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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 03d1c622d5 |
Vendored
-1
@@ -11,7 +11,6 @@
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#include <limits>
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#include <span>
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#include <array>
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#include <algorithm>
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#include <time.h>
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namespace Tz {
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@@ -5,7 +5,6 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string>
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#include <cstdlib>
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#include <string_view>
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#ifdef _WIN32
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#include <llvm/Demangle/Demangle.h>
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@@ -399,10 +399,6 @@ private:
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// For managarm: see https://github.com/managarm/managarm/issues/1370
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#else // ^^^ Windows ^^^ vvv POSIX vvv
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#ifndef MAP_NOCORE
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#define MAP_NOCORE 0
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#endif
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#ifdef ARCHITECTURE_arm64
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static void* ChooseVirtualBase(size_t virtual_size) {
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@@ -427,7 +423,7 @@ static void* ChooseVirtualBase(size_t virtual_size) {
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// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
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void* map_pointer =
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mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_NOCORE, -1, 0);
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
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// If we successfully mapped, we're done.
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if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
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@@ -447,11 +443,11 @@ static void* ChooseVirtualBase(size_t virtual_size) {
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static void* ChooseVirtualBase(size_t virtual_size) {
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#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
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void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER | MAP_NOCORE, -1, 0);
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void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
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if (virtual_base != MAP_FAILED)
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return virtual_base;
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#endif
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return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_NOCORE, -1, 0);
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return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
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}
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#endif
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@@ -545,13 +541,13 @@ public:
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}
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if (use_anon) {
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LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
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backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE | MAP_NOCORE, -1, 0));
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backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
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if (fd > 0) {
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fd = -1;
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close(fd);
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}
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} else {
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backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_NOCORE, fd, 0));
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backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
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}
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if (backing_base == MAP_FAILED) {
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LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
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@@ -358,7 +358,7 @@ private:
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ConnectionState(boost::asio::ip::tcp::socket&& client_socket_, async_pipe signal_pipe_, Kernel::KernelCore& kernel)
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: client_socket{std::move(client_socket_)}
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, signal_pipe{std::move(signal_pipe_)}
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, signal_pipe{signal_pipe_}
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, active_thread{kernel, nullptr}
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{}
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@@ -1021,9 +1021,6 @@ Result KProcess::Run(KernelCore& kernel, s32 priority, size_t stack_size) {
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// Suspend for debug, if we should.
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if (kernel.System().DebuggerEnabled()) {
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LOG_INFO(Debug_GDBStub,
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"GDB stub enabled; suspending guest process until a debugger continues execution on port {}",
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Settings::values.gdbstub_port.GetValue());
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main_thread->RequestSuspend(kernel, SuspendType::Debug);
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}
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@@ -697,16 +697,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
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SDL_AddEventWatch(&SDLEventWatcher, this);
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initialized = true;
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if (start_thread) {
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vibration_thread = std::thread([this] {
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Common::SetCurrentThreadName("SDL_Vibration");
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using namespace std::chrono_literals;
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while (initialized) {
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SendVibrations();
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std::this_thread::sleep_for(250ms); // 4 TPS
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}
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});
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}
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// Because the events for joystick connection happens before we have our event watcher added, we
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// can just open all the joysticks right here
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int joystick_count = 0;
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@@ -725,7 +715,6 @@ SDLDriver::~SDLDriver() {
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initialized = false;
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if (start_thread) {
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vibration_thread.join();
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD);
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}
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}
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@@ -805,10 +794,7 @@ Common::Input::DriverResult SDLDriver::SetVibration(
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.type = Common::Input::VibrationAmplificationType::Exponential,
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};
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vibration_queue.Push(VibrationRequest{
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.identifier = identifier,
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.vibration = new_vibration,
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});
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joystick->RumblePlay(new_vibration);
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return Common::Input::DriverResult::Success;
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}
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@@ -852,31 +838,6 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
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return true;
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}
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void SDLDriver::SendVibrations() {
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std::vector<VibrationRequest> filtered_vibrations{};
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while (!vibration_queue.Empty()) {
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VibrationRequest request;
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vibration_queue.Pop(request);
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const auto joystick = GetSDLJoystickByGUID(request.identifier.guid.RawString(),
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static_cast<int>(request.identifier.port));
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const auto it = std::find_if(filtered_vibrations.begin(), filtered_vibrations.end(),
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[request](VibrationRequest vibration) {
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return vibration.identifier == request.identifier;
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});
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if (it == filtered_vibrations.end()) {
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filtered_vibrations.push_back(std::move(request));
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continue;
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}
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*it = request;
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}
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for (const auto& vibration : filtered_vibrations) {
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const auto joystick = GetSDLJoystickByGUID(vibration.identifier.guid.RawString(),
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static_cast<int>(vibration.identifier.port));
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joystick->RumblePlay(vibration.vibration);
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}
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}
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Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, const Common::UUID& guid,
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s32 axis, float value) const {
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Common::ParamPackage params{};
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@@ -113,16 +113,11 @@ private:
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/// Returns true if the button is on the left joycon
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bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
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/// Queue of vibration request to controllers
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Common::SPSCQueue<VibrationRequest> vibration_queue;
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/// Map of GUID of a list of corresponding virtual Joysticks
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::Common::unordered_map<Common::UUID, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
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std::mutex joystick_map_mutex;
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bool start_thread = false;
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std::atomic<bool> initialized = false;
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std::thread vibration_thread;
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bool start_thread;
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};
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} // namespace InputCommon
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