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12 Commits

Author SHA1 Message Date
MaranBr 7c49b70107 Minor improvement 2026-10-01 10:35:37 -04:00
MaranBr 3f41a04732 Ops 2026-10-01 09:26:42 -04:00
MaranBr 76fa7445d0 Remove Legacy Rescale Pass hack 2026-10-01 09:13:22 -04:00
MaranBr c48b6bccee Fix headers 2026-10-01 09:08:07 -04:00
MaranBr bf3b6886a0 Skip unsupported fragment shader pattern on non-NVIDIA drivers 2026-10-01 09:04:40 -04:00
lizzie d3550c4571 [qt] Filter collates accents (Unicode NFD) (#4380)
Now "POKEMON" and "pokemon" are the same, and search's no longer case sensitive.
Maybe we could transliterate? But that would require icu which is a bit overkill.
Main point is to be able to search "Pokemon" (accent on 'e') without actually typing the accent

https://unicode.org/reports/tr15/

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4380
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-01 07:39:44 +02:00
John 963119e7cc [ffmpeg]Gamescope / Gamemode NVDEC Emulation - GPU Decoding Patches (#4501)
Switch to ffmpeg with liz's gamescope patches.

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4501
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 03:34:57 +02:00
xbzk 2a7e9b53b1 [android,ui] fixed shader cache clearing when changing drivers (#4496)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Trivial bug pending on backlog, where changing drivers was not clearing up sharder cache as expected.

The driver flow (broken) was deleting externalFilesDir/shader/<game>, while the visible cache-size control (working) DirectoryInitialization.userDirectory/cache/shader/<game>.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4496
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 00:28:18 +02:00
xbzk 8e2d26c272 [video_core] buffer cache readback for nce invalidations (#4490)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This is a follow up of 4473, a fix for the next Ender Magnolia known crash, the shackled beast's vaper crash, but specific for NCE.

Imma try to be short:

NCE invalidation was dooming whole guest pages when it shouldn't. If the GPU buffer cache owns some bytes on a page, invalidating first discards their ownership, and the retrying CPU can then observe stale data. On Android, this was corrupting some indirect draw packets and causing huge invalid index count reach staging memory allocation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4490
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 22:13:37 +02:00
Eden CI f8b7651104 [dist, android] Update translations from Transifex for Sep 28 (#4494)
Automatic translation update for Sep 28

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4494
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 02:00:44 +02:00
xbzk 3f78512c83 [ro] add TLS patching for runtime NROs (#4492)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Aimed to fix Biomutant which stucks in a bootloop due to guest being unable to reach correct thread local storage (TLS)
This fixes runtime NRO loading by properly patching the guest TLS (TPIDR_EL0) path. Steps:
-Read the loaded NRO image into a temporary buffer.
-Run the NCE patcher on it.
-Produce a patch section / relocated code.
-Map that patch section as executable memory in the target process.
Game still has intermittent visual issues which can be solved with GPU level accurate, but that causes a huge performance drop in exchange. Someone else will resume this one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4492
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 00:58:29 +02:00
xbzk a82f31a310 [settings,qt] merge of "disable controller applet" toggle with "controller applet mode" picker (#4498)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Small good simplification to nuke a toggle which costed me almost an entire day of work when fixing controller applet issues:

There were two settings related to Controller applet:
-"disable controller applet", which is a boolean toggle;
-"controller configuration" applet mode, which is a "Real"/"Custom" picker;

All i did was to nuke the toggle and add a third option "Disabled" to the picker.
Users which used the disable toggle will have to pick Disabled;
Real/Custom settings wont be affected since their indexes remains.
All options tested against diablo 3. All working as intended.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4498
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 00:57:23 +02:00
90 changed files with 12501 additions and 13121 deletions
+1 -1
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@@ -79,7 +79,7 @@
"name": "ffmpeg",
"package": "FFmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "9.0.1-1788120736-bf1b838f2a"
"version": "9.0.2-1790726865-946fcce07b"
},
"fmt": {
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
+455 -473
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@@ -23,6 +23,7 @@ import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.File
@@ -146,11 +147,11 @@ class DriverViewModel : ViewModel() {
private fun wipeGameShaders(game: Game) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null)
val userDirectory = DirectoryInitialization.userDirectory
?: return@withContext
val shaderDir = File(
externalFilesDir.absolutePath +
"/shader/" + game.settingsName.lowercase()
userDirectory +
"/cache/shader/" + game.settingsName.lowercase()
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
+1 -6
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -19,11 +19,6 @@ ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
}
}
void ADSP::Shutdown() {
audio_renderer->Stop();
opus_decoder->Shutdown();
}
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer;
}
+1 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -45,7 +45,6 @@ public:
explicit ADSP(Core::System& system, Sink::Sink& sink);
~ADSP() = default;
void Shutdown();
AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
@@ -34,19 +34,26 @@ void AudioRenderer::Start() {
mailbox.Send(Direction::DSP, Message::InitializeOK);
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
return;
}
running = true;
}
void AudioRenderer::Stop() {
if (main_thread.joinable()) {
main_thread.request_stop();
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host, main_thread.get_stop_token()) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
}
main_thread.join();
if (!running) {
return;
}
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
}
main_thread.request_stop();
main_thread.join();
for (auto& stream : streams) {
if (stream) {
stream->Stop();
@@ -54,6 +61,7 @@ void AudioRenderer::Stop() {
stream = nullptr;
}
}
running = false;
}
void AudioRenderer::Signal() {
@@ -61,12 +69,13 @@ void AudioRenderer::Signal() {
Send(Direction::DSP, Message::Render);
}
void AudioRenderer::Wait(std::stop_token stop_token) {
auto msg = mailbox.Receive(Direction::Host, stop_token);
void AudioRenderer::Wait() {
auto msg = Receive(Direction::Host);
if (msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}", Message::RenderResponse, msg);
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}",
Message::RenderResponse, msg);
}
PostDSPClearCommandBuffer();
}
@@ -138,9 +147,7 @@ void AudioRenderer::Main(std::stop_token stop_token) {
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
auto msg = mailbox.Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
auto msg{mailbox.Receive(Direction::DSP)};
switch (msg) {
case Message::Shutdown:
mailbox.Send(Direction::Host, Message::Shutdown);
@@ -63,15 +63,13 @@ public:
*/
void Start();
void NotifyShutdown();
/**
* Stop the AudioRenderer.
*/
void Stop();
void Signal();
void Wait(std::stop_token stop_token);
void Wait();
void Send(Direction dir, u32 message);
u32 Receive(Direction dir);
@@ -104,6 +102,8 @@ private:
Mailbox mailbox;
/// Main thread
std::jthread main_thread{};
/// The current state
std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process
+23 -33
View File
@@ -41,16 +41,19 @@ OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
}
OpusDecoder::~OpusDecoder() {
if (main_thread.joinable()) {
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
main_thread.request_stop();
auto msg = Receive(Direction::Host, main_thread.get_stop_token());
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
main_thread.join();
} else {
if (!running) {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
@@ -70,6 +73,7 @@ void OpusDecoder::Init(std::stop_token stop_token) {
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
@@ -78,15 +82,12 @@ void OpusDecoder::Main(std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
if (stop_token.stop_requested())
break;
switch (msg) {
case Message::Shutdown:
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case Message::GetWorkBufferSize: {
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
@@ -95,7 +96,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case Message::InitializeDecodeObject: {
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -112,7 +113,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case Message::ShutdownDecodeObject: {
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -122,7 +123,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case Message::DecodeInterleaved: {
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -160,19 +161,19 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case Message::MapMemory: {
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case Message::UnmapMemory: {
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case Message::GetWorkBufferSizeForMultiStream: {
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
@@ -183,7 +184,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case Message::InitializeMultiStreamDecodeObject: {
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
@@ -210,7 +211,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case Message::ShutdownMultiStreamDecodeObject: {
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
@@ -220,7 +221,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case Message::DecodeInterleavedForMultiStream: {
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
@@ -265,15 +266,4 @@ void OpusDecoder::Main(std::stop_token stop_token) {
}
}
void OpusDecoder::Shutdown() {
if (init_thread.joinable()) {
init_thread.request_stop();
init_thread.join(); //must explicitly wait for init to join
}
if (main_thread.joinable()) {
main_thread.request_stop();
Send(Direction::DSP, Message::Shutdown);
}
}
} // namespace AudioCore::ADSP::OpusDecoder
+3 -3
View File
@@ -57,7 +57,7 @@ public:
~OpusDecoder();
bool IsRunning() const noexcept {
return main_thread.joinable();
return running;
}
void Send(Direction dir, u32 message);
@@ -67,8 +67,6 @@ public:
shared_memory = &shared_memory_;
}
void Shutdown();
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
@@ -87,6 +85,8 @@ private:
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
-1
View File
@@ -33,7 +33,6 @@ void AudioCore::CreateSinks() {
void AudioCore::Shutdown() {
audio_manager->Shutdown();
adsp->Shutdown();
}
AudioManager& AudioCore::GetAudioManager() {
+2 -2
View File
@@ -17,7 +17,7 @@ AudioManager::AudioManager() {
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
while (!stop_token.stop_requested()) {
const auto timed_out = events.Wait(l, std::chrono::seconds{2});
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
if (events.CheckAudioEventSet(Event::Type::Max)) {
break;
}
@@ -35,9 +35,9 @@ AudioManager::AudioManager() {
}
void AudioManager::Shutdown() {
events.SetAudioEvent(Event::Type::Max, true);
if (thread.joinable()) {
thread.request_stop();
events.SetAudioEvent(Event::Type::Max, true);
thread.join();
}
}
+3 -1
View File
@@ -39,7 +39,9 @@ class AudioManager {
public:
explicit AudioManager();
/// @brief Shutdown the audio manager.
/**
* Shutdown the audio manager.
*/
void Shutdown();
/**
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -38,7 +35,7 @@ void CircularBufferSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStat
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
if (in_use == bool(buffer_params->in_use) && !buffer_unmapped) {
if (in_use == buffer_params->in_use && !buffer_unmapped) {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
out_status.writeOffset = current_state->last_pos2;
+20 -19
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -31,10 +31,10 @@ public:
};
struct DeviceInParameter {
/* 0x000 */ u8 name[0x100];
/* 0x000 */ char name[0x100];
/* 0x100 */ u32 input_count;
/* 0x104 */ std::array<s8, MaxChannels> inputs;
/* 0x10A */ u8 unk10A[0x1];
/* 0x10A */ char unk10A[0x1];
/* 0x10B */ bool downmix_enabled;
/* 0x10C */ std::array<f32, 4> downmix_coeff;
};
@@ -43,7 +43,7 @@ public:
struct DeviceState {
/* 0x00 */ UpsamplerInfo* upsampler_info;
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
/* 0x18 */ u8 unk18[0x18];
/* 0x18 */ char unk18[0x18];
};
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
@@ -55,8 +55,8 @@ public:
/* 0x14 */ u32 previous_pos;
/* 0x18 */ SampleFormat format;
/* 0x1C */ std::array<s8, MaxChannels> inputs;
/* 0x22 */ u8 in_use;
/* 0x23 */ u8 unk23[0x5];
/* 0x22 */ bool in_use;
/* 0x23 */ char unk23[0x5];
};
static_assert(sizeof(CircularBufferInParameter) == 0x28,
"CircularBufferInParameter has the wrong size!");
@@ -65,16 +65,16 @@ public:
/* 0x00 */ u32 last_pos2;
/* 0x04 */ s32 current_pos;
/* 0x08 */ u32 last_pos;
/* 0x0C */ u8 unk0C[0x4];
/* 0x0C */ char unk0C[0x4];
/* 0x10 */ AddressInfo address_info;
};
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
struct InParameter {
/* 0x000 */ Type type;
/* 0x001 */ u8 in_use;
/* 0x001 */ bool in_use;
/* 0x004 */ u32 node_id;
/* 0x008 */ u8 unk08[0x18];
/* 0x008 */ char unk08[0x18];
union {
/* 0x020 */ DeviceInParameter device;
/* 0x020 */ CircularBufferInParameter circular_buffer;
@@ -84,7 +84,7 @@ public:
struct OutStatus {
/* 0x00 */ u32 writeOffset;
/* 0x04 */ u8 unk04[0x1C];
/* 0x04 */ char unk04[0x1C];
}; // size == 0x20
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
@@ -162,18 +162,19 @@ public:
u8* GetParameter();
protected:
/// Type of this sink
Type type{Type::Invalid};
/// Is this sink in use?
bool in_use{};
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped{};
/// Node id for this sink
u32 node_id{};
/// State buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
/// Parameter buffer for this sink
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))> parameter{};
/// Type of this sink
Type type{Type::Invalid};
/// Node id for this sink
u32 node_id{};
/// Is this sink in use?
bool in_use : 1 = false;
/// Is this sink's buffer unmapped? Circular only
bool buffer_unmapped : 1 = false;
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))>
parameter{};
};
} // namespace AudioCore::Renderer
+14 -14
View File
@@ -100,9 +100,8 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
}
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
: core{core_}
, adsp_rendered_event{adsp_rendered_event_}
{}
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
adsp_rendered_event{adsp_rendered_event_} {}
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
@@ -407,7 +406,7 @@ void System::Finalize() {
return;
}
if (IsActive()) {
if (active) {
Stop();
}
@@ -434,12 +433,14 @@ void System::Start() {
std::scoped_lock l{lock};
frames_elapsed = 0;
state = State::Started;
active = true;
}
void System::Stop() {
{
std::scoped_lock l{lock};
state = State::Stopped;
active = false;
}
if (execution_mode == ExecutionMode::Auto) {
@@ -479,7 +480,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
return result;
}
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer,
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
memory_pool_count);
if (result.IsError()) {
LOG_ERROR(Service_Audio, "Failed to update Effects!");
@@ -581,16 +582,16 @@ u32 System::GetRenderingDevice() const {
}
bool System::IsActive() const {
return state == State::Started;
return active;
}
void System::SendCommandToDsp() {
std::scoped_lock l{lock};
if (initialized) {
if (IsActive()) {
if (active) {
terminate_event.Reset();
const auto remaining_command_count = core.AudioCore().ADSP().AudioRenderer().GetRemainCommandCount(session_id);
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
u64 command_size{0};
if (remaining_command_count) {
@@ -617,17 +618,16 @@ void System::SendCommandToDsp() {
auto time_limit{
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
core.AudioCore().ADSP().AudioRenderer().SetCommandBuffer(session_id,
translated_addr, command_size,
time_limit, applet_resource_user_id,
process_handle, reset_command_buffers);
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
applet_resource_user_id, process_handle,
reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {
adsp_rendered_event->Signal(core.Kernel());
}
} else {
core.AudioCore().ADSP().AudioRenderer().ClearRemainCommandCount(session_id);
audio_renderer.ClearRemainCommandCount(session_id);
terminate_event.Set();
}
}
@@ -738,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
total_ticks_elapsed += end_time - start_time;
num_command_lists_generated++;
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
frames_elapsed++;
return command_buffer.size;
+2 -3
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -222,6 +219,8 @@ public:
private:
/// Core system
Core::System& core;
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
/// Is this system initialized?
bool initialized{};
/// Is this system currently active?
+30 -27
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -11,70 +11,73 @@
#include "audio_core/renderer/system_manager.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/core_timing.h"
namespace AudioCore::Renderer {
SystemManager::SystemManager(Core::System& core_)
: core{core_}
{
}
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
SystemManager::~SystemManager() {
Stop();
}
void SystemManager::InitializeUnsafe() {
if (!thread.joinable()) {
core.AudioCore().ADSP().AudioRenderer().Start();
thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
auto const stop_token = thread.get_stop_token();
while (!stop_token.stop_requested()) {
if (!active) {
active = true;
audio_renderer.Start();
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioRenderSystemManager");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
while (active && !stop_token.stop_requested()) {
{
std::scoped_lock lk{mutex};
std::scoped_lock l{mutex1};
for (auto system : systems)
system->SendCommandToDsp();
}
audio_renderer.Signal();
audio_renderer.Wait(stop_token);
audio_renderer.Wait();
}
});
}
}
void SystemManager::Stop() {
core.AudioCore().ADSP().AudioRenderer().Stop();
if (thread.joinable()) {
if (active) {
active = false;
thread.request_stop();
thread.join();
audio_renderer.Stop();
}
}
bool SystemManager::Add(System& system_) {
std::scoped_lock lk{mutex};
if (systems.size() >= MaxRendererSessions) {
std::scoped_lock l2{mutex2};
if (systems.size() + 1 > MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
return false;
}
systems.push_back(&system_);
if (!systems.empty()) {
InitializeUnsafe();
{
std::scoped_lock l{mutex1};
if (systems.empty())
InitializeUnsafe();
}
systems.push_back(&system_);
return true;
}
bool SystemManager::Remove(System& system_) {
std::scoped_lock lk{mutex};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
std::scoped_lock l2{mutex2};
{
std::scoped_lock l{mutex1};
if (systems.remove(&system_) == 0) {
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
return false;
}
}
if (systems.empty()) {
if (systems.empty())
Stop();
}
return true;
}
+9 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -75,8 +75,14 @@ private:
std::list<System*> systems{};
/// Main worker thread for generating command lists
std::jthread thread;
/// Mutex for the reading and adding/removing systems
std::mutex mutex{};
/// Mutex for the systems
std::mutex mutex1{};
/// Mutex for adding/removing systems
std::mutex mutex2{};
/// Is the system manager thread active?
std::atomic<bool> active{};
/// Reference to the ADSP's AudioRenderer for communication
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
};
} // namespace AudioCore::Renderer
+7 -7
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -109,6 +109,12 @@ private:
if (read_index == producer.index.load(std::memory_order::acquire)) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
@@ -118,12 +124,6 @@ private:
if (stop_token.stop_requested()) {
return false;
}
} else if constexpr (Mode == PopMode::Wait) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer.cv_mutex};
consumer.cv.wait(lock, [this, read_index] {
return read_index != producer.index.load(std::memory_order::acquire);
});
} else {
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
}
-3
View File
@@ -653,9 +653,6 @@ struct Values {
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
Category::RendererHacks};
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
Category::RendererHacks};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
+1 -1
View File
@@ -150,7 +150,7 @@ ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, Scale
ENUM(AntiAliasing, None, Fxaa, Smaa);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
ENUM(AppletMode, HLE, LLE);
ENUM(AppletMode, HLE, LLE, Disabled);
ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
ENUM(GpuClock, Normal, Boost, Overclock)
ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
+23 -45
View File
@@ -110,13 +110,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}
, fs_controller{system}
, hid_core{kernel}
, cpu_manager{system}
, reporter{system}
, profile_manager{}
{}
: kernel{system}, fs_controller{system}, hid_core{kernel}, cpu_manager{system},
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
u64 program_id;
@@ -129,12 +124,6 @@ struct System::Impl {
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
applet_manager.emplace(system);
frontend_applets.emplace(system);
apm_controller.emplace(core_timing);
arp_manager.emplace();
profile_manager.emplace();
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
@@ -144,7 +133,7 @@ struct System::Impl {
}
// Create default implementations of applets if one is not provided.
frontend_applets->SetDefaultAppletsIfMissing();
frontend_applets.SetDefaultAppletsIfMissing();
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
@@ -387,7 +376,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
applet_manager->CreateAndInsertByFrontendAppletParameters(std::move(process), params);
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
@@ -439,27 +428,13 @@ struct System::Impl {
core_timing.SyncPause(false);
Network::CancelPendingSocketOperations();
kernel.SuspendEmulation(true);
kernel.ShutdownCores();
// Notify services helpers of shutdown
audio_core->Shutdown();
// Wait for threads/services to join
kernel.CloseServices();
// service shutdown
kernel.ShutdownCores();
services.reset();
service_manager.reset();
frontend_applets.reset();
applet_manager.reset();
apm_controller.reset();
arp_manager.reset();
profile_manager.reset();
fs_controller.Reset();
cheat_engine.reset();
core_timing.ClearPendingEvents();
core_timing.Reset();
app_loader.reset();
audio_core.reset();
gpu_core.reset();
@@ -476,6 +451,9 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
// Reset all glue registrations
arp_manager.ResetAll();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -504,13 +482,13 @@ struct System::Impl {
CpuManager cpu_manager;
Reporter reporter;
/// Applets
std::optional<Service::AM::AppletManager> applet_manager;
std::optional<Service::AM::Frontend::FrontendAppletHolder> frontend_applets;
Service::AM::AppletManager applet_manager;
Service::AM::Frontend::FrontendAppletHolder frontend_applets;
/// APM (Performance) services
std::optional<Service::APM::Controller> apm_controller;
Service::APM::Controller apm_controller{core_timing};
/// Service State
std::optional<Service::Glue::ARPManager> arp_manager;
std::optional<Service::Account::ProfileManager> profile_manager;
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
/// Network instance
Network::NetworkInstance network_instance;
Core::SpeedLimiter speed_limiter;
@@ -837,19 +815,19 @@ void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
}
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
impl->frontend_applets->SetFrontendAppletSet(std::move(set));
impl->frontend_applets.SetFrontendAppletSet(std::move(set));
}
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
return *impl->frontend_applets;
return impl->frontend_applets;
}
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
return *impl->frontend_applets;
return impl->frontend_applets;
}
Service::AM::AppletManager& System::GetAppletManager() {
return *impl->applet_manager;
return impl->applet_manager;
}
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
@@ -890,27 +868,27 @@ const Reporter& System::GetReporter() const {
}
Service::Glue::ARPManager& System::GetARPManager() {
return *impl->arp_manager;
return impl->arp_manager;
}
const Service::Glue::ARPManager& System::GetARPManager() const {
return *impl->arp_manager;
return impl->arp_manager;
}
Service::APM::Controller& System::GetAPMController() {
return *impl->apm_controller;
return impl->apm_controller;
}
const Service::APM::Controller& System::GetAPMController() const {
return *impl->apm_controller;
return impl->apm_controller;
}
Service::Account::ProfileManager& System::GetProfileManager() {
return *impl->profile_manager;
return impl->profile_manager;
}
const Service::Account::ProfileManager& System::GetProfileManager() const {
return *impl->profile_manager;
return impl->profile_manager;
}
void System::SetExitLocked(bool locked) {
+2 -2
View File
@@ -304,10 +304,10 @@ std::optional<s64> CoreTiming::Advance() {
void CoreTiming::Reset() {
paused = true;
pause_event.Set();
event.Set();
if (timer_thread.joinable()) {
timer_thread.request_stop();
pause_event.Set();
event.Set();
timer_thread.join();
}
has_started = false;
@@ -72,9 +72,11 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
ASSERT(this->IsLocked());
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
if (m_woken_dummy_threads.size() > 0) {
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait(kernel);
m_woken_dummy_threads.clear();
}
}
} // namespace Kernel
+1
View File
@@ -59,6 +59,7 @@ Result TerminateChildren(KernelCore& kernel, KProcess* process, const KThread* t
KThread* cur_child = nullptr;
{
KScopedLightLock proc_lk(process->GetListLock());
auto& thread_list = process->GetThreadList();
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
+10 -4
View File
@@ -1236,13 +1236,18 @@ namespace Kernel {
KScopedSchedulerLock sl{kernel};
// Determine if this is the first termination request.
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
const bool first_request = [&]() -> bool {
// Perform an atomic compare-and-swap from false to true.
bool expected = false;
return m_termination_requested.compare_exchange_strong(expected, true);
}();
// If this is the first request, start termination procedure.
if (m_termination_requested.compare_exchange_strong(expected, true)) {
if (first_request) {
// If the thread is in initialized state, just change state to terminated.
if (this->GetState() == ThreadState::Initialized) {
return m_thread_state = ThreadState::Terminated;
m_thread_state = ThreadState::Terminated;
return ThreadState::Terminated;
}
// Register the terminating dpc.
@@ -1276,6 +1281,7 @@ namespace Kernel {
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
}
}
return this->GetState();
}
+5 -34
View File
@@ -4,9 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/assert.h"
#include "common/thread.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task.h"
@@ -28,33 +26,7 @@ void KWorkerTask::DoWorkerTask(KernelCore& kernel) {
}
}
KWorkerTaskManager::KWorkerTaskManager(KernelCore& kernel) {
m_waiting_thread = std::jthread([&kernel, this](std::stop_token stop_token) {
Common::SetCurrentThreadName("KWorkerManager");
while (!stop_token.stop_requested()) {
KWorkerTask* t;
{
std::unique_lock lk{m_task_mutex};
m_task_cv.wait(lk, m_waiting_thread.get_stop_token(), [&]() {
return !m_task_queue.empty();
});
if (stop_token.stop_requested())
break;
t = m_task_queue.back();
m_task_queue.pop_back();
}
t->DoWorkerTask(kernel);
}
});
}
KWorkerTaskManager::~KWorkerTaskManager() {
if (m_waiting_thread.joinable()) {
m_waiting_thread.request_stop();
m_task_cv.notify_one();
m_waiting_thread.join();
}
}
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
ASSERT(type <= WorkerType::Count);
@@ -63,11 +35,10 @@ void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTas
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
KScopedSchedulerLock sl(kernel);
{
std::scoped_lock lk{m_task_mutex};
m_task_queue.emplace_back(task);
}
m_task_cv.notify_one();
m_waiting_thread.QueueWork([&kernel, task]() {
// Do the task.
task->DoWorkerTask(kernel);
});
}
} // namespace Kernel
+4 -11
View File
@@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include <thread>
#include "common/common_types.h"
#include "common/thread_worker.h"
@@ -23,17 +18,15 @@ public:
Count,
};
KWorkerTaskManager(KernelCore& kernel);
~KWorkerTaskManager();
KWorkerTaskManager();
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
private:
void AddTask(KernelCore& kernel, KWorkerTask* task);
std::jthread m_waiting_thread;
std::mutex m_task_mutex;
std::condition_variable_any m_task_cv;
std::vector<KWorkerTask*> m_task_queue;
private:
Common::ThreadWorker m_waiting_thread;
};
} // namespace Kernel
+12 -17
View File
@@ -80,10 +80,7 @@ struct KernelCore::Impl {
// so it will be statically given a TLS slot anyways.
static inline thread_local ThreadLocalData tls_data = {};
explicit Impl(Core::System& system_, KernelCore& kernel_)
: worker_task_manager{kernel_}
, system{system_}
{
explicit Impl(Core::System& system_, KernelCore& kernel_) : system{system_} {
tls_data.lock = true;
}
@@ -970,16 +967,12 @@ Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
return *impl->hardware_timer;
}
KAutoObjectWithListContainer* KernelCore::ObjectListContainer() {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
return *impl->global_object_list_container;
}
const KAutoObjectWithListContainer* KernelCore::ObjectListContainer() const {
if (!impl->global_object_list_container)
return nullptr;
return std::addressof(*impl->global_object_list_container);
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
return *impl->global_object_list_container;
}
void KernelCore::PrepareReschedule(std::size_t id) {
@@ -1008,10 +1001,16 @@ void KernelCore::UnregisterInUseObject(KAutoObject* object) {
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
auto* manager = server_manager.get();
if (!impl->is_shutting_down) {
{
std::scoped_lock lk{impl->server_lock};
if (impl->is_shutting_down) {
return;
}
impl->server_managers.emplace_back(std::move(server_manager));
}
manager->LoopProcess();
}
@@ -1256,10 +1255,6 @@ void KernelCore::SuspendEmulation(bool suspended) {
}
void KernelCore::ShutdownCores() {
// Notify shutdown (pre-emptively)
for (auto& sm : impl->server_managers) {
sm->NotifyShutdown();
}
impl->TerminateAllProcesses();
KScopedSchedulerLock lk{*this};
for (auto* thread : impl->shutdown_threads)
+3 -2
View File
@@ -175,8 +175,9 @@ public:
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
KAutoObjectWithListContainer* ObjectListContainer();
const KAutoObjectWithListContainer* ObjectListContainer() const;
KAutoObjectWithListContainer& ObjectListContainer();
const KAutoObjectWithListContainer& ObjectListContainer() const;
/// Registers all kernel objects with the global emulation state, this is purely for tracking
/// leaks after emulation has been shutdown.
+3 -4
View File
@@ -151,8 +151,7 @@ public:
const bool is_initialized = this->IsInitialized();
uintptr_t arg = 0;
if (is_initialized) {
if (auto const olc = kernel.ObjectListContainer(); olc)
olc->Unregister(this);
kernel.ObjectListContainer().Unregister(this);
arg = this->GetPostDestroyArgument();
this->Finalize(kernel);
}
@@ -176,7 +175,7 @@ public:
public:
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
kernel.ObjectListContainer()->Initialize();
kernel.ObjectListContainer().Initialize();
}
static Derived* Create(KernelCore& kernel) {
@@ -187,7 +186,7 @@ public:
}
static void Register(KernelCore& kernel, Derived* obj) {
return kernel.ObjectListContainer()->Register(obj);
return kernel.ObjectListContainer().Register(obj);
}
static size_t GetObjectSize(KernelCore& kernel) {
+6 -5
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,9 +15,13 @@ void LoopProcess(Core::System& system) {
WindowSystem window_system(system);
ButtonPoller button_poller(system, window_system);
EventObserver event_observer(system, window_system);
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService("appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
server_manager->RegisterNamedService(
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
ServerManager::RunServer(std::move(server_manager));
}
+8 -9
View File
@@ -26,25 +26,24 @@ EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
m_window_system.SetEventObserver(this);
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
system.Kernel().RunOnGuestCoreProcess("am:EventObserver", [this]() {
auto const stop_token = m_stop_source.get_token();
m_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("am:EventObserver");
while (!stop_token.stop_requested()) {
auto* signaled_holder = this->WaitSignaled(stop_token);
if (stop_token.stop_requested() || !signaled_holder)
if (!signaled_holder)
break;
this->Process(signaled_holder);
}
m_process_cv.notify_one();
});
}
EventObserver::~EventObserver() {
// Signal thread and wait for processing to finish.
m_stop_source.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
if (m_thread.joinable()) {
// Signal thread and wait for processing to finish.
m_thread.request_stop();
m_wakeup_event.Signal(m_system.Kernel());
m_thread.join();
}
// Free remaining owned sessions.
+1 -5
View File
@@ -6,8 +6,6 @@
#pragma once
#include <condition_variable>
#include <stop_token>
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/hle/service/kernel_helpers.h"
@@ -64,9 +62,7 @@ private:
MultiWait m_deferred_wait_list;
// Processing thread.
std::stop_source m_stop_source{};
std::mutex m_process_mutex;
std::condition_variable m_process_cv{};
std::jthread m_thread{};
};
} // namespace Service::AM
+5 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -90,9 +90,10 @@ static Service::PSC::Time::LocationName GetTimeZoneString(
}
TimeManager::TimeManager(Core::System& system)
: m_steady_clock_resource{system}, m_time_zone_binary{system}
, m_worker{system, m_steady_clock_resource, m_file_timestamp_worker}
{
: m_steady_clock_resource{system}, m_time_zone_binary{system}, m_worker{
system,
m_steady_clock_resource,
m_file_timestamp_worker} {
m_time_m =
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
+168 -168
View File
@@ -20,17 +20,15 @@
namespace Service::Glue::Time {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource, FileTimestampWorker& file_timestamp_worker)
: m_system{system}
, m_ctx{m_system, "Glue:TimeWorker"}
, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")}
, m_steady_clock_resource{steady_clock_resource}
, m_file_timestamp_worker{file_timestamp_worker}
, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")}
, m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")}
, m_alarm_worker{m_system, m_steady_clock_resource}
, m_pm_state_change_handler{m_alarm_worker}
{
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
FileTimestampWorker& file_timestamp_worker)
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
"Glue:TimeWorker:Event")},
m_steady_clock_resource{steady_clock_resource},
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
"Glue:TimeWorker:SteadyClockTimerEvent")},
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
"Time::SteadyClockEvent",
[this](s64 time,
@@ -49,16 +47,14 @@ TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady
}
TimeWorker::~TimeWorker() {
// Wait for processing to stop
m_stop_source.request_stop();
m_local_clock_event->Signal(m_system.Kernel());
m_network_clock_event->Signal(m_system.Kernel());
m_ephemeral_clock_event->Signal(m_system.Kernel());
std::this_thread::sleep_for(std::chrono::milliseconds(16));
m_thread.request_stop();
m_event->Signal(m_system.Kernel());
{
std::unique_lock lk{m_process_mutex};
m_process_cv.wait(lk);
}
m_thread.join();
m_ctx.CloseEvent(m_event);
m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
@@ -126,162 +122,166 @@ void TimeWorker::Initialize(std::shared_ptr<Service::PSC::Time::StaticService> t
}
void TimeWorker::StartThread() {
m_system.Kernel().RunOnGuestCoreProcess("TimeWorker", [this]() {
auto const stop_token = m_stop_source.get_token();
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
s32 index{};
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(
m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
m_thread = std::jthread(std::bind_front(&TimeWorker::ThreadFunc, this));
}
if (stop_token.stop_requested())
break;
void TimeWorker::ThreadFunc(std::stop_token stop_token) {
Common::SetCurrentThreadName("TimeWorker");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Low);
switch (EventType(index)) {
case EventType::Exit:
return;
while (!stop_token.stop_requested()) {
enum class EventType : s32 {
Exit = 0,
PowerStateChange = 1,
SignalAlarms = 2,
UpdateLocalSystemClock = 3,
UpdateNetworkSystemClock = 4,
UpdateEphemeralSystemClock = 5,
UpdateSteadyClock = 6,
UpdateFileTimestamp = 7,
AutoCorrect = 8,
};
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
}
break;
s32 index{};
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
m_set_sys->SetNetworkSystemClockContext(context);
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
}
break;
}
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
if (m_pm_state_change_handler.m_priority != 0) {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent() // 1
);
} else {
// TODO: gIPmModuleService::GetEvent() 1
index = WaitAny(m_system.Kernel(),
&m_event->GetReadableEvent(), // 0
&m_alarm_worker.GetEvent(), // 1
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
m_local_clock_event, // 3
m_network_clock_event, // 4
m_ephemeral_clock_event, // 5
&m_timer_steady_clock->GetReadableEvent(), // 6
&m_timer_file_system->GetReadableEvent(), // 7
m_standard_user_auto_correct_clock_event // 8
);
}
m_process_cv.notify_one();
});
switch (static_cast<EventType>(index)) {
case EventType::Exit:
return;
case EventType::PowerStateChange:
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
if (m_pm_state_change_handler.m_priority <= 1) {
m_alarm_worker.OnPowerStateChanged();
}
break;
case EventType::SignalAlarms:
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
m_time_m->CheckAndSignalAlarms();
break;
case EventType::UpdateLocalSystemClock: {
m_local_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
m_set_sys->SetUserSystemClockContext(context);
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateNetworkSystemClock: {
m_network_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
m_set_sys->SetNetworkSystemClockContext(context);
s64 time{};
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
// TODO system report "standard_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_network_clock_context = context;
if (!m_ig_report_network_clock_context_set) {
m_ig_report_network_clock_context_set = true;
}
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
}
case EventType::UpdateEphemeralSystemClock: {
m_ephemeral_clock_event->Clear(m_system.Kernel());
Service::PSC::Time::SystemClockContext context{};
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
if (res != ResultSuccess) {
break;
}
s64 time{};
res = m_ephemeral_clock->GetCurrentTime(&time);
if (res != ResultSuccess) {
break;
}
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
? m_report_ephemeral_clock_context.offset
: 0};
// TODO system report "ephemeral_netclock_operation"
// "clock_time" = time
// "context_offset_before" = offset_before
// "context_offset_after" = context.offset
m_report_ephemeral_clock_context = context;
if (!m_ig_report_ephemeral_clock_context_set) {
m_ig_report_ephemeral_clock_context_set = true;
}
break;
}
case EventType::UpdateSteadyClock:
m_timer_steady_clock->Clear(m_system.Kernel());
m_steady_clock_resource.UpdateTime();
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
break;
case EventType::UpdateFileTimestamp:
m_timer_file_system->Clear(m_system.Kernel());
m_file_timestamp_worker.SetFilesystemPosixTime();
break;
case EventType::AutoCorrect: {
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
bool automatic_correction{};
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(
&automatic_correction));
Service::PSC::Time::SteadyClockTimePoint time_point{};
R_ASSERT(
m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
break;
}
default:
UNREACHABLE();
}
}
}
} // namespace Service::Glue::Time
+4 -8
View File
@@ -1,12 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include "common/common_types.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/glue/time/alarm_worker.h"
@@ -37,17 +33,17 @@ public:
void StartThread();
private:
template <typename T>
T GetSettingsItemValue(const std::string& category, const std::string& name);
void ThreadFunc(std::stop_token stop_token);
Core::System& m_system;
KernelHelpers::ServiceContext m_ctx;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
std::mutex m_process_mutex;
std::condition_variable m_process_cv;
std::stop_source m_stop_source;
std::jthread m_thread;
Kernel::KEvent* m_event{};
std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm;
+30 -2
View File
@@ -16,6 +16,10 @@
#include "core/hle/service/ro/ro_types.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
#ifdef HAS_NCE
#include "core/arm/nce/patcher.h"
#include "core/hle/kernel/k_shared_memory.h"
#endif
namespace Service::RO {
@@ -386,7 +390,7 @@ public:
R_SUCCEED();
}
Result MapManualLoadModuleMemory(u64* out_address, size_t context_id, u64 nro_address,
Result MapManualLoadModuleMemory(Kernel::KernelCore& kernel, u64* out_address, size_t context_id, u64 nro_address,
u64 nro_size, u64 bss_address, u64 bss_size) {
// Get context.
ProcessContext* context = this->GetContextById(context_id);
@@ -421,7 +425,31 @@ public:
R_TRY(context->ValidateNro(std::addressof(nro_info->module_id), std::addressof(rx_size),
std::addressof(ro_size), std::addressof(rw_size),
nro_info->base_address, nro_size, bss_size));
#ifdef HAS_NCE
if (Settings::IsNceEnabled()) {
auto* process = context->GetProcess();
auto& memory = process->GetMemory();
std::vector<u8> image(total_size);
memory.ReadBlock(nro_info->base_address, image.data(), rx_size);
Kernel::CodeSet::Segment code{.size = static_cast<u32>(rx_size)};
Core::NCE::Patcher patch;
patch.PatchText(image, code);
patch.RelocateAndCopy(nro_info->base_address, code, image, nullptr);
const u64 patch_address = nro_info->base_address + total_size;
const size_t patch_size = patch.GetSectionSize();
constexpr auto permission = Kernel::Svc::MemoryPermission::ReadExecute;
auto* patch_memory = Kernel::KSharedMemory::Create(kernel);
R_TRY(patch_memory->Initialize(kernel, kernel.System().DeviceMemory(), process, permission, permission, patch_size));
std::memcpy(patch_memory->GetPointer(), image.data() + total_size, patch_size);
R_TRY(process->AddSharedMemory(kernel, patch_memory, patch_address, patch_size));
R_TRY(patch_memory->Map(*process, patch_address, patch_size, permission));
memory.WriteBlock(nro_info->base_address, image.data(), rx_size);
}
#endif
// Set NRO perms.
R_TRY(SetNroPerms(context->GetProcess(), nro_info->base_address, rx_size, ro_size,
rw_size + bss_size));
@@ -531,7 +559,7 @@ public:
Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid,
u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) {
R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address.Get(), m_context_id, nro_address,
R_RETURN(m_ro->MapManualLoadModuleMemory(system.Kernel(), out_load_address.Get(), m_context_id, nro_address,
nro_size, bss_address, bss_size));
}
+3 -12
View File
@@ -98,10 +98,8 @@ ServerManager::~ServerManager() {
// Signal stop.
m_stop_source.request_stop();
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
// Wait for processing to stop. Schedule
// Wait for processing to stop.
m_stopped.Wait();
m_threads.clear();
@@ -255,14 +253,6 @@ void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_thre
}
}
/// @brief Notifies that the system is shutting down (pre-emptively terminate threads)
void ServerManager::NotifyShutdown() {
m_stop_source.request_stop();
// Wake them up regardless
m_wakeup_event->Signal(m_system.Kernel());
if (m_deferral_event) m_deferral_event->Signal(m_system.Kernel()); //for sm: and ports
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
@@ -295,8 +285,9 @@ MultiWaitHolder* ServerManager::WaitSignaled() {
this->LinkDeferred();
// If we're done, return before we start waiting.
if (m_stop_source.stop_requested())
if (m_stop_source.stop_requested()) {
return nullptr;
}
auto* selected = m_multi_wait.WaitAny(m_system.Kernel());
if (selected == std::addressof(*m_wakeup_holder)) {
-4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -52,7 +49,6 @@ public:
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
void NotifyShutdown();
static void RunServer(std::unique_ptr<ServerManager>&& server);
+1 -1
View File
@@ -117,6 +117,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"friends", &Friend::LoopProcess},
{"settings", &Set::LoopProcess},
{"psc", &PSC::LoopProcess},
{"glue", &Glue::LoopProcess},
{"grc", &GRC::LoopProcess},
{"hid", &HID::LoopProcess},
{"jit", &JIT::LoopProcess},
@@ -152,7 +153,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
{"usb", &USB::LoopProcess},
{"i2c", &I2C::LoopProcess},
{"gpio", &GPIO::LoopProcess},
{"glue", &Glue::LoopProcess},
})
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
}
+6 -4
View File
@@ -305,14 +305,16 @@ SM::SM(ServiceManager& service_manager_, Core::System& system_)
SM::~SM() = default;
void LoopProcess(Core::System& system) {
auto& service_manager = system.ServiceManager();
auto server_manager = std::make_unique<ServerManager>(system);
Kernel::KEvent* deferral_event{};
server_manager->ManageDeferral(&deferral_event);
system.ServiceManager().SetDeferralEvent(deferral_event);
service_manager.SetDeferralEvent(deferral_event);
auto sm_service = std::make_shared<SM>(system.ServiceManager(), system);
server_manager->ManageNamedPort("sm:", [sm_service] {
return sm_service;
});
server_manager->ManageNamedPort("sm:", [sm_service] { return sm_service; });
ServerManager::RunServer(std::move(server_manager));
}
+33 -23
View File
@@ -11,7 +11,6 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/vi/conductor.h"
#include "core/hle/service/vi/container.h"
#include "core/hle/service/vi/display_list.h"
@@ -30,29 +29,24 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
});
if (system.IsMulticore()) {
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
m_thread = system.Kernel().RunOnHostCoreThread("VSyncThread", [this]() {
auto const stop_token = m_thread.get_stop_token();
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!stop_token.stop_requested()) {
m_signal.Wait();
if (stop_token.stop_requested() || m_system.IsShuttingDown()) {
break;
}
this->ProcessVsync();
}
});
m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
} else {
m_event = Core::Timing::CreateEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
m_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
}
@@ -60,10 +54,10 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
Conductor::~Conductor() {
m_system.CoreTiming().UnscheduleEvent(m_event);
if (m_thread.joinable()) {
if (m_system.IsMulticore()) {
m_thread.request_stop();
m_signal.Set();
m_thread.join();
}
}
@@ -89,6 +83,22 @@ void Conductor::ProcessVsync() {
}
}
void Conductor::VsyncThread(std::stop_token token) {
Common::SetCurrentThreadName("VSyncThread");
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
Common::SetCurrentThreadToPerformanceCores();
while (!token.stop_requested()) {
m_signal.Wait();
if (m_system.IsShuttingDown()) {
return;
}
this->ProcessVsync();
}
}
s64 Conductor::GetNextTicks() const {
const auto& settings = Settings::values;
auto speed_scale = 1.f;
+1 -1
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@@ -757,7 +757,7 @@ struct Memory::Impl {
};
auto& gpu = system.GPU();
gpu_device_memory->ApplyOpOnPointer(
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size); });
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size, true); });
}
Core::System& system;
-14
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@@ -1,15 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// gcc14 bug
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#endif
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/memory/dmnt_cheat_types.h"
@@ -1275,8 +1266,3 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
}
} // namespace Core::Memory
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
+9 -11
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -254,16 +254,14 @@ struct UnrecognizedInstruction {
struct CheatVmOpcode {
bool begin_conditional_block{};
std::variant<
std::monostate,
StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction
> opcode{};
std::variant<StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction>
opcode{};
};
class DmntCheatVm {
@@ -170,19 +170,13 @@ template<>
// check for marked bit, use as unmapped if marked
if (ctx.conf.page_table_marked_bit) {
auto const marked_bit = *ctx.conf.page_table_marked_bit;
if (s64(s32(1 << marked_bit)) == s64(1 << marked_bit)) {
code.test(page, s32(1 << marked_bit));
code.jnz(abort, code.T_NEAR);
} else {
code.bt(page, marked_bit);
code.jc(abort, code.T_NEAR);
}
code.bt(page, *ctx.conf.page_table_marked_bit);
code.jc(abort, code.T_NEAR);
}
// mask away attributes
if (ctx.conf.page_table_pointer_mask == 0) {
code.test(page, page);
} else if (s64(s32(ctx.conf.page_table_pointer_mask)) == s64(ctx.conf.page_table_pointer_mask)) {
} else if (std::in_range<s32>(ctx.conf.page_table_pointer_mask)) {
code.and_(page, ctx.conf.page_table_pointer_mask);
} else {
code.mov(tmp, ctx.conf.page_table_pointer_mask);
@@ -79,10 +79,8 @@ void NpadAbstractButtonHandler::UpdateAllButtonLifo() {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
for (std::size_t i = 0; i < AruidIndexMax; i++) {
auto* data = applet_resource_holder->applet_resource->GetAruidDataByIndex(i);
if (auto const shfmt = data->shared_memory_format; shfmt) {
auto& npad_entry = shfmt->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
}
@@ -90,19 +88,19 @@ void NpadAbstractButtonHandler::UpdateCoreBatteryState() {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
for (std::size_t i = 0; i < AruidIndexMax; i++) {
auto* data = applet_resource_holder->applet_resource->GetAruidDataByIndex(i);
if (auto const shfmt = data->shared_memory_format; shfmt) {
auto& npad_entry = shfmt->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, data->aruid);
}
}
void NpadAbstractButtonHandler::UpdateButtonState(u64 aruid) {
Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
if (auto data = applet_resource_holder->applet_resource->GetAruidData(aruid); data) {
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, aruid);
auto* data = applet_resource_holder->applet_resource->GetAruidData(aruid);
if (data == nullptr) {
return;
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
UpdateButtonLifo(npad_entry, aruid);
}
Result NpadAbstractButtonHandler::SetHomeProtection(bool is_enabled, u64 aruid) {
+1 -9
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@@ -271,12 +271,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"quality and performance consistency in some games."));
INSERT(Settings, fix_bloom_effects, tr("Fix bloom effects"), tr("Removes bloom in Burnout."));
INSERT(Settings, rescale_hack, tr("Enable Legacy Rescale Pass"),
tr("May fix rescale issues in some games by relying on behavior from the previous "
"implementation.\n"
"Legacy behavior workaround that fixes line artifacts on AMD and Intel GPUs, and "
"grey texture flicker on Nvidia GPUs in Luigis Mansion 3."));
// Renderer (Extensions)
INSERT(Settings, dyna_state, tr("Extended Dynamic State"),
tr("Controls the number of features that can be used in Extended Dynamic State.\n"
@@ -342,9 +336,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"it bypasses such prompts and directly exits the emulation."));
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"),
tr("Hides the mouse after 2.5s of inactivity."));
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
tr("Forcibly disables the use of the controller applet in emulated programs.\n"
"When a program attempts to open the controller applet, it is immediately closed."));
INSERT(UISettings, check_for_updates, tr("Check for updates"),
tr("Whether or not to check for updates upon startup."));
@@ -380,6 +371,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
{
PAIR(AppletMode, HLE, tr("Custom frontend")),
PAIR(AppletMode, LLE, tr("Real applet")),
PAIR(AppletMode, Disabled, tr("Disabled")),
}});
translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(),
-2
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@@ -127,8 +127,6 @@ struct Values {
Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
true, true};
Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
Category::UiGeneral};
// Set when Vulkan is known to crash the application
bool has_broken_vulkan = false;
+2 -5
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@@ -66,17 +66,14 @@ void EmuThread::run() {
} else {
QtCommon::system->Pause();
m_stopped.Set();
EmulationPaused(lk);
m_should_run_cv.wait(lk, stop_token, [&] {
return m_should_run;
});
m_should_run_cv.wait(lk, stop_token, [&] { return m_should_run; });
EmulationResumed(lk);
}
}
// Shutdown the main emulated process
// Needs to pause first, we may not have paused before shutting down.
QtCommon::system->Pause();
QtCommon::system->DetachDebugger();
QtCommon::system->ShutdownMainProcess();
}
@@ -496,30 +496,31 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
}
void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
// Flatten all leading PHIs from each block into a vector
std::vector<IR::Inst*> phi_instructions;
for (IR::Block* block : program.blocks) {
for (auto it = block->begin(); it != block->end(); ++it) {
if (it->GetOpcode() != IR::Opcode::Phi)
break;
phi_instructions.push_back(&*it);
}
}
// Flatten all leading PHIs from each block into a vector
std::vector<IR::Inst*> phi_instructions;
for (IR::Block* block : program.blocks) {
for (auto it = block->begin(); it != block->end(); ++it) {
if (it->GetOpcode() != IR::Opcode::Phi)
break;
phi_instructions.push_back(&*it);
}
}
if (phi_instructions.empty()) {
return; // nothing to patch
}
if (phi_instructions.empty()) {
return; // nothing to patch
}
// Start "before" first PHI; advance on phi_arg == 0
size_t phi_index = size_t(-1);
ctx.PatchDeferredPhi([&ctx, &phi_index, phi_insts = std::move(phi_instructions)](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
if (phi_arg == 0) {
++phi_index;
// Start "before" first PHI; advance on phi_arg == 0
size_t phi_index = static_cast<size_t>(-1);
ctx.PatchDeferredPhi([&](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
if (phi_arg == 0) {
++phi_index;
}
IR::Inst* phi = phi_instructions[phi_index];
return { ctx.Def(phi->Arg(phi_arg)), parent };
});
}
IR::Inst* phi = phi_insts[phi_index];
return { ctx.Def(phi->Arg(phi_arg)), parent };
});
}
} // Anonymous namespace
std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program, Bindings& bindings) {
@@ -301,7 +301,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::GlobalMemoryToStorageBufferPass(program, normalized_host_info);
Optimization::TexturePass(env, program, normalized_host_info);
if (Settings::values.resolution_info.active || Settings::values.rescale_hack.GetValue()) {
if (Settings::values.resolution_info.active) {
Optimization::RescalingPass(program);
}
Optimization::DeadCodeEliminationPass(program);
+4
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -28,6 +31,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
void LayerPass(IR::Program& program, const HostTranslateInfo& host_info);
void VendorWorkaroundPass(IR::Program& program);
void VerificationPass(const IR::Program& program);
bool HasBrokenPattern(const IR::Program& program);
// Dual Vertex
void VertexATransformPass(IR::Program& program);
@@ -67,18 +67,11 @@ void VisitMark(IR::Block& block, IR::Inst& inst) {
if (must_patch_outside) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, it};
if (Settings::values.rescale_hack.GetValue()) {
const IR::F32 new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_inst, up_factor)};
inst.ReplaceUsesWith(converted);
} else {
IR::Inst* const new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 new_bitcast{ir.ConvertUToF(32, 32, IR::Value{new_inst})};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_bitcast, up_factor)};
inst.ReplaceUsesWith(converted);
}
IR::Inst* const new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 new_bitcast{ir.ConvertUToF(32, 32, IR::Value{new_inst})};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_bitcast, up_factor)};
inst.ReplaceUsesWith(converted);
}
break;
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -76,4 +79,44 @@ void VendorWorkaroundPass(IR::Program& program) {
}
}
bool HasBrokenPattern(const IR::Program& program) {
if (program.stage != Stage::Fragment) {
return false;
}
for (const IR::Block* block : program.post_order_blocks) {
for (const IR::Inst& inst : block->Instructions()) {
switch (inst.GetOpcode()) {
case IR::Opcode::ShuffleIndex:
case IR::Opcode::ShuffleUp:
case IR::Opcode::ShuffleDown:
case IR::Opcode::ShuffleButterfly:
break;
default:
continue;
}
const IR::Value shuffle_arg{inst.Arg(0)};
if (shuffle_arg.IsImmediate()) {
continue;
}
const IR::Inst* bitcast{shuffle_arg.InstRecursive()};
if (!bitcast || bitcast->GetOpcode() != IR::Opcode::BitCastU32F32) {
continue;
}
const IR::Value bitcast_arg{bitcast->Arg(0)};
if (bitcast_arg.IsImmediate()) {
continue;
}
const IR::Inst* attribute{bitcast_arg.InstRecursive()};
if (!attribute || attribute->GetOpcode() != IR::Opcode::GetAttribute) {
continue;
}
const IR::Attribute attr{attribute->Arg(0).Attribute()};
if (attr == IR::Attribute::PositionX || attr == IR::Attribute::PositionY) {
return true;
}
}
}
return false;
}
} // namespace Shader::Optimization
+13 -3
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@@ -226,7 +226,17 @@ struct GPU::Impl {
}
/// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size) {
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
VideoCore::RasterizerInterface* rasterizer = renderer->ReadRasterizer();
if (preserve_gpu_writes && rasterizer->MustFlushRegion(addr, size, VideoCommon::CacheType::BufferCache)) {
const u64 fence = RequestSyncOperation([rasterizer, addr, size] {
rasterizer->FlushRegion(addr, size, VideoCommon::CacheType::BufferCache);
rasterizer->OnCacheInvalidation(addr, size);
});
gpu_thread.TickGPU(is_async);
WaitForSyncOperation(fence);
return;
}
gpu_thread.InvalidateRegion(addr, size);
}
@@ -518,8 +528,8 @@ void GPU::FlushRegion(DAddr addr, u64 size) {
impl->FlushRegion(addr, size);
}
void GPU::InvalidateRegion(DAddr addr, u64 size) {
impl->InvalidateRegion(addr, size);
void GPU::InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
impl->InvalidateRegion(addr, size, preserve_gpu_writes);
}
bool GPU::OnCPUWrite(DAddr addr, u64 size) {
+1 -1
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@@ -248,7 +248,7 @@ public:
void FlushRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size);
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes = false);
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
/// sensible, false otherwise, addr and size must be a valid combination
@@ -23,6 +23,7 @@
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/program_header.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
@@ -826,6 +827,11 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
}
if (device.GetDriverID() != VK_DRIVER_ID_NVIDIA_PROPRIETARY && Shader::Optimization::HasBrokenPattern(programs[index])) {
LOG_WARNING(Render_Vulkan, "0x{:016x}: Skipping shader with broken pattern", key.unique_hashes[index]);
return nullptr;
}
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
+3 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +11,6 @@
class QCheckBox;
class QLineEdit;
class QComboBox;
class QDateTimeEdit;
namespace Core {
class System;
+8 -4
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@@ -140,7 +140,12 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
if (combobox_enumerations.contains(type)) {
enumeration = &combobox_enumerations.at(type);
for (const auto& [id, name] : *enumeration) {
combobox->addItem(name);
if (type == Settings::EnumMetadata<Settings::AppletMode>::Index() &&
id == static_cast<u32>(Settings::AppletMode::Disabled) &&
setting.Id() != Settings::values.controller_applet_mode.Id()) {
continue;
}
combobox->addItem(name, id);
}
} else {
return combobox;
@@ -158,9 +163,8 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
const u32 setting_value = std::strtoul(setting.ToString().c_str(), nullptr, 0);
combobox->setCurrentIndex(find_index(setting_value));
serializer = [this, enumeration]() {
int current = combobox->currentIndex();
return std::to_string(enumeration->at(current).first);
serializer = [this]() {
return std::to_string(combobox->currentData().toUInt());
};
restore_func = [this, find_index]() {
+15 -11
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@@ -12,25 +12,29 @@ namespace Yuzu {
inline bool ContainsAllWords(const QString& haystack, const QString& userinput) {
const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(),
[&haystack](const QString& s) { return haystack.contains(s); });
return std::all_of(userinput_split.begin(), userinput_split.end(), [&haystack](const QString& s) {
return haystack.contains(s);
});
}
inline bool FilterMatches(const QString& filter, const QStandardItem* item) {
if (filter.isEmpty())
return true;
auto const sluggify = [](const QString& s) {
QString o(s.normalized(QString::NormalizationForm_D).toLower());
return o.replace(QRegularExpression(QStringLiteral("[^a-z\\s]")), QStringLiteral(""));
};
const auto norm_filter = sluggify(filter);
const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong();
const QString file_path = item->data(GameListItemPath::FullPathRole).toString().toLower();
const QString file_title = item->data(GameListItemPath::TitleRole).toString().toLower();
const QString file_path = sluggify(item->data(GameListItemPath::FullPathRole).toString());
const QString file_title = sluggify(item->data(GameListItemPath::TitleRole).toString());
const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'});
const QString file_name =
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title;
return Yuzu::ContainsAllWords(file_name, filter) ||
(file_program_id.size() == 16 && file_program_id.contains(filter));
const QString file_name = sluggify(file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title);
return (ContainsAllWords(file_name, norm_filter)
|| ContainsAllWords(file_title, norm_filter))
|| (file_program_id.size() == 16 && file_program_id.contains(norm_filter));
}
} // namespace Yuzu
+1 -1
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@@ -1786,7 +1786,7 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar
QtCommon::system->SetFrontendAppletSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true)
(Settings::values.controller_applet_mode.GetValue() == Settings::AppletMode::Disabled)
? nullptr
: std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display
-122
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@@ -1,122 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <iostream>
#include <memory>
#include <mutex>
#include <regex>
#include <string>
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs/vfs_real.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "frontend_common/config.h"
#include "input_common/main.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3_null.h"
#include "yuzu_cmd/emu_window/emu_window_sdl3_vk.h"
class EmuWindow_Headless : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_Headless() = default;
~EmuWindow_Headless() = default;
bool IsShown() const override {
return true;
}
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override {
}
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
return std::make_unique<DummyContext>();
}
};
int main(int argc, char *argv[]) {
struct {
Core::System system{};
EmuWindow_Headless emu_window{};
} state = {};
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
if (argc < 2) {
LOG_CRITICAL(Frontend, "Usage: {} [ms-to-run] [file]", argv[0]);
return EXIT_FAILURE;
}
std::chrono::milliseconds time_quanta = std::chrono::milliseconds{atoi(argv[1])};
auto const time_end = std::chrono::steady_clock::now() + time_quanta;
std::string filepath = argv[2];
// apply the log_filter setting
// the logger was initialized before and doesn't pick up the filter on its own
Common::Log::Filter filter;
filter.ParseFilterString("*:Info");
Common::Log::SetGlobalFilter(filter);
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return EXIT_FAILURE;
}
state.system.Initialize();
InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
state.system.ApplySettings();
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Null);
state.system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
state.system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
state.system.GetFileSystemController().CreateFactories(*state.system.GetFilesystem());
state.system.GetUserChannel().clear();
Service::AM::FrontendAppletParameters load_parameters{
.applet_id = Service::AM::AppletId::Application,
};
if (auto const load_result = state.system.Load(state.emu_window, filepath, load_parameters); load_result != Core::SystemResultStatus::Success) {
LOG_CRITICAL(Frontend, "load result = {}", u32(load_result));
// shutdown
void(state.system.Pause());
state.system.DetachDebugger();
state.system.ShutdownMainProcess();
return EXIT_FAILURE;
}
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
state.system.GPU().Start();
state.system.GetCpuManager().OnGpuReady();
// don't do anything, SDL3 already exists for us :D
state.system.RegisterExitCallback([] {});
void(state.system.Run());
if (state.system.DebuggerEnabled())
state.system.InitializeDebugger();
while (state.system.IsPoweredOn() && !state.system.GetExitRequested()) {
auto const time_now = std::chrono::steady_clock::now();
if (time_now > time_end)
break;
}
// shutdown
void(state.system.Pause());
state.system.DetachDebugger();
state.system.ShutdownMainProcess();
return EXIT_SUCCESS;
}
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"