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2 Commits

Author SHA1 Message Date
lizzie eacb5f40a1 2026-09-06 21:41:03
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:41:03 +00:00
lizzie e1dcee37bf 2026-09-06 21:03:44
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-06 21:03:44 +00:00
5 changed files with 6 additions and 14 deletions
@@ -83,7 +83,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
SHOW_SHADERS_BUILDING("show_shaders_building"),
DEBUG_FLUSH_BY_LINE("flush_line"),
EXTENDED_LOGGING("extended_logging"),
DONT_SHOW_DRIVER_SHADER_WARNING("dont_show_driver_shader_warning"),
ENABLE_OVERLAY("enable_overlay"),
@@ -262,13 +262,6 @@ abstract class SettingsItem(
descriptionId = R.string.flush_by_line_description
)
)
put(
SwitchSetting(
BooleanSetting.EXTENDED_LOGGING,
titleId = R.string.extended_logging,
descriptionId = R.string.extended_logging_description
)
)
val dockedModeSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting.USE_DOCKED_MODE.key
@@ -1323,7 +1323,6 @@ class SettingsFragmentPresenter(
add(HeaderSetting(R.string.log))
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
add(BooleanSetting.EXTENDED_LOGGING.key)
add(StringSetting.LOG_FILTER.key)
}
@@ -636,8 +636,6 @@
<string name="log">Logging</string>
<string name="flush_by_line">Flush debug logs by line</string>
<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
<string name="extended_logging">Enable extended logging</string>
<string name="extended_logging_description">Increases the maximum log file size from 100 MiB to 1 GiB.</string>
<string name="log_filter">Log filter</string>
<string name="log_filter_description">Controls Eden\'s log categories. Example: *:Info Service.LM:Debug</string>
+6 -3
View File
@@ -55,11 +55,11 @@ constexpr u64 GpuClockMultiplier(Settings::GpuClock clock) {
struct GPU::Impl {
explicit Impl(Core::System& system_, bool is_async_, bool use_nvdec_)
: system{system_}
: gpu_thread{system_}
, system{system_}
, use_nvdec{use_nvdec_}
, shader_notify()
, is_async{is_async_}
, gpu_thread{system_}
{}
~Impl() = default;
@@ -301,6 +301,10 @@ struct GPU::Impl {
return out;
}
// Destruction of thread must be done before all (non trivial)
// previous members has been destroyed
VideoCommon::GPUThread::ThreadManager gpu_thread;
Core::System& system;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -329,7 +333,6 @@ struct GPU::Impl {
const bool is_async;
VideoCommon::GPUThread::ThreadManager gpu_thread;
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
Tegra::Control::Scheduler scheduler;