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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c454e30249 |
@@ -39,16 +39,8 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, s
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// just pool it!!! - reason why there is an inline buffer is because many small blocks are created
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// with few instructions due to subpar optimisations on other passes... plus branch-heavy code will
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// hugely benefit from the coherency of faster allocations...
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IR::Inst* inst;
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if (inlined_inst.size() < inlined_inst.max_size()) {
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inlined_inst.emplace_back(opcode);
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inst = &inlined_inst[inlined_inst.size() - 1];
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} else {
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if (pooled_inst.empty() || pooled_inst.back().size() == pooled_inst.back().max_size())
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pooled_inst.emplace_back();
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pooled_inst.back().emplace_back(opcode);
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inst = &pooled_inst.back()[pooled_inst.back().size() - 1];
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}
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inlined_inst.emplace_back(opcode);
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auto* inst = &inlined_inst[inlined_inst.size() - 1];
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DEBUG_ASSERT(args.size() == inst->NumArgs());
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std::for_each(args.begin(), args.end(), [&inst, index = size_t(0)](const auto& arg) mutable {
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inst->SetArg(index, arg);
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@@ -61,7 +53,6 @@ void Block::Reset(LocationDescriptor location_) noexcept {
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mcl::intrusive_list<IR::Inst> tmp = {};
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instructions.swap(tmp);
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inlined_inst.clear();
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pooled_inst.clear();
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cond_failed.reset();
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location = location_;
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end_location = location_;
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@@ -142,11 +142,9 @@ public:
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}
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/// "Hot cache" for small blocks so we don't call global allocator
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boost::container::static_vector<Inst, 30> inlined_inst;
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boost::container::static_vector<Inst, 4096> inlined_inst = {};
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/// List of instructions in this block.
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instruction_list_type instructions;
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/// "Long/far" memory pool
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boost::container::stable_vector<boost::container::static_vector<Inst, 32>> pooled_inst;
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/// Block to execute next if `cond` did not pass.
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std::optional<LocationDescriptor> cond_failed = {};
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/// Description of the starting location of this block
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@@ -162,7 +160,7 @@ public:
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/// Number of cycles this block takes to execute.
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size_t cycle_count = 0;
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};
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static_assert(sizeof(Block) == 4096);
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//static_assert(sizeof(Block) == 4096);
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/// Returns a string representation of the contents of block. Intended for debugging.
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std::string DumpBlock(const IR::Block& block) noexcept;
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@@ -4,16 +4,17 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <thread>
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#include <fmt/ranges.h>
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#include <math.h>
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#include "common/param_package.h"
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#include "common/settings.h"
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#include "common/steady_clock.h"
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#include "common/thread.h"
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#include "input_common/drivers/mouse.h"
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namespace InputCommon {
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constexpr int update_time = 10;
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constexpr float default_panning_sensitivity = 0.0010f;
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constexpr float default_stick_sensitivity = 0.0006f;
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constexpr float default_deadzone_counterweight = 0.01f;
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@@ -73,7 +74,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
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last_motion_change = {};
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}
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void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
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void Mouse::UpdateStickInput() {
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if (!IsMousePanningEnabled()) {
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return;
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}
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@@ -99,9 +100,12 @@ void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
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last_mouse_change *= clamped_decay;
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}
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void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
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const float sensitivity = IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
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const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + last_motion_change.y * last_motion_change.y);
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void Mouse::UpdateMotionInput() {
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const float sensitivity =
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IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
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const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
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last_motion_change.y * last_motion_change.y);
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// Clamp rotation speed
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if (rotation_velocity > maximum_rotation_speed / sensitivity) {
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@@ -117,7 +121,7 @@ void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
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.accel_x = 0,
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.accel_y = 0,
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.accel_z = 0,
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.delta_timestamp = u64(std::chrono::duration_cast<std::chrono::microseconds>(timestamp - last_notify_timestamp).count()),
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.delta_timestamp = update_time * 1000,
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};
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if (IsMousePanningEnabled()) {
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@@ -173,10 +177,8 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
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}
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void Mouse::NotifyChanged() {
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auto const timestamp = Common::SteadyClock::Now();
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UpdateStickInput(timestamp);
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UpdateMotionInput(timestamp);
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last_notify_timestamp = Common::SteadyClock::Now();
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UpdateStickInput();
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UpdateMotionInput();
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}
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void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
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@@ -7,9 +7,7 @@
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#pragma once
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#include <thread>
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#include <chrono>
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#include "common/steady_clock.h"
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#include "common/polyfill_thread.h"
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#include "common/vector_math.h"
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#include "input_common/input_engine.h"
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@@ -103,18 +101,17 @@ public:
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Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
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private:
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void UpdateStickInput(Common::SteadyClock::time_point timestamp);
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void UpdateMotionInput(Common::SteadyClock::time_point timestamp);
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void UpdateStickInput();
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void UpdateMotionInput();
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bool IsMousePanningEnabled();
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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Common::Vec2<int> mouse_origin{};
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Common::Vec2<int> last_mouse_position{};
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Common::Vec2<float> last_mouse_change{};
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Common::Vec3<float> last_motion_change{};
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Common::Vec2<int> wheel_position{};
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Common::SteadyClock::time_point last_notify_timestamp{};
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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Common::Vec3<float> last_motion_change;
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Common::Vec2<int> wheel_position;
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bool button_pressed = false;
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};
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@@ -538,7 +538,6 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
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}
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void GRenderWindow::ConstrainMouse() {
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input_subsystem->GetMouse()->NotifyChanged(); // required to reset mouse once it's no longer moved
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if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) {
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mouse_constrain_timer.stop();
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return;
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@@ -553,12 +552,15 @@ void GRenderWindow::ConstrainMouse() {
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const auto pos = mapFromGlobal(QCursor::pos());
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const int new_pos_x = std::clamp(pos.x(), 0, width());
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const int new_pos_y = std::clamp(pos.y(), 0, height());
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QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
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} else {
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const int center_x = width() / 2;
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const int center_y = height() / 2;
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QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
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return;
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}
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const int center_x = width() / 2;
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const int center_y = height() / 2;
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QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
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}
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void GRenderWindow::wheelEvent(QWheelEvent* event) {
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@@ -37,16 +37,10 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
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SDL_SetWindowTitle(this_->render_window, title.c_str());
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return 2000;
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}, this);
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mouse_timer = SDL_AddTimer(100, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
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auto* this_ = (EmuWindow_SDL3*)userdata;
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this_->input_subsystem->GetMouse()->NotifyChanged();
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return 100;
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}, this);
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}
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EmuWindow_SDL3::~EmuWindow_SDL3() {
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SDL_RemoveTimer(titlebar_timer);
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SDL_RemoveTimer(mouse_timer);
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system.HIDCore().UnloadInputDevices();
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input_subsystem->Shutdown();
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SDL_Quit();
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@@ -84,9 +84,6 @@ protected:
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/// Periodic changer of titlebar (independent of event loop)
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SDL_TimerID titlebar_timer;
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// Mouse resetter once it
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SDL_TimerID mouse_timer;
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/// Is the window still open?
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bool is_open = true;
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