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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-23 07:56:52 +00:00
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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| e5ce1dc1c9 |
+1
-1
@@ -201,7 +201,7 @@
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"name": "openssl",
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"package": "OpenSSL",
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"repo": "crueter-ci/OpenSSL",
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"version": "4.0.0-11b7b6ea3b"
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"version": "3.6.0-1cb0d36b39"
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},
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"openssl-cmake": {
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"bundled": true,
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@@ -31,7 +31,6 @@ object GameHelper {
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fun getGames(): List<Game> {
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val games = mutableListOf<Game>()
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val gamesByProgramId = mutableMapOf<String, Game>()
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val context = YuzuApplication.appContext
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preferences = PreferenceManager.getDefaultSharedPreferences(context)
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@@ -64,7 +63,6 @@ object GameHelper {
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addGamesRecursive(
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games,
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gamesByProgramId,
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FileUtil.listFiles(gameDirUri),
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scanDepth,
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mountedContainerUris
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@@ -138,7 +136,6 @@ object GameHelper {
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private fun addGamesRecursive(
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games: MutableList<Game>,
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gamesByProgramId: MutableMap<String, Game>,
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files: Array<MinimalDocumentFile>,
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depth: Int,
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mountedContainerUris: MutableSet<String>
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@@ -151,7 +148,6 @@ object GameHelper {
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if (it.isDirectory) {
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addGamesRecursive(
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games,
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gamesByProgramId,
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FileUtil.listFiles(it.uri),
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depth - 1,
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mountedContainerUris
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@@ -160,9 +156,8 @@ object GameHelper {
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val extension = FileUtil.getExtension(it.uri).lowercase()
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val filePath = it.uri.toString()
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val mountedContainer = externalContentExtensions.contains(extension) &&
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mountedContainerUris.add(filePath)
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if (mountedContainer) {
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if (externalContentExtensions.contains(extension) &&
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mountedContainerUris.add(filePath)) {
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NativeLibrary.addGameFolderFileToFilesystemProvider(filePath)
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}
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@@ -170,20 +165,6 @@ object GameHelper {
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val game = getGame(it.uri, true, false)
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if (game != null) {
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games.add(game)
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if (game.programId != "0") {
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gamesByProgramId[game.programId] = game
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}
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} else if (mountedContainer) {
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GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
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gamesByProgramId[(programId and 0x800L.inv()).toString()]
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}?.let { existingGame ->
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NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
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existingGame.version = GameMetadata.getVersion(
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existingGame.path,
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true
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)
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GameIconUtils.refreshGameIcon(existingGame)
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}
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}
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}
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}
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -27,15 +24,6 @@ import coil.request.Options
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.model.Game
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import java.util.Collections
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import java.util.WeakHashMap
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private val gameIconHashes = Collections.synchronizedMap(mutableMapOf<String, Int>())
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private val gameIconTargets = Collections.synchronizedMap(WeakHashMap<ImageView, GameIconTarget>())
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private fun Game.iconCacheKey(): String = "$path|$version"
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private data class GameIconTarget(val game: Game, var iconHash: Int? = null)
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class GameIconFetcher(
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private val game: Game,
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@@ -43,15 +31,14 @@ class GameIconFetcher(
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) : Fetcher {
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override suspend fun fetch(): FetchResult {
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return DrawableResult(
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drawable = decodeGameIcon(game)!!.toDrawable(options.context.resources),
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drawable = decodeGameIcon(game.path)!!.toDrawable(options.context.resources),
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isSampled = false,
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dataSource = DataSource.DISK
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)
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}
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private fun decodeGameIcon(game: Game): Bitmap? {
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val data = GameMetadata.getIcon(game.path)
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gameIconHashes[game.iconCacheKey()] = data.contentHashCode()
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private fun decodeGameIcon(uri: String): Bitmap? {
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val data = GameMetadata.getIcon(uri)
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return BitmapFactory.decodeByteArray(
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data,
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0,
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@@ -67,7 +54,7 @@ class GameIconFetcher(
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}
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class GameIconKeyer : Keyer<Game> {
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override fun key(data: Game, options: Options): String = data.iconCacheKey()
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override fun key(data: Game, options: Options): String = data.path
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}
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object GameIconUtils {
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@@ -84,58 +71,14 @@ object GameIconUtils {
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.build()
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fun loadGameIcon(game: Game, imageView: ImageView) {
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gameIconTargets[imageView] = GameIconTarget(game)
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val request = ImageRequest.Builder(YuzuApplication.appContext)
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.data(game)
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.target(imageView)
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.error(R.drawable.default_icon)
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.listener(
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onSuccess = { _, _ ->
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val target = gameIconTargets[imageView]
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if (target?.game?.iconCacheKey() == game.iconCacheKey()) {
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gameIconHashes[game.iconCacheKey()]?.let {
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target.iconHash = it
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}
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}
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},
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onError = { _, _ ->
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gameIconTargets[imageView]?.iconHash = null
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}
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)
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.build()
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imageLoader.enqueue(request)
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}
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fun refreshGameIcon(game: Game) {
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val targets = synchronized(gameIconTargets) {
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gameIconTargets
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.filterValues { it.game.path == game.path && it.game.programId == game.programId }
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.keys
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.toList()
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}
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if (targets.isEmpty()) {
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return
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}
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val iconHash = GameMetadata.getIcon(game.path).contentHashCode()
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val targetsToRefresh = targets.filter { gameIconTargets[it]?.iconHash != iconHash }
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if (targetsToRefresh.isEmpty()) {
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return
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}
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imageLoader.memoryCache?.remove(MemoryCache.Key(game.iconCacheKey()))
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targetsToRefresh.forEach { imageView ->
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imageView.post {
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val target = gameIconTargets[imageView] ?: return@post
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if (target.game.path == game.path && target.game.programId == game.programId) {
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if (target.iconHash != iconHash) {
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loadGameIcon(game, imageView)
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}
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}
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}
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}
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}
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suspend fun getGameIcon(lifecycleOwner: LifecycleOwner, game: Game): Bitmap {
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val request = ImageRequest.Builder(YuzuApplication.appContext)
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.data(game)
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@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<selector xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:state_pressed="true" android:color="?attr/colorControlHighlight" />
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<item android:state_focused="true" android:color="@android:color/transparent" />
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<item android:state_selected="true" android:color="@android:color/transparent" />
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<item android:state_hovered="true" android:color="@android:color/transparent" />
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<item android:color="@android:color/transparent" />
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</selector>
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@@ -10,7 +10,6 @@
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android:clipChildren="true"
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android:layout_margin="0dp"
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app:cardBackgroundColor="@color/eden_card_background"
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app:rippleColor="@color/game_card_ripple"
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app:strokeWidth="1dp"
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app:strokeColor="@color/eden_border">
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@@ -11,7 +11,6 @@
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app:cardCornerRadius="16dp"
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app:cardPreventCornerOverlap="true"
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android:clipChildren="true"
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app:rippleColor="@color/game_card_ripple"
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android:layout_margin="4dp">
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<androidx.constraintlayout.widget.ConstraintLayout
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@@ -22,7 +22,6 @@
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android:focusable="true"
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android:transitionName="card_game"
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app:cardCornerRadius="16dp"
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app:rippleColor="@color/game_card_ripple"
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android:foreground="@color/eden_border_gradient_start">
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<androidx.constraintlayout.widget.ConstraintLayout
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@@ -22,7 +22,6 @@
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android:focusable="true"
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android:transitionName="card_game_compact"
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app:cardCornerRadius="16dp"
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app:rippleColor="@color/game_card_ripple"
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android:foreground="@color/eden_border_gradient_start">
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<androidx.constraintlayout.widget.ConstraintLayout
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@@ -12,7 +12,6 @@
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app:cardCornerRadius="16dp"
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app:cardElevation="0dp"
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app:cardBackgroundColor="@android:color/transparent"
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app:rippleColor="@color/game_card_ripple"
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app:strokeWidth="0dp">
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<androidx.constraintlayout.widget.ConstraintLayout
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@@ -1,7 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <variant>
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#include "dynarmic/backend/loongarch64/emit_loongarch64.h"
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#include "dynarmic/backend/loongarch64/a32_jitstate.h"
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@@ -96,8 +95,7 @@ EmittedBlockInfo EmitLoongArch64(lagoon_assembler_t& as, IR::Block block, const
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// TODO: Emit Terminal
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const auto term = block.GetTerminal();
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const IR::Term::LeafTerminal* leaft_term = std::get_if<IR::Term::LeafTerminal>(&term);
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const IR::Term::LinkBlock* link_block_term = std::get_if<IR::Term::LinkBlock>(leaft_term);
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const IR::Term::LinkBlock* link_block_term = boost::get<IR::Term::LinkBlock>(&term);
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ASSERT(link_block_term);
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la_load_immediate64(&as, Xscratch0, link_block_term->next.Value());
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la_st_w(&as, Xscratch0, Xstate, static_cast<int32_t>(offsetof(A32JitState, regs) + sizeof(u32) * 15));
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