mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-27 09:23:01 +00:00
Compare commits
24 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f2f05293a6 | |||
| ad075400a4 | |||
| 06dba55923 | |||
| 8d19ee6dc5 | |||
| 3e91569d36 | |||
| 6010f60803 | |||
| c14b1de71e | |||
| 14cc49e727 | |||
| e88923331c | |||
| 78918e995d | |||
| 522440bcb2 | |||
| c1d8b7dd42 | |||
| 28d7c97d71 | |||
| 8a8763d975 | |||
| 54d8d5b0a8 | |||
| b9b9a0d704 | |||
| b8ce711575 | |||
| 46cd1e5d65 | |||
| ae561d49aa | |||
| 9f45d357e9 | |||
| 2c8c3062c4 | |||
| 51bdb62d74 | |||
| ed3838ccbb | |||
| e8c253f511 |
+1
@@ -27,6 +27,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
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RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
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RENDERER_ASYNC_PRESENTATION("async_presentation"),
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RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
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RENDERER_UNIFIED_MEMORY("use_unified_memory"),
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RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
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ENABLE_BUFFER_HISTORY("enable_buffer_history"),
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USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
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||||
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+7
@@ -789,6 +789,13 @@ abstract class SettingsItem(
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descriptionId = R.string.renderer_asynchronous_shaders_description
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||||
)
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)
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put(
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SwitchSetting(
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BooleanSetting.RENDERER_UNIFIED_MEMORY,
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titleId = R.string.renderer_unified_memory,
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descriptionId = R.string.renderer_unified_memory_description
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||||
)
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)
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put(
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SingleChoiceSetting(
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IntSetting.FAST_GPU_TIME,
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+1
@@ -344,6 +344,7 @@ class SettingsFragmentPresenter(
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add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
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add(BooleanSetting.EMULATE_BGR565.key)
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add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
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add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
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add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
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add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
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add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
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@@ -585,6 +585,8 @@
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<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
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<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
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<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
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<string name="renderer_unified_memory">Unified memory access</string>
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<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
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<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
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<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
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<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
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|
||||
+22
-28
@@ -4,34 +4,17 @@
|
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
|
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|
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#include <fstream>
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#include "common/heap_tracker.h"
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#include "common/logging.h"
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#include "common/memory_detect.h"
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#include "common/assert.h"
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namespace Common {
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namespace {
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s64 GetMaxPermissibleResidentMapCount() {
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// Default value.
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s64 value = 65530;
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|
||||
// Try to read how many mappings we can make.
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std::ifstream s("/proc/sys/vm/max_map_count");
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s >> value;
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|
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// Print, for debug.
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LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
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// Allow 20000 maps for other code and to account for split inaccuracy.
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return std::max<s64>(value - 20000, 0);
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}
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} // namespace
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HeapTracker::HeapTracker(Common::HostMemory& buffer)
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: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
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: m_buffer(buffer),
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m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
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m_max_resident_map_count(static_cast<s64>(GetPermissibleMapCount())) {}
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HeapTracker::~HeapTracker() = default;
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||||
|
||||
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
@@ -85,7 +68,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
|
||||
|
||||
// If resident, erase from resident map.
|
||||
if (item->is_resident) {
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(item->paddr, item->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
|
||||
}
|
||||
|
||||
@@ -191,7 +175,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
|
||||
|
||||
// This map is now resident.
|
||||
it->is_resident = true;
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(it->paddr, it->size);
|
||||
m_resident_mappings.insert(*it);
|
||||
}
|
||||
|
||||
@@ -213,17 +197,17 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
|
||||
// Despite being worse in theory, this has proven to be better in practice than more
|
||||
// regularly dumping a smaller amount, because it significantly reduces average case
|
||||
// lock contention.
|
||||
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
std::size_t const evict_count = m_resident_map_count - desired_count;
|
||||
s64 const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
auto it = m_resident_mappings.begin();
|
||||
|
||||
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
|
||||
while (m_resident_map_count > desired_count && it != m_resident_mappings.end()) {
|
||||
// Unmark and unmap.
|
||||
it->is_resident = false;
|
||||
m_buffer.Unmap(it->vaddr, it->size, false);
|
||||
|
||||
// Advance.
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(it->paddr, it->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
it = m_resident_mappings.erase(it);
|
||||
}
|
||||
}
|
||||
@@ -245,6 +229,7 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
// Cache the original values.
|
||||
auto* const left = std::addressof(*it);
|
||||
const size_t orig_size = left->size;
|
||||
const s64 orig_host_map_count = this->HostMapCount(left->paddr, orig_size);
|
||||
|
||||
// Adjust the left map.
|
||||
const size_t left_size = offset - left->vaddr;
|
||||
@@ -266,11 +251,20 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
|
||||
// If resident, also insert into resident map.
|
||||
if (right->is_resident) {
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(left->paddr, left->size) +
|
||||
this->HostMapCount(right->paddr, right->size) -
|
||||
orig_host_map_count;
|
||||
m_resident_mappings.insert(*right);
|
||||
}
|
||||
}
|
||||
|
||||
s64 HeapTracker::HostMapCount(PAddr paddr, size_t size) const {
|
||||
if (!m_has_hardware_buffer_backing) {
|
||||
return size != 0 ? 1 : 0;
|
||||
}
|
||||
return static_cast<s64>(m_buffer.BackingMapCount(paddr, size));
|
||||
}
|
||||
|
||||
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
|
||||
const SeparateHeapMap key{
|
||||
.vaddr = offset,
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -82,10 +85,13 @@ private:
|
||||
|
||||
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
|
||||
|
||||
s64 HostMapCount(PAddr paddr, size_t size) const;
|
||||
|
||||
void RebuildSeparateHeapAddressSpace();
|
||||
|
||||
private:
|
||||
Common::HostMemory& m_buffer;
|
||||
const bool m_has_hardware_buffer_backing;
|
||||
const s64 m_max_resident_map_count;
|
||||
|
||||
std::shared_mutex m_rebuild_lock{};
|
||||
|
||||
+393
-6
@@ -51,14 +51,65 @@
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <cerrno>
|
||||
#include <dlfcn.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace {
|
||||
|
||||
struct NativeHandle {
|
||||
int version;
|
||||
int numFds;
|
||||
int numInts;
|
||||
int data[1];
|
||||
};
|
||||
|
||||
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
|
||||
|
||||
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
|
||||
void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
|
||||
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
|
||||
}
|
||||
|
||||
struct DmaBufSync {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
constexpr u64 DmaBufSyncRead = 1ULL << 0;
|
||||
constexpr u64 DmaBufSyncWrite = 1ULL << 1;
|
||||
constexpr u64 DmaBufSyncStart = 0ULL << 2;
|
||||
constexpr u64 DmaBufSyncEnd = 1ULL << 2;
|
||||
|
||||
void SyncDmaBufCpuAccess(int fd, u64 phase) {
|
||||
DmaBufSync sync{.flags = phase | DmaBufSyncRead | DmaBufSyncWrite};
|
||||
while (ioctl(fd, _IOW('b', 0, DmaBufSync), &sync) != 0) {
|
||||
if (errno != EINTR) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && __ANDROID_API__ < 30
|
||||
#include <sys/syscall.h>
|
||||
@@ -75,6 +126,12 @@ namespace Common {
|
||||
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
|
||||
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
static std::atomic<u64> committed_backing_size{};
|
||||
|
||||
u64 GetCommittedBackingSize() noexcept {
|
||||
return committed_backing_size.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
@@ -123,7 +180,7 @@ static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, process{GetCurrentProcess()}
|
||||
@@ -229,6 +286,10 @@ public:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@@ -501,9 +562,10 @@ static int shm_open_anon(int flags, mode_t mode) {
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, preferred_offset{preferred_offset_}
|
||||
{}
|
||||
|
||||
bool Init() {
|
||||
@@ -543,10 +605,15 @@ public:
|
||||
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
|
||||
if (fd > 0) {
|
||||
fd = -1;
|
||||
close(fd);
|
||||
}
|
||||
fd = -1;
|
||||
} else {
|
||||
#ifdef __ANDROID__
|
||||
if (InitAhbBacking()) {
|
||||
return InitVirtual();
|
||||
}
|
||||
#endif
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
|
||||
}
|
||||
if (backing_base == MAP_FAILED) {
|
||||
@@ -554,7 +621,10 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
return InitVirtual();
|
||||
}
|
||||
|
||||
bool InitVirtual() {
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
@@ -567,6 +637,244 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
|
||||
return AHardwareBuffer_Desc{
|
||||
.width = static_cast<u32>(len),
|
||||
.height = 1,
|
||||
.layers = 1,
|
||||
.format = AHARDWAREBUFFER_FORMAT_BLOB,
|
||||
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
|
||||
.stride = 0,
|
||||
.rfu0 = 0,
|
||||
.rfu1 = 0,
|
||||
};
|
||||
}
|
||||
|
||||
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
return false;
|
||||
}
|
||||
const int probe_fd = handle->data[0];
|
||||
bool ok = true;
|
||||
const auto try_map = [&](int prot, off_t offset) {
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
ok = false;
|
||||
return;
|
||||
}
|
||||
munmap(ptr, PageAlignment);
|
||||
};
|
||||
try_map(PROT_READ | PROT_WRITE, 0);
|
||||
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment));
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
try_map(PROT_READ | PROT_EXEC, 0);
|
||||
#endif
|
||||
AHardwareBuffer_release(buffer);
|
||||
return ok;
|
||||
}
|
||||
|
||||
size_t ComputeAhbBudget(size_t window_size) const {
|
||||
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
|
||||
constexpr u64 BaselineFootprint = 6ULL << 30;
|
||||
if (total_physical <= BaselineFootprint) {
|
||||
return 0;
|
||||
}
|
||||
const u64 permissible_maps = Common::GetPermissibleMapCount();
|
||||
if (permissible_maps == 0) {
|
||||
return 0;
|
||||
}
|
||||
u64 budget = (total_physical - BaselineFootprint) / 2;
|
||||
constexpr u64 MapSlotsPerWindow = 64;
|
||||
const u64 affordable_windows = permissible_maps / MapSlotsPerWindow;
|
||||
budget = (std::min)(budget, affordable_windows * window_size);
|
||||
const u64 available = Common::GetAvailablePhysicalMemory();
|
||||
if (available != 0) {
|
||||
budget = (std::min)(budget, available / 2);
|
||||
}
|
||||
budget = (std::min)(budget, static_cast<u64>(backing_size));
|
||||
budget = Common::AlignDown(budget, window_size);
|
||||
constexpr u64 MinimumBudget = 256ULL << 20;
|
||||
if (budget < MinimumBudget) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<size_t>(budget);
|
||||
}
|
||||
|
||||
bool InitAhbBacking() {
|
||||
if (!Settings::values.use_unified_memory.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
|
||||
ResolveGetNativeHandle();
|
||||
if (get_native_handle == nullptr) {
|
||||
return false;
|
||||
}
|
||||
constexpr size_t window_size = 256ULL << 20;
|
||||
const size_t budget = ComputeAhbBudget(window_size);
|
||||
if (budget == 0) {
|
||||
return false;
|
||||
}
|
||||
if (!ProbeAhbBacking(get_native_handle)) {
|
||||
return false;
|
||||
}
|
||||
const size_t aligned_backing = Common::AlignDown(backing_size, window_size);
|
||||
const size_t max_windows = (std::min)(budget, aligned_backing) / window_size;
|
||||
|
||||
std::vector<AHardwareBuffer*> buffers;
|
||||
std::vector<int> buffer_fds;
|
||||
const auto cleanup = [&] {
|
||||
for (AHardwareBuffer* buffer : buffers) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
buffers.clear();
|
||||
buffer_fds.clear();
|
||||
};
|
||||
for (size_t i = 0; i < max_windows; ++i) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(window_size);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
break;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
const int buffer_fd = handle->data[0];
|
||||
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
|
||||
if (buffer_len < static_cast<off_t>(window_size)) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
buffers.push_back(buffer);
|
||||
buffer_fds.push_back(buffer_fd);
|
||||
}
|
||||
const size_t num_windows = buffers.size();
|
||||
if (num_windows == 0) {
|
||||
return false;
|
||||
}
|
||||
const size_t region_size = num_windows * window_size;
|
||||
const size_t region_base = Common::AlignDown(
|
||||
(std::min)(preferred_offset, aligned_backing - region_size), window_size);
|
||||
u8* const base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (base == MAP_FAILED) {
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
const auto map_over_reservation = [&](size_t offset, size_t len, int map_fd,
|
||||
off_t map_offset) {
|
||||
if (len == 0) {
|
||||
return true;
|
||||
}
|
||||
if (mmap(base + offset, len, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, map_fd,
|
||||
map_offset) == MAP_FAILED) {
|
||||
munmap(base, backing_size);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (!map_over_reservation(0, region_base, fd, 0)) {
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
if (!map_over_reservation(region_base + i * window_size, window_size, buffer_fds[i],
|
||||
0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const size_t tail_offset = region_base + region_size;
|
||||
if (!map_over_reservation(tail_offset, backing_size - tail_offset, fd,
|
||||
static_cast<off_t>(tail_offset))) {
|
||||
return false;
|
||||
}
|
||||
backing_base = base;
|
||||
ahb_windows = std::move(buffers);
|
||||
ahb_fds = std::move(buffer_fds);
|
||||
ahb_window_size = window_size;
|
||||
ahb_base = region_base;
|
||||
ahb_bytes = region_size;
|
||||
committed_backing_size.store(region_size, std::memory_order_relaxed);
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncStart);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void MapBackingRange(size_t virtual_offset, size_t host_offset, size_t length, int prot_flags) {
|
||||
while (length > 0) {
|
||||
int map_fd = fd;
|
||||
off_t map_offset = static_cast<off_t>(host_offset);
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t relative = host_offset - ahb_base;
|
||||
const size_t window = relative / ahb_window_size;
|
||||
const size_t local = relative % ahb_window_size;
|
||||
map_fd = ahb_fds[window];
|
||||
map_offset = static_cast<off_t>(local);
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
void* const ret = mmap(virtual_base + virtual_offset, chunk, prot_flags,
|
||||
MAP_SHARED | MAP_FIXED, map_fd, map_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
|
||||
virtual_offset += chunk;
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
size_t BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
if (length == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (ahb_bytes == 0) {
|
||||
return 1;
|
||||
}
|
||||
size_t count = 0;
|
||||
while (length > 0) {
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t local = (host_offset - ahb_base) % ahb_window_size;
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t AhbWindowSize() const noexcept {
|
||||
return ahb_bytes != 0 ? ahb_window_size : 0;
|
||||
}
|
||||
|
||||
size_t AhbBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
~Impl() {
|
||||
Release();
|
||||
}
|
||||
@@ -587,6 +895,12 @@ public:
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute))
|
||||
prot_flags |= PROT_EXEC;
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
MapBackingRange(virtual_offset, host_offset, length, prot_flags);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
|
||||
@@ -632,8 +946,18 @@ public:
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return fd >= 0;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
const size_t preferred_offset;
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
@@ -656,6 +980,21 @@ private:
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncEnd);
|
||||
}
|
||||
for (AHardwareBuffer* buffer : ahb_windows) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
ahb_windows.clear();
|
||||
ahb_fds.clear();
|
||||
if (ahb_bytes != 0) {
|
||||
committed_backing_size.store(0, std::memory_order_relaxed);
|
||||
ahb_bytes = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
@@ -681,11 +1020,19 @@ private:
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
#ifdef __ANDROID__
|
||||
std::vector<AHardwareBuffer*> ahb_windows;
|
||||
std::vector<int> ahb_fds;
|
||||
size_t ahb_window_size{};
|
||||
size_t ahb_base{};
|
||||
size_t ahb_bytes{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size(backing_size_)
|
||||
, virtual_size(virtual_size_)
|
||||
{
|
||||
@@ -697,7 +1044,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
#else
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize, preferred_offset_);
|
||||
if (impl->Init()) {
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
@@ -767,6 +1114,46 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->BackingMapCount(host_offset, length) : (length != 0 ? 1 : 0);
|
||||
#else
|
||||
return length != 0 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindowSize() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool HostMemory::IsBackingShared() const noexcept {
|
||||
#if defined(__OPENORBIS__) || defined(__managarm__)
|
||||
return false;
|
||||
#else
|
||||
return impl && impl->IsBackingShared();
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferBase() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbBase() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
#if !(defined(__OPENORBIS__) || defined(__managarm__))
|
||||
if (impl) {
|
||||
|
||||
@@ -8,12 +8,17 @@
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
@@ -28,7 +33,7 @@ DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_ = 0);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
@@ -62,6 +67,20 @@ public:
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingSize() const noexcept {
|
||||
return backing_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingMapCount(size_t host_offset, size_t length) const noexcept;
|
||||
|
||||
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferBase() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsBackingShared() const noexcept;
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
@@ -224,7 +224,7 @@ struct ColorConsoleBackend final : public Backend {
|
||||
auto const df = GetDirectFormatArgs(entry);
|
||||
// more restrictive, because take for example this simple prelude:
|
||||
// [ 50.872256] Config <Info> common/settings.cpp:142:LogSettings:
|
||||
char buffer[256];
|
||||
char buffer[128];
|
||||
auto result = fmt::format_to_n(buffer, sizeof(buffer) - 1, "\x1b{}[{:4d}.{:06d}] {} <{}> {}:{}:{}: ", color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
std::fwrite(buffer, 1, (std::min)(sizeof(buffer) - 1, result.size), stdout);
|
||||
std::fwrite(entry.message, 1, entry.message_len, stdout);
|
||||
@@ -329,7 +329,7 @@ struct LogcatBackend : public Backend {
|
||||
}
|
||||
}();
|
||||
auto const df = GetDirectFormatArgs(entry);
|
||||
__android_log_print(android_log_priority, "YuzuNative", "%s %s:%u:%s: %s", df.class_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
}
|
||||
void Flush() noexcept override {}
|
||||
};
|
||||
@@ -425,14 +425,14 @@ void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
|
||||
if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) {
|
||||
auto const flush = ::Settings::values.log_flush_line.GetValue();
|
||||
char buffer[BUFSIZ];
|
||||
auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
|
||||
buffer[(std::min)(result.size, sizeof(buffer) - 1)] = '\0';
|
||||
buffer[result.size] = '\0';
|
||||
auto const flush = ::Settings::values.log_flush_line.GetValue();
|
||||
logging_instance->ForEachBackend([=](Backend& backend) {
|
||||
backend.Write(Entry{
|
||||
.message = buffer,
|
||||
.message_len = (std::min)(result.size, sizeof(buffer) - 1),
|
||||
.message_len = (std::min)(sizeof(buffer) - 1, result.size),
|
||||
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -17,6 +20,10 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
@@ -69,4 +76,61 @@ const MemoryInfo& GetMemInfo() {
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
u64 GetPermissibleMapCount() {
|
||||
constexpr u64 DefaultMapCount = 65530;
|
||||
constexpr u64 ReservedMaps = 20000;
|
||||
u64 count = DefaultMapCount;
|
||||
#ifdef __linux__
|
||||
if (std::FILE* const file = std::fopen("/proc/sys/vm/max_map_count", "re")) {
|
||||
char line[32];
|
||||
if (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
const u64 parsed = std::strtoull(line, nullptr, 10);
|
||||
if (parsed != 0) {
|
||||
count = parsed;
|
||||
}
|
||||
}
|
||||
std::fclose(file);
|
||||
}
|
||||
#endif
|
||||
if (count <= ReservedMaps) {
|
||||
return 0;
|
||||
}
|
||||
return count - ReservedMaps;
|
||||
}
|
||||
|
||||
u64 GetAvailablePhysicalMemory() {
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
if (GlobalMemoryStatusEx(&memorystatus) == 0) {
|
||||
return 0;
|
||||
}
|
||||
return memorystatus.ullAvailPhys;
|
||||
#elif defined(__linux__)
|
||||
static constexpr char AvailableKey[] = "MemAvailable:";
|
||||
if (std::FILE* const file = std::fopen("/proc/meminfo", "re")) {
|
||||
char line[256];
|
||||
u64 available = 0;
|
||||
while (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
if (std::strncmp(line, AvailableKey, sizeof(AvailableKey) - 1) != 0) {
|
||||
continue;
|
||||
}
|
||||
available = std::strtoull(line + sizeof(AvailableKey) - 1, nullptr, 10) * 1024;
|
||||
break;
|
||||
}
|
||||
std::fclose(file);
|
||||
if (available != 0) {
|
||||
return available;
|
||||
}
|
||||
}
|
||||
struct sysinfo meminfo;
|
||||
if (sysinfo(&meminfo) != 0) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<u64>(meminfo.freeram) * static_cast<u64>(meminfo.mem_unit);
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,4 +21,8 @@ struct MemoryInfo {
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
[[nodiscard]] u64 GetPermissibleMapCount();
|
||||
|
||||
[[nodiscard]] u64 GetAvailablePhysicalMemory();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -126,15 +126,17 @@ void LogSettings() {
|
||||
setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
|
||||
setting->GetLabel());
|
||||
if (is_default)
|
||||
settings_list.push_back(fmt::format("{}: {}", name, setting->Canonicalize()));
|
||||
settings_list.push_back(fmt::format("{}: {}\n", name, setting->Canonicalize()));
|
||||
else
|
||||
settings_list.push_front(fmt::format("{}: {}", name, setting->Canonicalize()));
|
||||
settings_list.push_front(fmt::format("{}: {}\n", name, setting->Canonicalize()));
|
||||
}
|
||||
}
|
||||
}
|
||||
LOG_INFO(Config, "Eden Configuration:");
|
||||
|
||||
std::string settings_str{};
|
||||
for (auto const& e : settings_list)
|
||||
LOG_INFO(Config, "{}", e);
|
||||
settings_str += e;
|
||||
LOG_INFO(Config, "Eden Configuration:\n{}", settings_str);
|
||||
#define LOG_PATH(NAME) \
|
||||
LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME)))
|
||||
LOG_PATH(CacheDir);
|
||||
|
||||
@@ -645,6 +645,9 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
|
||||
GpuUnswizzleSize::Large,
|
||||
"gpu_unswizzle_texture_size",
|
||||
|
||||
+5
-1
@@ -119,6 +119,7 @@ struct System::Impl {
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -146,7 +147,8 @@ struct System::Impl {
|
||||
!device_memory.has_value() ||
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
|
||||
Settings::MemoryLayout::Memory_4Gb);
|
||||
Settings::MemoryLayout::Memory_4Gb) ||
|
||||
unified_memory != Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
@@ -157,6 +159,7 @@ struct System::Impl {
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout =
|
||||
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -503,6 +506,7 @@ struct System::Impl {
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool is_multicore : 1 = false;
|
||||
bool extended_memory_layout : 1 = false;
|
||||
bool unified_memory : 1 = false;
|
||||
bool exit_locked : 1 = false;
|
||||
bool exit_requested : 1 = false;
|
||||
bool nvdec_active : 1 = false;
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -12,9 +15,18 @@ constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
size_t ApplicationPoolOffset() {
|
||||
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
|
||||
const size_t dram_size = Init::GetIntendedMemorySize();
|
||||
const size_t application_pool_size = Init::GetApplicationPoolSize();
|
||||
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
|
||||
}
|
||||
}
|
||||
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize} {}
|
||||
VirtualReserveSize, ApplicationPoolOffset()} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr size_t DEVICE_PAGEBITS = 12ULL;
|
||||
@@ -95,6 +97,34 @@ public:
|
||||
ApplyOpOnPAddr(address, buffer, operation);
|
||||
}
|
||||
|
||||
u8* GetPhysicalBase() noexcept {
|
||||
return reinterpret_cast<u8*>(physical_base);
|
||||
}
|
||||
|
||||
const u8* GetPhysicalBase() const noexcept {
|
||||
return reinterpret_cast<const u8*>(physical_base);
|
||||
}
|
||||
|
||||
size_t GetPhysicalSize() const noexcept {
|
||||
return physical_size;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferWindowSize() const noexcept {
|
||||
return ahb_window_size;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return backing_is_shared;
|
||||
}
|
||||
|
||||
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
|
||||
PAddr subbits = PAddr(address & page_mask);
|
||||
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
|
||||
@@ -171,6 +201,11 @@ private:
|
||||
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
|
||||
|
||||
const uintptr_t physical_base;
|
||||
const size_t physical_size;
|
||||
const std::span<AHardwareBuffer* const> ahb_windows;
|
||||
const size_t ahb_window_size;
|
||||
const size_t ahb_base;
|
||||
const bool backing_is_shared;
|
||||
DeviceInterface* device_inter;
|
||||
|
||||
struct TrackedEntry {
|
||||
|
||||
@@ -171,6 +171,11 @@ struct DeviceMemoryManagerAllocator {
|
||||
template <typename Traits>
|
||||
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
|
||||
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
|
||||
, physical_size{device_memory_.buffer.BackingSize()}
|
||||
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
|
||||
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
|
||||
, ahb_base{device_memory_.buffer.BackingHardwareBufferBase()}
|
||||
, backing_is_shared{device_memory_.buffer.IsBackingShared()}
|
||||
, device_inter{nullptr}
|
||||
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
|
||||
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
|
||||
|
||||
@@ -227,6 +227,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||
tr("May reduce shader stutter."));
|
||||
INSERT(Settings, use_unified_memory, tr("Enable unified memory access"),
|
||||
tr("Lets the GPU write buffer readbacks directly into guest memory."));
|
||||
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
||||
tr("Makes the game believe GPU work finishes faster than it does, so it stops lowering "
|
||||
"resolution and render distance to fit the Switch's clocks."));
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id SharedPointer(EmitContext& ctx, Id offset, u32 index_offset = 0) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4 + index_offset * 4);
|
||||
const Id shift_id{ctx.Const(2U)};
|
||||
Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
if (index_offset > 0) {
|
||||
@@ -160,7 +161,8 @@ Id EmitSharedAtomicExchange32(EmitContext& ctx, Id offset, Id value) {
|
||||
Id EmitSharedAtomicExchange64(EmitContext& ctx, Id offset, Id value) {
|
||||
if (ctx.profile.support_shared_int64_atomics && ctx.uses_explicit_workgroup_layout) {
|
||||
const Id shift_id{ctx.Const(3U)};
|
||||
const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
const Id index{
|
||||
ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.BoundSharedOffset(offset, 8), shift_id)};
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u64, ctx.shared_memory_u64, ctx.u32_zero_value, index)};
|
||||
const auto [scope, semantics]{AtomicArgs(ctx)};
|
||||
|
||||
@@ -31,6 +31,7 @@ std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count)
|
||||
} // Anonymous namespace
|
||||
|
||||
Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -42,6 +43,7 @@ Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -53,6 +55,7 @@ Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -63,6 +66,7 @@ Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -73,6 +77,7 @@ Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
|
||||
return ctx.OpLoad(ctx.U32[1], pointer);
|
||||
@@ -82,6 +87,7 @@ Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
return ctx.OpLoad(ctx.U32[2], pointer);
|
||||
@@ -97,6 +103,7 @@ Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
return ctx.OpLoad(ctx.U32[4], pointer);
|
||||
@@ -113,6 +120,7 @@ Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -123,6 +131,7 @@ void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
|
||||
@@ -132,6 +141,7 @@ void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
Id pointer{};
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
|
||||
@@ -144,6 +154,7 @@ void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
ctx.OpStore(pointer, value);
|
||||
@@ -159,6 +170,7 @@ void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
ctx.OpStore(pointer, value);
|
||||
|
||||
@@ -600,6 +600,16 @@ void EmitContext::DefineLocalMemory(const IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
Id EmitContext::BoundSharedOffset(Id offset, u32 access_bytes) {
|
||||
if (shared_memory_declared_bytes == 0) {
|
||||
return offset;
|
||||
}
|
||||
const u32 last_valid{shared_memory_declared_bytes > access_bytes
|
||||
? shared_memory_declared_bytes - access_bytes
|
||||
: 0U};
|
||||
return OpUMin(U32[1], offset, Const(last_valid));
|
||||
}
|
||||
|
||||
void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
uses_explicit_workgroup_layout =
|
||||
profile.support_explicit_workgroup_layout &&
|
||||
@@ -608,8 +618,15 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
if (program.shared_memory_size == 0) {
|
||||
return;
|
||||
}
|
||||
const u32 device_limit{profile.max_shared_memory_size};
|
||||
const u32 shared_memory_size{device_limit != 0 && program.shared_memory_size > device_limit
|
||||
? device_limit
|
||||
: program.shared_memory_size};
|
||||
if (shared_memory_size != program.shared_memory_size) {
|
||||
shared_memory_declared_bytes = shared_memory_size;
|
||||
}
|
||||
const auto make{[&](Id element_type, u32 element_size) {
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, element_size)};
|
||||
const Id array_type{TypeArray(element_type, Const(num_elements))};
|
||||
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
|
||||
|
||||
@@ -644,7 +661,7 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
std::tie(shared_memory_u32x4, shared_u32x4, std::ignore) = make(U32[4], 16);
|
||||
return;
|
||||
}
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, 4U)};
|
||||
const Id type{TypeArray(U32[1], Const(num_elements))};
|
||||
shared_memory_u32_type = TypePointer(spv::StorageClass::Workgroup, type);
|
||||
|
||||
|
||||
@@ -312,6 +312,8 @@ public:
|
||||
Id local_memory{};
|
||||
|
||||
bool uses_explicit_workgroup_layout{};
|
||||
u32 shared_memory_declared_bytes{};
|
||||
[[nodiscard]] Id BoundSharedOffset(Id offset, u32 access_bytes);
|
||||
Id shared_memory_u8{};
|
||||
Id shared_memory_u16{};
|
||||
Id shared_memory_u32{};
|
||||
|
||||
@@ -103,6 +103,9 @@ struct Profile {
|
||||
|
||||
u32 gl_max_compute_smem_size{};
|
||||
|
||||
/// Largest workgroup shared memory allocation the device accepts, 0 when unconstrained
|
||||
u32 max_shared_memory_size{};
|
||||
|
||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||
bool has_broken_robust{};
|
||||
|
||||
|
||||
@@ -571,7 +571,11 @@ void BufferCache<P>::AccumulateFlushes() {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
|
||||
return (!async_buffers.empty() && async_buffers.front().has_value());
|
||||
if (async_buffers.empty()) {
|
||||
return false;
|
||||
}
|
||||
return async_buffers.front().has_value() ||
|
||||
!pending_downloads.front().unified_copies.empty();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -579,6 +583,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
AccumulateFlushes();
|
||||
|
||||
if (committed_gpu_modified_ranges.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
@@ -638,27 +643,84 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
}
|
||||
committed_gpu_modified_ranges.clear();
|
||||
if (downloads.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
||||
runtime.PreCopyBarrier();
|
||||
|
||||
struct QueuedUnifiedCopy {
|
||||
u64 window;
|
||||
BufferId buffer_id;
|
||||
boost::container::small_vector<BufferCopy, 16> copies;
|
||||
};
|
||||
|
||||
AsyncDownloadBatch batch;
|
||||
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> staging_downloads;
|
||||
boost::container::small_vector<QueuedUnifiedCopy, 4> unified_copy_queue;
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
u64 staging_size_bytes = 0;
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
BufferCopy second_copy{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(second_copy.src_offset);
|
||||
const DAddr orig_device_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
bool unified = false;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory()) {
|
||||
window_ids.clear();
|
||||
groups.clear();
|
||||
unified = ResolveUnifiedWindows(orig_device_addr, copy.src_offset, copy.size,
|
||||
window_ids, groups);
|
||||
}
|
||||
}
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(orig_device_addr);
|
||||
if (unified) {
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
unified_copy_queue.push_back(
|
||||
QueuedUnifiedCopy{window_ids[i], buffer_id, std::move(groups[i])});
|
||||
}
|
||||
batch.unified_copies.push_back(record);
|
||||
continue;
|
||||
}
|
||||
copy.dst_offset = staging_size_bytes;
|
||||
constexpr u64 align = 64ULL;
|
||||
staging_size_bytes += (copy.size + align - 1) & ~(align - 1ULL);
|
||||
staging_downloads.push_back({copy, buffer_id});
|
||||
}
|
||||
|
||||
std::optional<Async_Buffer> download_staging;
|
||||
if (!staging_downloads.empty()) {
|
||||
download_staging = runtime.DownloadStagingBuffer(staging_size_bytes, true);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (auto& [copy, buffer_id] : staging_downloads) {
|
||||
copy.dst_offset += download_staging->offset;
|
||||
const std::array copies{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(record.src_offset);
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
runtime.CopyBuffer(download_staging->buffer, buffer, copies, false);
|
||||
batch.staging_copies.push_back(record);
|
||||
}
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
for (const auto& queued : unified_copy_queue) {
|
||||
const std::span<const BufferCopy> group_span(queued.copies.data(),
|
||||
queued.copies.size());
|
||||
runtime.CopyToUnifiedMemory(queued.window, slot_buffers[queued.buffer_id], group_span);
|
||||
}
|
||||
if (!unified_copy_queue.empty()) {
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
}
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
pending_downloads.emplace_back(std::move(normalized_copies));
|
||||
async_buffers.emplace_back(download_staging);
|
||||
pending_downloads.emplace_back(std::move(batch));
|
||||
async_buffers.emplace_back(std::move(download_staging));
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -673,32 +735,49 @@ void BufferCache<P>::PopAsyncFlushes() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::PopAsyncBuffers() {
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
struct Writeback {
|
||||
DAddr addr;
|
||||
const u8* src;
|
||||
u64 size;
|
||||
};
|
||||
boost::container::small_vector<Writeback, 8> writebacks;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& batch = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
if (async_buffer.has_value()) {
|
||||
const u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : batch.staging_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(
|
||||
device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
writebacks.push_back(
|
||||
{start, &read_mapped_memory[start - device_addr], end - start});
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
}
|
||||
for (const auto& copy : batch.unified_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers.pop_front();
|
||||
return;
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
|
||||
end - start);
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
for (const auto& wb : writebacks) {
|
||||
device_memory.WriteBlockUnsafe(wb.addr, wb.src, wb.size);
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1006,11 +1085,25 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const auto window = TryResolveUnifiedRange(binding.device_addr, size);
|
||||
if (window && runtime.IsUnifiedStorageRange(size, window->offset)) {
|
||||
if (is_written) {
|
||||
memory_tracker.MarkRegionAsCpuModified(binding.device_addr, size);
|
||||
}
|
||||
runtime.BindStorageBuffer(runtime.UnifiedWindowBuffer(window->window),
|
||||
runtime.UnifiedWindowAddress(window->window),
|
||||
static_cast<u32>(window->offset), size, is_written);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
@@ -1699,6 +1792,142 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ResolveUnifiedWindows(
|
||||
[[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset,
|
||||
[[maybe_unused]] u64 size, [[maybe_unused]] boost::container::small_vector<u64, 4>& window_ids,
|
||||
[[maybe_unused]] UnifiedWindowGroups& groups) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const u8* const physical_base = device_memory.GetPhysicalBase();
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
const auto group_for = [&](u64 window) -> boost::container::small_vector<BufferCopy, 16>& {
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
if (window_ids[i] == window) {
|
||||
return groups[i];
|
||||
}
|
||||
}
|
||||
window_ids.push_back(window);
|
||||
groups.emplace_back();
|
||||
return groups.back();
|
||||
};
|
||||
u64 downloaded = 0;
|
||||
while (downloaded < size) {
|
||||
const DAddr page_addr = device_addr + downloaded;
|
||||
const u8* const ptr = device_memory.GetPointer<u8>(page_addr);
|
||||
if (ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 page_offset = page_addr & Core::DEVICE_PAGEMASK;
|
||||
u64 chunk = (std::min)(size - downloaded,
|
||||
static_cast<u64>(Core::DEVICE_PAGESIZE) - page_offset);
|
||||
const u64 phys_offset = static_cast<u64>(ptr - physical_base);
|
||||
if (phys_offset < unified_base || phys_offset - unified_base + chunk > unified_size) {
|
||||
return false;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 window = relative / window_size;
|
||||
const u64 local_offset = relative % window_size;
|
||||
chunk = (std::min)(chunk, window_size - local_offset);
|
||||
auto& group = group_for(window);
|
||||
if (!group.empty()) {
|
||||
BufferCopy& last = group.back();
|
||||
if (last.src_offset + last.size == buffer_offset + downloaded &&
|
||||
last.dst_offset + last.size == local_offset) {
|
||||
last.size += chunk;
|
||||
downloaded += chunk;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.push_back(BufferCopy{
|
||||
.src_offset = buffer_offset + downloaded,
|
||||
.dst_offset = local_offset,
|
||||
.size = chunk,
|
||||
});
|
||||
downloaded += chunk;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::optional<typename BufferCache<P>::UnifiedWindowRange>
|
||||
BufferCache<P>::TryResolveUnifiedRange([[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (size == 0 || !runtime.IsUnifiedMemoryBindable()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u8* const first = device_memory.GetSpan(device_addr, size);
|
||||
if (first == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 phys_offset = static_cast<u64>(first - device_memory.GetPhysicalBase());
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
if (phys_offset < unified_base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
if (relative >= unified_size || unified_size - relative < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 local_offset = relative % window_size;
|
||||
if (window_size - local_offset < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (memory_tracker.IsRegionGpuModified(device_addr, size) ||
|
||||
IsRegionGpuModified(device_addr, size)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return UnifiedWindowRange{
|
||||
.window = static_cast<size_t>(relative / window_size),
|
||||
.offset = local_offset,
|
||||
};
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryUnifiedDownloadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] std::span<BufferCopy> copies) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
for (const BufferCopy& copy : copies) {
|
||||
if (!ResolveUnifiedWindows(buffer.CpuAddr() + copy.src_offset, copy.src_offset,
|
||||
copy.size, window_ids, groups)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<const BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyToUnifiedMemory(window_ids[i], buffer, group_span);
|
||||
}
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
runtime.Finish();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] u64 total_size_bytes,
|
||||
@@ -1802,6 +2031,12 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
||||
}
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory() &&
|
||||
TryUnifiedDownloadMemory(buffer, std::span(copies.data(), copies.size()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <numeric>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
@@ -180,6 +181,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
|
||||
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
|
||||
@@ -443,6 +445,22 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
|
||||
|
||||
struct UnifiedWindowRange {
|
||||
size_t window;
|
||||
u64 offset;
|
||||
};
|
||||
|
||||
std::optional<UnifiedWindowRange> TryResolveUnifiedRange(DAddr device_addr, u64 size);
|
||||
|
||||
using UnifiedWindowGroups =
|
||||
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4>;
|
||||
|
||||
bool ResolveUnifiedWindows(DAddr device_addr, u64 buffer_offset, u64 size,
|
||||
boost::container::small_vector<u64, 4>& window_ids,
|
||||
UnifiedWindowGroups& groups);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
|
||||
@@ -498,9 +516,14 @@ private:
|
||||
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
|
||||
|
||||
// Async Buffers
|
||||
struct AsyncDownloadBatch {
|
||||
boost::container::small_vector<BufferCopy, 4> staging_copies;
|
||||
boost::container::small_vector<BufferCopy, 4> unified_copies;
|
||||
};
|
||||
|
||||
Common::OverlapRangeSet<DAddr> async_downloads;
|
||||
std::deque<std::optional<Async_Buffer>> async_buffers;
|
||||
std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
|
||||
std::deque<AsyncDownloadBatch> pending_downloads;
|
||||
std::optional<Async_Buffer> current_buffer;
|
||||
|
||||
std::deque<Async_Buffer> async_buffers_death_ring;
|
||||
|
||||
@@ -17,12 +17,14 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/astc_decoder.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_bcn.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d24s8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d32f.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d32f_to_abgr8.frag
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint layer_stride;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += pos.z * pc.layer_stride;
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint slice_size;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
|
||||
uint block_depth;
|
||||
uint block_depth_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 8, local_size_y = 8, local_size_z = 4) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += (pos.z >> pc.block_depth) * pc.slice_size;
|
||||
offset += (pos.z & pc.block_depth_mask) << (GOB_SIZE_SHIFT + pc.block_height);
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -6,9 +6,9 @@
|
||||
precision highp float;
|
||||
precision highp int;
|
||||
|
||||
// Operation modes: RGBA -> 1, RGBY -> 3, LERP -> 4
|
||||
#define OPERATION_MODE 1
|
||||
#define EDGE_THRESHOLD (8.0 / 255.0)
|
||||
#define DIRECTION_EPSILON 6.5e-05
|
||||
#define DEVIATION_FLOOR 6.0e-02
|
||||
|
||||
layout(push_constant) uniform constants {
|
||||
vec2 scale;
|
||||
@@ -21,20 +21,37 @@ layout(set = 0, binding = 0) uniform sampler2D sampler0;
|
||||
layout(location=0) in vec2 texcoord;
|
||||
layout(location=0) out vec4 frag_color;
|
||||
|
||||
vec4 weightY(vec4 dx, vec4 dy, vec4 std) {
|
||||
vec4 x = ((dx * dx) + (dy * dy)) * 0.55f + std;
|
||||
return (x - 1.f) * (x - 4.f) * 3.8125f; // approx. of (x - 1) * (x - 4)^3
|
||||
mediump vec4 fastLanczos2(mediump vec4 x) {
|
||||
mediump vec4 wA = x - 4.0f;
|
||||
mediump vec4 wB = x * wA - wA;
|
||||
wA *= wA;
|
||||
return wB * wA;
|
||||
}
|
||||
|
||||
mediump vec2 edgeDirection(mediump vec4 left, mediump vec4 right) {
|
||||
mediump float RxLz = right.x - left.z;
|
||||
mediump float RwLy = right.w - left.y;
|
||||
mediump vec2 delta = vec2(RxLz + RwLy, RxLz - RwLy);
|
||||
mediump float length_inv =
|
||||
inversesqrt((delta.x * delta.x + DIRECTION_EPSILON) + delta.y * delta.y);
|
||||
return delta * length_inv;
|
||||
}
|
||||
|
||||
mediump vec4 weightY(mediump vec4 dx, mediump vec4 dy, mediump vec4 c, mediump float std,
|
||||
mediump vec2 dir) {
|
||||
mediump vec4 edge_dis = dx * dir.y + dy * dir.x;
|
||||
mediump vec4 x = (dx * dx + dy * dy) +
|
||||
(edge_dis * edge_dis) * (clamp((c * c) * std, 0.0f, 1.0f) * 0.7f - 1.0f);
|
||||
return fastLanczos2(x);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
// image coord
|
||||
vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
vec2 icoord_pixel = floor(icoord);
|
||||
vec2 coord = icoord_pixel * scale;
|
||||
vec2 pl = icoord - icoord_pixel;
|
||||
// left: 0, right: 1, upDown: 2
|
||||
mat3x4 dg = mat3x4(
|
||||
mediump vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
highp vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
highp vec2 icoord_pixel = floor(icoord);
|
||||
highp vec2 coord = icoord_pixel * scale;
|
||||
mediump vec2 pl = icoord - icoord_pixel;
|
||||
mediump mat3x4 dg = mat3x4(
|
||||
textureGather(sampler0, coord, 1),
|
||||
textureGather(sampler0, coord + vec2(2.f * scale.x, 0.0f), 1),
|
||||
vec4(
|
||||
@@ -42,42 +59,40 @@ void main() {
|
||||
textureGather(sampler0, coord + vec2(scale.x, +scale.y), 1).yx
|
||||
)
|
||||
);
|
||||
float edgeVote = abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
mediump float edgeVote =
|
||||
abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
if (edgeVote > EDGE_THRESHOLD) {
|
||||
float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
mediump float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
dg = dg - mean;
|
||||
vec4 sum = abs(dg[0]) + abs(dg[1]) + abs(dg[2]);
|
||||
float std = 2.181818f / (sum.x + sum.y + sum.z + sum.w);
|
||||
mat2x4 w = mat2x4(
|
||||
weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[0]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[1]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
clamp(abs(dg[2]) * std, 0.0f, 1.0f)
|
||||
),
|
||||
dg[0] + dg[1] + dg[2]
|
||||
mediump float sum = dot(abs(dg[0]) + abs(dg[1]) + abs(dg[2]), vec4(1.0f));
|
||||
mediump float sum_mean = 1.014185e+01f / max(sum, DEVIATION_FLOOR);
|
||||
mediump float std = sum_mean * sum_mean;
|
||||
mediump vec2 dir = edgeDirection(dg[0], dg[1]);
|
||||
mediump vec4 w0 = weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[0], std, dir
|
||||
);
|
||||
// compute final y with bounds
|
||||
vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)), // min
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w)) // max
|
||||
mediump vec4 w1 = weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[1], std, dir
|
||||
);
|
||||
vec2 fvy = vec2(
|
||||
w[0].x + w[0].y + w[0].z + w[0].w,
|
||||
w[1].x + w[1].y + w[1].z + w[1].w
|
||||
mediump vec4 w2 = weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
dg[2], std, dir
|
||||
);
|
||||
float fy = clamp((fvy.y / fvy.x) * edge_sharpness, yb[0], yb[1]);
|
||||
// Smooth high contrast input
|
||||
float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
mediump float sum_w = dot(w0 + w1 + w2, vec4(1.0f));
|
||||
mediump float sum_wc = dot(w0 * dg[0] + w1 * dg[1] + w2 * dg[2], vec4(1.0f));
|
||||
mediump vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)),
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w))
|
||||
);
|
||||
mediump float fy = clamp((sum_wc / sum_w) * edge_sharpness, yb[0], yb[1]);
|
||||
mediump float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
color = clamp(color + dy, 0.0f, 1.0f);
|
||||
}
|
||||
color.w = 1.0f; //assume alpha channel is not used
|
||||
color.w = 1.0f;
|
||||
frag_color.xyzw = color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,6 +261,7 @@ struct BufferCacheParams {
|
||||
|
||||
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -238,6 +238,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
|
||||
.ignore_nan_fp_comparisons = true,
|
||||
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
|
||||
// Use the host limit, but never more than the guest can produce. Maxwell exposes 8 clip
|
||||
// distances and the SPIR-V output array is sized for at most 8, so clamping here keeps a
|
||||
|
||||
@@ -373,6 +373,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -7,7 +7,9 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
@@ -32,6 +34,32 @@ VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
|
||||
};
|
||||
}
|
||||
|
||||
constexpr size_t MAX_WINDOW_BARRIER_RANGES = 8;
|
||||
|
||||
using WindowRange = std::pair<VkDeviceSize, VkDeviceSize>;
|
||||
using WindowRanges = boost::container::small_vector<WindowRange, MAX_WINDOW_BARRIER_RANGES>;
|
||||
|
||||
void CoalesceWindowRanges(WindowRanges& ranges) {
|
||||
if (ranges.size() < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(ranges.begin(), ranges.end());
|
||||
size_t merged = 0;
|
||||
for (size_t index = 1; index < ranges.size(); ++index) {
|
||||
if (ranges[index].first <= ranges[merged].second) {
|
||||
ranges[merged].second = (std::max)(ranges[merged].second, ranges[index].second);
|
||||
} else {
|
||||
ranges[++merged] = ranges[index];
|
||||
}
|
||||
}
|
||||
ranges.resize(merged + 1);
|
||||
if (ranges.size() > MAX_WINDOW_BARRIER_RANGES) {
|
||||
const WindowRange bounding{ranges.front().first, ranges.back().second};
|
||||
ranges.clear();
|
||||
ranges.push_back(bounding);
|
||||
}
|
||||
}
|
||||
|
||||
VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
|
||||
return VK_INDEX_TYPE_UINT8_EXT;
|
||||
@@ -42,6 +70,16 @@ VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
return VK_INDEX_TYPE_UINT32;
|
||||
}
|
||||
|
||||
u32 GrowIndexCount(u32 current, u32 requested) {
|
||||
constexpr u32 MinimumIndices = 4096;
|
||||
constexpr u32 GrowthLimit = (std::numeric_limits<u32>::max)() / 2;
|
||||
u32 grown = (std::max)(requested, MinimumIndices);
|
||||
if (current <= GrowthLimit) {
|
||||
grown = (std::max)(grown, current * 2);
|
||||
}
|
||||
return grown;
|
||||
}
|
||||
|
||||
size_t BytesPerIndex(VkIndexType index_type) {
|
||||
switch (index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
@@ -158,13 +196,12 @@ public:
|
||||
virtual ~QuadIndexBuffer() = default;
|
||||
|
||||
void UpdateBuffer(u32 num_indices_) {
|
||||
ReleaseRetiredBuffers();
|
||||
if (num_indices_ <= num_indices) {
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.Finish();
|
||||
|
||||
num_indices = num_indices_;
|
||||
num_indices = GrowIndexCount(num_indices, num_indices_);
|
||||
index_type = IndexTypeFromNumElements(device, num_indices);
|
||||
|
||||
const u32 num_quads = GetQuadsNum(num_indices);
|
||||
@@ -182,6 +219,12 @@ public:
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
if (buffer) {
|
||||
retired_buffers.push_back(RetiredBuffer{
|
||||
.buffer = std::move(buffer),
|
||||
.tick = scheduler.CurrentTick(),
|
||||
});
|
||||
}
|
||||
buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT("Quad LUT");
|
||||
@@ -249,6 +292,17 @@ protected:
|
||||
|
||||
virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0;
|
||||
|
||||
struct RetiredBuffer {
|
||||
vk::Buffer buffer;
|
||||
u64 tick;
|
||||
};
|
||||
|
||||
void ReleaseRetiredBuffers() {
|
||||
std::erase_if(retired_buffers, [this](const RetiredBuffer& entry) {
|
||||
return scheduler.IsFree(entry.tick);
|
||||
});
|
||||
}
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
@@ -256,6 +310,7 @@ protected:
|
||||
|
||||
vk::Buffer buffer{};
|
||||
MemoryCommit memory_commit{};
|
||||
std::vector<RetiredBuffer> retired_buffers;
|
||||
VkIndexType index_type{};
|
||||
u32 num_indices = 0;
|
||||
};
|
||||
@@ -365,6 +420,138 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base) {
|
||||
unified_memory = memory_allocator.CreateHostMemoryImport(
|
||||
base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyToUnifiedMemory(
|
||||
size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (!unified_memory || src_buffer == VK_NULL_HANDLE || copies.empty() ||
|
||||
window_index >= unified_memory->GetWindowCount() ||
|
||||
unified_memory->GetWindowBuffer(window_index) == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
PendingUnifiedCopy& pending = pending_unified_copies.emplace_back();
|
||||
pending.window = window_index;
|
||||
pending.buffer = src_buffer;
|
||||
pending.copies.resize(copies.size());
|
||||
std::ranges::transform(copies, pending.copies.begin(), MakeBufferCopy);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::FlushUnifiedMemoryCopies() {
|
||||
if (pending_unified_copies.empty()) {
|
||||
return;
|
||||
}
|
||||
struct UnifiedCopyCommand {
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
std::stable_sort(pending_unified_copies.begin(), pending_unified_copies.end(),
|
||||
[](const PendingUnifiedCopy& lhs, const PendingUnifiedCopy& rhs) {
|
||||
return lhs.window < rhs.window;
|
||||
});
|
||||
|
||||
const bool foreign = unified_memory->NeedsForeignOwnershipTransfer();
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
|
||||
size_t group_begin = 0;
|
||||
while (group_begin < pending_unified_copies.size()) {
|
||||
const size_t window = pending_unified_copies[group_begin].window;
|
||||
size_t group_end = group_begin;
|
||||
while (group_end < pending_unified_copies.size() &&
|
||||
pending_unified_copies[group_end].window == window) {
|
||||
++group_end;
|
||||
}
|
||||
const VkBuffer window_buffer = unified_memory->GetWindowBuffer(window);
|
||||
|
||||
WindowRanges ranges;
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
for (const VkBufferCopy& copy : pending_unified_copies[index].copies) {
|
||||
ranges.emplace_back(copy.dstOffset, copy.dstOffset + copy.size);
|
||||
}
|
||||
}
|
||||
CoalesceWindowRanges(ranges);
|
||||
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> acquire;
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> release;
|
||||
if (foreign) {
|
||||
for (const WindowRange& range : ranges) {
|
||||
acquire.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
release.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
boost::container::small_vector<UnifiedCopyCommand, 4> commands;
|
||||
commands.reserve(group_end - group_begin);
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
PendingUnifiedCopy& pending = pending_unified_copies[index];
|
||||
commands.push_back(UnifiedCopyCommand{pending.buffer, std::move(pending.copies)});
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([window_buffer, acquire = std::move(acquire), release = std::move(release),
|
||||
commands = std::move(commands)](vk::CommandBuffer cmdbuf) {
|
||||
if (!acquire.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(acquire), {});
|
||||
}
|
||||
for (const UnifiedCopyCommand& command : commands) {
|
||||
cmdbuf.CopyBuffer(command.buffer, window_buffer,
|
||||
VideoCommon::FixSmallVectorADL(command.copies));
|
||||
}
|
||||
if (!release.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(release), {});
|
||||
}
|
||||
});
|
||||
|
||||
group_begin = group_end;
|
||||
}
|
||||
pending_unified_copies.clear();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::UnifiedMemoryHostBarrier() {
|
||||
static constexpr VkMemoryBarrier HOST_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
|
||||
HOST_BARRIER);
|
||||
});
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
@@ -402,6 +589,7 @@ u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
FlushUnifiedMemoryCopies();
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
if (scheduler.IsFree(it->LastUsageTick())) {
|
||||
it->ResetUsageTracking();
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
@@ -97,6 +101,33 @@ public:
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid();
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept {
|
||||
return unified_memory ? unified_memory->GetBaseOffset() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowSize() : 0;
|
||||
}
|
||||
|
||||
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FlushUnifiedMemoryCopies();
|
||||
|
||||
void UnifiedMemoryHostBarrier();
|
||||
|
||||
u64 CurrentTick();
|
||||
|
||||
u64 KnownGpuTick();
|
||||
@@ -164,6 +195,29 @@ public:
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void BindStorageBuffer(VkBuffer buffer, VkDeviceAddress address, u32 offset, u32 size,
|
||||
[[maybe_unused]] bool is_written) {
|
||||
guest_descriptor_queue.AddBuffer(buffer, address, offset, size);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid() &&
|
||||
unified_memory->IsBindable();
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer UnifiedWindowBuffer(size_t index) const noexcept {
|
||||
return unified_memory->GetWindowBuffer(index);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceAddress UnifiedWindowAddress(size_t index) const noexcept {
|
||||
return unified_memory->GetWindowAddress(index);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnifiedStorageRange(u32 size, u64 offset) const {
|
||||
return size <= device.GetMaxStorageBufferRange() &&
|
||||
(offset % device.GetStorageBufferAlignment()) == 0;
|
||||
}
|
||||
|
||||
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
|
||||
VideoCore::Surface::PixelFormat format) {
|
||||
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format),
|
||||
@@ -180,6 +234,12 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
struct PendingUnifiedCopy {
|
||||
size_t window;
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
const VkBuffer handle = buffer.Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
@@ -204,6 +264,8 @@ private:
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
HostMemoryImport* unified_memory{};
|
||||
boost::container::small_vector<PendingUnifiedCopy, 8> pending_unified_copies;
|
||||
|
||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||
QuadIndexedPass quad_index_pass;
|
||||
@@ -226,6 +288,7 @@ struct BufferCacheParams {
|
||||
static constexpr bool USE_MEMORY_MAPS = true;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
@@ -12,6 +13,7 @@
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
@@ -22,7 +24,9 @@
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_buffer_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_buffer_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
@@ -872,4 +876,537 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL2D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL2D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle2DPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 layer_stride;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle2DPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL2D_BINDINGS{{
|
||||
{
|
||||
.binding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL2D_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL2D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL2D_BINDINGS, BL2D_TEMPLATE,
|
||||
BL2D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle2DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle2DPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e2D) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (device.GetStorageBufferAlignment() > Tegra::Texture::GOB_SIZE) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format) && !device.IsOptimalAstcSupported()) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
UnswizzleFrom(image, swizzled.buffer, swizzled.offset, swizzles);
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::UnswizzleFrom(
|
||||
Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
const VkImage dst_image = image.Handle();
|
||||
if (swizzles.empty() || source_buffer == VK_NULL_HANDLE || dst_image == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
const u32 layers = image.info.resources.layers;
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
|
||||
const VkDeviceSize output_alignment =
|
||||
(std::max)(device.GetStorageBufferAlignment(), VkDeviceSize{16});
|
||||
VkDeviceSize total_output = 0;
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const VkDeviceSize level_size = static_cast<VkDeviceSize>(sw.num_tiles.width) *
|
||||
sw.num_tiles.height * layers *
|
||||
(1ULL << params.bytes_per_block_log2);
|
||||
if (level_size == 0) {
|
||||
continue;
|
||||
}
|
||||
total_output = Common::AlignUp(total_output, output_alignment) + level_size;
|
||||
}
|
||||
if (total_output == 0) {
|
||||
return;
|
||||
}
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(total_output), MemoryUsage::DeviceLocal);
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
if (out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
VkDeviceSize level_offset = 0;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
VkAccessFlags pre_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (image.ExchangeInitialization()) {
|
||||
pre_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
scheduler.Record([dst_image, aspect, pre_access, pre_layout,
|
||||
pre_stage](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(pre_stage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, {}, barrier);
|
||||
});
|
||||
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const u32 width = sw.num_tiles.width;
|
||||
const u32 height = sw.num_tiles.height;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(width) * height * layers * bytes_per_block;
|
||||
if (output_size == 0) {
|
||||
continue;
|
||||
}
|
||||
const u32 level = static_cast<u32>(sw.level);
|
||||
const u32 texel_width = (std::max)(1u, image.info.size.width >> level);
|
||||
const u32 texel_height = (std::max)(1u, image.info.size.height >> level);
|
||||
|
||||
level_offset = Common::AlignUp(level_offset, output_alignment);
|
||||
const VkDeviceSize out_offset = output.offset + level_offset;
|
||||
level_offset += output_size;
|
||||
|
||||
BlockLinearUnswizzle2DPushConstants pc{};
|
||||
pc.dim = {width, height, layers};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.layer_stride = params.layer_stride;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(source_buffer, sw.buffer_offset + source_offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(out_buffer, out_offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(width, 16u);
|
||||
const u32 gy = Common::DivCeil(height, 8u);
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, layers, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, texel_width, texel_height,
|
||||
level](vk::CommandBuffer cmdbuf) {
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, layers);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, {});
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = level,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = layers,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = {texel_width, texel_height, 1},
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
copy);
|
||||
});
|
||||
}
|
||||
|
||||
scheduler.Record([dst_image, aspect](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, {}, {}, barrier);
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL3DB_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3DB_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DBufferPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
u32 block_depth;
|
||||
u32 block_depth_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle3DBufferPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL3DB_BINDINGS{{
|
||||
{
|
||||
.binding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL3DB_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3DB_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL3DB_BINDINGS, BL3DB_TEMPLATE,
|
||||
BL3DB_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DBufferPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::~BlockLinearUnswizzle3DBufferPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle3DBufferPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e3D) {
|
||||
return false;
|
||||
}
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.size.depth <= 1) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format)) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle3DBufferPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if (swizzles.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles.front();
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
|
||||
const u32 blocks_x = sw.num_tiles.width;
|
||||
const u32 blocks_y = sw.num_tiles.height;
|
||||
const u32 blocks_z = sw.num_tiles.depth;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(blocks_x) * blocks_y * blocks_z * bytes_per_block;
|
||||
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::DeviceLocal);
|
||||
|
||||
BlockLinearUnswizzle3DBufferPushConstants pc{};
|
||||
pc.dim = {blocks_x, blocks_y, blocks_z};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.slice_size = params.slice_size;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
pc.block_depth = params.block_depth;
|
||||
pc.block_depth_mask = params.block_depth_mask;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer, sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(output.buffer, output.offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(blocks_x, 8u);
|
||||
const u32 gy = Common::DivCeil(blocks_y, 8u);
|
||||
const u32 gz = Common::DivCeil(blocks_z, 4u);
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
const VkDeviceSize out_offset = output.offset;
|
||||
const VkImage dst_image = image.Handle();
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
const VkExtent3D extent{
|
||||
.width = image.info.size.width,
|
||||
.height = image.info.size.height,
|
||||
.depth = image.info.size.depth,
|
||||
};
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, gz, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, extent,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
if (dst_image == VK_NULL_HANDLE || out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, gz);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
VkAccessFlags pre_copy_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_copy_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_copy_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (is_initialized) {
|
||||
pre_copy_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_copy_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_copy_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
const VkImageMemoryBarrier pre_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_copy_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_copy_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | pre_copy_stage,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, pre_copy);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = extent,
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
|
||||
|
||||
const VkImageMemoryBarrier post_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
|
||||
0, {}, {}, post_copy);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -164,4 +164,46 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle2DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle2DPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
void UnswizzleFrom(Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle3DBufferPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle3DBufferPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device, const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -447,6 +447,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_fp32_denorm_flush = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
|
||||
.ignore_nan_fp_comparisons = false,
|
||||
.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
@@ -922,19 +923,6 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
}
|
||||
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||
const bool needs_shared_mem_clamp =
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const u32 max_shared_memory = device.GetMaxComputeSharedMemorySize();
|
||||
if (needs_shared_mem_clamp && program.shared_memory_size > max_shared_memory) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Compute shader {:#016x} requests {}KB shared memory but device max is {}KB - clamping",
|
||||
key.unique_hash,
|
||||
program.shared_memory_size / 1024,
|
||||
max_shared_memory / 1024);
|
||||
program.shared_memory_size = max_shared_memory;
|
||||
}
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
|
||||
@@ -225,6 +225,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
if (Settings::values.use_unified_memory.GetValue() && device_memory.IsBackingShared()) {
|
||||
buffer_cache_runtime.TryEnableUnifiedMemory(
|
||||
device_memory.GetPhysicalBase(), device_memory.GetPhysicalSize(),
|
||||
device_memory.GetBackingHardwareBuffers(),
|
||||
device_memory.GetBackingHardwareBufferWindowSize(),
|
||||
device_memory.GetBackingHardwareBufferBase());
|
||||
}
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() {
|
||||
|
||||
@@ -129,6 +129,10 @@ public:
|
||||
return master_semaphore->IsFree(tick);
|
||||
}
|
||||
|
||||
void RefreshTick() {
|
||||
master_semaphore->Refresh();
|
||||
}
|
||||
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (tick > 0) {
|
||||
|
||||
@@ -968,6 +968,10 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
bl2d_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl3db_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
@@ -1894,6 +1898,12 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
}
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
|
||||
} else if (runtime->bl2d_unswizzle_pass &&
|
||||
BlockLinearUnswizzle2DPass::IsSupported(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
} else if (runtime->bl3db_unswizzle_pass &&
|
||||
BlockLinearUnswizzle3DBufferPass::IsSupported(runtime->device, info)) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
if (IsPixelFormatBCn(info.format) && !runtime->device.IsOptimalBcnSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
@@ -3137,10 +3147,19 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles,
|
||||
u32 z_start, u32 z_count) {
|
||||
|
||||
if (IsPixelFormatASTC(image.info.format)) {
|
||||
if (astc_decoder_pass && WillUseAcceleratedAstcDecode(device, image.info)) {
|
||||
return astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl2d_unswizzle_pass && BlockLinearUnswizzle2DPass::IsSupported(device, image.info)) {
|
||||
return bl2d_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (bl3db_unswizzle_pass && z_count == 0 &&
|
||||
BlockLinearUnswizzle3DBufferPass::IsSupported(device, image.info)) {
|
||||
return bl3db_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
@@ -3156,6 +3175,74 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::IsUnifiedMemoryBindable() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
return import != nullptr && import->IsValid() && import->IsBindable();
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::UnifiedMemoryBase() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return import->GetBaseOffset();
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::UnifiedMemorySize() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return import->GetSize();
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::UnifiedMemoryWindowSize() const noexcept {
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
return import->GetWindowSize();
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::CanUploadImageDirectly(const VideoCommon::ImageInfo& info) const {
|
||||
return bl2d_unswizzle_pass.has_value() &&
|
||||
BlockLinearUnswizzle2DPass::IsSupported(device, info);
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::UploadImageDirectly(
|
||||
Image& image, size_t window_index, u64 window_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if ((window_offset % device.GetStorageBufferAlignment()) != 0) {
|
||||
return false;
|
||||
}
|
||||
if (image.guest_size_bytes > device.GetMaxStorageBufferRange()) {
|
||||
return false;
|
||||
}
|
||||
const HostMemoryImport* const import = memory_allocator.GetHostMemoryImport();
|
||||
if (import == nullptr || window_index >= import->GetWindowCount()) {
|
||||
return false;
|
||||
}
|
||||
const VkBuffer window_buffer = import->GetWindowBuffer(window_index);
|
||||
if (window_buffer == VK_NULL_HANDLE) {
|
||||
return false;
|
||||
}
|
||||
bl2d_unswizzle_pass->UnswizzleFrom(image, window_buffer,
|
||||
static_cast<VkDeviceSize>(window_offset), swizzles);
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::CurrentTick() const noexcept {
|
||||
return scheduler.CurrentTick();
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::IsDirectUploadRetired(u64 tick) {
|
||||
if (scheduler.IsFree(tick)) {
|
||||
return true;
|
||||
}
|
||||
scheduler.RefreshTick();
|
||||
return scheduler.IsFree(tick);
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::TransitionImageLayout(Image& image) {
|
||||
if (!image.ExchangeInitialization()) {
|
||||
VkImageMemoryBarrier barrier{
|
||||
|
||||
@@ -101,6 +101,23 @@ public:
|
||||
std::span<const VideoCommon::SwizzleParameters>,
|
||||
u32 z_start, u32 z_count);
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] bool CanUploadImageDirectly(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
bool UploadImageDirectly(Image& image, size_t window_index, u64 window_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsDirectUploadRetired(u64 tick);
|
||||
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
void TransitionImageLayout(Image& image);
|
||||
@@ -159,6 +176,8 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle2DPass> bl2d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle3DBufferPass> bl3db_unswizzle_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -586,6 +605,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
||||
@@ -95,6 +95,8 @@ struct ImageBase {
|
||||
u32 scale_rating = 0;
|
||||
u64 scale_tick = 0;
|
||||
bool has_scaled = false;
|
||||
u64 direct_upload_tick = 0;
|
||||
bool direct_upload_blocked = false;
|
||||
|
||||
size_t channel = 0;
|
||||
|
||||
|
||||
@@ -119,13 +119,16 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
bool aggressive_mode = false;
|
||||
u64 ticks_to_destroy = 0;
|
||||
size_t num_iterations = 0;
|
||||
size_t num_downloads = 0;
|
||||
const auto Configure = [&](bool allow_aggressive) {
|
||||
high_priority_mode = total_used_memory >= expected_memory;
|
||||
aggressive_mode = allow_aggressive && total_used_memory >= critical_memory;
|
||||
ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
|
||||
num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
|
||||
num_downloads = MAX_GC_DOWNLOADS_PER_PASS;
|
||||
};
|
||||
const auto Cleanup = [this, &num_iterations, &high_priority_mode, &aggressive_mode](ImageId image_id) {
|
||||
const auto Cleanup = [this, &num_iterations, &num_downloads, &high_priority_mode,
|
||||
&aggressive_mode](ImageId image_id) {
|
||||
if (num_iterations == 0) {
|
||||
return true;
|
||||
}
|
||||
@@ -139,6 +142,10 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
return false;
|
||||
}
|
||||
if (must_download) {
|
||||
if (num_downloads == 0) {
|
||||
return false;
|
||||
}
|
||||
--num_downloads;
|
||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
|
||||
image.DownloadMemory(map, copies);
|
||||
@@ -585,6 +592,15 @@ FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
|
||||
template <class P>
|
||||
void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
|
||||
ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (image.direct_upload_tick != 0) {
|
||||
const u64 upload_tick = image.direct_upload_tick;
|
||||
image.direct_upload_tick = 0;
|
||||
if (!runtime.IsDirectUploadRetired(upload_tick)) {
|
||||
image.direct_upload_blocked = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::CpuModified)) {
|
||||
return;
|
||||
}
|
||||
@@ -1145,11 +1161,59 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
||||
QueueAsyncUnswizzle(image, image_id);
|
||||
return;
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload) &&
|
||||
TryUploadFromUnifiedMemory(image)) {
|
||||
runtime.InsertUploadMemoryBarrier();
|
||||
return;
|
||||
}
|
||||
auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
|
||||
UploadImageContents(image, staging);
|
||||
runtime.InsertUploadMemoryBarrier();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::TryUploadFromUnifiedMemory([[maybe_unused]] Image& image) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (image.direct_upload_blocked || image.guest_size_bytes == 0) {
|
||||
return false;
|
||||
}
|
||||
if (!runtime.IsUnifiedMemoryBindable() || !runtime.CanUploadImageDirectly(image.info)) {
|
||||
return false;
|
||||
}
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
const u8* const first = gpu_memory->GetSpan(image.gpu_addr, image.guest_size_bytes);
|
||||
if (first == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 phys_offset = static_cast<u64>(first - device_memory.GetPhysicalBase());
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
if (phys_offset < unified_base) {
|
||||
return false;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
if (relative >= unified_size || unified_size - relative < image.guest_size_bytes) {
|
||||
return false;
|
||||
}
|
||||
const u64 local_offset = relative % window_size;
|
||||
if (window_size - local_offset < image.guest_size_bytes) {
|
||||
return false;
|
||||
}
|
||||
const auto swizzles = FullUploadSwizzles(image.info);
|
||||
if (!runtime.UploadImageDirectly(image, static_cast<size_t>(relative / window_size),
|
||||
local_offset, FixSmallVectorADL(swizzles))) {
|
||||
return false;
|
||||
}
|
||||
image.direct_upload_tick = runtime.CurrentTick();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename StagingBuffer>
|
||||
void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
|
||||
|
||||
@@ -108,6 +108,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
|
||||
/// True when the API can do asynchronous texture downloads.
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
static constexpr size_t UNSET_CHANNEL{(std::numeric_limits<size_t>::max)()};
|
||||
|
||||
@@ -120,6 +121,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
|
||||
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 1_GiB + 125_MiB;
|
||||
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB + 625_MiB;
|
||||
static constexpr size_t GC_EMERGENCY_COUNTS = 2;
|
||||
static constexpr size_t MAX_GC_DOWNLOADS_PER_PASS = 4;
|
||||
|
||||
using Runtime = typename P::Runtime;
|
||||
using Image = typename P::Image;
|
||||
@@ -307,6 +309,8 @@ private:
|
||||
|
||||
void RefreshContents(Image& image, ImageId image_id);
|
||||
|
||||
bool TryUploadFromUnifiedMemory(Image& image);
|
||||
|
||||
/// Upload data from guest to an image
|
||||
template <typename StagingBuffer>
|
||||
void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/literals.h"
|
||||
#include <ranges>
|
||||
#include "common/settings.h"
|
||||
@@ -944,6 +945,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
extensions.depth_stencil_resolve =
|
||||
extensions.depth_stencil_resolve &&
|
||||
@@ -962,6 +964,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
extensions.robustness_2 = false;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
if (extensions.external_memory_ahb && !extensions.queue_family_foreign) {
|
||||
loaded_extensions.erase(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
|
||||
extensions.external_memory_ahb = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
@@ -1128,6 +1137,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT;
|
||||
SetNext(next, properties.custom_border_color);
|
||||
}
|
||||
if (extensions.external_memory_host) {
|
||||
properties.external_memory_host.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT;
|
||||
SetNext(next, properties.external_memory_host);
|
||||
}
|
||||
if (extensions.maintenance3 || instance_version >= VK_API_VERSION_1_1) {
|
||||
properties.maintenance3.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES;
|
||||
SetNext(next, properties.maintenance3);
|
||||
}
|
||||
if (extensions.maintenance4 || features.maintenance4.maintenance4) {
|
||||
properties.maintenance4.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES;
|
||||
SetNext(next, properties.maintenance4);
|
||||
}
|
||||
|
||||
// Perform the property fetch.
|
||||
physical.GetProperties2(properties2);
|
||||
@@ -1515,12 +1539,27 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
device_access_memory = 0;
|
||||
u64 device_initial_usage = 0;
|
||||
u64 local_memory = 0;
|
||||
const auto heap_has_usable_type = [&mem_properties](size_t heap) {
|
||||
for (u32 index = 0; index < mem_properties.memoryTypeCount; ++index) {
|
||||
if (mem_properties.memoryTypes[index].heapIndex != heap) {
|
||||
continue;
|
||||
}
|
||||
if ((mem_properties.memoryTypes[index].propertyFlags &
|
||||
VK_MEMORY_PROPERTY_PROTECTED_BIT) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
for (size_t element = 0; element < num_properties; ++element) {
|
||||
const bool is_heap_local =
|
||||
(mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
|
||||
if (!is_integrated && !is_heap_local) {
|
||||
continue;
|
||||
}
|
||||
if (!heap_has_usable_type(element)) {
|
||||
continue;
|
||||
}
|
||||
valid_heap_memory.push_back(element);
|
||||
if (is_heap_local) {
|
||||
local_memory += mem_properties.memoryHeaps[element].size;
|
||||
@@ -1532,6 +1571,12 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
}
|
||||
device_access_memory += mem_properties.memoryHeaps[element].size;
|
||||
}
|
||||
const u64 committed_backing = Common::GetCommittedBackingSize();
|
||||
if (committed_backing != 0) {
|
||||
LOG_INFO(Render_Vulkan, "Discounting {} MiB of guest memory committed by the host",
|
||||
committed_backing >> 20);
|
||||
local_memory -= (std::min)(local_memory, committed_backing);
|
||||
}
|
||||
if (is_integrated) {
|
||||
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
|
||||
const u64 memory_size = Settings::values.vram_usage_mode.GetValue() == Settings::VramUsageMode::Aggressive ? 6_GiB : 4_GiB;
|
||||
@@ -1546,6 +1591,7 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
device_access_memory = std::min<u64>(device_access_memory, normal_memory + scaler_memory);
|
||||
}
|
||||
}
|
||||
device_access_memory -= (std::min)(device_access_memory, committed_backing);
|
||||
}
|
||||
|
||||
void Device::CollectToolingInfo() {
|
||||
|
||||
@@ -85,6 +85,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, EXTERNAL_MEMORY_HOST, external_memory_host) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
|
||||
EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
|
||||
@@ -116,6 +117,14 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(IMG, FILTER_CUBIC, filter_cubic_img) \
|
||||
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, QUEUE_FAMILY_FOREIGN, queue_family_foreign) \
|
||||
EXTENSION(ANDROID, EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER, external_memory_ahb)
|
||||
#else
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION)
|
||||
#endif
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
|
||||
@@ -877,6 +886,30 @@ FN_MAX_LIMIT_LIST
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryHostSupported() const {
|
||||
return extensions.external_memory_host;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryAhbSupported() const {
|
||||
#ifdef __ANDROID__
|
||||
return extensions.external_memory_ahb && extensions.queue_family_foreign;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
u64 GetMinImportedHostPointerAlignment() const {
|
||||
return properties.external_memory_host.minImportedHostPointerAlignment;
|
||||
}
|
||||
|
||||
u64 GetMaxBufferSize() const {
|
||||
return properties.maintenance4.maxBufferSize;
|
||||
}
|
||||
|
||||
u64 GetMaxMemoryAllocationSize() const {
|
||||
return properties.maintenance3.maxMemoryAllocationSize;
|
||||
}
|
||||
|
||||
bool IsExtAstcDecodeModeSupported() const {
|
||||
return extensions.astc_decode_mode;
|
||||
}
|
||||
@@ -1143,6 +1176,7 @@ private:
|
||||
FOR_EACH_VK_FEATURE_1_4(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
#undef EXTENSION
|
||||
#undef FEATURE
|
||||
@@ -1174,9 +1208,12 @@ private:
|
||||
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
|
||||
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
||||
VkPhysicalDeviceMaintenance3Properties maintenance3{};
|
||||
VkPhysicalDeviceMaintenance4Properties maintenance4{};
|
||||
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
|
||||
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
|
||||
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};
|
||||
VkPhysicalDeviceExternalMemoryHostPropertiesEXT external_memory_host{};
|
||||
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
};
|
||||
|
||||
@@ -25,9 +25,34 @@
|
||||
#include "video_core/gpu_logging/gpu_logging.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <android/hardware_buffer.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] std::optional<u32> FindImportMemoryType(
|
||||
const VkPhysicalDeviceMemoryProperties &props, u32 type_mask) {
|
||||
const auto find = [&](VkMemoryPropertyFlags wanted) -> std::optional<u32> {
|
||||
for (u32 i = 0; i < props.memoryTypeCount; ++i) {
|
||||
if (((type_mask >> i) & 1u) != 0 &&
|
||||
(props.memoryTypes[i].propertyFlags & wanted) == wanted) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
};
|
||||
auto type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
if (!type_index) {
|
||||
type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
}
|
||||
return type_index;
|
||||
}
|
||||
|
||||
// Helpers translating MemoryUsage to flags/usage
|
||||
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
@@ -200,6 +225,316 @@ namespace Vulkan {
|
||||
size = 0;
|
||||
}
|
||||
|
||||
HostMemoryImport::HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base)
|
||||
: device{device_} {
|
||||
if (ImportHardwareBuffers(hardware_buffers, hardware_buffer_window, hardware_buffer_base,
|
||||
size)) {
|
||||
return;
|
||||
}
|
||||
if (device.IsTiler()) {
|
||||
return;
|
||||
}
|
||||
if (!hardware_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (ImportHostPointer(base, size)) {
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path");
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHostPointer(void *base, size_t size) {
|
||||
if (!device.IsExtExternalMemoryHostSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 alignment = device.GetMinImportedHostPointerAlignment();
|
||||
if (alignment == 0 || !Common::IsAligned(reinterpret_cast<uintptr_t>(base), alignment) ||
|
||||
!Common::IsAligned(size, alignment)) {
|
||||
return false;
|
||||
}
|
||||
using namespace Common::Literals;
|
||||
constexpr VkDeviceSize DesktopWindowSize = 4_GiB;
|
||||
VkDeviceSize candidate_window = DesktopWindowSize;
|
||||
const u64 max_buffer_size = device.GetMaxBufferSize();
|
||||
if (max_buffer_size != 0 && max_buffer_size < candidate_window) {
|
||||
candidate_window = max_buffer_size;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && max_allocation_size < candidate_window) {
|
||||
candidate_window = max_allocation_size;
|
||||
}
|
||||
candidate_window = Common::AlignDown(candidate_window, alignment);
|
||||
if (candidate_window == 0) {
|
||||
return false;
|
||||
}
|
||||
window_size = candidate_window;
|
||||
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
|
||||
for (size_t offset = 0; offset < size; offset += window_size) {
|
||||
u8 *const window_base = static_cast<u8 *>(base) + offset;
|
||||
const VkDeviceSize window_len =
|
||||
(std::min)(static_cast<VkDeviceSize>(size - offset), window_size);
|
||||
VkMemoryHostPointerPropertiesEXT host_props{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT,
|
||||
.pNext = nullptr,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetMemoryHostPointerPropertiesEXT(
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT, window_base,
|
||||
&host_props) != VK_SUCCESS ||
|
||||
host_props.memoryTypeBits == 0) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & host_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > window_len) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const u32 heap_index = memory_props.memoryTypes[*type_index].heapIndex;
|
||||
const VkDeviceSize heap_size = memory_props.memoryHeaps[heap_index].size;
|
||||
if (imported_size + window_len > heap_size / 2) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportMemoryHostPointerInfoEXT import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
.pHostPointer = window_base,
|
||||
};
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.allocationSize = window_len,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHardwareBuffers(
|
||||
[[maybe_unused]] std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
[[maybe_unused]] size_t hardware_buffer_window,
|
||||
[[maybe_unused]] size_t hardware_buffer_base, [[maybe_unused]] size_t size) {
|
||||
#ifdef __ANDROID__
|
||||
if (hardware_buffers.empty() || hardware_buffer_window == 0 ||
|
||||
!device.IsExtExternalMemoryAhbSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && hardware_buffer_window > max_allocation_size) {
|
||||
return false;
|
||||
}
|
||||
if (hardware_buffer_base >= size) {
|
||||
return false;
|
||||
}
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
window_size = hardware_buffer_window;
|
||||
base_offset = hardware_buffer_base;
|
||||
|
||||
const auto import_all = [&](VkBufferUsageFlags usage, bool want_address) {
|
||||
for (size_t i = 0; i < hardware_buffers.size(); ++i) {
|
||||
const size_t offset = hardware_buffer_base + i * hardware_buffer_window;
|
||||
if (offset >= size) {
|
||||
break;
|
||||
}
|
||||
const VkDeviceSize window_len = (std::min)(
|
||||
static_cast<VkDeviceSize>(size - offset),
|
||||
static_cast<VkDeviceSize>(hardware_buffer_window));
|
||||
VkAndroidHardwareBufferPropertiesANDROID ahb_props{
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = 0,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetAndroidHardwareBufferPropertiesANDROID(hardware_buffers[i],
|
||||
&ahb_props) != VK_SUCCESS ||
|
||||
ahb_props.memoryTypeBits == 0 || ahb_props.allocationSize < window_len) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes =
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = usage,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & ahb_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > ahb_props.allocationSize) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportAndroidHardwareBufferInfoANDROID import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.buffer = hardware_buffers[i],
|
||||
};
|
||||
const VkMemoryDedicatedAllocateInfo dedicated_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.image = VK_NULL_HANDLE,
|
||||
.buffer = new_buffer,
|
||||
};
|
||||
const VkMemoryAllocateFlagsInfo flags_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
|
||||
.pNext = &dedicated_info,
|
||||
.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT,
|
||||
.deviceMask = 0,
|
||||
};
|
||||
const void *alloc_next = &dedicated_info;
|
||||
if (want_address) {
|
||||
alloc_next = &flags_info;
|
||||
}
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = alloc_next,
|
||||
.allocationSize = ahb_props.allocationSize,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
VkDeviceAddress address = 0;
|
||||
if (want_address) {
|
||||
address = logical.GetBufferDeviceAddress(new_buffer);
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
.address = address,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
return !windows.empty();
|
||||
};
|
||||
|
||||
constexpr VkBufferUsageFlags TransferUsage =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
|
||||
VkBufferUsageFlags shader_usage = TransferUsage |
|
||||
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
|
||||
const bool want_address = device.IsBufferDeviceAddressSupported();
|
||||
VkBufferUsageFlags minimal_usage = TransferUsage | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
if (want_address) {
|
||||
shader_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
minimal_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
|
||||
const auto reset_windows = [&] {
|
||||
for (Window &window : windows) {
|
||||
if (window.buffer != VK_NULL_HANDLE) {
|
||||
logical.DestroyBufferRaw(window.buffer);
|
||||
}
|
||||
}
|
||||
windows.clear();
|
||||
imported_size = 0;
|
||||
};
|
||||
|
||||
bindable = import_all(shader_usage, want_address);
|
||||
if (!bindable) {
|
||||
reset_windows();
|
||||
bindable = import_all(minimal_usage, want_address);
|
||||
}
|
||||
if (!bindable) {
|
||||
reset_windows();
|
||||
import_all(TransferUsage, false);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
window_size = 0;
|
||||
base_offset = 0;
|
||||
return false;
|
||||
}
|
||||
foreign_ownership = true;
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
HostMemoryImport::~HostMemoryImport() {
|
||||
for (Window &window : windows) {
|
||||
if (window.buffer != VK_NULL_HANDLE) {
|
||||
device.GetLogical().DestroyBufferRaw(window.buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
@@ -332,6 +667,17 @@ namespace Vulkan {
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
HostMemoryImport *MemoryAllocator::CreateHostMemoryImport(
|
||||
void *base, size_t size, std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base) {
|
||||
unified_memory = std::make_unique<HostMemoryImport>(
|
||||
device, base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
if (!unified_memory->IsValid()) {
|
||||
unified_memory.reset();
|
||||
}
|
||||
return unified_memory.get();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
@@ -84,6 +86,76 @@ namespace Vulkan {
|
||||
void *mapped_ptr{}; ///< Optional persistent mapped pointer
|
||||
};
|
||||
|
||||
class HostMemoryImport {
|
||||
public:
|
||||
explicit HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
~HostMemoryImport();
|
||||
|
||||
HostMemoryImport(const HostMemoryImport &) = delete;
|
||||
|
||||
HostMemoryImport &operator=(const HostMemoryImport &) = delete;
|
||||
|
||||
[[nodiscard]] bool IsValid() const noexcept {
|
||||
return !windows.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetSize() const noexcept {
|
||||
return imported_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetBaseOffset() const noexcept {
|
||||
return base_offset;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool NeedsForeignOwnershipTransfer() const noexcept {
|
||||
return foreign_ownership;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceSize GetWindowSize() const noexcept {
|
||||
return window_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer GetWindowBuffer(size_t index) const noexcept {
|
||||
return windows[index].buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceAddress GetWindowAddress(size_t index) const noexcept {
|
||||
return windows[index].address;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetWindowCount() const noexcept {
|
||||
return windows.size();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsBindable() const noexcept {
|
||||
return bindable;
|
||||
}
|
||||
|
||||
private:
|
||||
struct Window {
|
||||
vk::DeviceMemory memory;
|
||||
VkBuffer buffer{};
|
||||
VkDeviceAddress address{};
|
||||
};
|
||||
|
||||
bool ImportHostPointer(void *base, size_t size);
|
||||
|
||||
bool ImportHardwareBuffers(std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base,
|
||||
size_t size);
|
||||
|
||||
const Device &device;
|
||||
std::vector<Window> windows;
|
||||
VkDeviceSize window_size{};
|
||||
size_t imported_size{};
|
||||
size_t base_offset{};
|
||||
bool foreign_ownership{};
|
||||
bool bindable{};
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
@@ -120,6 +192,15 @@ namespace Vulkan {
|
||||
/// Commits memory required by the buffer and binds it (for buffers created outside VMA).
|
||||
MemoryCommit Commit(const vk::Buffer &buffer, MemoryUsage usage);
|
||||
|
||||
HostMemoryImport *CreateHostMemoryImport(void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] HostMemoryImport *GetHostMemoryImport() const noexcept {
|
||||
return unified_memory.get();
|
||||
}
|
||||
|
||||
private:
|
||||
static bool IsAutoUsage(VmaMemoryUsage u) noexcept {
|
||||
switch (u) {
|
||||
@@ -137,6 +218,7 @@ namespace Vulkan {
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device memory properties.
|
||||
VkDeviceSize buffer_image_granularity; ///< Adjacent buffer/image granularity
|
||||
u32 valid_memory_types{~0u};
|
||||
std::unique_ptr<HostMemoryImport> unified_memory;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -217,12 +217,16 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkGetBufferMemoryRequirements2);
|
||||
X(vkGetDeviceQueue);
|
||||
X(vkGetEventStatus);
|
||||
X(vkGetMemoryHostPointerPropertiesEXT);
|
||||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetPipelineCacheData);
|
||||
X(vkGetMemoryFdKHR);
|
||||
#ifdef _WIN32
|
||||
X(vkGetMemoryWin32HandleKHR);
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
X(vkGetAndroidHardwareBufferPropertiesANDROID);
|
||||
#endif
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetPipelineExecutablePropertiesKHR);
|
||||
|
||||
@@ -333,12 +333,16 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2{};
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue{};
|
||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT{};
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
|
||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
||||
#ifdef _WIN32
|
||||
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID{};
|
||||
#endif
|
||||
PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
|
||||
PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
|
||||
@@ -1085,6 +1089,34 @@ public:
|
||||
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer,
|
||||
void* pnext = nullptr) const noexcept;
|
||||
|
||||
VkResult GetMemoryHostPointerPropertiesEXT(
|
||||
VkExternalMemoryHandleTypeFlagBits handle_type, const void* host_pointer,
|
||||
VkMemoryHostPointerPropertiesEXT* out_properties) const noexcept {
|
||||
return dld->vkGetMemoryHostPointerPropertiesEXT(handle, handle_type, host_pointer,
|
||||
out_properties);
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
VkResult GetAndroidHardwareBufferPropertiesANDROID(
|
||||
const struct AHardwareBuffer* buffer,
|
||||
VkAndroidHardwareBufferPropertiesANDROID* out_properties) const noexcept {
|
||||
return dld->vkGetAndroidHardwareBufferPropertiesANDROID(handle, buffer, out_properties);
|
||||
}
|
||||
#endif
|
||||
|
||||
VkResult CreateBufferRaw(const VkBufferCreateInfo& ci, VkBuffer* out_buffer) const noexcept {
|
||||
return dld->vkCreateBuffer(handle, &ci, nullptr, out_buffer);
|
||||
}
|
||||
|
||||
void DestroyBufferRaw(VkBuffer buffer) const noexcept {
|
||||
dld->vkDestroyBuffer(handle, buffer, nullptr);
|
||||
}
|
||||
|
||||
VkResult BindBufferMemory(VkBuffer buffer, VkDeviceMemory memory,
|
||||
VkDeviceSize offset) const noexcept {
|
||||
return dld->vkBindBufferMemory(handle, buffer, memory, offset);
|
||||
}
|
||||
|
||||
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
||||
|
||||
std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
|
||||
|
||||
Reference in New Issue
Block a user