Compare commits

..

16 Commits

Author SHA1 Message Date
lizzie f775919331 2026-09-05 00:06:13
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-05 00:06:13 +00:00
lizzie c05fa7c455 2026-09-04 23:28:09
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:28:09 +00:00
lizzie 64377e4424 2026-09-04 23:04:25
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 23:04:25 +00:00
lizzie 6edf094be1 2026-09-04 22:34:45
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 22:34:45 +00:00
lizzie f05874fbd5 2026-09-04 22:23:43
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 22:23:43 +00:00
lizzie 7f7f3f775b Fix license headers 2026-09-04 22:11:52 +00:00
lizzie 26e332b119 2026-09-04 22:11:40
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 22:11:40 +00:00
lizzie 53da57768e 2026-09-04 21:52:24
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:52:24 +00:00
lizzie 61498a4e23 2026-09-04 21:52:01
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:52:01 +00:00
lizzie 8d2cc5cdac 2026-09-04 21:42:34
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:42:34 +00:00
lizzie 50121c2fb9 Fix license headers 2026-09-04 21:36:14 +00:00
lizzie b039193400 2026-09-04 21:36:00
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:36:00 +00:00
lizzie 94e96ddfc3 2026-09-04 21:27:15
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:27:15 +00:00
lizzie aaecab3c3e 2026-09-04 21:15:08
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-04 21:15:08 +00:00
crueter 7e471f8995 Remove Add template
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-04 16:53:21 -04:00
crueter bb8fc92dab [cmake] Don't compile GLASM and GLSL if OpenGL isn't enabled
These codepaths are unused on non-OpenGL platforms.

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-09-04 16:32:55 -04:00
48 changed files with 632 additions and 579 deletions
@@ -0,0 +1,112 @@
diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h
index 8df0364..4856064 100644
--- a/include/vk_mem_alloc.h
+++ b/include/vk_mem_alloc.h
@@ -3017,7 +3017,7 @@ remove them if not needed.
#if defined(__ANDROID_API__) && (__ANDROID_API__ < 16)
#include <cstdlib>
-static void* vma_aligned_alloc(size_t alignment, size_t size)
+static inline void* vma_aligned_alloc(size_t alignment, size_t size)
{
// alignment must be >= sizeof(void*)
if(alignment < sizeof(void*))
@@ -3860,7 +3860,7 @@ Returned value is the found element, if present in the collection or place where
new element with value (key) should be inserted.
*/
template <typename CmpLess, typename IterT, typename KeyT>
-static IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
+static inline IterT VmaBinaryFindFirstNotLess(IterT beg, IterT end, const KeyT& key, const CmpLess& cmp)
{
size_t down = 0;
size_t up = size_t(end - beg);
@@ -3898,7 +3898,7 @@ Warning! O(n^2) complexity. Use only inside VMA_HEAVY_ASSERT.
T must be pointer type, e.g. VmaAllocation, VmaPool.
*/
template<typename T>
-static bool VmaValidatePointerArray(uint32_t count, const T* arr)
+static inline bool VmaValidatePointerArray(uint32_t count, const T* arr)
{
for (uint32_t i = 0; i < count; ++i)
{
@@ -4188,13 +4188,13 @@ static void VmaFree(const VkAllocationCallbacks* pAllocationCallbacks, void* ptr
}
template<typename T>
-static T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
+static inline T* VmaAllocate(const VkAllocationCallbacks* pAllocationCallbacks)
{
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T), VMA_ALIGN_OF(T));
}
template<typename T>
-static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
+static inline T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, size_t count)
{
return (T*)VmaMalloc(pAllocationCallbacks, sizeof(T) * count, VMA_ALIGN_OF(T));
}
@@ -4204,14 +4204,14 @@ static T* VmaAllocateArray(const VkAllocationCallbacks* pAllocationCallbacks, si
#define vma_new_array(allocator, type, count) new(VmaAllocateArray<type>((allocator), (count)))(type)
template<typename T>
-static void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
+static inline void vma_delete(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr)
{
ptr->~T();
VmaFree(pAllocationCallbacks, ptr);
}
template<typename T>
-static void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
+static inline void vma_delete_array(const VkAllocationCallbacks* pAllocationCallbacks, T* ptr, size_t count)
{
if (ptr != VMA_NULL)
{
@@ -4658,13 +4658,13 @@ void VmaVector<T, AllocatorT>::remove(size_t index)
#endif // _VMA_VECTOR_FUNCTIONS
template<typename T, typename allocatorT>
-static void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
+static inline void VmaVectorInsert(VmaVector<T, allocatorT>& vec, size_t index, const T& item)
{
vec.insert(index, item);
}
template<typename T, typename allocatorT>
-static void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
+static inline void VmaVectorRemove(VmaVector<T, allocatorT>& vec, size_t index)
{
vec.remove(index);
}
@@ -10620,19 +10620,19 @@ static void VmaFree(VmaAllocator hAllocator, void* ptr)
}
template<typename T>
-static T* VmaAllocate(VmaAllocator hAllocator)
+static inline T* VmaAllocate(VmaAllocator hAllocator)
{
return (T*)VmaMalloc(hAllocator, sizeof(T), VMA_ALIGN_OF(T));
}
template<typename T>
-static T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
+static inline T* VmaAllocateArray(VmaAllocator hAllocator, size_t count)
{
return (T*)VmaMalloc(hAllocator, sizeof(T) * count, VMA_ALIGN_OF(T));
}
template<typename T>
-static void vma_delete(VmaAllocator hAllocator, T* ptr)
+static inline void vma_delete(VmaAllocator hAllocator, T* ptr)
{
if(ptr != VMA_NULL)
{
@@ -10642,7 +10642,7 @@ static void vma_delete(VmaAllocator hAllocator, T* ptr)
}
template<typename T>
-static void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
+static inline void vma_delete_array(VmaAllocator hAllocator, T* ptr, size_t count)
{
if(ptr != VMA_NULL)
{
+2 -1
View File
@@ -3,6 +3,7 @@
cmake_minimum_required(VERSION 3.31)
set(CMAKE_OSX_DEPLOYMENT_TARGET "15.0" CACHE STRING "macOS deployment target")
project(yuzu)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
@@ -512,7 +513,7 @@ endfunction()
# =============================================
if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers Foundation)
find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach()
+3
View File
@@ -311,6 +311,9 @@
"find_args": "CONFIG",
"hash": "deb5902ef8db0e329fbd5f3f4385eb0e26bdd9f14f3a2334823fb3fe18f36bc5d235d620d6e5f6fe3551ec3ea7038638899db8778c09f6d5c278f5ff95c3344b",
"package": "VulkanMemoryAllocator",
"patches": [
"0001-macos-clang.patch"
],
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
"version": "v3.3.0"
},
+5 -1
View File
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <iterator>
#include <cstring>
#include "common/make_unique_for_overwrite.h"
@@ -61,7 +65,7 @@ public:
void resize(size_type size) {
if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
std::memcpy(new_buffer.get(), buffer.get(), buffer_capacity * sizeof(T));
buffer = std::move(new_buffer);
buffer_capacity = size;
}
+1
View File
@@ -10,6 +10,7 @@
#include <functional>
#include <span>
#include <string>
#include <type_traits>
#include "common/common_types.h"
+2 -2
View File
@@ -6,13 +6,13 @@
#include <mutex>
#include <utility>
#include <type_traits>
#include <boost/asio.hpp>
#include <boost/version.hpp>
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
#define USE_BOOST_v1
#endif
#ifdef USE_BOOST_v1
#include <boost/process/v1/async_pipe.hpp>
#else
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once
#include <type_traits>
#include "common/common_funcs.h"
namespace FileSys {
@@ -7,6 +7,7 @@
#pragma once
#include <optional>
#include <type_traits>
#include "common/literals.h"
#include "core/file_sys/fssystem/fs_i_storage.h"
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <type_traits>
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <type_traits>
#include "common/alignment.h"
#include "common/common_funcs.h"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once
#include <type_traits>
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree_utils.h"
@@ -6,6 +6,8 @@
#pragma once
#include <type_traits>
#include <cstddef>
#include "common/literals.h"
#include "core/file_sys/errors.h"
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include "common/alignment.h"
#include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fs_types.h"
@@ -6,6 +6,9 @@
#pragma once
#include <type_traits>
#include <array>
#include <cstddef>
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
@@ -1,9 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <array>
#include <cstddef>
#include <type_traits>
#include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fs_types.h"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -6,6 +6,8 @@
#pragma once
#include <type_traits>
#include <cstddef>
#include "core/file_sys/fssystem/fssystem_compression_common.h"
#include "core/file_sys/fssystem/fssystem_nca_header.h"
#include "core/file_sys/vfs/vfs.h"
@@ -1,8 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include <array>
#include <cstddef>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/literals.h"
+1
View File
@@ -7,6 +7,7 @@
#pragma once
#include <memory>
#include <type_traits>
#include "common/common_funcs.h"
#include "common/page_table.h"
+72 -58
View File
@@ -10,15 +10,17 @@
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_version.h"
namespace Kernel::Svc {
/// Gets system/memory information for the current process
Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle handle, u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id={:#x}, info_sub_id={:#x}, handle={:#08x}", info_id_type, info_sub_id, handle);
u32 info_id = u32(info_id_type);
Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle handle,
u64 info_sub_id) {
LOG_TRACE(Kernel_SVC, "called info_id={:#x}, info_sub_id={:#x}, handle={:#08x}",
info_id_type, info_sub_id, handle);
u32 info_id = static_cast<u32>(info_id_type);
switch (info_id_type) {
case InfoType::CoreMask:
case InfoType::PriorityMask:
@@ -51,123 +53,152 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
case InfoType::CoreMask:
*result = process->GetCoreMask();
R_SUCCEED();
case InfoType::PriorityMask:
*result = process->GetPriorityMask();
R_SUCCEED();
case InfoType::AliasRegionAddress:
*result = GetInteger(process->GetPageTable().GetAliasRegionStart());
R_SUCCEED();
case InfoType::AliasRegionSize:
*result = process->GetPageTable().GetAliasRegionSize();
R_SUCCEED();
case InfoType::HeapRegionAddress:
*result = GetInteger(process->GetPageTable().GetHeapRegionStart());
R_SUCCEED();
case InfoType::HeapRegionSize:
*result = process->GetPageTable().GetHeapRegionSize();
R_SUCCEED();
case InfoType::AslrRegionAddress:
*result = GetInteger(process->GetPageTable().GetAliasCodeRegionStart());
R_SUCCEED();
case InfoType::AslrRegionSize:
*result = process->GetPageTable().GetAliasCodeRegionSize();
R_SUCCEED();
case InfoType::StackRegionAddress:
*result = GetInteger(process->GetPageTable().GetStackRegionStart());
R_SUCCEED();
case InfoType::StackRegionSize:
*result = process->GetPageTable().GetStackRegionSize();
R_SUCCEED();
case InfoType::TotalMemorySize:
*result = process->GetTotalUserPhysicalMemorySize(system.Kernel());
R_SUCCEED();
case InfoType::UsedMemorySize:
*result = process->GetUsedUserPhysicalMemorySize(system.Kernel());
R_SUCCEED();
case InfoType::SystemResourceSizeTotal:
*result = process->GetTotalSystemResourceSize();
R_SUCCEED();
case InfoType::SystemResourceSizeUsed:
*result = process->GetUsedSystemResourceSize();
R_SUCCEED();
case InfoType::ProgramId:
*result = process->GetProgramId();
R_SUCCEED();
case InfoType::UserExceptionContextAddress:
*result = GetInteger(process->GetProcessLocalRegionAddress());
R_SUCCEED();
case InfoType::TotalNonSystemMemorySize:
*result = process->GetTotalNonSystemUserPhysicalMemorySize(system.Kernel());
R_SUCCEED();
case InfoType::UsedNonSystemMemorySize:
*result = process->GetUsedNonSystemUserPhysicalMemorySize(system.Kernel());
R_SUCCEED();
case InfoType::IsApplication:
*result = process->IsApplication();
R_SUCCEED();
case InfoType::FreeThreadCount:
if (KResourceLimit* resource_limit = process->GetResourceLimit();
resource_limit != nullptr) {
const auto current_value = resource_limit->GetCurrentValue(Svc::LimitableResource::ThreadCountMax);
const auto limit_value = resource_limit->GetLimitValue(Svc::LimitableResource::ThreadCountMax);
const auto current_value =
resource_limit->GetCurrentValue(Svc::LimitableResource::ThreadCountMax);
const auto limit_value =
resource_limit->GetLimitValue(Svc::LimitableResource::ThreadCountMax);
*result = limit_value - current_value;
} else {
*result = 0;
}
R_SUCCEED();
case InfoType::AliasRegionExtraSize: {
R_UNLESS(info_sub_id == 0, ResultInvalidCombination);
if (info_sub_id != 0) {
return ResultInvalidCombination;
}
KProcess* current_process = GetCurrentProcessPointer(system.Kernel());
*result = current_process->GetPageTable().GetAliasRegionExtraSize();
R_SUCCEED();
}
default:
break;
}
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id={:#016x}", info_id);
R_THROW(ResultInvalidEnumValue);
}
case InfoType::DebuggerAttached:
*result = 0;
R_SUCCEED();
case InfoType::ResourceLimit: {
R_UNLESS(handle == 0, ResultInvalidHandle);
R_UNLESS(info_sub_id == 0, ResultInvalidCombination);
KProcess* const current_process = GetCurrentProcessPointer(system.Kernel());
KHandleTable& handle_table = current_process->GetHandleTable();
if (auto const resource_limit = current_process->GetResourceLimit(); resource_limit) {
Handle resource_handle{};
R_TRY(handle_table.Add(system.Kernel(), std::addressof(resource_handle), resource_limit));
*result = resource_handle;
} else {
const auto resource_limit = current_process->GetResourceLimit();
if (!resource_limit) {
*result = Svc::InvalidHandle;
// Yes, the kernel considers this a successful operation.
R_SUCCEED();
}
// Yes, the kernel considers this a successful operation either way.
Handle resource_handle{};
R_TRY(handle_table.Add(system.Kernel(), std::addressof(resource_handle), resource_limit));
*result = resource_handle;
R_SUCCEED();
}
case InfoType::RandomEntropy:
R_UNLESS(handle == 0, ResultInvalidHandle);
R_UNLESS(info_sub_id < 4, ResultInvalidCombination);
*result = GetCurrentProcess(system.Kernel()).GetRandomEntropy(info_sub_id);
R_SUCCEED();
case InfoType::InitialProcessIdRange: {
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query privileged process id bounds, returned 0/64");
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
switch (InitialProcessIdRangeInfo(info_sub_id)) {
case InitialProcessIdRangeInfo::Minimum:
*result = 0; //todo
R_SUCCEED();
case InitialProcessIdRangeInfo::Maximum:
*result = 64; //todo
R_SUCCEED();
default:
R_THROW(ResultInvalidCombination);
}
}
case InfoType::InitialProcessIdRange:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
R_SUCCEED();
case InfoType::ThreadTickCount: {
constexpr u64 num_cpus = 4;
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus, info_sub_id);
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
info_sub_id);
R_THROW(ResultInvalidCombination);
}
@@ -175,7 +206,8 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
.GetHandleTable()
.GetObject<KThread>(system.Kernel(), Handle(handle));
if (thread.IsNull()) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle={:#08x}", Handle(handle));
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle={:#08x}",
static_cast<Handle>(handle));
R_THROW(ResultInvalidHandle);
}
@@ -188,6 +220,7 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetClockTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetClockTicks() - prev_ctx_ticks;
@@ -197,40 +230,19 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
R_SUCCEED();
}
case InfoType::IdleTickCount: {
// Verify the requested core is valid.
const bool core_valid =
(info_sub_id == 0xFFFFFFFFFFFFFFFF)
|| (info_sub_id == u64(system.Kernel().CurrentPhysicalCoreIndex()));
R_UNLESS(core_valid, ResultInvalidCombination);
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
// Verify the requested core is valid.
const bool core_valid =
(info_sub_id == 0xFFFFFFFFFFFFFFFF) ||
(info_sub_id == static_cast<u64>(system.Kernel().CurrentPhysicalCoreIndex()));
R_UNLESS(core_valid, ResultInvalidCombination);
// Get the idle tick count.
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
R_SUCCEED();
}
case InfoType::MesosphereMeta: {
enum MesosphereMetaInfo : u64 {
KernelVersion = 0,
IsKTraceEnabled = 1,
IsSingleStepEnabled = 2,
};
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
switch (MesosphereMetaInfo(info_sub_id)) {
case MesosphereMetaInfo::KernelVersion:
*result = Kernel::Svc::SupportedKernelVersion;
R_SUCCEED();
case MesosphereMetaInfo::IsKTraceEnabled:
*result = 0;
R_SUCCEED();
case MesosphereMetaInfo::IsSingleStepEnabled:
*result = 0;
R_SUCCEED();
default:
R_THROW(ResultInvalidCombination);
}
}
case InfoType::MesosphereCurrentProcess: {
// Verify the input handle is invalid.
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
@@ -243,11 +255,13 @@ Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle
KHandleTable& handle_table = current_process->GetHandleTable();
// Get a new handle for the current process.
Handle tmp{};
Handle tmp;
R_TRY(handle_table.Add(system.Kernel(), std::addressof(tmp), current_process));
// Set the output.
*result = tmp;
// We succeeded.
R_SUCCEED();
}
default:
+1
View File
@@ -6,6 +6,7 @@
#pragma once
#include <type_traits>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
+1 -2
View File
@@ -1387,8 +1387,7 @@ public:
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
{51, &ACC_U1::TrySelectUserWithoutInteractionDeprecated, "TrySelectUserWithoutInteractionDeprecated"},
{52, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
{99, nullptr, "DebugActivateOpenContextRetention"},
{100, nullptr, "GetUserRegistrationNotifier"},
-1
View File
@@ -154,7 +154,6 @@ enum class AppletMessage : u32 {
DetectLongPressingCaptureButton = 91,
AlbumScreenShotTaken = 92,
AlbumRecordingSaved = 93,
StartupLogoDisappeared = 95,
};
enum class LibraryAppletMode : u32 {
-1
View File
@@ -91,7 +91,6 @@ struct Applet {
// Common state
bool sleep_lock_enabled{};
bool vr_mode_enabled{};
bool vr_mode_enabled_3d{};
bool lcd_backlight_off_enabled{};
APM::CpuBoostMode boost_mode{};
bool request_exit_to_library_applet_at_execute_next_program_enabled{};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -73,7 +73,8 @@ Result IAllSystemAppletProxiesService::OpenLibraryAppletProxy(
Result IAllSystemAppletProxiesService::OpenOverlayAppletProxy(
Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute) {
LOG_WARNING(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
@@ -88,7 +89,8 @@ Result IAllSystemAppletProxiesService::OpenOverlayAppletProxy(
Result IAllSystemAppletProxiesService::OpenSystemApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_system_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute) {
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -36,13 +36,15 @@ private:
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result OpenOverlayAppletProxy(Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy,
ClientProcessId pid, InCopyHandle<Kernel::KProcess> process_handle);
ClientProcessId pid, InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result OpenLibraryAppletProxyOld(
Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);
Result OpenSystemApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_system_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result GetSystemProcessCommonFunctions();
Result GetAppletAlternativeFunctions();
@@ -39,7 +39,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{14, nullptr, "GetWakeupCount"}, //11.0.0+
{15, nullptr, "Unknown15"}, //19.0.0+
{20, D<&ICommonStateGetter::PushToGeneralChannel>, "PushToGeneralChannel"},
{30, D<&ICommonStateGetter::GetHomeButtonReaderLockAccessor>, "GetHomeButtonReaderLockAccessor"},
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
{31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx"}, //2.0.0+
{32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx"}, //7.0.0+
{40, nullptr, "GetCradleFwVersion"}, //2.0.0+
@@ -65,7 +65,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{100, D<&ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
{120, D<&ICommonStateGetter::GetAppletLaunchedHistory>, "GetAppletLaunchedHistory"}, //13.0.0+
{130, D<&ICommonStateGetter::EnableStartupLogoDisappearedMessage>, "EnableStartupLogoDisappearedMessage"}, //21.0.0+
{130, nullptr, "Unknown130"}, //21.0.0+
{200, D<&ICommonStateGetter::GetOperationModeSystemInfo>, "GetOperationModeSystemInfo"},
{300, D<&ICommonStateGetter::GetSettingsPlatformRegion>, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
@@ -74,17 +74,14 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{501, nullptr, "SuppressDisablingSleepTemporarily"},
{502, nullptr, "IsSleepEnabled"},
{503, nullptr, "IsDisablingSleepSuppressed"},
{600, nullptr, "SetHidInputMagnificationForApplication"}, //20.0.0+
{600, nullptr, "Unknown600"}, //20.0.0+
{610, D<&ICommonStateGetter::Unknown610>, "Unknown610"}, //21.0.0+
{611, D<&ICommonStateGetter::Unknown611>, "Unknown611"}, //22.0.0+
{900, D<&ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled>, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"}, //11.0.0+
{910, nullptr, "GetLaunchRequiredTick"}, //17.0.0+
{1000, D<&ICommonStateGetter::BeginVrMode3d>, "BeginVrMode3d"}, //19.0.0+
{1001, D<&ICommonStateGetter::EndVrMode3d>, "EndVrMode3d"}, //19.0.0+
{1002, D<&ICommonStateGetter::IsVrModeEnabled3d>, "IsVrModeEnabled3d"}, //19.0.0+
{1003, D<&ICommonStateGetter::GetVrLaboGoggleViewport>, "GetVrLaboGoggleViewport"}, //21.0.0+
{1004, D<&ICommonStateGetter::GetPanelPhysicalSizeForSpecificTitle>, "GetPanelPhysicalSizeForSpecificTitle"}, //21.0.0+
{1005, D<&ICommonStateGetter::GetPanelResolutionForSpecificTitle>, "GetPanelResolutionForSpecificTitle"}, //21.0.0+
{1000, nullptr, "BeginVrMode3d"}, //19.0.0+
{1001, nullptr, "EndVrMode3d"}, //19.0.0+
{1002, nullptr, "IsVrModeEnabled3d"}, //19.0.0+
};
// clang-format on
@@ -314,12 +311,6 @@ Result ICommonStateGetter::PerformSystemButtonPressingIfInFocus(SystemButtonType
R_SUCCEED();
}
Result ICommonStateGetter::EnableStartupLogoDisappearedMessage() {
LOG_WARNING(Service_AM, "(STUBBED) called");
m_applet->lifecycle_manager.PushUnorderedMessage(system.Kernel(), AppletMessage::StartupLogoDisappeared);
R_SUCCEED();
}
Result ICommonStateGetter::GetOperationModeSystemInfo(Out<u32> out_operation_mode_system_info) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_operation_mode_system_info = 0;
@@ -364,12 +355,6 @@ Result ICommonStateGetter::PushToGeneralChannel(SharedPointer<IStorage> storage)
R_SUCCEED();
}
Result ICommonStateGetter::GetHomeButtonReaderLockAccessor(Out<SharedPointer<ILockAccessor>> out_lock_accessor) {
LOG_DEBUG(Service_AM, "called");
*out_lock_accessor = std::make_shared<ILockAccessor>(system);
R_SUCCEED();
}
Result ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={} applet_id={}", enabled, m_applet->applet_id);
@@ -378,58 +363,14 @@ Result ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled(bool enabled
R_SUCCEED();
}
Result ICommonStateGetter::Unknown610(u64 unk) {
Result ICommonStateGetter::Unknown610() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
Result ICommonStateGetter::Unknown611(u8 unk) {
Result ICommonStateGetter::Unknown611() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
Result ICommonStateGetter::BeginVrMode3d() {
std::scoped_lock lk{m_applet->lock};
m_applet->vr_mode_enabled_3d = true;
LOG_WARNING(Service_AM, "VR Mode is {}", m_applet->vr_mode_enabled_3d ? "on" : "off");
R_SUCCEED();
}
Result ICommonStateGetter::EndVrMode3d() {
std::scoped_lock lk{m_applet->lock};
m_applet->vr_mode_enabled_3d = false;
LOG_WARNING(Service_AM, "VR Mode is {}", m_applet->vr_mode_enabled_3d ? "on" : "off");
R_SUCCEED();
}
Result ICommonStateGetter::IsVrModeEnabled3d(Out<bool> out_is_vr_mode_enabled_3d) {
LOG_WARNING(Service_AM, "(STUBBED) called");
std::scoped_lock lk{m_applet->lock};
*out_is_vr_mode_enabled_3d = m_applet->vr_mode_enabled_3d;
R_SUCCEED();
}
Result ICommonStateGetter::GetVrLaboGoggleViewport(Out<s32> out_x, Out<s32> out_y, Out<s32> out_width, Out<s32> out_height) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_x = 0;
*out_y = 0;
*out_width = 1280;
*out_height = 720;
R_SUCCEED();
}
Result ICommonStateGetter::GetPanelPhysicalSizeForSpecificTitle(Out<f32> out_width, Out<f32> out_height) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_width = 137250.0f / 1000.0f;
*out_height = 77200.0f / 1000.0f;
R_SUCCEED();
}
Result ICommonStateGetter::GetPanelResolutionForSpecificTitle(Out<s32> out_width, Out<s32> out_height) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_width = 1280;
*out_height = 720;
R_SUCCEED();
}
} // namespace Service::AM
@@ -56,23 +56,15 @@ private:
Result GetDefaultDisplayResolution(Out<s32> out_width, Out<s32> out_height);
Result GetBuiltInDisplayType(Out<s32> out_display_type);
Result PerformSystemButtonPressingIfInFocus(SystemButtonType type);
Result EnableStartupLogoDisappearedMessage();
Result GetOperationModeSystemInfo(Out<u32> out_operation_mode_system_info);
Result GetAppletLaunchedHistory(Out<s32> out_count,
OutArray<AppletId, BufferAttr_HipcMapAlias> out_applet_ids);
Result GetSettingsPlatformRegion(Out<Set::PlatformRegion> out_settings_platform_region);
Result SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled();
Result PushToGeneralChannel(SharedPointer<IStorage> storage); // cmd 20
Result GetHomeButtonReaderLockAccessor(Out<SharedPointer<ILockAccessor>> out_lock_accessor);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result Unknown610(u64 unk);
Result Unknown611(u8 unk);
Result BeginVrMode3d();
Result EndVrMode3d();
Result IsVrModeEnabled3d(Out<bool> out_is_vr_mode_enabled_3d);
Result GetVrLaboGoggleViewport(Out<s32> out_x, Out<s32> out_y, Out<s32> out_width, Out<s32> out_height);
Result GetPanelPhysicalSizeForSpecificTitle(Out<f32> out_width, Out<f32> out_height);
Result GetPanelResolutionForSpecificTitle(Out<s32> out_width, Out<s32> out_height);
Result Unknown610();
Result Unknown611();
void SetCpuBoostMode(HLERequestContext& ctx);
+4
View File
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <type_traits>
#include <functional>
#include "common/common_funcs.h"
+8 -26
View File
@@ -175,19 +175,10 @@ Result AlbumManager::LoadAlbumScreenShotImage(LoadAlbumScreenShotImageOutput& ou
return ResultIsNotMounted;
}
out_image_output = {
.width = 1280,
.height = 720,
.attribute =
{
.unknown_0{},
.orientation = AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
},
.pad179{},
};
out_image_output = {};
out_image_output.width = 1280;
out_image_output.height = 720;
out_image_output.attribute.orientation = AlbumImageOrientation::None;
std::filesystem::path path;
const auto result = GetFile(path, file_id);
@@ -211,19 +202,10 @@ Result AlbumManager::LoadAlbumScreenShotThumbnail(
return ResultIsNotMounted;
}
out_image_output = {
.width = 320,
.height = 180,
.attribute =
{
.unknown_0{},
.orientation = AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
},
.pad179{},
};
out_image_output = {};
out_image_output.width = 320;
out_image_output.height = 180;
out_image_output.attribute.orientation = AlbumImageOrientation::None;
std::filesystem::path path;
const auto result = GetFile(path, file_id);
+2 -7
View File
@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
Layout::FramebufferLayout layout =
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
const Capture::ScreenShotAttribute attribute{
.unknown_0{},
.orientation = Capture::AlbumImageOrientation::None,
.unknown_1{},
.unknown_2{},
.pad163{},
};
Capture::ScreenShotAttribute attribute{};
attribute.orientation = Capture::AlbumImageOrientation::None;
renderer.RequestScreenshot(
image_data.data(),
+4
View File
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include "common/common_funcs.h"
#include "common/common_types.h"
+7 -25
View File
@@ -32,6 +32,7 @@ public:
RegisterHandlers(functions);
}
~I2CSession() override = default;
Result Send(InBuffer<BufferAttr_HipcMapAlias> in_data, u32 transaction_option) {
LOG_WARNING(Service, "(stubbed) topt={}", transaction_option);
R_THROW(ResultUnknown);
@@ -49,40 +50,21 @@ public:
: ServiceFramework{system_, "i2c"}
{
static const FunctionInfo functions[] = {
{0, C<&I2C::OpenSessionForDev>, "OpenSessionForDev"},
{0, nullptr, "OpenSessionForDev"},
{1, C<&I2C::OpenSession>, "OpenSession"},
{2, C<&I2C::HasDevice>, "HasDevice"},
{3, C<&I2C::HasDeviceForDev>, "HasDeviceForDev"},
{4, C<&I2C::OpenSession2>, "OpenSession2"},
{2, nullptr, "HasDevice"},
{3, nullptr, "HasDeviceForDev"},
{4, nullptr, "OpenSession2"},
};
RegisterHandlers(functions);
}
~I2C() override = default;
Result OpenSessionForDev(OutInterface<I2CSession> out_session, s32 bus_idx, u32 slave_address, u32 addressing_mode, u32 speed_mode) {
Result OpenSession(I2CDevice device, OutInterface<I2CSession> out_session) {
LOG_DEBUG(Service, "(stubbed)");
*out_session = std::make_shared<I2CSession>(system);
R_SUCCEED();
}
Result OpenSession(OutInterface<I2CSession> out_session, I2CDevice device) {
LOG_DEBUG(Service, "(stubbed)");
*out_session = std::make_shared<I2CSession>(system);
R_SUCCEED();
}
Result HasDevice(Out<bool> out_has_device, I2CDevice device) {
LOG_DEBUG(Service, "(stubbed)");
*out_has_device = false;
R_SUCCEED();
}
Result HasDeviceForDev(Out<bool> out_has_device, I2CDevice device) {
LOG_DEBUG(Service, "(stubbed)");
*out_has_device = false;
R_SUCCEED();
}
Result OpenSession2(OutInterface<I2CSession> out_session, u32 device_code) {
LOG_DEBUG(Service, "(stubbed) device_code={}", device_code);
*out_session = std::make_shared<I2CSession>(system);
R_SUCCEED();
}
};
void LoopProcess(Core::System& system) {
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -6,6 +6,7 @@
#pragma once
#include <type_traits>
#include <fmt/ranges.h>
#include "common/common_funcs.h"
+1
View File
@@ -8,6 +8,7 @@
#include <array>
#include <chrono>
#include <type_traits>
#include <fmt/ranges.h>
#include "common/common_types.h"
@@ -1,10 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <type_traits>
#include "common/common_types.h"
#include "core/hle/service/psc/time/common.h"
@@ -7,6 +7,7 @@
#pragma once
#include <array>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"
@@ -13,7 +13,6 @@
#include "core/hle/service/vi/manager_display_service.h"
#include "core/hle/service/vi/system_display_service.h"
#include "core/hle/service/vi/vi_results.h"
#include "service_creator.h"
namespace Service::VI {
@@ -39,7 +38,6 @@ IApplicationDisplayService::IApplicationDisplayService(Core::System& system_,
{2031, C<&IApplicationDisplayService::DestroyStrayLayer>, "DestroyStrayLayer"},
{2101, C<&IApplicationDisplayService::SetLayerScalingMode>, "SetLayerScalingMode"},
{2102, C<&IApplicationDisplayService::ConvertScalingMode>, "ConvertScalingMode"},
{2103, C<&IApplicationDisplayService::Cmd2103>, "Cmd2103"},
{2450, C<&IApplicationDisplayService::GetIndirectLayerImageMap>, "GetIndirectLayerImageMap"},
{2451, nullptr, "GetIndirectLayerImageCropMap"},
{2460, C<&IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo>, "GetIndirectLayerImageRequiredMemoryInfo"},
@@ -291,11 +289,6 @@ Result IApplicationDisplayService::ConvertScalingMode(Out<ConvertedScaleMode> ou
}
}
Result IApplicationDisplayService::Cmd2103(Out<std::array<u8, 0x18>> out_unk18) {
LOG_WARNING(Service_VI, "(stubbed)");
R_SUCCEED();
}
Result IApplicationDisplayService::GetIndirectLayerImageMap(
Out<u64> out_size, Out<u64> out_stride,
OutBuffer<BufferAttr_HipcMapTransferAllowsNonSecure | BufferAttr_HipcMapAlias> out_buffer,
@@ -64,7 +64,6 @@ public:
Result GetDisplayVsyncEvent(OutCopyHandle<Kernel::KReadableEvent> out_vsync_event,
u64 display_id);
Result ConvertScalingMode(Out<ConvertedScaleMode> out_scaling_mode, NintendoScaleMode mode);
Result Cmd2103(Out<std::array<u8, 0x18>> out_unk18);
Result GetIndirectLayerImageMap(
Out<u64> out_size, Out<u64> out_stride,
OutBuffer<BufferAttr_HipcMapTransferAllowsNonSecure | BufferAttr_HipcMapAlias> out_buffer,
+7
View File
@@ -1,8 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include <array>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
+53 -51
View File
@@ -6,55 +6,6 @@
add_library(shader_recompiler STATIC
backend/bindings.h
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
backend/glasm/emit_glasm_bitwise_conversion.cpp
backend/glasm/emit_glasm_composite.cpp
backend/glasm/emit_glasm_context_get_set.cpp
backend/glasm/emit_glasm_control_flow.cpp
backend/glasm/emit_glasm_convert.cpp
backend/glasm/emit_glasm_floating_point.cpp
backend/glasm/emit_glasm_image.cpp
backend/glasm/emit_glasm_instructions.h
backend/glasm/emit_glasm_integer.cpp
backend/glasm/emit_glasm_logical.cpp
backend/glasm/emit_glasm_memory.cpp
backend/glasm/emit_glasm_not_implemented.cpp
backend/glasm/emit_glasm_select.cpp
backend/glasm/emit_glasm_shared_memory.cpp
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
backend/glsl/emit_glsl_barriers.cpp
backend/glsl/emit_glsl_bitwise_conversion.cpp
backend/glsl/emit_glsl_composite.cpp
backend/glsl/emit_glsl_context_get_set.cpp
backend/glsl/emit_glsl_control_flow.cpp
backend/glsl/emit_glsl_convert.cpp
backend/glsl/emit_glsl_floating_point.cpp
backend/glsl/emit_glsl_image.cpp
backend/glsl/emit_glsl_instructions.h
backend/glsl/emit_glsl_integer.cpp
backend/glsl/emit_glsl_logical.cpp
backend/glsl/emit_glsl_memory.cpp
backend/glsl/emit_glsl_not_implemented.cpp
backend/glsl/emit_glsl_select.cpp
backend/glsl/emit_glsl_shared_memory.cpp
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h
backend/spirv/emit_spirv.cpp
backend/spirv/emit_spirv.h
backend/spirv/emit_spirv_atomic.cpp
@@ -239,9 +190,60 @@ add_library(shader_recompiler STATIC
program_header.h
runtime_info.h
shader_info.h
varying_state.h
varying_state.h)
)
if (ENABLE_OPENGL)
target_sources(shader_recompiler PRIVATE
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
backend/glasm/emit_glasm_bitwise_conversion.cpp
backend/glasm/emit_glasm_composite.cpp
backend/glasm/emit_glasm_context_get_set.cpp
backend/glasm/emit_glasm_control_flow.cpp
backend/glasm/emit_glasm_convert.cpp
backend/glasm/emit_glasm_floating_point.cpp
backend/glasm/emit_glasm_image.cpp
backend/glasm/emit_glasm_instructions.h
backend/glasm/emit_glasm_integer.cpp
backend/glasm/emit_glasm_logical.cpp
backend/glasm/emit_glasm_memory.cpp
backend/glasm/emit_glasm_not_implemented.cpp
backend/glasm/emit_glasm_select.cpp
backend/glasm/emit_glasm_shared_memory.cpp
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
backend/glsl/emit_glsl_barriers.cpp
backend/glsl/emit_glsl_bitwise_conversion.cpp
backend/glsl/emit_glsl_composite.cpp
backend/glsl/emit_glsl_context_get_set.cpp
backend/glsl/emit_glsl_control_flow.cpp
backend/glsl/emit_glsl_convert.cpp
backend/glsl/emit_glsl_floating_point.cpp
backend/glsl/emit_glsl_image.cpp
backend/glsl/emit_glsl_instructions.h
backend/glsl/emit_glsl_integer.cpp
backend/glsl/emit_glsl_logical.cpp
backend/glsl/emit_glsl_memory.cpp
backend/glsl/emit_glsl_not_implemented.cpp
backend/glsl/emit_glsl_select.cpp
backend/glsl/emit_glsl_shared_memory.cpp
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h)
endif()
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit::sirit)
@@ -553,17 +553,6 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
}
}
template <typename Descriptors, typename Descriptor, typename Func>
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
// TODO: Handle arrays
const auto it{std::ranges::find_if(descriptors, pred)};
if (it != descriptors.end()) {
return static_cast<u32>(std::distance(descriptors.begin(), it));
}
descriptors.push_back(desc);
return static_cast<u32>(descriptors.size()) - 1;
}
void JoinStorageInfo(Info& base, Info& source) {
auto& descriptors = base.storage_buffers_descriptors;
for (auto& desc : source.storage_buffers_descriptors) {
+1
View File
@@ -8,6 +8,7 @@
#include <array>
#include <vector>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"
+7
View File
@@ -1,8 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
+1
View File
@@ -7,6 +7,7 @@
#pragma once
#include <memory>
#include <type_traits>
#include "common/common_types.h"
#include "common/scratch_buffer.h"
@@ -338,7 +338,7 @@ void PresentManager::PresentThread(std::stop_token token) {
// By exchanging the lock ownership we take the swapchain lock
// before the queue lock goes out of scope. This way the swapchain
// lock in WaitPresent is guaranteed to occur after here.
std::exchange(lock, std::unique_lock{swapchain_mutex});
void(std::exchange(lock, std::unique_lock{swapchain_mutex}));
CopyToSwapchain(frame);
// Free the frame for reuse
@@ -300,7 +300,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
// Exchange lock ownership so that we take the execution lock before
// the queue lock goes out of scope. This allows us to force execution
// to complete in the next step.
std::exchange(lk, std::unique_lock{execution_mutex});
void(std::exchange(lk, std::unique_lock{execution_mutex}));
// Perform the work, tracking whether the chunk was a submission
// before executing.
@@ -26,350 +26,329 @@
#include "common/settings.h"
namespace Vulkan {
namespace {
namespace {
// Helpers translating MemoryUsage to flags/usage
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
if (usage == MemoryUsage::Download) {
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
if (usage == MemoryUsage::Download) {
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
}
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
return {};
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
return {};
}
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
// This avoids calling vkGetBufferMemoryRequirements* directly.
template<typename T>
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
return static_cast<VkBuffer>(buf);
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
return buf.GetHandle();
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.Handle();
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.vk_handle();
} else {
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
return VK_NULL_HANDLE;
}
}
} // namespace
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
}
} // namespace
//MemoryCommit is now VMA-backed
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
const VmaAllocationInfo &info) noexcept
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
// Log GPU memory allocation
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
const VmaAllocationInfo &info) noexcept
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
// Log GPU memory allocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(memory),
static_cast<u64>(size),
0 // Memory property flags (not easily available from VMA)
);
}
}
MemoryCommit::~MemoryCommit() { Release(); }
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
}
void MemoryCommit::Release() {
if (allocation && allocator) {
// Log GPU memory deallocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(memory),
static_cast<u64>(size),
0 // Memory property flags (not easily available from VMA)
Settings::values.gpu_log_memory_tracking.GetValue() &&
memory != VK_NULL_HANDLE) {
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
reinterpret_cast<uintptr_t>(memory)
);
}
}
MemoryCommit::~MemoryCommit() { Release(); }
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
if (mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
vmaFreeMemory(allocator, allocation);
}
allocation = nullptr;
allocator = nullptr;
memory = VK_NULL_HANDLE;
offset = 0;
size = 0;
}
void MemoryCommit::Release() {
if (allocation && allocator) {
// Log GPU memory deallocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue() &&
memory != VK_NULL_HANDLE) {
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
reinterpret_cast<uintptr_t>(memory)
);
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
if (mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
vmaFreeMemory(allocator, allocation);
}
allocation = nullptr;
allocator = nullptr;
memory = VK_NULL_HANDLE;
offset = 0;
size = 0;
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
if (device.HasDebuggingToolAttached())
{
using namespace Common::Literals;
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
if (heap.size <= 256_MiB) {
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
if (properties.memoryTypes[t].heapIndex == heap_idx) {
valid_memory_types &= ~(1u << t);
}
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
if (device.HasDebuggingToolAttached())
{
using namespace Common::Literals;
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
if (heap.size <= 256_MiB) {
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
if (properties.memoryTypes[t].heapIndex == heap_idx) {
valid_memory_types &= ~(1u << t);
}
}
});
}
}
});
}
}
MemoryAllocator::~MemoryAllocator() = default;
MemoryAllocator::~MemoryAllocator() = default;
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
{
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = 0,
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkImage handle{};
VmaAllocation allocation{};
VmaAllocationInfo alloc_info{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
// Log GPU memory allocation for images
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
static_cast<u64>(alloc_info.size),
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
}
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
auto const anv_flags = (usage == MemoryUsage::Stream
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
{
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
};
VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
VkImage handle{};
VmaAllocation allocation{};
VmaAllocationInfo alloc_info{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
// Log GPU memory allocation for buffers
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
static_cast<u64>(alloc_info.size),
property_flags
);
}
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
is_coherent,
device.GetDispatchLoader());
// Log GPU memory allocation for images
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
static_cast<u64>(alloc_info.size),
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
}
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
{
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
VmaAllocation a{};
VmaAllocationInfo info{};
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const {
// MESA will do memcpy() if not marked as host cached, so just force mark it for most buffers
auto const anv_flags = (usage == MemoryUsage::Stream
&& device.GetDriverID() == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : 0;
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage) | anv_flags,
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
if (res != VK_SUCCESS) {
// Relax 1: drop budget constraint
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
}
}
vk::Check(res);
return MemoryCommit(allocator, a, info);
// Log GPU memory allocation for buffers
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
static_cast<u64>(alloc_info.size),
property_flags
);
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
// Allocate memory appropriate for this buffer automatically
const auto vma_usage = MemoryUsageVma(usage);
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
is_coherent,
device.GetDispatchLoader());
}
const VkBuffer raw = *buffer;
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
{
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
VmaAllocation a{};
VmaAllocationInfo info{};
VmaAllocation a{};
VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
if (res != VK_SUCCESS) {
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
if (res != VK_SUCCESS) {
// Relax 1: drop budget constraint
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
}
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
}
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
}
vk::Check(res);
return MemoryCommit(allocator, a, info);
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
// Allocate memory appropriate for this buffer automatically
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
const VkBuffer raw = *buffer;
VmaAllocation a{};
VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
if (res != VK_SUCCESS) {
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
}
}
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
}
} // namespace Vulkan
+1 -1
View File
@@ -4796,6 +4796,6 @@ void VolumeButton::ResetMultiplier() {
#endif
#if !defined(QT_STATICPLUGIN) || defined(__APPLE__)
#define VMA_IMPLEMENTATION
#define VMA_IMPLEMENTATION 1
#include "video_core/vulkan_common/vma.h"
#endif