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Author SHA1 Message Date
lizzie 7d863ea52b adjust IsValidStreamCounts 2026-09-01 10:08:55 +00:00
lizzie 74c116532b fix debian 2026-09-01 10:08:55 +00:00
lizzie 7f4bb1c48c Trigger Build 2026-09-01 10:08:55 +00:00
lizzie 95dce8447e fx 2026-09-01 10:08:55 +00:00
lizzie c85b99b631 brain no work 2026-09-01 10:08:55 +00:00
lizzie 282fcd333d implodes 2026-09-01 10:08:55 +00:00
lizzie f52e10b703 [audio_core/dsp] nuke libopus, use ffmpeg for opus decoding
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-01 10:08:25 +00:00
41 changed files with 1415 additions and 1075 deletions
@@ -1,28 +0,0 @@
From cc15da16e533b2a801934eab2dfeaf3c3949a1dc Mon Sep 17 00:00:00 2001
From: crueter <crueter@eden-emu.dev>
Date: Mon, 8 Sep 2025 12:28:55 -0400
Subject: [PATCH] [cmake] disable NEON runtime check on clang-cl
When enabling runtime NEON checking for clang-cl, the linker would error out with `undefined symbol: __emit`, since clang doesn't actually implement this instruction. Therefore it makes sense to disable the runtime check by default on this platform, until either this is fixed or a clang-cl compatible intrinsic check is added (I don't have enough knowledge of MSVC to do this)
---
cmake/OpusConfig.cmake | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/cmake/OpusConfig.cmake b/cmake/OpusConfig.cmake
index e9319fbad..d0f459e88 100644
--- a/cmake/OpusConfig.cmake
+++ b/cmake/OpusConfig.cmake
@@ -71,7 +71,12 @@ elseif(OPUS_CPU_ARM AND NOT OPUS_DISABLE_INTRINSICS)
opus_detect_neon(COMPILER_SUPPORT_NEON)
if(COMPILER_SUPPORT_NEON)
option(OPUS_USE_NEON "Option to enable NEON" ON)
- option(OPUS_MAY_HAVE_NEON "Does runtime check for neon support" ON)
+ if (MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+ set(NEON_RUNTIME_CHECK_DEFAULT OFF)
+ else()
+ set(NEON_RUNTIME_CHECK_DEFAULT ON)
+ endif()
+ option(OPUS_MAY_HAVE_NEON "Does runtime check for neon support" ${NEON_RUNTIME_CHECK_DEFAULT})
option(OPUS_PRESUME_NEON "Assume target CPU has NEON support" OFF)
if(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
set(OPUS_PRESUME_NEON ON)
-153
View File
@@ -1,153 +0,0 @@
From bf455b67b4eaa446ffae5d25410b141b7b1b1082 Mon Sep 17 00:00:00 2001
From: crueter <crueter@eden-emu.dev>
Date: Mon, 8 Sep 2025 12:08:20 -0400
Subject: [PATCH] [cmake] `OPUS_INSTALL` option; only default install if root
project
Signed-off-by: crueter <crueter@eden-emu.dev>
---
CMakeLists.txt | 112 ++++++++++++++++++++++++++++---------------------
1 file changed, 64 insertions(+), 48 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fcf034b19..08b5e16f8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -4,6 +4,13 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
include(OpusPackageVersion)
get_package_version(PACKAGE_VERSION PROJECT_VERSION)
+# root project detection
+if(DEFINED PROJECT_NAME)
+ set(root_project OFF)
+else()
+ set(root_project ON)
+endif()
+
project(Opus LANGUAGES C VERSION ${PROJECT_VERSION})
include(OpusFunctions)
@@ -83,12 +90,16 @@ set(OPUS_DNN_FLOAT_DEBUG_HELP_STR "Run DNN computations as float for debugging p
option(OPUS_DNN_FLOAT_DEBUG ${OPUS_DNN_FLOAT_DEBUG_HELP_STR} OFF)
add_feature_info(OPUS_DNN_FLOAT_DEBUG OPUS_DNN_FLOAT_DEBUG ${OPUS_DNN_FLOAT_DEBUG_HELP_STR})
+set(OPUS_INSTALL_HELP_STR "Install Opus targets")
+option(OPUS_INSTALL ${OPUS_INSTALL_HELP_STR} ${root_project})
+add_feature_info(OPUS_INSTALL OPUS_INSTALL ${OPUS_INSTALL_HELP_STR})
+
set(OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR "install pkg-config module.")
-option(OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR} ON)
+option(OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR} ${OPUS_INSTALL})
add_feature_info(OPUS_INSTALL_PKG_CONFIG_MODULE OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR})
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR "install CMake package config module.")
-option(OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR} ON)
+option(OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR} ${OPUS_INSTALL})
add_feature_info(OPUS_INSTALL_CMAKE_CONFIG_MODULE OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR})
set(OPUS_DRED_HELP_STR "enable DRED.")
@@ -613,53 +624,58 @@ if(OPUS_BUILD_FRAMEWORK)
OUTPUT_NAME Opus)
endif()
-install(TARGETS opus
- EXPORT OpusTargets
- ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
- LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
- FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX}
- PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/opus)
-
-if(OPUS_INSTALL_PKG_CONFIG_MODULE)
- set(prefix ${CMAKE_INSTALL_PREFIX})
- set(exec_prefix ${CMAKE_INSTALL_PREFIX})
- set(libdir ${CMAKE_INSTALL_FULL_LIBDIR})
- set(includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR})
- set(VERSION ${PACKAGE_VERSION})
- if(HAVE_LIBM)
- set(LIBM "-lm")
+if (OPUS_INSTALL)
+ install(TARGETS opus
+ EXPORT OpusTargets
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
+ FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX}
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/opus)
+
+ if(OPUS_INSTALL_PKG_CONFIG_MODULE)
+ set(prefix ${CMAKE_INSTALL_PREFIX})
+ set(exec_prefix ${CMAKE_INSTALL_PREFIX})
+ set(libdir ${CMAKE_INSTALL_FULL_LIBDIR})
+ set(includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR})
+ set(VERSION ${PACKAGE_VERSION})
+ if(HAVE_LIBM)
+ set(LIBM "-lm")
+ endif()
+ configure_file(opus.pc.in opus.pc)
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/opus.pc
+ DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
+ endif()
+
+ if(OPUS_INSTALL_CMAKE_CONFIG_MODULE)
+ set(CPACK_GENERATOR TGZ)
+ include(CPack)
+ set(CMAKE_INSTALL_PACKAGEDIR ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})
+ install(EXPORT OpusTargets
+ NAMESPACE Opus::
+ DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
+
+ include(CMakePackageConfigHelpers)
+
+ set(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
+ configure_package_config_file(
+ ${PROJECT_SOURCE_DIR}/cmake/OpusConfig.cmake.in
+ OpusConfig.cmake
+ INSTALL_DESTINATION
+ ${CMAKE_INSTALL_PACKAGEDIR}
+ PATH_VARS
+ INCLUDE_INSTALL_DIR
+ INSTALL_PREFIX
+ ${CMAKE_INSTALL_PREFIX})
+
+ write_basic_package_version_file(OpusConfigVersion.cmake
+ VERSION ${PROJECT_VERSION}
+ COMPATIBILITY SameMajorVersion)
+
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/OpusConfig.cmake
+ ${CMAKE_CURRENT_BINARY_DIR}/OpusConfigVersion.cmake
+ DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
endif()
- configure_file(opus.pc.in opus.pc)
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/opus.pc
- DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
-endif()
-
-if(OPUS_INSTALL_CMAKE_CONFIG_MODULE)
- set(CPACK_GENERATOR TGZ)
- include(CPack)
- set(CMAKE_INSTALL_PACKAGEDIR ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})
- install(EXPORT OpusTargets
- NAMESPACE Opus::
- DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
-
- include(CMakePackageConfigHelpers)
-
- set(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
- configure_package_config_file(${PROJECT_SOURCE_DIR}/cmake/OpusConfig.cmake.in
- OpusConfig.cmake
- INSTALL_DESTINATION
- ${CMAKE_INSTALL_PACKAGEDIR}
- PATH_VARS
- INCLUDE_INSTALL_DIR
- INSTALL_PREFIX
- ${CMAKE_INSTALL_PREFIX})
- write_basic_package_version_file(OpusConfigVersion.cmake
- VERSION ${PROJECT_VERSION}
- COMPATIBILITY SameMajorVersion)
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/OpusConfig.cmake
- ${CMAKE_CURRENT_BINARY_DIR}/OpusConfigVersion.cmake
- DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
endif()
if(OPUS_BUILD_PROGRAMS)
-15
View File
@@ -461,21 +461,6 @@ if (NOT YUZU_STATIC_ROOM)
if (ZLIB_ADDED)
add_library(ZLIB::ZLIB ALIAS zlibstatic)
endif()
# Opus
AddJsonPackage(opus)
if (Opus_ADDED)
if (MSVC AND CXX_CLANG)
target_compile_options(opus PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>
)
endif()
endif()
if (NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS opus)
endif()
endif()
if(NOT TARGET Boost::headers)
-22
View File
@@ -1,22 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Opus
REQUIRED_VARS OPUS_LINK_LIBRARIES
VERSION_VAR OPUS_VERSION
)
if (MSYS2)
FixMsysPath(PkgConfig::OPUS)
endif()
if (Opus_FOUND AND NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS PkgConfig::OPUS)
endif()
-15
View File
@@ -224,21 +224,6 @@
"repo": "jimmy-park/openssl-cmake",
"version": "3.6.2"
},
"opus": {
"find_args": "MODULE",
"hash": "9506147b0de35befda8633ff272981cc2575c860874791bd455b752f797fd7dbd1079f0ba42ccdd7bb1fe6773fa5e84b3d75667c2883dd1fb2d0e4a5fa4f8387",
"min_version": "1.3",
"options": [
"OPUS_PRESUME_NEON ON"
],
"package": "Opus",
"patches": [
"0001-disable-clang-runtime-neon.patch",
"0002-no-install.patch"
],
"repo": "xiph/opus",
"version": "a3f0ec02b3"
},
"quazip": {
"hash": "609c240c7f029ac26a37d8fbab51bc16284e05e128b78b9b9c0e95d083538c36047a67d682759ac990e4adb0eeb90f04f1ea7fe2253bbda7e7e3bcce32e53dd8",
"min_version": "1.3",
+9 -10
View File
@@ -60,7 +60,6 @@ All other dependencies will be downloaded and built by [CPM](https://github.com/
* [ZLIB](https://www.zlib.net/) 1.2+
* [zstd](https://facebook.github.io/zstd/) 1.5+
* [enet](http://enet.bespin.org/) 1.3+
* [Opus](https://opus-codec.org/) 1.3+
Vulkan 1.3.274+ is also needed:
@@ -121,7 +120,7 @@ sudo emerge -a \
dev-libs/boost dev-libs/openssl dev-libs/discord-rpc \
dev-util/spirv-tools dev-util/spirv-headers dev-util/vulkan-headers \
dev-util/vulkan-utility-libraries dev-util/glslang \
media-gfx/renderdoc media-libs/libva media-libs/opus media-video/ffmpeg \
media-gfx/renderdoc media-libs/libva media-video/ffmpeg \
media-libs/VulkanMemoryAllocator media-libs/libsdl3 media-libs/cubeb \
net-libs/enet \
sys-libs/zlib \
@@ -153,7 +152,7 @@ Required USE flags:
<summary>Arch Linux</summary>
```sh
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 ninja nlohmann-json openssl opus qt6-base qt6-multimedia qt6-charts sdl3 zlib zstd zip unzip vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 ninja nlohmann-json openssl qt6-base qt6-multimedia qt6-charts sdl3 zlib zstd zip unzip vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
```
* Building with QT Web Engine requires `qt6-webengine` as well.
@@ -166,7 +165,7 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
<summary>Ubuntu, Debian, Mint Linux</summary>
```sh
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl3-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl3-dev libasound2t64 vulkan-utility-libraries-dev
```
* Ubuntu 26.04, Linux Mint 22.3, or Debian 13 or later is required.
@@ -213,7 +212,7 @@ First, enable the community repository; [see here](https://wiki.alpinelinux.org/
# Enable the community repository
setup-apkrepos -c
# Install
apk add g++ git cmake make mesa-dev qt6-qtbase-dev qt6-qtbase-private-dev libquazip1-qt6 ffmpeg-dev qt6-charts-dev libusb-dev libtool boost-dev sdl3-dev zstd-dev vulkan-utility-libraries spirv-tools-dev openssl-dev nlohmann-json lz4-dev opus-dev jq patch
apk add g++ git cmake make mesa-dev qt6-qtbase-dev qt6-qtbase-private-dev libquazip1-qt6 ffmpeg-dev qt6-charts-dev libusb-dev libtool boost-dev sdl3-dev zstd-dev vulkan-utility-libraries spirv-tools-dev openssl-dev nlohmann-json lz4-dev jq patch
```
</details>
@@ -261,7 +260,7 @@ brew install molten-vk
As root run:
```sh
pkg install devel/cmake devel/sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base x11-toolkits/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib graphics/vulkan-utility-libraries graphics/vulkan-headers graphics/spirv-headers quazip-qt6
pkg install devel/cmake devel/sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base x11-toolkits/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib graphics/vulkan-utility-libraries graphics/vulkan-headers graphics/spirv-headers quazip-qt6
```
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
@@ -275,7 +274,7 @@ If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
For NetBSD +10.1:
```sh
pkgin install git cmake boost fmtlib SDL3 catch2 libjwt spirv-headers spirv-tools ffmpeg7 libva nlohmann-json jq libopus qt6-qtbase qt6-qtcharts qt6-qtmultimedia qt6-qttools cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx frozen
pkgin install git cmake boost fmtlib SDL3 catch2 libjwt spirv-headers spirv-tools ffmpeg7 libva nlohmann-json jq qt6-qtbase qt6-qtcharts qt6-qtmultimedia qt6-qttools cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx frozen
```
[Caveats](./Caveats.md#netbsd).
@@ -306,7 +305,7 @@ pkg install gcc14 git cmake unzip nasm autoconf bash pkgconf ffmpeg glslang gmak
<summary>OpenIndiana</summary>
```sh
sudo pkg install git cmake qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl opus sdl3 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt
sudo pkg install git cmake qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl sdl3 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt
```
[Caveats](./Caveats.md#openindiana).
@@ -330,7 +329,7 @@ sudo pkgin install git cmake autoconf build-essential libusb-1 nasm gcc13
```sh
BASE="git make autoconf libtool automake-wrapper jq patch"
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus libusb openssl SDL3"
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet libusb openssl SDL3"
# Either x86_64 or clang-aarch64 (Windows on ARM)
packages="$BASE"
for pkg in $MINGW; do
@@ -356,7 +355,7 @@ pacman -Syuu --needed --noconfirm $packages
<summary>HaikuOS</summary>
```sh
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.90_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl3_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel cubeb_devel simpleini quazip_qt6_devel
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel boost1.90_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl3_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel cubeb_devel simpleini quazip_qt6_devel
```
[Caveats](./Caveats.md#haikuos).
+1 -1
View File
@@ -12,7 +12,7 @@ pkgs.mkShellNoCC {
git cmake clang gnumake patch jq pkg-config
# libraries
openssl boost fmt nlohmann_json lz4 zlib zstd
enet libopus vulkan-headers vulkan-utility-libraries
enet vulkan-headers vulkan-utility-libraries
spirv-tools spirv-headers vulkan-loader unzip
glslang python3 httplib cpp-jwt ffmpeg-headless
libusb1 cubeb
@@ -79,13 +79,6 @@ class LicensesFragment : Fragment() {
R.string.license_ffmpeg_copyright,
R.string.license_ffmpeg_text
),
License(
R.string.license_opus,
R.string.license_opus_description,
R.string.license_opus_link,
R.string.license_opus_copyright,
R.string.license_opus_text
),
License(
R.string.license_sirit,
R.string.license_sirit_description,
@@ -1762,51 +1762,6 @@ RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
</string>
<string name="license_opus" translatable="false">Opus</string>
<string name="license_opus_description" translatable="false">Modern audio compression for the internet</string>
<string name="license_opus_link" translatable="false">https://github.com/xiph/opus</string>
<string name="license_opus_copyright" translatable="false">Copyright 20012011 Xiph.Org, Skype Limited, Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding, Erik de Castro Lopo</string>
<string name="license_opus_text" translatable="false">
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:\n\n
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.\n\n
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.\n\n
- Neither the name of Internet Society, IETF or IETF Trust, nor the
names of specific contributors, may be used to endorse or promote
products derived from this software without specific prior written
permission.\n\n
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS\'\' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n
Opus is subject to the royalty-free patent licenses which are
specified at:\n\n
Xiph.Org Foundation:
https://datatracker.ietf.org/ipr/1524/ \n\n
Microsoft Corporation:
https://datatracker.ietf.org/ipr/1914/ \n\n
Broadcom Corporation:
https://datatracker.ietf.org/ipr/1526/
</string>
<string name="license_sirit" translatable="false">Sirit</string>
<string name="license_sirit_description" translatable="false">A runtime SPIR-V assembler</string>
+8 -2
View File
@@ -226,8 +226,14 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
endif()
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(audio_core PUBLIC common core Opus::opus)
if (YUZU_USE_EXTERNAL_FFMPEG)
add_dependencies(audio_core ffmpeg-build)
endif()
target_include_directories(audio_core PUBLIC ${FFmpeg_INCLUDE_DIR})
target_link_libraries(audio_core PRIVATE ${FFmpeg_LIBRARIES})
target_link_options(audio_core PRIVATE ${FFmpeg_LDFLAGS})
target_link_libraries(audio_core PUBLIC common core)
if (ENABLE_CUBEB)
target_sources(audio_core PRIVATE
@@ -1,107 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavcodec/codec.h>
#include <libavcodec/packet.h>
#include <libavutil/channel_layout.h>
#include <libavutil/frame.h>
}
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "audio_core/adsp/apps/opus/opus_types.h"
#include "common/assert.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
if (channel_count == 1 || channel_count == 2)
return u32(sizeof(OpusDecodeObject)) + 16 * channel_count;
return 0;
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
Result OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if ((codec = avcodec_find_decoder(AV_CODEC_ID_OPUS)) == nullptr)
return Service::Audio::ResultLibOpusInvalidState;
if ((avctx = avcodec_alloc_context3(codec)) == nullptr)
return Service::Audio::ResultLibOpusInvalidState;
avctx->sample_rate = sample_rate;
av_channel_layout_default(&avctx->ch_layout, channel_count);
return ResultSuccess;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
Result OpusDecodeObject::Shutdown() {
if (avctx)
avcodec_free_context(&avctx);
return ResultSuccess;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
Result OpusDecodeObject::ResetDecoder() {
if (avctx) {
avcodec_flush_buffers(avctx);
return ResultSuccess;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
return Service::Audio::ResultLibOpusInvalidState;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
Result OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size) {
out_sample_count = 0;
if (avctx) {
AVPacket* avpkt = av_packet_alloc();
av_new_packet(avpkt, int(input_data_size));
std::memcpy(avpkt->data, reinterpret_cast<const u8*>(input_data), input_data_size);
avcodec_send_packet(avctx, avpkt);
if (!state_valid) {
return OPUS_INVALID_STATE;
AVFrame* frame = av_frame_alloc();
avcodec_receive_frame(avctx, frame);
std::memcpy(reinterpret_cast<u16*>(output_data), frame->data, output_data_size);
av_frame_free(&frame);
av_packet_free(&avpkt);
out_sample_count = frame->nb_samples;
return ResultSuccess;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
return Service::Audio::ResultLibOpusInvalidState;
}
} // namespace AudioCore::ADSP::OpusDecoder
@@ -1,38 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus.h>
#include "common/common_types.h"
#include "audio_core/adsp/apps/opus/opus_types.h"
#include "core/hle/result.h"
struct AVCodec;
struct AVCodecContext;
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusDecoder = ::OpusDecoder;
static constexpr u32 DecodeObjectMagic = 0xDEADBEEF;
class OpusDecodeObject {
public:
static u32 GetWorkBufferSize(u32 channel_count);
static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 channel_count);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
Result InitializeDecoder(u32 sample_rate, u32 channel_count);
Result Shutdown();
Result ResetDecoder();
Result Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size);
private:
u32 magic;
bool initialized;
bool state_valid;
OpusDecodeObject* self;
u32 final_range;
LibOpusDecoder* decoder;
AVCodec const* codec = nullptr;
AVCodecContext* avctx = nullptr;
};
static_assert(std::is_trivially_constructible_v<OpusDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder
+193 -194
View File
@@ -16,6 +16,7 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::ADSP::OpusDecoder {
@@ -49,11 +50,16 @@ OpusDecoder::~OpusDecoder() {
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
// Must shutdown as there are AV allocations which are manual
for (auto& e : decode_objects)
e.second.Shutdown();
for (auto& e : ms_decode_objects)
e.second.Shutdown();
}
void OpusDecoder::Send(Direction dir, u32 message) {
@@ -68,202 +74,195 @@ void OpusDecoder::Init(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Init");
if (Receive(Direction::DSP, stop_token) != Message::Start) {
LOG_ERROR(Service_Audio,
"DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
LOG_ERROR(Service_Audio, "DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
// Main OpusDecoder thread, responsible for processing the incoming Opus packets.
main_thread = std::jthread([this](std::stop_token thread_stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
while (!thread_stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, thread_stop_token);
switch (msg) {
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
auto channel_count = s32(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
Send(Direction::Host, Message::GetWorkBufferSizeOK);
break;
}
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = s32(shared_memory->host_send_data[2]);
auto channel_count = s32(shared_memory->host_send_data[3]);
ASSERT(sample_rate >= 0);
ASSERT(IsValidChannelCount(channel_count));
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
it->second.Shutdown();
shared_memory->dsp_return_data[0] = it->second.InitializeDecoder(sample_rate, channel_count).raw;
} else {
OpusDecodeObject obj{};
shared_memory->dsp_return_data[0] = obj.InitializeDecoder(sample_rate, channel_count).raw;
decode_objects.insert_or_assign(buffer, obj);
}
Send(Direction::Host, Message::InitializeDecodeObjectOK);
break;
}
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
//[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
shared_memory->dsp_return_data[0] = it->second.Shutdown().raw;
} else {
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
}
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
break;
}
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
//auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
auto res = ResultSuccess;
if (reset_requested)
res = it->second.ResetDecoder();
if (res == ResultSuccess)
res = it->second.Decode(decoded_samples, output_data, output_data_size, input_data, input_data_size);
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = res.raw;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
} else {
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
}
Send(Direction::Host, Message::DecodeInterleavedOK);
break;
}
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
break;
}
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
break;
}
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = s32(shared_memory->host_send_data[0]);
auto stereo_stream_count = s32(shared_memory->host_send_data[1]);
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count);
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
break;
}
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = s32(shared_memory->host_send_data[2]);
auto channel_count = s32(shared_memory->host_send_data[3]);
auto total_stream_count = s32(shared_memory->host_send_data[4]);
auto stereo_stream_count = s32(shared_memory->host_send_data[5]);
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
// mappings, but [6] is never set, and there is not enough room in the argument data for
// more than 40 channels, when 255 are possible.
// It also means the mapping values are undefined, though likely always 0,
// and the mappings given by the game are ignored. The mappings are copied to this
// dedicated buffer host side, so let's do as intended.
auto mappings = shared_memory->channel_mapping.data();
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
ASSERT(sample_rate >= 0);
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(total_stream_count, stereo_stream_count));
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
it->second.Shutdown();
shared_memory->dsp_return_data[0] = it->second.InitializeDecoder(sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings).raw;
} else {
OpusMultiStreamDecodeObject obj{};
shared_memory->dsp_return_data[0] = obj.InitializeDecoder(sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings).raw;
ms_decode_objects.insert_or_assign(buffer, obj);
}
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
break;
}
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
//[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
shared_memory->dsp_return_data[0] = it->second.Shutdown().raw;
} else {
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
}
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
break;
}
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
//auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
auto res = ResultSuccess;
if (reset_requested)
res = it->second.ResetDecoder();
if (res == ResultSuccess)
res = it->second.Decode(decoded_samples, output_data, output_data_size, input_data, input_data_size);
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = res.raw;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
} else {
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
}
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
break;
}
default:
LOG_ERROR(Audio_DSP, "Invalid OpusDecoder command {}", msg);
continue;
}
}
});
running = true;
Send(Direction::Host, Message::StartOK);
}
void OpusDecoder::Main(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
switch (msg) {
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
ASSERT(sample_rate >= 0);
ASSERT(IsValidChannelCount(channel_count));
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] =
decoder_object.InitializeDecoder(sample_rate, channel_count);
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count);
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]);
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
// mappings, but [6] is never set, and there is not enough room in the argument data for
// more than 40 channels, when 255 are possible.
// It also means the mapping values are undefined, though likely always 0,
// and the mappings given by the game are ignored. The mappings are copied to this
// dedicated buffer host side, so let's do as intended.
auto mappings = shared_memory->channel_mapping.data();
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
ASSERT(sample_rate >= 0);
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count));
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder(
sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings);
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
} break;
default:
LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg);
continue;
}
}
}
} // namespace AudioCore::ADSP::OpusDecoder
+7 -3
View File
@@ -9,6 +9,9 @@
#include <memory>
#include <thread>
#include "ankerl/unordered_dense.h"
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "common/common_types.h"
@@ -68,9 +71,7 @@ public:
}
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
*/
/// @brief Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
void Init(std::stop_token stop_token);
/**
* Main OpusDecoder thread, responsible for processing the incoming Opus packets.
@@ -90,6 +91,9 @@ private:
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
ankerl::unordered_dense::map<u64, OpusDecodeObject> decode_objects;
ankerl::unordered_dense::map<u64, OpusMultiStreamDecodeObject> ms_decode_objects;
};
} // namespace AudioCore::ADSP::OpusDecoder
@@ -4,8 +4,17 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavcodec/codec.h>
#include <libavcodec/packet.h>
#include <libavutil/channel_layout.h>
#include <libavutil/frame.h>
}
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
#include "core/hle/result.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::ADSP::OpusDecoder {
@@ -13,101 +22,59 @@ namespace {
constexpr u32 OpusStreamCountMax = 255;
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax &&
static_cast<s32>(stereo_stream_count) >= 0 &&
stereo_stream_count <= total_stream_count;
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax
&& s32(stereo_stream_count) >= 0 && stereo_stream_count <= total_stream_count;
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count))
return u32(sizeof(OpusMultiStreamDecodeObject)) + 2556 * (total_stream_count * stereo_stream_count);
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
Result OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count, u32 stereo_stream_count, u8* mappings) {
if ((codec = avcodec_find_decoder(AV_CODEC_ID_OPUS)) == nullptr)
return Service::Audio::ResultLibOpusInvalidState;
if ((avctx = avcodec_alloc_context3(codec)))
return Service::Audio::ResultLibOpusInvalidState;
avctx->sample_rate = sample_rate;
av_channel_layout_default(&avctx->ch_layout, channel_count);
return ResultSuccess;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
Result OpusMultiStreamDecodeObject::Shutdown() {
if (avctx)
avcodec_free_context(&avctx);
return ResultSuccess;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
Result OpusMultiStreamDecodeObject::ResetDecoder() {
if (avctx) {
avcodec_flush_buffers(avctx);
return ResultSuccess;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
return Service::Audio::ResultLibOpusInvalidState;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
Result OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size) {
out_sample_count = 0;
if (avctx) {
AVPacket* avpkt = av_packet_alloc();
av_new_packet(avpkt, int(input_data_size));
std::memcpy(avpkt->data, reinterpret_cast<const u8*>(input_data), input_data_size);
avcodec_send_packet(avctx, avpkt);
if (!state_valid) {
return OPUS_INVALID_STATE;
AVFrame* frame = av_frame_alloc();
avcodec_receive_frame(avctx, frame);
std::memcpy(reinterpret_cast<u16*>(output_data), frame->data, output_data_size);
av_frame_free(&frame);
av_packet_free(&avpkt);
out_sample_count = frame->nb_samples;
return ResultSuccess;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
return Service::Audio::ResultLibOpusInvalidState;
}
} // namespace AudioCore::ADSP::OpusDecoder
@@ -1,39 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus_multistream.h>
#include "audio_core/adsp/apps/opus/opus_types.h"
#include "common/common_types.h"
#include "core/hle/result.h"
struct AVCodec;
struct AVCodecContext;
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusMSDecoder = ::OpusMSDecoder;
static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF;
class OpusMultiStreamDecodeObject {
public:
static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count);
static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count,
u32 stereo_stream_count, u8* mappings);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
Result InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count, u32 stereo_stream_count, u8* mappings);
Result Shutdown();
Result ResetDecoder();
Result Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size);
private:
u32 magic;
bool initialized;
bool state_valid;
OpusMultiStreamDecodeObject* self;
u32 final_range;
LibOpusMSDecoder* decoder;
AVCodec const* codec = nullptr;
AVCodecContext* avctx = nullptr;
};
static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder
@@ -0,0 +1,32 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
namespace AudioCore::ADSP {
static constexpr u32 DECODE_OBJECT_MAGIC = 0xDEADBEEF;
struct LibOpusDecoder {
u32 magic;
bool initialized;
bool state_valid;
LibOpusDecoder* self;
u32 final_range;
void* decoder;
};
static_assert(sizeof(LibOpusDecoder) == 32);
static constexpr u32 DECODE_MULTISTREAM_OBJECT_MAGIC = 0xDEADBEEF;
struct LibOpusMultistreamDecoder {
u32 magic;
bool initialized;
bool state_valid;
LibOpusMultistreamDecoder* self;
u32 final_range;
void* decoder;
};
static_assert(sizeof(LibOpusMultistreamDecoder) == 32);
}
+23 -48
View File
@@ -9,39 +9,18 @@
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
#include "core/hle/result.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
: system{system_}
, opus_decoder{system.AudioCore().ADSP().OpusDecoder()}
{
opus_decoder.SetSharedMemory(shared_memory);
}
@@ -92,7 +71,7 @@ Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count,
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
@@ -120,7 +99,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
@@ -134,7 +113,7 @@ Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
@@ -149,7 +128,7 @@ Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_si
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
@@ -173,12 +152,12 @@ Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
auto error_code = s32(shared_memory.dsp_return_data[0]);
if (error_code == ResultSuccess.raw) {
out_sample_count = u32(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
R_RETURN(Result(u32(error_code)));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
@@ -187,29 +166,27 @@ Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[0] = u64(buffer);
shared_memory.host_send_data[1] = u64(input_data);
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[3] = u64(output_data);
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
auto const error_code = shared_memory.dsp_return_data[0];
if (error_code == ResultSuccess.raw) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
@@ -220,8 +197,7 @@ Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
@@ -235,8 +211,7 @@ Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
+3 -2
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@@ -1,11 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
+1
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@@ -89,6 +89,7 @@ add_library(
param_package.h
parent_of_member.h
point.h
quaternion.h
range_map.h
range_mutex.h
range_sets.h
+79
View File
@@ -0,0 +1,79 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/vector_math.h"
namespace Common {
template <typename T>
class Quaternion {
public:
Vec3<T> xyz;
T w{};
[[nodiscard]] Quaternion<decltype(-T{})> Inverse() const {
return {-xyz, w};
}
[[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
return {xyz + other.xyz, w + other.w};
}
[[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
return {xyz - other.xyz, w - other.w};
}
[[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(
const Quaternion& other) const {
return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
w * other.w - Dot(xyz, other.xyz)};
}
[[nodiscard]] Quaternion<T> Normalized() const {
T length = std::sqrt(xyz.Length2() + w * w);
return {xyz / length, w / length};
}
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
const T x2 = xyz[0] * xyz[0];
const T y2 = xyz[1] * xyz[1];
const T z2 = xyz[2] * xyz[2];
const T xy = xyz[0] * xyz[1];
const T wz = w * xyz[2];
const T xz = xyz[0] * xyz[2];
const T wy = w * xyz[1];
const T yz = xyz[1] * xyz[2];
const T wx = w * xyz[0];
return {1.0f - 2.0f * (y2 + z2),
2.0f * (xy + wz),
2.0f * (xz - wy),
0.0f,
2.0f * (xy - wz),
1.0f - 2.0f * (x2 + z2),
2.0f * (yz + wx),
0.0f,
2.0f * (xz + wy),
2.0f * (yz - wx),
1.0f - 2.0f * (x2 + y2),
0.0f,
0.0f,
0.0f,
0.0f,
1.0f};
}
};
template <typename T>
[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
}
[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
}
} // namespace Common
+717 -93
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Tony Wasserka
@@ -7,128 +7,752 @@
#pragma once
#ifdef __ARM_NEON
#include <arm_neon.h>
#endif
#include <cmath>
#include <type_traits>
namespace Common {
template <typename T, size_t N>
class Vec {
template <typename T>
class Vec2;
template <typename T>
class Vec3;
template <typename T>
class Vec4;
template <typename T>
class Vec2 {
public:
std::array<T, N> elems{};
T x{};
T y{};
constexpr Vec() = default;
constexpr Vec(T e0) noexcept : elems{e0} {}
constexpr Vec(T e0, T e1) noexcept : elems{e0, e1} {}
constexpr Vec(T e0, T e1, T e2) noexcept : elems{e0, e1, e2} {}
constexpr Vec(T e0, T e1, T e2, T e4) noexcept : elems{e0, e1, e2, e4} {}
//explicit constexpr Vec(const std::initializer_list<T> elems_) noexcept : elems{elems_} {}
constexpr Vec2() = default;
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
[[nodiscard]] constexpr Vec<decltype(T{} + T{}), N> operator+(const Vec o) const noexcept {
Vec<decltype(T{} + T{}), N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = elems[i] + o.elems[i];
return r;
template <typename T2>
[[nodiscard]] constexpr Vec2<T2> Cast() const {
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
}
constexpr Vec<T, N> operator+=(const Vec<T, N> o) noexcept { return *this = *this + o; }
[[nodiscard]] constexpr Vec<decltype(T{} - T{}), N> operator-(const Vec o) const noexcept {
Vec<decltype(T{} - T{}), N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = elems[i] - o.elems[i];
return r;
[[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) {
return Vec2{f, f};
}
[[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
return {x + other.x, y + other.y};
}
constexpr Vec2& operator+=(const Vec2& other) {
x += other.x;
y += other.y;
return *this;
}
[[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
return {x - other.x, y - other.y};
}
constexpr Vec2& operator-=(const Vec2& other) {
x -= other.x;
y -= other.y;
return *this;
}
constexpr Vec<T, N> operator-=(const Vec<T, N> o) noexcept { return *this = *this - o; }
template <typename U = T>
[[nodiscard]] constexpr Vec<std::enable_if_t<std::is_signed_v<U>, U>, N> operator-() const noexcept {
Vec<U, N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = -elems[i];
return r;
[[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y};
}
[[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
return {x * other.x, y * other.y};
}
[[nodiscard]] constexpr Vec<decltype(T{} * T{}), N> operator*(const Vec o) const noexcept {
Vec<decltype(T{} * T{}), N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = elems[i] * o.elems[i];
return r;
}
template <typename V>
[[nodiscard]] constexpr Vec<decltype(T{} * V{}), N> operator*(const V f) const noexcept {
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
Vec<TV, N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = TV(C(elems[i]) * C(f));
return r;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec<T, N> operator*=(const V f) noexcept { return *this = *this * f; }
template <typename V>
[[nodiscard]] constexpr Vec<decltype(T{} / V{}), N> operator/(const V f) const noexcept {
constexpr Vec2& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
Vec<TV, N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = TV(C(elems[i]) / C(f));
return r;
}
template <typename V>
constexpr Vec<T, N> operator/=(const V f) noexcept { return *this = *this / f; }
[[nodiscard]] constexpr T Length2() const noexcept {
T r{};
for (size_t i = 0; i < N; ++i)
r += elems[i] * elems[i];
return r;
}
// Only implemented for T=float
[[nodiscard]] T Length() const { return T(std::sqrt(float(Length2()))); }
[[nodiscard]] Vec<T, N> Normalized() const { return *this / Length(); }
[[nodiscard]] constexpr T& operator[](std::size_t i) noexcept { return elems[i]; }
[[nodiscard]] constexpr const T& operator[](std::size_t i) const noexcept { return elems[i]; }
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
const T x2 = elems[0] * elems[0];
const T y2 = elems[1] * elems[1];
const T z2 = elems[2] * elems[2];
const T xy = elems[0] * elems[1];
const T wz = elems[3] * elems[2];
const T xz = elems[0] * elems[2];
const T wy = elems[3] * elems[1];
const T yz = elems[1] * elems[2];
const T wx = elems[3] * elems[0];
return {
1.0f - 2.0f * (y2 + z2),
2.0f * (xy + wz),
2.0f * (xz - wy),
0.0f,
2.0f * (xy - wz),
1.0f - 2.0f * (x2 + z2),
2.0f * (yz + wx),
0.0f,
2.0f * (xz + wy),
2.0f * (yz - wx),
1.0f - 2.0f * (x2 + y2),
0.0f,
0.0f,
0.0f,
0.0f,
1.0f
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec2& operator/=(const V& f) {
*this = *this / f;
return *this;
}
[[nodiscard]] constexpr T Length2() const {
return x * x + y * y;
}
// Only implemented for T=float
[[nodiscard]] float Length() const;
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
[[nodiscard]] constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
x = 0;
y = 0;
}
// Common aliases: UV (texel coordinates), ST (texture coordinates)
[[nodiscard]] constexpr T& u() {
return x;
}
[[nodiscard]] constexpr T& v() {
return y;
}
[[nodiscard]] constexpr T& s() {
return x;
}
[[nodiscard]] constexpr T& t() {
return y;
}
[[nodiscard]] constexpr const T& u() const {
return x;
}
[[nodiscard]] constexpr const T& v() const {
return y;
}
[[nodiscard]] constexpr const T& s() const {
return x;
}
[[nodiscard]] constexpr const T& t() const {
return y;
}
// swizzlers - create a subvector of specific components
[[nodiscard]] constexpr Vec2 yx() const {
return Vec2(y, x);
}
[[nodiscard]] constexpr Vec2 vu() const {
return Vec2(y, x);
}
[[nodiscard]] constexpr Vec2 ts() const {
return Vec2(y, x);
}
};
template <typename T, size_t N, typename V>
[[nodiscard]] constexpr Vec<T, N> operator*(const V f, const Vec<T, N> v) noexcept {
template <typename T, typename V>
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
using C = std::common_type_t<T, V>;
Vec<T, N> r{};
for (size_t i = 0; i < N; ++i)
r.elems[i] = T(C(f) * C(v.elems[i]));
return r;
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
}
using Vec2f = Vec2<float>;
template <>
inline float Vec2<float>::Length() const {
return std::sqrt(x * x + y * y);
}
template <>
inline float Vec2<float>::Normalize() {
float length = Length();
*this /= length;
return length;
}
template <typename T>
class Vec3 {
public:
T x{};
T y{};
T z{};
constexpr Vec3() = default;
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
template <typename T2>
[[nodiscard]] constexpr Vec3<T2> Cast() const {
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
}
[[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) {
return Vec3(f, f, f);
}
[[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
return {x + other.x, y + other.y, z + other.z};
}
constexpr Vec3& operator+=(const Vec3& other) {
x += other.x;
y += other.y;
z += other.z;
return *this;
}
[[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
return {x - other.x, y - other.y, z - other.z};
}
constexpr Vec3& operator-=(const Vec3& other) {
x -= other.x;
y -= other.y;
z -= other.z;
return *this;
}
template <typename U = T>
[[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z};
}
[[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
return {x * other.x, y * other.y, z * other.z};
}
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec3& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec3& operator/=(const V& f) {
*this = *this / f;
return *this;
}
void RotateFromOrigin(float roll, float pitch, float yaw) {
float temp = y;
y = std::cos(roll) * y - std::sin(roll) * z;
z = std::sin(roll) * temp + std::cos(roll) * z;
temp = x;
x = std::cos(pitch) * x + std::sin(pitch) * z;
z = -std::sin(pitch) * temp + std::cos(pitch) * z;
temp = x;
x = std::cos(yaw) * x - std::sin(yaw) * y;
y = std::sin(yaw) * temp + std::cos(yaw) * y;
}
[[nodiscard]] constexpr T Length2() const {
return x * x + y * y + z * z;
}
// Only implemented for T=float
[[nodiscard]] float Length() const;
[[nodiscard]] Vec3 Normalized() const;
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
[[nodiscard]] constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
}
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
[[nodiscard]] constexpr T& u() {
return x;
}
[[nodiscard]] constexpr T& v() {
return y;
}
[[nodiscard]] constexpr T& w() {
return z;
}
[[nodiscard]] constexpr T& r() {
return x;
}
[[nodiscard]] constexpr T& g() {
return y;
}
[[nodiscard]] constexpr T& b() {
return z;
}
[[nodiscard]] constexpr T& s() {
return x;
}
[[nodiscard]] constexpr T& t() {
return y;
}
[[nodiscard]] constexpr T& q() {
return z;
}
[[nodiscard]] constexpr const T& u() const {
return x;
}
[[nodiscard]] constexpr const T& v() const {
return y;
}
[[nodiscard]] constexpr const T& w() const {
return z;
}
[[nodiscard]] constexpr const T& r() const {
return x;
}
[[nodiscard]] constexpr const T& g() const {
return y;
}
[[nodiscard]] constexpr const T& b() const {
return z;
}
[[nodiscard]] constexpr const T& s() const {
return x;
}
[[nodiscard]] constexpr const T& t() const {
return y;
}
[[nodiscard]] constexpr const T& q() const {
return z;
}
// swizzlers - create a subvector of specific components
// e.g. Vec2 uv() { return Vec2(x,y); }
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
_DEFINE_SWIZZLER2(a, b, a##b); \
_DEFINE_SWIZZLER2(a, b, a2##b2); \
_DEFINE_SWIZZLER2(a, b, a3##b3); \
_DEFINE_SWIZZLER2(a, b, a4##b4); \
_DEFINE_SWIZZLER2(b, a, b##a); \
_DEFINE_SWIZZLER2(b, a, b2##a2); \
_DEFINE_SWIZZLER2(b, a, b3##a3); \
_DEFINE_SWIZZLER2(b, a, b4##a4)
DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t);
DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q);
DEFINE_SWIZZLER2(y, z, g, b, v, w, t, q);
#undef DEFINE_SWIZZLER2
#undef _DEFINE_SWIZZLER2
};
template <typename T, typename V>
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
using C = std::common_type_t<T, V>;
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
}
template <>
inline float Vec3<float>::Length() const {
return std::sqrt(x * x + y * y + z * z);
}
template <>
inline Vec3<float> Vec3<float>::Normalized() const {
return *this / Length();
}
template <>
inline float Vec3<float>::Normalize() {
float length = Length();
*this /= length;
return length;
}
using Vec3f = Vec3<float>;
template <typename T>
class Vec4 {
public:
T x{};
T y{};
T z{};
T w{};
constexpr Vec4() = default;
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
: x(x_), y(y_), z(z_), w(w_) {}
template <typename T2>
[[nodiscard]] constexpr Vec4<T2> Cast() const {
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
static_cast<T2>(w));
}
[[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) {
return Vec4(f, f, f, f);
}
[[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
return {x + other.x, y + other.y, z + other.z, w + other.w};
}
constexpr Vec4& operator+=(const Vec4& other) {
x += other.x;
y += other.y;
z += other.z;
w += other.w;
return *this;
}
[[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
return {x - other.x, y - other.y, z - other.z, w - other.w};
}
constexpr Vec4& operator-=(const Vec4& other) {
x -= other.x;
y -= other.y;
z -= other.z;
w -= other.w;
return *this;
}
template <typename U = T>
[[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
return {-x, -y, -z, -w};
}
[[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
return {x * other.x, y * other.y, z * other.z, w * other.w};
}
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec4& operator*=(const V& f) {
*this = *this * f;
return *this;
}
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
};
}
template <typename V>
constexpr Vec4& operator/=(const V& f) {
*this = *this / f;
return *this;
}
[[nodiscard]] constexpr T Length2() const {
return x * x + y * y + z * z + w * w;
}
[[nodiscard]] constexpr T& operator[](std::size_t i) {
return *((&x) + i);
}
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
return *((&x) + i);
}
constexpr void SetZero() {
x = 0;
y = 0;
z = 0;
w = 0;
}
// Common alias: RGBA (colors)
[[nodiscard]] constexpr T& r() {
return x;
}
[[nodiscard]] constexpr T& g() {
return y;
}
[[nodiscard]] constexpr T& b() {
return z;
}
[[nodiscard]] constexpr T& a() {
return w;
}
[[nodiscard]] constexpr const T& r() const {
return x;
}
[[nodiscard]] constexpr const T& g() const {
return y;
}
[[nodiscard]] constexpr const T& b() const {
return z;
}
[[nodiscard]] constexpr const T& a() const {
return w;
}
// Swizzlers - Create a subvector of specific components
// e.g. Vec2 uv() { return Vec2(x,y); }
// _DEFINE_SWIZZLER2 defines a single such function
// DEFINE_SWIZZLER2_COMP1 defines one-component functions for all component names (x<->r)
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
_DEFINE_SWIZZLER2(a, a, a##a); \
_DEFINE_SWIZZLER2(a, a, a2##a2)
#define DEFINE_SWIZZLER2_COMP2(a, b, a2, b2) \
_DEFINE_SWIZZLER2(a, b, a##b); \
_DEFINE_SWIZZLER2(a, b, a2##b2); \
_DEFINE_SWIZZLER2(b, a, b##a); \
_DEFINE_SWIZZLER2(b, a, b2##a2)
DEFINE_SWIZZLER2_COMP2(x, y, r, g);
DEFINE_SWIZZLER2_COMP2(x, z, r, b);
DEFINE_SWIZZLER2_COMP2(x, w, r, a);
DEFINE_SWIZZLER2_COMP2(y, z, g, b);
DEFINE_SWIZZLER2_COMP2(y, w, g, a);
DEFINE_SWIZZLER2_COMP2(z, w, b, a);
DEFINE_SWIZZLER2_COMP1(x, r);
DEFINE_SWIZZLER2_COMP1(y, g);
DEFINE_SWIZZLER2_COMP1(z, b);
DEFINE_SWIZZLER2_COMP1(w, a);
#undef DEFINE_SWIZZLER2_COMP1
#undef DEFINE_SWIZZLER2_COMP2
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)
#define DEFINE_SWIZZLER3_COMP3(a, b, c, a2, b2, c2) \
_DEFINE_SWIZZLER3(a, b, c, a##b##c); \
_DEFINE_SWIZZLER3(a, c, b, a##c##b); \
_DEFINE_SWIZZLER3(b, a, c, b##a##c); \
_DEFINE_SWIZZLER3(b, c, a, b##c##a); \
_DEFINE_SWIZZLER3(c, a, b, c##a##b); \
_DEFINE_SWIZZLER3(c, b, a, c##b##a); \
_DEFINE_SWIZZLER3(a, b, c, a2##b2##c2); \
_DEFINE_SWIZZLER3(a, c, b, a2##c2##b2); \
_DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \
_DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \
_DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \
_DEFINE_SWIZZLER3(c, b, a, c2##b2##a2)
DEFINE_SWIZZLER3_COMP3(x, y, z, r, g, b);
DEFINE_SWIZZLER3_COMP3(x, y, w, r, g, a);
DEFINE_SWIZZLER3_COMP3(x, z, w, r, b, a);
DEFINE_SWIZZLER3_COMP3(y, z, w, g, b, a);
DEFINE_SWIZZLER3_COMP1(x, r);
DEFINE_SWIZZLER3_COMP1(y, g);
DEFINE_SWIZZLER3_COMP1(z, b);
DEFINE_SWIZZLER3_COMP1(w, a);
#undef DEFINE_SWIZZLER3_COMP1
#undef DEFINE_SWIZZLER3_COMP3
#undef _DEFINE_SWIZZLER3
};
template <typename T, typename V>
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
using TV = decltype(V{} * T{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
};
}
using Vec4f = Vec4<float>;
template <typename T>
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
return a.x * b.x + a.y * b.y;
}
template <typename T>
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
}
template <typename T>
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
template <>
[[nodiscard]] inline float Dot(const Vec4<float>& a, const Vec4<float>& b) {
#ifdef __ARM_NEON
float32x4_t va = vld1q_f32(&a.x);
float32x4_t vb = vld1q_f32(&b.x);
float32x4_t result = vmulq_f32(va, vb);
#if defined(__aarch64__) // Use vaddvq_f32 in ARMv8 architectures
return vaddvq_f32(result);
#else // Use manual addition for older architectures
float32x2_t sum2 = vadd_f32(vget_high_f32(result), vget_low_f32(result));
return vget_lane_f32(vpadd_f32(sum2, sum2), 0);
#endif
#else
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
#endif
}
template <typename T>
[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a,
const Vec3<T>& b) {
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
}
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
const float t) {
return begin * (1.f - t) + end * t;
}
// linear interpolation via int: 0=begin, base=end
template <typename X, int base>
[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin,
const X& end,
const int t) {
return (begin * (base - t) + end * t) / base;
}
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
// interpolation.
template <typename X>
[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11,
const float s, const float t) {
auto y0 = Lerp(x00, x01, s);
auto y1 = Lerp(x10, x11, s);
return Lerp(y0, y1, t);
}
// Utility vector factories
template <typename T>
[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) {
return Vec2<T>{x, y};
}
template <typename T>
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
return Vec3<T>{x, y, z};
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
return MakeVec(x, y, zw[0], zw[1]);
}
template <typename T>
[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
return MakeVec(xy[0], xy[1], z);
}
template <typename T>
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
return MakeVec(x, yz[0], yz[1]);
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
return Vec4<T>{x, y, z, w};
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
return MakeVec(xy[0], xy[1], z, w);
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
return MakeVec(x, yz[0], yz[1], w);
}
// NOTE: This has priority over "Vec2<Vec2<T>> MakeVec(const Vec2<T>& x, const Vec2<T>& y)".
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
// out soon enough due to misuse of the returned structure.
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
return MakeVec(xyz[0], xyz[1], xyz[2], w);
}
template <typename T>
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
}
} // namespace Common
-1
View File
@@ -1205,7 +1205,6 @@ else()
endif()
endif()
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
if (BOOST_NO_HEADERS)
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,15 +30,15 @@ struct DeviceSettings {
INSERT_PADDING_BYTES(0x20); // Reserved
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
std::array<u8, 0x24> console_six_axis_sensor_angular_acceleration;
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -153,15 +153,15 @@ struct SystemSettings {
INSERT_PADDING_BYTES(0x7FF8); // Reserved
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_acceleration;
INSERT_PADDING_BYTES(0x70); // Reserved
+2 -2
View File
@@ -170,12 +170,12 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
auto& emulated = console.motion_values.emulated;
raw_status = TransformToMotion(callback);
emulated.SetAcceleration(Common::Vec<f32, 3>{
emulated.SetAcceleration(Common::Vec3f{
raw_status.accel.x.value,
raw_status.accel.y.value,
raw_status.accel.z.value,
});
emulated.SetGyroscope(Common::Vec<f32, 3>{
emulated.SetGyroscope(Common::Vec3f{
raw_status.gyro.x.value,
raw_status.gyro.y.value,
raw_status.gyro.z.value,
+7 -6
View File
@@ -18,6 +18,7 @@
#include "common/input.h"
#include "common/param_package.h"
#include "common/point.h"
#include "common/quaternion.h"
#include "common/vector_math.h"
#include "hid_core/frontend/motion_input.h"
#include "hid_core/hid_types.h"
@@ -42,12 +43,12 @@ using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
// Contains all motion related data that is used on the services
struct ConsoleMotion {
Common::Vec<f32, 3> accel{};
Common::Vec<f32, 3> gyro{};
Common::Vec<f32, 3> rotation{};
std::array<Common::Vec<f32, 3>, 3> orientation{};
Common::Vec<f32, 4> quaternion{};
Common::Vec<f32, 3> gyro_bias{};
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
Common::Quaternion<f32> quaternion{};
Common::Vec3f gyro_bias{};
f32 verticalization_error{};
bool is_at_rest{};
};
@@ -1051,12 +1051,12 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
auto& emulated = controller.motion_values[index].emulated;
raw_status = TransformToMotion(callback);
emulated.SetAcceleration(Common::Vec<f32, 3>{
emulated.SetAcceleration(Common::Vec3f{
raw_status.accel.x.value,
raw_status.accel.y.value,
raw_status.accel.z.value,
});
emulated.SetGyroscope(Common::Vec<f32, 3>{
emulated.SetGyroscope(Common::Vec3f{
raw_status.gyro.x.value,
raw_status.gyro.y.value,
raw_status.gyro.z.value,
+5 -5
View File
@@ -107,11 +107,11 @@ struct RingSensorForce {
using NfcState = Common::Input::NfcStatus;
struct ControllerMotion {
Common::Vec<f32, 3> accel{};
Common::Vec<f32, 3> gyro{};
Common::Vec<f32, 3> rotation{};
Common::Vec<f32, 3> euler{};
std::array<Common::Vec<f32, 3>, 3> orientation{};
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Vec3f rotation{};
Common::Vec3f euler{};
std::array<Common::Vec3f, 3> orientation{};
bool is_at_rest{};
};
+90 -90
View File
@@ -26,19 +26,20 @@ void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
kd = new_kd;
}
void MotionInput::SetAcceleration(const Common::Vec<f32, 3>& acceleration) {
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
accel = acceleration;
accel[0] = std::clamp(accel[0], -AccelMaxValue, AccelMaxValue);
accel[1] = std::clamp(accel[1], -AccelMaxValue, AccelMaxValue);
accel[2] = std::clamp(accel[2], -AccelMaxValue, AccelMaxValue);
accel.x = std::clamp(accel.x, -AccelMaxValue, AccelMaxValue);
accel.y = std::clamp(accel.y, -AccelMaxValue, AccelMaxValue);
accel.z = std::clamp(accel.z, -AccelMaxValue, AccelMaxValue);
}
void MotionInput::SetGyroscope(const Common::Vec<f32, 3>& gyroscope) {
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
gyro = gyroscope - gyro_bias;
gyro[0] = std::clamp(gyro[0], -GyroMaxValue, GyroMaxValue);
gyro[1] = std::clamp(gyro[1], -GyroMaxValue, GyroMaxValue);
gyro[2] = std::clamp(gyro[2], -GyroMaxValue, GyroMaxValue);
gyro.x = std::clamp(gyro.x, -GyroMaxValue, GyroMaxValue);
gyro.y = std::clamp(gyro.y, -GyroMaxValue, GyroMaxValue);
gyro.z = std::clamp(gyro.z, -GyroMaxValue, GyroMaxValue);
// Auto adjust gyro_bias to minimize drift
if (!IsMoving(IsAtRestRelaxed)) {
@@ -58,25 +59,25 @@ void MotionInput::SetGyroscope(const Common::Vec<f32, 3>& gyroscope) {
}
}
void MotionInput::SetQuaternion(const Common::Vec<f32, 4>& quaternion) {
void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
quat = quaternion;
}
void MotionInput::SetEulerAngles(const Common::Vec<f32, 3>& euler_angles) {
const float cr = std::cos(euler_angles[0] * 0.5f);
const float sr = std::sin(euler_angles[0] * 0.5f);
const float cp = std::cos(euler_angles[1] * 0.5f);
const float sp = std::sin(euler_angles[1] * 0.5f);
const float cy = std::cos(euler_angles[2] * 0.5f);
const float sy = std::sin(euler_angles[2] * 0.5f);
void MotionInput::SetEulerAngles(const Common::Vec3f& euler_angles) {
const float cr = std::cos(euler_angles.x * 0.5f);
const float sr = std::sin(euler_angles.x * 0.5f);
const float cp = std::cos(euler_angles.y * 0.5f);
const float sp = std::sin(euler_angles.y * 0.5f);
const float cy = std::cos(euler_angles.z * 0.5f);
const float sy = std::sin(euler_angles.z * 0.5f);
quat[3] = cr * cp * cy + sr * sp * sy;
quat[0] = sr * cp * cy - cr * sp * sy;
quat[1] = cr * sp * cy + sr * cp * sy;
quat[2] = cr * cp * sy - sr * sp * cy;
quat.w = cr * cp * cy + sr * sp * sy;
quat.xyz.x = sr * cp * cy - cr * sp * sy;
quat.xyz.y = cr * sp * cy + sr * cp * sy;
quat.xyz.z = cr * cp * sy - sr * sp * cy;
}
void MotionInput::SetGyroBias(const Common::Vec<f32, 3>& bias) {
void MotionInput::SetGyroBias(const Common::Vec3f& bias) {
gyro_bias = bias;
}
@@ -97,7 +98,7 @@ void MotionInput::ResetRotations() {
}
void MotionInput::ResetQuaternion() {
quat = Common::Vec<f32, 4>{0.0f, 0.0f, -1.0f, 0.0f};
quat = {{0.0f, 0.0f, -1.0f}, 0.0f};
}
bool MotionInput::IsMoving(f32 sensitivity) const {
@@ -136,10 +137,10 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
ResetOrientation();
}
// Short name local variable for readability
f32 q1 = quat[3];
f32 q2 = quat[0];
f32 q3 = quat[1];
f32 q4 = quat[2];
f32 q1 = quat.w;
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
// Ignore invalid elapsed time
@@ -149,23 +150,23 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
const auto normal_accel = accel.Normalized();
auto rad_gyro = gyro * std::numbers::pi_v<float> * 2.f;
const f32 swap = rad_gyro[0];
rad_gyro[0] = rad_gyro[1];
rad_gyro[1] = -swap;
rad_gyro[2] = -rad_gyro[2];
const f32 swap = rad_gyro.x;
rad_gyro.x = rad_gyro.y;
rad_gyro.y = -swap;
rad_gyro.z = -rad_gyro.z;
// Clear gyro values if there is no gyro present
if (only_accelerometer) {
rad_gyro[0] = 0;
rad_gyro[1] = 0;
rad_gyro[2] = 0;
rad_gyro.x = 0;
rad_gyro.y = 0;
rad_gyro.z = 0;
}
// Ignore drift correction if acceleration is not reliable
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
const f32 ax = -normal_accel[0];
const f32 ay = normal_accel[1];
const f32 az = -normal_accel[2];
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
// Estimated direction of gravity
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
@@ -173,7 +174,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
// Error is cross product between estimated direction and measured direction of gravity
const Common::Vec<f32, 3> new_real_error{
const Common::Vec3f new_real_error = {
az * vx - ax * vz,
ay * vz - az * vy,
ax * vy - ay * vx,
@@ -201,16 +202,16 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
rad_gyro += 10.0f * kd * derivative_error;
// Emulate gyro values for games that need them
gyro[0] = -rad_gyro[1];
gyro[1] = rad_gyro[0];
gyro[2] = -rad_gyro[2];
gyro.x = -rad_gyro.y;
gyro.y = rad_gyro.x;
gyro.z = -rad_gyro.z;
UpdateRotation(elapsed_time);
}
}
const f32 gx = rad_gyro[1];
const f32 gy = rad_gyro[0];
const f32 gz = rad_gyro[2];
const f32 gx = rad_gyro.y;
const f32 gy = rad_gyro.x;
const f32 gz = rad_gyro.z;
// Integrate rate of change of quaternion
const f32 pa = q2;
@@ -221,58 +222,57 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
quat[3] = q1;
quat[0] = q2;
quat[1] = q3;
quat[2] = q4;
quat.w = q1;
quat.xyz[0] = q2;
quat.xyz[1] = q3;
quat.xyz[2] = q4;
quat = quat.Normalized();
}
std::array<Common::Vec<f32, 3>, 3> MotionInput::GetOrientation() const {
const Common::Vec<f32, 4> quad{
-quat[1],
-quat[0],
-quat[3],
-quat[2],
std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
const Common::Quaternion<float> quad{
.xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
.w = -quat.xyz[2],
};
const std::array<f32, 16> matrix4x4 = quad.ToMatrix();
return {Common::Vec<f32, 3>(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
Common::Vec<f32, 3>(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
Common::Vec<f32, 3>(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
const std::array<float, 16> matrix4x4 = quad.ToMatrix();
return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
}
Common::Vec<f32, 3> MotionInput::GetAcceleration() const {
Common::Vec3f MotionInput::GetAcceleration() const {
return accel;
}
Common::Vec<f32, 3> MotionInput::GetGyroscope() const {
Common::Vec3f MotionInput::GetGyroscope() const {
return gyro;
}
Common::Vec<f32, 3> MotionInput::GetGyroBias() const {
Common::Vec3f MotionInput::GetGyroBias() const {
return gyro_bias;
}
Common::Vec<f32, 4> MotionInput::GetQuaternion() const {
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
return quat;
}
Common::Vec<f32, 3> MotionInput::GetRotations() const {
Common::Vec3f MotionInput::GetRotations() const {
return rotations;
}
Common::Vec<f32, 3> MotionInput::GetEulerAngles() const {
Common::Vec3f MotionInput::GetEulerAngles() const {
// roll (x-axis rotation)
const float sinr_cosp = 2 * (quat[3] * quat[0] + quat[1] * quat[2]);
const float cosr_cosp = 1 - 2 * (quat[0] * quat[0] + quat[1] * quat[1]);
const float sinr_cosp = 2 * (quat.w * quat.xyz.x + quat.xyz.y * quat.xyz.z);
const float cosr_cosp = 1 - 2 * (quat.xyz.x * quat.xyz.x + quat.xyz.y * quat.xyz.y);
// pitch (y-axis rotation)
const float sinp = std::sqrt(1 + 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
const float cosp = std::sqrt(1 - 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
const float sinp = std::sqrt(1 + 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
const float cosp = std::sqrt(1 - 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
// yaw (z-axis rotation)
const float siny_cosp = 2 * (quat[3] * quat[2] + quat[0] * quat[1]);
const float cosy_cosp = 1 - 2 * (quat[1] * quat[1] + quat[2] * quat[2]);
const float siny_cosp = 2 * (quat.w * quat.xyz.z + quat.xyz.x * quat.xyz.y);
const float cosy_cosp = 1 - 2 * (quat.xyz.y * quat.xyz.y + quat.xyz.z * quat.xyz.z);
return {
std::atan2(sinr_cosp, cosr_cosp),
@@ -285,13 +285,13 @@ void MotionInput::ResetOrientation() {
if (!reset_enabled || only_accelerometer) {
return;
}
if (!IsMoving(IsAtRestRelaxed) && accel[2] <= -0.9f) {
if (!IsMoving(IsAtRestRelaxed) && accel.z <= -0.9f) {
++reset_counter;
if (reset_counter > 900) {
quat[3] = 0;
quat[0] = 0;
quat[1] = 0;
quat[2] = -1;
quat.w = 0;
quat.xyz[0] = 0;
quat.xyz[1] = 0;
quat.xyz[2] = -1;
SetOrientationFromAccelerometer();
integral_error = {};
reset_counter = 0;
@@ -309,15 +309,15 @@ void MotionInput::SetOrientationFromAccelerometer() {
while (!IsCalibrated(0.01f) && ++iterations < 100) {
// Short name local variable for readability
f32 q1 = quat[3];
f32 q2 = quat[0];
f32 q3 = quat[1];
f32 q4 = quat[2];
f32 q1 = quat.w;
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
Common::Vec<f32, 3> rad_gyro;
const f32 ax = -normal_accel[0];
const f32 ay = normal_accel[1];
const f32 az = -normal_accel[2];
Common::Vec3f rad_gyro;
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
// Estimated direction of gravity
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
@@ -325,7 +325,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
// Error is cross product between estimated direction and measured direction of gravity
const Common::Vec<f32, 3> new_real_error = {
const Common::Vec3f new_real_error = {
az * vx - ax * vz,
ay * vz - az * vy,
ax * vy - ay * vx,
@@ -338,9 +338,9 @@ void MotionInput::SetOrientationFromAccelerometer() {
rad_gyro += 5.0f * ki * integral_error;
rad_gyro += 10.0f * kd * derivative_error;
const f32 gx = rad_gyro[1];
const f32 gy = rad_gyro[0];
const f32 gz = rad_gyro[2];
const f32 gx = rad_gyro.y;
const f32 gy = rad_gyro.x;
const f32 gz = rad_gyro.z;
// Integrate rate of change of quaternion
const f32 pa = q2;
@@ -351,10 +351,10 @@ void MotionInput::SetOrientationFromAccelerometer() {
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
quat[3] = q1;
quat[0] = q2;
quat[1] = q3;
quat[2] = q4;
quat.w = q1;
quat.xyz[0] = q2;
quat.xyz[1] = q3;
quat.xyz[2] = q4;
quat = quat.Normalized();
}
}
+21 -23
View File
@@ -1,12 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
#include "common/quaternion.h"
#include "common/vector_math.h"
namespace Core::HID {
@@ -36,11 +34,11 @@ public:
MotionInput& operator=(MotionInput&&) = default;
void SetPID(f32 new_kp, f32 new_ki, f32 new_kd);
void SetAcceleration(const Common::Vec<f32, 3>& acceleration);
void SetGyroscope(const Common::Vec<f32, 3>& gyroscope);
void SetQuaternion(const Common::Vec<f32, 4>& quaternion);
void SetEulerAngles(const Common::Vec<f32, 3>& euler_angles);
void SetGyroBias(const Common::Vec<f32, 3>& bias);
void SetAcceleration(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& gyroscope);
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
void SetEulerAngles(const Common::Vec3f& euler_angles);
void SetGyroBias(const Common::Vec3f& bias);
void SetGyroThreshold(f32 threshold);
/// Applies a modifier on top of the normal gyro threshold
@@ -55,13 +53,13 @@ public:
void Calibrate();
[[nodiscard]] std::array<Common::Vec<f32, 3>, 3> GetOrientation() const;
[[nodiscard]] Common::Vec<f32, 3> GetAcceleration() const;
[[nodiscard]] Common::Vec<f32, 3> GetGyroscope() const;
[[nodiscard]] Common::Vec<f32, 3> GetGyroBias() const;
[[nodiscard]] Common::Vec<f32, 3> GetRotations() const;
[[nodiscard]] Common::Vec<f32, 4> GetQuaternion() const;
[[nodiscard]] Common::Vec<f32, 3> GetEulerAngles() const;
[[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
[[nodiscard]] Common::Vec3f GetAcceleration() const;
[[nodiscard]] Common::Vec3f GetGyroscope() const;
[[nodiscard]] Common::Vec3f GetGyroBias() const;
[[nodiscard]] Common::Vec3f GetRotations() const;
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
[[nodiscard]] Common::Vec3f GetEulerAngles() const;
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
@@ -77,24 +75,24 @@ private:
f32 kd;
// PID errors
Common::Vec<f32, 3> real_error;
Common::Vec<f32, 3> integral_error;
Common::Vec<f32, 3> derivative_error;
Common::Vec3f real_error;
Common::Vec3f integral_error;
Common::Vec3f derivative_error;
// Quaternion containing the device orientation
Common::Vec<f32, 4> quat;
Common::Quaternion<f32> quat;
// Number of full rotations in each axis
Common::Vec<f32, 3> rotations;
Common::Vec3f rotations;
// Acceleration vector measurement in G force
Common::Vec<f32, 3> accel;
Common::Vec3f accel;
// Gyroscope vector measurement in radians/s.
Common::Vec<f32, 3> gyro;
Common::Vec3f gyro;
// Vector to be subtracted from gyro measurements
Common::Vec<f32, 3> gyro_bias;
Common::Vec3f gyro_bias;
// Minimum gyro amplitude to detect if the device is moving
f32 gyro_threshold = 0.0f;
+4 -7
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -605,10 +602,10 @@ static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an
struct SixAxisSensorState {
s64 delta_time{};
s64 sampling_number{};
Common::Vec<f32, 3> accel{};
Common::Vec<f32, 3> gyro{};
Common::Vec<f32, 3> rotation{};
std::array<Common::Vec<f32, 3>, 3> orientation{};
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
SixAxisSensorAttribute attribute{};
INSERT_PADDING_BYTES(4); // Reserved
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -196,7 +196,7 @@ struct ConsoleSixAxisSensorSharedMemoryFormat {
bool is_seven_six_axis_sensor_at_rest{};
INSERT_PADDING_BYTES(3); // padding
f32 verticalization_error{};
Common::Vec<f32, 3> gyro_bias{};
Common::Vec3f gyro_bias{};
INSERT_PADDING_BYTES(4); // padding
};
static_assert(sizeof(ConsoleSixAxisSensorSharedMemoryFormat) == 0x20,
@@ -46,11 +46,14 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
next_seven_sixaxis_state.accel = motion_status.accel;
next_seven_sixaxis_state.gyro = motion_status.gyro;
next_seven_sixaxis_state.quaternion = {
motion_status.quaternion[1],
motion_status.quaternion[0],
-motion_status.quaternion[3],
-motion_status.quaternion[2],
{
motion_status.quaternion.xyz.y,
motion_status.quaternion.xyz.x,
-motion_status.quaternion.w,
},
-motion_status.quaternion.xyz.z,
};
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
@@ -7,7 +7,7 @@
#pragma once
#include "common/common_types.h"
#include "common/vector_math.h"
#include "common/quaternion.h"
#include "common/typed_address.h"
#include "hid_core/resources/controller_base.h"
#include "hid_core/resources/ring_lifo.h"
@@ -51,9 +51,9 @@ private:
u64 timestamp{};
u64 sampling_number{};
u64 unknown{};
Common::Vec<f32, 3> accel{};
Common::Vec<f32, 3> gyro{};
Common::Vec<f32, 4> quaternion{};
Common::Vec3f accel{};
Common::Vec3f gyro{};
Common::Quaternion<f32> quaternion{};
};
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
+3 -6
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -96,9 +93,9 @@ void SixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
.accel = {0, 0, -1.0f},
.orientation =
{
Common::Vec<f32, 3>{1.0f, 0, 0},
Common::Vec<f32, 3>{0, 1.0f, 0},
Common::Vec<f32, 3>{0, 0, 1.0f},
Common::Vec3f{1.0f, 0, 0},
Common::Vec3f{0, 1.0f, 0},
Common::Vec3f{0, 0, 1.0f},
},
.attribute = {1},
};
+43 -36
View File
@@ -88,8 +88,8 @@ void Mouse::UpdateStickInput() {
last_mouse_change *= maximum_stick_range;
}
SetAxis(identifier, mouse_axis_x, last_mouse_change[0]);
SetAxis(identifier, mouse_axis_y, -last_mouse_change[1]);
SetAxis(identifier, mouse_axis_x, last_mouse_change.x);
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y);
// Decay input over time
const float clamped_length = (std::min)(1.0f, length);
@@ -104,20 +104,20 @@ void Mouse::UpdateMotionInput() {
const float sensitivity =
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
const float rotation_velocity = std::sqrt(last_motion_change[0] * last_motion_change[0] +
last_motion_change[1] * last_motion_change[1]);
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
last_motion_change.y * last_motion_change.y);
// Clamp rotation speed
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
const float multiplier = maximum_rotation_speed / rotation_velocity / sensitivity;
last_motion_change[0] = last_motion_change[0] * multiplier;
last_motion_change[1] = last_motion_change[1] * multiplier;
last_motion_change.x = last_motion_change.x * multiplier;
last_motion_change.y = last_motion_change.y * multiplier;
}
const BasicMotion motion_data{
.gyro_x = last_motion_change[0] * sensitivity,
.gyro_y = last_motion_change[1] * sensitivity,
.gyro_z = last_motion_change[2] * sensitivity,
.gyro_x = last_motion_change.x * sensitivity,
.gyro_y = last_motion_change.y * sensitivity,
.gyro_z = last_motion_change.z * sensitivity,
.accel_x = 0,
.accel_y = 0,
.accel_z = 0,
@@ -125,46 +125,53 @@ void Mouse::UpdateMotionInput() {
};
if (IsMousePanningEnabled()) {
last_motion_change[0] = 0;
last_motion_change[1] = 0;
last_motion_change.x = 0;
last_motion_change.y = 0;
}
last_motion_change[2] = 0;
last_motion_change.z = 0;
SetMotion(motion_identifier, 0, motion_data);
}
void Mouse::Move(int x, int y, int center_x, int center_y) {
if (IsMousePanningEnabled()) {
auto const mouse_change_int = Common::Vec<int, 2>(x, y) - Common::Vec<int, 2>(center_x, center_y);
auto const mouse_change = Common::Vec<float, 2>(float(mouse_change_int[0]), float(mouse_change_int[1]));
auto const x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
auto const y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
auto const deadzone_cw = Settings::values.mouse_panning_deadzone_counterweight.GetValue() * default_deadzone_counterweight;
last_motion_change += {-mouse_change[1] * x_sensitivity, -mouse_change[0] * y_sensitivity, 0};
last_mouse_change[0] += mouse_change[0] * x_sensitivity;
last_mouse_change[1] += mouse_change[1] * y_sensitivity;
// Bind the mouse change to [0 <= deadzone_cw <= 1.0]
const auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
const float x_sensitivity =
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
const float y_sensitivity =
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
const float deadzone_counterweight =
Settings::values.mouse_panning_deadzone_counterweight.GetValue() *
default_deadzone_counterweight;
last_motion_change += {-mouse_change.y * x_sensitivity, -mouse_change.x * y_sensitivity, 0};
last_mouse_change.x += mouse_change.x * x_sensitivity;
last_mouse_change.y += mouse_change.y * y_sensitivity;
// Bind the mouse change to [0 <= deadzone_counterweight <= 1.0]
const float length = last_mouse_change.Length();
if (length < deadzone_cw && length != 0.0f) {
if (length < deadzone_counterweight && length != 0.0f) {
last_mouse_change /= length;
last_mouse_change *= deadzone_cw;
last_mouse_change *= deadzone_counterweight;
}
return;
}
if (button_pressed) {
const auto mouse_move = Common::Vec<int, 2>(x, y) - mouse_origin;
const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
const float x_sensitivity =
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
const float y_sensitivity =
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
SetAxis(identifier, mouse_axis_x, float(mouse_move[0]) * x_sensitivity);
SetAxis(identifier, mouse_axis_y, float(-mouse_move[1]) * y_sensitivity);
SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity);
SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity);
last_motion_change = {
float(-mouse_move[1]) * x_sensitivity,
float(-mouse_move[0]) * y_sensitivity,
last_motion_change[2],
static_cast<float>(-mouse_move.y) * x_sensitivity,
static_cast<float>(-mouse_move.x) * y_sensitivity,
last_motion_change.z,
};
}
}
@@ -213,18 +220,18 @@ void Mouse::ReleaseButton(MouseButton button) {
SetAxis(identifier, mouse_axis_y, 0);
}
last_motion_change[0] = 0;
last_motion_change[1] = 0;
last_motion_change.x = 0;
last_motion_change.y = 0;
button_pressed = false;
}
void Mouse::MouseWheelChange(int x, int y) {
wheel_position[0] += x;
wheel_position[1] += y;
last_motion_change[2] += static_cast<f32>(y);
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position[0]));
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position[1]));
wheel_position.x += x;
wheel_position.y += y;
last_motion_change.z += static_cast<f32>(y);
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
}
void Mouse::ReleaseAllButtons() {
+5 -5
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@@ -107,11 +107,11 @@ private:
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
Common::Vec<int, 2> mouse_origin;
Common::Vec<int, 2> last_mouse_position;
Common::Vec<float, 2> last_mouse_change;
Common::Vec<float, 3> last_motion_change;
Common::Vec<int, 2> wheel_position;
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
bool button_pressed = false;
};
-2
View File
@@ -367,9 +367,7 @@ endif()
if (YUZU_USE_EXTERNAL_FFMPEG)
add_dependencies(video_core ffmpeg-build)
endif()
target_include_directories(video_core PUBLIC ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
@@ -2936,10 +2936,10 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
}
// Draw motion functions
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler,
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
float size) {
std::array<Common::Vec<f32, 3>, 8> cube{
Common::Vec<f32, 3>{-0.7f, -1, -0.5f},
std::array<Common::Vec3f, 8> cube{
Common::Vec3f{-0.7f, -1, -0.5f},
{-0.7f, 1, -0.5f},
{0.7f, 1, -0.5f},
{0.7f, -1, -0.5f},
@@ -2949,38 +2949,30 @@ void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common:
{0.7f, -1, 0.5f},
};
for (Common::Vec<f32, 3>& point : cube) {
float temp = point[1];
point[1] = std::cos(euler[0]) * point[1] - std::sin(euler[0]) * point[2];
point[2] = std::sin(euler[0]) * temp + std::cos(euler[0]) * point[2];
temp = point[0];
point[0] = std::cos(euler[1]) * point[0] + std::sin(euler[1]) * point[2];
point[2] = -std::sin(euler[1]) * temp + std::cos(euler[1]) * point[2];
temp = point[0];
point[0] = std::cos(euler[2]) * point[0] - std::sin(euler[2]) * point[1];
point[1] = std::sin(euler[2]) * temp + std::cos(euler[2]) * point[1];
for (Common::Vec3f& point : cube) {
point.RotateFromOrigin(euler.x, euler.y, euler.z);
point *= size;
}
const std::array<QPointF, 4> front_face{
center + QPointF{cube[0][0], cube[0][1]},
center + QPointF{cube[1][0], cube[1][1]},
center + QPointF{cube[2][0], cube[2][1]},
center + QPointF{cube[3][0], cube[3][1]},
center + QPointF{cube[0].x, cube[0].y},
center + QPointF{cube[1].x, cube[1].y},
center + QPointF{cube[2].x, cube[2].y},
center + QPointF{cube[3].x, cube[3].y},
};
const std::array<QPointF, 4> back_face{
center + QPointF{cube[4][0], cube[4][1]},
center + QPointF{cube[5][0], cube[5][1]},
center + QPointF{cube[6][0], cube[6][1]},
center + QPointF{cube[7][0], cube[7][1]},
center + QPointF{cube[4].x, cube[4].y},
center + QPointF{cube[5].x, cube[5].y},
center + QPointF{cube[6].x, cube[6].y},
center + QPointF{cube[7].x, cube[7].y},
};
DrawPolygon(p, front_face);
DrawPolygon(p, back_face);
p.drawLine(center + QPointF{cube[0][0], cube[0][1]}, center + QPointF{cube[4][0], cube[4][1]});
p.drawLine(center + QPointF{cube[1][0], cube[1][1]}, center + QPointF{cube[5][0], cube[5][1]});
p.drawLine(center + QPointF{cube[2][0], cube[2][1]}, center + QPointF{cube[6][0], cube[6][1]});
p.drawLine(center + QPointF{cube[3][0], cube[3][1]}, center + QPointF{cube[7][0], cube[7][1]});
p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
}
template <size_t N>
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -198,7 +198,7 @@ private:
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
// Draw motion functions
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler, float size);
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
// Draw primitive types
template <size_t N>