mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-15 21:19:47 +00:00
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4ae14993ae | |||
| b69a998b1a | |||
| cf65326b2b | |||
| fd75a6d1e4 | |||
| 9c596696ae | |||
| 7067a5f298 | |||
| ba11ea2eb9 | |||
| 2a15ff7b69 |
@@ -1,9 +1,9 @@
|
||||
name: tx-pull
|
||||
|
||||
on:
|
||||
# monday at 4pm
|
||||
# tuesday, saturday at 2pm
|
||||
schedule:
|
||||
- cron: '0 16 * * 1'
|
||||
- cron: '0 14 * * 2,6'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
|
||||
@@ -79,7 +79,6 @@ set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundl
|
||||
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
|
||||
|
||||
option(ENABLE_DEBUG_TOOLS "Enable debugging tools (maxwell disassembler, SPIRV translator, etc)" OFF)
|
||||
option(ENABLE_WERROR "Enable -Werror diagnostics" ON)
|
||||
|
||||
# non-linux bundled qt are static
|
||||
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
|
||||
@@ -158,19 +157,6 @@ if (CXX_CLANG_CL)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-reserved-identifier>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++17-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-reserved-user-defined-literal>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-deprecated-writable-strings>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-pedantic>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++0x-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-c++11-compat-binary-literal>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat-pedantic>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c98-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
|
||||
# REQUIRED CPU features IN Windows-amd64
|
||||
if (ARCHITECTURE_x86_64)
|
||||
|
||||
+1
-5
@@ -22,13 +22,9 @@ Eden is free, open-source, copyleft software, licensed under the terms of the [G
|
||||
|
||||
- No LLM or AI usage, *period*, for patches, pull requests, issues, comments, debugging, brainstorming, etc.
|
||||
- For details on why, see the [detailed AI policy](docs/policies/AI.md).
|
||||
- Usage of any form of profanity or otherwise unsavory language is generally discouraged.
|
||||
- This is primarily because it rarely helps to actually understand what's going on.
|
||||
- Remember that your comments should be focused and actually address what's happening. With very few exceptions, expletives are actively detrimental at best.
|
||||
- New code must follow the same general style as the surrounding codebase. Exceptions may be granted in certain cases.
|
||||
- Maintainers reserve the right to change your patches and pull requests at will. We will try to avoid this.
|
||||
- You should generally respect all decisions made by the [code owners](docs/CODEOWNERS) in your particular subsystem.
|
||||
- However, if you feel they are overstepping or are incorrect, don't be afraid to stand your ground! Maintainers are not always correct.
|
||||
- You should respect all decisions made by the [code owners](docs/CODEOWNERS) in your particular subsystem. If you feel they are overstepping or are incorrect, don't be afraid to stand your ground!
|
||||
- While we do *not* adhere to the terms of a formal code of conduct, you will generally be expected to respect other developers, contributors, and community members.
|
||||
- You **must** have basic knowledge of [Git](https://git-scm.com/learn). Knowing how to manage your branches and follow proper fork policies is a necessity.
|
||||
|
||||
|
||||
@@ -46,8 +46,6 @@ These options control dependencies.
|
||||
- `YUZU_INSTALL_UDEV_RULES` (OFF) Install udev rules to enable hidraw access
|
||||
- Needed for gyroscopes
|
||||
- Only available on Linux
|
||||
- `ENABLE_DEBUG_TOOLS` (OFF) Enables debugging and development tools, see [tools](../tools/README.md).
|
||||
- `ENABLE_WERROR` (ON) Enables warnings as errors (-Werror).
|
||||
|
||||
### Flavors
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ Everyone has their own way of viewing good/bad C++ practices, my general outline
|
||||
- The reason is because the project has `-fno-rtti` disabled by default, due to the costs of dynamic polymorphism.
|
||||
- Always copy-on-value for objects with `sizeof(void *) >= sizeof(T) * 2`, i.e objects sized as 2 pointers or less, for bigger objects you can use ref/pointer as usual.
|
||||
- Try using move semantics instead of references, whenever possible.
|
||||
- Function parameters are cheap. Don't be afraid to use as many as needed (API usability permitting).
|
||||
- Remember function parameters are extremelly cheap as fuck, don't be afraid to place upto 8 parameters on a given function.
|
||||
- Don't save a reference in structures of a parent object, i.e:
|
||||
|
||||
```c++
|
||||
|
||||
Vendored
+2
-2
@@ -1177,7 +1177,7 @@ static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int re
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_TGA
|
||||
// test tga last because it's a bad test!
|
||||
// test tga last because it's a crappy test!
|
||||
if (stbi__tga_test(s))
|
||||
return stbi__tga_load(s,x,y,comp,req_comp, ri);
|
||||
#endif
|
||||
@@ -7662,7 +7662,7 @@ static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
|
||||
if (stbi__hdr_info(s, x, y, comp)) return 1;
|
||||
#endif
|
||||
|
||||
// test tga last because it's a bad test!
|
||||
// test tga last because it's a crappy test!
|
||||
#ifndef STBI_NO_TGA
|
||||
if (stbi__tga_info(s, x, y, comp))
|
||||
return 1;
|
||||
|
||||
+8
-20
@@ -155,24 +155,12 @@ else()
|
||||
$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WERROR)
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>)
|
||||
else()
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wall>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wextra>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wmissing-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunused>
|
||||
# Some compilers could particularly misbehave :)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error-all>)
|
||||
endif()
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
|
||||
@@ -181,9 +169,9 @@ else()
|
||||
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
|
||||
if (NOT MSVC)
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow-uncaptured-local>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wimplicit-fallthrough>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wtype-limits>)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow-uncaptured-local>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=implicit-fallthrough>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=type-limits>)
|
||||
endif()
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-braced-scalar-init>
|
||||
|
||||
+1
@@ -27,6 +27,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
|
||||
RENDERER_ASYNC_PRESENTATION("async_presentation"),
|
||||
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
|
||||
RENDERER_UNIFIED_MEMORY("use_unified_memory"),
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||
|
||||
+7
@@ -685,6 +685,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_asynchronous_shaders_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_UNIFIED_MEMORY,
|
||||
titleId = R.string.renderer_unified_memory,
|
||||
descriptionId = R.string.renderer_unified_memory_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_GPU_TIME,
|
||||
|
||||
+1
@@ -304,6 +304,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RESCALE_HACK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
|
||||
add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
|
||||
@@ -524,6 +524,8 @@
|
||||
<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="renderer_unified_memory">Unified memory access</string>
|
||||
<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
|
||||
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
|
||||
|
||||
@@ -222,7 +222,7 @@ if (MSVC)
|
||||
)
|
||||
else()
|
||||
target_compile_options(audio_core PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -220,7 +220,7 @@ endif()
|
||||
if(CXX_CLANG)
|
||||
target_compile_options(common PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-fsized-deallocation>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunreachable-code-aggressive>)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unreachable-code-aggressive>)
|
||||
target_compile_definitions(
|
||||
common
|
||||
PRIVATE
|
||||
|
||||
@@ -31,7 +31,9 @@ s64 GetMaxPermissibleResidentMapCount() {
|
||||
} // namespace
|
||||
|
||||
HeapTracker::HeapTracker(Common::HostMemory& buffer)
|
||||
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
|
||||
: m_buffer(buffer),
|
||||
m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
|
||||
m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
|
||||
HeapTracker::~HeapTracker() = default;
|
||||
|
||||
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
@@ -85,7 +87,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
|
||||
|
||||
// If resident, erase from resident map.
|
||||
if (item->is_resident) {
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(item->paddr, item->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
|
||||
}
|
||||
|
||||
@@ -191,7 +194,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
|
||||
|
||||
// This map is now resident.
|
||||
it->is_resident = true;
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(it->paddr, it->size);
|
||||
m_resident_mappings.insert(*it);
|
||||
}
|
||||
|
||||
@@ -213,17 +216,17 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
|
||||
// Despite being worse in theory, this has proven to be better in practice than more
|
||||
// regularly dumping a smaller amount, because it significantly reduces average case
|
||||
// lock contention.
|
||||
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
std::size_t const evict_count = m_resident_map_count - desired_count;
|
||||
s64 const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
auto it = m_resident_mappings.begin();
|
||||
|
||||
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
|
||||
while (m_resident_map_count > desired_count && it != m_resident_mappings.end()) {
|
||||
// Unmark and unmap.
|
||||
it->is_resident = false;
|
||||
m_buffer.Unmap(it->vaddr, it->size, false);
|
||||
|
||||
// Advance.
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_map_count -= this->HostMapCount(it->paddr, it->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
it = m_resident_mappings.erase(it);
|
||||
}
|
||||
}
|
||||
@@ -245,6 +248,7 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
// Cache the original values.
|
||||
auto* const left = std::addressof(*it);
|
||||
const size_t orig_size = left->size;
|
||||
const s64 orig_host_map_count = this->HostMapCount(left->paddr, orig_size);
|
||||
|
||||
// Adjust the left map.
|
||||
const size_t left_size = offset - left->vaddr;
|
||||
@@ -266,11 +270,20 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
|
||||
// If resident, also insert into resident map.
|
||||
if (right->is_resident) {
|
||||
m_resident_map_count++;
|
||||
m_resident_map_count += this->HostMapCount(left->paddr, left->size) +
|
||||
this->HostMapCount(right->paddr, right->size) -
|
||||
orig_host_map_count;
|
||||
m_resident_mappings.insert(*right);
|
||||
}
|
||||
}
|
||||
|
||||
s64 HeapTracker::HostMapCount(PAddr paddr, size_t size) const {
|
||||
if (!m_has_hardware_buffer_backing) {
|
||||
return size != 0 ? 1 : 0;
|
||||
}
|
||||
return static_cast<s64>(m_buffer.BackingMapCount(paddr, size));
|
||||
}
|
||||
|
||||
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
|
||||
const SeparateHeapMap key{
|
||||
.vaddr = offset,
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -82,10 +85,13 @@ private:
|
||||
|
||||
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
|
||||
|
||||
s64 HostMapCount(PAddr paddr, size_t size) const;
|
||||
|
||||
void RebuildSeparateHeapAddressSpace();
|
||||
|
||||
private:
|
||||
Common::HostMemory& m_buffer;
|
||||
const bool m_has_hardware_buffer_backing;
|
||||
const s64 m_max_resident_map_count;
|
||||
|
||||
std::shared_mutex m_rebuild_lock{};
|
||||
|
||||
+368
-6
@@ -51,14 +51,45 @@
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <dlfcn.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace {
|
||||
|
||||
struct NativeHandle {
|
||||
int version;
|
||||
int numFds;
|
||||
int numInts;
|
||||
int data[1];
|
||||
};
|
||||
|
||||
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
|
||||
|
||||
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
|
||||
void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
|
||||
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && __ANDROID_API__ < 30
|
||||
#include <sys/syscall.h>
|
||||
@@ -75,6 +106,12 @@ namespace Common {
|
||||
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
|
||||
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
static std::atomic<u64> committed_backing_size{};
|
||||
|
||||
u64 GetCommittedBackingSize() noexcept {
|
||||
return committed_backing_size.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
@@ -123,7 +160,7 @@ static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, process{GetCurrentProcess()}
|
||||
@@ -229,6 +266,10 @@ public:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@@ -501,9 +542,10 @@ static int shm_open_anon(int flags, mode_t mode) {
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, preferred_offset{preferred_offset_}
|
||||
{}
|
||||
|
||||
bool Init() {
|
||||
@@ -543,10 +585,15 @@ public:
|
||||
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
|
||||
if (fd > 0) {
|
||||
fd = -1;
|
||||
close(fd);
|
||||
}
|
||||
fd = -1;
|
||||
} else {
|
||||
#ifdef __ANDROID__
|
||||
if (InitAhbBacking()) {
|
||||
return InitVirtual();
|
||||
}
|
||||
#endif
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
|
||||
}
|
||||
if (backing_base == MAP_FAILED) {
|
||||
@@ -554,7 +601,10 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
return InitVirtual();
|
||||
}
|
||||
|
||||
bool InitVirtual() {
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
@@ -567,6 +617,242 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
|
||||
return AHardwareBuffer_Desc{
|
||||
.width = static_cast<u32>(len),
|
||||
.height = 1,
|
||||
.layers = 1,
|
||||
.format = AHARDWAREBUFFER_FORMAT_BLOB,
|
||||
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
|
||||
.stride = 0,
|
||||
.rfu0 = 0,
|
||||
.rfu1 = 0,
|
||||
};
|
||||
}
|
||||
|
||||
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
return false;
|
||||
}
|
||||
const int probe_fd = handle->data[0];
|
||||
bool ok = true;
|
||||
const auto try_map = [&](int prot, off_t offset, const char* what) {
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
ok = false;
|
||||
return;
|
||||
}
|
||||
munmap(ptr, PageAlignment);
|
||||
};
|
||||
try_map(PROT_READ | PROT_WRITE, 0, "shared mappings");
|
||||
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment), "mappings at an offset");
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
try_map(PROT_READ | PROT_EXEC, 0, "executable mappings");
|
||||
#endif
|
||||
AHardwareBuffer_release(buffer);
|
||||
return ok;
|
||||
}
|
||||
|
||||
size_t ComputeAhbBudget(size_t window_size) const {
|
||||
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
|
||||
constexpr u64 BaselineFootprint = 6ULL << 30;
|
||||
if (total_physical <= BaselineFootprint) {
|
||||
return 0;
|
||||
}
|
||||
const u64 max_map_count = Common::GetMaxMapCount();
|
||||
constexpr u64 ReservedMaps = 24576;
|
||||
if (max_map_count == 0 || max_map_count <= ReservedMaps) {
|
||||
return 0;
|
||||
}
|
||||
u64 budget = (total_physical - BaselineFootprint) / 2;
|
||||
constexpr u64 MapSlotsPerWindow = 4096;
|
||||
const u64 affordable_windows = (max_map_count - ReservedMaps) / MapSlotsPerWindow;
|
||||
budget = (std::min)(budget, affordable_windows * window_size);
|
||||
const u64 available = Common::GetAvailablePhysicalMemory();
|
||||
if (available != 0) {
|
||||
budget = (std::min)(budget, available / 2);
|
||||
}
|
||||
budget = (std::min)(budget, static_cast<u64>(backing_size));
|
||||
budget = Common::AlignDown(budget, window_size);
|
||||
constexpr u64 MinimumBudget = 256ULL << 20;
|
||||
if (budget < MinimumBudget) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<size_t>(budget);
|
||||
}
|
||||
|
||||
bool InitAhbBacking() {
|
||||
if (!Settings::values.use_unified_memory.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
|
||||
ResolveGetNativeHandle();
|
||||
if (get_native_handle == nullptr) {
|
||||
return false;
|
||||
}
|
||||
constexpr size_t window_size = 256ULL << 20;
|
||||
const size_t budget = ComputeAhbBudget(window_size);
|
||||
if (budget == 0) {
|
||||
return false;
|
||||
}
|
||||
if (!ProbeAhbBacking(get_native_handle)) {
|
||||
return false;
|
||||
}
|
||||
const size_t aligned_backing = Common::AlignDown(backing_size, window_size);
|
||||
const size_t max_windows = (std::min)(budget, aligned_backing) / window_size;
|
||||
|
||||
std::vector<AHardwareBuffer*> buffers;
|
||||
std::vector<int> buffer_fds;
|
||||
const auto cleanup = [&] {
|
||||
for (AHardwareBuffer* buffer : buffers) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
buffers.clear();
|
||||
buffer_fds.clear();
|
||||
};
|
||||
for (size_t i = 0; i < max_windows; ++i) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(window_size);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
break;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
const int buffer_fd = handle->data[0];
|
||||
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
|
||||
if (buffer_len < static_cast<off_t>(window_size)) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
buffers.push_back(buffer);
|
||||
buffer_fds.push_back(buffer_fd);
|
||||
}
|
||||
const size_t num_windows = buffers.size();
|
||||
if (num_windows == 0) {
|
||||
return false;
|
||||
}
|
||||
const size_t region_size = num_windows * window_size;
|
||||
const size_t region_base = Common::AlignDown(
|
||||
(std::min)(preferred_offset, aligned_backing - region_size), window_size);
|
||||
u8* const base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (base == MAP_FAILED) {
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
const auto map_over_reservation = [&](size_t offset, size_t len, int map_fd,
|
||||
off_t map_offset) {
|
||||
if (len == 0) {
|
||||
return true;
|
||||
}
|
||||
if (mmap(base + offset, len, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, map_fd,
|
||||
map_offset) == MAP_FAILED) {
|
||||
munmap(base, backing_size);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (!map_over_reservation(0, region_base, fd, 0)) {
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
if (!map_over_reservation(region_base + i * window_size, window_size, buffer_fds[i],
|
||||
0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const size_t tail_offset = region_base + region_size;
|
||||
if (!map_over_reservation(tail_offset, backing_size - tail_offset, fd,
|
||||
static_cast<off_t>(tail_offset))) {
|
||||
return false;
|
||||
}
|
||||
backing_base = base;
|
||||
ahb_windows = std::move(buffers);
|
||||
ahb_fds = std::move(buffer_fds);
|
||||
ahb_window_size = window_size;
|
||||
ahb_base = region_base;
|
||||
ahb_bytes = region_size;
|
||||
committed_backing_size.store(region_size, std::memory_order_relaxed);
|
||||
return true;
|
||||
}
|
||||
|
||||
void MapBackingRange(size_t virtual_offset, size_t host_offset, size_t length, int prot_flags) {
|
||||
while (length > 0) {
|
||||
int map_fd = fd;
|
||||
off_t map_offset = static_cast<off_t>(host_offset);
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t relative = host_offset - ahb_base;
|
||||
const size_t window = relative / ahb_window_size;
|
||||
const size_t local = relative % ahb_window_size;
|
||||
map_fd = ahb_fds[window];
|
||||
map_offset = static_cast<off_t>(local);
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
void* const ret = mmap(virtual_base + virtual_offset, chunk, prot_flags,
|
||||
MAP_SHARED | MAP_FIXED, map_fd, map_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
|
||||
virtual_offset += chunk;
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
size_t BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
if (length == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (ahb_bytes == 0) {
|
||||
return 1;
|
||||
}
|
||||
size_t count = 0;
|
||||
while (length > 0) {
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t local = (host_offset - ahb_base) % ahb_window_size;
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t AhbWindowSize() const noexcept {
|
||||
return ahb_bytes != 0 ? ahb_window_size : 0;
|
||||
}
|
||||
|
||||
size_t AhbBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
~Impl() {
|
||||
Release();
|
||||
}
|
||||
@@ -587,6 +873,12 @@ public:
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute))
|
||||
prot_flags |= PROT_EXEC;
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
MapBackingRange(virtual_offset, host_offset, length, prot_flags);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
|
||||
@@ -632,8 +924,18 @@ public:
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return fd >= 0;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
const size_t preferred_offset;
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
@@ -656,6 +958,18 @@ private:
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
for (AHardwareBuffer* buffer : ahb_windows) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
ahb_windows.clear();
|
||||
ahb_fds.clear();
|
||||
if (ahb_bytes != 0) {
|
||||
committed_backing_size.store(0, std::memory_order_relaxed);
|
||||
ahb_bytes = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
@@ -681,11 +995,19 @@ private:
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
#ifdef __ANDROID__
|
||||
std::vector<AHardwareBuffer*> ahb_windows;
|
||||
std::vector<int> ahb_fds;
|
||||
size_t ahb_window_size{};
|
||||
size_t ahb_base{};
|
||||
size_t ahb_bytes{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
: backing_size(backing_size_)
|
||||
, virtual_size(virtual_size_)
|
||||
{
|
||||
@@ -697,7 +1019,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
#else
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize, preferred_offset_);
|
||||
if (impl->Init()) {
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
@@ -767,6 +1089,46 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->BackingMapCount(host_offset, length) : (length != 0 ? 1 : 0);
|
||||
#else
|
||||
return length != 0 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindowSize() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool HostMemory::IsBackingShared() const noexcept {
|
||||
#if defined(__OPENORBIS__) || defined(__managarm__)
|
||||
return false;
|
||||
#else
|
||||
return impl && impl->IsBackingShared();
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferBase() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbBase() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
#if !(defined(__OPENORBIS__) || defined(__managarm__))
|
||||
if (impl) {
|
||||
|
||||
@@ -8,12 +8,17 @@
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
@@ -28,7 +33,7 @@ DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_ = 0);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
@@ -62,6 +67,20 @@ public:
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingSize() const noexcept {
|
||||
return backing_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingMapCount(size_t host_offset, size_t length) const noexcept;
|
||||
|
||||
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferBase() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsBackingShared() const noexcept;
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -17,6 +20,10 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
@@ -69,4 +76,55 @@ const MemoryInfo& GetMemInfo() {
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
u64 GetAvailablePhysicalMemory() {
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
if (GlobalMemoryStatusEx(&memorystatus)) {
|
||||
return memorystatus.ullAvailPhys;
|
||||
}
|
||||
return 0;
|
||||
#elif defined(__linux__)
|
||||
if (std::FILE* const file = std::fopen("/proc/meminfo", "re")) {
|
||||
char line[256];
|
||||
u64 available = 0;
|
||||
while (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
if (std::strncmp(line, "MemAvailable:", 13) == 0) {
|
||||
available = std::strtoull(line + 13, nullptr, 10) * 1024ULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::fclose(file);
|
||||
if (available != 0) {
|
||||
return available;
|
||||
}
|
||||
}
|
||||
struct sysinfo info;
|
||||
if (sysinfo(&info) == 0) {
|
||||
const u64 unit = info.mem_unit != 0 ? info.mem_unit : 1ULL;
|
||||
return (static_cast<u64>(info.freeram) + static_cast<u64>(info.bufferram)) * unit;
|
||||
}
|
||||
return 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
u64 GetMaxMapCount() {
|
||||
#ifdef __linux__
|
||||
if (std::FILE* const file = std::fopen("/proc/sys/vm/max_map_count", "re")) {
|
||||
char line[32];
|
||||
u64 count = 0;
|
||||
if (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
count = std::strtoull(line, nullptr, 10);
|
||||
}
|
||||
std::fclose(file);
|
||||
return count;
|
||||
}
|
||||
return 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,4 +21,8 @@ struct MemoryInfo {
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
[[nodiscard]] u64 GetAvailablePhysicalMemory();
|
||||
|
||||
[[nodiscard]] u64 GetMaxMapCount();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -587,6 +587,9 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
|
||||
GpuUnswizzleSize::Large,
|
||||
"gpu_unswizzle_texture_size",
|
||||
@@ -702,15 +705,7 @@ struct Values {
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
Setting<bool> disable_wgi_xinput{
|
||||
linkage, false, "disable_wgi_xinput", Category::Controls, Specialization::Default,
|
||||
// Only read/write disable_wgi_xinput on Windows platforms
|
||||
#ifdef _WIN32
|
||||
true
|
||||
#else
|
||||
false
|
||||
#endif
|
||||
};
|
||||
|
||||
Setting<bool> enable_raw_input{
|
||||
linkage, false, "enable_raw_input", Category::Controls, Specialization::Default,
|
||||
// Only read/write enable_raw_input on Windows platforms
|
||||
|
||||
@@ -24,13 +24,14 @@
|
||||
// You must ensure this matches with src/common/x64/xbyak.h on root dir
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <boost/unordered_map.hpp>
|
||||
#define XBYAK_NO_EXCEPTION 1
|
||||
#define XBYAK_STD_UNORDERED_SET ankerl::unordered_dense::set
|
||||
#define XBYAK_STD_UNORDERED_MAP ankerl::unordered_dense::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP boost::unordered_multimap
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak/xbyak_util.h>
|
||||
|
||||
#include <xbyak/xbyak.h>
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
constexpr size_t RegToIndex(const Xbyak::Reg& reg) {
|
||||
|
||||
@@ -1199,7 +1199,7 @@ if (MSVC)
|
||||
)
|
||||
else()
|
||||
target_compile_options(core PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
|
||||
|
||||
+5
-1
@@ -119,6 +119,7 @@ struct System::Impl {
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -146,7 +147,8 @@ struct System::Impl {
|
||||
!device_memory.has_value() ||
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
|
||||
Settings::MemoryLayout::Memory_4Gb);
|
||||
Settings::MemoryLayout::Memory_4Gb) ||
|
||||
unified_memory != Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
@@ -157,6 +159,7 @@ struct System::Impl {
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout =
|
||||
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -503,6 +506,7 @@ struct System::Impl {
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool is_multicore : 1 = false;
|
||||
bool extended_memory_layout : 1 = false;
|
||||
bool unified_memory : 1 = false;
|
||||
bool exit_locked : 1 = false;
|
||||
bool exit_requested : 1 = false;
|
||||
bool nvdec_active : 1 = false;
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -12,9 +15,18 @@ constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
size_t ApplicationPoolOffset() {
|
||||
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
|
||||
const size_t dram_size = Init::GetIntendedMemorySize();
|
||||
const size_t application_pool_size = Init::GetApplicationPoolSize();
|
||||
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
|
||||
}
|
||||
}
|
||||
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize} {}
|
||||
VirtualReserveSize, ApplicationPoolOffset()} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr size_t DEVICE_PAGEBITS = 12ULL;
|
||||
@@ -95,6 +97,34 @@ public:
|
||||
ApplyOpOnPAddr(address, buffer, operation);
|
||||
}
|
||||
|
||||
u8* GetPhysicalBase() noexcept {
|
||||
return reinterpret_cast<u8*>(physical_base);
|
||||
}
|
||||
|
||||
const u8* GetPhysicalBase() const noexcept {
|
||||
return reinterpret_cast<const u8*>(physical_base);
|
||||
}
|
||||
|
||||
size_t GetPhysicalSize() const noexcept {
|
||||
return physical_size;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferWindowSize() const noexcept {
|
||||
return ahb_window_size;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return backing_is_shared;
|
||||
}
|
||||
|
||||
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
|
||||
PAddr subbits = PAddr(address & page_mask);
|
||||
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
|
||||
@@ -171,6 +201,11 @@ private:
|
||||
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
|
||||
|
||||
const uintptr_t physical_base;
|
||||
const size_t physical_size;
|
||||
const std::span<AHardwareBuffer* const> ahb_windows;
|
||||
const size_t ahb_window_size;
|
||||
const size_t ahb_base;
|
||||
const bool backing_is_shared;
|
||||
DeviceInterface* device_inter;
|
||||
|
||||
struct TrackedEntry {
|
||||
|
||||
@@ -171,6 +171,11 @@ struct DeviceMemoryManagerAllocator {
|
||||
template <typename Traits>
|
||||
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
|
||||
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
|
||||
, physical_size{device_memory_.buffer.BackingSize()}
|
||||
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
|
||||
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
|
||||
, ahb_base{device_memory_.buffer.BackingHardwareBufferBase()}
|
||||
, backing_is_shared{device_memory_.buffer.IsBackingShared()}
|
||||
, device_inter{nullptr}
|
||||
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
|
||||
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
|
||||
|
||||
@@ -28,7 +28,7 @@ Result CloseHandle(Core::System& system, Handle handle) {
|
||||
|
||||
/// Clears the signaled state of an event or process.
|
||||
Result ResetSignal(Core::System& system, Handle handle) {
|
||||
LOG_TRACE(Kernel_SVC, "called handle {:#08x}", handle);
|
||||
LOG_DEBUG(Kernel_SVC, "called handle {:#08x}", handle);
|
||||
|
||||
// Get the current handle table.
|
||||
const auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator
|
||||
@@ -84,7 +84,7 @@ private:
|
||||
RestrictionSettings restriction_settings{};
|
||||
std::array<char, 8> pin_code{};
|
||||
Capability capability{};
|
||||
// TODO: this is raw
|
||||
// TODO: this is RAW as fuck
|
||||
PlayTimerSettings raw_play_timer_settings{};
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
@@ -1020,7 +1020,7 @@ Result ISystemSettingsServer::GetBatteryLot(Out<BatteryLot> out_battery_lot) {
|
||||
c.lot_number[1] = 'H';
|
||||
c.lot_number[2] = 'A';
|
||||
c.lot_number[3] = 'C';
|
||||
// TODO: what do the letters mean?
|
||||
// TODO: I have no fucking idea what the letters mean
|
||||
c.lot_number[4] = 'H';
|
||||
c.lot_number[5] = 'Z';
|
||||
c.lot_number[6] = 'Z';
|
||||
|
||||
@@ -531,8 +531,7 @@ int TranslateTypeToNative(Type type) {
|
||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
|
||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
|
||||
#elif defined(__linux__)
|
||||
// Other platforms may not support some niche protocols.
|
||||
// This is usually not an issue
|
||||
// Other platforms get fucked
|
||||
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
|
||||
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
|
||||
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(HOPOPTS)*/ \
|
||||
|
||||
@@ -95,6 +95,7 @@ else()
|
||||
-pedantic
|
||||
-Wno-missing-braces
|
||||
-fno-rtti
|
||||
#-fno-exceptions
|
||||
)
|
||||
if (CXX_GCC)
|
||||
# GCC produces bogus -Warray-bounds warnings from xbyak headers for code paths that are not
|
||||
@@ -112,11 +113,6 @@ else()
|
||||
# Clang mistakenly blames CMake for using unused arguments during compilation
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -Wno-unused-command-line-argument)
|
||||
endif()
|
||||
# TODO: oaknut exceptions
|
||||
# TODO: fix chromeOS
|
||||
if ("x86_64" IN_LIST ARCHITECTURE AND NOT ANDROID)
|
||||
list(APPEND DYNARMIC_CXX_FLAGS -fno-exceptions)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT Boost_FOUND)
|
||||
|
||||
@@ -234,7 +234,7 @@ private:
|
||||
BlockOfCode block_of_code;
|
||||
A32EmitX64 emitter;
|
||||
Optimization::PolyfillOptions polyfill_options;
|
||||
// Keep it here in order to not mess with initializer lists
|
||||
// Keep it here, you don't wanna mess with the fuckery that's initializer lists
|
||||
const A32::UserConfig conf;
|
||||
Jit* jit_interface;
|
||||
|
||||
|
||||
@@ -66,7 +66,10 @@ public:
|
||||
#ifdef _WIN32
|
||||
uint8_t* alloc(size_t size) override {
|
||||
void* p = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
|
||||
ASSERT(p != nullptr);
|
||||
if (p == nullptr) {
|
||||
using Xbyak::Error;
|
||||
XBYAK_THROW(Xbyak::ERR_CANT_ALLOC);
|
||||
}
|
||||
return static_cast<uint8_t*>(p);
|
||||
}
|
||||
|
||||
@@ -102,7 +105,10 @@ public:
|
||||
prot |= PROT_MPROTECT(PROT_READ) | PROT_MPROTECT(PROT_WRITE) | PROT_MPROTECT(PROT_EXEC);
|
||||
#endif
|
||||
void* p = mmap(nullptr, size, prot, mode, -1, 0);
|
||||
ASSERT(p != MAP_FAILED);
|
||||
if (p == MAP_FAILED) {
|
||||
using Xbyak::Error;
|
||||
XBYAK_THROW(Xbyak::ERR_CANT_ALLOC);
|
||||
}
|
||||
std::memcpy(p, &size, sizeof(size_t));
|
||||
return static_cast<uint8_t*>(p) + DYNARMIC_PAGE_SIZE;
|
||||
}
|
||||
@@ -526,8 +532,13 @@ size_t BlockOfCode::GetTotalCodeSize() const {
|
||||
}
|
||||
|
||||
void* BlockOfCode::AllocateFromCodeSpace(size_t alloc_size) {
|
||||
ASSERT(size_ + alloc_size < maxSize_);
|
||||
if (size_ + alloc_size >= maxSize_) {
|
||||
using Xbyak::Error;
|
||||
XBYAK_THROW(Xbyak::ERR_CODE_IS_TOO_BIG);
|
||||
}
|
||||
|
||||
EnsureMemoryCommitted(alloc_size);
|
||||
|
||||
void* ret = getCurr<void*>();
|
||||
size_ += alloc_size;
|
||||
memset(ret, 0, alloc_size);
|
||||
|
||||
@@ -2160,6 +2160,8 @@ void EmitFPVectorToFixed(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst) {
|
||||
ROUNDING_MODE_CASE(CASE, 0x3e) \
|
||||
ROUNDING_MODE_CASE(CASE, 0x3f)
|
||||
|
||||
// FUCK YOU MSVC, FUCKING DEPTH CANT EVEN HANDLE 8+16+32+64 DEPTH OF A ELSE STATMENT YOU FUCKING STUPID
|
||||
// BURN MSVC BURN IT STUPID COMPILER CAN'T EVEN COMPILE THE MOST BASIC C++
|
||||
ROUNDING_MODE_SWITCH(ToNearest_TieEven)
|
||||
ROUNDING_MODE_SWITCH(TowardsPlusInfinity)
|
||||
ROUNDING_MODE_SWITCH(TowardsMinusInfinity)
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
// You must ensure this matches with src/common/x64/xbyak.h on root dir
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <boost/unordered_map.hpp>
|
||||
#define XBYAK_NO_EXCEPTION 1
|
||||
#define XBYAK_STD_UNORDERED_SET ankerl::unordered_dense::set
|
||||
#define XBYAK_STD_UNORDERED_MAP ankerl::unordered_dense::map
|
||||
#define XBYAK_STD_UNORDERED_MULTIMAP boost::unordered_multimap
|
||||
|
||||
@@ -787,7 +787,7 @@ static void FoldCountLeadingZeros(IR::Inst& inst, bool is_32_bit) {
|
||||
/// Folds division operations based on the following:
|
||||
///
|
||||
/// 1. x / 0 -> 0 (NOTE: This is an ARM-specific behavior defined in the architecture reference manual)
|
||||
/// 2a. 0x8000_0000 / 0xFFFF_FFFF -> 0x8000_0000 (NOTE: More ARM errata)
|
||||
/// 2a. 0x8000_0000 / 0xFFFF_FFFF -> 0x8000_0000 (NOTE: More ARM bullshit)
|
||||
/// 2b. 0x8000_0000_0000_0000 / 0xFFFF_FFFF_FFFF_FFFF -> 0x8000_0000_0000_0000
|
||||
/// 3. imm_x / imm_y -> result
|
||||
/// 4. x / 1 -> x
|
||||
|
||||
@@ -151,7 +151,7 @@ if (MSVC)
|
||||
)
|
||||
else()
|
||||
target_compile_options(hid_core PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
|
||||
|
||||
@@ -44,7 +44,7 @@ if (MSVC)
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
|
||||
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -160,8 +157,8 @@ Common::ParamPackage Android::BuildButtonParamPackageForButton(PadIdentifier ide
|
||||
|
||||
bool Android::MatchVID(Common::UUID device, const std::vector<std::string>& vids) const {
|
||||
for (size_t i = 0; i < vids.size(); ++i) {
|
||||
auto dev_str = device.RawString();
|
||||
if (dev_str.find(vids[i]) != std::string::npos) {
|
||||
auto fucker = device.RawString();
|
||||
if (fucker.find(vids[i]) != std::string::npos) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -648,13 +648,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
||||
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, Settings::values.enable_raw_input ? "1" : "0");
|
||||
|
||||
#ifdef _WIN32
|
||||
if (Settings::values.disable_wgi_xinput) {
|
||||
SDL_SetHintWithPriority(SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT, "0", SDL_HINT_OVERRIDE);
|
||||
SDL_SetHintWithPriority(SDL_HINT_JOYSTICK_WGI, "0", SDL_HINT_OVERRIDE);
|
||||
}
|
||||
#endif
|
||||
|
||||
// SDL3 defaults Steam Controller Bluetooth HIDAPI support to off, which can disable gyro.
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");
|
||||
SDL_SetHint(SDL_HINT_GAMECONTROLLER_SENSOR_FUSION, "1");
|
||||
|
||||
@@ -227,6 +227,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||
tr("May reduce shader stutter."));
|
||||
INSERT(Settings, use_unified_memory, tr("Enable unified memory access"),
|
||||
tr("Lets the GPU write buffer readbacks directly into guest memory."));
|
||||
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
||||
tr("Makes the game believe GPU work finishes faster than it does, so it stops lowering "
|
||||
"resolution and render distance to fit the Switch's clocks."));
|
||||
|
||||
@@ -253,7 +253,7 @@ if (MSVC)
|
||||
)
|
||||
else()
|
||||
target_compile_options(shader_recompiler PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
|
||||
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
|
||||
# And this in turns limits the size of a std::array.
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id SharedPointer(EmitContext& ctx, Id offset, u32 index_offset = 0) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4 + index_offset * 4);
|
||||
const Id shift_id{ctx.Const(2U)};
|
||||
Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
if (index_offset > 0) {
|
||||
@@ -160,7 +161,8 @@ Id EmitSharedAtomicExchange32(EmitContext& ctx, Id offset, Id value) {
|
||||
Id EmitSharedAtomicExchange64(EmitContext& ctx, Id offset, Id value) {
|
||||
if (ctx.profile.support_shared_int64_atomics && ctx.uses_explicit_workgroup_layout) {
|
||||
const Id shift_id{ctx.Const(3U)};
|
||||
const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
const Id index{
|
||||
ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.BoundSharedOffset(offset, 8), shift_id)};
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u64, ctx.shared_memory_u64, ctx.u32_zero_value, index)};
|
||||
const auto [scope, semantics]{AtomicArgs(ctx)};
|
||||
|
||||
@@ -31,6 +31,7 @@ std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count)
|
||||
} // Anonymous namespace
|
||||
|
||||
Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -42,6 +43,7 @@ Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -53,6 +55,7 @@ Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -63,6 +66,7 @@ Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -73,6 +77,7 @@ Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
|
||||
return ctx.OpLoad(ctx.U32[1], pointer);
|
||||
@@ -82,6 +87,7 @@ Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
return ctx.OpLoad(ctx.U32[2], pointer);
|
||||
@@ -97,6 +103,7 @@ Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
return ctx.OpLoad(ctx.U32[4], pointer);
|
||||
@@ -113,6 +120,7 @@ Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -123,6 +131,7 @@ void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
|
||||
@@ -132,6 +141,7 @@ void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
Id pointer{};
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
|
||||
@@ -144,6 +154,7 @@ void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
ctx.OpStore(pointer, value);
|
||||
@@ -159,6 +170,7 @@ void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
ctx.OpStore(pointer, value);
|
||||
|
||||
@@ -600,6 +600,16 @@ void EmitContext::DefineLocalMemory(const IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
Id EmitContext::BoundSharedOffset(Id offset, u32 access_bytes) {
|
||||
if (shared_memory_declared_bytes == 0) {
|
||||
return offset;
|
||||
}
|
||||
const u32 last_valid{shared_memory_declared_bytes > access_bytes
|
||||
? shared_memory_declared_bytes - access_bytes
|
||||
: 0U};
|
||||
return OpUMin(U32[1], offset, Const(last_valid));
|
||||
}
|
||||
|
||||
void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
uses_explicit_workgroup_layout =
|
||||
profile.support_explicit_workgroup_layout &&
|
||||
@@ -608,8 +618,15 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
if (program.shared_memory_size == 0) {
|
||||
return;
|
||||
}
|
||||
const u32 device_limit{profile.max_shared_memory_size};
|
||||
const u32 shared_memory_size{device_limit != 0 && program.shared_memory_size > device_limit
|
||||
? device_limit
|
||||
: program.shared_memory_size};
|
||||
if (shared_memory_size != program.shared_memory_size) {
|
||||
shared_memory_declared_bytes = shared_memory_size;
|
||||
}
|
||||
const auto make{[&](Id element_type, u32 element_size) {
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, element_size)};
|
||||
const Id array_type{TypeArray(element_type, Const(num_elements))};
|
||||
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
|
||||
|
||||
@@ -644,7 +661,7 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
std::tie(shared_memory_u32x4, shared_u32x4, std::ignore) = make(U32[4], 16);
|
||||
return;
|
||||
}
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, 4U)};
|
||||
const Id type{TypeArray(U32[1], Const(num_elements))};
|
||||
shared_memory_u32_type = TypePointer(spv::StorageClass::Workgroup, type);
|
||||
|
||||
|
||||
@@ -312,6 +312,8 @@ public:
|
||||
Id local_memory{};
|
||||
|
||||
bool uses_explicit_workgroup_layout{};
|
||||
u32 shared_memory_declared_bytes{};
|
||||
[[nodiscard]] Id BoundSharedOffset(Id offset, u32 access_bytes);
|
||||
Id shared_memory_u8{};
|
||||
Id shared_memory_u16{};
|
||||
Id shared_memory_u32{};
|
||||
|
||||
@@ -101,6 +101,9 @@ struct Profile {
|
||||
|
||||
u32 gl_max_compute_smem_size{};
|
||||
|
||||
/// Largest workgroup shared memory allocation the device accepts, 0 when unconstrained
|
||||
u32 max_shared_memory_size{};
|
||||
|
||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||
bool has_broken_robust{};
|
||||
|
||||
|
||||
@@ -373,7 +373,7 @@ else()
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-local-typedef>)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
|
||||
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
|
||||
endif()
|
||||
|
||||
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
|
||||
|
||||
@@ -571,7 +571,11 @@ void BufferCache<P>::AccumulateFlushes() {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
|
||||
return (!async_buffers.empty() && async_buffers.front().has_value());
|
||||
if (async_buffers.empty()) {
|
||||
return false;
|
||||
}
|
||||
return async_buffers.front().has_value() ||
|
||||
!pending_downloads.front().unified_copies.empty();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -579,6 +583,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
AccumulateFlushes();
|
||||
|
||||
if (committed_gpu_modified_ranges.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
@@ -638,27 +643,84 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
}
|
||||
committed_gpu_modified_ranges.clear();
|
||||
if (downloads.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
||||
runtime.PreCopyBarrier();
|
||||
|
||||
struct QueuedUnifiedCopy {
|
||||
u64 window;
|
||||
BufferId buffer_id;
|
||||
boost::container::small_vector<BufferCopy, 16> copies;
|
||||
};
|
||||
|
||||
AsyncDownloadBatch batch;
|
||||
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> staging_downloads;
|
||||
boost::container::small_vector<QueuedUnifiedCopy, 4> unified_copy_queue;
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
u64 staging_size_bytes = 0;
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
BufferCopy second_copy{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(second_copy.src_offset);
|
||||
const DAddr orig_device_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
bool unified = false;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory()) {
|
||||
window_ids.clear();
|
||||
groups.clear();
|
||||
unified = ResolveUnifiedWindows(orig_device_addr, copy.src_offset, copy.size,
|
||||
window_ids, groups);
|
||||
}
|
||||
}
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(orig_device_addr);
|
||||
if (unified) {
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
unified_copy_queue.push_back(
|
||||
QueuedUnifiedCopy{window_ids[i], buffer_id, std::move(groups[i])});
|
||||
}
|
||||
batch.unified_copies.push_back(record);
|
||||
continue;
|
||||
}
|
||||
copy.dst_offset = staging_size_bytes;
|
||||
constexpr u64 align = 64ULL;
|
||||
staging_size_bytes += (copy.size + align - 1) & ~(align - 1ULL);
|
||||
staging_downloads.push_back({copy, buffer_id});
|
||||
}
|
||||
|
||||
std::optional<Async_Buffer> download_staging;
|
||||
if (!staging_downloads.empty()) {
|
||||
download_staging = runtime.DownloadStagingBuffer(staging_size_bytes, true);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (auto& [copy, buffer_id] : staging_downloads) {
|
||||
copy.dst_offset += download_staging->offset;
|
||||
const std::array copies{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(record.src_offset);
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
runtime.CopyBuffer(download_staging->buffer, buffer, copies, false);
|
||||
batch.staging_copies.push_back(record);
|
||||
}
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
for (const auto& queued : unified_copy_queue) {
|
||||
const std::span<const BufferCopy> group_span(queued.copies.data(),
|
||||
queued.copies.size());
|
||||
runtime.CopyToUnifiedMemory(queued.window, slot_buffers[queued.buffer_id], group_span);
|
||||
}
|
||||
if (!unified_copy_queue.empty()) {
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
}
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
pending_downloads.emplace_back(std::move(normalized_copies));
|
||||
async_buffers.emplace_back(download_staging);
|
||||
pending_downloads.emplace_back(std::move(batch));
|
||||
async_buffers.emplace_back(std::move(download_staging));
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -673,32 +735,49 @@ void BufferCache<P>::PopAsyncFlushes() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::PopAsyncBuffers() {
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
struct Writeback {
|
||||
DAddr addr;
|
||||
const u8* src;
|
||||
u64 size;
|
||||
};
|
||||
boost::container::small_vector<Writeback, 8> writebacks;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& batch = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
if (async_buffer.has_value()) {
|
||||
const u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : batch.staging_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(
|
||||
device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
writebacks.push_back(
|
||||
{start, &read_mapped_memory[start - device_addr], end - start});
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
}
|
||||
for (const auto& copy : batch.unified_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers.pop_front();
|
||||
return;
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
|
||||
end - start);
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
for (const auto& wb : writebacks) {
|
||||
device_memory.WriteBlockUnsafe(wb.addr, wb.src, wb.size);
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1699,6 +1778,99 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ResolveUnifiedWindows(
|
||||
[[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset,
|
||||
[[maybe_unused]] u64 size, [[maybe_unused]] boost::container::small_vector<u64, 4>& window_ids,
|
||||
[[maybe_unused]] UnifiedWindowGroups& groups) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const u8* const physical_base = device_memory.GetPhysicalBase();
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
const auto group_for = [&](u64 window) -> boost::container::small_vector<BufferCopy, 16>& {
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
if (window_ids[i] == window) {
|
||||
return groups[i];
|
||||
}
|
||||
}
|
||||
window_ids.push_back(window);
|
||||
groups.emplace_back();
|
||||
return groups.back();
|
||||
};
|
||||
u64 downloaded = 0;
|
||||
while (downloaded < size) {
|
||||
const DAddr page_addr = device_addr + downloaded;
|
||||
const u8* const ptr = device_memory.GetPointer<u8>(page_addr);
|
||||
if (ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 page_offset = page_addr & Core::DEVICE_PAGEMASK;
|
||||
u64 chunk = (std::min)(size - downloaded,
|
||||
static_cast<u64>(Core::DEVICE_PAGESIZE) - page_offset);
|
||||
const u64 phys_offset = static_cast<u64>(ptr - physical_base);
|
||||
if (phys_offset < unified_base || phys_offset - unified_base + chunk > unified_size) {
|
||||
return false;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 window = relative / window_size;
|
||||
const u64 local_offset = relative % window_size;
|
||||
chunk = (std::min)(chunk, window_size - local_offset);
|
||||
auto& group = group_for(window);
|
||||
if (!group.empty()) {
|
||||
BufferCopy& last = group.back();
|
||||
if (last.src_offset + last.size == buffer_offset + downloaded &&
|
||||
last.dst_offset + last.size == local_offset) {
|
||||
last.size += chunk;
|
||||
downloaded += chunk;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.push_back(BufferCopy{
|
||||
.src_offset = buffer_offset + downloaded,
|
||||
.dst_offset = local_offset,
|
||||
.size = chunk,
|
||||
});
|
||||
downloaded += chunk;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryUnifiedDownloadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] std::span<BufferCopy> copies) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
for (const BufferCopy& copy : copies) {
|
||||
if (!ResolveUnifiedWindows(buffer.CpuAddr() + copy.src_offset, copy.src_offset,
|
||||
copy.size, window_ids, groups)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<const BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyToUnifiedMemory(window_ids[i], buffer, group_span);
|
||||
}
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
runtime.Finish();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] u64 total_size_bytes,
|
||||
@@ -1802,6 +1974,12 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
||||
}
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory() &&
|
||||
TryUnifiedDownloadMemory(buffer, std::span(copies.data(), copies.size()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
|
||||
@@ -180,6 +180,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
|
||||
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
|
||||
@@ -443,6 +444,15 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
|
||||
|
||||
using UnifiedWindowGroups =
|
||||
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4>;
|
||||
|
||||
bool ResolveUnifiedWindows(DAddr device_addr, u64 buffer_offset, u64 size,
|
||||
boost::container::small_vector<u64, 4>& window_ids,
|
||||
UnifiedWindowGroups& groups);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
|
||||
@@ -498,9 +508,14 @@ private:
|
||||
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
|
||||
|
||||
// Async Buffers
|
||||
struct AsyncDownloadBatch {
|
||||
boost::container::small_vector<BufferCopy, 4> staging_copies;
|
||||
boost::container::small_vector<BufferCopy, 4> unified_copies;
|
||||
};
|
||||
|
||||
Common::OverlapRangeSet<DAddr> async_downloads;
|
||||
std::deque<std::optional<Async_Buffer>> async_buffers;
|
||||
std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
|
||||
std::deque<AsyncDownloadBatch> pending_downloads;
|
||||
std::optional<Async_Buffer> current_buffer;
|
||||
|
||||
std::deque<Async_Buffer> async_buffers_death_ring;
|
||||
|
||||
@@ -2257,7 +2257,7 @@ public:
|
||||
/// Returns whether the vertex array specified by index is supposed to be
|
||||
/// accessed per instance or not.
|
||||
bool IsInstancingEnabled(std::size_t index) const {
|
||||
return bool(is_instanced[index]);
|
||||
return bool(is_instanced[index]); //FUCK YOU MSVC
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ public:
|
||||
}
|
||||
|
||||
struct Regs {
|
||||
// No fucking idea
|
||||
INSERT_PADDING_BYTES_NOINIT(0x48);
|
||||
} regs{};
|
||||
private:
|
||||
|
||||
@@ -963,7 +963,7 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel
|
||||
auto pixel1213 = _mm_load_si128((__m128i*)&inp[src + x + 12]);
|
||||
auto pixel1415 = _mm_load_si128((__m128i*)&inp[src + x + 14]);
|
||||
|
||||
// Right-shift the channels by 16 to un-do the left shift on read and bring the range
|
||||
// Right-shift the channels by 16 to un-do the left shit on read and bring the range
|
||||
// back to 8-bit.
|
||||
pixel01 = _mm_srli_epi16(pixel01, 2);
|
||||
pixel23 = _mm_srli_epi16(pixel23, 2);
|
||||
|
||||
@@ -441,7 +441,7 @@ void MacroInterpreterImpl::Reset() {
|
||||
pc = 0;
|
||||
delayed_pc = {};
|
||||
method_address.raw = 0;
|
||||
// Vector must hold its last indices otherwise chaos will ensue
|
||||
// Vector must hold its last indices otherwise wonky shit will happen
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
// parameter.
|
||||
next_parameter_index = 1;
|
||||
|
||||
@@ -261,6 +261,7 @@ struct BufferCacheParams {
|
||||
|
||||
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -59,7 +59,7 @@ std::vector<std::string> GetExtensions() {
|
||||
std::vector<std::string> extensions;
|
||||
for (GLint index = 0; index < num_extensions; ++index) {
|
||||
auto const* p = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, GLuint(index)));
|
||||
if (p != nullptr)
|
||||
if (p != nullptr) // Fuck you? - sincerely, buggy mesa drivers
|
||||
extensions.push_back(std::string{p});
|
||||
}
|
||||
return extensions;
|
||||
|
||||
@@ -237,6 +237,7 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
|
||||
.ignore_nan_fp_comparisons = true,
|
||||
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
|
||||
// Use the host limit, but never more than the guest can produce. Maxwell exposes 8 clip
|
||||
// distances and the SPIR-V output array is sized for at most 8, so clamping here keeps a
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
@@ -32,6 +33,32 @@ VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
|
||||
};
|
||||
}
|
||||
|
||||
constexpr size_t MAX_WINDOW_BARRIER_RANGES = 8;
|
||||
|
||||
using WindowRange = std::pair<VkDeviceSize, VkDeviceSize>;
|
||||
using WindowRanges = boost::container::small_vector<WindowRange, MAX_WINDOW_BARRIER_RANGES>;
|
||||
|
||||
void CoalesceWindowRanges(WindowRanges& ranges) {
|
||||
if (ranges.size() < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(ranges.begin(), ranges.end());
|
||||
size_t merged = 0;
|
||||
for (size_t index = 1; index < ranges.size(); ++index) {
|
||||
if (ranges[index].first <= ranges[merged].second) {
|
||||
ranges[merged].second = (std::max)(ranges[merged].second, ranges[index].second);
|
||||
} else {
|
||||
ranges[++merged] = ranges[index];
|
||||
}
|
||||
}
|
||||
ranges.resize(merged + 1);
|
||||
if (ranges.size() > MAX_WINDOW_BARRIER_RANGES) {
|
||||
const WindowRange bounding{ranges.front().first, ranges.back().second};
|
||||
ranges.clear();
|
||||
ranges.push_back(bounding);
|
||||
}
|
||||
}
|
||||
|
||||
VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
|
||||
return VK_INDEX_TYPE_UINT8_EXT;
|
||||
@@ -365,6 +392,141 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base) {
|
||||
unified_memory = std::make_unique<HostMemoryImport>(
|
||||
device, base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
if (!unified_memory->IsValid()) {
|
||||
unified_memory.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyToUnifiedMemory(
|
||||
size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (!unified_memory || src_buffer == VK_NULL_HANDLE || copies.empty() ||
|
||||
window_index >= unified_memory->GetWindowCount() ||
|
||||
unified_memory->GetWindowBuffer(window_index) == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
PendingUnifiedCopy& pending = pending_unified_copies.emplace_back();
|
||||
pending.window = window_index;
|
||||
pending.buffer = src_buffer;
|
||||
pending.copies.resize(copies.size());
|
||||
std::ranges::transform(copies, pending.copies.begin(), MakeBufferCopy);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::FlushUnifiedMemoryCopies() {
|
||||
if (pending_unified_copies.empty()) {
|
||||
return;
|
||||
}
|
||||
struct UnifiedCopyCommand {
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
std::stable_sort(pending_unified_copies.begin(), pending_unified_copies.end(),
|
||||
[](const PendingUnifiedCopy& lhs, const PendingUnifiedCopy& rhs) {
|
||||
return lhs.window < rhs.window;
|
||||
});
|
||||
|
||||
const bool foreign = unified_memory->NeedsForeignOwnershipTransfer();
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
|
||||
size_t group_begin = 0;
|
||||
while (group_begin < pending_unified_copies.size()) {
|
||||
const size_t window = pending_unified_copies[group_begin].window;
|
||||
size_t group_end = group_begin;
|
||||
while (group_end < pending_unified_copies.size() &&
|
||||
pending_unified_copies[group_end].window == window) {
|
||||
++group_end;
|
||||
}
|
||||
const VkBuffer window_buffer = unified_memory->GetWindowBuffer(window);
|
||||
|
||||
WindowRanges ranges;
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
for (const VkBufferCopy& copy : pending_unified_copies[index].copies) {
|
||||
ranges.emplace_back(copy.dstOffset, copy.dstOffset + copy.size);
|
||||
}
|
||||
}
|
||||
CoalesceWindowRanges(ranges);
|
||||
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> acquire;
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> release;
|
||||
if (foreign) {
|
||||
for (const WindowRange& range : ranges) {
|
||||
acquire.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
release.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
boost::container::small_vector<UnifiedCopyCommand, 4> commands;
|
||||
commands.reserve(group_end - group_begin);
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
PendingUnifiedCopy& pending = pending_unified_copies[index];
|
||||
commands.push_back(UnifiedCopyCommand{pending.buffer, std::move(pending.copies)});
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([window_buffer, acquire = std::move(acquire), release = std::move(release),
|
||||
commands = std::move(commands)](vk::CommandBuffer cmdbuf) {
|
||||
if (!acquire.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(acquire), {});
|
||||
}
|
||||
for (const UnifiedCopyCommand& command : commands) {
|
||||
cmdbuf.CopyBuffer(command.buffer, window_buffer,
|
||||
VideoCommon::FixSmallVectorADL(command.copies));
|
||||
}
|
||||
if (!release.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(release), {});
|
||||
}
|
||||
});
|
||||
|
||||
group_begin = group_end;
|
||||
}
|
||||
pending_unified_copies.clear();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::UnifiedMemoryHostBarrier() {
|
||||
static constexpr VkMemoryBarrier HOST_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
|
||||
HOST_BARRIER);
|
||||
});
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
@@ -402,6 +564,7 @@ u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
FlushUnifiedMemoryCopies();
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
if (scheduler.IsFree(it->LastUsageTick())) {
|
||||
it->ResetUsageTracking();
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
@@ -97,6 +101,33 @@ public:
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid();
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept {
|
||||
return unified_memory ? unified_memory->GetBaseOffset() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowSize() : 0;
|
||||
}
|
||||
|
||||
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FlushUnifiedMemoryCopies();
|
||||
|
||||
void UnifiedMemoryHostBarrier();
|
||||
|
||||
u64 CurrentTick();
|
||||
|
||||
u64 KnownGpuTick();
|
||||
@@ -180,6 +211,12 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
struct PendingUnifiedCopy {
|
||||
size_t window;
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
const VkBuffer handle = buffer.Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
@@ -204,6 +241,8 @@ private:
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
std::unique_ptr<HostMemoryImport> unified_memory;
|
||||
boost::container::small_vector<PendingUnifiedCopy, 8> pending_unified_copies;
|
||||
|
||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||
QuadIndexedPass quad_index_pass;
|
||||
@@ -226,6 +265,7 @@ struct BufferCacheParams {
|
||||
static constexpr bool USE_MEMORY_MAPS = true;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -446,6 +446,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
|
||||
.ignore_nan_fp_comparisons = false,
|
||||
.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
@@ -921,19 +922,6 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
}
|
||||
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||
const bool needs_shared_mem_clamp =
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const u32 max_shared_memory = device.GetMaxComputeSharedMemorySize();
|
||||
if (needs_shared_mem_clamp && program.shared_memory_size > max_shared_memory) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Compute shader {:#016x} requests {}KB shared memory but device max is {}KB - clamping",
|
||||
key.unique_hash,
|
||||
program.shared_memory_size / 1024,
|
||||
max_shared_memory / 1024);
|
||||
program.shared_memory_size = max_shared_memory;
|
||||
}
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
|
||||
@@ -225,6 +225,13 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
if (Settings::values.use_unified_memory.GetValue() && device_memory.IsBackingShared()) {
|
||||
buffer_cache_runtime.TryEnableUnifiedMemory(
|
||||
device_memory.GetPhysicalBase(), device_memory.GetPhysicalSize(),
|
||||
device_memory.GetBackingHardwareBuffers(),
|
||||
device_memory.GetBackingHardwareBufferWindowSize(),
|
||||
device_memory.GetBackingHardwareBufferBase());
|
||||
}
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() {
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/literals.h"
|
||||
#include <ranges>
|
||||
#include "common/settings.h"
|
||||
@@ -974,6 +975,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
if (supported_extensions.contains(VK_KHR_ROBUSTNESS_2_EXTENSION_NAME)) {
|
||||
loaded_extensions.erase(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
@@ -986,6 +988,13 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
extensions.robustness_2 = false;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
if (extensions.external_memory_ahb && !extensions.queue_family_foreign) {
|
||||
loaded_extensions.erase(VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME);
|
||||
extensions.external_memory_ahb = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef FEATURE_EXTENSION
|
||||
#undef EXTENSION
|
||||
|
||||
@@ -1142,6 +1151,21 @@ bool Device::GetSuitability(bool requires_swapchain) {
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
|
||||
SetNext(next, properties.maintenance5);
|
||||
}
|
||||
if (extensions.external_memory_host) {
|
||||
properties.external_memory_host.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT;
|
||||
SetNext(next, properties.external_memory_host);
|
||||
}
|
||||
if (extensions.maintenance3 || instance_version >= VK_API_VERSION_1_1) {
|
||||
properties.maintenance3.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES;
|
||||
SetNext(next, properties.maintenance3);
|
||||
}
|
||||
if (extensions.maintenance4 || features.maintenance4.maintenance4) {
|
||||
properties.maintenance4.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES;
|
||||
SetNext(next, properties.maintenance4);
|
||||
}
|
||||
|
||||
// Perform the property fetch.
|
||||
physical.GetProperties2(properties2);
|
||||
@@ -1516,12 +1540,27 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
device_access_memory = 0;
|
||||
u64 device_initial_usage = 0;
|
||||
u64 local_memory = 0;
|
||||
const auto heap_has_usable_type = [&mem_properties](size_t heap) {
|
||||
for (u32 index = 0; index < mem_properties.memoryTypeCount; ++index) {
|
||||
if (mem_properties.memoryTypes[index].heapIndex != heap) {
|
||||
continue;
|
||||
}
|
||||
if ((mem_properties.memoryTypes[index].propertyFlags &
|
||||
VK_MEMORY_PROPERTY_PROTECTED_BIT) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
for (size_t element = 0; element < num_properties; ++element) {
|
||||
const bool is_heap_local =
|
||||
(mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
|
||||
if (!is_integrated && !is_heap_local) {
|
||||
continue;
|
||||
}
|
||||
if (!heap_has_usable_type(element)) {
|
||||
continue;
|
||||
}
|
||||
valid_heap_memory.push_back(element);
|
||||
if (is_heap_local) {
|
||||
local_memory += mem_properties.memoryHeaps[element].size;
|
||||
@@ -1533,6 +1572,13 @@ void Device::CollectPhysicalMemoryInfo() {
|
||||
}
|
||||
device_access_memory += mem_properties.memoryHeaps[element].size;
|
||||
}
|
||||
const u64 committed_backing = Common::GetCommittedBackingSize();
|
||||
if (committed_backing != 0) {
|
||||
LOG_INFO(Render_Vulkan, "Discounting {} MiB of guest memory committed by the host",
|
||||
committed_backing >> 20);
|
||||
local_memory -= std::min(local_memory, committed_backing);
|
||||
device_access_memory -= std::min(device_access_memory, committed_backing);
|
||||
}
|
||||
if (is_integrated) {
|
||||
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
|
||||
const u64 memory_size = Settings::values.vram_usage_mode.GetValue() == Settings::VramUsageMode::Aggressive ? 6_GiB : 4_GiB;
|
||||
|
||||
@@ -83,6 +83,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
EXTENSION(EXT, EXTERNAL_MEMORY_HOST, external_memory_host) \
|
||||
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
|
||||
EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
|
||||
EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
|
||||
@@ -112,6 +113,14 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
EXTENSION(IMG, FILTER_CUBIC, filter_cubic_img) \
|
||||
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, QUEUE_FAMILY_FOREIGN, queue_family_foreign) \
|
||||
EXTENSION(ANDROID, EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER, external_memory_ahb)
|
||||
#else
|
||||
#define FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION)
|
||||
#endif
|
||||
|
||||
// Define extensions which must be supported.
|
||||
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
|
||||
@@ -838,6 +847,30 @@ FN_MAX_LIMIT_LIST
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryHostSupported() const {
|
||||
return extensions.external_memory_host;
|
||||
}
|
||||
|
||||
bool IsExtExternalMemoryAhbSupported() const {
|
||||
#ifdef __ANDROID__
|
||||
return extensions.external_memory_ahb && extensions.queue_family_foreign;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
u64 GetMinImportedHostPointerAlignment() const {
|
||||
return properties.external_memory_host.minImportedHostPointerAlignment;
|
||||
}
|
||||
|
||||
u64 GetMaxBufferSize() const {
|
||||
return properties.maintenance4.maxBufferSize;
|
||||
}
|
||||
|
||||
u64 GetMaxMemoryAllocationSize() const {
|
||||
return properties.maintenance3.maxMemoryAllocationSize;
|
||||
}
|
||||
|
||||
bool IsExtAstcDecodeModeSupported() const {
|
||||
return extensions.astc_decode_mode;
|
||||
}
|
||||
@@ -1110,6 +1143,7 @@ private:
|
||||
FOR_EACH_VK_FEATURE_1_4(FEATURE);
|
||||
FOR_EACH_VK_FEATURE_EXT(FEATURE);
|
||||
FOR_EACH_VK_EXTENSION(EXTENSION);
|
||||
FOR_EACH_VK_PLATFORM_EXTENSION(EXTENSION);
|
||||
|
||||
#undef EXTENSION
|
||||
#undef FEATURE
|
||||
@@ -1141,7 +1175,10 @@ private:
|
||||
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
|
||||
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
|
||||
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
|
||||
VkPhysicalDeviceMaintenance3Properties maintenance3{};
|
||||
VkPhysicalDeviceMaintenance4Properties maintenance4{};
|
||||
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
|
||||
VkPhysicalDeviceExternalMemoryHostPropertiesEXT external_memory_host{};
|
||||
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
};
|
||||
|
||||
@@ -25,9 +25,34 @@
|
||||
#include "video_core/gpu_logging/gpu_logging.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <android/hardware_buffer.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] std::optional<u32> FindImportMemoryType(
|
||||
const VkPhysicalDeviceMemoryProperties &props, u32 type_mask) {
|
||||
const auto find = [&](VkMemoryPropertyFlags wanted) -> std::optional<u32> {
|
||||
for (u32 i = 0; i < props.memoryTypeCount; ++i) {
|
||||
if (((type_mask >> i) & 1u) != 0 &&
|
||||
(props.memoryTypes[i].propertyFlags & wanted) == wanted) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
};
|
||||
auto type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
if (!type_index) {
|
||||
type_index = find(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
}
|
||||
return type_index;
|
||||
}
|
||||
|
||||
// Helpers translating MemoryUsage to flags/usage
|
||||
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
@@ -200,6 +225,263 @@ namespace Vulkan {
|
||||
size = 0;
|
||||
}
|
||||
|
||||
HostMemoryImport::HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base)
|
||||
: device{device_} {
|
||||
if (ImportHardwareBuffers(hardware_buffers, hardware_buffer_window, hardware_buffer_base,
|
||||
size)) {
|
||||
return;
|
||||
}
|
||||
if (device.IsTiler()) {
|
||||
return;
|
||||
}
|
||||
if (!hardware_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (ImportHostPointer(base, size)) {
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Unified memory disabled, no host memory import path");
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHostPointer(void *base, size_t size) {
|
||||
if (!device.IsExtExternalMemoryHostSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 alignment = device.GetMinImportedHostPointerAlignment();
|
||||
if (alignment == 0 || !Common::IsAligned(reinterpret_cast<uintptr_t>(base), alignment) ||
|
||||
!Common::IsAligned(size, alignment)) {
|
||||
return false;
|
||||
}
|
||||
using namespace Common::Literals;
|
||||
constexpr VkDeviceSize DesktopWindowSize = 4_GiB;
|
||||
VkDeviceSize candidate_window = DesktopWindowSize;
|
||||
const u64 max_buffer_size = device.GetMaxBufferSize();
|
||||
if (max_buffer_size != 0 && max_buffer_size < candidate_window) {
|
||||
candidate_window = max_buffer_size;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && max_allocation_size < candidate_window) {
|
||||
candidate_window = max_allocation_size;
|
||||
}
|
||||
candidate_window = Common::AlignDown(candidate_window, alignment);
|
||||
if (candidate_window == 0) {
|
||||
return false;
|
||||
}
|
||||
window_size = candidate_window;
|
||||
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
|
||||
for (size_t offset = 0; offset < size; offset += window_size) {
|
||||
u8 *const window_base = static_cast<u8 *>(base) + offset;
|
||||
const VkDeviceSize window_len =
|
||||
(std::min)(static_cast<VkDeviceSize>(size - offset), window_size);
|
||||
VkMemoryHostPointerPropertiesEXT host_props{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT,
|
||||
.pNext = nullptr,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetMemoryHostPointerPropertiesEXT(
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT, window_base,
|
||||
&host_props) != VK_SUCCESS ||
|
||||
host_props.memoryTypeBits == 0) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & host_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > window_len) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const u32 heap_index = memory_props.memoryTypes[*type_index].heapIndex;
|
||||
const VkDeviceSize heap_size = memory_props.memoryHeaps[heap_index].size;
|
||||
if (imported_size + window_len > heap_size / 2) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportMemoryHostPointerInfoEXT import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT,
|
||||
.pHostPointer = window_base,
|
||||
};
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.allocationSize = window_len,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HostMemoryImport::ImportHardwareBuffers(
|
||||
[[maybe_unused]] std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
[[maybe_unused]] size_t hardware_buffer_window,
|
||||
[[maybe_unused]] size_t hardware_buffer_base, [[maybe_unused]] size_t size) {
|
||||
#ifdef __ANDROID__
|
||||
if (hardware_buffers.empty() || hardware_buffer_window == 0 ||
|
||||
!device.IsExtExternalMemoryAhbSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u64 max_allocation_size = device.GetMaxMemoryAllocationSize();
|
||||
if (max_allocation_size != 0 && hardware_buffer_window > max_allocation_size) {
|
||||
return false;
|
||||
}
|
||||
if (hardware_buffer_base >= size) {
|
||||
return false;
|
||||
}
|
||||
const auto &logical = device.GetLogical();
|
||||
const auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
window_size = hardware_buffer_window;
|
||||
base_offset = hardware_buffer_base;
|
||||
for (size_t i = 0; i < hardware_buffers.size(); ++i) {
|
||||
const size_t offset = hardware_buffer_base + i * hardware_buffer_window;
|
||||
if (offset >= size) {
|
||||
break;
|
||||
}
|
||||
const VkDeviceSize window_len = (std::min)(
|
||||
static_cast<VkDeviceSize>(size - offset),
|
||||
static_cast<VkDeviceSize>(hardware_buffer_window));
|
||||
VkAndroidHardwareBufferPropertiesANDROID ahb_props{
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = 0,
|
||||
.memoryTypeBits = 0,
|
||||
};
|
||||
if (logical.GetAndroidHardwareBufferPropertiesANDROID(hardware_buffers[i],
|
||||
&ahb_props) != VK_SUCCESS ||
|
||||
ahb_props.memoryTypeBits == 0 || ahb_props.allocationSize < window_len) {
|
||||
break;
|
||||
}
|
||||
const VkExternalMemoryBufferCreateInfo external_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.handleTypes =
|
||||
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
const VkBufferCreateInfo buffer_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = &external_info,
|
||||
.flags = 0,
|
||||
.size = window_len,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
VkBuffer new_buffer{};
|
||||
if (logical.CreateBufferRaw(buffer_ci, &new_buffer) != VK_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
const VkMemoryRequirements requirements =
|
||||
logical.GetBufferMemoryRequirements(new_buffer);
|
||||
const u32 type_mask = requirements.memoryTypeBits & ahb_props.memoryTypeBits;
|
||||
if (type_mask == 0 || requirements.size > ahb_props.allocationSize) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const auto type_index = FindImportMemoryType(memory_props, type_mask);
|
||||
if (!type_index) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
const VkImportAndroidHardwareBufferInfoANDROID import_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.buffer = hardware_buffers[i],
|
||||
};
|
||||
const VkMemoryDedicatedAllocateInfo dedicated_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
|
||||
.pNext = &import_info,
|
||||
.image = VK_NULL_HANDLE,
|
||||
.buffer = new_buffer,
|
||||
};
|
||||
const VkMemoryAllocateInfo alloc_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &dedicated_info,
|
||||
.allocationSize = ahb_props.allocationSize,
|
||||
.memoryTypeIndex = *type_index,
|
||||
};
|
||||
vk::DeviceMemory memory = logical.TryAllocateMemory(alloc_info);
|
||||
if (!memory) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
if (logical.BindBufferMemory(new_buffer, *memory, 0) != VK_SUCCESS) {
|
||||
logical.DestroyBufferRaw(new_buffer);
|
||||
break;
|
||||
}
|
||||
windows.push_back(Window{
|
||||
.memory = std::move(memory),
|
||||
.buffer = new_buffer,
|
||||
});
|
||||
imported_size += static_cast<size_t>(window_len);
|
||||
}
|
||||
if (windows.empty()) {
|
||||
window_size = 0;
|
||||
base_offset = 0;
|
||||
return false;
|
||||
}
|
||||
foreign_ownership = true;
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
HostMemoryImport::~HostMemoryImport() {
|
||||
for (Window &window : windows) {
|
||||
if (window.buffer != VK_NULL_HANDLE) {
|
||||
device.GetLogical().DestroyBufferRaw(window.buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
@@ -84,6 +86,66 @@ namespace Vulkan {
|
||||
void *mapped_ptr{}; ///< Optional persistent mapped pointer
|
||||
};
|
||||
|
||||
class HostMemoryImport {
|
||||
public:
|
||||
explicit HostMemoryImport(const Device &device_, void *base, size_t size,
|
||||
std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
~HostMemoryImport();
|
||||
|
||||
HostMemoryImport(const HostMemoryImport &) = delete;
|
||||
|
||||
HostMemoryImport &operator=(const HostMemoryImport &) = delete;
|
||||
|
||||
[[nodiscard]] bool IsValid() const noexcept {
|
||||
return !windows.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetSize() const noexcept {
|
||||
return imported_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetBaseOffset() const noexcept {
|
||||
return base_offset;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool NeedsForeignOwnershipTransfer() const noexcept {
|
||||
return foreign_ownership;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceSize GetWindowSize() const noexcept {
|
||||
return window_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer GetWindowBuffer(size_t index) const noexcept {
|
||||
return windows[index].buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t GetWindowCount() const noexcept {
|
||||
return windows.size();
|
||||
}
|
||||
|
||||
private:
|
||||
struct Window {
|
||||
vk::DeviceMemory memory;
|
||||
VkBuffer buffer{};
|
||||
};
|
||||
|
||||
bool ImportHostPointer(void *base, size_t size);
|
||||
|
||||
bool ImportHardwareBuffers(std::span<AHardwareBuffer *const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base,
|
||||
size_t size);
|
||||
|
||||
const Device &device;
|
||||
std::vector<Window> windows;
|
||||
VkDeviceSize window_size{};
|
||||
size_t imported_size{};
|
||||
size_t base_offset{};
|
||||
bool foreign_ownership{};
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
|
||||
@@ -216,12 +216,16 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkGetBufferMemoryRequirements2);
|
||||
X(vkGetDeviceQueue);
|
||||
X(vkGetEventStatus);
|
||||
X(vkGetMemoryHostPointerPropertiesEXT);
|
||||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetPipelineCacheData);
|
||||
X(vkGetMemoryFdKHR);
|
||||
#ifdef _WIN32
|
||||
X(vkGetMemoryWin32HandleKHR);
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
X(vkGetAndroidHardwareBufferPropertiesANDROID);
|
||||
#endif
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetPipelineExecutablePropertiesKHR);
|
||||
|
||||
@@ -332,12 +332,16 @@ struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2{};
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue{};
|
||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||
PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT{};
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
|
||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
||||
#ifdef _WIN32
|
||||
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID{};
|
||||
#endif
|
||||
PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
|
||||
PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
|
||||
@@ -1082,6 +1086,34 @@ public:
|
||||
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer,
|
||||
void* pnext = nullptr) const noexcept;
|
||||
|
||||
VkResult GetMemoryHostPointerPropertiesEXT(
|
||||
VkExternalMemoryHandleTypeFlagBits handle_type, const void* host_pointer,
|
||||
VkMemoryHostPointerPropertiesEXT* out_properties) const noexcept {
|
||||
return dld->vkGetMemoryHostPointerPropertiesEXT(handle, handle_type, host_pointer,
|
||||
out_properties);
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
VkResult GetAndroidHardwareBufferPropertiesANDROID(
|
||||
const struct AHardwareBuffer* buffer,
|
||||
VkAndroidHardwareBufferPropertiesANDROID* out_properties) const noexcept {
|
||||
return dld->vkGetAndroidHardwareBufferPropertiesANDROID(handle, buffer, out_properties);
|
||||
}
|
||||
#endif
|
||||
|
||||
VkResult CreateBufferRaw(const VkBufferCreateInfo& ci, VkBuffer* out_buffer) const noexcept {
|
||||
return dld->vkCreateBuffer(handle, &ci, nullptr, out_buffer);
|
||||
}
|
||||
|
||||
void DestroyBufferRaw(VkBuffer buffer) const noexcept {
|
||||
dld->vkDestroyBuffer(handle, buffer, nullptr);
|
||||
}
|
||||
|
||||
VkResult BindBufferMemory(VkBuffer buffer, VkDeviceMemory memory,
|
||||
VkDeviceSize offset) const noexcept {
|
||||
return dld->vkBindBufferMemory(handle, buffer, memory, offset);
|
||||
}
|
||||
|
||||
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
||||
|
||||
std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
|
||||
|
||||
@@ -99,7 +99,6 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QW
|
||||
|
||||
#ifndef _WIN32
|
||||
ui->enable_raw_input->setVisible(false);
|
||||
ui->disable_wgi_xinput->setVisible(false);
|
||||
#endif
|
||||
|
||||
LoadConfiguration();
|
||||
@@ -140,7 +139,6 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
|
||||
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
|
||||
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
|
||||
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
|
||||
Settings::values.disable_wgi_xinput = ui->disable_wgi_xinput->isChecked();
|
||||
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
|
||||
Settings::values.controller_navigation = ui->controller_navigation->isChecked();
|
||||
Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked();
|
||||
@@ -176,7 +174,6 @@ void ConfigureInputAdvanced::LoadConfiguration() {
|
||||
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
|
||||
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
|
||||
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
|
||||
ui->disable_wgi_xinput->setChecked(Settings::values.disable_wgi_xinput.GetValue());
|
||||
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
|
||||
ui->controller_navigation->setChecked(Settings::values.controller_navigation.GetValue());
|
||||
ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue());
|
||||
|
||||
@@ -2757,22 +2757,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QCheckBox" name="disable_wgi_xinput">
|
||||
<property name="toolTip">
|
||||
<string>Aimed to disable SDL GUIDE button hack: synthetic GUIDE(HOME) event when SELECT(MINUS) + START(PLUS) pressed. May impact Win related trigger/rumble/etc stuff</string>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>23</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable SDL WGI/XInput (Requires restart)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// Static Qt on macOS doesn't use Vulkan
|
||||
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
||||
// Qt on macOS doesn't define VMA shit
|
||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||
#undef VMA_IMPLEMENTATION
|
||||
#endif
|
||||
|
||||
@@ -38,7 +38,7 @@ void MigrationWorker::process() {
|
||||
try {
|
||||
fs::remove_all(eden_dir);
|
||||
} catch (fs::filesystem_error& _) {
|
||||
// directory may not exist at this point, that's fine
|
||||
// ignore because linux does stupid crap sometimes
|
||||
}
|
||||
|
||||
switch (strategy) {
|
||||
|
||||
Reference in New Issue
Block a user