mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-10-11 15:07:40 +00:00
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b0ac3da654 | |||
| 19a5af2a8e | |||
| f63c5a6b61 | |||
| a8635759de | |||
| b9c11976f8 | |||
| eab0cecdd5 | |||
| 74ccea3def | |||
| 11de264541 |
@@ -0,0 +1,112 @@
|
||||
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
|
||||
index 8df0364..4856064 100644
|
||||
--- a/include/vk_mem_alloc.h
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||||
+++ b/include/vk_mem_alloc.h
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||||
@@ -3017,7 +3017,7 @@ remove them if not needed.
|
||||
|
||||
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
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||||
#include <cstdlib>
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||||
-static void* vma_aligned_alloc(size_t alignment, size_t size)
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||||
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
|
||||
{
|
||||
// alignment must be >= sizeof(void*)
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if(alignment < sizeof(void*))
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||||
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
|
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new element with value (key) should be inserted.
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||||
*/
|
||||
template <typename CmpLess, typename IterT, typename KeyT>
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||||
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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||||
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
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||||
{
|
||||
size_t down = 0;
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size_t up = size_t(end - beg);
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||||
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
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T must be pointer type, e.g. VmaAllocation, VmaPool.
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||||
*/
|
||||
template<typename T>
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||||
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
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||||
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
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||||
{
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for (uint32_t i = 0; i < count; ++i)
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{
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||||
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
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}
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||||
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||||
template<typename T>
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-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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||||
+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
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{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
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||||
}
|
||||
|
||||
template<typename T>
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-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
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{
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return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
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}
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@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
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#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
|
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|
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template<typename T>
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-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
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+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
|
||||
{
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ptr->~T();
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VmaFree(pAllocationCallbacks, ptr);
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}
|
||||
|
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template<typename T>
|
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-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
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+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
|
||||
{
|
||||
if (ptr != VMA_NULL)
|
||||
{
|
||||
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
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#endif // _VMA_VECTOR_FUNCTIONS
|
||||
|
||||
template<typename T, typename allocatorT>
|
||||
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
|
||||
{
|
||||
vec.insert(index, item);
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||||
}
|
||||
|
||||
template<typename T, typename allocatorT>
|
||||
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
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||||
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
|
||||
{
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||||
vec.remove(index);
|
||||
}
|
||||
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
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||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocate(VmaAllocator hAllocator)
|
||||
+static inline T* VmaAllocate(VmaAllocator hAllocator)
|
||||
{
|
||||
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
|
||||
{
|
||||
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
{
|
||||
if(ptr != VMA_NULL)
|
||||
{
|
||||
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
|
||||
{
|
||||
if(ptr != VMA_NULL)
|
||||
{
|
||||
+2
-1
@@ -3,6 +3,7 @@
|
||||
|
||||
cmake_minimum_required(VERSION 3.31)
|
||||
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
|
||||
project(yuzu)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
@@ -512,7 +513,7 @@ endfunction()
|
||||
# =============================================
|
||||
|
||||
if (APPLE)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
|
||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||
endforeach()
|
||||
|
||||
+5
-10
@@ -1,12 +1,4 @@
|
||||
{
|
||||
"": {
|
||||
"ci": true,
|
||||
"hash": "9f50d993c39529e022ad456163de91ac5934e16faf8fc348f305355fc0a643c534f87ded707e11bd03bcbc0a1760bd20852b6533a67ac0558a078385181cb184",
|
||||
"name": "SDL3",
|
||||
"package": "SDL3",
|
||||
"repo": "crueter-ci/SDL3",
|
||||
"version": "3.4.14-1788231389-147a8ee32d"
|
||||
},
|
||||
"biscuit": {
|
||||
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
||||
"min_version": "0.9.1",
|
||||
@@ -68,10 +60,10 @@
|
||||
},
|
||||
"discord-rpc": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
||||
"hash": "8d680b3a16d6f6bf292ad823cf8635595ff986f2a49f758e3009f505b540a9d75194a8cf44cddea75736a8c3e3b5160166e716a0939ce3f18cc463cf648753fe",
|
||||
"package": "DiscordRPC",
|
||||
"repo": "eden-emulator/discord-rpc",
|
||||
"version": "0d8b2d6a37"
|
||||
"version": "76616d8675"
|
||||
},
|
||||
"enet": {
|
||||
"find_args": "MODULE",
|
||||
@@ -311,6 +303,9 @@
|
||||
"find_args": "CONFIG",
|
||||
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
|
||||
"package": "VulkanMemoryAllocator",
|
||||
"patches": [
|
||||
"0001-macos-clang.patch"
|
||||
],
|
||||
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
|
||||
"version": "v3.3.0"
|
||||
},
|
||||
|
||||
+1
@@ -83,6 +83,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
SHOW_SHADERS_BUILDING("show_shaders_building"),
|
||||
|
||||
DEBUG_FLUSH_BY_LINE("flush_line"),
|
||||
EXTENDED_LOGGING("extended_logging"),
|
||||
DONT_SHOW_DRIVER_SHADER_WARNING("dont_show_driver_shader_warning"),
|
||||
ENABLE_OVERLAY("enable_overlay"),
|
||||
|
||||
|
||||
+7
@@ -262,6 +262,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.flush_by_line_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.EXTENDED_LOGGING,
|
||||
titleId = R.string.extended_logging,
|
||||
descriptionId = R.string.extended_logging_description
|
||||
)
|
||||
)
|
||||
|
||||
val dockedModeSetting = object : AbstractBooleanSetting {
|
||||
override val key = BooleanSetting.USE_DOCKED_MODE.key
|
||||
|
||||
+1
@@ -1323,6 +1323,7 @@ class SettingsFragmentPresenter(
|
||||
add(HeaderSetting(R.string.log))
|
||||
|
||||
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
|
||||
add(BooleanSetting.EXTENDED_LOGGING.key)
|
||||
add(StringSetting.LOG_FILTER.key)
|
||||
}
|
||||
|
||||
|
||||
@@ -750,8 +750,6 @@
|
||||
|
||||
<!-- Anti-Aliasing -->
|
||||
<string name="anti_aliasing_none">هیچ</string>
|
||||
<string name="anti_aliasing_fxaa">FXAA</string>
|
||||
<string name="anti_aliasing_smaa">SMAA</string>
|
||||
|
||||
<!-- Screen Layouts -->
|
||||
<string name="screen_layout_auto">خودکار</string>
|
||||
|
||||
@@ -301,6 +301,7 @@
|
||||
<item>@string/anti_aliasing_none</item>
|
||||
<item>@string/anti_aliasing_fxaa</item>
|
||||
<item>@string/anti_aliasing_smaa</item>
|
||||
<item>@string/anti_aliasing_ssaa</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="rendererAntiAliasingValues">
|
||||
|
||||
@@ -636,6 +636,8 @@
|
||||
<string name="log">Logging</string>
|
||||
<string name="flush_by_line">Flush debug logs by line</string>
|
||||
<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
|
||||
<string name="extended_logging">Enable extended logging</string>
|
||||
<string name="extended_logging_description">Increases the maximum log file size from 100 MiB to 1 GiB.</string>
|
||||
<string name="log_filter">Log filter</string>
|
||||
<string name="log_filter_description">Controls Eden\'s log categories. Example: *:Info Service.LM:Debug</string>
|
||||
|
||||
@@ -1165,6 +1167,7 @@
|
||||
<string name="anti_aliasing_none">None</string>
|
||||
<string name="anti_aliasing_fxaa" translatable="false">FXAA</string>
|
||||
<string name="anti_aliasing_smaa" translatable="false">SMAA</string>
|
||||
<string name="anti_aliasing_smaa" translatable="false">SSAA</string>
|
||||
|
||||
<!-- Screen Layouts -->
|
||||
<string name="screen_layout_auto">Auto</string>
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/make_unique_for_overwrite.h"
|
||||
|
||||
@@ -61,7 +65,7 @@ public:
|
||||
void resize(size_type size) {
|
||||
if (size > buffer_capacity) {
|
||||
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
|
||||
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
|
||||
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
|
||||
buffer = std::move(new_buffer);
|
||||
buffer_capacity = size;
|
||||
}
|
||||
|
||||
@@ -147,7 +147,7 @@ ENUM(FullscreenMode, Borderless, Exclusive);
|
||||
ENUM(NvdecEmulation, Off, Cpu, Gpu);
|
||||
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res5_4X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
|
||||
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, Lanczos, ScaleForce, Fsr, Area, ZeroTangent, BSpline, Mitchell, Spline1, Mmpx, Sgsr, SgsrEdge);
|
||||
ENUM(AntiAliasing, None, Fxaa, Smaa);
|
||||
ENUM(AntiAliasing, None, Fxaa, Smaa, Ssaa);
|
||||
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
||||
ENUM(ConsoleMode, Handheld, Docked);
|
||||
ENUM(AppletMode, HLE, LLE);
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
||||
@@ -6,13 +6,13 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include <type_traits>
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/version.hpp>
|
||||
|
||||
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
|
||||
#define USE_BOOST_v1
|
||||
#endif
|
||||
|
||||
#ifdef USE_BOOST_v1
|
||||
#include <boost/process/v1/async_pipe.hpp>
|
||||
#else
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/literals.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <type_traits>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <cstddef>
|
||||
#include "common/literals.h"
|
||||
|
||||
#include "core/file_sys/errors.h"
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/alignment.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fs_types.h"
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
|
||||
|
||||
@@ -1,9 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "core/file_sys/fssystem/fs_i_storage.h"
|
||||
#include "core/file_sys/fssystem/fs_types.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <cstddef>
|
||||
#include "core/file_sys/fssystem/fssystem_compression_common.h"
|
||||
#include "core/file_sys/fssystem/fssystem_nca_header.h"
|
||||
#include "core/file_sys/vfs/vfs.h"
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/literals.h"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/page_table.h"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -175,19 +175,10 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
|
||||
return ResultIsNotMounted;
|
||||
}
|
||||
|
||||
out_image_output = {
|
||||
.width = 1280,
|
||||
.height = 720,
|
||||
.attribute =
|
||||
{
|
||||
.unknown_0{},
|
||||
.orientation = AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
},
|
||||
.pad179{},
|
||||
};
|
||||
out_image_output = {};
|
||||
out_image_output.width = 1280;
|
||||
out_image_output.height = 720;
|
||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||
|
||||
std::filesystem::path path;
|
||||
const auto result = GetFile(path, file_id);
|
||||
@@ -211,19 +202,10 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
|
||||
return ResultIsNotMounted;
|
||||
}
|
||||
|
||||
out_image_output = {
|
||||
.width = 320,
|
||||
.height = 180,
|
||||
.attribute =
|
||||
{
|
||||
.unknown_0{},
|
||||
.orientation = AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
},
|
||||
.pad179{},
|
||||
};
|
||||
out_image_output = {};
|
||||
out_image_output.width = 320;
|
||||
out_image_output.height = 180;
|
||||
out_image_output.attribute.orientation = AlbumImageOrientation::None;
|
||||
|
||||
std::filesystem::path path;
|
||||
const auto result = GetFile(path, file_id);
|
||||
|
||||
@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
|
||||
Layout::FramebufferLayout layout =
|
||||
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
|
||||
|
||||
const Capture::ScreenShotAttribute attribute{
|
||||
.unknown_0{},
|
||||
.orientation = Capture::AlbumImageOrientation::None,
|
||||
.unknown_1{},
|
||||
.unknown_2{},
|
||||
.pad163{},
|
||||
};
|
||||
Capture::ScreenShotAttribute attribute{};
|
||||
attribute.orientation = Capture::AlbumImageOrientation::None;
|
||||
|
||||
renderer.RequestScreenshot(
|
||||
image_data.data(),
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <type_traits>
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <type_traits>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/psc/time/common.h"
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -505,6 +505,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
||||
PAIR(AntiAliasing, None, tr("None")),
|
||||
PAIR(AntiAliasing, Fxaa, tr("FXAA")),
|
||||
PAIR(AntiAliasing, Smaa, tr("SMAA")),
|
||||
PAIR(AntiAliasing, Ssaa, tr("SSAA")),
|
||||
}});
|
||||
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(),
|
||||
{
|
||||
|
||||
@@ -31,6 +31,7 @@ static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map =
|
||||
{Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "None"))},
|
||||
{Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "FXAA"))},
|
||||
{Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SMAA"))},
|
||||
{Settings::AntiAliasing::Ssaa, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SSAA"))},
|
||||
};
|
||||
|
||||
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map = {
|
||||
|
||||
@@ -6,55 +6,6 @@
|
||||
|
||||
add_library(shader_recompiler STATIC
|
||||
backend/bindings.h
|
||||
backend/glasm/emit_glasm.cpp
|
||||
backend/glasm/emit_glasm.h
|
||||
backend/glasm/emit_glasm_barriers.cpp
|
||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||
backend/glasm/emit_glasm_composite.cpp
|
||||
backend/glasm/emit_glasm_context_get_set.cpp
|
||||
backend/glasm/emit_glasm_control_flow.cpp
|
||||
backend/glasm/emit_glasm_convert.cpp
|
||||
backend/glasm/emit_glasm_floating_point.cpp
|
||||
backend/glasm/emit_glasm_image.cpp
|
||||
backend/glasm/emit_glasm_instructions.h
|
||||
backend/glasm/emit_glasm_integer.cpp
|
||||
backend/glasm/emit_glasm_logical.cpp
|
||||
backend/glasm/emit_glasm_memory.cpp
|
||||
backend/glasm/emit_glasm_not_implemented.cpp
|
||||
backend/glasm/emit_glasm_select.cpp
|
||||
backend/glasm/emit_glasm_shared_memory.cpp
|
||||
backend/glasm/emit_glasm_special.cpp
|
||||
backend/glasm/emit_glasm_undefined.cpp
|
||||
backend/glasm/emit_glasm_warp.cpp
|
||||
backend/glasm/glasm_emit_context.cpp
|
||||
backend/glasm/glasm_emit_context.h
|
||||
backend/glasm/reg_alloc.cpp
|
||||
backend/glasm/reg_alloc.h
|
||||
backend/glsl/emit_glsl.cpp
|
||||
backend/glsl/emit_glsl.h
|
||||
backend/glsl/emit_glsl_atomic.cpp
|
||||
backend/glsl/emit_glsl_barriers.cpp
|
||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||
backend/glsl/emit_glsl_composite.cpp
|
||||
backend/glsl/emit_glsl_context_get_set.cpp
|
||||
backend/glsl/emit_glsl_control_flow.cpp
|
||||
backend/glsl/emit_glsl_convert.cpp
|
||||
backend/glsl/emit_glsl_floating_point.cpp
|
||||
backend/glsl/emit_glsl_image.cpp
|
||||
backend/glsl/emit_glsl_instructions.h
|
||||
backend/glsl/emit_glsl_integer.cpp
|
||||
backend/glsl/emit_glsl_logical.cpp
|
||||
backend/glsl/emit_glsl_memory.cpp
|
||||
backend/glsl/emit_glsl_not_implemented.cpp
|
||||
backend/glsl/emit_glsl_select.cpp
|
||||
backend/glsl/emit_glsl_shared_memory.cpp
|
||||
backend/glsl/emit_glsl_special.cpp
|
||||
backend/glsl/emit_glsl_undefined.cpp
|
||||
backend/glsl/emit_glsl_warp.cpp
|
||||
backend/glsl/glsl_emit_context.cpp
|
||||
backend/glsl/glsl_emit_context.h
|
||||
backend/glsl/var_alloc.cpp
|
||||
backend/glsl/var_alloc.h
|
||||
backend/spirv/emit_spirv.cpp
|
||||
backend/spirv/emit_spirv.h
|
||||
backend/spirv/emit_spirv_atomic.cpp
|
||||
@@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC
|
||||
program_header.h
|
||||
runtime_info.h
|
||||
shader_info.h
|
||||
varying_state.h
|
||||
varying_state.h)
|
||||
|
||||
)
|
||||
if (ENABLE_OPENGL)
|
||||
target_sources(shader_recompiler PRIVATE
|
||||
backend/glasm/emit_glasm.cpp
|
||||
backend/glasm/emit_glasm.h
|
||||
backend/glasm/emit_glasm_barriers.cpp
|
||||
backend/glasm/emit_glasm_bitwise_conversion.cpp
|
||||
backend/glasm/emit_glasm_composite.cpp
|
||||
backend/glasm/emit_glasm_context_get_set.cpp
|
||||
backend/glasm/emit_glasm_control_flow.cpp
|
||||
backend/glasm/emit_glasm_convert.cpp
|
||||
backend/glasm/emit_glasm_floating_point.cpp
|
||||
backend/glasm/emit_glasm_image.cpp
|
||||
backend/glasm/emit_glasm_instructions.h
|
||||
backend/glasm/emit_glasm_integer.cpp
|
||||
backend/glasm/emit_glasm_logical.cpp
|
||||
backend/glasm/emit_glasm_memory.cpp
|
||||
backend/glasm/emit_glasm_not_implemented.cpp
|
||||
backend/glasm/emit_glasm_select.cpp
|
||||
backend/glasm/emit_glasm_shared_memory.cpp
|
||||
backend/glasm/emit_glasm_special.cpp
|
||||
backend/glasm/emit_glasm_undefined.cpp
|
||||
backend/glasm/emit_glasm_warp.cpp
|
||||
backend/glasm/glasm_emit_context.cpp
|
||||
backend/glasm/glasm_emit_context.h
|
||||
backend/glasm/reg_alloc.cpp
|
||||
backend/glasm/reg_alloc.h
|
||||
backend/glsl/emit_glsl.cpp
|
||||
backend/glsl/emit_glsl.h
|
||||
backend/glsl/emit_glsl_atomic.cpp
|
||||
backend/glsl/emit_glsl_barriers.cpp
|
||||
backend/glsl/emit_glsl_bitwise_conversion.cpp
|
||||
backend/glsl/emit_glsl_composite.cpp
|
||||
backend/glsl/emit_glsl_context_get_set.cpp
|
||||
backend/glsl/emit_glsl_control_flow.cpp
|
||||
backend/glsl/emit_glsl_convert.cpp
|
||||
backend/glsl/emit_glsl_floating_point.cpp
|
||||
backend/glsl/emit_glsl_image.cpp
|
||||
backend/glsl/emit_glsl_instructions.h
|
||||
backend/glsl/emit_glsl_integer.cpp
|
||||
backend/glsl/emit_glsl_logical.cpp
|
||||
backend/glsl/emit_glsl_memory.cpp
|
||||
backend/glsl/emit_glsl_not_implemented.cpp
|
||||
backend/glsl/emit_glsl_select.cpp
|
||||
backend/glsl/emit_glsl_shared_memory.cpp
|
||||
backend/glsl/emit_glsl_special.cpp
|
||||
backend/glsl/emit_glsl_undefined.cpp
|
||||
backend/glsl/emit_glsl_warp.cpp
|
||||
backend/glsl/glsl_emit_context.cpp
|
||||
backend/glsl/glsl_emit_context.h
|
||||
backend/glsl/var_alloc.cpp
|
||||
backend/glsl/var_alloc.h)
|
||||
endif()
|
||||
|
||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||
|
||||
|
||||
@@ -553,17 +553,6 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Descriptors, typename Descriptor, typename Func>
|
||||
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
||||
// TODO: Handle arrays
|
||||
const auto it{std::ranges::find_if(descriptors, pred)};
|
||||
if (it != descriptors.end()) {
|
||||
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
||||
}
|
||||
descriptors.push_back(desc);
|
||||
return static_cast<u32>(descriptors.size()) - 1;
|
||||
}
|
||||
|
||||
void JoinStorageInfo(Info& base, Info& source) {
|
||||
auto& descriptors = base.storage_buffers_descriptors;
|
||||
for (auto& desc : source.storage_buffers_descriptors) {
|
||||
|
||||
@@ -125,6 +125,8 @@ add_library(video_core STATIC
|
||||
renderer_vulkan/present/fsr.h
|
||||
renderer_vulkan/present/fxaa.cpp
|
||||
renderer_vulkan/present/fxaa.h
|
||||
renderer_vulkan/present/ssaa.cpp
|
||||
renderer_vulkan/present/ssaa.h
|
||||
renderer_vulkan/present/layer.cpp
|
||||
renderer_vulkan/present/layer.h
|
||||
renderer_vulkan/present/present_push_constants.h
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
@@ -1,8 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
@@ -70,6 +70,8 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_blending_weight_calculation.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_neighborhood_blending.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_neighborhood_blending.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/ssaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/ssaa.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_blit_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_color_clear.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_color_clear.vert
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
#extension GL_ARB_sample_shading : enable
|
||||
|
||||
#ifdef VULKAN
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
#endif
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2DMS input_texture;
|
||||
|
||||
void main() {
|
||||
frag_color = texelFetch(input_texture, ivec2(gl_FragCoord.xy), gl_SampleID);
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
#ifdef VULKAN
|
||||
#define VERTEX_ID gl_VertexIndex
|
||||
#define FLIPY 1
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
#define VERTEX_ID gl_VertexID
|
||||
#define FLIPY -1
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
#endif
|
||||
|
||||
void main() {
|
||||
float x = float((VERTEX_ID & 1) << 2);
|
||||
float y = float((VERTEX_ID & 2) << 1);
|
||||
gl_Position = vec4(x - 1.0, FLIPY * (y - 1.0), 0.0, 1.0);
|
||||
}
|
||||
@@ -113,6 +113,8 @@ void Layer::ConfigureDraw(const Device& device, PresentPushConstants* out_push_c
|
||||
fxaa->Draw(device, scheduler, image_index, &source_image, &source_image_view);
|
||||
} else if (auto* smaa = std::get_if<SMAA>(&anti_alias)) {
|
||||
smaa->Draw(device, scheduler, image_index, &source_image, &source_image_view);
|
||||
} else if (auto* ssaa = std::get_if<SSAA>(&anti_alias)) {
|
||||
ssaa->Draw(device, scheduler, image_index, &source_image, &source_image_view);
|
||||
}
|
||||
|
||||
auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
|
||||
@@ -208,6 +210,9 @@ void Layer::SetAntiAliasPass(const Device& device) {
|
||||
case Settings::AntiAliasing::Smaa:
|
||||
anti_alias.emplace<SMAA>(device, memory_allocator, image_count, render_area);
|
||||
break;
|
||||
case Settings::AntiAliasing::Ssaa:
|
||||
anti_alias.emplace<SSAA>(device, memory_allocator, image_count, render_area);
|
||||
break;
|
||||
default:
|
||||
anti_alias.emplace<std::monostate>();
|
||||
break;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "video_core/renderer_vulkan/present/sgsr.h"
|
||||
#include "video_core/renderer_vulkan/present/fxaa.h"
|
||||
#include "video_core/renderer_vulkan/present/smaa.h"
|
||||
#include "video_core/renderer_vulkan/present/ssaa.h"
|
||||
|
||||
namespace Layout {
|
||||
struct FramebufferLayout;
|
||||
@@ -93,7 +94,7 @@ private:
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
|
||||
Settings::AntiAliasing anti_alias_setting{};
|
||||
std::variant<std::monostate, FXAA, SMAA> anti_alias{};
|
||||
std::variant<std::monostate, FXAA, SMAA, SSAA> anti_alias{};
|
||||
std::variant<std::monostate, SGSR, FSR> sr_filter{};
|
||||
std::vector<u64> resource_ticks{};
|
||||
};
|
||||
|
||||
@@ -0,0 +1,316 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "video_core/host_shaders/ssaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/ssaa_vert_spv.h"
|
||||
#include "video_core/renderer_vulkan/present/ssaa.h"
|
||||
#include "video_core/renderer_vulkan/present/util.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_shader_util.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
SSAA::SSAA(const Device& device, MemoryAllocator& allocator, size_t image_count, VkExtent2D extent)
|
||||
: m_device(device), m_allocator(allocator), m_extent(extent)
|
||||
, m_image_count(u32(image_count))
|
||||
{
|
||||
CreateImages();
|
||||
CreateRenderPasses();
|
||||
CreateSampler();
|
||||
CreateShaders();
|
||||
CreateDescriptorPool();
|
||||
CreateDescriptorSetLayouts();
|
||||
CreateDescriptorSets();
|
||||
CreatePipelineLayouts();
|
||||
CreatePipelines();
|
||||
}
|
||||
|
||||
SSAA::~SSAA() = default;
|
||||
|
||||
void SSAA::CreateImages() {
|
||||
for (u32 i = 0; i < m_image_count; i++) {
|
||||
Image& image = m_dynamic_images.emplace_back();
|
||||
image.image = m_allocator.CreateImage(VkImageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = VK_FORMAT_R8G8B8A8_UNORM,
|
||||
.extent = {.width = m_extent.width, .height = m_extent.height, .depth = 1},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_2_BIT,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
});
|
||||
image.image_view = CreateWrappedImageView(m_device, image.image, VK_FORMAT_R8G8B8A8_UNORM);
|
||||
}
|
||||
}
|
||||
|
||||
void SSAA::CreateRenderPasses() {
|
||||
const VkAttachmentDescription attachment{
|
||||
.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
|
||||
.format = VK_FORMAT_R8G8B8A8_UNORM,
|
||||
.samples = VK_SAMPLE_COUNT_2_BIT,
|
||||
.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
||||
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
|
||||
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
|
||||
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
constexpr VkAttachmentReference color_attachment_ref{
|
||||
.attachment = 0,
|
||||
.layout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
const VkSubpassDescription subpass_description{
|
||||
.flags = 0,
|
||||
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
.inputAttachmentCount = 0,
|
||||
.pInputAttachments = nullptr,
|
||||
.colorAttachmentCount = 1,
|
||||
.pColorAttachments = &color_attachment_ref,
|
||||
.pResolveAttachments = nullptr,
|
||||
.pDepthStencilAttachment = nullptr,
|
||||
.preserveAttachmentCount = 0,
|
||||
.pPreserveAttachments = nullptr,
|
||||
};
|
||||
constexpr VkSubpassDependency dependency{
|
||||
.srcSubpass = VK_SUBPASS_EXTERNAL,
|
||||
.dstSubpass = 0,
|
||||
.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dependencyFlags = 0,
|
||||
};
|
||||
m_renderpass = m_device.GetLogical().CreateRenderPass(VkRenderPassCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &attachment,
|
||||
.subpassCount = 1,
|
||||
.pSubpasses = &subpass_description,
|
||||
.dependencyCount = 1,
|
||||
.pDependencies = &dependency,
|
||||
});
|
||||
for (auto& image : m_dynamic_images) {
|
||||
image.framebuffer = CreateWrappedFramebuffer(m_device, m_renderpass, image.image_view, m_extent);
|
||||
}
|
||||
}
|
||||
|
||||
void SSAA::CreateSampler() {
|
||||
m_sampler = CreateWrappedSampler(m_device);
|
||||
}
|
||||
|
||||
void SSAA::CreateShaders() {
|
||||
m_vertex_shader = CreateWrappedShaderModule(m_device, SSAA_VERT_SPV);
|
||||
m_fragment_shader = CreateWrappedShaderModule(m_device, SSAA_FRAG_SPV);
|
||||
}
|
||||
|
||||
void SSAA::CreateDescriptorPool() {
|
||||
// 2 descriptors, 1 descriptor set per image
|
||||
m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, m_image_count);
|
||||
}
|
||||
|
||||
void SSAA::CreateDescriptorSetLayouts() {
|
||||
m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
}
|
||||
|
||||
void SSAA::CreateDescriptorSets() {
|
||||
VkDescriptorSetLayout layout = *m_descriptor_set_layout;
|
||||
for (auto& images : m_dynamic_images)
|
||||
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, {layout});
|
||||
}
|
||||
|
||||
void SSAA::CreatePipelineLayouts() {
|
||||
m_pipeline_layout = CreateWrappedPipelineLayout(m_device, m_descriptor_set_layout);
|
||||
}
|
||||
|
||||
void SSAA::CreatePipelines() {
|
||||
constexpr VkPipelineColorBlendAttachmentState color_blend_attachment_disabled{
|
||||
.blendEnable = VK_FALSE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
||||
};
|
||||
const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
|
||||
{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_VERTEX_BIT,
|
||||
.module = *m_vertex_shader,
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
},
|
||||
{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.module = *m_fragment_shader,
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
},
|
||||
}};
|
||||
constexpr VkPipelineVertexInputStateCreateInfo vertex_input_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.vertexBindingDescriptionCount = 0,
|
||||
.pVertexBindingDescriptions = nullptr,
|
||||
.vertexAttributeDescriptionCount = 0,
|
||||
.pVertexAttributeDescriptions = nullptr,
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
||||
.primitiveRestartEnable = m_device.IsMoltenVK() ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = 1,
|
||||
.pViewports = nullptr,
|
||||
.scissorCount = 1,
|
||||
.pScissors = nullptr,
|
||||
};
|
||||
constexpr VkPipelineRasterizationStateCreateInfo rasterization_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthClampEnable = VK_FALSE,
|
||||
.rasterizerDiscardEnable = VK_FALSE,
|
||||
.polygonMode = VK_POLYGON_MODE_FILL,
|
||||
.cullMode = VK_CULL_MODE_NONE,
|
||||
.frontFace = VK_FRONT_FACE_CLOCKWISE,
|
||||
.depthBiasEnable = VK_FALSE,
|
||||
.depthBiasConstantFactor = 0.0f,
|
||||
.depthBiasClamp = 0.0f,
|
||||
.depthBiasSlopeFactor = 0.0f,
|
||||
.lineWidth = 1.0f,
|
||||
};
|
||||
const VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = VK_SAMPLE_COUNT_2_BIT,
|
||||
.sampleShadingEnable = Settings::values.sample_shading.GetValue() > 0 ? VK_TRUE : VK_FALSE,
|
||||
.minSampleShading = f32(Settings::values.sample_shading.GetValue()) / 100.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
const VkPipelineColorBlendStateCreateInfo color_blend_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_COPY,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &color_blend_attachment_disabled,
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
constexpr std::array dynamic_states{
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.dynamicStateCount = u32(dynamic_states.size()),
|
||||
.pDynamicStates = dynamic_states.data(),
|
||||
};
|
||||
m_pipeline = m_device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(shader_stages.size()),
|
||||
.pStages = shader_stages.data(),
|
||||
.pVertexInputState = &vertex_input_ci,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &viewport_state_ci,
|
||||
.pRasterizationState = &rasterization_ci,
|
||||
.pMultisampleState = &multisampling_ci,
|
||||
.pDepthStencilState = nullptr,
|
||||
.pColorBlendState = &color_blend_ci,
|
||||
.pDynamicState = &dynamic_state_ci,
|
||||
.layout = *m_pipeline_layout,
|
||||
.renderPass = *m_renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = 0,
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
}
|
||||
|
||||
void SSAA::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
|
||||
Image& image = m_dynamic_images[image_index];
|
||||
std::vector<VkDescriptorImageInfo> image_infos;
|
||||
std::vector<VkWriteDescriptorSet> updates;
|
||||
image_infos.reserve(2);
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 0));
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, image.descriptor_sets[0], 1));
|
||||
m_device.GetLogical().UpdateDescriptorSets(updates, {});
|
||||
}
|
||||
|
||||
void SSAA::UploadImages(Scheduler& scheduler) {
|
||||
if (!m_images_ready) {
|
||||
m_images_ready = true;
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& image : m_dynamic_images)
|
||||
ClearColorImage(cmdbuf, *image.image);
|
||||
});
|
||||
scheduler.Finish();
|
||||
}
|
||||
}
|
||||
|
||||
void SSAA::Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image, VkImageView* inout_image_view) {
|
||||
const Image& image{m_dynamic_images[image_index]};
|
||||
const VkImage input_image{*inout_image};
|
||||
const VkImage output_image{*image.image};
|
||||
const VkDescriptorSet descriptor_set{image.descriptor_sets[0]};
|
||||
const VkFramebuffer framebuffer{*image.framebuffer};
|
||||
const VkRenderPass renderpass{*m_renderpass};
|
||||
const VkPipeline pipeline{*m_pipeline};
|
||||
const VkPipelineLayout layout{*m_pipeline_layout};
|
||||
const VkExtent2D extent{m_extent};
|
||||
|
||||
UploadImages(scheduler);
|
||||
UpdateDescriptorSets(*inout_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {});
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
});
|
||||
|
||||
*inout_image = *image.image;
|
||||
*inout_image_view = *image.image_view;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -0,0 +1,63 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/renderer_vulkan/present/anti_alias_pass.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class Scheduler;
|
||||
class StagingBufferPool;
|
||||
|
||||
class SSAA final : public AntiAliasPass {
|
||||
public:
|
||||
explicit SSAA(const Device& device, MemoryAllocator& allocator, size_t image_count,
|
||||
VkExtent2D extent);
|
||||
~SSAA() override;
|
||||
|
||||
void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) override;
|
||||
|
||||
private:
|
||||
void CreateImages();
|
||||
void CreateRenderPasses();
|
||||
void CreateSampler();
|
||||
void CreateShaders();
|
||||
void CreateDescriptorPool();
|
||||
void CreateDescriptorSetLayouts();
|
||||
void CreateDescriptorSets();
|
||||
void CreatePipelineLayouts();
|
||||
void CreatePipelines();
|
||||
void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
|
||||
void UploadImages(Scheduler& scheduler);
|
||||
|
||||
const Device& m_device;
|
||||
MemoryAllocator& m_allocator;
|
||||
const VkExtent2D m_extent;
|
||||
const u32 m_image_count;
|
||||
|
||||
vk::ShaderModule m_vertex_shader{};
|
||||
vk::ShaderModule m_fragment_shader{};
|
||||
vk::DescriptorPool m_descriptor_pool{};
|
||||
vk::DescriptorSetLayout m_descriptor_set_layout{};
|
||||
vk::PipelineLayout m_pipeline_layout{};
|
||||
vk::Pipeline m_pipeline{};
|
||||
vk::RenderPass m_renderpass{};
|
||||
|
||||
struct Image {
|
||||
vk::DescriptorSets descriptor_sets{};
|
||||
vk::Framebuffer framebuffer{};
|
||||
vk::Image image{};
|
||||
vk::ImageView image_view{};
|
||||
};
|
||||
std::vector<Image> m_dynamic_images{};
|
||||
bool m_images_ready{};
|
||||
|
||||
vk::Sampler m_sampler{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
|
||||
// By exchanging the lock ownership we take the swapchain lock
|
||||
// before the queue lock goes out of scope. This way the swapchain
|
||||
// lock in WaitPresent is guaranteed to occur after here.
|
||||
std::exchange(lock, std::unique_lock{swapchain_mutex});
|
||||
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
|
||||
CopyToSwapchain(frame);
|
||||
|
||||
// Free the frame for reuse
|
||||
|
||||
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
// Exchange lock ownership so that we take the execution lock before
|
||||
// the queue lock goes out of scope. This allows us to force execution
|
||||
// to complete in the next step.
|
||||
std::exchange(lk, std::unique_lock{execution_mutex});
|
||||
void(std::exchange(lk, std::unique_lock{execution_mutex}));
|
||||
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
|
||||
@@ -26,350 +26,329 @@
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
namespace {
|
||||
|
||||
// Helpers translating MemoryUsage to flags/usage
|
||||
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
case MemoryUsage::Stream:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||
if (usage == MemoryUsage::Download) {
|
||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VkMemoryPropertyFlagBits{};
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
|
||||
if (usage == MemoryUsage::Download) {
|
||||
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VkMemoryPropertyFlagBits{};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return {};
|
||||
}
|
||||
return {};
|
||||
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return {};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
}
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
case MemoryUsage::Stream:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
}
|
||||
|
||||
|
||||
// This avoids calling vkGetBufferMemoryRequirements* directly.
|
||||
template<typename T>
|
||||
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
|
||||
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
|
||||
return static_cast<VkBuffer>(buf);
|
||||
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.GetHandle();
|
||||
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.Handle();
|
||||
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
|
||||
return buf.vk_handle();
|
||||
} else {
|
||||
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
//MemoryCommit is now VMA-backed
|
||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||
const VmaAllocationInfo &info) noexcept
|
||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||
// Log GPU memory allocation
|
||||
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
|
||||
const VmaAllocationInfo &info) noexcept
|
||||
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
|
||||
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
|
||||
// Log GPU memory allocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(memory),
|
||||
static_cast<u64>(size),
|
||||
0 // Memory property flags (not easily available from VMA)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryCommit::~MemoryCommit() { Release(); }
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||
offset{std::exchange(rhs.offset, 0)},
|
||||
size{std::exchange(rhs.size, 0)},
|
||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||
|
||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||
if (this != &rhs) {
|
||||
Release();
|
||||
allocator = std::exchange(rhs.allocator, nullptr);
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||
offset = std::exchange(rhs.offset, 0);
|
||||
size = std::exchange(rhs.size, 0);
|
||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::span<u8> MemoryCommit::Map()
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
std::span<const u8> MemoryCommit::Map() const
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
void *p = nullptr;
|
||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
void MemoryCommit::Unmap()
|
||||
{
|
||||
if (allocation && mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation && allocator) {
|
||||
// Log GPU memory deallocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(memory),
|
||||
static_cast<u64>(size),
|
||||
0 // Memory property flags (not easily available from VMA)
|
||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||
memory != VK_NULL_HANDLE) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||
reinterpret_cast<uintptr_t>(memory)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryCommit::~MemoryCommit() { Release(); }
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
|
||||
: allocator{std::exchange(rhs.allocator, nullptr)},
|
||||
allocation{std::exchange(rhs.allocation, nullptr)},
|
||||
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
|
||||
offset{std::exchange(rhs.offset, 0)},
|
||||
size{std::exchange(rhs.size, 0)},
|
||||
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
|
||||
|
||||
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
|
||||
if (this != &rhs) {
|
||||
Release();
|
||||
allocator = std::exchange(rhs.allocator, nullptr);
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
|
||||
offset = std::exchange(rhs.offset, 0);
|
||||
size = std::exchange(rhs.size, 0);
|
||||
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::span<u8> MemoryCommit::Map()
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
std::span<const u8> MemoryCommit::Map() const
|
||||
{
|
||||
if (!allocation) return {};
|
||||
if (!mapped_ptr) {
|
||||
void *p = nullptr;
|
||||
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
|
||||
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
|
||||
}
|
||||
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
|
||||
(std::numeric_limits<size_t>::max)()));
|
||||
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
|
||||
}
|
||||
|
||||
void MemoryCommit::Unmap()
|
||||
{
|
||||
if (allocation && mapped_ptr) {
|
||||
if (mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
vmaFreeMemory(allocator, allocation);
|
||||
}
|
||||
allocation = nullptr;
|
||||
allocator = nullptr;
|
||||
memory = VK_NULL_HANDLE;
|
||||
offset = 0;
|
||||
size = 0;
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation && allocator) {
|
||||
// Log GPU memory deallocation
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue() &&
|
||||
memory != VK_NULL_HANDLE) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
|
||||
reinterpret_cast<uintptr_t>(memory)
|
||||
);
|
||||
}
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||
|
||||
if (mapped_ptr) {
|
||||
vmaUnmapMemory(allocator, allocation);
|
||||
mapped_ptr = nullptr;
|
||||
}
|
||||
vmaFreeMemory(allocator, allocation);
|
||||
}
|
||||
allocation = nullptr;
|
||||
allocator = nullptr;
|
||||
memory = VK_NULL_HANDLE;
|
||||
offset = 0;
|
||||
size = 0;
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device &device_)
|
||||
: device{device_}, allocator{device.GetAllocator()},
|
||||
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
|
||||
|
||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||
if (device.HasDebuggingToolAttached())
|
||||
{
|
||||
using namespace Common::Literals;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||
if (heap.size <= 256_MiB) {
|
||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||
valid_memory_types &= ~(1u << t);
|
||||
}
|
||||
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
|
||||
if (device.HasDebuggingToolAttached())
|
||||
{
|
||||
using namespace Common::Literals;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
|
||||
if (heap.size <= 256_MiB) {
|
||||
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
|
||||
if (properties.memoryTypes[t].heapIndex == heap_idx) {
|
||||
valid_memory_types &= ~(1u << t);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||
{
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
.memoryTypeBits = 0,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
|
||||
VkImage handle{};
|
||||
VmaAllocation allocation{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
|
||||
// Log GPU memory allocation for images
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
);
|
||||
}
|
||||
|
||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||
.usage = MemoryUsageVma(usage),
|
||||
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
|
||||
{
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
.memoryTypeBits = 0,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
};
|
||||
|
||||
VkBuffer handle{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
VmaAllocation allocation{};
|
||||
VkMemoryPropertyFlags property_flags{};
|
||||
VkImage handle{};
|
||||
VmaAllocation allocation{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
|
||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||
|
||||
// Log GPU memory allocation for buffers
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
property_flags
|
||||
);
|
||||
}
|
||||
|
||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
|
||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||
is_coherent,
|
||||
device.GetDispatchLoader());
|
||||
// Log GPU memory allocation for images
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
||||
);
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||
{
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
|
||||
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
|
||||
auto const anv_flags = (usage == MemoryUsage::Stream
|
||||
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
|
||||
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
|
||||
const VmaAllocationCreateInfo alloc_ci = {
|
||||
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
|
||||
.usage = MemoryUsageVma(usage),
|
||||
.requiredFlags = 0,
|
||||
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
|
||||
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
|
||||
.pool = VK_NULL_HANDLE,
|
||||
.pUserData = nullptr,
|
||||
.priority = 0.f,
|
||||
};
|
||||
|
||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||
VkBuffer handle{};
|
||||
VmaAllocationInfo alloc_info{};
|
||||
VmaAllocation allocation{};
|
||||
VkMemoryPropertyFlags property_flags{};
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
// Relax 1: drop budget constraint
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
|
||||
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
|
||||
|
||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
return MemoryCommit(allocator, a, info);
|
||||
// Log GPU memory allocation for buffers
|
||||
if (GPU::Logging::IsActive() &&
|
||||
Settings::values.gpu_log_memory_tracking.GetValue()) {
|
||||
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
|
||||
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
|
||||
static_cast<u64>(alloc_info.size),
|
||||
property_flags
|
||||
);
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
|
||||
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
|
||||
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
ci.pool = VK_NULL_HANDLE;
|
||||
ci.pUserData = nullptr;
|
||||
ci.priority = 0.0f;
|
||||
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
|
||||
is_coherent,
|
||||
device.GetDispatchLoader());
|
||||
}
|
||||
|
||||
const VkBuffer raw = *buffer;
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
|
||||
{
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
// Let VMA infer memory requirements from the buffer
|
||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||
if (res != VK_SUCCESS) {
|
||||
// Relax 1: drop budget constraint
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||
}
|
||||
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
|
||||
// Allocate memory appropriate for this buffer automatically
|
||||
const auto vma_usage = MemoryUsageVma(usage);
|
||||
|
||||
VmaAllocationCreateInfo ci{};
|
||||
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
|
||||
ci.usage = vma_usage;
|
||||
ci.requiredFlags = 0;
|
||||
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
|
||||
ci.pool = VK_NULL_HANDLE;
|
||||
ci.pUserData = nullptr;
|
||||
ci.priority = 0.0f;
|
||||
|
||||
const VkBuffer raw = *buffer;
|
||||
|
||||
VmaAllocation a{};
|
||||
VmaAllocationInfo info{};
|
||||
|
||||
// Let VMA infer memory requirements from the buffer
|
||||
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS) {
|
||||
auto ci2 = ci;
|
||||
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
|
||||
|
||||
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
|
||||
auto ci3 = ci2;
|
||||
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Check(res);
|
||||
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
|
||||
return MemoryCommit(allocator, a, info);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
|
||||
#endif
|
||||
|
||||
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
|
||||
#define VMA_IMPLEMENTATION
|
||||
#define VMA_IMPLEMENTATION 1
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
#endif
|
||||
|
||||
@@ -65,7 +65,7 @@ else()
|
||||
endif()
|
||||
|
||||
# update cached cpmfile content
|
||||
string(JSON cpmfile SET "${cpmfile}" "${key}" "${new_object}")
|
||||
string(JSON cpmfile SET "${cpmfile}" "${KEY}" "${new_object}")
|
||||
|
||||
# write cached cpmfile
|
||||
get_cpmfile_path(file)
|
||||
|
||||
Reference in New Issue
Block a user