mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-02 11:00:41 +00:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| bda8ba61d6 | |||
| 9443c1590b | |||
| da71711bed | |||
| d3b6283f4f |
@@ -63,6 +63,3 @@ artifacts
|
|||||||
/install*
|
/install*
|
||||||
vulkansdk*.exe
|
vulkansdk*.exe
|
||||||
*.tar.zst
|
*.tar.zst
|
||||||
|
|
||||||
# Build-time generated external sources
|
|
||||||
externals/generated
|
|
||||||
|
|||||||
+3
-3
@@ -214,6 +214,8 @@ if(MSVC)
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
|
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
|
||||||
|
cmake_dependent_option(YUZU_USE_BUNDLED_SDL3 "Download bundled SDL3 build" "${MSVC}" "NOT ANDROID" OFF)
|
||||||
|
|
||||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||||
|
|
||||||
set(EXT_DEFAULT OFF)
|
set(EXT_DEFAULT OFF)
|
||||||
@@ -221,8 +223,6 @@ if (MSVC OR ANDROID)
|
|||||||
set(EXT_DEFAULT ON)
|
set(EXT_DEFAULT ON)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
option(YUZU_USE_BUNDLED_SDL3 "Download bundled SDL3 build" ${EXT_DEFAULT})
|
|
||||||
|
|
||||||
# ffmpeg
|
# ffmpeg
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||||||
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
|
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
|
||||||
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF)
|
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF)
|
||||||
@@ -238,7 +238,7 @@ option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
|
|||||||
# FreeBSD 15+ has libusb, versions below should disable it
|
# FreeBSD 15+ has libusb, versions below should disable it
|
||||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
|
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
|
||||||
|
|
||||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE AND NOT ANDROID" OFF)
|
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
|
||||||
mark_as_advanced(FORCE ENABLE_OPENGL)
|
mark_as_advanced(FORCE ENABLE_OPENGL)
|
||||||
|
|
||||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||||
|
|||||||
@@ -186,6 +186,12 @@
|
|||||||
"repo": "eden-emulator/oaknut",
|
"repo": "eden-emulator/oaknut",
|
||||||
"version": "v2.0.3"
|
"version": "v2.0.3"
|
||||||
},
|
},
|
||||||
|
"oboe": {
|
||||||
|
"bundled": true,
|
||||||
|
"hash": "ce4011afe7345370d4ead3b891cd69a5ef224b129535783586c0ca75051d303ed446e6c7f10bde8da31fff58d6e307f1732a3ffd03b249f9ef1fd48fd4132715",
|
||||||
|
"repo": "google/oboe",
|
||||||
|
"version": "1.10.0"
|
||||||
|
},
|
||||||
"openssl": {
|
"openssl": {
|
||||||
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
|
"hash": "29002ce50cb95a4f4f1d0e9d3f684401fbd4eac34203dc2eef3b6334af5d44aa46bf788b63a6f5c139c383eafb7269ae87a58a9a3ad5912903b9773e545ccc0a",
|
||||||
"min_version": "3.0.0",
|
"min_version": "3.0.0",
|
||||||
|
|||||||
+1
-1
@@ -76,7 +76,7 @@ The following options are desktop only.
|
|||||||
|
|
||||||
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED)
|
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED)
|
||||||
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend
|
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend
|
||||||
- Unavailable on Windows/ARM64 and on Android
|
- Unavailable on Windows/ARM64
|
||||||
- You probably shouldn't turn this off.
|
- You probably shouldn't turn this off.
|
||||||
|
|
||||||
### Qt
|
### Qt
|
||||||
|
|||||||
Vendored
+43
-37
@@ -136,50 +136,49 @@ if(ENABLE_CUBEB)
|
|||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (NOT YUZU_USE_BUNDLED_SDL3)
|
if (NOT ANDROID)
|
||||||
if (NOT WIN32)
|
if (NOT YUZU_USE_BUNDLED_SDL3)
|
||||||
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
|
if (NOT WIN32)
|
||||||
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
|
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
|
||||||
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
|
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
|
||||||
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
|
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
|
||||||
set(SDL_UNUSED_SUBSYSTEMS
|
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
|
||||||
File Filesystem
|
set(SDL_UNUSED_SUBSYSTEMS
|
||||||
Locale Power Render)
|
File Filesystem
|
||||||
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
|
Locale Power Render)
|
||||||
string(TOUPPER ${_SUB} _OPT)
|
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
|
||||||
set(SDL_${_OPT} OFF)
|
string(TOUPPER ${_SUB} _OPT)
|
||||||
endforeach()
|
set(SDL_${_OPT} OFF)
|
||||||
|
endforeach()
|
||||||
|
|
||||||
set(HIDAPI ON)
|
set(HIDAPI ON)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
set(SDL_FILE ON)
|
set(SDL_FILE ON)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
AddJsonPackage(sdl3)
|
AddJsonPackage(sdl3)
|
||||||
else()
|
|
||||||
message(STATUS "Using bundled SDL3")
|
|
||||||
AddJsonPackage(sdl3-ci)
|
|
||||||
|
|
||||||
# copy sdl java sources for consumption by Gradle
|
|
||||||
if (ANDROID)
|
|
||||||
file(COPY ${SDL3_SOURCE_DIR}/java DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/generated/sdl)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Normalize SDL3 link target across package variants.
|
|
||||||
# Some SDL3 packages export only SDL3::SDL3-shared or SDL3::SDL3-static.
|
|
||||||
if (NOT TARGET SDL3::SDL3)
|
|
||||||
if (TARGET SDL3::SDL3-shared)
|
|
||||||
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-shared)
|
|
||||||
elseif (TARGET SDL3::SDL3-static)
|
|
||||||
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static)
|
|
||||||
else()
|
else()
|
||||||
message(FATAL_ERROR "SDL3 package found, but no usable SDL3 target was exported")
|
message(STATUS "Using bundled SDL3")
|
||||||
|
AddJsonPackage(sdl3-ci)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Normalize SDL3 link target across package variants.
|
||||||
|
# Some SDL3 packages export only SDL3::SDL3-shared or SDL3::SDL3-static.
|
||||||
|
if (NOT TARGET SDL3::SDL3)
|
||||||
|
if (TARGET SDL3::SDL3-shared)
|
||||||
|
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-shared)
|
||||||
|
elseif (TARGET SDL3::SDL3-static)
|
||||||
|
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static)
|
||||||
|
else()
|
||||||
|
message(FATAL_ERROR "SDL3 package found, but no usable SDL3 target was exported")
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
set(BUILD_SHARED_LIBS OFF)
|
||||||
|
|
||||||
# SPIRV Headers
|
# SPIRV Headers
|
||||||
AddJsonPackage(spirv-headers)
|
AddJsonPackage(spirv-headers)
|
||||||
|
|
||||||
@@ -386,6 +385,13 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
|||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# oboe
|
||||||
|
if (ANDROID)
|
||||||
|
AddJsonPackage(oboe)
|
||||||
|
|
||||||
|
add_library(oboe::oboe ALIAS oboe)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (APPLE)
|
if (APPLE)
|
||||||
# moltenvk
|
# moltenvk
|
||||||
if (NOT YUZU_USE_BUNDLED_MOLTENVK)
|
if (NOT YUZU_USE_BUNDLED_MOLTENVK)
|
||||||
|
|||||||
@@ -272,13 +272,6 @@ android {
|
|||||||
resValue("string", "app_name_suffixed", "$currentName$suffix")
|
resValue("string", "app_name_suffixed", "$currentName$suffix")
|
||||||
resValue("string", "app_name", "Eden$suffix")
|
resValue("string", "app_name", "Eden$suffix")
|
||||||
}
|
}
|
||||||
|
|
||||||
sourceSets {
|
|
||||||
named("main") {
|
|
||||||
java.srcDir("${edenDir}/externals/generated/sdl/java")
|
|
||||||
kotlin.srcDir("${edenDir}/externals/generated/sdl/java")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
idea {
|
idea {
|
||||||
|
|||||||
Vendored
-3
@@ -9,9 +9,6 @@
|
|||||||
-keep class org.ini4j.spi.IniBuilder
|
-keep class org.ini4j.spi.IniBuilder
|
||||||
-keep class org.ini4j.spi.IniFormatter
|
-keep class org.ini4j.spi.IniFormatter
|
||||||
|
|
||||||
-keep class org.libsdl.app.** { *; }
|
|
||||||
-keepclassmembers class org.libsdl.app.** { *; }
|
|
||||||
|
|
||||||
# Suppress warnings for R8
|
# Suppress warnings for R8
|
||||||
-dontwarn org.bouncycastle.jsse.BCSSLParameters
|
-dontwarn org.bouncycastle.jsse.BCSSLParameters
|
||||||
-dontwarn org.bouncycastle.jsse.BCSSLSocket
|
-dontwarn org.bouncycastle.jsse.BCSSLSocket
|
||||||
|
|||||||
@@ -16,7 +16,6 @@ import android.widget.TextView
|
|||||||
import androidx.annotation.Keep
|
import androidx.annotation.Keep
|
||||||
import androidx.core.net.toUri
|
import androidx.core.net.toUri
|
||||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||||
import org.libsdl.app.SDL
|
|
||||||
import java.lang.ref.WeakReference
|
import java.lang.ref.WeakReference
|
||||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||||
import org.yuzu.yuzu_emu.fragments.CoreErrorDialogFragment
|
import org.yuzu.yuzu_emu.fragments.CoreErrorDialogFragment
|
||||||
@@ -53,8 +52,6 @@ object NativeLibrary {
|
|||||||
init {
|
init {
|
||||||
try {
|
try {
|
||||||
System.loadLibrary("yuzu-android")
|
System.loadLibrary("yuzu-android")
|
||||||
SDL.setupJNI()
|
|
||||||
initJvm()
|
|
||||||
} catch (ex: UnsatisfiedLinkError) {
|
} catch (ex: UnsatisfiedLinkError) {
|
||||||
error("[NativeLibrary] $ex")
|
error("[NativeLibrary] $ex")
|
||||||
}
|
}
|
||||||
@@ -370,7 +367,6 @@ object NativeLibrary {
|
|||||||
NetPlayManager.clearChat()
|
NetPlayManager.clearChat()
|
||||||
}
|
}
|
||||||
|
|
||||||
external fun initJvm()
|
|
||||||
external fun initMultiplayer()
|
external fun initMultiplayer()
|
||||||
|
|
||||||
@Keep
|
@Keep
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ add_library(yuzu-android SHARED
|
|||||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||||
|
|
||||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common video_core)
|
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common video_core)
|
||||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log GLESv2)
|
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||||
if (ARCHITECTURE_arm64)
|
if (ARCHITECTURE_arm64)
|
||||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||||
endif()
|
endif()
|
||||||
|
|||||||
@@ -1730,15 +1730,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_loadAmiibo(JNIEnv* env, jobject jobj,
|
|||||||
return static_cast<jint>(info);
|
return static_cast<jint>(info);
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" JNIEXPORT void JNICALL
|
|
||||||
Java_org_yuzu_yuzu_1emu_NativeLibrary_initJvm(JNIEnv *env, jclass clazz) {
|
|
||||||
JavaVM *vm;
|
|
||||||
if (env->GetJavaVM(&vm) != JNI_OK)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Common::Android::Initialize(vm, env);
|
|
||||||
}
|
|
||||||
|
|
||||||
JNIEXPORT void JNICALL
|
JNIEXPORT void JNICALL
|
||||||
Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer(
|
Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer(
|
||||||
JNIEnv* env, [[maybe_unused]] jobject obj) {
|
JNIEnv* env, [[maybe_unused]] jobject obj) {
|
||||||
|
|||||||
@@ -800,6 +800,7 @@
|
|||||||
<string name="theme_mode_dark">تاریک</string>
|
<string name="theme_mode_dark">تاریک</string>
|
||||||
|
|
||||||
<!-- Audio output engines -->
|
<!-- Audio output engines -->
|
||||||
|
<string name="oboe">oboe</string>
|
||||||
<string name="cubeb">cubeb</string>
|
<string name="cubeb">cubeb</string>
|
||||||
|
|
||||||
<!-- Anisotropic filtering options -->
|
<!-- Anisotropic filtering options -->
|
||||||
|
|||||||
@@ -465,13 +465,13 @@
|
|||||||
|
|
||||||
<string-array name="outputEngineEntries">
|
<string-array name="outputEngineEntries">
|
||||||
<item>@string/auto</item>
|
<item>@string/auto</item>
|
||||||
<item>@string/sdl3</item>
|
<item>@string/oboe</item>
|
||||||
<item>@string/cubeb</item>
|
<item>@string/cubeb</item>
|
||||||
<item>@string/string_null</item>
|
<item>@string/string_null</item>
|
||||||
</string-array>
|
</string-array>
|
||||||
<integer-array name="outputEngineValues">
|
<integer-array name="outputEngineValues">
|
||||||
<item>0</item>
|
<item>0</item>
|
||||||
<item>2</item>
|
<item>4</item>
|
||||||
<item>1</item>
|
<item>1</item>
|
||||||
<item>3</item>
|
<item>3</item>
|
||||||
</integer-array>
|
</integer-array>
|
||||||
|
|||||||
@@ -1240,7 +1240,7 @@
|
|||||||
<string name="theme_mode_dark">Dark</string>
|
<string name="theme_mode_dark">Dark</string>
|
||||||
|
|
||||||
<!-- Audio output engines -->
|
<!-- Audio output engines -->
|
||||||
<string name="sdl3" translatable="false">SDL3</string>
|
<string name="oboe" translatable="false">oboe</string>
|
||||||
<string name="cubeb" translatable="false">cubeb</string>
|
<string name="cubeb" translatable="false">cubeb</string>
|
||||||
|
|
||||||
<!-- Anisotropic filtering options -->
|
<!-- Anisotropic filtering options -->
|
||||||
|
|||||||
@@ -238,11 +238,20 @@ if (ENABLE_CUBEB)
|
|||||||
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
|
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_sources(audio_core PRIVATE
|
if(ANDROID)
|
||||||
sink/sdl3_sink.cpp
|
target_sources(audio_core PRIVATE
|
||||||
sink/sdl3_sink.h)
|
sink/oboe_sink.cpp
|
||||||
|
sink/oboe_sink.h)
|
||||||
|
|
||||||
target_link_libraries(audio_core PRIVATE SDL3::SDL3)
|
target_link_libraries(audio_core PRIVATE oboe)
|
||||||
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
|
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
|
||||||
|
else()
|
||||||
|
target_sources(audio_core PRIVATE
|
||||||
|
sink/sdl3_sink.cpp
|
||||||
|
sink/sdl3_sink.h)
|
||||||
|
|
||||||
|
target_link_libraries(audio_core PRIVATE SDL3::SDL3)
|
||||||
|
target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
|
||||||
|
endif()
|
||||||
|
|
||||||
create_target_directory_groups(audio_core)
|
create_target_directory_groups(audio_core)
|
||||||
|
|||||||
@@ -0,0 +1,230 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <span>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include <oboe/Oboe.h>
|
||||||
|
|
||||||
|
#include "audio_core/common/common.h"
|
||||||
|
#include "audio_core/sink/oboe_sink.h"
|
||||||
|
#include "audio_core/sink/sink_stream.h"
|
||||||
|
#include "common/logging.h"
|
||||||
|
#include "common/scope_exit.h"
|
||||||
|
#include "core/core.h"
|
||||||
|
|
||||||
|
namespace AudioCore::Sink {
|
||||||
|
|
||||||
|
class OboeSinkStream final : public SinkStream,
|
||||||
|
public oboe::AudioStreamDataCallback,
|
||||||
|
public oboe::AudioStreamErrorCallback {
|
||||||
|
public:
|
||||||
|
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
|
||||||
|
u32 system_channels_)
|
||||||
|
: SinkStream(system_, type_) {
|
||||||
|
name = name_;
|
||||||
|
system_channels = system_channels_;
|
||||||
|
|
||||||
|
this->OpenStream();
|
||||||
|
}
|
||||||
|
|
||||||
|
~OboeSinkStream() override {
|
||||||
|
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
|
||||||
|
}
|
||||||
|
|
||||||
|
void Finalize() override {
|
||||||
|
this->Stop();
|
||||||
|
m_stream.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start(bool resume = false) override {
|
||||||
|
if (!m_stream || !paused) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
paused = false;
|
||||||
|
|
||||||
|
if (m_stream->start() != oboe::Result::OK) {
|
||||||
|
LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Stop() override {
|
||||||
|
if (!m_stream || paused) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this->SignalPause();
|
||||||
|
|
||||||
|
if (m_stream->stop() != oboe::Result::OK) {
|
||||||
|
LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public:
|
||||||
|
static s32 QueryChannelCount(oboe::Direction direction) {
|
||||||
|
std::shared_ptr<oboe::AudioStream> temp_stream;
|
||||||
|
oboe::AudioStreamBuilder builder;
|
||||||
|
|
||||||
|
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
|
||||||
|
if (result == oboe::Result::OK) {
|
||||||
|
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
LOG_ERROR(Audio_Sink, "Failed to open {} stream. Using default channel count 2",
|
||||||
|
direction == oboe::Direction::Output ? "output" : "input");
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
|
||||||
|
s32 num_buffer_frames) override {
|
||||||
|
const size_t num_channels = this->GetDeviceChannels();
|
||||||
|
const size_t frame_size = num_channels;
|
||||||
|
const size_t num_frames = static_cast<size_t>(num_buffer_frames);
|
||||||
|
|
||||||
|
if (type == StreamType::In) {
|
||||||
|
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
|
||||||
|
num_frames * frame_size};
|
||||||
|
this->ProcessAudioIn(input_buffer, num_frames);
|
||||||
|
} else {
|
||||||
|
std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
|
||||||
|
num_frames * frame_size};
|
||||||
|
this->ProcessAudioOutAndRender(output_buffer, num_frames);
|
||||||
|
}
|
||||||
|
|
||||||
|
return oboe::DataCallbackResult::Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
|
||||||
|
LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
|
||||||
|
|
||||||
|
if (this->OpenStream()) {
|
||||||
|
m_stream->start();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
|
||||||
|
oboe::Direction direction) {
|
||||||
|
// TODO: investigate callback delay issues when using AAudio
|
||||||
|
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
|
||||||
|
->setAudioApi(oboe::AudioApi::OpenSLES)
|
||||||
|
->setDirection(direction)
|
||||||
|
->setSampleRate(TargetSampleRate)
|
||||||
|
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
|
||||||
|
->setFormat(oboe::AudioFormat::I16)
|
||||||
|
->setFormatConversionAllowed(true)
|
||||||
|
->setUsage(oboe::Usage::Game)
|
||||||
|
->setBufferCapacityInFrames(TargetSampleCount * 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool OpenStream() {
|
||||||
|
const auto direction = [&]() {
|
||||||
|
switch (type) {
|
||||||
|
case StreamType::In:
|
||||||
|
return oboe::Direction::Input;
|
||||||
|
case StreamType::Out:
|
||||||
|
case StreamType::Render:
|
||||||
|
return oboe::Direction::Output;
|
||||||
|
default:
|
||||||
|
ASSERT(false);
|
||||||
|
return oboe::Direction::Output;
|
||||||
|
}
|
||||||
|
}();
|
||||||
|
|
||||||
|
const auto expected_channels = QueryChannelCount(direction);
|
||||||
|
const auto expected_mask = [&]() {
|
||||||
|
switch (expected_channels) {
|
||||||
|
case 1:
|
||||||
|
return oboe::ChannelMask::Mono;
|
||||||
|
case 2:
|
||||||
|
return oboe::ChannelMask::Stereo;
|
||||||
|
case 6:
|
||||||
|
return oboe::ChannelMask::CM5Point1;
|
||||||
|
default:
|
||||||
|
ASSERT(false);
|
||||||
|
return oboe::ChannelMask::Unspecified;
|
||||||
|
}
|
||||||
|
}();
|
||||||
|
|
||||||
|
oboe::AudioStreamBuilder builder;
|
||||||
|
const auto result = ConfigureBuilder(builder, direction)
|
||||||
|
->setChannelCount(expected_channels)
|
||||||
|
->setChannelMask(expected_mask)
|
||||||
|
->setChannelConversionAllowed(true)
|
||||||
|
->setDataCallback(this)
|
||||||
|
->setErrorCallback(this)
|
||||||
|
->openStream(m_stream);
|
||||||
|
ASSERT(result == oboe::Result::OK);
|
||||||
|
return result == oboe::Result::OK && this->SetStreamProperties();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool SetStreamProperties() {
|
||||||
|
ASSERT(m_stream);
|
||||||
|
|
||||||
|
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
|
||||||
|
device_channels = m_stream->getChannelCount();
|
||||||
|
|
||||||
|
const auto sample_rate = m_stream->getSampleRate();
|
||||||
|
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
|
||||||
|
const auto stream_backend =
|
||||||
|
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
|
||||||
|
|
||||||
|
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
|
||||||
|
stream_backend, device_channels, sample_rate, buffer_capacity);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<oboe::AudioStream> m_stream{};
|
||||||
|
};
|
||||||
|
|
||||||
|
OboeSink::OboeSink() {
|
||||||
|
// TODO: This is not generally knowable
|
||||||
|
// The channel count is distinct based on direction and can change
|
||||||
|
device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
|
||||||
|
}
|
||||||
|
|
||||||
|
OboeSink::~OboeSink() = default;
|
||||||
|
|
||||||
|
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
|
||||||
|
const std::string& name, StreamType type) {
|
||||||
|
SinkStreamPtr& stream = sink_streams.emplace_back(
|
||||||
|
std::make_unique<OboeSinkStream>(system, type, name, system_channels));
|
||||||
|
|
||||||
|
return stream.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OboeSink::CloseStream(SinkStream* to_remove) {
|
||||||
|
sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
|
||||||
|
}
|
||||||
|
|
||||||
|
void OboeSink::CloseStreams() {
|
||||||
|
sink_streams.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
f32 OboeSink::GetDeviceVolume() const {
|
||||||
|
if (sink_streams.empty()) {
|
||||||
|
return 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
return sink_streams.front()->GetDeviceVolume();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OboeSink::SetDeviceVolume(f32 volume) {
|
||||||
|
for (auto& stream : sink_streams) {
|
||||||
|
stream->SetDeviceVolume(volume);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OboeSink::SetSystemVolume(f32 volume) {
|
||||||
|
for (auto& stream : sink_streams) {
|
||||||
|
stream->SetSystemVolume(volume);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace AudioCore::Sink
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <list>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include "audio_core/sink/sink.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace AudioCore::Sink {
|
||||||
|
class SinkStream;
|
||||||
|
|
||||||
|
class OboeSink final : public Sink {
|
||||||
|
public:
|
||||||
|
explicit OboeSink();
|
||||||
|
~OboeSink() override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new sink stream.
|
||||||
|
*
|
||||||
|
* @param system - Core system.
|
||||||
|
* @param system_channels - Number of channels the audio system expects.
|
||||||
|
* May differ from the device's channel count.
|
||||||
|
* @param name - Name of this stream.
|
||||||
|
* @param type - Type of this stream, render/in/out.
|
||||||
|
*
|
||||||
|
* @return A pointer to the created SinkStream
|
||||||
|
*/
|
||||||
|
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
|
||||||
|
const std::string& name, StreamType type) override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Close a given stream.
|
||||||
|
*
|
||||||
|
* @param stream - The stream to close.
|
||||||
|
*/
|
||||||
|
void CloseStream(SinkStream* stream) override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Close all streams.
|
||||||
|
*/
|
||||||
|
void CloseStreams() override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the device volume. Set from calls to the IAudioDevice service.
|
||||||
|
*
|
||||||
|
* @return Volume of the device.
|
||||||
|
*/
|
||||||
|
f32 GetDeviceVolume() const override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the device volume. Set from calls to the IAudioDevice service.
|
||||||
|
*
|
||||||
|
* @param volume - New volume of the device.
|
||||||
|
*/
|
||||||
|
void SetDeviceVolume(f32 volume) override;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the system volume. Comes from the audio system using this stream.
|
||||||
|
*
|
||||||
|
* @param volume - New volume of the system.
|
||||||
|
*/
|
||||||
|
void SetSystemVolume(f32 volume) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// List of streams managed by this sink
|
||||||
|
std::list<SinkStreamPtr> sink_streams{};
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace AudioCore::Sink
|
||||||
@@ -10,6 +10,9 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "audio_core/sink/sink_details.h"
|
#include "audio_core/sink/sink_details.h"
|
||||||
|
#ifdef HAVE_OBOE
|
||||||
|
#include "audio_core/sink/oboe_sink.h"
|
||||||
|
#endif
|
||||||
#ifdef HAVE_CUBEB
|
#ifdef HAVE_CUBEB
|
||||||
#include "audio_core/sink/cubeb_sink.h"
|
#include "audio_core/sink/cubeb_sink.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -40,8 +43,24 @@ struct SinkDetails {
|
|||||||
/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
|
/// SuitableFn is_suitable; // REVERTED FOR LatencyFn latency ABOVE - DIABLO 3 FIX
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// NOTE TO PROBABLY FIX LATER FOR ANDROID - the return value "0u" for the first HAVE_OBOE
|
||||||
|
// section below was just copied from the null section so there's a somewhat valid value
|
||||||
|
// being returned, since the previous "true" value probably isn't compatible with the
|
||||||
|
// previous EA-3833 code. (HAVE_OBOE was introduced in a later release.) Eventually need
|
||||||
|
// to change "0u" for something else directly from the oboe_sink.cpp functions.
|
||||||
|
|
||||||
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||||
constexpr SinkDetails sink_details[] = {
|
constexpr SinkDetails sink_details[] = {
|
||||||
|
#ifdef HAVE_OBOE
|
||||||
|
SinkDetails{
|
||||||
|
Settings::AudioEngine::Oboe,
|
||||||
|
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||||
|
return std::make_unique<OboeSink>();
|
||||||
|
},
|
||||||
|
[](bool capture) { return std::vector<std::string>{"Default"}; },
|
||||||
|
[]() { return 0u; },
|
||||||
|
},
|
||||||
|
#endif
|
||||||
#ifdef HAVE_CUBEB
|
#ifdef HAVE_CUBEB
|
||||||
SinkDetails{
|
SinkDetails{
|
||||||
Settings::AudioEngine::Cubeb,
|
Settings::AudioEngine::Cubeb,
|
||||||
|
|||||||
@@ -89,7 +89,6 @@ add_library(
|
|||||||
param_package.h
|
param_package.h
|
||||||
parent_of_member.h
|
parent_of_member.h
|
||||||
point.h
|
point.h
|
||||||
quaternion.h
|
|
||||||
range_map.h
|
range_map.h
|
||||||
range_mutex.h
|
range_mutex.h
|
||||||
range_sets.h
|
range_sets.h
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
#include "android_common.h"
|
#include "android_common.h"
|
||||||
@@ -51,7 +51,7 @@ jstring ToJString(JNIEnv* env, std::u16string_view str) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
double GetJDouble(JNIEnv* env, jobject jdouble) {
|
double GetJDouble(JNIEnv* env, jobject jdouble) {
|
||||||
return env->CallDoubleMethod(jdouble, GetDoubleValueMethod());
|
return env->GetDoubleField(jdouble, GetDoubleValueField());
|
||||||
}
|
}
|
||||||
|
|
||||||
jobject ToJDouble(JNIEnv* env, double value) {
|
jobject ToJDouble(JNIEnv* env, double value) {
|
||||||
@@ -59,7 +59,7 @@ jobject ToJDouble(JNIEnv* env, double value) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
s32 GetJInteger(JNIEnv* env, jobject jinteger) {
|
s32 GetJInteger(JNIEnv* env, jobject jinteger) {
|
||||||
return env->CallIntMethod(jinteger, GetIntegerValueMethod());
|
return env->GetIntField(jinteger, GetIntegerValueField());
|
||||||
}
|
}
|
||||||
|
|
||||||
jobject ToJInteger(JNIEnv* env, s32 value) {
|
jobject ToJInteger(JNIEnv* env, s32 value) {
|
||||||
@@ -67,7 +67,7 @@ jobject ToJInteger(JNIEnv* env, s32 value) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool GetJBoolean(JNIEnv* env, jobject jboolean) {
|
bool GetJBoolean(JNIEnv* env, jobject jboolean) {
|
||||||
return env->CallBooleanMethod(jboolean, GetBooleanValueMethod());
|
return env->GetBooleanField(jboolean, GetBooleanValueField());
|
||||||
}
|
}
|
||||||
|
|
||||||
jobject ToJBoolean(JNIEnv* env, bool value) {
|
jobject ToJBoolean(JNIEnv* env, bool value) {
|
||||||
|
|||||||
+192
-188
@@ -63,15 +63,15 @@ static jfieldID s_patch_title_id_field;
|
|||||||
|
|
||||||
static jclass s_double_class;
|
static jclass s_double_class;
|
||||||
static jmethodID s_double_constructor;
|
static jmethodID s_double_constructor;
|
||||||
static jmethodID s_double_value_method;
|
static jfieldID s_double_value_field;
|
||||||
|
|
||||||
static jclass s_integer_class;
|
static jclass s_integer_class;
|
||||||
static jmethodID s_integer_constructor;
|
static jmethodID s_integer_constructor;
|
||||||
static jmethodID s_integer_value_method;
|
static jfieldID s_integer_value_field;
|
||||||
|
|
||||||
static jclass s_boolean_class;
|
static jclass s_boolean_class;
|
||||||
static jmethodID s_boolean_constructor;
|
static jmethodID s_boolean_constructor;
|
||||||
static jmethodID s_boolean_value_method;
|
static jfieldID s_boolean_value_field;
|
||||||
|
|
||||||
static jclass s_player_input_class;
|
static jclass s_player_input_class;
|
||||||
static jmethodID s_player_input_constructor;
|
static jmethodID s_player_input_constructor;
|
||||||
@@ -103,6 +103,7 @@ static jmethodID s_clear_chat;
|
|||||||
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
|
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
|
||||||
|
|
||||||
namespace Common::Android {
|
namespace Common::Android {
|
||||||
|
|
||||||
JNIEnv *GetEnvForThread() {
|
JNIEnv *GetEnvForThread() {
|
||||||
thread_local static struct OwnedEnv {
|
thread_local static struct OwnedEnv {
|
||||||
OwnedEnv() {
|
OwnedEnv() {
|
||||||
@@ -298,8 +299,8 @@ namespace Common::Android {
|
|||||||
return s_double_constructor;
|
return s_double_constructor;
|
||||||
}
|
}
|
||||||
|
|
||||||
jmethodID GetDoubleValueMethod() {
|
jfieldID GetDoubleValueField() {
|
||||||
return s_double_value_method;
|
return s_double_value_field;
|
||||||
}
|
}
|
||||||
|
|
||||||
jclass GetIntegerClass() {
|
jclass GetIntegerClass() {
|
||||||
@@ -310,8 +311,8 @@ namespace Common::Android {
|
|||||||
return s_integer_constructor;
|
return s_integer_constructor;
|
||||||
}
|
}
|
||||||
|
|
||||||
jmethodID GetIntegerValueMethod() {
|
jfieldID GetIntegerValueField() {
|
||||||
return s_integer_value_method;
|
return s_integer_value_field;
|
||||||
}
|
}
|
||||||
|
|
||||||
jclass GetBooleanClass() {
|
jclass GetBooleanClass() {
|
||||||
@@ -322,8 +323,8 @@ namespace Common::Android {
|
|||||||
return s_boolean_constructor;
|
return s_boolean_constructor;
|
||||||
}
|
}
|
||||||
|
|
||||||
jmethodID GetBooleanValueMethod() {
|
jfieldID GetBooleanValueField() {
|
||||||
return s_boolean_value_method;
|
return s_boolean_value_field;
|
||||||
}
|
}
|
||||||
|
|
||||||
jclass GetPlayerInputClass() {
|
jclass GetPlayerInputClass() {
|
||||||
@@ -428,6 +429,188 @@ namespace Common::Android {
|
|||||||
|
|
||||||
jint InitFFmpegOnLoad(JavaVM *vm);
|
jint InitFFmpegOnLoad(JavaVM *vm);
|
||||||
|
|
||||||
|
jint JNI_OnLoad(JavaVM *vm, void *reserved) {
|
||||||
|
s_java_vm = vm;
|
||||||
|
InitFFmpegOnLoad(vm);
|
||||||
|
|
||||||
|
JNIEnv *env;
|
||||||
|
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK)
|
||||||
|
return JNI_ERR;
|
||||||
|
|
||||||
|
// Initialize Java classes
|
||||||
|
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
|
||||||
|
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
|
||||||
|
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
|
||||||
|
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
|
||||||
|
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||||
|
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||||
|
|
||||||
|
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||||
|
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||||
|
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
|
||||||
|
"(Ljava/lang/String;Z)V");
|
||||||
|
env->DeleteLocalRef(game_dir_class);
|
||||||
|
|
||||||
|
// Initialize methods
|
||||||
|
s_exit_emulation_activity =
|
||||||
|
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||||
|
s_disk_cache_load_progress =
|
||||||
|
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
|
||||||
|
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
|
||||||
|
"(Ljava/lang/String;Ljava/lang/String;)Z");
|
||||||
|
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
|
||||||
|
"(Ljava/lang/String;)Z");
|
||||||
|
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
|
||||||
|
"(Ljava/lang/String;)Ljava/lang/String;");
|
||||||
|
s_on_emulation_started =
|
||||||
|
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
|
||||||
|
s_on_emulation_stopped =
|
||||||
|
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
|
||||||
|
s_on_program_changed =
|
||||||
|
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
|
||||||
|
|
||||||
|
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
|
||||||
|
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
|
||||||
|
s_game_constructor = env->GetMethodID(game_class, "<init>",
|
||||||
|
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
|
||||||
|
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
|
||||||
|
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
|
||||||
|
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
|
||||||
|
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
|
||||||
|
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
|
||||||
|
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
|
||||||
|
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
|
||||||
|
env->DeleteLocalRef(game_class);
|
||||||
|
|
||||||
|
const jclass string_class = env->FindClass("java/lang/String");
|
||||||
|
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
|
||||||
|
env->DeleteLocalRef(string_class);
|
||||||
|
|
||||||
|
const jclass pair_class = env->FindClass("kotlin/Pair");
|
||||||
|
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
|
||||||
|
s_pair_constructor =
|
||||||
|
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
|
||||||
|
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
|
||||||
|
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
|
||||||
|
env->DeleteLocalRef(pair_class);
|
||||||
|
|
||||||
|
const jclass overlay_control_data_class =
|
||||||
|
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
|
||||||
|
s_overlay_control_data_class =
|
||||||
|
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
|
||||||
|
s_overlay_control_data_constructor =
|
||||||
|
env->GetMethodID(overlay_control_data_class, "<init>",
|
||||||
|
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
|
||||||
|
s_overlay_control_data_id_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
|
||||||
|
s_overlay_control_data_enabled_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
|
||||||
|
s_overlay_control_data_landscape_position_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
|
||||||
|
s_overlay_control_data_portrait_position_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
|
||||||
|
s_overlay_control_data_foldable_position_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
|
||||||
|
s_overlay_control_data_individual_scale_field =
|
||||||
|
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
|
||||||
|
env->DeleteLocalRef(overlay_control_data_class);
|
||||||
|
|
||||||
|
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
|
||||||
|
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
|
||||||
|
s_patch_constructor = env->GetMethodID(
|
||||||
|
patch_class, "<init>",
|
||||||
|
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
|
||||||
|
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
|
||||||
|
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
|
||||||
|
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
|
||||||
|
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
|
||||||
|
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
|
||||||
|
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
|
||||||
|
env->DeleteLocalRef(patch_class);
|
||||||
|
|
||||||
|
const jclass double_class = env->FindClass("java/lang/Double");
|
||||||
|
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
|
||||||
|
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
|
||||||
|
s_double_value_field = env->GetFieldID(double_class, "value", "D");
|
||||||
|
env->DeleteLocalRef(double_class);
|
||||||
|
|
||||||
|
const jclass int_class = env->FindClass("java/lang/Integer");
|
||||||
|
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
|
||||||
|
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
|
||||||
|
s_integer_value_field = env->GetFieldID(int_class, "value", "I");
|
||||||
|
env->DeleteLocalRef(int_class);
|
||||||
|
|
||||||
|
const jclass boolean_class = env->FindClass("java/lang/Boolean");
|
||||||
|
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
|
||||||
|
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
|
||||||
|
s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
|
||||||
|
env->DeleteLocalRef(boolean_class);
|
||||||
|
|
||||||
|
const jclass player_input_class =
|
||||||
|
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
|
||||||
|
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
|
||||||
|
s_player_input_constructor = env->GetMethodID(
|
||||||
|
player_input_class, "<init>",
|
||||||
|
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
|
||||||
|
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
|
||||||
|
s_player_input_buttons_field =
|
||||||
|
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
|
||||||
|
s_player_input_analogs_field =
|
||||||
|
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
|
||||||
|
s_player_input_motions_field =
|
||||||
|
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
|
||||||
|
s_player_input_vibration_enabled_field =
|
||||||
|
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
|
||||||
|
s_player_input_vibration_strength_field =
|
||||||
|
env->GetFieldID(player_input_class, "vibrationStrength", "I");
|
||||||
|
s_player_input_body_color_left_field =
|
||||||
|
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
|
||||||
|
s_player_input_body_color_right_field =
|
||||||
|
env->GetFieldID(player_input_class, "bodyColorRight", "J");
|
||||||
|
s_player_input_button_color_left_field =
|
||||||
|
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
|
||||||
|
s_player_input_button_color_right_field =
|
||||||
|
env->GetFieldID(player_input_class, "buttonColorRight", "J");
|
||||||
|
s_player_input_profile_name_field =
|
||||||
|
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
|
||||||
|
s_player_input_use_system_vibrator_field =
|
||||||
|
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
|
||||||
|
env->DeleteLocalRef(player_input_class);
|
||||||
|
|
||||||
|
const jclass yuzu_input_device_interface =
|
||||||
|
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
|
||||||
|
s_yuzu_input_device_interface =
|
||||||
|
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
|
||||||
|
s_yuzu_input_device_get_name =
|
||||||
|
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
|
||||||
|
s_yuzu_input_device_get_guid =
|
||||||
|
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
|
||||||
|
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
|
||||||
|
"()I");
|
||||||
|
s_yuzu_input_device_get_supports_vibration =
|
||||||
|
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
|
||||||
|
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
|
||||||
|
"(F)V");
|
||||||
|
s_yuzu_input_device_get_axes =
|
||||||
|
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
|
||||||
|
s_yuzu_input_device_has_keys =
|
||||||
|
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
|
||||||
|
env->DeleteLocalRef(yuzu_input_device_interface);
|
||||||
|
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
|
||||||
|
"(ILjava/lang/String;)V");
|
||||||
|
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
|
||||||
|
|
||||||
|
|
||||||
|
// Initialize Android Storage
|
||||||
|
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
|
||||||
|
|
||||||
|
// Initialize applets
|
||||||
|
Common::Android::SoftwareKeyboard::InitJNI(env);
|
||||||
|
Common::Android::WebBrowser::InitJNI(env);
|
||||||
|
|
||||||
|
return JNI_VERSION;
|
||||||
|
}
|
||||||
|
|
||||||
void JNI_OnUnload(JavaVM *vm, void *reserved) {
|
void JNI_OnUnload(JavaVM *vm, void *reserved) {
|
||||||
JNIEnv *env;
|
JNIEnv *env;
|
||||||
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK) {
|
if (vm->GetEnv(reinterpret_cast<void **>(&env), JNI_VERSION) != JNI_OK) {
|
||||||
@@ -462,183 +645,4 @@ namespace Common::Android {
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void Initialize(JavaVM* vm, JNIEnv *env) {
|
|
||||||
s_java_vm = vm;
|
|
||||||
InitFFmpegOnLoad(vm);
|
|
||||||
|
|
||||||
if (env->ExceptionCheck()) {
|
|
||||||
env->ExceptionClear();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Initialize Java classes
|
|
||||||
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
|
|
||||||
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
|
|
||||||
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
|
|
||||||
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
|
|
||||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
|
||||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
|
||||||
|
|
||||||
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
|
||||||
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
|
||||||
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>",
|
|
||||||
"(Ljava/lang/String;Z)V");
|
|
||||||
env->DeleteLocalRef(game_dir_class);
|
|
||||||
|
|
||||||
// Initialize methods
|
|
||||||
s_exit_emulation_activity =
|
|
||||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
|
||||||
s_disk_cache_load_progress =
|
|
||||||
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
|
|
||||||
s_copy_to_storage = env->GetStaticMethodID(s_native_library_class, "copyFileToStorage",
|
|
||||||
"(Ljava/lang/String;Ljava/lang/String;)Z");
|
|
||||||
s_file_exists = env->GetStaticMethodID(s_native_library_class, "exists",
|
|
||||||
"(Ljava/lang/String;)Z");
|
|
||||||
s_file_extension = env->GetStaticMethodID(s_native_library_class, "getFileExtension",
|
|
||||||
"(Ljava/lang/String;)Ljava/lang/String;");
|
|
||||||
s_on_emulation_started =
|
|
||||||
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
|
|
||||||
s_on_emulation_stopped =
|
|
||||||
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
|
|
||||||
s_on_program_changed =
|
|
||||||
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
|
|
||||||
|
|
||||||
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
|
|
||||||
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
|
|
||||||
s_game_constructor = env->GetMethodID(game_class, "<init>",
|
|
||||||
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
|
|
||||||
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
|
|
||||||
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
|
|
||||||
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
|
|
||||||
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
|
|
||||||
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
|
|
||||||
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
|
|
||||||
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
|
|
||||||
env->DeleteLocalRef(game_class);
|
|
||||||
|
|
||||||
const jclass string_class = env->FindClass("java/lang/String");
|
|
||||||
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
|
|
||||||
env->DeleteLocalRef(string_class);
|
|
||||||
|
|
||||||
const jclass pair_class = env->FindClass("kotlin/Pair");
|
|
||||||
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
|
|
||||||
s_pair_constructor =
|
|
||||||
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
|
|
||||||
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
|
|
||||||
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
|
|
||||||
env->DeleteLocalRef(pair_class);
|
|
||||||
|
|
||||||
const jclass overlay_control_data_class =
|
|
||||||
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
|
|
||||||
s_overlay_control_data_class =
|
|
||||||
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
|
|
||||||
s_overlay_control_data_constructor =
|
|
||||||
env->GetMethodID(overlay_control_data_class, "<init>",
|
|
||||||
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;F)V");
|
|
||||||
s_overlay_control_data_id_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
|
|
||||||
s_overlay_control_data_enabled_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
|
|
||||||
s_overlay_control_data_landscape_position_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
|
|
||||||
s_overlay_control_data_portrait_position_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
|
|
||||||
s_overlay_control_data_foldable_position_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
|
|
||||||
s_overlay_control_data_individual_scale_field =
|
|
||||||
env->GetFieldID(overlay_control_data_class, "individualScale", "F");
|
|
||||||
env->DeleteLocalRef(overlay_control_data_class);
|
|
||||||
|
|
||||||
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
|
|
||||||
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
|
|
||||||
s_patch_constructor = env->GetMethodID(
|
|
||||||
patch_class, "<init>",
|
|
||||||
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;JI)V");
|
|
||||||
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
|
|
||||||
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
|
|
||||||
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
|
|
||||||
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
|
|
||||||
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
|
|
||||||
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
|
|
||||||
env->DeleteLocalRef(patch_class);
|
|
||||||
|
|
||||||
const jclass double_class = env->FindClass("java/lang/Double");
|
|
||||||
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
|
|
||||||
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
|
|
||||||
s_double_value_method = env->GetMethodID(double_class, "doubleValue", "()D");
|
|
||||||
env->DeleteLocalRef(double_class);
|
|
||||||
|
|
||||||
const jclass int_class = env->FindClass("java/lang/Integer");
|
|
||||||
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
|
|
||||||
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
|
|
||||||
s_integer_value_method = env->GetMethodID(int_class, "intValue", "()I");
|
|
||||||
env->DeleteLocalRef(int_class);
|
|
||||||
|
|
||||||
const jclass boolean_class = env->FindClass("java/lang/Boolean");
|
|
||||||
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
|
|
||||||
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
|
|
||||||
s_boolean_value_method = env->GetMethodID(boolean_class, "booleanValue", "()Z");
|
|
||||||
env->DeleteLocalRef(boolean_class);
|
|
||||||
|
|
||||||
const jclass player_input_class =
|
|
||||||
env->FindClass("org/yuzu/yuzu_emu/features/input/model/PlayerInput");
|
|
||||||
s_player_input_class = reinterpret_cast<jclass>(env->NewGlobalRef(player_input_class));
|
|
||||||
s_player_input_constructor = env->GetMethodID(
|
|
||||||
player_input_class, "<init>",
|
|
||||||
"(Z[Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;ZIJJJJLjava/lang/String;Z)V");
|
|
||||||
s_player_input_connected_field = env->GetFieldID(player_input_class, "connected", "Z");
|
|
||||||
s_player_input_buttons_field =
|
|
||||||
env->GetFieldID(player_input_class, "buttons", "[Ljava/lang/String;");
|
|
||||||
s_player_input_analogs_field =
|
|
||||||
env->GetFieldID(player_input_class, "analogs", "[Ljava/lang/String;");
|
|
||||||
s_player_input_motions_field =
|
|
||||||
env->GetFieldID(player_input_class, "motions", "[Ljava/lang/String;");
|
|
||||||
s_player_input_vibration_enabled_field =
|
|
||||||
env->GetFieldID(player_input_class, "vibrationEnabled", "Z");
|
|
||||||
s_player_input_vibration_strength_field =
|
|
||||||
env->GetFieldID(player_input_class, "vibrationStrength", "I");
|
|
||||||
s_player_input_body_color_left_field =
|
|
||||||
env->GetFieldID(player_input_class, "bodyColorLeft", "J");
|
|
||||||
s_player_input_body_color_right_field =
|
|
||||||
env->GetFieldID(player_input_class, "bodyColorRight", "J");
|
|
||||||
s_player_input_button_color_left_field =
|
|
||||||
env->GetFieldID(player_input_class, "buttonColorLeft", "J");
|
|
||||||
s_player_input_button_color_right_field =
|
|
||||||
env->GetFieldID(player_input_class, "buttonColorRight", "J");
|
|
||||||
s_player_input_profile_name_field =
|
|
||||||
env->GetFieldID(player_input_class, "profileName", "Ljava/lang/String;");
|
|
||||||
s_player_input_use_system_vibrator_field =
|
|
||||||
env->GetFieldID(player_input_class, "useSystemVibrator", "Z");
|
|
||||||
env->DeleteLocalRef(player_input_class);
|
|
||||||
|
|
||||||
const jclass yuzu_input_device_interface =
|
|
||||||
env->FindClass("org/yuzu/yuzu_emu/features/input/YuzuInputDevice");
|
|
||||||
s_yuzu_input_device_interface =
|
|
||||||
reinterpret_cast<jclass>(env->NewGlobalRef(yuzu_input_device_interface));
|
|
||||||
s_yuzu_input_device_get_name =
|
|
||||||
env->GetMethodID(yuzu_input_device_interface, "getName", "()Ljava/lang/String;");
|
|
||||||
s_yuzu_input_device_get_guid =
|
|
||||||
env->GetMethodID(yuzu_input_device_interface, "getGUID", "()Ljava/lang/String;");
|
|
||||||
s_yuzu_input_device_get_port = env->GetMethodID(yuzu_input_device_interface, "getPort",
|
|
||||||
"()I");
|
|
||||||
s_yuzu_input_device_get_supports_vibration =
|
|
||||||
env->GetMethodID(yuzu_input_device_interface, "getSupportsVibration", "()Z");
|
|
||||||
s_yuzu_input_device_vibrate = env->GetMethodID(yuzu_input_device_interface, "vibrate",
|
|
||||||
"(F)V");
|
|
||||||
s_yuzu_input_device_get_axes =
|
|
||||||
env->GetMethodID(yuzu_input_device_interface, "getAxes", "()[Ljava/lang/Integer;");
|
|
||||||
s_yuzu_input_device_has_keys =
|
|
||||||
env->GetMethodID(yuzu_input_device_interface, "hasKeys", "([I)[Z");
|
|
||||||
env->DeleteLocalRef(yuzu_input_device_interface);
|
|
||||||
s_add_netplay_message = env->GetStaticMethodID(s_native_library_class, "addNetPlayMessage",
|
|
||||||
"(ILjava/lang/String;)V");
|
|
||||||
s_clear_chat = env->GetStaticMethodID(s_native_library_class, "clearChat", "()V");
|
|
||||||
|
|
||||||
// Initialize Android Storage
|
|
||||||
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
|
|
||||||
|
|
||||||
// Initialize applets
|
|
||||||
Common::Android::SoftwareKeyboard::InitJNI(env);
|
|
||||||
Common::Android::WebBrowser::InitJNI(env);
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Common::Android
|
} // namespace Common::Android
|
||||||
|
|||||||
@@ -11,7 +11,6 @@
|
|||||||
|
|
||||||
namespace Common::Android {
|
namespace Common::Android {
|
||||||
|
|
||||||
void Initialize(JavaVM* vm, JNIEnv *env);
|
|
||||||
JNIEnv* GetEnvForThread();
|
JNIEnv* GetEnvForThread();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -81,15 +80,15 @@ jfieldID GetPatchTitleIdField();
|
|||||||
|
|
||||||
jclass GetDoubleClass();
|
jclass GetDoubleClass();
|
||||||
jmethodID GetDoubleConstructor();
|
jmethodID GetDoubleConstructor();
|
||||||
jmethodID GetDoubleValueMethod();
|
jfieldID GetDoubleValueField();
|
||||||
|
|
||||||
jclass GetIntegerClass();
|
jclass GetIntegerClass();
|
||||||
jmethodID GetIntegerConstructor();
|
jmethodID GetIntegerConstructor();
|
||||||
jmethodID GetIntegerValueMethod();
|
jfieldID GetIntegerValueField();
|
||||||
|
|
||||||
jclass GetBooleanClass();
|
jclass GetBooleanClass();
|
||||||
jmethodID GetBooleanConstructor();
|
jmethodID GetBooleanConstructor();
|
||||||
jmethodID GetBooleanValueMethod();
|
jfieldID GetBooleanValueField();
|
||||||
|
|
||||||
jclass GetPlayerInputClass();
|
jclass GetPlayerInputClass();
|
||||||
jmethodID GetPlayerInputConstructor();
|
jmethodID GetPlayerInputConstructor();
|
||||||
|
|||||||
@@ -1,79 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "common/vector_math.h"
|
|
||||||
|
|
||||||
namespace Common {
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Quaternion {
|
|
||||||
public:
|
|
||||||
Vec3<T> xyz;
|
|
||||||
T w{};
|
|
||||||
|
|
||||||
[[nodiscard]] Quaternion<decltype(-T{})> Inverse() const {
|
|
||||||
return {-xyz, w};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
|
|
||||||
return {xyz + other.xyz, w + other.w};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
|
|
||||||
return {xyz - other.xyz, w - other.w};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(
|
|
||||||
const Quaternion& other) const {
|
|
||||||
return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
|
|
||||||
w * other.w - Dot(xyz, other.xyz)};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] Quaternion<T> Normalized() const {
|
|
||||||
T length = std::sqrt(xyz.Length2() + w * w);
|
|
||||||
return {xyz / length, w / length};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
|
|
||||||
const T x2 = xyz[0] * xyz[0];
|
|
||||||
const T y2 = xyz[1] * xyz[1];
|
|
||||||
const T z2 = xyz[2] * xyz[2];
|
|
||||||
|
|
||||||
const T xy = xyz[0] * xyz[1];
|
|
||||||
const T wz = w * xyz[2];
|
|
||||||
const T xz = xyz[0] * xyz[2];
|
|
||||||
const T wy = w * xyz[1];
|
|
||||||
const T yz = xyz[1] * xyz[2];
|
|
||||||
const T wx = w * xyz[0];
|
|
||||||
|
|
||||||
return {1.0f - 2.0f * (y2 + z2),
|
|
||||||
2.0f * (xy + wz),
|
|
||||||
2.0f * (xz - wy),
|
|
||||||
0.0f,
|
|
||||||
2.0f * (xy - wz),
|
|
||||||
1.0f - 2.0f * (x2 + z2),
|
|
||||||
2.0f * (yz + wx),
|
|
||||||
0.0f,
|
|
||||||
2.0f * (xz + wy),
|
|
||||||
2.0f * (yz - wx),
|
|
||||||
1.0f - 2.0f * (x2 + y2),
|
|
||||||
0.0f,
|
|
||||||
0.0f,
|
|
||||||
0.0f,
|
|
||||||
0.0f,
|
|
||||||
1.0f};
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
|
||||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
|
||||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Common
|
|
||||||
@@ -92,14 +92,14 @@ struct EnumMetadata {
|
|||||||
// AudioEngine must be specified discretely due to having existing but slightly different
|
// AudioEngine must be specified discretely due to having existing but slightly different
|
||||||
// canonicalizations
|
// canonicalizations
|
||||||
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
|
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
|
||||||
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, };
|
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, };
|
||||||
template<>
|
template<>
|
||||||
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
|
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
|
||||||
return {
|
return {
|
||||||
{"auto", AudioEngine::Auto},
|
{"auto", AudioEngine::Auto},
|
||||||
{"cubeb", AudioEngine::Cubeb},
|
{"cubeb", AudioEngine::Cubeb},
|
||||||
{"sdl3", AudioEngine::Sdl3},
|
{"sdl3", AudioEngine::Sdl3},
|
||||||
{"null", AudioEngine::Null},
|
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
|
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
|
||||||
@@ -113,7 +113,7 @@ inline AudioEngine EnumMetadata<AudioEngine>::GetFirst() {
|
|||||||
}
|
}
|
||||||
template<>
|
template<>
|
||||||
inline AudioEngine EnumMetadata<AudioEngine>::GetLast() {
|
inline AudioEngine EnumMetadata<AudioEngine>::GetLast() {
|
||||||
return AudioEngine::Null;
|
return AudioEngine::Oboe;
|
||||||
}
|
}
|
||||||
|
|
||||||
ENUM(AudioMode, Mono, Stereo, Surround);
|
ENUM(AudioMode, Mono, Stereo, Surround);
|
||||||
|
|||||||
+89
-713
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
||||||
@@ -7,752 +7,128 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifdef __ARM_NEON
|
|
||||||
#include <arm_neon.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
template <typename T>
|
template <typename T, size_t N>
|
||||||
class Vec2;
|
class Vec {
|
||||||
template <typename T>
|
|
||||||
class Vec3;
|
|
||||||
template <typename T>
|
|
||||||
class Vec4;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Vec2 {
|
|
||||||
public:
|
public:
|
||||||
T x{};
|
std::array<T, N> elems{};
|
||||||
T y{};
|
|
||||||
|
|
||||||
constexpr Vec2() = default;
|
constexpr Vec() = default;
|
||||||
constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}
|
constexpr Vec(T e0) noexcept : elems{e0} {}
|
||||||
|
constexpr Vec(T e0, T e1) noexcept : elems{e0, e1} {}
|
||||||
|
constexpr Vec(T e0, T e1, T e2) noexcept : elems{e0, e1, e2} {}
|
||||||
|
constexpr Vec(T e0, T e1, T e2, T e4) noexcept : elems{e0, e1, e2, e4} {}
|
||||||
|
//explicit constexpr Vec(const std::initializer_list<T> elems_) noexcept : elems{elems_} {}
|
||||||
|
|
||||||
template <typename T2>
|
[[nodiscard]] constexpr Vec<decltype(T{} + T{}), N> operator+(const Vec o) const noexcept {
|
||||||
[[nodiscard]] constexpr Vec2<T2> Cast() const {
|
Vec<decltype(T{} + T{}), N> r{};
|
||||||
return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));
|
for (size_t i = 0; i < N; ++i)
|
||||||
|
r.elems[i] = elems[i] + o.elems[i];
|
||||||
|
return r;
|
||||||
}
|
}
|
||||||
|
constexpr Vec<T, N> operator+=(const Vec<T, N> o) noexcept { return *this = *this + o; }
|
||||||
|
|
||||||
[[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) {
|
[[nodiscard]] constexpr Vec<decltype(T{} - T{}), N> operator-(const Vec o) const noexcept {
|
||||||
return Vec2{f, f};
|
Vec<decltype(T{} - T{}), N> r{};
|
||||||
}
|
for (size_t i = 0; i < N; ++i)
|
||||||
|
r.elems[i] = elems[i] - o.elems[i];
|
||||||
[[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
return r;
|
||||||
return {x + other.x, y + other.y};
|
|
||||||
}
|
|
||||||
constexpr Vec2& operator+=(const Vec2& other) {
|
|
||||||
x += other.x;
|
|
||||||
y += other.y;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const {
|
|
||||||
return {x - other.x, y - other.y};
|
|
||||||
}
|
|
||||||
constexpr Vec2& operator-=(const Vec2& other) {
|
|
||||||
x -= other.x;
|
|
||||||
y -= other.y;
|
|
||||||
return *this;
|
|
||||||
}
|
}
|
||||||
|
constexpr Vec<T, N> operator-=(const Vec<T, N> o) noexcept { return *this = *this - o; }
|
||||||
|
|
||||||
template <typename U = T>
|
template <typename U = T>
|
||||||
[[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
[[nodiscard]] constexpr Vec<std::enable_if_t<std::is_signed_v<U>, U>, N> operator-() const noexcept {
|
||||||
return {-x, -y};
|
Vec<U, N> r{};
|
||||||
}
|
for (size_t i = 0; i < N; ++i)
|
||||||
[[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
|
r.elems[i] = -elems[i];
|
||||||
return {x * other.x, y * other.y};
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] constexpr Vec<decltype(T{} * T{}), N> operator*(const Vec o) const noexcept {
|
||||||
|
Vec<decltype(T{} * T{}), N> r{};
|
||||||
|
for (size_t i = 0; i < N; ++i)
|
||||||
|
r.elems[i] = elems[i] * o.elems[i];
|
||||||
|
return r;
|
||||||
|
}
|
||||||
template <typename V>
|
template <typename V>
|
||||||
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
|
[[nodiscard]] constexpr Vec<decltype(T{} * V{}), N> operator*(const V f) const noexcept {
|
||||||
using TV = decltype(T{} * V{});
|
using TV = decltype(T{} * V{});
|
||||||
using C = std::common_type_t<T, V>;
|
using C = std::common_type_t<T, V>;
|
||||||
|
Vec<TV, N> r{};
|
||||||
return {
|
for (size_t i = 0; i < N; ++i)
|
||||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
r.elems[i] = TV(C(elems[i]) * C(f));
|
||||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
return r;
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
template <typename V>
|
||||||
|
constexpr Vec<T, N> operator*=(const V f) noexcept { return *this = *this * f; }
|
||||||
|
|
||||||
template <typename V>
|
template <typename V>
|
||||||
constexpr Vec2& operator*=(const V& f) {
|
[[nodiscard]] constexpr Vec<decltype(T{} / V{}), N> operator/(const V f) const noexcept {
|
||||||
*this = *this * f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
|
|
||||||
using TV = decltype(T{} / V{});
|
using TV = decltype(T{} / V{});
|
||||||
using C = std::common_type_t<T, V>;
|
using C = std::common_type_t<T, V>;
|
||||||
|
Vec<TV, N> r{};
|
||||||
return {
|
for (size_t i = 0; i < N; ++i)
|
||||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
r.elems[i] = TV(C(elems[i]) / C(f));
|
||||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
return r;
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename V>
|
template <typename V>
|
||||||
constexpr Vec2& operator/=(const V& f) {
|
constexpr Vec<T, N> operator/=(const V f) noexcept { return *this = *this / f; }
|
||||||
*this = *this / f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T Length2() const {
|
[[nodiscard]] constexpr T Length2() const noexcept {
|
||||||
return x * x + y * y;
|
T r{};
|
||||||
|
for (size_t i = 0; i < N; ++i)
|
||||||
|
r += elems[i] * elems[i];
|
||||||
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Only implemented for T=float
|
// Only implemented for T=float
|
||||||
[[nodiscard]] float Length() const;
|
[[nodiscard]] T Length() const { return T(std::sqrt(float(Length2()))); }
|
||||||
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
|
[[nodiscard]] Vec<T, N> Normalized() const { return *this / Length(); }
|
||||||
|
[[nodiscard]] constexpr T& operator[](std::size_t i) noexcept { return elems[i]; }
|
||||||
|
[[nodiscard]] constexpr const T& operator[](std::size_t i) const noexcept { return elems[i]; }
|
||||||
|
|
||||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
|
||||||
return *((&x) + i);
|
const T x2 = elems[0] * elems[0];
|
||||||
}
|
const T y2 = elems[1] * elems[1];
|
||||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
const T z2 = elems[2] * elems[2];
|
||||||
return *((&x) + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr void SetZero() {
|
const T xy = elems[0] * elems[1];
|
||||||
x = 0;
|
const T wz = elems[3] * elems[2];
|
||||||
y = 0;
|
const T xz = elems[0] * elems[2];
|
||||||
}
|
const T wy = elems[3] * elems[1];
|
||||||
|
const T yz = elems[1] * elems[2];
|
||||||
// Common aliases: UV (texel coordinates), ST (texture coordinates)
|
const T wx = elems[3] * elems[0];
|
||||||
[[nodiscard]] constexpr T& u() {
|
return {
|
||||||
return x;
|
1.0f - 2.0f * (y2 + z2),
|
||||||
}
|
2.0f * (xy + wz),
|
||||||
[[nodiscard]] constexpr T& v() {
|
2.0f * (xz - wy),
|
||||||
return y;
|
0.0f,
|
||||||
}
|
2.0f * (xy - wz),
|
||||||
[[nodiscard]] constexpr T& s() {
|
1.0f - 2.0f * (x2 + z2),
|
||||||
return x;
|
2.0f * (yz + wx),
|
||||||
}
|
0.0f,
|
||||||
[[nodiscard]] constexpr T& t() {
|
2.0f * (xz + wy),
|
||||||
return y;
|
2.0f * (yz - wx),
|
||||||
}
|
1.0f - 2.0f * (x2 + y2),
|
||||||
|
0.0f,
|
||||||
[[nodiscard]] constexpr const T& u() const {
|
0.0f,
|
||||||
return x;
|
0.0f,
|
||||||
}
|
0.0f,
|
||||||
[[nodiscard]] constexpr const T& v() const {
|
1.0f
|
||||||
return y;
|
};
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& s() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& t() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
|
|
||||||
// swizzlers - create a subvector of specific components
|
|
||||||
[[nodiscard]] constexpr Vec2 yx() const {
|
|
||||||
return Vec2(y, x);
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr Vec2 vu() const {
|
|
||||||
return Vec2(y, x);
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr Vec2 ts() const {
|
|
||||||
return Vec2(y, x);
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename T, typename V>
|
template <typename T, size_t N, typename V>
|
||||||
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
|
[[nodiscard]] constexpr Vec<T, N> operator*(const V f, const Vec<T, N> v) noexcept {
|
||||||
using C = std::common_type_t<T, V>;
|
using C = std::common_type_t<T, V>;
|
||||||
|
Vec<T, N> r{};
|
||||||
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
for (size_t i = 0; i < N; ++i)
|
||||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
|
r.elems[i] = T(C(f) * C(v.elems[i]));
|
||||||
}
|
return r;
|
||||||
|
|
||||||
using Vec2f = Vec2<float>;
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline float Vec2<float>::Length() const {
|
|
||||||
return std::sqrt(x * x + y * y);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline float Vec2<float>::Normalize() {
|
|
||||||
float length = Length();
|
|
||||||
*this /= length;
|
|
||||||
return length;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Vec3 {
|
|
||||||
public:
|
|
||||||
T x{};
|
|
||||||
T y{};
|
|
||||||
T z{};
|
|
||||||
|
|
||||||
constexpr Vec3() = default;
|
|
||||||
constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}
|
|
||||||
|
|
||||||
template <typename T2>
|
|
||||||
[[nodiscard]] constexpr Vec3<T2> Cast() const {
|
|
||||||
return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) {
|
|
||||||
return Vec3(f, f, f);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
|
||||||
return {x + other.x, y + other.y, z + other.z};
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr Vec3& operator+=(const Vec3& other) {
|
|
||||||
x += other.x;
|
|
||||||
y += other.y;
|
|
||||||
z += other.z;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const {
|
|
||||||
return {x - other.x, y - other.y, z - other.z};
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr Vec3& operator-=(const Vec3& other) {
|
|
||||||
x -= other.x;
|
|
||||||
y -= other.y;
|
|
||||||
z -= other.z;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename U = T>
|
|
||||||
[[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
|
||||||
return {-x, -y, -z};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
|
|
||||||
return {x * other.x, y * other.y, z * other.z};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
|
|
||||||
using TV = decltype(T{} * V{});
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return {
|
|
||||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
constexpr Vec3& operator*=(const V& f) {
|
|
||||||
*this = *this * f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
template <typename V>
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
|
|
||||||
using TV = decltype(T{} / V{});
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return {
|
|
||||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
constexpr Vec3& operator/=(const V& f) {
|
|
||||||
*this = *this / f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
void RotateFromOrigin(float roll, float pitch, float yaw) {
|
|
||||||
float temp = y;
|
|
||||||
y = std::cos(roll) * y - std::sin(roll) * z;
|
|
||||||
z = std::sin(roll) * temp + std::cos(roll) * z;
|
|
||||||
|
|
||||||
temp = x;
|
|
||||||
x = std::cos(pitch) * x + std::sin(pitch) * z;
|
|
||||||
z = -std::sin(pitch) * temp + std::cos(pitch) * z;
|
|
||||||
|
|
||||||
temp = x;
|
|
||||||
x = std::cos(yaw) * x - std::sin(yaw) * y;
|
|
||||||
y = std::sin(yaw) * temp + std::cos(yaw) * y;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T Length2() const {
|
|
||||||
return x * x + y * y + z * z;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Only implemented for T=float
|
|
||||||
[[nodiscard]] float Length() const;
|
|
||||||
[[nodiscard]] Vec3 Normalized() const;
|
|
||||||
[[nodiscard]] float Normalize(); // returns the previous length, which is often useful
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
|
||||||
return *((&x) + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
|
||||||
return *((&x) + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr void SetZero() {
|
|
||||||
x = 0;
|
|
||||||
y = 0;
|
|
||||||
z = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates)
|
|
||||||
[[nodiscard]] constexpr T& u() {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& v() {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& w() {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T& r() {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& g() {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& b() {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T& s() {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& t() {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& q() {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& u() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& v() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& w() const {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& r() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& g() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& b() const {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& s() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& t() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& q() const {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
|
|
||||||
// swizzlers - create a subvector of specific components
|
|
||||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
|
||||||
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
|
|
||||||
// component names (x<->r) and permutations (xy<->yx)
|
|
||||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
|
||||||
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
|
|
||||||
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a3##b3); \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a4##b4); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b##a); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b2##a2); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b3##a3); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b4##a4)
|
|
||||||
|
|
||||||
DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t);
|
|
||||||
DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q);
|
|
||||||
DEFINE_SWIZZLER2(y, z, g, b, v, w, t, q);
|
|
||||||
#undef DEFINE_SWIZZLER2
|
|
||||||
#undef _DEFINE_SWIZZLER2
|
|
||||||
};
|
|
||||||
|
|
||||||
template <typename T, typename V>
|
|
||||||
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
|
||||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
|
||||||
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline float Vec3<float>::Length() const {
|
|
||||||
return std::sqrt(x * x + y * y + z * z);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline Vec3<float> Vec3<float>::Normalized() const {
|
|
||||||
return *this / Length();
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline float Vec3<float>::Normalize() {
|
|
||||||
float length = Length();
|
|
||||||
*this /= length;
|
|
||||||
return length;
|
|
||||||
}
|
|
||||||
|
|
||||||
using Vec3f = Vec3<float>;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Vec4 {
|
|
||||||
public:
|
|
||||||
T x{};
|
|
||||||
T y{};
|
|
||||||
T z{};
|
|
||||||
T w{};
|
|
||||||
|
|
||||||
constexpr Vec4() = default;
|
|
||||||
constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_)
|
|
||||||
: x(x_), y(y_), z(z_), w(w_) {}
|
|
||||||
|
|
||||||
template <typename T2>
|
|
||||||
[[nodiscard]] constexpr Vec4<T2> Cast() const {
|
|
||||||
return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z),
|
|
||||||
static_cast<T2>(w));
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) {
|
|
||||||
return Vec4(f, f, f, f);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
|
||||||
return {x + other.x, y + other.y, z + other.z, w + other.w};
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr Vec4& operator+=(const Vec4& other) {
|
|
||||||
x += other.x;
|
|
||||||
y += other.y;
|
|
||||||
z += other.z;
|
|
||||||
w += other.w;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const {
|
|
||||||
return {x - other.x, y - other.y, z - other.z, w - other.w};
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr Vec4& operator-=(const Vec4& other) {
|
|
||||||
x -= other.x;
|
|
||||||
y -= other.y;
|
|
||||||
z -= other.z;
|
|
||||||
w -= other.w;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename U = T>
|
|
||||||
[[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const {
|
|
||||||
return {-x, -y, -z, -w};
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
|
|
||||||
return {x * other.x, y * other.y, z * other.z, w * other.w};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
|
|
||||||
using TV = decltype(T{} * V{});
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return {
|
|
||||||
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
constexpr Vec4& operator*=(const V& f) {
|
|
||||||
*this = *this * f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
|
|
||||||
using TV = decltype(T{} / V{});
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return {
|
|
||||||
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
|
|
||||||
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename V>
|
|
||||||
constexpr Vec4& operator/=(const V& f) {
|
|
||||||
*this = *this / f;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T Length2() const {
|
|
||||||
return x * x + y * y + z * z + w * w;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr T& operator[](std::size_t i) {
|
|
||||||
return *((&x) + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& operator[](std::size_t i) const {
|
|
||||||
return *((&x) + i);
|
|
||||||
}
|
|
||||||
|
|
||||||
constexpr void SetZero() {
|
|
||||||
x = 0;
|
|
||||||
y = 0;
|
|
||||||
z = 0;
|
|
||||||
w = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Common alias: RGBA (colors)
|
|
||||||
[[nodiscard]] constexpr T& r() {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& g() {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& b() {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr T& a() {
|
|
||||||
return w;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] constexpr const T& r() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& g() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& b() const {
|
|
||||||
return z;
|
|
||||||
}
|
|
||||||
[[nodiscard]] constexpr const T& a() const {
|
|
||||||
return w;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Swizzlers - Create a subvector of specific components
|
|
||||||
// e.g. Vec2 uv() { return Vec2(x,y); }
|
|
||||||
|
|
||||||
// _DEFINE_SWIZZLER2 defines a single such function
|
|
||||||
// DEFINE_SWIZZLER2_COMP1 defines one-component functions for all component names (x<->r)
|
|
||||||
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
|
|
||||||
// permutations (xy<->yx)
|
|
||||||
#define _DEFINE_SWIZZLER2(a, b, name) \
|
|
||||||
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
|
|
||||||
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
|
|
||||||
_DEFINE_SWIZZLER2(a, a, a##a); \
|
|
||||||
_DEFINE_SWIZZLER2(a, a, a2##a2)
|
|
||||||
#define DEFINE_SWIZZLER2_COMP2(a, b, a2, b2) \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a##b); \
|
|
||||||
_DEFINE_SWIZZLER2(a, b, a2##b2); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b##a); \
|
|
||||||
_DEFINE_SWIZZLER2(b, a, b2##a2)
|
|
||||||
|
|
||||||
DEFINE_SWIZZLER2_COMP2(x, y, r, g);
|
|
||||||
DEFINE_SWIZZLER2_COMP2(x, z, r, b);
|
|
||||||
DEFINE_SWIZZLER2_COMP2(x, w, r, a);
|
|
||||||
DEFINE_SWIZZLER2_COMP2(y, z, g, b);
|
|
||||||
DEFINE_SWIZZLER2_COMP2(y, w, g, a);
|
|
||||||
DEFINE_SWIZZLER2_COMP2(z, w, b, a);
|
|
||||||
DEFINE_SWIZZLER2_COMP1(x, r);
|
|
||||||
DEFINE_SWIZZLER2_COMP1(y, g);
|
|
||||||
DEFINE_SWIZZLER2_COMP1(z, b);
|
|
||||||
DEFINE_SWIZZLER2_COMP1(w, a);
|
|
||||||
#undef DEFINE_SWIZZLER2_COMP1
|
|
||||||
#undef DEFINE_SWIZZLER2_COMP2
|
|
||||||
#undef _DEFINE_SWIZZLER2
|
|
||||||
|
|
||||||
#define _DEFINE_SWIZZLER3(a, b, c, name) \
|
|
||||||
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
|
|
||||||
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
|
|
||||||
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
|
|
||||||
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)
|
|
||||||
#define DEFINE_SWIZZLER3_COMP3(a, b, c, a2, b2, c2) \
|
|
||||||
_DEFINE_SWIZZLER3(a, b, c, a##b##c); \
|
|
||||||
_DEFINE_SWIZZLER3(a, c, b, a##c##b); \
|
|
||||||
_DEFINE_SWIZZLER3(b, a, c, b##a##c); \
|
|
||||||
_DEFINE_SWIZZLER3(b, c, a, b##c##a); \
|
|
||||||
_DEFINE_SWIZZLER3(c, a, b, c##a##b); \
|
|
||||||
_DEFINE_SWIZZLER3(c, b, a, c##b##a); \
|
|
||||||
_DEFINE_SWIZZLER3(a, b, c, a2##b2##c2); \
|
|
||||||
_DEFINE_SWIZZLER3(a, c, b, a2##c2##b2); \
|
|
||||||
_DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \
|
|
||||||
_DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \
|
|
||||||
_DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \
|
|
||||||
_DEFINE_SWIZZLER3(c, b, a, c2##b2##a2)
|
|
||||||
|
|
||||||
DEFINE_SWIZZLER3_COMP3(x, y, z, r, g, b);
|
|
||||||
DEFINE_SWIZZLER3_COMP3(x, y, w, r, g, a);
|
|
||||||
DEFINE_SWIZZLER3_COMP3(x, z, w, r, b, a);
|
|
||||||
DEFINE_SWIZZLER3_COMP3(y, z, w, g, b, a);
|
|
||||||
DEFINE_SWIZZLER3_COMP1(x, r);
|
|
||||||
DEFINE_SWIZZLER3_COMP1(y, g);
|
|
||||||
DEFINE_SWIZZLER3_COMP1(z, b);
|
|
||||||
DEFINE_SWIZZLER3_COMP1(w, a);
|
|
||||||
#undef DEFINE_SWIZZLER3_COMP1
|
|
||||||
#undef DEFINE_SWIZZLER3_COMP3
|
|
||||||
#undef _DEFINE_SWIZZLER3
|
|
||||||
};
|
|
||||||
|
|
||||||
template <typename T, typename V>
|
|
||||||
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
|
|
||||||
using TV = decltype(V{} * T{});
|
|
||||||
using C = std::common_type_t<T, V>;
|
|
||||||
|
|
||||||
return {
|
|
||||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
|
|
||||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
|
|
||||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
|
|
||||||
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
using Vec4f = Vec4<float>;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {
|
|
||||||
return a.x * b.x + a.y * b.y;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {
|
|
||||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {
|
|
||||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
[[nodiscard]] inline float Dot(const Vec4<float>& a, const Vec4<float>& b) {
|
|
||||||
#ifdef __ARM_NEON
|
|
||||||
float32x4_t va = vld1q_f32(&a.x);
|
|
||||||
float32x4_t vb = vld1q_f32(&b.x);
|
|
||||||
float32x4_t result = vmulq_f32(va, vb);
|
|
||||||
#if defined(__aarch64__) // Use vaddvq_f32 in ARMv8 architectures
|
|
||||||
return vaddvq_f32(result);
|
|
||||||
#else // Use manual addition for older architectures
|
|
||||||
float32x2_t sum2 = vadd_f32(vget_high_f32(result), vget_low_f32(result));
|
|
||||||
return vget_lane_f32(vpadd_f32(sum2, sum2), 0);
|
|
||||||
#endif
|
|
||||||
#else
|
|
||||||
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a,
|
|
||||||
const Vec3<T>& b) {
|
|
||||||
return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};
|
|
||||||
}
|
|
||||||
|
|
||||||
// linear interpolation via float: 0.0=begin, 1.0=end
|
|
||||||
template <typename X>
|
|
||||||
[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
|
|
||||||
const float t) {
|
|
||||||
return begin * (1.f - t) + end * t;
|
|
||||||
}
|
|
||||||
|
|
||||||
// linear interpolation via int: 0=begin, base=end
|
|
||||||
template <typename X, int base>
|
|
||||||
[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin,
|
|
||||||
const X& end,
|
|
||||||
const int t) {
|
|
||||||
return (begin * (base - t) + end * t) / base;
|
|
||||||
}
|
|
||||||
|
|
||||||
// bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second
|
|
||||||
// interpolation.
|
|
||||||
template <typename X>
|
|
||||||
[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11,
|
|
||||||
const float s, const float t) {
|
|
||||||
auto y0 = Lerp(x00, x01, s);
|
|
||||||
auto y1 = Lerp(x10, x11, s);
|
|
||||||
return Lerp(y0, y1, t);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Utility vector factories
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) {
|
|
||||||
return Vec2<T>{x, y};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {
|
|
||||||
return Vec3<T>{x, y, z};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {
|
|
||||||
return MakeVec(x, y, zw[0], zw[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {
|
|
||||||
return MakeVec(xy[0], xy[1], z);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {
|
|
||||||
return MakeVec(x, yz[0], yz[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {
|
|
||||||
return Vec4<T>{x, y, z, w};
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {
|
|
||||||
return MakeVec(xy[0], xy[1], z, w);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {
|
|
||||||
return MakeVec(x, yz[0], yz[1], w);
|
|
||||||
}
|
|
||||||
|
|
||||||
// NOTE: This has priority over "Vec2<Vec2<T>> MakeVec(const Vec2<T>& x, const Vec2<T>& y)".
|
|
||||||
// Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error
|
|
||||||
// out soon enough due to misuse of the returned structure.
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {
|
|
||||||
return MakeVec(xy[0], xy[1], zw[0], zw[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {
|
|
||||||
return MakeVec(xyz[0], xyz[1], xyz[2], w);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
|
|
||||||
return MakeVec(x, yzw[0], yzw[1], yzw[2]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Common
|
} // namespace Common
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -30,15 +33,15 @@ struct DeviceSettings {
|
|||||||
INSERT_PADDING_BYTES(0x20); // Reserved
|
INSERT_PADDING_BYTES(0x20); // Reserved
|
||||||
|
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_angular_acceleration;
|
std::array<u8, 0x24> console_six_axis_sensor_angular_acceleration;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
@@ -153,15 +153,15 @@ struct SystemSettings {
|
|||||||
INSERT_PADDING_BYTES(0x7FF8); // Reserved
|
INSERT_PADDING_BYTES(0x7FF8); // Reserved
|
||||||
|
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
// nn::settings::system::ConsoleSixAxisSensorAccelerationBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_acceleration_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_acceleration_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
// nn::settings::system::ConsoleSixAxisSensorAccelerationGain
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
std::array<u8, 0x24> console_six_axis_sensor_acceleration_gain;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityGain
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_gain;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
// nn::settings::system::ConsoleSixAxisSensorAngularVelocityTimeBias
|
||||||
Common::Vec3<f32> console_six_axis_sensor_angular_velocity_time_bias;
|
Common::Vec<f32, 3> console_six_axis_sensor_angular_velocity_time_bias;
|
||||||
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
// nn::settings::system::ConsoleSixAxisSensorAngularAcceleration
|
||||||
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_acceleration;
|
std::array<u8, 0x24> console_six_axis_sensor_angular_velocity_acceleration;
|
||||||
INSERT_PADDING_BYTES(0x70); // Reserved
|
INSERT_PADDING_BYTES(0x70); // Reserved
|
||||||
|
|||||||
@@ -170,12 +170,12 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
|||||||
auto& emulated = console.motion_values.emulated;
|
auto& emulated = console.motion_values.emulated;
|
||||||
|
|
||||||
raw_status = TransformToMotion(callback);
|
raw_status = TransformToMotion(callback);
|
||||||
emulated.SetAcceleration(Common::Vec3f{
|
emulated.SetAcceleration(Common::Vec<f32, 3>{
|
||||||
raw_status.accel.x.value,
|
raw_status.accel.x.value,
|
||||||
raw_status.accel.y.value,
|
raw_status.accel.y.value,
|
||||||
raw_status.accel.z.value,
|
raw_status.accel.z.value,
|
||||||
});
|
});
|
||||||
emulated.SetGyroscope(Common::Vec3f{
|
emulated.SetGyroscope(Common::Vec<f32, 3>{
|
||||||
raw_status.gyro.x.value,
|
raw_status.gyro.x.value,
|
||||||
raw_status.gyro.y.value,
|
raw_status.gyro.y.value,
|
||||||
raw_status.gyro.z.value,
|
raw_status.gyro.z.value,
|
||||||
|
|||||||
@@ -18,7 +18,6 @@
|
|||||||
#include "common/input.h"
|
#include "common/input.h"
|
||||||
#include "common/param_package.h"
|
#include "common/param_package.h"
|
||||||
#include "common/point.h"
|
#include "common/point.h"
|
||||||
#include "common/quaternion.h"
|
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
#include "hid_core/frontend/motion_input.h"
|
#include "hid_core/frontend/motion_input.h"
|
||||||
#include "hid_core/hid_types.h"
|
#include "hid_core/hid_types.h"
|
||||||
@@ -43,12 +42,12 @@ using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
|
|||||||
|
|
||||||
// Contains all motion related data that is used on the services
|
// Contains all motion related data that is used on the services
|
||||||
struct ConsoleMotion {
|
struct ConsoleMotion {
|
||||||
Common::Vec3f accel{};
|
Common::Vec<f32, 3> accel{};
|
||||||
Common::Vec3f gyro{};
|
Common::Vec<f32, 3> gyro{};
|
||||||
Common::Vec3f rotation{};
|
Common::Vec<f32, 3> rotation{};
|
||||||
std::array<Common::Vec3f, 3> orientation{};
|
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||||
Common::Quaternion<f32> quaternion{};
|
Common::Vec<f32, 4> quaternion{};
|
||||||
Common::Vec3f gyro_bias{};
|
Common::Vec<f32, 3> gyro_bias{};
|
||||||
f32 verticalization_error{};
|
f32 verticalization_error{};
|
||||||
bool is_at_rest{};
|
bool is_at_rest{};
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1051,12 +1051,12 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
|||||||
auto& emulated = controller.motion_values[index].emulated;
|
auto& emulated = controller.motion_values[index].emulated;
|
||||||
|
|
||||||
raw_status = TransformToMotion(callback);
|
raw_status = TransformToMotion(callback);
|
||||||
emulated.SetAcceleration(Common::Vec3f{
|
emulated.SetAcceleration(Common::Vec<f32, 3>{
|
||||||
raw_status.accel.x.value,
|
raw_status.accel.x.value,
|
||||||
raw_status.accel.y.value,
|
raw_status.accel.y.value,
|
||||||
raw_status.accel.z.value,
|
raw_status.accel.z.value,
|
||||||
});
|
});
|
||||||
emulated.SetGyroscope(Common::Vec3f{
|
emulated.SetGyroscope(Common::Vec<f32, 3>{
|
||||||
raw_status.gyro.x.value,
|
raw_status.gyro.x.value,
|
||||||
raw_status.gyro.y.value,
|
raw_status.gyro.y.value,
|
||||||
raw_status.gyro.z.value,
|
raw_status.gyro.z.value,
|
||||||
|
|||||||
@@ -107,11 +107,11 @@ struct RingSensorForce {
|
|||||||
using NfcState = Common::Input::NfcStatus;
|
using NfcState = Common::Input::NfcStatus;
|
||||||
|
|
||||||
struct ControllerMotion {
|
struct ControllerMotion {
|
||||||
Common::Vec3f accel{};
|
Common::Vec<f32, 3> accel{};
|
||||||
Common::Vec3f gyro{};
|
Common::Vec<f32, 3> gyro{};
|
||||||
Common::Vec3f rotation{};
|
Common::Vec<f32, 3> rotation{};
|
||||||
Common::Vec3f euler{};
|
Common::Vec<f32, 3> euler{};
|
||||||
std::array<Common::Vec3f, 3> orientation{};
|
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||||
bool is_at_rest{};
|
bool is_at_rest{};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -26,20 +26,19 @@ void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
|
|||||||
kd = new_kd;
|
kd = new_kd;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
void MotionInput::SetAcceleration(const Common::Vec<f32, 3>& acceleration) {
|
||||||
accel = acceleration;
|
accel = acceleration;
|
||||||
|
accel[0] = std::clamp(accel[0], -AccelMaxValue, AccelMaxValue);
|
||||||
accel.x = std::clamp(accel.x, -AccelMaxValue, AccelMaxValue);
|
accel[1] = std::clamp(accel[1], -AccelMaxValue, AccelMaxValue);
|
||||||
accel.y = std::clamp(accel.y, -AccelMaxValue, AccelMaxValue);
|
accel[2] = std::clamp(accel[2], -AccelMaxValue, AccelMaxValue);
|
||||||
accel.z = std::clamp(accel.z, -AccelMaxValue, AccelMaxValue);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
|
void MotionInput::SetGyroscope(const Common::Vec<f32, 3>& gyroscope) {
|
||||||
gyro = gyroscope - gyro_bias;
|
gyro = gyroscope - gyro_bias;
|
||||||
|
|
||||||
gyro.x = std::clamp(gyro.x, -GyroMaxValue, GyroMaxValue);
|
gyro[0] = std::clamp(gyro[0], -GyroMaxValue, GyroMaxValue);
|
||||||
gyro.y = std::clamp(gyro.y, -GyroMaxValue, GyroMaxValue);
|
gyro[1] = std::clamp(gyro[1], -GyroMaxValue, GyroMaxValue);
|
||||||
gyro.z = std::clamp(gyro.z, -GyroMaxValue, GyroMaxValue);
|
gyro[2] = std::clamp(gyro[2], -GyroMaxValue, GyroMaxValue);
|
||||||
|
|
||||||
// Auto adjust gyro_bias to minimize drift
|
// Auto adjust gyro_bias to minimize drift
|
||||||
if (!IsMoving(IsAtRestRelaxed)) {
|
if (!IsMoving(IsAtRestRelaxed)) {
|
||||||
@@ -59,25 +58,25 @@ void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
|
void MotionInput::SetQuaternion(const Common::Vec<f32, 4>& quaternion) {
|
||||||
quat = quaternion;
|
quat = quaternion;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::SetEulerAngles(const Common::Vec3f& euler_angles) {
|
void MotionInput::SetEulerAngles(const Common::Vec<f32, 3>& euler_angles) {
|
||||||
const float cr = std::cos(euler_angles.x * 0.5f);
|
const float cr = std::cos(euler_angles[0] * 0.5f);
|
||||||
const float sr = std::sin(euler_angles.x * 0.5f);
|
const float sr = std::sin(euler_angles[0] * 0.5f);
|
||||||
const float cp = std::cos(euler_angles.y * 0.5f);
|
const float cp = std::cos(euler_angles[1] * 0.5f);
|
||||||
const float sp = std::sin(euler_angles.y * 0.5f);
|
const float sp = std::sin(euler_angles[1] * 0.5f);
|
||||||
const float cy = std::cos(euler_angles.z * 0.5f);
|
const float cy = std::cos(euler_angles[2] * 0.5f);
|
||||||
const float sy = std::sin(euler_angles.z * 0.5f);
|
const float sy = std::sin(euler_angles[2] * 0.5f);
|
||||||
|
|
||||||
quat.w = cr * cp * cy + sr * sp * sy;
|
quat[3] = cr * cp * cy + sr * sp * sy;
|
||||||
quat.xyz.x = sr * cp * cy - cr * sp * sy;
|
quat[0] = sr * cp * cy - cr * sp * sy;
|
||||||
quat.xyz.y = cr * sp * cy + sr * cp * sy;
|
quat[1] = cr * sp * cy + sr * cp * sy;
|
||||||
quat.xyz.z = cr * cp * sy - sr * sp * cy;
|
quat[2] = cr * cp * sy - sr * sp * cy;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::SetGyroBias(const Common::Vec3f& bias) {
|
void MotionInput::SetGyroBias(const Common::Vec<f32, 3>& bias) {
|
||||||
gyro_bias = bias;
|
gyro_bias = bias;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,7 +97,7 @@ void MotionInput::ResetRotations() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MotionInput::ResetQuaternion() {
|
void MotionInput::ResetQuaternion() {
|
||||||
quat = {{0.0f, 0.0f, -1.0f}, 0.0f};
|
quat = Common::Vec<f32, 4>{0.0f, 0.0f, -1.0f, 0.0f};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool MotionInput::IsMoving(f32 sensitivity) const {
|
bool MotionInput::IsMoving(f32 sensitivity) const {
|
||||||
@@ -137,10 +136,10 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||||||
ResetOrientation();
|
ResetOrientation();
|
||||||
}
|
}
|
||||||
// Short name local variable for readability
|
// Short name local variable for readability
|
||||||
f32 q1 = quat.w;
|
f32 q1 = quat[3];
|
||||||
f32 q2 = quat.xyz[0];
|
f32 q2 = quat[0];
|
||||||
f32 q3 = quat.xyz[1];
|
f32 q3 = quat[1];
|
||||||
f32 q4 = quat.xyz[2];
|
f32 q4 = quat[2];
|
||||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||||
|
|
||||||
// Ignore invalid elapsed time
|
// Ignore invalid elapsed time
|
||||||
@@ -150,23 +149,23 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||||||
|
|
||||||
const auto normal_accel = accel.Normalized();
|
const auto normal_accel = accel.Normalized();
|
||||||
auto rad_gyro = gyro * std::numbers::pi_v<float> * 2.f;
|
auto rad_gyro = gyro * std::numbers::pi_v<float> * 2.f;
|
||||||
const f32 swap = rad_gyro.x;
|
const f32 swap = rad_gyro[0];
|
||||||
rad_gyro.x = rad_gyro.y;
|
rad_gyro[0] = rad_gyro[1];
|
||||||
rad_gyro.y = -swap;
|
rad_gyro[1] = -swap;
|
||||||
rad_gyro.z = -rad_gyro.z;
|
rad_gyro[2] = -rad_gyro[2];
|
||||||
|
|
||||||
// Clear gyro values if there is no gyro present
|
// Clear gyro values if there is no gyro present
|
||||||
if (only_accelerometer) {
|
if (only_accelerometer) {
|
||||||
rad_gyro.x = 0;
|
rad_gyro[0] = 0;
|
||||||
rad_gyro.y = 0;
|
rad_gyro[1] = 0;
|
||||||
rad_gyro.z = 0;
|
rad_gyro[2] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Ignore drift correction if acceleration is not reliable
|
// Ignore drift correction if acceleration is not reliable
|
||||||
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
|
if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
|
||||||
const f32 ax = -normal_accel.x;
|
const f32 ax = -normal_accel[0];
|
||||||
const f32 ay = normal_accel.y;
|
const f32 ay = normal_accel[1];
|
||||||
const f32 az = -normal_accel.z;
|
const f32 az = -normal_accel[2];
|
||||||
|
|
||||||
// Estimated direction of gravity
|
// Estimated direction of gravity
|
||||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||||
@@ -174,7 +173,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||||
|
|
||||||
// Error is cross product between estimated direction and measured direction of gravity
|
// Error is cross product between estimated direction and measured direction of gravity
|
||||||
const Common::Vec3f new_real_error = {
|
const Common::Vec<f32, 3> new_real_error{
|
||||||
az * vx - ax * vz,
|
az * vx - ax * vz,
|
||||||
ay * vz - az * vy,
|
ay * vz - az * vy,
|
||||||
ax * vy - ay * vx,
|
ax * vy - ay * vx,
|
||||||
@@ -202,16 +201,16 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||||||
rad_gyro += 10.0f * kd * derivative_error;
|
rad_gyro += 10.0f * kd * derivative_error;
|
||||||
|
|
||||||
// Emulate gyro values for games that need them
|
// Emulate gyro values for games that need them
|
||||||
gyro.x = -rad_gyro.y;
|
gyro[0] = -rad_gyro[1];
|
||||||
gyro.y = rad_gyro.x;
|
gyro[1] = rad_gyro[0];
|
||||||
gyro.z = -rad_gyro.z;
|
gyro[2] = -rad_gyro[2];
|
||||||
UpdateRotation(elapsed_time);
|
UpdateRotation(elapsed_time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const f32 gx = rad_gyro.y;
|
const f32 gx = rad_gyro[1];
|
||||||
const f32 gy = rad_gyro.x;
|
const f32 gy = rad_gyro[0];
|
||||||
const f32 gz = rad_gyro.z;
|
const f32 gz = rad_gyro[2];
|
||||||
|
|
||||||
// Integrate rate of change of quaternion
|
// Integrate rate of change of quaternion
|
||||||
const f32 pa = q2;
|
const f32 pa = q2;
|
||||||
@@ -222,57 +221,58 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||||
|
|
||||||
quat.w = q1;
|
quat[3] = q1;
|
||||||
quat.xyz[0] = q2;
|
quat[0] = q2;
|
||||||
quat.xyz[1] = q3;
|
quat[1] = q3;
|
||||||
quat.xyz[2] = q4;
|
quat[2] = q4;
|
||||||
quat = quat.Normalized();
|
quat = quat.Normalized();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
|
std::array<Common::Vec<f32, 3>, 3> MotionInput::GetOrientation() const {
|
||||||
const Common::Quaternion<float> quad{
|
const Common::Vec<f32, 4> quad{
|
||||||
.xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
|
-quat[1],
|
||||||
.w = -quat.xyz[2],
|
-quat[0],
|
||||||
|
-quat[3],
|
||||||
|
-quat[2],
|
||||||
};
|
};
|
||||||
const std::array<float, 16> matrix4x4 = quad.ToMatrix();
|
const std::array<f32, 16> matrix4x4 = quad.ToMatrix();
|
||||||
|
return {Common::Vec<f32, 3>(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
|
||||||
return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
|
Common::Vec<f32, 3>(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
|
||||||
Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
|
Common::Vec<f32, 3>(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
|
||||||
Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Vec3f MotionInput::GetAcceleration() const {
|
Common::Vec<f32, 3> MotionInput::GetAcceleration() const {
|
||||||
return accel;
|
return accel;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Vec3f MotionInput::GetGyroscope() const {
|
Common::Vec<f32, 3> MotionInput::GetGyroscope() const {
|
||||||
return gyro;
|
return gyro;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Vec3f MotionInput::GetGyroBias() const {
|
Common::Vec<f32, 3> MotionInput::GetGyroBias() const {
|
||||||
return gyro_bias;
|
return gyro_bias;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Quaternion<f32> MotionInput::GetQuaternion() const {
|
Common::Vec<f32, 4> MotionInput::GetQuaternion() const {
|
||||||
return quat;
|
return quat;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Vec3f MotionInput::GetRotations() const {
|
Common::Vec<f32, 3> MotionInput::GetRotations() const {
|
||||||
return rotations;
|
return rotations;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Vec3f MotionInput::GetEulerAngles() const {
|
Common::Vec<f32, 3> MotionInput::GetEulerAngles() const {
|
||||||
// roll (x-axis rotation)
|
// roll (x-axis rotation)
|
||||||
const float sinr_cosp = 2 * (quat.w * quat.xyz.x + quat.xyz.y * quat.xyz.z);
|
const float sinr_cosp = 2 * (quat[3] * quat[0] + quat[1] * quat[2]);
|
||||||
const float cosr_cosp = 1 - 2 * (quat.xyz.x * quat.xyz.x + quat.xyz.y * quat.xyz.y);
|
const float cosr_cosp = 1 - 2 * (quat[0] * quat[0] + quat[1] * quat[1]);
|
||||||
|
|
||||||
// pitch (y-axis rotation)
|
// pitch (y-axis rotation)
|
||||||
const float sinp = std::sqrt(1 + 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
|
const float sinp = std::sqrt(1 + 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
|
||||||
const float cosp = std::sqrt(1 - 2 * (quat.w * quat.xyz.y - quat.xyz.x * quat.xyz.z));
|
const float cosp = std::sqrt(1 - 2 * (quat[3] * quat[1] - quat[0] * quat[2]));
|
||||||
|
|
||||||
// yaw (z-axis rotation)
|
// yaw (z-axis rotation)
|
||||||
const float siny_cosp = 2 * (quat.w * quat.xyz.z + quat.xyz.x * quat.xyz.y);
|
const float siny_cosp = 2 * (quat[3] * quat[2] + quat[0] * quat[1]);
|
||||||
const float cosy_cosp = 1 - 2 * (quat.xyz.y * quat.xyz.y + quat.xyz.z * quat.xyz.z);
|
const float cosy_cosp = 1 - 2 * (quat[1] * quat[1] + quat[2] * quat[2]);
|
||||||
|
|
||||||
return {
|
return {
|
||||||
std::atan2(sinr_cosp, cosr_cosp),
|
std::atan2(sinr_cosp, cosr_cosp),
|
||||||
@@ -285,13 +285,13 @@ void MotionInput::ResetOrientation() {
|
|||||||
if (!reset_enabled || only_accelerometer) {
|
if (!reset_enabled || only_accelerometer) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!IsMoving(IsAtRestRelaxed) && accel.z <= -0.9f) {
|
if (!IsMoving(IsAtRestRelaxed) && accel[2] <= -0.9f) {
|
||||||
++reset_counter;
|
++reset_counter;
|
||||||
if (reset_counter > 900) {
|
if (reset_counter > 900) {
|
||||||
quat.w = 0;
|
quat[3] = 0;
|
||||||
quat.xyz[0] = 0;
|
quat[0] = 0;
|
||||||
quat.xyz[1] = 0;
|
quat[1] = 0;
|
||||||
quat.xyz[2] = -1;
|
quat[2] = -1;
|
||||||
SetOrientationFromAccelerometer();
|
SetOrientationFromAccelerometer();
|
||||||
integral_error = {};
|
integral_error = {};
|
||||||
reset_counter = 0;
|
reset_counter = 0;
|
||||||
@@ -309,15 +309,15 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||||||
|
|
||||||
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
||||||
// Short name local variable for readability
|
// Short name local variable for readability
|
||||||
f32 q1 = quat.w;
|
f32 q1 = quat[3];
|
||||||
f32 q2 = quat.xyz[0];
|
f32 q2 = quat[0];
|
||||||
f32 q3 = quat.xyz[1];
|
f32 q3 = quat[1];
|
||||||
f32 q4 = quat.xyz[2];
|
f32 q4 = quat[2];
|
||||||
|
|
||||||
Common::Vec3f rad_gyro;
|
Common::Vec<f32, 3> rad_gyro;
|
||||||
const f32 ax = -normal_accel.x;
|
const f32 ax = -normal_accel[0];
|
||||||
const f32 ay = normal_accel.y;
|
const f32 ay = normal_accel[1];
|
||||||
const f32 az = -normal_accel.z;
|
const f32 az = -normal_accel[2];
|
||||||
|
|
||||||
// Estimated direction of gravity
|
// Estimated direction of gravity
|
||||||
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
|
||||||
@@ -325,7 +325,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||||||
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
|
||||||
|
|
||||||
// Error is cross product between estimated direction and measured direction of gravity
|
// Error is cross product between estimated direction and measured direction of gravity
|
||||||
const Common::Vec3f new_real_error = {
|
const Common::Vec<f32, 3> new_real_error = {
|
||||||
az * vx - ax * vz,
|
az * vx - ax * vz,
|
||||||
ay * vz - az * vy,
|
ay * vz - az * vy,
|
||||||
ax * vy - ay * vx,
|
ax * vy - ay * vx,
|
||||||
@@ -338,9 +338,9 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||||||
rad_gyro += 5.0f * ki * integral_error;
|
rad_gyro += 5.0f * ki * integral_error;
|
||||||
rad_gyro += 10.0f * kd * derivative_error;
|
rad_gyro += 10.0f * kd * derivative_error;
|
||||||
|
|
||||||
const f32 gx = rad_gyro.y;
|
const f32 gx = rad_gyro[1];
|
||||||
const f32 gy = rad_gyro.x;
|
const f32 gy = rad_gyro[0];
|
||||||
const f32 gz = rad_gyro.z;
|
const f32 gz = rad_gyro[2];
|
||||||
|
|
||||||
// Integrate rate of change of quaternion
|
// Integrate rate of change of quaternion
|
||||||
const f32 pa = q2;
|
const f32 pa = q2;
|
||||||
@@ -351,10 +351,10 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||||||
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
|
||||||
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
|
||||||
|
|
||||||
quat.w = q1;
|
quat[3] = q1;
|
||||||
quat.xyz[0] = q2;
|
quat[0] = q2;
|
||||||
quat.xyz[1] = q3;
|
quat[1] = q3;
|
||||||
quat.xyz[2] = q4;
|
quat[2] = q4;
|
||||||
quat = quat.Normalized();
|
quat = quat.Normalized();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/quaternion.h"
|
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
|
|
||||||
namespace Core::HID {
|
namespace Core::HID {
|
||||||
@@ -34,11 +36,11 @@ public:
|
|||||||
MotionInput& operator=(MotionInput&&) = default;
|
MotionInput& operator=(MotionInput&&) = default;
|
||||||
|
|
||||||
void SetPID(f32 new_kp, f32 new_ki, f32 new_kd);
|
void SetPID(f32 new_kp, f32 new_ki, f32 new_kd);
|
||||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
void SetAcceleration(const Common::Vec<f32, 3>& acceleration);
|
||||||
void SetGyroscope(const Common::Vec3f& gyroscope);
|
void SetGyroscope(const Common::Vec<f32, 3>& gyroscope);
|
||||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
void SetQuaternion(const Common::Vec<f32, 4>& quaternion);
|
||||||
void SetEulerAngles(const Common::Vec3f& euler_angles);
|
void SetEulerAngles(const Common::Vec<f32, 3>& euler_angles);
|
||||||
void SetGyroBias(const Common::Vec3f& bias);
|
void SetGyroBias(const Common::Vec<f32, 3>& bias);
|
||||||
void SetGyroThreshold(f32 threshold);
|
void SetGyroThreshold(f32 threshold);
|
||||||
|
|
||||||
/// Applies a modifier on top of the normal gyro threshold
|
/// Applies a modifier on top of the normal gyro threshold
|
||||||
@@ -53,13 +55,13 @@ public:
|
|||||||
|
|
||||||
void Calibrate();
|
void Calibrate();
|
||||||
|
|
||||||
[[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
|
[[nodiscard]] std::array<Common::Vec<f32, 3>, 3> GetOrientation() const;
|
||||||
[[nodiscard]] Common::Vec3f GetAcceleration() const;
|
[[nodiscard]] Common::Vec<f32, 3> GetAcceleration() const;
|
||||||
[[nodiscard]] Common::Vec3f GetGyroscope() const;
|
[[nodiscard]] Common::Vec<f32, 3> GetGyroscope() const;
|
||||||
[[nodiscard]] Common::Vec3f GetGyroBias() const;
|
[[nodiscard]] Common::Vec<f32, 3> GetGyroBias() const;
|
||||||
[[nodiscard]] Common::Vec3f GetRotations() const;
|
[[nodiscard]] Common::Vec<f32, 3> GetRotations() const;
|
||||||
[[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
|
[[nodiscard]] Common::Vec<f32, 4> GetQuaternion() const;
|
||||||
[[nodiscard]] Common::Vec3f GetEulerAngles() const;
|
[[nodiscard]] Common::Vec<f32, 3> GetEulerAngles() const;
|
||||||
|
|
||||||
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
[[nodiscard]] bool IsMoving(f32 sensitivity) const;
|
||||||
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
[[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
|
||||||
@@ -75,24 +77,24 @@ private:
|
|||||||
f32 kd;
|
f32 kd;
|
||||||
|
|
||||||
// PID errors
|
// PID errors
|
||||||
Common::Vec3f real_error;
|
Common::Vec<f32, 3> real_error;
|
||||||
Common::Vec3f integral_error;
|
Common::Vec<f32, 3> integral_error;
|
||||||
Common::Vec3f derivative_error;
|
Common::Vec<f32, 3> derivative_error;
|
||||||
|
|
||||||
// Quaternion containing the device orientation
|
// Quaternion containing the device orientation
|
||||||
Common::Quaternion<f32> quat;
|
Common::Vec<f32, 4> quat;
|
||||||
|
|
||||||
// Number of full rotations in each axis
|
// Number of full rotations in each axis
|
||||||
Common::Vec3f rotations;
|
Common::Vec<f32, 3> rotations;
|
||||||
|
|
||||||
// Acceleration vector measurement in G force
|
// Acceleration vector measurement in G force
|
||||||
Common::Vec3f accel;
|
Common::Vec<f32, 3> accel;
|
||||||
|
|
||||||
// Gyroscope vector measurement in radians/s.
|
// Gyroscope vector measurement in radians/s.
|
||||||
Common::Vec3f gyro;
|
Common::Vec<f32, 3> gyro;
|
||||||
|
|
||||||
// Vector to be subtracted from gyro measurements
|
// Vector to be subtracted from gyro measurements
|
||||||
Common::Vec3f gyro_bias;
|
Common::Vec<f32, 3> gyro_bias;
|
||||||
|
|
||||||
// Minimum gyro amplitude to detect if the device is moving
|
// Minimum gyro amplitude to detect if the device is moving
|
||||||
f32 gyro_threshold = 0.0f;
|
f32 gyro_threshold = 0.0f;
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -602,10 +605,10 @@ static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an
|
|||||||
struct SixAxisSensorState {
|
struct SixAxisSensorState {
|
||||||
s64 delta_time{};
|
s64 delta_time{};
|
||||||
s64 sampling_number{};
|
s64 sampling_number{};
|
||||||
Common::Vec3f accel{};
|
Common::Vec<f32, 3> accel{};
|
||||||
Common::Vec3f gyro{};
|
Common::Vec<f32, 3> gyro{};
|
||||||
Common::Vec3f rotation{};
|
Common::Vec<f32, 3> rotation{};
|
||||||
std::array<Common::Vec3f, 3> orientation{};
|
std::array<Common::Vec<f32, 3>, 3> orientation{};
|
||||||
SixAxisSensorAttribute attribute{};
|
SixAxisSensorAttribute attribute{};
|
||||||
INSERT_PADDING_BYTES(4); // Reserved
|
INSERT_PADDING_BYTES(4); // Reserved
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -196,7 +196,7 @@ struct ConsoleSixAxisSensorSharedMemoryFormat {
|
|||||||
bool is_seven_six_axis_sensor_at_rest{};
|
bool is_seven_six_axis_sensor_at_rest{};
|
||||||
INSERT_PADDING_BYTES(3); // padding
|
INSERT_PADDING_BYTES(3); // padding
|
||||||
f32 verticalization_error{};
|
f32 verticalization_error{};
|
||||||
Common::Vec3f gyro_bias{};
|
Common::Vec<f32, 3> gyro_bias{};
|
||||||
INSERT_PADDING_BYTES(4); // padding
|
INSERT_PADDING_BYTES(4); // padding
|
||||||
};
|
};
|
||||||
static_assert(sizeof(ConsoleSixAxisSensorSharedMemoryFormat) == 0x20,
|
static_assert(sizeof(ConsoleSixAxisSensorSharedMemoryFormat) == 0x20,
|
||||||
|
|||||||
@@ -46,14 +46,11 @@ void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
|||||||
next_seven_sixaxis_state.accel = motion_status.accel;
|
next_seven_sixaxis_state.accel = motion_status.accel;
|
||||||
next_seven_sixaxis_state.gyro = motion_status.gyro;
|
next_seven_sixaxis_state.gyro = motion_status.gyro;
|
||||||
next_seven_sixaxis_state.quaternion = {
|
next_seven_sixaxis_state.quaternion = {
|
||||||
{
|
motion_status.quaternion[1],
|
||||||
motion_status.quaternion.xyz.y,
|
motion_status.quaternion[0],
|
||||||
motion_status.quaternion.xyz.x,
|
-motion_status.quaternion[3],
|
||||||
-motion_status.quaternion.w,
|
-motion_status.quaternion[2],
|
||||||
},
|
|
||||||
-motion_status.quaternion.xyz.z,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
|
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
|
||||||
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
|
transfer_memory_owner->GetMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
|
||||||
sizeof(seven_sixaxis_lifo));
|
sizeof(seven_sixaxis_lifo));
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/quaternion.h"
|
#include "common/vector_math.h"
|
||||||
#include "common/typed_address.h"
|
#include "common/typed_address.h"
|
||||||
#include "hid_core/resources/controller_base.h"
|
#include "hid_core/resources/controller_base.h"
|
||||||
#include "hid_core/resources/ring_lifo.h"
|
#include "hid_core/resources/ring_lifo.h"
|
||||||
@@ -51,9 +51,9 @@ private:
|
|||||||
u64 timestamp{};
|
u64 timestamp{};
|
||||||
u64 sampling_number{};
|
u64 sampling_number{};
|
||||||
u64 unknown{};
|
u64 unknown{};
|
||||||
Common::Vec3f accel{};
|
Common::Vec<f32, 3> accel{};
|
||||||
Common::Vec3f gyro{};
|
Common::Vec<f32, 3> gyro{};
|
||||||
Common::Quaternion<f32> quaternion{};
|
Common::Vec<f32, 4> quaternion{};
|
||||||
};
|
};
|
||||||
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
|
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
@@ -93,9 +96,9 @@ void SixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
|||||||
.accel = {0, 0, -1.0f},
|
.accel = {0, 0, -1.0f},
|
||||||
.orientation =
|
.orientation =
|
||||||
{
|
{
|
||||||
Common::Vec3f{1.0f, 0, 0},
|
Common::Vec<f32, 3>{1.0f, 0, 0},
|
||||||
Common::Vec3f{0, 1.0f, 0},
|
Common::Vec<f32, 3>{0, 1.0f, 0},
|
||||||
Common::Vec3f{0, 0, 1.0f},
|
Common::Vec<f32, 3>{0, 0, 1.0f},
|
||||||
},
|
},
|
||||||
.attribute = {1},
|
.attribute = {1},
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -114,7 +114,7 @@ std::set<s32> Android::GetDeviceAxes(JNIEnv* env, jobject& j_device) const {
|
|||||||
std::set<s32> axes;
|
std::set<s32> axes;
|
||||||
for (int i = 0; i < env->GetArrayLength(j_axes); ++i) {
|
for (int i = 0; i < env->GetArrayLength(j_axes); ++i) {
|
||||||
jobject axis = env->GetObjectArrayElement(j_axes, i);
|
jobject axis = env->GetObjectArrayElement(j_axes, i);
|
||||||
axes.insert(env->CallIntMethod(axis, Common::Android::GetIntegerValueMethod()));
|
axes.insert(env->GetIntField(axis, Common::Android::GetIntegerValueField()));
|
||||||
}
|
}
|
||||||
return axes;
|
return axes;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -88,8 +88,8 @@ void Mouse::UpdateStickInput() {
|
|||||||
last_mouse_change *= maximum_stick_range;
|
last_mouse_change *= maximum_stick_range;
|
||||||
}
|
}
|
||||||
|
|
||||||
SetAxis(identifier, mouse_axis_x, last_mouse_change.x);
|
SetAxis(identifier, mouse_axis_x, last_mouse_change[0]);
|
||||||
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y);
|
SetAxis(identifier, mouse_axis_y, -last_mouse_change[1]);
|
||||||
|
|
||||||
// Decay input over time
|
// Decay input over time
|
||||||
const float clamped_length = (std::min)(1.0f, length);
|
const float clamped_length = (std::min)(1.0f, length);
|
||||||
@@ -104,20 +104,20 @@ void Mouse::UpdateMotionInput() {
|
|||||||
const float sensitivity =
|
const float sensitivity =
|
||||||
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
|
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
|
||||||
|
|
||||||
const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
|
const float rotation_velocity = std::sqrt(last_motion_change[0] * last_motion_change[0] +
|
||||||
last_motion_change.y * last_motion_change.y);
|
last_motion_change[1] * last_motion_change[1]);
|
||||||
|
|
||||||
// Clamp rotation speed
|
// Clamp rotation speed
|
||||||
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
|
if (rotation_velocity > maximum_rotation_speed / sensitivity) {
|
||||||
const float multiplier = maximum_rotation_speed / rotation_velocity / sensitivity;
|
const float multiplier = maximum_rotation_speed / rotation_velocity / sensitivity;
|
||||||
last_motion_change.x = last_motion_change.x * multiplier;
|
last_motion_change[0] = last_motion_change[0] * multiplier;
|
||||||
last_motion_change.y = last_motion_change.y * multiplier;
|
last_motion_change[1] = last_motion_change[1] * multiplier;
|
||||||
}
|
}
|
||||||
|
|
||||||
const BasicMotion motion_data{
|
const BasicMotion motion_data{
|
||||||
.gyro_x = last_motion_change.x * sensitivity,
|
.gyro_x = last_motion_change[0] * sensitivity,
|
||||||
.gyro_y = last_motion_change.y * sensitivity,
|
.gyro_y = last_motion_change[1] * sensitivity,
|
||||||
.gyro_z = last_motion_change.z * sensitivity,
|
.gyro_z = last_motion_change[2] * sensitivity,
|
||||||
.accel_x = 0,
|
.accel_x = 0,
|
||||||
.accel_y = 0,
|
.accel_y = 0,
|
||||||
.accel_z = 0,
|
.accel_z = 0,
|
||||||
@@ -125,53 +125,46 @@ void Mouse::UpdateMotionInput() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (IsMousePanningEnabled()) {
|
if (IsMousePanningEnabled()) {
|
||||||
last_motion_change.x = 0;
|
last_motion_change[0] = 0;
|
||||||
last_motion_change.y = 0;
|
last_motion_change[1] = 0;
|
||||||
}
|
}
|
||||||
last_motion_change.z = 0;
|
last_motion_change[2] = 0;
|
||||||
|
|
||||||
SetMotion(motion_identifier, 0, motion_data);
|
SetMotion(motion_identifier, 0, motion_data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mouse::Move(int x, int y, int center_x, int center_y) {
|
void Mouse::Move(int x, int y, int center_x, int center_y) {
|
||||||
if (IsMousePanningEnabled()) {
|
if (IsMousePanningEnabled()) {
|
||||||
const auto mouse_change =
|
auto const mouse_change_int = Common::Vec<int, 2>(x, y) - Common::Vec<int, 2>(center_x, center_y);
|
||||||
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
|
auto const mouse_change = Common::Vec<float, 2>(float(mouse_change_int[0]), float(mouse_change_int[1]));
|
||||||
const float x_sensitivity =
|
auto const x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
|
||||||
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
|
auto const y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
|
||||||
const float y_sensitivity =
|
auto const deadzone_cw = Settings::values.mouse_panning_deadzone_counterweight.GetValue() * default_deadzone_counterweight;
|
||||||
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
|
last_motion_change += {-mouse_change[1] * x_sensitivity, -mouse_change[0] * y_sensitivity, 0};
|
||||||
const float deadzone_counterweight =
|
last_mouse_change[0] += mouse_change[0] * x_sensitivity;
|
||||||
Settings::values.mouse_panning_deadzone_counterweight.GetValue() *
|
last_mouse_change[1] += mouse_change[1] * y_sensitivity;
|
||||||
default_deadzone_counterweight;
|
// Bind the mouse change to [0 <= deadzone_cw <= 1.0]
|
||||||
|
|
||||||
last_motion_change += {-mouse_change.y * x_sensitivity, -mouse_change.x * y_sensitivity, 0};
|
|
||||||
last_mouse_change.x += mouse_change.x * x_sensitivity;
|
|
||||||
last_mouse_change.y += mouse_change.y * y_sensitivity;
|
|
||||||
|
|
||||||
// Bind the mouse change to [0 <= deadzone_counterweight <= 1.0]
|
|
||||||
const float length = last_mouse_change.Length();
|
const float length = last_mouse_change.Length();
|
||||||
if (length < deadzone_counterweight && length != 0.0f) {
|
if (length < deadzone_cw && length != 0.0f) {
|
||||||
last_mouse_change /= length;
|
last_mouse_change /= length;
|
||||||
last_mouse_change *= deadzone_counterweight;
|
last_mouse_change *= deadzone_cw;
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (button_pressed) {
|
if (button_pressed) {
|
||||||
const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
|
const auto mouse_move = Common::Vec<int, 2>(x, y) - mouse_origin;
|
||||||
const float x_sensitivity =
|
const float x_sensitivity =
|
||||||
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
|
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
|
||||||
const float y_sensitivity =
|
const float y_sensitivity =
|
||||||
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
|
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
|
||||||
SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity);
|
SetAxis(identifier, mouse_axis_x, float(mouse_move[0]) * x_sensitivity);
|
||||||
SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity);
|
SetAxis(identifier, mouse_axis_y, float(-mouse_move[1]) * y_sensitivity);
|
||||||
|
|
||||||
last_motion_change = {
|
last_motion_change = {
|
||||||
static_cast<float>(-mouse_move.y) * x_sensitivity,
|
float(-mouse_move[1]) * x_sensitivity,
|
||||||
static_cast<float>(-mouse_move.x) * y_sensitivity,
|
float(-mouse_move[0]) * y_sensitivity,
|
||||||
last_motion_change.z,
|
last_motion_change[2],
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -220,18 +213,18 @@ void Mouse::ReleaseButton(MouseButton button) {
|
|||||||
SetAxis(identifier, mouse_axis_y, 0);
|
SetAxis(identifier, mouse_axis_y, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
last_motion_change.x = 0;
|
last_motion_change[0] = 0;
|
||||||
last_motion_change.y = 0;
|
last_motion_change[1] = 0;
|
||||||
|
|
||||||
button_pressed = false;
|
button_pressed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mouse::MouseWheelChange(int x, int y) {
|
void Mouse::MouseWheelChange(int x, int y) {
|
||||||
wheel_position.x += x;
|
wheel_position[0] += x;
|
||||||
wheel_position.y += y;
|
wheel_position[1] += y;
|
||||||
last_motion_change.z += static_cast<f32>(y);
|
last_motion_change[2] += static_cast<f32>(y);
|
||||||
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
|
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position[0]));
|
||||||
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
|
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position[1]));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mouse::ReleaseAllButtons() {
|
void Mouse::ReleaseAllButtons() {
|
||||||
|
|||||||
@@ -107,11 +107,11 @@ private:
|
|||||||
|
|
||||||
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
|
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
|
||||||
|
|
||||||
Common::Vec2<int> mouse_origin;
|
Common::Vec<int, 2> mouse_origin;
|
||||||
Common::Vec2<int> last_mouse_position;
|
Common::Vec<int, 2> last_mouse_position;
|
||||||
Common::Vec2<float> last_mouse_change;
|
Common::Vec<float, 2> last_mouse_change;
|
||||||
Common::Vec3<float> last_motion_change;
|
Common::Vec<float, 3> last_motion_change;
|
||||||
Common::Vec2<int> wheel_position;
|
Common::Vec<int, 2> wheel_position;
|
||||||
bool button_pressed = false;
|
bool button_pressed = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -2936,10 +2936,10 @@ void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Di
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Draw motion functions
|
// Draw motion functions
|
||||||
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler,
|
void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler,
|
||||||
float size) {
|
float size) {
|
||||||
std::array<Common::Vec3f, 8> cube{
|
std::array<Common::Vec<f32, 3>, 8> cube{
|
||||||
Common::Vec3f{-0.7f, -1, -0.5f},
|
Common::Vec<f32, 3>{-0.7f, -1, -0.5f},
|
||||||
{-0.7f, 1, -0.5f},
|
{-0.7f, 1, -0.5f},
|
||||||
{0.7f, 1, -0.5f},
|
{0.7f, 1, -0.5f},
|
||||||
{0.7f, -1, -0.5f},
|
{0.7f, -1, -0.5f},
|
||||||
@@ -2949,30 +2949,38 @@ void PlayerControlPreview::Draw3dCube(QPainter& p, QPointF center, const Common:
|
|||||||
{0.7f, -1, 0.5f},
|
{0.7f, -1, 0.5f},
|
||||||
};
|
};
|
||||||
|
|
||||||
for (Common::Vec3f& point : cube) {
|
for (Common::Vec<f32, 3>& point : cube) {
|
||||||
point.RotateFromOrigin(euler.x, euler.y, euler.z);
|
float temp = point[1];
|
||||||
|
point[1] = std::cos(euler[0]) * point[1] - std::sin(euler[0]) * point[2];
|
||||||
|
point[2] = std::sin(euler[0]) * temp + std::cos(euler[0]) * point[2];
|
||||||
|
temp = point[0];
|
||||||
|
point[0] = std::cos(euler[1]) * point[0] + std::sin(euler[1]) * point[2];
|
||||||
|
point[2] = -std::sin(euler[1]) * temp + std::cos(euler[1]) * point[2];
|
||||||
|
temp = point[0];
|
||||||
|
point[0] = std::cos(euler[2]) * point[0] - std::sin(euler[2]) * point[1];
|
||||||
|
point[1] = std::sin(euler[2]) * temp + std::cos(euler[2]) * point[1];
|
||||||
point *= size;
|
point *= size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::array<QPointF, 4> front_face{
|
const std::array<QPointF, 4> front_face{
|
||||||
center + QPointF{cube[0].x, cube[0].y},
|
center + QPointF{cube[0][0], cube[0][1]},
|
||||||
center + QPointF{cube[1].x, cube[1].y},
|
center + QPointF{cube[1][0], cube[1][1]},
|
||||||
center + QPointF{cube[2].x, cube[2].y},
|
center + QPointF{cube[2][0], cube[2][1]},
|
||||||
center + QPointF{cube[3].x, cube[3].y},
|
center + QPointF{cube[3][0], cube[3][1]},
|
||||||
};
|
};
|
||||||
const std::array<QPointF, 4> back_face{
|
const std::array<QPointF, 4> back_face{
|
||||||
center + QPointF{cube[4].x, cube[4].y},
|
center + QPointF{cube[4][0], cube[4][1]},
|
||||||
center + QPointF{cube[5].x, cube[5].y},
|
center + QPointF{cube[5][0], cube[5][1]},
|
||||||
center + QPointF{cube[6].x, cube[6].y},
|
center + QPointF{cube[6][0], cube[6][1]},
|
||||||
center + QPointF{cube[7].x, cube[7].y},
|
center + QPointF{cube[7][0], cube[7][1]},
|
||||||
};
|
};
|
||||||
|
|
||||||
DrawPolygon(p, front_face);
|
DrawPolygon(p, front_face);
|
||||||
DrawPolygon(p, back_face);
|
DrawPolygon(p, back_face);
|
||||||
p.drawLine(center + QPointF{cube[0].x, cube[0].y}, center + QPointF{cube[4].x, cube[4].y});
|
p.drawLine(center + QPointF{cube[0][0], cube[0][1]}, center + QPointF{cube[4][0], cube[4][1]});
|
||||||
p.drawLine(center + QPointF{cube[1].x, cube[1].y}, center + QPointF{cube[5].x, cube[5].y});
|
p.drawLine(center + QPointF{cube[1][0], cube[1][1]}, center + QPointF{cube[5][0], cube[5][1]});
|
||||||
p.drawLine(center + QPointF{cube[2].x, cube[2].y}, center + QPointF{cube[6].x, cube[6].y});
|
p.drawLine(center + QPointF{cube[2][0], cube[2][1]}, center + QPointF{cube[6][0], cube[6][1]});
|
||||||
p.drawLine(center + QPointF{cube[3].x, cube[3].y}, center + QPointF{cube[7].x, cube[7].y});
|
p.drawLine(center + QPointF{cube[3][0], cube[3][1]}, center + QPointF{cube[7][0], cube[7][1]});
|
||||||
}
|
}
|
||||||
|
|
||||||
template <size_t N>
|
template <size_t N>
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
@@ -198,7 +198,7 @@ private:
|
|||||||
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
|
void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
|
||||||
|
|
||||||
// Draw motion functions
|
// Draw motion functions
|
||||||
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec3f& euler, float size);
|
void Draw3dCube(QPainter& p, QPointF center, const Common::Vec<f32, 3>& euler, float size);
|
||||||
|
|
||||||
// Draw primitive types
|
// Draw primitive types
|
||||||
template <size_t N>
|
template <size_t N>
|
||||||
|
|||||||
Reference in New Issue
Block a user