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24 Commits

Author SHA1 Message Date
crueter 9cbd739de3 Update
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-05-05 17:07:41 -04:00
crueter d546a04479 Use Aitor's PR
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-05-05 16:37:03 -04:00
crueter 82ed947bb5 26.0.1
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-05-05 16:36:37 -04:00
crueter 774ec0a942 Fix build
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-05-05 16:36:37 -04:00
crueter 073ecd36af [cmake] Bundle KosmicKrisp, MoltenVK, and Vulkan Loader
For future testing.

Signed-off-by: crueter <crueter@eden-emu.dev>
2026-05-05 16:36:37 -04:00
rayman30 a55ffc9225 tests: Add A64 optimizer test for VectorMin/Max patterns 2026-05-05 16:36:36 -04:00
Eden CI 8f4e8c6d6a [dist, android] Update translations from Transifex for May 05 (#3929)
Automatic translation update for May 05

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3929
2026-05-05 21:48:58 +02:00
lizzie 4f4c298a39 [hle, service] fix errors related to race conditions triggering under SMG1 and SMG2 (#3927)
- service manager may add a service while someone else is finding it, so properly lock
- nvhost doesn't properly account for the fact that iterators GET FUCKING INVALIDATED
- use proper exit routine for mapping locked that failed (try/catch hell)

the last two were introduced by #3858, but the first one has been present since ???

either way, remember that ankerl map has invalidated iterators upon erase/insert, so i accounted for that and SMG1 (and probably smg2) boot fine now

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3927
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-05 07:31:08 +02:00
maufeat fee603f0b9 [kernel, hle] Initial 22.0.0 kernel changes and cmd stubs (#3761)
- KProcess::Run() and CreateThread() SVC now write the current thread handle to TLS+0x110
- KPageTableBase::LockForMapDeviceAddressSpace now checks for a new KPageTableBase boolean, m_allowed_exec_device_mapping
- Stub `am` + `acc` + `settings` cmd module that needs to work for qlaunch

Thanks to: @alula and @yellows8
Source for changes: https://github.com/Atmosphere-NX/Atmosphere/pull/2744, https://switchbrew.org/, https://yls8.mtheall.com/

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3761
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-05 01:29:46 +02:00
MaranBr fc5fa7f1b2 [video_core] Reapply "Simplify TextureCache GC and remove redundant code" (#3723)
This enhances the garbage collection in TextureCache to make it more responsive and reliable during long gameplay sessions.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3723
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-05-04 21:28:43 +02:00
crueter 17c341ff6c [video_core] index rescaling metadata by descriptor (#3899) (#3924)
#3898 fix was good but exposed a rescaling metadata mismatch that can cause scaled texture descriptors to read the wrong state so this patch tries to keep them aligned with shader lookup

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3899
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>

Co-authored-by: ryana <ryanamayque@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3924
2026-05-04 20:27:53 +02:00
PavelBARABANOV 2deee80f29 [android] move GENSHIN_SPOOF flag to genshinSpoof flavor (#3923)
The standard build was downloading the optimized APK and vice versa due to GENSHIN_SPOOF being incorrectly defined in the mainline flavor. This should resolve the issue.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3923
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 19:54:26 +02:00
ryana 27e5cb0f12 [spirv] mark sampled image descriptor indices non-uniform (#3900)
fixes incorrect texture selection on vk when shaders use per-pixel descriptor indices, in line with #3898 so dynamic descs are no longer treated as uniform

also fixes TD;LTD spotty grass issue on SD not addressed by above pr

you can test out all the fixes here: https://git.eden-emu.dev/may/eden/src/branch/may/integrate-texture-descriptor-fixes

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3900
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 18:16:11 +02:00
ryana a76c76d122 [shader_recompiler] handle dynamic texture descriptor strides (#3898)
this fixes dynamic texture descriptors that are not laid out as simple 8-byte entries

tested on steam deck/amd

notes
- DynamicDescriptorSizeShift called twice because i moved it away from the struct but doing it this way keeps the patch just in this single file than adding a new derived field in the shared struct (i also think its just a cheap recomputation anyways)
- removed cbuf scanning because i figured out how to do a bounds check statically

credits:
- Mythrax <mythrax@mytrax-rs.org> (identified the 1024 descriptor cap fix in #3897)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3898
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-04 18:15:55 +02:00
rayman30 44fa2805d6 [macos, dynarmic] Implement VectorMin/Max{S,U}64 emitters (Apple Silicon fix) (#3421)
[macos] dynarmic: Implement VectorMin/Max{S,U}64 emitters (Apple Silicon fix)

Implements the missing A64 backend emitters for VectorMinS64, VectorMinU64, VectorMaxS64, and VectorMaxU64.

These IR opcodes are generated by the optimizer but lack direct hardware instruction support for 64-bit elements in the base NEON set (e.g., UMIN.2D does not exist). They are implemented using a compare (CMGT/CMHI) followed by a bitwise select (BSL). This correctly selects between the two source registers, whereas using BIT would incorrectly zero out elements.

This implementation is guarded by #ifdef __APPLE__ to ensure no impact on other platforms.

Unit tests could not be added to a64.cpp because UMIN.2D is not a valid A64 instruction, causing the assembler (Oaknut) to reject it. The fix was verified by running Team Sonic Racing, which previously crashed on this synthetic opcode.

Fixes crash in Team Sonic Racing on macOS.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3421
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-03 04:29:49 +02:00
Eden CI 7d0e79335e [dist, android] Update translations from Transifex for May 02 (#3918)
Automatic translation update for May 02

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3918
2026-05-02 19:31:02 +02:00
lizzie d17ecb01af [file_sys] fix compilation on GCC 16 (#3917)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3917
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-02 01:12:24 +02:00
crueter b537e83bed [android] Fix update checker crash on release mode (#3909)
R8 minifies the UpdateResult's data class to remove the `Set...`
methods, as it's technically not used in Kotlin/Java land.

Just force the minifier to keep it

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3909
2026-04-30 20:32:19 +02:00
lizzie 8765b49512 [video_core] fix H264 and jthread() causing spurious errors (#3907)
fixes regression by #3878

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3907
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-04-29 19:23:20 +02:00
lizzie a587b7dc3a [hle/nvdrv] drop redundant shared_ptr<> in internal nvhost_as_gpu mappings (#3858)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3858
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-04-29 16:44:28 +02:00
lizzie 90515bc6a2 [host1x] fix ffmpeg not having va-api on freebsd, inline nvenc (#3878)
- fix va-api not being used on freebsd

small thingies dont affect a lot:
- removes some pointer indirection (why save pointer to GMMU if its accesible via host1x)
- use std::variant<> for decoder
- miscelly vp9/v8/h264 opts
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3878
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-04-29 16:41:25 +02:00
crueter 676b1aabfc [frontend] Built-in auto updater (#3845)
Checks latest release and opens a dialog containing the changelog, and
allow the user to select a specific build to download. After
downloading, it prompts the user to open it.

On Windows, this just opens up the zip in File Explorer. In the future setup files will be available. On macOS this opens up the DMG in Finder so the user can drag it to the Applications folder. Android retains the auto-update functionality from before, but updated to the new scheme. Body/View on Forgejo are not implemented, that should be in a future PR.

Additionally, moved some common httplib incantations to `Common::Net`. This will serve as the common network accessor and JSON parser from here on out.

TODO:
- [x] android :(
- [x] Search for builds based on keywords, with weights towards certain builds (e.g. macOS will search for dmg then tar.gz, windows msvc then mingw/exe then zip, etc.)
- [x] remove linux leftovers
- [x] don't allow asset selection on platforms w/o assets
- [x] nightly changelog should be in the real

FUTURE IMPLEMENTATION:
- [ ] Body/View on Forgejo for Android
- [ ] Setup files for Windows (Eden/nightly are separate) -- maybe portable/setup selector?
- [ ] Something else I'm forgetting

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3845
2026-04-28 20:42:23 +02:00
lizzie 77decca678 [video_core/engines/maxwell3d] memory inline DrawState to reduce indirection on hot paths (#3758)
usual indirection removal
helps very slightly to codegen

the idea is basically to reduce the amount of pointer deference overall in the code, and use idiomatic std::variant<>-isms to not rely on vtables/unique_ptr overhead
this should allow the compiler to emit better code
of course it's a tiny optimisation and only CPU side, but allows us to reduce indirection which is almost always a good thing

"but youre passing more parameters to the function!!!" its literally memoized into a register my friend

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3758
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-04-28 17:44:51 +02:00
Eden CI ed225f8a8b [dist, android] Update translations from Transifex for Apr 28 (#3902)
Automatic translation update for Apr 28

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3902
2026-04-28 16:11:44 +02:00
139 changed files with 17628 additions and 15295 deletions
+9 -9
View File
@@ -268,11 +268,6 @@ if (NOT EXISTS ${PROJECT_BINARY_DIR}/${compat_json})
file(WRITE ${PROJECT_BINARY_DIR}/${compat_json} "")
endif()
if (YUZU_LEGACY)
message(WARNING "Making legacy build. Performance may suffer.")
add_compile_definitions(YUZU_LEGACY)
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))
set(HAS_NCE 1)
add_compile_definitions(HAS_NCE=1)
@@ -424,10 +419,10 @@ if (zstd_ADDED)
add_library(zstd::libzstd ALIAS libzstd_static)
endif()
if (NOT YUZU_STATIC_ROOM)
# nlohmann
AddJsonPackage(nlohmann)
# nlohmann
AddJsonPackage(nlohmann)
if (NOT YUZU_STATIC_ROOM)
# zlib
AddJsonPackage(zlib)
@@ -449,6 +444,11 @@ if (NOT YUZU_STATIC_ROOM)
if (NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS opus)
endif()
if (APPLE)
# KosmicKrisp
AddJsonPackage(kosmickrisp)
endif()
endif()
if(NOT TARGET Boost::headers)
@@ -485,7 +485,7 @@ endfunction()
# =============================================
if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security)
find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach()
+4 -2
View File
@@ -33,9 +33,11 @@ endif()
set(GIT_DESC ${BUILD_VERSION})
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
# Auto-updater metadata! Must somewhat mirror GitHub/Forgejo API endpoint
# TODO(crueter): Stable releases feed.
set(BUILD_AUTO_UPDATE_STABLE_REPO "eden-emu/eden")
set(BUILD_AUTO_UPDATE_STABLE_API "git.eden-emu.dev")
set(BUILD_AUTO_UPDATE_STABLE_API_PATH "/api/v1/repos/")
set(BUILD_AUTO_UPDATE_API_PATH "/latest/release.json")
if (NIGHTLY_BUILD)
+9
View File
@@ -114,5 +114,14 @@
"QUAZIP_INSTALL OFF",
"QUAZIP_ENABLE_QTEXTCODEC OFF"
]
},
"kosmickrisp": {
"package": "KosmicKrisp",
"repo": "crueter-ci/KosmicKrisp",
"hash": "4709fb3735ed40048cab9a64abed9a661517dada92b6e8928d578e947fdd6af21b3da4887822f4c3ad3055c6641f9a63243e10e2dd2bba00379618dcc0cda4be",
"git_version": "26.0.6",
"tag": "v%VERSION%",
"artifact": "KosmicKrisp-%VERSION%.tar.zst",
"bundled": true
}
}
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-14
View File
@@ -389,17 +389,3 @@ if (ANDROID)
add_library(oboe::oboe ALIAS oboe)
endif()
if (APPLE)
# moltenvk
if (NOT YUZU_USE_BUNDLED_MOLTENVK)
find_library(MOLTENVK_LIBRARY MoltenVK)
endif()
# TODO: kosmickrisp?
if (NOT MOLTENVK_LIBRARY OR YUZU_USE_BUNDLED_MOLTENVK)
AddJsonPackage(moltenvk)
set(MOLTENVK_LIBRARY "${moltenvk_SOURCE_DIR}/MoltenVK/dylib/macOS/libMoltenVK.dylib" CACHE STRING "" FORCE)
endif()
endif()
-8
View File
@@ -174,14 +174,6 @@
"bundled": true,
"skip_updates": "true"
},
"moltenvk": {
"repo": "V380-Ori/Ryujinx.MoltenVK",
"tag": "v%VERSION%-ryujinx",
"git_version": "1.4.1",
"artifact": "MoltenVK-macOS.tar",
"hash": "5695b36ca5775819a71791557fcb40a4a5ee4495be6b8442e0b666d0c436bec02aae68cc6210183f7a5c986bdbec0e117aecfad5396e496e9c2fd5c89133a347",
"bundled": true
},
"gamemode": {
"repo": "FeralInteractive/gamemode",
"sha": "ce6fe122f3",
+10
View File
@@ -25,6 +25,16 @@ if (NIGHTLY_BUILD)
add_compile_definitions(NIGHTLY_BUILD)
endif()
if (YUZU_LEGACY)
message(WARNING "Making legacy build. Performance may suffer.")
add_compile_definitions(YUZU_LEGACY)
endif()
if (GENSHIN_SPOOF)
message(WARNING "Making Genshin spoof build")
add_compile_definitions(GENSHIN_SPOOF)
endif()
# Set compilation flags
if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
+6
View File
@@ -203,6 +203,12 @@ android {
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
externalNativeBuild {
cmake {
arguments.add("-DGENSHIN_SPOOF=ON")
}
}
ndk {
abiFilters += listOf("arm64-v8a")
}
@@ -33,6 +33,19 @@ import org.yuzu.yuzu_emu.applets.web.WebBrowser
* with the native side of the Yuzu code.
*/
object NativeLibrary {
@Keep
data class UpdateResult(
var tag: String = "",
var title: String = "",
var body: String = "",
var url: String = "",
var assets: MutableList<String> = mutableListOf()
) {
fun addAsset(asset: String) {
assets.add(asset)
}
}
@JvmField
var sEmulationActivity = WeakReference<EmulationActivity?>(null)
@@ -240,17 +253,7 @@ object NativeLibrary {
/**
* Checks for available updates.
*/
external fun checkForUpdate(): Array<String>?
/**
* Return the URL to the release page
*/
external fun getUpdateUrl(version: String): String
/**
* Return the URL to download the APK for the given version
*/
external fun getUpdateApkUrl(tag: String, artifact: String, packageId: String): String
external fun checkForUpdate(): UpdateResult?
/**
* Returns whether the update checker is enabled through CMAKE options.
@@ -175,25 +175,25 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
val latestVersion = NativeLibrary.checkForUpdate()
if (latestVersion != null) {
runOnUiThread {
val tag: String = latestVersion[0]
val name: String = latestVersion[1]
showUpdateDialog(tag, name)
showUpdateDialog(latestVersion)
}
}
}.start()
}
private fun showUpdateDialog(tag: String, name: String) {
// TODO(crueter): body, "View on Forgejo" button
private fun showUpdateDialog(release: NativeLibrary.UpdateResult) {
MaterialAlertDialogBuilder(this)
.setTitle(R.string.update_available)
.setMessage(getString(R.string.update_available_description, name))
.setMessage(getString(R.string.update_available_description, release.title))
.setPositiveButton(android.R.string.ok) { _, _ ->
var artifact = tag
// Nightly builds have a slightly different format
if (NativeLibrary.isNightlyBuild()) {
artifact = tag.substringAfter('.', tag)
val assets = release.assets
if (assets.isEmpty()) {
openLink(release.url)
} else {
downloadAndInstallUpdate(release)
}
downloadAndInstallUpdate(tag, artifact)
}
.setNeutralButton(R.string.cancel) { dialog, _ ->
dialog.dismiss()
@@ -206,17 +206,23 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.show()
}
private fun downloadAndInstallUpdate(version: String, artifact: String) {
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, link.toUri())
startActivity(intent)
}
private fun downloadAndInstallUpdate(release: NativeLibrary.UpdateResult) {
CoroutineScope(Dispatchers.IO).launch {
val packageId = applicationContext.packageName
val apkUrl = NativeLibrary.getUpdateApkUrl(version, artifact, packageId)
val asset = release.assets[0]
val artifact = asset.split("/").last()
val apkFile = File(cacheDir, "update-$artifact.apk")
withContext(Dispatchers.Main) {
showDownloadProgressDialog()
}
val downloader = APKDownloader(apkUrl, apkFile)
val downloader = APKDownloader(asset, apkFile)
downloader.download(
onProgress = { progress ->
runOnUiThread {
@@ -248,7 +254,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} else {
Toast.makeText(
this@MainActivity,
getString(R.string.update_download_failed) + "\n\nURL: $apkUrl",
getString(R.string.update_download_failed) + "\n\nURL: $asset",
Toast.LENGTH_LONG
).show()
}
@@ -277,7 +283,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
private fun updateDownloadProgress(progress: Int) {
progressBar?.progress = progress
progressMessage?.text = "$progress%"
progressMessage?.text = getString(R.string.percent, progress)
}
private fun dismissDownloadProgressDialog() {
+58 -58
View File
@@ -1699,76 +1699,76 @@ JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_isNightlyBuild(
#ifdef ENABLE_UPDATE_CHECKER
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_checkForUpdate(
JNIEXPORT jobject JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_checkForUpdate(
JNIEnv* env,
jobject obj) {
std::optional<UpdateChecker::Update> release = UpdateChecker::GetUpdate();
std::optional<Common::Net::Release> release = UpdateChecker::GetUpdate();
if (!release) return nullptr;
const std::string tag = release->tag;
const std::string name = release->name;
const std::string title = release->title;
const std::string body = release->body;
const std::string url = release->html_url;
jobjectArray result = env->NewObjectArray(2, env->FindClass("java/lang/String"), nullptr);
// Android *should* only ever define a single asset.
// If not, something has gone wrong, but the Kotlin side can handle it.
const auto assets = release->GetPlatformAssets();
const jstring jtag = env->NewStringUTF(tag.c_str());
const jstring jname = env->NewStringUTF(name.c_str());
env->SetObjectArrayElement(result, 0, jtag);
env->SetObjectArrayElement(result, 1, jname);
env->DeleteLocalRef(jtag);
env->DeleteLocalRef(jname);
return result;
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
JNIEnv* env,
jobject obj,
jstring version) {
const char* version_str = env->GetStringUTFChars(version, nullptr);
const std::string url = fmt::format("{}/{}",
std::string{Common::g_build_auto_update_api},
version_str);
env->ReleaseStringUTFChars(version, version_str);
return env->NewStringUTF(url.c_str());
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
JNIEnv* env,
jobject obj,
jstring tag,
jstring artifact,
jstring packageId) {
const char* version_str = env->GetStringUTFChars(tag, nullptr);
const char* artifact_str = env->GetStringUTFChars(artifact, nullptr);
const char* package_id_str = env->GetStringUTFChars(packageId, nullptr);
std::string variant;
std::string package_id(package_id_str);
if (package_id.find("dev.legacy.eden_emulator") != std::string::npos) {
variant = "legacy";
} else if (package_id.find("com.miHoYo.Yuanshen") != std::string::npos) {
variant = "optimized";
} else {
#ifdef ARCHITECTURE_arm64
variant = "standard";
#else
variant = "chromeos";
#endif
jclass updateResultClass = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary$UpdateResult");
if (!updateResultClass) {
LOG_ERROR(Frontend, "Could not find UpdateResult class");
return nullptr;
}
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", artifact_str, variant);
jmethodID updateResultCtor = env->GetMethodID(updateResultClass, "<init>", "()V");
const std::string url = fmt::format("https://{}/{}/{}",
std::string{Common::g_build_auto_update_api},
version_str, apk_filename);
if (!updateResultCtor) {
LOG_ERROR(Frontend, "Could not find UpdateResult ctor");
env->DeleteLocalRef(updateResultClass);
return nullptr;
}
env->ReleaseStringUTFChars(tag, version_str);
env->ReleaseStringUTFChars(artifact, artifact_str);
env->ReleaseStringUTFChars(packageId, package_id_str);
return env->NewStringUTF(url.c_str());
jmethodID setTag = env->GetMethodID(updateResultClass, "setTag", "(Ljava/lang/String;)V");
jmethodID setTitle = env->GetMethodID(updateResultClass, "setTitle", "(Ljava/lang/String;)V");
jmethodID setBody = env->GetMethodID(updateResultClass, "setBody", "(Ljava/lang/String;)V");
jmethodID setUrl = env->GetMethodID(updateResultClass, "setUrl", "(Ljava/lang/String;)V");
jmethodID addAsset = env->GetMethodID(updateResultClass, "addAsset", "(Ljava/lang/String;)V");
jobject updateResult = env->NewObject(updateResultClass, updateResultCtor);
LOG_DEBUG(Frontend, "Tag: {}", tag);
LOG_DEBUG(Frontend, "Title: {}", title);
LOG_DEBUG(Frontend, "Body: {}", body);
LOG_DEBUG(Frontend, "Url: {}", url);
const auto jtag = env->NewStringUTF(tag.c_str());
const auto jtitle = env->NewStringUTF(title.c_str());
const auto jbody = env->NewStringUTF(body.c_str());
const auto jurl = env->NewStringUTF(url.c_str());
env->CallVoidMethod(updateResult, setTag, jtag);
env->CallVoidMethod(updateResult, setTitle, jtitle);
env->CallVoidMethod(updateResult, setBody, jbody);
env->CallVoidMethod(updateResult, setUrl, jurl);
// TODO(crueter): Handling for multiple assets?
// Maybe another data class x(
for (const Common::Net::Asset &a : assets) {
const auto jaurl = env->NewStringUTF(a.path.c_str());
env->CallVoidMethod(updateResult, addAsset, jaurl);
env->DeleteLocalRef(jaurl);
}
env->DeleteLocalRef(jtag);
env->DeleteLocalRef(jtitle);
env->DeleteLocalRef(jbody);
env->DeleteLocalRef(jurl);
env->DeleteLocalRef(updateResultClass);
return updateResult;
}
#endif
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getBuildVersion(
@@ -1159,5 +1159,6 @@
<string name="license_fidelityfx_fsr_description">تحسين الجودة بدرجة عالية من AMD</string>
<string name="external_content">محتوى خارجي</string>
<string name="add_folders">إضافة مجلد</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -767,7 +767,7 @@
<string name="version">Versión</string>
<string name="copy_details">Copiar detalles</string>
<string name="add_ons">Complementos</string>
<string name="add_ons_description">Activa/desactiva mods, actualizaciones y contenidos descargables</string>
<string name="add_ons_description">Alternar mods, actualizaciones y contenido descargable</string>
<string name="playtime">Tiempo jugado:</string>
<string name="reset_playtime">Borrar tiempo de juego</string>
<string name="reset_playtime_description">Restablecer el tiempo de juego actual a 0 segundos</string>
@@ -1153,5 +1153,6 @@
<string name="license_fidelityfx_fsr_description">Upscaling de alta calidad de AMD</string>
<string name="external_content">Contenido externo</string>
<string name="add_folders">Añadir carpeta</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -413,7 +413,9 @@
<string name="frame_limit_slider">Limiter le pourcentage de vitesse</string>
<string name="frame_limit_slider_description">Spécifier le pourcentage pour limiter la vitesse d\'émulation. 100% correspond à la vitesse normale. Des valeurs plus élevées ou plus basses augmenteront ou diminueront la limite de vitesse.</string>
<string name="turbo_speed_limit">Vitesse turbo</string>
<string name="turbo_speed_limit_description">Lorsque le mode Turbo est activé, l\'émulation s\'exécute à cette vitesse.</string>
<string name="slow_speed_limit">Vitesse lente</string>
<string name="slow_speed_limit_description">Lorsque le mode Lent est activé, l\'émulation s\'exécute à cette vitesse.</string>
<string name="cpu_backend">Backend du CPU</string>
<string name="cpu_accuracy">Précision du CPU</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -489,6 +489,8 @@
<string name="enable_buffer_history">Включить историю буфера</string>
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM драйверы. Приводит к вылету на старых версиях Turnip.</string>
<string name="hacks">Хаки</string>
<string name="fast_gpu_time">Быстрое время ГПУ</string>
@@ -496,6 +498,9 @@
<string name="skip_cpu_inner_invalidation">Пропустить внутреннюю инвалидацию ЦП</string>
<string name="skip_cpu_inner_invalidation_description">Пропускает некоторые инвалидации кэша на стороне ЦП при обновлениях памяти, уменьшая нагрузку на процессор и повышая производительность. Может вызывать сбои в некоторых играх.</string>
<string name="fix_bloom_effects">Исправить эффекты размытия</string>
<string name="fix_bloom_effects_description">Частично убирает размытие в LA/EOW (Adreno A6XX - A7XX/ Turnip), полностью отключает его в Burnout. Внимание: может вызывать графические артефакты в других играх.</string>
<string name="emulate_bgr565">Эмулировать BGR565</string>
<string name="emulate_bgr565_description">Исправляет проблемы с инвертированными цветами в играх, а также со странными артефактами или некорректными тенями.</string>
<string name="renderer_asynchronous_shaders">Использовать асинхронные шейдеры</string>
<string name="renderer_asynchronous_shaders_description">Компилирует шейдеры асинхронно. Это может уменьшить подтормаживания, но также может вызвать графические артефакты.</string>
<string name="gpu_unswizzle_settings">Настройки распаковки текстур (Unswizzle)</string>
@@ -1150,5 +1155,4 @@
<string name="license_fidelityfx_fsr_description">Высококачественное масштабирование от AMD</string>
<string name="external_content">Дополнительный контент</string>
<string name="add_folders">Добавить папку</string>
</resources>
</resources>
@@ -1155,5 +1155,6 @@
<string name="license_fidelityfx_fsr_description">Високоякісне масштабування від AMD</string>
<string name="external_content">Зовнішній вміст</string>
<string name="add_folders">Додати теку</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -483,6 +483,8 @@
<string name="enable_buffer_history">启用缓冲区历史</string>
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动则会导致崩溃。</string>
<string name="hacks">Hacks</string>
<string name="fast_gpu_time">GPU 超频频率</string>
@@ -490,6 +492,9 @@
<string name="skip_cpu_inner_invalidation">跳过CPU内部无效化</string>
<string name="skip_cpu_inner_invalidation_description">在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。</string>
<string name="fix_bloom_effects">修复 Bloom 效果</string>
<string name="fix_bloom_effects_description">减少《塞尔达传说:智慧的再现》(Adreno A6XX - A7XX/ Turnip)中的 bloom 模糊,并移除《Burnout》中的 bloom 效果。警告:可能会导致在其他游戏中出现图形异常。</string>
<string name="emulate_bgr565">模拟 BGR565</string>
<string name="emulate_bgr565_description">修复了游戏中的颜色反转以及出现的异常画面瑕疵或奇怪阴影问题</string>
<string name="renderer_asynchronous_shaders">使用异步着色器</string>
<string name="renderer_asynchronous_shaders_description">异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。</string>
<string name="gpu_unswizzle_settings">GPU 还原设置</string>
@@ -1144,5 +1149,6 @@
<string name="license_fidelityfx_fsr_description">AMD 的高品质画面增强技术</string>
<string name="external_content">外部内容</string>
<string name="add_folders">添加文件夹</string>
<string name="percent">%1$d%%</string>
</resources>
@@ -1783,5 +1783,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
<string name="external_content">External Content</string>
<string name="add_folders">Add Folder</string>
<string name="percent">%1$d%%</string>
</resources>
+3 -2
View File
@@ -147,7 +147,8 @@ add_library(
zstd_compression.h
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
fs/symlink.h fs/symlink.cpp
httplib.h)
httplib.h
net/net.h net/net.cpp)
if(WIN32)
target_sources(common PRIVATE windows/timer_resolution.cpp
@@ -245,7 +246,7 @@ else()
target_link_libraries(common PUBLIC Boost::headers)
endif()
target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib)
target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib nlohmann_json::nlohmann_json)
if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
+287
View File
@@ -0,0 +1,287 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <optional>
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/algorithm/string/split.hpp>
#include <fmt/format.h>
#include "common/scm_rev.h"
#include "net.h"
#include "common/logging.h"
#include "common/httplib.h"
#ifdef YUZU_BUNDLED_OPENSSL
#include <openssl/cert.h>
#endif
#define QT_TR_NOOP(x) x
namespace Common::Net {
std::vector<Asset> Release::GetPlatformAssets() const {
// TODO(crueter): Need better handling for this as a whole.
#ifdef NIGHTLY_BUILD
std::vector<std::string> result;
boost::algorithm::split(result, tag, boost::is_any_of("."));
if (result.size() != 2)
return {};
const auto ref = result.at(1);
#else
const auto ref = tag;
#endif
std::vector<Asset> found_assets;
// FIXME: This is mildly inefficient.
// Finds assets based on a hierarchy of regex search strings.
const auto find_asset = [&found_assets, ref, this](const std::string& name,
const std::vector<std::string>& suffixes) {
for (const std::string& asset : assets) {
for (const auto& suffix : suffixes) {
if (asset.ends_with(suffix)) {
const std::string_view asset_sv = asset;
const size_t pos = asset_sv.find_last_of('/');
const std::string_view filename =
(pos != std::string_view::npos) ? asset_sv.substr(pos + 1) : asset_sv;
found_assets.emplace_back(Asset{
.name = name,
.url = host,
.path = asset,
.filename = std::string{filename},
});
return;
}
}
}
};
#ifdef _WIN32
#ifdef ARCHITECTURE_x86_64
find_asset("Standard", {"amd64-msvc-standard.exe", "amd64-msvc-standard.zip", "mingw-amd64-gcc-standard.exe", "mingw-amd64-gcc-standard.zip"});
find_asset("PGO", {"mingw-amd64-clang-pgo.exe", "mingw-amd64-clang-pgo.zip"});
#elif defined(ARCHITECTURE_arm64)
find_asset("Standard", {"mingw-arm64-clang-standard.exe", "mingw-arm64-clang-standard.zip"});
find_asset("PGO", {"mingw-arm64-clang-pgo.exe", "mingw-arm64-clang-pgo.zip"});
#endif
#elif defined(__APPLE__)
#ifdef ARCHITECTURE_arm64
find_asset("Standard", {".dmg", ".tar.gz"});
#endif
#elif defined(__ANDROID__)
#ifdef ARCHITECTURE_x86_64
find_asset("Standard", {"chromeos.apk"});
#elif defined(ARCHITECTURE_arm64)
#ifdef YUZU_LEGACY
find_asset("Standard", {"legacy.apk"});
#elif defined(GENSHIN_SPOOF)
find_asset("Standard", {"optimized.apk"});
#else
find_asset("Standard", {"standard.apk"});
#endif
#endif
#endif
return found_assets;
}
static inline u64 ParseIsoTimestamp(const std::string& iso) {
if (iso.empty())
return 0;
std::string buf = iso;
if (buf.back() == 'Z')
buf.pop_back();
std::tm tm{};
std::istringstream ss(buf);
ss >> std::get_time(&tm, "%Y-%m-%dT%H:%M:%S");
if (ss.fail())
return 0;
#ifdef _WIN32
return static_cast<u64>(_mkgmtime(&tm));
#else
return static_cast<u64>(timegm(&tm));
#endif
}
std::optional<Release> Release::FromJson(const nlohmann::json& json, const std::string& host,
const std::string& repo) {
Release rel;
if (!json.is_object())
return std::nullopt;
rel.tag = json.value("tag_name", std::string{});
if (rel.tag.empty())
return std::nullopt;
rel.title = json.value("name", rel.tag);
rel.id = json.value("id", std::hash<std::string>{}(rel.title));
rel.published = ParseIsoTimestamp(json.value("published_at", std::string{}));
rel.prerelease = json.value("prerelease", false);
auto body = json.value("body", rel.title);
boost::replace_all(body, "\\r", "");
boost::replace_all(body, "\\n", "\n");
rel.body = body;
rel.host = host;
const auto release_base =
fmt::format("{}/{}/releases", Common::g_build_auto_update_website, repo);
const auto fallback_html = fmt::format("{}/tag/{}", release_base, rel.tag);
rel.html_url = json.value("html_url", fallback_html);
// This is our own "fake" API.
if (json.contains("base")) {
const auto base = json.value("base", fmt::format("https://{}", Common::g_build_auto_update_api));
rel.base_download_url = fmt::format("{}/{}", base, rel.tag);
// Assets are easy :)
rel.assets = json.value("assets", std::vector<std::string>{});
} else {
const auto base_download_url = fmt::format("/{}/releases/download/{}", repo, rel.tag);
rel.base_download_url = base_download_url;
// assets are a bit more complex here. :(
std::vector<std::string> assets;
const nlohmann::json& arr = json["assets"];
for (const auto &obj : arr) {
const auto url = obj.value("browser_download_url", std::string{});
assets.emplace_back(url);
}
rel.assets = assets;
}
return rel;
}
std::optional<Release> Release::FromJson(const std::string_view& json, const std::string& host,
const std::string& repo) {
try {
return FromJson(nlohmann::json::parse(json), host, repo);
} catch (std::exception& e) {
LOG_WARNING(Common, "Failed to parse JSON: {}", e.what());
}
return {};
}
std::vector<Release> Release::ListFromJson(const nlohmann::json& json, const std::string& host,
const std::string& repo) {
if (!json.is_array())
return {};
std::vector<Release> releases;
for (const auto& obj : json) {
auto rel = Release::FromJson(obj, host, repo);
if (rel)
releases.emplace_back(rel.value());
}
return releases;
}
std::vector<Release> Release::ListFromJson(const std::string_view& json, const std::string& host,
const std::string& repo) {
try {
return ListFromJson(nlohmann::json::parse(json), host, repo);
} catch (std::exception& e) {
LOG_WARNING(Common, "Failed to parse JSON: {}", e.what());
}
return {};
}
std::optional<std::string> MakeRequest(const std::string& url, const std::string& path) {
try {
constexpr std::size_t timeout_seconds = 15;
std::unique_ptr<httplib::Client> client = std::make_unique<httplib::Client>(url);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
#ifdef YUZU_BUNDLED_OPENSSL
client->load_ca_cert_store(kCert, sizeof(kCert));
#endif
if (client == nullptr) {
LOG_ERROR(Common, "Invalid URL {}{}", url, path);
return {};
}
httplib::Request request{
.method = "GET",
.path = path,
};
client->set_follow_location(true);
httplib::Result result = client->send(request);
if (!result) {
LOG_ERROR(Common, "GET to {}{} returned null", url, path);
return {};
}
const auto& response = result.value();
if (response.status >= 400) {
LOG_ERROR(Common, "GET to {}{} returned error status code: {}", url, path,
response.status);
return {};
}
if (!response.headers.contains("content-type")) {
LOG_ERROR(Common, "GET to {}{} returned no content", url, path);
return {};
}
return response.body;
} catch (std::exception& e) {
LOG_ERROR(Common, "GET to {}{} failed during update check: {}", url, path, e.what());
return std::nullopt;
}
}
std::vector<Release> GetReleases() {
const auto body = GetReleasesBody();
if (!body) {
LOG_WARNING(Common, "Failed to get stable releases");
return {};
}
const std::string_view body_str = body.value();
const auto url = fmt::format("https://{}", Common::g_build_auto_update_stable_api);
return Release::ListFromJson(body_str, url, Common::g_build_auto_update_stable_repo);
}
std::optional<Release> GetLatestRelease() {
const auto releases_path = Common::g_build_auto_update_api_path;
const auto url = fmt::format("https://{}", Common::g_build_auto_update_api);
const auto body = MakeRequest(url, releases_path);
if (!body) {
LOG_WARNING(Common, "Failed to get latest release");
return std::nullopt;
}
const std::string_view body_str = body.value();
return Release::FromJson(body_str, url, Common::g_build_auto_update_repo);
}
std::optional<std::string> GetReleasesBody() {
const auto releases_path =
fmt::format("/{}/{}/releases", Common::g_build_auto_update_stable_api_path,
Common::g_build_auto_update_stable_repo);
const auto url = fmt::format("https://{}", Common::g_build_auto_update_stable_api);
return MakeRequest(url, releases_path);
}
} // namespace Common::Net
+56
View File
@@ -0,0 +1,56 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <optional>
#include <string>
#include <vector>
#include <nlohmann/json.hpp>
#include "common/common_types.h"
namespace Common::Net {
typedef struct {
std::string name;
std::string url;
std::string path;
std::string filename;
} Asset;
typedef struct Release {
std::string title;
std::string body;
std::string tag;
std::string base_download_url;
std::string html_url;
std::string host;
std::vector<std::string> assets;
u64 id;
u64 published;
bool prerelease;
// Get the relevant list of assets for the current platform.
std::vector<Asset> GetPlatformAssets() const;
static std::optional<Release> FromJson(const nlohmann::json& json, const std::string &host, const std::string& repo);
static std::optional<Release> FromJson(const std::string_view& json, const std::string &host, const std::string& repo);
static std::vector<Release> ListFromJson(const nlohmann::json &json, const std::string &host, const std::string &repo);
static std::vector<Release> ListFromJson(const std::string_view &json, const std::string &host, const std::string &repo);
} Release;
// Make a request via httplib, and return the response body if applicable.
std::optional<std::string> MakeRequest(const std::string &url, const std::string &path);
// Get all of the latest stable releases.
std::vector<Release> GetReleases();
// Get all of the latest stable releases as text.
std::optional<std::string> GetReleasesBody();
// Get the latest release of the current channel.
std::optional<Release> GetLatestRelease();
}
+6
View File
@@ -22,6 +22,9 @@
#define BUILD_AUTO_UPDATE_API "@BUILD_AUTO_UPDATE_API@"
#define BUILD_AUTO_UPDATE_API_PATH "@BUILD_AUTO_UPDATE_API_PATH@"
#define BUILD_AUTO_UPDATE_REPO "@BUILD_AUTO_UPDATE_REPO@"
#define BUILD_AUTO_UPDATE_STABLE_API "@BUILD_AUTO_UPDATE_STABLE_API@"
#define BUILD_AUTO_UPDATE_STABLE_API_PATH "@BUILD_AUTO_UPDATE_STABLE_API_PATH@"
#define BUILD_AUTO_UPDATE_STABLE_REPO "@BUILD_AUTO_UPDATE_STABLE_REPO@"
#define IS_NIGHTLY_BUILD @IS_NIGHTLY_BUILD@
namespace Common {
@@ -45,5 +48,8 @@ constexpr const char g_build_auto_update_website[] = BUILD_AUTO_UPDATE_WEBSITE;
constexpr const char g_build_auto_update_api[] = BUILD_AUTO_UPDATE_API;
constexpr const char g_build_auto_update_api_path[] = BUILD_AUTO_UPDATE_API_PATH;
constexpr const char g_build_auto_update_repo[] = BUILD_AUTO_UPDATE_REPO;
constexpr const char g_build_auto_update_stable_api[] = BUILD_AUTO_UPDATE_STABLE_API;
constexpr const char g_build_auto_update_stable_api_path[] = BUILD_AUTO_UPDATE_STABLE_API_PATH;
constexpr const char g_build_auto_update_stable_repo[] = BUILD_AUTO_UPDATE_STABLE_REPO;
} // namespace Common
+3
View File
@@ -28,5 +28,8 @@ extern const char g_build_auto_update_website[];
extern const char g_build_auto_update_api[];
extern const char g_build_auto_update_api_path[];
extern const char g_build_auto_update_repo[];
extern const char g_build_auto_update_stable_api[];
extern const char g_build_auto_update_stable_api_path[];
extern const char g_build_auto_update_stable_repo[];
} // namespace Common
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -109,7 +109,7 @@ Result AesCtrCounterExtendedStorage::GetEntryList(Entry* out_entries, s32* out_e
R_UNLESS(out_entries != nullptr || entry_count == 0, ResultNullptrArgument);
// Check that our range is valid.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
R_UNLESS(table_offsets.IsInclude(offset, size), ResultOutOfRange);
@@ -167,7 +167,7 @@ size_t AesCtrCounterExtendedStorage::Read(u8* buffer, size_t size, size_t offset
ASSERT(Common::IsAligned(offset, BlockSize));
ASSERT(Common::IsAligned(size, BlockSize));
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
ASSERT(R_SUCCEEDED(m_table.GetOffsets(std::addressof(table_offsets))));
ASSERT(table_offsets.IsInclude(offset, size));
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -89,7 +92,7 @@ public:
virtual size_t Read(u8* buffer, size_t size, size_t offset) const override;
virtual size_t GetSize() const override {
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
ASSERT(R_SUCCEEDED(m_table.GetOffsets(std::addressof(offsets))));
return offsets.end_offset;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -270,7 +270,7 @@ Result BucketTree::Find(Visitor* visitor, s64 virtual_address) {
R_UNLESS(virtual_address >= 0, ResultInvalidOffset);
R_UNLESS(!this->IsEmpty(), ResultOutOfRange);
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
R_TRY(this->GetOffsets(std::addressof(offsets)));
R_TRY(visitor->Initialize(this, offsets));
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -125,7 +125,7 @@ private:
}
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -177,7 +177,7 @@ private:
ASSERT(out != nullptr);
// Get our table offsets.
BucketTree::Offsets offsets;
BucketTree::Offsets offsets{};
R_TRY(m_table.GetOffsets(std::addressof(offsets)));
// Set the output.
@@ -195,7 +195,7 @@ private:
R_SUCCEED_IF(size == 0);
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -52,7 +55,7 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_UNLESS(out_entries != nullptr || entry_count == 0, ResultNullptrArgument);
// Check that our range is valid.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
R_UNLESS(table_offsets.IsInclude(offset, size), ResultOutOfRange);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -164,7 +167,7 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
R_SUCCEED_IF(size == 0);
// Get the table offsets.
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
R_TRY(m_table.GetOffsets(std::addressof(table_offsets)));
// Validate arguments.
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,7 +21,7 @@ size_t SparseStorage::Read(u8* buffer, size_t size, size_t offset) const {
SparseStorage* self = const_cast<SparseStorage*>(this);
if (self->GetEntryTable().IsEmpty()) {
BucketTree::Offsets table_offsets;
BucketTree::Offsets table_offsets{};
ASSERT(R_SUCCEEDED(self->GetEntryTable().GetOffsets(std::addressof(table_offsets))));
ASSERT(table_offsets.IsInclude(offset, size));
@@ -268,6 +268,7 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
// Set other basic fields.
m_enable_aslr = enable_aslr;
m_enable_device_address_space_merge = enable_das_merge;
m_allowed_exec_device_mapping = false;
m_address_space_start = start;
m_address_space_end = end;
m_is_kernel = false;
+5
View File
@@ -223,6 +223,7 @@ private:
bool m_is_kernel{};
bool m_enable_aslr{};
bool m_enable_device_address_space_merge{};
bool m_allowed_exec_device_mapping{};
KMemoryBlockSlabManager* m_memory_block_slab_manager{};
KBlockInfoManager* m_block_info_manager{};
KResourceLimit* m_resource_limit{};
@@ -255,6 +256,10 @@ public:
return m_enable_aslr;
}
void AllowDeviceMappingOfExecPages() {
m_allowed_exec_device_mapping = true;
}
bool Contains(KProcessAddress addr) const {
return m_address_space_start <= addr && addr <= m_address_space_end - 1;
}
+13
View File
@@ -341,6 +341,11 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
// Initialize capabilities.
R_TRY(m_capabilities.InitializeForKip(caps, std::addressof(m_page_table)));
// Enable mapping device pages as executable on legacy processes.
if (m_capabilities.GetIntendedKernelMajorVersion() < 26) {
m_page_table.AllowDeviceMappingOfExecPages();
}
// Initialize the process id.
m_process_id = m_kernel.CreateNewUserProcessID();
ASSERT(InitialProcessIdMin <= m_process_id);
@@ -437,6 +442,11 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
// Initialize capabilities.
R_TRY(m_capabilities.InitializeForUser(user_caps, std::addressof(m_page_table)));
// Enable mapping device pages as executable on legacy processes.
if (m_capabilities.GetIntendedKernelMajorVersion() < 26) {
m_page_table.AllowDeviceMappingOfExecPages();
}
// Initialize the process id.
m_process_id = m_kernel.CreateNewUserProcessID();
ASSERT(ProcessIdMin <= m_process_id);
@@ -989,6 +999,9 @@ Result KProcess::Run(s32 priority, size_t stack_size) {
main_thread->GetContext().r[0] = 0;
main_thread->GetContext().r[1] = thread_handle;
// Pass the thread handle to the thread local region.
this->GetMemory().Write32(GetInteger(main_thread->GetTlsAddress()) + 0x110, thread_handle);
// Update our state.
this->ChangeState((state == State::Created) ? State::Running : State::RunningAttached);
ON_RESULT_FAILURE_2 {
@@ -33,6 +33,10 @@ public:
m_page_table.Finalize();
}
void AllowDeviceMappingOfExecPages() {
m_page_table.AllowDeviceMappingOfExecPages();
}
[[nodiscard]] Core::Memory::Memory& GetMemory() noexcept { return m_page_table.GetMemory(); }
[[nodiscard]] Core::Memory::Memory const& GetMemory() const noexcept { return m_page_table.GetMemory(); }
[[nodiscard]] Common::PageTable& GetImpl() noexcept { return m_page_table.GetImpl(); }
+20 -18
View File
@@ -76,11 +76,13 @@ namespace Kernel {
std::atomic_uint16_t interrupt_flag;
std::atomic_uint8_t cache_maintenance_flag;
std::atomic_int64_t thread_cpu_time;
std::atomic_uint32_t current_thread_handle;
};
static_assert(offsetof(ThreadLocalRegion, disable_count) == 0x100);
static_assert(offsetof(ThreadLocalRegion, interrupt_flag) == 0x102);
static_assert(offsetof(ThreadLocalRegion, cache_maintenance_flag) == 0x104);
static_assert(offsetof(ThreadLocalRegion, thread_cpu_time) == 0x108);
static_assert(offsetof(ThreadLocalRegion, current_thread_handle) == 0x110);
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
public:
@@ -128,24 +130,24 @@ namespace Kernel {
// Next, assert things based on the type.
switch (type) {
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
default:
ASSERT_MSG(false, "KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
break;
case ThreadType::Main:
ASSERT(arg == 0);
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
ASSERT(((owner == nullptr) || (prio > Svc::LowestThreadPriority) ||
(owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
break;
case ThreadType::HighPriority:
case ThreadType::Dummy:
break;
case ThreadType::Kernel:
UNIMPLEMENTED();
break;
default:
ASSERT_MSG(false, "KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
break;
}
m_thread_type = type;
+7 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -75,7 +75,12 @@ Result CreateThread(Core::System& system, Handle* out_handle, u64 entry_point, u
KThread::Register(kernel, thread);
// Add the thread to the handle table.
R_RETURN(process.GetHandleTable().Add(out_handle, thread));
R_TRY(process.GetHandleTable().Add(out_handle, thread));
// Pass the thread handle to the thread local region.
process.GetMemory().Write32(GetInteger(thread->GetTlsAddress()) + 0x110, *out_handle);
R_SUCCEED();
}
/// Starts the thread for the provided handle
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
@@ -53,8 +53,8 @@ constexpr inline u32 RequiredKernelVersion =
// This is the highest SVC version supported, to be updated on new kernel releases.
// NOTE: Official kernel versions have SVC major = SDK major + 4, SVC minor = SDK minor.
constexpr inline u32 SupportedKernelMajorVersion = ConvertToSvcMajorVersion(20);
constexpr inline u32 SupportedKernelMinorVersion = ConvertToSvcMinorVersion(5);
constexpr inline u32 SupportedKernelMajorVersion = ConvertToSvcMajorVersion(22);
constexpr inline u32 SupportedKernelMinorVersion = ConvertToSvcMinorVersion(2);
constexpr inline u32 SupportedKernelVersion =
EncodeKernelVersion(SupportedKernelMajorVersion, SupportedKernelMinorVersion);
+8
View File
@@ -1155,6 +1155,14 @@ void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::GetPinCodeLength(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0);
}
void Module::Interface::StoreSaveDataThumbnail(HLERequestContext& ctx, const Common::UUID& uuid,
const u64 tid) {
IPC::ResponseBuilder rb{ctx, 2};
+2 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -48,6 +48,7 @@ public:
void StoreSaveDataThumbnailApplication(HLERequestContext& ctx);
void GetBaasAccountManagerForSystemService(HLERequestContext& ctx);
void StoreSaveDataThumbnailSystem(HLERequestContext& ctx);
void GetPinCodeLength(HLERequestContext& ctx);
private:
Result InitializeApplicationInfoBase();
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -60,7 +60,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
{400, nullptr, "SetPinCode"}, // 18.0.0+
{401, nullptr, "GetPinCodeLength"}, // 18.0.0+
{401, &ACC_SU::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{410, nullptr, "GetPinCodeErrorCount"}, // 18.0.0+
{411, nullptr, "ResetPinCodeErrorCount"}, // 18.0.0+
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -40,7 +43,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
{190, nullptr, "GetUserLastOpenedApplication"},
{191, nullptr, "ActivateOpenContextHolder"},
{401, nullptr, "GetPinCodeLength"}, // 18.0.0+
{401, &ACC_U1::GetPinCodeLength, "GetPinCodeLength"}, // 18.0.0+
{402, nullptr, "GetPinCode"}, // 18.0.0+
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
{998, nullptr, "DebugSetUserStateClose"},
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -92,7 +92,7 @@ Result IApplicationCreator::CreateSystemApplication(
std::unique_ptr<Loader::AppLoader> loader;
auto process =
CreateProcess(system, application_id, 1, 21);
CreateProcess(system, application_id, 1, 22);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -75,7 +75,8 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{502, nullptr, "IsSleepEnabled"},
{503, nullptr, "IsDisablingSleepSuppressed"},
{600, nullptr, "Unknown600"}, //20.0.0+
{610, nullptr, "Unknown610"}, //21.0.0+
{610, D<&ICommonStateGetter::Unknown610>, "Unknown610"}, //21.0.0+
{611, D<&ICommonStateGetter::Unknown611>, "Unknown611"}, //22.0.0+
{900, D<&ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled>, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"}, //11.0.0+
{910, nullptr, "GetLaunchRequiredTick"}, //17.0.0+
{1000, nullptr, "BeginVrMode3d"}, //19.0.0+
@@ -362,4 +363,14 @@ Result ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled(bool enabled
R_SUCCEED();
}
Result ICommonStateGetter::Unknown610() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
Result ICommonStateGetter::Unknown611() {
LOG_WARNING(Service_AM, "(STUBBED) called");
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -63,6 +63,8 @@ private:
Result SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled();
Result PushToGeneralChannel(SharedPointer<IStorage> storage); // cmd 20
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result Unknown610();
Result Unknown611();
void SetCpuBoostMode(HLERequestContext& ctx);
@@ -78,6 +78,7 @@ ILibraryAppletAccessor::ILibraryAppletAccessor(Core::System& system_,
{120, nullptr, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
{160, D<&ILibraryAppletAccessor::GetIndirectLayerConsumerHandle>, "GetIndirectLayerConsumerHandle"}, //2.0.0+
{170, D<&ILibraryAppletAccessor::Unknown170>, "Unknown170"}, //22.0.0+
};
// clang-format on
@@ -217,6 +218,12 @@ Result ILibraryAppletAccessor::GetIndirectLayerConsumerHandle(Out<u64> out_handl
R_SUCCEED();
}
Result ILibraryAppletAccessor::Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_event = m_applet->unknown_event.GetHandle();
R_SUCCEED();
}
void ILibraryAppletAccessor::FrontendExecute() {
if (m_applet->frontend) {
m_applet->frontend->Initialize();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -37,6 +37,7 @@ private:
Result GetPopOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetPopInteractiveOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetIndirectLayerConsumerHandle(Out<u64> out_handle);
Result Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event);
void FrontendExecute();
void FrontendExecuteInteractive();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -118,9 +118,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
Firmware1900 = 19,
Firmware2000 = 20,
Firmware2100 = 21,
Firmware2200 = 22,
};
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2100);
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2200);
if (!process) {
// Couldn't initialize the guest process
return {};
+31 -128
View File
@@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/net/net.h"
#include "common/scm_rev.h"
#include "core/hle/service/bcat/news/builtin_news.h"
#include "core/hle/service/bcat/news/msgpack.h"
#include "core/hle/service/bcat/news/news_storage.h"
@@ -22,10 +24,8 @@
#include <filesystem>
#include <fstream>
#include <future>
#include <iomanip>
#include <mutex>
#include <optional>
#include <sstream>
#include <thread>
#ifdef YUZU_BUNDLED_OPENSSL
@@ -35,9 +35,6 @@
namespace Service::News {
namespace {
// TODO(crueter): COMPILE DEFINITION
constexpr const char* GitHubAPI_EdenReleases = "/api/v1/repos/eden-emu/eden/releases";
// Cached logo data
std::vector<u8> default_logo_small;
std::vector<u8> default_logo_large;
@@ -66,24 +63,6 @@ u32 HashToNewsId(std::string_view key) {
return static_cast<u32>(std::hash<std::string_view>{}(key) & 0x7FFFFFFF);
}
u64 ParseIsoTimestamp(const std::string& iso) {
if (iso.empty()) return 0;
std::string buf = iso;
if (buf.back() == 'Z') buf.pop_back();
std::tm tm{};
std::istringstream ss(buf);
ss >> std::get_time(&tm, "%Y-%m-%dT%H:%M:%S");
if (ss.fail()) return 0;
#ifdef _WIN32
return static_cast<u64>(_mkgmtime(&tm));
#else
return static_cast<u64>(timegm(&tm));
#endif
}
std::vector<u8> TryLoadFromDisk(const std::filesystem::path& path) {
if (!std::filesystem::exists(path)) return {};
@@ -100,8 +79,9 @@ std::vector<u8> TryLoadFromDisk(const std::filesystem::path& path) {
return data;
}
// TODO(crueter): Migrate to use Common::Net
std::vector<u8> DownloadImage(const std::string& url_path, const std::filesystem::path& cache_path) {
LOG_INFO(Service_BCAT, "Downloading image: https://eden-emu.dev{}", url_path);
LOG_DEBUG(Service_BCAT, "Downloading image: https://eden-emu.dev{}", url_path);
try {
httplib::Client cli("https://eden-emu.dev");
cli.set_follow_location(true);
@@ -226,67 +206,6 @@ void WriteCachedJson(std::string_view json) {
(void)Common::FS::WriteStringToFile(path, Common::FS::FileType::TextFile, json);
}
std::optional<std::string> DownloadReleasesJson() {
try {
#ifdef YUZU_BUNDLED_OPENSSL
const auto url = "https://git.eden-emu.dev";
#else
const auto url = "git.eden-emu.dev";
#endif
// TODO(crueter): This is duplicated between frontend and here.
constexpr auto path = GitHubAPI_EdenReleases;
constexpr std::size_t timeout_seconds = 15;
std::unique_ptr<httplib::Client> client = std::make_unique<httplib::Client>(url);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
#ifdef YUZU_BUNDLED_OPENSSL
client->load_ca_cert_store(kCert, sizeof(kCert));
#endif
if (client == nullptr) {
LOG_ERROR(Service_BCAT, "Invalid URL {}{}", url, path);
return {};
}
httplib::Request request{
.method = "GET",
.path = path,
};
client->set_follow_location(true);
httplib::Result result = client->send(request);
if (!result) {
LOG_ERROR(Service_BCAT, "GET to {}{} returned null", url, path);
return {};
} else if (result->status < 400) {
return result->body;
}
if (result->status >= 400) {
LOG_ERROR(Service_BCAT,
"GET to {}{} returned error status code: {}",
url,
path,
result->status);
return {};
}
if (!result->headers.contains("content-type")) {
LOG_ERROR(Service_BCAT, "GET to {}{} returned no content", url, path);
return {};
}
} catch (...) {
LOG_WARNING(Service_BCAT, " failed to download releases");
}
return std::nullopt;
}
// idk but News App does not render Markdown or HTML, so remove some formatting.
std::string SanitizeMarkdown(std::string_view markdown) {
std::string result;
@@ -342,9 +261,7 @@ std::string SanitizeMarkdown(std::string_view markdown) {
return text;
}
std::string FormatBody(const nlohmann::json& release, std::string_view title) {
std::string body = release.value("body", std::string{});
std::string FormatBody(std::string body, const std::string_view &title) {
if (body.empty()) {
return std::string(title);
}
@@ -375,52 +292,32 @@ std::string FormatBody(const nlohmann::json& release, std::string_view title) {
return body;
}
void ImportReleases(std::string_view json_text) {
nlohmann::json root;
try {
root = nlohmann::json::parse(json_text);
} catch (...) {
LOG_WARNING(Service_BCAT, "failed to parse JSON");
return;
}
if (!root.is_array()) return;
void ImportReleases(const std::vector<Common::Net::Release> &releases) {
std::vector<u32> news_ids;
for (const auto& rel : root) {
if (!rel.is_object()) continue;
std::string title = rel.value("name", rel.value("tag_name", std::string{}));
if (title.empty()) continue;
const u64 release_id = rel.value("id", 0);
const u32 news_id = release_id ? static_cast<u32>(release_id & 0x7FFFFFFF) : HashToNewsId(title);
for (const auto& rel : releases) {
const u32 news_id = u32(rel.id & 0x7FFFFFFF);
news_ids.push_back(news_id);
}
PreloadNewsImages(news_ids);
for (const auto& rel : root) {
if (!rel.is_object()) continue;
for (const auto& rel : releases) {
const std::string title = rel.title;
const std::string body = rel.body;
const std::string html_url = rel.html_url;
std::string title = rel.value("name", rel.value("tag_name", std::string{}));
if (title.empty()) continue;
const u64 release_id = rel.value("id", 0);
const u32 news_id = release_id ? static_cast<u32>(release_id & 0x7FFFFFFF) : HashToNewsId(title);
const u64 published = ParseIsoTimestamp(rel.value("published_at", std::string{}));
const u32 news_id = u32(rel.id & 0x7FFFFFFF);
const u64 published = rel.published;
const u64 pickup_limit = published + 600000000;
const u32 priority = rel.value("prerelease", false) ? 1500 : 2500;
const u32 priority = rel.prerelease ? 1500 : 2500;
std::string author = "eden";
if (rel.contains("author") && rel["author"].is_object()) {
author = rel["author"].value("login", "eden");
}
std::string author = "Eden";
auto payload = BuildMsgpack(title, FormatBody(rel, title), title, published,
auto payload = BuildMsgpack(title, FormatBody(body, title), title, published,
pickup_limit, priority, {"en"}, author, {},
rel.value("html_url", std::string{}), news_id);
html_url, news_id);
const std::string news_id_str = fmt::format("LA{:020}", news_id);
const std::string news_id_str = fmt::format("LA{:020}", rel.id);
GithubNewsMeta meta{
.news_id = news_id_str,
@@ -565,15 +462,21 @@ void EnsureBuiltinNewsLoaded() {
LoadDefaultLogos();
if (const auto cached = ReadCachedJson()) {
ImportReleases(*cached);
LOG_DEBUG(Service_BCAT, "news: {} entries loaded from cache", NewsStorage::Instance().ListAll().size());
const std::string_view body = cached.value();
const auto releases = Common::Net::Release::ListFromJson(body, Common::g_build_auto_update_stable_api, Common::g_build_auto_update_stable_repo);
ImportReleases(releases);
LOG_INFO(Service_BCAT, "news: {} entries loaded from cache", NewsStorage::Instance().ListAll().size());
}
std::thread([] {
if (const auto fresh = DownloadReleasesJson()) {
WriteCachedJson(*fresh);
ImportReleases(*fresh);
LOG_DEBUG(Service_BCAT, "news: {} entries updated from Forgejo", NewsStorage::Instance().ListAll().size());
if (const auto fresh = Common::Net::GetReleasesBody()) {
const std::string_view body = fresh.value();
WriteCachedJson(body);
const auto releases = Common::Net::Release::ListFromJson(body, Common::g_build_auto_update_stable_api, Common::g_build_auto_update_stable_repo);
ImportReleases(releases);
LOG_INFO(Service_BCAT, "news: {} entries updated from Forgejo", NewsStorage::Instance().ListAll().size());
}
}).detach();
});
+3 -7
View File
@@ -89,7 +89,7 @@ void NvMap::UnmapHandle(Handle& handle_description) {
// Free and unmap the handle from Host1x GMMU
if (handle_description.pin_virt_address) {
host1x.GMMU().Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
host1x.gmmu_manager.Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
handle_description.aligned_size);
host1x.Allocator().Free(handle_description.pin_virt_address,
static_cast<u32>(handle_description.aligned_size));
@@ -169,12 +169,8 @@ DAddr NvMap::PinHandle(NvMap::Handle::Id handle, bool low_area_pin) {
std::scoped_lock lock(handle_description->mutex);
const auto map_low_area = [&] {
if (handle_description->pin_virt_address == 0) {
auto& gmmu_allocator = host1x.Allocator();
auto& gmmu = host1x.GMMU();
u32 address =
gmmu_allocator.Allocate(static_cast<u32>(handle_description->aligned_size));
gmmu.Map(static_cast<GPUVAddr>(address), handle_description->d_address,
handle_description->aligned_size);
u32 address = host1x.Allocator().Allocate(u32(handle_description->aligned_size));
host1x.gmmu_manager.Map(GPUVAddr(address), handle_description->d_address, handle_description->aligned_size);
handle_description->pin_virt_address = address;
}
};
@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/core/container.h"
@@ -130,12 +131,12 @@ NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
const auto start_pages{static_cast<u32>(vm.va_range_start >> VM::PAGE_SIZE_BITS)};
const auto end_pages{static_cast<u32>(vm.va_range_split >> VM::PAGE_SIZE_BITS)};
vm.small_page_allocator = std::make_shared<VM::Allocator>(start_pages, end_pages);
vm.small_page_allocator.emplace(start_pages, end_pages);
const auto start_big_pages{static_cast<u32>(vm.va_range_split >> vm.big_page_size_bits)};
const auto end_big_pages{
static_cast<u32>((vm.va_range_end - vm.va_range_split) >> vm.big_page_size_bits)};
vm.big_page_allocator = std::make_unique<VM::Allocator>(start_big_pages, end_big_pages);
vm.big_page_allocator.emplace(start_big_pages, end_big_pages);
gmmu = std::make_shared<Tegra::MemoryManager>(system, max_big_page_bits, vm.va_range_split,
vm.big_page_size_bits, VM::PAGE_SIZE_BITS);
@@ -188,8 +189,8 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
}
allocation_map[params.offset] = {
.size = size,
.mappings{},
.size = size,
.page_size = params.page_size,
.sparse = (params.flags & MappingFlags::Sparse) != MappingFlags::None,
.big_pages = params.page_size != VM::YUZU_PAGESIZE,
@@ -198,72 +199,57 @@ NvResult nvhost_as_gpu::AllocateSpace(IoctlAllocSpace& params) {
return NvResult::Success;
}
void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
auto mapping{mapping_map.at(offset)};
if (!mapping->fixed) {
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping->big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping->size, page_size)};
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
static_cast<u32>(aligned_size >> page_size_bits));
bool nvhost_as_gpu::FreeMappingLocked(u64 offset) noexcept {
if (auto const it = mapping_map.find(offset); it != mapping_map.end()) {
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping.big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping.size, page_size)};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(aligned_size >> page_size_bits));
}
nvmap.UnpinHandle(mapping.handle);
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping.sparse_alloc) {
gmmu->MapSparse(offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(offset, mapping.size);
}
mapping_map.erase(offset);
return true;
}
nvmap.UnpinHandle(mapping->handle);
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping->sparse_alloc) {
gmmu->MapSparse(offset, mapping->size, mapping->big_page);
} else {
gmmu->Unmap(offset, mapping->size);
}
mapping_map.erase(offset);
return false;
}
NvResult nvhost_as_gpu::FreeSpace(IoctlFreeSpace& params) {
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
params.pages, params.page_size);
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset, params.pages, params.page_size);
std::scoped_lock lock(mutex);
if (!vm.initialised) {
return NvResult::BadValue;
}
try {
auto allocation{allocation_map[params.offset]};
if (allocation.page_size != params.page_size ||
allocation.size != (static_cast<u64>(params.pages) * params.page_size)) {
if (auto const it = allocation_map.find(params.offset); it != allocation_map.end()) {
auto const allocation = it->second;
if (allocation.page_size != params.page_size || allocation.size != (u64(params.pages) * params.page_size))
return NvResult::BadValue;
}
for (const auto& mapping : allocation.mappings) {
FreeMappingLocked(mapping->offset);
}
for (const auto mapping_offset : allocation.mappings)
if (!FreeMappingLocked(mapping_offset))
return NvResult::BadValue;
// Unset sparse flag if required
if (allocation.sparse) {
if (allocation.sparse)
gmmu->Unmap(params.offset, allocation.size);
}
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator
: *vm.big_page_allocator};
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS
: vm.big_page_size_bits};
auto& allocator{params.page_size == VM::YUZU_PAGESIZE ? *vm.small_page_allocator : *vm.big_page_allocator};
u32 page_size_bits{params.page_size == VM::YUZU_PAGESIZE ? VM::PAGE_SIZE_BITS : vm.big_page_size_bits};
allocator.Free(static_cast<u32>(params.offset >> page_size_bits),
static_cast<u32>(allocation.size >> page_size_bits));
allocator.Free(u32(params.offset >> page_size_bits), u32(allocation.size >> page_size_bits));
allocation_map.erase(params.offset);
} catch (const std::out_of_range&) {
return NvResult::BadValue;
return NvResult::Success;
}
return NvResult::Success;
return NvResult::BadValue;
}
NvResult nvhost_as_gpu::Remap(std::span<IoctlRemapEntry> entries) {
@@ -327,26 +313,18 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
// Remaps a subregion of an existing mapping to a different PA
if ((params.flags & MappingFlags::Remap) != MappingFlags::None) {
try {
auto mapping{mapping_map.at(params.offset)};
if (mapping->size < params.mapping_size) {
LOG_WARNING(Service_NVDRV,
"Cannot remap a partially mapped GPU address space region: {:#X}",
params.offset);
if (auto const it = mapping_map.find(params.offset); it != mapping_map.end()) {
auto const mapping = it->second;
if (mapping.size < params.mapping_size) {
LOG_WARNING(Service_NVDRV, "Cannot remap a partially mapped GPU address space region: {:#X}", params.offset);
return NvResult::BadValue;
}
u64 gpu_address{static_cast<u64>(params.offset + params.buffer_offset)};
VAddr device_address{mapping->ptr + params.buffer_offset};
gmmu->Map(gpu_address, device_address, params.mapping_size,
static_cast<Tegra::PTEKind>(params.kind), mapping->big_page);
u64 gpu_address = u64(params.offset + params.buffer_offset);
VAddr device_address{mapping.ptr + params.buffer_offset};
gmmu->Map(gpu_address, device_address, params.mapping_size, Tegra::PTEKind(params.kind), mapping.big_page);
return NvResult::Success;
} catch (const std::out_of_range&) {
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}",
params.offset);
} else {
LOG_WARNING(Service_NVDRV, "Cannot remap an unmapped GPU address space region: {:#X}", params.offset);
return NvResult::BadValue;
}
}
@@ -356,8 +334,7 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
return NvResult::BadValue;
}
DAddr device_address{
static_cast<DAddr>(nvmap.PinHandle(params.handle, false) + params.buffer_offset)};
DAddr device_address = DAddr(nvmap.PinHandle(params.handle, false) + params.buffer_offset);
u64 size{params.mapping_size ? params.mapping_size : handle->orig_size};
bool big_page{[&]() {
@@ -381,32 +358,22 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
const bool use_big_pages = alloc->second.big_pages && big_page;
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind),
use_big_pages);
gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind), use_big_pages);
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
true, use_big_pages, alloc->second.sparse)};
alloc->second.mappings.push_back(mapping);
mapping_map[params.offset] = mapping;
alloc->second.mappings.push_back(params.offset);
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, true, use_big_pages, alloc->second.sparse));
} else {
auto& allocator{big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size{big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u32 page_size_bits{big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
params.offset = static_cast<u64>(allocator.Allocate(
static_cast<u32>(Common::AlignUp(size, page_size) >> page_size_bits)))
<< page_size_bits;
params.offset = u64(allocator.Allocate(u32(Common::AlignUp(size, page_size) >> page_size_bits))) << page_size_bits;
if (!params.offset) {
ASSERT_MSG(false, "Failed to allocate free space in the GPU AS!");
return NvResult::InsufficientMemory;
}
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size),
static_cast<Tegra::PTEKind>(params.kind), big_page);
auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
false, big_page, false)};
mapping_map[params.offset] = mapping;
gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size), Tegra::PTEKind(params.kind), big_page);
mapping_map.insert_or_assign(params.offset, Mapping(params.handle, device_address, params.offset, size, false, big_page, false));
}
map_buffer_offsets.insert(params.offset);
@@ -415,35 +382,30 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
NvResult nvhost_as_gpu::UnmapBuffer(IoctlUnmapBuffer& params) {
if (map_buffer_offsets.find(params.offset) != map_buffer_offsets.end()) {
std::scoped_lock lock(mutex);
if (auto const offset_it = map_buffer_offsets.find(params.offset); offset_it != map_buffer_offsets.end()) {
LOG_DEBUG(Service_NVDRV, "called, offset={:#X}", params.offset);
std::scoped_lock lock(mutex);
if (!vm.initialised) {
return NvResult::BadValue;
}
auto mapping{mapping_map.at(params.offset)};
if (!mapping->fixed) {
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
static_cast<u32>(mapping->size >> page_size_bits));
auto const it = mapping_map.find(params.offset);
auto const mapping = it->second;
if (!mapping.fixed) {
auto& allocator{mapping.big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping.big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
allocator.Free(u32(mapping.offset >> page_size_bits), u32(mapping.size >> page_size_bits));
}
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping->sparse_alloc) {
gmmu->MapSparse(params.offset, mapping->size, mapping->big_page);
if (mapping.sparse_alloc) {
gmmu->MapSparse(params.offset, mapping.size, mapping.big_page);
} else {
gmmu->Unmap(params.offset, mapping->size);
gmmu->Unmap(params.offset, mapping.size);
}
nvmap.UnpinHandle(mapping->handle);
nvmap.UnpinHandle(mapping.handle);
mapping_map.erase(params.offset);
map_buffer_offsets.erase(params.offset);
}
@@ -478,8 +440,7 @@ void nvhost_as_gpu::GetVARegionsImpl(IoctlGetVaRegions& params) {
}
NvResult nvhost_as_gpu::GetVARegions1(IoctlGetVaRegions& params) {
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
params.buf_size);
LOG_DEBUG(Service_NVDRV, "called, buf_addr={:X}, buf_size={:X}", params.buf_addr, params.buf_size);
std::scoped_lock lock(mutex);
@@ -157,7 +157,7 @@ private:
NvResult GetVARegions1(IoctlGetVaRegions& params);
NvResult GetVARegions3(IoctlGetVaRegions& params, std::span<VaRegion> regions);
void FreeMappingLocked(u64 offset);
[[nodiscard]] bool FreeMappingLocked(u64 offset) noexcept;
Module& module;
@@ -165,35 +165,36 @@ private:
NvCore::NvMap& nvmap;
struct Mapping {
NvCore::NvMap::Handle::Id handle;
DAddr ptr;
u64 offset;
u64 size;
bool fixed;
bool big_page; // Only valid if fixed == false
bool sparse_alloc;
NvCore::NvMap::Handle::Id handle;
bool fixed : 1;
bool big_page : 1; // Only valid if fixed == false
bool sparse_alloc : 1;
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_,
bool big_page_, bool sparse_alloc_)
: handle(handle_), ptr(ptr_), offset(offset_), size(size_), fixed(fixed_),
big_page(big_page_), sparse_alloc(sparse_alloc_) {}
Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_, bool big_page_, bool sparse_alloc_)
: ptr(ptr_), offset(offset_), size(size_), handle(handle_)
, fixed(fixed_), big_page(big_page_), sparse_alloc(sparse_alloc_)
{}
};
struct Allocation {
std::vector<u64> mappings;
u64 size;
std::list<std::shared_ptr<Mapping>> mappings;
u32 page_size;
bool sparse;
bool big_pages;
};
std::map<u64, std::shared_ptr<Mapping>>
mapping_map; //!< This maps the base addresses of mapped buffers to their total sizes and
//!< mapping type, this is needed as what was originally a single buffer may
//!< have been split into multiple GPU side buffers with the remap flag.
std::map<u64, Allocation> allocation_map; //!< Holds allocations created by AllocSpace from
//!< which fixed buffers can be mapped into
std::mutex mutex; //!< Locks all AS operations
//!< This maps the base addresses of mapped buffers to their total sizes and
//!< mapping type, this is needed as what was originally a single buffer may
//!< have been split into multiple GPU side buffers with the remap flag.
std::map<u64, Mapping> mapping_map;
//!< Holds allocations created by AllocSpace from
//!< which fixed buffers can be mapped into
std::map<u64, Allocation> allocation_map;
std::mutex mutex; //!< Locks all AS operations
struct VM {
static constexpr u32 YUZU_PAGESIZE{0x1000};
@@ -213,9 +214,8 @@ private:
using Allocator = Common::FlatAllocator<u32, 0, 32>;
std::unique_ptr<Allocator> big_page_allocator;
std::shared_ptr<Allocator>
small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
std::optional<Allocator> big_page_allocator;
std::optional<Allocator> small_page_allocator; //! Shared as this is also used by nvhost::GpuChannel
bool initialised{};
} vm;
@@ -409,6 +409,13 @@ struct AccountNotificationSettings {
static_assert(sizeof(AccountNotificationSettings) == 0x18,
"AccountNotificationSettings is an invalid size");
/// This is nn::settings::system::AccountUserSettings (stubbed)
struct AccountUserSettings {
std::array<u8, 0x40> data;
};
static_assert(sizeof(AccountUserSettings) == 0x40,
"AccountUserSettings is an invalid size");
/// This is nn::settings::factory::BatteryLot
struct BatteryLot {
std::array<char, 0x18> lot_number;
@@ -340,9 +340,9 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{306, nullptr, "GetPinCodeReregistrationGuideAccounts"}, //20.0.0+
{307, nullptr, "SetPinCodeReregistrationGuideAccounts"}, //20.0.0+
{315, C<&ISystemSettingsServer::GetHttpAuthConfigs>, "GetHttpAuthConfigs"}, //21.0.0+
{319, nullptr, "GetAccountUserSettings"}, //21.0.0+
{319, C<&ISystemSettingsServer::GetAccountUserSettings>, "GetAccountUserSettings"}, //21.0.0+
{320, nullptr, "SetAccountUserSettings"}, //21.0.0+
{321, nullptr, "GetDefaultAccountUserSettings"}, //21.0.0+
{321, C<&ISystemSettingsServer::GetDefaultAccountUserSettings>, "GetDefaultAccountUserSettings"}, //21.0.0+
};
// clang-format on
@@ -1428,6 +1428,23 @@ Result ISystemSettingsServer::GetHttpAuthConfigs(Out<s32> out_count, OutBuffer<B
R_SUCCEED();
}
Result ISystemSettingsServer::GetAccountUserSettings(
Out<u32> out_count,
OutLargeData<AccountUserSettings, BufferAttr_HipcMapAlias> out_settings) {
LOG_WARNING(Service_SET, "(STUBBED) called");
*out_count = 0;
*out_settings = {};
R_SUCCEED();
}
Result ISystemSettingsServer::GetDefaultAccountUserSettings(Out<AccountUserSettings> out_settings) {
LOG_WARNING(Service_SET, "(STUBBED) called");
*out_settings = {};
R_SUCCEED();
}
void ISystemSettingsServer::SetupSettings() {
auto system_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) / "system/save/8000000000000050";
if (!LoadSettingsFile(system_dir, []() { return DefaultSystemSettings(); })) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -161,6 +161,10 @@ public:
Result GetPanelCrcMode(Out<s32> out_panel_crc_mode);
Result SetPanelCrcMode(s32 panel_crc_mode);
Result GetHttpAuthConfigs(Out<s32> out_count, OutBuffer<BufferAttr_HipcMapAlias> out_configs);
Result GetAccountUserSettings(
Out<u32> out_count,
OutLargeData<AccountUserSettings, BufferAttr_HipcMapAlias> out_settings);
Result GetDefaultAccountUserSettings(Out<AccountUserSettings> out_settings);
private:
bool LoadSettingsFile(std::filesystem::path& path, auto&& default_func);
+11 -9
View File
@@ -67,22 +67,24 @@ public:
Result GetServicePort(Kernel::KClientPort** out_client_port, const std::string& name);
template <std::derived_from<SessionRequestHandler> T>
std::shared_ptr<T> GetService(const std::string& service_name, bool block = false) const {
auto service = registered_services.find(service_name);
if (service == registered_services.end() && !block) {
LOG_DEBUG(Service, "Can't find service: {}", service_name);
std::shared_ptr<T> GetService(const std::string& name, bool block = false) const {
std::unique_lock l{lock};
auto it = registered_services.find(name);
if (it == registered_services.end() && !block) {
LOG_DEBUG(Service, "Can't find service: {}", name);
return nullptr;
} else if (block) {
using namespace std::literals::chrono_literals;
while (service == registered_services.end()) {
while (it == registered_services.end()) {
l.unlock();
Kernel::Svc::SleepThread(
kernel.System(),
std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count());
service = registered_services.find(service_name);
l.lock();
it = registered_services.find(name);
}
}
return std::static_pointer_cast<T>(service->second());
return std::static_pointer_cast<T>(it->second());
}
void InvokeControlRequest(HLERequestContext& context);
@@ -96,7 +98,7 @@ private:
std::unique_ptr<Controller> controller_interface;
/// Map of registered services, retrieved using GetServicePort.
std::mutex lock;
mutable std::mutex lock;
ankerl::unordered_dense::map<std::string, SessionRequestHandlerFactory> registered_services;
ankerl::unordered_dense::map<std::string, Kernel::KClientPort*> service_ports;
@@ -866,10 +866,17 @@ void EmitIR<IR::Opcode::VectorMaxS32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMaxS64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
#ifdef __APPLE__
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMGT(Qresult->D2(), Qa->D2(), Qb->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
#else
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
#endif
}
template<>
@@ -889,10 +896,17 @@ void EmitIR<IR::Opcode::VectorMaxU32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMaxU64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
#ifdef __APPLE__
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMHI(Qresult->D2(), Qa->D2(), Qb->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
#else
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
#endif
}
template<>
@@ -912,10 +926,17 @@ void EmitIR<IR::Opcode::VectorMinS32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMinS64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
#ifdef __APPLE__
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMGT(Qresult->D2(), Qb->D2(), Qa->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
#else
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
#endif
}
template<>
@@ -935,10 +956,17 @@ void EmitIR<IR::Opcode::VectorMinU32>(oaknut::CodeGenerator& code, EmitContext&
template<>
void EmitIR<IR::Opcode::VectorMinU64>(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst* inst) {
#ifdef __APPLE__
EmitThreeOp(code, ctx, inst, [&](auto& Qresult, auto& Qa, auto& Qb) {
code.CMHI(Qresult->D2(), Qb->D2(), Qa->D2());
code.BSL(Qresult->B16(), Qa->B16(), Qb->B16());
});
#else
(void)code;
(void)ctx;
(void)inst;
UNREACHABLE();
#endif
}
template<>
File diff suppressed because one or more lines are too long
+23 -124
View File
@@ -5,146 +5,45 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef NIGHTLY_BUILD
#include <boost/algorithm/string/classification.hpp>
#include <boost/algorithm/string/split.hpp>
#endif
#include <fmt/format.h>
#include "common/logging.h"
#include "common/net/net.h"
#include "common/scm_rev.h"
#include "update_checker.h"
#include "common/httplib.h"
#include "common/logging.h"
#ifdef YUZU_BUNDLED_OPENSSL
#include <openssl/cert.h>
#endif
std::optional<Common::Net::Release> UpdateChecker::GetUpdate() {
const auto latest = Common::Net::GetLatestRelease();
if (!latest) return std::nullopt;
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
LOG_INFO(Frontend, "Received update {}", latest->title);
std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::string path)
{
try {
constexpr std::size_t timeout_seconds = 15;
#ifdef NIGHTLY_BUILD
std::vector<std::string> result;
std::unique_ptr<httplib::Client> client = std::make_unique<httplib::Client>(url);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
#ifdef YUZU_BUNDLED_OPENSSL
client->load_ca_cert_store(kCert, sizeof(kCert));
#endif
if (client == nullptr) {
LOG_ERROR(Frontend, "Invalid URL {}{}", url, path);
return {};
}
httplib::Request request{
.method = "GET",
.path = path,
};
client->set_follow_location(true);
httplib::Result result = client->send(request);
if (!result) {
LOG_ERROR(Frontend, "GET to {}{} returned null", url, path);
return {};
}
const auto &response = result.value();
if (response.status >= 400) {
LOG_ERROR(Frontend,
"GET to {}{} returned error status code: {}",
url,
path,
response.status);
return {};
}
if (!response.headers.contains("content-type")) {
LOG_ERROR(Frontend, "GET to {}{} returned no content", url, path);
return {};
}
return response.body;
} catch (std::exception &e) {
LOG_ERROR(Frontend,
"GET to {}{} failed during update check: {}",
url,
path,
e.what());
boost::split(result, latest->tag, boost::is_any_of("."));
if (result.size() != 2)
return std::nullopt;
}
}
std::optional<UpdateChecker::Update> UpdateChecker::GetLatestRelease() {
#ifdef YUZU_BUNDLED_OPENSSL
const auto update_check_url = fmt::format("https://{}", Common::g_build_auto_update_api);
const std::string tag = result[1];
boost::split(result, std::string{Common::g_build_version}, boost::is_any_of("-"));
if (result.empty())
return std::nullopt;
const std::string build = result[0];
#else
const auto update_check_url = std::string{Common::g_build_auto_update_api};
const std::string tag = latest->tag;
const std::string build = Common::g_build_version;
#endif
auto update_check_path = std::string{Common::g_build_auto_update_api_path};
try {
const auto response = UpdateChecker::GetResponse(update_check_url, update_check_path);
if (tag != build)
return latest;
if (!response)
return {};
const std::string latest_tag = nlohmann::json::parse(response.value()).at("tag_name");
const std::string latest_name = nlohmann::json::parse(response.value()).at("name");
return Update{latest_tag, latest_name};
} catch (nlohmann::detail::out_of_range&) {
LOG_ERROR(Frontend,
"Parsing JSON response from {}{} failed during update check: "
"nlohmann::detail::out_of_range",
update_check_url,
update_check_path);
return {};
} catch (nlohmann::detail::type_error&) {
LOG_ERROR(Frontend,
"Parsing JSON response from {}{} failed during update check: "
"nlohmann::detail::type_error",
update_check_url,
update_check_path);
return {};
}
}
std::optional<UpdateChecker::Update> UpdateChecker::GetUpdate() {
const std::optional<UpdateChecker::Update> latest_release_tag =
UpdateChecker::GetLatestRelease();
if (!latest_release_tag)
goto empty;
{
std::string tag, build;
if (Common::g_is_nightly_build) {
std::vector<std::string> result;
boost::split(result, latest_release_tag->tag, boost::is_any_of("."));
if (result.size() != 2)
goto empty;
tag = result[1];
boost::split(result, std::string{Common::g_build_version}, boost::is_any_of("-"));
if (result.empty())
goto empty;
build = result[0];
} else {
tag = latest_release_tag->tag;
build = Common::g_build_version;
}
if (tag != build)
return latest_release_tag.value();
}
empty:
return std::nullopt;
}
+2 -8
View File
@@ -8,16 +8,10 @@
#pragma once
#include <optional>
#include <string>
#include "common/net/net.h"
namespace UpdateChecker {
typedef struct {
std::string tag;
std::string name;
} Update;
std::optional<Common::Net::Release> GetUpdate();
std::optional<std::string> GetResponse(std::string url, std::string path);
std::optional<Update> GetLatestRelease();
std::optional<Update> GetUpdate();
} // namespace UpdateChecker
@@ -14,6 +14,38 @@
namespace Shader::Backend::SPIRV {
namespace {
class DescriptorIndex {
public:
explicit DescriptorIndex(EmitContext& ctx, const IR::Value& index)
: id{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)},
is_non_uniform{ctx.profile.support_sampled_image_array_nonuniform_indexing &&
!index.IsImmediate()} {
if (!is_non_uniform) {
return;
}
if (ctx.profile.supported_spirv < 0x00010400) {
ctx.AddExtension("SPV_EXT_descriptor_indexing");
}
ctx.AddCapability(spv::Capability::ShaderNonUniform);
ctx.AddCapability(spv::Capability::SampledImageArrayNonUniformIndexing);
Decorate(ctx, id);
}
Id Value() const {
return id;
}
void Decorate(EmitContext& ctx, Id object) const {
if (is_non_uniform) {
ctx.Decorate(object, spv::Decoration::NonUniform);
}
}
private:
Id id;
bool is_non_uniform;
};
class ImageOperands {
public:
[[maybe_unused]] static constexpr bool ImageSampleOffsetAllowed = false;
@@ -189,8 +221,12 @@ private:
Id Texture(EmitContext& ctx, IR::TextureInstInfo info, [[maybe_unused]] const IR::Value& index) {
const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
if (def.count > 1) {
const Id pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
return ctx.OpLoad(def.sampled_type, pointer);
const DescriptorIndex idx{ctx, index};
const Id pointer{ctx.OpAccessChain(def.pointer_type, def.id, idx.Value())};
idx.Decorate(ctx, pointer);
const Id object{ctx.OpLoad(def.sampled_type, pointer)};
idx.Decorate(ctx, object);
return object;
} else {
return ctx.OpLoad(def.sampled_type, def.id);
}
@@ -208,9 +244,14 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind
} else {
const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
if (def.count > 1) {
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx)};
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, ptr));
const DescriptorIndex idx{ctx, index};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx.Value())};
idx.Decorate(ctx, ptr);
const Id object{ctx.OpLoad(def.sampled_type, ptr)};
idx.Decorate(ctx, object);
const Id image{ctx.OpImage(def.image_type, object)};
idx.Decorate(ctx, image);
return image;
}
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -17,6 +20,9 @@ struct HostTranslateInfo {
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
u32 max_per_stage_descriptor_sampled_images{1024}; ///< maximum sampled descriptors per stage
u32 max_per_stage_resources{4096}; ///< maximum resources per stage
u32 max_descriptor_set_sampled_images{1024}; ///< maximum sampled descriptors per set
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
+117 -12
View File
@@ -32,6 +32,71 @@ using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
constexpr u32 DESCRIPTOR_SIZE = 8;
constexpr u32 DESCRIPTOR_SIZE_SHIFT = static_cast<u32>(std::countr_zero(DESCRIPTOR_SIZE));
constexpr u32 DYNAMIC_DESCRIPTOR_CBUF_BYTES = 16 * 1024;
constexpr u32 MAX_DYNAMIC_DESCRIPTOR_COUNT = 1024;
u32 DynamicDescriptorSizeShift(const IR::U32& dynamic_offset) {
const IR::Inst* const inst{dynamic_offset.InstRecursive()};
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32) {
return DESCRIPTOR_SIZE_SHIFT;
}
const IR::Value shift{inst->Arg(1)};
if (!shift.IsImmediate()) {
return DESCRIPTOR_SIZE_SHIFT;
}
const u32 size_shift{shift.U32()};
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift
: DESCRIPTOR_SIZE_SHIFT;
}
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift) {
if (size_shift >= 31 || base_offset >= DYNAMIC_DESCRIPTOR_CBUF_BYTES) {
return 1;
}
const u32 stride{1U << size_shift};
const u32 available{DYNAMIC_DESCRIPTOR_CBUF_BYTES - base_offset};
if (available < DESCRIPTOR_SIZE) {
return 1;
}
const u32 available_count{1U + (available - DESCRIPTOR_SIZE) / stride};
return std::min(MAX_DYNAMIC_DESCRIPTOR_COUNT, available_count);
}
u32 SaturatingSub(u32 lhs, u32 rhs) {
return lhs > rhs ? lhs - rhs : 0;
}
template <typename Descriptors>
u32 StaticDescriptorCount(const Descriptors& descriptors) {
u32 count{};
for (const auto& desc : descriptors) {
if (desc.count <= 1) {
count += desc.count;
}
}
return count;
}
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info,
u32 dynamic_arrays) {
if (dynamic_arrays == 0) {
return MAX_DYNAMIC_DESCRIPTOR_COUNT;
}
const u32 sampled_static_count{StaticDescriptorCount(info.texture_buffer_descriptors) +
StaticDescriptorCount(info.texture_descriptors)};
const u32 resource_static_count{
NumDescriptors(info.constant_buffer_descriptors) +
NumDescriptors(info.storage_buffers_descriptors) + sampled_static_count +
NumDescriptors(info.image_buffer_descriptors) + NumDescriptors(info.image_descriptors)};
const u32 sampled_limit{std::min(host_info.max_per_stage_descriptor_sampled_images,
host_info.max_descriptor_set_sampled_images)};
const u32 sampled_budget{SaturatingSub(sampled_limit, sampled_static_count)};
const u32 resource_budget{SaturatingSub(host_info.max_per_stage_resources,
resource_static_count)};
const u32 sampled_cap{sampled_budget / dynamic_arrays};
const u32 resource_cap{resource_budget / dynamic_arrays};
return std::max(1U, std::min({MAX_DYNAMIC_DESCRIPTOR_COUNT, sampled_cap, resource_cap}));
}
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
@@ -109,6 +174,39 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
}
}
bool IsStorageImageOpcode(IR::Opcode opcode) {
switch (opcode) {
case IR::Opcode::ImageRead:
case IR::Opcode::ImageAtomicIAdd32:
case IR::Opcode::ImageAtomicSMin32:
case IR::Opcode::ImageAtomicUMin32:
case IR::Opcode::ImageAtomicSMax32:
case IR::Opcode::ImageAtomicUMax32:
case IR::Opcode::ImageAtomicInc32:
case IR::Opcode::ImageAtomicDec32:
case IR::Opcode::ImageAtomicAnd32:
case IR::Opcode::ImageAtomicOr32:
case IR::Opcode::ImageAtomicXor32:
case IR::Opcode::ImageAtomicExchange32:
case IR::Opcode::ImageWrite:
return true;
default:
return false;
}
}
u32 DynamicSampledTextureArrayCount(const TextureInstVector& to_replace) {
u32 count{};
for (const TextureInst& inst : to_replace) {
const auto flags{inst.inst->Flags<IR::TextureInstInfo>()};
if (inst.cbuf.count > 1 && !IsStorageImageOpcode(IndexedInstruction(*inst.inst)) &&
flags.type != TextureType::Buffer) {
++count;
}
}
return count;
}
bool IsBindless(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::BindlessImageSampleImplicitLod:
@@ -354,6 +452,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
} else {
return std::nullopt;
}
const u32 size_shift{DynamicDescriptorSizeShift(dynamic_offset)};
return ConstBufferAddr{
.index = index.U32(),
.offset = base_offset,
@@ -362,7 +461,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
.secondary_offset = 0,
.secondary_shift_left = 0,
.dynamic_offset = dynamic_offset,
.count = 8,
.count = DynamicDescriptorCount(base_offset, size_shift),
.has_secondary = false,
};
}
@@ -589,6 +688,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
program.info.texture_descriptors,
program.info.image_descriptors,
};
const u32 sampled_dynamic_cap{
DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace))};
for (TextureInst& texture_inst : to_replace) {
// TODO: Handle arrays
IR::Inst* const inst{texture_inst.inst};
@@ -632,6 +733,9 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
break;
}
u32 index;
const u32 size_shift{cbuf.count > 1 ? DynamicDescriptorSizeShift(cbuf.dynamic_offset)
: DESCRIPTOR_SIZE_SHIFT};
u32 count{cbuf.count};
switch (inst->GetOpcode()) {
case IR::Opcode::ImageRead:
case IR::Opcode::ImageAtomicIAdd32:
@@ -660,8 +764,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
} else {
index = descriptors.Add(ImageDescriptor{
@@ -672,8 +776,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
}
break;
@@ -688,10 +792,11 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.secondary_cbuf_index = cbuf.secondary_index,
.secondary_cbuf_offset = cbuf.secondary_offset,
.secondary_shift_left = cbuf.secondary_shift_left,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
} else {
count = std::min(count, sampled_dynamic_cap);
index = descriptors.Add(TextureDescriptor{
.type = flags.type,
.is_depth = flags.is_depth != 0,
@@ -703,8 +808,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.secondary_cbuf_index = cbuf.secondary_index,
.secondary_cbuf_offset = cbuf.secondary_offset,
.secondary_shift_left = cbuf.secondary_shift_left,
.count = cbuf.count,
.size_shift = DESCRIPTOR_SIZE_SHIFT,
.count = count,
.size_shift = size_shift,
});
}
break;
@@ -712,12 +817,12 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
flags.descriptor_index.Assign(index);
inst->SetFlags(flags);
if (cbuf.count > 1) {
if (count > 1) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(DESCRIPTOR_SIZE_SHIFT)};
const IR::U32 shift{ir.Imm32(size_shift)};
inst->SetArg(0, ir.UMin(ir.ShiftRightLogical(cbuf.dynamic_offset, shift),
ir.Imm32(DESCRIPTOR_SIZE - 1)));
ir.Imm32(count - 1)));
} else {
inst->SetArg(0, IR::Value{});
}
+4
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -45,6 +48,7 @@ struct Profile {
bool support_scaled_attributes{};
bool support_multi_viewport{};
bool support_geometry_streams{};
bool support_sampled_image_array_nonuniform_indexing{};
bool warp_size_potentially_larger_than_guest{};
+4 -5
View File
@@ -8,7 +8,7 @@ add_subdirectory(host_shaders)
add_subdirectory(gpu_logging)
if(LIBVA_FOUND)
set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
set_source_files_properties(host1x/ffmpeg.cpp
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
endif()
@@ -44,7 +44,6 @@ add_library(video_core STATIC
engines/sw_blitter/converter.h
engines/const_buffer_info.h
engines/draw_manager.cpp
engines/draw_manager.h
engines/engine_interface.h
engines/engine_upload.cpp
engines/engine_upload.h
@@ -72,9 +71,9 @@ add_library(video_core STATIC
host1x/codecs/vp8.h
host1x/codecs/vp9.cpp
host1x/codecs/vp9.h
host1x/codecs/vp9_types.h
host1x/ffmpeg/ffmpeg.cpp
host1x/ffmpeg/ffmpeg.h
host1x/codec_types.h
host1x/ffmpeg.cpp
host1x/ffmpeg.h
host1x/control.cpp
host1x/control.h
host1x/gpu_device_memory_manager.cpp
+13 -19
View File
@@ -356,7 +356,7 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
if (is_indexed) {
BindHostIndexBuffer();
} else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const auto& draw_state = maxwell3d->draw_manager.draw_state;
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads ||
draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) {
runtime.BindQuadIndexBuffer(draw_state.topology, draw_state.vertex_buffer.first,
@@ -740,30 +740,25 @@ void BufferCache<P>::BindHostIndexBuffer() {
TouchBuffer(buffer, channel_state->index_buffer.buffer_id);
const u32 offset = buffer.Offset(channel_state->index_buffer.device_addr);
const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
const auto& draw_state = maxwell3d->draw_manager.draw_state;
if (draw_state.inline_index_draw_indexes.empty()) {
SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size);
} else {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(size);
std::array<BufferCopy, 1> copies{
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
std::memcpy(upload_staging.mapped_span.data(),
draw_state.inline_index_draw_indexes.data(), size);
std::array<BufferCopy, 1> copies{{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
std::memcpy(upload_staging.mapped_span.data(), draw_state.inline_index_draw_indexes.data(), size);
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
} else {
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
}
} else {
SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size);
}
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
const u32 new_offset =
offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
const u32 new_offset = offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
runtime.BindIndexBuffer(buffer, new_offset, size);
} else {
buffer.MarkUsage(offset, size);
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
draw_state.index_buffer.first, draw_state.index_buffer.count,
buffer, offset, size);
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format, draw_state.index_buffer.first, draw_state.index_buffer.count, buffer, offset, size);
}
}
@@ -945,10 +940,9 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
return alignment > 1 && (offset % alignment) != 0;
}
}();
const bool use_fast_buffer = needs_alignment_stream ||
(has_host_buffer &&
size <= channel_state->uniform_buffer_skip_cache_size &&
!memory_tracker.IsRegionGpuModified(device_addr, size));
const bool use_fast_buffer = needs_alignment_stream
|| (has_host_buffer && size <= channel_state->uniform_buffer_skip_cache_size
&& !memory_tracker.IsRegionGpuModified(device_addr, size));
if (use_fast_buffer) {
if constexpr (IS_OPENGL) {
if (runtime.HasFastBufferSubData()) {
@@ -1229,7 +1223,7 @@ template <class P>
void BufferCache<P>::UpdateIndexBuffer() {
// We have to check for the dirty flags and index count
// The index count is currently changed without updating the dirty flags
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const auto& draw_state = maxwell3d->draw_manager.draw_state;
const auto& index_buffer_ref = draw_state.index_buffer;
auto& flags = maxwell3d->dirty.flags;
if (!flags[Dirty::IndexBuffer]) {
@@ -32,7 +32,7 @@
#include "video_core/control/channel_state_cache.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@@ -305,7 +305,7 @@ public:
[[nodiscard]] bool IsRegionCpuModified(DAddr addr, size_t size);
void SetDrawIndirect(
const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect_) {
current_draw_indirect = current_draw_indirect_;
}
@@ -480,7 +480,7 @@ private:
#endif
DelayedDestructionRing<Buffer, TICKS_TO_DESTROY> delayed_destruction_ring;
const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
u32 last_index_count = 0;
+78 -86
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
@@ -20,109 +20,101 @@
namespace Tegra {
CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_, s32 id)
: host1x{host1x_}, memory_manager{host1x.GMMU()},
host_processor{std::make_unique<Host1x::Control>(host1x_)}, current_class{
static_cast<ChClassId>(id)} {
thread = std::jthread([this](std::stop_token stop_token) { ProcessEntries(stop_token); });
: host_processor(host1x_)
, host1x{host1x_}
, current_class{ChClassId(id)}
{
thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
ChCommandHeaderList command_list{host1x.System().ApplicationMemory(), 0, 0};
u32 count{};
u32 method_offset{};
u32 mask{};
bool incrementing{};
while (!stop_token.stop_requested()) {
{
std::unique_lock l{command_mutex};
command_cv.wait(l, stop_token, [this]() { return command_lists.size() > 0; });
if (stop_token.stop_requested()) {
return;
}
command_list = std::move(command_lists.front());
command_lists.pop_front();
}
size_t i = 0;
for (const auto value : command_list) {
i++;
if (mask != 0) {
const auto lbs = static_cast<u32>(std::countr_zero(mask));
mask &= ~(1U << lbs);
ExecuteCommand(method_offset + lbs, value.raw);
continue;
} else if (count != 0) {
--count;
ExecuteCommand(method_offset, value.raw);
if (incrementing) {
++method_offset;
}
continue;
}
const auto mode = value.submission_mode.Value();
switch (mode) {
case ChSubmissionMode::SetClass: {
mask = value.value & 0x3f;
method_offset = value.method_offset;
current_class = ChClassId((value.value >> 6) & 0x3ff);
break;
}
case ChSubmissionMode::Incrementing:
case ChSubmissionMode::NonIncrementing:
count = value.value;
method_offset = value.method_offset;
incrementing = mode == ChSubmissionMode::Incrementing;
break;
case ChSubmissionMode::Mask:
mask = value.value;
method_offset = value.method_offset;
break;
case ChSubmissionMode::Immediate: {
const u32 data = value.value & 0xfff;
method_offset = value.method_offset;
ExecuteCommand(method_offset, data);
break;
}
default:
LOG_ERROR(HW_GPU, "Bad command at index {} (bytes {:#X}), buffer size {}", i - 1, (i - 1) * sizeof(u32), command_list.size());
UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!", u32(mode));
break;
}
}
}
});
}
CDmaPusher::~CDmaPusher() = default;
void CDmaPusher::ProcessEntries(std::stop_token stop_token) {
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
ChCommandHeaderList command_list{host1x.System().ApplicationMemory(), 0, 0};
u32 count{};
u32 method_offset{};
u32 mask{};
bool incrementing{};
while (!stop_token.stop_requested()) {
{
std::unique_lock l{command_mutex};
command_cv.wait(l, stop_token,
[this]() { return command_lists.size() > 0; });
if (stop_token.stop_requested()) {
return;
}
command_list = std::move(command_lists.front());
command_lists.pop_front();
}
size_t i = 0;
for (const auto value : command_list) {
i++;
if (mask != 0) {
const auto lbs = static_cast<u32>(std::countr_zero(mask));
mask &= ~(1U << lbs);
ExecuteCommand(method_offset + lbs, value.raw);
continue;
} else if (count != 0) {
--count;
ExecuteCommand(method_offset, value.raw);
if (incrementing) {
++method_offset;
}
continue;
}
const auto mode = value.submission_mode.Value();
switch (mode) {
case ChSubmissionMode::SetClass: {
mask = value.value & 0x3f;
method_offset = value.method_offset;
current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
break;
}
case ChSubmissionMode::Incrementing:
case ChSubmissionMode::NonIncrementing:
count = value.value;
method_offset = value.method_offset;
incrementing = mode == ChSubmissionMode::Incrementing;
break;
case ChSubmissionMode::Mask:
mask = value.value;
method_offset = value.method_offset;
break;
case ChSubmissionMode::Immediate: {
const u32 data = value.value & 0xfff;
method_offset = value.method_offset;
ExecuteCommand(method_offset, data);
break;
}
default:
LOG_ERROR(HW_GPU, "Bad command at index {} (bytes {:#X}), buffer size {}", i - 1,
(i - 1) * sizeof(u32), command_list.size());
UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!",
static_cast<u32>(mode));
break;
}
}
}
}
void CDmaPusher::ExecuteCommand(u32 method, u32 arg) {
switch (current_class) {
case ChClassId::Control:
LOG_TRACE(Service_NVDRV, "Class {} method {:#X} arg 0x{:X}",
static_cast<u32>(current_class), method, arg);
host_processor->ProcessMethod(static_cast<Host1x::Control::Method>(method), arg);
LOG_TRACE(Service_NVDRV, "Class {} method {:#X} arg 0x{:X}", u32(current_class), method, arg);
host_processor.ProcessMethod(Host1x::Control::Method(method), arg);
break;
default:
thi_regs.reg_array[method] = arg;
switch (static_cast<ThiMethod>(method)) {
case ThiMethod::IncSyncpt: {
const auto syncpoint_id = static_cast<u32>(arg & 0xFF);
[[maybe_unused]] const auto cond = static_cast<u32>((arg >> 8) & 0xFF);
LOG_TRACE(Service_NVDRV, "Class {} IncSyncpt Method, syncpt {} cond {}",
static_cast<u32>(current_class), syncpoint_id, cond);
const auto syncpoint_id = u32(arg & 0xFF);
[[maybe_unused]] const auto cond = u32((arg >> 8) & 0xFF);
LOG_TRACE(Service_NVDRV, "Class {} IncSyncpt Method, syncpt {} cond {}", u32(current_class), syncpoint_id, cond);
auto& syncpoint_manager = host1x.GetSyncpointManager();
syncpoint_manager.IncrementGuest(syncpoint_id);
syncpoint_manager.IncrementHost(syncpoint_id);
break;
}
case ThiMethod::SetMethod1:
LOG_TRACE(Service_NVDRV, "Class {} method {:#X} arg 0x{:X}",
static_cast<u32>(current_class), static_cast<u32>(thi_regs.method_0), arg);
LOG_TRACE(Service_NVDRV, "Class {} method {:#X} arg 0x{:X}", u32(current_class), u32(thi_regs.method_0), arg);
ProcessMethod(thi_regs.method_0, arg);
break;
default:
+11 -14
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,11 +18,11 @@
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "core/memory.h"
#include "video_core/host1x/control.h"
namespace Tegra {
namespace Host1x {
class Control;
class Host1x;
class Nvdec;
class SyncptIncrManager;
@@ -117,25 +120,19 @@ protected:
virtual void ProcessMethod(u32 method, u32 arg) = 0;
Host1x::Host1x& host1x;
Tegra::MemoryManager& memory_manager;
private:
/// Process the command entry
void ProcessEntries(std::stop_token stop_token);
/// Invoke command class devices to execute the command based on the current state
void ExecuteCommand(u32 state_offset, u32 data);
std::unique_ptr<Host1x::Control> host_processor;
std::mutex command_mutex;
std::condition_variable_any command_cv;
std::deque<ChCommandHeaderList> command_lists;
std::jthread thread;
protected:
ThiRegisters thi_regs{};
std::deque<ChCommandHeaderList> command_lists;
std::condition_variable_any command_cv;
Host1x::Control host_processor;
std::mutex command_mutex;
Host1x::Host1x& host1x;
ChClassId current_class;
std::jthread thread;
};
} // namespace Tegra
+103 -139
View File
@@ -1,23 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
const auto& regs{maxwell3d->regs};
void Maxwell3D::DrawManager::ProcessMethodCall(Maxwell3D& maxwell3d, u32 method, u32 argument) {
switch (method) {
case MAXWELL3D_REG_INDEX(clear_surface):
return Clear(1);
return Clear(maxwell3d, 1);
case MAXWELL3D_REG_INDEX(draw.begin):
return DrawBegin();
return DrawBegin(maxwell3d);
case MAXWELL3D_REG_INDEX(draw.end):
return DrawEnd();
return DrawEnd(maxwell3d);
case MAXWELL3D_REG_INDEX(vertex_buffer.first):
case MAXWELL3D_REG_INDEX(vertex_buffer.count):
case MAXWELL3D_REG_INDEX(index_buffer.first):
@@ -33,33 +34,29 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
case MAXWELL3D_REG_INDEX(index_buffer32_first):
case MAXWELL3D_REG_INDEX(index_buffer16_first):
case MAXWELL3D_REG_INDEX(index_buffer8_first):
return DrawIndexSmall(argument);
return DrawIndexSmall(maxwell3d, argument);
case MAXWELL3D_REG_INDEX(draw_inline_index):
SetInlineIndexBuffer(argument);
SetInlineIndexBuffer(maxwell3d, argument);
break;
case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
SetInlineIndexBuffer(regs.inline_index_2x16.even);
SetInlineIndexBuffer(regs.inline_index_2x16.odd);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_2x16.even);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_2x16.odd);
break;
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
SetInlineIndexBuffer(regs.inline_index_4x8.index0);
SetInlineIndexBuffer(regs.inline_index_4x8.index1);
SetInlineIndexBuffer(regs.inline_index_4x8.index2);
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_4x8.index0);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_4x8.index1);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_4x8.index2);
SetInlineIndexBuffer(maxwell3d, maxwell3d.regs.inline_index_4x8.index3);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
DrawArrayInstanced(regs.vertex_array_instance_first.topology.Value(),
regs.vertex_array_instance_first.start.Value(),
regs.vertex_array_instance_first.count.Value(), false);
DrawArrayInstanced(maxwell3d, maxwell3d.regs.vertex_array_instance_first.topology.Value(), maxwell3d.regs.vertex_array_instance_first.start.Value(), maxwell3d.regs.vertex_array_instance_first.count.Value(), false);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
DrawArrayInstanced(regs.vertex_array_instance_subsequent.topology.Value(),
regs.vertex_array_instance_subsequent.start.Value(),
regs.vertex_array_instance_subsequent.count.Value(), true);
DrawArrayInstanced(maxwell3d, maxwell3d.regs.vertex_array_instance_subsequent.topology.Value(), maxwell3d.regs.vertex_array_instance_subsequent.start.Value(), maxwell3d.regs.vertex_array_instance_subsequent.count.Value(), true);
break;
}
case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
DrawTexture();
DrawTexture(maxwell3d);
break;
}
default:
@@ -67,101 +64,87 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
}
}
void DrawManager::Clear(u32 layer_count) {
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->Clear(layer_count);
void Maxwell3D::DrawManager::Clear(Maxwell3D& maxwell3d, u32 layer_count) {
if (maxwell3d.ShouldExecute()) {
maxwell3d.rasterizer->Clear(layer_count);
}
}
void DrawManager::DrawDeferred() {
void Maxwell3D::DrawManager::DrawDeferred(Maxwell3D& maxwell3d) {
if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
return;
}
DrawEnd(draw_state.instance_count + 1, true);
DrawEnd(maxwell3d, draw_state.instance_count + 1, true);
draw_state.instance_count = 0;
}
void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
u32 base_instance, u32 num_instances) {
void Maxwell3D::DrawManager::DrawArray(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, u32 base_instance, u32 num_instances) {
draw_state.topology = topology;
draw_state.vertex_buffer.first = vertex_first;
draw_state.vertex_buffer.count = vertex_count;
draw_state.base_instance = base_instance;
ProcessDraw(false, num_instances);
ProcessDraw(maxwell3d, false, num_instances);
}
void DrawManager::DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
bool subsequent) {
void Maxwell3D::DrawManager::DrawArrayInstanced(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, bool subsequent) {
draw_state.topology = topology;
draw_state.vertex_buffer.first = vertex_first;
draw_state.vertex_buffer.count = vertex_count;
if (!subsequent) {
draw_state.instance_count = 1;
}
draw_state.base_instance = draw_state.instance_count - 1;
draw_state.draw_mode = DrawMode::Instance;
draw_state.instance_count++;
ProcessDraw(false, 1);
ProcessDraw(maxwell3d, false, 1);
}
void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
u32 base_index, u32 base_instance, u32 num_instances) {
const auto& regs{maxwell3d->regs};
void Maxwell3D::DrawManager::DrawIndex(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances) {
draw_state.topology = topology;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer = maxwell3d.regs.index_buffer;
draw_state.index_buffer.first = index_first;
draw_state.index_buffer.count = index_count;
draw_state.base_index = base_index;
draw_state.base_instance = base_instance;
ProcessDraw(true, num_instances);
ProcessDraw(maxwell3d, true, num_instances);
}
void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) {
void Maxwell3D::DrawManager::DrawArrayIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology) {
draw_state.topology = topology;
ProcessDrawIndirect();
ProcessDrawIndirect(maxwell3d);
}
void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first,
u32 index_count) {
const auto& regs{maxwell3d->regs};
void Maxwell3D::DrawManager::DrawIndexedIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count) {
draw_state.topology = topology;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer = maxwell3d.regs.index_buffer;
draw_state.index_buffer.first = index_first;
draw_state.index_buffer.count = index_count;
ProcessDrawIndirect();
ProcessDrawIndirect(maxwell3d);
}
void DrawManager::SetInlineIndexBuffer(u32 index) {
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
void Maxwell3D::DrawManager::SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 index) {
draw_state.inline_index_draw_indexes.push_back(u8(index & 0x000000ff));
draw_state.inline_index_draw_indexes.push_back(u8((index & 0x0000ff00) >> 8));
draw_state.inline_index_draw_indexes.push_back(u8((index & 0x00ff0000) >> 16));
draw_state.inline_index_draw_indexes.push_back(u8((index & 0xff000000) >> 24));
draw_state.draw_mode = DrawMode::InlineIndex;
}
void DrawManager::DrawBegin() {
const auto& regs{maxwell3d->regs};
auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
auto increment_instance_count =
regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
void Maxwell3D::DrawManager::DrawBegin(Maxwell3D& maxwell3d) {
auto reset_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
auto increment_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
if (reset_instance_count) {
DrawDeferred();
DrawDeferred(maxwell3d);
draw_state.instance_count = 0;
draw_state.draw_mode = DrawMode::General;
} else if (increment_instance_count) {
draw_state.instance_count++;
draw_state.draw_mode = DrawMode::Instance;
}
draw_state.topology = regs.draw.topology;
draw_state.topology = maxwell3d.regs.draw.topology;
}
void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
const auto& regs{maxwell3d->regs};
void Maxwell3D::DrawManager::DrawEnd(Maxwell3D& maxwell3d, u32 instance_count, bool force_draw) {
switch (draw_state.draw_mode) {
case DrawMode::Instance:
if (!force_draw) {
@@ -169,119 +152,100 @@ void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
}
[[fallthrough]];
case DrawMode::General:
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
draw_state.base_instance = maxwell3d.regs.global_base_instance_index;
draw_state.base_index = maxwell3d.regs.global_base_vertex_index;
if (draw_state.draw_indexed) {
draw_state.index_buffer = regs.index_buffer;
ProcessDraw(true, instance_count);
draw_state.index_buffer = maxwell3d.regs.index_buffer;
ProcessDraw(maxwell3d, true, instance_count);
} else {
draw_state.vertex_buffer = regs.vertex_buffer;
ProcessDraw(false, instance_count);
draw_state.vertex_buffer = maxwell3d.regs.vertex_buffer;
ProcessDraw(maxwell3d, false, instance_count);
}
draw_state.draw_indexed = false;
break;
case DrawMode::InlineIndex:
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer.count =
static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
draw_state.base_instance = maxwell3d.regs.global_base_instance_index;
draw_state.base_index = maxwell3d.regs.global_base_vertex_index;
draw_state.index_buffer = maxwell3d.regs.index_buffer;
draw_state.index_buffer.count = u32(draw_state.inline_index_draw_indexes.size() / 4);
draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(true, instance_count);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(maxwell3d, true, instance_count);
draw_state.inline_index_draw_indexes.clear();
break;
}
}
void DrawManager::DrawIndexSmall(u32 argument) {
const auto& regs{maxwell3d->regs};
IndexBufferSmall index_small_params{argument};
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
draw_state.index_buffer = regs.index_buffer;
void Maxwell3D::DrawManager::DrawIndexSmall(Maxwell3D& maxwell3d, u32 argument) {
Maxwell3D::Regs::IndexBufferSmall index_small_params{argument};
draw_state.base_instance = maxwell3d.regs.global_base_instance_index;
draw_state.base_index = maxwell3d.regs.global_base_vertex_index;
draw_state.index_buffer = maxwell3d.regs.index_buffer;
draw_state.index_buffer.first = index_small_params.first;
draw_state.index_buffer.count = index_small_params.count;
draw_state.topology = index_small_params.topology;
maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(true, 1);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(maxwell3d, true, 1);
}
void DrawManager::DrawTexture() {
const auto& regs{maxwell3d->regs};
draw_texture_state.dst_x0 = static_cast<float>(regs.draw_texture.dst_x0) / 4096.f;
draw_texture_state.dst_y0 = static_cast<float>(regs.draw_texture.dst_y0) / 4096.f;
const auto dst_width = static_cast<float>(regs.draw_texture.dst_width) / 4096.f;
const auto dst_height = static_cast<float>(regs.draw_texture.dst_height) / 4096.f;
const bool lower_left{regs.window_origin.mode !=
Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft};
void Maxwell3D::DrawManager::DrawTexture(Maxwell3D& maxwell3d) {
draw_texture_state.dst_x0 = f32(maxwell3d.regs.draw_texture.dst_x0) / 4096.f;
draw_texture_state.dst_y0 = f32(maxwell3d.regs.draw_texture.dst_y0) / 4096.f;
const auto dst_width = f32(maxwell3d.regs.draw_texture.dst_width) / 4096.f;
const auto dst_height = f32(maxwell3d.regs.draw_texture.dst_height) / 4096.f;
const bool lower_left{maxwell3d.regs.window_origin.mode != Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft};
if (lower_left) {
draw_texture_state.dst_y0 =
static_cast<f32>(regs.surface_clip.height) - draw_texture_state.dst_y0;
draw_texture_state.dst_y0 = f32(maxwell3d.regs.surface_clip.height) - draw_texture_state.dst_y0;
}
draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width;
draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height;
draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f;
draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f;
draw_texture_state.src_x1 =
(static_cast<float>(regs.draw_texture.dx_du) / 4294967296.f) * dst_width +
draw_texture_state.src_x0;
draw_texture_state.src_y1 =
(static_cast<float>(regs.draw_texture.dy_dv) / 4294967296.f) * dst_height +
draw_texture_state.src_y0;
draw_texture_state.src_sampler = regs.draw_texture.src_sampler;
draw_texture_state.src_texture = regs.draw_texture.src_texture;
maxwell3d->rasterizer->DrawTexture();
draw_texture_state.src_x0 = f32(maxwell3d.regs.draw_texture.src_x0) / 4096.f;
draw_texture_state.src_y0 = f32(maxwell3d.regs.draw_texture.src_y0) / 4096.f;
draw_texture_state.src_x1 = (f32(maxwell3d.regs.draw_texture.dx_du) / 4294967296.f) * dst_width + draw_texture_state.src_x0;
draw_texture_state.src_y1 = (f32(maxwell3d.regs.draw_texture.dy_dv) / 4294967296.f) * dst_height + draw_texture_state.src_y0;
draw_texture_state.src_sampler = maxwell3d.regs.draw_texture.src_sampler;
draw_texture_state.src_texture = maxwell3d.regs.draw_texture.src_texture;
maxwell3d.rasterizer->DrawTexture();
}
void DrawManager::UpdateTopology() {
const auto& regs{maxwell3d->regs};
switch (regs.primitive_topology_control) {
case PrimitiveTopologyControl::UseInBeginMethods:
void Maxwell3D::DrawManager::UpdateTopology(Maxwell3D& maxwell3d) {
switch (maxwell3d.regs.primitive_topology_control) {
case Maxwell3D::Regs::PrimitiveTopologyControl::UseInBeginMethods:
break;
case PrimitiveTopologyControl::UseSeparateState:
switch (regs.topology_override) {
case PrimitiveTopologyOverride::None:
case Maxwell3D::Regs::PrimitiveTopologyControl::UseSeparateState:
switch (maxwell3d.regs.topology_override) {
case Maxwell3D::Regs::PrimitiveTopologyOverride::None:
break;
case PrimitiveTopologyOverride::Points:
draw_state.topology = PrimitiveTopology::Points;
case Maxwell3D::Regs::PrimitiveTopologyOverride::Points:
draw_state.topology = Maxwell3D::Regs::PrimitiveTopology::Points;
break;
case PrimitiveTopologyOverride::Lines:
draw_state.topology = PrimitiveTopology::Lines;
case Maxwell3D::Regs::PrimitiveTopologyOverride::Lines:
draw_state.topology = Maxwell3D::Regs::PrimitiveTopology::Lines;
break;
case PrimitiveTopologyOverride::LineStrip:
draw_state.topology = PrimitiveTopology::LineStrip;
case Maxwell3D::Regs::PrimitiveTopologyOverride::LineStrip:
draw_state.topology = Maxwell3D::Regs::PrimitiveTopology::LineStrip;
break;
default:
draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
draw_state.topology = Maxwell3D::Regs::PrimitiveTopology(maxwell3d.regs.topology_override);
break;
}
break;
}
}
void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology,
draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
UpdateTopology();
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
void Maxwell3D::DrawManager::ProcessDraw(Maxwell3D& maxwell3d, bool draw_indexed, u32 instance_count) {
LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology, draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
UpdateTopology(maxwell3d);
if (maxwell3d.ShouldExecute()) {
maxwell3d.rasterizer->Draw(draw_indexed, instance_count);
}
}
void DrawManager::ProcessDrawIndirect() {
LOG_TRACE(
HW_GPU,
"called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}",
draw_state.topology, indirect_state.is_indexed, indirect_state.include_count,
indirect_state.buffer_size, indirect_state.max_draw_counts);
UpdateTopology();
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->DrawIndirect();
void Maxwell3D::DrawManager::ProcessDrawIndirect(Maxwell3D& maxwell3d) {
LOG_TRACE(HW_GPU, "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}", draw_state.topology, indirect_state.is_indexed, indirect_state.include_count, indirect_state.buffer_size, indirect_state.max_draw_counts);
UpdateTopology(maxwell3d);
if (maxwell3d.ShouldExecute()) {
maxwell3d.rasterizer->DrawIndirect();
}
}
} // namespace Tegra::Engines
-117
View File
@@ -1,117 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
using PrimitiveTopologyControl = Maxwell3D::Regs::PrimitiveTopologyControl;
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
using VertexBuffer = Maxwell3D::Regs::VertexBuffer;
using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall;
class DrawManager {
public:
enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
struct State {
PrimitiveTopology topology{};
DrawMode draw_mode{};
bool draw_indexed{};
u32 base_index{};
VertexBuffer vertex_buffer;
IndexBuffer index_buffer;
u32 base_instance{};
u32 instance_count{};
std::vector<u8> inline_index_draw_indexes;
};
struct DrawTextureState {
f32 dst_x0;
f32 dst_y0;
f32 dst_x1;
f32 dst_y1;
f32 src_x0;
f32 src_y0;
f32 src_x1;
f32 src_y1;
u32 src_sampler;
u32 src_texture;
};
struct IndirectParams {
bool is_byte_count;
bool is_indexed;
bool include_count;
GPUVAddr count_start_address;
GPUVAddr indirect_start_address;
size_t buffer_size;
size_t max_draw_counts;
size_t stride;
};
explicit DrawManager(Maxwell3D* maxwell_3d);
void ProcessMethodCall(u32 method, u32 argument);
void Clear(u32 layer_count);
void DrawDeferred();
void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
u32 base_instance, u32 num_instances);
void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
bool subsequent);
void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
u32 base_instance, u32 num_instances);
void DrawArrayIndirect(PrimitiveTopology topology);
void DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first, u32 index_count);
const State& GetDrawState() const {
return draw_state;
}
const DrawTextureState& GetDrawTextureState() const {
return draw_texture_state;
}
IndirectParams& GetIndirectParams() {
return indirect_state;
}
const IndirectParams& GetIndirectParams() const {
return indirect_state;
}
private:
void SetInlineIndexBuffer(u32 index);
void DrawBegin();
void DrawEnd(u32 instance_count = 1, bool force_draw = false);
void DrawIndexSmall(u32 argument);
void DrawTexture();
void UpdateTopology();
void ProcessDraw(bool draw_indexed, u32 instance_count);
void ProcessDrawIndirect();
Maxwell3D* maxwell3d{};
State draw_state{};
DrawTextureState draw_texture_state{};
IndirectParams indirect_state{};
};
} // namespace Tegra::Engines
+6 -7
View File
@@ -13,7 +13,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -26,7 +26,8 @@ namespace Tegra::Engines {
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
: draw_manager{std::make_unique<DrawManager>(this)}, system{system_}
: draw_manager()
, system{system_}
, memory_manager{memory_manager_}
#ifdef ARCHITECTURE_x86_64
, macro_engine(bool(Settings::values.disable_macro_jit))
@@ -373,8 +374,7 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
case MAXWELL3D_REG_INDEX(sync_info):
return ProcessSyncPoint();
case MAXWELL3D_REG_INDEX(launch_dma):
return upload_state.ProcessExec(regs.launch_dma.memory_layout.Value() ==
Regs::LaunchDMA::Layout::Pitch);
return upload_state.ProcessExec(regs.launch_dma.memory_layout.Value() == Regs::LaunchDMA::Layout::Pitch);
case MAXWELL3D_REG_INDEX(inline_data):
upload_state.ProcessData(argument, is_last_call);
return;
@@ -386,7 +386,7 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
return rasterizer->TiledCacheBarrier();
default:
draw_manager->ProcessMethodCall(method, argument);
draw_manager.ProcessMethodCall(*this, method, argument);
break;
}
}
@@ -401,8 +401,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
// Execute the current macro.
macro_engine.Execute(*this, macro_positions[entry], parameters);
draw_manager->DrawDeferred();
draw_manager.DrawDeferred(*this);
}
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
+63 -10
View File
@@ -25,6 +25,7 @@
#include "video_core/gpu.h"
#include "video_core/macro.h"
#include "video_core/textures/texture.h"
#include "video_core/engines/maxwell_3d.h"
namespace Core {
class System;
@@ -40,8 +41,6 @@ class RasterizerInterface;
namespace Tegra::Engines {
class DrawManager;
/**
* This Engine is known as GF100_3D. Documentation can be found in:
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h
@@ -543,7 +542,7 @@ public:
}
GPUVAddr StorageLimitAddress() const {
return (GPUVAddr{storage_limit_address_high} << 32) |
GPUVAddr{storage_limit_address_low};
GPUVAddr{storage_limit_address_low};
}
};
@@ -819,7 +818,7 @@ public:
u32 Map(std::size_t index) const {
const std::array<u32, NumRenderTargets> maps{target0, target1, target2, target3,
target4, target5, target6, target7};
target4, target5, target6, target7};
ASSERT(index < maps.size());
return maps[index];
}
@@ -1831,7 +1830,7 @@ public:
bool AnyEnabled() const {
return output0_enable || output1_enable || output2_enable || output3_enable ||
output4_enable || output5_enable || output6_enable || output7_enable;
output4_enable || output5_enable || output6_enable || output7_enable;
}
};
@@ -1870,7 +1869,7 @@ public:
bool AnyEnabled() const {
return plane0 || plane1 || plane2 || plane3 || plane4 || plane5 || plane6 ||
plane7;
plane7;
}
};
@@ -3023,8 +3022,7 @@ public:
u32 bindless_texture_const_buffer_slot; ///< 0x2608
u32 trap_handler; ///< 0x260C
INSERT_PADDING_BYTES_NOINIT(0x1F0);
std::array<std::array<StreamOutLayout, 32>, NumTransformFeedbackBuffers>
stream_out_layout; ///< 0x2800
std::array<std::array<StreamOutLayout, 32>, NumTransformFeedbackBuffers> stream_out_layout; ///< 0x2800
INSERT_PADDING_BYTES_NOINIT(0x93C);
ShaderPerformance shader_performance; ///< 0x333C
INSERT_PADDING_BYTES_NOINIT(0x18);
@@ -3035,6 +3033,62 @@ public:
};
// clang-format on
struct DrawManager {
enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
struct State {
Maxwell3D::Regs::PrimitiveTopology topology{};
DrawMode draw_mode{};
bool draw_indexed{};
u32 base_index{};
Maxwell3D::Regs::VertexBuffer vertex_buffer;
Maxwell3D::Regs::IndexBuffer index_buffer;
u32 base_instance{};
u32 instance_count{};
std::vector<u8> inline_index_draw_indexes;
};
struct DrawTextureState {
f32 dst_x0;
f32 dst_y0;
f32 dst_x1;
f32 dst_y1;
f32 src_x0;
f32 src_y0;
f32 src_x1;
f32 src_y1;
u32 src_sampler;
u32 src_texture;
};
struct IndirectParams {
bool is_byte_count;
bool is_indexed;
bool include_count;
GPUVAddr count_start_address;
GPUVAddr indirect_start_address;
size_t buffer_size;
size_t max_draw_counts;
size_t stride;
};
void ProcessMethodCall(Maxwell3D& maxwell3d, u32 method, u32 argument);
void Clear(Maxwell3D& maxwell3d, u32 layer_count);
void DrawDeferred(Maxwell3D& maxwell3d);
void DrawArray(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, u32 base_instance, u32 num_instances);
void DrawArrayInstanced(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, bool subsequent);
void DrawIndex(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances);
void DrawArrayIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology);
void DrawIndexedIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count);
void SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 index);
void DrawBegin(Maxwell3D& maxwell3d);
void DrawEnd(Maxwell3D& maxwell3d, u32 instance_count = 1, bool force_draw = false);
void DrawIndexSmall(Maxwell3D& maxwell3d, u32 argument);
void DrawTexture(Maxwell3D& maxwell3d);
void UpdateTopology(Maxwell3D& maxwell3d);
void ProcessDraw(Maxwell3D& maxwell3d, bool draw_indexed, u32 instance_count);
void ProcessDrawIndirect(Maxwell3D& maxwell3d);
State draw_state{};
DrawTextureState draw_texture_state{};
IndirectParams indirect_state{};
};
Regs regs{};
/// Store temporary hw register values, used by some calls to restore state after a operation
@@ -3102,8 +3156,7 @@ public:
Tables tables{};
} dirty;
std::unique_ptr<DrawManager> draw_manager;
friend class DrawManager;
DrawManager draw_manager;
GPUVAddr GetMacroAddress(size_t index) const {
return macro_addresses[index];
+1 -1
View File
@@ -89,7 +89,7 @@ struct GPU::Impl {
renderer = std::move(renderer_);
rasterizer = renderer->ReadRasterizer();
host1x.MemoryManager().BindInterface(rasterizer);
host1x.GMMU().BindRasterizer(rasterizer);
host1x.gmmu_manager.BindRasterizer(rasterizer);
}
/// Flush all current written commands into the host GPU for execution.
+33 -44
View File
@@ -19,56 +19,45 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
Tegra::Control::Scheduler& scheduler, SynchState& state) {
Common::SetCurrentThreadName("GPU");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
system.RegisterHostThread();
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
CommandDataContainer next;
while (!stop_token.stop_requested()) {
state.queue.PopWait(next, stop_token);
if (stop_token.stop_requested()) {
break;
}
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCacheInvalidation(invalidate->addr, invalidate->size);
} else {
ASSERT(false);
}
state.signaled_fence.store(next.fence);
if (next.block) {
// We have to lock the write_lock to ensure that the condition_variable wait not get a
// race between the check and the lock itself.
std::scoped_lock lk{state.write_lock};
state.cv.notify_all();
}
}
}
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::Control::Scheduler& scheduler) {
void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, Tegra::Control::Scheduler& scheduler) {
rasterizer = renderer.ReadRasterizer();
thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
std::ref(scheduler), std::ref(state));
thread = std::jthread([&](std::stop_token stop_token) {
Common::SetCurrentThreadName("GPU");
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
system.RegisterHostThread();
auto current_context = context.Acquire();
CommandDataContainer next;
while (!stop_token.stop_requested()) {
state.queue.PopWait(next, stop_token);
if (stop_token.stop_requested()) {
break;
}
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.ReadRasterizer()->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
renderer.ReadRasterizer()->OnCacheInvalidation(invalidate->addr, invalidate->size);
} else {
ASSERT(false);
}
state.signaled_fence.store(next.fence);
if (next.block) {
// We have to lock the write_lock to ensure that the condition_variable wait not get a
// race between the check and the lock itself.
std::scoped_lock lk{state.write_lock};
state.cv.notify_all();
}
}
});
}
void ThreadManager::SubmitList(s32 channel, Tegra::CommandList&& entries) {

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