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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9a99044df8 | |||
| 79c4142760 | |||
| 11d65f2ab7 |
@@ -89,6 +89,7 @@ add_library(
|
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param_package.h
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parent_of_member.h
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point.h
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quaternion.h
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range_map.h
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range_mutex.h
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range_sets.h
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@@ -0,0 +1,79 @@
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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/vector_math.h"
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namespace Common {
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template <typename T>
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class Quaternion {
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public:
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Vec3<T> xyz;
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T w{};
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[[nodiscard]] Quaternion<decltype(-T{})> Inverse() const {
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return {-xyz, w};
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}
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[[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
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return {xyz + other.xyz, w + other.w};
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}
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[[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
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return {xyz - other.xyz, w - other.w};
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}
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[[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(
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const Quaternion& other) const {
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return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
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w * other.w - Dot(xyz, other.xyz)};
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}
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[[nodiscard]] Quaternion<T> Normalized() const {
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T length = std::sqrt(xyz.Length2() + w * w);
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return {xyz / length, w / length};
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}
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[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
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const T x2 = xyz[0] * xyz[0];
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const T y2 = xyz[1] * xyz[1];
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const T z2 = xyz[2] * xyz[2];
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const T xy = xyz[0] * xyz[1];
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const T wz = w * xyz[2];
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const T xz = xyz[0] * xyz[2];
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const T wy = w * xyz[1];
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const T yz = xyz[1] * xyz[2];
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const T wx = w * xyz[0];
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return {1.0f - 2.0f * (y2 + z2),
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2.0f * (xy + wz),
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2.0f * (xz - wy),
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0.0f,
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2.0f * (xy - wz),
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1.0f - 2.0f * (x2 + z2),
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2.0f * (yz + wx),
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0.0f,
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2.0f * (xz + wy),
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2.0f * (yz - wx),
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1.0f - 2.0f * (x2 + y2),
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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1.0f};
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}
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};
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template <typename T>
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[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
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return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
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}
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[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
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return {axis * std::sin(angle / 2), std::cos(angle / 2)};
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}
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} // namespace Common
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+717
-93
@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: 2014 Tony Wasserka
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@@ -7,128 +7,752 @@
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#pragma once
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#ifdef __ARM_NEON
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#include <arm_neon.h>
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#endif
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#include <cmath>
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#include <type_traits>
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namespace Common {
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template <typename T, size_t N>
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class Vec {
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template <typename T>
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class Vec2;
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template <typename T>
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class Vec3;
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template <typename T>
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class Vec4;
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template <typename T>
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class Vec2 {
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public:
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std::array<T, N> elems{};
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T x{};
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T y{};
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constexpr Vec() = default;
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constexpr Vec(T e0) noexcept : elems{e0} {}
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constexpr Vec(T e0, T e1) noexcept : elems{e0, e1} {}
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constexpr Vec(T e0, T e1, T e2) noexcept : elems{e0, e1, e2} {}
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constexpr Vec(T e0, T e1, T e2, T e4) noexcept : elems{e0, e1, e2, e4} {}
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//explicit constexpr Vec(const std::initializer_list<T> elems_) noexcept : elems{elems_} {}
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constexpr Vec2() = default;
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constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
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[[nodiscard]] constexpr Vec<decltype(T{} + T{}), N> operator+(const Vec o) const noexcept {
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Vec<decltype(T{} + T{}), N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = elems[i] + o.elems[i];
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return r;
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template <typename T2>
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[[nodiscard]] constexpr Vec2<T2> Cast() const {
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return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
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}
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constexpr Vec<T, N> operator+=(const Vec<T, N> o) noexcept { return *this = *this + o; }
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[[nodiscard]] constexpr Vec<decltype(T{} - T{}), N> operator-(const Vec o) const noexcept {
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Vec<decltype(T{} - T{}), N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = elems[i] - o.elems[i];
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return r;
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[[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) {
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return Vec2{f, f};
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}
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[[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
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return {x + other.x, y + other.y};
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}
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constexpr Vec2& operator+=(const Vec2& other) {
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x += other.x;
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y += other.y;
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return *this;
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}
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[[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
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return {x - other.x, y - other.y};
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}
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constexpr Vec2& operator-=(const Vec2& other) {
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x -= other.x;
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y -= other.y;
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return *this;
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}
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constexpr Vec<T, N> operator-=(const Vec<T, N> o) noexcept { return *this = *this - o; }
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template <typename U = T>
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[[nodiscard]] constexpr Vec<std::enable_if_t<std::is_signed_v<U>, U>, N> operator-() const noexcept {
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Vec<U, N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = -elems[i];
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return r;
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[[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
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return {-x, -y};
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}
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[[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
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return {x * other.x, y * other.y};
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}
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[[nodiscard]] constexpr Vec<decltype(T{} * T{}), N> operator*(const Vec o) const noexcept {
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Vec<decltype(T{} * T{}), N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = elems[i] * o.elems[i];
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return r;
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}
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template <typename V>
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[[nodiscard]] constexpr Vec<decltype(T{} * V{}), N> operator*(const V f) const noexcept {
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[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
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using TV = decltype(T{} * V{});
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using C = std::common_type_t<T, V>;
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Vec<TV, N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = TV(C(elems[i]) * C(f));
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return r;
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return {
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static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
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};
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}
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template <typename V>
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constexpr Vec<T, N> operator*=(const V f) noexcept { return *this = *this * f; }
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template <typename V>
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[[nodiscard]] constexpr Vec<decltype(T{} / V{}), N> operator/(const V f) const noexcept {
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constexpr Vec2& operator*=(const V& f) {
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*this = *this * f;
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return *this;
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}
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template <typename V>
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[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
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using TV = decltype(T{} / V{});
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using C = std::common_type_t<T, V>;
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Vec<TV, N> r{};
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for (size_t i = 0; i < N; ++i)
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r.elems[i] = TV(C(elems[i]) / C(f));
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return r;
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}
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template <typename V>
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constexpr Vec<T, N> operator/=(const V f) noexcept { return *this = *this / f; }
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[[nodiscard]] constexpr T Length2() const noexcept {
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T r{};
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for (size_t i = 0; i < N; ++i)
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r += elems[i] * elems[i];
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return r;
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}
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// Only implemented for T=float
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[[nodiscard]] T Length() const { return T(std::sqrt(float(Length2()))); }
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[[nodiscard]] Vec<T, N> Normalized() const { return *this / Length(); }
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[[nodiscard]] constexpr T& operator[](std::size_t i) noexcept { return elems[i]; }
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[[nodiscard]] constexpr const T& operator[](std::size_t i) const noexcept { return elems[i]; }
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|
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[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
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const T x2 = elems[0] * elems[0];
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const T y2 = elems[1] * elems[1];
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const T z2 = elems[2] * elems[2];
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|
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const T xy = elems[0] * elems[1];
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const T wz = elems[3] * elems[2];
|
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const T xz = elems[0] * elems[2];
|
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const T wy = elems[3] * elems[1];
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const T yz = elems[1] * elems[2];
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const T wx = elems[3] * elems[0];
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return {
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1.0f - 2.0f * (y2 + z2),
|
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2.0f * (xy + wz),
|
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2.0f * (xz - wy),
|
||||
0.0f,
|
||||
2.0f * (xy - wz),
|
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1.0f - 2.0f * (x2 + z2),
|
||||
2.0f * (yz + wx),
|
||||
0.0f,
|
||||
2.0f * (xz + wy),
|
||||
2.0f * (yz - wx),
|
||||
1.0f - 2.0f * (x2 + y2),
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec2& operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Length2() const {
|
||||
return x * x + y * y;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
[[nodiscard]] float Length() const;
|
||||
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
||||
return *((&x) + i);
|
||||
}
|
||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UV (texel coordinates), ST (texture coordinates)
|
||||
[[nodiscard]] constexpr T& u() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& v() {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr T& s() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& t() {
|
||||
return y;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& u() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& v() const {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& s() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& t() const {
|
||||
return y;
|
||||
}
|
||||
|
||||
// swizzlers - create a subvector of specific components
|
||||
[[nodiscard]] constexpr Vec2 yx() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
[[nodiscard]] constexpr Vec2 vu() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
[[nodiscard]] constexpr Vec2 ts() const {
|
||||
return Vec2(y, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, size_t N, typename V>
|
||||
[[nodiscard]] constexpr Vec<T, N> operator*(const V f, const Vec<T, N> v) noexcept {
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
||||
using C = std::common_type_t<T, V>;
|
||||
Vec<T, N> r{};
|
||||
for (size_t i = 0; i < N; ++i)
|
||||
r.elems[i] = T(C(f) * C(v.elems[i]));
|
||||
return r;
|
||||
|
||||
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
|
||||
}
|
||||
|
||||
using Vec2f = Vec2<float>;
|
||||
|
||||
template <>
|
||||
inline float Vec2<float>::Length() const {
|
||||
return std::sqrt(x * x + y * y);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float Vec2<float>::Normalize() {
|
||||
float length = Length();
|
||||
*this /= length;
|
||||
return length;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
class Vec3 {
|
||||
public:
|
||||
T x{};
|
||||
T y{};
|
||||
T z{};
|
||||
|
||||
constexpr Vec3() = default;
|
||||
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
|
||||
|
||||
template <typename T2>
|
||||
[[nodiscard]] constexpr Vec3<T2> Cast() const {
|
||||
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
|
||||
}
|
||||
|
||||
[[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) {
|
||||
return Vec3(f, f, f);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z};
|
||||
}
|
||||
|
||||
constexpr Vec3& operator+=(const Vec3& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z};
|
||||
}
|
||||
|
||||
constexpr Vec3& operator-=(const Vec3& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
[[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
using TV = decltype(T{} * V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
using TV = decltype(T{} / V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec3& operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void RotateFromOrigin(float roll, float pitch, float yaw) {
|
||||
float temp = y;
|
||||
y = std::cos(roll) * y - std::sin(roll) * z;
|
||||
z = std::sin(roll) * temp + std::cos(roll) * z;
|
||||
|
||||
temp = x;
|
||||
x = std::cos(pitch) * x + std::sin(pitch) * z;
|
||||
z = -std::sin(pitch) * temp + std::cos(pitch) * z;
|
||||
|
||||
temp = x;
|
||||
x = std::cos(yaw) * x - std::sin(yaw) * y;
|
||||
y = std::sin(yaw) * temp + std::cos(yaw) * y;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Length2() const {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
// Only implemented for T=float
|
||||
[[nodiscard]] float Length() const;
|
||||
[[nodiscard]] Vec3 Normalized() const;
|
||||
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
|
||||
|
||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
}
|
||||
|
||||
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
|
||||
[[nodiscard]] constexpr T& u() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& v() {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr T& w() {
|
||||
return z;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T& r() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& g() {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr T& b() {
|
||||
return z;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T& s() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& t() {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr T& q() {
|
||||
return z;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& u() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& v() const {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& w() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& r() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& g() const {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& b() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& s() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& t() const {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& q() const {
|
||||
return z;
|
||||
}
|
||||
|
||||
// swizzlers - create a subvector of specific components
|
||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
|
||||
// component names (x<->r) and permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
||||
_DEFINE_SWIZZLER2(a, b, a3##b3); \
|
||||
_DEFINE_SWIZZLER2(a, b, a4##b4); \
|
||||
_DEFINE_SWIZZLER2(b, a, b##a); \
|
||||
_DEFINE_SWIZZLER2(b, a, b2##a2); \
|
||||
_DEFINE_SWIZZLER2(b, a, b3##a3); \
|
||||
_DEFINE_SWIZZLER2(b, a, b4##a4)
|
||||
|
||||
DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t);
|
||||
DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q);
|
||||
DEFINE_SWIZZLER2(y, z, g, b, v, w, t, q);
|
||||
#undef DEFINE_SWIZZLER2
|
||||
#undef _DEFINE_SWIZZLER2
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float Vec3<float>::Length() const {
|
||||
return std::sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline Vec3<float> Vec3<float>::Normalized() const {
|
||||
return *this / Length();
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float Vec3<float>::Normalize() {
|
||||
float length = Length();
|
||||
*this /= length;
|
||||
return length;
|
||||
}
|
||||
|
||||
using Vec3f = Vec3<float>;
|
||||
|
||||
template <typename T>
|
||||
class Vec4 {
|
||||
public:
|
||||
T x{};
|
||||
T y{};
|
||||
T z{};
|
||||
T w{};
|
||||
|
||||
constexpr Vec4() = default;
|
||||
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
|
||||
: x(x_), y(y_), z(z_), w(w_) {}
|
||||
|
||||
template <typename T2>
|
||||
[[nodiscard]] constexpr Vec4<T2> Cast() const {
|
||||
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
|
||||
static_cast<T2>(w));
|
||||
}
|
||||
|
||||
[[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) {
|
||||
return Vec4(f, f, f, f);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return {x + other.x, y + other.y, z + other.z, w + other.w};
|
||||
}
|
||||
|
||||
constexpr Vec4& operator+=(const Vec4& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
||||
return {x - other.x, y - other.y, z - other.z, w - other.w};
|
||||
}
|
||||
|
||||
constexpr Vec4& operator-=(const Vec4& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
z -= other.z;
|
||||
w -= other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename U = T>
|
||||
[[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
||||
return {-x, -y, -z, -w};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
||||
return {x * other.x, y * other.y, z * other.z, w * other.w};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
||||
using TV = decltype(T{} * V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator*=(const V& f) {
|
||||
*this = *this * f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
||||
using TV = decltype(T{} / V{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
||||
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
|
||||
};
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
constexpr Vec4& operator/=(const V& f) {
|
||||
*this = *this / f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Length2() const {
|
||||
return x * x + y * y + z * z + w * w;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
||||
return *((&x) + i);
|
||||
}
|
||||
|
||||
constexpr void SetZero() {
|
||||
x = 0;
|
||||
y = 0;
|
||||
z = 0;
|
||||
w = 0;
|
||||
}
|
||||
|
||||
// Common alias: RGBA (colors)
|
||||
[[nodiscard]] constexpr T& r() {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr T& g() {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr T& b() {
|
||||
return z;
|
||||
}
|
||||
[[nodiscard]] constexpr T& a() {
|
||||
return w;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr const T& r() const {
|
||||
return x;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& g() const {
|
||||
return y;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& b() const {
|
||||
return z;
|
||||
}
|
||||
[[nodiscard]] constexpr const T& a() const {
|
||||
return w;
|
||||
}
|
||||
|
||||
// Swizzlers - Create a subvector of specific components
|
||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
||||
|
||||
// _DEFINE_SWIZZLER2 defines a single such function
|
||||
// DEFINE_SWIZZLER2_COMP1 defines one-component functions for all component names (x<->r)
|
||||
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
|
||||
// permutations (xy<->yx)
|
||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
||||
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
|
||||
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
|
||||
_DEFINE_SWIZZLER2(a, a, a##a); \
|
||||
_DEFINE_SWIZZLER2(a, a, a2##a2)
|
||||
#define DEFINE_SWIZZLER2_COMP2(a, b, a2, b2) \
|
||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
||||
_DEFINE_SWIZZLER2(b, a, b##a); \
|
||||
_DEFINE_SWIZZLER2(b, a, b2##a2)
|
||||
|
||||
DEFINE_SWIZZLER2_COMP2(x, y, r, g);
|
||||
DEFINE_SWIZZLER2_COMP2(x, z, r, b);
|
||||
DEFINE_SWIZZLER2_COMP2(x, w, r, a);
|
||||
DEFINE_SWIZZLER2_COMP2(y, z, g, b);
|
||||
DEFINE_SWIZZLER2_COMP2(y, w, g, a);
|
||||
DEFINE_SWIZZLER2_COMP2(z, w, b, a);
|
||||
DEFINE_SWIZZLER2_COMP1(x, r);
|
||||
DEFINE_SWIZZLER2_COMP1(y, g);
|
||||
DEFINE_SWIZZLER2_COMP1(z, b);
|
||||
DEFINE_SWIZZLER2_COMP1(w, a);
|
||||
#undef DEFINE_SWIZZLER2_COMP1
|
||||
#undef DEFINE_SWIZZLER2_COMP2
|
||||
#undef _DEFINE_SWIZZLER2
|
||||
|
||||
#define _DEFINE_SWIZZLER3(a, b, c, name) \
|
||||
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
|
||||
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
|
||||
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
|
||||
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)
|
||||
#define DEFINE_SWIZZLER3_COMP3(a, b, c, a2, b2, c2) \
|
||||
_DEFINE_SWIZZLER3(a, b, c, a##b##c); \
|
||||
_DEFINE_SWIZZLER3(a, c, b, a##c##b); \
|
||||
_DEFINE_SWIZZLER3(b, a, c, b##a##c); \
|
||||
_DEFINE_SWIZZLER3(b, c, a, b##c##a); \
|
||||
_DEFINE_SWIZZLER3(c, a, b, c##a##b); \
|
||||
_DEFINE_SWIZZLER3(c, b, a, c##b##a); \
|
||||
_DEFINE_SWIZZLER3(a, b, c, a2##b2##c2); \
|
||||
_DEFINE_SWIZZLER3(a, c, b, a2##c2##b2); \
|
||||
_DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \
|
||||
_DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \
|
||||
_DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \
|
||||
_DEFINE_SWIZZLER3(c, b, a, c2##b2##a2)
|
||||
|
||||
DEFINE_SWIZZLER3_COMP3(x, y, z, r, g, b);
|
||||
DEFINE_SWIZZLER3_COMP3(x, y, w, r, g, a);
|
||||
DEFINE_SWIZZLER3_COMP3(x, z, w, r, b, a);
|
||||
DEFINE_SWIZZLER3_COMP3(y, z, w, g, b, a);
|
||||
DEFINE_SWIZZLER3_COMP1(x, r);
|
||||
DEFINE_SWIZZLER3_COMP1(y, g);
|
||||
DEFINE_SWIZZLER3_COMP1(z, b);
|
||||
DEFINE_SWIZZLER3_COMP1(w, a);
|
||||
#undef DEFINE_SWIZZLER3_COMP1
|
||||
#undef DEFINE_SWIZZLER3_COMP3
|
||||
#undef _DEFINE_SWIZZLER3
|
||||
};
|
||||
|
||||
template <typename T, typename V>
|
||||
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
||||
using TV = decltype(V{} * T{});
|
||||
using C = std::common_type_t<T, V>;
|
||||
|
||||
return {
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
|
||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
|
||||
};
|
||||
}
|
||||
|
||||
using Vec4f = Vec4<float>;
|
||||
|
||||
template <typename T>
|
||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
||||
return a.x * b.x + a.y * b.y;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
||||
}
|
||||
|
||||
template <>
|
||||
[[nodiscard]] inline float Dot(const Vec4<float>& a, const Vec4<float>& b) {
|
||||
#ifdef __ARM_NEON
|
||||
float32x4_t va = vld1q_f32(&a.x);
|
||||
float32x4_t vb = vld1q_f32(&b.x);
|
||||
float32x4_t result = vmulq_f32(va, vb);
|
||||
#if defined(__aarch64__) // Use vaddvq_f32 in ARMv8 architectures
|
||||
return vaddvq_f32(result);
|
||||
#else // Use manual addition for older architectures
|
||||
float32x2_t sum2 = vadd_f32(vget_high_f32(result), vget_low_f32(result));
|
||||
return vget_lane_f32(vpadd_f32(sum2, sum2), 0);
|
||||
#endif
|
||||
#else
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a,
|
||||
const Vec3<T>& b) {
|
||||
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
|
||||
}
|
||||
|
||||
// linear interpolation via float: 0.0=begin, 1.0=end
|
||||
template <typename X>
|
||||
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
||||
const float t) {
|
||||
return begin * (1.f - t) + end * t;
|
||||
}
|
||||
|
||||
// linear interpolation via int: 0=begin, base=end
|
||||
template <typename X, int base>
|
||||
[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin,
|
||||
const X& end,
|
||||
const int t) {
|
||||
return (begin * (base - t) + end * t) / base;
|
||||
}
|
||||
|
||||
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
|
||||
// interpolation.
|
||||
template <typename X>
|
||||
[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11,
|
||||
const float s, const float t) {
|
||||
auto y0 = Lerp(x00, x01, s);
|
||||
auto y1 = Lerp(x10, x11, s);
|
||||
return Lerp(y0, y1, t);
|
||||
}
|
||||
|
||||
// Utility vector factories
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) {
|
||||
return Vec2<T>{x, y};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
||||
return Vec3<T>{x, y, z};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
||||
return MakeVec(x, y, zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
||||
return MakeVec(xy[0], xy[1], z);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
||||
return MakeVec(x, yz[0], yz[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
||||
return Vec4<T>{x, y, z, w};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
||||
return MakeVec(xy[0], xy[1], z, w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
||||
return MakeVec(x, yz[0], yz[1], w);
|
||||
}
|
||||
|
||||
// NOTE: This has priority over "Vec2<Vec2<T>> MakeVec(const Vec2<T>& x, const Vec2<T>& y)".
|
||||
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
|
||||
// out soon enough due to misuse of the returned structure.
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
||||
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
||||
return MakeVec(xyz[0], xyz[1], xyz[2], w);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -33,15 +30,15 @@ struct DeviceSettings {
|
||||
INSERT_PADDING_BYTES(0x20); // Reserved
|
||||
|
||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
||||
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
||||
std::array<u8, 0x24> console_six_axis_sensor_angular_acceleration;
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
@@ -153,15 +153,15 @@ struct SystemSettings {
|
||||
INSERT_PADDING_BYTES(0x7FF8); // Reserved
|
||||
|
||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
||||
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
||||
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
|
||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
|
||||
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_acceleration;
|
||||
INSERT_PADDING_BYTES(0x70); // Reserved
|
||||
|
||||
@@ -170,12 +170,12 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
|
||||
raw_status = TransformToMotion(callback);
|
||||
emulated.SetAcceleration(Common::Vec<f32, 3>{
|
||||
emulated.SetAcceleration(Common::Vec3f{
|
||||
raw_status.accel.x.value,
|
||||
raw_status.accel.y.value,
|
||||
raw_status.accel.z.value,
|
||||
});
|
||||
emulated.SetGyroscope(Common::Vec<f32, 3>{
|
||||
emulated.SetGyroscope(Common::Vec3f{
|
||||
raw_status.gyro.x.value,
|
||||
raw_status.gyro.y.value,
|
||||
raw_status.gyro.z.value,
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "common/input.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/point.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "hid_core/frontend/motion_input.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
@@ -42,12 +43,12 @@ using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
|
||||
|
||||
// Contains all motion related data that is used on the services
|
||||
struct ConsoleMotion {
|
||||
Common::Vec<f32, 3> accel{};
|
||||
Common::Vec<f32, 3> gyro{};
|
||||
Common::Vec<f32, 3> rotation{};
|
||||
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||
Common::Vec<f32, 4> quaternion{};
|
||||
Common::Vec<f32, 3> gyro_bias{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
Common::Quaternion<f32> quaternion{};
|
||||
Common::Vec3f gyro_bias{};
|
||||
f32 verticalization_error{};
|
||||
bool is_at_rest{};
|
||||
};
|
||||
|
||||
@@ -1051,12 +1051,12 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
raw_status = TransformToMotion(callback);
|
||||
emulated.SetAcceleration(Common::Vec<f32, 3>{
|
||||
emulated.SetAcceleration(Common::Vec3f{
|
||||
raw_status.accel.x.value,
|
||||
raw_status.accel.y.value,
|
||||
raw_status.accel.z.value,
|
||||
});
|
||||
emulated.SetGyroscope(Common::Vec<f32, 3>{
|
||||
emulated.SetGyroscope(Common::Vec3f{
|
||||
raw_status.gyro.x.value,
|
||||
raw_status.gyro.y.value,
|
||||
raw_status.gyro.z.value,
|
||||
|
||||
@@ -107,11 +107,11 @@ struct RingSensorForce {
|
||||
using NfcState = Common::Input::NfcStatus;
|
||||
|
||||
struct ControllerMotion {
|
||||
Common::Vec<f32, 3> accel{};
|
||||
Common::Vec<f32, 3> gyro{};
|
||||
Common::Vec<f32, 3> rotation{};
|
||||
Common::Vec<f32, 3> euler{};
|
||||
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
Common::Vec3f euler{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
bool is_at_rest{};
|
||||
};
|
||||
|
||||
|
||||
@@ -26,19 +26,20 @@ void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
|
||||
kd = new_kd;
|
||||
}
|
||||
|
||||
void MotionInput::SetAcceleration(const Common::Vec<f32, 3>& acceleration) {
|
||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
accel = acceleration;
|
||||
accel[0] = std::clamp(accel[0], -AccelMaxValue, AccelMaxValue);
|
||||
accel[1] = std::clamp(accel[1], -AccelMaxValue, AccelMaxValue);
|
||||
accel[2] = std::clamp(accel[2], -AccelMaxValue, AccelMaxValue);
|
||||
|
||||
accel.x = std::clamp(accel.x, -AccelMaxValue, AccelMaxValue);
|
||||
accel.y = std::clamp(accel.y, -AccelMaxValue, AccelMaxValue);
|
||||
accel.z = std::clamp(accel.z, -AccelMaxValue, AccelMaxValue);
|
||||
}
|
||||
|
||||
void MotionInput::SetGyroscope(const Common::Vec<f32, 3>& gyroscope) {
|
||||
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
|
||||
gyro = gyroscope - gyro_bias;
|
||||
|
||||
gyro[0] = std::clamp(gyro[0], -GyroMaxValue, GyroMaxValue);
|
||||
gyro[1] = std::clamp(gyro[1], -GyroMaxValue, GyroMaxValue);
|
||||
gyro[2] = std::clamp(gyro[2], -GyroMaxValue, GyroMaxValue);
|
||||
gyro.x = std::clamp(gyro.x, -GyroMaxValue, GyroMaxValue);
|
||||
gyro.y = std::clamp(gyro.y, -GyroMaxValue, GyroMaxValue);
|
||||
gyro.z = std::clamp(gyro.z, -GyroMaxValue, GyroMaxValue);
|
||||
|
||||
// Auto adjust gyro_bias to minimize drift
|
||||
if (!IsMoving(IsAtRestRelaxed)) {
|
||||
@@ -58,25 +59,25 @@ void MotionInput::SetGyroscope(const Common::Vec<f32, 3>& gyroscope) {
|
||||
}
|
||||
}
|
||||
|
||||
void MotionInput::SetQuaternion(const Common::Vec<f32, 4>& quaternion) {
|
||||
void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
|
||||
quat = quaternion;
|
||||
}
|
||||
|
||||
void MotionInput::SetEulerAngles(const Common::Vec<f32, 3>& euler_angles) {
|
||||
const float cr = std::cos(euler_angles[0] * 0.5f);
|
||||
const float sr = std::sin(euler_angles[0] * 0.5f);
|
||||
const float cp = std::cos(euler_angles[1] * 0.5f);
|
||||
const float sp = std::sin(euler_angles[1] * 0.5f);
|
||||
const float cy = std::cos(euler_angles[2] * 0.5f);
|
||||
const float sy = std::sin(euler_angles[2] * 0.5f);
|
||||
void MotionInput::SetEulerAngles(const Common::Vec3f& euler_angles) {
|
||||
const float cr = std::cos(euler_angles.x * 0.5f);
|
||||
const float sr = std::sin(euler_angles.x * 0.5f);
|
||||
const float cp = std::cos(euler_angles.y * 0.5f);
|
||||
const float sp = std::sin(euler_angles.y * 0.5f);
|
||||
const float cy = std::cos(euler_angles.z * 0.5f);
|
||||
const float sy = std::sin(euler_angles.z * 0.5f);
|
||||
|
||||
quat[3] = cr * cp * cy + sr * sp * sy;
|
||||
quat[0] = sr * cp * cy - cr * sp * sy;
|
||||
quat[1] = cr * sp * cy + sr * cp * sy;
|
||||
quat[2] = cr * cp * sy - sr * sp * cy;
|
||||
quat.w = cr * cp * cy + sr * sp * sy;
|
||||
quat.xyz.x = sr * cp * cy - cr * sp * sy;
|
||||
quat.xyz.y = cr * sp * cy + sr * cp * sy;
|
||||
quat.xyz.z = cr * cp * sy - sr * sp * cy;
|
||||
}
|
||||
|
||||
void MotionInput::SetGyroBias(const Common::Vec<f32, 3>& bias) {
|
||||
void MotionInput::SetGyroBias(const Common::Vec3f& bias) {
|
||||
gyro_bias = bias;
|
||||
}
|
||||
|
||||
@@ -97,7 +98,7 @@ void MotionInput::ResetRotations() {
|
||||
}
|
||||
|
||||
void MotionInput::ResetQuaternion() {
|
||||
quat = Common::Vec<f32, 4>{0.0f, 0.0f, -1.0f, 0.0f};
|
||||
quat = {{0.0f, 0.0f, -1.0f}, 0.0f};
|
||||
}
|
||||
|
||||
bool MotionInput::IsMoving(f32 sensitivity) const {
|
||||
@@ -136,10 +137,10 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
ResetOrientation();
|
||||
}
|
||||
// Short name local variable for readability
|
||||
f32 q1 = quat[3];
|
||||
f32 q2 = quat[0];
|
||||
f32 q3 = quat[1];
|
||||
f32 q4 = quat[2];
|
||||
f32 q1 = quat.w;
|
||||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||
|
||||
// Ignore invalid elapsed time
|
||||
@@ -149,23 +150,23 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
|
||||
const auto normal_accel = accel.Normalized();
|
||||
auto rad_gyro = gyro * std::numbers::pi_v<float> * 2.f;
|
||||
const f32 swap = rad_gyro[0];
|
||||
rad_gyro[0] = rad_gyro[1];
|
||||
rad_gyro[1] = -swap;
|
||||
rad_gyro[2] = -rad_gyro[2];
|
||||
const f32 swap = rad_gyro.x;
|
||||
rad_gyro.x = rad_gyro.y;
|
||||
rad_gyro.y = -swap;
|
||||
rad_gyro.z = -rad_gyro.z;
|
||||
|
||||
// Clear gyro values if there is no gyro present
|
||||
if (only_accelerometer) {
|
||||
rad_gyro[0] = 0;
|
||||
rad_gyro[1] = 0;
|
||||
rad_gyro[2] = 0;
|
||||
rad_gyro.x = 0;
|
||||
rad_gyro.y = 0;
|
||||
rad_gyro.z = 0;
|
||||
}
|
||||
|
||||
// Ignore drift correction if acceleration is not reliable
|
||||
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
|
||||
const f32 ax = -normal_accel[0];
|
||||
const f32 ay = normal_accel[1];
|
||||
const f32 az = -normal_accel[2];
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
// Estimated direction of gravity
|
||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||
@@ -173,7 +174,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
const Common::Vec<f32, 3> new_real_error{
|
||||
const Common::Vec3f new_real_error = {
|
||||
az * vx - ax * vz,
|
||||
ay * vz - az * vy,
|
||||
ax * vy - ay * vx,
|
||||
@@ -201,16 +202,16 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
rad_gyro += 10.0f * kd * derivative_error;
|
||||
|
||||
// Emulate gyro values for games that need them
|
||||
gyro[0] = -rad_gyro[1];
|
||||
gyro[1] = rad_gyro[0];
|
||||
gyro[2] = -rad_gyro[2];
|
||||
gyro.x = -rad_gyro.y;
|
||||
gyro.y = rad_gyro.x;
|
||||
gyro.z = -rad_gyro.z;
|
||||
UpdateRotation(elapsed_time);
|
||||
}
|
||||
}
|
||||
|
||||
const f32 gx = rad_gyro[1];
|
||||
const f32 gy = rad_gyro[0];
|
||||
const f32 gz = rad_gyro[2];
|
||||
const f32 gx = rad_gyro.y;
|
||||
const f32 gy = rad_gyro.x;
|
||||
const f32 gz = rad_gyro.z;
|
||||
|
||||
// Integrate rate of change of quaternion
|
||||
const f32 pa = q2;
|
||||
@@ -221,58 +222,57 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||
|
||||
quat[3] = q1;
|
||||
quat[0] = q2;
|
||||
quat[1] = q3;
|
||||
quat[2] = q4;
|
||||
quat.w = q1;
|
||||
quat.xyz[0] = q2;
|
||||
quat.xyz[1] = q3;
|
||||
quat.xyz[2] = q4;
|
||||
quat = quat.Normalized();
|
||||
}
|
||||
|
||||
std::array<Common::Vec<f32, 3>, 3> MotionInput::GetOrientation() const {
|
||||
const Common::Vec<f32, 4> quad{
|
||||
-quat[1],
|
||||
-quat[0],
|
||||
-quat[3],
|
||||
-quat[2],
|
||||
std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
|
||||
const Common::Quaternion<float> quad{
|
||||
.xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
|
||||
.w = -quat.xyz[2],
|
||||
};
|
||||
const std::array<f32, 16> matrix4x4 = quad.ToMatrix();
|
||||
return {Common::Vec<f32, 3>(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
|
||||
Common::Vec<f32, 3>(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
|
||||
Common::Vec<f32, 3>(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
|
||||
const std::array<float, 16> matrix4x4 = quad.ToMatrix();
|
||||
|
||||
return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
|
||||
Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
|
||||
Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
|
||||
}
|
||||
|
||||
Common::Vec<f32, 3> MotionInput::GetAcceleration() const {
|
||||
Common::Vec3f MotionInput::GetAcceleration() const {
|
||||
return accel;
|
||||
}
|
||||
|
||||
Common::Vec<f32, 3> MotionInput::GetGyroscope() const {
|
||||
Common::Vec3f MotionInput::GetGyroscope() const {
|
||||
return gyro;
|
||||
}
|
||||
|
||||
Common::Vec<f32, 3> MotionInput::GetGyroBias() const {
|
||||
Common::Vec3f MotionInput::GetGyroBias() const {
|
||||
return gyro_bias;
|
||||
}
|
||||
|
||||
Common::Vec<f32, 4> MotionInput::GetQuaternion() const {
|
||||
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
|
||||
return quat;
|
||||
}
|
||||
|
||||
Common::Vec<f32, 3> MotionInput::GetRotations() const {
|
||||
Common::Vec3f MotionInput::GetRotations() const {
|
||||
return rotations;
|
||||
}
|
||||
|
||||
Common::Vec<f32, 3> MotionInput::GetEulerAngles() const {
|
||||
Common::Vec3f MotionInput::GetEulerAngles() const {
|
||||
// roll (x-axis rotation)
|
||||
const float sinr_cosp = 2 * (quat[3] * quat[0] + quat[1] * quat[2]);
|
||||
const float cosr_cosp = 1 - 2 * (quat[0] * quat[0] + quat[1] * quat[1]);
|
||||
const float sinr_cosp = 2 * (quat.w * quat.xyz.x + quat.xyz.y * quat.xyz.z);
|
||||
const float cosr_cosp = 1 - 2 * (quat.xyz.x * quat.xyz.x + quat.xyz.y * quat.xyz.y);
|
||||
|
||||
// pitch (y-axis rotation)
|
||||
const float sinp = std::sqrt(1 + 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
|
||||
const float cosp = std::sqrt(1 - 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
|
||||
const float sinp = std::sqrt(1 + 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
|
||||
const float cosp = std::sqrt(1 - 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
|
||||
|
||||
// yaw (z-axis rotation)
|
||||
const float siny_cosp = 2 * (quat[3] * quat[2] + quat[0] * quat[1]);
|
||||
const float cosy_cosp = 1 - 2 * (quat[1] * quat[1] + quat[2] * quat[2]);
|
||||
const float siny_cosp = 2 * (quat.w * quat.xyz.z + quat.xyz.x * quat.xyz.y);
|
||||
const float cosy_cosp = 1 - 2 * (quat.xyz.y * quat.xyz.y + quat.xyz.z * quat.xyz.z);
|
||||
|
||||
return {
|
||||
std::atan2(sinr_cosp, cosr_cosp),
|
||||
@@ -285,13 +285,13 @@ void MotionInput::ResetOrientation() {
|
||||
if (!reset_enabled || only_accelerometer) {
|
||||
return;
|
||||
}
|
||||
if (!IsMoving(IsAtRestRelaxed) && accel[2] <= -0.9f) {
|
||||
if (!IsMoving(IsAtRestRelaxed) && accel.z <= -0.9f) {
|
||||
++reset_counter;
|
||||
if (reset_counter > 900) {
|
||||
quat[3] = 0;
|
||||
quat[0] = 0;
|
||||
quat[1] = 0;
|
||||
quat[2] = -1;
|
||||
quat.w = 0;
|
||||
quat.xyz[0] = 0;
|
||||
quat.xyz[1] = 0;
|
||||
quat.xyz[2] = -1;
|
||||
SetOrientationFromAccelerometer();
|
||||
integral_error = {};
|
||||
reset_counter = 0;
|
||||
@@ -309,15 +309,15 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
|
||||
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
||||
// Short name local variable for readability
|
||||
f32 q1 = quat[3];
|
||||
f32 q2 = quat[0];
|
||||
f32 q3 = quat[1];
|
||||
f32 q4 = quat[2];
|
||||
f32 q1 = quat.w;
|
||||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
|
||||
Common::Vec<f32, 3> rad_gyro;
|
||||
const f32 ax = -normal_accel[0];
|
||||
const f32 ay = normal_accel[1];
|
||||
const f32 az = -normal_accel[2];
|
||||
Common::Vec3f rad_gyro;
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
// Estimated direction of gravity
|
||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||
@@ -325,7 +325,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||
|
||||
// Error is cross product between estimated direction and measured direction of gravity
|
||||
const Common::Vec<f32, 3> new_real_error = {
|
||||
const Common::Vec3f new_real_error = {
|
||||
az * vx - ax * vz,
|
||||
ay * vz - az * vy,
|
||||
ax * vy - ay * vx,
|
||||
@@ -338,9 +338,9 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
rad_gyro += 5.0f * ki * integral_error;
|
||||
rad_gyro += 10.0f * kd * derivative_error;
|
||||
|
||||
const f32 gx = rad_gyro[1];
|
||||
const f32 gy = rad_gyro[0];
|
||||
const f32 gz = rad_gyro[2];
|
||||
const f32 gx = rad_gyro.y;
|
||||
const f32 gy = rad_gyro.x;
|
||||
const f32 gz = rad_gyro.z;
|
||||
|
||||
// Integrate rate of change of quaternion
|
||||
const f32 pa = q2;
|
||||
@@ -351,10 +351,10 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||
|
||||
quat[3] = q1;
|
||||
quat[0] = q2;
|
||||
quat[1] = q3;
|
||||
quat[2] = q4;
|
||||
quat.w = q1;
|
||||
quat.xyz[0] = q2;
|
||||
quat.xyz[1] = q3;
|
||||
quat.xyz[2] = q4;
|
||||
quat = quat.Normalized();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Core::HID {
|
||||
@@ -36,11 +34,11 @@ public:
|
||||
MotionInput& operator=(MotionInput&&) = default;
|
||||
|
||||
void SetPID(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||
void SetAcceleration(const Common::Vec<f32, 3>& acceleration);
|
||||
void SetGyroscope(const Common::Vec<f32, 3>& gyroscope);
|
||||
void SetQuaternion(const Common::Vec<f32, 4>& quaternion);
|
||||
void SetEulerAngles(const Common::Vec<f32, 3>& euler_angles);
|
||||
void SetGyroBias(const Common::Vec<f32, 3>& bias);
|
||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& gyroscope);
|
||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
||||
void SetEulerAngles(const Common::Vec3f& euler_angles);
|
||||
void SetGyroBias(const Common::Vec3f& bias);
|
||||
void SetGyroThreshold(f32 threshold);
|
||||
|
||||
/// Applies a modifier on top of the normal gyro threshold
|
||||
@@ -55,13 +53,13 @@ public:
|
||||
|
||||
void Calibrate();
|
||||
|
||||
[[nodiscard]] std::array<Common::Vec<f32, 3>, 3> GetOrientation() const;
|
||||
[[nodiscard]] Common::Vec<f32, 3> GetAcceleration() const;
|
||||
[[nodiscard]] Common::Vec<f32, 3> GetGyroscope() const;
|
||||
[[nodiscard]] Common::Vec<f32, 3> GetGyroBias() const;
|
||||
[[nodiscard]] Common::Vec<f32, 3> GetRotations() const;
|
||||
[[nodiscard]] Common::Vec<f32, 4> GetQuaternion() const;
|
||||
[[nodiscard]] Common::Vec<f32, 3> GetEulerAngles() const;
|
||||
[[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
|
||||
[[nodiscard]] Common::Vec3f GetAcceleration() const;
|
||||
[[nodiscard]] Common::Vec3f GetGyroscope() const;
|
||||
[[nodiscard]] Common::Vec3f GetGyroBias() const;
|
||||
[[nodiscard]] Common::Vec3f GetRotations() const;
|
||||
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
|
||||
[[nodiscard]] Common::Vec3f GetEulerAngles() const;
|
||||
|
||||
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
||||
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
||||
@@ -77,24 +75,24 @@ private:
|
||||
f32 kd;
|
||||
|
||||
// PID errors
|
||||
Common::Vec<f32, 3> real_error;
|
||||
Common::Vec<f32, 3> integral_error;
|
||||
Common::Vec<f32, 3> derivative_error;
|
||||
Common::Vec3f real_error;
|
||||
Common::Vec3f integral_error;
|
||||
Common::Vec3f derivative_error;
|
||||
|
||||
// Quaternion containing the device orientation
|
||||
Common::Vec<f32, 4> quat;
|
||||
Common::Quaternion<f32> quat;
|
||||
|
||||
// Number of full rotations in each axis
|
||||
Common::Vec<f32, 3> rotations;
|
||||
Common::Vec3f rotations;
|
||||
|
||||
// Acceleration vector measurement in G force
|
||||
Common::Vec<f32, 3> accel;
|
||||
Common::Vec3f accel;
|
||||
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
Common::Vec<f32, 3> gyro;
|
||||
Common::Vec3f gyro;
|
||||
|
||||
// Vector to be subtracted from gyro measurements
|
||||
Common::Vec<f32, 3> gyro_bias;
|
||||
Common::Vec3f gyro_bias;
|
||||
|
||||
// Minimum gyro amplitude to detect if the device is moving
|
||||
f32 gyro_threshold = 0.0f;
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -605,10 +602,10 @@ static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an
|
||||
struct SixAxisSensorState {
|
||||
s64 delta_time{};
|
||||
s64 sampling_number{};
|
||||
Common::Vec<f32, 3> accel{};
|
||||
Common::Vec<f32, 3> gyro{};
|
||||
Common::Vec<f32, 3> rotation{};
|
||||
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
SixAxisSensorAttribute attribute{};
|
||||
INSERT_PADDING_BYTES(4); // Reserved
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -196,7 +196,7 @@ struct ConsoleSixAxisSensorSharedMemoryFormat {
|
||||
bool is_seven_six_axis_sensor_at_rest{};
|
||||
INSERT_PADDING_BYTES(3); // padding
|
||||
f32 verticalization_error{};
|
||||
Common::Vec<f32, 3> gyro_bias{};
|
||||
Common::Vec3f gyro_bias{};
|
||||
INSERT_PADDING_BYTES(4); // padding
|
||||
};
|
||||
static_assert(sizeof(ConsoleSixAxisSensorSharedMemoryFormat) == 0x20,
|
||||
|
||||
@@ -46,11 +46,14 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
next_seven_sixaxis_state.accel = motion_status.accel;
|
||||
next_seven_sixaxis_state.gyro = motion_status.gyro;
|
||||
next_seven_sixaxis_state.quaternion = {
|
||||
motion_status.quaternion[1],
|
||||
motion_status.quaternion[0],
|
||||
-motion_status.quaternion[3],
|
||||
-motion_status.quaternion[2],
|
||||
{
|
||||
motion_status.quaternion.xyz.y,
|
||||
motion_status.quaternion.xyz.x,
|
||||
-motion_status.quaternion.w,
|
||||
},
|
||||
-motion_status.quaternion.xyz.z,
|
||||
};
|
||||
|
||||
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
|
||||
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
|
||||
sizeof(seven_sixaxis_lifo));
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "common/quaternion.h"
|
||||
#include "common/typed_address.h"
|
||||
#include "hid_core/resources/controller_base.h"
|
||||
#include "hid_core/resources/ring_lifo.h"
|
||||
@@ -51,9 +51,9 @@ private:
|
||||
u64 timestamp{};
|
||||
u64 sampling_number{};
|
||||
u64 unknown{};
|
||||
Common::Vec<f32, 3> accel{};
|
||||
Common::Vec<f32, 3> gyro{};
|
||||
Common::Vec<f32, 4> quaternion{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Quaternion<f32> quaternion{};
|
||||
};
|
||||
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -96,9 +93,9 @@ void SixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
.accel = {0, 0, -1.0f},
|
||||
.orientation =
|
||||
{
|
||||
Common::Vec<f32, 3>{1.0f, 0, 0},
|
||||
Common::Vec<f32, 3>{0, 1.0f, 0},
|
||||
Common::Vec<f32, 3>{0, 0, 1.0f},
|
||||
Common::Vec3f{1.0f, 0, 0},
|
||||
Common::Vec3f{0, 1.0f, 0},
|
||||
Common::Vec3f{0, 0, 1.0f},
|
||||
},
|
||||
.attribute = {1},
|
||||
};
|
||||
|
||||
@@ -88,8 +88,8 @@ void Mouse::UpdateStickInput() {
|
||||
last_mouse_change *= maximum_stick_range;
|
||||
}
|
||||
|
||||
SetAxis(identifier, mouse_axis_x, last_mouse_change[0]);
|
||||
SetAxis(identifier, mouse_axis_y, -last_mouse_change[1]);
|
||||
SetAxis(identifier, mouse_axis_x, last_mouse_change.x);
|
||||
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y);
|
||||
|
||||
// Decay input over time
|
||||
const float clamped_length = (std::min)(1.0f, length);
|
||||
@@ -104,20 +104,20 @@ void Mouse::UpdateMotionInput() {
|
||||
const float sensitivity =
|
||||
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
|
||||
|
||||
const float rotation_velocity = std::sqrt(last_motion_change[0] * last_motion_change[0] +
|
||||
last_motion_change[1] * last_motion_change[1]);
|
||||
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
|
||||
last_motion_change.y * last_motion_change.y);
|
||||
|
||||
// Clamp rotation speed
|
||||
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
|
||||
const float multiplier = maximum_rotation_speed / rotation_velocity / sensitivity;
|
||||
last_motion_change[0] = last_motion_change[0] * multiplier;
|
||||
last_motion_change[1] = last_motion_change[1] * multiplier;
|
||||
last_motion_change.x = last_motion_change.x * multiplier;
|
||||
last_motion_change.y = last_motion_change.y * multiplier;
|
||||
}
|
||||
|
||||
const BasicMotion motion_data{
|
||||
.gyro_x = last_motion_change[0] * sensitivity,
|
||||
.gyro_y = last_motion_change[1] * sensitivity,
|
||||
.gyro_z = last_motion_change[2] * sensitivity,
|
||||
.gyro_x = last_motion_change.x * sensitivity,
|
||||
.gyro_y = last_motion_change.y * sensitivity,
|
||||
.gyro_z = last_motion_change.z * sensitivity,
|
||||
.accel_x = 0,
|
||||
.accel_y = 0,
|
||||
.accel_z = 0,
|
||||
@@ -125,46 +125,53 @@ void Mouse::UpdateMotionInput() {
|
||||
};
|
||||
|
||||
if (IsMousePanningEnabled()) {
|
||||
last_motion_change[0] = 0;
|
||||
last_motion_change[1] = 0;
|
||||
last_motion_change.x = 0;
|
||||
last_motion_change.y = 0;
|
||||
}
|
||||
last_motion_change[2] = 0;
|
||||
last_motion_change.z = 0;
|
||||
|
||||
SetMotion(motion_identifier, 0, motion_data);
|
||||
}
|
||||
|
||||
void Mouse::Move(int x, int y, int center_x, int center_y) {
|
||||
if (IsMousePanningEnabled()) {
|
||||
auto const mouse_change_int = Common::Vec<int, 2>(x, y) - Common::Vec<int, 2>(center_x, center_y);
|
||||
auto const mouse_change = Common::Vec<float, 2>(float(mouse_change_int[0]), float(mouse_change_int[1]));
|
||||
auto const x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
|
||||
auto const y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
|
||||
auto const deadzone_cw = Settings::values.mouse_panning_deadzone_counterweight.GetValue() * default_deadzone_counterweight;
|
||||
last_motion_change += {-mouse_change[1] * x_sensitivity, -mouse_change[0] * y_sensitivity, 0};
|
||||
last_mouse_change[0] += mouse_change[0] * x_sensitivity;
|
||||
last_mouse_change[1] += mouse_change[1] * y_sensitivity;
|
||||
// Bind the mouse change to [0 <= deadzone_cw <= 1.0]
|
||||
const auto mouse_change =
|
||||
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
|
||||
const float x_sensitivity =
|
||||
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
|
||||
const float y_sensitivity =
|
||||
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
|
||||
const float deadzone_counterweight =
|
||||
Settings::values.mouse_panning_deadzone_counterweight.GetValue() *
|
||||
default_deadzone_counterweight;
|
||||
|
||||
last_motion_change += {-mouse_change.y * x_sensitivity, -mouse_change.x * y_sensitivity, 0};
|
||||
last_mouse_change.x += mouse_change.x * x_sensitivity;
|
||||
last_mouse_change.y += mouse_change.y * y_sensitivity;
|
||||
|
||||
// Bind the mouse change to [0 <= deadzone_counterweight <= 1.0]
|
||||
const float length = last_mouse_change.Length();
|
||||
if (length < deadzone_cw && length != 0.0f) {
|
||||
if (length < deadzone_counterweight && length != 0.0f) {
|
||||
last_mouse_change /= length;
|
||||
last_mouse_change *= deadzone_cw;
|
||||
last_mouse_change *= deadzone_counterweight;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (button_pressed) {
|
||||
const auto mouse_move = Common::Vec<int, 2>(x, y) - mouse_origin;
|
||||
const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
|
||||
const float x_sensitivity =
|
||||
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
|
||||
const float y_sensitivity =
|
||||
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
|
||||
SetAxis(identifier, mouse_axis_x, float(mouse_move[0]) * x_sensitivity);
|
||||
SetAxis(identifier, mouse_axis_y, float(-mouse_move[1]) * y_sensitivity);
|
||||
SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity);
|
||||
SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity);
|
||||
|
||||
last_motion_change = {
|
||||
float(-mouse_move[1]) * x_sensitivity,
|
||||
float(-mouse_move[0]) * y_sensitivity,
|
||||
last_motion_change[2],
|
||||
static_cast<float>(-mouse_move.y) * x_sensitivity,
|
||||
static_cast<float>(-mouse_move.x) * y_sensitivity,
|
||||
last_motion_change.z,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -213,18 +220,18 @@ void Mouse::ReleaseButton(MouseButton button) {
|
||||
SetAxis(identifier, mouse_axis_y, 0);
|
||||
}
|
||||
|
||||
last_motion_change[0] = 0;
|
||||
last_motion_change[1] = 0;
|
||||
last_motion_change.x = 0;
|
||||
last_motion_change.y = 0;
|
||||
|
||||
button_pressed = false;
|
||||
}
|
||||
|
||||
void Mouse::MouseWheelChange(int x, int y) {
|
||||
wheel_position[0] += x;
|
||||
wheel_position[1] += y;
|
||||
last_motion_change[2] += static_cast<f32>(y);
|
||||
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position[0]));
|
||||
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position[1]));
|
||||
wheel_position.x += x;
|
||||
wheel_position.y += y;
|
||||
last_motion_change.z += static_cast<f32>(y);
|
||||
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
|
||||
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
|
||||
}
|
||||
|
||||
void Mouse::ReleaseAllButtons() {
|
||||
|
||||
@@ -107,11 +107,11 @@ private:
|
||||
|
||||
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
|
||||
|
||||
Common::Vec<int, 2> mouse_origin;
|
||||
Common::Vec<int, 2> last_mouse_position;
|
||||
Common::Vec<float, 2> last_mouse_change;
|
||||
Common::Vec<float, 3> last_motion_change;
|
||||
Common::Vec<int, 2> wheel_position;
|
||||
Common::Vec2<int> mouse_origin;
|
||||
Common::Vec2<int> last_mouse_position;
|
||||
Common::Vec2<float> last_mouse_change;
|
||||
Common::Vec3<float> last_motion_change;
|
||||
Common::Vec2<int> wheel_position;
|
||||
bool button_pressed = false;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -29,7 +32,7 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
|
||||
};
|
||||
|
||||
template <auto func, typename... Args>
|
||||
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
||||
[[maybe_unused]] void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
||||
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
|
||||
@@ -492,6 +492,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
|
||||
if (ctx.uses_nonuniform_storage_texel_buffer) {
|
||||
ctx.AddCapability(spv::Capability::StorageTexelBufferArrayNonUniformIndexing);
|
||||
}
|
||||
if (ctx.uses_nonuniform_storage_buffer) {
|
||||
ctx.AddCapability(spv::Capability::StorageBufferArrayNonUniformIndexing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <bit>
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
|
||||
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
|
||||
@@ -23,29 +21,13 @@ Id SharedPointer(EmitContext& ctx, Id offset, u32 index_offset = 0) {
|
||||
: ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index);
|
||||
}
|
||||
|
||||
Id StorageIndex(EmitContext& ctx, const IR::Value& offset, size_t element_size) {
|
||||
if (offset.IsImmediate()) {
|
||||
const u32 imm_offset{static_cast<u32>(offset.U32() / element_size)};
|
||||
return ctx.Const(imm_offset);
|
||||
}
|
||||
const u32 shift{static_cast<u32>(std::countr_zero(element_size))};
|
||||
const Id index{ctx.Def(offset)};
|
||||
if (shift == 0) {
|
||||
return index;
|
||||
}
|
||||
const Id shift_id{ctx.Const(shift)};
|
||||
return ctx.OpShiftRightLogical(ctx.U32[1], index, shift_id);
|
||||
}
|
||||
|
||||
Id StoragePointer(EmitContext& ctx, const StorageTypeDefinition& type_def,
|
||||
Id StorageDefinitions::*member_ptr, const IR::Value& binding,
|
||||
const IR::Value& offset, size_t element_size) {
|
||||
if (!binding.IsImmediate()) {
|
||||
throw NotImplementedException("Dynamic storage buffer indexing");
|
||||
}
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].*member_ptr};
|
||||
const Id index{StorageIndex(ctx, offset, element_size)};
|
||||
return ctx.OpAccessChain(type_def.element, ssbo, ctx.u32_zero_value, index);
|
||||
return ctx.StoragePointer(binding.U32(), ctx.Def(offset), type_def, static_cast<u32>(element_size), member_ptr);
|
||||
}
|
||||
|
||||
std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
|
||||
@@ -216,16 +198,14 @@ Id EmitStorageAtomicUMax32(EmitContext& ctx, const IR::Value& binding, const IR:
|
||||
|
||||
Id EmitStorageAtomicInc32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.U32[1], ctx.increment_cas_ssbo, base_index, value, ssbo);
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.U32[1], ctx.increment_cas_ssbo, pointer, value);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicDec32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.U32[1], ctx.decrement_cas_ssbo, base_index, value, ssbo);
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.U32[1], ctx.decrement_cas_ssbo, pointer, value);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicAnd32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
@@ -364,56 +344,49 @@ Id EmitStorageAtomicExchange32x2(EmitContext& ctx, const IR::Value& binding,
|
||||
|
||||
Id EmitStorageAtomicAddF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.F32[1], ctx.f32_add_cas, base_index, value, ssbo);
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
return ctx.OpFunctionCall(ctx.F32[1], ctx.f32_add_cas, pointer, value);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicAddF16x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_add_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_add_cas, pointer, value)};
|
||||
return ctx.OpBitcast(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicAddF32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_add_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_add_cas, pointer, value)};
|
||||
return ctx.OpPackHalf2x16(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicMinF16x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_min_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_min_cas, pointer, value)};
|
||||
return ctx.OpBitcast(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicMinF32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_min_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_min_cas, pointer, value)};
|
||||
return ctx.OpPackHalf2x16(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicMaxF16x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_max_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F16[2], ctx.f16x2_max_cas, pointer, value)};
|
||||
return ctx.OpBitcast(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
Id EmitStorageAtomicMaxF32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
Id value) {
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].U32};
|
||||
const Id base_index{StorageIndex(ctx, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_max_cas, base_index, value, ssbo)};
|
||||
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32, &StorageDefinitions::U32, binding, offset, sizeof(u32))};
|
||||
const Id result{ctx.OpFunctionCall(ctx.F32[2], ctx.f32x2_max_cas, pointer, value)};
|
||||
return ctx.OpPackHalf2x16(ctx.U32[1], result);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,46 +4,33 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <bit>
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
|
||||
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id StorageIndex(EmitContext& ctx, const IR::Value& offset, size_t element_size,
|
||||
u32 index_offset = 0) {
|
||||
if (offset.IsImmediate()) {
|
||||
const u32 imm_offset{static_cast<u32>(offset.U32() / element_size) + index_offset};
|
||||
return ctx.Const(imm_offset);
|
||||
}
|
||||
const u32 shift{static_cast<u32>(std::countr_zero(element_size))};
|
||||
Id index{ctx.Def(offset)};
|
||||
if (shift != 0) {
|
||||
const Id shift_id{ctx.Const(shift)};
|
||||
index = ctx.OpShiftRightLogical(ctx.U32[1], index, shift_id);
|
||||
}
|
||||
Id StorageByteOffset(EmitContext& ctx, const IR::Value& offset, size_t element_size, u32 index_offset) {
|
||||
Id byte_offset{ctx.Def(offset)};
|
||||
if (index_offset != 0) {
|
||||
index = ctx.OpIAdd(ctx.U32[1], index, ctx.Const(index_offset));
|
||||
byte_offset = ctx.OpIAdd(ctx.U32[1], byte_offset, ctx.Const(static_cast<u32>(index_offset * element_size)));
|
||||
}
|
||||
return index;
|
||||
return byte_offset;
|
||||
}
|
||||
|
||||
Id StoragePointer(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
|
||||
const StorageTypeDefinition& type_def, size_t element_size,
|
||||
Id StorageDefinitions::*member_ptr, u32 index_offset = 0) {
|
||||
Id StorageDefinitions::* member_ptr, u32 index_offset = 0) {
|
||||
if (!binding.IsImmediate()) {
|
||||
throw NotImplementedException("Dynamic storage buffer indexing");
|
||||
}
|
||||
const Id ssbo{ctx.ssbos[binding.U32()].*member_ptr};
|
||||
const Id index{StorageIndex(ctx, offset, element_size, index_offset)};
|
||||
return ctx.OpAccessChain(type_def.element, ssbo, ctx.u32_zero_value, index);
|
||||
const Id byte_offset{StorageByteOffset(ctx, offset, element_size, index_offset)};
|
||||
return ctx.StoragePointer(binding.U32(), byte_offset, type_def, static_cast<u32>(element_size), member_ptr);
|
||||
}
|
||||
|
||||
Id LoadStorage(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id result_type,
|
||||
const StorageTypeDefinition& type_def, size_t element_size,
|
||||
Id StorageDefinitions::*member_ptr, u32 index_offset = 0) {
|
||||
Id StorageDefinitions::* member_ptr, u32 index_offset = 0) {
|
||||
const Id pointer{
|
||||
StoragePointer(ctx, binding, offset, type_def, element_size, member_ptr, index_offset)};
|
||||
return ctx.OpLoad(result_type, pointer);
|
||||
@@ -57,7 +44,7 @@ Id LoadStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& of
|
||||
|
||||
void WriteStorage(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value,
|
||||
const StorageTypeDefinition& type_def, size_t element_size,
|
||||
Id StorageDefinitions::*member_ptr, u32 index_offset = 0) {
|
||||
Id StorageDefinitions::* member_ptr, u32 index_offset = 0) {
|
||||
const Id pointer{
|
||||
StoragePointer(ctx, binding, offset, type_def, element_size, member_ptr, index_offset)};
|
||||
ctx.OpStore(pointer, value);
|
||||
|
||||
@@ -299,7 +299,7 @@ void DefineConstBuffers(EmitContext& ctx, const Info& info, Id UniformDefinition
|
||||
}
|
||||
|
||||
void DefineSsbos(EmitContext& ctx, StorageTypeDefinition& type_def,
|
||||
Id StorageDefinitions::*member_type, const Info& info, u32 binding, Id type,
|
||||
Id StorageDefinitions::* member_type, const Info& info, u32 binding, Id type,
|
||||
u32 stride) {
|
||||
const Id array_type{ctx.TypeRuntimeArray(type)};
|
||||
ctx.Decorate(array_type, spv::Decoration::ArrayStride, stride);
|
||||
@@ -309,23 +309,27 @@ void DefineSsbos(EmitContext& ctx, StorageTypeDefinition& type_def,
|
||||
ctx.MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
|
||||
|
||||
const Id struct_pointer{ctx.TypePointer(spv::StorageClass::StorageBuffer, struct_type)};
|
||||
type_def.array = struct_pointer;
|
||||
type_def.element = ctx.TypePointer(spv::StorageClass::StorageBuffer, type);
|
||||
|
||||
u32 index{};
|
||||
for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
|
||||
const Id id{ctx.AddGlobalVariable(struct_pointer, spv::StorageClass::StorageBuffer)};
|
||||
const Id variable_type{[&] {
|
||||
if (desc.count == 1) {
|
||||
return struct_pointer;
|
||||
}
|
||||
const Id descriptor_array{ctx.TypeArray(struct_type, ctx.Const(desc.count))};
|
||||
return ctx.TypePointer(spv::StorageClass::StorageBuffer, descriptor_array);
|
||||
}()};
|
||||
const Id id{ctx.AddGlobalVariable(variable_type, spv::StorageClass::StorageBuffer)};
|
||||
ctx.Decorate(id, spv::Decoration::Binding, binding);
|
||||
ctx.Decorate(id, spv::Decoration::DescriptorSet, 0U);
|
||||
ctx.Name(id, fmt::format("ssbo{}", index));
|
||||
if (ctx.profile.supported_spirv >= 0x00010400) {
|
||||
ctx.interfaces.push_back(id);
|
||||
}
|
||||
for (size_t i = 0; i < desc.count; ++i) {
|
||||
ctx.ssbos[index + i].*member_type = id;
|
||||
}
|
||||
index += desc.count;
|
||||
binding += desc.count;
|
||||
ctx.ssbos[index].*member_type = id;
|
||||
++index;
|
||||
++binding;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -368,8 +372,7 @@ Id CasFunction(EmitContext& ctx, Operation operation, Id value_type) {
|
||||
return func;
|
||||
}
|
||||
|
||||
Id CasLoop(EmitContext& ctx, Operation operation, Id array_pointer, Id element_pointer,
|
||||
Id value_type, Id memory_type, spv::Scope scope) {
|
||||
Id CasLoop(EmitContext& ctx, Operation operation, Id element_pointer, Id value_type, Id memory_type, spv::Scope scope) {
|
||||
const bool is_shared{scope == spv::Scope::Workgroup};
|
||||
const bool is_struct{!is_shared || ctx.uses_explicit_workgroup_layout};
|
||||
const Id cas_func{CasFunction(ctx, operation, value_type)};
|
||||
@@ -379,14 +382,12 @@ Id CasLoop(EmitContext& ctx, Operation operation, Id array_pointer, Id element_p
|
||||
const Id loop_header{ctx.OpLabel()};
|
||||
const Id continue_block{ctx.OpLabel()};
|
||||
const Id merge_block{ctx.OpLabel()};
|
||||
const Id func_type{is_shared
|
||||
? ctx.TypeFunction(value_type, ctx.U32[1], value_type)
|
||||
: ctx.TypeFunction(value_type, ctx.U32[1], value_type, array_pointer)};
|
||||
const Id func_type{is_shared ? ctx.TypeFunction(value_type, ctx.U32[1], value_type)
|
||||
: ctx.TypeFunction(value_type, element_pointer, value_type)};
|
||||
|
||||
const Id func{ctx.OpFunction(value_type, spv::FunctionControlMask::MaskNone, func_type)};
|
||||
const Id index{ctx.OpFunctionParameter(ctx.U32[1])};
|
||||
const Id address{ctx.OpFunctionParameter(is_shared ? ctx.U32[1] : element_pointer)};
|
||||
const Id op_b{ctx.OpFunctionParameter(value_type)};
|
||||
const Id base{is_shared ? ctx.shared_memory_u32 : ctx.OpFunctionParameter(array_pointer)};
|
||||
ctx.AddLabel();
|
||||
ctx.OpBranch(loop_header);
|
||||
ctx.AddLabel(loop_header);
|
||||
@@ -395,8 +396,13 @@ Id CasLoop(EmitContext& ctx, Operation operation, Id array_pointer, Id element_p
|
||||
ctx.OpBranch(continue_block);
|
||||
|
||||
ctx.AddLabel(continue_block);
|
||||
const Id word_pointer{is_struct ? ctx.OpAccessChain(element_pointer, base, zero, index)
|
||||
: ctx.OpAccessChain(element_pointer, base, index)};
|
||||
const Id word_pointer{[&] {
|
||||
if (!is_shared) {
|
||||
return address;
|
||||
}
|
||||
return is_struct ? ctx.OpAccessChain(element_pointer, ctx.shared_memory_u32, zero, address)
|
||||
: ctx.OpAccessChain(element_pointer, ctx.shared_memory_u32, address);
|
||||
}()};
|
||||
if (value_type.value == ctx.F32[2].value) {
|
||||
const Id u32_value{ctx.OpLoad(ctx.U32[1], word_pointer)};
|
||||
const Id value{ctx.OpUnpackHalf2x16(ctx.F32[2], u32_value)};
|
||||
@@ -480,6 +486,7 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf
|
||||
DefineSharedMemoryFunctions(program);
|
||||
DefineConstantBuffers(program.info, uniform_binding);
|
||||
DefineConstantBufferIndirectFunctions(program.info);
|
||||
DefineStorageBufferMappings(program.info, storage_binding);
|
||||
DefineStorageBuffers(program.info, storage_binding);
|
||||
DefineTextureBuffers(program.info, texture_binding);
|
||||
DefineImageBuffers(program.info, image_binding);
|
||||
@@ -532,6 +539,36 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
|
||||
return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
|
||||
}
|
||||
|
||||
Id EmitContext::StoragePointer(u32 binding, Id byte_offset, const StorageTypeDefinition& type_def,
|
||||
u32 element_size, Id StorageDefinitions::* member_ptr) {
|
||||
const Id ssbo{ssbos[binding].*member_ptr};
|
||||
const u32 segment_count{storage_buffer_mapping_counts[binding]};
|
||||
if (segment_count <= 1) {
|
||||
const Id index{
|
||||
element_size == 1
|
||||
? byte_offset
|
||||
: OpShiftRightLogical(U32[1], byte_offset, Const(static_cast<u32>(std::countr_zero(element_size))))};
|
||||
return OpAccessChain(type_def.element, ssbo, u32_zero_value, index);
|
||||
}
|
||||
|
||||
const Id mapped{OpFunctionCall(U32[2], storage_buffer_map_func,
|
||||
Const(storage_buffer_mapping_bases[binding]),
|
||||
Const(segment_count), byte_offset)};
|
||||
const Id segment{OpCompositeExtract(U32[1], mapped, 0U)};
|
||||
const Id local_offset{OpCompositeExtract(U32[1], mapped, 1U)};
|
||||
const Id index{
|
||||
element_size == 1
|
||||
? local_offset
|
||||
: OpShiftRightLogical(U32[1], local_offset, Const(static_cast<u32>(std::countr_zero(element_size))))};
|
||||
Decorate(segment, spv::Decoration::NonUniform);
|
||||
non_uniform_ids.insert(segment.value);
|
||||
const Id pointer{OpAccessChain(type_def.element, ssbo, segment, u32_zero_value, index)};
|
||||
Decorate(pointer, spv::Decoration::NonUniform);
|
||||
non_uniform_ids.insert(pointer.value);
|
||||
uses_nonuniform_storage_buffer = true;
|
||||
return pointer;
|
||||
}
|
||||
|
||||
void EmitContext::DefineCommonTypes(const Info& info) {
|
||||
void_id = TypeVoid();
|
||||
|
||||
@@ -696,12 +733,10 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
|
||||
void EmitContext::DefineSharedMemoryFunctions(const IR::Program& program) {
|
||||
if (program.info.uses_shared_increment) {
|
||||
increment_cas_shared = CasLoop(*this, Operation::Increment, shared_memory_u32_type,
|
||||
shared_u32, U32[1], U32[1], spv::Scope::Workgroup);
|
||||
increment_cas_shared = CasLoop(*this, Operation::Increment, shared_u32, U32[1], U32[1], spv::Scope::Workgroup);
|
||||
}
|
||||
if (program.info.uses_shared_decrement) {
|
||||
decrement_cas_shared = CasLoop(*this, Operation::Decrement, shared_memory_u32_type,
|
||||
shared_u32, U32[1], U32[1], spv::Scope::Workgroup);
|
||||
decrement_cas_shared = CasLoop(*this, Operation::Decrement, shared_u32, U32[1], U32[1], spv::Scope::Workgroup);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -945,8 +980,7 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
|
||||
}
|
||||
using DefPtr = Id StorageDefinitions::*;
|
||||
const Id zero{u32_zero_value};
|
||||
const auto define_body{[&](DefPtr ssbo_member, Id addr, Id element_pointer, u32 shift,
|
||||
auto&& callback) {
|
||||
const auto define_body{[&](DefPtr ssbo_member, Id addr, const StorageTypeDefinition& type_def, u32 shift, auto&& callback) {
|
||||
AddLabel();
|
||||
const size_t num_buffers{info.storage_buffers_descriptors.size()};
|
||||
for (size_t index = 0; index < num_buffers; ++index) {
|
||||
@@ -973,30 +1007,28 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
|
||||
OpSelectionMerge(else_label, spv::SelectionControlMask::MaskNone);
|
||||
OpBranchConditional(cond, then_label, else_label);
|
||||
AddLabel(then_label);
|
||||
const Id ssbo_id{ssbos[index].*ssbo_member};
|
||||
const Id ssbo_offset{OpUConvert(U32[1], OpISub(U64, addr, ssbo_addr))};
|
||||
const Id ssbo_index{OpShiftRightLogical(U32[1], ssbo_offset, Const(shift))};
|
||||
const Id ssbo_pointer{OpAccessChain(element_pointer, ssbo_id, zero, ssbo_index)};
|
||||
const Id ssbo_pointer{StoragePointer(static_cast<u32>(index), ssbo_offset, type_def, 1U << shift, ssbo_member)};
|
||||
callback(ssbo_pointer);
|
||||
AddLabel(else_label);
|
||||
}
|
||||
}};
|
||||
const auto define_load{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
|
||||
const Id function_type{TypeFunction(type, U64)};
|
||||
const Id func_id{OpFunction(type, spv::FunctionControlMask::MaskNone, function_type)};
|
||||
const Id addr{OpFunctionParameter(U64)};
|
||||
define_body(ssbo_member, addr, element_pointer, shift,
|
||||
[&](Id ssbo_pointer) { OpReturnValue(OpLoad(type, ssbo_pointer)); });
|
||||
OpReturnValue(ConstantNull(type));
|
||||
OpFunctionEnd();
|
||||
return func_id;
|
||||
}};
|
||||
const auto define_write{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
|
||||
const auto define_load{
|
||||
[&](DefPtr ssbo_member, const StorageTypeDefinition& type_def, Id type, u32 shift) {
|
||||
const Id function_type{TypeFunction(type, U64)};
|
||||
const Id func_id{OpFunction(type, spv::FunctionControlMask::MaskNone, function_type)};
|
||||
const Id addr{OpFunctionParameter(U64)};
|
||||
define_body(ssbo_member, addr, type_def, shift, [&](Id ssbo_pointer) { OpReturnValue(OpLoad(type, ssbo_pointer)); });
|
||||
OpReturnValue(ConstantNull(type));
|
||||
OpFunctionEnd();
|
||||
return func_id;
|
||||
}};
|
||||
const auto define_write{[&](DefPtr ssbo_member, const StorageTypeDefinition& type_def, Id type, u32 shift) {
|
||||
const Id function_type{TypeFunction(void_id, U64, type)};
|
||||
const Id func_id{OpFunction(void_id, spv::FunctionControlMask::MaskNone, function_type)};
|
||||
const Id addr{OpFunctionParameter(U64)};
|
||||
const Id data{OpFunctionParameter(type)};
|
||||
define_body(ssbo_member, addr, element_pointer, shift, [&](Id ssbo_pointer) {
|
||||
define_body(ssbo_member, addr, type_def, shift, [&](Id ssbo_pointer) {
|
||||
OpStore(ssbo_pointer, data);
|
||||
OpReturn();
|
||||
});
|
||||
@@ -1006,10 +1038,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
|
||||
}};
|
||||
const auto define{
|
||||
[&](DefPtr ssbo_member, const StorageTypeDefinition& type_def, Id type, size_t size) {
|
||||
const Id element_type{type_def.element};
|
||||
const u32 shift{static_cast<u32>(std::countr_zero(size))};
|
||||
const Id load_func{define_load(ssbo_member, element_type, type, shift)};
|
||||
const Id write_func{define_write(ssbo_member, element_type, type, shift)};
|
||||
const Id load_func{define_load(ssbo_member, type_def, type, shift)};
|
||||
const Id write_func{define_write(ssbo_member, type_def, type, shift)};
|
||||
return std::make_pair(load_func, write_func);
|
||||
}};
|
||||
std::tie(load_global_func_u32, write_global_func_u32) =
|
||||
@@ -1228,6 +1259,79 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
|
||||
}
|
||||
}
|
||||
|
||||
void EmitContext::DefineStorageBufferMappings(const Info& info, u32& binding) {
|
||||
if (!UsesStorageBufferMappings(info)) {
|
||||
return;
|
||||
}
|
||||
ASSERT(profile.support_storage_buffer_array_nonuniform_indexing);
|
||||
AddExtension("SPV_KHR_storage_buffer_storage_class");
|
||||
|
||||
const u32 num_entries{NumDescriptors(info.storage_buffers_descriptors)};
|
||||
const Id array_type{TypeArray(U32[1], Const(num_entries))};
|
||||
Decorate(array_type, spv::Decoration::ArrayStride, sizeof(u32));
|
||||
const Id struct_type{TypeStruct(array_type)};
|
||||
Decorate(struct_type, spv::Decoration::Block);
|
||||
MemberName(struct_type, 0, "segment_sizes");
|
||||
MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
|
||||
const Id pointer_type{TypePointer(spv::StorageClass::StorageBuffer, struct_type)};
|
||||
storage_buffer_mapping_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]);
|
||||
storage_buffer_mapping = AddGlobalVariable(pointer_type, spv::StorageClass::StorageBuffer);
|
||||
Decorate(storage_buffer_mapping, spv::Decoration::Binding, binding++);
|
||||
Decorate(storage_buffer_mapping, spv::Decoration::DescriptorSet, 0U);
|
||||
Name(storage_buffer_mapping, "storage_buffer_mapping");
|
||||
//Starting with version 1.4... (https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html)
|
||||
if (profile.supported_spirv >= 0x00010400) {
|
||||
interfaces.push_back(storage_buffer_mapping);
|
||||
}
|
||||
|
||||
u32 mapping_base{};
|
||||
for (u32 index = 0; index < info.storage_buffers_descriptors.size(); ++index) {
|
||||
const StorageBufferDescriptor& desc = info.storage_buffers_descriptors[index];
|
||||
storage_buffer_mapping_bases[index] = mapping_base;
|
||||
storage_buffer_mapping_counts[index] = desc.count;
|
||||
mapping_base += desc.count;
|
||||
}
|
||||
|
||||
const Id function_type{TypeFunction(U32[2], U32[1], U32[1], U32[1])};
|
||||
storage_buffer_map_func = OpFunction(U32[2], spv::FunctionControlMask::MaskNone, function_type);
|
||||
const Id base{OpFunctionParameter(U32[1])};
|
||||
const Id count{OpFunctionParameter(U32[1])};
|
||||
const Id byte_offset{OpFunctionParameter(U32[1])};
|
||||
const Id index_pointer_type{TypePointer(spv::StorageClass::Function, U32[1])};
|
||||
const Id loop_header{OpLabel()};
|
||||
const Id continue_block{OpLabel()};
|
||||
const Id merge_block{OpLabel()};
|
||||
AddLabel();
|
||||
const Id segment_var{AddLocalVariable(index_pointer_type, spv::StorageClass::Function)};
|
||||
const Id offset_var{AddLocalVariable(index_pointer_type, spv::StorageClass::Function)};
|
||||
OpStore(segment_var, u32_zero_value);
|
||||
OpStore(offset_var, byte_offset);
|
||||
OpBranch(loop_header);
|
||||
|
||||
AddLabel(loop_header);
|
||||
const Id segment{OpLoad(U32[1], segment_var)};
|
||||
const Id local_offset{OpLoad(U32[1], offset_var)};
|
||||
const Id mapping_index{OpIAdd(U32[1], base, segment)};
|
||||
const Id size_pointer{OpAccessChain(storage_buffer_mapping_u32, storage_buffer_mapping, u32_zero_value, mapping_index)};
|
||||
const Id segment_size{OpLoad(U32[1], size_pointer)};
|
||||
const Id fits{OpULessThan(U1, local_offset, segment_size)};
|
||||
const Id last_segment{OpISub(U32[1], count, Const(1U))};
|
||||
const Id is_last{OpIEqual(U1, segment, last_segment)};
|
||||
const Id found{OpLogicalOr(U1, fits, is_last)};
|
||||
OpLoopMerge(merge_block, continue_block, spv::LoopControlMask::MaskNone);
|
||||
OpBranchConditional(found, merge_block, continue_block);
|
||||
|
||||
AddLabel(continue_block);
|
||||
OpStore(offset_var, OpISub(U32[1], local_offset, segment_size));
|
||||
OpStore(segment_var, OpIAdd(U32[1], segment, Const(1U)));
|
||||
OpBranch(loop_header);
|
||||
|
||||
AddLabel(merge_block);
|
||||
OpReturnValue(OpCompositeConstruct(U32[2], segment, local_offset));
|
||||
OpFunctionEnd();
|
||||
Name(storage_buffer_map_func, "map_storage_buffer");
|
||||
}
|
||||
|
||||
void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
|
||||
if (info.storage_buffers_descriptors.empty()) {
|
||||
return;
|
||||
@@ -1271,9 +1375,7 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
|
||||
DefineSsbos(*this, storage_types.U32x4, &StorageDefinitions::U32x4, info, binding, U32[4],
|
||||
sizeof(u32[4]));
|
||||
}
|
||||
for (const StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
|
||||
binding += desc.count;
|
||||
}
|
||||
binding += static_cast<u32>(info.storage_buffers_descriptors.size());
|
||||
const bool needs_function{
|
||||
info.uses_global_increment || info.uses_global_decrement || info.uses_atomic_f32_add ||
|
||||
info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max ||
|
||||
@@ -1282,40 +1384,31 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
|
||||
AddCapability(spv::Capability::VariablePointersStorageBuffer);
|
||||
}
|
||||
if (info.uses_global_increment) {
|
||||
increment_cas_ssbo = CasLoop(*this, Operation::Increment, storage_types.U32.array,
|
||||
storage_types.U32.element, U32[1], U32[1], spv::Scope::Device);
|
||||
increment_cas_ssbo = CasLoop(*this, Operation::Increment, storage_types.U32.element, U32[1], U32[1], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_global_decrement) {
|
||||
decrement_cas_ssbo = CasLoop(*this, Operation::Decrement, storage_types.U32.array,
|
||||
storage_types.U32.element, U32[1], U32[1], spv::Scope::Device);
|
||||
decrement_cas_ssbo = CasLoop(*this, Operation::Decrement, storage_types.U32.element, U32[1], U32[1], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f32_add) {
|
||||
f32_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.array,
|
||||
storage_types.U32.element, F32[1], U32[1], spv::Scope::Device);
|
||||
f32_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.element, F32[1], U32[1], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f16x2_add) {
|
||||
f16x2_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.array,
|
||||
storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
f16x2_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f16x2_min) {
|
||||
f16x2_min_cas = CasLoop(*this, Operation::FPMin, storage_types.U32.array,
|
||||
storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
f16x2_min_cas = CasLoop(*this, Operation::FPMin, storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f16x2_max) {
|
||||
f16x2_max_cas = CasLoop(*this, Operation::FPMax, storage_types.U32.array,
|
||||
storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
f16x2_max_cas = CasLoop(*this, Operation::FPMax, storage_types.U32.element, F16[2], F16[2], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f32x2_add) {
|
||||
f32x2_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.array,
|
||||
storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
f32x2_add_cas = CasLoop(*this, Operation::FPAdd, storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f32x2_min) {
|
||||
f32x2_min_cas = CasLoop(*this, Operation::FPMin, storage_types.U32.array,
|
||||
storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
f32x2_min_cas = CasLoop(*this, Operation::FPMin, storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
}
|
||||
if (info.uses_atomic_f32x2_max) {
|
||||
f32x2_max_cas = CasLoop(*this, Operation::FPMax, storage_types.U32.array,
|
||||
storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
f32x2_max_cas = CasLoop(*this, Operation::FPMax, storage_types.U32.element, F32[2], F32[2], spv::Scope::Device);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -114,7 +114,6 @@ struct UniformDefinitions {
|
||||
};
|
||||
|
||||
struct StorageTypeDefinition {
|
||||
Id array{};
|
||||
Id element{};
|
||||
};
|
||||
|
||||
@@ -173,6 +172,8 @@ public:
|
||||
[[nodiscard]] Id BitOffset8(const IR::Value& offset);
|
||||
[[nodiscard]] Id BitOffset16(const IR::Value& offset);
|
||||
|
||||
[[nodiscard]] Id StoragePointer(u32 binding, Id byte_offset, const StorageTypeDefinition& type_def, u32 element_size, Id StorageDefinitions::*member_ptr);
|
||||
|
||||
Id Const(u32 value) {
|
||||
return Constant(U32[1], value);
|
||||
}
|
||||
@@ -257,6 +258,11 @@ public:
|
||||
|
||||
std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
|
||||
std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{};
|
||||
std::array<u32, Info::MAX_SSBOS> storage_buffer_mapping_bases{};
|
||||
std::array<u32, Info::MAX_SSBOS> storage_buffer_mapping_counts{};
|
||||
Id storage_buffer_mapping{};
|
||||
Id storage_buffer_mapping_u32{};
|
||||
Id storage_buffer_map_func{};
|
||||
std::vector<TextureBufferDefinition> texture_buffers;
|
||||
std::vector<ImageBufferDefinition> image_buffers;
|
||||
std::vector<TextureDefinition> textures;
|
||||
@@ -376,6 +382,7 @@ public:
|
||||
bool uses_nonuniform_storage_image{};
|
||||
bool uses_nonuniform_uniform_texel_buffer{};
|
||||
bool uses_nonuniform_storage_texel_buffer{};
|
||||
bool uses_nonuniform_storage_buffer{};
|
||||
|
||||
private:
|
||||
void DefineCommonTypes(const Info& info);
|
||||
@@ -386,6 +393,7 @@ private:
|
||||
void DefineSharedMemoryFunctions(const IR::Program& program);
|
||||
void DefineConstantBuffers(const Info& info, u32& binding);
|
||||
void DefineConstantBufferIndirectFunctions(const Info& info);
|
||||
void DefineStorageBufferMappings(const Info& info, u32& binding);
|
||||
void DefineStorageBuffers(const Info& info, u32& binding);
|
||||
void DefineTextureBuffers(const Info& info, u32& binding);
|
||||
void DefineImageBuffers(const Info& info, u32& binding);
|
||||
|
||||
@@ -132,6 +132,14 @@ void AddNVNStorageBuffers(IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureStorageBufferMappings(IR::Program& program, const HostTranslateInfo& host_info) {
|
||||
// https://docs.vulkan.org/guide/latest/descriptor_arrays.html
|
||||
// will be needed: descriptor array elements represent physical spans of one guest virtual buffer.
|
||||
for (StorageBufferDescriptor& desc : program.info.storage_buffers_descriptors) {
|
||||
desc.count = host_info.storage_buffer_segment_count;
|
||||
}
|
||||
}
|
||||
|
||||
using IR::IsLegacyAttribute; //rescoped to attribute.h to make it visible in load_store_attribute.cpp IPA
|
||||
|
||||
std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
|
||||
@@ -299,6 +307,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
Optimization::PositionPass(env, program);
|
||||
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program, normalized_host_info);
|
||||
ConfigureStorageBufferMappings(program, normalized_host_info);
|
||||
Optimization::TexturePass(env, program, normalized_host_info);
|
||||
|
||||
if (Settings::values.resolution_info.active || Settings::values.rescale_hack.GetValue()) {
|
||||
@@ -314,6 +323,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
|
||||
CollectInterpolationInfo(env, program);
|
||||
AddNVNStorageBuffers(program);
|
||||
ConfigureStorageBufferMappings(program, normalized_host_info);
|
||||
return program;
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Shader {
|
||||
@@ -19,6 +20,7 @@ struct HostTranslateInfo {
|
||||
|
||||
u64 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||
u32 max_per_stage_descriptor_sampled_images{}; ///< maximum sampled descriptors per stage
|
||||
u32 max_per_stage_descriptor_storage_buffers{}; ///< maximum storage descriptors per stage
|
||||
u32 max_per_stage_resources{}; ///< maximum resources per stage
|
||||
u32 max_descriptor_set_samplers{};
|
||||
u32 max_descriptor_set_uniform_buffers{};
|
||||
@@ -38,12 +40,14 @@ struct HostTranslateInfo {
|
||||
///< passthrough shaders
|
||||
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
||||
///< control flow
|
||||
u32 storage_buffer_segment_count{1}; ///< Physical ranges available to each guest SSBO
|
||||
|
||||
void ApplyDescriptorLimitPolicy() noexcept {
|
||||
if (min_ssbo_alignment == 0) {
|
||||
min_ssbo_alignment = 1;
|
||||
}
|
||||
ApplyDescriptorLimitFallback(max_per_stage_descriptor_sampled_images);
|
||||
ApplyDescriptorLimitFallback(max_per_stage_descriptor_storage_buffers);
|
||||
ApplyDescriptorLimitFallback(max_per_stage_resources);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_samplers);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_uniform_buffers);
|
||||
@@ -53,6 +57,7 @@ struct HostTranslateInfo {
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_sampled_images);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_storage_images);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_input_attachements);
|
||||
storage_buffer_segment_count = (std::max)(storage_buffer_segment_count, 1U);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -64,6 +64,7 @@ struct Profile {
|
||||
bool support_storage_image_array_nonuniform_indexing{};
|
||||
bool support_uniform_texel_buffer_array_nonuniform_indexing{};
|
||||
bool support_storage_texel_buffer_array_nonuniform_indexing{};
|
||||
bool support_storage_buffer_array_nonuniform_indexing{};
|
||||
|
||||
bool warp_size_potentially_larger_than_guest{};
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <map>
|
||||
@@ -340,6 +341,10 @@ struct Info {
|
||||
ImageDescriptors image_descriptors;
|
||||
};
|
||||
|
||||
[[nodiscard]] inline bool UsesStorageBufferMappings(const Info& info) noexcept {
|
||||
return std::ranges::any_of(info.storage_buffers_descriptors, [](const auto& desc) { return desc.count > 1; });
|
||||
}
|
||||
|
||||
template <typename Descriptors>
|
||||
u32 NumDescriptors(const Descriptors& descriptors) {
|
||||
u32 num{};
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
|
||||
@@ -423,7 +425,7 @@ void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
|
||||
u32 cbuf_offset, bool is_written) {
|
||||
u32 cbuf_offset, bool is_written, u32 descriptor_count) {
|
||||
const bool already_enabled =
|
||||
((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0;
|
||||
if constexpr (requires { runtime.ShouldLimitDynamicStorageBuffers(); }) {
|
||||
@@ -448,8 +450,8 @@ bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
|
||||
const auto& cbufs = maxwell3d->state.shader_stages[stage];
|
||||
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
|
||||
channel_state->storage_buffers[stage][ssbo_index] =
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
return (channel_state->storage_buffers[stage][ssbo_index].buffer_id != NULL_BUFFER_ID);
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written, descriptor_count);
|
||||
return channel_state->storage_buffers[stage][ssbo_index].gpu_addr != 0;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -487,7 +489,7 @@ void BufferCache<P>::UnbindComputeStorageBuffers() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
||||
bool is_written) {
|
||||
bool is_written, u32 descriptor_count) {
|
||||
if (ssbo_index >= channel_state->compute_storage_buffers.size()) [[unlikely]] {
|
||||
LOG_ERROR(HW_GPU, "Storage buffer index {} exceeds maximum storage buffer count",
|
||||
ssbo_index);
|
||||
@@ -524,7 +526,7 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index,
|
||||
const auto& cbufs = launch_desc.const_buffer_config;
|
||||
const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset;
|
||||
channel_state->compute_storage_buffers[ssbo_index] =
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
|
||||
StorageBufferBinding(ssbo_addr, cbuf_index, is_written, descriptor_count);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1000,27 +1002,52 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
boost::container::small_vector<u32, NUM_STORAGE_BUFFERS> segment_sizes;
|
||||
bool uses_mapping{};
|
||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const StorageBufferBindingInfo& binding = channel_state->storage_buffers[stage][index];
|
||||
uses_mapping |= binding.descriptor_count > 1;
|
||||
for (u32 segment = 0; segment < binding.descriptor_count; ++segment) {
|
||||
segment_sizes.push_back(segment < binding.segments.size() ? binding.segments[segment].size : 0);
|
||||
}
|
||||
});
|
||||
if (uses_mapping) {
|
||||
const u32 mapping_size = static_cast<u32>(segment_sizes.size() * sizeof(u32));
|
||||
if constexpr (!IS_OPENGL) {
|
||||
const std::span<u8> mapped = runtime.BindMappedStorageBuffer(mapping_size);
|
||||
std::memcpy(mapped.data(), segment_sizes.data(), mapping_size);
|
||||
}
|
||||
}
|
||||
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const Binding& binding = channel_state->storage_buffers[stage][index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const StorageBufferBindingInfo& storage = channel_state->storage_buffers[stage][index];
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
}
|
||||
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
|
||||
++binding_index;
|
||||
} else {
|
||||
runtime.BindStorageBuffer(buffer, offset, size, is_written);
|
||||
for (u32 segment = 0; segment < storage.descriptor_count; ++segment) {
|
||||
Buffer* buffer = &slot_buffers[NULL_BUFFER_ID];
|
||||
u32 offset{};
|
||||
u32 size{IS_OPENGL ? 0U : static_cast<u32>(sizeof(u32))};
|
||||
const bool is_actual_segment = segment < storage.segments.size();
|
||||
// shall be safe enough if the segment is not actual, use the last available segment or nullptr if none exist.
|
||||
const Binding* binding = is_actual_segment ? &storage.segments[segment] : storage.segments.empty() ? nullptr : &storage.segments.back();
|
||||
if (binding) {
|
||||
buffer = &slot_buffers[binding->buffer_id];
|
||||
size = binding->size;
|
||||
offset = buffer->Offset(binding->device_addr);
|
||||
if (is_actual_segment) {
|
||||
TouchBuffer(*buffer, binding->buffer_id);
|
||||
SynchronizeBuffer(*buffer, binding->device_addr, size);
|
||||
buffer->MarkUsage(offset, size);
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding->buffer_id, binding->device_addr, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindStorageBuffer(stage, binding_index++, *buffer, offset, size, is_written);
|
||||
} else {
|
||||
runtime.BindStorageBuffer(*buffer, offset, size, is_written);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1136,28 +1163,53 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
boost::container::small_vector<u32, NUM_STORAGE_BUFFERS> segment_sizes;
|
||||
bool uses_mapping{};
|
||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||
const StorageBufferBindingInfo& binding = channel_state->compute_storage_buffers[index];
|
||||
uses_mapping |= binding.descriptor_count > 1;
|
||||
for (u32 segment = 0; segment < binding.descriptor_count; ++segment) {
|
||||
segment_sizes.push_back(segment < binding.segments.size() ? binding.segments[segment].size : 0);
|
||||
}
|
||||
});
|
||||
if (uses_mapping) {
|
||||
const u32 mapping_size = static_cast<u32>(segment_sizes.size() * sizeof(u32));
|
||||
if constexpr (!IS_OPENGL) {
|
||||
const std::span<u8> mapped = runtime.BindMappedStorageBuffer(mapping_size);
|
||||
std::memcpy(mapped.data(), segment_sizes.data(), mapping_size);
|
||||
}
|
||||
}
|
||||
|
||||
u32 binding_index = 0;
|
||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||
const Binding& binding = channel_state->compute_storage_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const StorageBufferBindingInfo& storage = channel_state->compute_storage_buffers[index];
|
||||
const bool is_written =
|
||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
}
|
||||
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
|
||||
++binding_index;
|
||||
} else {
|
||||
runtime.BindStorageBuffer(buffer, offset, size, is_written);
|
||||
for (u32 segment = 0; segment < storage.descriptor_count; ++segment) {
|
||||
Buffer* buffer = &slot_buffers[NULL_BUFFER_ID];
|
||||
u32 offset{};
|
||||
u32 size{IS_OPENGL ? 0U : static_cast<u32>(sizeof(u32))};
|
||||
const bool is_actual_segment = segment < storage.segments.size();
|
||||
//same fallback logic
|
||||
const Binding* binding = is_actual_segment ? &storage.segments[segment] : storage.segments.empty() ? nullptr : &storage.segments.back();
|
||||
if (binding) {
|
||||
buffer = &slot_buffers[binding->buffer_id];
|
||||
size = binding->size;
|
||||
offset = buffer->Offset(binding->device_addr);
|
||||
if (is_actual_segment) {
|
||||
TouchBuffer(*buffer, binding->buffer_id);
|
||||
SynchronizeBuffer(*buffer, binding->device_addr, size);
|
||||
buffer->MarkUsage(offset, size);
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding->buffer_id, binding->device_addr, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
|
||||
runtime.BindComputeStorageBuffer(binding_index++, *buffer, offset, size, is_written);
|
||||
} else {
|
||||
runtime.BindStorageBuffer(*buffer, offset, size, is_written);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1350,10 +1402,7 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
|
||||
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
|
||||
// Resolve buffer
|
||||
Binding& binding = channel_state->storage_buffers[stage][index];
|
||||
const BufferId buffer_id = FindBuffer(binding.device_addr, binding.size);
|
||||
binding.buffer_id = buffer_id;
|
||||
UpdateStorageBuffer(channel_state->storage_buffers[stage][index]);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1414,12 +1463,54 @@ void BufferCache<P>::UpdateComputeUniformBuffers() {
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeStorageBuffers() {
|
||||
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
|
||||
// Resolve buffer
|
||||
Binding& binding = channel_state->compute_storage_buffers[index];
|
||||
binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
|
||||
UpdateStorageBuffer(channel_state->compute_storage_buffers[index]);
|
||||
});
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateStorageBuffer(StorageBufferBindingInfo& binding) {
|
||||
binding.segments.clear();
|
||||
if (binding.gpu_addr == 0 || binding.size == 0) { return;}
|
||||
if (binding.descriptor_count == 1) {
|
||||
// for safety gotta preserve the legacy path on possible hosts without storage-buffer descriptor indexing.
|
||||
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(binding.gpu_addr);
|
||||
if (device_addr) {
|
||||
binding.segments.push_back(Binding{
|
||||
.device_addr = *device_addr,
|
||||
.size = binding.size,
|
||||
.buffer_id = FindBuffer(*device_addr, binding.size),
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const auto ranges = gpu_memory->GetSubmappedRange(binding.gpu_addr, binding.size);
|
||||
const size_t mapped_size =
|
||||
std::accumulate(ranges.begin(), ranges.end(), size_t{}, [](size_t total, const auto& range) { return total + range.second; });
|
||||
if (mapped_size != binding.size) {
|
||||
LOG_ERROR(HW_GPU, "Storage buffer range {:#x}+{:#x} is not fully mapped", binding.gpu_addr, binding.size);
|
||||
return;
|
||||
}
|
||||
if (ranges.size() > binding.descriptor_count) {
|
||||
LOG_ERROR(HW_GPU, "Storage buffer range {:#x}+{:#x} has {} physical segments, exceeding host capacity {}",
|
||||
binding.gpu_addr, binding.size, ranges.size(), binding.descriptor_count);
|
||||
return;
|
||||
}
|
||||
for (const auto& [gpu_addr, size] : ranges) {
|
||||
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
if (!device_addr || size > (std::numeric_limits<u32>::max)()) {
|
||||
binding.segments.clear();
|
||||
return;
|
||||
}
|
||||
const u32 segment_size = static_cast<u32>(size);
|
||||
binding.segments.push_back(Binding{
|
||||
.device_addr = *device_addr,
|
||||
.size = segment_size,
|
||||
.buffer_id = FindBuffer(*device_addr, segment_size),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateComputeTextureBuffers() {
|
||||
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
|
||||
@@ -1841,6 +1932,11 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
const auto replace = [scalar_replace](std::span<Binding> bindings) {
|
||||
std::ranges::for_each(bindings, scalar_replace);
|
||||
};
|
||||
const auto storage_replace = [scalar_replace](std::span<StorageBufferBindingInfo> bindings) {
|
||||
for (StorageBufferBindingInfo& binding : bindings) {
|
||||
std::ranges::for_each(binding.segments, scalar_replace);
|
||||
}
|
||||
};
|
||||
|
||||
if (channel_state->index_buffer.buffer_id == buffer_id) {
|
||||
channel_state->index_buffer.buffer_id = BufferId{};
|
||||
@@ -1856,10 +1952,10 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
}
|
||||
}
|
||||
std::ranges::for_each(channel_state->uniform_buffers, replace);
|
||||
std::ranges::for_each(channel_state->storage_buffers, replace);
|
||||
std::ranges::for_each(channel_state->storage_buffers, storage_replace);
|
||||
replace(channel_state->transform_feedback_buffers);
|
||||
replace(channel_state->compute_uniform_buffers);
|
||||
replace(channel_state->compute_storage_buffers);
|
||||
storage_replace(channel_state->compute_storage_buffers);
|
||||
|
||||
// Mark the whole buffer as CPU written to stop tracking CPU writes
|
||||
if (!do_not_mark) {
|
||||
@@ -1896,12 +1992,14 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
}
|
||||
|
||||
template <class P>
|
||||
Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
bool is_written) const {
|
||||
StorageBufferBindingInfo BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
bool is_written, u32 descriptor_count) const {
|
||||
// time to get rid of these null bindings
|
||||
ASSERT(descriptor_count > 0); // shant happen
|
||||
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
|
||||
|
||||
if (gpu_addr == 0) {
|
||||
return NULL_BINDING;
|
||||
return {.descriptor_count = descriptor_count};
|
||||
}
|
||||
|
||||
const auto size = [&]() {
|
||||
@@ -1923,21 +2021,17 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||
const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
|
||||
|
||||
const std::optional<DAddr> aligned_device_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
|
||||
if (!aligned_device_addr || size == 0) {
|
||||
if (!gpu_memory->GpuToCpuAddress(aligned_gpu_addr) || size == 0) {
|
||||
LOG_DEBUG(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
|
||||
return NULL_BINDING;
|
||||
return {.descriptor_count = descriptor_count};
|
||||
}
|
||||
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||
ASSERT_MSG(device_addr, "Unaligned storage buffer address not found for cbuf index {}",
|
||||
cbuf_index);
|
||||
// The end address used for size calculation does not need to be aligned
|
||||
const DAddr cpu_end = Common::AlignUp(*device_addr + size, Core::DEVICE_PAGESIZE);
|
||||
const GPUVAddr gpu_end = Common::AlignUp(gpu_addr + size, Core::DEVICE_PAGESIZE);
|
||||
|
||||
const Binding binding{
|
||||
.device_addr = *aligned_device_addr,
|
||||
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_device_addr),
|
||||
.buffer_id = BufferId{},
|
||||
const StorageBufferBindingInfo binding{
|
||||
.gpu_addr = aligned_gpu_addr,
|
||||
.size = is_written ? aligned_size : static_cast<u32>(gpu_end - aligned_gpu_addr),
|
||||
.descriptor_count = descriptor_count,
|
||||
};
|
||||
return binding;
|
||||
}
|
||||
|
||||
@@ -89,6 +89,15 @@ struct TextureBufferBinding : Binding {
|
||||
PixelFormat format;
|
||||
};
|
||||
|
||||
struct StorageBufferBindingInfo {
|
||||
// another good one: guest SSBO is a virtual interval and may span discontiguous device-memory ranges.
|
||||
// exact case of missing character frames (high sample lane)
|
||||
GPUVAddr gpu_addr{};
|
||||
u32 size{};
|
||||
u32 descriptor_count{1};
|
||||
boost::container::small_vector<Binding, 1> segments;
|
||||
};
|
||||
|
||||
static constexpr Binding NULL_BINDING{
|
||||
.device_addr = 0,
|
||||
.size = 0,
|
||||
@@ -115,14 +124,15 @@ public:
|
||||
Binding index_buffer;
|
||||
std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers;
|
||||
std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers;
|
||||
std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
|
||||
std::array<std::array<StorageBufferBindingInfo, NUM_STORAGE_BUFFERS>, NUM_STAGES>
|
||||
storage_buffers;
|
||||
std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
|
||||
std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
|
||||
Binding count_buffer_binding;
|
||||
Binding indirect_buffer_binding;
|
||||
|
||||
std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
|
||||
std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
|
||||
std::array<StorageBufferBindingInfo, NUM_STORAGE_BUFFERS> compute_storage_buffers;
|
||||
std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS> compute_texture_buffers;
|
||||
|
||||
std::array<u32, NUM_STAGES> enabled_uniform_buffer_masks{};
|
||||
@@ -249,7 +259,7 @@ public:
|
||||
void UnbindGraphicsStorageBuffers(size_t stage);
|
||||
|
||||
bool BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
||||
bool is_written);
|
||||
bool is_written, u32 descriptor_count = 1);
|
||||
|
||||
void UnbindGraphicsTextureBuffers(size_t stage);
|
||||
|
||||
@@ -259,7 +269,7 @@ public:
|
||||
void UnbindComputeStorageBuffers();
|
||||
|
||||
void BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
|
||||
bool is_written);
|
||||
bool is_written, u32 descriptor_count = 1);
|
||||
|
||||
void UnbindComputeTextureBuffers();
|
||||
|
||||
@@ -400,6 +410,8 @@ private:
|
||||
|
||||
void UpdateStorageBuffers(size_t stage);
|
||||
|
||||
void UpdateStorageBuffer(StorageBufferBindingInfo& binding);
|
||||
|
||||
void UpdateTextureBuffers(size_t stage);
|
||||
|
||||
void UpdateTransformFeedbackBuffers();
|
||||
@@ -449,8 +461,9 @@ private:
|
||||
|
||||
void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
|
||||
|
||||
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
bool is_written) const;
|
||||
[[nodiscard]] StorageBufferBindingInfo StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
bool is_written,
|
||||
u32 descriptor_count) const;
|
||||
|
||||
[[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
|
||||
PixelFormat format);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <optional>
|
||||
|
||||
@@ -136,6 +137,7 @@ inline void WriteDescriptorBuffer(const Device& device, const DescriptorBufferLa
|
||||
|
||||
[[nodiscard]] inline u32 NumDescriptorEntries(const Shader::Info& info) {
|
||||
return Shader::NumDescriptors(info.constant_buffer_descriptors) +
|
||||
static_cast<u32>(Shader::UsesStorageBufferMappings(info)) +
|
||||
Shader::NumDescriptors(info.storage_buffers_descriptors) +
|
||||
Shader::NumDescriptors(info.texture_buffer_descriptors) +
|
||||
Shader::NumDescriptors(info.image_buffer_descriptors) +
|
||||
@@ -268,6 +270,12 @@ public:
|
||||
is_compute |= (stage & VK_SHADER_STAGE_COMPUTE_BIT) != 0;
|
||||
|
||||
Add(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, stage, info.constant_buffer_descriptors);
|
||||
// for extra implicit storage-buffer binding required by mapped-storage-buffer support
|
||||
if (Shader::UsesStorageBufferMappings(info)) {
|
||||
struct Descriptor { u32 count; };
|
||||
const std::array descriptors{Descriptor{1}};
|
||||
Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage, descriptors);
|
||||
}
|
||||
Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage, info.storage_buffers_descriptors);
|
||||
Add(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, stage, info.texture_buffer_descriptors);
|
||||
Add(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, stage, info.image_buffer_descriptors);
|
||||
|
||||
@@ -695,7 +695,7 @@ vk::Buffer BufferCacheRuntime::CreateNullBuffer() {
|
||||
.flags = 0,
|
||||
.size = 4,
|
||||
.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
|
||||
@@ -155,6 +155,13 @@ public:
|
||||
return ref.mapped_span;
|
||||
}
|
||||
|
||||
// compute/graphics new binding
|
||||
std::span<u8> BindMappedStorageBuffer(u32 size) {
|
||||
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
|
||||
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address, static_cast<u32>(ref.offset), size);
|
||||
return ref.mapped_span;
|
||||
}
|
||||
|
||||
void BindUniformBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
@@ -157,9 +157,7 @@ bool ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
|
||||
buffer_cache.UnbindComputeStorageBuffers();
|
||||
size_t ssbo_index{};
|
||||
for (const auto& desc : info.storage_buffers_descriptors) {
|
||||
ASSERT(desc.count == 1);
|
||||
buffer_cache.BindComputeStorageBuffer(ssbo_index, desc.cbuf_index, desc.cbuf_offset,
|
||||
desc.is_written);
|
||||
buffer_cache.BindComputeStorageBuffer(ssbo_index, desc.cbuf_index, desc.cbuf_offset, desc.is_written, desc.count);
|
||||
++ssbo_index;
|
||||
}
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
|
||||
DescriptorBankInfo bank;
|
||||
for (const Shader::Info& info : infos) {
|
||||
bank.uniform_buffers += Accumulate(info.constant_buffer_descriptors);
|
||||
bank.storage_buffers += Accumulate(info.storage_buffers_descriptors);
|
||||
bank.storage_buffers += Accumulate(info.storage_buffers_descriptors) + static_cast<u32>(Shader::UsesStorageBufferMappings(info));
|
||||
bank.texture_buffers += Accumulate(info.texture_buffer_descriptors);
|
||||
bank.image_buffers += Accumulate(info.image_buffer_descriptors);
|
||||
bank.textures += Accumulate(info.texture_descriptors);
|
||||
|
||||
@@ -367,9 +367,8 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if constexpr (Spec::has_storage_buffers) {
|
||||
size_t ssbo_index{};
|
||||
for (const auto& desc : info.storage_buffers_descriptors) {
|
||||
ASSERT(desc.count == 1);
|
||||
buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, desc.cbuf_index,
|
||||
desc.cbuf_offset, desc.is_written);
|
||||
desc.cbuf_offset, desc.is_written, desc.count);
|
||||
++ssbo_index;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,12 @@ using VideoCommon::FileEnvironment;
|
||||
using VideoCommon::GenericEnvironment;
|
||||
using VideoCommon::GraphicsEnvironment;
|
||||
|
||||
constexpr u32 CACHE_VERSION = 18;
|
||||
// SPIR-V descriptor arrays require a fixed pipeline-layout count.
|
||||
// Exploration ceiling; buffer-cache telemetry records the actual physical-range demand.
|
||||
// Keep this modest because every mapped SSBO binds the full fixed array on each update.
|
||||
constexpr u32 MAX_MAPPED_STORAGE_BUFFER_DESCRIPTORS = 32;
|
||||
|
||||
constexpr u32 CACHE_VERSION = 19;
|
||||
constexpr size_t VULKAN_CACHE_FLUSH_PIPELINES = 128;
|
||||
constexpr size_t VULKAN_CACHE_FLUSH_MIN_SECONDS = 30;
|
||||
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
|
||||
@@ -432,6 +437,8 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
device.IsUniformTexelBufferArrayNonUniformIndexingSupported(),
|
||||
.support_storage_texel_buffer_array_nonuniform_indexing =
|
||||
device.IsStorageTexelBufferArrayNonUniformIndexingSupported(),
|
||||
.support_storage_buffer_array_nonuniform_indexing =
|
||||
device.IsStorageBufferArrayNonUniformIndexingSupported(),
|
||||
|
||||
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
|
||||
|
||||
@@ -460,6 +467,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
host_info = Shader::HostTranslateInfo{
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
.max_per_stage_descriptor_sampled_images = device.GetMaxPerStageDescriptorSampledImages(),
|
||||
.max_per_stage_descriptor_storage_buffers = device.GetMaxPerStageDescriptorStorageBuffers(),
|
||||
.max_per_stage_resources = device.GetMaxPerStageResources(),
|
||||
.max_descriptor_set_samplers = device.GetMaxDescriptorSetSamplers(),
|
||||
.max_descriptor_set_uniform_buffers = device.GetMaxDescriptorSetUniformBuffers(),
|
||||
@@ -479,6 +487,20 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
.storage_buffer_segment_count = [&] {
|
||||
if (!device.IsStorageBufferArrayNonUniformIndexingSupported()) {
|
||||
return 1U;
|
||||
}
|
||||
constexpr u32 MaxGraphicsStages = static_cast<u32>(Maxwell::MaxShaderStage);
|
||||
const auto reserve = [](u32 limit, u32 count) {
|
||||
return limit > count ? limit - count : 0U;
|
||||
};
|
||||
const u32 per_stage = reserve(device.GetMaxPerStageDescriptorStorageBuffers(), 1) / static_cast<u32>(Shader::Info::MAX_SSBOS);
|
||||
const u32 per_set = reserve(device.GetMaxDescriptorSetStorageBuffers(), MaxGraphicsStages) / (static_cast<u32>(Shader::Info::MAX_SSBOS) * MaxGraphicsStages);
|
||||
const u32 resources = reserve(device.GetMaxPerStageResources(), 1) / (static_cast<u32>(Shader::Info::MAX_SSBOS) * 2);
|
||||
// ensure at least one storage buffer segment is available per stage. max is still arbitrary
|
||||
return (std::max)(1U, (std::min)({MAX_MAPPED_STORAGE_BUFFER_DESCRIPTORS, per_stage, per_set, resources}));
|
||||
}(),
|
||||
};
|
||||
host_info.ApplyDescriptorLimitPolicy();
|
||||
|
||||
|
||||
@@ -708,7 +708,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
descriptor_indexing.shaderUniformTexelBufferArrayDynamicIndexing = false;
|
||||
descriptor_indexing.shaderStorageTexelBufferArrayDynamicIndexing = false;
|
||||
descriptor_indexing.shaderUniformBufferArrayNonUniformIndexing = false;
|
||||
descriptor_indexing.shaderStorageBufferArrayNonUniformIndexing = false;
|
||||
descriptor_indexing.shaderInputAttachmentArrayNonUniformIndexing = false;
|
||||
descriptor_indexing.descriptorBindingUniformBufferUpdateAfterBind = false;
|
||||
descriptor_indexing.descriptorBindingSampledImageUpdateAfterBind = false;
|
||||
|
||||
@@ -360,6 +360,7 @@ public:
|
||||
#define FN_MAX_LIMIT_LIST \
|
||||
FN_MAX_LIMIT_ELEM(ComputeSharedMemorySize) \
|
||||
FN_MAX_LIMIT_ELEM(PerStageDescriptorSampledImages) \
|
||||
FN_MAX_LIMIT_ELEM(PerStageDescriptorStorageBuffers) \
|
||||
FN_MAX_LIMIT_ELEM(PerStageResources) \
|
||||
FN_MAX_LIMIT_ELEM(DescriptorSetSamplers) \
|
||||
FN_MAX_LIMIT_ELEM(DescriptorSetUniformBuffers) \
|
||||
@@ -415,6 +416,10 @@ FN_MAX_LIMIT_LIST
|
||||
return features.descriptor_indexing.shaderStorageTexelBufferArrayNonUniformIndexing;
|
||||
}
|
||||
|
||||
bool IsStorageBufferArrayNonUniformIndexingSupported() const {
|
||||
return features.descriptor_indexing.shaderStorageBufferArrayNonUniformIndexing;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports float64 natively.
|
||||
bool IsFloat64Supported() const {
|
||||
return features.features.shaderFloat64;
|
||||
|
||||
@@ -2936,10 +2936,10 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
|
||||
}
|
||||
|
||||
// Draw motion functions
|
||||
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler,
|
||||
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
|
||||
float size) {
|
||||
std::array<Common::Vec<f32, 3>, 8> cube{
|
||||
Common::Vec<f32, 3>{-0.7f, -1, -0.5f},
|
||||
std::array<Common::Vec3f, 8> cube{
|
||||
Common::Vec3f{-0.7f, -1, -0.5f},
|
||||
{-0.7f, 1, -0.5f},
|
||||
{0.7f, 1, -0.5f},
|
||||
{0.7f, -1, -0.5f},
|
||||
@@ -2949,38 +2949,30 @@ void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common:
|
||||
{0.7f, -1, 0.5f},
|
||||
};
|
||||
|
||||
for (Common::Vec<f32, 3>& point : cube) {
|
||||
float temp = point[1];
|
||||
point[1] = std::cos(euler[0]) * point[1] - std::sin(euler[0]) * point[2];
|
||||
point[2] = std::sin(euler[0]) * temp + std::cos(euler[0]) * point[2];
|
||||
temp = point[0];
|
||||
point[0] = std::cos(euler[1]) * point[0] + std::sin(euler[1]) * point[2];
|
||||
point[2] = -std::sin(euler[1]) * temp + std::cos(euler[1]) * point[2];
|
||||
temp = point[0];
|
||||
point[0] = std::cos(euler[2]) * point[0] - std::sin(euler[2]) * point[1];
|
||||
point[1] = std::sin(euler[2]) * temp + std::cos(euler[2]) * point[1];
|
||||
for (Common::Vec3f& point : cube) {
|
||||
point.RotateFromOrigin(euler.x, euler.y, euler.z);
|
||||
point *= size;
|
||||
}
|
||||
|
||||
const std::array<QPointF, 4> front_face{
|
||||
center + QPointF{cube[0][0], cube[0][1]},
|
||||
center + QPointF{cube[1][0], cube[1][1]},
|
||||
center + QPointF{cube[2][0], cube[2][1]},
|
||||
center + QPointF{cube[3][0], cube[3][1]},
|
||||
center + QPointF{cube[0].x, cube[0].y},
|
||||
center + QPointF{cube[1].x, cube[1].y},
|
||||
center + QPointF{cube[2].x, cube[2].y},
|
||||
center + QPointF{cube[3].x, cube[3].y},
|
||||
};
|
||||
const std::array<QPointF, 4> back_face{
|
||||
center + QPointF{cube[4][0], cube[4][1]},
|
||||
center + QPointF{cube[5][0], cube[5][1]},
|
||||
center + QPointF{cube[6][0], cube[6][1]},
|
||||
center + QPointF{cube[7][0], cube[7][1]},
|
||||
center + QPointF{cube[4].x, cube[4].y},
|
||||
center + QPointF{cube[5].x, cube[5].y},
|
||||
center + QPointF{cube[6].x, cube[6].y},
|
||||
center + QPointF{cube[7].x, cube[7].y},
|
||||
};
|
||||
|
||||
DrawPolygon(p, front_face);
|
||||
DrawPolygon(p, back_face);
|
||||
p.drawLine(center + QPointF{cube[0][0], cube[0][1]}, center + QPointF{cube[4][0], cube[4][1]});
|
||||
p.drawLine(center + QPointF{cube[1][0], cube[1][1]}, center + QPointF{cube[5][0], cube[5][1]});
|
||||
p.drawLine(center + QPointF{cube[2][0], cube[2][1]}, center + QPointF{cube[6][0], cube[6][1]});
|
||||
p.drawLine(center + QPointF{cube[3][0], cube[3][1]}, center + QPointF{cube[7][0], cube[7][1]});
|
||||
p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
|
||||
p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
|
||||
p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
|
||||
p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
|
||||
}
|
||||
|
||||
template <size_t N>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -198,7 +198,7 @@ private:
|
||||
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
|
||||
|
||||
// Draw motion functions
|
||||
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler, float size);
|
||||
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
|
||||
|
||||
// Draw primitive types
|
||||
template <size_t N>
|
||||
|
||||
Reference in New Issue
Block a user