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13 Commits

Author SHA1 Message Date
MaranBr 7c49b70107 Minor improvement 2026-10-01 10:35:37 -04:00
MaranBr 3f41a04732 Ops 2026-10-01 09:26:42 -04:00
MaranBr 76fa7445d0 Remove Legacy Rescale Pass hack 2026-10-01 09:13:22 -04:00
MaranBr c48b6bccee Fix headers 2026-10-01 09:08:07 -04:00
MaranBr bf3b6886a0 Skip unsupported fragment shader pattern on non-NVIDIA drivers 2026-10-01 09:04:40 -04:00
lizzie d3550c4571 [qt] Filter collates accents (Unicode NFD) (#4380)
Now "POKEMON" and "pokemon" are the same, and search's no longer case sensitive.
Maybe we could transliterate? But that would require icu which is a bit overkill.
Main point is to be able to search "Pokemon" (accent on 'e') without actually typing the accent

https://unicode.org/reports/tr15/

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4380
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-01 07:39:44 +02:00
John 963119e7cc [ffmpeg]Gamescope / Gamemode NVDEC Emulation - GPU Decoding Patches (#4501)
Switch to ffmpeg with liz's gamescope patches.

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4501
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 03:34:57 +02:00
xbzk 2a7e9b53b1 [android,ui] fixed shader cache clearing when changing drivers (#4496)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Trivial bug pending on backlog, where changing drivers was not clearing up sharder cache as expected.

The driver flow (broken) was deleting externalFilesDir/shader/<game>, while the visible cache-size control (working) DirectoryInitialization.userDirectory/cache/shader/<game>.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4496
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-10-01 00:28:18 +02:00
xbzk 8e2d26c272 [video_core] buffer cache readback for nce invalidations (#4490)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

This is a follow up of 4473, a fix for the next Ender Magnolia known crash, the shackled beast's vaper crash, but specific for NCE.

Imma try to be short:

NCE invalidation was dooming whole guest pages when it shouldn't. If the GPU buffer cache owns some bytes on a page, invalidating first discards their ownership, and the retrying CPU can then observe stale data. On Android, this was corrupting some indirect draw packets and causing huge invalid index count reach staging memory allocation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4490
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 22:13:37 +02:00
Eden CI f8b7651104 [dist, android] Update translations from Transifex for Sep 28 (#4494)
Automatic translation update for Sep 28

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4494
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 02:00:44 +02:00
xbzk 3f78512c83 [ro] add TLS patching for runtime NROs (#4492)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Aimed to fix Biomutant which stucks in a bootloop due to guest being unable to reach correct thread local storage (TLS)
This fixes runtime NRO loading by properly patching the guest TLS (TPIDR_EL0) path. Steps:
-Read the loaded NRO image into a temporary buffer.
-Run the NCE patcher on it.
-Produce a patch section / relocated code.
-Map that patch section as executable memory in the target process.
Game still has intermittent visual issues which can be solved with GPU level accurate, but that causes a huge performance drop in exchange. Someone else will resume this one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4492
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
2026-09-30 00:58:29 +02:00
xbzk a82f31a310 [settings,qt] merge of "disable controller applet" toggle with "controller applet mode" picker (#4498)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
Small good simplification to nuke a toggle which costed me almost an entire day of work when fixing controller applet issues:

There were two settings related to Controller applet:
-"disable controller applet", which is a boolean toggle;
-"controller configuration" applet mode, which is a "Real"/"Custom" picker;

All i did was to nuke the toggle and add a third option "Disabled" to the picker.
Users which used the disable toggle will have to pick Disabled;
Real/Custom settings wont be affected since their indexes remains.
All options tested against diablo 3. All working as intended.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4498
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-09-30 00:57:23 +02:00
PavelBARABANOV 815325ccec [loader] add ZBIC (zstd variant) NSO decompression support for Switch 22.0+ (#4482)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
A new NSO compression method was introduced in Switch 22.0.0. This is a
customized variant of zstd and is used when NSO flags have bit 7 set.

Key characteristics:
  - ZSTD_MAGICNUMBER is set to 0x4349425A (b'ZBIC') instead of 0xFD2FB528
  - ZSTD_LEGACY_SUPPORT is set to 0
  - ZSTD_TRACE is set to 1, zstd version used is 1.5.7 (10507)
  - FSE_readNCount is replaced with a BIC (Binary Interpolative Coding)
    version which improves compression of entropy tables significantly

Source: https://switchbrew.org/wiki/22.0.0

Implementation:
  - Detect ZBIC segments via NSO flag bit 7 (NsoFlags_UseZbicCompression)
    and/or ZBIC magic scan in nso.cpp
  - Fall back to LZ4 when ZBIC is not detected or returns unexpected size
  - Handle segment 0 alternate offset (0x100 vs 0x108) for both ZBIC and LZ4

References:
  - Atmosphère loader/strat zstd-zbic integration:
    https://github.com/Atmosphere-NX/Atmosphere/commit/082115187a0509cb6b8a757de639a4e4741b8712
  - nxdumptool ZBIC segment compression support:
    https://github.com/DarkMatterCore/nxdumptool/commit/441e5c0904f29427987433be4eb057a2843d222a
  - STORM_SWITCH ZBIC implementation:
    https://github.com/ReiKatari/STORM_SWITCH/commit/1e09eb82b760aaf340b810031400991c0740c091

Tested with firmware 23.0.0 and ZBIC-compressed NSOs.

Co-authored-by: xbzk <xbzk@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4482
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-09-27 12:48:45 +02:00
74 changed files with 12211 additions and 12501 deletions
+6 -1
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@@ -79,7 +79,7 @@
"name": "ffmpeg",
"package": "FFmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "9.0.1-1788120736-bf1b838f2a"
"version": "9.0.2-1790726865-946fcce07b"
},
"fmt": {
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
@@ -333,6 +333,11 @@
"repo": "herumi/xbyak",
"version": "v7.40.1"
},
"zbic": {
"hash": "fbe2f37986377d7f0d96ae3224c80b5971df6e8b6961f68061f1975ebb2e8cb78f07b90f014b007be4023dbf5513581504e7f7d61a5237cb2a8a7a61ae11e482",
"repo": "kinnay/zbic",
"version": "11b08f2712264bbed731545085cbd9702096ceb7"
},
"zlib": {
"hash": "16fea4df307a68cf0035858abe2fd550250618a97590e202037acd18a666f57afc10f8836cbbd472d54a0e76539d0e558cb26f059d53de52ff90634bbf4f47d4",
"min_version": "1.2",
+455 -473
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+5
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@@ -48,6 +48,11 @@ if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
AddJsonPackage(NAME zbic DOWNLOAD_ONLY)
set(ZBIC_INCLUDE_DIR
"${zbic_SOURCE_DIR}/src"
PARENT_SCOPE)
# ItaniumDemangle (Windows only)
if (WIN32 AND NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
@@ -23,6 +23,7 @@ import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.File
@@ -146,11 +147,11 @@ class DriverViewModel : ViewModel() {
private fun wipeGameShaders(game: Game) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null)
val userDirectory = DirectoryInitialization.userDirectory
?: return@withContext
val shaderDir = File(
externalFilesDir.absolutePath +
"/shader/" + game.settingsName.lowercase()
userDirectory +
"/cache/shader/" + game.settingsName.lowercase()
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
+6
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@@ -137,6 +137,8 @@ add_library(
uuid.cpp
uuid.h
vector_math.h
zbic_compression.cpp
zbic_compression.h
zstd_compression.cpp
zstd_compression.h
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
@@ -147,6 +149,10 @@ add_library(
net/net.h net/net.cpp
container/unordered_map.h container/unordered_set.h)
set_source_files_properties(zbic_compression.cpp PROPERTIES
INCLUDE_DIRECTORIES "${ZBIC_INCLUDE_DIR}"
COMPILE_OPTIONS "$<$<CXX_COMPILER_ID:Clang,GNU>:-Wno-unused-function;-Wno-missing-declarations;-Wno-shadow>")
if(WIN32)
target_sources(common PRIVATE windows/timer_resolution.cpp
windows/timer_resolution.h)
-3
View File
@@ -653,9 +653,6 @@ struct Values {
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
Category::RendererHacks};
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
Category::RendererHacks};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
+1 -1
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@@ -150,7 +150,7 @@ ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, Scale
ENUM(AntiAliasing, None, Fxaa, Smaa);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
ENUM(AppletMode, HLE, LLE);
ENUM(AppletMode, HLE, LLE, Disabled);
ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
ENUM(GpuClock, Normal, Boost, Overclock)
ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
+46
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@@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <cstring>
#include "common/zbic_compression.h"
#define ZSTD_ZBIC_SUPPORT 1
#define ZSTDLIB_VISIBLE static
#define ZSTDLIB_HIDDEN static
#define ZSTDERRORLIB_VISIBLE static
#define ZSTDERRORLIB_HIDDEN static
#undef ZSTD_MULTITHREAD
#if defined(__ANDROID__)
#undef _GNU_SOURCE
#endif
#include "zstd.h"
#define g_ZSTD_threading_useless_symbol g_ZSTD_zbic_threading_useless_symbol
#include "zstd.c"
#undef g_ZSTD_threading_useless_symbol
namespace Common::Compression {
bool IsZBIC(std::span<const u8> src) {
if (src.size() < sizeof(u32)) {
return false;
}
u32 magic = 0;
std::memcpy(&magic, src.data(), sizeof(u32));
return magic == ZSTD_MAGICNUMBER; // 0x4349425A ("ZBIC")
}
int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src) {
if (dst.empty() || src.empty()) {
return -1;
}
const size_t res = ZSTD_decompress(dst.data(), dst.size(), src.data(), src.size());
if (ZSTD_isError(res)) {
return -1;
}
return static_cast<int>(res);
}
} // namespace Common::Compression
+15
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@@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <span>
#include "common/common_types.h"
namespace Common::Compression {
[[nodiscard]] bool IsZBIC(std::span<const u8> src);
[[nodiscard]] int DecompressDataZBIC(std::span<u8> dst, std::span<const u8> src);
} // namespace Common::Compression
+30 -2
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@@ -16,6 +16,10 @@
#include "core/hle/service/ro/ro_types.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
#ifdef HAS_NCE
#include "core/arm/nce/patcher.h"
#include "core/hle/kernel/k_shared_memory.h"
#endif
namespace Service::RO {
@@ -386,7 +390,7 @@ public:
R_SUCCEED();
}
Result MapManualLoadModuleMemory(u64* out_address, size_t context_id, u64 nro_address,
Result MapManualLoadModuleMemory(Kernel::KernelCore& kernel, u64* out_address, size_t context_id, u64 nro_address,
u64 nro_size, u64 bss_address, u64 bss_size) {
// Get context.
ProcessContext* context = this->GetContextById(context_id);
@@ -421,7 +425,31 @@ public:
R_TRY(context->ValidateNro(std::addressof(nro_info->module_id), std::addressof(rx_size),
std::addressof(ro_size), std::addressof(rw_size),
nro_info->base_address, nro_size, bss_size));
#ifdef HAS_NCE
if (Settings::IsNceEnabled()) {
auto* process = context->GetProcess();
auto& memory = process->GetMemory();
std::vector<u8> image(total_size);
memory.ReadBlock(nro_info->base_address, image.data(), rx_size);
Kernel::CodeSet::Segment code{.size = static_cast<u32>(rx_size)};
Core::NCE::Patcher patch;
patch.PatchText(image, code);
patch.RelocateAndCopy(nro_info->base_address, code, image, nullptr);
const u64 patch_address = nro_info->base_address + total_size;
const size_t patch_size = patch.GetSectionSize();
constexpr auto permission = Kernel::Svc::MemoryPermission::ReadExecute;
auto* patch_memory = Kernel::KSharedMemory::Create(kernel);
R_TRY(patch_memory->Initialize(kernel, kernel.System().DeviceMemory(), process, permission, permission, patch_size));
std::memcpy(patch_memory->GetPointer(), image.data() + total_size, patch_size);
R_TRY(process->AddSharedMemory(kernel, patch_memory, patch_address, patch_size));
R_TRY(patch_memory->Map(*process, patch_address, patch_size, permission));
memory.WriteBlock(nro_info->base_address, image.data(), rx_size);
}
#endif
// Set NRO perms.
R_TRY(SetNroPerms(context->GetProcess(), nro_info->base_address, rx_size, ro_size,
rw_size + bss_size));
@@ -531,7 +559,7 @@ public:
Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid,
u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) {
R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address.Get(), m_context_id, nro_address,
R_RETURN(m_ro->MapManualLoadModuleMemory(system.Kernel(), out_load_address.Get(), m_context_id, nro_address,
nro_size, bss_address, bss_size));
}
+31 -4
View File
@@ -7,12 +7,14 @@
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include <span>
#include <vector>
#include "common/common_funcs.h"
#include "common/hex_util.h"
#include "common/logging.h"
#include "common/lz4_compression.h"
#include "common/zbic_compression.h"
#include "common/settings.h"
#include "common/swap.h"
#include "core/core.h"
@@ -104,11 +106,36 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
nso_file.Read(compressed_data.data(), nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
if (nso_header.IsSegmentCompressed(i)) {
int r = Common::Compression::DecompressDataLZ4(decompressed_size.data(), nso_header.segments[i].size, compressed_data.data(), nso_header.segments_compressed_size[i]);
ASSERT(r == int(nso_header.segments[i].size));
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, decompressed_size.data(), nso_header.segments[i].size);
if (nso_header.IsZBICCompressed()) {
// ZBIC compression
const int r = Common::Compression::DecompressDataZBIC(
std::span<u8>{decompressed_size}.first(nso_header.segments[i].size),
std::span<const u8>{compressed_data}.first(nso_header.segments_compressed_size[i])
);
ASSERT(r > 0);
} else {
// LZ4 compression
int r = Common::Compression::DecompressDataLZ4(
decompressed_size.data(),
nso_header.segments[i].size,
compressed_data.data(),
nso_header.segments_compressed_size[i]
);
ASSERT(r == int(nso_header.segments[i].size));
}
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
decompressed_size.data(),
nso_header.segments[i].size
);
} else {
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, compressed_data.data(), nso_header.segments[i].size);
// Not compressed
std::memcpy(
codeset.memory.data() + module_start + nso_header.segments[i].location,
compressed_data.data(),
nso_header.segments[i].size
);
}
codeset.segments[i].addr = module_start + nso_header.segments[i].location;
codeset.segments[i].offset = module_start + nso_header.segments[i].location;
+6
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -58,6 +61,9 @@ struct NSOHeader {
std::array<SHA256Hash, 3> segment_hashes;
bool IsSegmentCompressed(size_t segment_num) const;
bool IsZBICCompressed() const {
return ((flags >> 7) & 1) != 0;
}
};
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
+1 -1
View File
@@ -757,7 +757,7 @@ struct Memory::Impl {
};
auto& gpu = system.GPU();
gpu_device_memory->ApplyOpOnPointer(
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size); });
p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size, true); });
}
Core::System& system;
@@ -201,7 +201,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, {});
}
@@ -366,7 +366,8 @@ A64AddressSpace::A64AddressSpace(const A64::UserConfig& conf)
void A64AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
ir_block.Reset(descriptor);
A64::Translate(ir_block, A64::LocationDescriptor{descriptor}, conf);
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
A64::Translate(ir_block, A64::LocationDescriptor{descriptor}, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
Optimization::Optimize(ir_block, conf, {});
}
@@ -21,7 +21,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
}
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, {.sha256 = true});
}
@@ -27,7 +27,7 @@ A32AddressSpace::A32AddressSpace(const A32::UserConfig& conf)
}
void A32AddressSpace::GenerateIR(IR::Block& ir_block, IR::LocationDescriptor descriptor) const {
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, {});
}
@@ -202,7 +202,7 @@ private:
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A32::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A32::Translate(ir_block, arch_descriptor, conf);
A32::Translate(ir_block, arch_descriptor, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block);
}
@@ -254,10 +254,11 @@ private:
block_of_code.EnsureMemoryCommitted(MINIMUM_REMAINING_CODESIZE);
// JIT Compile
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A64::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A64::Translate(ir_block, arch_descriptor, conf);
A64::Translate(ir_block, arch_descriptor, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block).entrypoint;
}
@@ -9,16 +9,15 @@
#include "dynarmic/frontend/A32/translate/a32_translate.h"
#include "dynarmic/frontend/A32/a32_location_descriptor.h"
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/ir/basic_block.h"
namespace Dynarmic::A32 {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
void Translate(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(block, descriptor, conf);
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
return (descriptor.TFlag() ? TranslateThumb : TranslateArm)(block, descriptor, tcb, options);
}
bool TranslateSingleArmInstruction(IR::Block& block, LocationDescriptor descriptor, u32 instruction);
@@ -10,7 +10,6 @@
#include "common/common_types.h"
#include "dynarmic/interface/A32/arch_version.h"
#include "dynarmic/interface/A32/config.h"
namespace Dynarmic::IR {
class Block;
@@ -21,14 +20,28 @@ namespace Dynarmic::A32 {
class LocationDescriptor;
struct TranslateCallbacks;
struct TranslationOptions {
ArchVersion arch_version;
/// This changes what IR we emit when we translate an unpredictable instruction.
/// If this is false, the ExceptionRaised IR instruction is emitted.
/// If this is true, we define some behaviour for some instructions.
bool define_unpredictable_behaviour = false;
/// This changes what IR we emit when we translate a hint instruction.
/// If this is false, we treat the instruction as a NOP.
/// If this is true, we emit an ExceptionRaised instruction.
bool hook_hint_instructions = true;
};
/**
* This function translates instructions in memory into our intermediate representation.
* @param descriptor The starting location of the basic block. Includes information like PC, Thumb state, &c.
* @param tcb The callbacks we should use to read emulated memory.
* @param conf Configures how certain instructions are translated.
* @param options Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
void Translate(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf);
void Translate(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -13,7 +10,7 @@ namespace Dynarmic::A32 {
// BKPT #<imm16>
bool TranslatorVisitor::arm_BKPT(Cond cond, Imm<12> /*imm12*/, Imm<4> /*imm4*/) {
if (cond != Cond::AL && !conf.define_unpredictable_behaviour) {
if (cond != Cond::AL && !options.define_unpredictable_behaviour) {
return UnpredictableInstruction();
}
// UNPREDICTABLE: The instruction executes conditionally.
@@ -9,7 +9,6 @@
#pragma once
#include "common/assert.h"
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/mcl/bit.hpp"
#include "dynarmic/frontend/A32/a32_ir_emitter.h"
@@ -26,14 +25,12 @@ enum class Exception;
struct TranslatorVisitor final {
using instruction_return_type = bool;
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf)
: ir(block, descriptor, conf.arch_version)
, conf(conf)
{}
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, const TranslationOptions& options)
: ir(block, descriptor, options.arch_version), options(options) {}
A32::IREmitter ir;
ConditionalState cond_state = ConditionalState::None;
A32::UserConfig const& conf;
TranslationOptions options;
size_t current_instruction_size;
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2019 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -12,7 +9,7 @@
namespace Dynarmic::A32 {
bool TranslatorVisitor::arm_PLD_imm(bool /*add*/, bool R, Reg /*n*/, Imm<12> /*imm12*/) {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -21,7 +18,7 @@ bool TranslatorVisitor::arm_PLD_imm(bool /*add*/, bool R, Reg /*n*/, Imm<12> /*i
}
bool TranslatorVisitor::arm_PLD_reg(bool /*add*/, bool R, Reg /*n*/, Imm<5> /*imm5*/, ShiftType /*shift*/, Reg /*m*/) {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -30,7 +27,7 @@ bool TranslatorVisitor::arm_PLD_reg(bool /*add*/, bool R, Reg /*n*/, Imm<5> /*im
}
bool TranslatorVisitor::arm_SEV() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -38,7 +35,7 @@ bool TranslatorVisitor::arm_SEV() {
}
bool TranslatorVisitor::arm_SEVL() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -46,7 +43,7 @@ bool TranslatorVisitor::arm_SEVL() {
}
bool TranslatorVisitor::arm_WFE() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -54,7 +51,7 @@ bool TranslatorVisitor::arm_WFE() {
}
bool TranslatorVisitor::arm_WFI() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -62,7 +59,7 @@ bool TranslatorVisitor::arm_WFI() {
}
bool TranslatorVisitor::arm_YIELD() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
@@ -642,7 +642,7 @@ bool TranslatorVisitor::thumb16_SUB_sp(Imm<7> imm7) {
// SEV<c>
bool TranslatorVisitor::thumb16_SEV() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEvent);
@@ -650,7 +650,7 @@ bool TranslatorVisitor::thumb16_SEV() {
// SEVL<c>
bool TranslatorVisitor::thumb16_SEVL() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEventLocal);
@@ -658,7 +658,7 @@ bool TranslatorVisitor::thumb16_SEVL() {
// WFE<c>
bool TranslatorVisitor::thumb16_WFE() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForEvent);
@@ -666,7 +666,7 @@ bool TranslatorVisitor::thumb16_WFE() {
// WFI<c>
bool TranslatorVisitor::thumb16_WFI() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForInterrupt);
@@ -674,7 +674,7 @@ bool TranslatorVisitor::thumb16_WFI() {
// YIELD<c>
bool TranslatorVisitor::thumb16_YIELD() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::Yield);
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2021 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -11,7 +8,7 @@
namespace Dynarmic::A32 {
static bool PLDHandler(TranslatorVisitor& v, bool W) {
if (!v.conf.hook_hint_instructions) {
if (!v.options.hook_hint_instructions) {
return true;
}
@@ -21,7 +18,7 @@ static bool PLDHandler(TranslatorVisitor& v, bool W) {
}
static bool PLIHandler(TranslatorVisitor& v) {
if (!v.conf.hook_hint_instructions) {
if (!v.options.hook_hint_instructions) {
return true;
}
@@ -22,12 +22,10 @@
namespace Dynarmic::A32 {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, conf};
TranslatorVisitor visitor{block, descriptor, options};
bool should_continue = true;
auto tcb = conf.callbacks;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
u64 ticks_for_instruction = 1;
@@ -103,12 +103,10 @@ inline bool MaybeVFPOrASIMDInstruction(u32 thumb_instruction) noexcept {
} // namespace
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, const A32::UserConfig& conf) {
void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCallbacks* tcb, const TranslationOptions& options) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, conf};
TranslatorVisitor visitor{block, descriptor, options};
bool should_continue = true;
auto tcb = conf.callbacks;
do {
const u32 arm_pc = visitor.ir.current_location.PC();
u64 ticks_for_instruction = 1;
@@ -11,20 +11,19 @@
#include "dynarmic/frontend/A64/a64_location_descriptor.h"
#include "dynarmic/frontend/A64/decoder/a64.h"
#include "dynarmic/frontend/A64/translate/impl/impl.h"
#include "dynarmic/interface/A64/config.h"
#include "dynarmic/ir/basic_block.h"
#include "dynarmic/ir/terminal.h"
namespace Dynarmic::A64 {
void Translate(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf) {
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options) {
const bool single_step = descriptor.SingleStepping();
TranslatorVisitor visitor{block, descriptor, conf};
TranslatorVisitor visitor{block, descriptor, std::move(options)};
bool should_continue = true;
do {
const u64 pc = visitor.ir.current_location->PC();
if (const auto instruction = conf.callbacks->MemoryReadCode(pc)) {
if (const auto instruction = memory_read_code(pc)) {
if (auto decoder = Decode<TranslatorVisitor, bool>(visitor, *instruction)) {
should_continue = *decoder;
} else {
@@ -11,7 +11,6 @@
#include <optional>
#include "common/common_types.h"
#include "dynarmic/interface/A64/config.h"
namespace Dynarmic {
@@ -23,14 +22,32 @@ namespace A64 {
class LocationDescriptor;
using MemoryReadCodeFuncType = std::function<std::optional<u32>(u64 vaddr)>;
struct TranslationOptions {
/// This changes what IR we emit when we translate an unpredictable instruction.
/// If this is false, the ExceptionRaised IR instruction is emitted.
/// If this is true, we define some behaviour for some instructions.
bool define_unpredictable_behaviour = false;
/// This tells the translator a wall clock will be used, thus allowing it
/// to avoid writting certain unnecessary code only needed for cycle timers.
bool wall_clock_cntpct = false;
/// This changes what IR we emit when we translate a hint instruction.
/// If this is false, we treat the instruction as a NOP.
/// If this is true, we emit an ExceptionRaised instruction.
bool hook_hint_instructions = true;
};
/**
* This function translates instructions in memory into our intermediate representation.
* @param descriptor The starting location of the basic block. Includes information like PC, FPCR state, &c.
* @param memory_read_code The function we should use to read emulated memory.
* @param conf Configures how certain instructions are translated.
* @param options Configures how certain instructions are translated.
* @return A translated basic block in the intermediate representation.
*/
void Translate(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf);
void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFuncType memory_read_code, TranslationOptions options);
/**
* This function translates a single provided instruction into our intermediate representation.
@@ -15,20 +15,17 @@
#include "dynarmic/frontend/A64/a64_types.h"
#include "dynarmic/frontend/A64/translate/a64_translate.h"
#include "dynarmic/frontend/imm.h"
#include "dynarmic/interface/A64/config.h"
namespace Dynarmic::A64 {
struct TranslatorVisitor final {
using instruction_return_type = bool;
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, A64::UserConfig const& conf)
: ir(block, descriptor)
, conf(conf)
{}
explicit TranslatorVisitor(IR::Block& block, LocationDescriptor descriptor, TranslationOptions options)
: ir(block, descriptor), options(std::move(options)) {}
A64::IREmitter ir;
A64::UserConfig const& conf;
TranslationOptions options;
bool UnpredictableInstruction();
bool DecodeError();
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -28,7 +25,7 @@ static bool ExclusiveSharedDecodeAndOperation(TranslatorVisitor& v, bool pair, s
if (memop == IR::MemOp::LOAD && pair && Rt == *Rt2) {
return v.UnpredictableInstruction();
} else if (memop == IR::MemOp::STORE && (*Rs == Rt || (pair && *Rs == *Rt2))) {
if (!v.conf.define_unpredictable_behaviour) {
if (!v.options.define_unpredictable_behaviour) {
return v.UnpredictableInstruction();
}
// UNPREDICTABLE: The Constraint_NONE case is executed.
@@ -42,35 +42,35 @@ bool TranslatorVisitor::NOP() {
}
bool TranslatorVisitor::YIELD() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::Yield);
}
bool TranslatorVisitor::WFE() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForEvent);
}
bool TranslatorVisitor::WFI() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::WaitForInterrupt);
}
bool TranslatorVisitor::SEV() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEvent);
}
bool TranslatorVisitor::SEVL() {
if (!conf.hook_hint_instructions) {
if (!options.hook_hint_instructions) {
return true;
}
return RaiseException(Exception::SendEventLocal);
@@ -129,7 +129,7 @@ bool TranslatorVisitor::MRS(Imm<1> o0, Imm<3> op1, Imm<4> CRn, Imm<4> CRm, Imm<3
return true;
case SystemRegisterEncoding::CNTPCT_EL0:
// HACK: Ensure that this is the first instruction in the block it's emitted in, so the cycle count is most up-to-date.
if (!ir.block.instructions.empty() && !conf.wall_clock_cntpct) {
if (!ir.block.instructions.empty() && !options.wall_clock_cntpct) {
ir.block.CycleCount()--;
ir.SetTerm(IR::Term::LinkBlock{*ir.current_location});
return false;
+1 -1
View File
@@ -180,7 +180,7 @@ static void RunInstance(size_t run_number, ThumbTestEnv& test_env, A32::UserConf
while (num_insts < instructions_to_execute_count) {
A32::LocationDescriptor descriptor = {u32(num_insts * 4), cpsr, A32::FPSCR{}};
ir_block.Reset(descriptor);
A32::Translate(ir_block, descriptor, config);
A32::Translate(ir_block, descriptor, &test_env, {});
Optimization::Optimize(ir_block, config, {});
printf("\n\nIR:\n%s", IR::DumpBlock(ir_block).c_str());
printf("\n\nx86_64:\n");
+1 -1
View File
@@ -268,7 +268,7 @@ static void RunTestInstance(Dynarmic::A64::Jit& jit, A64Unicorn& uni, A64TestEnv
// const auto get_code = [&jit_env](u64 vaddr) { return jit_env.MemoryReadCode(vaddr); };
// const A64::LocationDescriptor location{instructions_start, FP::FPCR{fpcr}};
// IR::Block ir_block{location};
// A64::Translate(ir_block, location, config);
// A64::Translate(ir_block, location, get_code, {});
// fmt::print("IR:\n{}\n", IR::DumpBlock(ir_block));
// Optimization::Optimize(ir_block, conf, {});
// fmt::print("Optimized IR:\n{}\n", IR::DumpBlock(ir_block));
+1 -9
View File
@@ -271,12 +271,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"quality and performance consistency in some games."));
INSERT(Settings, fix_bloom_effects, tr("Fix bloom effects"), tr("Removes bloom in Burnout."));
INSERT(Settings, rescale_hack, tr("Enable Legacy Rescale Pass"),
tr("May fix rescale issues in some games by relying on behavior from the previous "
"implementation.\n"
"Legacy behavior workaround that fixes line artifacts on AMD and Intel GPUs, and "
"grey texture flicker on Nvidia GPUs in Luigis Mansion 3."));
// Renderer (Extensions)
INSERT(Settings, dyna_state, tr("Extended Dynamic State"),
tr("Controls the number of features that can be used in Extended Dynamic State.\n"
@@ -342,9 +336,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
"it bypasses such prompts and directly exits the emulation."));
INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"),
tr("Hides the mouse after 2.5s of inactivity."));
INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
tr("Forcibly disables the use of the controller applet in emulated programs.\n"
"When a program attempts to open the controller applet, it is immediately closed."));
INSERT(UISettings, check_for_updates, tr("Check for updates"),
tr("Whether or not to check for updates upon startup."));
@@ -380,6 +371,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
{
PAIR(AppletMode, HLE, tr("Custom frontend")),
PAIR(AppletMode, LLE, tr("Real applet")),
PAIR(AppletMode, Disabled, tr("Disabled")),
}});
translations->insert({Settings::EnumMetadata<Settings::SpirvOptimizeMode>::Index(),
-2
View File
@@ -127,8 +127,6 @@ struct Values {
Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
true, true};
Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
Category::UiGeneral};
// Set when Vulkan is known to crash the application
bool has_broken_vulkan = false;
@@ -301,7 +301,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::GlobalMemoryToStorageBufferPass(program, normalized_host_info);
Optimization::TexturePass(env, program, normalized_host_info);
if (Settings::values.resolution_info.active || Settings::values.rescale_hack.GetValue()) {
if (Settings::values.resolution_info.active) {
Optimization::RescalingPass(program);
}
Optimization::DeadCodeEliminationPass(program);
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -28,6 +31,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
void LayerPass(IR::Program& program, const HostTranslateInfo& host_info);
void VendorWorkaroundPass(IR::Program& program);
void VerificationPass(const IR::Program& program);
bool HasBrokenPattern(const IR::Program& program);
// Dual Vertex
void VertexATransformPass(IR::Program& program);
@@ -67,18 +67,11 @@ void VisitMark(IR::Block& block, IR::Inst& inst) {
if (must_patch_outside) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, it};
if (Settings::values.rescale_hack.GetValue()) {
const IR::F32 new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_inst, up_factor)};
inst.ReplaceUsesWith(converted);
} else {
IR::Inst* const new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 new_bitcast{ir.ConvertUToF(32, 32, IR::Value{new_inst})};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_bitcast, up_factor)};
inst.ReplaceUsesWith(converted);
}
IR::Inst* const new_inst{&*block.PrependNewInst(it, inst)};
const IR::F32 new_bitcast{ir.ConvertUToF(32, 32, IR::Value{new_inst})};
const IR::F32 up_factor{ir.FPRecip(ir.ResolutionDownFactor())};
const IR::Value converted{ir.FPMul(new_bitcast, up_factor)};
inst.ReplaceUsesWith(converted);
}
break;
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -76,4 +79,44 @@ void VendorWorkaroundPass(IR::Program& program) {
}
}
bool HasBrokenPattern(const IR::Program& program) {
if (program.stage != Stage::Fragment) {
return false;
}
for (const IR::Block* block : program.post_order_blocks) {
for (const IR::Inst& inst : block->Instructions()) {
switch (inst.GetOpcode()) {
case IR::Opcode::ShuffleIndex:
case IR::Opcode::ShuffleUp:
case IR::Opcode::ShuffleDown:
case IR::Opcode::ShuffleButterfly:
break;
default:
continue;
}
const IR::Value shuffle_arg{inst.Arg(0)};
if (shuffle_arg.IsImmediate()) {
continue;
}
const IR::Inst* bitcast{shuffle_arg.InstRecursive()};
if (!bitcast || bitcast->GetOpcode() != IR::Opcode::BitCastU32F32) {
continue;
}
const IR::Value bitcast_arg{bitcast->Arg(0)};
if (bitcast_arg.IsImmediate()) {
continue;
}
const IR::Inst* attribute{bitcast_arg.InstRecursive()};
if (!attribute || attribute->GetOpcode() != IR::Opcode::GetAttribute) {
continue;
}
const IR::Attribute attr{attribute->Arg(0).Attribute()};
if (attr == IR::Attribute::PositionX || attr == IR::Attribute::PositionY) {
return true;
}
}
}
return false;
}
} // namespace Shader::Optimization
+13 -3
View File
@@ -226,7 +226,17 @@ struct GPU::Impl {
}
/// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size) {
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
VideoCore::RasterizerInterface* rasterizer = renderer->ReadRasterizer();
if (preserve_gpu_writes && rasterizer->MustFlushRegion(addr, size, VideoCommon::CacheType::BufferCache)) {
const u64 fence = RequestSyncOperation([rasterizer, addr, size] {
rasterizer->FlushRegion(addr, size, VideoCommon::CacheType::BufferCache);
rasterizer->OnCacheInvalidation(addr, size);
});
gpu_thread.TickGPU(is_async);
WaitForSyncOperation(fence);
return;
}
gpu_thread.InvalidateRegion(addr, size);
}
@@ -518,8 +528,8 @@ void GPU::FlushRegion(DAddr addr, u64 size) {
impl->FlushRegion(addr, size);
}
void GPU::InvalidateRegion(DAddr addr, u64 size) {
impl->InvalidateRegion(addr, size);
void GPU::InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes) {
impl->InvalidateRegion(addr, size, preserve_gpu_writes);
}
bool GPU::OnCPUWrite(DAddr addr, u64 size) {
+1 -1
View File
@@ -248,7 +248,7 @@ public:
void FlushRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(DAddr addr, u64 size);
void InvalidateRegion(DAddr addr, u64 size, bool preserve_gpu_writes = false);
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
/// sensible, false otherwise, addr and size must be a valid combination
@@ -23,6 +23,7 @@
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/program_header.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
@@ -826,6 +827,11 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
}
if (device.GetDriverID() != VK_DRIVER_ID_NVIDIA_PROPRIETARY && Shader::Optimization::HasBrokenPattern(programs[index])) {
LOG_WARNING(Render_Vulkan, "0x{:016x}: Skipping shader with broken pattern", key.unique_hashes[index]);
return nullptr;
}
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
+3 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +11,6 @@
class QCheckBox;
class QLineEdit;
class QComboBox;
class QDateTimeEdit;
namespace Core {
class System;
+8 -4
View File
@@ -140,7 +140,12 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
if (combobox_enumerations.contains(type)) {
enumeration = &combobox_enumerations.at(type);
for (const auto& [id, name] : *enumeration) {
combobox->addItem(name);
if (type == Settings::EnumMetadata<Settings::AppletMode>::Index() &&
id == static_cast<u32>(Settings::AppletMode::Disabled) &&
setting.Id() != Settings::values.controller_applet_mode.Id()) {
continue;
}
combobox->addItem(name, id);
}
} else {
return combobox;
@@ -158,9 +163,8 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
const u32 setting_value = std::strtoul(setting.ToString().c_str(), nullptr, 0);
combobox->setCurrentIndex(find_index(setting_value));
serializer = [this, enumeration]() {
int current = combobox->currentIndex();
return std::to_string(enumeration->at(current).first);
serializer = [this]() {
return std::to_string(combobox->currentData().toUInt());
};
restore_func = [this, find_index]() {
+15 -11
View File
@@ -12,25 +12,29 @@ namespace Yuzu {
inline bool ContainsAllWords(const QString& haystack, const QString& userinput) {
const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(),
[&haystack](const QString& s) { return haystack.contains(s); });
return std::all_of(userinput_split.begin(), userinput_split.end(), [&haystack](const QString& s) {
return haystack.contains(s);
});
}
inline bool FilterMatches(const QString& filter, const QStandardItem* item) {
if (filter.isEmpty())
return true;
auto const sluggify = [](const QString& s) {
QString o(s.normalized(QString::NormalizationForm_D).toLower());
return o.replace(QRegularExpression(QStringLiteral("[^a-z\\s]")), QStringLiteral(""));
};
const auto norm_filter = sluggify(filter);
const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong();
const QString file_path = item->data(GameListItemPath::FullPathRole).toString().toLower();
const QString file_title = item->data(GameListItemPath::TitleRole).toString().toLower();
const QString file_path = sluggify(item->data(GameListItemPath::FullPathRole).toString());
const QString file_title = sluggify(item->data(GameListItemPath::TitleRole).toString());
const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'});
const QString file_name =
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title;
return Yuzu::ContainsAllWords(file_name, filter) ||
(file_program_id.size() == 16 && file_program_id.contains(filter));
const QString file_name = sluggify(file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title);
return (ContainsAllWords(file_name, norm_filter)
|| ContainsAllWords(file_title, norm_filter))
|| (file_program_id.size() == 16 && file_program_id.contains(norm_filter));
}
} // namespace Yuzu
+1 -1
View File
@@ -1786,7 +1786,7 @@ bool MainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPar
QtCommon::system->SetFrontendAppletSet({
std::make_unique<QtAmiiboSettings>(*this), // Amiibo Settings
(UISettings::values.controller_applet_disabled.GetValue() == true)
(Settings::values.controller_applet_mode.GetValue() == Settings::AppletMode::Disabled)
? nullptr
: std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display