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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-14 04:24:31 +00:00
Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| fdb415fbdd | |||
| b8c6085e5a |
@@ -12,7 +12,7 @@
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namespace AudioCore {
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AudioCore::AudioCore(Core::System& system) {
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audio_manager.emplace();
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audio_manager.emplace(system);
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CreateSinks();
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// Must be created after the sinks
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adsp.emplace(system, *output_sink);
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@@ -15,12 +15,12 @@
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namespace AudioCore::AudioIn {
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Manager::Manager(Core::System& system_) : system{system_} {
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Manager::Manager(Core::System& system) {
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std::iota(session_ids.begin(), session_ids.end(), 0);
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num_free_sessions = MaxInSessions;
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}
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Result Manager::AcquireSessionId(size_t& session_id) {
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Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
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if (num_free_sessions == 0) {
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LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
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return Service::Audio::ResultOutOfSessions;
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@@ -31,7 +31,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
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return ResultSuccess;
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}
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void Manager::ReleaseSessionId(const size_t session_id) {
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void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
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std::scoped_lock l{mutex};
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LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
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session_ids[free_session_id] = session_id;
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@@ -41,21 +41,20 @@ void Manager::ReleaseSessionId(const size_t session_id) {
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applet_resource_user_ids[session_id] = 0;
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}
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Result Manager::LinkToManager() {
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Result Manager::LinkToManager(Core::System& system) {
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std::scoped_lock l{mutex};
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if (!linked_to_manager) {
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system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
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system.AudioCore().GetAudioManager().SetInManager(&Manager::BufferReleaseAndRegister);
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linked_to_manager = true;
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}
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return ResultSuccess;
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}
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void Manager::Start() {
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void Manager::Start(Core::System& system) {
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if (sessions_started) {
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return;
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}
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std::scoped_lock l{mutex};
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for (auto& session : sessions) {
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if (session) {
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@@ -66,21 +65,19 @@ void Manager::Start() {
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sessions_started = true;
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}
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void Manager::BufferReleaseAndRegister() {
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std::scoped_lock l{mutex};
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for (auto& session : sessions) {
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void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
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Manager* this_ = (Manager*)data;
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std::scoped_lock l{this_->mutex};
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for (auto& session : this_->sessions) {
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if (session != nullptr) {
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session->ReleaseAndRegisterBuffers();
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}
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}
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}
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u32 Manager::GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names,
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[[maybe_unused]] const bool filter) {
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u32 Manager::GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, [[maybe_unused]] const bool filter) {
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std::scoped_lock l{mutex};
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LinkToManager();
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LinkToManager(system);
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auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
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if (!input_devices.empty() && !names.empty()) {
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names[0] = Renderer::AudioDevice::AudioDeviceName("Uac");
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -30,31 +33,29 @@ public:
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* @param session_id - Output session_id.
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* @return Result code.
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*/
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Result AcquireSessionId(size_t& session_id);
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Result AcquireSessionId(Core::System& system, size_t& session_id);
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/**
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* Release a session id on close.
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*
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* @param session_id - Session id to free.
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*/
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void ReleaseSessionId(size_t session_id);
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void ReleaseSessionId(Core::System& system, const size_t session_id);
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/**
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* Link the audio in manager to the main audio manager.
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*
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* @return Result code.
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*/
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Result LinkToManager();
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Result LinkToManager(Core::System& system);
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/**
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* Start the audio in manager.
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*/
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void Start();
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void Start(Core::System& system);
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/**
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* Callback function, called by the audio manager when the audio in event is signalled.
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*/
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void BufferReleaseAndRegister();
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/// @brief Callback function, called by the audio manager when the audio in event is signalled.
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static void BufferReleaseAndRegister(void *data, Core::System& system) noexcept;
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/**
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* Get a list of audio in device names.
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@@ -64,10 +65,8 @@ public:
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*
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* @return Number of names written.
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*/
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u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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u32 GetDeviceNames(Core::System& system, std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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/// Core system
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Core::System& system;
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/// Array of session ids
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std::array<size_t, MaxInSessions> session_ids{};
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/// Array of resource user ids
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@@ -11,8 +11,8 @@
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namespace AudioCore {
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AudioManager::AudioManager() {
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thread = std::jthread([this](std::stop_token stop_token) {
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AudioManager::AudioManager(Core::System& system) {
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thread = std::jthread([&](std::stop_token stop_token) {
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Common::SetCurrentThreadName("AudioManager");
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std::unique_lock l{events.GetAudioEventLock()};
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events.ClearEvents();
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@@ -25,7 +25,7 @@ AudioManager::AudioManager() {
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const auto event_type = Event::Type(i);
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if (events.CheckAudioEventSet(event_type) || timed_out) {
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if (buffer_events[i]) {
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buffer_events[i]();
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buffer_events[i](this, system);
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}
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}
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events.SetAudioEvent(event_type, false);
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@@ -16,6 +16,10 @@
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#include "audio_core/audio_event.h"
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namespace Core {
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class System;
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}
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union Result;
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namespace AudioCore {
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@@ -34,10 +38,9 @@ namespace AudioCore {
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* This is only used by audio in and audio out.
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*/
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class AudioManager {
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using BufferEventFunc = std::function<void()>;
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using BufferEventFunc = void (*)(void *data, Core::System& system) noexcept;
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public:
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explicit AudioManager();
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explicit AudioManager(Core::System& system);
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/**
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* Shutdown the audio manager.
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@@ -14,12 +14,12 @@
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namespace AudioCore::AudioOut {
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Manager::Manager(Core::System& system_) : system{system_} {
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Manager::Manager(Core::System& system) {
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std::iota(session_ids.begin(), session_ids.end(), 0);
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num_free_sessions = MaxOutSessions;
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}
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Result Manager::AcquireSessionId(size_t& session_id) {
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Result Manager::AcquireSessionId(Core::System& system, size_t& session_id) {
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if (num_free_sessions == 0) {
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LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
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return Service::Audio::ResultOutOfSessions;
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@@ -30,7 +30,7 @@ Result Manager::AcquireSessionId(size_t& session_id) {
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return ResultSuccess;
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}
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void Manager::ReleaseSessionId(const size_t session_id) {
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void Manager::ReleaseSessionId(Core::System& system, const size_t session_id) {
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std::scoped_lock l{mutex};
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LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
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session_ids[free_session_id] = session_id;
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@@ -40,17 +40,17 @@ void Manager::ReleaseSessionId(const size_t session_id) {
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applet_resource_user_ids[session_id] = 0;
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}
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Result Manager::LinkToManager() {
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Result Manager::LinkToManager(Core::System& system) {
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std::scoped_lock l{mutex};
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if (!linked_to_manager) {
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system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
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system.AudioCore().GetAudioManager().SetOutManager(&Manager::BufferReleaseAndRegister);
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linked_to_manager = true;
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}
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return ResultSuccess;
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}
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void Manager::Start() {
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void Manager::Start(Core::System& system) {
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if (sessions_started) {
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return;
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}
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@@ -65,19 +65,14 @@ void Manager::Start() {
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sessions_started = true;
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}
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void Manager::BufferReleaseAndRegister() {
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std::scoped_lock l{mutex};
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for (auto& session : sessions) {
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void Manager::BufferReleaseAndRegister(void *data, Core::System& system) noexcept {
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Manager* this_ = (Manager*)data;
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std::scoped_lock l{this_->mutex};
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for (auto& session : this_->sessions) {
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if (session != nullptr) {
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session->ReleaseAndRegisterBuffers();
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}
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}
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}
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u32 Manager::GetAudioOutDeviceNames(
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std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const {
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names.emplace_back("DeviceOut");
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return 1;
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}
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} // namespace AudioCore::AudioOut
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -29,42 +32,32 @@ public:
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* @param session_id - Output session_id.
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* @return Result code.
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*/
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Result AcquireSessionId(size_t& session_id);
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Result AcquireSessionId(Core::System& system, size_t& session_id);
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/**
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* Release a session id on close.
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*
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* @param session_id - Session id to free.
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*/
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void ReleaseSessionId(size_t session_id);
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void ReleaseSessionId(Core::System& system, const size_t session_id);
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/**
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* Link this manager to the main audio manager.
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*
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* @return Result code.
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*/
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Result LinkToManager();
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Result LinkToManager(Core::System& system);
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/**
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* Start the audio out manager.
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*/
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void Start();
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void Start(Core::System& system);
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/**
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* Callback function, called by the audio manager when the audio out event is signalled.
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*/
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void BufferReleaseAndRegister();
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static void BufferReleaseAndRegister(void* data, Core::System& system) noexcept;
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/**
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* Get a list of audio out device names.
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*
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* @param names - Output container to write names to.
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* @return Number of names written.
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*/
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u32 GetAudioOutDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names) const;
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/// Core system
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Core::System& system;
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/// Array of session ids
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std::array<size_t, MaxOutSessions> session_ids{};
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/// Array of resource user ids
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@@ -1,15 +1,20 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
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// SPDX-License-Identifier: GPL-3.0-or-later
|
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/audio_render_manager.h"
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#include "audio_core/common/audio_renderer_parameter.h"
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#include "audio_core/renderer/system_manager.h"
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#include "audio_core/common/feature_support.h"
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#include "core/core.h"
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namespace AudioCore::Renderer {
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Manager::Manager(Core::System& system_)
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: system{system_}, system_manager{std::make_unique<SystemManager>(system)} {
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: system_manager{std::make_unique<SystemManager>(system_)}
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{
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std::iota(session_ids.begin(), session_ids.end(), 0);
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}
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@@ -59,11 +64,11 @@ u32 Manager::GetSessionCount() const {
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return session_count;
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}
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bool Manager::AddSystem(System& system_) {
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bool Manager::AddSystem(Renderer::System& system_) {
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return system_manager->Add(system_);
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}
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bool Manager::RemoveSystem(System& system_) {
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bool Manager::RemoveSystem(Renderer::System& system_) {
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return system_manager->Remove(system_);
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}
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|
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
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|
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@@ -71,7 +74,7 @@ public:
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* @param system - The system to add.
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* @return True if the system was successfully added, otherwise false.
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*/
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bool AddSystem(System& system);
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bool AddSystem(Renderer::System& system);
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/**
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* Remove a renderer system from the manager.
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@@ -79,7 +82,7 @@ public:
|
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* @param system - The system to remove.
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* @return True if the system was successfully removed, otherwise false.
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*/
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bool RemoveSystem(System& system);
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bool RemoveSystem(Renderer::System& system);
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|
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/**
|
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* Free a session id when the system wants to shut down.
|
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@@ -89,8 +92,6 @@ public:
|
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void ReleaseSessionId(s32 session_id);
|
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|
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private:
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/// Core system
|
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Core::System& system;
|
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/// Session ids, -1 when in use
|
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std::array<s32, MaxRendererSessions> session_ids{};
|
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/// Number of active renderers
|
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|
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@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
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@@ -16,8 +19,9 @@ namespace AudioCore {
|
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*/
|
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class WorkbufferAllocator {
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public:
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explicit WorkbufferAllocator(std::span<u8> buffer_, u64 size_)
|
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: buffer{reinterpret_cast<u64>(buffer_.data())}, size{size_} {}
|
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explicit WorkbufferAllocator(std::span<u8> buffer_)
|
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: buffer{buffer_}
|
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{}
|
||||
|
||||
/**
|
||||
* Allocate the given count of T elements, aligned to alignment.
|
||||
@@ -29,36 +33,31 @@ public:
|
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template <typename T>
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std::span<T> Allocate(u64 count, u64 alignment) {
|
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u64 out{0};
|
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u64 byte_size{count * sizeof(T)};
|
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|
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u64 byte_size = count * sizeof(T);
|
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if (byte_size > 0) {
|
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auto current{buffer + offset};
|
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auto current{uintptr_t(buffer.data()) + offset};
|
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auto aligned_buffer{Common::AlignUp(current, alignment)};
|
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if (aligned_buffer + byte_size <= buffer + size) {
|
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if (aligned_buffer + byte_size <= uintptr_t(buffer.data()) + buffer.size()) {
|
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out = aligned_buffer;
|
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offset = byte_size - buffer + aligned_buffer;
|
||||
offset = byte_size - uintptr_t(buffer.data()) + aligned_buffer;
|
||||
} else {
|
||||
LOG_ERROR(
|
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Service_Audio,
|
||||
"Allocated buffer was too small to hold new alloc.\nAllocator size={:08X}, "
|
||||
"offset={:08X}.\nAttempting to allocate {:08X} with alignment={:02X}",
|
||||
size, offset, byte_size, alignment);
|
||||
buffer.size(), offset, byte_size, alignment);
|
||||
count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return std::span<T>(reinterpret_cast<T*>(out), count);
|
||||
}
|
||||
|
||||
/**
|
||||
* Align the current offset to the given alignment.
|
||||
*
|
||||
* @param alignment - The required starting alignment.
|
||||
*/
|
||||
/// @brief Align the current offset to the given alignment.
|
||||
/// @param alignment - The required starting alignment.
|
||||
void Align(u64 alignment) {
|
||||
auto current{buffer + offset};
|
||||
auto current{uintptr_t(buffer.data()) + offset};
|
||||
auto aligned_buffer{Common::AlignUp(current, alignment)};
|
||||
offset = 0 - buffer + aligned_buffer;
|
||||
offset = 0 - uintptr_t(buffer.data()) + aligned_buffer;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -76,7 +75,7 @@ public:
|
||||
* @return The size of the current buffer.
|
||||
*/
|
||||
u64 GetSize() const {
|
||||
return size;
|
||||
return buffer.size();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -85,14 +84,11 @@ public:
|
||||
* @return The remaining size left in the buffer.
|
||||
*/
|
||||
u64 GetRemainingSize() const {
|
||||
return size - offset;
|
||||
return buffer.size() - offset;
|
||||
}
|
||||
|
||||
private:
|
||||
/// The buffer into which we are allocating.
|
||||
u64 buffer;
|
||||
/// Size of the buffer we're allocating to.
|
||||
u64 size;
|
||||
const std::span<u8> buffer;
|
||||
/// Current offset into the buffer, an error will be thrown if it exceeds size.
|
||||
u64 offset{};
|
||||
};
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -8,42 +11,43 @@
|
||||
namespace AudioCore::AudioIn {
|
||||
|
||||
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||
session_id_} {}
|
||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
||||
, audio_system{system_, event, session_id_}
|
||||
{}
|
||||
|
||||
void In::Free() {
|
||||
void In::Free(Core::System& system) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
manager.ReleaseSessionId(system.GetSessionId());
|
||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
||||
}
|
||||
|
||||
System& In::GetSystem() {
|
||||
return system;
|
||||
return audio_system;
|
||||
}
|
||||
|
||||
AudioIn::State In::GetState() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetState();
|
||||
return audio_system.GetState();
|
||||
}
|
||||
|
||||
Result In::StartSystem() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.Start();
|
||||
return audio_system.Start();
|
||||
}
|
||||
|
||||
void In::StartSession() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
system.StartSession();
|
||||
audio_system.StartSession();
|
||||
}
|
||||
|
||||
Result In::StopSystem() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.Stop();
|
||||
return audio_system.Stop();
|
||||
}
|
||||
|
||||
Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
|
||||
if (system.AppendBuffer(buffer, tag)) {
|
||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
return Service::Audio::ResultBufferCountReached;
|
||||
@@ -51,20 +55,20 @@ Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) {
|
||||
|
||||
void In::ReleaseAndRegisterBuffers() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
if (system.GetState() == State::Started) {
|
||||
system.ReleaseBuffers();
|
||||
system.RegisterBuffers();
|
||||
if (audio_system.GetState() == State::Started) {
|
||||
audio_system.ReleaseBuffers();
|
||||
audio_system.RegisterBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
bool In::FlushAudioInBuffers() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.FlushAudioInBuffers();
|
||||
return audio_system.FlushAudioInBuffers();
|
||||
}
|
||||
|
||||
u32 In::GetReleasedBuffers(std::span<u64> tags) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetReleasedBuffers(tags);
|
||||
return audio_system.GetReleasedBuffers(tags);
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
|
||||
|
||||
f32 In::GetVolume() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetVolume();
|
||||
return audio_system.GetVolume();
|
||||
}
|
||||
|
||||
void In::SetVolume(f32 volume) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
system.SetVolume(volume);
|
||||
audio_system.SetVolume(volume);
|
||||
}
|
||||
|
||||
bool In::ContainsAudioBuffer(u64 tag) const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.ContainsAudioBuffer(tag);
|
||||
return audio_system.ContainsAudioBuffer(tag);
|
||||
}
|
||||
|
||||
u32 In::GetBufferCount() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetBufferCount();
|
||||
return audio_system.GetBufferCount();
|
||||
}
|
||||
|
||||
u64 In::GetPlayedSampleCount() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetPlayedSampleCount();
|
||||
return audio_system.GetPlayedSampleCount();
|
||||
}
|
||||
|
||||
} // namespace AudioCore::AudioIn
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -30,7 +33,7 @@ public:
|
||||
/**
|
||||
* Free this audio in from the audio in manager.
|
||||
*/
|
||||
void Free();
|
||||
void Free(Core::System& system);
|
||||
|
||||
/**
|
||||
* Get this audio in's system.
|
||||
@@ -141,7 +144,7 @@ private:
|
||||
/// Buffer event, signalled when buffers are ready to be released
|
||||
Kernel::KEvent* event;
|
||||
/// Main audio in system
|
||||
System system;
|
||||
System audio_system;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::AudioIn
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -8,42 +11,43 @@
|
||||
namespace AudioCore::AudioOut {
|
||||
|
||||
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
|
||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
|
||||
session_id_} {}
|
||||
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}
|
||||
, audio_system{system_, event, session_id_}
|
||||
{}
|
||||
|
||||
void Out::Free() {
|
||||
void Out::Free(Core::System& system) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
manager.ReleaseSessionId(system.GetSessionId());
|
||||
manager.ReleaseSessionId(system, audio_system.GetSessionId());
|
||||
}
|
||||
|
||||
System& Out::GetSystem() {
|
||||
return system;
|
||||
return audio_system;
|
||||
}
|
||||
|
||||
AudioOut::State Out::GetState() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetState();
|
||||
return audio_system.GetState();
|
||||
}
|
||||
|
||||
Result Out::StartSystem() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.Start();
|
||||
return audio_system.Start();
|
||||
}
|
||||
|
||||
void Out::StartSession() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
system.StartSession();
|
||||
audio_system.StartSession();
|
||||
}
|
||||
|
||||
Result Out::StopSystem() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.Stop();
|
||||
return audio_system.Stop();
|
||||
}
|
||||
|
||||
Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
|
||||
if (system.AppendBuffer(buffer, tag)) {
|
||||
if (audio_system.AppendBuffer(buffer, tag)) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
return Service::Audio::ResultBufferCountReached;
|
||||
@@ -51,20 +55,20 @@ Result Out::AppendBuffer(const AudioOutBuffer& buffer, const u64 tag) {
|
||||
|
||||
void Out::ReleaseAndRegisterBuffers() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
if (system.GetState() == State::Started) {
|
||||
system.ReleaseBuffers();
|
||||
system.RegisterBuffers();
|
||||
if (audio_system.GetState() == State::Started) {
|
||||
audio_system.ReleaseBuffers();
|
||||
audio_system.RegisterBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
bool Out::FlushAudioOutBuffers() {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.FlushAudioOutBuffers();
|
||||
return audio_system.FlushAudioOutBuffers();
|
||||
}
|
||||
|
||||
u32 Out::GetReleasedBuffers(std::span<u64> tags) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetReleasedBuffers(tags);
|
||||
return audio_system.GetReleasedBuffers(tags);
|
||||
}
|
||||
|
||||
Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||
@@ -74,27 +78,27 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
|
||||
|
||||
f32 Out::GetVolume() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetVolume();
|
||||
return audio_system.GetVolume();
|
||||
}
|
||||
|
||||
void Out::SetVolume(const f32 volume) {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
system.SetVolume(volume);
|
||||
audio_system.SetVolume(volume);
|
||||
}
|
||||
|
||||
bool Out::ContainsAudioBuffer(const u64 tag) const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.ContainsAudioBuffer(tag);
|
||||
return audio_system.ContainsAudioBuffer(tag);
|
||||
}
|
||||
|
||||
u32 Out::GetBufferCount() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetBufferCount();
|
||||
return audio_system.GetBufferCount();
|
||||
}
|
||||
|
||||
u64 Out::GetPlayedSampleCount() const {
|
||||
std::scoped_lock l{parent_mutex};
|
||||
return system.GetPlayedSampleCount();
|
||||
return audio_system.GetPlayedSampleCount();
|
||||
}
|
||||
|
||||
} // namespace AudioCore::AudioOut
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -30,7 +33,7 @@ public:
|
||||
/**
|
||||
* Free this audio out from the audio out manager.
|
||||
*/
|
||||
void Free();
|
||||
void Free(Core::System& system);
|
||||
|
||||
/**
|
||||
* Get this audio out's system.
|
||||
@@ -141,7 +144,7 @@ private:
|
||||
/// Buffer event, signalled when buffers are ready to be released
|
||||
Kernel::KEvent* event;
|
||||
/// Main audio out system
|
||||
System system;
|
||||
System audio_system;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::AudioOut
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -13,56 +16,48 @@
|
||||
namespace AudioCore::Renderer {
|
||||
|
||||
Renderer::Renderer(Core::System& system_, Manager& manager_, Kernel::KEvent* rendered_event)
|
||||
: core{system_}, manager{manager_}, system{system_, rendered_event} {}
|
||||
: system{system_}, manager{manager_}
|
||||
, audio_system{system_, rendered_event}
|
||||
{}
|
||||
|
||||
Result Renderer::Initialize(const AudioRendererParameterInternal& params,
|
||||
Kernel::KTransferMemory* transfer_memory,
|
||||
const u64 transfer_memory_size, Kernel::KProcess* process_handle,
|
||||
const u64 applet_resource_user_id, const s32 session_id) {
|
||||
Result Renderer::Initialize(const AudioRendererParameterInternal& params, Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size, Kernel::KProcess* process_handle, const u64 applet_resource_user_id, const s32 session_id) {
|
||||
if (params.execution_mode == ExecutionMode::Auto) {
|
||||
if (!manager.AddSystem(system)) {
|
||||
LOG_ERROR(Service_Audio,
|
||||
"Both Audio Render sessions are in use, cannot create any more");
|
||||
if (!manager.AddSystem(audio_system)) {
|
||||
LOG_ERROR(Service_Audio, "Both Audio Render sessions are in use, cannot create any more");
|
||||
return Service::Audio::ResultOutOfSessions;
|
||||
}
|
||||
system_registered = true;
|
||||
}
|
||||
|
||||
initialized = true;
|
||||
system.Initialize(params, transfer_memory, transfer_memory_size, process_handle,
|
||||
applet_resource_user_id, session_id);
|
||||
|
||||
audio_system.Initialize(params, transfer_memory, transfer_memory_size, process_handle, applet_resource_user_id, session_id);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void Renderer::Finalize() {
|
||||
auto session_id{system.GetSessionId()};
|
||||
|
||||
system.Finalize();
|
||||
|
||||
auto const session_id{audio_system.GetSessionId()};
|
||||
audio_system.Finalize();
|
||||
if (system_registered) {
|
||||
manager.RemoveSystem(system);
|
||||
manager.RemoveSystem(audio_system);
|
||||
system_registered = false;
|
||||
}
|
||||
|
||||
manager.ReleaseSessionId(session_id);
|
||||
}
|
||||
|
||||
System& Renderer::GetSystem() {
|
||||
return system;
|
||||
return audio_system;
|
||||
}
|
||||
|
||||
void Renderer::Start() {
|
||||
system.Start();
|
||||
audio_system.Start();
|
||||
}
|
||||
|
||||
void Renderer::Stop() {
|
||||
system.Stop();
|
||||
audio_system.Stop();
|
||||
}
|
||||
|
||||
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance,
|
||||
std::span<u8> output) {
|
||||
return system.Update(input, performance, output);
|
||||
Result Renderer::RequestUpdate(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
|
||||
return audio_system.Update(input, performance, output);
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Renderer
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -84,7 +87,7 @@ public:
|
||||
|
||||
private:
|
||||
/// System core
|
||||
Core::System& core;
|
||||
Core::System& system;
|
||||
/// Manager this renderer is registered with
|
||||
Manager& manager;
|
||||
/// Is the audio renderer initialized?
|
||||
@@ -92,7 +95,7 @@ private:
|
||||
/// Is the system registered with the manager?
|
||||
bool system_registered{};
|
||||
/// Audio render system, main driver of audio rendering
|
||||
System system;
|
||||
System audio_system;
|
||||
};
|
||||
|
||||
} // namespace Renderer
|
||||
|
||||
@@ -145,7 +145,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||
PoolMapper pool_mapper(process_handle, false);
|
||||
pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size);
|
||||
|
||||
WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}, workbuffer_size);
|
||||
WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size});
|
||||
|
||||
samples_workbuffer =
|
||||
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
|
||||
|
||||
@@ -50,7 +50,7 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
|
||||
}
|
||||
|
||||
IAudioIn::~IAudioIn() {
|
||||
impl->Free();
|
||||
impl->Free(system);
|
||||
service_context.CloseEvent(event);
|
||||
process->Close(system.Kernel());
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -65,7 +68,7 @@ Result IAudioInManager::OpenAudioInAuto(
|
||||
Result IAudioInManager::ListAudioInsAutoFiltered(
|
||||
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_ins, Out<u32> out_count) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
*out_count = impl->GetDeviceNames(out_audio_ins, true);
|
||||
*out_count = impl->GetDeviceNames(system, out_audio_ins, true);
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
@@ -90,8 +93,8 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
|
||||
|
||||
size_t new_session_id{};
|
||||
|
||||
R_TRY(impl->LinkToManager());
|
||||
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||
R_TRY(impl->LinkToManager(system));
|
||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
||||
|
||||
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
|
||||
impl->num_free_sessions);
|
||||
|
||||
@@ -46,7 +46,7 @@ IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
|
||||
}
|
||||
|
||||
IAudioOut::~IAudioOut() {
|
||||
impl->Free();
|
||||
impl->Free(system);
|
||||
service_context.CloseEvent(event);
|
||||
process->Close(system.Kernel());
|
||||
}
|
||||
|
||||
@@ -77,8 +77,8 @@ Result IAudioOutManager::OpenAudioOutAuto(
|
||||
}
|
||||
|
||||
size_t new_session_id{};
|
||||
R_TRY(impl->LinkToManager());
|
||||
R_TRY(impl->AcquireSessionId(new_session_id));
|
||||
R_TRY(impl->LinkToManager(system));
|
||||
R_TRY(impl->AcquireSessionId(system, new_session_id));
|
||||
|
||||
const auto device_name = Common::StringFromBuffer(name[0].name);
|
||||
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
|
||||
|
||||
Reference in New Issue
Block a user