Compare commits

...

1 Commits

Author SHA1 Message Date
lizzie d55b483801 [vk] MAX_IMAGE_ELEMENTS 64 -> 128 to prevent crashes
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-26 09:54:08 +00:00
@@ -8,7 +8,6 @@
#include <iostream>
#include <span>
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
#include <fmt/format.h>
@@ -37,7 +36,6 @@
namespace Vulkan {
namespace {
using boost::container::small_vector;
using boost::container::static_vector;
using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RENDERAREA_LAYOUT_OFFSET;
@@ -49,7 +47,7 @@ using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
constexpr size_t NUM_STAGES = Maxwell::MaxShaderStage;
constexpr size_t INLINE_IMAGE_ELEMENTS = 64;
constexpr size_t MAX_IMAGE_ELEMENTS = 128;
DescriptorLayoutBuilder MakeBuilder(const Device& device, std::span<const Shader::Info> infos) {
DescriptorLayoutBuilder builder{device};
@@ -314,8 +312,8 @@ void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
template <typename Spec>
bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
small_vector<VideoCommon::ImageViewInOut, INLINE_IMAGE_ELEMENTS> views;
small_vector<VideoCommon::SamplerId, INLINE_IMAGE_ELEMENTS> samplers;
boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_IMAGE_ELEMENTS> views;
boost::container::static_vector<VideoCommon::SamplerId, MAX_IMAGE_ELEMENTS> samplers;
views.reserve(num_image_elements);
samplers.reserve(num_textures);