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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-06 12:13:57 +00:00
Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 89c781ae83 | |||
| b858e52f0a | |||
| 6c87c031a2 | |||
| a77c18fbbf | |||
| 203ac3cb51 | |||
| cf4e6ea901 | |||
| 49e96351b1 | |||
| 29b2b04a2d | |||
| 76b7a561ba | |||
| 11de264541 | |||
| f6e7686038 |
@@ -0,0 +1,112 @@
|
|||||||
|
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
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||||||
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index 8df0364..4856064 100644
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||||||
|
--- a/include/vk_mem_alloc.h
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||||||
|
+++ b/include/vk_mem_alloc.h
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||||||
|
@@ -3017,7 +3017,7 @@ remove them if not needed.
|
||||||
|
|
||||||
|
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
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||||||
|
#include <cstdlib>
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||||||
|
-static void* vma_aligned_alloc(size_t alignment, size_t size)
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||||||
|
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
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||||||
|
{
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||||||
|
// alignment must be >= sizeof(void*)
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||||||
|
if(alignment < sizeof(void*))
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||||||
|
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
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||||||
|
new element with value (key) should be inserted.
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||||||
|
*/
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||||||
|
template <typename CmpLess, typename IterT, typename KeyT>
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||||||
|
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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||||||
|
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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||||||
|
{
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||||||
|
size_t down = 0;
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||||||
|
size_t up = size_t(end - beg);
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||||||
|
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
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|
T must be pointer type, e.g. VmaAllocation, VmaPool.
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||||||
|
*/
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||||||
|
template<typename T>
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||||||
|
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
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||||||
|
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
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||||||
|
{
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||||||
|
for (uint32_t i = 0; i < count; ++i)
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||||||
|
{
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||||||
|
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
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||||||
|
}
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||||||
|
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||||||
|
template<typename T>
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||||||
|
-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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|
+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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|
{
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|
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
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|
}
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||||||
|
|
||||||
|
template<typename T>
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||||||
|
-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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||||||
|
+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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||||||
|
{
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||||||
|
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
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||||||
|
}
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||||||
|
@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
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|
#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
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||||||
|
|
||||||
|
template<typename T>
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||||||
|
-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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||||||
|
+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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||||||
|
{
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||||||
|
ptr->~T();
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|
VmaFree(pAllocationCallbacks, ptr);
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||||||
|
}
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||||||
|
|
||||||
|
template<typename T>
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||||||
|
-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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||||||
|
+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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||||||
|
{
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||||||
|
if (ptr != VMA_NULL)
|
||||||
|
{
|
||||||
|
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
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||||||
|
#endif // _VMA_VECTOR_FUNCTIONS
|
||||||
|
|
||||||
|
template<typename T, typename allocatorT>
|
||||||
|
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||||
|
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||||
|
{
|
||||||
|
vec.insert(index, item);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T, typename allocatorT>
|
||||||
|
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
|
||||||
|
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
|
||||||
|
{
|
||||||
|
vec.remove(index);
|
||||||
|
}
|
||||||
|
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static T* VmaAllocate(VmaAllocator hAllocator)
|
||||||
|
+static inline T* VmaAllocate(VmaAllocator hAllocator)
|
||||||
|
{
|
||||||
|
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||||
|
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||||
|
{
|
||||||
|
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||||
|
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||||
|
{
|
||||||
|
if(ptr != VMA_NULL)
|
||||||
|
{
|
||||||
|
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||||
|
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||||
|
{
|
||||||
|
if(ptr != VMA_NULL)
|
||||||
|
{
|
||||||
+2
-1
@@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
cmake_minimum_required(VERSION 3.31)
|
cmake_minimum_required(VERSION 3.31)
|
||||||
|
|
||||||
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
|
||||||
project(yuzu)
|
project(yuzu)
|
||||||
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||||
@@ -512,7 +513,7 @@ endfunction()
|
|||||||
# =============================================
|
# =============================================
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
|
||||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|||||||
+5
-10
@@ -1,12 +1,4 @@
|
|||||||
{
|
{
|
||||||
"": {
|
|
||||||
"ci": true,
|
|
||||||
"hash": "9f50d993c39529e022ad456163de91ac5934e16faf8fc348f305355fc0a643c534f87ded707e11bd03bcbc0a1760bd20852b6533a67ac0558a078385181cb184",
|
|
||||||
"name": "SDL3",
|
|
||||||
"package": "SDL3",
|
|
||||||
"repo": "crueter-ci/SDL3",
|
|
||||||
"version": "3.4.14-1788231389-147a8ee32d"
|
|
||||||
},
|
|
||||||
"biscuit": {
|
"biscuit": {
|
||||||
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
||||||
"min_version": "0.9.1",
|
"min_version": "0.9.1",
|
||||||
@@ -68,10 +60,10 @@
|
|||||||
},
|
},
|
||||||
"discord-rpc": {
|
"discord-rpc": {
|
||||||
"find_args": "MODULE",
|
"find_args": "MODULE",
|
||||||
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
"hash": "8d680b3a16d6f6bf292ad823cf8635595ff986f2a49f758e3009f505b540a9d75194a8cf44cddea75736a8c3e3b5160166e716a0939ce3f18cc463cf648753fe",
|
||||||
"package": "DiscordRPC",
|
"package": "DiscordRPC",
|
||||||
"repo": "eden-emulator/discord-rpc",
|
"repo": "eden-emulator/discord-rpc",
|
||||||
"version": "0d8b2d6a37"
|
"version": "76616d8675"
|
||||||
},
|
},
|
||||||
"enet": {
|
"enet": {
|
||||||
"find_args": "MODULE",
|
"find_args": "MODULE",
|
||||||
@@ -311,6 +303,9 @@
|
|||||||
"find_args": "CONFIG",
|
"find_args": "CONFIG",
|
||||||
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
||||||
"package": "VulkanMemoryAllocator",
|
"package": "VulkanMemoryAllocator",
|
||||||
|
"patches": [
|
||||||
|
"0001-macos-clang.patch"
|
||||||
|
],
|
||||||
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
||||||
"version": "v3.3.0"
|
"version": "v3.3.0"
|
||||||
},
|
},
|
||||||
|
|||||||
Vendored
+1
@@ -11,6 +11,7 @@
|
|||||||
#include <limits>
|
#include <limits>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <algorithm>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
namespace Tz {
|
namespace Tz {
|
||||||
|
|||||||
+1
@@ -30,6 +30,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
|||||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||||
|
ENABLE_SHADER_PHI_TRACKING("enable_shader_phi_tracking"),
|
||||||
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
|
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
|
||||||
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
|
||||||
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
|
||||||
|
|||||||
+7
@@ -927,6 +927,13 @@ abstract class SettingsItem(
|
|||||||
descriptionId = R.string.use_optimized_vertex_buffers_description
|
descriptionId = R.string.use_optimized_vertex_buffers_description
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
put(
|
||||||
|
SwitchSetting(
|
||||||
|
BooleanSetting.ENABLE_SHADER_PHI_TRACKING,
|
||||||
|
titleId = R.string.enable_shader_phi_tracking,
|
||||||
|
descriptionId = R.string.enable_shader_phi_tracking_description
|
||||||
|
)
|
||||||
|
)
|
||||||
put(
|
put(
|
||||||
SwitchSetting(
|
SwitchSetting(
|
||||||
BooleanSetting.SYNC_MEMORY_OPERATIONS,
|
BooleanSetting.SYNC_MEMORY_OPERATIONS,
|
||||||
|
|||||||
+1
@@ -338,6 +338,7 @@ class SettingsFragmentPresenter(
|
|||||||
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
|
||||||
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
|
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
|
||||||
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
|
||||||
|
add(BooleanSetting.ENABLE_SHADER_PHI_TRACKING.key)
|
||||||
|
|
||||||
add(HeaderSetting(R.string.hacks))
|
add(HeaderSetting(R.string.hacks))
|
||||||
|
|
||||||
|
|||||||
@@ -28,13 +28,13 @@ object NativeConfig {
|
|||||||
* Reads values in the global config file and saves them.
|
* Reads values in the global config file and saves them.
|
||||||
*/
|
*/
|
||||||
@Synchronized
|
@Synchronized
|
||||||
external fun reloadGlobalConfig(): Boolean
|
external fun reloadGlobalConfig()
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Saves global settings values in memory to disk.
|
* Saves global settings values in memory to disk.
|
||||||
*/
|
*/
|
||||||
@Synchronized
|
@Synchronized
|
||||||
external fun saveGlobalConfig(): Boolean
|
external fun saveGlobalConfig()
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates per-game config for the specified parameters. Must be unloaded once per-game config
|
* Creates per-game config for the specified parameters. Must be unloaded once per-game config
|
||||||
@@ -54,7 +54,7 @@ object NativeConfig {
|
|||||||
* Saves per-game settings values in memory to disk.
|
* Saves per-game settings values in memory to disk.
|
||||||
*/
|
*/
|
||||||
@Synchronized
|
@Synchronized
|
||||||
external fun savePerGameConfig(): Boolean
|
external fun savePerGameConfig()
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Destroys the stored per-game config object. This does not save the config.
|
* Destroys the stored per-game config object. This does not save the config.
|
||||||
|
|||||||
@@ -45,16 +45,12 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env,
|
|||||||
global_config.reset();
|
global_config.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
|
||||||
if (global_config)
|
global_config->AndroidConfig::ReloadAllValues();
|
||||||
global_config->AndroidConfig::ReloadAllValues();
|
|
||||||
return global_config != nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
|
||||||
if (global_config)
|
global_config->AndroidConfig::SaveAllValues();
|
||||||
global_config->AndroidConfig::SaveAllValues();
|
|
||||||
return global_config != nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
|
||||||
@@ -67,14 +63,13 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv*
|
|||||||
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
|
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||||
}
|
}
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env, jobject obj) {
|
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env,
|
||||||
|
jobject obj) {
|
||||||
return per_game_config != nullptr;
|
return per_game_config != nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
|
||||||
if (per_game_config)
|
per_game_config->AndroidConfig::SaveAllValues();
|
||||||
per_game_config->AndroidConfig::SaveAllValues();
|
|
||||||
return per_game_config != nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
|
||||||
|
|||||||
@@ -570,6 +570,8 @@
|
|||||||
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
|
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
|
||||||
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
|
||||||
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
|
||||||
|
<string name="enable_shader_phi_tracking">Shader Phi Tracking</string>
|
||||||
|
<string name="enable_shader_phi_tracking_description">toggle for test on shader phi tracking.</string>
|
||||||
|
|
||||||
<string name="hacks">Hacks</string>
|
<string name="hacks">Hacks</string>
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <cstdlib>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <llvm/Demangle/Demangle.h>
|
#include <llvm/Demangle/Demangle.h>
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "common/make_unique_for_overwrite.h"
|
#include "common/make_unique_for_overwrite.h"
|
||||||
|
|
||||||
@@ -61,7 +65,7 @@ public:
|
|||||||
void resize(size_type size) {
|
void resize(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||||
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||||
buffer = std::move(new_buffer);
|
buffer = std::move(new_buffer);
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -592,6 +592,14 @@ struct Values {
|
|||||||
true,
|
true,
|
||||||
true};
|
true};
|
||||||
|
|
||||||
|
SwitchableSetting<bool> enable_shader_phi_tracking{linkage,
|
||||||
|
true,
|
||||||
|
"enable_shader_phi_tracking",
|
||||||
|
Category::RendererAdvanced,
|
||||||
|
Specialization::Default,
|
||||||
|
true,
|
||||||
|
true};
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
SwitchableSetting<bool> use_optimized_vertex_buffers{linkage,
|
SwitchableSetting<bool> use_optimized_vertex_buffers{linkage,
|
||||||
false,
|
false,
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include <functional>
|
#include <functional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -6,13 +6,13 @@
|
|||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include <boost/asio.hpp>
|
#include <boost/asio.hpp>
|
||||||
#include <boost/version.hpp>
|
#include <boost/version.hpp>
|
||||||
|
|
||||||
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
||||||
#define USE_BOOST_v1
|
#define USE_BOOST_v1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_BOOST_v1
|
#ifdef USE_BOOST_v1
|
||||||
#include <boost/process/v1/async_pipe.hpp>
|
#include <boost/process/v1/async_pipe.hpp>
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|
||||||
namespace FileSys {
|
namespace FileSys {
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <cstddef>
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
|
|||||||
@@ -1,8 +1,12 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -6,6 +6,9 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
|
|||||||
@@ -1,9 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <cstddef>
|
||||||
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
||||||
#include "core/file_sys/vfs/vfs.h"
|
#include "core/file_sys/vfs/vfs.h"
|
||||||
|
|||||||
@@ -1,8 +1,14 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/page_table.h"
|
#include "common/page_table.h"
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -175,19 +175,10 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {
|
out_image_output = {};
|
||||||
.width = 1280,
|
out_image_output.width = 1280;
|
||||||
.height = 720,
|
out_image_output.height = 720;
|
||||||
.attribute =
|
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||||
{
|
|
||||||
.unknown_0{},
|
|
||||||
.orientation = AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
},
|
|
||||||
.pad179{},
|
|
||||||
};
|
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
@@ -211,19 +202,10 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {
|
out_image_output = {};
|
||||||
.width = 320,
|
out_image_output.width = 320;
|
||||||
.height = 180,
|
out_image_output.height = 180;
|
||||||
.attribute =
|
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||||
{
|
|
||||||
.unknown_0{},
|
|
||||||
.orientation = AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
},
|
|
||||||
.pad179{},
|
|
||||||
};
|
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
|
|||||||
@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
|||||||
Layout::FramebufferLayout layout =
|
Layout::FramebufferLayout layout =
|
||||||
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
||||||
|
|
||||||
const Capture::ScreenShotAttribute attribute{
|
Capture::ScreenShotAttribute attribute{};
|
||||||
.unknown_0{},
|
attribute.orientation = Capture::AlbumImageOrientation::None;
|
||||||
.orientation = Capture::AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
};
|
|
||||||
|
|
||||||
renderer.RequestScreenshot(
|
renderer.RequestScreenshot(
|
||||||
image_data.data(),
|
image_data.data(),
|
||||||
|
|||||||
@@ -1,8 +1,12 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <type_traits>
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -1,10 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/service/psc/time/common.h"
|
#include "core/hle/service/psc/time/common.h"
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,8 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -267,6 +267,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
|||||||
INSERT(Settings, enable_buffer_history, tr("Enable buffer history"),
|
INSERT(Settings, enable_buffer_history, tr("Enable buffer history"),
|
||||||
tr("Enables access to previous buffer states.\nThis option may improve rendering "
|
tr("Enables access to previous buffer states.\nThis option may improve rendering "
|
||||||
"quality and performance consistency in some games."));
|
"quality and performance consistency in some games."));
|
||||||
|
INSERT(Settings, enable_shader_phi_tracking, tr("Shader phi tracking"),
|
||||||
|
tr("toggle for test on shader phi tracking."));
|
||||||
INSERT(Settings, fix_bloom_effects, tr("Fix bloom effects"), tr("Removes bloom in Burnout."));
|
INSERT(Settings, fix_bloom_effects, tr("Fix bloom effects"), tr("Removes bloom in Burnout."));
|
||||||
|
|
||||||
INSERT(Settings, rescale_hack, tr("Enable Legacy Rescale Pass"),
|
INSERT(Settings, rescale_hack, tr("Enable Legacy Rescale Pass"),
|
||||||
|
|||||||
@@ -6,55 +6,6 @@
|
|||||||
|
|
||||||
add_library(shader_recompiler STATIC
|
add_library(shader_recompiler STATIC
|
||||||
backend/bindings.h
|
backend/bindings.h
|
||||||
backend/glasm/emit_glasm.cpp
|
|
||||||
backend/glasm/emit_glasm.h
|
|
||||||
backend/glasm/emit_glasm_barriers.cpp
|
|
||||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
|
||||||
backend/glasm/emit_glasm_composite.cpp
|
|
||||||
backend/glasm/emit_glasm_context_get_set.cpp
|
|
||||||
backend/glasm/emit_glasm_control_flow.cpp
|
|
||||||
backend/glasm/emit_glasm_convert.cpp
|
|
||||||
backend/glasm/emit_glasm_floating_point.cpp
|
|
||||||
backend/glasm/emit_glasm_image.cpp
|
|
||||||
backend/glasm/emit_glasm_instructions.h
|
|
||||||
backend/glasm/emit_glasm_integer.cpp
|
|
||||||
backend/glasm/emit_glasm_logical.cpp
|
|
||||||
backend/glasm/emit_glasm_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_not_implemented.cpp
|
|
||||||
backend/glasm/emit_glasm_select.cpp
|
|
||||||
backend/glasm/emit_glasm_shared_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_special.cpp
|
|
||||||
backend/glasm/emit_glasm_undefined.cpp
|
|
||||||
backend/glasm/emit_glasm_warp.cpp
|
|
||||||
backend/glasm/glasm_emit_context.cpp
|
|
||||||
backend/glasm/glasm_emit_context.h
|
|
||||||
backend/glasm/reg_alloc.cpp
|
|
||||||
backend/glasm/reg_alloc.h
|
|
||||||
backend/glsl/emit_glsl.cpp
|
|
||||||
backend/glsl/emit_glsl.h
|
|
||||||
backend/glsl/emit_glsl_atomic.cpp
|
|
||||||
backend/glsl/emit_glsl_barriers.cpp
|
|
||||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
|
||||||
backend/glsl/emit_glsl_composite.cpp
|
|
||||||
backend/glsl/emit_glsl_context_get_set.cpp
|
|
||||||
backend/glsl/emit_glsl_control_flow.cpp
|
|
||||||
backend/glsl/emit_glsl_convert.cpp
|
|
||||||
backend/glsl/emit_glsl_floating_point.cpp
|
|
||||||
backend/glsl/emit_glsl_image.cpp
|
|
||||||
backend/glsl/emit_glsl_instructions.h
|
|
||||||
backend/glsl/emit_glsl_integer.cpp
|
|
||||||
backend/glsl/emit_glsl_logical.cpp
|
|
||||||
backend/glsl/emit_glsl_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_not_implemented.cpp
|
|
||||||
backend/glsl/emit_glsl_select.cpp
|
|
||||||
backend/glsl/emit_glsl_shared_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_special.cpp
|
|
||||||
backend/glsl/emit_glsl_undefined.cpp
|
|
||||||
backend/glsl/emit_glsl_warp.cpp
|
|
||||||
backend/glsl/glsl_emit_context.cpp
|
|
||||||
backend/glsl/glsl_emit_context.h
|
|
||||||
backend/glsl/var_alloc.cpp
|
|
||||||
backend/glsl/var_alloc.h
|
|
||||||
backend/spirv/emit_spirv.cpp
|
backend/spirv/emit_spirv.cpp
|
||||||
backend/spirv/emit_spirv.h
|
backend/spirv/emit_spirv.h
|
||||||
backend/spirv/emit_spirv_atomic.cpp
|
backend/spirv/emit_spirv_atomic.cpp
|
||||||
@@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC
|
|||||||
program_header.h
|
program_header.h
|
||||||
runtime_info.h
|
runtime_info.h
|
||||||
shader_info.h
|
shader_info.h
|
||||||
varying_state.h
|
varying_state.h)
|
||||||
|
|
||||||
)
|
if (ENABLE_OPENGL)
|
||||||
|
target_sources(shader_recompiler PRIVATE
|
||||||
|
backend/glasm/emit_glasm.cpp
|
||||||
|
backend/glasm/emit_glasm.h
|
||||||
|
backend/glasm/emit_glasm_barriers.cpp
|
||||||
|
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||||
|
backend/glasm/emit_glasm_composite.cpp
|
||||||
|
backend/glasm/emit_glasm_context_get_set.cpp
|
||||||
|
backend/glasm/emit_glasm_control_flow.cpp
|
||||||
|
backend/glasm/emit_glasm_convert.cpp
|
||||||
|
backend/glasm/emit_glasm_floating_point.cpp
|
||||||
|
backend/glasm/emit_glasm_image.cpp
|
||||||
|
backend/glasm/emit_glasm_instructions.h
|
||||||
|
backend/glasm/emit_glasm_integer.cpp
|
||||||
|
backend/glasm/emit_glasm_logical.cpp
|
||||||
|
backend/glasm/emit_glasm_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_not_implemented.cpp
|
||||||
|
backend/glasm/emit_glasm_select.cpp
|
||||||
|
backend/glasm/emit_glasm_shared_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_special.cpp
|
||||||
|
backend/glasm/emit_glasm_undefined.cpp
|
||||||
|
backend/glasm/emit_glasm_warp.cpp
|
||||||
|
backend/glasm/glasm_emit_context.cpp
|
||||||
|
backend/glasm/glasm_emit_context.h
|
||||||
|
backend/glasm/reg_alloc.cpp
|
||||||
|
backend/glasm/reg_alloc.h
|
||||||
|
backend/glsl/emit_glsl.cpp
|
||||||
|
backend/glsl/emit_glsl.h
|
||||||
|
backend/glsl/emit_glsl_atomic.cpp
|
||||||
|
backend/glsl/emit_glsl_barriers.cpp
|
||||||
|
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||||
|
backend/glsl/emit_glsl_composite.cpp
|
||||||
|
backend/glsl/emit_glsl_context_get_set.cpp
|
||||||
|
backend/glsl/emit_glsl_control_flow.cpp
|
||||||
|
backend/glsl/emit_glsl_convert.cpp
|
||||||
|
backend/glsl/emit_glsl_floating_point.cpp
|
||||||
|
backend/glsl/emit_glsl_image.cpp
|
||||||
|
backend/glsl/emit_glsl_instructions.h
|
||||||
|
backend/glsl/emit_glsl_integer.cpp
|
||||||
|
backend/glsl/emit_glsl_logical.cpp
|
||||||
|
backend/glsl/emit_glsl_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_not_implemented.cpp
|
||||||
|
backend/glsl/emit_glsl_select.cpp
|
||||||
|
backend/glsl/emit_glsl_shared_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_special.cpp
|
||||||
|
backend/glsl/emit_glsl_undefined.cpp
|
||||||
|
backend/glsl/emit_glsl_warp.cpp
|
||||||
|
backend/glsl/glsl_emit_context.cpp
|
||||||
|
backend/glsl/glsl_emit_context.h
|
||||||
|
backend/glsl/var_alloc.cpp
|
||||||
|
backend/glsl/var_alloc.h)
|
||||||
|
endif()
|
||||||
|
|
||||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||||
|
|
||||||
|
|||||||
@@ -553,17 +553,6 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Descriptors, typename Descriptor, typename Func>
|
|
||||||
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
|
||||||
// TODO: Handle arrays
|
|
||||||
const auto it{std::ranges::find_if(descriptors, pred)};
|
|
||||||
if (it != descriptors.end()) {
|
|
||||||
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
|
||||||
}
|
|
||||||
descriptors.push_back(desc);
|
|
||||||
return static_cast<u32>(descriptors.size()) - 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void JoinStorageInfo(Info& base, Info& source) {
|
void JoinStorageInfo(Info& base, Info& source) {
|
||||||
auto& descriptors = base.storage_buffers_descriptors;
|
auto& descriptors = base.storage_buffers_descriptors;
|
||||||
for (auto& desc : source.storage_buffers_descriptors) {
|
for (auto& desc : source.storage_buffers_descriptors) {
|
||||||
|
|||||||
@@ -299,23 +299,128 @@ static inline bool IsTexturePixelFormatIntegerCached(Environment& env,
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info);
|
constexpr size_t PHI_TRACK_MAX_DEPTH = 3;
|
||||||
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env, const HostTranslateInfo& host_info) {
|
|
||||||
|
struct PhiTrackState {
|
||||||
|
boost::container::small_vector<const IR::Inst*, 8> active;
|
||||||
|
size_t depth{};
|
||||||
|
};
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info, PhiTrackState& state);
|
||||||
|
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info,
|
||||||
|
PhiTrackState& state) {
|
||||||
if (const IR::Inst* key = v.InstRecursive()) {
|
if (const IR::Inst* key = v.InstRecursive()) {
|
||||||
if (auto it = env.track_cache.find(key); it != env.track_cache.end()) return it->second;
|
if (auto it = env.track_cache.find(key); it != env.track_cache.end()) return it->second;
|
||||||
auto found = Track(v, env, host_info);
|
auto found = Track(v, env, host_info, state);
|
||||||
if (found) env.track_cache.emplace(key, *found);
|
if (found) env.track_cache.emplace(key, *found);
|
||||||
return found;
|
return found;
|
||||||
}
|
}
|
||||||
return Track(v, env, host_info);
|
return Track(v, env, host_info, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info);
|
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info,
|
||||||
|
PhiTrackState& state);
|
||||||
|
|
||||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info) {
|
bool IsSameConstBufferAddr(const ConstBufferAddr& lhs, const ConstBufferAddr& rhs) {
|
||||||
return IR::BreadthFirstSearch(value, [&env, &host_info](const IR::Inst* inst) {
|
return lhs.index == rhs.index && lhs.offset == rhs.offset &&
|
||||||
return TryGetConstBuffer(inst, env, host_info);
|
lhs.shift_left == rhs.shift_left && lhs.secondary_index == rhs.secondary_index &&
|
||||||
});
|
lhs.secondary_offset == rhs.secondary_offset &&
|
||||||
|
lhs.secondary_shift_left == rhs.secondary_shift_left && lhs.count == rhs.count &&
|
||||||
|
lhs.has_secondary == rhs.has_secondary && lhs.dynamic_offset == rhs.dynamic_offset;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> TrackUncached(const IR::Value& value, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info,
|
||||||
|
PhiTrackState& state, bool& ambiguous);
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> TrackPhi(const IR::Inst* phi, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info, PhiTrackState& state,
|
||||||
|
bool& ambiguous) {
|
||||||
|
if (state.depth >= PHI_TRACK_MAX_DEPTH) {
|
||||||
|
ambiguous = true;
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
if (std::ranges::find(state.active, phi) != state.active.end()) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
state.active.push_back(phi);
|
||||||
|
++state.depth;
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> agreed;
|
||||||
|
bool failed = false;
|
||||||
|
const size_t num_args{phi->NumArgs()};
|
||||||
|
for (size_t index = 0; index < num_args; ++index) {
|
||||||
|
const IR::Value arg{phi->Arg(index).Resolve()};
|
||||||
|
if (arg.IsImmediate()) {
|
||||||
|
failed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
const IR::Inst* arg_inst{arg.InstRecursive()};
|
||||||
|
if (arg_inst == phi) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (std::ranges::find(state.active, arg_inst) != state.active.end()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
bool operand_ambiguous = false;
|
||||||
|
const std::optional<ConstBufferAddr> operand{
|
||||||
|
TrackUncached(arg, env, host_info, state, operand_ambiguous)};
|
||||||
|
if (!operand || operand_ambiguous) {
|
||||||
|
failed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (!agreed) {
|
||||||
|
agreed = operand;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!IsSameConstBufferAddr(*agreed, *operand)) {
|
||||||
|
failed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
--state.depth;
|
||||||
|
state.active.pop_back();
|
||||||
|
|
||||||
|
if (failed || !agreed) {
|
||||||
|
ambiguous = true;
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
return agreed;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> TrackUncached(const IR::Value& value, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info,
|
||||||
|
PhiTrackState& state, bool& ambiguous) {
|
||||||
|
return IR::BreadthFirstSearch(
|
||||||
|
value, [&env, &host_info, &state, &ambiguous](
|
||||||
|
const IR::Inst* inst) -> std::optional<ConstBufferAddr> {
|
||||||
|
if (inst->GetOpcode() == IR::Opcode::Phi) {
|
||||||
|
return TrackPhi(inst, env, host_info, state, ambiguous);
|
||||||
|
}
|
||||||
|
return TryGetConstBuffer(inst, env, host_info, state);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info, PhiTrackState& state) {
|
||||||
|
if (!Settings::values.enable_shader_phi_tracking.GetValue()) {
|
||||||
|
return IR::BreadthFirstSearch(
|
||||||
|
value, [&env, &host_info, &state](
|
||||||
|
const IR::Inst* inst) -> std::optional<ConstBufferAddr> {
|
||||||
|
return TryGetConstBuffer(inst, env, host_info, state);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
bool ambiguous = false;
|
||||||
|
const std::optional<ConstBufferAddr> result{
|
||||||
|
TrackUncached(value, env, host_info, state, ambiguous)};
|
||||||
|
if (ambiguous) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
|
std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
|
||||||
@@ -339,13 +444,15 @@ std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
|
|||||||
return ReadCbufCached(env, index_number, offset_number);
|
return ReadCbufCached(env, index_number, offset_number);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info) {
|
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env,
|
||||||
|
const HostTranslateInfo& host_info,
|
||||||
|
PhiTrackState& state) {
|
||||||
switch (inst->GetOpcode()) {
|
switch (inst->GetOpcode()) {
|
||||||
default:
|
default:
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
case IR::Opcode::BitwiseOr32: {
|
case IR::Opcode::BitwiseOr32: {
|
||||||
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
|
std::optional lhs{TrackCached(inst->Arg(0), env, host_info, state)};
|
||||||
std::optional rhs{TrackCached(inst->Arg(1), env, host_info)};
|
std::optional rhs{TrackCached(inst->Arg(1), env, host_info, state)};
|
||||||
if (!lhs || !rhs) {
|
if (!lhs || !rhs) {
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
@@ -375,7 +482,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
|||||||
if (!shift.IsImmediate()) {
|
if (!shift.IsImmediate()) {
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
|
std::optional lhs{TrackCached(inst->Arg(0), env, host_info, state)};
|
||||||
if (lhs) {
|
if (lhs) {
|
||||||
lhs->shift_left = shift.U32();
|
lhs->shift_left = shift.U32();
|
||||||
}
|
}
|
||||||
@@ -403,7 +510,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
|||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
} while (false);
|
} while (false);
|
||||||
}
|
}
|
||||||
std::optional lhs{TrackCached(op1, env, host_info)};
|
std::optional lhs{TrackCached(op1, env, host_info, state)};
|
||||||
if (lhs) {
|
if (lhs) {
|
||||||
lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32()));
|
lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32()));
|
||||||
}
|
}
|
||||||
@@ -469,7 +576,9 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
|||||||
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) {
|
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) {
|
||||||
ConstBufferAddr addr;
|
ConstBufferAddr addr;
|
||||||
if (IsBindless(inst)) {
|
if (IsBindless(inst)) {
|
||||||
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info)};
|
PhiTrackState state;
|
||||||
|
const std::optional<ConstBufferAddr> track_addr{
|
||||||
|
TrackCached(inst.Arg(0), env, host_info, state)};
|
||||||
|
|
||||||
if (!track_addr) {
|
if (!track_addr) {
|
||||||
throw NotImplementedException("Failed to track bindless texture constant buffer");
|
throw NotImplementedException("Failed to track bindless texture constant buffer");
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ add_library(video_core STATIC
|
|||||||
buffer_cache/buffer_cache.h
|
buffer_cache/buffer_cache.h
|
||||||
buffer_cache/memory_tracker_base.h
|
buffer_cache/memory_tracker_base.h
|
||||||
buffer_cache/usage_tracker.h
|
buffer_cache/usage_tracker.h
|
||||||
|
buffer_cache/virtual_range_cache.h
|
||||||
buffer_cache/word_manager.h
|
buffer_cache/word_manager.h
|
||||||
cache_types.h
|
cache_types.h
|
||||||
capture.h
|
capture.h
|
||||||
@@ -166,6 +167,8 @@ add_library(video_core STATIC
|
|||||||
renderer_vulkan/vk_fence_manager.h
|
renderer_vulkan/vk_fence_manager.h
|
||||||
renderer_vulkan/vk_graphics_pipeline.cpp
|
renderer_vulkan/vk_graphics_pipeline.cpp
|
||||||
renderer_vulkan/vk_graphics_pipeline.h
|
renderer_vulkan/vk_graphics_pipeline.h
|
||||||
|
renderer_vulkan/vk_multi_range_buffer.cpp
|
||||||
|
renderer_vulkan/vk_multi_range_buffer.h
|
||||||
renderer_vulkan/vk_master_semaphore.cpp
|
renderer_vulkan/vk_master_semaphore.cpp
|
||||||
renderer_vulkan/vk_master_semaphore.h
|
renderer_vulkan/vk_master_semaphore.h
|
||||||
renderer_vulkan/vk_pipeline_cache.cpp
|
renderer_vulkan/vk_pipeline_cache.cpp
|
||||||
|
|||||||
@@ -112,6 +112,13 @@ void BufferCache<P>::TickFrame() {
|
|||||||
async_buffers_death_ring.clear();
|
async_buffers_death_ring.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class P>
|
||||||
|
void BufferCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size) {
|
||||||
|
if constexpr (requires { runtime.BindMultiRangeStorageBuffer(u64{}); }) {
|
||||||
|
virtual_ranges.Unmap(as_id, gpu_addr, size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
|
||||||
if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
|
if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
|
||||||
@@ -998,11 +1005,85 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
|
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class P>
|
||||||
|
void BufferCache<P>::ResolveMultiRangeStorage(Binding& binding, bool is_written,
|
||||||
|
std::vector<MultiRangeSegment>& pool) {
|
||||||
|
binding.segment_first = 0;
|
||||||
|
binding.segment_count = 0;
|
||||||
|
if constexpr (requires { runtime.BindMultiRangeStorageBuffer(u64{}); }) {
|
||||||
|
if (binding.gpu_addr == 0 || binding.size == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (is_written && !runtime.PrefersSparseSources()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const VirtualSegments* found =
|
||||||
|
virtual_ranges.Query(*gpu_memory, binding.gpu_addr, binding.size);
|
||||||
|
if (!found || found->size() < 2) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const VirtualSegments segments = *found;
|
||||||
|
const u32 first = static_cast<u32>(pool.size());
|
||||||
|
const bool prefer_sparse = runtime.PrefersSparseSources();
|
||||||
|
for (const VirtualSegment& segment : segments) {
|
||||||
|
const BufferId buffer_id =
|
||||||
|
FindBuffer(segment.device_addr, segment.size, prefer_sparse);
|
||||||
|
if (!buffer_id) {
|
||||||
|
pool.resize(first);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pool.push_back(MultiRangeSegment{
|
||||||
|
.buffer_id = buffer_id,
|
||||||
|
.device_addr = segment.device_addr,
|
||||||
|
.size = segment.size,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
binding.segment_first = first;
|
||||||
|
binding.segment_count = static_cast<u32>(segments.size());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <class P>
|
||||||
|
bool BufferCache<P>::BindMultiRangeStorage(const Binding& binding, bool is_written,
|
||||||
|
std::span<const MultiRangeSegment> pool) {
|
||||||
|
if constexpr (requires { runtime.BindMultiRangeStorageBuffer(u64{}); }) {
|
||||||
|
if (binding.segment_count < 2) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (binding.segment_first + binding.segment_count > pool.size()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const u64 key = (static_cast<u64>(gpu_memory->GetID()) << 48) ^ binding.gpu_addr;
|
||||||
|
runtime.ResetMultiRange();
|
||||||
|
for (u32 index = 0; index < binding.segment_count; ++index) {
|
||||||
|
const MultiRangeSegment& segment = pool[binding.segment_first + index];
|
||||||
|
Buffer& buffer = slot_buffers[segment.buffer_id];
|
||||||
|
TouchBuffer(buffer, segment.buffer_id);
|
||||||
|
if (SynchronizeBuffer(buffer, segment.device_addr, segment.size)) {
|
||||||
|
runtime.InvalidateMultiRange(key);
|
||||||
|
}
|
||||||
|
const u32 offset = buffer.Offset(segment.device_addr);
|
||||||
|
buffer.MarkUsage(offset, segment.size);
|
||||||
|
if (is_written) {
|
||||||
|
MarkWrittenBuffer(segment.buffer_id, segment.device_addr, segment.size);
|
||||||
|
}
|
||||||
|
runtime.PushMultiRangeSource(buffer, offset, segment.size);
|
||||||
|
}
|
||||||
|
return runtime.BindMultiRangeStorageBuffer(key);
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||||
u32 binding_index = 0;
|
u32 binding_index = 0;
|
||||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||||
const Binding& binding = channel_state->storage_buffers[stage][index];
|
const Binding& binding = channel_state->storage_buffers[stage][index];
|
||||||
|
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||||
|
if (BindMultiRangeStorage(binding, is_written, graphics_segments)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer, binding.buffer_id);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = binding.size;
|
const u32 size = binding.size;
|
||||||
@@ -1010,7 +1091,6 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
|||||||
|
|
||||||
const u32 offset = buffer.Offset(binding.device_addr);
|
const u32 offset = buffer.Offset(binding.device_addr);
|
||||||
buffer.MarkUsage(offset, size);
|
buffer.MarkUsage(offset, size);
|
||||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
|
||||||
|
|
||||||
if (is_written) {
|
if (is_written) {
|
||||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||||
@@ -1139,6 +1219,11 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
|||||||
u32 binding_index = 0;
|
u32 binding_index = 0;
|
||||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||||
const Binding& binding = channel_state->compute_storage_buffers[index];
|
const Binding& binding = channel_state->compute_storage_buffers[index];
|
||||||
|
const bool is_written =
|
||||||
|
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||||
|
if (BindMultiRangeStorage(binding, is_written, compute_segments)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||||
TouchBuffer(buffer, binding.buffer_id);
|
TouchBuffer(buffer, binding.buffer_id);
|
||||||
const u32 size = binding.size;
|
const u32 size = binding.size;
|
||||||
@@ -1146,8 +1231,6 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
|||||||
|
|
||||||
const u32 offset = buffer.Offset(binding.device_addr);
|
const u32 offset = buffer.Offset(binding.device_addr);
|
||||||
buffer.MarkUsage(offset, size);
|
buffer.MarkUsage(offset, size);
|
||||||
const bool is_written =
|
|
||||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
|
||||||
|
|
||||||
if (is_written) {
|
if (is_written) {
|
||||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||||
@@ -1193,6 +1276,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
||||||
|
graphics_segments.clear();
|
||||||
BufferOperations([&]() {
|
BufferOperations([&]() {
|
||||||
if (is_indexed) {
|
if (is_indexed) {
|
||||||
UpdateIndexBuffer();
|
UpdateIndexBuffer();
|
||||||
@@ -1212,6 +1296,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::DoUpdateComputeBuffers() {
|
void BufferCache<P>::DoUpdateComputeBuffers() {
|
||||||
|
compute_segments.clear();
|
||||||
BufferOperations([&]() {
|
BufferOperations([&]() {
|
||||||
UpdateComputeUniformBuffers();
|
UpdateComputeUniformBuffers();
|
||||||
UpdateComputeStorageBuffers();
|
UpdateComputeStorageBuffers();
|
||||||
@@ -1354,6 +1439,8 @@ void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
|
|||||||
Binding& binding = channel_state->storage_buffers[stage][index];
|
Binding& binding = channel_state->storage_buffers[stage][index];
|
||||||
const BufferId buffer_id = FindBuffer(binding.device_addr, binding.size);
|
const BufferId buffer_id = FindBuffer(binding.device_addr, binding.size);
|
||||||
binding.buffer_id = buffer_id;
|
binding.buffer_id = buffer_id;
|
||||||
|
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||||
|
ResolveMultiRangeStorage(binding, is_written, graphics_segments);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1417,6 +1504,9 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
|
|||||||
// Resolve buffer
|
// Resolve buffer
|
||||||
Binding& binding = channel_state->compute_storage_buffers[index];
|
Binding& binding = channel_state->compute_storage_buffers[index];
|
||||||
binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
|
binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
|
||||||
|
const bool is_written =
|
||||||
|
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||||
|
ResolveMultiRangeStorage(binding, is_written, compute_segments);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1440,7 +1530,7 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u3
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size) {
|
BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size, bool sparse_compatible) {
|
||||||
if (device_addr == 0) {
|
if (device_addr == 0) {
|
||||||
return NULL_BUFFER_ID;
|
return NULL_BUFFER_ID;
|
||||||
}
|
}
|
||||||
@@ -1450,10 +1540,18 @@ BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size) {
|
|||||||
Buffer& buffer = slot_buffers[buffer_id];
|
Buffer& buffer = slot_buffers[buffer_id];
|
||||||
WaitForGpuFenceIfNeeded(buffer);
|
WaitForGpuFenceIfNeeded(buffer);
|
||||||
if (buffer.IsInBounds(device_addr, size)) {
|
if (buffer.IsInBounds(device_addr, size)) {
|
||||||
return buffer_id;
|
bool usable = true;
|
||||||
|
if constexpr (requires { buffer.IsSparseCompatible(); }) {
|
||||||
|
if (sparse_compatible && !buffer.IsSparseCompatible()) {
|
||||||
|
usable = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (usable) {
|
||||||
|
return buffer_id;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return CreateBuffer(device_addr, size);
|
return CreateBuffer(device_addr, size, sparse_compatible);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
@@ -1575,13 +1673,15 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
|
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size,
|
||||||
|
bool sparse_compatible) {
|
||||||
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
|
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
|
||||||
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
|
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
|
||||||
wanted_size = static_cast<u32>(device_addr_end - device_addr);
|
wanted_size = static_cast<u32>(device_addr_end - device_addr);
|
||||||
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
|
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
|
||||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
|
const BufferId new_buffer_id =
|
||||||
|
slot_buffers.insert(runtime, overlap.begin, size, sparse_compatible);
|
||||||
auto& new_buffer = slot_buffers[new_buffer_id];
|
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||||
const size_t size_bytes = new_buffer.SizeBytes();
|
const size_t size_bytes = new_buffer.SizeBytes();
|
||||||
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
|
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
|
||||||
@@ -1831,6 +1931,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||||
|
if constexpr (requires { runtime.OnBufferDeleted(slot_buffers[buffer_id]); }) {
|
||||||
|
runtime.OnBufferDeleted(slot_buffers[buffer_id]);
|
||||||
|
}
|
||||||
bool dirty_index{false};
|
bool dirty_index{false};
|
||||||
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> dirty_vertex_buffers;
|
boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> dirty_vertex_buffers;
|
||||||
const auto scalar_replace = [buffer_id](Binding& binding) {
|
const auto scalar_replace = [buffer_id](Binding& binding) {
|
||||||
@@ -1934,10 +2037,15 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
|||||||
// The end address used for size calculation does not need to be aligned
|
// The end address used for size calculation does not need to be aligned
|
||||||
const DAddr cpu_end = Common::AlignUp(*device_addr + size, Core::DEVICE_PAGESIZE);
|
const DAddr cpu_end = Common::AlignUp(*device_addr + size, Core::DEVICE_PAGESIZE);
|
||||||
|
|
||||||
|
u32 binding_size = static_cast<u32>(cpu_end - *aligned_device_addr);
|
||||||
|
if (is_written) {
|
||||||
|
binding_size = aligned_size;
|
||||||
|
}
|
||||||
const Binding binding{
|
const Binding binding{
|
||||||
.device_addr = *aligned_device_addr,
|
.device_addr = *aligned_device_addr,
|
||||||
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_device_addr),
|
.size = binding_size,
|
||||||
.buffer_id = BufferId{},
|
.buffer_id = BufferId{},
|
||||||
|
.gpu_addr = aligned_gpu_addr,
|
||||||
};
|
};
|
||||||
return binding;
|
return binding;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,6 +29,7 @@
|
|||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "common/slot_vector.h"
|
#include "common/slot_vector.h"
|
||||||
#include "video_core/buffer_cache/buffer_base.h"
|
#include "video_core/buffer_cache/buffer_base.h"
|
||||||
|
#include "video_core/buffer_cache/virtual_range_cache.h"
|
||||||
#include "video_core/control/channel_state_cache.h"
|
#include "video_core/control/channel_state_cache.h"
|
||||||
#include "video_core/delayed_destruction_ring.h"
|
#include "video_core/delayed_destruction_ring.h"
|
||||||
#include "video_core/dirty_flags.h"
|
#include "video_core/dirty_flags.h"
|
||||||
@@ -83,6 +84,15 @@ struct Binding {
|
|||||||
DAddr device_addr{};
|
DAddr device_addr{};
|
||||||
u32 size{};
|
u32 size{};
|
||||||
BufferId buffer_id;
|
BufferId buffer_id;
|
||||||
|
GPUVAddr gpu_addr{};
|
||||||
|
u32 segment_first{};
|
||||||
|
u32 segment_count{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct MultiRangeSegment {
|
||||||
|
BufferId buffer_id;
|
||||||
|
DAddr device_addr{};
|
||||||
|
u32 size{};
|
||||||
};
|
};
|
||||||
|
|
||||||
struct TextureBufferBinding : Binding {
|
struct TextureBufferBinding : Binding {
|
||||||
@@ -215,6 +225,14 @@ public:
|
|||||||
|
|
||||||
void TickFrame();
|
void TickFrame();
|
||||||
|
|
||||||
|
bool BindMultiRangeStorage(const Binding& binding, bool is_written,
|
||||||
|
std::span<const MultiRangeSegment> pool);
|
||||||
|
|
||||||
|
void ResolveMultiRangeStorage(Binding& binding, bool is_written,
|
||||||
|
std::vector<MultiRangeSegment>& pool);
|
||||||
|
|
||||||
|
void UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size);
|
||||||
|
|
||||||
void WriteMemory(DAddr device_addr, u64 size);
|
void WriteMemory(DAddr device_addr, u64 size);
|
||||||
|
|
||||||
void CachedWriteMemory(DAddr device_addr, u64 size);
|
void CachedWriteMemory(DAddr device_addr, u64 size);
|
||||||
@@ -414,7 +432,8 @@ private:
|
|||||||
|
|
||||||
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
|
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
|
||||||
|
|
||||||
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size);
|
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size,
|
||||||
|
bool sparse_compatible = false);
|
||||||
|
|
||||||
void WaitForGpuFenceIfNeeded(Buffer& buffer);
|
void WaitForGpuFenceIfNeeded(Buffer& buffer);
|
||||||
|
|
||||||
@@ -422,7 +441,8 @@ private:
|
|||||||
|
|
||||||
void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score);
|
void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score);
|
||||||
|
|
||||||
[[nodiscard]] BufferId CreateBuffer(DAddr device_addr, u32 wanted_size);
|
[[nodiscard]] BufferId CreateBuffer(DAddr device_addr, u32 wanted_size,
|
||||||
|
bool sparse_compatible = false);
|
||||||
|
|
||||||
void Register(BufferId buffer_id);
|
void Register(BufferId buffer_id);
|
||||||
|
|
||||||
@@ -514,6 +534,9 @@ private:
|
|||||||
};
|
};
|
||||||
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||||
u64 frame_tick = 0;
|
u64 frame_tick = 0;
|
||||||
|
VirtualRangeCache virtual_ranges;
|
||||||
|
std::vector<MultiRangeSegment> graphics_segments;
|
||||||
|
std::vector<MultiRangeSegment> compute_segments;
|
||||||
u64 total_used_memory = 0;
|
u64 total_used_memory = 0;
|
||||||
u64 minimum_memory = 0;
|
u64 minimum_memory = 0;
|
||||||
u64 critical_memory = 0;
|
u64 critical_memory = 0;
|
||||||
|
|||||||
@@ -0,0 +1,163 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
|
#include <limits>
|
||||||
|
#include <mutex>
|
||||||
|
#include <optional>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include <boost/container/small_vector.hpp>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/memory_manager.h"
|
||||||
|
|
||||||
|
namespace VideoCommon {
|
||||||
|
|
||||||
|
struct VirtualSegment {
|
||||||
|
GPUVAddr gpu_addr;
|
||||||
|
DAddr device_addr;
|
||||||
|
u32 size;
|
||||||
|
};
|
||||||
|
|
||||||
|
using VirtualSegments = boost::container::small_vector<VirtualSegment, 8>;
|
||||||
|
|
||||||
|
class VirtualRangeCache {
|
||||||
|
public:
|
||||||
|
const VirtualSegments* Query(Tegra::MemoryManager& memory, GPUVAddr gpu_addr, u32 size) {
|
||||||
|
if (has_deferred.load(std::memory_order_acquire)) {
|
||||||
|
ApplyDeferred();
|
||||||
|
}
|
||||||
|
const size_t as_id = memory.GetID();
|
||||||
|
const u64 key = MakeKey(as_id, gpu_addr);
|
||||||
|
const auto it = entries.find(key);
|
||||||
|
if (it != entries.end() && it->second.as_id == as_id &&
|
||||||
|
it->second.gpu_addr == gpu_addr && it->second.size == size) {
|
||||||
|
return &it->second.segments;
|
||||||
|
}
|
||||||
|
Entry entry;
|
||||||
|
entry.as_id = as_id;
|
||||||
|
entry.gpu_addr = gpu_addr;
|
||||||
|
entry.size = size;
|
||||||
|
const auto ranges = memory.GetSubmappedRange(gpu_addr, size);
|
||||||
|
GPUVAddr expected = gpu_addr;
|
||||||
|
bool contiguous = true;
|
||||||
|
for (const auto& [range_addr, range_size] : ranges) {
|
||||||
|
if (range_addr != expected || range_size == 0) {
|
||||||
|
contiguous = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
const std::optional<DAddr> device_addr = memory.GpuToCpuAddress(range_addr);
|
||||||
|
if (!device_addr || *device_addr == 0) {
|
||||||
|
contiguous = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (range_size > static_cast<size_t>((std::numeric_limits<u32>::max)())) {
|
||||||
|
contiguous = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
entry.segments.push_back(VirtualSegment{
|
||||||
|
.gpu_addr = range_addr,
|
||||||
|
.device_addr = *device_addr,
|
||||||
|
.size = static_cast<u32>(range_size),
|
||||||
|
});
|
||||||
|
expected += range_size;
|
||||||
|
}
|
||||||
|
if (!contiguous || expected != gpu_addr + size) {
|
||||||
|
entry.segments.clear();
|
||||||
|
}
|
||||||
|
const auto result = entries.insert_or_assign(key, std::move(entry));
|
||||||
|
return &result.first->second.segments;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Unmap(size_t as_id, GPUVAddr gpu_addr, u64 size) {
|
||||||
|
if (size == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{deferred_mutex};
|
||||||
|
if (!deferred.empty()) {
|
||||||
|
DeferredUnmap& last = deferred.back();
|
||||||
|
if (last.as_id == as_id && last.gpu_addr + last.size == gpu_addr) {
|
||||||
|
last.size += size;
|
||||||
|
has_deferred.store(true, std::memory_order_release);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
deferred.push_back(DeferredUnmap{
|
||||||
|
.as_id = as_id,
|
||||||
|
.gpu_addr = gpu_addr,
|
||||||
|
.size = size,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
has_deferred.store(true, std::memory_order_release);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Clear() {
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{deferred_mutex};
|
||||||
|
deferred.clear();
|
||||||
|
}
|
||||||
|
has_deferred.store(false, std::memory_order_release);
|
||||||
|
entries.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct Entry {
|
||||||
|
size_t as_id{};
|
||||||
|
GPUVAddr gpu_addr{};
|
||||||
|
u32 size{};
|
||||||
|
VirtualSegments segments;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct DeferredUnmap {
|
||||||
|
size_t as_id;
|
||||||
|
GPUVAddr gpu_addr;
|
||||||
|
u64 size;
|
||||||
|
};
|
||||||
|
|
||||||
|
static u64 MakeKey(size_t as_id, GPUVAddr gpu_addr) {
|
||||||
|
return (static_cast<u64>(as_id) << 48) ^ gpu_addr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyDeferred() {
|
||||||
|
std::vector<DeferredUnmap> pending;
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{deferred_mutex};
|
||||||
|
has_deferred.store(false, std::memory_order_release);
|
||||||
|
pending.swap(deferred);
|
||||||
|
}
|
||||||
|
if (pending.empty() || entries.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (auto it = entries.begin(); it != entries.end();) {
|
||||||
|
const Entry& entry = it->second;
|
||||||
|
const GPUVAddr entry_end = entry.gpu_addr + entry.size;
|
||||||
|
bool overlaps = false;
|
||||||
|
for (const DeferredUnmap& unmap : pending) {
|
||||||
|
if (unmap.as_id != entry.as_id) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (entry.gpu_addr < unmap.gpu_addr + unmap.size && unmap.gpu_addr < entry_end) {
|
||||||
|
overlaps = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (overlaps) {
|
||||||
|
it = entries.erase(it);
|
||||||
|
} else {
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unordered_map<u64, Entry> entries;
|
||||||
|
std::vector<DeferredUnmap> deferred;
|
||||||
|
std::mutex deferred_mutex;
|
||||||
|
std::atomic<bool> has_deferred{false};
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace VideoCommon
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,8 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/scratch_buffer.h"
|
#include "common/scratch_buffer.h"
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ constexpr std::array PROGRAM_LUT{
|
|||||||
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
||||||
: VideoCommon::BufferBase(null_params) {}
|
: VideoCommon::BufferBase(null_params) {}
|
||||||
|
|
||||||
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
|
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_, bool)
|
||||||
: VideoCommon::BufferBase(cpu_addr_, size_bytes_) {
|
: VideoCommon::BufferBase(cpu_addr_, size_bytes_) {
|
||||||
buffer.Create();
|
buffer.Create();
|
||||||
if (runtime.device.HasDebuggingToolAttached()) {
|
if (runtime.device.HasDebuggingToolAttached()) {
|
||||||
|
|||||||
@@ -23,7 +23,8 @@ class BufferCacheRuntime;
|
|||||||
|
|
||||||
class Buffer : public VideoCommon::BufferBase {
|
class Buffer : public VideoCommon::BufferBase {
|
||||||
public:
|
public:
|
||||||
explicit Buffer(BufferCacheRuntime&, DAddr cpu_addr, u64 size_bytes);
|
explicit Buffer(BufferCacheRuntime&, DAddr cpu_addr, u64 size_bytes,
|
||||||
|
bool sparse_compatible = false);
|
||||||
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams);
|
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams);
|
||||||
|
|
||||||
void ImmediateUpload(size_t offset, std::span<const u8> data) noexcept;
|
void ImmediateUpload(size_t offset, std::span<const u8> data) noexcept;
|
||||||
|
|||||||
@@ -56,7 +56,8 @@ size_t BytesPerIndex(VkIndexType index_type) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allocator, u64 size) {
|
vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allocator, u64 size,
|
||||||
|
VkDeviceSize sparse_alignment) {
|
||||||
VkBufferUsageFlags flags =
|
VkBufferUsageFlags flags =
|
||||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||||
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
|
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
|
||||||
@@ -82,6 +83,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
|||||||
.queueFamilyIndexCount = 0,
|
.queueFamilyIndexCount = 0,
|
||||||
.pQueueFamilyIndices = nullptr,
|
.pQueueFamilyIndices = nullptr,
|
||||||
};
|
};
|
||||||
|
if (sparse_alignment > 1) {
|
||||||
|
return memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal, sparse_alignment);
|
||||||
|
}
|
||||||
return memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
return memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
@@ -99,10 +103,14 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_p
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
|
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_,
|
||||||
|
bool sparse_compatible_)
|
||||||
: VideoCommon::BufferBase(cpu_addr_, size_bytes_), device{&runtime.device},
|
: VideoCommon::BufferBase(cpu_addr_, size_bytes_), device{&runtime.device},
|
||||||
scheduler{&runtime.scheduler},
|
scheduler{&runtime.scheduler},
|
||||||
buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())}, tracker{SizeBytes()} {
|
buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes(),
|
||||||
|
runtime.SparseAlignmentFor(sparse_compatible_))},
|
||||||
|
tracker{SizeBytes()} {
|
||||||
|
sparse_compatible = sparse_compatible_;
|
||||||
if (runtime.device.HasDebuggingToolAttached()) {
|
if (runtime.device.HasDebuggingToolAttached()) {
|
||||||
buffer.SetObjectNameEXT(fmt::format("Buffer {:#x}", CpuAddr()).c_str());
|
buffer.SetObjectNameEXT(fmt::format("Buffer {:#x}", CpuAddr()).c_str());
|
||||||
}
|
}
|
||||||
@@ -348,7 +356,8 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
|||||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||||
staging_pool{staging_pool_}, guest_descriptor_queue{guest_descriptor_queue_},
|
staging_pool{staging_pool_}, guest_descriptor_queue{guest_descriptor_queue_},
|
||||||
quad_index_pass(device, scheduler, descriptor_pool, staging_pool,
|
quad_index_pass(device, scheduler, descriptor_pool, staging_pool,
|
||||||
compute_pass_descriptor_queue) {
|
compute_pass_descriptor_queue),
|
||||||
|
multi_range_buffers(device_, memory_allocator_, scheduler_) {
|
||||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||||
limit_dynamic_storage_buffers = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
limit_dynamic_storage_buffers = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||||
@@ -536,6 +545,33 @@ void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t si
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool BufferCacheRuntime::BindMultiRangeStorageBuffer(u64 key) {
|
||||||
|
if (multi_range_sources.empty() || multi_range_total == 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const MultiRangeRef ref = multi_range_buffers.Get(key, multi_range_sources, multi_range_total);
|
||||||
|
if (ref.handle == VK_NULL_HANDLE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (ref.needs_gather) {
|
||||||
|
PreCopyBarrier();
|
||||||
|
VkDeviceSize dst_offset = 0;
|
||||||
|
for (const MultiRangeSource& source : multi_range_sources) {
|
||||||
|
const std::array<VideoCommon::BufferCopy, 1> copy{VideoCommon::BufferCopy{
|
||||||
|
.src_offset = static_cast<u64>(source.offset),
|
||||||
|
.dst_offset = static_cast<u64>(dst_offset),
|
||||||
|
.size = static_cast<size_t>(source.size),
|
||||||
|
}};
|
||||||
|
CopyBuffer(ref.handle, source.handle, copy, false);
|
||||||
|
dst_offset += source.size;
|
||||||
|
}
|
||||||
|
PostCopyBarrier();
|
||||||
|
multi_range_buffers.MarkGathered(key);
|
||||||
|
}
|
||||||
|
guest_descriptor_queue.AddBuffer(ref.handle, ref.address, 0, ref.size);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
|
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
|
||||||
u32 base_vertex, u32 num_indices, VkBuffer buffer,
|
u32 base_vertex, u32 num_indices, VkBuffer buffer,
|
||||||
u32 offset, [[maybe_unused]] u32 size) {
|
u32 offset, [[maybe_unused]] u32 size) {
|
||||||
|
|||||||
@@ -8,11 +8,14 @@
|
|||||||
|
|
||||||
#include <limits>
|
#include <limits>
|
||||||
|
|
||||||
|
#include <boost/container/small_vector.hpp>
|
||||||
|
|
||||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||||
#include "video_core/buffer_cache/usage_tracker.h"
|
#include "video_core/buffer_cache/usage_tracker.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_multi_range_buffer.h"
|
||||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||||
#include "video_core/surface.h"
|
#include "video_core/surface.h"
|
||||||
@@ -31,7 +34,8 @@ class BufferCacheRuntime;
|
|||||||
class Buffer : public VideoCommon::BufferBase {
|
class Buffer : public VideoCommon::BufferBase {
|
||||||
public:
|
public:
|
||||||
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params);
|
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params);
|
||||||
explicit Buffer(BufferCacheRuntime& runtime, VAddr cpu_addr_, u64 size_bytes_);
|
explicit Buffer(BufferCacheRuntime& runtime, VAddr cpu_addr_, u64 size_bytes_,
|
||||||
|
bool sparse_compatible_ = false);
|
||||||
|
|
||||||
[[nodiscard]] VkBufferView View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
[[nodiscard]] VkBufferView View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
||||||
|
|
||||||
@@ -43,6 +47,14 @@ public:
|
|||||||
return device_address;
|
return device_address;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool IsSparseCompatible() const noexcept {
|
||||||
|
return sparse_compatible;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] vk::MemoryLocation Location() const noexcept {
|
||||||
|
return buffer.Location();
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||||
return tracker.IsUsed(offset, size);
|
return tracker.IsUsed(offset, size);
|
||||||
}
|
}
|
||||||
@@ -77,6 +89,7 @@ private:
|
|||||||
VkDeviceAddress device_address{};
|
VkDeviceAddress device_address{};
|
||||||
u64 last_usage_tick{};
|
u64 last_usage_tick{};
|
||||||
bool is_null{};
|
bool is_null{};
|
||||||
|
bool sparse_compatible{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class QuadArrayIndexBuffer;
|
class QuadArrayIndexBuffer;
|
||||||
@@ -125,7 +138,7 @@ public:
|
|||||||
|
|
||||||
void PreCopyBarrier();
|
void PreCopyBarrier();
|
||||||
|
|
||||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
|
void CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||||
bool can_reorder_upload = false);
|
bool can_reorder_upload = false);
|
||||||
|
|
||||||
@@ -155,6 +168,45 @@ public:
|
|||||||
return ref.mapped_span;
|
return ref.mapped_span;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] VkDeviceSize SparseAlignmentFor(bool sparse_compatible) const noexcept {
|
||||||
|
if (!sparse_compatible || !multi_range_buffers.UsesSparse()) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return multi_range_buffers.BlockSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] bool PrefersSparseSources() const noexcept {
|
||||||
|
return multi_range_buffers.UsesSparse();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ResetMultiRange() noexcept {
|
||||||
|
multi_range_sources.clear();
|
||||||
|
multi_range_total = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PushMultiRangeSource(const Buffer& buffer, u32 offset, u32 size) {
|
||||||
|
const vk::MemoryLocation location = buffer.Location();
|
||||||
|
multi_range_sources.push_back(MultiRangeSource{
|
||||||
|
.handle = buffer.Handle(),
|
||||||
|
.memory = location.memory,
|
||||||
|
.memory_offset = location.offset,
|
||||||
|
.offset = offset,
|
||||||
|
.size = size,
|
||||||
|
.memory_type = location.memory_type,
|
||||||
|
});
|
||||||
|
multi_range_total += size;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BindMultiRangeStorageBuffer(u64 key);
|
||||||
|
|
||||||
|
void InvalidateMultiRange(u64 key) {
|
||||||
|
multi_range_buffers.Invalidate(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnBufferDeleted(const Buffer& buffer) {
|
||||||
|
multi_range_buffers.DropOwner(buffer.Handle());
|
||||||
|
}
|
||||||
|
|
||||||
void BindUniformBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
void BindUniformBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||||
BindBuffer(buffer, offset, size);
|
BindBuffer(buffer, offset, size);
|
||||||
}
|
}
|
||||||
@@ -208,6 +260,10 @@ private:
|
|||||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||||
QuadIndexedPass quad_index_pass;
|
QuadIndexedPass quad_index_pass;
|
||||||
|
|
||||||
|
MultiRangeBufferCache multi_range_buffers;
|
||||||
|
boost::container::small_vector<MultiRangeSource, 16> multi_range_sources;
|
||||||
|
VkDeviceSize multi_range_total{};
|
||||||
|
|
||||||
bool limit_dynamic_storage_buffers = false;
|
bool limit_dynamic_storage_buffers = false;
|
||||||
u32 max_dynamic_storage_buffers = (std::numeric_limits<u32>::max)();
|
u32 max_dynamic_storage_buffers = (std::numeric_limits<u32>::max)();
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -0,0 +1,341 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#include <mutex>
|
||||||
|
|
||||||
|
#include "video_core/renderer_vulkan/vk_multi_range_buffer.h"
|
||||||
|
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||||
|
#include "video_core/vulkan_common/vulkan_device.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
MultiRangeBufferCache::MultiRangeBufferCache(const Device& device_,
|
||||||
|
MemoryAllocator& memory_allocator_,
|
||||||
|
Scheduler& scheduler_)
|
||||||
|
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
|
||||||
|
sparse_usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||||
|
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||||
|
if (device.IsBufferDeviceAddressSupported()) {
|
||||||
|
sparse_usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||||
|
}
|
||||||
|
if (!device.IsSparseBindingSupported()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
u32 memory_type_bits = 0;
|
||||||
|
const VkDeviceSize queried = QueryBlockSize(memory_type_bits);
|
||||||
|
if (queried == 0 || memory_type_bits == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
block_size = queried;
|
||||||
|
sparse_memory_type_bits = memory_type_bits;
|
||||||
|
use_sparse = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
MultiRangeBufferCache::~MultiRangeBufferCache() {
|
||||||
|
const VkDevice logical = *device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
for (auto& [key, entry] : entries) {
|
||||||
|
if (entry.sparse_handle != VK_NULL_HANDLE) {
|
||||||
|
dld.vkDestroyBuffer(logical, entry.sparse_handle, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
entries.clear();
|
||||||
|
for (const Retired& item : retired) {
|
||||||
|
dld.vkDestroyBuffer(logical, item.handle, nullptr);
|
||||||
|
}
|
||||||
|
retired.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
VkDeviceSize MultiRangeBufferCache::QueryBlockSize(u32& memory_type_bits) const {
|
||||||
|
const VkDevice logical = *device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
const VkBufferCreateInfo probe_ci{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = VK_BUFFER_CREATE_SPARSE_BINDING_BIT | VK_BUFFER_CREATE_SPARSE_ALIASED_BIT,
|
||||||
|
.size = DEFAULT_BLOCK_SIZE,
|
||||||
|
.usage = sparse_usage,
|
||||||
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
|
.queueFamilyIndexCount = 0,
|
||||||
|
.pQueueFamilyIndices = nullptr,
|
||||||
|
};
|
||||||
|
VkBuffer probe{};
|
||||||
|
if (dld.vkCreateBuffer(logical, &probe_ci, nullptr, &probe) != VK_SUCCESS) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const VkBufferMemoryRequirementsInfo2 reqs_info{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.buffer = probe,
|
||||||
|
};
|
||||||
|
VkMemoryRequirements2 reqs2{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.memoryRequirements = {},
|
||||||
|
};
|
||||||
|
dld.vkGetBufferMemoryRequirements2(logical, &reqs_info, &reqs2);
|
||||||
|
dld.vkDestroyBuffer(logical, probe, nullptr);
|
||||||
|
memory_type_bits = reqs2.memoryRequirements.memoryTypeBits;
|
||||||
|
return reqs2.memoryRequirements.alignment;
|
||||||
|
}
|
||||||
|
|
||||||
|
u64 MultiRangeBufferCache::HashSources(std::span<const MultiRangeSource> sources) const {
|
||||||
|
u64 hash = 0xcbf29ce484222325ULL;
|
||||||
|
const auto mix = [&hash](u64 value) {
|
||||||
|
hash ^= value;
|
||||||
|
hash *= 0x100000001b3ULL;
|
||||||
|
};
|
||||||
|
for (const MultiRangeSource& source : sources) {
|
||||||
|
mix(reinterpret_cast<u64>(source.handle));
|
||||||
|
mix(static_cast<u64>(source.offset));
|
||||||
|
mix(static_cast<u64>(source.size));
|
||||||
|
}
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MultiRangeBufferCache::CanBindSparse(std::span<const MultiRangeSource> sources) const {
|
||||||
|
if (!UsesSparse()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (const MultiRangeSource& source : sources) {
|
||||||
|
if (source.memory == VK_NULL_HANDLE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (source.memory_type >= 32) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (((sparse_memory_type_bits >> source.memory_type) & 1) == 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const VkDeviceSize memory_offset = source.memory_offset + source.offset;
|
||||||
|
if ((memory_offset % block_size) != 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if ((source.size % block_size) != 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
VkBuffer MultiRangeBufferCache::CreateSparse(std::span<const MultiRangeSource> sources,
|
||||||
|
VkDeviceSize total) {
|
||||||
|
const VkDevice logical = *device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
const VkBufferCreateInfo buffer_ci{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = VK_BUFFER_CREATE_SPARSE_BINDING_BIT | VK_BUFFER_CREATE_SPARSE_ALIASED_BIT,
|
||||||
|
.size = total,
|
||||||
|
.usage = sparse_usage,
|
||||||
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
|
.queueFamilyIndexCount = 0,
|
||||||
|
.pQueueFamilyIndices = nullptr,
|
||||||
|
};
|
||||||
|
VkBuffer handle{};
|
||||||
|
if (dld.vkCreateBuffer(logical, &buffer_ci, nullptr, &handle) != VK_SUCCESS) {
|
||||||
|
return VK_NULL_HANDLE;
|
||||||
|
}
|
||||||
|
std::vector<VkSparseMemoryBind> binds;
|
||||||
|
binds.reserve(sources.size());
|
||||||
|
VkDeviceSize resource_offset = 0;
|
||||||
|
for (const MultiRangeSource& source : sources) {
|
||||||
|
binds.push_back(VkSparseMemoryBind{
|
||||||
|
.resourceOffset = resource_offset,
|
||||||
|
.size = source.size,
|
||||||
|
.memory = source.memory,
|
||||||
|
.memoryOffset = source.memory_offset + source.offset,
|
||||||
|
.flags = 0,
|
||||||
|
});
|
||||||
|
resource_offset += source.size;
|
||||||
|
}
|
||||||
|
const VkSparseBufferMemoryBindInfo buffer_bind{
|
||||||
|
.buffer = handle,
|
||||||
|
.bindCount = static_cast<u32>(binds.size()),
|
||||||
|
.pBinds = binds.data(),
|
||||||
|
};
|
||||||
|
const VkBindSparseInfo bind_info{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.waitSemaphoreCount = 0,
|
||||||
|
.pWaitSemaphores = nullptr,
|
||||||
|
.bufferBindCount = 1,
|
||||||
|
.pBufferBinds = &buffer_bind,
|
||||||
|
.imageOpaqueBindCount = 0,
|
||||||
|
.pImageOpaqueBinds = nullptr,
|
||||||
|
.imageBindCount = 0,
|
||||||
|
.pImageBinds = nullptr,
|
||||||
|
.signalSemaphoreCount = 0,
|
||||||
|
.pSignalSemaphores = nullptr,
|
||||||
|
};
|
||||||
|
const VkFenceCreateInfo fence_ci{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
};
|
||||||
|
vk::Fence fence = device.GetLogical().CreateFence(fence_ci);
|
||||||
|
VkResult bind_result = VK_ERROR_UNKNOWN;
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{scheduler.submit_mutex};
|
||||||
|
bind_result = device.GetGraphicsQueue().BindSparse(bind_info, *fence);
|
||||||
|
}
|
||||||
|
if (bind_result != VK_SUCCESS) {
|
||||||
|
dld.vkDestroyBuffer(logical, handle, nullptr);
|
||||||
|
return VK_NULL_HANDLE;
|
||||||
|
}
|
||||||
|
fence.Wait();
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::DestroySparse(VkBuffer handle) {
|
||||||
|
if (handle == VK_NULL_HANDLE) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
retired.push_back(Retired{
|
||||||
|
.handle = handle,
|
||||||
|
.tick = scheduler.CurrentTick(),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::DrainRetired() {
|
||||||
|
const VkDevice logical = *device.GetLogical();
|
||||||
|
const auto& dld = device.GetDispatchLoader();
|
||||||
|
size_t index = 0;
|
||||||
|
while (index < retired.size()) {
|
||||||
|
if (scheduler.IsFree(retired[index].tick)) {
|
||||||
|
dld.vkDestroyBuffer(logical, retired[index].handle, nullptr);
|
||||||
|
retired[index] = retired.back();
|
||||||
|
retired.pop_back();
|
||||||
|
} else {
|
||||||
|
++index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MultiRangeRef MultiRangeBufferCache::Get(u64 key, std::span<const MultiRangeSource> sources,
|
||||||
|
VkDeviceSize total) {
|
||||||
|
if (sources.empty() || total == 0) {
|
||||||
|
return MultiRangeRef{};
|
||||||
|
}
|
||||||
|
if (!retired.empty()) {
|
||||||
|
DrainRetired();
|
||||||
|
}
|
||||||
|
const u64 geometry = HashSources(sources);
|
||||||
|
const auto it = entries.find(key);
|
||||||
|
if (it != entries.end() && it->second.geometry == geometry && it->second.size == total) {
|
||||||
|
Entry& entry = it->second;
|
||||||
|
MultiRangeRef ref{
|
||||||
|
.handle = entry.sparse_handle,
|
||||||
|
.address = entry.address,
|
||||||
|
.size = entry.size,
|
||||||
|
.needs_gather = false,
|
||||||
|
};
|
||||||
|
if (entry.sparse_handle == VK_NULL_HANDLE) {
|
||||||
|
ref.handle = *entry.gathered;
|
||||||
|
ref.needs_gather = entry.dirty;
|
||||||
|
}
|
||||||
|
return ref;
|
||||||
|
}
|
||||||
|
if (it != entries.end()) {
|
||||||
|
DestroySparse(it->second.sparse_handle);
|
||||||
|
entries.erase(it);
|
||||||
|
}
|
||||||
|
|
||||||
|
Entry entry;
|
||||||
|
entry.geometry = geometry;
|
||||||
|
entry.size = total;
|
||||||
|
if (CanBindSparse(sources)) {
|
||||||
|
entry.sparse_handle = CreateSparse(sources, total);
|
||||||
|
if (entry.sparse_handle != VK_NULL_HANDLE) {
|
||||||
|
entry.owners.reserve(sources.size());
|
||||||
|
for (const MultiRangeSource& source : sources) {
|
||||||
|
entry.owners.push_back(source.handle);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (entry.sparse_handle == VK_NULL_HANDLE) {
|
||||||
|
VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||||
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||||
|
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||||
|
if (device.IsBufferDeviceAddressSupported()) {
|
||||||
|
flags |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||||
|
}
|
||||||
|
const VkBufferCreateInfo gather_ci{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.size = total,
|
||||||
|
.usage = flags,
|
||||||
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
|
.queueFamilyIndexCount = 0,
|
||||||
|
.pQueueFamilyIndices = nullptr,
|
||||||
|
};
|
||||||
|
entry.gathered = memory_allocator.CreateBuffer(gather_ci, MemoryUsage::DeviceLocal);
|
||||||
|
entry.dirty = true;
|
||||||
|
}
|
||||||
|
if (device.IsBufferDeviceAddressSupported()) {
|
||||||
|
VkBuffer address_handle = entry.sparse_handle;
|
||||||
|
if (address_handle == VK_NULL_HANDLE) {
|
||||||
|
address_handle = *entry.gathered;
|
||||||
|
}
|
||||||
|
entry.address = device.GetLogical().GetBufferDeviceAddress(address_handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
MultiRangeRef ref{
|
||||||
|
.handle = entry.sparse_handle,
|
||||||
|
.address = entry.address,
|
||||||
|
.size = entry.size,
|
||||||
|
.needs_gather = false,
|
||||||
|
};
|
||||||
|
if (entry.sparse_handle == VK_NULL_HANDLE) {
|
||||||
|
ref.handle = *entry.gathered;
|
||||||
|
ref.needs_gather = true;
|
||||||
|
}
|
||||||
|
entries.emplace(key, std::move(entry));
|
||||||
|
return ref;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::MarkGathered(u64 key) {
|
||||||
|
const auto it = entries.find(key);
|
||||||
|
if (it != entries.end()) {
|
||||||
|
it->second.dirty = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::DropOwner(VkBuffer owner) {
|
||||||
|
if (owner == VK_NULL_HANDLE) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (auto it = entries.begin(); it != entries.end();) {
|
||||||
|
Entry& entry = it->second;
|
||||||
|
bool owned = false;
|
||||||
|
for (const VkBuffer handle : entry.owners) {
|
||||||
|
if (handle == owner) {
|
||||||
|
owned = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (owned) {
|
||||||
|
DestroySparse(entry.sparse_handle);
|
||||||
|
it = entries.erase(it);
|
||||||
|
} else {
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::Invalidate(u64 key) {
|
||||||
|
const auto it = entries.find(key);
|
||||||
|
if (it != entries.end()) {
|
||||||
|
it->second.dirty = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MultiRangeBufferCache::Clear() {
|
||||||
|
for (auto& [key, entry] : entries) {
|
||||||
|
DestroySparse(entry.sparse_handle);
|
||||||
|
}
|
||||||
|
entries.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
||||||
@@ -0,0 +1,105 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <span>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||||
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
|
namespace Vulkan {
|
||||||
|
|
||||||
|
class Device;
|
||||||
|
class Scheduler;
|
||||||
|
|
||||||
|
struct MultiRangeSource {
|
||||||
|
VkBuffer handle{};
|
||||||
|
VkDeviceMemory memory{};
|
||||||
|
VkDeviceSize memory_offset{};
|
||||||
|
VkDeviceSize offset{};
|
||||||
|
VkDeviceSize size{};
|
||||||
|
u32 memory_type{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct MultiRangeRef {
|
||||||
|
VkBuffer handle{};
|
||||||
|
VkDeviceAddress address{};
|
||||||
|
VkDeviceSize size{};
|
||||||
|
bool needs_gather{};
|
||||||
|
};
|
||||||
|
|
||||||
|
class MultiRangeBufferCache final {
|
||||||
|
public:
|
||||||
|
static constexpr VkDeviceSize DEFAULT_BLOCK_SIZE = 64 * 1024;
|
||||||
|
|
||||||
|
explicit MultiRangeBufferCache(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||||
|
Scheduler& scheduler_);
|
||||||
|
~MultiRangeBufferCache();
|
||||||
|
|
||||||
|
MultiRangeBufferCache(const MultiRangeBufferCache&) = delete;
|
||||||
|
MultiRangeBufferCache& operator=(const MultiRangeBufferCache&) = delete;
|
||||||
|
|
||||||
|
[[nodiscard]] bool UsesSparse() const noexcept {
|
||||||
|
return use_sparse;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] VkDeviceSize BlockSize() const noexcept {
|
||||||
|
return block_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] MultiRangeRef Get(u64 key, std::span<const MultiRangeSource> sources,
|
||||||
|
VkDeviceSize total);
|
||||||
|
|
||||||
|
void MarkGathered(u64 key);
|
||||||
|
|
||||||
|
void Invalidate(u64 key);
|
||||||
|
|
||||||
|
void DropOwner(VkBuffer owner);
|
||||||
|
|
||||||
|
void Clear();
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct Retired {
|
||||||
|
VkBuffer handle{};
|
||||||
|
u64 tick{};
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Entry {
|
||||||
|
vk::Buffer gathered;
|
||||||
|
VkBuffer sparse_handle{};
|
||||||
|
VkDeviceAddress address{};
|
||||||
|
VkDeviceSize size{};
|
||||||
|
u64 geometry{};
|
||||||
|
bool dirty{true};
|
||||||
|
std::vector<VkBuffer> owners;
|
||||||
|
};
|
||||||
|
|
||||||
|
[[nodiscard]] u64 HashSources(std::span<const MultiRangeSource> sources) const;
|
||||||
|
|
||||||
|
[[nodiscard]] bool CanBindSparse(std::span<const MultiRangeSource> sources) const;
|
||||||
|
|
||||||
|
[[nodiscard]] VkBuffer CreateSparse(std::span<const MultiRangeSource> sources,
|
||||||
|
VkDeviceSize total);
|
||||||
|
|
||||||
|
[[nodiscard]] VkDeviceSize QueryBlockSize(u32& memory_type_bits) const;
|
||||||
|
|
||||||
|
void DestroySparse(VkBuffer handle);
|
||||||
|
|
||||||
|
void DrainRetired();
|
||||||
|
|
||||||
|
const Device& device;
|
||||||
|
MemoryAllocator& memory_allocator;
|
||||||
|
Scheduler& scheduler;
|
||||||
|
bool use_sparse{};
|
||||||
|
VkDeviceSize block_size{DEFAULT_BLOCK_SIZE};
|
||||||
|
u32 sparse_memory_type_bits{};
|
||||||
|
VkBufferUsageFlags sparse_usage{};
|
||||||
|
std::unordered_map<u64, Entry> entries;
|
||||||
|
std::vector<Retired> retired;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace Vulkan
|
||||||
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
|
|||||||
// By exchanging the lock ownership we take the swapchain lock
|
// By exchanging the lock ownership we take the swapchain lock
|
||||||
// before the queue lock goes out of scope. This way the swapchain
|
// before the queue lock goes out of scope. This way the swapchain
|
||||||
// lock in WaitPresent is guaranteed to occur after here.
|
// lock in WaitPresent is guaranteed to occur after here.
|
||||||
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
|
||||||
CopyToSwapchain(frame);
|
CopyToSwapchain(frame);
|
||||||
|
|
||||||
// Free the frame for reuse
|
// Free the frame for reuse
|
||||||
|
|||||||
@@ -819,6 +819,7 @@ void RasterizerVulkan::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {
|
|||||||
std::scoped_lock lock{texture_cache.mutex};
|
std::scoped_lock lock{texture_cache.mutex};
|
||||||
texture_cache.UnmapGPUMemory(as_id, addr, size);
|
texture_cache.UnmapGPUMemory(as_id, addr, size);
|
||||||
}
|
}
|
||||||
|
buffer_cache.UnmapGPUMemory(as_id, addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::SignalFence(std::function<void()>&& func) {
|
void RasterizerVulkan::SignalFence(std::function<void()>&& func) {
|
||||||
|
|||||||
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
|||||||
// Exchange lock ownership so that we take the execution lock before
|
// Exchange lock ownership so that we take the execution lock before
|
||||||
// the queue lock goes out of scope. This allows us to force execution
|
// the queue lock goes out of scope. This allows us to force execution
|
||||||
// to complete in the next step.
|
// to complete in the next step.
|
||||||
std::exchange(lk, std::unique_lock{execution_mutex});
|
void(std::exchange(lk, std::unique_lock{execution_mutex}));
|
||||||
|
|
||||||
// Perform the work, tracking whether the chunk was a submission
|
// Perform the work, tracking whether the chunk was a submission
|
||||||
// before executing.
|
// before executing.
|
||||||
|
|||||||
@@ -1570,6 +1570,8 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
|
|||||||
}
|
}
|
||||||
if (graphics) {
|
if (graphics) {
|
||||||
graphics_family = *graphics;
|
graphics_family = *graphics;
|
||||||
|
graphics_family_sparse_binding =
|
||||||
|
(queue_family_properties[*graphics].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0;
|
||||||
}
|
}
|
||||||
if (present) {
|
if (present) {
|
||||||
present_family = *present;
|
present_family = *present;
|
||||||
|
|||||||
@@ -317,6 +317,10 @@ public:
|
|||||||
return properties.driver.driverID;
|
return properties.driver.driverID;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool IsSparseBindingSupported() const {
|
||||||
|
return features.features.sparseBinding && graphics_family_sparse_binding;
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true for tile-based deferred renderers.
|
/// Returns true for tile-based deferred renderers.
|
||||||
bool IsTiler() const {
|
bool IsTiler() const {
|
||||||
switch (GetDriverID()) {
|
switch (GetDriverID()) {
|
||||||
@@ -1146,6 +1150,7 @@ private:
|
|||||||
bool owns_static_pipeline_cache{};
|
bool owns_static_pipeline_cache{};
|
||||||
u32 instance_version{}; ///< Vulkan instance version.
|
u32 instance_version{}; ///< Vulkan instance version.
|
||||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||||
|
bool graphics_family_sparse_binding{};
|
||||||
u32 present_family{}; ///< Main present queue family index.
|
u32 present_family{}; ///< Main present queue family index.
|
||||||
|
|
||||||
struct Extensions {
|
struct Extensions {
|
||||||
|
|||||||
@@ -26,350 +26,374 @@
|
|||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
// Helpers translating MemoryUsage to flags/usage
|
// Helpers translating MemoryUsage to flags/usage
|
||||||
|
|
||||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
}
|
|
||||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
||||||
}
|
}
|
||||||
|
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||||
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||||
if (usage == MemoryUsage::Download) {
|
if (usage == MemoryUsage::Download) {
|
||||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
}
|
|
||||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
||||||
: VkMemoryPropertyFlagBits{};
|
|
||||||
}
|
}
|
||||||
|
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||||
|
: VkMemoryPropertyFlagBits{};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return {};
|
return {};
|
||||||
}
|
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||||
}
|
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
|
||||||
}
|
}
|
||||||
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
|
}
|
||||||
// This avoids calling vkGetBufferMemoryRequirements* directly.
|
} // namespace
|
||||||
template<typename T>
|
|
||||||
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
|
|
||||||
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
|
|
||||||
return static_cast<VkBuffer>(buf);
|
|
||||||
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.GetHandle();
|
|
||||||
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.Handle();
|
|
||||||
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.vk_handle();
|
|
||||||
} else {
|
|
||||||
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
|
|
||||||
return VK_NULL_HANDLE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
//MemoryCommit is now VMA-backed
|
//MemoryCommit is now VMA-backed
|
||||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||||
const VmaAllocationInfo &info) noexcept
|
const VmaAllocationInfo &info) noexcept
|
||||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||||
// Log GPU memory allocation
|
// Log GPU memory allocation
|
||||||
|
if (GPU::Logging::IsActive() &&
|
||||||
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
|
reinterpret_cast<uintptr_t>(memory),
|
||||||
|
static_cast<u64>(size),
|
||||||
|
0 // Memory property flags (not easily available from VMA)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryCommit::~MemoryCommit() { Release(); }
|
||||||
|
|
||||||
|
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||||
|
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||||
|
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||||
|
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||||
|
offset{std::exchange(rhs.offset, 0)},
|
||||||
|
size{std::exchange(rhs.size, 0)},
|
||||||
|
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||||
|
|
||||||
|
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||||
|
if (this != &rhs) {
|
||||||
|
Release();
|
||||||
|
allocator = std::exchange(rhs.allocator, nullptr);
|
||||||
|
allocation = std::exchange(rhs.allocation, nullptr);
|
||||||
|
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||||
|
offset = std::exchange(rhs.offset, 0);
|
||||||
|
size = std::exchange(rhs.size, 0);
|
||||||
|
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<u8> MemoryCommit::Map()
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<const u8> MemoryCommit::Map() const
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
void *p = nullptr;
|
||||||
|
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||||
|
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemoryCommit::Unmap()
|
||||||
|
{
|
||||||
|
if (allocation && mapped_ptr) {
|
||||||
|
vmaUnmapMemory(allocator, allocation);
|
||||||
|
mapped_ptr = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemoryCommit::Release() {
|
||||||
|
if (allocation && allocator) {
|
||||||
|
// Log GPU memory deallocation
|
||||||
if (GPU::Logging::IsActive() &&
|
if (GPU::Logging::IsActive() &&
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
memory != VK_NULL_HANDLE) {
|
||||||
reinterpret_cast<uintptr_t>(memory),
|
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||||
static_cast<u64>(size),
|
reinterpret_cast<uintptr_t>(memory)
|
||||||
0 // Memory property flags (not easily available from VMA)
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
MemoryCommit::~MemoryCommit() { Release(); }
|
if (mapped_ptr) {
|
||||||
|
|
||||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
|
||||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
|
||||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
|
||||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
|
||||||
offset{std::exchange(rhs.offset, 0)},
|
|
||||||
size{std::exchange(rhs.size, 0)},
|
|
||||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
|
||||||
|
|
||||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
|
||||||
if (this != &rhs) {
|
|
||||||
Release();
|
|
||||||
allocator = std::exchange(rhs.allocator, nullptr);
|
|
||||||
allocation = std::exchange(rhs.allocation, nullptr);
|
|
||||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
|
||||||
offset = std::exchange(rhs.offset, 0);
|
|
||||||
size = std::exchange(rhs.size, 0);
|
|
||||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<u8> MemoryCommit::Map()
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<const u8> MemoryCommit::Map() const
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
void *p = nullptr;
|
|
||||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
|
||||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
void MemoryCommit::Unmap()
|
|
||||||
{
|
|
||||||
if (allocation && mapped_ptr) {
|
|
||||||
vmaUnmapMemory(allocator, allocation);
|
vmaUnmapMemory(allocator, allocation);
|
||||||
mapped_ptr = nullptr;
|
mapped_ptr = nullptr;
|
||||||
}
|
}
|
||||||
|
vmaFreeMemory(allocator, allocation);
|
||||||
}
|
}
|
||||||
|
allocation = nullptr;
|
||||||
|
allocator = nullptr;
|
||||||
|
memory = VK_NULL_HANDLE;
|
||||||
|
offset = 0;
|
||||||
|
size = 0;
|
||||||
|
}
|
||||||
|
|
||||||
void MemoryCommit::Release() {
|
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||||
if (allocation && allocator) {
|
: device{device_}, allocator{device.GetAllocator()},
|
||||||
// Log GPU memory deallocation
|
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||||
if (GPU::Logging::IsActive() &&
|
buffer_image_granularity{
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||||
memory != VK_NULL_HANDLE) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
|
||||||
reinterpret_cast<uintptr_t>(memory)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mapped_ptr) {
|
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||||
vmaUnmapMemory(allocator, allocation);
|
if (device.HasDebuggingToolAttached())
|
||||||
mapped_ptr = nullptr;
|
{
|
||||||
}
|
using namespace Common::Literals;
|
||||||
vmaFreeMemory(allocator, allocation);
|
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||||
}
|
if (heap.size <= 256_MiB) {
|
||||||
allocation = nullptr;
|
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||||
allocator = nullptr;
|
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||||
memory = VK_NULL_HANDLE;
|
valid_memory_types &= ~(1u << t);
|
||||||
offset = 0;
|
|
||||||
size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
|
||||||
: device{device_}, allocator{device.GetAllocator()},
|
|
||||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
|
||||||
buffer_image_granularity{
|
|
||||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
|
||||||
|
|
||||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
|
||||||
if (device.HasDebuggingToolAttached())
|
|
||||||
{
|
|
||||||
using namespace Common::Literals;
|
|
||||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
|
||||||
if (heap.size <= 256_MiB) {
|
|
||||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
|
||||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
|
||||||
valid_memory_types &= ~(1u << t);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
}
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
MemoryAllocator::~MemoryAllocator() = default;
|
MemoryAllocator::~MemoryAllocator() = default;
|
||||||
|
|
||||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||||
{
|
{
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||||
.requiredFlags = 0,
|
|
||||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
||||||
.memoryTypeBits = 0,
|
|
||||||
.pool = VK_NULL_HANDLE,
|
|
||||||
.pUserData = nullptr,
|
|
||||||
.priority = 0.f,
|
|
||||||
};
|
|
||||||
|
|
||||||
VkImage handle{};
|
|
||||||
VmaAllocation allocation{};
|
|
||||||
VmaAllocationInfo alloc_info{};
|
|
||||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
|
||||||
|
|
||||||
// Log GPU memory allocation for images
|
|
||||||
if (GPU::Logging::IsActive() &&
|
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
|
||||||
device.GetDispatchLoader());
|
|
||||||
}
|
|
||||||
|
|
||||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
|
||||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
|
||||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
|
||||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
|
||||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
|
||||||
.usage = MemoryUsageVma(usage),
|
|
||||||
.requiredFlags = 0,
|
.requiredFlags = 0,
|
||||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
.memoryTypeBits = 0,
|
||||||
.pool = VK_NULL_HANDLE,
|
.pool = VK_NULL_HANDLE,
|
||||||
.pUserData = nullptr,
|
.pUserData = nullptr,
|
||||||
.priority = 0.f,
|
.priority = 0.f,
|
||||||
};
|
};
|
||||||
|
|
||||||
VkBuffer handle{};
|
VkImage handle{};
|
||||||
VmaAllocationInfo alloc_info{};
|
VmaAllocation allocation{};
|
||||||
VmaAllocation allocation{};
|
VmaAllocationInfo alloc_info{};
|
||||||
VkMemoryPropertyFlags property_flags{};
|
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
|
|
||||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
// Log GPU memory allocation for images
|
||||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
if (GPU::Logging::IsActive() &&
|
||||||
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
// Log GPU memory allocation for buffers
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
if (GPU::Logging::IsActive() &&
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
static_cast<u64>(alloc_info.size),
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
);
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
property_flags
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
|
||||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
|
||||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
|
||||||
|
|
||||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
|
||||||
is_coherent,
|
|
||||||
device.GetDispatchLoader());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||||
{
|
device.GetDispatchLoader());
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
}
|
||||||
VmaAllocationCreateInfo ci{};
|
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
|
||||||
ci.usage = vma_usage;
|
|
||||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
|
||||||
ci.requiredFlags = 0;
|
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
|
|
||||||
VmaAllocation a{};
|
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||||
VmaAllocationInfo info{};
|
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||||
|
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||||
|
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||||
|
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||||
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||||
|
.usage = MemoryUsageVma(usage),
|
||||||
|
.requiredFlags = 0,
|
||||||
|
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||||
|
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||||
|
.pool = VK_NULL_HANDLE,
|
||||||
|
.pUserData = nullptr,
|
||||||
|
.priority = 0.f,
|
||||||
|
};
|
||||||
|
|
||||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
VkBuffer handle{};
|
||||||
|
VmaAllocationInfo alloc_info{};
|
||||||
|
VmaAllocation allocation{};
|
||||||
|
VkMemoryPropertyFlags property_flags{};
|
||||||
|
|
||||||
if (res != VK_SUCCESS) {
|
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
// Relax 1: drop budget constraint
|
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||||
auto ci2 = ci;
|
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
|
||||||
|
|
||||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
// Log GPU memory allocation for buffers
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
if (GPU::Logging::IsActive() &&
|
||||||
auto ci3 = ci2;
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
}
|
static_cast<u64>(alloc_info.size),
|
||||||
}
|
property_flags
|
||||||
|
);
|
||||||
vk::Check(res);
|
|
||||||
return MemoryCommit(allocator, a, info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||||
// Allocate memory appropriate for this buffer automatically
|
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||||
|
|
||||||
VmaAllocationCreateInfo ci{};
|
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
is_coherent,
|
||||||
ci.usage = vma_usage;
|
device.GetDispatchLoader());
|
||||||
ci.requiredFlags = 0;
|
}
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
ci.pool = VK_NULL_HANDLE;
|
|
||||||
ci.pUserData = nullptr;
|
|
||||||
ci.priority = 0.0f;
|
|
||||||
|
|
||||||
const VkBuffer raw = *buffer;
|
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage,
|
||||||
|
VkDeviceSize min_alignment) const {
|
||||||
|
if (min_alignment <= 1) {
|
||||||
|
return CreateBuffer(ci, usage);
|
||||||
|
}
|
||||||
|
VkMemoryPropertyFlags anv_flags = 0;
|
||||||
|
if (usage == MemoryUsage::Stream &&
|
||||||
|
device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA) {
|
||||||
|
anv_flags = VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||||
|
}
|
||||||
|
u32 memory_type_bits = valid_memory_types;
|
||||||
|
if (usage == MemoryUsage::Stream) {
|
||||||
|
memory_type_bits = 0u;
|
||||||
|
}
|
||||||
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||||
|
.usage = MemoryUsageVma(usage),
|
||||||
|
.requiredFlags = 0,
|
||||||
|
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||||
|
.memoryTypeBits = memory_type_bits,
|
||||||
|
.pool = VK_NULL_HANDLE,
|
||||||
|
.pUserData = nullptr,
|
||||||
|
.priority = 0.f,
|
||||||
|
};
|
||||||
|
|
||||||
VmaAllocation a{};
|
VkBuffer handle{};
|
||||||
VmaAllocationInfo info{};
|
VmaAllocationInfo alloc_info{};
|
||||||
|
VmaAllocation allocation{};
|
||||||
|
VkMemoryPropertyFlags property_flags{};
|
||||||
|
|
||||||
// Let VMA infer memory requirements from the buffer
|
vk::Check(vmaCreateBufferWithAlignment(allocator, &ci, &alloc_ci, min_alignment, &handle,
|
||||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
&allocation, &alloc_info));
|
||||||
|
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||||
|
|
||||||
if (res != VK_SUCCESS) {
|
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||||
auto ci2 = ci;
|
std::span<u8> mapped_data{};
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
if (data) {
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
mapped_data = std::span<u8>{data, ci.size};
|
||||||
|
}
|
||||||
|
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||||
|
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data, is_coherent,
|
||||||
auto ci3 = ci2;
|
device.GetDispatchLoader());
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
}
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
|
||||||
}
|
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||||
|
{
|
||||||
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
|
||||||
|
VmaAllocation a{};
|
||||||
|
VmaAllocationInfo info{};
|
||||||
|
|
||||||
|
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS) {
|
||||||
|
// Relax 1: drop budget constraint
|
||||||
|
auto ci2 = ci;
|
||||||
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||||
|
|
||||||
|
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||||
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
|
auto ci3 = ci2;
|
||||||
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::Check(res);
|
|
||||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
|
||||||
return MemoryCommit(allocator, a, info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||||
|
// Allocate memory appropriate for this buffer automatically
|
||||||
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
|
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
ci.pool = VK_NULL_HANDLE;
|
||||||
|
ci.pUserData = nullptr;
|
||||||
|
ci.priority = 0.0f;
|
||||||
|
|
||||||
|
const VkBuffer raw = *buffer;
|
||||||
|
|
||||||
|
VmaAllocation a{};
|
||||||
|
VmaAllocationInfo info{};
|
||||||
|
|
||||||
|
// Let VMA infer memory requirements from the buffer
|
||||||
|
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS) {
|
||||||
|
auto ci2 = ci;
|
||||||
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
|
auto ci3 = ci2;
|
||||||
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||||
@@ -107,6 +107,9 @@ namespace Vulkan {
|
|||||||
|
|
||||||
vk::Buffer CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const;
|
vk::Buffer CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const;
|
||||||
|
|
||||||
|
vk::Buffer CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage,
|
||||||
|
VkDeviceSize min_alignment) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Commits a memory with the specified requirements.
|
* Commits a memory with the specified requirements.
|
||||||
*
|
*
|
||||||
|
|||||||
@@ -229,6 +229,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||||||
X(vkGetPipelineExecutableStatisticsKHR);
|
X(vkGetPipelineExecutableStatisticsKHR);
|
||||||
X(vkGetSemaphoreCounterValue);
|
X(vkGetSemaphoreCounterValue);
|
||||||
X(vkMapMemory);
|
X(vkMapMemory);
|
||||||
|
X(vkQueueBindSparse);
|
||||||
X(vkQueueSubmit);
|
X(vkQueueSubmit);
|
||||||
X(vkQueueSubmit2);
|
X(vkQueueSubmit2);
|
||||||
X(vkResetFences);
|
X(vkResetFences);
|
||||||
@@ -539,6 +540,19 @@ void Buffer::SetObjectNameEXT(const char* name) const {
|
|||||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name);
|
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MemoryLocation Buffer::Location() const noexcept {
|
||||||
|
if (!allocation) {
|
||||||
|
return MemoryLocation{};
|
||||||
|
}
|
||||||
|
VmaAllocationInfo info{};
|
||||||
|
vmaGetAllocationInfo(allocator, allocation, &info);
|
||||||
|
return MemoryLocation{
|
||||||
|
.memory = info.deviceMemory,
|
||||||
|
.offset = info.offset,
|
||||||
|
.memory_type = info.memoryType,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
void Buffer::Release() const noexcept {
|
void Buffer::Release() const noexcept {
|
||||||
if (handle) {
|
if (handle) {
|
||||||
vmaDestroyBuffer(allocator, handle, allocation);
|
vmaDestroyBuffer(allocator, handle, allocation);
|
||||||
|
|||||||
@@ -345,6 +345,7 @@ struct DeviceDispatch : InstanceDispatch {
|
|||||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
|
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
|
||||||
PFN_vkGetSemaphoreCounterValue vkGetSemaphoreCounterValue{};
|
PFN_vkGetSemaphoreCounterValue vkGetSemaphoreCounterValue{};
|
||||||
PFN_vkMapMemory vkMapMemory{};
|
PFN_vkMapMemory vkMapMemory{};
|
||||||
|
PFN_vkQueueBindSparse vkQueueBindSparse{};
|
||||||
PFN_vkQueueSubmit vkQueueSubmit{};
|
PFN_vkQueueSubmit vkQueueSubmit{};
|
||||||
PFN_vkQueueSubmit2 vkQueueSubmit2{};
|
PFN_vkQueueSubmit2 vkQueueSubmit2{};
|
||||||
PFN_vkResetFences vkResetFences{};
|
PFN_vkResetFences vkResetFences{};
|
||||||
@@ -740,6 +741,12 @@ private:
|
|||||||
const DeviceDispatch* dld = nullptr;
|
const DeviceDispatch* dld = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct MemoryLocation {
|
||||||
|
VkDeviceMemory memory{};
|
||||||
|
VkDeviceSize offset{};
|
||||||
|
u32 memory_type{};
|
||||||
|
};
|
||||||
|
|
||||||
class Buffer {
|
class Buffer {
|
||||||
public:
|
public:
|
||||||
explicit Buffer(VkBuffer handle_, VkDevice owner_, VmaAllocator allocator_,
|
explicit Buffer(VkBuffer handle_, VkDevice owner_, VmaAllocator allocator_,
|
||||||
@@ -811,6 +818,8 @@ public:
|
|||||||
|
|
||||||
void SetObjectNameEXT(const char* name) const;
|
void SetObjectNameEXT(const char* name) const;
|
||||||
|
|
||||||
|
MemoryLocation Location() const noexcept;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void Release() const noexcept;
|
void Release() const noexcept;
|
||||||
|
|
||||||
@@ -843,6 +852,11 @@ public:
|
|||||||
return dld->vkQueueSubmit2(queue, submit_infos.size(), submit_infos.data(), fence);
|
return dld->vkQueueSubmit2(queue, submit_infos.size(), submit_infos.data(), fence);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkResult BindSparse(Span<VkBindSparseInfo> bind_infos,
|
||||||
|
VkFence fence = VK_NULL_HANDLE) const noexcept {
|
||||||
|
return dld->vkQueueBindSparse(queue, bind_infos.size(), bind_infos.data(), fence);
|
||||||
|
}
|
||||||
|
|
||||||
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
||||||
return dld->vkQueuePresentKHR(queue, &present_info);
|
return dld->vkQueuePresentKHR(queue, &present_info);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
||||||
#define VMA_IMPLEMENTATION
|
#define VMA_IMPLEMENTATION 1
|
||||||
#include "video_core/vulkan_common/vma.h"
|
#include "video_core/vulkan_common/vma.h"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# update cached cpmfile content
|
# update cached cpmfile content
|
||||||
string(JSON cpmfile SET "${cpmfile}" "${key}" "${new_object}")
|
string(JSON cpmfile SET "${cpmfile}" "${KEY}" "${new_object}")
|
||||||
|
|
||||||
# write cached cpmfile
|
# write cached cpmfile
|
||||||
get_cpmfile_path(file)
|
get_cpmfile_path(file)
|
||||||
|
|||||||
Reference in New Issue
Block a user