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9 Commits

Author SHA1 Message Date
lizzie ac0651a420 [dynarmic, loong64] fix build error due to new term handelrs
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-23 04:04:24 +00:00
xbzk 5b86242313 [android, ui] remove the wash (white tint) of focused game cards (#4285)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This removes the ugly wash from focused game cards, without removing the interaction's cool ripple effects.
I've stumbled upon a reddit complaining about it, and in fact i always hated it but hadn't realized yet.

It happens to any layout.
Joypad users notice more since navigation consists on focusing cards.
Carousel users notice even more coz cards are bigger and always focused.

Border is more than enough to highlight a card, and we want to cherish colors just like creator artists wanted it to be, right?

No chance of bugs. No chance of disagreement (¬¬).
Approve it already so Youtube videos with carousel thumbs get prettier earlier ^^.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4285
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-23 00:29:59 +02:00
xbzk d24e79c991 [android, ui] refresh game icons when updates are discovered (#4284)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This small impl aims to fix an android old visual bug where it could cache/read a base game icon before its update was mounted, so games with update-specific icons kept showing the base icon like almost always (in a way that some players may never have seen the updated icons).

Fix: when scan detects an update matching an already found base game, reload that game’s metadata and refresh only its visible icon if the icon actually changed.

I believe it's polished to the max. No find/scans. When base is found it is tracked via hashmap, and when update is found and conditions met the refresh is triggered.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4284
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-23 00:25:55 +02:00
xbzk df05d3de23 [android, ui] lsfg: make "target frame rate" show/hide "frame multiplier" (#4274)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4274
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-22 07:52:16 +02:00
PavelBARABANOV c249ff462b [android] Restore the nvdec toggle (#4280)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4280
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-08-22 02:40:32 +02:00
crueter 056d11027c [internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279)
No idea why this didn't show up earlier.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4279
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-21 23:29:24 +02:00
xbzk 61ffb309a3 [android,ui] carousel view improvements (#4277)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

One major change to make on carousel, one yoozoo era bug fixed, and some other minor adjustments.

Commits squashed:

[android, ui] Fixed carousel card size scaling over bottom insets
[android, ui] Removed old shapingFunctions
[android, ui] Implemented carousel true elliptic movement model
[android, ui] Fixed overheighted flicker on cards after refresh
[android, ui] Fixed full opaque secondary cards after refresh
[android, ui] Fixed flickers due to doubled list redraw after refreshes

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4277
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-21 23:29:04 +02:00
crueter 65a3cfd2be [common, yuzu] Fix compilation on newer httplib versions (#4278)
Required for newer httplib versions to compile.

has_header is at least present on 0.38.0 on my local machine. Let's hope
it works on Trixie

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4278
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Samuel <lizzie@eden-emu.dev>
2026-08-21 23:17:46 +02:00
Maufeat 5c54abf353 [nim] unstub IShopServiceAsync (#4272)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
 unstub IShopServiceAsync (but still stub Request, with empty JSON response)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4272
Reviewed-by: Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-08-19 19:56:06 +02:00
18 changed files with 338 additions and 79 deletions
@@ -99,7 +99,12 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FRAME_GEN.key)
add(IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.key)
add(IntSetting.RENDERER_FRAME_GEN_MULTIPLIER.key)
if (IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.getInt(
getNeedsGlobalForKey(IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.key)
) == 0
) {
add(IntSetting.RENDERER_FRAME_GEN_MULTIPLIER.key)
}
add(IntSetting.RENDERER_FRAME_GEN_QUEUE_TARGET.key)
add(BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.key)
if (!BooleanSetting.RENDERER_FRAME_GEN_FLOW_SCALE_AUTO.getBoolean(
@@ -307,8 +312,6 @@ class SettingsFragmentPresenter(
// TODO(crueter): sub-submenus?
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
// add(IntSetting.RENDERER_NVDEC_EMULATION.key)
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
@@ -325,6 +328,7 @@ class SettingsFragmentPresenter(
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
add(IntSetting.RENDERER_NVDEC_EMULATION.key)
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
@@ -18,6 +18,7 @@ import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.doOnPreDraw
import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
@@ -59,6 +60,10 @@ class GamesFragment : Fragment() {
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0
private var pendingPostReloadListSettle = false
private var pendingPostReloadListSettleGeneration = 0
private var gameListSubmitGeneration = 0
private var committedGameListSubmitGeneration = 0
companion object {
private const val SEARCH_TEXT = "SearchText"
@@ -168,10 +173,9 @@ class GamesFragment : Fragment() {
gamesViewModel.shouldScrollAfterReload.collect(viewLifecycleOwner) { shouldScroll ->
if (shouldScroll) {
binding.gridGames.post {
(binding.gridGames as? CarouselRecyclerView)?.pendingScrollAfterReload = true
gameAdapter.notifyDataSetChanged()
}
pendingPostReloadListSettle = true
pendingPostReloadListSettleGeneration = gameListSubmitGeneration
schedulePostReloadListSettle()
gamesViewModel.setShouldScrollAfterReload(false)
}
}
@@ -273,11 +277,42 @@ class GamesFragment : Fragment() {
lastSearchText = currentSearchText
lastFilter = currentFilter
} else {
((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(games)
submitGameList(games)
gamesViewModel.setFilteredGames(games)
}
}
private fun submitGameList(games: List<Game>) {
val adapter = (binding.gridGames as? RecyclerView)?.adapter as? GameAdapter
if (adapter == null) {
schedulePostReloadListSettle()
return
}
val submitGeneration = ++gameListSubmitGeneration
adapter.submitList(games) {
if (committedGameListSubmitGeneration < submitGeneration) {
committedGameListSubmitGeneration = submitGeneration
}
schedulePostReloadListSettle()
}
}
private fun schedulePostReloadListSettle() {
if (!pendingPostReloadListSettle || _binding == null) return
binding.gridGames.doOnPreDraw {
if (!pendingPostReloadListSettle || _binding == null) return@doOnPreDraw
if (committedGameListSubmitGeneration < pendingPostReloadListSettleGeneration) {
schedulePostReloadListSettle()
return@doOnPreDraw
}
pendingPostReloadListSettle = false
(binding.gridGames as? CarouselRecyclerView)?.refreshView()
}
}
private fun setupTopView() {
binding.searchText.doOnTextChanged() { text: CharSequence?, _: Int, _: Int, _: Int ->
if (text.toString().isNotEmpty()) {
@@ -414,9 +449,7 @@ class GamesFragment : Fragment() {
val searchTerm = binding.searchText.text.toString().lowercase(Locale.getDefault())
if (searchTerm.isEmpty()) {
((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(
filteredList
)
submitGameList(filteredList)
gamesViewModel.setFilteredGames(filteredList)
return
}
@@ -432,7 +465,7 @@ class GamesFragment : Fragment() {
}
}.sortedByDescending { it.score }.map { it.item }
((binding.gridGames as? RecyclerView)?.adapter as? GameAdapter)?.submitList(sortedList)
submitGameList(sortedList)
gamesViewModel.setFilteredGames(sortedList)
}
@@ -31,6 +31,7 @@ object GameHelper {
fun getGames(): List<Game> {
val games = mutableListOf<Game>()
val gamesByProgramId = mutableMapOf<String, Game>()
val context = YuzuApplication.appContext
preferences = PreferenceManager.getDefaultSharedPreferences(context)
@@ -63,6 +64,7 @@ object GameHelper {
addGamesRecursive(
games,
gamesByProgramId,
FileUtil.listFiles(gameDirUri),
scanDepth,
mountedContainerUris
@@ -136,6 +138,7 @@ object GameHelper {
private fun addGamesRecursive(
games: MutableList<Game>,
gamesByProgramId: MutableMap<String, Game>,
files: Array<MinimalDocumentFile>,
depth: Int,
mountedContainerUris: MutableSet<String>
@@ -148,6 +151,7 @@ object GameHelper {
if (it.isDirectory) {
addGamesRecursive(
games,
gamesByProgramId,
FileUtil.listFiles(it.uri),
depth - 1,
mountedContainerUris
@@ -156,8 +160,9 @@ object GameHelper {
val extension = FileUtil.getExtension(it.uri).lowercase()
val filePath = it.uri.toString()
if (externalContentExtensions.contains(extension) &&
mountedContainerUris.add(filePath)) {
val mountedContainer = externalContentExtensions.contains(extension) &&
mountedContainerUris.add(filePath)
if (mountedContainer) {
NativeLibrary.addGameFolderFileToFilesystemProvider(filePath)
}
@@ -165,6 +170,20 @@ object GameHelper {
val game = getGame(it.uri, true, false)
if (game != null) {
games.add(game)
if (game.programId != "0") {
gamesByProgramId[game.programId] = game
}
} else if (mountedContainer) {
GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
gamesByProgramId[(programId and 0x800L.inv()).toString()]
}?.let { existingGame ->
NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
existingGame.version = GameMetadata.getVersion(
existingGame.path,
true
)
GameIconUtils.refreshGameIcon(existingGame)
}
}
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -24,6 +27,15 @@ import coil.request.Options
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
import java.util.Collections
import java.util.WeakHashMap
private val gameIconHashes = Collections.synchronizedMap(mutableMapOf<String, Int>())
private val gameIconTargets = Collections.synchronizedMap(WeakHashMap<ImageView, GameIconTarget>())
private fun Game.iconCacheKey(): String = "$path|$version"
private data class GameIconTarget(val game: Game, var iconHash: Int? = null)
class GameIconFetcher(
private val game: Game,
@@ -31,14 +43,15 @@ class GameIconFetcher(
) : Fetcher {
override suspend fun fetch(): FetchResult {
return DrawableResult(
drawable = decodeGameIcon(game.path)!!.toDrawable(options.context.resources),
drawable = decodeGameIcon(game)!!.toDrawable(options.context.resources),
isSampled = false,
dataSource = DataSource.DISK
)
}
private fun decodeGameIcon(uri: String): Bitmap? {
val data = GameMetadata.getIcon(uri)
private fun decodeGameIcon(game: Game): Bitmap? {
val data = GameMetadata.getIcon(game.path)
gameIconHashes[game.iconCacheKey()] = data.contentHashCode()
return BitmapFactory.decodeByteArray(
data,
0,
@@ -54,7 +67,7 @@ class GameIconFetcher(
}
class GameIconKeyer : Keyer<Game> {
override fun key(data: Game, options: Options): String = data.path
override fun key(data: Game, options: Options): String = data.iconCacheKey()
}
object GameIconUtils {
@@ -71,14 +84,58 @@ object GameIconUtils {
.build()
fun loadGameIcon(game: Game, imageView: ImageView) {
gameIconTargets[imageView] = GameIconTarget(game)
val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game)
.target(imageView)
.error(R.drawable.default_icon)
.listener(
onSuccess = { _, _ ->
val target = gameIconTargets[imageView]
if (target?.game?.iconCacheKey() == game.iconCacheKey()) {
gameIconHashes[game.iconCacheKey()]?.let {
target.iconHash = it
}
}
},
onError = { _, _ ->
gameIconTargets[imageView]?.iconHash = null
}
)
.build()
imageLoader.enqueue(request)
}
fun refreshGameIcon(game: Game) {
val targets = synchronized(gameIconTargets) {
gameIconTargets
.filterValues { it.game.path == game.path && it.game.programId == game.programId }
.keys
.toList()
}
if (targets.isEmpty()) {
return
}
val iconHash = GameMetadata.getIcon(game.path).contentHashCode()
val targetsToRefresh = targets.filter { gameIconTargets[it]?.iconHash != iconHash }
if (targetsToRefresh.isEmpty()) {
return
}
imageLoader.memoryCache?.remove(MemoryCache.Key(game.iconCacheKey()))
targetsToRefresh.forEach { imageView ->
imageView.post {
val target = gameIconTargets[imageView] ?: return@post
if (target.game.path == game.path && target.game.programId == game.programId) {
if (target.iconHash != iconHash) {
loadGameIcon(game, imageView)
}
}
}
}
}
suspend fun getGameIcon(lifecycleOwner: LifecycleOwner, game: Game): Bitmap {
val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.ui
@@ -11,6 +11,8 @@ import androidx.recyclerview.widget.LinearLayoutManager
import androidx.recyclerview.widget.PagerSnapHelper
import androidx.recyclerview.widget.RecyclerView
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.sin
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter
import androidx.core.view.doOnNextLayout
@@ -34,6 +36,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null
private var savedItemAnimator: RecyclerView.ItemAnimator? = null
companion object {
private const val CAROUSEL_CARD_SIZE_FACTOR = "CarouselCardSizeMultiplier"
@@ -42,8 +45,13 @@ class CarouselRecyclerView @JvmOverloads constructor(
private const val CAROUSEL_OVERLAP_FACTOR = "CarouselOverlapFactor"
private const val CAROUSEL_MAX_FLING_COUNT = "CarouselMaxFlingCount"
private const val CAROUSEL_FLING_MULTIPLIER = "CarouselFlingMultiplier"
private const val CAROUSEL_CARDS_SCALING_SHAPE = "CarouselCardsScalingShape"
private const val CAROUSEL_CARDS_ALPHA_SHAPE = "CarouselCardsAlphaShape"
private const val CAROUSEL_ARC_ANGLE_STEP_DEGREES = 15.0
private const val CAROUSEL_ARC_MAX_ANGLE_DEGREES = 165.0
private const val CAROUSEL_ARC_DEPTH_MAX_ANGLE_DEGREES = 85.0
private const val CAROUSEL_ARC_DEPTH_STRETCH = 5.0f
private const val CAROUSEL_ARC_X_DEPTH_FACTOR = 0.55f
private const val CAROUSEL_ARC_FADE_OUT_START_DEGREES = 60.0
private const val CAROUSEL_ARC_FADE_OUT_END_DEGREES = 95.0
const val CAROUSEL_LAST_SCROLL_POSITION = "CarouselLastScrollPosition"
const val CAROUSEL_VIEW_TYPE_PORTRAIT = "GamesViewTypePortrait"
const val CAROUSEL_VIEW_TYPE_LANDSCAPE = "GamesViewTypeLandscape"
@@ -160,46 +168,52 @@ class CarouselRecyclerView @JvmOverloads constructor(
}
}
fun shapingFunction(x: Float, option: Int = 0): Float {
return when (option) {
0 -> 1f // Off
1 -> 1f - x // linear descending
2 -> (1f - x) * (1f - x) // Ease out
3 -> if (x < 0.05f) 1f else (1f - x) * 0.8f
4 -> kotlin.math.cos(x * Math.PI).toFloat() // Cosine
5 -> kotlin.math.cos((1.5f * x).coerceIn(0f, 1f) * Math.PI).toFloat() // Cosine 1.5x trimmed
else -> 1f // Default to Off
}
}
fun updateChildScaleAndAlphaForPosition(child: View) {
val cardSize = (adapter as? GameAdapter ?: return).cardSize
val position = getChildViewHolder(child).bindingAdapterPosition
if (position == RecyclerView.NO_POSITION || cardSize <= 0) {
return // No valid position or card size
}
child.layoutParams.width = cardSize
child.layoutParams.height = cardSize
val layoutParams = child.layoutParams
if (layoutParams.width != cardSize || layoutParams.height != cardSize) {
child.layoutParams = layoutParams.apply {
width = cardSize
height = cardSize
}
}
val signedDistance = getChildDistanceToCenter(child)
val itemStep = (cardSize - overlapPx).toFloat().coerceAtLeast(1f)
val angleStep = Math.toRadians(CAROUSEL_ARC_ANGLE_STEP_DEGREES).toFloat()
val maxAngle = Math.toRadians(CAROUSEL_ARC_MAX_ANGLE_DEGREES).toFloat()
val depthMaxAngle = Math.toRadians(CAROUSEL_ARC_DEPTH_MAX_ANGLE_DEGREES).toFloat()
val fadeOutStartAngle = Math.toRadians(CAROUSEL_ARC_FADE_OUT_START_DEGREES).toFloat()
val fadeOutEndAngle = Math.toRadians(CAROUSEL_ARC_FADE_OUT_END_DEGREES).toFloat()
val angle = (signedDistance / itemStep * angleStep).coerceIn(-maxAngle, maxAngle)
val arcRadius = itemStep / angleStep
val arcX = sin(angle) * arcRadius
val absoluteAngle = abs(angle)
val rawDepthInput = ((1f - cos(absoluteAngle)) / (1f - cos(depthMaxAngle)))
.coerceIn(0f, 1f)
val easedDepthTail = Math.pow(
(1f - rawDepthInput).toDouble(),
CAROUSEL_ARC_DEPTH_STRETCH.toDouble()
).toFloat()
val depthInput = (1f - easedDepthTail).coerceIn(0f, 1f)
val projectedArcX = arcX * (1f - rawDepthInput * CAROUSEL_ARC_X_DEPTH_FACTOR)
child.animate().cancel()
child.translationX = projectedArcX - signedDistance
val center = getRecyclerViewCenter()
val distance = abs(getChildDistanceToCenter(child))
val internalBorderScale = resources.getFraction(R.fraction.carousel_bordercards_scale, 1, 1)
val borderScale = preferences.getFloat(CAROUSEL_BORDERCARDS_SCALE, internalBorderScale).coerceIn(
0f,
1f
)
val shapeInput = (distance / center).coerceIn(0f, 1f)
val internalShapeSetting = resources.getInteger(R.integer.carousel_cards_scaling_shape)
val scalingShapeSetting = preferences.getInt(
CAROUSEL_CARDS_SCALING_SHAPE,
internalShapeSetting
)
val shapedScaling = shapingFunction(shapeInput, scalingShapeSetting)
val shapedScaling = 1f - depthInput
val scale = (borderScale + (1f - borderScale) * shapedScaling).coerceIn(0f, 1f)
val maxDistance = width / 2f
val alphaInput = (distance / maxDistance).coerceIn(0f, 1f)
val internalBordersAlpha = resources.getFraction(
R.fraction.carousel_bordercards_alpha,
1,
@@ -209,15 +223,12 @@ class CarouselRecyclerView @JvmOverloads constructor(
0f,
1f
)
val internalAlphaShapeSetting = resources.getInteger(R.integer.carousel_cards_alpha_shape)
val alphaShapeSetting = preferences.getInt(
CAROUSEL_CARDS_ALPHA_SHAPE,
internalAlphaShapeSetting
)
val shapedAlpha = shapingFunction(alphaInput, alphaShapeSetting)
val alpha = (borderAlpha + (1f - borderAlpha) * shapedAlpha).coerceIn(0f, 1f)
val shapedAlpha = cos(depthInput * Math.PI).toFloat()
val baseAlpha = (borderAlpha + (1f - borderAlpha) * shapedAlpha).coerceIn(0f, 1f)
val rearPresence = (1f - (absoluteAngle - fadeOutStartAngle) /
(fadeOutEndAngle - fadeOutStartAngle)).coerceIn(0f, 1f)
val alpha = (baseAlpha * rearPresence).coerceIn(0f, 1f)
child.animate().cancel()
child.alpha = alpha
child.scaleX = scale
child.scaleY = scale
@@ -273,7 +284,9 @@ class CarouselRecyclerView @JvmOverloads constructor(
0f,
1f
)
return (userFactor * (height - bottomInset)).toInt()
val scaledHeight = height * userFactor
val availableHeight = height - bottomInset
return minOf(scaledHeight.toInt(), availableHeight.toInt())
}
fun setupCarousel(enabled: Boolean) {
@@ -282,6 +295,13 @@ class CarouselRecyclerView @JvmOverloads constructor(
if (gameAdapter.cardSize == 0) return
if (bottomInset < 0) return
itemAnimator?.let {
if (savedItemAnimator == null) {
savedItemAnimator = it
}
itemAnimator = null
}
useCustomDrawingOrder = true
val cardSize = gameAdapter.cardSize
@@ -336,6 +356,12 @@ class CarouselRecyclerView @JvmOverloads constructor(
// Detach PagerSnapHelper
pagerSnapHelper?.attachToRecyclerView(null)
pagerSnapHelper = null
savedItemAnimator?.let {
if (itemAnimator == null) {
itemAnimator = it
}
savedItemAnimator = null
}
useCustomDrawingOrder = false
// Reset padding and fling
setPadding(0, 0, 0, 0)
@@ -344,6 +370,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
// Reset scaling
for (i in 0 until childCount) {
val child = getChildAt(i)
child?.translationX = 0f
child?.scaleX = 1f
child?.scaleY = 1f
child?.alpha = 1f
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:color="?attr/colorControlHighlight" />
<item android:state_focused="true" android:color="@android:color/transparent" />
<item android:state_selected="true" android:color="@android:color/transparent" />
<item android:state_hovered="true" android:color="@android:color/transparent" />
<item android:color="@android:color/transparent" />
</selector>
@@ -10,6 +10,7 @@
android:clipChildren="true"
android:layout_margin="0dp"
app:cardBackgroundColor="@color/eden_card_background"
app:rippleColor="@color/game_card_ripple"
app:strokeWidth="1dp"
app:strokeColor="@color/eden_border">
@@ -11,6 +11,7 @@
app:cardCornerRadius="16dp"
app:cardPreventCornerOverlap="true"
android:clipChildren="true"
app:rippleColor="@color/game_card_ripple"
android:layout_margin="4dp">
<androidx.constraintlayout.widget.ConstraintLayout
@@ -22,6 +22,7 @@
android:focusable="true"
android:transitionName="card_game"
app:cardCornerRadius="16dp"
app:rippleColor="@color/game_card_ripple"
android:foreground="@color/eden_border_gradient_start">
<androidx.constraintlayout.widget.ConstraintLayout
@@ -22,6 +22,7 @@
android:focusable="true"
android:transitionName="card_game_compact"
app:cardCornerRadius="16dp"
app:rippleColor="@color/game_card_ripple"
android:foreground="@color/eden_border_gradient_start">
<androidx.constraintlayout.widget.ConstraintLayout
@@ -12,6 +12,7 @@
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:cardBackgroundColor="@android:color/transparent"
app:rippleColor="@color/game_card_ripple"
app:strokeWidth="0dp">
<androidx.constraintlayout.widget.ConstraintLayout
@@ -5,8 +5,6 @@
<integer name="game_columns_grid">2</integer>
<integer name="carousel_max_fling_count">4</integer>
<integer name="carousel_focus_search_repeat_threshold_ms">100</integer>
<integer name="carousel_cards_scaling_shape">1</integer>
<integer name="carousel_cards_alpha_shape">4</integer>
<!-- Default SWITCH landscape layout -->
<integer name="BUTTON_A_X">760</integer>
@@ -111,7 +111,7 @@
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC Emulation</string>
<string name="nvdec_emulation_description">Select how video decoding (NVDEC) is handled during cutscenes and intros.</string>
<string name="nvdec_emulation_description">Change to CPU if a crash occurs on cinematics.</string>
<string name="nvdec_emulation_cpu" translatable="false">CPU</string>
<string name="nvdec_emulation_gpu" translatable="false">GPU</string>
<string name="nvdec_emulation_none">None</string>
+1 -1
View File
@@ -241,7 +241,7 @@ std::optional<std::string> MakeRequest(const std::string& url, const std::string
response.status);
return {};
}
if (!response.headers.contains("content-type")) {
if (!response.has_header("content-type")) {
LOG_ERROR(Common, "GET to {}{} returned no content", url, path);
return {};
}
+118 -13
View File
@@ -5,33 +5,136 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <ctime>
#include <mutex>
#include <string>
#include <vector>
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::NIM {
class IShopServiceAsync final : public ServiceFramework<IShopServiceAsync> {
public:
explicit IShopServiceAsync(Core::System& system_)
: ServiceFramework{system_, "IShopServiceAsync"} {
: ServiceFramework{system_, "IShopServiceAsync"},
service_context{system_, "IShopServiceAsync"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cancel"},
{1, nullptr, "GetSize"},
{2, nullptr, "Read"},
{3, nullptr, "GetErrorCode"},
{4, nullptr, "Request"},
{5, nullptr, "Prepare"},
{0, D<&IShopServiceAsync::Cancel>, "Cancel"},
{1, D<&IShopServiceAsync::GetSize>, "GetSize"},
{2, D<&IShopServiceAsync::Read>, "Read"},
{3, D<&IShopServiceAsync::GetErrorCode>, "GetErrorCode"},
{4, D<&IShopServiceAsync::Request>, "Request"},
{5, D<&IShopServiceAsync::Prepare>, "Prepare"},
};
// clang-format on
RegisterHandlers(functions);
completion_event = service_context.CreateEvent("IShopServiceAsync:Completion");
}
~IShopServiceAsync() override {
CancelImpl();
service_context.CloseEvent(completion_event);
}
Kernel::KReadableEvent* GetEvent() const {
return &completion_event->GetReadableEvent();
}
private:
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* completion_event;
std::jthread worker;
std::atomic<u32> error_code{0};
std::mutex data_mutex;
std::vector<u8> download_data;
void CancelImpl() {
worker.request_stop();
if (worker.joinable()) {
worker.join();
}
}
Result Cancel() {
LOG_DEBUG(Service_NIM, "called");
CancelImpl();
R_SUCCEED();
}
Result GetSize(Out<u64> out_size) {
LOG_DEBUG(Service_NIM, "called");
std::scoped_lock lock{data_mutex};
*out_size = download_data.size();
R_SUCCEED();
}
Result Read(Out<u64> out_size, u64 offset, OutBuffer<BufferAttr_HipcAutoSelect> out_buffer) {
std::scoped_lock lock{data_mutex};
u64 actual_read = 0;
if (offset < download_data.size()) {
actual_read = std::min<u64>(out_buffer.size(), download_data.size() - offset);
std::memcpy(out_buffer.data(), download_data.data() + offset, actual_read);
}
*out_size = actual_read;
R_SUCCEED();
}
Result GetErrorCode(Out<u32> out_error_code) {
LOG_DEBUG(Service_NIM, "called");
*out_error_code = error_code.load();
R_SUCCEED();
}
Result Request() {
LOG_DEBUG(Service_NIM, "(STUBBED) called");
CancelImpl();
error_code.store(0);
completion_event->Clear(system.Kernel());
{
std::scoped_lock lock{data_mutex};
download_data.clear();
}
worker = std::jthread([this](const std::stop_token& stop_token) {
if (stop_token.stop_requested()) {
error_code.store(1);
} else {
std::scoped_lock lock{data_mutex};
// Dummy JSON response, else it fails...
const std::string dummy_response = "{}";
download_data.assign(dummy_response.begin(), dummy_response.end());
error_code.store(0);
}
completion_event->Signal(system.Kernel());
});
R_SUCCEED();
}
Result Prepare(InArray<char, BufferAttr_HipcMapAlias> in_path, InArray<char, BufferAttr_HipcMapAlias> in_post) {
LOG_DEBUG(Service_NIM, "called");
if (!in_path.empty()) {
std::string url(in_path.data(), in_path.size());
LOG_INFO(Service_NIM, "Preparing request for URL: {}", url);
}
R_SUCCEED();
}
};
@@ -49,11 +152,13 @@ public:
}
private:
void CreateAsyncInterface(HLERequestContext& ctx) {
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
void CreateAsyncInterface(HLERequestContext& ctx) {LOG_DEBUG(Service_NIM, "called");
auto async_interface = std::make_shared<IShopServiceAsync>(system);
IPC::ResponseBuilder rb{ctx, 2, 1, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IShopServiceAsync>(ctx, system);
rb.PushCopyObjects(ctx, async_interface->GetEvent());
rb.PushIpcInterface<IShopServiceAsync>(ctx, std::move(async_interface));
}
};
+5 -5
View File
@@ -114,13 +114,13 @@ std::vector<Network::ScanData> ScanWifiNetworks(std::chrono::milliseconds deadli
char ifname[IFNAMSIZ] = {0};
char *args[1] = {ifname};
iw_enum_devices(sock, [](int skfd, char* ifname, char* args[], int count) -> int {
iw_enum_devices(sock, [](int f_skfd, char* f_ifname, char* f_args[], int) -> int {
iwrange range;
int res = iw_get_range_info(skfd, ifname, &range);
LOG_INFO(Network, "ifname {} returned {} on iw_get_range_info", ifname, res);
int res = iw_get_range_info(f_skfd, f_ifname, &range);
LOG_INFO(Network, "ifname {} returned {} on iw_get_range_info", f_ifname, res);
if (res >= 0) {
strncpy(args[0], ifname, IFNAMSIZ - 1);
args[0][IFNAMSIZ - 1] = 0;
strncpy(f_args[0], f_ifname, IFNAMSIZ - 1);
f_args[0][IFNAMSIZ - 1] = 0;
return 1;
}
return 0;
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <variant>
#include "dynarmic/backend/loongarch64/emit_loongarch64.h"
#include "dynarmic/backend/loongarch64/a32_jitstate.h"
@@ -95,7 +96,8 @@ EmittedBlockInfo EmitLoongArch64(lagoon_assembler_t& as, IR::Block block, const
// TODO: Emit Terminal
const auto term = block.GetTerminal();
const IR::Term::LinkBlock* link_block_term = boost::get<IR::Term::LinkBlock>(&term);
const IR::Term::LeafTerminal* leaft_term = std::get_if<IR::Term::LeafTerminal>(&term);
const IR::Term::LinkBlock* link_block_term = std::get_if<IR::Term::LinkBlock>(leaft_term);
ASSERT(link_block_term);
la_load_immediate64(&as, Xscratch0, link_block_term->next.Value());
la_st_w(&as, Xscratch0, Xstate, static_cast<int32_t>(offsetof(A32JitState, regs) + sizeof(u32) * 15));
+2 -1
View File
@@ -74,6 +74,7 @@ UpdateDialog::~UpdateDialog() {
delete ui;
}
// TODO: migrate to a net.cpp wrapper
void UpdateDialog::Download() {
const auto filename = QtCommon::Frontend::GetSaveFileName(
tr("New Version Location"),
@@ -161,7 +162,7 @@ void UpdateDialog::Download() {
QString::number(response.status)));
return;
}
if (!response.headers.contains("content-type")) {
if (!response.has_header("content-type")) {
LOG_ERROR(Frontend, "GET to {}{} returned no content", m_asset.url, m_asset.path);
return;
}