mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-23 18:24:57 +00:00
Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4d21b0e8b7 |
@@ -0,0 +1,13 @@
|
|||||||
|
diff --git a/lib/zstd.h b/lib/zstd.h
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||||||
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index 415474d..411c45a 100644
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||||||
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--- a/lib/zstd.h
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||||||
|
+++ b/lib/zstd.h
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||||||
|
@@ -139,7 +139,7 @@ ZSTDLIB_API const char* ZSTD_versionString(void);
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||||||
|
***************************************/
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||||||
|
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||||||
|
/* All magic numbers are supposed read/written to/from files/memory using little-endian convention */
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||||||
|
-#define ZSTD_MAGICNUMBER 0xFD2FB528 /* valid since v0.8.0 */
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||||||
|
+#define ZSTD_MAGICNUMBER 0x4349425A /* ZBIC compression */
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||||||
|
#define ZSTD_MAGIC_DICTIONARY 0xEC30A437 /* valid since v0.7.0 */
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||||||
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#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50 /* all 16 values, from 0x184D2A50 to 0x184D2A5F, signal the beginning of a skippable frame */
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||||||
|
#define ZSTD_MAGIC_SKIPPABLE_MASK 0xFFFFFFF0
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+5
-1
@@ -351,8 +351,12 @@
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|||||||
"options": [
|
"options": [
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||||||
"ZSTD_BUILD_SHARED OFF"
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"ZSTD_BUILD_SHARED OFF"
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||||||
],
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],
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||||||
|
"patches": [
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||||||
|
"0001-zbic-support.patch"
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||||||
|
],
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"repo": "facebook/zstd",
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"repo": "facebook/zstd",
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||||||
"source_subdir": "build/cmake",
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"source_subdir": "build/cmake",
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"version": "b8d6101fba"
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"version": "b8d6101fba",
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|
"bundled": true
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}
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}
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}
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}
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+21
-33
@@ -1,44 +1,32 @@
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# User Handbook - Command Line
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# User Handbook - Command Line
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|
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There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept the same command line arguments.
|
There are two main applications, an SDL-based app (`eden-cli`) and a Qt based app (`eden`); both accept command line arguments.
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|
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|
## eden
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|
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- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
|
- `./eden <path>`: Running with a single argument and nothing else, will make the emulator look for the given file and load it, this behavior is similar to `eden-cli`; allows dragging and dropping games into the application.
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||||||
- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
|
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
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- `--config/-c`: Specify alternate configuration file.
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- `-f`: Use fullscreen.
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- `--fullscreen/-f`: Use fullscreen.
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- `-u <number>`: Select the index of the user to load as.
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- `--help/-h`: Display help.
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- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
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- `--game/-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
|
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- `--multiplayer/-m`: Specify multiplayer options.
|
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- `--program/-p`: Specify the program arguments to pass (optional).
|
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- `--user/-u <number>`: Specify the user index.
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- `--version/-v`: Display version and quit.
|
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- `--input-profile/-i <name>`: Specifies input profile name to use (for player #0 only).
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- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
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- `--filter/-x`: Sets the debug log filter irrespective of settings.
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- `--singlecore/-s`: Forces single-core regardless of settings.
|
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|
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Only the Qt frontend supports the following arguments:
|
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|
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- `-qlaunch`: Launch QLaunch.
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- `-qlaunch`: Launch QLaunch.
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- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
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- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
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- Requires a copy of Atmosphere to be extracted onto `sdmc`.
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- Requires a copy of Atmosphere to be extracted onto `sdmc`.
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- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
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- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
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- `-setup`: Launch setup applet.
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- `-setup`: Launch setup applet.
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|
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`eden` (provided with `--room`), and `eden-room` supports the following options as well:
|
## eden-cli
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|
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- `-n/--room-name`: The name of the room.
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- `--debug/-d`: Enter debug mode, allow gdb stub at port `1234`
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- `-d/--room-description`: The room description.
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- `--config/-c`: Specify alternate configuration file.
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- `-s/--bind-address`: The bind address for the room.
|
- `--fullscreen/-f`: Set fullscreen.
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- `-p/--port`: The port used for the room.
|
- `--help/-h`: Display help.
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- `-m/--max-members`: The maximum number of players for this room.
|
- `--game/-g`: Specify the game to run.
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- `-w/--password`: The password for the room.
|
- `--multiplayer/-m`: Specify multiplayer options.
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- `-g/--preferred-game`: The preferred game for this room.
|
- `--program/-p`: Specify the program arguments to pass (optional).
|
||||||
- `-i/--preferred-game-id`: The preferred game-id for this room.
|
- `--user/-u`: Specify the user index.
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- `-u/--username`: The username used for announce.
|
- `--version/-v`: Display version and quit.
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||||||
- `-t/--token`: The token used for announce.
|
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
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- `-a/--web-api-url`: yuzu Web API url.
|
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
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||||||
- `-b/--ban-list-file`: The file for storing the room ban list.
|
- `--filter/-x`: Sets the debug log filter irrespective of settings.
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- `-l/--log-file`: The file for storing the room log.
|
- `--singlecore/-s`: Forces single-core regardless of settings.
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- `-h/--help`: Display this help and exit.
|
|
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- `-v/--version`: Output version information and exit.
|
|
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|
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@@ -96,21 +96,6 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
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#ifndef MAP_NOCORE
|
#ifndef MAP_NOCORE
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#define MAP_NOCORE 0
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#define MAP_NOCORE 0
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#endif
|
#endif
|
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#ifndef MADV_FREE
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#define MADV_FREE MADV_DONTNEED
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#endif
|
|
||||||
|
|
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void DecommitVectorPage(uintptr_t base) noexcept {
|
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#if defined(_WIN32)
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VirtualFree(reinterpret_cast<LPVOID>(base), HostPageSize, MEM_DECOMMIT);
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#elif defined(__linux__)
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// Linux's MADV_DONTNEED zeros out pages for us
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madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_DONTNEED);
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#else
|
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madvise(reinterpret_cast<void*>(base), HostPageSize, MADV_FREE);
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|
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std::memset(reinterpret_cast<void*>(base), 0, HostPageSize);
|
|
||||||
#endif
|
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||||||
}
|
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||||||
|
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||||||
void* AllocateMemoryPages(std::size_t size) noexcept {
|
void* AllocateMemoryPages(std::size_t size) noexcept {
|
||||||
if (auto page = HostPageSize; size % page != 0) {
|
if (auto page = HostPageSize; size % page != 0) {
|
||||||
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|||||||
@@ -35,7 +35,6 @@ const u64 HostPageMask = ~(HostPageSize - 1);
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|
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void* AllocateMemoryPages(std::size_t size) noexcept;
|
void* AllocateMemoryPages(std::size_t size) noexcept;
|
||||||
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
||||||
void DecommitVectorPage(uintptr_t base) noexcept;
|
|
||||||
|
|
||||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
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||||||
template <typename T>
|
template <typename T>
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@@ -115,7 +114,7 @@ public:
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const u64 end_page = AlignUp(base, HostPageSize);
|
const u64 end_page = AlignUp(base, HostPageSize);
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const u64 first_size = (std::min)(end_page, end) - base;
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const u64 first_size = (std::min)(end_page, end) - base;
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|
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if (IsCommittedPage(start)) {
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if (IsCommittedPage(start / sizeof(T))) {
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std::memset(reinterpret_cast<void*>(base), 0, first_size);
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std::memset(reinterpret_cast<void*>(base), 0, first_size);
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}
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}
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@@ -125,16 +124,11 @@ public:
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base = end_page;
|
base = end_page;
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||||||
|
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||||||
for (u64 page = base; page < end; page += HostPageSize) {
|
for (u64 page = base; page < end; page += HostPageSize) {
|
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auto index = (page - reinterpret_cast<u64>(base_ptr)) / sizeof(T);
|
if (!IsCommittedPage((page - reinterpret_cast<u64>(base_ptr)) / sizeof(T))) {
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if (!IsCommittedPage(index)) {
|
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||||||
continue;
|
continue;
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}
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}
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||||||
|
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if (end - page >= HostPageSize) {
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std::memset(reinterpret_cast<void*>(page), 0, (std::min)( HostPageSize, end - page));
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DecommitPage(index);
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} else {
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std::memset(reinterpret_cast<void*>(page), 0, end - page);
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}
|
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}
|
}
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}
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}
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@@ -189,14 +183,6 @@ private:
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committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
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committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
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}
|
}
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||||||
|
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constexpr void DecommitPage(std::size_t index) noexcept {
|
|
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auto page_index = (index * sizeof(T)) >> HostPageBits;
|
|
||||||
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
|
|
||||||
|
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||||||
committed_pages[page_index >> 6].fetch_and(~(1ULL << (page_index & 63)), std::memory_order_release);
|
|
||||||
DecommitVectorPage(page);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::size_t alloc_size{};
|
std::size_t alloc_size{};
|
||||||
T* base_ptr{};
|
T* base_ptr{};
|
||||||
|
|
||||||
|
|||||||
@@ -23,8 +23,6 @@ add_library(core STATIC
|
|||||||
core_timing.h
|
core_timing.h
|
||||||
cpu_manager.cpp
|
cpu_manager.cpp
|
||||||
cpu_manager.h
|
cpu_manager.h
|
||||||
launch_params.cpp
|
|
||||||
launch_params.h
|
|
||||||
crypto/aes_util.cpp
|
crypto/aes_util.cpp
|
||||||
crypto/aes_util.h
|
crypto/aes_util.h
|
||||||
crypto/ctr_encryption_layer.cpp
|
crypto/ctr_encryption_layer.cpp
|
||||||
@@ -1205,9 +1203,6 @@ endif()
|
|||||||
|
|
||||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||||
if (MSVC)
|
|
||||||
target_link_libraries(core PRIVATE getopt)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (BOOST_NO_HEADERS)
|
if (BOOST_NO_HEADERS)
|
||||||
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
|
||||||
|
|||||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
|||||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
||||||
|
|
||||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||||
|
|||||||
@@ -1,205 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
#include <regex>
|
|
||||||
#include <cctype>
|
|
||||||
|
|
||||||
#include "common/assert.h"
|
|
||||||
#include "common/logging.h"
|
|
||||||
#include "common/settings.h"
|
|
||||||
#include "common/string_util.h"
|
|
||||||
#include "common/scm_rev.h"
|
|
||||||
#include "core/core.h"
|
|
||||||
#include "core/hle/service/acc/profile_manager.h"
|
|
||||||
#include "core/launch_params.h"
|
|
||||||
|
|
||||||
#undef _UNICODE
|
|
||||||
#include <getopt.h>
|
|
||||||
#ifndef _MSC_VER
|
|
||||||
#include <unistd.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace Core {
|
|
||||||
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept {
|
|
||||||
LaunchParams p{};
|
|
||||||
|
|
||||||
int option_index = 0;
|
|
||||||
static struct option long_options[] = {
|
|
||||||
// clang-format off
|
|
||||||
{"debug", no_argument, 0, 'd'},
|
|
||||||
{"config", required_argument, 0, 'c'},
|
|
||||||
{"fullscreen", no_argument, 0, 'f'},
|
|
||||||
{"help", no_argument, 0, 'h'},
|
|
||||||
{"game", required_argument, 0, 'g'},
|
|
||||||
{"multiplayer", required_argument, 0, 'm'},
|
|
||||||
{"program", optional_argument, 0, 'p'},
|
|
||||||
{"user", required_argument, 0, 'u'},
|
|
||||||
{"version", no_argument, 0, 'v'},
|
|
||||||
{"input-profile", no_argument, 0, 'i'},
|
|
||||||
{"null-render", no_argument, 0, 'n'},
|
|
||||||
{"singlecore", no_argument, 0, 's'},
|
|
||||||
{"filter", no_argument, 0, 'x'},
|
|
||||||
{0, 0, 0, 0},
|
|
||||||
// clang-format on
|
|
||||||
};
|
|
||||||
|
|
||||||
while (optind < argc) {
|
|
||||||
if (int arg = getopt_long(argc, argv, "dc:fhg:m:p:u:vinsx", long_options, &option_index); arg != -1) {
|
|
||||||
switch (char(arg)) {
|
|
||||||
case 'd':
|
|
||||||
p.override_gdb_port = uint16_t(atoi(optarg));
|
|
||||||
break;
|
|
||||||
case 'c':
|
|
||||||
p.config_path = optarg;
|
|
||||||
break;
|
|
||||||
case 'f':
|
|
||||||
p.fullscreen = true;
|
|
||||||
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
|
||||||
break;
|
|
||||||
case 'h':
|
|
||||||
p.print_help = true;
|
|
||||||
break;
|
|
||||||
case 'g':
|
|
||||||
p.filepath = std::string(optarg);
|
|
||||||
break;
|
|
||||||
case 'i': {
|
|
||||||
p.input_profile = std::string(optarg);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'm': {
|
|
||||||
p.use_multiplayer = true;
|
|
||||||
const std::string str_arg(optarg);
|
|
||||||
// regex to check if the format is nickname:password@ip:port
|
|
||||||
// with optional :password
|
|
||||||
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
|
||||||
if (std::regex_match(str_arg, re)) {
|
|
||||||
std::smatch match;
|
|
||||||
std::regex_search(str_arg, match, re);
|
|
||||||
ASSERT(match.size() == 5);
|
|
||||||
p.nickname = match[1];
|
|
||||||
p.password = match[2];
|
|
||||||
p.address = match[3];
|
|
||||||
if (!match[4].str().empty()) {
|
|
||||||
p.port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
|
||||||
}
|
|
||||||
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
|
||||||
ASSERT(std::regex_match(p.nickname, nickname_re) && "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
|
||||||
ASSERT(!p.address.empty() && "Address is empty");
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'p':
|
|
||||||
p.program_args = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
case 'u': {
|
|
||||||
// Launch game with a specific user
|
|
||||||
bool argument_ok = isdigit(optarg[0]);
|
|
||||||
p.selected_user = atoi(optarg);
|
|
||||||
if (!argument_ok) {
|
|
||||||
// try to look it up by username, only finds the first username that matches.
|
|
||||||
auto const user_idx = system.GetProfileManager().GetUserIndex(optarg);
|
|
||||||
if (user_idx != std::nullopt) {
|
|
||||||
p.selected_user = user_idx.value();
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Invalid user argument '{}'", optarg);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (system.GetProfileManager().UserExistsIndex(*p.selected_user)) {
|
|
||||||
Settings::values.current_user = s32(*p.selected_user);
|
|
||||||
} else {
|
|
||||||
LOG_ERROR(Frontend, "Selected user {} doesn't exist", *p.selected_user);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 'v':
|
|
||||||
p.print_version = true;
|
|
||||||
break;
|
|
||||||
case 'n':
|
|
||||||
p.force_null_render = true;
|
|
||||||
break;
|
|
||||||
case 's':
|
|
||||||
p.force_single_core = true;
|
|
||||||
break;
|
|
||||||
case 'x':
|
|
||||||
p.log_filter = argv[optind];
|
|
||||||
++optind;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// only kept due to shortcuts made by Qt frontend which use "-qlaunch"
|
|
||||||
if (strcmp(argv[optind], "-hlaunch") == 0) {
|
|
||||||
p.launch_hlaunch = true;
|
|
||||||
} else if (strcmp(argv[optind], "-qlaunch") == 0) {
|
|
||||||
p.launch_qlaunch = true;
|
|
||||||
} else if (strcmp(argv[optind], "-setup") == 0) {
|
|
||||||
p.launch_setup = true;
|
|
||||||
} else {
|
|
||||||
// qt feeds utf8 data, sdl frontend feeds raw utf16 data
|
|
||||||
#ifdef _WIN32
|
|
||||||
p.filepath = argv_w != nullptr
|
|
||||||
? Common::UTF16ToUTF8(argv_w[optind])
|
|
||||||
: argv[optind];
|
|
||||||
#else
|
|
||||||
p.filepath = argv[optind];
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
optind++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
p.argv0 = argv[0];
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ApplyLaunchParams(LaunchParams const& lp) noexcept {
|
|
||||||
// apply the log_filter setting
|
|
||||||
// the logger was initialized before and doesn't pick up the filter on its own
|
|
||||||
Common::Log::Filter filter{};
|
|
||||||
filter.ParseFilterString(lp.log_filter.value_or(Settings::values.log_filter.GetValue()));
|
|
||||||
Common::Log::SetGlobalFilter(filter);
|
|
||||||
|
|
||||||
if (!lp.program_args.empty()) {
|
|
||||||
Settings::values.program_args = lp.program_args;
|
|
||||||
}
|
|
||||||
if (!lp.input_profile.empty()) {
|
|
||||||
auto& players = Settings::values.players.GetValue();
|
|
||||||
players[0].profile_name = lp.input_profile;
|
|
||||||
}
|
|
||||||
if (lp.selected_user.has_value()) {
|
|
||||||
Settings::values.current_user = std::clamp(*lp.selected_user, 0, 7);
|
|
||||||
}
|
|
||||||
if (lp.override_gdb_port.has_value()) {
|
|
||||||
Settings::values.use_gdbstub = true;
|
|
||||||
Settings::values.gdbstub_port = *lp.override_gdb_port;
|
|
||||||
}
|
|
||||||
if (lp.force_single_core) {
|
|
||||||
Settings::values.use_multi_core = false;
|
|
||||||
}
|
|
||||||
if (lp.force_null_render) {
|
|
||||||
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (lp.print_version) {
|
|
||||||
LOG_INFO(Frontend, "Eden {} {}", Common::g_scm_branch, Common::g_scm_desc);
|
|
||||||
}
|
|
||||||
if (lp.print_help) {
|
|
||||||
LOG_INFO(Frontend,
|
|
||||||
"Usage: {}"
|
|
||||||
" [options] <filename>\n"
|
|
||||||
"-c, --config Load the specified configuration file\n"
|
|
||||||
"-f, --fullscreen Start in fullscreen mode\n"
|
|
||||||
"-g, --game File path of the game to load\n"
|
|
||||||
"-h, --help Display this help and exit\n"
|
|
||||||
"-m, --multiplayer=nick:password@address:port"
|
|
||||||
" Nickname, password, address and port for multiplayer\n"
|
|
||||||
"-p, --program Pass following string as arguments to executable\n"
|
|
||||||
"-u, --user Select a specific user profile from 0 to 7\n"
|
|
||||||
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
|
||||||
"-v, --version Output version information and exit\n",
|
|
||||||
lp.argv0
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <optional>
|
|
||||||
#include "common/common_types.h"
|
|
||||||
#include "network/room.h"
|
|
||||||
|
|
||||||
namespace Core {
|
|
||||||
|
|
||||||
class System;
|
|
||||||
struct LaunchParams {
|
|
||||||
std::string argv0{};
|
|
||||||
std::string filepath{};
|
|
||||||
std::string nickname{};
|
|
||||||
std::string password{};
|
|
||||||
std::string address{};
|
|
||||||
std::string input_profile{};
|
|
||||||
std::string program_args{};
|
|
||||||
std::optional<std::string> config_path{};
|
|
||||||
std::optional<int> selected_user{};
|
|
||||||
std::optional<u16> override_gdb_port{};
|
|
||||||
std::optional<std::string> log_filter{};
|
|
||||||
u16 port = Network::DefaultRoomPort;
|
|
||||||
bool use_multiplayer = false;
|
|
||||||
bool fullscreen = false;
|
|
||||||
bool force_null_render = false;
|
|
||||||
bool force_single_core = false;
|
|
||||||
// print
|
|
||||||
bool print_version = false;
|
|
||||||
bool print_help = false;
|
|
||||||
// qt
|
|
||||||
bool launch_hlaunch = false;
|
|
||||||
bool launch_qlaunch = false;
|
|
||||||
bool launch_setup = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
LaunchParams ParseLaunchParams(Core::System& system, int argc, char *argv[], wchar_t *argv_w[]) noexcept;
|
|
||||||
void ApplyLaunchParams(LaunchParams const& lp) noexcept;
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,3 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -31,6 +28,11 @@ struct FuncTraits<ReturnType_ (*)(Args...)> {
|
|||||||
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template <auto func, typename... Args>
|
||||||
|
void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
|
||||||
|
inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
|
||||||
|
}
|
||||||
|
|
||||||
template <typename ArgType>
|
template <typename ArgType>
|
||||||
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
||||||
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
if constexpr (std::is_same_v<ArgType, std::string_view>) {
|
||||||
@@ -51,12 +53,23 @@ auto Arg(EmitContext& ctx, const IR::Value& arg) {
|
|||||||
template <auto func, bool is_first_arg_inst, size_t... I>
|
template <auto func, bool is_first_arg_inst, size_t... I>
|
||||||
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
|
||||||
using Traits = FuncTraits<decltype(func)>;
|
using Traits = FuncTraits<decltype(func)>;
|
||||||
|
if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
|
||||||
|
if constexpr (is_first_arg_inst) {
|
||||||
|
SetDefinition<func>(
|
||||||
|
ctx, inst, *inst,
|
||||||
|
Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||||
|
} else {
|
||||||
|
SetDefinition<func>(
|
||||||
|
ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
if constexpr (is_first_arg_inst) {
|
if constexpr (is_first_arg_inst) {
|
||||||
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
func(ctx, *inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
|
||||||
} else {
|
} else {
|
||||||
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
template <auto func>
|
template <auto func>
|
||||||
void Invoke(EmitContext& ctx, IR::Inst* inst) {
|
void Invoke(EmitContext& ctx, IR::Inst* inst) {
|
||||||
|
|||||||
+68
-18
@@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
// Static Qt on macOS doesn't use Vulkan
|
// Static Qt on macOS doesn't use Vulkan
|
||||||
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
// Other platforms do, and thus have conflicting VulkanMemoryAllocator symbols
|
||||||
#include "core/launch_params.h"
|
|
||||||
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
#if defined(QT_STATICPLUGIN) && !defined(__APPLE__)
|
||||||
#undef VMA_IMPLEMENTATION
|
#undef VMA_IMPLEMENTATION
|
||||||
#endif
|
#endif
|
||||||
@@ -516,28 +515,79 @@ MainWindow::MainWindow(bool has_broken_vulkan)
|
|||||||
// to prevent the UI from blowing up.
|
// to prevent the UI from blowing up.
|
||||||
UpdateUITheme();
|
UpdateUITheme();
|
||||||
|
|
||||||
if (QStringList args = QApplication::arguments(); args.size() >= 2) {
|
QStringList args = QApplication::arguments();
|
||||||
QList<QByteArray> qba{};
|
|
||||||
for (auto const& e : args)
|
|
||||||
qba.push_back(e.toUtf8());
|
|
||||||
std::vector<char*> args_cstr{};
|
|
||||||
for (auto& e : qba)
|
|
||||||
args_cstr.push_back(e.data());
|
|
||||||
|
|
||||||
auto const lp = Core::ParseLaunchParams(*QtCommon::system, args_cstr.size(), args_cstr.data(), nullptr);
|
if (args.size() < 2) {
|
||||||
|
return;
|
||||||
// Override fullscreen setting if gamepath or argument is provided
|
|
||||||
if (!lp.filepath.empty() || lp.fullscreen) {
|
|
||||||
ui->action_Fullscreen->setChecked(lp.fullscreen);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!lp.filepath.empty()) {
|
QString game_path;
|
||||||
BootGame(QString::fromStdString(lp.filepath), ApplicationAppletParameters());
|
bool should_launch_qlaunch = false;
|
||||||
} else if (lp.launch_setup) {
|
bool should_launch_hlaunch = false;
|
||||||
|
bool should_launch_setup = false;
|
||||||
|
bool has_gamepath = false;
|
||||||
|
bool is_fullscreen = false;
|
||||||
|
|
||||||
|
// Preserves drag/drop functionality
|
||||||
|
for (int i = 1; i < args.size(); ++i) {
|
||||||
|
if (args[i] == QStringLiteral("-f")) {
|
||||||
|
// Launch game in fullscreen mode
|
||||||
|
is_fullscreen = true;
|
||||||
|
} else if (args[i] == QStringLiteral("-u") && i < args.size() - 1) {
|
||||||
|
// Launch game with a specific user
|
||||||
|
int user_arg_idx = ++i;
|
||||||
|
bool argument_ok;
|
||||||
|
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
|
||||||
|
if (!argument_ok) {
|
||||||
|
// try to look it up by username, only finds the first username that matches.
|
||||||
|
std::string const user_arg_str = args[user_arg_idx].toStdString();
|
||||||
|
auto const user_idx =
|
||||||
|
QtCommon::system->GetProfileManager().GetUserIndex(user_arg_str);
|
||||||
|
if (user_idx != std::nullopt) {
|
||||||
|
selected_user = user_idx.value();
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Invalid user argument '{}'", user_arg_str);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (QtCommon::system->GetProfileManager().UserExistsIndex(selected_user)) {
|
||||||
|
Settings::values.current_user = s32(selected_user);
|
||||||
|
user_flag_cmd_line = true;
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Selected user {} doesn't exist", selected_user);
|
||||||
|
}
|
||||||
|
} else if (args[i] == QStringLiteral("-g") && i < args.size() - 1) {
|
||||||
|
// Launch game at path
|
||||||
|
game_path = args[++i];
|
||||||
|
has_gamepath = true;
|
||||||
|
} else if (args[i] == QStringLiteral("-input-profile") && i < args.size() - 1) {
|
||||||
|
auto& players = Settings::values.players.GetValue();
|
||||||
|
players[0].profile_name = args[++i].toStdString();
|
||||||
|
} else if (args[i] == QStringLiteral("-qlaunch")) {
|
||||||
|
should_launch_qlaunch = true;
|
||||||
|
} else if (args[i] == QStringLiteral("-hlaunch")) {
|
||||||
|
should_launch_hlaunch = true;
|
||||||
|
} else if (args[i] == QStringLiteral("-setup")) {
|
||||||
|
should_launch_setup = true;
|
||||||
|
} else {
|
||||||
|
game_path = args[i];
|
||||||
|
has_gamepath = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Override fullscreen setting if gamepath or argument is provided
|
||||||
|
if (has_gamepath || is_fullscreen) {
|
||||||
|
ui->action_Fullscreen->setChecked(is_fullscreen);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (should_launch_setup) {
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::Starter), std::nullopt);
|
||||||
} else if (lp.launch_qlaunch) {
|
} else {
|
||||||
|
if (!game_path.isEmpty()) {
|
||||||
|
BootGame(game_path, ApplicationAppletParameters());
|
||||||
|
} else if (should_launch_qlaunch) {
|
||||||
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
|
||||||
} else if (lp.launch_hlaunch) {
|
} else if (should_launch_hlaunch) {
|
||||||
std::filesystem::path const sd_dir =
|
std::filesystem::path const sd_dir =
|
||||||
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
|
||||||
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
|
||||||
|
|||||||
@@ -42,6 +42,9 @@ target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common
|
|||||||
if (ENABLE_OPENGL)
|
if (ENABLE_OPENGL)
|
||||||
target_link_libraries(yuzu-cmd PRIVATE glad)
|
target_link_libraries(yuzu-cmd PRIVATE glad)
|
||||||
endif()
|
endif()
|
||||||
|
if (MSVC)
|
||||||
|
target_link_libraries(yuzu-cmd PRIVATE getopt)
|
||||||
|
endif()
|
||||||
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||||
|
|
||||||
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
create_resource("../../dist/eden.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||||
|
|||||||
+190
-16
@@ -10,7 +10,6 @@
|
|||||||
#include <regex>
|
#include <regex>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "common/settings_enums.h"
|
#include "common/settings_enums.h"
|
||||||
#include "core/launch_params.h"
|
|
||||||
#ifdef __EMSCRIPTEN__
|
#ifdef __EMSCRIPTEN__
|
||||||
#include <emscripten.h>
|
#include <emscripten.h>
|
||||||
#endif
|
#endif
|
||||||
@@ -53,6 +52,12 @@
|
|||||||
#include "common/windows/timer_resolution.h"
|
#include "common/windows/timer_resolution.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#undef _UNICODE
|
||||||
|
#include <getopt.h>
|
||||||
|
#ifndef _MSC_VER
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
extern "C" {
|
extern "C" {
|
||||||
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
|
||||||
@@ -62,6 +67,25 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
static void PrintHelp(const char* argv0) {
|
||||||
|
std::cout << "Usage: " << argv0
|
||||||
|
<< " [options] <filename>\n"
|
||||||
|
"-c, --config Load the specified configuration file\n"
|
||||||
|
"-f, --fullscreen Start in fullscreen mode\n"
|
||||||
|
"-g, --game File path of the game to load\n"
|
||||||
|
"-h, --help Display this help and exit\n"
|
||||||
|
"-m, --multiplayer=nick:password@address:port"
|
||||||
|
" Nickname, password, address and port for multiplayer\n"
|
||||||
|
"-p, --program Pass following string as arguments to executable\n"
|
||||||
|
"-u, --user Select a specific user profile from 0 to 7\n"
|
||||||
|
"-d, --debug Run the GDB stub on a port from 1 to 65535\n"
|
||||||
|
"-v, --version Output version information and exit\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
static void PrintVersion() {
|
||||||
|
std::cout << "Eden " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
static void OnStateChanged(const Network::RoomMember::State& state) {
|
static void OnStateChanged(const Network::RoomMember::State& state) {
|
||||||
switch (state) {
|
switch (state) {
|
||||||
case Network::RoomMember::State::Idle:
|
case Network::RoomMember::State::Idle:
|
||||||
@@ -184,18 +208,168 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
wchar_t **argv_w = nullptr;
|
|
||||||
#endif
|
#endif
|
||||||
Core::LaunchParams lp = Core::ParseLaunchParams(state->system, argc, argv, argv_w);
|
std::string filepath;
|
||||||
|
std::optional<std::string> config_path{};
|
||||||
|
std::string program_args;
|
||||||
|
std::optional<int> selected_user{};
|
||||||
|
std::optional<u16> override_gdb_port{};
|
||||||
|
bool use_multiplayer = false;
|
||||||
|
bool fullscreen = false;
|
||||||
|
bool force_null_render = false;
|
||||||
|
bool force_single_core = false;
|
||||||
|
std::string nickname{};
|
||||||
|
std::string password{};
|
||||||
|
std::string address{};
|
||||||
|
std::string input_profile{};
|
||||||
|
std::optional<std::string> log_filter{};
|
||||||
|
u16 port = Network::DefaultRoomPort;
|
||||||
|
|
||||||
|
static struct option long_options[] = {
|
||||||
|
// clang-format off
|
||||||
|
{"debug", no_argument, 0, 'd'},
|
||||||
|
{"config", required_argument, 0, 'c'},
|
||||||
|
{"fullscreen", no_argument, 0, 'f'},
|
||||||
|
{"help", no_argument, 0, 'h'},
|
||||||
|
{"game", required_argument, 0, 'g'},
|
||||||
|
{"multiplayer", required_argument, 0, 'm'},
|
||||||
|
{"program", optional_argument, 0, 'p'},
|
||||||
|
{"user", required_argument, 0, 'u'},
|
||||||
|
{"version", no_argument, 0, 'v'},
|
||||||
|
{"input-profile", no_argument, 0, 'i'},
|
||||||
|
{"null-render", no_argument, 0, 'n'},
|
||||||
|
{"singlecore", no_argument, 0, 's'},
|
||||||
|
{"filter", no_argument, 0, 'x'},
|
||||||
|
{0, 0, 0, 0},
|
||||||
|
// clang-format on
|
||||||
|
};
|
||||||
|
|
||||||
|
while (optind < argc) {
|
||||||
|
int arg = getopt_long(argc, argv, "g:fhvcip::c:u:d:", long_options, &option_index);
|
||||||
|
if (arg != -1) {
|
||||||
|
switch (char(arg)) {
|
||||||
|
case 'd':
|
||||||
|
override_gdb_port = uint16_t(atoi(optarg));
|
||||||
|
break;
|
||||||
|
case 'c':
|
||||||
|
config_path = optarg;
|
||||||
|
break;
|
||||||
|
case 'f':
|
||||||
|
fullscreen = true;
|
||||||
|
LOG_INFO(Frontend, "Starting in fullscreen mode...");
|
||||||
|
break;
|
||||||
|
case 'h':
|
||||||
|
PrintHelp(argv[0]);
|
||||||
|
return SDL_APP_FAILURE;
|
||||||
|
case 'g':
|
||||||
|
filepath = std::string(optarg);
|
||||||
|
break;
|
||||||
|
case 'i': {
|
||||||
|
input_profile = std::string(optarg);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'm': {
|
||||||
|
use_multiplayer = true;
|
||||||
|
const std::string str_arg(optarg);
|
||||||
|
// regex to check if the format is nickname:password@ip:port
|
||||||
|
// with optional :password
|
||||||
|
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
|
||||||
|
if (!std::regex_match(str_arg, re)) {
|
||||||
|
std::cout << "Wrong format for option --multiplayer\n";
|
||||||
|
PrintHelp(argv[0]);
|
||||||
|
return SDL_APP_FAILURE;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::smatch match;
|
||||||
|
std::regex_search(str_arg, match, re);
|
||||||
|
ASSERT(match.size() == 5);
|
||||||
|
nickname = match[1];
|
||||||
|
password = match[2];
|
||||||
|
address = match[3];
|
||||||
|
if (!match[4].str().empty()) {
|
||||||
|
port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
|
||||||
|
}
|
||||||
|
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
|
||||||
|
if (!std::regex_match(nickname, nickname_re)) {
|
||||||
|
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
|
||||||
|
return SDL_APP_FAILURE;
|
||||||
|
}
|
||||||
|
if (address.empty()) {
|
||||||
|
LOG_ERROR(Frontend, "Address to room must not be empty");
|
||||||
|
return SDL_APP_FAILURE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 'p':
|
||||||
|
program_args = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
case 'u':
|
||||||
|
selected_user = atoi(optarg);
|
||||||
|
break;
|
||||||
|
case 'v':
|
||||||
|
PrintVersion();
|
||||||
|
return SDL_APP_FAILURE;
|
||||||
|
case 'n':
|
||||||
|
force_null_render = true;
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
force_single_core = true;
|
||||||
|
break;
|
||||||
|
case 'x':
|
||||||
|
log_filter = argv[optind];
|
||||||
|
++optind;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
#ifdef _WIN32
|
||||||
|
filepath = Common::UTF16ToUTF8(argv_w[optind]);
|
||||||
|
#else
|
||||||
|
filepath = argv[optind];
|
||||||
|
#endif
|
||||||
|
optind++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SdlConfig config{config_path};
|
||||||
|
|
||||||
|
// apply the log_filter setting
|
||||||
|
// the logger was initialized before and doesn't pick up the filter on its own
|
||||||
|
Common::Log::Filter filter;
|
||||||
|
filter.ParseFilterString(log_filter.value_or(Settings::values.log_filter.GetValue()));
|
||||||
|
Common::Log::SetGlobalFilter(filter);
|
||||||
|
|
||||||
|
if (!program_args.empty()) {
|
||||||
|
Settings::values.program_args = program_args;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!input_profile.empty()) {
|
||||||
|
auto& players = Settings::values.players.GetValue();
|
||||||
|
players[0].profile_name = input_profile;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (selected_user.has_value()) {
|
||||||
|
Settings::values.current_user = std::clamp(*selected_user, 0, 7);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (override_gdb_port.has_value()) {
|
||||||
|
Settings::values.use_gdbstub = true;
|
||||||
|
Settings::values.gdbstub_port = *override_gdb_port;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (force_single_core) {
|
||||||
|
Settings::values.use_multi_core = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (force_null_render) {
|
||||||
|
Settings::values.renderer_backend = Settings::RendererBackend::Null;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
LocalFree(argv_w);
|
LocalFree(argv_w);
|
||||||
#endif
|
#endif
|
||||||
SdlConfig config{lp.config_path};
|
|
||||||
|
|
||||||
Core::ApplyLaunchParams(lp);
|
if (filepath.empty()) {
|
||||||
|
|
||||||
if (lp.filepath.empty()) {
|
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
@@ -212,14 +386,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
case Settings::RendererBackend::OpenGL_GLSL:
|
case Settings::RendererBackend::OpenGL_GLSL:
|
||||||
case Settings::RendererBackend::OpenGL_GLASM:
|
case Settings::RendererBackend::OpenGL_GLASM:
|
||||||
case Settings::RendererBackend::OpenGL_SPIRV:
|
case Settings::RendererBackend::OpenGL_SPIRV:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, lp.fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
|
||||||
break;
|
break;
|
||||||
#endif
|
#endif
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, lp.fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Null:
|
case Settings::RendererBackend::Null:
|
||||||
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, lp.fullscreen);
|
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
LOG_CRITICAL(Frontend, "Invalid renderer backend");
|
||||||
@@ -239,12 +413,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
Service::AM::FrontendAppletParameters load_parameters{
|
Service::AM::FrontendAppletParameters load_parameters{
|
||||||
.applet_id = Service::AM::AppletId::Application,
|
.applet_id = Service::AM::AppletId::Application,
|
||||||
};
|
};
|
||||||
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, lp.filepath, load_parameters);
|
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
|
||||||
switch (load_result) {
|
switch (load_result) {
|
||||||
case Core::SystemResultStatus::Success:
|
case Core::SystemResultStatus::Success:
|
||||||
break; // Expected case
|
break; // Expected case
|
||||||
case Core::SystemResultStatus::ErrorGetLoader:
|
case Core::SystemResultStatus::ErrorGetLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", lp.filepath);
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
case Core::SystemResultStatus::ErrorLoader:
|
case Core::SystemResultStatus::ErrorLoader:
|
||||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||||
@@ -266,14 +440,14 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
|
|||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (lp.use_multiplayer) {
|
if (use_multiplayer) {
|
||||||
if (auto member = Network::GetRoomMember().lock()) {
|
if (auto member = Network::GetRoomMember().lock()) {
|
||||||
member->BindOnChatMessageReceived(OnMessageReceived);
|
member->BindOnChatMessageReceived(OnMessageReceived);
|
||||||
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
|
||||||
member->BindOnStateChanged(OnStateChanged);
|
member->BindOnStateChanged(OnStateChanged);
|
||||||
member->BindOnError(OnNetworkError);
|
member->BindOnError(OnNetworkError);
|
||||||
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", lp.address, lp.port, lp.nickname);
|
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
|
||||||
member->Join(lp.nickname, lp.address.c_str(), lp.port, 0, Network::NoPreferredIP, lp.password);
|
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
|
||||||
} else {
|
} else {
|
||||||
LOG_ERROR(Network, "Could not access RoomMember");
|
LOG_ERROR(Network, "Could not access RoomMember");
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
|
|||||||
Reference in New Issue
Block a user