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4 Commits

Author SHA1 Message Date
lizzie a1002885f6 2026-09-07 23:31:06
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-07 23:31:06 +00:00
lizzie a6161e7d07 2026-09-07 23:30:42
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-07 23:30:42 +00:00
lizzie c50e5912e9 fix span shit 2026-09-07 23:30:33 +00:00
lizzie 6b539b55d7 [audio_core] remove dangling Core::System& references
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-07 23:30:33 +00:00
38 changed files with 216 additions and 422 deletions
@@ -114,9 +114,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
name: Int,
container: ViewGroup,
setting: BooleanSetting,
isEnabled: Boolean = true,
onValueChanged: ((Boolean) -> Unit)? = null
setting: BooleanSetting
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
@@ -127,21 +125,15 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
titleView.text = YuzuApplication.appContext.getString(name)
switchContainer.visibility = View.VISIBLE
switchContainer.isEnabled = isEnabled
switchView.isChecked = setting.getBoolean()
switchView.isEnabled = isEnabled
itemView.alpha = if (isEnabled) 1.0f else 0.5f
switchView.setOnCheckedChangeListener { _, isChecked ->
setting.setBoolean(isChecked)
saveSettings()
onValueChanged?.invoke(isChecked)
}
switchContainer.setOnClickListener {
if (switchView.isEnabled) {
switchView.toggle()
}
switchView.toggle()
}
container.addView(itemView)
}
@@ -185,9 +177,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
setting: AbstractSetting,
minValue: Int = 0,
maxValue: Int = 100,
units: String = "",
isEnabled: Boolean = true,
onValueChanged: ((Int) -> Unit)? = null
units: String = ""
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
@@ -200,13 +190,10 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
titleView.text = YuzuApplication.appContext.getString(name)
sliderContainer.visibility = View.VISIBLE
sliderContainer.isEnabled = isEnabled
slider.valueFrom = minValue.toFloat()
slider.valueTo = maxValue.toFloat()
slider.stepSize = 1f
slider.isEnabled = isEnabled
itemView.alpha = if (isEnabled) 1.0f else 0.5f
val currentValue = when (setting) {
is AbstractShortSetting -> setting.getShort(needsGlobal = false).toInt()
is AbstractIntSetting -> setting.getInt(needsGlobal = false)
@@ -217,8 +204,8 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val displayValue = "${slider.value.toInt()}$units"
valueDisplay.text = displayValue
slider.addOnChangeListener { _, value, changed ->
if (changed) {
slider.addOnChangeListener { _, value, chanhed ->
if (chanhed) {
val intValue = value.toInt()
when (setting) {
is AbstractShortSetting -> setting.setShort(intValue.toShort())
@@ -226,7 +213,6 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
}
saveSettings()
valueDisplay.text = "$intValue$units"
onValueChanged?.invoke(intValue)
}
}
@@ -92,7 +92,6 @@ import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.LosslessScalingHelper
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
import org.yuzu.yuzu_emu.utils.ViewUtils
@@ -1158,36 +1157,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addDivider(container)
val frameGenAvailable = LosslessScalingHelper.isInstalled() &&
LosslessScalingHelper.isSupportedByGpu()
val frameGenEnabled = BooleanSetting.RENDERER_FRAME_GEN.getBoolean()
val usesFixedMultiplier =
IntSetting.RENDERER_FRAME_GEN_TARGET_RATE.getInt() == 0
quickSettings.addBooleanSetting(
R.string.frame_gen,
container,
BooleanSetting.RENDERER_FRAME_GEN,
isEnabled = frameGenAvailable
) {
NativeLibrary.applySettings()
addQuickSettings()
}
quickSettings.addSliderSetting(
R.string.frame_gen_multiplier,
container,
IntSetting.RENDERER_FRAME_GEN_MULTIPLIER,
minValue = 2,
maxValue = 4,
units = "x",
isEnabled = frameGenAvailable && frameGenEnabled && usesFixedMultiplier
) {
NativeLibrary.applySettings()
}
quickSettings.addDivider(container)
quickSettings.addIntSetting(
R.string.renderer_accuracy,
container,
@@ -22,7 +22,6 @@
#include "input_common/main.h"
#include "jni/emu_window/emu_window.h"
#include "jni/native.h"
#include "video_core/renderer_base.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
if (!surface) {
@@ -126,14 +125,10 @@ float EmuWindow_Android::GetFrameTimeVerifiedHint() const {
}
float EmuWindow_Android::GetPresentedFrameMultiplier() {
if (EmulationSession::GetInstance().IsRunning()) {
const VideoCore::FrameGenConfig config =
EmulationSession::GetInstance().System().Renderer().Settings().GetFrameGenConfig();
return config.enabled ? static_cast<float>(config.multiplier) : 1.0f;
if (!Settings::values.frame_gen.GetValue()) {
return 1.0f;
}
return Settings::values.frame_gen.GetValue()
? static_cast<float>(Settings::FrameGenMultiplier())
: 1.0f;
return static_cast<float>(std::clamp<u32>(Settings::values.frame_gen_multiplier.GetValue(), 2, 4));
}
float EmuWindow_Android::GetFrameRateHint() const {
+1 -1
View File
@@ -12,7 +12,7 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace();
audio_manager.emplace(system);
CreateSinks();
// Must be created after the sinks
adsp.emplace(system, *output_sink);
+12 -15
View File
@@ -15,12 +15,12 @@
namespace AudioCore::AudioIn {
Manager::Manager(Core::System& system_) : system{system_} {
Manager::Manager(Core::System& system) {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxInSessions;
}
Result Manager::AcquireSessionId(size_t& session_id) {
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
return ResultSuccess;
}
void Manager::ReleaseSessionId(const size_t session_id) {
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
session_ids[free_session_id] = session_id;
@@ -41,21 +41,20 @@ void Manager::ReleaseSessionId(const size_t session_id) {
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager() {
Result Manager::LinkToManager(Core::System& system) {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetInManager(&Manager::BufferReleaseAndRegister);
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start() {
void Manager::Start(Core::System& system) {
if (sessions_started) {
return;
}
std::scoped_lock l{mutex};
for (auto& session : sessions) {
if (session) {
@@ -66,21 +65,19 @@ void Manager::Start() {
sessions_started = true;
}
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
Manager* this_ = (Manager*)data;
std::scoped_lock l{this_->mutex};
for (auto& session : this_->sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
[[maybe_unused]] const bool filter) {
u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
std::scoped_lock l{mutex};
LinkToManager();
LinkToManager(system);
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (!input_devices.empty() && !names.empty()) {
names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
+10 -11
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,31 +33,29 @@ public:
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(size_t& session_id);
Result AcquireSessionId(Core::System& system, size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(size_t session_id);
void ReleaseSessionId(Core::System& system, const size_t session_id);
/**
* Link the audio in manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager();
Result LinkToManager(Core::System& system);
/**
* Start the audio in manager.
*/
void Start();
void Start(Core::System& system);
/**
* Callback function, called by the audio manager when the audio in event is signalled.
*/
void BufferReleaseAndRegister();
/// @brief Callback function, called by the audio manager when the audio in event is signalled.
static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
/**
* Get a list of audio in device names.
@@ -64,10 +65,8 @@ public:
*
* @return Number of names written.
*/
u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxInSessions> session_ids{};
/// Array of resource user ids
+3 -3
View File
@@ -11,8 +11,8 @@
namespace AudioCore {
AudioManager::AudioManager() {
thread = std::jthread([this](std::stop_token stop_token) {
AudioManager::AudioManager(Core::System& system) {
thread = std::jthread([&](std::stop_token stop_token) {
Common::SetCurrentThreadName("AudioManager");
std::unique_lock l{events.GetAudioEventLock()};
events.ClearEvents();
@@ -25,7 +25,7 @@ AudioManager::AudioManager() {
const auto event_type = Event::Type(i);
if (events.CheckAudioEventSet(event_type) || timed_out) {
if (buffer_events[i]) {
buffer_events[i]();
buffer_events[i](this, system);
}
}
events.SetAudioEvent(event_type, false);
+6 -3
View File
@@ -16,6 +16,10 @@
#include "audio_core/audio_event.h"
namespace Core {
class System;
}
union Result;
namespace AudioCore {
@@ -34,10 +38,9 @@ namespace AudioCore {
* This is only used by audio in and audio out.
*/
class AudioManager {
using BufferEventFunc = std::function<void()>;
using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
public:
explicit AudioManager();
explicit AudioManager(Core::System& system);
/**
* Shutdown the audio manager.
+10 -15
View File
@@ -14,12 +14,12 @@
namespace AudioCore::AudioOut {
Manager::Manager(Core::System& system_) : system{system_} {
Manager::Manager(Core::System& system) {
std::iota(session_ids.begin(), session_ids.end(), 0);
num_free_sessions = MaxOutSessions;
}
Result Manager::AcquireSessionId(size_t& session_id) {
Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
if (num_free_sessions == 0) {
LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
return ResultSuccess;
}
void Manager::ReleaseSessionId(const size_t session_id) {
void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
std::scoped_lock l{mutex};
LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
session_ids[free_session_id] = session_id;
@@ -40,17 +40,17 @@ void Manager::ReleaseSessionId(const size_t session_id) {
applet_resource_user_ids[session_id] = 0;
}
Result Manager::LinkToManager() {
Result Manager::LinkToManager(Core::System& system) {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetOutManager(&Manager::BufferReleaseAndRegister);
linked_to_manager = true;
}
return ResultSuccess;
}
void Manager::Start() {
void Manager::Start(Core::System& system) {
if (sessions_started) {
return;
}
@@ -65,19 +65,14 @@ void Manager::Start() {
sessions_started = true;
}
void Manager::BufferReleaseAndRegister() {
std::scoped_lock l{mutex};
for (auto& session : sessions) {
void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
Manager* this_ = (Manager*)data;
std::scoped_lock l{this_->mutex};
for (auto& session : this_->sessions) {
if (session != nullptr) {
session->ReleaseAndRegisterBuffers();
}
}
}
u32 Manager::GetAudioOutDeviceNames(
std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
names.emplace_back("DeviceOut");
return 1;
}
} // namespace AudioCore::AudioOut
+8 -15
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,42 +32,32 @@ public:
* @param session_id - Output session_id.
* @return Result code.
*/
Result AcquireSessionId(size_t& session_id);
Result AcquireSessionId(Core::System& system, size_t& session_id);
/**
* Release a session id on close.
*
* @param session_id - Session id to free.
*/
void ReleaseSessionId(size_t session_id);
void ReleaseSessionId(Core::System& system, const size_t session_id);
/**
* Link this manager to the main audio manager.
*
* @return Result code.
*/
Result LinkToManager();
Result LinkToManager(Core::System& system);
/**
* Start the audio out manager.
*/
void Start();
void Start(Core::System& system);
/**
* Callback function, called by the audio manager when the audio out event is signalled.
*/
void BufferReleaseAndRegister();
static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
/**
* Get a list of audio out device names.
*
* @param names - Output container to write names to.
* @return Number of names written.
*/
u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
/// Core system
Core::System& system;
/// Array of session ids
std::array<size_t, MaxOutSessions> session_ids{};
/// Array of resource user ids
+8 -3
View File
@@ -1,15 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h"
#include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/renderer/system_manager.h"
#include "audio_core/common/feature_support.h"
#include "core/core.h"
namespace AudioCore::Renderer {
Manager::Manager(Core::System& system_)
: system{system_}, system_manager{std::make_unique<SystemManager>(system)} {
: system_manager{std::make_unique<SystemManager>(system_)}
{
std::iota(session_ids.begin(), session_ids.end(), 0);
}
@@ -59,11 +64,11 @@ u32 Manager::GetSessionCount() const {
return session_count;
}
bool Manager::AddSystem(System& system_) {
bool Manager::AddSystem(Renderer::System& system_) {
return system_manager->Add(system_);
}
bool Manager::RemoveSystem(System& system_) {
bool Manager::RemoveSystem(Renderer::System& system_) {
return system_manager->Remove(system_);
}
+5 -4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -71,7 +74,7 @@ public:
* @param system - The system to add.
* @return True if the system was successfully added, otherwise false.
*/
bool AddSystem(System& system);
bool AddSystem(Renderer::System& system);
/**
* Remove a renderer system from the manager.
@@ -79,7 +82,7 @@ public:
* @param system - The system to remove.
* @return True if the system was successfully removed, otherwise false.
*/
bool RemoveSystem(System& system);
bool RemoveSystem(Renderer::System& system);
/**
* Free a session id when the system wants to shut down.
@@ -89,8 +92,6 @@ public:
void ReleaseSessionId(s32 session_id);
private:
/// Core system
Core::System& system;
/// Session ids, -1 when in use
std::array<s32, MaxRendererSessions> session_ids{};
/// Number of active renderers
+24 -20
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,42 +11,43 @@
namespace AudioCore::AudioIn {
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
, audio_system{system_, event, session_id_}
{}
void In::Free() {
void In::Free(Core::System& system) {
std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system.GetSessionId());
manager.ReleaseSessionId(system, audio_system.GetSessionId());
}
System& In::GetSystem() {
return system;
return audio_system;
}
AudioIn::State In::GetState() {
std::scoped_lock l{parent_mutex};
return system.GetState();
return audio_system.GetState();
}
Result In::StartSystem() {
std::scoped_lock l{parent_mutex};
return system.Start();
return audio_system.Start();
}
void In::StartSession() {
std::scoped_lock l{parent_mutex};
system.StartSession();
audio_system.StartSession();
}
Result In::StopSystem() {
std::scoped_lock l{parent_mutex};
return system.Stop();
return audio_system.Stop();
}
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
std::scoped_lock l{parent_mutex};
if (system.AppendBuffer(buffer, tag)) {
if (audio_system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ResultBufferCountReached;
@@ -51,20 +55,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
void In::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex};
if (system.GetState() == State::Started) {
system.ReleaseBuffers();
system.RegisterBuffers();
if (audio_system.GetState() == State::Started) {
audio_system.ReleaseBuffers();
audio_system.RegisterBuffers();
}
}
bool In::FlushAudioInBuffers() {
std::scoped_lock l{parent_mutex};
return system.FlushAudioInBuffers();
return audio_system.FlushAudioInBuffers();
}
u32 In::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex};
return system.GetReleasedBuffers(tags);
return audio_system.GetReleasedBuffers(tags);
}
Kernel::KReadableEvent& In::GetBufferEvent() {
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
return audio_system.GetVolume();
}
void In::SetVolume(f32 volume) {
std::scoped_lock l{parent_mutex};
system.SetVolume(volume);
audio_system.SetVolume(volume);
}
bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
return audio_system.ContainsAudioBuffer(tag);
}
u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
return audio_system.GetBufferCount();
}
u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
return audio_system.GetPlayedSampleCount();
}
} // namespace AudioCore::AudioIn
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,7 +33,7 @@ public:
/**
* Free this audio in from the audio in manager.
*/
void Free();
void Free(Core::System& system);
/**
* Get this audio in's system.
@@ -141,7 +144,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event;
/// Main audio in system
System system;
System audio_system;
};
} // namespace AudioCore::AudioIn
+24 -20
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,42 +11,43 @@
namespace AudioCore::AudioOut {
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
, audio_system{system_, event, session_id_}
{}
void Out::Free() {
void Out::Free(Core::System& system) {
std::scoped_lock l{parent_mutex};
manager.ReleaseSessionId(system.GetSessionId());
manager.ReleaseSessionId(system, audio_system.GetSessionId());
}
System& Out::GetSystem() {
return system;
return audio_system;
}
AudioOut::State Out::GetState() {
std::scoped_lock l{parent_mutex};
return system.GetState();
return audio_system.GetState();
}
Result Out::StartSystem() {
std::scoped_lock l{parent_mutex};
return system.Start();
return audio_system.Start();
}
void Out::StartSession() {
std::scoped_lock l{parent_mutex};
system.StartSession();
audio_system.StartSession();
}
Result Out::StopSystem() {
std::scoped_lock l{parent_mutex};
return system.Stop();
return audio_system.Stop();
}
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
std::scoped_lock l{parent_mutex};
if (system.AppendBuffer(buffer, tag)) {
if (audio_system.AppendBuffer(buffer, tag)) {
return ResultSuccess;
}
return Service::Audio::ResultBufferCountReached;
@@ -51,20 +55,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
void Out::ReleaseAndRegisterBuffers() {
std::scoped_lock l{parent_mutex};
if (system.GetState() == State::Started) {
system.ReleaseBuffers();
system.RegisterBuffers();
if (audio_system.GetState() == State::Started) {
audio_system.ReleaseBuffers();
audio_system.RegisterBuffers();
}
}
bool Out::FlushAudioOutBuffers() {
std::scoped_lock l{parent_mutex};
return system.FlushAudioOutBuffers();
return audio_system.FlushAudioOutBuffers();
}
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
std::scoped_lock l{parent_mutex};
return system.GetReleasedBuffers(tags);
return audio_system.GetReleasedBuffers(tags);
}
Kernel::KReadableEvent& Out::GetBufferEvent() {
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
return audio_system.GetVolume();
}
void Out::SetVolume(const f32 volume) {
std::scoped_lock l{parent_mutex};
system.SetVolume(volume);
audio_system.SetVolume(volume);
}
bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
return audio_system.ContainsAudioBuffer(tag);
}
u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
return audio_system.GetBufferCount();
}
u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
return audio_system.GetPlayedSampleCount();
}
} // namespace AudioCore::AudioOut
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,7 +33,7 @@ public:
/**
* Free this audio out from the audio out manager.
*/
void Free();
void Free(Core::System& system);
/**
* Get this audio out's system.
@@ -141,7 +144,7 @@ private:
/// Buffer event, signalled when buffers are ready to be released
Kernel::KEvent* event;
/// Main audio out system
System system;
System audio_system;
};
} // namespace AudioCore::AudioOut
+18 -23
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,56 +16,48 @@
namespace AudioCore::Renderer {
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
: system{system_}, manager{manager_}
, audio_system{system_, rendered_event}
{}
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory,
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
const u64 applet_resource_user_id, const s32 session_id) {
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
if (params.execution_mode == ExecutionMode::Auto) {
if (!manager.AddSystem(system)) {
LOG_ERROR(Service_Audio,
"Both Audio Render sessions are in use, cannot create any more");
if (!manager.AddSystem(audio_system)) {
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
return Service::Audio::ResultOutOfSessions;
}
system_registered = true;
}
initialized = true;
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
applet_resource_user_id, session_id);
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
return ResultSuccess;
}
void Renderer::Finalize() {
auto session_id{system.GetSessionId()};
system.Finalize();
auto const session_id{audio_system.GetSessionId()};
audio_system.Finalize();
if (system_registered) {
manager.RemoveSystem(system);
manager.RemoveSystem(audio_system);
system_registered = false;
}
manager.ReleaseSessionId(session_id);
}
System& Renderer::GetSystem() {
return system;
return audio_system;
}
void Renderer::Start() {
system.Start();
audio_system.Start();
}
void Renderer::Stop() {
system.Stop();
audio_system.Stop();
}
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
std::span<u8> output) {
return system.Update(input, performance, output);
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
return audio_system.Update(input, performance, output);
}
} // namespace AudioCore::Renderer
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -84,7 +87,7 @@ public:
private:
/// System core
Core::System& core;
Core::System& system;
/// Manager this renderer is registered with
Manager& manager;
/// Is the audio renderer initialized?
@@ -92,7 +95,7 @@ private:
/// Is the system registered with the manager?
bool system_registered{};
/// Audio render system, main driver of audio rendering
System system;
System audio_system;
};
} // namespace Renderer
+5 -5
View File
@@ -389,7 +389,7 @@ struct Values {
true};
SwitchableSetting<bool> frame_gen{linkage, false, "frame_gen", Category::Renderer,
Specialization::Default, true, true};
Specialization::Default, true, false};
SwitchableSetting<u32, true> frame_gen_multiplier{linkage,
2,
@@ -399,7 +399,7 @@ struct Values {
Category::Renderer,
Specialization::Countable,
true,
true,
false,
&frame_gen};
SwitchableSetting<u32, true> frame_gen_target_rate{linkage,
@@ -419,7 +419,7 @@ struct Values {
Category::Renderer,
Specialization::Default,
true,
true,
false,
&frame_gen};
SwitchableSetting<u32, true> frame_gen_flow_scale{linkage,
@@ -442,11 +442,11 @@ struct Values {
Category::Renderer,
Specialization::Countable,
true,
true,
false,
&frame_gen};
SwitchableSetting<bool> frame_gen_fp16{linkage, true, "frame_gen_fp16", Category::Renderer,
Specialization::Default, true, true, &frame_gen};
Specialization::Default, true, false, &frame_gen};
SwitchableSetting<bool> frame_gen_dump_flow{linkage, false, "frame_gen_dump_flow",
Category::Renderer};
+1 -1
View File
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
}
IAudioIn::~IAudioIn() {
impl->Free();
impl->Free(system);
service_context.CloseEvent(event);
process->Close(system.Kernel());
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -65,7 +68,7 @@ Result IAudioInManager::OpenAudioInAuto(
Result IAudioInManager::ListAudioInsAutoFiltered(
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
LOG_DEBUG(Service_Audio, "called");
*out_count = impl->GetDeviceNames(out_audio_ins, true);
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
R_SUCCEED();
}
@@ -90,8 +93,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
size_t new_session_id{};
R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(new_session_id));
R_TRY(impl->LinkToManager(system));
R_TRY(impl->AcquireSessionId(system, new_session_id));
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
impl->num_free_sessions);
+1 -1
View File
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
}
IAudioOut::~IAudioOut() {
impl->Free();
impl->Free(system);
service_context.CloseEvent(event);
process->Close(system.Kernel());
}
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
}
size_t new_session_id{};
R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(new_session_id));
R_TRY(impl->LinkToManager(system));
R_TRY(impl->AcquireSessionId(system, new_session_id));
const auto device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
-1
View File
@@ -61,7 +61,6 @@ add_library(video_core STATIC
engines/puller.h
framebuffer_config.cpp
framebuffer_config.h
frame_gen/frame_gen_config.h
fsr.cpp
fsr.h
host1x/codecs/decoder.cpp
@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <algorithm>
#include <cstddef>
#include "common/common_types.h"
namespace VideoCore {
constexpr u32 MIN_FRAME_GEN_MULTIPLIER = 2;
constexpr u32 MAX_FRAME_GEN_MULTIPLIER = 4;
struct FrameGenConfig {
bool enabled{};
u32 multiplier{MIN_FRAME_GEN_MULTIPLIER};
u32 target_rate{};
bool flow_scale_auto{true};
u32 flow_scale{75};
u32 queue_target{1};
bool fp16{true};
bool dump_flow{};
[[nodiscard]] size_t Generations() const {
return enabled ? std::clamp(multiplier, MIN_FRAME_GEN_MULTIPLIER,
MAX_FRAME_GEN_MULTIPLIER) -
1
: 0;
}
[[nodiscard]] size_t MaxGenerations() const {
if (!enabled) {
return 0;
}
return target_rate != 0 ? MAX_FRAME_GEN_MULTIPLIER - 1 : Generations();
}
bool operator==(const FrameGenConfig&) const = default;
};
} // namespace VideoCore
-11
View File
@@ -7,7 +7,6 @@
#include <thread>
#include "common/logging.h"
#include "common/settings.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/graphics_context.h"
#include "video_core/renderer_base.h"
@@ -23,16 +22,6 @@ RendererBase::RendererBase(Core::Frontend::EmuWindow& window_,
RendererBase::~RendererBase() = default;
void RendererBase::RefreshBaseSettings() {
renderer_settings.SetFrameGenConfig({
.enabled = Settings::values.frame_gen.GetValue(),
.multiplier = Settings::FrameGenMultiplier(),
.target_rate = Settings::values.frame_gen_target_rate.GetValue(),
.flow_scale_auto = Settings::values.frame_gen_flow_scale_auto.GetValue(),
.flow_scale = Settings::values.frame_gen_flow_scale.GetValue(),
.queue_target = Settings::values.frame_gen_queue_target.GetValue(),
.fp16 = Settings::values.frame_gen_fp16.GetValue(),
.dump_flow = Settings::values.frame_gen_dump_flow.GetValue(),
});
UpdateCurrentFramebufferLayout();
}
-16
View File
@@ -9,12 +9,10 @@
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/frame_gen/frame_gen_config.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@@ -32,20 +30,6 @@ struct RendererSettings {
std::function<void(bool)> screenshot_complete_callback;
Layout::FramebufferLayout screenshot_framebuffer_layout;
Service::Nvnflinger::LayerStackId screenshot_layer_stack{Service::Nvnflinger::LayerStackId::Default};
void SetFrameGenConfig(FrameGenConfig config) {
std::scoped_lock lock{frame_gen_mutex};
frame_gen_config = config;
}
[[nodiscard]] FrameGenConfig GetFrameGenConfig() const {
std::scoped_lock lock{frame_gen_mutex};
return frame_gen_config;
}
private:
mutable std::mutex frame_gen_mutex;
FrameGenConfig frame_gen_config;
};
class RendererBase {
@@ -23,14 +23,13 @@ constexpr size_t COLOR_CHANNELS = 4;
constexpr u64 LSFG_REQUIRED_FRAMES = 2;
constexpr u32 LSFG_RECURRENCE_FRAMES = 2;
[[nodiscard]] f32 ManualFlowScale(const VideoCore::FrameGenConfig& config) {
return static_cast<f32>(config.flow_scale) / 100.0f;
[[nodiscard]] f32 ManualFlowScale() {
return static_cast<f32>(Settings::values.frame_gen_flow_scale.GetValue()) / 100.0f;
}
[[nodiscard]] f32 ConfiguredFlowScale(const VideoCore::FrameGenConfig& config,
VkExtent2D guest_extent, VkExtent2D presented_extent) {
if (!config.flow_scale_auto) {
return ManualFlowScale(config);
[[nodiscard]] f32 ConfiguredFlowScale(VkExtent2D guest_extent, VkExtent2D presented_extent) {
if (!Settings::values.frame_gen_flow_scale_auto.GetValue()) {
return ManualFlowScale();
}
if (guest_extent.width == 0 || presented_extent.width == 0) {
return 1.0f;
@@ -195,61 +194,15 @@ FrameGen::FrameGen(MemoryAllocator& memory_allocator_, Scheduler& scheduler_)
FrameGen::~FrameGen() = default;
void FrameGen::UpdateConfig(const VideoCore::FrameGenConfig& new_config) {
if (!has_config) {
config = new_config;
has_config = true;
return;
}
if (config == new_config) {
return;
}
const bool has_toggled_lsfg = config.enabled != new_config.enabled;
const bool precision_changed = config.fp16 != new_config.fp16;
const bool enabling = !config.enabled && new_config.enabled;
const bool must_reset_pipeline = has_toggled_lsfg || precision_changed;
const bool must_reload_shaders = precision_changed || enabling;
const bool must_reset_pacer =
has_toggled_lsfg || config.multiplier != new_config.multiplier ||
config.target_rate != new_config.target_rate;
if (must_reset_pipeline) {
if (chain) {
scheduler.Finish();
chain.reset();
}
if (must_reload_shaders) {
shaders.reset();
}
plan = {};
peak_guest_extent = {};
built_extent = {};
built_format = VK_FORMAT_UNDEFINED;
built_flow_scale = 0.0f;
frame_count = 0;
warm_streak = 0;
generated = false;
dumped = false;
// this will pickup the dll again once toggled
if (must_reload_shaders) {
unavailable = false;
}
}
if (must_reset_pacer) {
pacer.Reset();
}
config = new_config;
}
void FrameGen::Process(const Device& device, Frame* frame, VkFormat format,
VkExtent2D guest_extent) {
generated = false;
if (unavailable || !config.enabled) {
if (unavailable || !Settings::values.frame_gen.GetValue()) {
if (chain) {
scheduler.Finish();
chain.reset();
}
warm_streak = 0;
return;
}
@@ -260,7 +213,7 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format,
}
if (!shaders) {
shaders.emplace(device, config.fp16);
shaders.emplace(device);
if (!shaders->IsValid()) {
unavailable = true;
return;
@@ -271,7 +224,7 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format,
peak_guest_extent.height = std::max(peak_guest_extent.height, guest_extent.height);
const VkExtent2D extent{.width = frame->width, .height = frame->height};
const f32 flow_scale = ConfiguredFlowScale(config, peak_guest_extent, extent);
const f32 flow_scale = ConfiguredFlowScale(peak_guest_extent, extent);
if (!chain || built_extent.width != extent.width || built_extent.height != extent.height ||
built_format != format || built_flow_scale != flow_scale) {
Rebuild(device, extent, format, flow_scale);
@@ -294,7 +247,7 @@ void FrameGen::Process(const Device& device, Frame* frame, VkFormat format,
}
});
const bool dump_requested = generated && config.dump_flow;
const bool dump_requested = generated && Settings::values.frame_gen_dump_flow.GetValue();
if (!dump_requested) {
dumped = false;
} else if (!dumped) {
@@ -308,7 +261,7 @@ size_t FrameGen::WantedGenerations(size_t capacity) {
plan = {};
return 0;
}
plan = pacer.Plan(capacity, config);
plan = pacer.Plan(capacity);
return plan.generations;
}
@@ -6,7 +6,6 @@
#include <optional>
#include "common/common_types.h"
#include "video_core/frame_gen/frame_gen_config.h"
#include "video_core/renderer_vulkan/present/frame_gen_pacer.h"
#include "video_core/renderer_vulkan/present/lsfg_chain.h"
#include "video_core/renderer_vulkan/present/lsfg_shaders.h"
@@ -23,8 +22,6 @@ public:
explicit FrameGen(MemoryAllocator& memory_allocator, Scheduler& scheduler);
~FrameGen();
void UpdateConfig(const VideoCore::FrameGenConfig& new_config);
void Process(const Device& device, Frame* frame, VkFormat format, VkExtent2D guest_extent);
[[nodiscard]] size_t WantedGenerations(size_t capacity);
@@ -42,7 +39,6 @@ private:
std::optional<LsfgShaders> shaders;
std::optional<LsfgChain> chain;
VideoCore::FrameGenConfig config;
FrameGenPacer pacer;
FrameGenPlan plan{};
VkExtent2D peak_guest_extent{};
@@ -56,7 +52,6 @@ private:
bool generated{};
bool unavailable{};
bool dumped{};
bool has_config{};
};
} // namespace Vulkan
@@ -5,6 +5,7 @@
#include <cmath>
#include <utility>
#include "common/settings.h"
#include "video_core/renderer_vulkan/present/frame_gen_pacer.h"
namespace Vulkan {
@@ -45,8 +46,8 @@ constexpr auto PROBE_STEP_DELAY = std::chrono::milliseconds(250);
} // Anonymous namespace
FrameGenPlan FrameGenPacer::Plan(size_t capacity, const VideoCore::FrameGenConfig& config) {
const size_t ceiling = std::min(capacity, config.MaxGenerations());
FrameGenPlan FrameGenPacer::Plan(size_t capacity) {
const size_t ceiling = std::min(capacity, Settings::FrameGenMaxGenerations());
if (ceiling == 0) {
Reset();
return {};
@@ -68,7 +69,7 @@ FrameGenPlan FrameGenPacer::Plan(size_t capacity, const VideoCore::FrameGenConfi
return {};
}
const f32 target_rate = static_cast<f32>(config.target_rate);
const f32 target_rate = static_cast<f32>(Settings::values.frame_gen_target_rate.GetValue());
if (smoothed_interval > 0.0f) {
f32 burst_threshold = BURST_CADENCE_RATIO / smoothed_interval;
@@ -108,7 +109,7 @@ FrameGenPlan FrameGenPacer::Plan(size_t capacity, const VideoCore::FrameGenConfi
}
if (target_rate == 0.0f) {
limit = std::min(config.Generations(), ceiling);
limit = std::min(Settings::FrameGenGenerations(), ceiling);
output_credit = 0.0f;
issued_generations = limit;
return {.generations = limit, .warm = limit > 0};
@@ -7,7 +7,6 @@
#include <optional>
#include "common/common_types.h"
#include "video_core/frame_gen/frame_gen_config.h"
namespace Vulkan {
@@ -18,7 +17,7 @@ struct FrameGenPlan {
class FrameGenPacer {
public:
[[nodiscard]] FrameGenPlan Plan(size_t capacity, const VideoCore::FrameGenConfig& config);
[[nodiscard]] FrameGenPlan Plan(size_t capacity);
void Reset();
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/settings.h"
#include "video_core/frame_gen/lossless_dll.h"
#include "video_core/renderer_vulkan/present/lsfg_shaders.h"
#include "video_core/renderer_vulkan/present/util.h"
@@ -8,15 +9,16 @@
namespace Vulkan {
LsfgShaders::LsfgShaders(const Device& device, bool prefer_fp16) {
LsfgShaders::LsfgShaders(const Device& device) {
if (!device.IsVulkanMemoryModelSupported() || !device.HasNullDescriptor()) {
return;
}
const bool allow_fp16 = device.IsFloat16Supported();
const bool prefer_fp16 = allow_fp16 && Settings::values.frame_gen_fp16.GetValue();
VideoCore::FrameGen::ShaderModules code;
if (VideoCore::FrameGen::LoadShaderModules(code, allow_fp16, allow_fp16 && prefer_fp16) !=
if (VideoCore::FrameGen::LoadShaderModules(code, allow_fp16, prefer_fp16) !=
VideoCore::FrameGen::LosslessStatus::Ok) {
return;
}
@@ -14,7 +14,7 @@ class Device;
class LsfgShaders {
public:
explicit LsfgShaders(const Device& device, bool prefer_fp16);
explicit LsfgShaders(const Device& device);
[[nodiscard]] bool IsValid() const {
return valid;
@@ -145,7 +145,6 @@ try
, swapchain(*surface,
device,
scheduler,
Settings(),
render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height)
, present_manager(instance,
@@ -153,7 +152,6 @@ try
device,
memory_allocator,
scheduler,
Settings(),
swapchain,
surface)
, blit_swapchain(device_memory,
@@ -208,9 +206,6 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
}
RenderScreenshot(framebuffers);
#ifdef HAS_LSFG
frame_gen.UpdateConfig(Settings().GetFrameGenConfig());
#endif
Frame* frame = present_manager.GetRenderFrame();
scheduler.RequestOutsideRenderPassOperationContext();
@@ -7,7 +7,6 @@
#include "common/settings.h"
#include "common/thread.h"
#include "core/frontend/emu_window.h"
#include "video_core/renderer_base.h"
#ifdef HAS_LSFG
#include "video_core/renderer_vulkan/present/lsfg_common.h"
#endif
@@ -30,6 +29,9 @@ static_assert(MAX_FRAMES_IN_FLIGHT <= LSFG_MAX_TARGETS);
bool CanStoreToFrame(const vk::PhysicalDevice& physical_device, VkFormat format) {
#ifdef HAS_LSFG
if (!Settings::values.frame_gen.GetValue()) {
return false;
}
const VkFormatProperties props{physical_device.GetFormatProperties(format)};
return (props.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
#else
@@ -118,7 +120,6 @@ PresentManager::PresentManager(const vk::Instance& instance_,
const Device& device_,
MemoryAllocator& memory_allocator_,
Scheduler& scheduler_,
const VideoCore::RendererSettings& renderer_settings_,
Swapchain& swapchain_,
vk::SurfaceKHR& surface_)
: instance{instance_}
@@ -126,14 +127,13 @@ PresentManager::PresentManager(const vk::Instance& instance_,
, device{device_}
, memory_allocator{memory_allocator_}
, scheduler{scheduler_}
, renderer_settings{renderer_settings_}
, swapchain{swapchain_}
, surface{surface_}
, blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())}
, storage_supported{CanStoreToFrame(device.GetPhysical(), swapchain.GetImageFormat())}
, use_present_thread{Settings::values.async_presentation.GetValue()}
{
UpdateSwapchainImageCount();
SetImageCount();
auto& dld = device.GetLogical();
cmdpool = dld.CreateCommandPool({
@@ -143,14 +143,9 @@ PresentManager::PresentManager(const vk::Instance& instance_,
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
.queueFamilyIndex = device.GetGraphicsFamily(),
});
#ifdef HAS_LSFG
constexpr size_t frame_capacity = MAX_FRAMES_IN_FLIGHT;
#else
const size_t frame_capacity = DesiredFrameCount();
#endif
auto cmdbuffers = cmdpool.Allocate(frame_capacity);
auto cmdbuffers = cmdpool.Allocate(image_count);
frames.resize(frame_capacity);
frames.resize(image_count);
for (u32 i = 0; i < frames.size(); i++) {
Frame& frame = frames[i];
frame.index = i;
@@ -179,10 +174,7 @@ Frame* PresentManager::GetRenderFrame() {
// Wait for free presentation frames
std::unique_lock lock{free_mutex};
free_cv.wait(lock, [this] {
const size_t outstanding = frames.size() - free_queue.size();
return !free_queue.empty() && outstanding < DesiredFrameCount();
});
free_cv.wait(lock, [this] { return !free_queue.empty(); });
// Take the frame from the queue
Frame* frame = free_queue.front();
@@ -210,8 +202,7 @@ void PresentManager::Present(Frame* frame) {
}
size_t PresentManager::MaxExtraFrames() const {
const size_t frame_count = DesiredFrameCount();
return frame_count > 0 ? frame_count - 1 : 0;
return image_count - 1;
}
void PresentManager::RecreateFrame(Frame* frame, u32 width, u32 height, VkFormat image_view_format,
@@ -360,30 +351,22 @@ void PresentManager::PresentThread(std::stop_token token) {
void PresentManager::RecreateSwapchain(Frame* frame) {
swapchain.Create(*surface, frame->width, frame->height); // Pass raw pointer
UpdateSwapchainImageCount();
SetImageCount();
}
void PresentManager::UpdateSwapchainImageCount() {
swapchain_image_count.store(
std::min<size_t>(swapchain.GetImageCount(), MAX_FRAMES_IN_FLIGHT),
std::memory_order_release);
free_cv.notify_all();
}
size_t PresentManager::DesiredFrameCount() const {
void PresentManager::SetImageCount() {
// We cannot have more than 7 images in flight at any given time.
// FRAMES_IN_FLIGHT is 8, and the cache TICKS_TO_DESTROY is 8.
// Mali drivers will give us 6.
const size_t minimum = swapchain_image_count.load(std::memory_order_acquire);
#ifdef HAS_LSFG
const VideoCore::FrameGenConfig config = renderer_settings.GetFrameGenConfig();
if (config.enabled) {
const size_t queued_composites = std::clamp<size_t>(config.queue_target, 0, 2) + 1;
return std::clamp<size_t>((config.MaxGenerations() + 1) * queued_composites, minimum,
MAX_FRAMES_IN_FLIGHT);
}
const size_t generations = Settings::FrameGenMaxGenerations();
const size_t queued_composites = Settings::values.frame_gen_queue_target.GetValue() + 1;
image_count =
std::clamp<size_t>((generations + 1) * queued_composites, swapchain.GetImageCount(),
MAX_FRAMES_IN_FLIGHT);
#else
image_count = std::min<size_t>(swapchain.GetImageCount(), MAX_FRAMES_IN_FLIGHT);
#endif
return minimum;
}
void PresentManager::CopyToSwapchain(Frame* frame) {
@@ -6,7 +6,6 @@
#pragma once
#include <atomic>
#include <condition_variable>
#include <mutex>
#include <boost/container/deque.hpp>
@@ -20,10 +19,6 @@ namespace Core::Frontend {
class EmuWindow;
} // namespace Core::Frontend
namespace VideoCore {
struct RendererSettings;
}
namespace Vulkan {
class Device;
@@ -50,7 +45,6 @@ public:
const Device& device,
MemoryAllocator& memory_allocator,
Scheduler& scheduler,
const VideoCore::RendererSettings& renderer_settings,
Swapchain& swapchain,
vk::SurfaceKHR& surface);
~PresentManager();
@@ -80,9 +74,7 @@ private:
void RecreateSwapchain(Frame* frame);
void UpdateSwapchainImageCount();
[[nodiscard]] size_t DesiredFrameCount() const;
void SetImageCount();
private:
const vk::Instance& instance;
@@ -90,7 +82,6 @@ private:
const Device& device;
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
const VideoCore::RendererSettings& renderer_settings;
Swapchain& swapchain;
vk::SurfaceKHR& surface;
vk::CommandPool cmdpool;
@@ -106,7 +97,7 @@ private:
bool blit_supported;
bool storage_supported;
bool use_present_thread;
std::atomic_size_t swapchain_image_count{};
std::size_t image_count{};
};
} // namespace Vulkan
@@ -16,7 +16,6 @@
#include "common/logging.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/vulkan_common/vk_enum_string_helper.h"
@@ -43,13 +42,13 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
}
static VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox,
bool has_fifo_relaxed, bool frame_gen_enabled) {
bool has_fifo_relaxed) {
// Mailbox doesn't lock the application like FIFO (vsync)
// FIFO present mode locks the framerate to the monitor's refresh rate
Settings::VSyncMode setting = [has_imm, has_mailbox, frame_gen_enabled]() {
Settings::VSyncMode setting = [has_imm, has_mailbox]() {
// Choose Mailbox or Immediate if unlocked and those modes are supported
const auto mode = Settings::values.vsync_mode.GetValue();
if (frame_gen_enabled) {
if (Settings::values.frame_gen.GetValue()) {
return mode == Settings::VSyncMode::FifoRelaxed ? mode : Settings::VSyncMode::Fifo;
}
if (Settings::values.use_speed_limit.GetValue() &&
@@ -122,13 +121,11 @@ Swapchain::Swapchain(
VkSurfaceKHR_T* surface_,
const Device& device_,
Scheduler& scheduler_,
const VideoCore::RendererSettings& renderer_settings_,
u32 width_,
u32 height_)
: surface(surface_)
, device{device_}
, scheduler{scheduler_}
, renderer_settings{renderer_settings_}
{
Create(surface, width_, height_);
}
@@ -266,8 +263,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
surface_format = ChooseSwapSurfaceFormat(formats);
present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed,
renderer_settings.GetFrameGenConfig().enabled);
present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
u32 requested_image_count{capabilities.minImageCount + 1};
// Ensure Triple buffering if possible.
@@ -370,9 +366,7 @@ void Swapchain::Destroy() {
}
bool Swapchain::NeedsPresentModeUpdate() const {
const auto requested_mode = ChooseSwapPresentMode(
has_imm, has_mailbox, has_fifo_relaxed,
renderer_settings.GetFrameGenConfig().enabled);
const auto requested_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
return present_mode != requested_mode;
}
@@ -15,10 +15,6 @@ namespace Layout {
struct FramebufferLayout;
}
namespace VideoCore {
struct RendererSettings;
}
namespace Vulkan {
class Device;
@@ -30,7 +26,6 @@ public:
VkSurfaceKHR_T* surface,
const Device& device,
Scheduler& scheduler,
const VideoCore::RendererSettings& renderer_settings,
u32 width,
u32 height);
~Swapchain();
@@ -127,7 +122,6 @@ private:
const Device& device;
Scheduler& scheduler;
const VideoCore::RendererSettings& renderer_settings;
vk::SwapchainKHR swapchain;