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Author SHA1 Message Date
lizzie 6c8d447210 Reapply "[core/memory] remove indirection handling for unaligned access (#3584)" (#3725)
This reverts commit 59b0e66722.
2026-08-31 18:14:21 +00:00
11 changed files with 439 additions and 112 deletions
+6
View File
@@ -179,6 +179,12 @@
"repo": "eden-emulator/oaknut",
"version": "v2.0.3"
},
"oboe": {
"bundled": true,
"hash": "ce4011afe7345370d4ead3b891cd69a5ef224b129535783586c0ca75051d303ed446e6c7f10bde8da31fff58d6e307f1732a3ffd03b249f9ef1fd48fd4132715",
"repo": "google/oboe",
"version": "1.10.0"
},
"openssl": {
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
"min_version": "3.0.0",
+7
View File
@@ -388,6 +388,13 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
endif()
endif()
# oboe
if (ANDROID)
AddJsonPackage(oboe)
add_library(oboe::oboe ALIAS oboe)
endif()
if (APPLE)
# moltenvk
if (NOT YUZU_USE_BUNDLED_MOLTENVK)
@@ -799,6 +799,10 @@
<string name="theme_mode_light">روشن</string>
<string name="theme_mode_dark">تاریک</string>
<!-- Audio output engines -->
<string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
@@ -465,14 +465,14 @@
<string-array name="outputEngineEntries">
<item>@string/auto</item>
<item>@string/oboe</item>
<item>@string/cubeb</item>
<item>@string/sdl3</item>
<item>@string/string_null</item>
</string-array>
<integer-array name="outputEngineValues">
<item>0</item>
<item>4</item>
<item>1</item>
<item>2</item>
<item>3</item>
</integer-array>
@@ -1240,7 +1240,7 @@
<string name="theme_mode_dark">Dark</string>
<!-- Audio output engines -->
<string name="sdl3" translatable="false">sdl3</string>
<string name="oboe" translatable="false">oboe</string>
<string name="cubeb" translatable="false">cubeb</string>
<!-- Anisotropic filtering options -->
+15 -5
View File
@@ -238,10 +238,20 @@ if (ENABLE_CUBEB)
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
endif()
target_sources(audio_core PRIVATE
sink/sdl3_sink.cpp
sink/sdl3_sink.h)
target_link_libraries(audio_core PRIVATE SDL3::SDL3)
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
else()
target_sources(audio_core PRIVATE
sink/sdl3_sink.cpp
sink/sdl3_sink.h)
target_link_libraries(audio_core PRIVATE SDL3::SDL3)
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
endif()
create_target_directory_groups(audio_core)
+230
View File
@@ -0,0 +1,230 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <vector>
#include <oboe/Oboe.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/oboe_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
class OboeSinkStream final : public SinkStream,
public oboe::AudioStreamDataCallback,
public oboe::AudioStreamErrorCallback {
public:
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
u32 system_channels_)
: SinkStream(system_, type_) {
name = name_;
system_channels = system_channels_;
this->OpenStream();
}
~OboeSinkStream() override {
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
}
void Finalize() override {
this->Stop();
m_stream.reset();
}
void Start(bool resume = false) override {
if (!m_stream || !paused) {
return;
}
paused = false;
if (m_stream->start() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
}
}
void Stop() override {
if (!m_stream || paused) {
return;
}
this->SignalPause();
if (m_stream->stop() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
}
}
public:
static s32 QueryChannelCount(oboe::Direction direction) {
std::shared_ptr<oboe::AudioStream> temp_stream;
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
if (result == oboe::Result::OK) {
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
}
LOG_ERROR(Audio_Sink, "Failed to open {} stream. Using default channel count 2",
direction == oboe::Direction::Output ? "output" : "input");
return 2;
}
protected:
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
s32 num_buffer_frames) override {
const size_t num_channels = this->GetDeviceChannels();
const size_t frame_size = num_channels;
const size_t num_frames = static_cast<size_t>(num_buffer_frames);
if (type == StreamType::In) {
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioIn(input_buffer, num_frames);
} else {
std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioOutAndRender(output_buffer, num_frames);
}
return oboe::DataCallbackResult::Continue;
}
void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
if (this->OpenStream()) {
m_stream->start();
}
}
private:
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
oboe::Direction direction) {
// TODO: investigate callback delay issues when using AAudio
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setAudioApi(oboe::AudioApi::OpenSLES)
->setDirection(direction)
->setSampleRate(TargetSampleRate)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setUsage(oboe::Usage::Game)
->setBufferCapacityInFrames(TargetSampleCount * 2);
}
bool OpenStream() {
const auto direction = [&]() {
switch (type) {
case StreamType::In:
return oboe::Direction::Input;
case StreamType::Out:
case StreamType::Render:
return oboe::Direction::Output;
default:
ASSERT(false);
return oboe::Direction::Output;
}
}();
const auto expected_channels = QueryChannelCount(direction);
const auto expected_mask = [&]() {
switch (expected_channels) {
case 1:
return oboe::ChannelMask::Mono;
case 2:
return oboe::ChannelMask::Stereo;
case 6:
return oboe::ChannelMask::CM5Point1;
default:
ASSERT(false);
return oboe::ChannelMask::Unspecified;
}
}();
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)
->setChannelCount(expected_channels)
->setChannelMask(expected_mask)
->setChannelConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
ASSERT(result == oboe::Result::OK);
return result == oboe::Result::OK && this->SetStreamProperties();
}
bool SetStreamProperties() {
ASSERT(m_stream);
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
device_channels = m_stream->getChannelCount();
const auto sample_rate = m_stream->getSampleRate();
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
const auto stream_backend =
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
stream_backend, device_channels, sample_rate, buffer_capacity);
return true;
}
std::shared_ptr<oboe::AudioStream> m_stream{};
};
OboeSink::OboeSink() {
// TODO: This is not generally knowable
// The channel count is distinct based on direction and can change
device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
}
OboeSink::~OboeSink() = default;
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(
std::make_unique<OboeSinkStream>(system, type, name, system_channels));
return stream.get();
}
void OboeSink::CloseStream(SinkStream* to_remove) {
sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
}
void OboeSink::CloseStreams() {
sink_streams.clear();
}
f32 OboeSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
}
return sink_streams.front()->GetDeviceVolume();
}
void OboeSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
void OboeSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
} // namespace AudioCore::Sink
+75
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@@ -0,0 +1,75 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include <string>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
class OboeSink final : public Sink {
public:
explicit OboeSink();
~OboeSink() override;
/**
* Create a new sink stream.
*
* @param system - Core system.
* @param system_channels - Number of channels the audio system expects.
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
*
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) override;
/**
* Close a given stream.
*
* @param stream - The stream to close.
*/
void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
*/
void CloseStreams() override;
/**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
*/
f32 GetDeviceVolume() const override;
/**
* Set the device volume. Set from calls to the IAudioDevice service.
*
* @param volume - New volume of the device.
*/
void SetDeviceVolume(f32 volume) override;
/**
* Set the system volume. Comes from the audio system using this stream.
*
* @param volume - New volume of the system.
*/
void SetSystemVolume(f32 volume) override;
private:
/// List of streams managed by this sink
std::list<SinkStreamPtr> sink_streams{};
};
} // namespace AudioCore::Sink
+13
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@@ -10,6 +10,9 @@
#include <vector>
#include "audio_core/sink/sink_details.h"
#ifdef HAVE_OBOE
#include "audio_core/sink/oboe_sink.h"
#endif
#ifdef HAVE_CUBEB
#include "audio_core/sink/cubeb_sink.h"
#endif
@@ -48,6 +51,16 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<OboeSink>();
},
[](bool capture) { return std::vector<std::string>{"Default"}; },
[]() { return 0u; },
},
#endif
#ifdef HAVE_CUBEB
SinkDetails{
Settings::AudioEngine::Cubeb,
+3 -3
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@@ -92,14 +92,14 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, };
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
};
}
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
@@ -113,7 +113,7 @@ inline AudioEngine EnumMetadata<AudioEngine>::GetFirst() {
}
template<>
inline AudioEngine EnumMetadata<AudioEngine>::GetLast() {
return AudioEngine::Null;
return AudioEngine::Oboe;
}
ENUM(AudioMode, Mono, Stereo, Surround);
+83 -101
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@@ -6,6 +6,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <bit>
#include <cstring>
#include <mutex>
#include <span>
@@ -122,83 +123,14 @@ struct Memory::Impl {
}
}
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(u64 vaddr) const {
Common::PhysicalAddress const paddr = current_page_table->entries[vaddr >> YUZU_PAGEBITS].addr;
if (paddr)
return system.DeviceMemory().GetPointer<u8>(paddr + vaddr);
return {};
[[nodiscard]] inline u8* GetPointerFromRasterizerCachedMemory(u64 vaddr) const {
auto const paddr = current_page_table->entries[vaddr >> YUZU_PAGEBITS].addr;
return paddr ? system.DeviceMemory().GetPointer<u8>(paddr + vaddr) : nullptr;
}
[[nodiscard]] u8* GetPointerFromDebugMemory(u64 vaddr) const {
const Common::PhysicalAddress paddr = current_page_table->entries[vaddr >> YUZU_PAGEBITS].addr;
if (paddr != 0)
return system.DeviceMemory().GetPointer<u8>(paddr + vaddr);
return {};
}
u8 Read8(const Common::ProcessAddress addr) {
return Read<u8>(addr);
}
u16 Read16(const Common::ProcessAddress addr) {
if ((addr & 1) == 0) {
return Read<u16_le>(addr);
} else {
const u32 a{Read<u8>(addr)};
const u32 b{Read<u8>(addr + sizeof(u8))};
return static_cast<u16>((b << 8) | a);
}
}
u32 Read32(const Common::ProcessAddress addr) {
if ((addr & 3) == 0) {
return Read<u32_le>(addr);
} else {
const u32 a{Read16(addr)};
const u32 b{Read16(addr + sizeof(u16))};
return (b << 16) | a;
}
}
u64 Read64(const Common::ProcessAddress addr) {
if ((addr & 7) == 0) {
return Read<u64_le>(addr);
} else {
const u32 a{Read32(addr)};
const u32 b{Read32(addr + sizeof(u32))};
return (static_cast<u64>(b) << 32) | a;
}
}
void Write8(const Common::ProcessAddress addr, const u8 data) {
Write<u8>(addr, data);
}
void Write16(const Common::ProcessAddress addr, const u16 data) {
if ((addr & 1) == 0) {
Write<u16_le>(addr, data);
} else {
Write<u8>(addr, static_cast<u8>(data));
Write<u8>(addr + sizeof(u8), static_cast<u8>(data >> 8));
}
}
void Write32(const Common::ProcessAddress addr, const u32 data) {
if ((addr & 3) == 0) {
Write<u32_le>(addr, data);
} else {
Write16(addr, static_cast<u16>(data));
Write16(addr + sizeof(u16), static_cast<u16>(data >> 16));
}
}
void Write64(const Common::ProcessAddress addr, const u64 data) {
if ((addr & 7) == 0) {
Write<u64_le>(addr, data);
} else {
Write32(addr, static_cast<u32>(data));
Write32(addr + sizeof(u32), static_cast<u32>(data >> 32));
}
[[nodiscard]] inline u8* GetPointerFromDebugMemory(u64 vaddr) const {
auto const paddr = current_page_table->entries[vaddr >> YUZU_PAGEBITS].addr;
return paddr ? system.DeviceMemory().GetPointer<u8>(paddr + vaddr) : nullptr;
}
bool WriteExclusive8(const Common::ProcessAddress addr, const u8 data, const u8 expected) {
@@ -564,7 +496,7 @@ struct Memory::Impl {
}
template<typename F, typename G>
[[nodiscard]] u8* GetPointerImpl(u64 vaddr, F&& on_unmapped, G&& on_rasterizer) const {
[[nodiscard]] inline u8* GetPointerImpl(u64 vaddr, F&& on_unmapped, G&& on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffULL;
if (AddressSpaceContains(*current_page_table, vaddr, 1)) [[likely]] {
@@ -619,18 +551,42 @@ struct Memory::Impl {
/// @returns The instance of T read from the specified virtual address.
template <typename T>
inline T Read(Common::ProcessAddress vaddr) noexcept requires(std::is_trivially_copyable_v<T>) {
const u64 addr = GetInteger(vaddr);
if (auto const ptr = GetPointerImpl(addr, [addr]() {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#016x}", sizeof(T) * 8, addr);
}, [&]() {
HandleRasterizerDownload(addr, sizeof(T));
}); ptr) [[likely]] {
// It may be tempting to rewrite this particular section to use "reinterpret_cast";
// afterall, it's trivially copyable so surely it can be copied ov- Alignment.
// Remember, alignment. memcpy() will deal with all the alignment extremely fast.
T result{};
std::memcpy(&result, ptr, sizeof(T));
return result;
auto const addr_c1 = GetInteger(vaddr);
if (!(sizeof(T) > 1 && (addr_c1 & 4095) + sizeof(T) > 4096)) {
if (auto const ptr_c1 = GetPointerImpl(addr_c1, [addr_c1] {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#016X}", sizeof(T) * 8, addr_c1);
}, [&] {
HandleRasterizerDownload(addr_c1, sizeof(T));
}); ptr_c1) {
// It may be tempting to rewrite this particular section to use "reinterpret_cast";
// afterall, it's trivially copyable so surely it can be copied ov- Alignment.
// Remember, alignment. memcpy() will deal with all the alignment extremely fast.
T result{};
std::memcpy(&result, ptr_c1, sizeof(T));
return result;
}
} else {
auto const addr_c2 = (addr_c1 & (~0xfff)) + 0x1000;
// page crossing: say if sizeof(T) = 2, vaddr = 4095
// 4095 + 2 mod 4096 = 1 => 2 - 1 = 1, thus c1=1, c2=1
auto const count_c2 = (addr_c1 + sizeof(T)) & 4095;
auto const count_c1 = sizeof(T) - count_c2;
if (auto const ptr_c1 = GetPointerImpl(addr_c1, [addr_c1] {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#016X}", sizeof(T) * 8, addr_c1);
}, [&] {
HandleRasterizerDownload(addr_c1, count_c1);
}); ptr_c1) {
if (auto const ptr_c2 = GetPointerImpl(addr_c2, [addr_c2] {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#016X}", sizeof(T) * 8, addr_c2);
}, [&] {
HandleRasterizerDownload(addr_c2, count_c2);
}); ptr_c2) {
std::array<char, sizeof(T)> result{};
std::memcpy(result.data() + 0, ptr_c1, count_c1);
std::memcpy(result.data() + count_c1, ptr_c2, count_c2);
return std::bit_cast<T>(result);
}
}
}
return T{};
}
@@ -640,11 +596,37 @@ struct Memory::Impl {
/// @tparam T The data type to write to memory.
template <typename T>
inline void Write(Common::ProcessAddress vaddr, const T data) noexcept requires(std::is_trivially_copyable_v<T>) {
const u64 addr = GetInteger(vaddr);
if (auto const ptr = GetPointerImpl(addr, [addr, data]() {
LOG_ERROR(HW_Memory, "Unmapped Write{} @ {:#016x} = {:#016x}", sizeof(T) * 8, addr, u64(data));
}, [&]() { HandleRasterizerWrite(addr, sizeof(T)); }); ptr) [[likely]]
std::memcpy(ptr, &data, sizeof(T));
auto const addr_c1 = GetInteger(vaddr);
if (!(sizeof(T) > 1 && (addr_c1 & 4095) + sizeof(T) > 4096)) {
if (auto const ptr_c1 = GetPointerImpl(addr_c1, [addr_c1] {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#016X}", sizeof(T) * 8, addr_c1);
}, [&] {
HandleRasterizerWrite(addr_c1, sizeof(T));
}); ptr_c1) {
std::memcpy(ptr_c1, &data, sizeof(T));
}
} else {
auto const addr_c2 = (addr_c1 & (~0xfff)) + 0x1000;
// page crossing: say if sizeof(T) = 2, vaddr = 4095
// 4095 + 2 mod 4096 = 1 => 2 - 1 = 1, thus c1=1, c2=1
auto const count_c2 = (addr_c1 + sizeof(T)) & 4095;
auto const count_c1 = sizeof(T) - count_c2;
if (auto const ptr_c1 = GetPointerImpl(addr_c1, [addr_c1] {
LOG_ERROR(HW_Memory, "Unmapped Write{} @ {:#016X}", sizeof(T) * 8, addr_c1);
}, [&] {
HandleRasterizerWrite(addr_c1, count_c1);
}); ptr_c1) {
if (auto const ptr_c2 = GetPointerImpl(addr_c2, [addr_c2] {
LOG_ERROR(HW_Memory, "Unmapped Write{} @ {:#016X}", sizeof(T) * 8, addr_c2);
}, [&] {
HandleRasterizerWrite(addr_c2, count_c2);
}); ptr_c2) {
std::array<char, sizeof(T)> tmp = std::bit_cast<std::array<char, sizeof(T)>>(data);
std::memcpy(ptr_c1, tmp.data() + 0, count_c1);
std::memcpy(ptr_c2, tmp.data() + count_c1, count_c2);
}
}
}
}
template <typename T>
@@ -842,35 +824,35 @@ const u8* Memory::GetPointer(Common::ProcessAddress vaddr) const {
}
u8 Memory::Read8(const Common::ProcessAddress addr) {
return impl->Read8(addr);
return impl->Read<u8>(addr);
}
u16 Memory::Read16(const Common::ProcessAddress addr) {
return impl->Read16(addr);
return impl->Read<u16_le>(addr);
}
u32 Memory::Read32(const Common::ProcessAddress addr) {
return impl->Read32(addr);
return impl->Read<u32_le>(addr);
}
u64 Memory::Read64(const Common::ProcessAddress addr) {
return impl->Read64(addr);
return impl->Read<u64_le>(addr);
}
void Memory::Write8(Common::ProcessAddress addr, u8 data) {
impl->Write8(addr, data);
impl->Write<u8>(addr, data);
}
void Memory::Write16(Common::ProcessAddress addr, u16 data) {
impl->Write16(addr, data);
impl->Write<u16_le>(addr, data);
}
void Memory::Write32(Common::ProcessAddress addr, u32 data) {
impl->Write32(addr, data);
impl->Write<u32_le>(addr, data);
}
void Memory::Write64(Common::ProcessAddress addr, u64 data) {
impl->Write64(addr, data);
impl->Write<u64_le>(addr, data);
}
bool Memory::WriteExclusive8(Common::ProcessAddress addr, u8 data, u8 expected) {