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https://git.eden-emu.dev/eden-emu/eden.git
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Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d15474ded1 | |||
| d542dd523c | |||
| 11de264541 | |||
| f6e7686038 |
@@ -0,0 +1,112 @@
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|||||||
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diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
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index 8df0364..4856064 100644
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--- a/include/vk_mem_alloc.h
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||||||
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+++ b/include/vk_mem_alloc.h
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||||||
|
@@ -3017,7 +3017,7 @@ remove them if not needed.
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||||||
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||||||
|
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
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||||||
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#include <cstdlib>
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||||||
|
-static void* vma_aligned_alloc(size_t alignment, size_t size)
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||||||
|
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
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||||||
|
{
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||||||
|
// alignment must be >= sizeof(void*)
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if(alignment < sizeof(void*))
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||||||
|
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
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||||||
|
new element with value (key) should be inserted.
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||||||
|
*/
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||||||
|
template <typename CmpLess, typename IterT, typename KeyT>
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||||||
|
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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|
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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||||||
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{
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size_t down = 0;
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size_t up = size_t(end - beg);
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|
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
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T must be pointer type, e.g. VmaAllocation, VmaPool.
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|
*/
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|
template<typename T>
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||||||
|
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
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|
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
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||||||
|
{
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for (uint32_t i = 0; i < count; ++i)
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|
{
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|
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
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}
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template<typename T>
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-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
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}
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template<typename T>
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-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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|
{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
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}
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@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
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#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
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|
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template<typename T>
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-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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{
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ptr->~T();
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VmaFree(pAllocationCallbacks, ptr);
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}
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template<typename T>
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-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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|
{
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if (ptr != VMA_NULL)
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|
{
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||||||
|
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
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#endif // _VMA_VECTOR_FUNCTIONS
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|
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||||||
|
template<typename T, typename allocatorT>
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|
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
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|
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
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||||||
|
{
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vec.insert(index, item);
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||||||
|
}
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||||||
|
|
||||||
|
template<typename T, typename allocatorT>
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||||||
|
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
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||||||
|
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
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||||||
|
{
|
||||||
|
vec.remove(index);
|
||||||
|
}
|
||||||
|
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static T* VmaAllocate(VmaAllocator hAllocator)
|
||||||
|
+static inline T* VmaAllocate(VmaAllocator hAllocator)
|
||||||
|
{
|
||||||
|
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
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||||||
|
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||||
|
{
|
||||||
|
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
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||||||
|
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
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||||||
|
{
|
||||||
|
if(ptr != VMA_NULL)
|
||||||
|
{
|
||||||
|
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
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||||||
|
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
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||||||
|
{
|
||||||
|
if(ptr != VMA_NULL)
|
||||||
|
{
|
||||||
+2
-1
@@ -3,6 +3,7 @@
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|||||||
|
|
||||||
cmake_minimum_required(VERSION 3.31)
|
cmake_minimum_required(VERSION 3.31)
|
||||||
|
|
||||||
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
|
||||||
project(yuzu)
|
project(yuzu)
|
||||||
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||||
@@ -512,7 +513,7 @@ endfunction()
|
|||||||
# =============================================
|
# =============================================
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
|
||||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||||
endforeach()
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endforeach()
|
||||||
|
|||||||
+5
-10
@@ -1,12 +1,4 @@
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|||||||
{
|
{
|
||||||
"": {
|
|
||||||
"ci": true,
|
|
||||||
"hash": "9f50d993c39529e022ad456163de91ac5934e16faf8fc348f305355fc0a643c534f87ded707e11bd03bcbc0a1760bd20852b6533a67ac0558a078385181cb184",
|
|
||||||
"name": "SDL3",
|
|
||||||
"package": "SDL3",
|
|
||||||
"repo": "crueter-ci/SDL3",
|
|
||||||
"version": "3.4.14-1788231389-147a8ee32d"
|
|
||||||
},
|
|
||||||
"biscuit": {
|
"biscuit": {
|
||||||
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
||||||
"min_version": "0.9.1",
|
"min_version": "0.9.1",
|
||||||
@@ -68,10 +60,10 @@
|
|||||||
},
|
},
|
||||||
"discord-rpc": {
|
"discord-rpc": {
|
||||||
"find_args": "MODULE",
|
"find_args": "MODULE",
|
||||||
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
"hash": "8d680b3a16d6f6bf292ad823cf8635595ff986f2a49f758e3009f505b540a9d75194a8cf44cddea75736a8c3e3b5160166e716a0939ce3f18cc463cf648753fe",
|
||||||
"package": "DiscordRPC",
|
"package": "DiscordRPC",
|
||||||
"repo": "eden-emulator/discord-rpc",
|
"repo": "eden-emulator/discord-rpc",
|
||||||
"version": "0d8b2d6a37"
|
"version": "76616d8675"
|
||||||
},
|
},
|
||||||
"enet": {
|
"enet": {
|
||||||
"find_args": "MODULE",
|
"find_args": "MODULE",
|
||||||
@@ -311,6 +303,9 @@
|
|||||||
"find_args": "CONFIG",
|
"find_args": "CONFIG",
|
||||||
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
||||||
"package": "VulkanMemoryAllocator",
|
"package": "VulkanMemoryAllocator",
|
||||||
|
"patches": [
|
||||||
|
"0001-macos-clang.patch"
|
||||||
|
],
|
||||||
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
||||||
"version": "v3.3.0"
|
"version": "v3.3.0"
|
||||||
},
|
},
|
||||||
|
|||||||
Vendored
+1
@@ -11,6 +11,7 @@
|
|||||||
#include <limits>
|
#include <limits>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <algorithm>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
namespace Tz {
|
namespace Tz {
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <cstdlib>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <llvm/Demangle/Demangle.h>
|
#include <llvm/Demangle/Demangle.h>
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "common/make_unique_for_overwrite.h"
|
#include "common/make_unique_for_overwrite.h"
|
||||||
|
|
||||||
@@ -61,7 +65,7 @@ public:
|
|||||||
void resize(size_type size) {
|
void resize(size_type size) {
|
||||||
if (size > buffer_capacity) {
|
if (size > buffer_capacity) {
|
||||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||||
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||||
buffer = std::move(new_buffer);
|
buffer = std::move(new_buffer);
|
||||||
buffer_capacity = size;
|
buffer_capacity = size;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include <functional>
|
#include <functional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
|
|||||||
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||||
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32)))
|
if (!m_memory.IsValidVirtualAddressRange(vaddr, sizeof(u32)))
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
auto const aligned_vaddr = vaddr & u32(~Core::Memory::YUZU_PAGEMASK);
|
auto const aligned_vaddr = vaddr & ~Core::Memory::YUZU_PAGEMASK;
|
||||||
if (last_code_addr != aligned_vaddr) {
|
if (last_code_addr != aligned_vaddr) {
|
||||||
m_memory.ReadBlock(aligned_vaddr, &cached_code_page, sizeof(cached_code_page));
|
m_memory.ReadBlock(aligned_vaddr, &cached_code_page, sizeof(cached_code_page));
|
||||||
last_code_addr = aligned_vaddr;
|
last_code_addr = aligned_vaddr;
|
||||||
@@ -420,13 +420,11 @@ void ArmDynarmic32::SignalInterrupt(Kernel::KThread* thread) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ArmDynarmic32::ClearInstructionCache() {
|
void ArmDynarmic32::ClearInstructionCache() {
|
||||||
m_cb->last_code_addr = u32(-1);
|
|
||||||
m_jit->ClearCache();
|
m_jit->ClearCache();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ArmDynarmic32::InvalidateCacheRange(u64 addr, std::size_t size) {
|
void ArmDynarmic32::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||||
m_cb->last_code_addr = u32(-1);
|
m_jit->InvalidateCacheRange(static_cast<u32>(addr), size);
|
||||||
m_jit->InvalidateCacheRange(u32(addr), size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Core
|
} // namespace Core
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public:
|
|||||||
u64 MemoryRead64(u32 vaddr) override;
|
u64 MemoryRead64(u32 vaddr) override;
|
||||||
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
||||||
void InstructionSynchronizationBarrierRaised() override {
|
void InstructionSynchronizationBarrierRaised() override {
|
||||||
last_code_addr = u32(-1); //reset back, force refetch
|
last_code_addr = u64(-1); //reset back, force refetch
|
||||||
}
|
}
|
||||||
void MemoryWrite8(u32 vaddr, u8 value) override;
|
void MemoryWrite8(u32 vaddr, u8 value) override;
|
||||||
void MemoryWrite16(u32 vaddr, u16 value) override;
|
void MemoryWrite16(u32 vaddr, u16 value) override;
|
||||||
@@ -54,7 +54,7 @@ public:
|
|||||||
void ReturnException(u32 pc, Dynarmic::HaltReason hr);
|
void ReturnException(u32 pc, Dynarmic::HaltReason hr);
|
||||||
//
|
//
|
||||||
Dynarmic::CodePage cached_code_page;
|
Dynarmic::CodePage cached_code_page;
|
||||||
u32 last_code_addr = u32(-1);
|
u64 last_code_addr = u64(-1);
|
||||||
ArmDynarmic32& m_parent;
|
ArmDynarmic32& m_parent;
|
||||||
Core::Memory::Memory& m_memory;
|
Core::Memory::Memory& m_memory;
|
||||||
Kernel::KProcess* m_process{};
|
Kernel::KProcess* m_process{};
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ void DynarmicCallbacks64::InstructionCacheOperationRaised(Dynarmic::A64::Instruc
|
|||||||
last_code_addr = u64(-1); //invalidate cached page
|
last_code_addr = u64(-1); //invalidate cached page
|
||||||
switch (op) {
|
switch (op) {
|
||||||
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
|
case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
|
||||||
constexpr u64 ICACHE_LINE_SIZE = 64;
|
static constexpr u64 ICACHE_LINE_SIZE = 64;
|
||||||
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
|
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
|
||||||
m_parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
m_parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
|
||||||
break;
|
break;
|
||||||
@@ -447,12 +447,10 @@ void ArmDynarmic64::SignalInterrupt(Kernel::KThread* thread) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ArmDynarmic64::ClearInstructionCache() {
|
void ArmDynarmic64::ClearInstructionCache() {
|
||||||
m_cb->last_code_addr = u64(-1);
|
|
||||||
m_jit->ClearCache();
|
m_jit->ClearCache();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ArmDynarmic64::InvalidateCacheRange(u64 addr, std::size_t size) {
|
void ArmDynarmic64::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||||
m_cb->last_code_addr = u64(-1);
|
|
||||||
m_jit->InvalidateCacheRange(addr, size);
|
m_jit->InvalidateCacheRange(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,13 +6,13 @@
|
|||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include <boost/asio.hpp>
|
#include <boost/asio.hpp>
|
||||||
#include <boost/version.hpp>
|
#include <boost/version.hpp>
|
||||||
|
|
||||||
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
||||||
#define USE_BOOST_v1
|
#define USE_BOOST_v1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef USE_BOOST_v1
|
#ifdef USE_BOOST_v1
|
||||||
#include <boost/process/v1/async_pipe.hpp>
|
#include <boost/process/v1/async_pipe.hpp>
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|
||||||
namespace FileSys {
|
namespace FileSys {
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||||
|
|||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <cstddef>
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
|
|||||||
@@ -1,8 +1,12 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/alignment.h"
|
#include "common/alignment.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -6,6 +6,9 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
#include "core/file_sys/errors.h"
|
#include "core/file_sys/errors.h"
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||||
|
|||||||
@@ -1,9 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||||
#include "core/file_sys/fssystem/fs_types.h"
|
#include "core/file_sys/fssystem/fs_types.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <cstddef>
|
||||||
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
||||||
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
||||||
#include "core/file_sys/vfs/vfs.h"
|
#include "core/file_sys/vfs/vfs.h"
|
||||||
|
|||||||
@@ -1,8 +1,14 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/literals.h"
|
#include "common/literals.h"
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/page_table.h"
|
#include "common/page_table.h"
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,9 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -175,19 +175,10 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {
|
out_image_output = {};
|
||||||
.width = 1280,
|
out_image_output.width = 1280;
|
||||||
.height = 720,
|
out_image_output.height = 720;
|
||||||
.attribute =
|
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||||
{
|
|
||||||
.unknown_0{},
|
|
||||||
.orientation = AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
},
|
|
||||||
.pad179{},
|
|
||||||
};
|
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
@@ -211,19 +202,10 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
|
|||||||
return ResultIsNotMounted;
|
return ResultIsNotMounted;
|
||||||
}
|
}
|
||||||
|
|
||||||
out_image_output = {
|
out_image_output = {};
|
||||||
.width = 320,
|
out_image_output.width = 320;
|
||||||
.height = 180,
|
out_image_output.height = 180;
|
||||||
.attribute =
|
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||||
{
|
|
||||||
.unknown_0{},
|
|
||||||
.orientation = AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
},
|
|
||||||
.pad179{},
|
|
||||||
};
|
|
||||||
|
|
||||||
std::filesystem::path path;
|
std::filesystem::path path;
|
||||||
const auto result = GetFile(path, file_id);
|
const auto result = GetFile(path, file_id);
|
||||||
|
|||||||
@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
|||||||
Layout::FramebufferLayout layout =
|
Layout::FramebufferLayout layout =
|
||||||
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
||||||
|
|
||||||
const Capture::ScreenShotAttribute attribute{
|
Capture::ScreenShotAttribute attribute{};
|
||||||
.unknown_0{},
|
attribute.orientation = Capture::AlbumImageOrientation::None;
|
||||||
.orientation = Capture::AlbumImageOrientation::None,
|
|
||||||
.unknown_1{},
|
|
||||||
.unknown_2{},
|
|
||||||
.pad163{},
|
|
||||||
};
|
|
||||||
|
|
||||||
renderer.RequestScreenshot(
|
renderer.RequestScreenshot(
|
||||||
image_data.data(),
|
image_data.data(),
|
||||||
|
|||||||
@@ -1,8 +1,12 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <type_traits>
|
||||||
#include <fmt/ranges.h>
|
#include <fmt/ranges.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -1,10 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/service/psc/time/common.h"
|
#include "core/hle/service/psc/time/common.h"
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,8 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -6,55 +6,6 @@
|
|||||||
|
|
||||||
add_library(shader_recompiler STATIC
|
add_library(shader_recompiler STATIC
|
||||||
backend/bindings.h
|
backend/bindings.h
|
||||||
backend/glasm/emit_glasm.cpp
|
|
||||||
backend/glasm/emit_glasm.h
|
|
||||||
backend/glasm/emit_glasm_barriers.cpp
|
|
||||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
|
||||||
backend/glasm/emit_glasm_composite.cpp
|
|
||||||
backend/glasm/emit_glasm_context_get_set.cpp
|
|
||||||
backend/glasm/emit_glasm_control_flow.cpp
|
|
||||||
backend/glasm/emit_glasm_convert.cpp
|
|
||||||
backend/glasm/emit_glasm_floating_point.cpp
|
|
||||||
backend/glasm/emit_glasm_image.cpp
|
|
||||||
backend/glasm/emit_glasm_instructions.h
|
|
||||||
backend/glasm/emit_glasm_integer.cpp
|
|
||||||
backend/glasm/emit_glasm_logical.cpp
|
|
||||||
backend/glasm/emit_glasm_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_not_implemented.cpp
|
|
||||||
backend/glasm/emit_glasm_select.cpp
|
|
||||||
backend/glasm/emit_glasm_shared_memory.cpp
|
|
||||||
backend/glasm/emit_glasm_special.cpp
|
|
||||||
backend/glasm/emit_glasm_undefined.cpp
|
|
||||||
backend/glasm/emit_glasm_warp.cpp
|
|
||||||
backend/glasm/glasm_emit_context.cpp
|
|
||||||
backend/glasm/glasm_emit_context.h
|
|
||||||
backend/glasm/reg_alloc.cpp
|
|
||||||
backend/glasm/reg_alloc.h
|
|
||||||
backend/glsl/emit_glsl.cpp
|
|
||||||
backend/glsl/emit_glsl.h
|
|
||||||
backend/glsl/emit_glsl_atomic.cpp
|
|
||||||
backend/glsl/emit_glsl_barriers.cpp
|
|
||||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
|
||||||
backend/glsl/emit_glsl_composite.cpp
|
|
||||||
backend/glsl/emit_glsl_context_get_set.cpp
|
|
||||||
backend/glsl/emit_glsl_control_flow.cpp
|
|
||||||
backend/glsl/emit_glsl_convert.cpp
|
|
||||||
backend/glsl/emit_glsl_floating_point.cpp
|
|
||||||
backend/glsl/emit_glsl_image.cpp
|
|
||||||
backend/glsl/emit_glsl_instructions.h
|
|
||||||
backend/glsl/emit_glsl_integer.cpp
|
|
||||||
backend/glsl/emit_glsl_logical.cpp
|
|
||||||
backend/glsl/emit_glsl_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_not_implemented.cpp
|
|
||||||
backend/glsl/emit_glsl_select.cpp
|
|
||||||
backend/glsl/emit_glsl_shared_memory.cpp
|
|
||||||
backend/glsl/emit_glsl_special.cpp
|
|
||||||
backend/glsl/emit_glsl_undefined.cpp
|
|
||||||
backend/glsl/emit_glsl_warp.cpp
|
|
||||||
backend/glsl/glsl_emit_context.cpp
|
|
||||||
backend/glsl/glsl_emit_context.h
|
|
||||||
backend/glsl/var_alloc.cpp
|
|
||||||
backend/glsl/var_alloc.h
|
|
||||||
backend/spirv/emit_spirv.cpp
|
backend/spirv/emit_spirv.cpp
|
||||||
backend/spirv/emit_spirv.h
|
backend/spirv/emit_spirv.h
|
||||||
backend/spirv/emit_spirv_atomic.cpp
|
backend/spirv/emit_spirv_atomic.cpp
|
||||||
@@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC
|
|||||||
program_header.h
|
program_header.h
|
||||||
runtime_info.h
|
runtime_info.h
|
||||||
shader_info.h
|
shader_info.h
|
||||||
varying_state.h
|
varying_state.h)
|
||||||
|
|
||||||
)
|
if (ENABLE_OPENGL)
|
||||||
|
target_sources(shader_recompiler PRIVATE
|
||||||
|
backend/glasm/emit_glasm.cpp
|
||||||
|
backend/glasm/emit_glasm.h
|
||||||
|
backend/glasm/emit_glasm_barriers.cpp
|
||||||
|
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||||
|
backend/glasm/emit_glasm_composite.cpp
|
||||||
|
backend/glasm/emit_glasm_context_get_set.cpp
|
||||||
|
backend/glasm/emit_glasm_control_flow.cpp
|
||||||
|
backend/glasm/emit_glasm_convert.cpp
|
||||||
|
backend/glasm/emit_glasm_floating_point.cpp
|
||||||
|
backend/glasm/emit_glasm_image.cpp
|
||||||
|
backend/glasm/emit_glasm_instructions.h
|
||||||
|
backend/glasm/emit_glasm_integer.cpp
|
||||||
|
backend/glasm/emit_glasm_logical.cpp
|
||||||
|
backend/glasm/emit_glasm_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_not_implemented.cpp
|
||||||
|
backend/glasm/emit_glasm_select.cpp
|
||||||
|
backend/glasm/emit_glasm_shared_memory.cpp
|
||||||
|
backend/glasm/emit_glasm_special.cpp
|
||||||
|
backend/glasm/emit_glasm_undefined.cpp
|
||||||
|
backend/glasm/emit_glasm_warp.cpp
|
||||||
|
backend/glasm/glasm_emit_context.cpp
|
||||||
|
backend/glasm/glasm_emit_context.h
|
||||||
|
backend/glasm/reg_alloc.cpp
|
||||||
|
backend/glasm/reg_alloc.h
|
||||||
|
backend/glsl/emit_glsl.cpp
|
||||||
|
backend/glsl/emit_glsl.h
|
||||||
|
backend/glsl/emit_glsl_atomic.cpp
|
||||||
|
backend/glsl/emit_glsl_barriers.cpp
|
||||||
|
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||||
|
backend/glsl/emit_glsl_composite.cpp
|
||||||
|
backend/glsl/emit_glsl_context_get_set.cpp
|
||||||
|
backend/glsl/emit_glsl_control_flow.cpp
|
||||||
|
backend/glsl/emit_glsl_convert.cpp
|
||||||
|
backend/glsl/emit_glsl_floating_point.cpp
|
||||||
|
backend/glsl/emit_glsl_image.cpp
|
||||||
|
backend/glsl/emit_glsl_instructions.h
|
||||||
|
backend/glsl/emit_glsl_integer.cpp
|
||||||
|
backend/glsl/emit_glsl_logical.cpp
|
||||||
|
backend/glsl/emit_glsl_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_not_implemented.cpp
|
||||||
|
backend/glsl/emit_glsl_select.cpp
|
||||||
|
backend/glsl/emit_glsl_shared_memory.cpp
|
||||||
|
backend/glsl/emit_glsl_special.cpp
|
||||||
|
backend/glsl/emit_glsl_undefined.cpp
|
||||||
|
backend/glsl/emit_glsl_warp.cpp
|
||||||
|
backend/glsl/glsl_emit_context.cpp
|
||||||
|
backend/glsl/glsl_emit_context.h
|
||||||
|
backend/glsl/var_alloc.cpp
|
||||||
|
backend/glsl/var_alloc.h)
|
||||||
|
endif()
|
||||||
|
|
||||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||||
|
|
||||||
|
|||||||
@@ -553,17 +553,6 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Descriptors, typename Descriptor, typename Func>
|
|
||||||
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
|
||||||
// TODO: Handle arrays
|
|
||||||
const auto it{std::ranges::find_if(descriptors, pred)};
|
|
||||||
if (it != descriptors.end()) {
|
|
||||||
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
|
||||||
}
|
|
||||||
descriptors.push_back(desc);
|
|
||||||
return static_cast<u32>(descriptors.size()) - 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
void JoinStorageInfo(Info& base, Info& source) {
|
void JoinStorageInfo(Info& base, Info& source) {
|
||||||
auto& descriptors = base.storage_buffers_descriptors;
|
auto& descriptors = base.storage_buffers_descriptors;
|
||||||
for (auto& desc : source.storage_buffers_descriptors) {
|
for (auto& desc : source.storage_buffers_descriptors) {
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
|
|||||||
@@ -1,8 +1,15 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/bit_field.h"
|
#include "common/bit_field.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/scratch_buffer.h"
|
#include "common/scratch_buffer.h"
|
||||||
|
|||||||
@@ -148,11 +148,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
|
|||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||||
return staging_buffer_pool.RequestUploadBuffer(size);
|
return staging_buffer_pool.RequestUploadBuffer(device, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
|
return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
|
||||||
}
|
}
|
||||||
|
|
||||||
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
|
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
|
||||||
|
|||||||
@@ -557,11 +557,11 @@ void TextureCacheRuntime::Finish() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_buffer_pool.RequestUploadBuffer(size);
|
return staging_buffer_pool.RequestUploadBuffer(device, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
|
return staging_buffer_pool.RequestDownloadBuffer(device, size, deferred);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
|
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
|
||||||
|
|||||||
@@ -192,7 +192,7 @@ public:
|
|||||||
if (host_visible) {
|
if (host_visible) {
|
||||||
return StagingBufferRef{};
|
return StagingBufferRef{};
|
||||||
}
|
}
|
||||||
return staging_pool.Request(size_bytes, MemoryUsage::Upload);
|
return staging_pool.Request(device, size_bytes, MemoryUsage::Upload);
|
||||||
}();
|
}();
|
||||||
|
|
||||||
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
|
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
|
||||||
@@ -366,11 +366,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
|||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
return staging_pool.Request(device, size, MemoryUsage::Upload);
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_pool.Request(size, MemoryUsage::Download, deferred);
|
return staging_pool.Request(device, size, MemoryUsage::Download, deferred);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
|
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
|
||||||
|
|||||||
@@ -149,7 +149,7 @@ public:
|
|||||||
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
|
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
|
||||||
[[maybe_unused]] u32 binding_index,
|
[[maybe_unused]] u32 binding_index,
|
||||||
u32 size) {
|
u32 size) {
|
||||||
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
|
const StagingBufferRef ref = staging_pool.Request(device, size, MemoryUsage::Upload);
|
||||||
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
|
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
|
||||||
static_cast<u32>(ref.offset), size);
|
static_cast<u32>(ref.offset), size);
|
||||||
return ref.mapped_span;
|
return ref.mapped_span;
|
||||||
|
|||||||
@@ -287,7 +287,7 @@ Uint8Pass::~Uint8Pass() = default;
|
|||||||
std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
|
std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
|
||||||
u32 src_offset) {
|
u32 src_offset) {
|
||||||
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
|
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
|
||||||
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
|
||||||
|
|
||||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
||||||
@@ -345,7 +345,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||||||
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
|
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
|
||||||
|
|
||||||
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
|
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
|
||||||
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
|
||||||
|
|
||||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
|
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
|
||||||
|
|||||||
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
|
|||||||
// By exchanging the lock ownership we take the swapchain lock
|
// By exchanging the lock ownership we take the swapchain lock
|
||||||
// before the queue lock goes out of scope. This way the swapchain
|
// before the queue lock goes out of scope. This way the swapchain
|
||||||
// lock in WaitPresent is guaranteed to occur after here.
|
// lock in WaitPresent is guaranteed to occur after here.
|
||||||
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
|
||||||
CopyToSwapchain(frame);
|
CopyToSwapchain(frame);
|
||||||
|
|
||||||
// Free the frame for reuse
|
// Free the frame for reuse
|
||||||
|
|||||||
@@ -852,7 +852,7 @@ public:
|
|||||||
|
|
||||||
void PushUnsyncedQueries() override {
|
void PushUnsyncedQueries() override {
|
||||||
CloseCounter();
|
CloseCounter();
|
||||||
auto staging_ref = staging_pool.Request(
|
auto staging_ref = staging_pool.Request(device,
|
||||||
pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true);
|
pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true);
|
||||||
size_t offset_base = staging_ref.offset;
|
size_t offset_base = staging_ref.offset;
|
||||||
for (auto q : pending_flush_queries) {
|
for (auto q : pending_flush_queries) {
|
||||||
@@ -1657,7 +1657,7 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
|
|||||||
impl->copies_setup.clear();
|
impl->copies_setup.clear();
|
||||||
impl->copies_setup.resize(impl->little_cache.size());
|
impl->copies_setup.resize(impl->little_cache.size());
|
||||||
if constexpr (SyncValuesType::GeneratesBaseBuffer) {
|
if constexpr (SyncValuesType::GeneratesBaseBuffer) {
|
||||||
ref = impl->staging_pool.Request(total_size, MemoryUsage::Upload);
|
ref = impl->staging_pool.Request(impl->device, total_size, MemoryUsage::Upload);
|
||||||
size_t current_offset = ref.offset;
|
size_t current_offset = ref.offset;
|
||||||
size_t accumulated_size = 0;
|
size_t accumulated_size = 0;
|
||||||
for (size_t i = 0; i < values.size(); i++) {
|
for (size_t i = 0; i < values.size(); i++) {
|
||||||
|
|||||||
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
|||||||
// Exchange lock ownership so that we take the execution lock before
|
// Exchange lock ownership so that we take the execution lock before
|
||||||
// the queue lock goes out of scope. This allows us to force execution
|
// the queue lock goes out of scope. This allows us to force execution
|
||||||
// to complete in the next step.
|
// to complete in the next step.
|
||||||
std::exchange(lk, std::unique_lock{execution_mutex});
|
void(std::exchange(lk, std::unique_lock{execution_mutex}));
|
||||||
|
|
||||||
// Perform the work, tracking whether the chunk was a submission
|
// Perform the work, tracking whether the chunk was a submission
|
||||||
// before executing.
|
// before executing.
|
||||||
|
|||||||
@@ -25,29 +25,14 @@ namespace {
|
|||||||
|
|
||||||
using namespace Common::Literals;
|
using namespace Common::Literals;
|
||||||
|
|
||||||
// Maximum potential alignment of a Vulkan buffer
|
size_t GetStreamBufferSize(const Device& device, size_t max_stream_buffer_size, size_t max_alignment) {
|
||||||
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
|
||||||
|
|
||||||
// Stream buffer size in bytes
|
|
||||||
// *NIX drivers are more sensitive to increased buffers for streaming.
|
|
||||||
// Windows ones however, can intake bigger buffers and generally do not OOM.
|
|
||||||
// - GTX 960 on Windows will not OOM with 256mib
|
|
||||||
// - GT 1030 on ^NIX will OOM with 256mib
|
|
||||||
#if defined(__FreeBSD__)
|
|
||||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
|
||||||
#else
|
|
||||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
size_t GetStreamBufferSize(const Device& device) {
|
|
||||||
if (!device.HasDebuggingToolAttached()) {
|
if (!device.HasDebuggingToolAttached()) {
|
||||||
return MAX_STREAM_BUFFER_SIZE;
|
return max_stream_buffer_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkDeviceSize size{0};
|
VkDeviceSize size{0};
|
||||||
bool has_device_local_host_visible_heap{};
|
bool has_device_local_host_visible_heap{};
|
||||||
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](
|
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](size_t index, VkMemoryHeap& heap) {
|
||||||
size_t index, VkMemoryHeap& heap) {
|
|
||||||
has_device_local_host_visible_heap = true;
|
has_device_local_host_visible_heap = true;
|
||||||
size = (std::max)(size, heap.size);
|
size = (std::max)(size, heap.size);
|
||||||
});
|
});
|
||||||
@@ -55,28 +40,27 @@ size_t GetStreamBufferSize(const Device& device) {
|
|||||||
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
||||||
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
||||||
// as the heap will be much larger.
|
// as the heap will be much larger.
|
||||||
if (size <= MAX_STREAM_BUFFER_SIZE) {
|
if (size <= max_stream_buffer_size) {
|
||||||
size = size * 40 / 100;
|
size = size * 40 / 100;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
size = MAX_STREAM_BUFFER_SIZE;
|
size = max_stream_buffer_size;
|
||||||
}
|
}
|
||||||
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
|
return (std::min)(Common::AlignUp(size, max_alignment), max_stream_buffer_size);
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator_, Scheduler& scheduler_)
|
||||||
Scheduler& scheduler_)
|
: memory_allocator{memory_allocator_}, scheduler{scheduler_}
|
||||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
, stream_buffer_size{GetStreamBufferSize(device, 256_MiB, 256)}
|
||||||
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
|
{
|
||||||
StagingBufferPool::NUM_SYNCS} {
|
|
||||||
VkBufferCreateInfo stream_ci = {
|
VkBufferCreateInfo stream_ci = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.size = stream_buffer_size,
|
.size = stream_buffer_size,
|
||||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
|
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
|
||||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
| VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
||||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
.queueFamilyIndexCount = 0,
|
.queueFamilyIndexCount = 0,
|
||||||
.pQueueFamilyIndices = nullptr,
|
.pQueueFamilyIndices = nullptr,
|
||||||
@@ -87,7 +71,20 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
|
|||||||
if (device.IsBufferDeviceAddressSupported()) {
|
if (device.IsBufferDeviceAddressSupported()) {
|
||||||
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||||
}
|
}
|
||||||
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
|
// *BSD drivers are more sensitive to increased buffers for streaming.
|
||||||
|
// Windows ones however, can intake bigger buffers and generally do not OOM.
|
||||||
|
// - GTX 960 on Windows will not OOM with 256mib
|
||||||
|
// - GT 1030 on ^BSD will OOM with 256mib
|
||||||
|
// This doesn't seem to be, however, universally true
|
||||||
|
try {
|
||||||
|
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
|
||||||
|
} catch (vk::Exception& e) {
|
||||||
|
LOG_ERROR(Render_Vulkan, "Can't fit {} bytes buffer, halving", stream_ci.size);
|
||||||
|
stream_buffer_size = GetStreamBufferSize(device, 128_MiB, 256);
|
||||||
|
stream_ci.size = stream_buffer_size;
|
||||||
|
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
|
||||||
|
}
|
||||||
|
region_size = stream_buffer_size / StagingBufferPool::NUM_SYNCS;
|
||||||
if (device.HasDebuggingToolAttached()) {
|
if (device.HasDebuggingToolAttached()) {
|
||||||
stream_buffer.SetObjectNameEXT("Stream Buffer");
|
stream_buffer.SetObjectNameEXT("Stream Buffer");
|
||||||
}
|
}
|
||||||
@@ -100,11 +97,10 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
|
|||||||
|
|
||||||
StagingBufferPool::~StagingBufferPool() = default;
|
StagingBufferPool::~StagingBufferPool() = default;
|
||||||
|
|
||||||
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
|
StagingBufferRef StagingBufferPool::Request(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
|
||||||
if (!deferred && usage == MemoryUsage::Upload && size <= region_size) {
|
return (!deferred && usage == MemoryUsage::Upload && size <= region_size)
|
||||||
return GetStreamBuffer(size);
|
? GetStreamBuffer(device, size)
|
||||||
}
|
: GetStagingBuffer(device, size, usage, deferred);
|
||||||
return GetStagingBuffer(size, usage, deferred);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
|
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
|
||||||
@@ -127,11 +123,10 @@ void StagingBufferPool::TickFrame() {
|
|||||||
ReleaseCache(MemoryUsage::Download);
|
ReleaseCache(MemoryUsage::Download);
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t size) {
|
||||||
if (AreRegionsActive(Region(free_iterator) + 1,
|
if (AreRegionsActive(Region(free_iterator) + 1, (std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
|
||||||
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
|
|
||||||
// Avoid waiting for the previous usages to be free
|
// Avoid waiting for the previous usages to be free
|
||||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
return GetStagingBuffer(device, size, MemoryUsage::Upload);
|
||||||
}
|
}
|
||||||
const u64 current_tick = scheduler.CurrentTick();
|
const u64 current_tick = scheduler.CurrentTick();
|
||||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
||||||
@@ -140,15 +135,14 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
|||||||
free_iterator = (std::max)(free_iterator, iterator + size);
|
free_iterator = (std::max)(free_iterator, iterator + size);
|
||||||
|
|
||||||
if (iterator + size >= stream_buffer_size) {
|
if (iterator + size >= stream_buffer_size) {
|
||||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
|
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, current_tick);
|
||||||
current_tick);
|
|
||||||
used_iterator = 0;
|
used_iterator = 0;
|
||||||
iterator = 0;
|
iterator = 0;
|
||||||
free_iterator = size;
|
free_iterator = size;
|
||||||
|
|
||||||
if (AreRegionsActive(0, Region(size) + 1)) {
|
if (AreRegionsActive(0, Region(size) + 1)) {
|
||||||
// Avoid waiting for the previous usages to be free
|
// Avoid waiting for the previous usages to be free
|
||||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
return GetStagingBuffer(device, size, MemoryUsage::Upload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
const size_t offset = iterator;
|
const size_t offset = iterator;
|
||||||
@@ -156,7 +150,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
|||||||
return StagingBufferRef{
|
return StagingBufferRef{
|
||||||
.buffer = *stream_buffer,
|
.buffer = *stream_buffer,
|
||||||
.device_address = stream_buffer_address,
|
.device_address = stream_buffer_address,
|
||||||
.offset = static_cast<VkDeviceSize>(offset),
|
.offset = VkDeviceSize(offset),
|
||||||
.mapped_span = stream_pointer.subspan(offset, size),
|
.mapped_span = stream_pointer.subspan(offset, size),
|
||||||
.usage{},
|
.usage{},
|
||||||
.log2_level{},
|
.log2_level{},
|
||||||
@@ -166,21 +160,18 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
|||||||
|
|
||||||
bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
|
bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
|
||||||
const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
|
const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
|
||||||
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
|
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end, [gpu_tick](u64 sync_tick) {
|
||||||
[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
|
return gpu_tick < sync_tick;
|
||||||
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
|
StagingBufferRef StagingBufferPool::GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
|
||||||
bool deferred) {
|
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred))
|
||||||
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
|
|
||||||
return *ref;
|
return *ref;
|
||||||
}
|
return CreateStagingBuffer(device, size, usage, deferred);
|
||||||
return CreateStagingBuffer(size, usage, deferred);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
|
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred) {
|
||||||
MemoryUsage usage,
|
|
||||||
bool deferred) {
|
|
||||||
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)];
|
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)];
|
||||||
|
|
||||||
const auto is_free = [this](const StagingBuffer& entry) {
|
const auto is_free = [this](const StagingBuffer& entry) {
|
||||||
@@ -202,7 +193,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
|
|||||||
return it->Ref();
|
return it->Ref();
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred) {
|
StagingBufferRef StagingBufferPool::CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
|
||||||
auto const log2_size = Common::Log2Ceil<u32>(u32(size));
|
auto const log2_size = Common::Log2Ceil<u32>(u32(size));
|
||||||
VkBufferCreateInfo buffer_ci = {
|
VkBufferCreateInfo buffer_ci = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
|
|||||||
@@ -33,11 +33,10 @@ class StagingBufferPool {
|
|||||||
public:
|
public:
|
||||||
static constexpr size_t NUM_SYNCS = 16;
|
static constexpr size_t NUM_SYNCS = 16;
|
||||||
|
|
||||||
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
|
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler);
|
||||||
Scheduler& scheduler);
|
|
||||||
~StagingBufferPool();
|
~StagingBufferPool();
|
||||||
|
|
||||||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
StagingBufferRef Request(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
|
||||||
void FreeDeferred(StagingBufferRef& ref);
|
void FreeDeferred(StagingBufferRef& ref);
|
||||||
|
|
||||||
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
||||||
@@ -84,27 +83,18 @@ private:
|
|||||||
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
|
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
|
||||||
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
|
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
|
||||||
|
|
||||||
StagingBufferRef GetStreamBuffer(size_t size);
|
StagingBufferRef GetStreamBuffer(const Device& device, size_t size);
|
||||||
|
|
||||||
bool AreRegionsActive(size_t region_begin, size_t region_end) const;
|
bool AreRegionsActive(size_t region_begin, size_t region_end) const;
|
||||||
|
StagingBufferRef GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
|
||||||
StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
|
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred);
|
||||||
|
StagingBufferRef CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred);
|
||||||
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
|
|
||||||
bool deferred);
|
|
||||||
|
|
||||||
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
|
|
||||||
|
|
||||||
StagingBuffersCache& GetCache(MemoryUsage usage);
|
StagingBuffersCache& GetCache(MemoryUsage usage);
|
||||||
|
|
||||||
void ReleaseCache(MemoryUsage usage);
|
void ReleaseCache(MemoryUsage usage);
|
||||||
|
|
||||||
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
||||||
size_t Region(size_t iter) const noexcept {
|
size_t Region(size_t iter) const noexcept {
|
||||||
return iter / region_size;
|
return iter / region_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Device& device;
|
|
||||||
MemoryAllocator& memory_allocator;
|
MemoryAllocator& memory_allocator;
|
||||||
Scheduler& scheduler;
|
Scheduler& scheduler;
|
||||||
|
|
||||||
|
|||||||
@@ -975,11 +975,11 @@ void TextureCacheRuntime::Finish() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_buffer_pool.Request(size, MemoryUsage::Upload, deferred);
|
return staging_buffer_pool.Request(device, size, MemoryUsage::Upload, deferred);
|
||||||
}
|
}
|
||||||
|
|
||||||
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||||
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
|
return staging_buffer_pool.Request(device, size, MemoryUsage::Download, deferred);
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
||||||
|
|||||||
@@ -26,350 +26,329 @@
|
|||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
// Helpers translating MemoryUsage to flags/usage
|
// Helpers translating MemoryUsage to flags/usage
|
||||||
|
|
||||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
}
|
|
||||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
|
||||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
||||||
}
|
}
|
||||||
|
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||||
|
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||||
if (usage == MemoryUsage::Download) {
|
if (usage == MemoryUsage::Download) {
|
||||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||||
}
|
|
||||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
||||||
: VkMemoryPropertyFlagBits{};
|
|
||||||
}
|
}
|
||||||
|
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||||
|
: VkMemoryPropertyFlagBits{};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
return {};
|
return {};
|
||||||
}
|
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||||
switch (usage) {
|
switch (usage) {
|
||||||
case MemoryUsage::DeviceLocal:
|
case MemoryUsage::DeviceLocal:
|
||||||
case MemoryUsage::Stream:
|
case MemoryUsage::Stream:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
case MemoryUsage::Upload:
|
case MemoryUsage::Upload:
|
||||||
case MemoryUsage::Download:
|
case MemoryUsage::Download:
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||||
}
|
|
||||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
|
||||||
}
|
}
|
||||||
|
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||||
|
}
|
||||||
// This avoids calling vkGetBufferMemoryRequirements* directly.
|
} // namespace
|
||||||
template<typename T>
|
|
||||||
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
|
|
||||||
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
|
|
||||||
return static_cast<VkBuffer>(buf);
|
|
||||||
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.GetHandle();
|
|
||||||
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.Handle();
|
|
||||||
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
|
|
||||||
return buf.vk_handle();
|
|
||||||
} else {
|
|
||||||
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
|
|
||||||
return VK_NULL_HANDLE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
//MemoryCommit is now VMA-backed
|
//MemoryCommit is now VMA-backed
|
||||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||||
const VmaAllocationInfo &info) noexcept
|
const VmaAllocationInfo &info) noexcept
|
||||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||||
// Log GPU memory allocation
|
// Log GPU memory allocation
|
||||||
|
if (GPU::Logging::IsActive() &&
|
||||||
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
|
reinterpret_cast<uintptr_t>(memory),
|
||||||
|
static_cast<u64>(size),
|
||||||
|
0 // Memory property flags (not easily available from VMA)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryCommit::~MemoryCommit() { Release(); }
|
||||||
|
|
||||||
|
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||||
|
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||||
|
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||||
|
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||||
|
offset{std::exchange(rhs.offset, 0)},
|
||||||
|
size{std::exchange(rhs.size, 0)},
|
||||||
|
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||||
|
|
||||||
|
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||||
|
if (this != &rhs) {
|
||||||
|
Release();
|
||||||
|
allocator = std::exchange(rhs.allocator, nullptr);
|
||||||
|
allocation = std::exchange(rhs.allocation, nullptr);
|
||||||
|
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||||
|
offset = std::exchange(rhs.offset, 0);
|
||||||
|
size = std::exchange(rhs.size, 0);
|
||||||
|
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||||
|
}
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<u8> MemoryCommit::Map()
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::span<const u8> MemoryCommit::Map() const
|
||||||
|
{
|
||||||
|
if (!allocation) return {};
|
||||||
|
if (!mapped_ptr) {
|
||||||
|
void *p = nullptr;
|
||||||
|
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||||
|
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||||
|
}
|
||||||
|
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||||
|
(std::numeric_limits<size_t>::max)()));
|
||||||
|
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemoryCommit::Unmap()
|
||||||
|
{
|
||||||
|
if (allocation && mapped_ptr) {
|
||||||
|
vmaUnmapMemory(allocator, allocation);
|
||||||
|
mapped_ptr = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MemoryCommit::Release() {
|
||||||
|
if (allocation && allocator) {
|
||||||
|
// Log GPU memory deallocation
|
||||||
if (GPU::Logging::IsActive() &&
|
if (GPU::Logging::IsActive() &&
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
memory != VK_NULL_HANDLE) {
|
||||||
reinterpret_cast<uintptr_t>(memory),
|
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||||
static_cast<u64>(size),
|
reinterpret_cast<uintptr_t>(memory)
|
||||||
0 // Memory property flags (not easily available from VMA)
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
MemoryCommit::~MemoryCommit() { Release(); }
|
if (mapped_ptr) {
|
||||||
|
|
||||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
|
||||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
|
||||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
|
||||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
|
||||||
offset{std::exchange(rhs.offset, 0)},
|
|
||||||
size{std::exchange(rhs.size, 0)},
|
|
||||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
|
||||||
|
|
||||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
|
||||||
if (this != &rhs) {
|
|
||||||
Release();
|
|
||||||
allocator = std::exchange(rhs.allocator, nullptr);
|
|
||||||
allocation = std::exchange(rhs.allocation, nullptr);
|
|
||||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
|
||||||
offset = std::exchange(rhs.offset, 0);
|
|
||||||
size = std::exchange(rhs.size, 0);
|
|
||||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
|
||||||
}
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<u8> MemoryCommit::Map()
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
std::span<const u8> MemoryCommit::Map() const
|
|
||||||
{
|
|
||||||
if (!allocation) return {};
|
|
||||||
if (!mapped_ptr) {
|
|
||||||
void *p = nullptr;
|
|
||||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
|
||||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
|
||||||
}
|
|
||||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
|
||||||
(std::numeric_limits<size_t>::max)()));
|
|
||||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
|
||||||
}
|
|
||||||
|
|
||||||
void MemoryCommit::Unmap()
|
|
||||||
{
|
|
||||||
if (allocation && mapped_ptr) {
|
|
||||||
vmaUnmapMemory(allocator, allocation);
|
vmaUnmapMemory(allocator, allocation);
|
||||||
mapped_ptr = nullptr;
|
mapped_ptr = nullptr;
|
||||||
}
|
}
|
||||||
|
vmaFreeMemory(allocator, allocation);
|
||||||
}
|
}
|
||||||
|
allocation = nullptr;
|
||||||
|
allocator = nullptr;
|
||||||
|
memory = VK_NULL_HANDLE;
|
||||||
|
offset = 0;
|
||||||
|
size = 0;
|
||||||
|
}
|
||||||
|
|
||||||
void MemoryCommit::Release() {
|
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||||
if (allocation && allocator) {
|
: device{device_}, allocator{device.GetAllocator()},
|
||||||
// Log GPU memory deallocation
|
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||||
if (GPU::Logging::IsActive() &&
|
buffer_image_granularity{
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||||
memory != VK_NULL_HANDLE) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
|
||||||
reinterpret_cast<uintptr_t>(memory)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mapped_ptr) {
|
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||||
vmaUnmapMemory(allocator, allocation);
|
if (device.HasDebuggingToolAttached())
|
||||||
mapped_ptr = nullptr;
|
{
|
||||||
}
|
using namespace Common::Literals;
|
||||||
vmaFreeMemory(allocator, allocation);
|
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||||
}
|
if (heap.size <= 256_MiB) {
|
||||||
allocation = nullptr;
|
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||||
allocator = nullptr;
|
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||||
memory = VK_NULL_HANDLE;
|
valid_memory_types &= ~(1u << t);
|
||||||
offset = 0;
|
|
||||||
size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
|
||||||
: device{device_}, allocator{device.GetAllocator()},
|
|
||||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
|
||||||
buffer_image_granularity{
|
|
||||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
|
||||||
|
|
||||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
|
||||||
if (device.HasDebuggingToolAttached())
|
|
||||||
{
|
|
||||||
using namespace Common::Literals;
|
|
||||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
|
||||||
if (heap.size <= 256_MiB) {
|
|
||||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
|
||||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
|
||||||
valid_memory_types &= ~(1u << t);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
}
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
MemoryAllocator::~MemoryAllocator() = default;
|
MemoryAllocator::~MemoryAllocator() = default;
|
||||||
|
|
||||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||||
{
|
{
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||||
.requiredFlags = 0,
|
|
||||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
||||||
.memoryTypeBits = 0,
|
|
||||||
.pool = VK_NULL_HANDLE,
|
|
||||||
.pUserData = nullptr,
|
|
||||||
.priority = 0.f,
|
|
||||||
};
|
|
||||||
|
|
||||||
VkImage handle{};
|
|
||||||
VmaAllocation allocation{};
|
|
||||||
VmaAllocationInfo alloc_info{};
|
|
||||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
|
||||||
|
|
||||||
// Log GPU memory allocation for images
|
|
||||||
if (GPU::Logging::IsActive() &&
|
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
|
||||||
device.GetDispatchLoader());
|
|
||||||
}
|
|
||||||
|
|
||||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
|
||||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
|
||||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
|
||||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
|
||||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
|
||||||
const VmaAllocationCreateInfo alloc_ci = {
|
|
||||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
|
||||||
.usage = MemoryUsageVma(usage),
|
|
||||||
.requiredFlags = 0,
|
.requiredFlags = 0,
|
||||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
.memoryTypeBits = 0,
|
||||||
.pool = VK_NULL_HANDLE,
|
.pool = VK_NULL_HANDLE,
|
||||||
.pUserData = nullptr,
|
.pUserData = nullptr,
|
||||||
.priority = 0.f,
|
.priority = 0.f,
|
||||||
};
|
};
|
||||||
|
|
||||||
VkBuffer handle{};
|
VkImage handle{};
|
||||||
VmaAllocationInfo alloc_info{};
|
VmaAllocation allocation{};
|
||||||
VmaAllocation allocation{};
|
VmaAllocationInfo alloc_info{};
|
||||||
VkMemoryPropertyFlags property_flags{};
|
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
|
|
||||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
// Log GPU memory allocation for images
|
||||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
if (GPU::Logging::IsActive() &&
|
||||||
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
// Log GPU memory allocation for buffers
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
if (GPU::Logging::IsActive() &&
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
static_cast<u64>(alloc_info.size),
|
||||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
);
|
||||||
static_cast<u64>(alloc_info.size),
|
|
||||||
property_flags
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
|
||||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
|
||||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
|
||||||
|
|
||||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
|
||||||
is_coherent,
|
|
||||||
device.GetDispatchLoader());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||||
{
|
device.GetDispatchLoader());
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
}
|
||||||
VmaAllocationCreateInfo ci{};
|
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
|
||||||
ci.usage = vma_usage;
|
|
||||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
|
||||||
ci.requiredFlags = 0;
|
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
|
|
||||||
VmaAllocation a{};
|
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||||
VmaAllocationInfo info{};
|
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||||
|
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||||
|
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||||
|
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||||
|
const VmaAllocationCreateInfo alloc_ci = {
|
||||||
|
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||||
|
.usage = MemoryUsageVma(usage),
|
||||||
|
.requiredFlags = 0,
|
||||||
|
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||||
|
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||||
|
.pool = VK_NULL_HANDLE,
|
||||||
|
.pUserData = nullptr,
|
||||||
|
.priority = 0.f,
|
||||||
|
};
|
||||||
|
|
||||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
VkBuffer handle{};
|
||||||
|
VmaAllocationInfo alloc_info{};
|
||||||
|
VmaAllocation allocation{};
|
||||||
|
VkMemoryPropertyFlags property_flags{};
|
||||||
|
|
||||||
if (res != VK_SUCCESS) {
|
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||||
// Relax 1: drop budget constraint
|
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||||
auto ci2 = ci;
|
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
|
||||||
|
|
||||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
// Log GPU memory allocation for buffers
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
if (GPU::Logging::IsActive() &&
|
||||||
auto ci3 = ci2;
|
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||||
}
|
static_cast<u64>(alloc_info.size),
|
||||||
}
|
property_flags
|
||||||
|
);
|
||||||
vk::Check(res);
|
|
||||||
return MemoryCommit(allocator, a, info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||||
// Allocate memory appropriate for this buffer automatically
|
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||||
const auto vma_usage = MemoryUsageVma(usage);
|
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||||
|
|
||||||
VmaAllocationCreateInfo ci{};
|
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
is_coherent,
|
||||||
ci.usage = vma_usage;
|
device.GetDispatchLoader());
|
||||||
ci.requiredFlags = 0;
|
}
|
||||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
|
||||||
ci.pool = VK_NULL_HANDLE;
|
|
||||||
ci.pUserData = nullptr;
|
|
||||||
ci.priority = 0.0f;
|
|
||||||
|
|
||||||
const VkBuffer raw = *buffer;
|
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||||
|
{
|
||||||
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
|
||||||
VmaAllocation a{};
|
VmaAllocation a{};
|
||||||
VmaAllocationInfo info{};
|
VmaAllocationInfo info{};
|
||||||
|
|
||||||
// Let VMA infer memory requirements from the buffer
|
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
|
||||||
|
|
||||||
if (res != VK_SUCCESS) {
|
if (res != VK_SUCCESS) {
|
||||||
auto ci2 = ci;
|
// Relax 1: drop budget constraint
|
||||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
auto ci2 = ci;
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||||
|
|
||||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||||
auto ci3 = ci2;
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
auto ci3 = ci2;
|
||||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
}
|
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||||
}
|
}
|
||||||
|
|
||||||
vk::Check(res);
|
|
||||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
|
||||||
return MemoryCommit(allocator, a, info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||||
|
// Allocate memory appropriate for this buffer automatically
|
||||||
|
const auto vma_usage = MemoryUsageVma(usage);
|
||||||
|
|
||||||
|
VmaAllocationCreateInfo ci{};
|
||||||
|
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||||
|
ci.usage = vma_usage;
|
||||||
|
ci.requiredFlags = 0;
|
||||||
|
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||||
|
ci.pool = VK_NULL_HANDLE;
|
||||||
|
ci.pUserData = nullptr;
|
||||||
|
ci.priority = 0.0f;
|
||||||
|
|
||||||
|
const VkBuffer raw = *buffer;
|
||||||
|
|
||||||
|
VmaAllocation a{};
|
||||||
|
VmaAllocationInfo info{};
|
||||||
|
|
||||||
|
// Let VMA infer memory requirements from the buffer
|
||||||
|
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS) {
|
||||||
|
auto ci2 = ci;
|
||||||
|
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||||
|
|
||||||
|
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||||
|
auto ci3 = ci2;
|
||||||
|
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||||
|
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
vk::Check(res);
|
||||||
|
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||||
|
return MemoryCommit(allocator, a, info);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|||||||
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
||||||
#define VMA_IMPLEMENTATION
|
#define VMA_IMPLEMENTATION 1
|
||||||
#include "video_core/vulkan_common/vma.h"
|
#include "video_core/vulkan_common/vma.h"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# update cached cpmfile content
|
# update cached cpmfile content
|
||||||
string(JSON cpmfile SET "${cpmfile}" "${key}" "${new_object}")
|
string(JSON cpmfile SET "${cpmfile}" "${KEY}" "${new_object}")
|
||||||
|
|
||||||
# write cached cpmfile
|
# write cached cpmfile
|
||||||
get_cpmfile_path(file)
|
get_cpmfile_path(file)
|
||||||
|
|||||||
Reference in New Issue
Block a user