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7 Commits

Author SHA1 Message Date
lizzie d15474ded1 2026-09-05 17:42:18
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 23:57:32 +02:00
lizzie d542dd523c 2026-09-05 17:17:08
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 23:57:32 +02:00
lizzie 11de264541 [cmake] Fix some macOS compilation errors (#4350)
Don't compile GLSL/GLASM backends without OpenGL enabled. These codepaths are unused on non-OpenGL platforms.

Fixes other miscellaneous errors that pop up on Clang 23 as well.

Signed-off-by: Lizzie lizzie@eden-emu.dev
Signed-off-by: crueter crueter@eden-emu.dev

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4350
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-05 23:43:46 +02:00
lizzie f6e7686038 [ci] Fix macOS "no type named 'free' in namespace 'std' (#4347)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4347
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-04 13:32:36 +02:00
xbzk 1dcc574591 [gdb] fix conn state to use same pipe (instead of a copy) (#4339)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

I was trying to use GDB stub to investigate MHR and it was not connecting.
Error was suggesting it was not available for connection although i saw it booting on logs.
Debugged and noticed signal_pipe_ was not the correct one, and followed the example of client_socket_.
GDB stub is now working,  on windows, at least.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4339
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-02 14:04:35 +02:00
lizzie 5c20f244c9 [cmake] stop building OpenGL on Android (#4342)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

we don't even support OpenGL on android

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4342
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-02 04:07:24 +02:00
crueter aa4e494c08 [android] Replace Oboe audio with SDL3 audio (#4338)
Supersedes #4335.

Replaces the Oboe audio backend with SDL3, since we already support it.
A few caveats:

- SDL defines a JVM OnLoad method already, so we have to instead hijack
  NativeLibrary for id_cache initialization
- This also means some internal fields in Double/Integer/Boolean (namely
  `value`) can't be accessed, so I switched those to methods for now.
- SDL Java sources are pulled in from the CI package.
- Since we can't use SDLActivity, `SDL.setupJNI()` handles everything

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-02 00:29:58 +02:00
70 changed files with 881 additions and 1095 deletions
+3
View File
@@ -63,3 +63,6 @@ artifacts
/install* /install*
vulkansdk*.exe vulkansdk*.exe
*.tar.zst *.tar.zst
# Build-time generated external sources
externals/generated
@@ -0,0 +1,112 @@
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
index 8df0364..4856064 100644
--- a/include/vk_mem_alloc.h
+++ b/include/vk_mem_alloc.h
@@ -3017,7 +3017,7 @@ remove them if not needed.
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
#include <cstdlib>
-static void* vma_aligned_alloc(size_t alignment, size_t size)
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
{
// alignment must be >= sizeof(void*)
if(alignment < sizeof(void*))
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
new element with value (key) should be inserted.
*/
template <typename CmpLess, typename IterT, typename KeyT>
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
{
size_t down = 0;
size_t up = size_t(end - beg);
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
T must be pointer type, e.g. VmaAllocation, VmaPool.
*/
template<typename T>
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
{
for (uint32_t i = 0; i < count; ++i)
{
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
}
template<typename T>
-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
{
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
}
template<typename T>
-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
{
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
}
@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
template<typename T>
-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
{
ptr->~T();
VmaFree(pAllocationCallbacks, ptr);
}
template<typename T>
-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
{
if (ptr != VMA_NULL)
{
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
#endif // _VMA_VECTOR_FUNCTIONS
template<typename T, typename allocatorT>
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
{
vec.insert(index, item);
}
template<typename T, typename allocatorT>
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
{
vec.remove(index);
}
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
}
template<typename T>
-static T* VmaAllocate(VmaAllocator hAllocator)
+static inline T* VmaAllocate(VmaAllocator hAllocator)
{
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
}
template<typename T>
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
{
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
}
template<typename T>
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
{
if(ptr != VMA_NULL)
{
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
}
template<typename T>
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
{
if(ptr != VMA_NULL)
{
+5 -4
View File
@@ -3,6 +3,7 @@
cmake_minimum_required(VERSION 3.31) cmake_minimum_required(VERSION 3.31)
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
project(yuzu) project(yuzu)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
@@ -214,8 +215,6 @@ if(MSVC)
endif() endif()
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system # TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_BUNDLED_SDL3 "Download bundled SDL3 build" "${MSVC}" "NOT ANDROID" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
set(EXT_DEFAULT OFF) set(EXT_DEFAULT OFF)
@@ -223,6 +222,8 @@ if (MSVC OR ANDROID)
set(EXT_DEFAULT ON) set(EXT_DEFAULT ON)
endif() endif()
option(YUZU_USE_BUNDLED_SDL3 "Download bundled SDL3 build" ${EXT_DEFAULT})
# ffmpeg # ffmpeg
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT}) option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF) cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF)
@@ -238,7 +239,7 @@ option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# FreeBSD 15+ has libusb, versions below should disable it # FreeBSD 15+ has libusb, versions below should disable it
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF) cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF) cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE AND NOT ANDROID" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL) mark_as_advanced(FORCE ENABLE_OPENGL)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON) option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
@@ -512,7 +513,7 @@ endfunction()
# ============================================= # =============================================
if (APPLE) if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers) foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
find_library(${fw}_LIBRARY ${fw} REQUIRED) find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY}) list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach() endforeach()
+5 -16
View File
@@ -1,12 +1,4 @@
{ {
"": {
"ci": true,
"hash": "9f50d993c39529e022ad456163de91ac5934e16faf8fc348f305355fc0a643c534f87ded707e11bd03bcbc0a1760bd20852b6533a67ac0558a078385181cb184",
"name": "SDL3",
"package": "SDL3",
"repo": "crueter-ci/SDL3",
"version": "3.4.14-1788231389-147a8ee32d"
},
"biscuit": { "biscuit": {
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a", "hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
"min_version": "0.9.1", "min_version": "0.9.1",
@@ -68,10 +60,10 @@
}, },
"discord-rpc": { "discord-rpc": {
"find_args": "MODULE", "find_args": "MODULE",
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3", "hash": "8d680b3a16d6f6bf292ad823cf8635595ff986f2a49f758e3009f505b540a9d75194a8cf44cddea75736a8c3e3b5160166e716a0939ce3f18cc463cf648753fe",
"package": "DiscordRPC", "package": "DiscordRPC",
"repo": "eden-emulator/discord-rpc", "repo": "eden-emulator/discord-rpc",
"version": "0d8b2d6a37" "version": "76616d8675"
}, },
"enet": { "enet": {
"find_args": "MODULE", "find_args": "MODULE",
@@ -186,12 +178,6 @@
"repo": "eden-emulator/oaknut", "repo": "eden-emulator/oaknut",
"version": "v2.0.3" "version": "v2.0.3"
}, },
"oboe": {
"bundled": true,
"hash": "ce4011afe7345370d4ead3b891cd69a5ef224b129535783586c0ca75051d303ed446e6c7f10bde8da31fff58d6e307f1732a3ffd03b249f9ef1fd48fd4132715",
"repo": "google/oboe",
"version": "1.10.0"
},
"openssl": { "openssl": {
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a", "hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
"min_version": "3.0.0", "min_version": "3.0.0",
@@ -317,6 +303,9 @@
"find_args": "CONFIG", "find_args": "CONFIG",
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b", "hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
"package": "VulkanMemoryAllocator", "package": "VulkanMemoryAllocator",
"patches": [
"0001-macos-clang.patch"
],
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator", "repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
"version": "v3.3.0" "version": "v3.3.0"
}, },
+1 -1
View File
@@ -76,7 +76,7 @@ The following options are desktop only.
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED) - `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend - `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend
- Unavailable on Windows/ARM64 - Unavailable on Windows/ARM64 and on Android
- You probably shouldn't turn this off. - You probably shouldn't turn this off.
### Qt ### Qt
+37 -43
View File
@@ -136,48 +136,49 @@ if(ENABLE_CUBEB)
endif() endif()
endif() endif()
if (NOT ANDROID) if (NOT YUZU_USE_BUNDLED_SDL3)
if (NOT YUZU_USE_BUNDLED_SDL3) if (NOT WIN32)
if (NOT WIN32) # Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers # Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095) # Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen) # CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809) set(SDL_UNUSED_SUBSYSTEMS
set(SDL_UNUSED_SUBSYSTEMS File Filesystem
File Filesystem Locale Power Render)
Locale Power Render) foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS}) string(TOUPPER ${_SUB} _OPT)
string(TOUPPER ${_SUB} _OPT) set(SDL_${_OPT} OFF)
set(SDL_${_OPT} OFF) endforeach()
endforeach()
set(HIDAPI ON) set(HIDAPI ON)
endif()
if (APPLE)
set(SDL_FILE ON)
endif()
AddJsonPackage(sdl3)
else()
message(STATUS "Using bundled SDL3")
AddJsonPackage(sdl3-ci)
endif() endif()
# Normalize SDL3 link target across package variants. if (APPLE)
# Some SDL3 packages export only SDL3::SDL3-shared or SDL3::SDL3-static. set(SDL_FILE ON)
if (NOT TARGET SDL3::SDL3) endif()
if (TARGET SDL3::SDL3-shared)
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-shared) AddJsonPackage(sdl3)
elseif (TARGET SDL3::SDL3-static) else()
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static) message(STATUS "Using bundled SDL3")
else() AddJsonPackage(sdl3-ci)
message(FATAL_ERROR "SDL3 package found, but no usable SDL3 target was exported")
endif() # copy sdl java sources for consumption by Gradle
if (ANDROID)
file(COPY ${SDL3_SOURCE_DIR}/java DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/generated/sdl)
endif() endif()
endif() endif()
set(BUILD_SHARED_LIBS OFF) # Normalize SDL3 link target across package variants.
# Some SDL3 packages export only SDL3::SDL3-shared or SDL3::SDL3-static.
if (NOT TARGET SDL3::SDL3)
if (TARGET SDL3::SDL3-shared)
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-shared)
elseif (TARGET SDL3::SDL3-static)
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static)
else()
message(FATAL_ERROR "SDL3 package found, but no usable SDL3 target was exported")
endif()
endif()
# SPIRV Headers # SPIRV Headers
AddJsonPackage(spirv-headers) AddJsonPackage(spirv-headers)
@@ -385,13 +386,6 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
endif() endif()
endif() endif()
# oboe
if (ANDROID)
AddJsonPackage(oboe)
add_library(oboe::oboe ALIAS oboe)
endif()
if (APPLE) if (APPLE)
# moltenvk # moltenvk
if (NOT YUZU_USE_BUNDLED_MOLTENVK) if (NOT YUZU_USE_BUNDLED_MOLTENVK)
+1
View File
@@ -11,6 +11,7 @@
#include <limits> #include <limits>
#include <span> #include <span>
#include <array> #include <array>
#include <algorithm>
#include <time.h> #include <time.h>
namespace Tz { namespace Tz {
+7
View File
@@ -272,6 +272,13 @@ android {
resValue("string", "app_name_suffixed", "$currentName$suffix") resValue("string", "app_name_suffixed", "$currentName$suffix")
resValue("string", "app_name", "Eden$suffix") resValue("string", "app_name", "Eden$suffix")
} }
sourceSets {
named("main") {
java.srcDir("${edenDir}/externals/generated/sdl/java")
kotlin.srcDir("${edenDir}/externals/generated/sdl/java")
}
}
} }
idea { idea {
+3
View File
@@ -9,6 +9,9 @@
-keep class org.ini4j.spi.IniBuilder -keep class org.ini4j.spi.IniBuilder
-keep class org.ini4j.spi.IniFormatter -keep class org.ini4j.spi.IniFormatter
-keep class org.libsdl.app.** { *; }
-keepclassmembers class org.libsdl.app.** { *; }
# Suppress warnings for R8 # Suppress warnings for R8
-dontwarn org.bouncycastle.jsse.BCSSLParameters -dontwarn org.bouncycastle.jsse.BCSSLParameters
-dontwarn org.bouncycastle.jsse.BCSSLSocket -dontwarn org.bouncycastle.jsse.BCSSLSocket
@@ -16,6 +16,7 @@ import android.widget.TextView
import androidx.annotation.Keep import androidx.annotation.Keep
import androidx.core.net.toUri import androidx.core.net.toUri
import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.libsdl.app.SDL
import java.lang.ref.WeakReference import java.lang.ref.WeakReference
import org.yuzu.yuzu_emu.activities.EmulationActivity import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.fragments.CoreErrorDialogFragment import org.yuzu.yuzu_emu.fragments.CoreErrorDialogFragment
@@ -52,6 +53,8 @@ object NativeLibrary {
init { init {
try { try {
System.loadLibrary("yuzu-android") System.loadLibrary("yuzu-android")
SDL.setupJNI()
initJvm()
} catch (ex: UnsatisfiedLinkError) { } catch (ex: UnsatisfiedLinkError) {
error("[NativeLibrary] $ex") error("[NativeLibrary] $ex")
} }
@@ -367,6 +370,7 @@ object NativeLibrary {
NetPlayManager.clearChat() NetPlayManager.clearChat()
} }
external fun initJvm()
external fun initMultiplayer() external fun initMultiplayer()
@Keep @Keep
+1 -1
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@@ -22,7 +22,7 @@ add_library(yuzu-android SHARED
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR}) set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common video_core) target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common video_core)
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log) target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log GLESv2)
if (ARCHITECTURE_arm64) if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools) target_link_libraries(yuzu-android PRIVATE adrenotools)
endif() endif()
+9
View File
@@ -1730,6 +1730,15 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_loadAmiibo(JNIEnv* env, jobject jobj,
return static_cast<jint>(info); return static_cast<jint>(info);
} }
extern "C" JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_NativeLibrary_initJvm(JNIEnv *env, jclass clazz) {
JavaVM *vm;
if (env->GetJavaVM(&vm) != JNI_OK)
return;
Common::Android::Initialize(vm, env);
}
JNIEXPORT void JNICALL JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer( Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer(
JNIEnv* env, [[maybe_unused]] jobject obj) { JNIEnv* env, [[maybe_unused]] jobject obj) {
@@ -800,7 +800,6 @@
<string name="theme_mode_dark">تاریک</string> <string name="theme_mode_dark">تاریک</string>
<!-- Audio output engines --> <!-- Audio output engines -->
<string name="oboe">oboe</string>
<string name="cubeb">cubeb</string> <string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options --> <!-- Anisotropic filtering options -->
@@ -465,13 +465,13 @@
<string-array name="outputEngineEntries"> <string-array name="outputEngineEntries">
<item>@string/auto</item> <item>@string/auto</item>
<item>@string/oboe</item> <item>@string/sdl3</item>
<item>@string/cubeb</item> <item>@string/cubeb</item>
<item>@string/string_null</item> <item>@string/string_null</item>
</string-array> </string-array>
<integer-array name="outputEngineValues"> <integer-array name="outputEngineValues">
<item>0</item> <item>0</item>
<item>4</item> <item>2</item>
<item>1</item> <item>1</item>
<item>3</item> <item>3</item>
</integer-array> </integer-array>
@@ -1240,7 +1240,7 @@
<string name="theme_mode_dark">Dark</string> <string name="theme_mode_dark">Dark</string>
<!-- Audio output engines --> <!-- Audio output engines -->
<string name="oboe" translatable="false">oboe</string> <string name="sdl3" translatable="false">SDL3</string>
<string name="cubeb" translatable="false">cubeb</string> <string name="cubeb" translatable="false">cubeb</string>
<!-- Anisotropic filtering options --> <!-- Anisotropic filtering options -->
+5 -14
View File
@@ -238,20 +238,11 @@ if (ENABLE_CUBEB)
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1) target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
endif() endif()
if(ANDROID) target_sources(audio_core PRIVATE
target_sources(audio_core PRIVATE sink/sdl3_sink.cpp
sink/oboe_sink.cpp sink/sdl3_sink.h)
sink/oboe_sink.h)
target_link_libraries(audio_core PRIVATE oboe) target_link_libraries(audio_core PRIVATE SDL3::SDL3)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE) target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
else()
target_sources(audio_core PRIVATE
sink/sdl3_sink.cpp
sink/sdl3_sink.h)
target_link_libraries(audio_core PRIVATE SDL3::SDL3)
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
endif()
create_target_directory_groups(audio_core) create_target_directory_groups(audio_core)
-230
View File
@@ -1,230 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <vector>
#include <oboe/Oboe.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/oboe_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
class OboeSinkStream final : public SinkStream,
public oboe::AudioStreamDataCallback,
public oboe::AudioStreamErrorCallback {
public:
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
u32 system_channels_)
: SinkStream(system_, type_) {
name = name_;
system_channels = system_channels_;
this->OpenStream();
}
~OboeSinkStream() override {
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
}
void Finalize() override {
this->Stop();
m_stream.reset();
}
void Start(bool resume = false) override {
if (!m_stream || !paused) {
return;
}
paused = false;
if (m_stream->start() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
}
}
void Stop() override {
if (!m_stream || paused) {
return;
}
this->SignalPause();
if (m_stream->stop() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
}
}
public:
static s32 QueryChannelCount(oboe::Direction direction) {
std::shared_ptr<oboe::AudioStream> temp_stream;
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
if (result == oboe::Result::OK) {
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
}
LOG_ERROR(Audio_Sink, "Failed to open {} stream. Using default channel count 2",
direction == oboe::Direction::Output ? "output" : "input");
return 2;
}
protected:
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
s32 num_buffer_frames) override {
const size_t num_channels = this->GetDeviceChannels();
const size_t frame_size = num_channels;
const size_t num_frames = static_cast<size_t>(num_buffer_frames);
if (type == StreamType::In) {
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioIn(input_buffer, num_frames);
} else {
std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioOutAndRender(output_buffer, num_frames);
}
return oboe::DataCallbackResult::Continue;
}
void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
if (this->OpenStream()) {
m_stream->start();
}
}
private:
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
oboe::Direction direction) {
// TODO: investigate callback delay issues when using AAudio
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setAudioApi(oboe::AudioApi::OpenSLES)
->setDirection(direction)
->setSampleRate(TargetSampleRate)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setUsage(oboe::Usage::Game)
->setBufferCapacityInFrames(TargetSampleCount * 2);
}
bool OpenStream() {
const auto direction = [&]() {
switch (type) {
case StreamType::In:
return oboe::Direction::Input;
case StreamType::Out:
case StreamType::Render:
return oboe::Direction::Output;
default:
ASSERT(false);
return oboe::Direction::Output;
}
}();
const auto expected_channels = QueryChannelCount(direction);
const auto expected_mask = [&]() {
switch (expected_channels) {
case 1:
return oboe::ChannelMask::Mono;
case 2:
return oboe::ChannelMask::Stereo;
case 6:
return oboe::ChannelMask::CM5Point1;
default:
ASSERT(false);
return oboe::ChannelMask::Unspecified;
}
}();
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)
->setChannelCount(expected_channels)
->setChannelMask(expected_mask)
->setChannelConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
ASSERT(result == oboe::Result::OK);
return result == oboe::Result::OK && this->SetStreamProperties();
}
bool SetStreamProperties() {
ASSERT(m_stream);
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
device_channels = m_stream->getChannelCount();
const auto sample_rate = m_stream->getSampleRate();
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
const auto stream_backend =
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
stream_backend, device_channels, sample_rate, buffer_capacity);
return true;
}
std::shared_ptr<oboe::AudioStream> m_stream{};
};
OboeSink::OboeSink() {
// TODO: This is not generally knowable
// The channel count is distinct based on direction and can change
device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
}
OboeSink::~OboeSink() = default;
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(
std::make_unique<OboeSinkStream>(system, type, name, system_channels));
return stream.get();
}
void OboeSink::CloseStream(SinkStream* to_remove) {
sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
}
void OboeSink::CloseStreams() {
sink_streams.clear();
}
f32 OboeSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
}
return sink_streams.front()->GetDeviceVolume();
}
void OboeSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
void OboeSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
} // namespace AudioCore::Sink
-75
View File
@@ -1,75 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include <string>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
class OboeSink final : public Sink {
public:
explicit OboeSink();
~OboeSink() override;
/**
* Create a new sink stream.
*
* @param system - Core system.
* @param system_channels - Number of channels the audio system expects.
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
*
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) override;
/**
* Close a given stream.
*
* @param stream - The stream to close.
*/
void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
*/
void CloseStreams() override;
/**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
*/
f32 GetDeviceVolume() const override;
/**
* Set the device volume. Set from calls to the IAudioDevice service.
*
* @param volume - New volume of the device.
*/
void SetDeviceVolume(f32 volume) override;
/**
* Set the system volume. Comes from the audio system using this stream.
*
* @param volume - New volume of the system.
*/
void SetSystemVolume(f32 volume) override;
private:
/// List of streams managed by this sink
std::list<SinkStreamPtr> sink_streams{};
};
} // namespace AudioCore::Sink
-19
View File
@@ -10,9 +10,6 @@
#include <vector> #include <vector>
#include "audio_core/sink/sink_details.h" #include "audio_core/sink/sink_details.h"
#ifdef HAVE_OBOE
#include "audio_core/sink/oboe_sink.h"
#endif
#ifdef HAVE_CUBEB #ifdef HAVE_CUBEB
#include "audio_core/sink/cubeb_sink.h" #include "audio_core/sink/cubeb_sink.h"
#endif #endif
@@ -43,24 +40,8 @@ struct SinkDetails {
/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX /// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
}; };
// NOTE TO PROBABLY FIX LATER FOR ANDROID - the return value "0u" for the first HAVE_OBOE
// section below was just copied from the null section so there's a somewhat valid value
// being returned, since the previous "true" value probably isn't compatible with the
// previous EA-3833 code. (HAVE_OBOE was introduced in a later release.) Eventually need
// to change "0u" for something else directly from the oboe_sink.cpp functions.
// sink_details is ordered in terms of desirability, with the best choice at the top. // sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = { constexpr SinkDetails sink_details[] = {
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<OboeSink>();
},
[](bool capture) { return std::vector<std::string>{"Default"}; },
[]() { return 0u; },
},
#endif
#ifdef HAVE_CUBEB #ifdef HAVE_CUBEB
SinkDetails{ SinkDetails{
Settings::AudioEngine::Cubeb, Settings::AudioEngine::Cubeb,
+4 -4
View File
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#include "android_common.h" #include "android_common.h"
@@ -51,7 +51,7 @@ jstring ToJString(JNIEnv* env, std::u16string_view str) {
} }
double GetJDouble(JNIEnv* env, jobject jdouble) { double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, GetDoubleValueField()); return env->CallDoubleMethod(jdouble, GetDoubleValueMethod());
} }
jobject ToJDouble(JNIEnv* env, double value) { jobject ToJDouble(JNIEnv* env, double value) {
@@ -59,7 +59,7 @@ jobject ToJDouble(JNIEnv* env, double value) {
} }
s32 GetJInteger(JNIEnv* env, jobject jinteger) { s32 GetJInteger(JNIEnv* env, jobject jinteger) {
return env->GetIntField(jinteger, GetIntegerValueField()); return env->CallIntMethod(jinteger, GetIntegerValueMethod());
} }
jobject ToJInteger(JNIEnv* env, s32 value) { jobject ToJInteger(JNIEnv* env, s32 value) {
@@ -67,7 +67,7 @@ jobject ToJInteger(JNIEnv* env, s32 value) {
} }
bool GetJBoolean(JNIEnv* env, jobject jboolean) { bool GetJBoolean(JNIEnv* env, jobject jboolean) {
return env->GetBooleanField(jboolean, GetBooleanValueField()); return env->CallBooleanMethod(jboolean, GetBooleanValueMethod());
} }
jobject ToJBoolean(JNIEnv* env, bool value) { jobject ToJBoolean(JNIEnv* env, bool value) {
+188 -192
View File
@@ -63,15 +63,15 @@ static jfieldID s_patch_title_id_field;
static jclass s_double_class; static jclass s_double_class;
static jmethodID s_double_constructor; static jmethodID s_double_constructor;
static jfieldID s_double_value_field; static jmethodID s_double_value_method;
static jclass s_integer_class; static jclass s_integer_class;
static jmethodID s_integer_constructor; static jmethodID s_integer_constructor;
static jfieldID s_integer_value_field; static jmethodID s_integer_value_method;
static jclass s_boolean_class; static jclass s_boolean_class;
static jmethodID s_boolean_constructor; static jmethodID s_boolean_constructor;
static jfieldID s_boolean_value_field; static jmethodID s_boolean_value_method;
static jclass s_player_input_class; static jclass s_player_input_class;
static jmethodID s_player_input_constructor; static jmethodID s_player_input_constructor;
@@ -103,7 +103,6 @@ static jmethodID s_clear_chat;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6; static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace Common::Android { namespace Common::Android {
JNIEnv *GetEnvForThread() { JNIEnv *GetEnvForThread() {
thread_local static struct OwnedEnv { thread_local static struct OwnedEnv {
OwnedEnv() { OwnedEnv() {
@@ -299,8 +298,8 @@ namespace Common::Android {
return s_double_constructor; return s_double_constructor;
} }
jfieldID GetDoubleValueField() { jmethodID GetDoubleValueMethod() {
return s_double_value_field; return s_double_value_method;
} }
jclass GetIntegerClass() { jclass GetIntegerClass() {
@@ -311,8 +310,8 @@ namespace Common::Android {
return s_integer_constructor; return s_integer_constructor;
} }
jfieldID GetIntegerValueField() { jmethodID GetIntegerValueMethod() {
return s_integer_value_field; return s_integer_value_method;
} }
jclass GetBooleanClass() { jclass GetBooleanClass() {
@@ -323,8 +322,8 @@ namespace Common::Android {
return s_boolean_constructor; return s_boolean_constructor;
} }
jfieldID GetBooleanValueField() { jmethodID GetBooleanValueMethod() {
return s_boolean_value_field; return s_boolean_value_method;
} }
jclass GetPlayerInputClass() { jclass GetPlayerInputClass() {
@@ -429,188 +428,6 @@ namespace Common::Android {
jint InitFFmpegOnLoad(JavaVM *vm); jint InitFFmpegOnLoad(JavaVM *vm);
jint JNI_OnLoad(JavaVM *vm, void *reserved) {
s_java_vm = vm;
InitFFmpegOnLoad(vm);
JNIEnv *env;
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
// Initialize Java classes
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
"(Ljava/lang/String;Z)V");
env->DeleteLocalRef(game_dir_class);
// Initialize methods
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
s_disk_cache_load_progress =
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
"(Ljava/lang/String;Ljava/lang/String;)Z");
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
"(Ljava/lang/String;)Z");
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
"(Ljava/lang/String;)Ljava/lang/String;");
s_on_emulation_started =
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
s_on_program_changed =
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
const jclass pair_class = env->FindClass("kotlin/Pair");
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
s_pair_constructor =
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
s_overlay_control_data_individual_scale_field =
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
env->DeleteLocalRef(overlay_control_data_class);
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
env->DeleteLocalRef(patch_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
const jclass int_class = env->FindClass("java/lang/Integer");
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
s_integer_value_field = env->GetFieldID(int_class, "value", "I");
env->DeleteLocalRef(int_class);
const jclass boolean_class = env->FindClass("java/lang/Boolean");
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
env->DeleteLocalRef(boolean_class);
const jclass player_input_class =
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
s_player_input_constructor = env->GetMethodID(
player_input_class, "<init>",
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
s_player_input_buttons_field =
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
s_player_input_analogs_field =
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
s_player_input_motions_field =
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
s_player_input_vibration_enabled_field =
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
s_player_input_vibration_strength_field =
env->GetFieldID(player_input_class, "vibrationStrength", "I");
s_player_input_body_color_left_field =
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
s_player_input_body_color_right_field =
env->GetFieldID(player_input_class, "bodyColorRight", "J");
s_player_input_button_color_left_field =
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
s_player_input_button_color_right_field =
env->GetFieldID(player_input_class, "buttonColorRight", "J");
s_player_input_profile_name_field =
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
s_player_input_use_system_vibrator_field =
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
env->DeleteLocalRef(player_input_class);
const jclass yuzu_input_device_interface =
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
s_yuzu_input_device_interface =
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
s_yuzu_input_device_get_name =
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
s_yuzu_input_device_get_guid =
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
"()I");
s_yuzu_input_device_get_supports_vibration =
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
"(F)V");
s_yuzu_input_device_get_axes =
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
s_yuzu_input_device_has_keys =
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
env->DeleteLocalRef(yuzu_input_device_interface);
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
"(ILjava/lang/String;)V");
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
// Initialize applets
Common::Android::SoftwareKeyboard::InitJNI(env);
Common::Android::WebBrowser::InitJNI(env);
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM *vm, void *reserved) { void JNI_OnUnload(JavaVM *vm, void *reserved) {
JNIEnv *env; JNIEnv *env;
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK) { if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK) {
@@ -645,4 +462,183 @@ namespace Common::Android {
} }
#endif #endif
void Initialize(JavaVM* vm, JNIEnv *env) {
s_java_vm = vm;
InitFFmpegOnLoad(vm);
if (env->ExceptionCheck()) {
env->ExceptionClear();
}
// Initialize Java classes
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
"(Ljava/lang/String;Z)V");
env->DeleteLocalRef(game_dir_class);
// Initialize methods
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
s_disk_cache_load_progress =
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
"(Ljava/lang/String;Ljava/lang/String;)Z");
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
"(Ljava/lang/String;)Z");
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
"(Ljava/lang/String;)Ljava/lang/String;");
s_on_emulation_started =
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
s_on_program_changed =
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
s_game_constructor = env->GetMethodID(game_class, "<init>",
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
env->DeleteLocalRef(game_class);
const jclass string_class = env->FindClass("java/lang/String");
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
env->DeleteLocalRef(string_class);
const jclass pair_class = env->FindClass("kotlin/Pair");
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
s_pair_constructor =
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
s_overlay_control_data_individual_scale_field =
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
env->DeleteLocalRef(overlay_control_data_class);
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
env->DeleteLocalRef(patch_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_method = env->GetMethodID(double_class, "doubleValue", "()D");
env->DeleteLocalRef(double_class);
const jclass int_class = env->FindClass("java/lang/Integer");
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
s_integer_value_method = env->GetMethodID(int_class, "intValue", "()I");
env->DeleteLocalRef(int_class);
const jclass boolean_class = env->FindClass("java/lang/Boolean");
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
s_boolean_value_method = env->GetMethodID(boolean_class, "booleanValue", "()Z");
env->DeleteLocalRef(boolean_class);
const jclass player_input_class =
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
s_player_input_constructor = env->GetMethodID(
player_input_class, "<init>",
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
s_player_input_buttons_field =
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
s_player_input_analogs_field =
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
s_player_input_motions_field =
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
s_player_input_vibration_enabled_field =
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
s_player_input_vibration_strength_field =
env->GetFieldID(player_input_class, "vibrationStrength", "I");
s_player_input_body_color_left_field =
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
s_player_input_body_color_right_field =
env->GetFieldID(player_input_class, "bodyColorRight", "J");
s_player_input_button_color_left_field =
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
s_player_input_button_color_right_field =
env->GetFieldID(player_input_class, "buttonColorRight", "J");
s_player_input_profile_name_field =
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
s_player_input_use_system_vibrator_field =
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
env->DeleteLocalRef(player_input_class);
const jclass yuzu_input_device_interface =
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
s_yuzu_input_device_interface =
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
s_yuzu_input_device_get_name =
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
s_yuzu_input_device_get_guid =
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
"()I");
s_yuzu_input_device_get_supports_vibration =
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
"(F)V");
s_yuzu_input_device_get_axes =
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
s_yuzu_input_device_has_keys =
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
env->DeleteLocalRef(yuzu_input_device_interface);
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
"(ILjava/lang/String;)V");
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
// Initialize applets
Common::Android::SoftwareKeyboard::InitJNI(env);
Common::Android::WebBrowser::InitJNI(env);
}
} // namespace Common::Android } // namespace Common::Android
+4 -3
View File
@@ -11,6 +11,7 @@
namespace Common::Android { namespace Common::Android {
void Initialize(JavaVM* vm, JNIEnv *env);
JNIEnv* GetEnvForThread(); JNIEnv* GetEnvForThread();
/** /**
@@ -80,15 +81,15 @@ jfieldID GetPatchTitleIdField();
jclass GetDoubleClass(); jclass GetDoubleClass();
jmethodID GetDoubleConstructor(); jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField(); jmethodID GetDoubleValueMethod();
jclass GetIntegerClass(); jclass GetIntegerClass();
jmethodID GetIntegerConstructor(); jmethodID GetIntegerConstructor();
jfieldID GetIntegerValueField(); jmethodID GetIntegerValueMethod();
jclass GetBooleanClass(); jclass GetBooleanClass();
jmethodID GetBooleanConstructor(); jmethodID GetBooleanConstructor();
jfieldID GetBooleanValueField(); jmethodID GetBooleanValueMethod();
jclass GetPlayerInputClass(); jclass GetPlayerInputClass();
jmethodID GetPlayerInputConstructor(); jmethodID GetPlayerInputConstructor();
+1
View File
@@ -5,6 +5,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <string> #include <string>
#include <cstdlib>
#include <string_view> #include <string_view>
#ifdef _WIN32 #ifdef _WIN32
#include <llvm/Demangle/Demangle.h> #include <llvm/Demangle/Demangle.h>
+5 -1
View File
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <iterator> #include <iterator>
#include <cstring>
#include "common/make_unique_for_overwrite.h" #include "common/make_unique_for_overwrite.h"
@@ -61,7 +65,7 @@ public:
void resize(size_type size) { void resize(size_type size) {
if (size > buffer_capacity) { if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size); auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get()); std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
buffer = std::move(new_buffer); buffer = std::move(new_buffer);
buffer_capacity = size; buffer_capacity = size;
} }
+3 -3
View File
@@ -92,14 +92,14 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different // AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations // canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id // TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, }; enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, };
template<> template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() { inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return { return {
{"auto", AudioEngine::Auto}, {"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb}, {"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3}, {"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe}, {"null", AudioEngine::Null},
}; };
} }
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here /// @brief This is just a sufficiently large number that is more than the number of other enums declared here
@@ -113,7 +113,7 @@ inline AudioEngine EnumMetadata<AudioEngine>::GetFirst() {
} }
template<> template<>
inline AudioEngine EnumMetadata<AudioEngine>::GetLast() { inline AudioEngine EnumMetadata<AudioEngine>::GetLast() {
return AudioEngine::Oboe; return AudioEngine::Null;
} }
ENUM(AudioMode, Mono, Stereo, Surround); ENUM(AudioMode, Mono, Stereo, Surround);
+1
View File
@@ -10,6 +10,7 @@
#include <functional> #include <functional>
#include <span> #include <span>
#include <string> #include <string>
#include <type_traits>
#include "common/common_types.h" #include "common/common_types.h"
+3 -3
View File
@@ -6,13 +6,13 @@
#include <mutex> #include <mutex>
#include <utility> #include <utility>
#include <type_traits>
#include <boost/asio.hpp> #include <boost/asio.hpp>
#include <boost/version.hpp> #include <boost/version.hpp>
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1) #if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
#define USE_BOOST_v1 #define USE_BOOST_v1
#endif #endif
#ifdef USE_BOOST_v1 #ifdef USE_BOOST_v1
#include <boost/process/v1/async_pipe.hpp> #include <boost/process/v1/async_pipe.hpp>
#else #else
@@ -358,7 +358,7 @@ private:
ConnectionState(boost::asio::ip::tcp::socket&& client_socket_, async_pipe signal_pipe_, Kernel::KernelCore& kernel) ConnectionState(boost::asio::ip::tcp::socket&& client_socket_, async_pipe signal_pipe_, Kernel::KernelCore& kernel)
: client_socket{std::move(client_socket_)} : client_socket{std::move(client_socket_)}
, signal_pipe{signal_pipe_} , signal_pipe{std::move(signal_pipe_)}
, active_thread{kernel, nullptr} , active_thread{kernel, nullptr}
{} {}
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once #pragma once
#include <type_traits>
#include "common/common_funcs.h" #include "common/common_funcs.h"
namespace FileSys { namespace FileSys {
@@ -7,6 +7,7 @@
#pragma once #pragma once
#include <optional> #include <optional>
#include <type_traits>
#include "common/literals.h" #include "common/literals.h"
#include "core/file_sys/fssystem/fs_i_storage.h" #include "core/file_sys/fssystem/fs_i_storage.h"
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <type_traits>
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h" #include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h" #include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <mutex> #include <mutex>
#include <type_traits>
#include "common/alignment.h" #include "common/alignment.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once #pragma once
#include <type_traits>
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h" #include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h" #include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
@@ -6,6 +6,8 @@
#pragma once #pragma once
#include <type_traits>
#include <cstddef>
#include "common/literals.h" #include "common/literals.h"
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <type_traits>
#include "common/alignment.h" #include "common/alignment.h"
#include "core/file_sys/fssystem/fs_i_storage.h" #include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fs_types.h" #include "core/file_sys/fssystem/fs_types.h"
@@ -6,6 +6,9 @@
#pragma once #pragma once
#include <type_traits>
#include <array>
#include <cstddef>
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fs_i_storage.h" #include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h" #include "core/file_sys/fssystem/fssystem_bucket_tree.h"
@@ -1,9 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <optional> #include <optional>
#include <array>
#include <cstddef>
#include <type_traits>
#include "core/file_sys/fssystem/fs_i_storage.h" #include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fs_types.h" #include "core/file_sys/fssystem/fs_types.h"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,8 @@
#pragma once #pragma once
#include <type_traits>
#include <cstddef>
#include "core/file_sys/fssystem/fssystem_compression_common.h" #include "core/file_sys/fssystem/fssystem_compression_common.h"
#include "core/file_sys/fssystem/fssystem_nca_header.h" #include "core/file_sys/fssystem/fssystem_nca_header.h"
#include "core/file_sys/vfs/vfs.h" #include "core/file_sys/vfs/vfs.h"
@@ -1,8 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <type_traits>
#include <array>
#include <cstddef>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/literals.h" #include "common/literals.h"
+1
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@@ -7,6 +7,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <type_traits>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/page_table.h" #include "common/page_table.h"
+3
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@@ -1021,6 +1021,9 @@ Result KProcess::Run(KernelCore& kernel, s32 priority, size_t stack_size) {
// Suspend for debug, if we should. // Suspend for debug, if we should.
if (kernel.System().DebuggerEnabled()) { if (kernel.System().DebuggerEnabled()) {
LOG_INFO(Debug_GDBStub,
"GDB stub enabled; suspending guest process until a debugger continues execution on port {}",
Settings::values.gdbstub_port.GetValue());
main_thread->RequestSuspend(kernel, SuspendType::Debug); main_thread->RequestSuspend(kernel, SuspendType::Debug);
} }
+1
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@@ -6,6 +6,7 @@
#pragma once #pragma once
#include <type_traits>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
+4
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@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#pragma once #pragma once
#include <array> #include <array>
#include <type_traits>
#include <functional> #include <functional>
#include "common/common_funcs.h" #include "common/common_funcs.h"
+8 -26
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@@ -175,19 +175,10 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
return ResultIsNotMounted; return ResultIsNotMounted;
} }
out_image_output = { out_image_output = {};
.width = 1280, out_image_output.width = 1280;
.height = 720, out_image_output.height = 720;
.attribute = out_image_output.attribute.orientation = AlbumImageOrientation::None;
{
.unknown_0{},
.orientation = AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
},
.pad179{},
};
std::filesystem::path path; std::filesystem::path path;
const auto result = GetFile(path, file_id); const auto result = GetFile(path, file_id);
@@ -211,19 +202,10 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
return ResultIsNotMounted; return ResultIsNotMounted;
} }
out_image_output = { out_image_output = {};
.width = 320, out_image_output.width = 320;
.height = 180, out_image_output.height = 180;
.attribute = out_image_output.attribute.orientation = AlbumImageOrientation::None;
{
.unknown_0{},
.orientation = AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
},
.pad179{},
};
std::filesystem::path path; std::filesystem::path path;
const auto result = GetFile(path, file_id); const auto result = GetFile(path, file_id);
+2 -7
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@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
Layout::FramebufferLayout layout = Layout::FramebufferLayout layout =
Layout::DefaultFrameLayout(screenshot_width, screenshot_height); Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
const Capture::ScreenShotAttribute attribute{ Capture::ScreenShotAttribute attribute{};
.unknown_0{}, attribute.orientation = Capture::AlbumImageOrientation::None;
.orientation = Capture::AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
};
renderer.RequestScreenshot( renderer.RequestScreenshot(
image_data.data(), image_data.data(),
+4
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@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <type_traits>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
+2 -1
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once #pragma once
#include <type_traits>
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include "common/common_funcs.h" #include "common/common_funcs.h"
+1
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@@ -8,6 +8,7 @@
#include <array> #include <array>
#include <chrono> #include <chrono>
#include <type_traits>
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include "common/common_types.h" #include "common/common_types.h"
@@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <array> #include <array>
#include <type_traits>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/psc/time/common.h" #include "core/hle/service/psc/time/common.h"
@@ -7,6 +7,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
+7
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@@ -1,8 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <cstddef>
#include <array>
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
+1 -1
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@@ -114,7 +114,7 @@ std::set<s32> Android::GetDeviceAxes(JNIEnv* env, jobject& j_device) const {
std::set<s32> axes; std::set<s32> axes;
for (int i = 0; i < env->GetArrayLength(j_axes); ++i) { for (int i = 0; i < env->GetArrayLength(j_axes); ++i) {
jobject axis = env->GetObjectArrayElement(j_axes, i); jobject axis = env->GetObjectArrayElement(j_axes, i);
axes.insert(env->GetIntField(axis, Common::Android::GetIntegerValueField())); axes.insert(env->CallIntMethod(axis, Common::Android::GetIntegerValueMethod()));
} }
return axes; return axes;
} }
+53 -51
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@@ -6,55 +6,6 @@
add_library(shader_recompiler STATIC add_library(shader_recompiler STATIC
backend/bindings.h backend/bindings.h
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
backend/glasm/emit_glasm_bitwise_conversion.cpp
backend/glasm/emit_glasm_composite.cpp
backend/glasm/emit_glasm_context_get_set.cpp
backend/glasm/emit_glasm_control_flow.cpp
backend/glasm/emit_glasm_convert.cpp
backend/glasm/emit_glasm_floating_point.cpp
backend/glasm/emit_glasm_image.cpp
backend/glasm/emit_glasm_instructions.h
backend/glasm/emit_glasm_integer.cpp
backend/glasm/emit_glasm_logical.cpp
backend/glasm/emit_glasm_memory.cpp
backend/glasm/emit_glasm_not_implemented.cpp
backend/glasm/emit_glasm_select.cpp
backend/glasm/emit_glasm_shared_memory.cpp
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
backend/glsl/emit_glsl_barriers.cpp
backend/glsl/emit_glsl_bitwise_conversion.cpp
backend/glsl/emit_glsl_composite.cpp
backend/glsl/emit_glsl_context_get_set.cpp
backend/glsl/emit_glsl_control_flow.cpp
backend/glsl/emit_glsl_convert.cpp
backend/glsl/emit_glsl_floating_point.cpp
backend/glsl/emit_glsl_image.cpp
backend/glsl/emit_glsl_instructions.h
backend/glsl/emit_glsl_integer.cpp
backend/glsl/emit_glsl_logical.cpp
backend/glsl/emit_glsl_memory.cpp
backend/glsl/emit_glsl_not_implemented.cpp
backend/glsl/emit_glsl_select.cpp
backend/glsl/emit_glsl_shared_memory.cpp
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h
backend/spirv/emit_spirv.cpp backend/spirv/emit_spirv.cpp
backend/spirv/emit_spirv.h backend/spirv/emit_spirv.h
backend/spirv/emit_spirv_atomic.cpp backend/spirv/emit_spirv_atomic.cpp
@@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC
program_header.h program_header.h
runtime_info.h runtime_info.h
shader_info.h shader_info.h
varying_state.h varying_state.h)
) if (ENABLE_OPENGL)
target_sources(shader_recompiler PRIVATE
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
backend/glasm/emit_glasm_bitwise_conversion.cpp
backend/glasm/emit_glasm_composite.cpp
backend/glasm/emit_glasm_context_get_set.cpp
backend/glasm/emit_glasm_control_flow.cpp
backend/glasm/emit_glasm_convert.cpp
backend/glasm/emit_glasm_floating_point.cpp
backend/glasm/emit_glasm_image.cpp
backend/glasm/emit_glasm_instructions.h
backend/glasm/emit_glasm_integer.cpp
backend/glasm/emit_glasm_logical.cpp
backend/glasm/emit_glasm_memory.cpp
backend/glasm/emit_glasm_not_implemented.cpp
backend/glasm/emit_glasm_select.cpp
backend/glasm/emit_glasm_shared_memory.cpp
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
backend/glsl/emit_glsl_barriers.cpp
backend/glsl/emit_glsl_bitwise_conversion.cpp
backend/glsl/emit_glsl_composite.cpp
backend/glsl/emit_glsl_context_get_set.cpp
backend/glsl/emit_glsl_control_flow.cpp
backend/glsl/emit_glsl_convert.cpp
backend/glsl/emit_glsl_floating_point.cpp
backend/glsl/emit_glsl_image.cpp
backend/glsl/emit_glsl_instructions.h
backend/glsl/emit_glsl_integer.cpp
backend/glsl/emit_glsl_logical.cpp
backend/glsl/emit_glsl_memory.cpp
backend/glsl/emit_glsl_not_implemented.cpp
backend/glsl/emit_glsl_select.cpp
backend/glsl/emit_glsl_shared_memory.cpp
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h)
endif()
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit) target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
@@ -553,17 +553,6 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
} }
} }
template <typename Descriptors, typename Descriptor, typename Func>
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
// TODO: Handle arrays
const auto it{std::ranges::find_if(descriptors, pred)};
if (it != descriptors.end()) {
return static_cast<u32>(std::distance(descriptors.begin(), it));
}
descriptors.push_back(desc);
return static_cast<u32>(descriptors.size()) - 1;
}
void JoinStorageInfo(Info& base, Info& source) { void JoinStorageInfo(Info& base, Info& source) {
auto& descriptors = base.storage_buffers_descriptors; auto& descriptors = base.storage_buffers_descriptors;
for (auto& desc : source.storage_buffers_descriptors) { for (auto& desc : source.storage_buffers_descriptors) {
+1
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@@ -8,6 +8,7 @@
#include <array> #include <array>
#include <vector> #include <vector>
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
+7
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@@ -1,8 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once #pragma once
#include <array>
#include <cstddef>
#include <type_traits>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
+1
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@@ -7,6 +7,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <type_traits>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/scratch_buffer.h" #include "common/scratch_buffer.h"
@@ -148,11 +148,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
} }
StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) { StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(size); return staging_buffer_pool.RequestUploadBuffer(device, size);
} }
StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestDownloadBuffer(size, deferred); return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
} }
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) { void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
@@ -557,11 +557,11 @@ void TextureCacheRuntime::Finish() {
} }
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) { StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestUploadBuffer(size); return staging_buffer_pool.RequestUploadBuffer(device, size);
} }
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.RequestDownloadBuffer(size, deferred); return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
} }
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) { void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
@@ -192,7 +192,7 @@ public:
if (host_visible) { if (host_visible) {
return StagingBufferRef{}; return StagingBufferRef{};
} }
return staging_pool.Request(size_bytes, MemoryUsage::Upload); return staging_pool.Request(device, size_bytes, MemoryUsage::Upload);
}(); }();
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data(); u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
@@ -366,11 +366,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
} }
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) { StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_pool.Request(size, MemoryUsage::Upload); return staging_pool.Request(device, size, MemoryUsage::Upload);
} }
StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_pool.Request(size, MemoryUsage::Download, deferred); return staging_pool.Request(device, size, MemoryUsage::Download, deferred);
} }
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const { VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
@@ -149,7 +149,7 @@ public:
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage, std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index, [[maybe_unused]] u32 binding_index,
u32 size) { u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload); const StagingBufferRef ref = staging_pool.Request(device, size, MemoryUsage::Upload);
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address, guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
static_cast<u32>(ref.offset), size); static_cast<u32>(ref.offset), size);
return ref.mapped_span; return ref.mapped_span;
@@ -287,7 +287,7 @@ Uint8Pass::~Uint8Pass() = default;
std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer, std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
u32 src_offset) { u32 src_offset) {
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16)); const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2); compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices); compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
@@ -345,7 +345,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6; const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
const std::size_t staging_size = num_tri_vertices * sizeof(u32); const std::size_t staging_size = num_tri_vertices * sizeof(u32);
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal); const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2); compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size); compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
// By exchanging the lock ownership we take the swapchain lock // By exchanging the lock ownership we take the swapchain lock
// before the queue lock goes out of scope. This way the swapchain // before the queue lock goes out of scope. This way the swapchain
// lock in WaitPresent is guaranteed to occur after here. // lock in WaitPresent is guaranteed to occur after here.
std::exchange(lock, std::unique_lock{swapchain_mutex}); void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
CopyToSwapchain(frame); CopyToSwapchain(frame);
// Free the frame for reuse // Free the frame for reuse
@@ -852,7 +852,7 @@ public:
void PushUnsyncedQueries() override { void PushUnsyncedQueries() override {
CloseCounter(); CloseCounter();
auto staging_ref = staging_pool.Request( auto staging_ref = staging_pool.Request(device,
pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true); pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true);
size_t offset_base = staging_ref.offset; size_t offset_base = staging_ref.offset;
for (auto q : pending_flush_queries) { for (auto q : pending_flush_queries) {
@@ -1657,7 +1657,7 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
impl->copies_setup.clear(); impl->copies_setup.clear();
impl->copies_setup.resize(impl->little_cache.size()); impl->copies_setup.resize(impl->little_cache.size());
if constexpr (SyncValuesType::GeneratesBaseBuffer) { if constexpr (SyncValuesType::GeneratesBaseBuffer) {
ref = impl->staging_pool.Request(total_size, MemoryUsage::Upload); ref = impl->staging_pool.Request(impl->device, total_size, MemoryUsage::Upload);
size_t current_offset = ref.offset; size_t current_offset = ref.offset;
size_t accumulated_size = 0; size_t accumulated_size = 0;
for (size_t i = 0; i < values.size(); i++) { for (size_t i = 0; i < values.size(); i++) {
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
// Exchange lock ownership so that we take the execution lock before // Exchange lock ownership so that we take the execution lock before
// the queue lock goes out of scope. This allows us to force execution // the queue lock goes out of scope. This allows us to force execution
// to complete in the next step. // to complete in the next step.
std::exchange(lk, std::unique_lock{execution_mutex}); void(std::exchange(lk, std::unique_lock{execution_mutex}));
// Perform the work, tracking whether the chunk was a submission // Perform the work, tracking whether the chunk was a submission
// before executing. // before executing.
@@ -25,29 +25,14 @@ namespace {
using namespace Common::Literals; using namespace Common::Literals;
// Maximum potential alignment of a Vulkan buffer size_t GetStreamBufferSize(const Device& device, size_t max_stream_buffer_size, size_t max_alignment) {
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
// Stream buffer size in bytes
// *NIX drivers are more sensitive to increased buffers for streaming.
// Windows ones however, can intake bigger buffers and generally do not OOM.
// - GTX 960 on Windows will not OOM with 256mib
// - GT 1030 on ^NIX will OOM with 256mib
#if defined(__FreeBSD__)
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
#else
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
#endif
size_t GetStreamBufferSize(const Device& device) {
if (!device.HasDebuggingToolAttached()) { if (!device.HasDebuggingToolAttached()) {
return MAX_STREAM_BUFFER_SIZE; return max_stream_buffer_size;
} }
VkDeviceSize size{0}; VkDeviceSize size{0};
bool has_device_local_host_visible_heap{}; bool has_device_local_host_visible_heap{};
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap]( ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](size_t index, VkMemoryHeap& heap) {
size_t index, VkMemoryHeap& heap) {
has_device_local_host_visible_heap = true; has_device_local_host_visible_heap = true;
size = (std::max)(size, heap.size); size = (std::max)(size, heap.size);
}); });
@@ -55,28 +40,27 @@ size_t GetStreamBufferSize(const Device& device) {
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be // If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue // loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger. // as the heap will be much larger.
if (size <= MAX_STREAM_BUFFER_SIZE) { if (size <= max_stream_buffer_size) {
size = size * 40 / 100; size = size * 40 / 100;
} }
} else { } else {
size = MAX_STREAM_BUFFER_SIZE; size = max_stream_buffer_size;
} }
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE); return (std::min)(Common::AlignUp(size, max_alignment), max_stream_buffer_size);
} }
} // Anonymous namespace } // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_, StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator_, Scheduler& scheduler_)
Scheduler& scheduler_) : memory_allocator{memory_allocator_}, scheduler{scheduler_}
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_}, , stream_buffer_size{GetStreamBufferSize(device, 256_MiB, 256)}
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size / {
StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = { VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = 0, .flags = 0,
.size = stream_buffer_size, .size = stream_buffer_size,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, | VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE, .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0, .queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr, .pQueueFamilyIndices = nullptr,
@@ -87,7 +71,20 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
if (device.IsBufferDeviceAddressSupported()) { if (device.IsBufferDeviceAddressSupported()) {
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT; stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
} }
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream); // *BSD drivers are more sensitive to increased buffers for streaming.
// Windows ones however, can intake bigger buffers and generally do not OOM.
// - GTX 960 on Windows will not OOM with 256mib
// - GT 1030 on ^BSD will OOM with 256mib
// This doesn't seem to be, however, universally true
try {
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
} catch (vk::Exception& e) {
LOG_ERROR(Render_Vulkan, "Can't fit {} bytes buffer, halving", stream_ci.size);
stream_buffer_size = GetStreamBufferSize(device, 128_MiB, 256);
stream_ci.size = stream_buffer_size;
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
}
region_size = stream_buffer_size / StagingBufferPool::NUM_SYNCS;
if (device.HasDebuggingToolAttached()) { if (device.HasDebuggingToolAttached()) {
stream_buffer.SetObjectNameEXT("Stream Buffer"); stream_buffer.SetObjectNameEXT("Stream Buffer");
} }
@@ -100,11 +97,10 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
StagingBufferPool::~StagingBufferPool() = default; StagingBufferPool::~StagingBufferPool() = default;
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) { StagingBufferRef StagingBufferPool::Request(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
if (!deferred && usage == MemoryUsage::Upload && size <= region_size) { return (!deferred && usage == MemoryUsage::Upload && size <= region_size)
return GetStreamBuffer(size); ? GetStreamBuffer(device, size)
} : GetStagingBuffer(device, size, usage, deferred);
return GetStagingBuffer(size, usage, deferred);
} }
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) { void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
@@ -127,11 +123,10 @@ void StagingBufferPool::TickFrame() {
ReleaseCache(MemoryUsage::Download); ReleaseCache(MemoryUsage::Download);
} }
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) { StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1, if (AreRegionsActive(Region(free_iterator) + 1, (std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
// Avoid waiting for the previous usages to be free // Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload); return GetStagingBuffer(device, size, MemoryUsage::Upload);
} }
const u64 current_tick = scheduler.CurrentTick(); const u64 current_tick = scheduler.CurrentTick();
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator), std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
@@ -140,15 +135,14 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
free_iterator = (std::max)(free_iterator, iterator + size); free_iterator = (std::max)(free_iterator, iterator + size);
if (iterator + size >= stream_buffer_size) { if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, current_tick);
current_tick);
used_iterator = 0; used_iterator = 0;
iterator = 0; iterator = 0;
free_iterator = size; free_iterator = size;
if (AreRegionsActive(0, Region(size) + 1)) { if (AreRegionsActive(0, Region(size) + 1)) {
// Avoid waiting for the previous usages to be free // Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload); return GetStagingBuffer(device, size, MemoryUsage::Upload);
} }
} }
const size_t offset = iterator; const size_t offset = iterator;
@@ -156,7 +150,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
return StagingBufferRef{ return StagingBufferRef{
.buffer = *stream_buffer, .buffer = *stream_buffer,
.device_address = stream_buffer_address, .device_address = stream_buffer_address,
.offset = static_cast<VkDeviceSize>(offset), .offset = VkDeviceSize(offset),
.mapped_span = stream_pointer.subspan(offset, size), .mapped_span = stream_pointer.subspan(offset, size),
.usage{}, .usage{},
.log2_level{}, .log2_level{},
@@ -166,21 +160,18 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const { bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick(); const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end, return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end, [gpu_tick](u64 sync_tick) {
[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; }); return gpu_tick < sync_tick;
});
}; };
StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage, StagingBufferRef StagingBufferPool::GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
bool deferred) { if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred))
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
return *ref; return *ref;
} return CreateStagingBuffer(device, size, usage, deferred);
return CreateStagingBuffer(size, usage, deferred);
} }
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred) {
MemoryUsage usage,
bool deferred) {
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)]; StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)];
const auto is_free = [this](const StagingBuffer& entry) { const auto is_free = [this](const StagingBuffer& entry) {
@@ -202,7 +193,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
return it->Ref(); return it->Ref();
} }
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred) { StagingBufferRef StagingBufferPool::CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
auto const log2_size = Common::Log2Ceil<u32>(u32(size)); auto const log2_size = Common::Log2Ceil<u32>(u32(size));
VkBufferCreateInfo buffer_ci = { VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -33,11 +33,10 @@ class StagingBufferPool {
public: public:
static constexpr size_t NUM_SYNCS = 16; static constexpr size_t NUM_SYNCS = 16;
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler);
Scheduler& scheduler);
~StagingBufferPool(); ~StagingBufferPool();
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false); StagingBufferRef Request(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
void FreeDeferred(StagingBufferRef& ref); void FreeDeferred(StagingBufferRef& ref);
[[nodiscard]] VkBuffer StreamBuf() const noexcept { [[nodiscard]] VkBuffer StreamBuf() const noexcept {
@@ -84,27 +83,18 @@ private:
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT; static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>; using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
StagingBufferRef GetStreamBuffer(size_t size); StagingBufferRef GetStreamBuffer(const Device& device, size_t size);
bool AreRegionsActive(size_t region_begin, size_t region_end) const; bool AreRegionsActive(size_t region_begin, size_t region_end) const;
StagingBufferRef GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false); std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBufferRef CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred);
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
bool deferred);
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBuffersCache& GetCache(MemoryUsage usage); StagingBuffersCache& GetCache(MemoryUsage usage);
void ReleaseCache(MemoryUsage usage); void ReleaseCache(MemoryUsage usage);
void ReleaseLevel(StagingBuffersCache& cache, size_t log2); void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
size_t Region(size_t iter) const noexcept { size_t Region(size_t iter) const noexcept {
return iter / region_size; return iter / region_size;
} }
const Device& device;
MemoryAllocator& memory_allocator; MemoryAllocator& memory_allocator;
Scheduler& scheduler; Scheduler& scheduler;
@@ -975,11 +975,11 @@ void TextureCacheRuntime::Finish() {
} }
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) { StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(size, MemoryUsage::Upload, deferred); return staging_buffer_pool.Request(device, size, MemoryUsage::Upload, deferred);
} }
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) { StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred); return staging_buffer_pool.Request(device, size, MemoryUsage::Download, deferred);
} }
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) { void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
@@ -26,350 +26,329 @@
#include "common/settings.h" #include "common/settings.h"
namespace Vulkan { namespace Vulkan {
namespace { namespace {
// Helpers translating MemoryUsage to flags/usage // Helpers translating MemoryUsage to flags/usage
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) { [[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) { switch (usage) {
case MemoryUsage::DeviceLocal: case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload: case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download: case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT; VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream: case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
} }
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) { [[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
if (usage == MemoryUsage::Download) { if (usage == MemoryUsage::Download) {
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
} }
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
}
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) { [[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) { switch (usage) {
case MemoryUsage::Upload: case MemoryUsage::Upload:
case MemoryUsage::Stream: case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_MAPPED_BIT | return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT; VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download: case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_MAPPED_BIT | return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT; VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal: case MemoryUsage::DeviceLocal:
return {}; return {};
}
return {};
} }
return {};
}
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) { [[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) { switch (usage) {
case MemoryUsage::DeviceLocal: case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream: case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE; return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload: case MemoryUsage::Upload:
case MemoryUsage::Download: case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST; return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
} }
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
}
// This avoids calling vkGetBufferMemoryRequirements* directly. } // namespace
template<typename T>
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
return static_cast<VkBuffer>(buf);
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
return buf.GetHandle();
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.Handle();
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.vk_handle();
} else {
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
return VK_NULL_HANDLE;
}
}
} // namespace
//MemoryCommit is now VMA-backed //MemoryCommit is now VMA-backed
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a, MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
const VmaAllocationInfo &info) noexcept const VmaAllocationInfo &info) noexcept
: allocator{alloc}, allocation{a}, memory{info.deviceMemory}, : allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} { offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
// Log GPU memory allocation // Log GPU memory allocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(memory),
static_cast<u64>(size),
0 // Memory property flags (not easily available from VMA)
);
}
}
MemoryCommit::~MemoryCommit() { Release(); }
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
}
void MemoryCommit::Release() {
if (allocation && allocator) {
// Log GPU memory deallocation
if (GPU::Logging::IsActive() && if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) { Settings::values.gpu_log_memory_tracking.GetValue() &&
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation( memory != VK_NULL_HANDLE) {
reinterpret_cast<uintptr_t>(memory), GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
static_cast<u64>(size), reinterpret_cast<uintptr_t>(memory)
0 // Memory property flags (not easily available from VMA)
); );
} }
}
MemoryCommit::~MemoryCommit() { Release(); } if (mapped_ptr) {
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
vmaUnmapMemory(allocator, allocation); vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr; mapped_ptr = nullptr;
} }
vmaFreeMemory(allocator, allocation);
} }
allocation = nullptr;
allocator = nullptr;
memory = VK_NULL_HANDLE;
offset = 0;
size = 0;
}
void MemoryCommit::Release() { MemoryAllocator::MemoryAllocator(const Device &device_)
if (allocation && allocator) { : device{device_}, allocator{device.GetAllocator()},
// Log GPU memory deallocation properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
if (GPU::Logging::IsActive() && buffer_image_granularity{
Settings::values.gpu_log_memory_tracking.GetValue() && device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
memory != VK_NULL_HANDLE) {
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
reinterpret_cast<uintptr_t>(memory)
);
}
if (mapped_ptr) { // Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
vmaUnmapMemory(allocator, allocation); if (device.HasDebuggingToolAttached())
mapped_ptr = nullptr; {
} using namespace Common::Literals;
vmaFreeMemory(allocator, allocation); ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
} if (heap.size <= 256_MiB) {
allocation = nullptr; for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
allocator = nullptr; if (properties.memoryTypes[t].heapIndex == heap_idx) {
memory = VK_NULL_HANDLE; valid_memory_types &= ~(1u << t);
offset = 0;
size = 0;
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
if (device.HasDebuggingToolAttached())
{
using namespace Common::Literals;
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
if (heap.size <= 256_MiB) {
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
if (properties.memoryTypes[t].heapIndex == heap_idx) {
valid_memory_types &= ~(1u << t);
}
} }
} }
}); }
} });
} }
}
MemoryAllocator::~MemoryAllocator() = default; MemoryAllocator::~MemoryAllocator() = default;
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
{ {
const VmaAllocationCreateInfo alloc_ci = { const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT, .flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, .usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = 0,
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkImage handle{};
VmaAllocation allocation{};
VmaAllocationInfo alloc_info{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
// Log GPU memory allocation for images
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
static_cast<u64>(alloc_info.size),
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
}
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
auto const anv_flags = (usage == MemoryUsage::Stream
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0, .requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags, .preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types, .memoryTypeBits = 0,
.pool = VK_NULL_HANDLE, .pool = VK_NULL_HANDLE,
.pUserData = nullptr, .pUserData = nullptr,
.priority = 0.f, .priority = 0.f,
}; };
VkBuffer handle{}; VkImage handle{};
VmaAllocationInfo alloc_info{}; VmaAllocation allocation{};
VmaAllocation allocation{}; VmaAllocationInfo alloc_info{};
VkMemoryPropertyFlags property_flags{}; vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info)); // Log GPU memory allocation for images
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags); if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
// Log GPU memory allocation for buffers GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
if (GPU::Logging::IsActive() && reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
Settings::values.gpu_log_memory_tracking.GetValue()) { static_cast<u64>(alloc_info.size),
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation( VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory), );
static_cast<u64>(alloc_info.size),
property_flags
);
}
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
is_coherent,
device.GetDispatchLoader());
} }
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage) return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
{ device.GetDispatchLoader());
const auto vma_usage = MemoryUsageVma(usage); }
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
VmaAllocation a{}; vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
VmaAllocationInfo info{}; // MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
auto const anv_flags = (usage == MemoryUsage::Stream
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info); VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
if (res != VK_SUCCESS) { vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
// Relax 1: drop budget constraint vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference // Log GPU memory allocation for buffers
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) { if (GPU::Logging::IsActive() &&
auto ci3 = ci2; Settings::values.gpu_log_memory_tracking.GetValue()) {
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info); reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
} static_cast<u64>(alloc_info.size),
} property_flags
);
vk::Check(res);
return MemoryCommit(allocator, a, info);
} }
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) { u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
// Allocate memory appropriate for this buffer automatically const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const auto vma_usage = MemoryUsageVma(usage); const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
VmaAllocationCreateInfo ci{}; return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage); is_coherent,
ci.usage = vma_usage; device.GetDispatchLoader());
ci.requiredFlags = 0; }
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
const VkBuffer raw = *buffer; MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
{
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
VmaAllocation a{}; VmaAllocation a{};
VmaAllocationInfo info{}; VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
if (res != VK_SUCCESS) { if (res != VK_SUCCESS) {
auto ci2 = ci; // Relax 1: drop budget constraint
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT; auto ci2 = ci;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info); ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) { // Relax 2: if we preferred DEVICE_LOCAL, drop that preference
auto ci3 = ci2; if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; auto ci3 = ci2;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info); ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
} res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
} }
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
} }
vk::Check(res);
return MemoryCommit(allocator, a, info);
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
// Allocate memory appropriate for this buffer automatically
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
const VkBuffer raw = *buffer;
VmaAllocation a{};
VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
if (res != VK_SUCCESS) {
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
}
}
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
}
} // namespace Vulkan } // namespace Vulkan
+1 -1
View File
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
#endif #endif
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__) #if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
#define VMA_IMPLEMENTATION #define VMA_IMPLEMENTATION 1
#include "video_core/vulkan_common/vma.h" #include "video_core/vulkan_common/vma.h"
#endif #endif
+1 -1
View File
@@ -65,7 +65,7 @@ else()
endif() endif()
# update cached cpmfile content # update cached cpmfile content
string(JSON cpmfile SET "${cpmfile}" "${key}" "${new_object}") string(JSON cpmfile SET "${cpmfile}" "${KEY}" "${new_object}")
# write cached cpmfile # write cached cpmfile
get_cpmfile_path(file) get_cpmfile_path(file)