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4 Commits

Author SHA1 Message Date
lizzie 0538d96031 2026-09-05 05:55:38
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 05:55:38 +00:00
lizzie 904b4e77d6 2026-09-05 05:53:11
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 05:53:11 +00:00
lizzie 0c2801b6d3 2026-09-04 23:59:41
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:59:41 +00:00
lizzie ba82ca04d8 2026-09-04 23:57:52
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:57:52 +00:00
7 changed files with 46 additions and 43 deletions
@@ -28,13 +28,13 @@ object NativeConfig {
* Reads values in the global config file and saves them.
*/
@Synchronized
external fun reloadGlobalConfig(): Boolean
external fun reloadGlobalConfig()
/**
* Saves global settings values in memory to disk.
*/
@Synchronized
external fun saveGlobalConfig(): Boolean
external fun saveGlobalConfig()
/**
* Creates per-game config for the specified parameters. Must be unloaded once per-game config
@@ -54,7 +54,7 @@ object NativeConfig {
* Saves per-game settings values in memory to disk.
*/
@Synchronized
external fun savePerGameConfig(): Boolean
external fun savePerGameConfig()
/**
* Destroys the stored per-game config object. This does not save the config.
+8 -13
View File
@@ -45,16 +45,12 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env,
global_config.reset();
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config)
global_config->AndroidConfig::ReloadAllValues();
return global_config != nullptr;
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::ReloadAllValues();
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
if (global_config)
global_config->AndroidConfig::SaveAllValues();
return global_config != nullptr;
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::SaveAllValues();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
@@ -67,14 +63,13 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv*
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env, jobject obj) {
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env,
jobject obj) {
return per_game_config != nullptr;
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
if (per_game_config)
per_game_config->AndroidConfig::SaveAllValues();
return per_game_config != nullptr;
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
per_game_config->AndroidConfig::SaveAllValues();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
+11 -13
View File
@@ -4,17 +4,16 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include <chrono>
#include <fmt/ranges.h>
#include <math.h>
#include "common/param_package.h"
#include "common/settings.h"
#include "common/thread.h"
#include "common/steady_clock.h"
#include "input_common/drivers/mouse.h"
namespace InputCommon {
constexpr int update_time = 10;
constexpr float default_panning_sensitivity = 0.0010f;
constexpr float default_stick_sensitivity = 0.0006f;
constexpr float default_deadzone_counterweight = 0.01f;
@@ -74,7 +73,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
last_motion_change = {};
}
void Mouse::UpdateStickInput() {
void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
if (!IsMousePanningEnabled()) {
return;
}
@@ -100,12 +99,9 @@ void Mouse::UpdateStickInput() {
last_mouse_change *= clamped_decay;
}
void Mouse::UpdateMotionInput() {
const float sensitivity =
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
const float sensitivity = IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x + last_motion_change.y * last_motion_change.y);
// Clamp rotation speed
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
@@ -121,7 +117,7 @@ void Mouse::UpdateMotionInput() {
.accel_x = 0,
.accel_y = 0,
.accel_z = 0,
.delta_timestamp = update_time * 1000,
.delta_timestamp = u64(std::chrono::duration_cast<std::chrono::microseconds>(timestamp - last_notify_timestamp).count()),
};
if (IsMousePanningEnabled()) {
@@ -177,8 +173,10 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
}
void Mouse::NotifyChanged() {
UpdateStickInput();
UpdateMotionInput();
auto const timestamp = Common::SteadyClock::Now();
UpdateStickInput(timestamp);
UpdateMotionInput(timestamp);
last_notify_timestamp = Common::SteadyClock::Now();
}
void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
+10 -7
View File
@@ -7,7 +7,9 @@
#pragma once
#include <thread>
#include <chrono>
#include "common/steady_clock.h"
#include "common/polyfill_thread.h"
#include "common/vector_math.h"
#include "input_common/input_engine.h"
@@ -101,17 +103,18 @@ public:
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private:
void UpdateStickInput();
void UpdateMotionInput();
void UpdateStickInput(Common::SteadyClock::time_point timestamp);
void UpdateMotionInput(Common::SteadyClock::time_point timestamp);
bool IsMousePanningEnabled();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
Common::Vec2<int> mouse_origin{};
Common::Vec2<int> last_mouse_position{};
Common::Vec2<float> last_mouse_change{};
Common::Vec3<float> last_motion_change{};
Common::Vec2<int> wheel_position{};
Common::SteadyClock::time_point last_notify_timestamp{};
bool button_pressed = false;
};
+5 -7
View File
@@ -538,6 +538,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
}
void GRenderWindow::ConstrainMouse() {
input_subsystem->GetMouse()->NotifyChanged(); // required to reset mouse once it's no longer moved
if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) {
mouse_constrain_timer.stop();
return;
@@ -552,15 +553,12 @@ void GRenderWindow::ConstrainMouse() {
const auto pos = mapFromGlobal(QCursor::pos());
const int new_pos_x = std::clamp(pos.x(), 0, width());
const int new_pos_y = std::clamp(pos.y(), 0, height());
QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
return;
} else {
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
void GRenderWindow::wheelEvent(QWheelEvent* event) {
@@ -37,10 +37,16 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000;
}, this);
mouse_timer = SDL_AddTimer(100, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
this_->input_subsystem->GetMouse()->NotifyChanged();
return 100;
}, this);
}
EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer);
SDL_RemoveTimer(mouse_timer);
system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown();
SDL_Quit();
@@ -84,6 +84,9 @@ protected:
/// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer;
// Mouse resetter once it
SDL_TimerID mouse_timer;
/// Is the window still open?
bool is_open = true;