Compare commits

..

2 Commits

Author SHA1 Message Date
lizzie eacb5f40a1 2026-09-06 21:41:03
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:41:03 +00:00
lizzie e1dcee37bf 2026-09-06 21:03:44
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:03:44 +00:00
6 changed files with 33 additions and 38 deletions
+13 -11
View File
@@ -4,16 +4,17 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono> #include <thread>
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include <math.h> #include <math.h>
#include "common/param_package.h" #include "common/param_package.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/steady_clock.h" #include "common/thread.h"
#include "input_common/drivers/mouse.h" #include "input_common/drivers/mouse.h"
namespace InputCommon { namespace InputCommon {
constexpr int update_time = 10;
constexpr float default_panning_sensitivity = 0.0010f; constexpr float default_panning_sensitivity = 0.0010f;
constexpr float default_stick_sensitivity = 0.0006f; constexpr float default_stick_sensitivity = 0.0006f;
constexpr float default_deadzone_counterweight = 0.01f; constexpr float default_deadzone_counterweight = 0.01f;
@@ -73,7 +74,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
last_motion_change = {}; last_motion_change = {};
} }
void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) { void Mouse::UpdateStickInput() {
if (!IsMousePanningEnabled()) { if (!IsMousePanningEnabled()) {
return; return;
} }
@@ -99,9 +100,12 @@ void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
last_mouse_change *= clamped_decay; last_mouse_change *= clamped_decay;
} }
void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) { void Mouse::UpdateMotionInput() {
const float sensitivity = IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity; const float sensitivity =
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + last_motion_change.y * last_motion_change.y); IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
// Clamp rotation speed // Clamp rotation speed
if (rotation_velocity > maximum_rotation_speed / sensitivity) { if (rotation_velocity > maximum_rotation_speed / sensitivity) {
@@ -117,7 +121,7 @@ void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
.accel_x = 0, .accel_x = 0,
.accel_y = 0, .accel_y = 0,
.accel_z = 0, .accel_z = 0,
.delta_timestamp = u64(std::chrono::duration_cast<std::chrono::microseconds>(timestamp - last_notify_timestamp).count()), .delta_timestamp = update_time * 1000,
}; };
if (IsMousePanningEnabled()) { if (IsMousePanningEnabled()) {
@@ -173,10 +177,8 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
} }
void Mouse::NotifyChanged() { void Mouse::NotifyChanged() {
auto const timestamp = Common::SteadyClock::Now(); UpdateStickInput();
UpdateStickInput(timestamp); UpdateMotionInput();
UpdateMotionInput(timestamp);
last_notify_timestamp = Common::SteadyClock::Now();
} }
void Mouse::MouseMove(f32 touch_x, f32 touch_y) { void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
+7 -10
View File
@@ -7,9 +7,7 @@
#pragma once #pragma once
#include <thread> #include <thread>
#include <chrono>
#include "common/steady_clock.h"
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "common/vector_math.h" #include "common/vector_math.h"
#include "input_common/input_engine.h" #include "input_common/input_engine.h"
@@ -103,18 +101,17 @@ public:
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override; Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private: private:
void UpdateStickInput(Common::SteadyClock::time_point timestamp); void UpdateStickInput();
void UpdateMotionInput(Common::SteadyClock::time_point timestamp); void UpdateMotionInput();
bool IsMousePanningEnabled(); bool IsMousePanningEnabled();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const; Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
Common::Vec2<int> mouse_origin{}; Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position{}; Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change{}; Common::Vec2<float> last_mouse_change;
Common::Vec3<float> last_motion_change{}; Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position{}; Common::Vec2<int> wheel_position;
Common::SteadyClock::time_point last_notify_timestamp{};
bool button_pressed = false; bool button_pressed = false;
}; };
+6 -3
View File
@@ -55,11 +55,11 @@ constexpr u64 GpuClockMultiplier(Settings::GpuClock clock) {
struct GPU::Impl { struct GPU::Impl {
explicit Impl(Core::System& system_, bool is_async_, bool use_nvdec_) explicit Impl(Core::System& system_, bool is_async_, bool use_nvdec_)
: system{system_} : gpu_thread{system_}
, system{system_}
, use_nvdec{use_nvdec_} , use_nvdec{use_nvdec_}
, shader_notify() , shader_notify()
, is_async{is_async_} , is_async{is_async_}
, gpu_thread{system_}
{} {}
~Impl() = default; ~Impl() = default;
@@ -301,6 +301,10 @@ struct GPU::Impl {
return out; return out;
} }
// Destruction of thread must be done before all (non trivial)
// previous members has been destroyed
VideoCommon::GPUThread::ThreadManager gpu_thread;
Core::System& system; Core::System& system;
std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -329,7 +333,6 @@ struct GPU::Impl {
const bool is_async; const bool is_async;
VideoCommon::GPUThread::ThreadManager gpu_thread;
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
Tegra::Control::Scheduler scheduler; Tegra::Control::Scheduler scheduler;
+7 -5
View File
@@ -538,7 +538,6 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
} }
void GRenderWindow::ConstrainMouse() { void GRenderWindow::ConstrainMouse() {
input_subsystem->GetMouse()->NotifyChanged(); // required to reset mouse once it's no longer moved
if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) { if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) {
mouse_constrain_timer.stop(); mouse_constrain_timer.stop();
return; return;
@@ -553,12 +552,15 @@ void GRenderWindow::ConstrainMouse() {
const auto pos = mapFromGlobal(QCursor::pos()); const auto pos = mapFromGlobal(QCursor::pos());
const int new_pos_x = std::clamp(pos.x(), 0, width()); const int new_pos_x = std::clamp(pos.x(), 0, width());
const int new_pos_y = std::clamp(pos.y(), 0, height()); const int new_pos_y = std::clamp(pos.y(), 0, height());
QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y})); QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
} else { return;
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
} }
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
} }
void GRenderWindow::wheelEvent(QWheelEvent* event) { void GRenderWindow::wheelEvent(QWheelEvent* event) {
@@ -37,16 +37,10 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
SDL_SetWindowTitle(this_->render_window, title.c_str()); SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000; return 2000;
}, this); }, this);
mouse_timer = SDL_AddTimer(100, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
this_->input_subsystem->GetMouse()->NotifyChanged();
return 100;
}, this);
} }
EmuWindow_SDL3::~EmuWindow_SDL3() { EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer); SDL_RemoveTimer(titlebar_timer);
SDL_RemoveTimer(mouse_timer);
system.HIDCore().UnloadInputDevices(); system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown(); input_subsystem->Shutdown();
SDL_Quit(); SDL_Quit();
@@ -84,9 +84,6 @@ protected:
/// Periodic changer of titlebar (independent of event loop) /// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer; SDL_TimerID titlebar_timer;
// Mouse resetter once it
SDL_TimerID mouse_timer;
/// Is the window still open? /// Is the window still open?
bool is_open = true; bool is_open = true;