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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-16 05:21:22 +00:00
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4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3352f0662c | |||
| 95e42257f7 | |||
| 8961bc37f3 | |||
| e1e8ae68bf |
@@ -22,11 +22,9 @@ using namespace std::literals;
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constexpr auto INCREMENT_TIME{5ms};
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DeviceSession::DeviceSession(Core::System& system_)
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: system{system_}
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, thread_event{system_.CreateTimingEvent("AudioOutSampleTick", [this](s64 time, std::chrono::nanoseconds) {
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return ThreadFunc();
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})}
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{}
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: system{system_}, thread_event{Core::Timing::CreateEvent(
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"AudioOutSampleTick",
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[this](s64 time, std::chrono::nanoseconds) { return ThreadFunc(); })} {}
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DeviceSession::~DeviceSession() {
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Finalize();
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@@ -969,8 +969,4 @@ void System::ApplySettings() {
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}
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}
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std::shared_ptr<Core::Timing::EventType> System::CreateTimingEvent(std::string name, Core::Timing::TimedCallback&& callback) {
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return std::make_shared<Core::Timing::EventType>(std::move(callback), std::move(name));
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}
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} // namespace Core
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@@ -19,7 +19,6 @@
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#include "core/file_sys/vfs/vfs_types.h"
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#include "core/hle/service/os/event.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/core_timing.h"
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namespace Core::Frontend {
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class EmuWindow;
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@@ -439,9 +438,6 @@ public:
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/// Applies any changes to settings to this core instance.
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void ApplySettings();
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std::shared_ptr<Core::Timing::EventType> CreateTimingEvent(std::string name, Core::Timing::TimedCallback&& callback);
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private:
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struct Impl;
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std::unique_ptr<Impl> impl;
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};
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+45
-14
@@ -23,6 +23,10 @@ namespace Core::Timing {
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constexpr s64 MAX_SLICE_LENGTH = 10000;
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std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
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return std::make_shared<EventType>(std::move(callback), std::move(name));
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}
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struct CoreTiming::Event {
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s64 time;
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u64 fifo_order;
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@@ -32,10 +36,11 @@ struct CoreTiming::Event {
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// Sort by time, unless the times are the same, in which case sort by
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// the order added to the queue
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friend bool operator>(const Event& left, const Event& right) noexcept {
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friend bool operator>(const Event& left, const Event& right) {
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return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
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}
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friend bool operator<(const Event& left, const Event& right) noexcept {
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friend bool operator<(const Event& left, const Event& right) {
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return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
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}
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};
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@@ -55,6 +60,8 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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Common::SetCurrentThreadName("HostTiming");
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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on_thread_init();
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has_started = true;
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// base frequency in MHz: 1ns (10^-9) = 1GHz (10^9)
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while (!stop_token.stop_requested()) {
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while (!paused && !stop_token.stop_requested()) {
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@@ -70,8 +77,8 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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// continue.
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wait_set = true;
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event.Wait();
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wait_set = false;
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}
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wait_set = false;
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}
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paused_set = true;
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pause_event.Wait();
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@@ -137,28 +144,39 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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event.Set();
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}
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void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time, std::chrono::nanoseconds resched_time, const std::shared_ptr<EventType>& event_type, bool absolute_time) {
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void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
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std::chrono::nanoseconds resched_time,
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const std::shared_ptr<EventType>& event_type,
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bool absolute_time) {
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{
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std::scoped_lock scope{basic_lock};
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const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
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auto h = event_queue.emplace(Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()});
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auto h{event_queue.emplace(
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Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()})};
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(*h).handle = h;
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}
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event.Set();
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}
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, UnscheduleEventType type) {
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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UnscheduleEventType type) {
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{
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std::scoped_lock lk{basic_lock};
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std::vector<heap_t::handle_type> to_remove;
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for (auto it = event_queue.begin(); it != event_queue.end(); it++) {
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auto const& e = *it;
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for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) {
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const Event& e = *itr;
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if (e.type.lock().get() == event_type.get()) {
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to_remove.push_back(it->handle);
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to_remove.push_back(itr->handle);
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}
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}
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for (auto& h : to_remove)
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for (auto& h : to_remove) {
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event_queue.erase(h);
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}
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event_type->sequence_number++;
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}
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@@ -169,15 +187,16 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, U
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}
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static u64 GetNextTickCount(u64 next_ticks) {
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if (Settings::values.use_custom_cpu_ticks.GetValue())
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if (Settings::values.use_custom_cpu_ticks.GetValue()) {
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return Settings::values.cpu_ticks.GetValue();
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}
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return next_ticks;
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}
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void CoreTiming::AddTicks(u64 ticks_to_add) {
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const u64 ticks = GetNextTickCount(ticks_to_add);
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cpu_ticks += ticks;
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downcount -= s64(ticks);
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downcount -= static_cast<s64>(ticks);
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}
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void CoreTiming::Idle() {
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@@ -251,14 +270,19 @@ std::optional<s64> CoreTiming::Advance() {
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next_time = pause_end_time + next_schedule_time;
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}
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event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type, next_schedule_time, evt.handle});
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event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type,
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next_schedule_time, evt.handle});
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}
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}
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global_timer = GetGlobalTimeNs().count();
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}
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return event_queue.empty() ? std::optional<s64>{} : event_queue.top().time;
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if (!event_queue.empty()) {
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return event_queue.top().time;
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} else {
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return std::nullopt;
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}
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}
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void CoreTiming::Reset() {
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@@ -269,6 +293,7 @@ void CoreTiming::Reset() {
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timer_thread.request_stop();
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timer_thread.join();
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}
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has_started = false;
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}
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/// @brief Returns current time in nanoseconds.
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@@ -285,4 +310,10 @@ std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const noexcept {
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: std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
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}
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#ifdef _WIN32
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void CoreTiming::SetTimerResolutionNs(std::chrono::nanoseconds ns) {
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timer_resolution_ns = ns.count();
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}
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#endif
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} // namespace Core::Timing
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+33
-11
@@ -29,7 +29,8 @@ using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
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/// Contains the characteristics of a particular event.
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struct EventType {
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explicit EventType(TimedCallback&& callback_, std::string&& name_) : callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
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explicit EventType(TimedCallback&& callback_, std::string&& name_)
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: callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
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/// The event's callback function.
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TimedCallback callback;
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@@ -89,6 +90,11 @@ public:
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/// Checks if core timing is running.
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bool IsRunning() const;
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/// Checks if the timer thread has started.
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bool HasStarted() const {
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return has_started;
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}
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/// Checks if there are any pending time events.
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bool HasPendingEvents() const;
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@@ -128,29 +134,45 @@ public:
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/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
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std::optional<s64> Advance();
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#ifdef _WIN32
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void SetTimerResolutionNs(std::chrono::nanoseconds ns);
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#endif
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struct Event;
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void Reset();
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using heap_t = boost::heap::fibonacci_heap<CoreTiming::Event, boost::heap::compare<std::greater<>>>;
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Common::Event event{};
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Common::Event pause_event{};
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alignas(64) mutable std::mutex basic_lock;
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alignas(64) std::mutex advance_lock;
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alignas(64) std::atomic<bool> paused{};
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alignas(64) std::atomic<bool> paused_set{};
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alignas(64) std::atomic<bool> wait_set{};
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std::function<void()> on_thread_init{};
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heap_t event_queue;
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std::jthread timer_thread;
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s64 global_timer = 0;
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#ifdef _WIN32
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s64 timer_resolution_ns;
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#endif
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u64 event_fifo_id = 0;
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s64 pause_end_time{};
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/// Cycle timing
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u64 cpu_ticks{};
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s64 downcount{};
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Common::Event event{};
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Common::Event pause_event{};
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std::function<void()> on_thread_init{};
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std::jthread timer_thread;
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mutable std::mutex basic_lock;
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std::mutex advance_lock;
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std::atomic<bool> paused{};
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std::atomic<bool> paused_set{};
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std::atomic<bool> wait_set{};
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std::atomic<bool> has_started{};
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bool is_multicore{};
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};
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/// Creates a core timing event with the given name and callback.
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///
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/// @param name The name of the core timing event to create.
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/// @param callback The callback to execute for the event.
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///
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/// @returns An EventType instance representing the created event.
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///
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std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
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} // namespace Core::Timing
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
|
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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@@ -13,10 +13,11 @@ namespace Kernel {
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void KHardwareTimer::Initialize() {
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// Create the timing callback to register with CoreTiming.
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m_event_type = m_kernel.System().CreateTimingEvent("KHardwareTimer::Callback", [this](s64, std::chrono::nanoseconds) {
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this->DoTask();
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return std::nullopt;
|
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});
|
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m_event_type = Core::Timing::CreateEvent("KHardwareTimer::Callback",
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[this](s64, std::chrono::nanoseconds) {
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this->DoTask();
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return std::nullopt;
|
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});
|
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}
|
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|
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void KHardwareTimer::Finalize() {
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|
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@@ -255,7 +255,7 @@ struct KernelCore::Impl {
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}
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void InitializePreemption(KernelCore& kernel) {
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preemption_event = system.CreateTimingEvent("PreemptionCallback", [this, &kernel](s64 time, std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
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preemption_event = Core::Timing::CreateEvent("PreemptionCallback", [this, &kernel](s64 time, std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
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{
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KScopedSchedulerLock lock(kernel);
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global_scheduler_context->PreemptThreads(kernel);
|
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|
||||
@@ -25,11 +25,16 @@ AlarmWorker::~AlarmWorker() {
|
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|
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void AlarmWorker::Initialize(std::shared_ptr<Service::PSC::Time::ServiceManager> time_m) {
|
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m_time_m = std::move(time_m);
|
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|
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m_timer_event = m_ctx.CreateEvent("Glue:AlarmWorker:TimerEvent");
|
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m_timer_timing_event = m_system.CreateTimingEvent("Glue:AlarmWorker::AlarmTimer", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
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m_timer_event->Signal(m_system.Kernel());
|
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return std::nullopt;
|
||||
});
|
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m_timer_timing_event = Core::Timing::CreateEvent(
|
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"Glue:AlarmWorker::AlarmTimer",
|
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[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
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m_timer_event->Signal(m_system.Kernel());
|
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return std::nullopt;
|
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});
|
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|
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AttachToClosestAlarmEvent();
|
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}
|
||||
|
||||
|
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@@ -22,19 +22,28 @@ namespace Service::Glue::Time {
|
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|
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TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
|
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FileTimestampWorker& file_timestamp_worker)
|
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: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")},
|
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: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
|
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"Glue:TimeWorker:Event")},
|
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m_steady_clock_resource{steady_clock_resource},
|
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m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")},
|
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m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
|
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"Glue:TimeWorker:SteadyClockTimerEvent")},
|
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m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
|
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m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
|
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m_timer_steady_clock_timing_event = m_system.CreateTimingEvent("Time::SteadyClockEvent", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
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m_timer_steady_clock->Signal(m_system.Kernel());
|
||||
return std::nullopt;
|
||||
});
|
||||
m_timer_file_system_timing_event = m_system.CreateTimingEvent("Time::SteadyClockEvent", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
m_timer_file_system->Signal(m_system.Kernel());
|
||||
return std::nullopt;
|
||||
});
|
||||
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
|
||||
"Time::SteadyClockEvent",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
m_timer_steady_clock->Signal(m_system.Kernel());
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
m_timer_file_system_timing_event = Core::Timing::CreateEvent(
|
||||
"Time::SteadyClockEvent",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
m_timer_file_system->Signal(m_system.Kernel());
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
TimeWorker::~TimeWorker() {
|
||||
|
||||
@@ -51,12 +51,17 @@ Hidbus::Hidbus(Core::System& system_)
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// Register update callbacks
|
||||
hidbus_update_event = system_.CreateTimingEvent("Hidbus::UpdateCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateHidbus(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns, hidbus_update_event);
|
||||
hidbus_update_event = Core::Timing::CreateEvent(
|
||||
"Hidbus::UpdateCallback",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto guard = LockService();
|
||||
UpdateHidbus(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns,
|
||||
hidbus_update_event);
|
||||
}
|
||||
|
||||
Hidbus::~Hidbus() {
|
||||
|
||||
@@ -23,17 +23,25 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
|
||||
});
|
||||
|
||||
if (system.IsMulticore()) {
|
||||
m_event = system.CreateTimingEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
m_signal.Set();
|
||||
return std::chrono::nanoseconds(this->GetNextTicks());
|
||||
});
|
||||
m_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
m_signal.Set();
|
||||
return std::chrono::nanoseconds(this->GetNextTicks());
|
||||
});
|
||||
|
||||
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
|
||||
m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
|
||||
} else {
|
||||
m_event = system.CreateTimingEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
this->ProcessVsync();
|
||||
return std::chrono::nanoseconds(this->GetNextTicks());
|
||||
});
|
||||
m_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
this->ProcessVsync();
|
||||
return std::chrono::nanoseconds(this->GetNextTicks());
|
||||
});
|
||||
|
||||
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -231,10 +231,12 @@ CheatEngine::~CheatEngine() {
|
||||
}
|
||||
|
||||
void CheatEngine::Initialize() {
|
||||
event = system.CreateTimingEvent("CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
event = Core::Timing::CreateEvent(
|
||||
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
|
||||
[this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event);
|
||||
|
||||
metadata.process_id = system.ApplicationProcess()->GetProcessId();
|
||||
|
||||
@@ -52,12 +52,14 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Freezer::Freezer(Core::System& system_, Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
|
||||
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
|
||||
: core_timing{core_timing_}, memory{memory_} {
|
||||
event = system_.CreateTimingEvent("MemoryFreezer::FrameCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback",
|
||||
[this](s64 time, std::chrono::nanoseconds ns_late)
|
||||
-> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleEvent(memory_freezer_ns, event);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -14,16 +11,14 @@
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
namespace Timing {
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
namespace Memory {
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
} //namespace Core::Memory
|
||||
} //namespace Core
|
||||
}
|
||||
|
||||
namespace Tools {
|
||||
|
||||
@@ -43,7 +38,7 @@ public:
|
||||
u64 value;
|
||||
};
|
||||
|
||||
explicit Freezer(Core::System& system_, Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_);
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_);
|
||||
~Freezer();
|
||||
|
||||
// Enables or disables the entire memory freezer.
|
||||
|
||||
@@ -56,22 +56,33 @@ ResourceManager::ResourceManager(Core::System& system_,
|
||||
applet_resource = std::make_shared<AppletResource>(system);
|
||||
|
||||
// Register update callbacks
|
||||
npad_update_event = system.CreateTimingEvent("HID::UpdatePadCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateNpad(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
default_update_event = system.CreateTimingEvent("HID::UpdateDefaultCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateControllers(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
mouse_keyboard_update_event = system.CreateTimingEvent("HID::UpdateMouseKeyboardCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateMouseKeyboard(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
motion_update_event = system.CreateTimingEvent("HID::UpdateMotionCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateMotion(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
npad_update_event = Core::Timing::CreateEvent("HID::UpdatePadCallback",
|
||||
[this](s64 time, std::chrono::nanoseconds ns_late)
|
||||
-> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateNpad(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
default_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdateDefaultCallback",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateControllers(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
mouse_keyboard_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdateMouseKeyboardCallback",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateMouseKeyboard(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
motion_update_event = Core::Timing::CreateEvent(
|
||||
"HID::UpdateMotionCallback",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
UpdateMotion(ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
ResourceManager::~ResourceManager() {
|
||||
@@ -256,10 +267,13 @@ void ResourceManager::InitializeTouchScreenSampler() {
|
||||
touch_screen = std::make_shared<TouchScreen>(touch_resource);
|
||||
gesture = std::make_shared<Gesture>(touch_resource);
|
||||
|
||||
touch_update_event = system.CreateTimingEvent("HID::TouchUpdateCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
touch_resource->OnTouchUpdate(time);
|
||||
return std::nullopt;
|
||||
});
|
||||
touch_update_event = Core::Timing::CreateEvent(
|
||||
"HID::TouchUpdateCallback",
|
||||
[this](s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
touch_resource->OnTouchUpdate(time);
|
||||
return std::nullopt;
|
||||
});
|
||||
|
||||
touch_resource->SetTouchDriver(touch_driver);
|
||||
touch_resource->SetAppletResource(applet_resource, &shared_mutex);
|
||||
|
||||
@@ -266,7 +266,12 @@ void Init(QWidget* root) {
|
||||
Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB});
|
||||
LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", Common::GetMemInfo().TotalSwapMemory / f64{1_GiB});
|
||||
#ifdef _WIN32
|
||||
LOG_INFO(Frontend, "Host Timer Resolution: {:.4f} ms", std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(Common::Windows::SetCurrentTimerResolutionToMaximum()).count());
|
||||
LOG_INFO(Frontend, "Host Timer Resolution: {:.4f} ms",
|
||||
std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(
|
||||
Common::Windows::SetCurrentTimerResolutionToMaximum())
|
||||
.count());
|
||||
QtCommon::system->CoreTiming().SetTimerResolutionNs(
|
||||
Common::Windows::GetCurrentTimerResolution());
|
||||
#endif
|
||||
|
||||
// Remove cached contents generated during the previous session
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2016 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -56,15 +53,14 @@ u64 TestTimerSpeed(Core::Timing::CoreTiming& core_timing) {
|
||||
} // Anonymous namespace
|
||||
|
||||
TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
||||
Core::System system{};
|
||||
ScopeInit guard;
|
||||
auto& core_timing = guard.core_timing;
|
||||
std::vector<std::shared_ptr<Core::Timing::EventType>> events{
|
||||
system.CreateTimingEvent("callbackA", HostCallbackTemplate<0>),
|
||||
system.CreateTimingEvent("callbackB", HostCallbackTemplate<1>),
|
||||
system.CreateTimingEvent("callbackC", HostCallbackTemplate<2>),
|
||||
system.CreateTimingEvent("callbackD", HostCallbackTemplate<3>),
|
||||
system.CreateTimingEvent("callbackE", HostCallbackTemplate<4>),
|
||||
Core::Timing::CreateEvent("callbackA", HostCallbackTemplate<0>),
|
||||
Core::Timing::CreateEvent("callbackB", HostCallbackTemplate<1>),
|
||||
Core::Timing::CreateEvent("callbackC", HostCallbackTemplate<2>),
|
||||
Core::Timing::CreateEvent("callbackD", HostCallbackTemplate<3>),
|
||||
Core::Timing::CreateEvent("callbackE", HostCallbackTemplate<4>),
|
||||
};
|
||||
|
||||
expected_callback = 0;
|
||||
@@ -97,15 +93,14 @@ TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
||||
}
|
||||
|
||||
TEST_CASE("CoreTiming[BasicOrderNoPausing]", "[core]") {
|
||||
Core::System system{};
|
||||
ScopeInit guard;
|
||||
auto& core_timing = guard.core_timing;
|
||||
std::vector<std::shared_ptr<Core::Timing::EventType>> events{
|
||||
system.CreateTimingEvent("callbackA", HostCallbackTemplate<0>),
|
||||
system.CreateTimingEvent("callbackB", HostCallbackTemplate<1>),
|
||||
system.CreateTimingEvent("callbackC", HostCallbackTemplate<2>),
|
||||
system.CreateTimingEvent("callbackD", HostCallbackTemplate<3>),
|
||||
system.CreateTimingEvent("callbackE", HostCallbackTemplate<4>),
|
||||
Core::Timing::CreateEvent("callbackA", HostCallbackTemplate<0>),
|
||||
Core::Timing::CreateEvent("callbackB", HostCallbackTemplate<1>),
|
||||
Core::Timing::CreateEvent("callbackC", HostCallbackTemplate<2>),
|
||||
Core::Timing::CreateEvent("callbackD", HostCallbackTemplate<3>),
|
||||
Core::Timing::CreateEvent("callbackE", HostCallbackTemplate<4>),
|
||||
};
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
|
||||
@@ -169,6 +169,7 @@ try
|
||||
}
|
||||
|
||||
RendererVulkan::~RendererVulkan() {
|
||||
scheduler.WaitWorker();
|
||||
scheduler.RegisterOnSubmit([] {});
|
||||
void(device.GetLogical().WaitIdle());
|
||||
}
|
||||
|
||||
@@ -25,6 +25,9 @@
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
|
||||
#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
@@ -232,6 +235,26 @@ struct QueriesPrefixScanPushConstants {
|
||||
struct ConditionalRenderingResolvePushConstants {
|
||||
u32 compare_to_zero;
|
||||
};
|
||||
|
||||
struct BlockLinear3DImagePushConstants {
|
||||
alignas(16) std::array<u32, 3> origin;
|
||||
alignas(16) std::array<s32, 3> destination;
|
||||
u32 bytes_per_block_log2;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
u32 block_depth;
|
||||
u32 block_depth_mask;
|
||||
};
|
||||
|
||||
struct PitchUnswizzlePushConstants {
|
||||
std::array<u32, 2> origin;
|
||||
std::array<s32, 2> destination;
|
||||
u32 bytes_per_block;
|
||||
u32 pitch;
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
ComputePass::ComputePass(const Device& device_, Scheduler& scheduler, DescriptorPool& descriptor_pool,
|
||||
@@ -653,6 +676,309 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
BlockLinearUnswizzleImage2DPass::BlockLinearUnswizzleImage2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
|
||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearSwizzle2DParams)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzleImage2DPass::~BlockLinearUnswizzleImage2DPass() = default;
|
||||
|
||||
void BlockLinearUnswizzleImage2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
scheduler.Record([vk_pipeline, vk_image, aspect_mask,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = static_cast<VkAccessFlags>(is_initialized ? VK_ACCESS_SHADER_WRITE_BIT
|
||||
: VK_ACCESS_NONE),
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(is_initialized ? vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER
|
||||
: VkPipelineStageFlags(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT),
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
|
||||
});
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||
const u32 num_dispatches_z = image.info.resources.layers;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
|
||||
});
|
||||
}
|
||||
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
|
||||
});
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
BlockLinearUnswizzleImage3DPass::BlockLinearUnswizzleImage3DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
|
||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinear3DImagePushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzleImage3DPass::~BlockLinearUnswizzleImage3DPass() = default;
|
||||
|
||||
void BlockLinearUnswizzleImage3DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
scheduler.Record([vk_pipeline, vk_image, aspect_mask,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = static_cast<VkAccessFlags>(is_initialized ? VK_ACCESS_SHADER_WRITE_BIT
|
||||
: VK_ACCESS_NONE),
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(is_initialized ? vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER
|
||||
: VkPipelineStageFlags(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT),
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
|
||||
});
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 16U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||
const u32 num_dispatches_z = Common::DivCeil(swizzle.num_tiles.depth, 8U);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const auto p = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
|
||||
const BlockLinear3DImagePushConstants params{
|
||||
.origin = p.origin,
|
||||
.destination = p.destination,
|
||||
.bytes_per_block_log2 = p.bytes_per_block_log2,
|
||||
.slice_size = p.slice_size,
|
||||
.block_size = p.block_size,
|
||||
.x_shift = p.x_shift,
|
||||
.block_height = p.block_height,
|
||||
.block_height_mask = p.block_height_mask,
|
||||
.block_depth = p.block_depth,
|
||||
.block_depth_mask = p.block_depth_mask,
|
||||
};
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
|
||||
});
|
||||
}
|
||||
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
|
||||
});
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
PitchUnswizzlePass::PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
|
||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
|
||||
PITCH_UNSWIZZLE_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
PitchUnswizzlePass::~PitchUnswizzlePass() = default;
|
||||
|
||||
void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
const VkPipeline vk_pipeline = *pipeline;
|
||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||
const VkImage vk_image = image.Handle();
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
scheduler.Record([vk_pipeline, vk_image, aspect_mask,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = static_cast<VkAccessFlags>(is_initialized ? VK_ACCESS_SHADER_WRITE_BIT
|
||||
: VK_ACCESS_NONE),
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(is_initialized ? vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER
|
||||
: VkPipelineStageFlags(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT),
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
|
||||
});
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
|
||||
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
|
||||
const size_t input_offset = swizzle.buffer_offset + map.offset;
|
||||
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
const PitchUnswizzlePushConstants params{
|
||||
.origin = {0, 0},
|
||||
.destination = {0, 0},
|
||||
.bytes_per_block = bytes_per_block,
|
||||
.pitch = image.info.pitch,
|
||||
};
|
||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
|
||||
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
|
||||
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
|
||||
});
|
||||
}
|
||||
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier image_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = vk_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
|
||||
});
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
@@ -833,6 +1159,23 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_first_chunk) {
|
||||
const VkBufferMemoryBarrier reuse_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = 0,
|
||||
.size = VK_WHOLE_SIZE,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, nullptr,
|
||||
reuse_barrier, nullptr);
|
||||
}
|
||||
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
|
||||
@@ -25,6 +25,7 @@ struct SwizzleParameters;
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
using VideoCommon::Accelerated::BlockLinearSwizzle2DParams;
|
||||
using VideoCommon::Accelerated::BlockLinearSwizzle3DParams;
|
||||
|
||||
class Device;
|
||||
@@ -164,6 +165,56 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzleImage2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzleImage2DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzleImage2DPass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzleImage3DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzleImage3DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzleImage3DPass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class PitchUnswizzlePass final : public ComputePass {
|
||||
public:
|
||||
explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~PitchUnswizzlePass();
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class MSAACopyPass final : public ComputePass {
|
||||
public:
|
||||
|
||||
@@ -195,8 +195,42 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
return allocator.CreateImage(image_ci);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkFormat UnswizzleStorageFormat(u32 bytes_per_block) {
|
||||
switch (bytes_per_block) {
|
||||
case 1:
|
||||
return VK_FORMAT_R8_UINT;
|
||||
case 2:
|
||||
return VK_FORMAT_R16_UINT;
|
||||
case 4:
|
||||
return VK_FORMAT_R32_UINT;
|
||||
case 8:
|
||||
return VK_FORMAT_R32G32_UINT;
|
||||
case 16:
|
||||
return VK_FORMAT_R32G32B32A32_UINT;
|
||||
default:
|
||||
ASSERT_MSG(false, "Invalid bytes_per_block={} for accelerated unswizzle", bytes_per_block);
|
||||
return VK_FORMAT_R32_UINT;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnswizzleStorageFormatSupported(const Device& device, u32 bytes_per_block) {
|
||||
switch (bytes_per_block) {
|
||||
case 1:
|
||||
return device.IsStorageBuffer8BitAccessSupported();
|
||||
case 2:
|
||||
return device.IsStorageBuffer16BitAccessSupported();
|
||||
case 4:
|
||||
case 8:
|
||||
case 16:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
||||
VkFormat format) {
|
||||
VkFormat format,
|
||||
VkImageViewType view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY) {
|
||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -207,7 +241,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
.pNext = &storage_image_view_usage_create_info,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
||||
.viewType = view_type,
|
||||
.format = format,
|
||||
.components{
|
||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
@@ -887,6 +921,12 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
if (device.IsStorageImageMultisampleSupported()) {
|
||||
msaa_copy_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
bl_unswizzle_2d_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
bl_unswizzle_3d_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
if (!device.IsKhrImageFormatListSupported()) {
|
||||
return;
|
||||
}
|
||||
@@ -894,6 +934,11 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
const auto image_format = static_cast<PixelFormat>(index_a);
|
||||
if (IsPixelFormatASTC(image_format) && !device.IsOptimalAstcSupported()) {
|
||||
view_formats[index_a].push_back(VK_FORMAT_A8B8G8R8_UNORM_PACK32);
|
||||
} else if (!IsPixelFormatASTC(image_format) && !IsPixelFormatBCn(image_format)) {
|
||||
const u32 bpp = VideoCore::Surface::BytesPerBlock(image_format);
|
||||
if (IsUnswizzleStorageFormatSupported(device, bpp)) {
|
||||
view_formats[index_a].push_back(UnswizzleStorageFormat(bpp));
|
||||
}
|
||||
}
|
||||
for (size_t index_b = 0; index_b < VideoCore::Surface::MaxPixelFormat; index_b++) {
|
||||
const auto view_format = static_cast<PixelFormat>(index_b);
|
||||
@@ -1580,6 +1625,16 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
|
||||
}
|
||||
if (!IsPixelFormatASTC(info.format) && !IsPixelFormatBCn(info.format) &&
|
||||
VideoCore::Surface::GetFormatType(info.format) ==
|
||||
VideoCore::Surface::SurfaceType::ColorTexture &&
|
||||
(info.type == ImageType::e2D || info.type == ImageType::e3D ||
|
||||
info.type == ImageType::Linear)) {
|
||||
if (IsUnswizzleStorageFormatSupported(runtime->device,
|
||||
VideoCore::Surface::BytesPerBlock(info.format))) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
}
|
||||
}
|
||||
if (runtime->device.HasDebuggingToolAttached()) {
|
||||
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||
}
|
||||
@@ -1593,6 +1648,19 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
storage_image_views[level] =
|
||||
MakeStorageView(device, level, *original_image, VK_FORMAT_A8B8G8R8_UNORM_PACK32);
|
||||
}
|
||||
} else if (True(flags & VideoCommon::ImageFlagBits::AcceleratedUpload)) {
|
||||
const auto& device = runtime->device.GetLogical();
|
||||
const VkFormat storage_format =
|
||||
UnswizzleStorageFormat(VideoCore::Surface::BytesPerBlock(info.format));
|
||||
const VkImageViewType storage_view_type = info.type == ImageType::e3D
|
||||
? VK_IMAGE_VIEW_TYPE_3D
|
||||
: info.type == ImageType::Linear
|
||||
? VK_IMAGE_VIEW_TYPE_2D
|
||||
: VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
storage_image_views[level] =
|
||||
MakeStorageView(device, level, *original_image, storage_format, storage_view_type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2448,16 +2516,24 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
return astc_decoder_pass->Assemble(image, map, swizzles);
|
||||
}
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
if (IsPixelFormatBCn(image.info.format)) {
|
||||
if (Settings::values.gpu_unswizzle_enabled.GetValue() && bl3d_unswizzle_pass &&
|
||||
image.info.type == ImageType::e3D && image.info.resources.levels == 1 &&
|
||||
image.info.resources.layers == 1) {
|
||||
return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count);
|
||||
}
|
||||
ASSERT(false);
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
return;
|
||||
}
|
||||
|
||||
if (bl3d_unswizzle_pass && IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D && image.info.resources.levels == 1 && image.info.resources.layers == 1) {
|
||||
return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count);
|
||||
if (image.info.type == ImageType::e2D) {
|
||||
return bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
if (image.info.type == ImageType::e3D) {
|
||||
return bl_unswizzle_3d_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
if (image.info.type == ImageType::Linear) {
|
||||
return pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
|
||||
}
|
||||
|
||||
ASSERT(false);
|
||||
|
||||
@@ -130,6 +130,9 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzleImage2DPass> bl_unswizzle_2d_pass;
|
||||
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_3d_pass;
|
||||
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
|
||||
std::optional<MSAACopyPass> msaa_copy_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -888,6 +888,16 @@ FN_MAX_LIMIT_LIST
|
||||
features.bit16_storage.storageBuffer16BitAccess;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports reading 8-bit values from a storage buffer.
|
||||
bool IsStorageBuffer8BitAccessSupported() const {
|
||||
return features.bit8_storage.storageBuffer8BitAccess;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports reading 16-bit values from a storage buffer.
|
||||
bool IsStorageBuffer16BitAccessSupported() const {
|
||||
return features.bit16_storage.storageBuffer16BitAccess;
|
||||
}
|
||||
|
||||
[[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
|
||||
u32 driver_version) {
|
||||
if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
|
||||
|
||||
@@ -371,6 +371,7 @@ int main(int argc, char** argv) {
|
||||
|
||||
#ifdef _WIN32
|
||||
Common::Windows::SetCurrentTimerResolutionToMaximum();
|
||||
system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
|
||||
#endif
|
||||
|
||||
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
|
||||
Reference in New Issue
Block a user