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https://git.eden-emu.dev/eden-emu/eden.git
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2 Commits
| Author | SHA1 | Date | |
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| 5770bbdde8 | |||
| f5e2fe0cc4 |
@@ -6,11 +6,12 @@
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#pragma once
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#pragma once
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#include <functional>
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#include <optional>
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#include <optional>
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#include <string>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/vfs/vfs_types.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/service/bcat/bcat_types.h"
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#include "core/hle/service/bcat/bcat_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/kernel_helpers.h"
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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@@ -6,8 +6,6 @@
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#pragma once
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#pragma once
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#include <vector>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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@@ -13,8 +13,6 @@
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#include <array>
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#include <array>
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#include <functional>
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#include <functional>
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#include <vector>
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#include <SDL3/SDL_hidapi.h>
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#include <SDL3/SDL_hidapi.h>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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@@ -4,7 +4,7 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <vector>
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#include "common/logging.h"
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#include "input_common/helpers/joycon_protocol/poller.h"
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#include "input_common/helpers/joycon_protocol/poller.h"
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namespace InputCommon::Joycon {
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namespace InputCommon::Joycon {
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@@ -460,20 +460,8 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
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#else
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#else
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constexpr VkFlags ci_flags{};
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constexpr VkFlags ci_flags{};
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#endif
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#endif
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// DO NOT TOUCH OR CHANGE THE ENGINE NAME/APPLICATION NAME, breaks RNDA3!!
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// DO NOT TOUCH, breaks RNDA3!!
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// AMD drivers have fixes for Yuzu
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// Don't know why, but gloom + yellow line glitch appears
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// if remove => gloom + yellow line glitch appears
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#ifdef __ANDROID__
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const VkApplicationInfo application_info{
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.pApplicationName = "PUBGMobile",
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.applicationVersion = VK_MAKE_VERSION(1, 7, 0),
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.pEngineName = "UnrealEngine",
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.engineVersion = VK_MAKE_VERSION(4, 23, 0),
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.apiVersion = VK_API_VERSION_1_3,
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};
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#else
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const VkApplicationInfo application_info{
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const VkApplicationInfo application_info{
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.pNext = nullptr,
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@@ -483,7 +471,6 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
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.engineVersion = VK_MAKE_VERSION(1, 3, 0),
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.engineVersion = VK_MAKE_VERSION(1, 3, 0),
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.apiVersion = VK_API_VERSION_1_3,
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.apiVersion = VK_API_VERSION_1_3,
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};
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};
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#endif
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const VkInstanceCreateInfo ci{
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const VkInstanceCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
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.pNext = nullptr,
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.pNext = nullptr,
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