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https://git.eden-emu.dev/eden-emu/eden.git
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4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cbb74b3e70 | |||
| 7da774f766 | |||
| e875a3196b | |||
| 4eb082485d |
@@ -9,3 +9,11 @@ At the moment of writing, we do not support CFW such as Atmosphere, due to:
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We do however, maintain HLE compatibility with the former mentioned CFW, applications that require Atmosphere to run will run fine in the emulator without any adjustments.
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If they don't run - then that's a bug!
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## Atmosphere
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Fusee Galee, the bootloader and other low-level mechanisms are not emulated at the moment.
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Having OFW is recommended, but may not be required (untested).
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Extract the contents of Atmosphere into `sdmc`. Then to launch simply use `-hlaunch` instead (orthogonal to `-qlaunch`).
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@@ -10,6 +10,9 @@ There are two main applications, an SDL-based app (`eden-cli`) and a Qt based ap
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- `-u <number>`: Select the index of the user to load as.
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- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
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- `-qlaunch`: Launch QLaunch.
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- `-hlaunch`: Launch homebrew launcher `nx-hbloader`.
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- Requires a copy of Atmosphere to be extracted onto `sdmc`.
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- This is a shorthand for `<eden folder>/sdmc/atmosphere/hbl.nsp`.
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- `-setup`: Launch setup applet.
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## eden-cli
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -268,7 +271,8 @@ Result KCapabilities::SetHandleTableCapability(const u32 cap) {
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Result KCapabilities::SetDebugFlagsCapability(const u32 cap) {
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// Validate.
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const DebugFlags pack{cap};
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R_UNLESS(pack.reserved == 0, ResultReservedUsed);
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// TODO: Enabling this breaks compatibility with HBloader and such
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//R_UNLESS(pack.reserved == 0, ResultReservedUsed);
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DebugFlags debug_capabilities{m_debug_capabilities};
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debug_capabilities.allow_debug.Assign(pack.allow_debug);
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@@ -629,7 +629,7 @@ Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
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if (!IsFileDescriptorValid(fd)) {
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return Errno::BADF;
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}
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ASSERT(addr.size() == sizeof(SockAddrIn));
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ASSERT(addr.size() >= 16);
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auto addr_in = GetValue<SockAddrIn>(addr);
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return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
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@@ -640,7 +640,7 @@ Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
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return Errno::BADF;
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}
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UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
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ASSERT(addr.size() >= 16);
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auto addr_in = GetValue<SockAddrIn>(addr);
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const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
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@@ -874,7 +874,7 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
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if (ret < 0) {
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addr.clear();
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} else {
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ASSERT(addr.size() == sizeof(SockAddrIn));
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ASSERT(addr.size() >= 16);
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const SockAddrIn result = Translate(addr_in);
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PutValue(addr, result);
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}
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@@ -899,7 +899,7 @@ std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> mes
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Network::SockAddrIn addr_in;
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Network::SockAddrIn* p_addr_in = nullptr;
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if (!addr.empty()) {
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ASSERT(addr.size() == sizeof(SockAddrIn));
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ASSERT(addr.size() >= 16);
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auto guest_addr_in = GetValue<SockAddrIn>(addr);
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addr_in = Translate(guest_addr_in);
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p_addr_in = &addr_in;
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@@ -238,7 +238,7 @@ static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& v
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Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
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Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
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Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
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Append<u32_be>(data, sizeof(SockAddrIn)); // ai_addrlen
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Append<u32_be>(data, 16); // ai_addrlen
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// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
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// ai_addr:
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@@ -110,8 +110,9 @@ struct SockAddrIn {
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u8 family;
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u16 portno;
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std::array<u8, 4> ip;
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std::array<u8, 8> zeroes;
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std::array<u8, 248> zeroes;
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};
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static_assert(sizeof(SockAddrIn) == 0x100);
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enum class PollEvents : u16 {
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// Using Pascal case because IN is a macro on Windows.
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@@ -265,13 +265,9 @@ PollEvents Translate(Network::PollEvents flags) {
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}
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Network::SockAddrIn Translate(SockAddrIn value) {
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if (value.len != 0 && value.len != sizeof(value) && value.len != 6) {
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LOG_WARNING(Service, "Unexpected SockAddrIn len={}, expected 0, {}, or 6",
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value.len, sizeof(value));
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}
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// All lengths are valid, from [0 upto 256]
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return {
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.family = Translate(static_cast<Domain>(value.family)),
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.family = Translate(Domain(value.family)),
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.ip = value.ip,
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.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
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};
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@@ -279,7 +275,7 @@ Network::SockAddrIn Translate(SockAddrIn value) {
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SockAddrIn Translate(Network::SockAddrIn value) {
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return {
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.len = sizeof(SockAddrIn),
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.len = 16,
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.family = static_cast<u8>(Translate(value.family)),
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.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
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.ip = value.ip,
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@@ -5,6 +5,8 @@
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#pragma once
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#undef PIXEL_FORMAT_LIST
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#include <climits>
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#include <utility>
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#include "common/assert.h"
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@@ -128,7 +130,7 @@ namespace VideoCore::Surface {
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PIXEL_FORMAT_ELEM(S8_UINT_D24_UNORM, 1, 1, 32) \
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PIXEL_FORMAT_ELEM(D32_FLOAT_S8_UINT, 1, 1, 64)
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enum class PixelFormat {
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enum class PixelFormat : u32 {
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#define PIXEL_FORMAT_ELEM(name, ...) name,
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PIXEL_FORMAT_LIST
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#undef PIXEL_FORMAT_ELEM
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@@ -192,6 +194,13 @@ constexpr u32 BytesPerBlock(PixelFormat pixel_format) {
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return BitsPerBlock(pixel_format) / CHAR_BIT;
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}
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}
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#include "video_core/gpu.h"
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#include "video_core/textures/texture.h"
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namespace VideoCore::Surface {
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SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
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bool SurfaceTargetIsLayered(SurfaceTarget target);
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bool SurfaceTargetIsArray(SurfaceTarget target);
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@@ -3,6 +3,7 @@
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// Qt on macOS doesn't define VMA shit
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#include <boost/algorithm/string/split.hpp>
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#include "common/fs/path_util.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "frontend_common/settings_generator.h"
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@@ -635,6 +636,7 @@ MainWindow::MainWindow(bool has_broken_vulkan)
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QString game_path;
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bool should_launch_qlaunch = false;
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bool should_launch_hlaunch = false;
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bool should_launch_setup = false;
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bool has_gamepath = false;
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bool is_fullscreen = false;
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@@ -676,6 +678,8 @@ MainWindow::MainWindow(bool has_broken_vulkan)
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players[0].profile_name = args[++i].toStdString();
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} else if (args[i] == QStringLiteral("-qlaunch")) {
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should_launch_qlaunch = true;
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} else if (args[i] == QStringLiteral("-hlaunch")) {
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should_launch_hlaunch = true;
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} else if (args[i] == QStringLiteral("-setup")) {
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should_launch_setup = true;
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} else {
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@@ -694,10 +698,12 @@ MainWindow::MainWindow(bool has_broken_vulkan)
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} else {
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if (!game_path.isEmpty()) {
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BootGame(game_path, ApplicationAppletParameters());
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} else {
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if (should_launch_qlaunch) {
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LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
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}
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} else if (should_launch_qlaunch) {
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LaunchFirmwareApplet(u64(Service::AM::AppletProgramId::QLaunch), std::nullopt);
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} else if (should_launch_hlaunch) {
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std::filesystem::path const sd_dir = Common::FS::GetEdenPathString(Common::FS::EdenPath::SDMCDir);
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auto const hbl_path = (sd_dir / "atmosphere" / "hbl.nsp").string();
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BootGame(QString::fromStdString(hbl_path), ApplicationAppletParameters());
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}
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}
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}
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