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58 Commits

Author SHA1 Message Date
lizzie 0c1747c7b5 2026-09-06 23:28:49
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-21 00:49:05 +02:00
lizzie e14ba10cf5 2026-09-06 23:28:07
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-21 00:49:05 +02:00
lizzie ea8993f0f5 ok windows 2026-09-21 00:49:05 +02:00
lizzie c38418a029 ok no sin len 2026-09-21 00:49:05 +02:00
lizzie be9bcc8b46 fix bsd macro clash 2026-09-21 00:49:05 +02:00
lizzie 1a7861d7c8 fix horrid lag on hb appstore 2026-09-21 00:49:05 +02:00
lizzie 085be071b6 Trigger Build 2026-09-21 00:49:05 +02:00
lizzie 6eedc2402a Trigger Build 2026-09-21 00:49:05 +02:00
lizzie 99eb0aba75 no 2026-09-21 00:49:05 +02:00
lizzie bfcabab10a me when evil android 2026-09-21 00:49:05 +02:00
lizzie 7e54a2d722 fixups 2026-09-21 00:49:05 +02:00
lizzie feeb612be3 fix windows wsa E_DESTADDRREQ 2026-09-21 00:49:05 +02:00
lizzie 9bca020268 fucking shit 2026-09-21 00:49:05 +02:00
lizzie ccfddaf7aa windows prot=0 2026-09-21 00:49:05 +02:00
lizzie a7b7a3e4fd fix pings? 2026-09-21 00:49:05 +02:00
lizzie 047d44170e fix winbloat 2026-09-21 00:49:05 +02:00
lizzie f6a45e0877 fractional time -W 2026-09-21 00:49:05 +02:00
lizzie 500dc6e52f ffs windows 2026-09-21 00:49:05 +02:00
lizzie 4f2e2460cf evil noperm 2026-09-21 00:49:05 +02:00
lizzie 5b4bbaa797 fuck errrno2 2026-09-21 00:49:05 +02:00
lizzie 093d27b724 acurater errno 2026-09-21 00:49:05 +02:00
lizzie 128b4a786d ALL THE ERROR CODES 2026-09-21 00:49:05 +02:00
lizzie 12625e0ce4 fixup errno 2026-09-21 00:49:05 +02:00
lizzie 8412aa56e2 min of 1sec 2026-09-21 00:49:05 +02:00
lizzie b1cd5a0d63 account for timeout 2026-09-21 00:49:05 +02:00
lizzie fc3b6b2a96 fix tcp on ssbu mod 2026-09-21 00:49:05 +02:00
lizzie 9974f11771 fallback only if it failed 2026-09-21 00:49:05 +02:00
lizzie dd2b105251 implode windows 2026-09-21 00:49:05 +02:00
lizzie 3c044ef92e better 2026-09-21 00:49:05 +02:00
lizzie 3534a96d59 evil ping 2026-09-21 00:49:05 +02:00
lizzie e5593ec7e9 don't murder me for this change 2026-09-21 00:49:05 +02:00
lizzie 1fe8a8be70 need the extra threads... 2026-09-21 00:49:05 +02:00
lizzie 381df6e648 more gymnastics to give fake results? 2026-09-21 00:49:05 +02:00
lizzie 5431050643 first fake icmp impl 2026-09-21 00:49:05 +02:00
lizzie bd65acc2ed fix ldn sockets being regarded as normal socks 2026-09-21 00:49:05 +02:00
lizzie b413b84496 fx2 2026-09-21 00:49:05 +02:00
lizzie a25f96650f fix??? 2026-09-21 00:49:05 +02:00
lizzie 867b3a1b55 fix sockets 2026-09-21 00:49:05 +02:00
lizzie 72ff948db5 struct pollfd 2026-09-21 00:49:05 +02:00
lizzie 877c589986 fixup tests 2026-09-21 00:49:05 +02:00
lizzie 140a9e33df fix windows screaming 2026-09-21 00:49:05 +02:00
lizzie a75eff1256 musl scared of defines ooo 2026-09-21 00:49:05 +02:00
lizzie 0abaa67035 airplane mode takes priority 2026-09-21 00:49:05 +02:00
lizzie f5c81f0c5c uh 2026-09-21 00:49:05 +02:00
lizzie ad0d3328bd add tcp options 2026-09-21 00:49:05 +02:00
lizzie 361d1e1e72 nuke extra threads, extra error support; use span instead of vector for poll fds 2026-09-21 00:49:05 +02:00
lizzie fee9502de8 we love when cURL has bugs? 2026-09-21 00:49:05 +02:00
lizzie 9583b3e0e9 add extra polling types 2026-09-21 00:49:05 +02:00
lizzie 817eb244b3 various fixes to sockopt 2026-09-21 00:49:05 +02:00
lizzie 1151febbaf allow configure socket level 2026-09-21 00:49:05 +02:00
lizzie ebc76d5e91 coalesce the various sockopt 2026-09-21 00:49:05 +02:00
lizzie fdaaae8bef honour the provided MSG flags 2026-09-21 00:49:05 +02:00
lizzie d703da43c3 extra fixups 2026-09-21 00:49:05 +02:00
lizzie 6f40649db2 fixup stuffs for windows 2026-09-21 00:49:05 +02:00
lizzie 1d320ba8d7 fix messages native flags 2026-09-21 00:49:05 +02:00
lizzie 888bdc3c7c properly handle writebuffer and dont write OOB 2026-09-21 00:49:05 +02:00
lizzie 0e49e12125 fixes for non BSD 2026-09-21 00:49:05 +02:00
lizzie b9d4e1eb65 [net] refactor to remove uneeded abstraction layer
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-21 00:49:05 +02:00
63 changed files with 15583 additions and 16848 deletions
-13
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@@ -1,13 +0,0 @@
diff --git a/lib/zstd.h b/lib/zstd.h
index 415474d..411c45a 100644
--- a/lib/zstd.h
+++ b/lib/zstd.h
@@ -139,7 +139,7 @@ ZSTDLIB_API const char* ZSTD_versionString(void);
***************************************/
/* All magic numbers are supposed read/written to/from files/memory using little-endian convention */
-#define ZSTD_MAGICNUMBER 0xFD2FB528 /* valid since v0.8.0 */
+#define ZSTD_MAGICNUMBER 0x4349425A /* ZBIC compression */
#define ZSTD_MAGIC_DICTIONARY 0xEC30A437 /* valid since v0.7.0 */
#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50 /* all 16 values, from 0x184D2A50 to 0x184D2A5F, signal the beginning of a skippable frame */
#define ZSTD_MAGIC_SKIPPABLE_MASK 0xFFFFFFF0
+1 -5
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@@ -351,12 +351,8 @@
"options": [
"ZSTD_BUILD_SHARED OFF"
],
"patches": [
"0001-zbic-support.patch"
],
"repo": "facebook/zstd",
"source_subdir": "build/cmake",
"version": "b8d6101fba",
"bundled": true
"version": "b8d6101fba"
}
}
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@@ -289,7 +289,6 @@
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
<string name="post_processing_add">Añadir efecto</string>
<string name="post_processing_open_list">Abrir lista</string>
<string name="post_processing_close_list">Cerrar lista</string>
<string name="post_processing_reset">Restablecer a predeterminado</string>
@@ -318,13 +318,6 @@
<string name="frame_gen_target_rate">Целевая частота кадров</string>
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
<string name="frame_gen_on">Вкл.</string>
<string name="frame_gen_off">Выкл.</string>
<string name="frame_gen_fixed">Фикс.</string>
<string name="frame_gen_flow_auto">Авто</string>
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
@@ -335,14 +328,12 @@
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
<string name="lossless_scaling_install">Установить Lossless.dll</string>
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
<string name="frame_generation_support">Генерация кадров</string>
<string name="frame_generation_supported">Поддерживается</string>
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
<string name="lossless_scaling_installed">Установлена</string>
<string name="lossless_scaling_not_installed">Не установлена</string>
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
<string name="notice_notification_channel_name">错误与注意事项</string>
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
<string name="notification_permission_not_granted">未授予通知权限!</string>
@@ -291,25 +290,6 @@
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
<string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="post_processing">后处理效果</string>
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
<string name="post_processing_add">添加效果</string>
<string name="post_processing_remove">移除</string>
<string name="post_processing_open_list">打开列表</string>
<string name="post_processing_close_list">关闭列表</string>
<string name="post_processing_remove_all">移除效果</string>
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
<string name="post_processing_presets">预设</string>
<string name="post_processing_preset_new">新建预设</string>
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
<string name="post_processing_preset_none">无预设</string>
<string name="post_processing_preset_delete">删除预设</string>
<string name="post_processing_preset_reset">重置预设值</string>
<string name="post_processing_reset">重置为默认值</string>
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
<string name="frame_gen">帧生成</string>
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
@@ -324,13 +304,6 @@
<string name="frame_gen_target_rate_60">60 FPS</string>
<string name="frame_gen_target_rate_90">90 FPS</string>
<string name="frame_gen_target_rate_120">120 FPS</string>
<string name="frame_gen_on"></string>
<string name="frame_gen_off"></string>
<string name="frame_gen_fixed">固定</string>
<string name="frame_gen_flow_auto">自动</string>
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
<string name="frame_gen_queue_target">帧队列目标</string>
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
@@ -341,14 +314,12 @@
<string name="frame_gen_flow_scale">运动预估分辨率</string>
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
<string name="frame_gen_unsupported">帧生成不可用</string>
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
<string name="lossless_scaling_install">安装 Lossless.dll</string>
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
<string name="frame_generation_support">帧生成</string>
<string name="frame_generation_supported">支持</string>
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
<string name="lossless_scaling">无损缩放</string>
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
<string name="lossless_scaling_installed">已安装</string>
@@ -640,11 +611,6 @@
<string name="log">日志记录</string>
<string name="flush_by_line">按行刷新调试日志</string>
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
<string name="extended_logging">开启扩展日志</string>
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
<string name="log_filter">日志筛选器</string>
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_log_level">日志等级</string>
@@ -928,8 +894,6 @@
<string name="loader_error_file_not_found">ROM 文件不存在</string>
<string name="loader_requires_firmware">游戏需要固件</string>
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
<!-- Intent Launch strings -->
<string name="searching_for_game">正在搜索游戏...</string>
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
@@ -229,7 +229,7 @@
<string name="add_directory_success">遊戲目錄新增成功</string>
<string name="enable_update_checks">檢查更新</string>
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
<string name="update_available">發現新版本</string>
<string name="update_available">偵測到新版本</string>
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
<string name="downloading_update">下載更新中</string>
<string name="update_download_failed">更新下載失敗</string>
@@ -1020,40 +1020,9 @@
<string name="memory_6gb">6GB (不穩定)</string>
<string name="memory_8gb">8GB (不穩定)</string>
<!-- CPU clock levels -->
<string name="clock_normal">正常</string>
<string name="clock_boost">加速</string>
<string name="clock_fast">超頻</string>
<!-- GPU clock levels -->
<string name="fast_gpu_normal">正常</string>
<string name="fast_gpu_medium">加速</string>
<string name="fast_gpu_high">超頻</string>
<!-- GPU swizzle texture size -->
<string name="gpu_texturesizeswizzle_verysmall">極小 16MB</string>
<string name="gpu_texturesizeswizzle_small">小(32MB</string>
<string name="gpu_texturesizeswizzle_normal">正常(128MB</string>
<string name="gpu_texturesizeswizzle_large">大(256MB</string>
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB</string>
<!-- GPU swizzle streams -->
<string name="gpu_swizzle_verylow">極小(4MB</string>
<string name="gpu_swizzle_low">小(8MB</string>
<string name="gpu_swizzle_normal">正常(16MB</string>
<string name="gpu_swizzle_medium">中(32MB</string>
<string name="gpu_swizzle_high">大(64MB</string>
<!-- GPU swizzle chunks -->
<string name="gpu_swizzlechunk_verylow">極小(32</string>
<string name="gpu_swizzlechunk_low">小(64</string>
<string name="gpu_swizzlechunk_normal">正常(128</string>
<string name="gpu_swizzlechunk_medium">中(256</string>
<string name="gpu_swizzlechunk_high">大(512</string>
<!-- Temperature Units -->
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<string name="temperature_celsius">攝氏</string>
<string name="temperature_fahrenheit">華氏</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1066,8 +1035,6 @@
<string name="renderer_none"></string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">效能</string>
<string name="renderer_accuracy_high">準確</string>
<!-- DMA Accuracy -->
-1
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@@ -107,7 +107,6 @@ add_library(
settings_input.h
settings_setting.h
slot_vector.h
socket_types.h
sparse_large_vector.cpp
sparse_large_vector.h
stb.cpp
+2 -2
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -11,7 +11,7 @@
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom {
-178
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@@ -1,178 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Network {
/// Address families
enum class Domain : u8 {
Unspecified, ///< Represents 0, used in getaddrinfo hints
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
Unspecified, ///< Represents 0, used in getaddrinfo hints
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol : u8 {
Unspecified, ///< Represents 0, usable in various places
IP,
ICMP,
TCP,
UDP,
IPV6,
RAW,
IGMP,
GGP,
IPV4,
ST,
EGP,
PIGP,
RCCMON,
NVPII,
PUP,
ARGUS,
EMCON,
XNET,
CHAOS,
MUX,
MEAS,
HMP,
PRM,
IDP,
TRUNK1,
TRUNK2,
LEAF1,
LEAF2,
RDP,
IRTP,
TP,
BLT,
NSP,
INP,
DCCP,
//TODO: 3PC,
IDPR,
XTP,
DDP,
CMTP,
TPXX,
IL,
SDRP,
ROUTING,
FRAGMENT,
IDRP,
RSVP,
GRE,
MHRP,
BHA,
ESP,
AH,
INLSP,
SWIPE,
NHRP,
MOBILE,
TLSP,
SKIP,
ICMPV6,
NONE,
DSTOPTS,
AHIP,
CFTP,
HELLO,
SATEXPAK,
KRYPTOLAN,
RVD,
IPPC,
ADFS,
SATMON,
VISA,
IPCV,
CPNX,
CPHB,
WSN,
PVP,
BRSATMON,
ND,
WBMON,
WBEXPAK,
EON,
VMTP,
SVMTP,
VINES,
TTP,
IGP,
DGP,
TCF,
IGRP,
OSPFIGP,
SRPC,
LARP,
MTP,
AX25,
IPEIP,
MICP,
SCCSP,
ETHERIP,
ENCAP,
APES,
GMTP,
IPCOMP,
SCTP,
MH,
UDPLITE,
HIP,
SHIM6,
PIM,
CARP,
PGM,
MPLS,
PFSYNC
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
constexpr u32 FLAG_MSG_PEEK = 0x2;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Cross-platform addrinfo structure
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+7
View File
@@ -1125,6 +1125,7 @@ add_library(core STATIC
internal_network/network_interface.h
internal_network/socket_proxy.cpp
internal_network/socket_proxy.h
internal_network/socket_types.h
internal_network/sockets.h
internal_network/wifi_scanner.h
launch_timestamp_cache.cpp
@@ -1163,6 +1164,12 @@ add_library(core STATIC
tools/renderdoc.cpp
tools/renderdoc.h)
if (UNIX AND NOT APPLE)
target_sources(core PRIVATE
internal_network/socket_icmp.cpp
internal_network/socket_icmp.h)
endif()
if (ENABLE_WIFI_SCAN)
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
if (LINUX)
+4 -7
View File
@@ -35,20 +35,17 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
}
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
}
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
if (in == nullptr || ips == nullptr)
return nullptr;
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
if (type == IPSFileType::Error)
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0)
auto const type = IdentifyMagic(in_data);
if (type == IPSFileType::Error)
return nullptr;
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
+1 -1
View File
@@ -18,7 +18,7 @@
#include "common/container/unordered_map.h"
#include "common/logging.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/hle/result.h"
#include "core/hle/service/ldn/ldn_results.h"
#include "core/hle/service/ldn/ldn_types.h"
+7 -8
View File
@@ -129,6 +129,13 @@ ServerManager::~ServerManager() {
}
}
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
server_manager->m_system.RunServer(std::move(server_manager));
}
@@ -245,14 +252,6 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
R_SUCCEED();
}
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -48,8 +51,8 @@ public:
Result ManageDeferral(Kernel::KEvent** out_event);
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
void StartAdditionalHostThreads(const char* name, size_t num_threads);
static void RunServer(std::unique_ptr<ServerManager>&& server);
private:
+250 -288
View File
@@ -12,7 +12,7 @@
#include <fmt/ranges.h>
#include "common/logging.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/core.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h"
@@ -20,6 +20,9 @@
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
#include "core/internal_network/socket_proxy.h"
#if defined(__unix__) && !defined(__APPLE__)
#include "core/internal_network/socket_icmp.h"
#endif
#include "core/internal_network/sockets.h"
#include "network/network.h"
#include <common/settings.h>
@@ -28,15 +31,18 @@ namespace Service::Sockets {
namespace {
bool IsConnectionBased(Type type) {
[[nodiscard]] bool IsConnectionBased(Network::Type type) noexcept {
switch (type) {
case Type::STREAM:
case Network::Type::STREAM:
case Network::Type::SEQPACKET:
return true;
case Type::DGRAM:
case Network::Type::RAW:
case Network::Type::DGRAM:
case Network::Type::RDM:
case Network::Type::Unspecified:
return false;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return false;
UNREACHABLE();
}
}
@@ -92,7 +98,7 @@ void BSD_USA::ConnectWork::Execute(BSD_USA* bsd) {
void BSD_USA::ConnectWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
@@ -170,10 +176,9 @@ void BSD_USA::Socket(HLERequestContext& ctx) {
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -189,8 +194,8 @@ void BSD_USA::SocketExempt(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
if (bsd_errno == Errno::SUCCESS) {
auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
if (bsd_errno == Network::Errno::E_SUCCESS) {
bsd_errno = ShutdownImpl(fd, 0);
}
@@ -264,13 +269,13 @@ void BSD_USA::GetPeerName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -282,13 +287,13 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -296,21 +301,19 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
void BSD_USA::GetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const auto optname = static_cast<OptName>(rp.Pop<u32>());
const auto level = Network::SocketLevel(rp.Pop<u32>());
const auto optname = Network::OptName(rp.Pop<u32>());
std::vector<u8> optval(ctx.GetWriteBufferSize());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname,
optval.size());
const Errno err = GetSockOptImpl(fd, level, optname, optval);
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
ctx.WriteBuffer(optval);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(err == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(err);
rb.Push<u32>(static_cast<u32>(optval.size()));
}
@@ -333,7 +336,7 @@ void BSD_USA::Fcntl(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -345,13 +348,11 @@ void BSD_USA::SetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
const Network::OptName optname = Network::OptName(rp.Pop<u32>());
const auto optval = ctx.ReadBuffer();
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level,
static_cast<u32>(optname), optval.size());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
}
@@ -473,7 +474,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
struct OutputParameters {
s32 ret;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x8);
@@ -485,7 +486,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
if (is_user) {
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = Errno::INVAL,
.bsd_errno = Network::Errno::E_INVAL,
});
return;
}
@@ -494,10 +495,10 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{
.ret = *res,
.bsd_errno = Errno::SUCCESS,
.bsd_errno = Network::Errno::E_SUCCESS,
});
} else {
auto* err = std::get_if<Errno>(&res_v);
auto* err = std::get_if<Network::Errno>(&res_v);
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = *err,
@@ -512,7 +513,7 @@ void BSD_USA::EventFd(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
BuildErrnoResponse(ctx, Errno::SUCCESS);
BuildErrnoResponse(ctx, Network::Errno::E_SUCCESS);
}
template <typename Work>
@@ -521,132 +522,143 @@ void BSD_USA::ExecuteWork(HLERequestContext& ctx, Work work) {
work.Response(ctx);
}
std::pair<s32, Errno> BSD_USA::SocketImpl(Domain domain, Type type, Protocol protocol) {
std::pair<s32, Network::Errno> BSD_USA::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) {
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) {
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
if (is_user && (type == Network::Type::SEQPACKET || type == Network::Type::RAW)) {
if (type == Network::Type::RAW && domain == Network::Domain::INET && protocol == Network::Protocol::ICMP) {
// fine, can use on bsd:s and bsd:u
} else {
return {-1, Errno::INVAL};
return {-1, Network::Errno::E_INVAL};
}
}
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
[[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
type = Network::Type(u32(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
return {-1, Network::Errno::E_MFILE};
}
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
file_descriptors[fd].reset();
return {-1, Network::Errno::E_NOTCONN};
}
file_descriptors[fd] = FileDescriptor{};
FileDescriptor& descriptor = *file_descriptors[fd];
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
LOG_INFO(Service, "New socket fd={}", fd);
// While room is important -- we need to remember ICMP takes priority over **everything else**
// TODO: rework this so proxy sockets can be done transparently? -- like what if i need
// to browse the internet while playing LDN or something stupid like that?
auto room_member = Network::GetRoomMember().lock();
if (room_member && room_member->IsConnected()) {
if ((protocol != Network::Protocol::ICMP && protocol != Network::Protocol::ICMPV6)
&& (room_member && room_member->IsConnected())) {
descriptor.socket = std::make_shared<Network::ProxySocket>();
descriptor.socket->fd = fd;
} else {
descriptor.socket = std::make_shared<Network::Socket>();
}
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
descriptor.is_connection_based = IsConnectionBased(type);
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
return {-1, Errno::NOTCONN};
#if defined(__unix__) && !defined(__APPLE__)
// ...only unix has this issue it seems, ICMP works otherwise fine on win
if ((protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6)
&& bsd_errno != Network::Errno::E_SUCCESS) {
LOG_WARNING(Network, "Using ICMP emulated socket");
descriptor.socket = std::make_shared<Network::IcmpSocket>();
descriptor.socket->fd = fd;
}
return {fd, Errno::SUCCESS};
#endif
descriptor.is_connection_based = IsConnectionBased(type);
#ifdef _WIN32
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
#else
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
#endif
file_descriptors[fd].reset();
return {-1, bsd_errno};
}
return {fd, Network::Errno::E_SUCCESS};
}
std::pair<s32, Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout) {
std::pair<s32, Network::Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
return {-1, Network::Errno::E_SUCCESS};
}
if (read_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::E_INVAL};
}
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::E_INVAL};
}
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
if (seconds < 0) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::E_INVAL};
}
if (nanoseconds > 999'999'999) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::E_INVAL};
}
} else if (timeout != -1) {
return {-1, Errno::INVAL};
return {-1, Network::Errno::E_INVAL};
}
for (PollFD& pollfd : fds) {
ASSERT(False(pollfd.revents));
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
pollfd.revents = PollEvents{};
return {0, Errno::SUCCESS};
}
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = PollEvents::Nval;
return {0, Errno::SUCCESS};
for (size_t i = 0; i < in_fds.size(); ++i) {
ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
if (!IsFileDescriptorValid(in_fds[i].fd)) {
out_fds[i].revents = {};
if (!file_descriptors[in_fds[i].fd])
out_fds[i].revents = Network::PollEvents::NVAL;
return {0, Network::Errno::E_SUCCESS};
}
}
std::vector<Network::PollFD> host_pollfds(fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) {
Network::PollFD result;
result.socket = file_descriptors[pollfd.fd]->socket.get();
result.events = Translate(pollfd.events);
result.revents = Network::PollEvents{};
std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
Network::HostPollFD result{};
result.socket = file_descriptors[e.fd]->socket.get();
result.events = e.events;
result.revents = {};
return result;
});
const auto result = Network::Poll(host_pollfds, timeout);
const size_t num = host_pollfds.size();
for (size_t i = 0; i < num; ++i) {
fds[i].revents = Translate(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
return Translate(result);
auto const res = Network::Poll(host_pollfds, timeout);
for (size_t i = 0; i < in_fds.size(); ++i)
out_fds[i].revents = host_pollfds[i].revents;
return res;
}
std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
std::pair<s32, Network::Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
return {-1, Network::Errno::E_MFILE};
}
FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, Translate(bsd_errno)};
if (bsd_errno != Network::Errno::E_SUCCESS) {
return {-1, bsd_errno};
}
file_descriptors[new_fd] = FileDescriptor{};
@@ -654,267 +666,218 @@ std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer)
new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based;
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
PutValue(write_buffer, guest_addr_in);
return {new_fd, Errno::SUCCESS};
PutValue(write_buffer, result.sockaddr_in);
return {new_fd, Network::Errno::E_SUCCESS};
}
Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
Network::Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
auto addr_in = GetValue<SockAddrIn>(addr);
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
auto addr_in = GetValue<Network::SockAddrIn>(addr);
return file_descriptors[fd]->socket->Bind(addr_in);
}
Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
Network::Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
auto addr_in = GetValue<SockAddrIn>(addr);
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
if (result == Errno::ISCONN) {
auto addr_in = GetValue<Network::SockAddrIn>(addr);
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
if (result == Network::Errno::E_ISCONN) {
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
return Errno::SUCCESS;
return Network::Errno::E_SUCCESS;
}
return result;
}
Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
Network::Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno;
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
}
Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
Network::Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno;
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
}
Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
Network::Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
return Translate(file_descriptors[fd]->socket->Listen(backlog));
return file_descriptors[fd]->socket->Listen(backlog);
}
std::pair<s32, Errno> BSD_USA::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
std::pair<s32, Network::Errno> BSD_USA::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) {
case FcntlCmd::GETFL:
case Network::FcntlCmd::GETFL:
ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {descriptor.flags, Network::Errno::E_SUCCESS};
case Network::FcntlCmd::SETFL: {
const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
if (bsd_errno != Network::Errno::E_SUCCESS) {
return {-1, bsd_errno};
}
descriptor.flags = arg;
return {0, Errno::SUCCESS};
return {0, Network::Errno::E_SUCCESS};
}
default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
return {-1, Errno::SUCCESS};
return {-1, Network::Errno::E_SUCCESS};
}
}
Errno BSD_USA::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
Network::Errno BSD_USA::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
UNIMPLEMENTED_MSG("Unknown getsockopt level");
return Errno::SUCCESS;
if (level != Network::SocketLevel::SOCKET) {
LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
switch (optname) {
case OptName::ERROR_: {
case Network::OptName::ERROR_: {
auto [pending_err, getsockopt_err] = socket->GetPendingError();
if (getsockopt_err == Network::Errno::SUCCESS) {
Errno translated_pending_err = Translate(pending_err);
if (getsockopt_err == Network::Errno::E_SUCCESS) {
ASSERT_OR_EXECUTE_MSG(
optval.size() == sizeof(Errno), { return Errno::INVAL; },
optval.size() == sizeof(Network::Errno), { return Network::Errno::E_INVAL; },
"Incorrect getsockopt option size");
optval.resize(sizeof(Errno));
PutValue(optval, translated_pending_err);
optval.resize(sizeof(Network::Errno));
PutValue(optval, pending_err);
}
return Translate(getsockopt_err);
return getsockopt_err;
}
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
return Network::Errno::E_SUCCESS;
}
}
Errno BSD_USA::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
Network::Errno BSD_USA::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
return Errno::SUCCESS;
return Network::Errno::E_BADF;
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optval.size() == sizeof(Linger));
auto linger = GetValue<Linger>(optval);
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optval.size() == sizeof(u32));
auto value = GetValue<u32>(optval);
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::KEEPALIVE:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
case OptName::NOSIGPIPE:
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
return Errno::SUCCESS;
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
}
return socket->SetSockOpt(level, optname, optval);
}
Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
Network::Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
LOG_DEBUG(Network, "fd={},how={}", fd, how);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
}
std::pair<s32, Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
std::pair<s32, Network::Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
// Apply flags
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message));
const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
descriptor.socket->SetNonBlock(false);
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) {
std::pair<s32, Network::Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
@@ -929,19 +892,17 @@ std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>&
}
// Apply flags
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
descriptor.socket->SetNonBlock(false);
}
@@ -950,58 +911,59 @@ std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>&
addr.clear();
} else {
ASSERT(addr.size() >= 16);
const SockAddrIn result = Translate(addr_in);
PutValue(addr, result);
PutValue(addr, addr_in);
}
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
std::pair<s32, Network::Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
return Translate(file_descriptors[fd]->socket->Send(message, flags));
return file_descriptors[fd]->socket->Send(message, flags);
}
std::pair<s32, Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr) {
std::pair<s32, Network::Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Errno::BADF};
return {-1, Network::Errno::E_BADF};
}
Network::SockAddrIn addr_in;
Network::SockAddrIn addr_in{};
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() >= 16);
auto guest_addr_in = GetValue<SockAddrIn>(addr);
addr_in = Translate(guest_addr_in);
auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
addr_in = guest_addr_in;
p_addr_in = &addr_in;
}
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
}
Errno BSD_USA::CloseImpl(s32 fd) {
Network::Errno BSD_USA::CloseImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Errno::BADF;
return Network::Errno::E_BADF;
}
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
if (bsd_errno != Errno::SUCCESS) {
auto const bsd_errno = file_descriptors[fd]->socket->Close();
if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno;
}
@@ -1011,26 +973,27 @@ Errno BSD_USA::CloseImpl(s32 fd) {
return bsd_errno;
}
std::variant<s32, Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
std::variant<s32, Network::Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
return Network::Errno::E_BADF;
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
// Don't use IsFileDescriptorValid as new_fd isn't a proper handle yet
if (s32 const new_fd = FindFreeFileDescriptorHandle(); new_fd >= 0) {
file_descriptors[new_fd] = FileDescriptor{
.socket = file_descriptors[fd]->socket,
.flags = file_descriptors[fd]->flags,
.is_connection_based = file_descriptors[fd]->is_connection_based,
};
return new_fd;
} else {
LOG_ERROR(Service, "No more file descriptors available");
return Errno::MFILE;
return Network::Errno::E_MFILE;
}
file_descriptors[new_fd] = FileDescriptor{
.socket = file_descriptors[fd]->socket,
.flags = file_descriptors[fd]->flags,
.is_connection_based = file_descriptors[fd]->is_connection_based,
};
return new_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return std::nullopt;
}
@@ -1042,41 +1005,40 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
}
s32 BSD_USA::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) {
// first three file descriptors are reserved for:
// STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
if (!file_descriptors[fd])
return fd;
}
}
return -1;
}
bool BSD_USA::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
if (fd < 0 || fd >= s32(file_descriptors.size())) {
LOG_ERROR(Service, "Invalid handle={}", fd);
return false;
}
if (!file_descriptors[fd]) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
LOG_ERROR(Service, "handle={} is not allocated", fd);
return false;
}
return true;
}
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
void BSD_USA::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
for (auto& optional_descriptor : file_descriptors) {
if (!optional_descriptor.has_value()) {
continue;
if (optional_descriptor.has_value()) {
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
}
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
}
}
+27 -27
View File
@@ -11,7 +11,7 @@
#include <variant>
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
#include "network/network.h"
@@ -35,8 +35,8 @@ public:
// These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service.
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd);
std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
Network::Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
private:
@@ -58,7 +58,7 @@ private:
std::span<const u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct AcceptWork {
@@ -68,7 +68,7 @@ private:
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct ConnectWork {
@@ -77,7 +77,7 @@ private:
s32 fd;
std::span<const u8> addr;
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct RecvWork {
@@ -88,7 +88,7 @@ private:
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct RecvFromWork {
@@ -100,7 +100,7 @@ private:
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct SendWork {
@@ -111,7 +111,7 @@ private:
u32 flags;
std::span<const u8> message;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
struct SendToWork {
@@ -123,7 +123,7 @@ private:
std::span<const u8> message;
std::span<const u8> addr;
s32 ret{};
Errno bsd_errno{};
Network::Errno bsd_errno{};
};
void RegisterClient(HLERequestContext& ctx);
@@ -155,29 +155,29 @@ private:
template <typename Work>
void ExecuteWork(HLERequestContext& ctx, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, std::span<const u8> addr);
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
Network::Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
+40 -44
View File
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
}
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) {
static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
return NetDbError::Success;
case GetAddrInfoError::AGAIN:
case Network::GetAddrInfoError::AGAIN:
return NetDbError::TryAgain;
case GetAddrInfoError::NODATA:
case Network::GetAddrInfoError::NODATA:
return NetDbError::HostNotFound;
case GetAddrInfoError::SERVICE:
case Network::GetAddrInfoError::SERVICE:
return NetDbError::Success;
default:
return NetDbError::HostNotFound;
}
}
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) {
static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
// some reason, but that doesn't seem useful to implement.
return Errno::SUCCESS;
case GetAddrInfoError::AGAIN:
return Errno::SUCCESS;
case GetAddrInfoError::NODATA:
return Errno::SUCCESS;
case GetAddrInfoError::SERVICE:
return Errno::INVAL;
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::AGAIN:
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::NODATA:
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::SERVICE:
return Network::Errno::E_INVAL;
default:
return Errno::SUCCESS;
return Network::Errno::E_SUCCESS;
}
}
@@ -155,9 +155,7 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
// doesn't implement h_errno.
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
std::vector<u8> data;
// h_name: use the input hostname (append nul-terminated)
AppendNulTerminated(data, host);
@@ -165,12 +163,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
Append<u32_be>(data, 0); // count of h_aliases
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype
Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
// h_addr_list:
size_t count = vec.size();
ASSERT(count <= UINT32_MAX);
Append<u32_be>(data, static_cast<uint32_t>(count));
Append<u32_be>(data, u32(count));
for (const Network::AddrInfo& addrinfo : vec) {
// On the Switch, this is passed through htonl despite already being
// big-endian, so it ends up as little-endian.
@@ -182,7 +180,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::Add
return data;
}
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -205,7 +203,7 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN};
return {0, Network::GetAddrInfoError::AGAIN};
}
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
@@ -213,10 +211,10 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
return {data_size, Network::GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
return {0, *err};
}
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -224,7 +222,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
struct OutputParameters {
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -244,7 +242,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -257,24 +255,23 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
});
}
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
// Adapted from
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
std::vector<u8> data;
for (const Network::AddrInfo& addrinfo : vec) {
// serialized addrinfo:
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, u32(addrinfo.family)); // ai_family
Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
Append<u32_be>(data, 16); // ai_addrlen
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
// ai_addr:
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family
Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
// On the Switch, the following fields are passed through htonl despite
// already being big-endian, so they end up as little-endian.
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
@@ -296,7 +293,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
return data;
}
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -321,7 +318,7 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, GetAddrInfoError::AGAIN};
return {0, Network::GetAddrInfoError::AGAIN};
}
std::optional<std::string> service = std::nullopt;
@@ -331,24 +328,23 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
}
// Serialized hints are also passed in a buffer, but are ignored for now.
auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
return {data_size, Network::GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
return {0, *err};
}
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
struct OutputParameters {
Errno bsd_errno;
GetAddrInfoError gai_error;
Network::Errno bsd_errno;
Network::GetAddrInfoError gai_error;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -364,7 +360,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
struct InputParameters {
GetAddrInfoError gai_errno;
Network::GetAddrInfoError gai_errno;
};
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
@@ -382,9 +378,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
GetAddrInfoError gai_error;
Network::GetAddrInfoError gai_error;
NetDbError netdb_error;
Errno bsd_errno;
Network::Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x10);
+1 -236
View File
@@ -8,6 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
namespace Core {
class System;
@@ -15,242 +16,6 @@ class System;
namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
MSGSIZE = 90,
CONNABORTED = 103,
CONNRESET = 104,
NOTCONN = 107,
TIMEDOUT = 110,
CONNREFUSED = 111,
INPROGRESS = 115,
ISCONN = 106,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
INET = 2,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
TCP = 6,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class OptName : u32 {
REUSEADDR = 0x4,
KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
NOSIGPIPE = 0x800, // at least according to libnx
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
PollEvents events;
PollEvents revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
void LoopProcess(Core::System& system);
} // namespace Service::Sockets
@@ -15,388 +15,42 @@
namespace Service::Sockets {
Errno Translate(Network::Errno value) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::PIPE:
return Errno::PIPE;
case Network::Errno::CONNREFUSED:
return Errno::CONNREFUSED;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
case Network::Errno::TIMEDOUT:
return Errno::TIMEDOUT;
case Network::Errno::CONNABORTED:
return Errno::CONNABORTED;
case Network::Errno::CONNRESET:
return Errno::CONNRESET;
case Network::Errno::INPROGRESS:
return Errno::INPROGRESS;
case Network::Errno::ISCONN:
return Errno::ISCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
GetAddrInfoError Translate(Network::GetAddrInfoError error) {
switch (error) {
case Network::GetAddrInfoError::SUCCESS:
return GetAddrInfoError::SUCCESS;
case Network::GetAddrInfoError::ADDRFAMILY:
return GetAddrInfoError::ADDRFAMILY;
case Network::GetAddrInfoError::AGAIN:
return GetAddrInfoError::AGAIN;
case Network::GetAddrInfoError::BADFLAGS:
return GetAddrInfoError::BADFLAGS;
case Network::GetAddrInfoError::FAIL:
return GetAddrInfoError::FAIL;
case Network::GetAddrInfoError::FAMILY:
return GetAddrInfoError::FAMILY;
case Network::GetAddrInfoError::MEMORY:
return GetAddrInfoError::MEMORY;
case Network::GetAddrInfoError::NODATA:
return GetAddrInfoError::NODATA;
case Network::GetAddrInfoError::NONAME:
return GetAddrInfoError::NONAME;
case Network::GetAddrInfoError::SERVICE:
return GetAddrInfoError::SERVICE;
case Network::GetAddrInfoError::SOCKTYPE:
return GetAddrInfoError::SOCKTYPE;
case Network::GetAddrInfoError::SYSTEM:
return GetAddrInfoError::SYSTEM;
case Network::GetAddrInfoError::BADHINTS:
return GetAddrInfoError::BADHINTS;
case Network::GetAddrInfoError::PROTOCOL:
return GetAddrInfoError::PROTOCOL;
case Network::GetAddrInfoError::OVERFLOW_:
return GetAddrInfoError::OVERFLOW_;
case Network::GetAddrInfoError::OTHER:
return GetAddrInfoError::OTHER;
default:
UNIMPLEMENTED_MSG("Unimplemented GetAddrInfoError={}", error);
return GetAddrInfoError::OTHER;
}
}
const char* Translate(GetAddrInfoError error) {
const char* Translate(Network::GetAddrInfoError error) {
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
switch (error) {
case GetAddrInfoError::SUCCESS:
case Network::GetAddrInfoError::SUCCESS:
return "Success";
case GetAddrInfoError::ADDRFAMILY:
case Network::GetAddrInfoError::ADDRFAMILY:
return "Address family for hostname not supported";
case GetAddrInfoError::AGAIN:
case Network::GetAddrInfoError::AGAIN:
return "Temporary failure in name resolution";
case GetAddrInfoError::BADFLAGS:
case Network::GetAddrInfoError::BADFLAGS:
return "Invalid value for ai_flags";
case GetAddrInfoError::FAIL:
case Network::GetAddrInfoError::FAIL:
return "Non-recoverable failure in name resolution";
case GetAddrInfoError::FAMILY:
case Network::GetAddrInfoError::FAMILY:
return "ai_family not supported";
case GetAddrInfoError::MEMORY:
case Network::GetAddrInfoError::MEMORY:
return "Memory allocation failure";
case GetAddrInfoError::NODATA:
case Network::GetAddrInfoError::NODATA:
return "No address associated with hostname";
case GetAddrInfoError::NONAME:
case Network::GetAddrInfoError::NONAME:
return "hostname nor servname provided, or not known";
case GetAddrInfoError::SERVICE:
case Network::GetAddrInfoError::SERVICE:
return "servname not supported for ai_socktype";
case GetAddrInfoError::SOCKTYPE:
case Network::GetAddrInfoError::SOCKTYPE:
return "ai_socktype not supported";
case GetAddrInfoError::SYSTEM:
case Network::GetAddrInfoError::SYSTEM:
return "System error returned in errno";
case GetAddrInfoError::BADHINTS:
case Network::GetAddrInfoError::BADHINTS:
return "Invalid value for hints";
case GetAddrInfoError::PROTOCOL:
case Network::GetAddrInfoError::PROTOCOL:
return "Resolved protocol is unknown";
case GetAddrInfoError::OVERFLOW_:
case Network::GetAddrInfoError::OVERFLOW_:
return "Argument buffer overflow";
default:
return "Unknown error";
}
}
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::Unspecified:
return Network::Domain::Unspecified;
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::Unspecified:
return Domain::Unspecified;
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::Unspecified:
return Network::Type::Unspecified;
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
case Type::RAW:
return Network::Type::RAW;
case Type::SEQPACKET:
return Network::Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Network::Type{};
}
}
Type Translate(Network::Type type) {
switch (type) {
case Network::Type::Unspecified: return Type::Unspecified;
case Network::Type::STREAM: return Type::STREAM;
case Network::Type::DGRAM: return Type::DGRAM;
case Network::Type::RAW: return Type::RAW;
case Network::Type::SEQPACKET: return Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Type{};
}
}
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RAW) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV4) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ST) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RCCMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NVPII) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PUP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ARGUS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EMCON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XNET) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CHAOS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MUX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MEAS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PRM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IRTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BLT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DCCP) \
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(3PC)*/ \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDPR) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TPXX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IL) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ROUTING) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(FRAGMENT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RSVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GRE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BHA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ESP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SWIPE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MOBILE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SKIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NONE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DSTOPTS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AHIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CFTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HELLO) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(KRYPTOLAN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RVD) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ADFS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VISA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCV) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPNX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPHB) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WSN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BRSATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ND) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SVMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VINES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCF) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(OSPFIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SRPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AX25) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPEIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MICP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCCSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ETHERIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ENCAP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(APES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCOMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDPLITE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SHIM6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PGM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
[[nodiscard]] Network::Protocol Translate(Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Protocol::name: return Network::Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
[[nodiscard]] Protocol Translate(Network::Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Network::Protocol::name: return Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
#undef NETWORK_PROTOCOL_TRANSLATE_LIST
Network::PollEvents Translate(PollEvents flags) {
Network::PollEvents result{};
const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(PollEvents::In, Network::PollEvents::In);
translate(PollEvents::Pri, Network::PollEvents::Pri);
translate(PollEvents::Out, Network::PollEvents::Out);
translate(PollEvents::Err, Network::PollEvents::Err);
translate(PollEvents::Hup, Network::PollEvents::Hup);
translate(PollEvents::Nval, Network::PollEvents::Nval);
translate(PollEvents::RdNorm, Network::PollEvents::RdNorm);
translate(PollEvents::RdBand, Network::PollEvents::RdBand);
translate(PollEvents::WrBand, Network::PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
PollEvents Translate(Network::PollEvents flags) {
PollEvents result{};
const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(Network::PollEvents::In, PollEvents::In);
translate(Network::PollEvents::Pri, PollEvents::Pri);
translate(Network::PollEvents::Out, PollEvents::Out);
translate(Network::PollEvents::Err, PollEvents::Err);
translate(Network::PollEvents::Hup, PollEvents::Hup);
translate(Network::PollEvents::Nval, PollEvents::Nval);
translate(Network::PollEvents::RdNorm, PollEvents::RdNorm);
translate(Network::PollEvents::RdBand, PollEvents::RdBand);
translate(Network::PollEvents::WrBand, PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
// All lengths are valid, from [0 upto 256]
return {
.family = Translate(Domain(value.family)),
.ip = value.ip,
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
};
}
SockAddrIn Translate(Network::SockAddrIn value) {
return {
.len = 16,
.family = static_cast<u8>(Translate(value.family)),
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
.ip = value.ip,
.zeroes = {},
};
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", how);
return {};
}
}
} // namespace Service::Sockets
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,49 +14,7 @@
namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate abstract getaddrinfo error to guest getaddrinfo error
GetAddrInfoError Translate(Network::GetAddrInfoError value);
/// Translate guest error to string
const char* Translate(GetAddrInfoError value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate abstract type to guest type
Type Translate(Network::Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Protocol protocol);
/// Translate abstract protocol to guest protocol
Protocol Translate(Network::Protocol protocol);
/// Translate guest poll event flags to abstract poll event flags
Network::PollEvents Translate(PollEvents flags);
/// Translate abstract poll event flags to guest poll event flags
PollEvents Translate(Network::PollEvents flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
const char* Translate(Network::GetAddrInfoError value);
} // namespace Service::Sockets
+2 -2
View File
@@ -138,7 +138,7 @@ public:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD_USA>("bsd:u");
if (bsd) {
auto err = bsd->CloseImpl(fd);
if (err != Service::Sockets::Errno::SUCCESS) {
if (err != Network::Errno::E_SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
}
}
@@ -230,7 +230,7 @@ private:
R_UNLESS(socket, ResultNoSocket);
const bool non_block = mode == IoMode::NonBlocking;
const Network::Errno error = socket->SetNonBlock(non_block);
if (error != Network::Errno::SUCCESS) {
if (error != Network::Errno::E_SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block);
}
R_SUCCEED();
@@ -327,10 +327,10 @@ public:
BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0);
switch (err) {
case Network::Errno::SUCCESS:
case Network::Errno::E_SUCCESS:
*actual_p = actual;
return 1;
case Network::Errno::AGAIN:
case Network::Errno::E_AGAIN:
BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY);
return 0;
default:
@@ -346,13 +346,13 @@ public:
BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len});
switch (err) {
case Network::Errno::SUCCESS:
case Network::Errno::E_SUCCESS:
*actual_p = actual;
if (actual == 0) {
self->got_read_eof = true;
}
return actual ? 1 : 0;
case Network::Errno::AGAIN:
case Network::Errno::E_AGAIN:
BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY);
return 0;
default:
+3 -2
View File
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <atomic>
#include <common/socket_types.h>
#include <mutex>
#include "core/internal_network/socket_types.h"
namespace Network {
File diff suppressed because it is too large Load Diff
+9 -63
View File
@@ -13,7 +13,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#ifdef _WIN32
#include <winsock2.h>
@@ -31,68 +31,10 @@ namespace Network {
class SocketBase;
class Socket;
/// Error code for network functions
enum class Errno {
SUCCESS,
BADF,
INVAL,
MFILE,
PIPE,
NOTCONN,
AGAIN,
CONNREFUSED,
CONNRESET,
CONNABORTED,
HOSTUNREACH,
NETDOWN,
NETUNREACH,
TIMEDOUT,
MSGSIZE,
INPROGRESS,
ISCONN,
OTHER,
};
enum class GetAddrInfoError {
SUCCESS,
ADDRFAMILY,
AGAIN,
BADFLAGS,
FAIL,
FAMILY,
MEMORY,
NODATA,
NONAME,
SERVICE,
SOCKTYPE,
SYSTEM,
BADHINTS,
PROTOCOL,
OVERFLOW_,
OTHER,
};
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
SocketBase* socket;
PollEvents events;
PollEvents revents;
struct HostPollFD {
SocketBase* socket = nullptr;
Network::PollEvents events = {};
Network::PollEvents revents = {};
};
class NetworkInstance {
@@ -101,6 +43,10 @@ public:
~NetworkInstance();
};
sockaddr_in TranslateFromSockAddrIn(Network::SockAddrIn input);
Network::SockAddrIn TranslateToSockAddrIn(sockaddr_in input);
s32 TranslateMsgOptToNative(s32 flags);
void CancelPendingSocketOperations();
void RestartSocketOperations();
@@ -46,7 +46,7 @@ namespace Network {
#ifdef _WIN32
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
ULONG buf_size = 0;
if (GetAdaptersAddresses(
@@ -66,7 +66,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
return {};
}
std::vector<Network::NetworkInterface> result;
std::vector<NetworkInterface> result;
for (auto* a = addrs; a; a = a->Next) {
@@ -89,7 +89,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
->sin_addr;
result.emplace_back(Network::NetworkInterface{
result.emplace_back(NetworkInterface{
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
.ip_address = ip,
.subnet_mask = mask,
@@ -103,7 +103,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#else
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#if defined(__ANDROID__) || defined(__linux__)
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
@@ -135,7 +135,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
}
#endif
std::vector<Network::NetworkInterface> ifaces;
std::vector<NetworkInterface> ifaces;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
@@ -149,7 +149,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
});
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
gw.s_addr = it != routes.end() ? it->gateway : 0;
ifaces.emplace_back(Network::NetworkInterface{
ifaces.emplace_back(NetworkInterface{
.name = ifa->ifa_name,
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
@@ -159,7 +159,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
freeifaddrs(ifaddr);
return ifaces;
#elif defined(__FreeBSD__)
std::vector<Network::NetworkInterface> ifaces;
std::vector<NetworkInterface> ifaces;
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
if (fd < 0) {
LOG_ERROR(Network, "socket: {}", std::strerror(errno));
@@ -191,7 +191,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
char const* p = (char const*)(ifm + 1);
Network::NetworkInterface iface{};
NetworkInterface iface{};
for (size_t i = 0; i < RTAX_MAX; i++)
if ((ifm->ifm_addrs & (1 << i)) != 0) {
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
@@ -220,7 +220,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#endif // _WIN32
std::optional<Network::NetworkInterface> GetSelectedNetworkInterface() {
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
auto const& sel_if = Settings::values.network_interface.GetValue();
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
if (sel_if.empty())
+277
View File
@@ -0,0 +1,277 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include <cerrno>
#include <chrono>
#include <mutex>
#include <thread>
#ifdef __unix__
#include <spawn.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "common/assert.h"
#include "common/logging.h"
#include "core/internal_network/socket_icmp.h"
extern "C" {
extern char **environ;
}
namespace Network {
namespace {
u16 ComputeChecksum(std::span<const u8> data) {
u32 sum = 0;
for (size_t i = 0; i < data.size(); i += 2) {
u32 value = (u32(data[i + 0]) << 8ull) | u32(data[i + 1]); //big endian
sum += value;
}
if (data.size() % 2 != 0){
sum += u16(data[data.size() - 1]) << 8;
}
while ((sum >> 16) != 0)
sum = (sum & 0xffff) + (sum >> 16);
return (~sum) & 0xffff;
}
}
IcmpSocket::~IcmpSocket() {
if (fd == INVALID_SOCKET) {
return;
}
fd = INVALID_SOCKET;
}
Errno IcmpSocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_WARNING(Network, "(stubbed) level={},optname={},optval={}", level, optname, optval.size());
if (optname == Network::OptName::RCVTIMEO) {
if (optval.size() < sizeof(Network::Timeval))
return Errno::E_INVAL;
std::memcpy(&rcv_timeo, optval.data(), sizeof(rcv_timeo));
}
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
return Errno::E_SUCCESS;
}
std::pair<IcmpSocket::AcceptResult, Errno> IcmpSocket::Accept() {
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
connected_addr = addr_in;
return Errno::E_SUCCESS;
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Bind(Network::SockAddrIn addr) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
std::pair<s32, Errno> IcmpSocket::Recv(int flags, std::span<u8> message) {
LOG_DEBUG(Network, "(stubbed) called");
return connected_addr.has_value()
? RecvFrom(flags, message, nullptr)
: std::make_pair(s32(0), Errno::E_NOTCONN);
}
std::pair<s32, Errno> IcmpSocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
#if !defined(__OPENORBIS__) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
const auto timestamp = std::chrono::steady_clock::now();
while (true) {
{
std::lock_guard guard(pings_mutex);
// find ping process that is finished running
for (auto it = pings.begin(); it != pings.end();) {
pid_t result = waitpid(it->ping_pid, &it->ping_status, WNOHANG);
// ping process is still running, go to next
if (result != it->ping_pid) {
++it;
continue;
}
// ping process is finished, remove and handle it
it = pings.erase(it);
if (it->ping_status == 0) {
if (addr) {
addr->family = it->family;
addr->ip = it->ip;
addr->portno = it->portno;
addr->len = 16;
addr->zeroes = {};
}
std::array<u8, 8> data{
0,
0,
0, //checksum
0,
it->seq_ident[0],
it->seq_ident[1],
it->seq_ident[2],
it->seq_ident[3]
};
auto const csum = ComputeChecksum(std::span<const u8>{data.begin(), data.end()});
data[2] = u8(csum >> 8); //hi
data[3] = u8(csum); //lo
auto const n = std::min(data.size(), message.size());
std::copy(data.begin(), data.begin() + n, message.begin());
return {s32(n), Errno::E_SUCCESS};
}
}
}
if (!blocking)
return {-1, Errno::E_AGAIN};
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > rcv_timeout_ms)
return {-1, Errno::E_TIMEDOUT};
std::this_thread::yield();
}
#endif
return {-1, Errno::E_INVAL};
}
std::pair<s32, Errno> IcmpSocket::Send(std::span<const u8> message, int flags) {
LOG_DEBUG(Network, "(stubbed) called");
if (connected_addr.has_value())
return SendTo(flags, message, std::addressof(connected_addr.value()));
return {s32(0), Errno::E_NOTCONN};
}
std::pair<s32, Errno> IcmpSocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
// 0 -> 8 (IPv4), 128 (IPv6)
// 1 -> 0
// 2..4 -> checksum
// 4..6 -> ident
// 6..8 -> seq
// PLEASE DON'T KILL ME, I SWEAR THIS IS LEGITIMATELY THE BEST WAY TO DO IT
// IF YOU OPEN socket() GOOGLE WILL STRAIGHT UP IP BAN YOU AFTER 2 HOURS
#if !(defined(__OPENORBIS__) || defined(__ANDROID__)) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
if (!addr)
return {-1, Errno::E_DESTADDRREQ};
if (message.size() >= 8) {
std::string ip_str = fmt::format(
"{}.{}.{}.{}",
addr->ip[0],
addr->ip[1],
addr->ip[2],
addr->ip[3]
);
#ifdef __FreeBSD__
// ping -W option is a nonfractional int (milliseconds)
std::string timeout_str = fmt::format("{}", rcv_timeout_ms);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#elif defined(__linux__)
// ping -W option is a fractional float (seconds)
auto const rcv_timeout_s = f64(rcv_timeout_ms) / 1000.0;
std::string timeout_str = fmt::format("{}", rcv_timeout_s);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#endif
pid_t ping_pid;
// we should pass in attributes to stop stdout spam, but im too lazy to figure that out
if (posix_spawnp(&ping_pid, "ping", nullptr, nullptr, argv.data(), environ) != 0) {
LOG_ERROR(Network, "Unable to start ping process for emulated ICMP socket");
return {-1, Errno::E_INVAL};
}
std::lock_guard guard(pings_mutex);
if (pings.size() >= pings.max_size())
pings.erase(pings.begin());
pings.push_back(PingProcessData{
.ip = addr->ip,
.portno = addr->portno,
.ping_pid = ping_pid,
.ping_status = 0,
.seq_ident = {
message[4],
message[5],
message[6],
message[7]
},
.family = addr->family,
});
return {s32(message.size()), Errno::E_SUCCESS};
}
#endif
return {-1, Errno::E_INVAL};
}
Errno IcmpSocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
return Errno::E_SUCCESS;
}
std::pair<Errno, Errno> IcmpSocket::GetPendingError() {
LOG_DEBUG(Network, "called");
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
}
bool IcmpSocket::IsOpened() const {
return fd != INVALID_SOCKET;
}
void IcmpSocket::HandleProxyPacket(const ProxyPacket& packet) {
LOG_WARNING(Network, "(stubbed) called");
}
Errno IcmpSocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::E_SUCCESS;
}
} // namespace Network
+56
View File
@@ -0,0 +1,56 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <span>
#include <utility>
#include <sys/types.h>
#include <mutex>
#include <boost/container/static_vector.hpp>
#include "core/internal_network/socket_types.h"
#include "core/internal_network/sockets.h"
namespace Network {
struct PingProcessData {
IPv4Address ip;
u16 portno;
pid_t ping_pid;
pid_t ping_status;
std::array<u8, 4> seq_ident;
u8 family;
};
class IcmpSocket : public Network::SocketBase {
public:
explicit IcmpSocket() noexcept = default;
~IcmpSocket() override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
bool IsOpened() const override;
void HandleProxyPacket(const ProxyPacket& packet) override;
Errno SetNonBlock(bool enable) override;
boost::container::static_vector<PingProcessData, 128> pings;
std::optional<SockAddrIn> connected_addr;
std::mutex pings_mutex;
Network::Timeval rcv_timeo;
bool blocking = true;
};
} // namespace Network
+70 -108
View File
@@ -47,71 +47,82 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
received_packets.push(decompressed);
}
template <typename T>
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
LOG_DEBUG(Network, "(STUBBED) called");
return Errno::SUCCESS;
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::E_SUCCESS;
}
Errno ProxySocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Network, "level={},optname={},optval={}", level, optname, optval.size());
// numeric values?
if (optval.size() >= sizeof(u32)) {
u32 value;
std::memcpy(&value, optval.data(), sizeof(value));
if (optname == Network::OptName::BROADCAST)
broadcast = bool(value);
if (optname == Network::OptName::SNDTIMEO)
send_timeout = value;
if (optname == Network::OptName::RCVTIMEO)
receive_timeout = value;
}
return Errno::E_SUCCESS;
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
protocol = socket_protocol;
SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
return Errno::E_SUCCESS;
}
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
LOG_WARNING(Network, "(STUBBED) called");
return {AcceptResult{}, Errno::SUCCESS};
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::E_SUCCESS};
}
Errno ProxySocket::Connect(SockAddrIn addr_in) {
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
Errno ProxySocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
Errno ProxySocket::Bind(SockAddrIn addr) {
Errno ProxySocket::Bind(Network::SockAddrIn addr) {
if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::SUCCESS;
return Errno::E_SUCCESS;
}
local_endpoint = addr;
is_bound = true;
return Errno::SUCCESS;
return Errno::E_SUCCESS;
}
Errno ProxySocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno ProxySocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
LOG_WARNING(Network, "(STUBBED) called");
LOG_WARNING(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
return {static_cast<s32>(0), Errno::SUCCESS};
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
return {s32(0), Errno::E_SUCCESS};
}
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
// TODO (flTobi): Verify the timeout behavior and break when connection is lost
const auto timestamp = std::chrono::steady_clock::now();
@@ -128,88 +139,85 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, So
}
if (!blocking) {
return {-1, Errno::AGAIN};
return {-1, Errno::E_AGAIN};
}
std::this_thread::yield();
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms =
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > timeout) {
return {-1, Errno::TIMEDOUT};
return {-1, Errno::E_TIMEDOUT};
}
}
}
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length) {
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length) {
LOG_DEBUG(Network, "called");
ProxyPacket& packet = received_packets.front();
if (addr) {
addr->family = Domain::INET;
addr->len = 16;
addr->family = u8(Network::Domain::INET);
addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number
addr->zeroes = {};
}
bool peek = (flags & FLAG_MSG_PEEK) != 0;
bool peek = (flags & u32(Network::MsgOpt::PEEK)) != 0;
std::size_t read_bytes;
if (packet.data.size() > max_length) {
read_bytes = max_length;
memcpy(message.data(), packet.data.data(), max_length);
std::memcpy(message.data(), packet.data.data(), max_length);
if (protocol == Protocol::UDP) {
if (!peek) {
received_packets.pop();
}
return {-1, Errno::MSGSIZE};
return {-1, Errno::E_MSGSIZE};
} else if (protocol == Protocol::TCP) {
std::vector<u8> numArray(packet.data.size() - max_length);
std::copy(packet.data.begin() + max_length, packet.data.end(),
std::back_inserter(numArray));
std::copy(packet.data.begin() + max_length, packet.data.end(), std::back_inserter(numArray));
packet.data = numArray;
}
} else {
read_bytes = packet.data.size();
memcpy(message.data(), packet.data.data(), read_bytes);
std::memcpy(message.data(), packet.data.data(), read_bytes);
if (!peek) {
received_packets.pop();
}
}
return {static_cast<u32>(read_bytes), Errno::SUCCESS};
return {u32(read_bytes), Errno::E_SUCCESS};
}
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
LOG_WARNING(Network, "(STUBBED) called");
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
LOG_WARNING(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
ASSERT(flags == 0);
return {static_cast<s32>(0), Errno::SUCCESS};
return {s32(0), Errno::E_SUCCESS};
}
void ProxySocket::SendPacket(ProxyPacket& packet) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
packet.data.size());
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data.size());
room_member->SendProxyPacket(packet);
}
}
}
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) {
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "called");
ASSERT(flags == 0);
if (!is_bound) {
LOG_ERROR(Network, "ProxySocket is not bound!");
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::E_SUCCESS};
}
if (auto room_member = Network::GetRoomMember().lock()) {
if (!room_member->IsConnected()) {
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::E_SUCCESS};
}
}
@@ -234,66 +242,20 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
SendPacket(packet);
return {static_cast<s32>(message.size()), Errno::SUCCESS};
return {s32(message.size()), Errno::E_SUCCESS};
}
Errno ProxySocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
closed = true;
return Errno::SUCCESS;
}
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
struct Linger {
u16 linger_enable;
u16 linger_time;
} values;
values.linger_enable = enable ? 1 : 0;
values.linger_time = static_cast<u16>(linger);
return SetSockOpt(fd, SO_LINGER, values);
}
Errno ProxySocket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno ProxySocket::SetBroadcast(bool enable) {
broadcast = enable;
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno ProxySocket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno ProxySocket::SetKeepAlive(bool enable) {
return Errno::SUCCESS;
}
Errno ProxySocket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno ProxySocket::SetSndTimeo(u32 value) {
send_timeout = value;
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
receive_timeout = value;
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::SUCCESS;
return Errno::E_SUCCESS;
}
std::pair<Errno, Errno> ProxySocket::GetPendingError() {
LOG_DEBUG(Network, "(STUBBED) called");
return {Errno::SUCCESS, Errno::SUCCESS};
LOG_DEBUG(Network, "called");
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
}
bool ProxySocket::IsOpened() const {
+10 -27
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,13 +29,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
@@ -43,9 +43,9 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr,
std::size_t max_length);
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
@@ -53,28 +53,11 @@ public:
void SendPacket(ProxyPacket& packet);
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
const Network::SockAddrIn* addr) override;
Errno SetNonBlock(bool enable) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
@@ -86,7 +69,7 @@ private:
u32 send_timeout = 0;
u32 receive_timeout = 0;
bool is_bound = false;
SockAddrIn local_endpoint{};
Network::SockAddrIn local_endpoint{};
bool blocking = true;
std::queue<ProxyPacket> received_packets;
Protocol protocol;
+470
View File
@@ -0,0 +1,470 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "common/common_funcs.h"
// Most of these structures are direct mappings of guest's
// expectations for these values, in other words, they're the
// values that HOS is expected to use AND handle.
namespace Network {
enum class Errno : u32 {
E_SUCCESS = 0,
E_PERM = 1,
E_NOENT = 2,
E_SRCH = 3,
E_INTR = 4,
E_IO = 5,
E_NXIO = 6,
E_2BIG = 7,
E_NOEXEC = 8,
E_BADF = 9,
E_CHILD = 10,
E_AGAIN = 11,
E_NOMEM = 12,
E_ACCES = 13,
E_FAULT = 14,
E_NOTBLK = 15,
E_BUSY = 16,
E_EXIST = 17,
E_XDEV = 18,
E_NODEV = 19,
E_NOTDIR = 20,
E_ISDIR = 21,
E_INVAL = 22,
E_NFILE = 23,
E_MFILE = 24,
E_NOTTY = 25,
E_TXTBSY = 26,
E_FBIG = 27,
E_NOSPC = 28,
E_SPIPE = 29,
E_ROFS = 30,
E_MLINK = 31,
E_PIPE = 32,
E_DOM = 33,
E_RANGE = 34,
E_DEADLK = 35,
E_NAMETOOLONG = 36,
E_NOLCK = 37,
E_NOSYS = 38,
E_NOTEMPTY = 39,
E_LOOP = 40,
E_NOMSG = 42,
E_IDRM = 43,
E_CHRNG = 44,
E_L2NSYNC = 45,
E_L3HLT = 46,
E_L3RST = 47,
E_LNRNG = 48,
E_UNATCH = 49,
E_NOCSI = 50,
E_L2HLT = 51,
E_BADE = 52,
E_BADR = 53,
E_XFULL = 54,
E_NOANO = 55,
E_BADRQC = 56,
E_BADSSL = 57,
E_BFONT = 59,
E_NOSTR = 60,
E_NODATA = 61,
E_TIME = 62,
E_NOSR = 63,
E_NONET = 64,
E_NOPKG = 65,
E_REMOTE = 66,
E_NOLINK = 67,
E_ADV = 68,
E_SRMNT = 69,
E_COMM = 70,
E_PROTO = 71,
E_MULTIHOP = 72,
E_DOTDOT = 73,
E_BADMSG = 74,
E_OVERFLOW = 75,
E_NOTUNUQ = 76,
E_BADFD = 77,
E_REMCHG = 78,
E_LIBACC = 79,
E_LIBBAD = 80,
E_LIBSCN = 81,
E_LIBMAX = 82,
E_LIBEXEC = 83,
E_ILSEQ = 84,
E_RESTART = 85,
E_STRPIPE = 86,
E_USERS = 87,
E_NOTSOCK = 88,
E_DESTADDRREQ = 89,
E_MSGSIZE = 90,
E_PROTOTYPE = 91,
E_NOPROTOOPT = 92,
E_PROTONOSUPPORT = 93,
E_SOCKTNOSUPPORT = 94,
E_OPNOTSUPP = 95,
E_PFNOSUPPORT = 96,
E_AFNOSUPPORT = 97,
E_ADDRINUSE = 98,
E_ADDRNOTAVAIL = 99,
E_NETDOWN = 100,
E_NETUNREACH = 101,
E_NETRESET = 102,
E_CONNABORTED = 103,
E_CONNRESET = 104,
E_NOBUFS = 105,
E_ISCONN = 106,
E_NOTCONN = 107,
E_SHUTDOWN = 108,
E_TOOMANYREFS = 109,
E_TIMEDOUT = 110,
E_CONNREFUSED = 111,
E_HOSTDOWN = 112,
E_HOSTUNREACH = 113,
E_ALREADY = 114,
E_INPROGRESS = 115,
E_STALE = 116,
E_UCLEAN = 117,
E_NOTNAM = 118,
E_NAVAIL = 119,
E_ISNAM = 120,
E_REMOTEIO = 121,
E_DQUOT = 122,
E_NOMEDIUM = 123,
E_MEDIUMTYPE = 124,
E_CANCELED = 125,
E_NOKEY = 126,
E_KEYEXPIRED = 127,
E_KEYREVOKED = 128,
E_KEYREJECTED = 129,
E_OWNERDEAD = 130,
E_NOTRECOVERABLE = 131,
E_RFKILL = 132,
E_HWPOISON = 133,
E_PROCLIM = 156,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
UNIX = 1,
INET = 2,
IMPLINK = 3,
PUP = 4,
CHAOS = 5,
NETBIOS = 6,
ISO = 7,
ECMA = 8,
DATAKIT = 9,
CCITT = 10,
SNA = 11,
DECnet = 12,
DLI = 13,
LAT = 14,
HYLINK = 15,
APPLETALK = 16,
ROUTE = 17,
LINK = 18,
COIP = 20,
CNT = 21,
IPX = 23,
SIP = 24,
ISDN = 26,
INET6 = 28,
NATM = 29,
ATM = 30,
NETGRAPH = 32,
SLOW = 33,
SCLUSTER = 34,
ARP = 35,
BLUETOOTH = 36,
IEEE80211 = 37,
NETLINK = 38,
INET_SDP = 40,
INET6_SDP = 42,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
RDM = 4,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
CONFIG = 0xfffe,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class MsgOpt : u32 {
OOB = 0x00001,
PEEK = 0x00002,
DONTROUTE = 0x00004,
EOR_ = 0x00008,
TRUNC = 0x00010,
CTRUNC = 0x00020,
WAITALL = 0x00040,
DONTWAIT = 0x00080,
EOF_ = 0x00100,
NOSIGNAL = 0x20000,
};
enum class OptName : u32 {
DEBUG = 0x0001,
ACCEPTCONN = 0x0002,
REUSEADDR = 0x0004,
KEEPALIVE = 0x0008,
DONTROUTE = 0x0010,
BROADCAST = 0x0020,
USELOOPBACK = 0x0040,
LINGER = 0x0080,
OOBINLINE = 0x0100,
REUSEPORT = 0x0200,
TIMESTAMP = 0x0400,
NOSIGPIPE = 0x0800, // at least according to libnx
ACCEPTFILER = 0x1000,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class TcpOptName : u32 {
NODELAY = 0x0001,
MAXSEG = 0x0002,
NOPUSH = 0x0004,
NOOPT = 0x0008,
MS5SIG = 0x0010,
INFO = 0x0020
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
enum class FcntlFlags : u32 {
NONBLOCK = 0x004,
NONBLOCK_NX = 0x800,
// Provided for convenience
NONBLOCK_ANY = u32(NONBLOCK) | u32(NONBLOCK_NX),
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
IPv4Address ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
IN_ = 0x0001,
PRI_ = 0x0002,
OUT_ = 0x0004,
ERR_ = 0x0008,
HUP_ = 0x0010,
NVAL = 0x0020,
RDNORM = 0x0040,
RDBAND = 0x0080,
WRBAND = 0x0100,
IGNEOF = 0x2000,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
Network::PollEvents events;
Network::PollEvents revents;
};
static_assert(sizeof(PollFD) == 8);
struct Linger {
s32 onoff;
s32 linger;
};
static_assert(sizeof(Linger) == 8);
struct Timeval {
u64 tv_sec;
u64 tv_usec;
};
static_assert(sizeof(Timeval) == 16);
/// @brief Cross-platform addrinfo structure (not guest)
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+19 -54
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -30,7 +30,7 @@ public:
struct AcceptResult {
std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in;
Network::SockAddrIn sockaddr_in;
};
SocketBase() = default;
@@ -46,13 +46,13 @@ public:
virtual std::pair<AcceptResult, Errno> Accept() = 0;
virtual Errno Connect(SockAddrIn addr_in) = 0;
virtual Errno Connect(Network::SockAddrIn addr_in) = 0;
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetSockName() = 0;
virtual Errno Bind(SockAddrIn addr) = 0;
virtual Errno Bind(Network::SockAddrIn addr) = 0;
virtual Errno Listen(s32 backlog) = 0;
@@ -60,31 +60,16 @@ public:
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) = 0;
virtual Errno SetLinger(bool enable, u32 linger) = 0;
virtual Errno SetReuseAddr(bool enable) = 0;
virtual Errno SetKeepAlive(bool enable) = 0;
virtual Errno SetBroadcast(bool enable) = 0;
virtual Errno SetSndBuf(u32 value) = 0;
virtual Errno SetRcvBuf(u32 value) = 0;
virtual Errno SetSndTimeo(u32 value) = 0;
virtual Errno SetRcvTimeo(u32 value) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) = 0;
virtual Errno SetNonBlock(bool enable) = 0;
virtual Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) = 0;
virtual std::pair<Errno, Errno> GetPendingError() = 0;
virtual bool IsOpened() const = 0;
@@ -95,7 +80,6 @@ public:
return fd;
}
protected:
SOCKET fd = INVALID_SOCKET;
};
@@ -114,13 +98,13 @@ public:
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(SockAddrIn addr_in) override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
@@ -128,38 +112,19 @@ public:
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetNonBlock(bool enable) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
template <typename T>
std::pair<T, Errno> GetSockOpt(SOCKET fd, int option);
Errno GetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<u8> value);
bool IsOpened() const override;
@@ -169,6 +134,6 @@ private:
bool is_non_blocking = false;
};
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
std::pair<s32, Errno> Poll(std::span<Network::HostPollFD> poll_fds, s32 timeout);
} // namespace Network
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/verify_user.h"
namespace Network {
+8 -4
View File
@@ -10,7 +10,7 @@
#include <thread>
#include "common/assert.h"
#include "common/polyfill_thread.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
@@ -358,19 +358,23 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
// Parse the ProxyPacket from the packet
u8 local_family;
packet.Read(local_family);
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
proxy_packet.local_endpoint.len = 16;
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
packet.Read(proxy_packet.local_endpoint.ip);
packet.Read(proxy_packet.local_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 remote_family;
packet.Read(remote_family);
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
proxy_packet.remote_endpoint.len = 16;
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
packet.Read(proxy_packet.remote_endpoint.ip);
packet.Read(proxy_packet.remote_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 protocol_type;
packet.Read(protocol_type);
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
proxy_packet.protocol = Network::Protocol(protocol_type);
packet.Read(proxy_packet.broadcast);
packet.Read(proxy_packet.data);
+4 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "common/socket_types.h"
#include "core/internal_network/socket_types.h"
#include "network/room.h"
namespace Network {
@@ -39,8 +39,8 @@ struct LDNPacket {
/// Information about the received proxy packets.
struct ProxyPacket {
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
Network::SockAddrIn local_endpoint;
Network::SockAddrIn remote_endpoint;
Protocol protocol;
bool broadcast;
std::vector<u8> data;
+10 -5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,16 +15,18 @@ TEST_CASE("Network::Errors", "[core]") {
Network::Socket socks[2];
for (Network::Socket& sock : socks) {
REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM,
Network::Protocol::TCP) == Network::Errno::SUCCESS);
Network::Protocol::TCP) == Network::Errno::E_SUCCESS);
}
Network::SockAddrIn addr{
Network::Domain::INET,
{127, 0, 0, 1},
16,
u8(Network::Domain::INET),
1, // hopefully nobody running this test has something listening on port 1
{127, 0, 0, 1},
{},
};
REQUIRE(socks[0].Connect(addr) == Network::Errno::CONNREFUSED);
REQUIRE(socks[0].Connect(addr) == Network::Errno::E_CONNREFUSED);
std::vector<u8> message{1, 2, 3, 4};
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::NOTCONN);
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::E_NOTCONN);
}