mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-24 18:42:07 +00:00
Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 1fe88221d1 | |||
| e9bfd97c7f | |||
| 773c29ed85 | |||
| 09f05f0313 | |||
| 3b03ade8d8 | |||
| 78cacac308 | |||
| 84f43f2c63 |
@@ -12,7 +12,7 @@
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|||||||
namespace AudioCore {
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namespace AudioCore {
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||||||
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AudioCore::AudioCore(Core::System& system) {
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AudioCore::AudioCore(Core::System& system) {
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audio_manager.emplace();
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audio_manager.emplace(system);
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CreateSinks();
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CreateSinks();
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// Must be created after the sinks
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// Must be created after the sinks
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adsp.emplace(system, *output_sink);
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adsp.emplace(system, *output_sink);
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@@ -15,12 +15,12 @@
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namespace AudioCore::AudioIn {
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namespace AudioCore::AudioIn {
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Manager::Manager(Core::System& system_) : system{system_} {
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Manager::Manager(Core::System& system) {
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std::iota(session_ids.begin(), session_ids.end(), 0);
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std::iota(session_ids.begin(), session_ids.end(), 0);
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num_free_sessions = MaxInSessions;
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num_free_sessions = MaxInSessions;
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}
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}
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Result Manager::AcquireSessionId(size_t& session_id) {
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Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
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if (num_free_sessions == 0) {
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if (num_free_sessions == 0) {
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LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
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LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
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return Service::Audio::ResultOutOfSessions;
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return Service::Audio::ResultOutOfSessions;
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@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
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return ResultSuccess;
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return ResultSuccess;
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}
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}
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void Manager::ReleaseSessionId(const size_t session_id) {
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void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
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std::scoped_lock l{mutex};
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std::scoped_lock l{mutex};
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LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
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LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
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session_ids[free_session_id] = session_id;
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session_ids[free_session_id] = session_id;
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@@ -41,21 +41,20 @@ void Manager::ReleaseSessionId(const size_t session_id) {
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applet_resource_user_ids[session_id] = 0;
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applet_resource_user_ids[session_id] = 0;
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}
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}
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Result Manager::LinkToManager() {
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Result Manager::LinkToManager(Core::System& system) {
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std::scoped_lock l{mutex};
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std::scoped_lock l{mutex};
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if (!linked_to_manager) {
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if (!linked_to_manager) {
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system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
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system.AudioCore().GetAudioManager().SetInManager(this, &Manager::BufferReleaseAndRegister);
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linked_to_manager = true;
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linked_to_manager = true;
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}
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}
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return ResultSuccess;
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return ResultSuccess;
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}
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}
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void Manager::Start() {
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void Manager::Start(Core::System& system) {
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if (sessions_started) {
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if (sessions_started) {
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return;
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return;
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}
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}
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std::scoped_lock l{mutex};
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std::scoped_lock l{mutex};
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for (auto& session : sessions) {
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for (auto& session : sessions) {
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if (session) {
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if (session) {
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@@ -66,21 +65,19 @@ void Manager::Start() {
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sessions_started = true;
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sessions_started = true;
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}
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}
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void Manager::BufferReleaseAndRegister() {
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void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
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std::scoped_lock l{mutex};
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Manager* this_ = (Manager*)data;
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for (auto& session : sessions) {
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std::scoped_lock l{this_->mutex};
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for (auto& session : this_->sessions) {
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if (session != nullptr) {
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if (session != nullptr) {
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session->ReleaseAndRegisterBuffers();
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session->ReleaseAndRegisterBuffers();
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}
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}
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}
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}
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}
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}
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u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
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u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
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[[maybe_unused]] const bool filter) {
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std::scoped_lock l{mutex};
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std::scoped_lock l{mutex};
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LinkToManager(system);
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LinkToManager();
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auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
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auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
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if (!input_devices.empty() && !names.empty()) {
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if (!input_devices.empty() && !names.empty()) {
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names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
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names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
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@@ -30,31 +33,29 @@ public:
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* @param session_id - Output session_id.
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* @param session_id - Output session_id.
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* @return Result code.
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* @return Result code.
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*/
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*/
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Result AcquireSessionId(size_t& session_id);
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Result AcquireSessionId(Core::System& system, size_t& session_id);
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/**
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/**
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* Release a session id on close.
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* Release a session id on close.
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*
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*
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* @param session_id - Session id to free.
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* @param session_id - Session id to free.
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*/
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*/
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void ReleaseSessionId(size_t session_id);
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void ReleaseSessionId(Core::System& system, const size_t session_id);
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/**
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/**
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* Link the audio in manager to the main audio manager.
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* Link the audio in manager to the main audio manager.
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*
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*
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* @return Result code.
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* @return Result code.
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*/
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*/
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Result LinkToManager();
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Result LinkToManager(Core::System& system);
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/**
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/**
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* Start the audio in manager.
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* Start the audio in manager.
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*/
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*/
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void Start();
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void Start(Core::System& system);
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/**
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/// @brief Callback function, called by the audio manager when the audio in event is signalled.
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* Callback function, called by the audio manager when the audio in event is signalled.
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static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
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*/
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void BufferReleaseAndRegister();
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/**
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/**
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* Get a list of audio in device names.
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* Get a list of audio in device names.
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@@ -64,10 +65,8 @@ public:
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*
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*
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* @return Number of names written.
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* @return Number of names written.
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*/
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*/
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u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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/// Core system
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Core::System& system;
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/// Array of session ids
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/// Array of session ids
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std::array<size_t, MaxInSessions> session_ids{};
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std::array<size_t, MaxInSessions> session_ids{};
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/// Array of resource user ids
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/// Array of resource user ids
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@@ -11,8 +11,8 @@
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namespace AudioCore {
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namespace AudioCore {
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AudioManager::AudioManager() {
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AudioManager::AudioManager(Core::System& system) {
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thread = std::jthread([this](std::stop_token stop_token) {
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thread = std::jthread([&](std::stop_token stop_token) {
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Common::SetCurrentThreadName("AudioManager");
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Common::SetCurrentThreadName("AudioManager");
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std::unique_lock l{events.GetAudioEventLock()};
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std::unique_lock l{events.GetAudioEventLock()};
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events.ClearEvents();
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events.ClearEvents();
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@@ -25,7 +25,7 @@ AudioManager::AudioManager() {
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const auto event_type = Event::Type(i);
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const auto event_type = Event::Type(i);
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if (events.CheckAudioEventSet(event_type) || timed_out) {
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if (events.CheckAudioEventSet(event_type) || timed_out) {
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if (buffer_events[i]) {
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if (buffer_events[i]) {
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buffer_events[i]();
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buffer_events[i](buffer_data[i], system);
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}
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}
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}
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}
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events.SetAudioEvent(event_type, false);
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events.SetAudioEvent(event_type, false);
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@@ -42,12 +42,13 @@ void AudioManager::Shutdown() {
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}
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}
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}
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}
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Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
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Result AudioManager::SetOutManager(void *data, BufferEventFunc buffer_func) {
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if (thread.joinable()) {
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if (thread.joinable()) {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
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const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
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if (buffer_events[index] == nullptr) {
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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buffer_events[index] = std::move(buffer_func);
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buffer_data[index] = data;
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needs_update = true;
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioOutManager, true);
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events.SetAudioEvent(Event::Type::AudioOutManager, true);
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}
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}
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@@ -56,12 +57,13 @@ Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
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return Service::Audio::ResultOperationFailed;
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return Service::Audio::ResultOperationFailed;
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}
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}
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Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
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Result AudioManager::SetInManager(void *data, BufferEventFunc buffer_func) {
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if (thread.joinable()) {
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if (thread.joinable()) {
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std::scoped_lock l{lock};
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
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const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
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if (buffer_events[index] == nullptr) {
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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buffer_events[index] = std::move(buffer_func);
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buffer_data[index] = data;
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needs_update = true;
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioInManager, true);
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events.SetAudioEvent(Event::Type::AudioInManager, true);
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}
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}
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@@ -16,6 +16,10 @@
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|
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#include "audio_core/audio_event.h"
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#include "audio_core/audio_event.h"
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|
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|
namespace Core {
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|
class System;
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|
}
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|
|
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union Result;
|
union Result;
|
||||||
|
|
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namespace AudioCore {
|
namespace AudioCore {
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@@ -34,31 +38,24 @@ namespace AudioCore {
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* This is only used by audio in and audio out.
|
* This is only used by audio in and audio out.
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*/
|
*/
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class AudioManager {
|
class AudioManager {
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using BufferEventFunc = std::function<void()>;
|
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
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|
|
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public:
|
public:
|
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explicit AudioManager();
|
explicit AudioManager(Core::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shutdown the audio manager.
|
* Shutdown the audio manager.
|
||||||
*/
|
*/
|
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void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/**
|
/// Register the out manager, keeping a function to be called when the out event is signalled.
|
||||||
* Register the out manager, keeping a function to be called when the out event is signalled.
|
/// @param buffer_func - Function to be called on signal.
|
||||||
*
|
/// @return Result code.
|
||||||
* @param buffer_func - Function to be called on signal.
|
Result SetOutManager(void *data, BufferEventFunc buffer_func);
|
||||||
* @return Result code.
|
|
||||||
*/
|
|
||||||
Result SetOutManager(BufferEventFunc buffer_func);
|
|
||||||
|
|
||||||
/**
|
/// Register the in manager, keeping a function to be called when the in event is signalled.
|
||||||
* Register the in manager, keeping a function to be called when the in event is signalled.
|
/// @param buffer_func - Function to be called on signal.
|
||||||
*
|
/// @return Result code.
|
||||||
* @param buffer_func - Function to be called on signal.
|
Result SetInManager(void *data, BufferEventFunc buffer_func);
|
||||||
* @return Result code.
|
|
||||||
*/
|
|
||||||
Result SetInManager(BufferEventFunc buffer_func);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set an event to signalled, and signal the thread.
|
* Set an event to signalled, and signal the thread.
|
||||||
@@ -73,8 +70,9 @@ private:
|
|||||||
bool needs_update{};
|
bool needs_update{};
|
||||||
/// Events to be set and signalled
|
/// Events to be set and signalled
|
||||||
Event events{};
|
Event events{};
|
||||||
/// Callbacks for each manager
|
/// Callbacks (and user data) for each manager
|
||||||
std::array<BufferEventFunc, 3> buffer_events{};
|
std::array<BufferEventFunc, 3> buffer_events{};
|
||||||
|
std::array<void*, 3> buffer_data{};
|
||||||
/// General lock
|
/// General lock
|
||||||
std::mutex lock{};
|
std::mutex lock{};
|
||||||
/// Main thread for waiting and callbacks
|
/// Main thread for waiting and callbacks
|
||||||
|
|||||||
@@ -14,12 +14,12 @@
|
|||||||
|
|
||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system_) : system{system_} {
|
Manager::Manager(Core::System& system) {
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
num_free_sessions = MaxOutSessions;
|
num_free_sessions = MaxOutSessions;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::AcquireSessionId(size_t& session_id) {
|
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
|
||||||
if (num_free_sessions == 0) {
|
if (num_free_sessions == 0) {
|
||||||
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
|
|||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::ReleaseSessionId(const size_t session_id) {
|
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
|
||||||
session_ids[free_session_id] = session_id;
|
session_ids[free_session_id] = session_id;
|
||||||
@@ -40,44 +40,36 @@ void Manager::ReleaseSessionId(const size_t session_id) {
|
|||||||
applet_resource_user_ids[session_id] = 0;
|
applet_resource_user_ids[session_id] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Manager::LinkToManager() {
|
Result Manager::LinkToManager(Core::System& system) {
|
||||||
std::scoped_lock l{mutex};
|
std::scoped_lock l{mutex};
|
||||||
if (!linked_to_manager) {
|
if (!linked_to_manager) {
|
||||||
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
|
system.AudioCore().GetAudioManager().SetOutManager(this, &Manager::BufferReleaseAndRegister);
|
||||||
linked_to_manager = true;
|
linked_to_manager = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::Start() {
|
void Manager::Start(Core::System& system) {
|
||||||
if (sessions_started) {
|
if (!sessions_started) {
|
||||||
return;
|
std::scoped_lock l{mutex};
|
||||||
}
|
for (auto& session : sessions) {
|
||||||
|
if (session) {
|
||||||
std::scoped_lock l{mutex};
|
session->StartSession();
|
||||||
for (auto& session : sessions) {
|
}
|
||||||
if (session) {
|
|
||||||
session->StartSession();
|
|
||||||
}
|
}
|
||||||
|
sessions_started = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
sessions_started = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Manager::BufferReleaseAndRegister() {
|
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
|
||||||
std::scoped_lock l{mutex};
|
Manager* this_ = (Manager*)data;
|
||||||
for (auto& session : sessions) {
|
std::scoped_lock l{this_->mutex};
|
||||||
|
for (auto& session : this_->sessions) {
|
||||||
if (session != nullptr) {
|
if (session != nullptr) {
|
||||||
session->ReleaseAndRegisterBuffers();
|
session->ReleaseAndRegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Manager::GetAudioOutDeviceNames(
|
|
||||||
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
|
|
||||||
names.emplace_back("DeviceOut");
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -29,42 +32,32 @@ public:
|
|||||||
* @param session_id - Output session_id.
|
* @param session_id - Output session_id.
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result AcquireSessionId(size_t& session_id);
|
Result AcquireSessionId(Core::System& system, size_t& session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Release a session id on close.
|
* Release a session id on close.
|
||||||
*
|
*
|
||||||
* @param session_id - Session id to free.
|
* @param session_id - Session id to free.
|
||||||
*/
|
*/
|
||||||
void ReleaseSessionId(size_t session_id);
|
void ReleaseSessionId(Core::System& system, const size_t session_id);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Link this manager to the main audio manager.
|
* Link this manager to the main audio manager.
|
||||||
*
|
*
|
||||||
* @return Result code.
|
* @return Result code.
|
||||||
*/
|
*/
|
||||||
Result LinkToManager();
|
Result LinkToManager(Core::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start the audio out manager.
|
* Start the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Start();
|
void Start(Core::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback function, called by the audio manager when the audio out event is signalled.
|
* Callback function, called by the audio manager when the audio out event is signalled.
|
||||||
*/
|
*/
|
||||||
void BufferReleaseAndRegister();
|
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
|
||||||
|
|
||||||
/**
|
|
||||||
* Get a list of audio out device names.
|
|
||||||
*
|
|
||||||
* @param names - Output container to write names to.
|
|
||||||
* @return Number of names written.
|
|
||||||
*/
|
|
||||||
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
|
|
||||||
|
|
||||||
/// Core system
|
|
||||||
Core::System& system;
|
|
||||||
/// Array of session ids
|
/// Array of session ids
|
||||||
std::array<size_t, MaxOutSessions> session_ids{};
|
std::array<size_t, MaxOutSessions> session_ids{};
|
||||||
/// Array of resource user ids
|
/// Array of resource user ids
|
||||||
|
|||||||
@@ -6,14 +6,14 @@
|
|||||||
|
|
||||||
#include "audio_core/audio_render_manager.h"
|
#include "audio_core/audio_render_manager.h"
|
||||||
#include "audio_core/common/audio_renderer_parameter.h"
|
#include "audio_core/common/audio_renderer_parameter.h"
|
||||||
|
#include "audio_core/renderer/system_manager.h"
|
||||||
#include "audio_core/common/feature_support.h"
|
#include "audio_core/common/feature_support.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
|
||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Manager::Manager(Core::System& system_)
|
Manager::Manager(Core::System& system_)
|
||||||
: system{system_}
|
: system_manager{std::make_unique<SystemManager>(system_)}
|
||||||
, system_manager{std::make_unique<SystemManager>(system)}
|
|
||||||
{
|
{
|
||||||
std::iota(session_ids.begin(), session_ids.end(), 0);
|
std::iota(session_ids.begin(), session_ids.end(), 0);
|
||||||
}
|
}
|
||||||
@@ -62,11 +62,11 @@ u32 Manager::GetSessionCount() const {
|
|||||||
return session_count;
|
return session_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::AddSystem(System& system_) {
|
bool Manager::AddSystem(Renderer::System& system_) {
|
||||||
return system_manager->Add(system_);
|
return system_manager->Add(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Manager::RemoveSystem(System& system_) {
|
bool Manager::RemoveSystem(Renderer::System& system_) {
|
||||||
return system_manager->Remove(system_);
|
return system_manager->Remove(system_);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -71,7 +74,7 @@ public:
|
|||||||
* @param system - The system to add.
|
* @param system - The system to add.
|
||||||
* @return True if the system was successfully added, otherwise false.
|
* @return True if the system was successfully added, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool AddSystem(System& system);
|
bool AddSystem(Renderer::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove a renderer system from the manager.
|
* Remove a renderer system from the manager.
|
||||||
@@ -79,7 +82,7 @@ public:
|
|||||||
* @param system - The system to remove.
|
* @param system - The system to remove.
|
||||||
* @return True if the system was successfully removed, otherwise false.
|
* @return True if the system was successfully removed, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool RemoveSystem(System& system);
|
bool RemoveSystem(Renderer::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Free a session id when the system wants to shut down.
|
* Free a session id when the system wants to shut down.
|
||||||
@@ -89,8 +92,6 @@ public:
|
|||||||
void ReleaseSessionId(s32 session_id);
|
void ReleaseSessionId(s32 session_id);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// Core system
|
|
||||||
Core::System& system;
|
|
||||||
/// Session ids, -1 when in use
|
/// Session ids, -1 when in use
|
||||||
std::array<s32, MaxRendererSessions> session_ids{};
|
std::array<s32, MaxRendererSessions> session_ids{};
|
||||||
/// Number of active renderers
|
/// Number of active renderers
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -8,42 +11,43 @@
|
|||||||
namespace AudioCore::AudioIn {
|
namespace AudioCore::AudioIn {
|
||||||
|
|
||||||
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
||||||
session_id_} {}
|
, audio_system{system_, event, session_id_}
|
||||||
|
{}
|
||||||
|
|
||||||
void In::Free() {
|
void In::Free(Core::System& system) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system.GetSessionId());
|
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& In::GetSystem() {
|
System& In::GetSystem() {
|
||||||
return system;
|
return audio_system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioIn::State In::GetState() {
|
AudioIn::State In::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetState();
|
return audio_system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StartSystem() {
|
Result In::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.Start();
|
return audio_system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::StartSession() {
|
void In::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
system.StartSession();
|
audio_system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::StopSystem() {
|
Result In::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.Stop();
|
return audio_system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (system.AppendBuffer(buffer, tag)) {
|
if (audio_system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -51,20 +55,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
|||||||
|
|
||||||
void In::ReleaseAndRegisterBuffers() {
|
void In::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (system.GetState() == State::Started) {
|
if (audio_system.GetState() == State::Started) {
|
||||||
system.ReleaseBuffers();
|
audio_system.ReleaseBuffers();
|
||||||
system.RegisterBuffers();
|
audio_system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::FlushAudioInBuffers() {
|
bool In::FlushAudioInBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.FlushAudioInBuffers();
|
return audio_system.FlushAudioInBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetReleasedBuffers(tags);
|
return audio_system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& In::GetBufferEvent() {
|
Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||||
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 In::GetVolume() const {
|
f32 In::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetVolume();
|
return audio_system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void In::SetVolume(f32 volume) {
|
void In::SetVolume(f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
system.SetVolume(volume);
|
audio_system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool In::ContainsAudioBuffer(u64 tag) const {
|
bool In::ContainsAudioBuffer(u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.ContainsAudioBuffer(tag);
|
return audio_system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 In::GetBufferCount() const {
|
u32 In::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetBufferCount();
|
return audio_system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 In::GetPlayedSampleCount() const {
|
u64 In::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetPlayedSampleCount();
|
return audio_system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -30,7 +33,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio in from the audio in manager.
|
* Free this audio in from the audio in manager.
|
||||||
*/
|
*/
|
||||||
void Free();
|
void Free(Core::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio in's system.
|
* Get this audio in's system.
|
||||||
@@ -141,7 +144,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio in system
|
/// Main audio in system
|
||||||
System system;
|
System audio_system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioIn
|
} // namespace AudioCore::AudioIn
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -8,42 +11,43 @@
|
|||||||
namespace AudioCore::AudioOut {
|
namespace AudioCore::AudioOut {
|
||||||
|
|
||||||
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
||||||
session_id_} {}
|
, audio_system{system_, event, session_id_}
|
||||||
|
{}
|
||||||
|
|
||||||
void Out::Free() {
|
void Out::Free(Core::System& system) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
manager.ReleaseSessionId(system.GetSessionId());
|
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Out::GetSystem() {
|
System& Out::GetSystem() {
|
||||||
return system;
|
return audio_system;
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioOut::State Out::GetState() {
|
AudioOut::State Out::GetState() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetState();
|
return audio_system.GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StartSystem() {
|
Result Out::StartSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.Start();
|
return audio_system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::StartSession() {
|
void Out::StartSession() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
system.StartSession();
|
audio_system.StartSession();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::StopSystem() {
|
Result Out::StopSystem() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.Stop();
|
return audio_system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
|
|
||||||
if (system.AppendBuffer(buffer, tag)) {
|
if (audio_system.AppendBuffer(buffer, tag)) {
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
return Service::Audio::ResultBufferCountReached;
|
return Service::Audio::ResultBufferCountReached;
|
||||||
@@ -51,20 +55,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
|||||||
|
|
||||||
void Out::ReleaseAndRegisterBuffers() {
|
void Out::ReleaseAndRegisterBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
if (system.GetState() == State::Started) {
|
if (audio_system.GetState() == State::Started) {
|
||||||
system.ReleaseBuffers();
|
audio_system.ReleaseBuffers();
|
||||||
system.RegisterBuffers();
|
audio_system.RegisterBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::FlushAudioOutBuffers() {
|
bool Out::FlushAudioOutBuffers() {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.FlushAudioOutBuffers();
|
return audio_system.FlushAudioOutBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetReleasedBuffers(tags);
|
return audio_system.GetReleasedBuffers(tags);
|
||||||
}
|
}
|
||||||
|
|
||||||
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||||
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
|
|||||||
|
|
||||||
f32 Out::GetVolume() const {
|
f32 Out::GetVolume() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetVolume();
|
return audio_system.GetVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Out::SetVolume(const f32 volume) {
|
void Out::SetVolume(const f32 volume) {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
system.SetVolume(volume);
|
audio_system.SetVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.ContainsAudioBuffer(tag);
|
return audio_system.ContainsAudioBuffer(tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 Out::GetBufferCount() const {
|
u32 Out::GetBufferCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetBufferCount();
|
return audio_system.GetBufferCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 Out::GetPlayedSampleCount() const {
|
u64 Out::GetPlayedSampleCount() const {
|
||||||
std::scoped_lock l{parent_mutex};
|
std::scoped_lock l{parent_mutex};
|
||||||
return system.GetPlayedSampleCount();
|
return audio_system.GetPlayedSampleCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -30,7 +33,7 @@ public:
|
|||||||
/**
|
/**
|
||||||
* Free this audio out from the audio out manager.
|
* Free this audio out from the audio out manager.
|
||||||
*/
|
*/
|
||||||
void Free();
|
void Free(Core::System& system);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get this audio out's system.
|
* Get this audio out's system.
|
||||||
@@ -141,7 +144,7 @@ private:
|
|||||||
/// Buffer event, signalled when buffers are ready to be released
|
/// Buffer event, signalled when buffers are ready to be released
|
||||||
Kernel::KEvent* event;
|
Kernel::KEvent* event;
|
||||||
/// Main audio out system
|
/// Main audio out system
|
||||||
System system;
|
System audio_system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::AudioOut
|
} // namespace AudioCore::AudioOut
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -34,42 +34,37 @@ constexpr std::array output_device_names{
|
|||||||
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
AudioDevice::AudioDeviceName{"AudioExternalOutput"},
|
||||||
};
|
};
|
||||||
|
|
||||||
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
|
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_, const u32 revision)
|
||||||
const u32 revision)
|
: applet_resource_user_id{applet_resource_user_id_}
|
||||||
: output_sink{system.AudioCore().GetOutputSink()},
|
, user_revision{revision}
|
||||||
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
|
{}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
std::span<const AudioDeviceName> names{};
|
std::span<const AudioDeviceName> names{};
|
||||||
|
|
||||||
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
|
||||||
names = usb_device_names;
|
names = usb_device_names;
|
||||||
} else {
|
} else {
|
||||||
names = device_names;
|
names = device_names;
|
||||||
}
|
}
|
||||||
|
const u32 out_count = u32((std::min)(out_buffer.size(), names.size()));
|
||||||
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), names.size()))};
|
for (u32 i = 0; i < out_count; i++)
|
||||||
for (u32 i = 0; i < out_count; i++) {
|
|
||||||
out_buffer[i] = names[i];
|
out_buffer[i] = names[i];
|
||||||
}
|
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
|
||||||
const u32 out_count{static_cast<u32>((std::min)(out_buffer.size(), output_device_names.size()))};
|
const u32 out_count = u32((std::min)(out_buffer.size(), output_device_names.size()));
|
||||||
|
for (u32 i = 0; i < out_count; i++)
|
||||||
for (u32 i = 0; i < out_count; i++) {
|
|
||||||
out_buffer[i] = output_device_names[i];
|
out_buffer[i] = output_device_names[i];
|
||||||
}
|
|
||||||
return out_count;
|
return out_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioDevice::SetDeviceVolumes(const f32 volume) {
|
void AudioDevice::SetDeviceVolumes(Core::System& system, const f32 volume) {
|
||||||
output_sink.SetDeviceVolume(volume);
|
system.AudioCore().GetOutputSink().SetDeviceVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
|
f32 AudioDevice::GetDeviceVolume(Core::System& system, [[maybe_unused]] std::string_view name) const {
|
||||||
return output_sink.GetDeviceVolume();
|
return system.AudioCore().GetOutputSink().GetDeviceVolume();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -54,7 +57,7 @@ public:
|
|||||||
*
|
*
|
||||||
* @param volume - Volume to set.
|
* @param volume - Volume to set.
|
||||||
*/
|
*/
|
||||||
void SetDeviceVolumes(f32 volume);
|
void SetDeviceVolumes(Core::System& system, f32 volume);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the volume for a given device name.
|
* Get the volume for a given device name.
|
||||||
@@ -63,11 +66,9 @@ public:
|
|||||||
* @param name - Name of the device to check. Unused.
|
* @param name - Name of the device to check. Unused.
|
||||||
* @return Volume of the device.
|
* @return Volume of the device.
|
||||||
*/
|
*/
|
||||||
f32 GetDeviceVolume(std::string_view name) const;
|
f32 GetDeviceVolume(Core::System& system, std::string_view name) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// Backend output sink for the device
|
|
||||||
Sink::Sink& output_sink;
|
|
||||||
/// Resource id this device is used for
|
/// Resource id this device is used for
|
||||||
const u64 applet_resource_user_id;
|
const u64 applet_resource_user_id;
|
||||||
/// User audio renderer revision
|
/// User audio renderer revision
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -13,56 +16,46 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
||||||
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
|
: manager{manager_}
|
||||||
|
, audio_system{system_, rendered_event}
|
||||||
|
{}
|
||||||
|
|
||||||
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
|
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
|
||||||
Kernel::KTransferMemory* transfer_memory,
|
|
||||||
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
|
|
||||||
const u64 applet_resource_user_id, const s32 session_id) {
|
|
||||||
if (params.execution_mode == ExecutionMode::Auto) {
|
if (params.execution_mode == ExecutionMode::Auto) {
|
||||||
if (!manager.AddSystem(system)) {
|
if (!manager.AddSystem(audio_system)) {
|
||||||
LOG_ERROR(Service_Audio,
|
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
|
||||||
"Both Audio Render sessions are in use, cannot create any more");
|
|
||||||
return Service::Audio::ResultOutOfSessions;
|
return Service::Audio::ResultOutOfSessions;
|
||||||
}
|
}
|
||||||
system_registered = true;
|
system_registered = true;
|
||||||
}
|
}
|
||||||
|
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
|
||||||
initialized = true;
|
|
||||||
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
|
|
||||||
applet_resource_user_id, session_id);
|
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Finalize() {
|
void Renderer::Finalize() {
|
||||||
auto session_id{system.GetSessionId()};
|
auto const session_id{audio_system.GetSessionId()};
|
||||||
|
audio_system.Finalize();
|
||||||
system.Finalize();
|
|
||||||
|
|
||||||
if (system_registered) {
|
if (system_registered) {
|
||||||
manager.RemoveSystem(system);
|
manager.RemoveSystem(audio_system);
|
||||||
system_registered = false;
|
system_registered = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
manager.ReleaseSessionId(session_id);
|
manager.ReleaseSessionId(session_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
System& Renderer::GetSystem() {
|
System& Renderer::GetSystem() {
|
||||||
return system;
|
return audio_system;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Start() {
|
void Renderer::Start() {
|
||||||
system.Start();
|
audio_system.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Renderer::Stop() {
|
void Renderer::Stop() {
|
||||||
system.Stop();
|
audio_system.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
|
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
|
||||||
std::span<u8> output) {
|
return audio_system.Update(input, performance, output);
|
||||||
return system.Update(input, performance, output);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -83,16 +86,12 @@ public:
|
|||||||
std::span<u8> output);
|
std::span<u8> output);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// System core
|
|
||||||
Core::System& core;
|
|
||||||
/// Manager this renderer is registered with
|
/// Manager this renderer is registered with
|
||||||
Manager& manager;
|
Manager& manager;
|
||||||
/// Is the audio renderer initialized?
|
|
||||||
bool initialized{};
|
|
||||||
/// Is the system registered with the manager?
|
/// Is the system registered with the manager?
|
||||||
bool system_registered{};
|
bool system_registered{};
|
||||||
/// Audio render system, main driver of audio rendering
|
/// Audio render system, main driver of audio rendering
|
||||||
System system;
|
System audio_system;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Renderer
|
} // namespace Renderer
|
||||||
|
|||||||
@@ -100,8 +100,9 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
|
: core{core_}
|
||||||
adsp_rendered_event{adsp_rendered_event_} {}
|
, adsp_rendered_event{adsp_rendered_event_}
|
||||||
|
{}
|
||||||
|
|
||||||
Result System::Initialize(const AudioRendererParameterInternal& params,
|
Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||||
@@ -406,7 +407,7 @@ void System::Finalize() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -433,14 +434,12 @@ void System::Start() {
|
|||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
frames_elapsed = 0;
|
frames_elapsed = 0;
|
||||||
state = State::Started;
|
state = State::Started;
|
||||||
active = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::Stop() {
|
void System::Stop() {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
state = State::Stopped;
|
state = State::Stopped;
|
||||||
active = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (execution_mode == ExecutionMode::Auto) {
|
if (execution_mode == ExecutionMode::Auto) {
|
||||||
@@ -480,8 +479,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
|
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer, memory_pool_count);
|
||||||
memory_pool_count);
|
|
||||||
if (result.IsError()) {
|
if (result.IsError()) {
|
||||||
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
||||||
return result;
|
return result;
|
||||||
@@ -582,16 +580,16 @@ u32 System::GetRenderingDevice() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool System::IsActive() const {
|
bool System::IsActive() const {
|
||||||
return active;
|
return state == State::Started;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SendCommandToDsp() {
|
void System::SendCommandToDsp() {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
|
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
terminate_event.Reset();
|
terminate_event.Reset();
|
||||||
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
|
const auto remaining_command_count = audio_renderer.GetRemainCommandCount(session_id);
|
||||||
u64 command_size{0};
|
u64 command_size{0};
|
||||||
|
|
||||||
if (remaining_command_count) {
|
if (remaining_command_count) {
|
||||||
@@ -738,7 +736,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
|
|||||||
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
||||||
total_ticks_elapsed += end_time - start_time;
|
total_ticks_elapsed += end_time - start_time;
|
||||||
num_command_lists_generated++;
|
num_command_lists_generated++;
|
||||||
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
|
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
|
||||||
frames_elapsed++;
|
frames_elapsed++;
|
||||||
|
|
||||||
return command_buffer.size;
|
return command_buffer.size;
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -219,12 +222,8 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Core system
|
/// Core system
|
||||||
Core::System& core;
|
Core::System& core;
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
/// Is this system initialized?
|
/// Is this system initialized?
|
||||||
bool initialized{};
|
bool initialized{};
|
||||||
/// Is this system currently active?
|
|
||||||
std::atomic<bool> active{};
|
|
||||||
/// State of the system
|
/// State of the system
|
||||||
State state{State::Stopped};
|
State state{State::Stopped};
|
||||||
/// Sample rate for the system
|
/// Sample rate for the system
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -16,22 +16,22 @@
|
|||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
SystemManager::SystemManager(Core::System& core_)
|
SystemManager::SystemManager(Core::System& core_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
|
: core{core_}
|
||||||
|
{}
|
||||||
|
|
||||||
SystemManager::~SystemManager() {
|
SystemManager::~SystemManager() {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::InitializeUnsafe() {
|
void SystemManager::InitializeUnsafe() {
|
||||||
if (!active) {
|
if (!thread.joinable()) {
|
||||||
active = true;
|
core.AudioCore().ADSP().AudioRenderer().Start();
|
||||||
audio_renderer.Start();
|
|
||||||
thread = std::jthread([this](std::stop_token stop_token) {
|
thread = std::jthread([this](std::stop_token stop_token) {
|
||||||
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
||||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
||||||
while (active && !stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{mutex1};
|
std::scoped_lock lk{mutex};
|
||||||
for (auto system : systems)
|
for (auto system : systems)
|
||||||
system->SendCommandToDsp();
|
system->SendCommandToDsp();
|
||||||
}
|
}
|
||||||
@@ -43,39 +43,31 @@ void SystemManager::InitializeUnsafe() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::Stop() {
|
void SystemManager::Stop() {
|
||||||
if (active) {
|
if (thread.joinable()) {
|
||||||
active = false;
|
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
thread.join();
|
thread.join();
|
||||||
audio_renderer.Stop();
|
core.AudioCore().ADSP().AudioRenderer().Stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Add(System& system_) {
|
bool SystemManager::Add(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
if (systems.size() + 1 > MaxRendererSessions) {
|
if (systems.size() + 1 > MaxRendererSessions) {
|
||||||
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
{
|
if (systems.empty())
|
||||||
std::scoped_lock l{mutex1};
|
InitializeUnsafe();
|
||||||
if (systems.empty())
|
|
||||||
InitializeUnsafe();
|
|
||||||
}
|
|
||||||
systems.push_back(&system_);
|
systems.push_back(&system_);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Remove(System& system_) {
|
bool SystemManager::Remove(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
{
|
if (systems.remove(&system_) == 0) {
|
||||||
std::scoped_lock l{mutex1};
|
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
||||||
if (systems.remove(&system_) == 0) {
|
return false;
|
||||||
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (systems.empty())
|
if (systems.empty())
|
||||||
Stop();
|
Stop();
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -75,14 +75,8 @@ private:
|
|||||||
std::list<System*> systems{};
|
std::list<System*> systems{};
|
||||||
/// Main worker thread for generating command lists
|
/// Main worker thread for generating command lists
|
||||||
std::jthread thread;
|
std::jthread thread;
|
||||||
/// Mutex for the systems
|
/// Mutex for the systems list
|
||||||
std::mutex mutex1{};
|
std::mutex mutex{};
|
||||||
/// Mutex for adding/removing systems
|
|
||||||
std::mutex mutex2{};
|
|
||||||
/// Is the system manager thread active?
|
|
||||||
std::atomic<bool> active{};
|
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
|
|||||||
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
|
||||||
|
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
impl->SetDeviceVolumes(volume);
|
impl->SetDeviceVolumes(system, volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
@@ -112,7 +112,7 @@ Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
|
|||||||
|
|
||||||
*out_volume = 1.0f;
|
*out_volume = 1.0f;
|
||||||
if (device_name == "AudioTvOutput") {
|
if (device_name == "AudioTvOutput") {
|
||||||
*out_volume = impl->GetDeviceVolume(device_name);
|
*out_volume = impl->GetDeviceVolume(system, device_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioIn::~IAudioIn() {
|
IAudioIn::~IAudioIn() {
|
||||||
impl->Free();
|
impl->Free(system);
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -65,7 +68,7 @@ Result IAudioInManager::OpenAudioInAuto(
|
|||||||
Result IAudioInManager::ListAudioInsAutoFiltered(
|
Result IAudioInManager::ListAudioInsAutoFiltered(
|
||||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
||||||
LOG_DEBUG(Service_Audio, "called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
*out_count = impl->GetDeviceNames(out_audio_ins, true);
|
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -90,8 +93,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
|
|||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
|
|
||||||
R_TRY(impl->LinkToManager());
|
R_TRY(impl->LinkToManager(system));
|
||||||
R_TRY(impl->AcquireSessionId(new_session_id));
|
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
||||||
|
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
||||||
impl->num_free_sessions);
|
impl->num_free_sessions);
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
IAudioOut::~IAudioOut() {
|
IAudioOut::~IAudioOut() {
|
||||||
impl->Free();
|
impl->Free(system);
|
||||||
service_context.CloseEvent(event);
|
service_context.CloseEvent(event);
|
||||||
process->Close(system.Kernel());
|
process->Close(system.Kernel());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
|
|||||||
}
|
}
|
||||||
|
|
||||||
size_t new_session_id{};
|
size_t new_session_id{};
|
||||||
R_TRY(impl->LinkToManager());
|
R_TRY(impl->LinkToManager(system));
|
||||||
R_TRY(impl->AcquireSessionId(new_session_id));
|
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
||||||
|
|
||||||
const auto device_name = Common::StringFromBuffer(name[0].name);
|
const auto device_name = Common::StringFromBuffer(name[0].name);
|
||||||
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
||||||
|
|||||||
Reference in New Issue
Block a user