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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-16 13:22:41 +00:00
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6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 62c4ab026d | |||
| ba9130fbf9 | |||
| 7d5f390ffb | |||
| 8fe1e6efa2 | |||
| ee197e6222 | |||
| 612409c7ba |
@@ -20,132 +20,96 @@ struct RomMetadata {
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std::vector<u8> icon;
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bool isHomebrew;
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};
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static ankerl::unordered_dense::map<std::string, RomMetadata> m_rom_metadata_cache;
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ankerl::unordered_dense::map<std::string, RomMetadata> m_rom_metadata_cache;
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static RomMetadata CacheRomMetadata(const std::string& path) {
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auto& instance = EmulationSession::GetInstance();
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const auto file = Core::GetGameFileFromPath(instance.System().GetFilesystem(), path);
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if (auto loader = Loader::GetLoader(instance.System(), file, 0, 0); loader) {
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RomMetadata entry;
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loader->ReadTitle(entry.title);
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loader->ReadProgramId(entry.programId);
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loader->ReadIcon(entry.icon);
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RomMetadata CacheRomMetadata(const std::string& path) {
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const auto file =
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Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
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auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
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const FileSys::PatchManager pm{
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entry.programId,
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instance.System().GetFileSystemController(),
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instance.System().GetContentProvider()
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};
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const auto control = pm.GetControlMetadata();
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RomMetadata entry;
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loader->ReadTitle(entry.title);
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loader->ReadProgramId(entry.programId);
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loader->ReadIcon(entry.icon);
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const FileSys::PatchManager pm{
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entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
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EmulationSession::GetInstance().System().GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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if (control.first != nullptr) {
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entry.developer = control.first->GetDeveloperName();
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entry.version = control.first->GetVersionString();
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} else {
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FileSys::NACP nacp;
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if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
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entry.developer = nacp.GetDeveloperName();
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if (control.first != nullptr) {
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entry.developer = control.first->GetDeveloperName();
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entry.version = control.first->GetVersionString();
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} else {
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entry.developer = "";
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FileSys::NACP nacp{};
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entry.developer = loader->ReadControlData(nacp) == Loader::ResultStatus::Success
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? nacp.GetDeveloperName()
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: "";
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entry.version = "1.0.0";
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}
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entry.version = "1.0.0";
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if (loader->GetFileType() == Loader::FileType::NRO) {
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auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
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entry.isHomebrew = loader_nro->IsHomebrew();
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} else {
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entry.isHomebrew = false;
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}
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m_rom_metadata_cache[path] = entry;
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return entry;
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}
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if (loader->GetFileType() == Loader::FileType::NRO) {
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auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
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entry.isHomebrew = loader_nro->IsHomebrew();
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} else {
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entry.isHomebrew = false;
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}
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m_rom_metadata_cache[path] = entry;
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return entry;
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return {};
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}
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RomMetadata GetRomMetadata(const std::string& path, bool reload = false) {
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if (reload) {
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static RomMetadata GetRomMetadata(const std::string& path, bool reload = false) {
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if (reload)
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return CacheRomMetadata(path);
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}
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if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
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return search->second;
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}
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if (auto it = m_rom_metadata_cache.find(path); it != m_rom_metadata_cache.end())
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return it->second;
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return CacheRomMetadata(path);
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}
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extern "C" {
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsValid(JNIEnv* env, jobject obj,
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jstring jpath) {
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const auto file = EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
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Common::Android::GetJString(env, jpath), FileSys::OpenMode::Read);
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if (!file) {
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return false;
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsValid(JNIEnv* env, jobject obj, jstring jpath) {
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if (auto const file = EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(Common::Android::GetJString(env, jpath), FileSys::OpenMode::Read); file) {
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if (auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file); loader) {
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auto const file_type = loader->GetFileType();
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if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error)
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return false;
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if ((file_type == Loader::FileType::NSP || file_type == Loader::FileType::XCI) && !Loader::IsBootableGameContainer(file, file_type))
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return false;
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u64 program_id = 0;
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return loader->ReadProgramId(program_id) == Loader::ResultStatus::Success;
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}
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}
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auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file);
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if (!loader) {
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return false;
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}
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const auto file_type = loader->GetFileType();
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if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
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return false;
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}
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if ((file_type == Loader::FileType::NSP || file_type == Loader::FileType::XCI) &&
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!Loader::IsBootableGameContainer(file, file_type)) {
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return false;
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}
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u64 program_id = 0;
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Loader::ResultStatus res = loader->ReadProgramId(program_id);
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if (res != Loader::ResultStatus::Success) {
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return false;
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}
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return true;
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return false;
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj,
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jstring jpath) {
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return Common::Android::ToJString(
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env, GetRomMetadata(Common::Android::GetJString(env, jpath)).title);
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getTitle(JNIEnv* env, jobject obj, jstring jpath) {
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return Common::Android::ToJString(env, GetRomMetadata(Common::Android::GetJString(env, jpath)).title);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj,
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jstring jpath) {
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return Common::Android::ToJString(
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env, std::to_string(GetRomMetadata(Common::Android::GetJString(env, jpath)).programId));
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getProgramId(JNIEnv* env, jobject obj, jstring jpath) {
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return Common::Android::ToJString(env, std::to_string(GetRomMetadata(Common::Android::GetJString(env, jpath)).programId));
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj,
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jstring jpath) {
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return Common::Android::ToJString(
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env, GetRomMetadata(Common::Android::GetJString(env, jpath)).developer);
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getDeveloper(JNIEnv* env, jobject obj, jstring jpath) {
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return Common::Android::ToJString(env, GetRomMetadata(Common::Android::GetJString(env, jpath)).developer);
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}
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj,
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jstring jpath, jboolean jreload) {
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return Common::Android::ToJString(
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env, GetRomMetadata(Common::Android::GetJString(env, jpath), jreload).version);
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jstring Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getVersion(JNIEnv* env, jobject obj, jstring jpath, jboolean jreload) {
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return Common::Android::ToJString(env, GetRomMetadata(Common::Android::GetJString(env, jpath), jreload).version);
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}
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jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj,
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jstring jpath) {
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jbyteArray Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIcon(JNIEnv* env, jobject obj, jstring jpath) {
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auto icon_data = GetRomMetadata(Common::Android::GetJString(env, jpath)).icon;
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jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
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env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
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reinterpret_cast<jbyte*>(icon_data.data()));
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jbyteArray icon = env->NewByteArray(jsize(icon_data.size()));
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env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon), reinterpret_cast<jbyte*>(icon_data.data()));
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return icon;
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}
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj,
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jstring jpath) {
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return static_cast<jboolean>(
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GetRomMetadata(Common::Android::GetJString(env, jpath)).isHomebrew);
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jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsHomebrew(JNIEnv* env, jobject obj, jstring jpath) {
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return jboolean(GetRomMetadata(Common::Android::GetJString(env, jpath)).isHomebrew);
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}
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void Java_org_yuzu_yuzu_1emu_utils_GameMetadata_resetMetadata(JNIEnv* env, jobject obj) {
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||||
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@@ -208,4 +208,12 @@ UUID UUID::MakeRandomRFC4122V4() {
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return uuid;
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}
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||||
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||||
UUID UUID::MakeRFC4122V5(std::span<u8, 20> sha1) {
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UUID uuid{};
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std::memcpy(&uuid.uuid, sha1.data(), sizeof(UUID));
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uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
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uuid.uuid[6] = 0x50 | (uuid.uuid[6] & 0xF);
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return uuid;
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}
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} // namespace Common
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+16
-20
@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
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||||
|
||||
@@ -5,6 +8,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <functional>
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#include <span>
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||||
#include <string>
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||||
|
||||
#include "common/common_types.h"
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||||
@@ -86,28 +90,20 @@ struct UUID {
|
||||
};
|
||||
}
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||||
|
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/**
|
||||
* Creates a random UUID.
|
||||
*
|
||||
* @returns A random UUID.
|
||||
*/
|
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static UUID MakeRandom();
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/// @brief Creates a random UUID.
|
||||
/// @returns A random UUID.
|
||||
[[nodiscard]] static UUID MakeRandom();
|
||||
|
||||
/**
|
||||
* Creates a random UUID with a seed.
|
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*
|
||||
* @param seed A seed to initialize the Mersenne-Twister RNG
|
||||
*
|
||||
* @returns A random UUID.
|
||||
*/
|
||||
static UUID MakeRandomWithSeed(u32 seed);
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/// @brief Creates a random UUID with a seed.
|
||||
/// @param seed A seed to initialize the Mersenne-Twister RNG
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/// @returns A random UUID.
|
||||
[[nodiscard]] static UUID MakeRandomWithSeed(u32 seed);
|
||||
|
||||
/**
|
||||
* Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
|
||||
*
|
||||
* @returns A random UUID that is RFC 4122 Version 4 compliant.
|
||||
*/
|
||||
static UUID MakeRandomRFC4122V4();
|
||||
/// @brief Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
|
||||
/// @returns A random UUID that is RFC 4122 Version 4 compliant.
|
||||
[[nodiscard]] static UUID MakeRandomRFC4122V4();
|
||||
|
||||
[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 20> sha1);
|
||||
|
||||
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
|
||||
};
|
||||
|
||||
@@ -274,23 +274,22 @@ public:
|
||||
explicit NACP(VirtualFile file);
|
||||
~NACP();
|
||||
|
||||
const LanguageEntry& GetLanguageEntry() const;
|
||||
std::string GetApplicationName() const;
|
||||
std::string GetDeveloperName() const;
|
||||
u64 GetTitleId() const;
|
||||
u64 GetDLCBaseTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
u64 GetDefaultNormalSaveSize() const;
|
||||
u64 GetDefaultJournalSaveSize() const;
|
||||
u32 GetSupportedLanguages() const;
|
||||
std::vector<std::string> GetApplicationNames() const;
|
||||
std::vector<u8> GetRawBytes() const;
|
||||
bool GetUserAccountSwitchLock() const;
|
||||
u64 GetDeviceSaveDataSize() const;
|
||||
u32 GetParentalControlFlag() const;
|
||||
const std::array<u8, 0x20>& GetRatingAge() const;
|
||||
[[nodiscard]] const LanguageEntry& GetLanguageEntry() const;
|
||||
[[nodiscard]] std::string GetApplicationName() const;
|
||||
[[nodiscard]] std::string GetDeveloperName() const;
|
||||
[[nodiscard]] u64 GetTitleId() const;
|
||||
[[nodiscard]] u64 GetDLCBaseTitleId() const;
|
||||
[[nodiscard]] std::string GetVersionString() const;
|
||||
[[nodiscard]] u64 GetDefaultNormalSaveSize() const;
|
||||
[[nodiscard]] u64 GetDefaultJournalSaveSize() const;
|
||||
[[nodiscard]] u32 GetSupportedLanguages() const;
|
||||
[[nodiscard]] std::vector<std::string> GetApplicationNames() const;
|
||||
[[nodiscard]] std::vector<u8> GetRawBytes() const;
|
||||
[[nodiscard]] bool GetUserAccountSwitchLock() const;
|
||||
[[nodiscard]] u64 GetDeviceSaveDataSize() const;
|
||||
[[nodiscard]] u32 GetParentalControlFlag() const;
|
||||
[[nodiscard]] const std::array<u8, 0x20>& GetRatingAge() const;
|
||||
|
||||
private:
|
||||
RawNACP raw{};
|
||||
std::vector<LanguageEntry> language_entries;
|
||||
};
|
||||
|
||||
@@ -1156,4 +1156,14 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
|
||||
|
||||
return {std::move(nacp), icon_file};
|
||||
}
|
||||
|
||||
[[nodiscard]] PatchManager::Metadata PatchManager::GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept {
|
||||
const FileSys::PatchManager pm{application_id, system.GetFileSystemController(), system.GetContentProvider()};
|
||||
auto metadata = pm.GetControlMetadata();
|
||||
if (metadata.first != nullptr)
|
||||
return metadata;
|
||||
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(application_id), system.GetFileSystemController(), system.GetContentProvider()};
|
||||
return pm_update.GetControlMetadata();
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -105,6 +105,9 @@ public:
|
||||
// Version of GetControlMetadata that takes an arbitrary NCA
|
||||
[[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const;
|
||||
|
||||
/// @brief Gets NACP metadata (accounting for any patches or updates)
|
||||
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
||||
|
||||
private:
|
||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <openssl/evp.h>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
@@ -154,20 +156,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
|
||||
// Default to 0 (all languages supported)
|
||||
u32 supported_languages = 0;
|
||||
|
||||
const auto res = [this] {
|
||||
const FileSys::PatchManager pm{m_applet->program_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
auto metadata = pm.GetControlMetadata();
|
||||
if (metadata.first != nullptr) {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(m_applet->program_id),
|
||||
system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
return pm_update.GetControlMetadata();
|
||||
}();
|
||||
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
||||
if (res.first != nullptr) {
|
||||
supported_languages = res.first->GetSupportedLanguages();
|
||||
}
|
||||
@@ -205,20 +194,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
|
||||
Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
const auto res = [this] {
|
||||
const FileSys::PatchManager pm{m_applet->program_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
auto metadata = pm.GetControlMetadata();
|
||||
if (metadata.first != nullptr) {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(m_applet->program_id),
|
||||
system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
return pm_update.GetControlMetadata();
|
||||
}();
|
||||
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
||||
if (res.first != nullptr) {
|
||||
const auto& version = res.first->GetVersionString();
|
||||
std::memcpy(out_display_version->string.data(), version.data(),
|
||||
@@ -347,8 +323,21 @@ Result IApplicationFunctions::NotifyRunning(Out<bool> out_became_running) {
|
||||
}
|
||||
|
||||
Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
*out_pseudo_device_id = {};
|
||||
LOG_WARNING(Service_AM, "(stubbed)");
|
||||
|
||||
// This should be hashed with the device specific hash
|
||||
// for now this will do
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
||||
u8 hash[EVP_MAX_MD_SIZE];
|
||||
unsigned int hash_len = 0;
|
||||
auto const seed = res.first->raw.seed_for_pseudo_device_id;
|
||||
EVP_MD_CTX *ctx = EVP_MD_CTX_new();
|
||||
auto const algorithm = EVP_sha1();
|
||||
EVP_DigestInit_ex(ctx, algorithm, nullptr);
|
||||
EVP_DigestUpdate(ctx, &seed, sizeof(seed));
|
||||
EVP_DigestFinal_ex(ctx, hash, &hash_len);
|
||||
EVP_MD_CTX_free(ctx);
|
||||
*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 20>{hash, std::size(hash)});
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
|
||||
@@ -252,19 +252,7 @@ Result ILibraryAppletSelfAccessor::GetMainAppletApplicationDesiredLanguage(
|
||||
// Default to 0 (all languages supported)
|
||||
u32 supported_languages = 0;
|
||||
|
||||
const auto res = [this, identity] {
|
||||
const FileSys::PatchManager pm{identity.application_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
auto metadata = pm.GetControlMetadata();
|
||||
if (metadata.first != nullptr) {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(identity.application_id),
|
||||
system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
return pm_update.GetControlMetadata();
|
||||
}();
|
||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, identity.application_id);
|
||||
|
||||
if (res.first != nullptr) {
|
||||
supported_languages = res.first->GetSupportedLanguages();
|
||||
|
||||
@@ -100,6 +100,7 @@ void EmulatedConsole::ReloadInput() {
|
||||
motion.gyro = emulated_motion.GetGyroscope();
|
||||
motion.rotation = emulated_motion.GetRotations();
|
||||
motion.orientation = emulated_motion.GetOrientation();
|
||||
motion.quaternion = emulated_motion.GetQuaternion();
|
||||
motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity);
|
||||
|
||||
// Unique index for identifying touch device source
|
||||
|
||||
@@ -234,12 +234,13 @@ add_library(shader_recompiler STATIC
|
||||
ir_opt/texture_pass.cpp
|
||||
ir_opt/vendor_workaround_pass.cpp
|
||||
ir_opt/verification_pass.cpp
|
||||
object_pool.h
|
||||
profile.h
|
||||
program_header.h
|
||||
runtime_info.h
|
||||
shader_info.h
|
||||
varying_state.h
|
||||
shader_pool.h
|
||||
|
||||
)
|
||||
|
||||
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
namespace Shader::IR {
|
||||
|
||||
Block::Block(boost::container::stable_vector<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
|
||||
Block::Block(ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
|
||||
|
||||
Block::~Block() = default;
|
||||
|
||||
@@ -23,12 +23,13 @@ void Block::AppendNewInst(Opcode op, std::initializer_list<Value> args) {
|
||||
}
|
||||
|
||||
Block::iterator Block::PrependNewInst(iterator insertion_point, const Inst& base_inst) {
|
||||
Inst* const inst{&inst_pool->emplace_back(base_inst)};
|
||||
Inst* const inst{inst_pool->Create(base_inst)};
|
||||
return instructions.insert(insertion_point, *inst);
|
||||
}
|
||||
|
||||
Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args, u32 flags) {
|
||||
Inst* const inst{&inst_pool->emplace_back(op, flags)};
|
||||
Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
|
||||
std::initializer_list<Value> args, u32 flags) {
|
||||
Inst* const inst{inst_pool->Create(op, flags)};
|
||||
const auto result_it{instructions.insert(insertion_point, *inst)};
|
||||
|
||||
if (inst->NumArgs() != args.size()) {
|
||||
@@ -52,10 +53,12 @@ void Block::AddBranch(Block* block) {
|
||||
block->imm_predecessors.push_back(this);
|
||||
}
|
||||
|
||||
static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index, Block* block) {
|
||||
if (const auto it{block_to_index.find(block)}; it != block_to_index.end())
|
||||
static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index,
|
||||
Block* block) {
|
||||
if (const auto it{block_to_index.find(block)}; it != block_to_index.end()) {
|
||||
return fmt::format("{{Block ${}}}", it->second);
|
||||
return fmt::format("$<unknown block {:016x}>", u64(block));
|
||||
}
|
||||
return fmt::format("$<unknown block {:016x}>", reinterpret_cast<u64>(block));
|
||||
}
|
||||
|
||||
static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -13,11 +13,11 @@
|
||||
#include <bit>
|
||||
#include <numeric>
|
||||
#include <boost/intrusive/list.hpp>
|
||||
#include <boost/container/stable_vector.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/frontend/ir/condition.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::IR {
|
||||
|
||||
@@ -30,7 +30,7 @@ public:
|
||||
using reverse_iterator = InstructionList::reverse_iterator;
|
||||
using const_reverse_iterator = InstructionList::const_reverse_iterator;
|
||||
|
||||
explicit Block(boost::container::stable_vector<Inst>& inst_pool_);
|
||||
explicit Block(ObjectPool<Inst>& inst_pool_);
|
||||
~Block();
|
||||
|
||||
Block(const Block&) = delete;
|
||||
@@ -170,7 +170,7 @@ public:
|
||||
|
||||
private:
|
||||
/// Memory pool for instruction list
|
||||
boost::container::stable_vector<Inst>* inst_pool;
|
||||
ObjectPool<Inst>* inst_pool;
|
||||
|
||||
/// List of instructions in this block
|
||||
InstructionList instructions;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -174,10 +174,11 @@ bool Block::Contains(Location pc) const noexcept {
|
||||
return pc >= begin && pc < end;
|
||||
}
|
||||
|
||||
Function::Function(boost::container::stable_vector<Block>& block_pool, Location start_address) : entrypoint{start_address} {
|
||||
Function::Function(ObjectPool<Block>& block_pool, Location start_address)
|
||||
: entrypoint{start_address} {
|
||||
Label& label{labels.emplace_back()};
|
||||
label.address = start_address;
|
||||
label.block = &block_pool.emplace_back(Block{});
|
||||
label.block = block_pool.Create(Block{});
|
||||
label.block->begin = start_address;
|
||||
label.block->end = start_address;
|
||||
label.block->end_class = EndClass::Branch;
|
||||
@@ -186,13 +187,12 @@ Function::Function(boost::container::stable_vector<Block>& block_pool, Location
|
||||
label.block->branch_false = nullptr;
|
||||
}
|
||||
|
||||
CFG::CFG(Environment& env_, boost::container::stable_vector<Block>& block_pool_, Location start_address, bool exits_to_dispatcher_)
|
||||
: env{env_}
|
||||
, block_pool{block_pool_}
|
||||
, program_start{start_address}
|
||||
, exits_to_dispatcher{exits_to_dispatcher_} {
|
||||
CFG::CFG(Environment& env_, ObjectPool<Block>& block_pool_, Location start_address,
|
||||
bool exits_to_dispatcher_)
|
||||
: env{env_}, block_pool{block_pool_}, program_start{start_address}, exits_to_dispatcher{
|
||||
exits_to_dispatcher_} {
|
||||
if (exits_to_dispatcher) {
|
||||
dispatch_block = &block_pool.emplace_back(Block{});
|
||||
dispatch_block = block_pool.Create(Block{});
|
||||
dispatch_block->begin = {};
|
||||
dispatch_block->end = {};
|
||||
dispatch_block->end_class = EndClass::Exit;
|
||||
@@ -371,7 +371,7 @@ void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc,
|
||||
return;
|
||||
}
|
||||
// Create a virtual block and a conditional block
|
||||
Block* const conditional_block{&block_pool.emplace_back()};
|
||||
Block* const conditional_block{block_pool.Create()};
|
||||
Block virtual_block{};
|
||||
virtual_block.begin = block->begin.Virtual();
|
||||
virtual_block.end = block->begin.Virtual();
|
||||
@@ -546,7 +546,7 @@ Block* CFG::AddLabel(Block* block, Stack stack, Location pc, FunctionId function
|
||||
if (label_it != function.labels.end()) {
|
||||
return label_it->block;
|
||||
}
|
||||
Block* const new_block{&block_pool.emplace_back()};
|
||||
Block* const new_block{block_pool.Create()};
|
||||
new_block->begin = pc;
|
||||
new_block->end = pc;
|
||||
new_block->end_class = EndClass::Branch;
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -12,7 +9,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <boost/container/stable_vector.hpp>
|
||||
#include <boost/intrusive/set.hpp>
|
||||
|
||||
#include "shader_recompiler/environment.h"
|
||||
@@ -21,6 +17,7 @@
|
||||
#include "shader_recompiler/frontend/maxwell/instruction.h"
|
||||
#include "shader_recompiler/frontend/maxwell/location.h"
|
||||
#include "shader_recompiler/frontend/maxwell/opcodes.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::Maxwell::Flow {
|
||||
|
||||
@@ -99,7 +96,7 @@ struct Label {
|
||||
};
|
||||
|
||||
struct Function {
|
||||
explicit Function(boost::container::stable_vector<Block>& block_pool, Location start_address);
|
||||
explicit Function(ObjectPool<Block>& block_pool, Location start_address);
|
||||
|
||||
Location entrypoint;
|
||||
boost::container::small_vector<Label, 16> labels;
|
||||
@@ -113,7 +110,8 @@ class CFG {
|
||||
};
|
||||
|
||||
public:
|
||||
explicit CFG(Environment& env, boost::container::stable_vector<Block>& block_pool, Location start_address, bool exits_to_dispatcher = false);
|
||||
explicit CFG(Environment& env, ObjectPool<Block>& block_pool, Location start_address,
|
||||
bool exits_to_dispatcher = false);
|
||||
|
||||
CFG& operator=(const CFG&) = delete;
|
||||
CFG(const CFG&) = delete;
|
||||
@@ -140,20 +138,27 @@ private:
|
||||
/// Inspect already visited blocks.
|
||||
/// Return true when the block has already been visited
|
||||
bool InspectVisitedBlocks(FunctionId function_id, const Label& label);
|
||||
|
||||
AnalysisState AnalyzeInst(Block* block, FunctionId function_id, Location pc);
|
||||
void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class, IR::Condition cond);
|
||||
|
||||
void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class,
|
||||
IR::Condition cond);
|
||||
|
||||
/// Return true when the branch instruction is confirmed to be a branch
|
||||
bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst, Opcode opcode);
|
||||
void AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst, bool is_absolute);
|
||||
AnalysisState AnalyzeBRX(Block* block, Location pc, Instruction inst, bool is_absolute, FunctionId function_id);
|
||||
bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
Opcode opcode);
|
||||
|
||||
void AnalyzeBRA(Block* block, FunctionId function_id, Location pc, Instruction inst,
|
||||
bool is_absolute);
|
||||
AnalysisState AnalyzeBRX(Block* block, Location pc, Instruction inst, bool is_absolute,
|
||||
FunctionId function_id);
|
||||
AnalysisState AnalyzeEXIT(Block* block, FunctionId function_id, Location pc, Instruction inst);
|
||||
|
||||
/// Return the branch target block id
|
||||
Block* AddLabel(Block* block, Stack stack, Location pc, FunctionId function_id);
|
||||
|
||||
Environment& env;
|
||||
boost::container::stable_vector<Block>& block_pool;
|
||||
ObjectPool<Block>& block_pool;
|
||||
boost::container::small_vector<Function, 1> functions;
|
||||
Location program_start;
|
||||
bool exits_to_dispatcher{};
|
||||
|
||||
@@ -13,19 +13,143 @@
|
||||
|
||||
#include <fmt/ranges.h>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include <ranges>
|
||||
#include "shader_recompiler/shader_pool.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
namespace {
|
||||
struct Statement;
|
||||
|
||||
// Use normal_link because we are not guaranteed to destroy the tree in order
|
||||
using ListBaseHook =
|
||||
boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
|
||||
|
||||
using Tree = boost::intrusive::list<Statement,
|
||||
// Allow using Statement without a definition
|
||||
boost::intrusive::base_hook<ListBaseHook>,
|
||||
// Avoid linear complexity on splice, size is never called
|
||||
boost::intrusive::constant_time_size<false>>;
|
||||
using Node = Tree::iterator;
|
||||
|
||||
enum class StatementType {
|
||||
Code,
|
||||
Goto,
|
||||
Label,
|
||||
If,
|
||||
Loop,
|
||||
Break,
|
||||
Return,
|
||||
Kill,
|
||||
Unreachable,
|
||||
Function,
|
||||
Identity,
|
||||
Not,
|
||||
Or,
|
||||
SetVariable,
|
||||
SetIndirectBranchVariable,
|
||||
Variable,
|
||||
IndirectBranchCond,
|
||||
};
|
||||
|
||||
bool HasChildren(StatementType type) {
|
||||
switch (type) {
|
||||
case StatementType::If:
|
||||
case StatementType::Loop:
|
||||
case StatementType::Function:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct Goto {};
|
||||
struct Label {};
|
||||
struct If {};
|
||||
struct Loop {};
|
||||
struct Break {};
|
||||
struct Return {};
|
||||
struct Kill {};
|
||||
struct Unreachable {};
|
||||
struct FunctionTag {};
|
||||
struct Identity {};
|
||||
struct Not {};
|
||||
struct Or {};
|
||||
struct SetVariable {};
|
||||
struct SetIndirectBranchVariable {};
|
||||
struct Variable {};
|
||||
struct IndirectBranchCond {};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
|
||||
#endif
|
||||
struct Statement : ListBaseHook {
|
||||
Statement(const Flow::Block* block_, Statement* up_)
|
||||
: block{block_}, up{up_}, type{StatementType::Code} {}
|
||||
Statement(Goto, Statement* cond_, Node label_, Statement* up_)
|
||||
: label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
|
||||
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
|
||||
Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
|
||||
Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
|
||||
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
|
||||
Statement(Break, Statement* cond_, Statement* up_)
|
||||
: cond{cond_}, up{up_}, type{StatementType::Break} {}
|
||||
Statement(Return, Statement* up_) : up{up_}, type{StatementType::Return} {}
|
||||
Statement(Kill, Statement* up_) : up{up_}, type{StatementType::Kill} {}
|
||||
Statement(Unreachable, Statement* up_) : up{up_}, type{StatementType::Unreachable} {}
|
||||
Statement(FunctionTag) : children{}, type{StatementType::Function} {}
|
||||
Statement(Identity, IR::Condition cond_, Statement* up_)
|
||||
: guest_cond{cond_}, up{up_}, type{StatementType::Identity} {}
|
||||
Statement(Not, Statement* op_, Statement* up_) : op{op_}, up{up_}, type{StatementType::Not} {}
|
||||
Statement(Or, Statement* op_a_, Statement* op_b_, Statement* up_)
|
||||
: op_a{op_a_}, op_b{op_b_}, up{up_}, type{StatementType::Or} {}
|
||||
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
|
||||
: op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
|
||||
Statement(SetIndirectBranchVariable, IR::Reg branch_reg_, s32 branch_offset_, Statement* up_)
|
||||
: branch_offset{branch_offset_},
|
||||
branch_reg{branch_reg_}, up{up_}, type{StatementType::SetIndirectBranchVariable} {}
|
||||
Statement(Variable, u32 id_, Statement* up_)
|
||||
: id{id_}, up{up_}, type{StatementType::Variable} {}
|
||||
Statement(IndirectBranchCond, u32 location_, Statement* up_)
|
||||
: location{location_}, up{up_}, type{StatementType::IndirectBranchCond} {}
|
||||
|
||||
~Statement() {
|
||||
if (HasChildren(type)) {
|
||||
std::destroy_at(&children);
|
||||
}
|
||||
}
|
||||
|
||||
union {
|
||||
const Flow::Block* block;
|
||||
Node label;
|
||||
Tree children;
|
||||
IR::Condition guest_cond;
|
||||
Statement* op;
|
||||
Statement* op_a;
|
||||
u32 location;
|
||||
s32 branch_offset;
|
||||
};
|
||||
union {
|
||||
Statement* cond;
|
||||
Statement* op_b;
|
||||
u32 id;
|
||||
IR::Reg branch_reg;
|
||||
};
|
||||
Statement* up{};
|
||||
StatementType type;
|
||||
};
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
std::string DumpExpr(const Statement* stmt) {
|
||||
switch (stmt->type) {
|
||||
@@ -190,9 +314,7 @@ bool NeedsLift(Node goto_stmt, Node label_stmt) noexcept {
|
||||
|
||||
class GotoPass {
|
||||
public:
|
||||
explicit GotoPass(Flow::CFG& cfg, ShaderPools& pools_)
|
||||
: pools{pools_}
|
||||
{
|
||||
explicit GotoPass(Flow::CFG& cfg, ObjectPool<Statement>& stmt_pool) : pool{stmt_pool} {
|
||||
std::vector gotos{BuildTree(cfg)};
|
||||
const auto end{gotos.rend()};
|
||||
for (auto goto_stmt = gotos.rbegin(); goto_stmt != end; ++goto_stmt) {
|
||||
@@ -263,14 +385,16 @@ private:
|
||||
return gotos;
|
||||
}
|
||||
|
||||
void BuildTree(Flow::CFG& cfg, Flow::Function& function, u32& label_id, std::vector<Node>& gotos, Node function_insert_point, std::optional<Node> return_label) {
|
||||
Statement* const false_stmt{&pools.stmt.emplace_back(Identity{}, IR::Condition{false}, &root_stmt)};
|
||||
void BuildTree(Flow::CFG& cfg, Flow::Function& function, u32& label_id,
|
||||
std::vector<Node>& gotos, Node function_insert_point,
|
||||
std::optional<Node> return_label) {
|
||||
Statement* const false_stmt{pool.Create(Identity{}, IR::Condition{false}, &root_stmt)};
|
||||
Tree& root{root_stmt.children};
|
||||
ankerl::unordered_dense::map<Flow::Block*, Node> local_labels;
|
||||
local_labels.reserve(function.blocks.size());
|
||||
|
||||
for (Flow::Block& block : function.blocks) {
|
||||
Statement* const label{&pools.stmt.emplace_back(Label{}, label_id, &root_stmt)};
|
||||
Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
|
||||
const Node label_it{root.insert(function_insert_point, *label)};
|
||||
local_labels.emplace(&block, label_it);
|
||||
++label_id;
|
||||
@@ -282,39 +406,46 @@ private:
|
||||
|
||||
// Reset goto variables before the first block and after its respective label
|
||||
const auto make_reset_variable{[&]() -> Statement& {
|
||||
return pools.stmt.emplace_back(SetVariable{}, label->id, false_stmt, &root_stmt);
|
||||
return *pool.Create(SetVariable{}, label->id, false_stmt, &root_stmt);
|
||||
}};
|
||||
root.push_front(make_reset_variable());
|
||||
root.insert(ip, make_reset_variable());
|
||||
root.insert(ip, pools.stmt.emplace_back(&block, &root_stmt));
|
||||
root.insert(ip, *pool.Create(&block, &root_stmt));
|
||||
|
||||
switch (block.end_class) {
|
||||
case Flow::EndClass::Branch: {
|
||||
Statement* const always_cond{&pools.stmt.emplace_back(Identity{}, IR::Condition{true}, &root_stmt)};
|
||||
Statement* const always_cond{
|
||||
pool.Create(Identity{}, IR::Condition{true}, &root_stmt)};
|
||||
if (block.cond == IR::Condition{true}) {
|
||||
const Node true_label{local_labels.at(block.branch_true)};
|
||||
gotos.push_back(root.insert(ip, pools.stmt.emplace_back(Goto{}, always_cond, true_label, &root_stmt)));
|
||||
gotos.push_back(
|
||||
root.insert(ip, *pool.Create(Goto{}, always_cond, true_label, &root_stmt)));
|
||||
} else if (block.cond == IR::Condition{false}) {
|
||||
const Node false_label{local_labels.at(block.branch_false)};
|
||||
gotos.push_back(root.insert(ip, pools.stmt.emplace_back(Goto{}, always_cond, false_label, &root_stmt)));
|
||||
gotos.push_back(root.insert(
|
||||
ip, *pool.Create(Goto{}, always_cond, false_label, &root_stmt)));
|
||||
} else {
|
||||
const Node true_label{local_labels.at(block.branch_true)};
|
||||
const Node false_label{local_labels.at(block.branch_false)};
|
||||
Statement* const true_cond{&pools.stmt.emplace_back(Identity{}, block.cond, &root_stmt)};
|
||||
gotos.push_back(root.insert(ip, pools.stmt.emplace_back(Goto{}, true_cond, true_label, &root_stmt)));
|
||||
gotos.push_back(root.insert(ip, pools.stmt.emplace_back(Goto{}, always_cond, false_label, &root_stmt)));
|
||||
Statement* const true_cond{pool.Create(Identity{}, block.cond, &root_stmt)};
|
||||
gotos.push_back(
|
||||
root.insert(ip, *pool.Create(Goto{}, true_cond, true_label, &root_stmt)));
|
||||
gotos.push_back(root.insert(
|
||||
ip, *pool.Create(Goto{}, always_cond, false_label, &root_stmt)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Flow::EndClass::IndirectBranch:
|
||||
root.insert(ip, pools.stmt.emplace_back(SetIndirectBranchVariable{}, block.branch_reg, block.branch_offset, &root_stmt));
|
||||
root.insert(ip, *pool.Create(SetIndirectBranchVariable{}, block.branch_reg,
|
||||
block.branch_offset, &root_stmt));
|
||||
for (const Flow::IndirectBranch& indirect : block.indirect_branches) {
|
||||
const Node indirect_label{local_labels.at(indirect.block)};
|
||||
Statement* cond{&pools.stmt.emplace_back(IndirectBranchCond{}, indirect.address, &root_stmt)};
|
||||
Statement* goto_stmt{&pools.stmt.emplace_back(Goto{}, cond, indirect_label, &root_stmt)};
|
||||
Statement* cond{
|
||||
pool.Create(IndirectBranchCond{}, indirect.address, &root_stmt)};
|
||||
Statement* goto_stmt{pool.Create(Goto{}, cond, indirect_label, &root_stmt)};
|
||||
gotos.push_back(root.insert(ip, *goto_stmt));
|
||||
}
|
||||
root.insert(ip, pools.stmt.emplace_back(Unreachable{}, &root_stmt));
|
||||
root.insert(ip, *pool.Create(Unreachable{}, &root_stmt));
|
||||
break;
|
||||
case Flow::EndClass::Call: {
|
||||
Flow::Function& call{cfg.Functions()[block.function_call]};
|
||||
@@ -323,16 +454,16 @@ private:
|
||||
break;
|
||||
}
|
||||
case Flow::EndClass::Exit:
|
||||
root.insert(ip, pools.stmt.emplace_back(Return{}, &root_stmt));
|
||||
root.insert(ip, *pool.Create(Return{}, &root_stmt));
|
||||
break;
|
||||
case Flow::EndClass::Return: {
|
||||
Statement* const always_cond{&pools.stmt.emplace_back(Identity{}, block.cond, &root_stmt)};
|
||||
auto goto_stmt{&pools.stmt.emplace_back(Goto{}, always_cond, return_label.value(), &root_stmt)};
|
||||
Statement* const always_cond{pool.Create(Identity{}, block.cond, &root_stmt)};
|
||||
auto goto_stmt{pool.Create(Goto{}, always_cond, return_label.value(), &root_stmt)};
|
||||
gotos.push_back(root.insert(ip, *goto_stmt));
|
||||
break;
|
||||
}
|
||||
case Flow::EndClass::Kill:
|
||||
root.insert(ip, pools.stmt.emplace_back(Kill{}, &root_stmt));
|
||||
root.insert(ip, *pool.Create(Kill{}, &root_stmt));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -348,8 +479,8 @@ private:
|
||||
Tree& body{goto_stmt->up->children};
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
|
||||
Statement* const cond{&pools.stmt.emplace_back(Not{}, goto_stmt->cond, &root_stmt)};
|
||||
Statement* const if_stmt{&pools.stmt.emplace_back(If{}, cond, std::move(if_body), goto_stmt->up)};
|
||||
Statement* const cond{pool.Create(Not{}, goto_stmt->cond, &root_stmt)};
|
||||
Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
body.erase(goto_stmt);
|
||||
@@ -360,7 +491,7 @@ private:
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
|
||||
Statement* const cond{goto_stmt->cond};
|
||||
Statement* const loop{&pools.stmt.emplace_back(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
|
||||
Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
|
||||
UpdateTreeUp(loop);
|
||||
body.insert(goto_stmt, *loop);
|
||||
body.erase(goto_stmt);
|
||||
@@ -385,15 +516,15 @@ private:
|
||||
const u32 label_id{label->id};
|
||||
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_var{&pools.stmt.emplace_back(SetVariable{}, label_id, goto_cond, parent)};
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
body.insert(goto_stmt, *set_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
|
||||
Statement* const variable{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const neg_var{&pools.stmt.emplace_back(Not{}, variable, &root_stmt)};
|
||||
Statement* const variable{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const neg_var{pool.Create(Not{}, variable, &root_stmt)};
|
||||
if (!if_body.empty()) {
|
||||
Statement* const if_stmt{&pools.stmt.emplace_back(If{}, neg_var, std::move(if_body), parent)};
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
}
|
||||
@@ -402,7 +533,8 @@ private:
|
||||
switch (label_nested_stmt->type) {
|
||||
case StatementType::If:
|
||||
// Update nested if condition
|
||||
label_nested_stmt->cond = &pools.stmt.emplace_back(Or{}, variable, label_nested_stmt->cond, &root_stmt);
|
||||
label_nested_stmt->cond =
|
||||
pool.Create(Or{}, variable, label_nested_stmt->cond, &root_stmt);
|
||||
break;
|
||||
case StatementType::Loop:
|
||||
break;
|
||||
@@ -410,7 +542,7 @@ private:
|
||||
throw LogicError("Invalid inward movement");
|
||||
}
|
||||
Tree& nested_tree{label_nested_stmt->children};
|
||||
Statement* const new_goto{&pools.stmt.emplace_back(Goto{}, variable, label, &*label_nested_stmt)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
|
||||
return nested_tree.insert(nested_tree.begin(), *new_goto);
|
||||
}
|
||||
|
||||
@@ -424,16 +556,16 @@ private:
|
||||
Tree loop_body;
|
||||
loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
|
||||
SanitizeNoBreaks(loop_body);
|
||||
Statement* const variable{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const loop_stmt{&pools.stmt.emplace_back(Loop{}, variable, std::move(loop_body), parent)};
|
||||
Statement* const variable{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
|
||||
UpdateTreeUp(loop_stmt);
|
||||
body.insert(goto_stmt, *loop_stmt);
|
||||
|
||||
Statement* const new_goto{&pools.stmt.emplace_back(Goto{}, variable, label, loop_stmt)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
|
||||
loop_stmt->children.push_front(*new_goto);
|
||||
const Node new_goto_node{loop_stmt->children.begin()};
|
||||
|
||||
Statement* const set_var{&pools.stmt.emplace_back(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
|
||||
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
|
||||
loop_stmt->children.push_back(*set_var);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
@@ -445,22 +577,22 @@ private:
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{&pools.stmt.emplace_back(SetVariable{}, label_id, goto_cond, &*parent)};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
|
||||
Tree if_body;
|
||||
if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
|
||||
if_body.pop_front();
|
||||
Statement* const cond{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const neg_cond{&pools.stmt.emplace_back(Not{}, cond, &root_stmt)};
|
||||
Statement* const if_stmt{&pools.stmt.emplace_back(If{}, neg_cond, std::move(if_body), &*parent)};
|
||||
Statement* const cond{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const neg_cond{pool.Create(Not{}, cond, &root_stmt)};
|
||||
Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
|
||||
UpdateTreeUp(if_stmt);
|
||||
body.insert(goto_stmt, *if_stmt);
|
||||
|
||||
body.erase(goto_stmt);
|
||||
|
||||
Statement* const new_cond{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const new_goto{&pools.stmt.emplace_back(Goto{}, new_cond, goto_stmt->label, parent->up)};
|
||||
Statement* const new_cond{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
|
||||
Tree& parent_tree{parent->up->children};
|
||||
return parent_tree.insert(std::next(parent), *new_goto);
|
||||
}
|
||||
@@ -470,21 +602,21 @@ private:
|
||||
Tree& body{parent->children};
|
||||
const u32 label_id{goto_stmt->label->id};
|
||||
Statement* const goto_cond{goto_stmt->cond};
|
||||
Statement* const set_goto_var{&pools.stmt.emplace_back(SetVariable{}, label_id, goto_cond, parent)};
|
||||
Statement* const cond{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const break_stmt{&pools.stmt.emplace_back(Break{}, cond, parent)};
|
||||
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
|
||||
Statement* const cond{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
|
||||
body.insert(goto_stmt, *set_goto_var);
|
||||
body.insert(goto_stmt, *break_stmt);
|
||||
body.erase(goto_stmt);
|
||||
|
||||
const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
|
||||
Statement* const new_goto_cond{&pools.stmt.emplace_back(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const new_goto{&pools.stmt.emplace_back(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
|
||||
Statement* const new_goto_cond{pool.Create(Variable{}, label_id, &root_stmt)};
|
||||
Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
|
||||
Tree& parent_tree{loop->up->children};
|
||||
return parent_tree.insert(std::next(loop), *new_goto);
|
||||
}
|
||||
|
||||
ShaderPools& pools;
|
||||
ObjectPool<Statement>& pool;
|
||||
Statement root_stmt{FunctionTag{}};
|
||||
};
|
||||
|
||||
@@ -520,11 +652,11 @@ private:
|
||||
|
||||
class TranslatePass {
|
||||
public:
|
||||
TranslatePass(ShaderPools& pools_, Environment& env_, Statement& root_stmt, IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
|
||||
: pools{pools_}
|
||||
, env{env_}
|
||||
, syntax_list{syntax_list_}
|
||||
{
|
||||
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
|
||||
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
|
||||
IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
|
||||
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
|
||||
syntax_list{syntax_list_} {
|
||||
Visit(root_stmt, nullptr, nullptr);
|
||||
|
||||
IR::Block& first_block{*syntax_list.front().data.block};
|
||||
@@ -542,7 +674,7 @@ private:
|
||||
if (current_block) {
|
||||
return;
|
||||
}
|
||||
current_block = &pools.block.emplace_back(pools.inst);
|
||||
current_block = block_pool.Create(inst_pool);
|
||||
auto& node{syntax_list.emplace_back()};
|
||||
node.type = IR::AbstractSyntaxNode::Type::Block;
|
||||
node.data.block = current_block;
|
||||
@@ -608,7 +740,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case StatementType::Loop: {
|
||||
IR::Block* const loop_header_block{&pools.block.emplace_back(pools.inst)};
|
||||
IR::Block* const loop_header_block{block_pool.Create(inst_pool)};
|
||||
if (current_block) {
|
||||
current_block->AddBranch(loop_header_block);
|
||||
}
|
||||
@@ -616,7 +748,7 @@ private:
|
||||
header_node.type = IR::AbstractSyntaxNode::Type::Block;
|
||||
header_node.data.block = loop_header_block;
|
||||
|
||||
IR::Block* const continue_block{&pools.block.emplace_back(pools.inst)};
|
||||
IR::Block* const continue_block{block_pool.Create(inst_pool)};
|
||||
IR::Block* const merge_block{MergeBlock(parent, stmt)};
|
||||
|
||||
const size_t loop_node_index{syntax_list.size()};
|
||||
@@ -682,7 +814,7 @@ private:
|
||||
}
|
||||
case StatementType::Return: {
|
||||
ensure_block();
|
||||
IR::Block* return_block{&pools.block.emplace_back(pools.inst)};
|
||||
IR::Block* return_block{block_pool.Create(inst_pool)};
|
||||
IR::IREmitter{*return_block}.Epilogue();
|
||||
current_block->AddBranch(return_block);
|
||||
|
||||
@@ -730,10 +862,10 @@ private:
|
||||
Statement* merge_stmt{TryFindForwardBlock(stmt)};
|
||||
if (!merge_stmt) {
|
||||
// Create a merge block we can visit later
|
||||
merge_stmt = &pools.stmt.emplace_back(&dummy_flow_block, &parent);
|
||||
merge_stmt = stmt_pool.Create(&dummy_flow_block, &parent);
|
||||
parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
|
||||
}
|
||||
return &pools.block.emplace_back(pools.inst);
|
||||
return block_pool.Create(inst_pool);
|
||||
}
|
||||
|
||||
void DemoteCombinationPass() {
|
||||
@@ -841,7 +973,9 @@ private:
|
||||
asl.insert(next_it_2, demote_if_node);
|
||||
}
|
||||
|
||||
ShaderPools& pools;
|
||||
ObjectPool<Statement>& stmt_pool;
|
||||
ObjectPool<IR::Inst>& inst_pool;
|
||||
ObjectPool<IR::Block>& block_pool;
|
||||
Environment& env;
|
||||
IR::AbstractSyntaxList& syntax_list;
|
||||
bool uses_demote_to_helper{};
|
||||
@@ -849,12 +983,15 @@ private:
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
IR::AbstractSyntaxList BuildASL(ShaderPools& pools, Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
|
||||
GotoPass goto_pass{cfg, pools};
|
||||
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, Flow::CFG& cfg,
|
||||
const HostTranslateInfo& host_info) {
|
||||
ObjectPool<Statement> stmt_pool{64};
|
||||
GotoPass goto_pass{cfg, stmt_pool};
|
||||
Statement& root{goto_pass.RootStatement()};
|
||||
IR::AbstractSyntaxList syntax_list;
|
||||
TranslatePass pass{pools, env, root, syntax_list, host_info};
|
||||
pools.stmt.clear();
|
||||
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
|
||||
stmt_pool.ReleaseContents();
|
||||
return syntax_list;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -11,13 +8,15 @@
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
|
||||
namespace Shader {
|
||||
struct HostTranslateInfo;
|
||||
namespace Maxwell {
|
||||
|
||||
struct ShaderPools;
|
||||
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ShaderPools& pools, Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info);
|
||||
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
|
||||
ObjectPool<IR::Block>& block_pool, Environment& env,
|
||||
Flow::CFG& cfg, const HostTranslateInfo& host_info);
|
||||
|
||||
} // namespace Maxwell
|
||||
} // namespace Shader
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <queue>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "shader_recompiler/shader_pool.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
@@ -235,12 +234,13 @@ void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInf
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
IR::Program TranslateProgram(ShaderPools& pools, Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
|
||||
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
|
||||
HostTranslateInfo normalized_host_info{host_info};
|
||||
normalized_host_info.ApplyDescriptorLimitPolicy();
|
||||
|
||||
IR::Program program;
|
||||
program.syntax_list = BuildASL(pools, env, cfg, host_info);
|
||||
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, normalized_host_info);
|
||||
program.blocks = GenerateBlocks(program.syntax_list);
|
||||
program.post_order_blocks = PostOrder(program.syntax_list.front());
|
||||
program.stage = env.ShaderStage();
|
||||
@@ -410,7 +410,11 @@ void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& run
|
||||
}
|
||||
}
|
||||
|
||||
IR::Program GenerateGeometryPassthrough(ShaderPools& pools, const HostTranslateInfo& host_info, IR::Program& source_program, Shader::OutputTopology output_topology) {
|
||||
IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool,
|
||||
ObjectPool<IR::Block>& block_pool,
|
||||
const HostTranslateInfo& host_info,
|
||||
IR::Program& source_program,
|
||||
Shader::OutputTopology output_topology) {
|
||||
IR::Program program;
|
||||
program.stage = Stage::Geometry;
|
||||
program.output_topology = output_topology;
|
||||
@@ -422,15 +426,16 @@ IR::Program GenerateGeometryPassthrough(ShaderPools& pools, const HostTranslateI
|
||||
program.info.stores.Set(IR::Attribute::Layer, true);
|
||||
program.info.stores.Set(source_program.info.emulated_layer, false);
|
||||
|
||||
IR::Block* current_block = &pools.block.emplace_back(pools.inst);
|
||||
IR::Block* current_block = block_pool.Create(inst_pool);
|
||||
auto& node{program.syntax_list.emplace_back()};
|
||||
node.type = IR::AbstractSyntaxNode::Type::Block;
|
||||
node.data.block = current_block;
|
||||
|
||||
IR::IREmitter ir{*current_block};
|
||||
EmitGeometryPassthrough(ir, program, program.info.stores, true, source_program.info.emulated_layer);
|
||||
EmitGeometryPassthrough(ir, program, program.info.stores, true,
|
||||
source_program.info.emulated_layer);
|
||||
|
||||
IR::Block* return_block{&pools.block.emplace_back(pools.inst)};
|
||||
IR::Block* return_block{block_pool.Create(inst_pool)};
|
||||
IR::IREmitter{*return_block}.Epilogue();
|
||||
current_block->AddBranch(return_block);
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -10,7 +7,7 @@
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
namespace Shader {
|
||||
@@ -19,17 +16,22 @@ struct HostTranslateInfo;
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
struct ShaderPools;
|
||||
[[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool,
|
||||
ObjectPool<IR::Block>& block_pool, Environment& env,
|
||||
Flow::CFG& cfg, const HostTranslateInfo& host_info);
|
||||
|
||||
[[nodiscard]] IR::Program TranslateProgram(ShaderPools& pools, Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info);
|
||||
|
||||
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b, Environment& env_vertex_b);
|
||||
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
|
||||
Environment& env_vertex_b);
|
||||
|
||||
void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_info);
|
||||
|
||||
// Maxwell v1 and older Nvidia cards don't support setting gl_Layer from non-geometry stages.
|
||||
// This creates a workaround by setting the layer as a generic output and creating a
|
||||
// passthrough geometry shader that reads the generic and sets the layer.
|
||||
[[nodiscard]] IR::Program GenerateGeometryPassthrough(ShaderPools& pools, const HostTranslateInfo& host_info, IR::Program& source_program, Shader::OutputTopology output_topology);
|
||||
[[nodiscard]] IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool,
|
||||
ObjectPool<IR::Block>& block_pool,
|
||||
const HostTranslateInfo& host_info,
|
||||
IR::Program& source_program,
|
||||
Shader::OutputTopology output_topology);
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
||||
@@ -0,0 +1,106 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace Shader {
|
||||
|
||||
template <typename T>
|
||||
requires std::is_destructible_v<T>
|
||||
class ObjectPool {
|
||||
public:
|
||||
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
|
||||
node = &chunks.emplace_back(new_chunk_size);
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
requires std::is_constructible_v<T, Args...>
|
||||
[[nodiscard]] T* Create(Args&&... args) {
|
||||
return std::construct_at(Memory(), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void ReleaseContents() {
|
||||
if (chunks.empty()) {
|
||||
return;
|
||||
}
|
||||
Chunk& root{chunks.front()};
|
||||
if (root.used_objects == root.num_objects) {
|
||||
// Root chunk has been filled, squash allocations into it
|
||||
const size_t total_objects{root.num_objects + new_chunk_size * (chunks.size() - 1)};
|
||||
chunks.clear();
|
||||
chunks.emplace_back(total_objects);
|
||||
} else {
|
||||
root.Release();
|
||||
chunks.resize(1);
|
||||
}
|
||||
chunks.shrink_to_fit();
|
||||
node = &chunks.front();
|
||||
}
|
||||
|
||||
private:
|
||||
struct NonTrivialDummy {
|
||||
NonTrivialDummy() noexcept {}
|
||||
};
|
||||
|
||||
union Storage {
|
||||
Storage() noexcept {}
|
||||
~Storage() noexcept {}
|
||||
|
||||
NonTrivialDummy dummy{};
|
||||
T object;
|
||||
};
|
||||
|
||||
struct Chunk {
|
||||
explicit Chunk() = default;
|
||||
explicit Chunk(size_t size)
|
||||
: num_objects{size}, storage{std::make_unique<Storage[]>(size)} {}
|
||||
|
||||
Chunk& operator=(Chunk&& rhs) noexcept {
|
||||
Release();
|
||||
used_objects = std::exchange(rhs.used_objects, 0);
|
||||
num_objects = std::exchange(rhs.num_objects, 0);
|
||||
storage = std::move(rhs.storage);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Chunk(Chunk&& rhs) noexcept
|
||||
: used_objects{std::exchange(rhs.used_objects, 0)},
|
||||
num_objects{std::exchange(rhs.num_objects, 0)}, storage{std::move(rhs.storage)} {}
|
||||
|
||||
~Chunk() {
|
||||
Release();
|
||||
}
|
||||
|
||||
void Release() {
|
||||
std::destroy_n(storage.get(), used_objects);
|
||||
used_objects = 0;
|
||||
}
|
||||
|
||||
size_t used_objects{};
|
||||
size_t num_objects{};
|
||||
std::unique_ptr<Storage[]> storage;
|
||||
};
|
||||
|
||||
[[nodiscard]] T* Memory() {
|
||||
Chunk* const chunk{FreeChunk()};
|
||||
return &chunk->storage[chunk->used_objects++].object;
|
||||
}
|
||||
|
||||
[[nodiscard]] Chunk* FreeChunk() {
|
||||
if (node->used_objects != node->num_objects) {
|
||||
return node;
|
||||
}
|
||||
node = &chunks.emplace_back(new_chunk_size);
|
||||
return node;
|
||||
}
|
||||
|
||||
Chunk* node{};
|
||||
std::vector<Chunk> chunks;
|
||||
size_t new_chunk_size{};
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
@@ -1,134 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/container/stable_vector.hpp>
|
||||
#include <boost/intrusive/list.hpp>
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
struct Statement;
|
||||
|
||||
// Use normal_link because we are not guaranteed to destroy the tree in order
|
||||
using ListBaseHook = boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
|
||||
using Tree = boost::intrusive::list<Statement,
|
||||
// Allow using Statement without a definition
|
||||
boost::intrusive::base_hook<ListBaseHook>,
|
||||
// Avoid linear complexity on splice, size is never called
|
||||
boost::intrusive::constant_time_size<false>>;
|
||||
using Node = Tree::iterator;
|
||||
|
||||
enum class StatementType {
|
||||
Code,
|
||||
Goto,
|
||||
Label,
|
||||
If,
|
||||
Loop,
|
||||
Break,
|
||||
Return,
|
||||
Kill,
|
||||
Unreachable,
|
||||
Function,
|
||||
Identity,
|
||||
Not,
|
||||
Or,
|
||||
SetVariable,
|
||||
SetIndirectBranchVariable,
|
||||
Variable,
|
||||
IndirectBranchCond,
|
||||
};
|
||||
|
||||
[[nodiscard]] inline bool HasChildren(StatementType type) {
|
||||
switch (type) {
|
||||
case StatementType::If:
|
||||
case StatementType::Loop:
|
||||
case StatementType::Function:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct Goto {};
|
||||
struct Label {};
|
||||
struct If {};
|
||||
struct Loop {};
|
||||
struct Break {};
|
||||
struct Return {};
|
||||
struct Kill {};
|
||||
struct Unreachable {};
|
||||
struct FunctionTag {};
|
||||
struct Identity {};
|
||||
struct Not {};
|
||||
struct Or {};
|
||||
struct SetVariable {};
|
||||
struct SetIndirectBranchVariable {};
|
||||
struct Variable {};
|
||||
struct IndirectBranchCond {};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
|
||||
#endif
|
||||
struct Statement : ListBaseHook {
|
||||
Statement(const Flow::Block* block_, Statement* up_) : block{block_}, up{up_}, type{StatementType::Code} {}
|
||||
Statement(Goto, Statement* cond_, Node label_, Statement* up_) : label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
|
||||
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
|
||||
Statement(If, Statement* cond_, Tree&& children_, Statement* up_) : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
|
||||
Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_) : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
|
||||
Statement(Break, Statement* cond_, Statement* up_) : cond{cond_}, up{up_}, type{StatementType::Break} {}
|
||||
Statement(Return, Statement* up_) : up{up_}, type{StatementType::Return} {}
|
||||
Statement(Kill, Statement* up_) : up{up_}, type{StatementType::Kill} {}
|
||||
Statement(Unreachable, Statement* up_) : up{up_}, type{StatementType::Unreachable} {}
|
||||
Statement(FunctionTag) : children{}, type{StatementType::Function} {}
|
||||
Statement(Identity, IR::Condition cond_, Statement* up_) : guest_cond{cond_}, up{up_}, type{StatementType::Identity} {}
|
||||
Statement(Not, Statement* op_, Statement* up_) : op{op_}, up{up_}, type{StatementType::Not} {}
|
||||
Statement(Or, Statement* op_a_, Statement* op_b_, Statement* up_) : op_a{op_a_}, op_b{op_b_}, up{up_}, type{StatementType::Or} {}
|
||||
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_) : op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
|
||||
Statement(SetIndirectBranchVariable, IR::Reg branch_reg_, s32 branch_offset_, Statement* up_) : branch_offset{branch_offset_}, branch_reg{branch_reg_}, up{up_}, type{StatementType::SetIndirectBranchVariable} {}
|
||||
Statement(Variable, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Variable} {}
|
||||
Statement(IndirectBranchCond, u32 location_, Statement* up_) : location{location_}, up{up_}, type{StatementType::IndirectBranchCond} {}
|
||||
~Statement() {
|
||||
if (HasChildren(type)) {
|
||||
std::destroy_at(&children);
|
||||
}
|
||||
}
|
||||
union {
|
||||
const Flow::Block* block;
|
||||
Node label;
|
||||
Tree children;
|
||||
IR::Condition guest_cond;
|
||||
Statement* op;
|
||||
Statement* op_a;
|
||||
u32 location;
|
||||
s32 branch_offset;
|
||||
};
|
||||
union {
|
||||
Statement* cond;
|
||||
Statement* op_b;
|
||||
u32 id;
|
||||
IR::Reg branch_reg;
|
||||
};
|
||||
Statement* up{};
|
||||
StatementType type;
|
||||
};
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
struct ShaderPools {
|
||||
void clear() {
|
||||
flow_block.clear();
|
||||
block.clear();
|
||||
inst.clear();
|
||||
stmt.clear();
|
||||
}
|
||||
boost::container::stable_vector<Shader::IR::Inst> inst{};
|
||||
boost::container::stable_vector<Shader::IR::Block> block{};
|
||||
boost::container::stable_vector<Shader::Maxwell::Flow::Block> flow_block{};
|
||||
boost::container::stable_vector<Shader::Maxwell::Statement> stmt;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -77,14 +77,8 @@ uvec4 local_buff;
|
||||
uvec4 color_endpoint_data;
|
||||
int color_bitsread = 0;
|
||||
|
||||
// Global "vector" to be pushed into when decoding
|
||||
// At most will require BLOCK_WIDTH x BLOCK_HEIGHT in single plane mode
|
||||
// At most will require BLOCK_WIDTH x BLOCK_HEIGHT x 2 in dual plane mode
|
||||
// So the maximum would be 144 (12 x 12) elements, x 2 for two planes
|
||||
#define DIVCEIL(number, divisor) (number + divisor - 1) / divisor
|
||||
#define ARRAY_NUM_ELEMENTS 144
|
||||
#define VECTOR_ARRAY_SIZE DIVCEIL(ARRAY_NUM_ELEMENTS * 2, 4)
|
||||
uint result_vector[ARRAY_NUM_ELEMENTS * 2];
|
||||
#define MAX_WEIGHT_VALUES 64
|
||||
uint result_vector[MAX_WEIGHT_VALUES];
|
||||
|
||||
int result_index = 0;
|
||||
uint result_vector_max_index;
|
||||
@@ -492,7 +486,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
|
||||
A = ReplicateBitTo9((bitval & 1));
|
||||
switch (encoding) {
|
||||
case JUST_BITS:
|
||||
color_values[++out_index] = FastReplicateTo8(bitval, bitlen);
|
||||
color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
|
||||
break;
|
||||
case TRIT: {
|
||||
D = QuintTritValue(val);
|
||||
@@ -571,7 +565,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
color_values[++out_index] = T;
|
||||
color_values[out_index++] = T;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -753,12 +747,12 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode, ui
|
||||
#define READ_UINT_VALUES(N) \
|
||||
uvec4 V[2]; \
|
||||
for (uint i = 0; i < N; i++) { \
|
||||
V[i / 4][i % 4] = color_values[++colvals_index]; \
|
||||
V[i / 4][i % 4] = color_values[colvals_index++]; \
|
||||
}
|
||||
#define READ_INT_VALUES(N) \
|
||||
ivec4 V[2]; \
|
||||
for (uint i = 0; i < N; i++) { \
|
||||
V[i / 4][i % 4] = int(color_values[++colvals_index]); \
|
||||
V[i / 4][i % 4] = int(color_values[colvals_index++]); \
|
||||
}
|
||||
|
||||
switch (color_endpoint_mode) {
|
||||
@@ -1225,6 +1219,10 @@ void DecompressBlock(ivec3 coord) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (GetNumWeightValues(size_params, dual_plane) > MAX_WEIGHT_VALUES) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
uint partition_index = 1;
|
||||
uvec4 color_endpoint_mode = uvec4(0);
|
||||
uint ced_pointer = 0;
|
||||
@@ -1239,6 +1237,10 @@ void DecompressBlock(ivec3 coord) {
|
||||
const uint base_mode = base_cem & 3;
|
||||
const uint max_weight = DecodeMaxWeight(mode);
|
||||
const uint weight_bits = GetPackedBitSize(size_params, dual_plane, max_weight);
|
||||
if (weight_bits < 24 || weight_bits > 96) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
uint remaining_bits = 128 - weight_bits - total_bitsread;
|
||||
uint extra_cem_bits = 0;
|
||||
if (base_mode > 0) {
|
||||
@@ -1253,6 +1255,7 @@ void DecompressBlock(ivec3 coord) {
|
||||
extra_cem_bits += 8;
|
||||
break;
|
||||
default:
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -1262,6 +1265,7 @@ void DecompressBlock(ivec3 coord) {
|
||||
if (remaining_bits > 128) {
|
||||
// Bad data, more remaining bits than 4 bytes
|
||||
// return early
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
// Read color data...
|
||||
@@ -1384,11 +1388,7 @@ void DecompressBlock(ivec3 coord) {
|
||||
p = Cf / 65535.0f;
|
||||
}
|
||||
|
||||
#ifdef VULKAN
|
||||
imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar);
|
||||
#else
|
||||
imageStore(dest_image, coord + ivec3(i, j, 0), clamp(p, 0.0f, 1.0f).gbar);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ using Shader::Backend::GLASM::EmitGLASM;
|
||||
using Shader::Backend::GLSL::EmitGLSL;
|
||||
using Shader::Backend::SPIRV::EmitSPIRV;
|
||||
using Shader::Maxwell::ConvertLegacyToGeneric;
|
||||
using Shader::Maxwell::GenerateGeometryPassthrough;
|
||||
using Shader::Maxwell::MergeDualVertexPrograms;
|
||||
using Shader::Maxwell::TranslateProgram;
|
||||
using VideoCommon::ComputeEnvironment;
|
||||
@@ -315,7 +316,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
ComputePipelineKey key;
|
||||
file.read(reinterpret_cast<char*>(&key), sizeof(key));
|
||||
queue_work([this, key, env_ = std::move(env), &state, &callback](Context* ctx) mutable {
|
||||
ctx->pools.clear();
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(ctx->pools, key, env_, true)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
@@ -336,7 +337,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
for (auto& env : envs_) {
|
||||
env_ptrs.push_back(&env);
|
||||
}
|
||||
ctx->pools.clear();
|
||||
ctx->pools.ReleaseContents();
|
||||
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false, true)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
@@ -446,8 +447,9 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() {
|
||||
GraphicsEnvironments environments;
|
||||
GetGraphicsEnvironments(environments, graphics_key.unique_hashes);
|
||||
|
||||
main_pools.clear();
|
||||
auto pipeline{CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), use_asynchronous_shaders)};
|
||||
main_pools.ReleaseContents();
|
||||
auto pipeline{CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(),
|
||||
use_asynchronous_shaders)};
|
||||
if (!pipeline || shader_cache_filename.empty()) {
|
||||
return pipeline;
|
||||
}
|
||||
@@ -461,7 +463,10 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() {
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(Shader::Maxwell::ShaderPools& pools, const GraphicsPipelineKey& key, std::span<Shader::Environment* const> envs, bool use_shader_workers, bool force_context_flush) try {
|
||||
std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
|
||||
ShaderContext::ShaderPools& pools, const GraphicsPipelineKey& key,
|
||||
std::span<Shader::Environment* const> envs, bool use_shader_workers,
|
||||
bool force_context_flush) try {
|
||||
auto hash = key.Hash();
|
||||
LOG_INFO(Render_OpenGL, "{:#016x}", hash);
|
||||
size_t env_index{};
|
||||
@@ -474,10 +479,12 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(Shader::Ma
|
||||
Shader::IR::Program* layer_source_program{};
|
||||
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const bool is_emulated_stage = layer_source_program != nullptr && index == u32(Maxwell::ShaderType::Geometry);
|
||||
const bool is_emulated_stage = layer_source_program != nullptr
|
||||
&& index == u32(Maxwell::ShaderType::Geometry);
|
||||
if (key.unique_hashes[index] == 0 && is_emulated_stage) {
|
||||
auto topology = MaxwellToOutputTopology(key.gs_input_topology);
|
||||
programs[index] = Shader::Maxwell::GenerateGeometryPassthrough(pools, host_info, *layer_source_program, topology);
|
||||
programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
|
||||
*layer_source_program, topology);
|
||||
continue;
|
||||
}
|
||||
if (key.unique_hashes[index] == 0) {
|
||||
@@ -495,13 +502,13 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(Shader::Ma
|
||||
|
||||
if (!uses_vertex_a || index != 1) {
|
||||
// Normal path
|
||||
programs[index] = TranslateProgram(pools, env, cfg, host_info);
|
||||
programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
|
||||
|
||||
total_storage_buffers += Shader::NumDescriptors(programs[index].info.storage_buffers_descriptors);
|
||||
} else {
|
||||
// VertexB path when VertexA is present.
|
||||
auto& program_va{programs[0]};
|
||||
auto program_vb{TranslateProgram(pools, env, cfg, host_info)};
|
||||
auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
total_storage_buffers += Shader::NumDescriptors(program_vb.info.storage_buffers_descriptors);
|
||||
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
|
||||
}
|
||||
@@ -568,7 +575,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
|
||||
ComputeEnvironment env{*kepler_compute, *gpu_memory, program_base, qmd.program_start};
|
||||
env.SetCachedSize(shader->size_bytes);
|
||||
|
||||
main_pools.clear();
|
||||
main_pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(main_pools, key, env)};
|
||||
if (!pipeline || shader_cache_filename.empty()) {
|
||||
return pipeline;
|
||||
@@ -578,7 +585,9 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(Shader::Maxwell::ShaderPools& pools, const ComputePipelineKey& key, Shader::Environment& env, bool force_context_flush) try {
|
||||
std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
|
||||
ShaderContext::ShaderPools& pools, const ComputePipelineKey& key, Shader::Environment& env,
|
||||
bool force_context_flush) try {
|
||||
auto hash = key.Hash();
|
||||
LOG_INFO(Render_OpenGL, "{:#016x}", hash);
|
||||
|
||||
@@ -588,7 +597,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(Shader::Maxw
|
||||
env.Dump(hash, key.unique_hash);
|
||||
}
|
||||
|
||||
auto program{TranslateProgram(pools, env, cfg, host_info)};
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const u32 num_storage_buffers{Shader::NumDescriptors(program.info.storage_buffers_descriptors)};
|
||||
Shader::RuntimeInfo info;
|
||||
info.glasm_use_storage_buffers = num_storage_buffers <= device.GetMaxGLASMStorageBufferBlocks();
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread_worker.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/shader_pool.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "video_core/renderer_opengl/gl_compute_pipeline.h"
|
||||
#include "video_core/renderer_opengl/gl_graphics_pipeline.h"
|
||||
@@ -52,9 +51,20 @@ private:
|
||||
[[nodiscard]] GraphicsPipeline* BuiltPipeline(GraphicsPipeline* pipeline) const noexcept;
|
||||
|
||||
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline();
|
||||
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(Shader::Maxwell::ShaderPools& pools, const GraphicsPipelineKey& key, std::span<Shader::Environment* const> envs, bool use_shader_workers, bool force_context_flush = false);
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineKey& key, const VideoCommon::ShaderInfo* shader);
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(Shader::Maxwell::ShaderPools& pools, const ComputePipelineKey& key, Shader::Environment& env, bool force_context_flush = false);
|
||||
|
||||
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(
|
||||
ShaderContext::ShaderPools& pools, const GraphicsPipelineKey& key,
|
||||
std::span<Shader::Environment* const> envs, bool use_shader_workers,
|
||||
bool force_context_flush = false);
|
||||
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineKey& key,
|
||||
const VideoCommon::ShaderInfo* shader);
|
||||
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(ShaderContext::ShaderPools& pools,
|
||||
const ComputePipelineKey& key,
|
||||
Shader::Environment& env,
|
||||
bool force_context_flush = false);
|
||||
|
||||
std::unique_ptr<ShaderWorker> CreateWorkers() const;
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
@@ -70,7 +80,7 @@ private:
|
||||
GraphicsPipelineKey graphics_key{};
|
||||
GraphicsPipeline* current_pipeline{};
|
||||
|
||||
Shader::Maxwell::ShaderPools main_pools;
|
||||
ShaderContext::ShaderPools main_pools;
|
||||
ankerl::unordered_dense::map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
|
||||
ankerl::unordered_dense::map<ComputePipelineKey, std::unique_ptr<ComputePipeline>> compute_cache;
|
||||
|
||||
|
||||
@@ -1,26 +1,33 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <boost/container/stable_vector.hpp>
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/graphics_context.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
|
||||
namespace OpenGL::ShaderContext {
|
||||
struct ShaderPools {
|
||||
void ReleaseContents() {
|
||||
flow_block.ReleaseContents();
|
||||
block.ReleaseContents();
|
||||
inst.ReleaseContents();
|
||||
}
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst{8192};
|
||||
Shader::ObjectPool<Shader::IR::Block> block{32};
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
|
||||
};
|
||||
|
||||
struct Context {
|
||||
explicit Context(Core::Frontend::EmuWindow& emu_window) : gl_context{emu_window.CreateSharedContext()}, scoped{*gl_context} {}
|
||||
explicit Context(Core::Frontend::EmuWindow& emu_window)
|
||||
: gl_context{emu_window.CreateSharedContext()}, scoped{*gl_context} {}
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> gl_context;
|
||||
Core::Frontend::GraphicsContext::Scoped scoped;
|
||||
Shader::Maxwell::ShaderPools pools;
|
||||
ShaderPools pools;
|
||||
};
|
||||
|
||||
} // namespace OpenGL::ShaderContext
|
||||
|
||||
@@ -52,6 +52,15 @@
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
using Shader::Backend::SPIRV::EmitSPIRV;
|
||||
using Shader::Maxwell::ConvertLegacyToGeneric;
|
||||
using Shader::Maxwell::GenerateGeometryPassthrough;
|
||||
using Shader::Maxwell::MergeDualVertexPrograms;
|
||||
using Shader::Maxwell::TranslateProgram;
|
||||
using VideoCommon::ComputeEnvironment;
|
||||
using VideoCommon::FileEnvironment;
|
||||
using VideoCommon::GenericEnvironment;
|
||||
using VideoCommon::GraphicsEnvironment;
|
||||
|
||||
constexpr u32 CACHE_VERSION = 18;
|
||||
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
|
||||
@@ -602,12 +611,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
|
||||
state.statistics = std::make_unique<PipelineStatistics>(device);
|
||||
}
|
||||
const auto load_compute{[&](std::ifstream& file, VideoCommon::FileEnvironment env) {
|
||||
const auto load_compute{[&](std::ifstream& file, FileEnvironment env) {
|
||||
ComputePipelineCacheKey key;
|
||||
file.read(reinterpret_cast<char*>(&key), sizeof(key));
|
||||
|
||||
workers.QueueWork([this, key, env_ = std::move(env), &state, &callback]() mutable {
|
||||
Shader::Maxwell::ShaderPools pools;
|
||||
ShaderPools pools;
|
||||
auto pipeline{CreateComputePipeline(pools, key, env_, state.statistics.get(), false)};
|
||||
std::scoped_lock lock{state.mutex};
|
||||
if (pipeline) {
|
||||
@@ -620,7 +629,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
});
|
||||
++state.total;
|
||||
}};
|
||||
const auto load_graphics{[&](std::ifstream& file, std::vector<VideoCommon::FileEnvironment> envs) {
|
||||
const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
|
||||
GraphicsPipelineCacheKey key;
|
||||
file.read(reinterpret_cast<char*>(&key), sizeof(key));
|
||||
|
||||
@@ -653,7 +662,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
|
||||
}
|
||||
|
||||
workers.QueueWork([this, key, envs_ = std::move(envs), &state, &callback]() mutable {
|
||||
Shader::Maxwell::ShaderPools pools;
|
||||
ShaderPools pools;
|
||||
boost::container::static_vector<Shader::Environment*, 5> env_ptrs;
|
||||
for (auto& env : envs_) {
|
||||
env_ptrs.push_back(&env);
|
||||
@@ -727,7 +736,10 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(Shader::Maxwell::ShaderPools& pools, const GraphicsPipelineCacheKey& key, std::span<Shader::Environment* const> envs, PipelineStatistics* statistics, bool build_in_parallel) try {
|
||||
std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
|
||||
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
|
||||
std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
|
||||
bool build_in_parallel) try {
|
||||
auto hash = key.Hash();
|
||||
LOG_INFO(Render_Vulkan, "{:#016x}", hash);
|
||||
size_t env_index{0};
|
||||
@@ -739,10 +751,12 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(Shader::
|
||||
Shader::IR::Program* layer_source_program{};
|
||||
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
const bool is_emulated_stage = layer_source_program != nullptr && index == u32(Maxwell::ShaderType::Geometry);
|
||||
const bool is_emulated_stage = layer_source_program != nullptr &&
|
||||
index == static_cast<u32>(Maxwell::ShaderType::Geometry);
|
||||
if (key.unique_hashes[index] == 0 && is_emulated_stage) {
|
||||
auto topology = MaxwellToOutputTopology(key.state.topology);
|
||||
programs[index] = Shader::Maxwell::GenerateGeometryPassthrough(pools, host_info, *layer_source_program, topology);
|
||||
programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
|
||||
*layer_source_program, topology);
|
||||
continue;
|
||||
}
|
||||
if (key.unique_hashes[index] == 0) {
|
||||
@@ -751,16 +765,16 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(Shader::
|
||||
Shader::Environment& env{*envs[env_index]};
|
||||
++env_index;
|
||||
|
||||
const u32 cfg_offset{u32(env.StartAddress() + sizeof(Shader::ProgramHeader))};
|
||||
const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
|
||||
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
|
||||
if (!uses_vertex_a || index != 1) {
|
||||
// Normal path
|
||||
programs[index] = Shader::Maxwell::TranslateProgram(pools, env, cfg, host_info);
|
||||
programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
|
||||
} else {
|
||||
// VertexB path when VertexA is present.
|
||||
auto& program_va{programs[0]};
|
||||
auto program_vb{Shader::Maxwell::TranslateProgram(pools, env, cfg, host_info)};
|
||||
programs[index] = Shader::Maxwell::MergeDualVertexPrograms(program_va, program_vb, env);
|
||||
auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
|
||||
}
|
||||
|
||||
if (Settings::values.dump_guest_shaders) {
|
||||
@@ -790,8 +804,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(Shader::
|
||||
infos[stage_index] = &program.info;
|
||||
|
||||
const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage, device)};
|
||||
Shader::Maxwell::ConvertLegacyToGeneric(program, runtime_info);
|
||||
const std::vector<u32> code{Shader::Backend::SPIRV::EmitSPIRV(profile, runtime_info, program, binding)};
|
||||
ConvertLegacyToGeneric(program, runtime_info);
|
||||
const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding)};
|
||||
device.SaveShader(code);
|
||||
modules[stage_index] = BuildShader(device, code);
|
||||
|
||||
@@ -847,14 +861,14 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
|
||||
GraphicsEnvironments environments;
|
||||
GetGraphicsEnvironments(environments, graphics_key.unique_hashes);
|
||||
|
||||
main_pools.clear();
|
||||
main_pools.ReleaseContents();
|
||||
auto pipeline{
|
||||
CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), nullptr, true)};
|
||||
if (!pipeline || pipeline_cache_filename.empty()) {
|
||||
return pipeline;
|
||||
}
|
||||
serialization_thread.QueueWork([this, key = graphics_key, envs = std::move(environments.envs)] {
|
||||
boost::container::static_vector<const VideoCommon::GenericEnvironment*, Maxwell::MaxShaderProgram>
|
||||
boost::container::static_vector<const GenericEnvironment*, Maxwell::MaxShaderProgram>
|
||||
env_ptrs;
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
if (key.unique_hashes[index] != 0) {
|
||||
@@ -870,22 +884,24 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
const ComputePipelineCacheKey& key, const ShaderInfo* shader) {
|
||||
const GPUVAddr program_base{kepler_compute->regs.code_loc.Address()};
|
||||
const auto& qmd{kepler_compute->launch_description};
|
||||
VideoCommon::ComputeEnvironment env{*kepler_compute, *gpu_memory, program_base, qmd.program_start};
|
||||
ComputeEnvironment env{*kepler_compute, *gpu_memory, program_base, qmd.program_start};
|
||||
env.SetCachedSize(shader->size_bytes);
|
||||
|
||||
main_pools.clear();
|
||||
main_pools.ReleaseContents();
|
||||
auto pipeline{CreateComputePipeline(main_pools, key, env, nullptr, true)};
|
||||
if (!pipeline || pipeline_cache_filename.empty()) {
|
||||
return pipeline;
|
||||
}
|
||||
serialization_thread.QueueWork([this, key, env_ = std::move(env)] {
|
||||
SerializePipeline(key, std::array<const VideoCommon::GenericEnvironment*, 1>{&env_},
|
||||
SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env_},
|
||||
pipeline_cache_filename, CACHE_VERSION);
|
||||
});
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(Shader::Maxwell::ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env, PipelineStatistics* statistics, bool build_in_parallel) try {
|
||||
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env,
|
||||
PipelineStatistics* statistics, bool build_in_parallel) try {
|
||||
auto hash = key.Hash();
|
||||
if (device.HasBrokenCompute()) {
|
||||
LOG_ERROR(Render_Vulkan, "Skipping {:#016x}", hash);
|
||||
@@ -901,9 +917,11 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(Shader::Ma
|
||||
env.Dump(hash, key.unique_hash);
|
||||
}
|
||||
|
||||
auto program{Shader::Maxwell::TranslateProgram(pools, env, cfg, host_info)};
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||
const bool needs_shared_mem_clamp = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const bool needs_shared_mem_clamp =
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const u32 max_shared_memory = device.GetMaxComputeSharedMemorySize();
|
||||
if (needs_shared_mem_clamp && program.shared_memory_size > max_shared_memory) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
@@ -913,7 +931,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(Shader::Ma
|
||||
max_shared_memory / 1024);
|
||||
program.shared_memory_size = max_shared_memory;
|
||||
}
|
||||
const std::vector<u32> code{Shader::Backend::SPIRV::EmitSPIRV(profile, program)};
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
|
||||
|
||||
@@ -11,20 +11,17 @@
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <boost/container/stable_vector.hpp>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread_worker.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/shader_pool.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
|
||||
@@ -91,6 +88,18 @@ class Scheduler;
|
||||
|
||||
using VideoCommon::ShaderInfo;
|
||||
|
||||
struct ShaderPools {
|
||||
void ReleaseContents() {
|
||||
flow_block.ReleaseContents();
|
||||
block.ReleaseContents();
|
||||
inst.ReleaseContents();
|
||||
}
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst{8192};
|
||||
Shader::ObjectPool<Shader::IR::Block> block{32};
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
|
||||
};
|
||||
|
||||
class PipelineCache : public VideoCommon::ShaderCache {
|
||||
public:
|
||||
explicit PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, const Device& device,
|
||||
@@ -115,14 +124,14 @@ private:
|
||||
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline();
|
||||
|
||||
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(
|
||||
Shader::Maxwell::ShaderPools& pools, const GraphicsPipelineCacheKey& key,
|
||||
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
|
||||
std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
|
||||
bool build_in_parallel);
|
||||
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineCacheKey& key,
|
||||
const ShaderInfo* shader);
|
||||
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(Shader::Maxwell::ShaderPools& pools,
|
||||
std::unique_ptr<ComputePipeline> CreateComputePipeline(ShaderPools& pools,
|
||||
const ComputePipelineCacheKey& key,
|
||||
Shader::Environment& env,
|
||||
PipelineStatistics* statistics,
|
||||
@@ -151,7 +160,7 @@ private:
|
||||
ankerl::unordered_dense::map<ComputePipelineCacheKey, std::unique_ptr<ComputePipeline>> compute_cache;
|
||||
ankerl::unordered_dense::map<GraphicsPipelineCacheKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
|
||||
|
||||
Shader::Maxwell::ShaderPools main_pools;
|
||||
ShaderPools main_pools;
|
||||
|
||||
Shader::Profile profile;
|
||||
Shader::HostTranslateInfo host_info;
|
||||
|
||||
@@ -144,11 +144,6 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
info.size.depth == 1;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool WillUseWidenedAstcFormat(const Device& device, const ImageInfo& info) {
|
||||
return WillUseAcceleratedAstcDecode(device, info) &&
|
||||
!VideoCore::Surface::IsPixelFormatSRGB(info.format);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
||||
std::optional<VkFormat> format_override = {}) {
|
||||
auto format_info =
|
||||
@@ -269,6 +264,10 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsLdrAstcFormat(VkFormat format) {
|
||||
return format >= VK_FORMAT_ASTC_4x4_UNORM_BLOCK && format <= VK_FORMAT_ASTC_12x12_SRGB_BLOCK;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImageAspectFlags ImageViewAspectMask(const VideoCommon::ImageViewInfo& info) {
|
||||
if (info.IsRenderTarget()) {
|
||||
return ImageAspectMask(info.format);
|
||||
@@ -1780,12 +1779,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
|
||||
runtime{&runtime_},
|
||||
original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info,
|
||||
WillUseWidenedAstcFormat(runtime_.device, info)
|
||||
? std::span<const VkFormat>{}
|
||||
: runtime->ViewFormats(info.format),
|
||||
WillUseWidenedAstcFormat(runtime_.device, info)
|
||||
? std::make_optional(VK_FORMAT_R32G32B32A32_SFLOAT)
|
||||
: std::nullopt)),
|
||||
runtime->ViewFormats(info.format))),
|
||||
aspect_mask(ImageAspectMask(info.format)) {
|
||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
|
||||
switch (Settings::values.accelerate_astc.GetValue()) {
|
||||
@@ -1812,13 +1806,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||
}
|
||||
current_image = &Image::original_image;
|
||||
storage_image_views.resize(info.resources.levels);
|
||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
|
||||
Settings::values.astc_recompression.GetValue() ==
|
||||
Settings::AstcRecompression::Uncompressed) {
|
||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
||||
const auto& device = runtime->device.GetLogical();
|
||||
const VkFormat storage_format = WillUseWidenedAstcFormat(runtime->device, info)
|
||||
? VK_FORMAT_R32G32B32A32_SFLOAT
|
||||
: VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
const VkFormat storage_format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||
storage_image_views[level] =
|
||||
MakeStorageView(device, level, *original_image, storage_format);
|
||||
@@ -2204,9 +2194,7 @@ VkImageView Image::StorageImageView(s32 level) noexcept {
|
||||
auto format_info =
|
||||
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
||||
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
|
||||
format_info.format = WillUseWidenedAstcFormat(runtime->device, info)
|
||||
? VK_FORMAT_R32G32B32A32_SFLOAT
|
||||
: VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
}
|
||||
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
|
||||
format_info.format);
|
||||
@@ -2382,11 +2370,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
||||
SanitizeDepthStencilSwizzle(swizzle, device->SupportsDepthStencilSwizzleOne());
|
||||
}
|
||||
}
|
||||
uses_widened_astc_format = WillUseWidenedAstcFormat(*device, image.info);
|
||||
auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
|
||||
if (uses_widened_astc_format) {
|
||||
format_info.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
||||
}
|
||||
if (device->ApiVersion() >= VK_API_VERSION_1_3) {
|
||||
const VkFormatProperties3 properties3 =
|
||||
device->GetPhysical().GetFormatProperties3(format_info.format);
|
||||
@@ -2404,9 +2388,18 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
|
||||
.pNext = nullptr,
|
||||
.usage = clamped_view_usage,
|
||||
};
|
||||
const VkImageViewASTCDecodeModeEXT astc_decode_mode{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT,
|
||||
.pNext = &image_view_usage,
|
||||
.decodeMode = VK_FORMAT_R8G8B8A8_UNORM,
|
||||
};
|
||||
const void* view_next = &image_view_usage;
|
||||
if (device->IsExtAstcDecodeModeSupported() && IsLdrAstcFormat(format_info.format)) {
|
||||
view_next = &astc_decode_mode;
|
||||
}
|
||||
const VkImageViewCreateInfo create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &image_view_usage,
|
||||
.pNext = view_next,
|
||||
.flags = 0,
|
||||
.image = image.Handle(),
|
||||
.viewType = VkImageViewType{},
|
||||
@@ -2531,9 +2524,6 @@ VkImageView ImageView::StorageView(Shader::TextureType texture_type,
|
||||
if (image_format == Shader::ImageFormat::Typeless) {
|
||||
if (!typeless_storage_view) {
|
||||
auto info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
|
||||
if (uses_widened_astc_format) {
|
||||
info.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
||||
}
|
||||
typeless_storage_view = MakeView(info.format, VK_IMAGE_ASPECT_COLOR_BIT, texture_type);
|
||||
}
|
||||
return *typeless_storage_view;
|
||||
|
||||
@@ -436,7 +436,6 @@ private:
|
||||
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
u32 buffer_size = 0;
|
||||
|
||||
bool uses_widened_astc_format = false;
|
||||
bool supports_depth_comparison = false;
|
||||
};
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dirty_flags.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@@ -235,7 +236,7 @@ const ShaderInfo* ShaderCache::MakeShaderInfo(GenericEnvironment& env, VAddr cpu
|
||||
} else {
|
||||
// Slow path, not really hit on commercial games
|
||||
// Build a control flow graph to get the real shader size
|
||||
boost::container::stable_vector<Shader::Maxwell::Flow::Block> flow_block;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
|
||||
Shader::Maxwell::Flow::CFG cfg{env, flow_block, env.StartAddress()};
|
||||
info->unique_hash = env.CalculateHash();
|
||||
info->size_bytes = env.ReadSizeBytes();
|
||||
|
||||
@@ -1769,6 +1769,12 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
||||
return;
|
||||
}
|
||||
|
||||
if (weightParams.GetNumWeightValues() > 64) {
|
||||
assert(false && "Too many weights in the weight grid");
|
||||
FillError(outBuf, blockWidth, blockHeight);
|
||||
return;
|
||||
}
|
||||
|
||||
// Read num partitions
|
||||
u32 nPartitions = strm.ReadBits<2>() + 1;
|
||||
assert(nPartitions <= 4);
|
||||
@@ -1805,6 +1811,11 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
|
||||
|
||||
// Remaining bits are color endpoint data...
|
||||
u32 nWeightBits = weightParams.GetPackedBitSize();
|
||||
if (nWeightBits < 24 || nWeightBits > 96) {
|
||||
assert(false && "Invalid weight bit count");
|
||||
FillError(outBuf, blockWidth, blockHeight);
|
||||
return;
|
||||
}
|
||||
s32 remainingBits = 128 - nWeightBits - static_cast<int>(strm.GetBitsRead());
|
||||
|
||||
// Consider extra bits prior to texel data...
|
||||
|
||||
@@ -820,14 +820,13 @@ bool Device::ComputeIsOptimalAstcSupported() const {
|
||||
if (!features.features.textureCompressionASTC_LDR) {
|
||||
return false;
|
||||
}
|
||||
const auto format_feature_usage{VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_DST_BIT |
|
||||
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
|
||||
VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
|
||||
const VkFormatFeatureFlags format_feature_usage{
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT |
|
||||
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
|
||||
for (const auto format : astc_formats) {
|
||||
const auto physical_format_properties{physical.GetFormatProperties(format)};
|
||||
if ((physical_format_properties.optimalTilingFeatures & format_feature_usage) == 0) {
|
||||
if ((physical_format_properties.optimalTilingFeatures & format_feature_usage) !=
|
||||
format_feature_usage) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,13 +72,12 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
|
||||
pipeline_executable_properties) \
|
||||
FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
|
||||
workgroup_memory_explicit_layout) \
|
||||
FEATURE(EXT, TextureCompressionASTCHDR, TEXTURE_COMPRESSION_ASTC_HDR, \
|
||||
texture_compression_astc_hdr)
|
||||
workgroup_memory_explicit_layout)
|
||||
|
||||
|
||||
// Define miscellaneous extensions which may be used by the implementation here.
|
||||
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
|
||||
EXTENSION(EXT, ASTC_DECODE_MODE, astc_decode_mode) \
|
||||
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
|
||||
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
|
||||
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
|
||||
@@ -369,8 +368,7 @@ FN_MAX_LIMIT_LIST
|
||||
}
|
||||
|
||||
bool IsOptimalAstcSupported() const {
|
||||
return features.features.textureCompressionASTC_LDR &&
|
||||
features.texture_compression_astc_hdr.textureCompressionASTC_HDR;
|
||||
return is_optimal_astc_supported;
|
||||
}
|
||||
|
||||
/// Returns true if BCn is natively supported.
|
||||
@@ -816,6 +814,10 @@ FN_MAX_LIMIT_LIST
|
||||
return extensions.conditional_rendering;
|
||||
}
|
||||
|
||||
bool IsExtAstcDecodeModeSupported() const {
|
||||
return extensions.astc_decode_mode;
|
||||
}
|
||||
|
||||
bool HasTimelineSemaphore() const;
|
||||
|
||||
/// Returns true if the device supports VK_KHR_synchronization2.
|
||||
|
||||
Reference in New Issue
Block a user