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Author SHA1 Message Date
lizzie 3684c5f178 2026-09-05 17:39:32
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 17:39:32 +00:00
5 changed files with 18 additions and 28 deletions
-1
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@@ -11,7 +11,6 @@
#include <limits>
#include <span>
#include <array>
#include <algorithm>
#include <time.h>
namespace Tz {
@@ -28,13 +28,13 @@ object NativeConfig {
* Reads values in the global config file and saves them.
*/
@Synchronized
external fun reloadGlobalConfig()
external fun reloadGlobalConfig(): Boolean
/**
* Saves global settings values in memory to disk.
*/
@Synchronized
external fun saveGlobalConfig()
external fun saveGlobalConfig(): Boolean
/**
* Creates per-game config for the specified parameters. Must be unloaded once per-game config
@@ -54,7 +54,7 @@ object NativeConfig {
* Saves per-game settings values in memory to disk.
*/
@Synchronized
external fun savePerGameConfig()
external fun savePerGameConfig(): Boolean
/**
* Destroys the stored per-game config object. This does not save the config.
+13 -8
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@@ -45,12 +45,16 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env,
global_config.reset();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::ReloadAllValues();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config)
global_config->AndroidConfig::ReloadAllValues();
return global_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::SaveAllValues();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config)
global_config->AndroidConfig::SaveAllValues();
return global_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
@@ -63,13 +67,14 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv*
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env,
jobject obj) {
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env, jobject obj) {
return per_game_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
per_game_config->AndroidConfig::SaveAllValues();
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
if (per_game_config)
per_game_config->AndroidConfig::SaveAllValues();
return per_game_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
-1
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@@ -5,7 +5,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <cstdlib>
#include <string_view>
#ifdef _WIN32
#include <llvm/Demangle/Demangle.h>
@@ -459,20 +459,8 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
#else
constexpr VkFlags ci_flags{};
#endif
// DO NOT TOUCH OR CHANGE THE ENGINE NAME/APPLICATION NAME, breaks RNDA3!!
// AMD drivers have fixes for Yuzu
// if remove => gloom + yellow line glitch appears
#ifdef __ANDROID__
const VkApplicationInfo application_info{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
.pApplicationName = "PUBGMobile",
.applicationVersion = VK_MAKE_VERSION(1, 7, 0),
.pEngineName = "UnrealEngine",
.engineVersion = VK_MAKE_VERSION(4, 23, 0),
.apiVersion = VK_API_VERSION_1_3,
};
#else
// DO NOT TOUCH, breaks RNDA3!!
// Don't know why, but gloom + yellow line glitch appears
const VkApplicationInfo application_info{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = nullptr,
@@ -482,7 +470,6 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
.engineVersion = VK_MAKE_VERSION(1, 3, 0),
.apiVersion = VK_API_VERSION_1_3,
};
#endif
const VkInstanceCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = nullptr,