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9 Commits

Author SHA1 Message Date
MaranBr d16735f5b6 [am] Properly handle None frontend applet (#4500)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Properly handle the `AppletId::None` case by returning a null frontend applet instead of falling back to the stub implementation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4500
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-02 02:24:58 +02:00
lizzie d3550c4571 [qt] Filter collates accents (Unicode NFD) (#4380)
Now "POKEMON" and "pokemon" are the same, and search's no longer case sensitive.
Maybe we could transliterate? But that would require icu which is a bit overkill.
Main point is to be able to search "Pokemon" (accent on 'e') without actually typing the accent

https://unicode.org/reports/tr15/

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4380
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-01 07:39:44 +02:00
John 963119e7cc [ffmpeg]Gamescope / Gamemode NVDEC Emulation - GPU Decoding Patches (#4501)
Switch to ffmpeg with liz's gamescope patches.

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4501
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 03:34:57 +02:00
xbzk 2a7e9b53b1 [android,ui] fixed shader cache clearing when changing drivers (#4496)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Trivial bug pending on backlog, where changing drivers was not clearing up sharder cache as expected.

The driver flow (broken) was deleting externalFilesDir/shader/<game>, while the visible cache-size control (working) DirectoryInitialization.userDirectory/cache/shader/<game>.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4496
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 00:28:18 +02:00
xbzk 8e2d26c272 [video_core] buffer cache readback for nce invalidations (#4490)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This is a follow up of 4473, a fix for the next Ender Magnolia known crash, the shackled beast's vaper crash, but specific for NCE.

Imma try to be short:

NCE invalidation was dooming whole guest pages when it shouldn't. If the GPU buffer cache owns some bytes on a page, invalidating first discards their ownership, and the retrying CPU can then observe stale data. On Android, this was corrupting some indirect draw packets and causing huge invalid index count reach staging memory allocation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4490
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 22:13:37 +02:00
Eden CI f8b7651104 [dist, android] Update translations from Transifex for Sep 28 (#4494)
Automatic translation update for Sep 28

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4494
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 02:00:44 +02:00
xbzk 3f78512c83 [ro] add TLS patching for runtime NROs (#4492)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Aimed to fix Biomutant which stucks in a bootloop due to guest being unable to reach correct thread local storage (TLS)
This fixes runtime NRO loading by properly patching the guest TLS (TPIDR_EL0) path. Steps:
-Read the loaded NRO image into a temporary buffer.
-Run the NCE patcher on it.
-Produce a patch section / relocated code.
-Map that patch section as executable memory in the target process.
Game still has intermittent visual issues which can be solved with GPU level accurate, but that causes a huge performance drop in exchange. Someone else will resume this one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4492
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 00:58:29 +02:00
xbzk a82f31a310 [settings,qt] merge of "disable controller applet" toggle with "controller applet mode" picker (#4498)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Small good simplification to nuke a toggle which costed me almost an entire day of work when fixing controller applet issues:

There were two settings related to Controller applet:
-"disable controller applet", which is a boolean toggle;
-"controller configuration" applet mode, which is a "Real"/"Custom" picker;

All i did was to nuke the toggle and add a third option "Disabled" to the picker.
Users which used the disable toggle will have to pick Disabled;
Real/Custom settings wont be affected since their indexes remains.
All options tested against diablo 3. All working as intended.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4498
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 00:57:23 +02:00
PavelBARABANOV 815325ccec [loader] add ZBIC (zstd variant) NSO decompression support for Switch 22.0+ (#4482)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
A new NSO compression method was introduced in Switch 22.0.0. This is a
customized variant of zstd and is used when NSO flags have bit 7 set.

Key characteristics:
  - ZSTD_MAGICNUMBER is set to 0x4349425A (b'ZBIC') instead of 0xFD2FB528
  - ZSTD_LEGACY_SUPPORT is set to 0
  - ZSTD_TRACE is set to 1, zstd version used is 1.5.7 (10507)
  - FSE_readNCount is replaced with a BIC (Binary Interpolative Coding)
    version which improves compression of entropy tables significantly

Source: https://switchbrew.org/wiki/22.0.0

Implementation:
  - Detect ZBIC segments via NSO flag bit 7 (NsoFlags_UseZbicCompression)
    and/or ZBIC magic scan in nso.cpp
  - Fall back to LZ4 when ZBIC is not detected or returns unexpected size
  - Handle segment 0 alternate offset (0x100 vs 0x108) for both ZBIC and LZ4

References:
  - Atmosphère loader/strat zstd-zbic integration:
    https://github.com/Atmosphere-NX/Atmosphere/commit/082115187a0509cb6b8a757de639a4e4741b8712
  - nxdumptool ZBIC segment compression support:
    https://github.com/DarkMatterCore/nxdumptool/commit/441e5c0904f29427987433be4eb057a2843d222a
  - STORM_SWITCH ZBIC implementation:
    https://github.com/ReiKatari/STORM_SWITCH/commit/1e09eb82b760aaf340b810031400991c0740c091

Tested with firmware 23.0.0 and ZBIC-compressed NSOs.

Co-authored-by: xbzk <xbzk@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4482
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-09-27 12:48:45 +02:00
47 changed files with 12070 additions and 12404 deletions
+6 -1
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@@ -79,7 +79,7 @@
"name": "ffmpeg", "name": "ffmpeg",
"package": "FFmpeg", "package": "FFmpeg",
"repo": "crueter-ci/FFmpeg", "repo": "crueter-ci/FFmpeg",
"version": "9.0.1-1788120736-bf1b838f2a" "version": "9.0.2-1790726865-946fcce07b"
}, },
"fmt": { "fmt": {
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2", "hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
@@ -333,6 +333,11 @@
"repo": "herumi/xbyak", "repo": "herumi/xbyak",
"version": "v7.40.1" "version": "v7.40.1"
}, },
"zbic": {
"hash": "fbe2f37986377d7f0d96ae3224c80b5971df6e8b6961f68061f1975ebb2e8cb78f07b90f014b007be4023dbf5513581504e7f7d61a5237cb2a8a7a61ae11e482",
"repo": "kinnay/zbic",
"version": "11b08f2712264bbed731545085cbd9702096ceb7"
},
"zlib": { "zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4", "hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
"min_version": "1.2", "min_version": "1.2",
+455 -473
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+5
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@@ -48,6 +48,11 @@ if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb) add_library(stb::headers ALIAS stb)
endif() endif()
AddJsonPackage(NAME zbic DOWNLOAD_ONLY)
set(ZBIC_INCLUDE_DIR
"${zbic_SOURCE_DIR}/src"
PARENT_SCOPE)
# ItaniumDemangle (Windows only) # ItaniumDemangle (Windows only)
if (WIN32 AND NOT TARGET LLVM::Demangle) if (WIN32 AND NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp) add_library(demangle demangle/ItaniumDemangle.cpp)
@@ -23,6 +23,7 @@ import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.utils.GpuDriverHelper import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.NativeConfig import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.File import java.io.File
@@ -146,11 +147,11 @@ class DriverViewModel : ViewModel() {
private fun wipeGameShaders(game: Game) { private fun wipeGameShaders(game: Game) {
viewModelScope.launch { viewModelScope.launch {
withContext(Dispatchers.IO) { withContext(Dispatchers.IO) {
val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null) val userDirectory = DirectoryInitialization.userDirectory
?: return@withContext ?: return@withContext
val shaderDir = File( val shaderDir = File(
externalFilesDir.absolutePath + userDirectory +
"/shader/" + game.settingsName.lowercase() "/cache/shader/" + game.settingsName.lowercase()
) )
if (shaderDir.exists()) { if (shaderDir.exists()) {
shaderDir.deleteRecursively() shaderDir.deleteRecursively()
+6
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@@ -137,6 +137,8 @@ add_library(
uuid.cpp uuid.cpp
uuid.h uuid.h
vector_math.h vector_math.h
zbic_compression.cpp
zbic_compression.h
zstd_compression.cpp zstd_compression.cpp
zstd_compression.h zstd_compression.h
fs/ryujinx_compat.h fs/ryujinx_compat.cpp fs/ryujinx_compat.h fs/ryujinx_compat.cpp
@@ -147,6 +149,10 @@ add_library(
net/net.h net/net.cpp net/net.h net/net.cpp
container/unordered_map.h container/unordered_set.h) container/unordered_map.h container/unordered_set.h)
set_source_files_properties(zbic_compression.cpp PROPERTIES
INCLUDE_DIRECTORIES "${ZBIC_INCLUDE_DIR}"
COMPILE_OPTIONS "$<$<CXX_COMPILER_ID:Clang,GNU>:-Wno-unused-function;-Wno-missing-declarations;-Wno-shadow>")
if(WIN32) if(WIN32)
target_sources(common PRIVATE windows/timer_resolution.cpp target_sources(common PRIVATE windows/timer_resolution.cpp
windows/timer_resolution.h) windows/timer_resolution.h)
+1 -1
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@@ -150,7 +150,7 @@ ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, Scale
ENUM(AntiAliasing, None, Fxaa, Smaa); ENUM(AntiAliasing, None, Fxaa, Smaa);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch); ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked); ENUM(ConsoleMode, Handheld, Docked);
ENUM(AppletMode, HLE, LLE); ENUM(AppletMode, HLE, LLE, Disabled);
ENUM(SpirvOptimizeMode, Never, OnLoad, Always); ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
ENUM(GpuClock, Normal, Boost, Overclock) ENUM(GpuClock, Normal, Boost, Overclock)
ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge) ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
+46
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@@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <cstring>
#include "common/zbic_compression.h"
#define ZSTD_ZBIC_SUPPORT 1
#define ZSTDLIB_VISIBLE static
#define ZSTDLIB_HIDDEN static
#define ZSTDERRORLIB_VISIBLE static
#define ZSTDERRORLIB_HIDDEN static
#undef ZSTD_MULTITHREAD
#if defined(__ANDROID__)
#undef _GNU_SOURCE
#endif
#include "zstd.h"
#define g_ZSTD_threading_useless_symbol g_ZSTD_zbic_threading_useless_symbol
#include "zstd.c"
#undef g_ZSTD_threading_useless_symbol
namespace Common::Compression {
bool IsZBIC(std::span<const u8> src) {
if (src.size() < sizeof(u32)) {
return false;
}
u32 magic = 0;
std::memcpy(&magic, src.data(), sizeof(u32));
return magic == ZSTD_MAGICNUMBER; // 0x4349425A ("ZBIC")
}
int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src) {
if (dst.empty() || src.empty()) {
return -1;
}
const size_t res = ZSTD_decompress(dst.data(), dst.size(), src.data(), src.size());
if (ZSTD_isError(res)) {
return -1;
}
return static_cast<int>(res);
}
} // namespace Common::Compression
+15
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@@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <span>
#include "common/common_types.h"
namespace Common::Compression {
[[nodiscard]] bool IsZBIC(std::span<const u8> src);
[[nodiscard]] int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src);
} // namespace Common::Compression
+3 -2
View File
@@ -250,9 +250,10 @@ std::shared_ptr<FrontendApplet> FrontendAppletHolder::GetApplet(std::shared_ptr<
return std::make_shared<PhotoViewer>(system, applet, mode, *frontend.photo_viewer); return std::make_shared<PhotoViewer>(system, applet, mode, *frontend.photo_viewer);
case AppletId::NetConnect: case AppletId::NetConnect:
return std::make_shared<NetConnect>(system, applet, mode, *frontend.net_connect); return std::make_shared<NetConnect>(system, applet, mode, *frontend.net_connect);
case AppletId::None:
return nullptr;
default: default:
LOG_ERROR(Service_AM, "No backend implementation exists for applet_id={:02X} program_id={:016X}" UNIMPLEMENTED_MSG("No frontend implementation exists for applet_id={:02X} program_id={:016X}! Using stub applet.", static_cast<u8>(id), applet->program_id);
"Falling back to stub applet", static_cast<u8>(id), applet->program_id);
return std::make_shared<StubApplet>(system, applet, id, mode); return std::make_shared<StubApplet>(system, applet, id, mode);
} }
} }
+30 -2
View File
@@ -16,6 +16,10 @@
#include "core/hle/service/ro/ro_types.h" #include "core/hle/service/ro/ro_types.h"
#include "core/hle/service/server_manager.h" #include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#ifdef HAS_NCE
#include "core/arm/nce/patcher.h"
#include "core/hle/kernel/k_shared_memory.h"
#endif
namespace Service::RO { namespace Service::RO {
@@ -386,7 +390,7 @@ public:
R_SUCCEED(); R_SUCCEED();
} }
Result MapManualLoadModuleMemory(u64* out_address, size_t context_id, u64 nro_address, Result MapManualLoadModuleMemory(Kernel::KernelCore& kernel, u64* out_address, size_t context_id, u64 nro_address,
u64 nro_size, u64 bss_address, u64 bss_size) { u64 nro_size, u64 bss_address, u64 bss_size) {
// Get context. // Get context.
ProcessContext* context = this->GetContextById(context_id); ProcessContext* context = this->GetContextById(context_id);
@@ -421,7 +425,31 @@ public:
R_TRY(context->ValidateNro(std::addressof(nro_info->module_id), std::addressof(rx_size), R_TRY(context->ValidateNro(std::addressof(nro_info->module_id), std::addressof(rx_size),
std::addressof(ro_size), std::addressof(rw_size), std::addressof(ro_size), std::addressof(rw_size),
nro_info->base_address, nro_size, bss_size)); nro_info->base_address, nro_size, bss_size));
#ifdef HAS_NCE
if (Settings::IsNceEnabled()) {
auto* process = context->GetProcess();
auto& memory = process->GetMemory();
std::vector<u8> image(total_size);
memory.ReadBlock(nro_info->base_address, image.data(), rx_size);
Kernel::CodeSet::Segment code{.size = static_cast<u32>(rx_size)};
Core::NCE::Patcher patch;
patch.PatchText(image, code);
patch.RelocateAndCopy(nro_info->base_address, code, image, nullptr);
const u64 patch_address = nro_info->base_address + total_size;
const size_t patch_size = patch.GetSectionSize();
constexpr auto permission = Kernel::Svc::MemoryPermission::ReadExecute;
auto* patch_memory = Kernel::KSharedMemory::Create(kernel);
R_TRY(patch_memory->Initialize(kernel, kernel.System().DeviceMemory(), process, permission, permission, patch_size));
std::memcpy(patch_memory->GetPointer(), image.data() + total_size, patch_size);
R_TRY(process->AddSharedMemory(kernel, patch_memory, patch_address, patch_size));
R_TRY(patch_memory->Map(*process, patch_address, patch_size, permission));
memory.WriteBlock(nro_info->base_address, image.data(), rx_size);
}
#endif
// Set NRO perms. // Set NRO perms.
R_TRY(SetNroPerms(context->GetProcess(), nro_info->base_address, rx_size, ro_size, R_TRY(SetNroPerms(context->GetProcess(), nro_info->base_address, rx_size, ro_size,
rw_size + bss_size)); rw_size + bss_size));
@@ -531,7 +559,7 @@ public:
Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid, Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid,
u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) { u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) {
R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid)); R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address.Get(), m_context_id, nro_address, R_RETURN(m_ro->MapManualLoadModuleMemory(system.Kernel(), out_load_address.Get(), m_context_id, nro_address,
nro_size, bss_address, bss_size)); nro_size, bss_address, bss_size));
} }
+31 -4
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@@ -7,12 +7,14 @@
#include <algorithm> #include <algorithm>
#include <cinttypes> #include <cinttypes>
#include <cstring> #include <cstring>
#include <span>
#include <vector> #include <vector>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/hex_util.h" #include "common/hex_util.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/lz4_compression.h" #include "common/lz4_compression.h"
#include "common/zbic_compression.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/core.h" #include "core/core.h"
@@ -104,11 +106,36 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) { for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
nso_file.Read(compressed_data.data(), nso_header.segments_compressed_size[i], nso_header.segments[i].offset); nso_file.Read(compressed_data.data(), nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
if (nso_header.IsSegmentCompressed(i)) { if (nso_header.IsSegmentCompressed(i)) {
int r = Common::Compression::DecompressDataLZ4(decompressed_size.data(), nso_header.segments[i].size, compressed_data.data(), nso_header.segments_compressed_size[i]); if (nso_header.IsZBICCompressed()) {
ASSERT(r == int(nso_header.segments[i].size)); // ZBIC compression
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, decompressed_size.data(), nso_header.segments[i].size); const int r = Common::Compression::DecompressDataZBIC(
std::span<u8>{decompressed_size}.first(nso_header.segments[i].size),
std::span<const u8>{compressed_data}.first(nso_header.segments_compressed_size[i])
);
ASSERT(r > 0);
} else { } else {
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, compressed_data.data(), nso_header.segments[i].size); // LZ4 compression
int r = Common::Compression::DecompressDataLZ4(
decompressed_size.data(),
nso_header.segments[i].size,
compressed_data.data(),
nso_header.segments_compressed_size[i]
);
ASSERT(r == int(nso_header.segments[i].size));
}
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
decompressed_size.data(),
nso_header.segments[i].size
);
} else {
// Not compressed
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
compressed_data.data(),
nso_header.segments[i].size
);
} }
codeset.segments[i].addr = module_start + nso_header.segments[i].location; codeset.segments[i].addr = module_start + nso_header.segments[i].location;
codeset.segments[i].offset = module_start + nso_header.segments[i].location; codeset.segments[i].offset = module_start + nso_header.segments[i].location;
+6
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -58,6 +61,9 @@ struct NSOHeader {
std::array<SHA256Hash, 3> segment_hashes; std::array<SHA256Hash, 3> segment_hashes;
bool IsSegmentCompressed(size_t segment_num) const; bool IsSegmentCompressed(size_t segment_num) const;
bool IsZBICCompressed() const {
return ((flags >> 7) & 1) != 0;
}
}; };
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size."); static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable."); static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
+1 -1
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@@ -757,7 +757,7 @@ struct Memory::Impl {
}; };
auto& gpu = system.GPU(); auto& gpu = system.GPU();
gpu_device_memory->ApplyOpOnPointer( gpu_device_memory->ApplyOpOnPointer(
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size); }); p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size, true); });
} }
Core::System& system; Core::System& system;
+1 -3
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@@ -342,9 +342,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"it bypasses such prompts and directly exits the emulation.")); "it bypasses such prompts and directly exits the emulation."));
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"),
tr("Hides the mouse after 2.5s of inactivity.")); tr("Hides the mouse after 2.5s of inactivity."));
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
tr("Forcibly disables the use of the controller applet in emulated programs.\n"
"When a program attempts to open the controller applet, it is immediately closed."));
INSERT(UISettings, check_for_updates, tr("Check for updates"), INSERT(UISettings, check_for_updates, tr("Check for updates"),
tr("Whether or not to check for updates upon startup.")); tr("Whether or not to check for updates upon startup."));
@@ -380,6 +377,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
{ {
PAIR(AppletMode, HLE, tr("Custom frontend")), PAIR(AppletMode, HLE, tr("Custom frontend")),
PAIR(AppletMode, LLE, tr("Real applet")), PAIR(AppletMode, LLE, tr("Real applet")),
PAIR(AppletMode, Disabled, tr("Disabled")),
}}); }});
translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(), translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(),
-2
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@@ -127,8 +127,6 @@ struct Values {
Setting<bool> hide_mouse{ Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default, linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
true, true}; true, true};
Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
Category::UiGeneral};
// Set when Vulkan is known to crash the application // Set when Vulkan is known to crash the application
bool has_broken_vulkan = false; bool has_broken_vulkan = false;
+13 -3
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@@ -226,7 +226,17 @@ struct GPU::Impl {
} }
/// Notify rasterizer that any caches of the specified region should be invalidated /// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size) { void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
VideoCore::RasterizerInterface* rasterizer = renderer->ReadRasterizer();
if (preserve_gpu_writes && rasterizer->MustFlushRegion(addr, size, VideoCommon::CacheType::BufferCache)) {
const u64 fence = RequestSyncOperation([rasterizer, addr, size] {
rasterizer->FlushRegion(addr, size, VideoCommon::CacheType::BufferCache);
rasterizer->OnCacheInvalidation(addr, size);
});
gpu_thread.TickGPU(is_async);
WaitForSyncOperation(fence);
return;
}
gpu_thread.InvalidateRegion(addr, size); gpu_thread.InvalidateRegion(addr, size);
} }
@@ -518,8 +528,8 @@ void GPU::FlushRegion(DAddr addr, u64 size) {
impl->FlushRegion(addr, size); impl->FlushRegion(addr, size);
} }
void GPU::InvalidateRegion(DAddr addr, u64 size) { void GPU::InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
impl->InvalidateRegion(addr, size); impl->InvalidateRegion(addr, size, preserve_gpu_writes);
} }
bool GPU::OnCPUWrite(DAddr addr, u64 size) { bool GPU::OnCPUWrite(DAddr addr, u64 size) {
+1 -1
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@@ -248,7 +248,7 @@ public:
void FlushRegion(DAddr addr, u64 size); void FlushRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated /// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size); void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes = false);
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is /// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
/// sensible, false otherwise, addr and size must be a valid combination /// sensible, false otherwise, addr and size must be a valid combination
+3 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project // SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +11,6 @@
class QCheckBox; class QCheckBox;
class QLineEdit; class QLineEdit;
class QComboBox;
class QDateTimeEdit; class QDateTimeEdit;
namespace Core { namespace Core {
class System; class System;
+8 -4
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@@ -140,7 +140,12 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
if (combobox_enumerations.contains(type)) { if (combobox_enumerations.contains(type)) {
enumeration = &combobox_enumerations.at(type); enumeration = &combobox_enumerations.at(type);
for (const auto& [id, name] : *enumeration) { for (const auto& [id, name] : *enumeration) {
combobox->addItem(name); if (type == Settings::EnumMetadata<Settings::AppletMode>::Index() &&
id == static_cast<u32>(Settings::AppletMode::Disabled) &&
setting.Id() != Settings::values.controller_applet_mode.Id()) {
continue;
}
combobox->addItem(name, id);
} }
} else { } else {
return combobox; return combobox;
@@ -158,9 +163,8 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
const u32 setting_value = std::strtoul(setting.ToString().c_str(), nullptr, 0); const u32 setting_value = std::strtoul(setting.ToString().c_str(), nullptr, 0);
combobox->setCurrentIndex(find_index(setting_value)); combobox->setCurrentIndex(find_index(setting_value));
serializer = [this, enumeration]() { serializer = [this]() {
int current = combobox->currentIndex(); return std::to_string(combobox->currentData().toUInt());
return std::to_string(enumeration->at(current).first);
}; };
restore_func = [this, find_index]() { restore_func = [this, find_index]() {
+15 -11
View File
@@ -12,25 +12,29 @@ namespace Yuzu {
inline bool ContainsAllWords(const QString& haystack, const QString& userinput) { inline bool ContainsAllWords(const QString& haystack, const QString& userinput) {
const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts); const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(), return std::all_of(userinput_split.begin(), userinput_split.end(), [&haystack](const QString& s) {
[&haystack](const QString& s) { return haystack.contains(s); }); return haystack.contains(s);
});
} }
inline bool FilterMatches(const QString& filter, const QStandardItem* item) { inline bool FilterMatches(const QString& filter, const QStandardItem* item) {
if (filter.isEmpty()) if (filter.isEmpty())
return true; return true;
auto const sluggify = [](const QString& s) {
QString o(s.normalized(QString::NormalizationForm_D).toLower());
return o.replace(QRegularExpression(QStringLiteral("[^a-z\\s]")), QStringLiteral(""));
};
const auto norm_filter = sluggify(filter);
const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong(); const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong();
const QString file_path = sluggify(item->data(GameListItemPath::FullPathRole).toString());
const QString file_path = item->data(GameListItemPath::FullPathRole).toString().toLower(); const QString file_title = sluggify(item->data(GameListItemPath::TitleRole).toString());
const QString file_title = item->data(GameListItemPath::TitleRole).toString().toLower();
const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'}); const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'});
const QString file_name = sluggify(file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title);
const QString file_name = return (ContainsAllWords(file_name, norm_filter)
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title; || ContainsAllWords(file_title, norm_filter))
|| (file_program_id.size() == 16 && file_program_id.contains(norm_filter));
return Yuzu::ContainsAllWords(file_name, filter) ||
(file_program_id.size() == 16 && file_program_id.contains(filter));
} }
} // namespace Yuzu } // namespace Yuzu
+1 -1
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@@ -1786,7 +1786,7 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar
QtCommon::system->SetFrontendAppletSet({ QtCommon::system->SetFrontendAppletSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true) (Settings::values.controller_applet_mode.GetValue() == Settings::AppletMode::Disabled)
? nullptr ? nullptr
: std::make_unique<QtControllerSelector>(*this), // Controller Selector : std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display std::make_unique<QtErrorDisplay>(*this), // Error Display