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122 Commits
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| 99e95eebb1 |
@@ -1,5 +0,0 @@
|
||||
- [ ] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
|
||||
- [ ] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
|
||||
- [ ] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
|
||||
|
||||
-------------------
|
||||
@@ -65,7 +65,7 @@ android {
|
||||
|
||||
defaultConfig {
|
||||
applicationId = "dev.eden.eden_emulator"
|
||||
minSdk = 24
|
||||
minSdk = 33
|
||||
targetSdk = 36
|
||||
versionName = getGitVersion()
|
||||
versionCode = autoVersion
|
||||
|
||||
+3
@@ -27,6 +27,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
|
||||
RENDERER_ASYNC_PRESENTATION("async_presentation"),
|
||||
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
|
||||
RENDERER_UNIFIED_MEMORY("use_unified_memory"),
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||
@@ -36,6 +37,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_DEBUG("debug"),
|
||||
RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"),
|
||||
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
|
||||
RENDERER_DYNAMIC_RENDERING("dynamic_rendering"),
|
||||
RENDERER_WORKGROUP_MEMORY_EXPLICIT_LAYOUT("workgroup_memory_explicit_layout"),
|
||||
RENDERER_SAMPLE_SHADING("sample_shading"),
|
||||
GPU_UNSWIZZLE_ENABLED("gpu_unswizzle_enabled"),
|
||||
PICTURE_IN_PICTURE("picture_in_picture"),
|
||||
|
||||
+22
-1
@@ -155,6 +155,20 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.vertex_input_dynamic_state_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_DYNAMIC_RENDERING,
|
||||
titleId = R.string.dynamic_rendering,
|
||||
descriptionId = R.string.dynamic_rendering_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_WORKGROUP_MEMORY_EXPLICIT_LAYOUT,
|
||||
titleId = R.string.workgroup_memory_explicit_layout,
|
||||
descriptionId = R.string.workgroup_memory_explicit_layout_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SliderSetting(
|
||||
IntSetting.RENDERER_SAMPLE_SHADING,
|
||||
@@ -594,7 +608,7 @@ abstract class SettingsItem(
|
||||
IntSetting.ANDROID_PIPELINE_WORKERS,
|
||||
titleId = R.string.pipeline_worker_cores,
|
||||
descriptionId = R.string.pipeline_worker_cores_description,
|
||||
min = 4,
|
||||
min = 2,
|
||||
max = 8,
|
||||
units = "cores"
|
||||
)
|
||||
@@ -685,6 +699,13 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_asynchronous_shaders_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_UNIFIED_MEMORY,
|
||||
titleId = R.string.renderer_unified_memory,
|
||||
descriptionId = R.string.renderer_unified_memory_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_GPU_TIME,
|
||||
|
||||
+3
@@ -304,6 +304,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RESCALE_HACK.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
|
||||
add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
@@ -313,6 +314,8 @@ class SettingsFragmentPresenter(
|
||||
|
||||
add(IntSetting.RENDERER_DYNA_STATE.key)
|
||||
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
|
||||
add(BooleanSetting.RENDERER_DYNAMIC_RENDERING.key)
|
||||
add(BooleanSetting.RENDERER_WORKGROUP_MEMORY_EXPLICIT_LAYOUT.key)
|
||||
add(IntSetting.RENDERER_SAMPLE_SHADING.key)
|
||||
|
||||
add(HeaderSetting(R.string.display))
|
||||
|
||||
@@ -147,13 +147,6 @@ namespace AndroidSettings {
|
||||
&show_performance_overlay};
|
||||
|
||||
|
||||
Settings::Setting<s32> pipeline_worker_count{linkage, 4, "pipeline_worker_count",
|
||||
Settings::Category::Android,
|
||||
Settings::Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
|
||||
|
||||
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
|
||||
Settings::Category::Overlay};
|
||||
Settings::Setting<bool> overlay_snap_to_grid{linkage, false, "overlay_snap_to_grid",
|
||||
|
||||
@@ -1000,6 +1000,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">سريع</string>
|
||||
<string name="renderer_accuracy_medium">متوازن</string>
|
||||
<string name="renderer_accuracy_high">دقيق</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -707,6 +707,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Rychlý</string>
|
||||
<string name="renderer_accuracy_medium">Vyvážený</string>
|
||||
<string name="renderer_accuracy_high">Přesný</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -927,6 +927,7 @@ Wirklich fortfahren?</string>
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Schnell</string>
|
||||
<string name="renderer_accuracy_medium">Ausgeglichen</string>
|
||||
<string name="renderer_accuracy_high">Genau</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -993,6 +993,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Rápido</string>
|
||||
<string name="renderer_accuracy_medium">Equilibrado</string>
|
||||
<string name="renderer_accuracy_high">Preciso</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -939,6 +939,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Rapide</string>
|
||||
<string name="renderer_accuracy_medium">Moyen</string>
|
||||
<string name="renderer_accuracy_high">Précis</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -893,6 +893,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Szybkie</string>
|
||||
<string name="renderer_accuracy_medium">Zrównoważony</string>
|
||||
<string name="renderer_accuracy_high">Dokładny</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -840,6 +840,7 @@
|
||||
|
||||
<string name="renderer_none">Nenhum</string>
|
||||
|
||||
<string name="renderer_accuracy_medium">Média</string>
|
||||
<string name="renderer_accuracy_high">Alta</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -983,6 +983,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Быстрый</string>
|
||||
<string name="renderer_accuracy_medium">Сбалансированный</string>
|
||||
<string name="renderer_accuracy_high">Точный</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -986,6 +986,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Швидко</string>
|
||||
<string name="renderer_accuracy_medium">Збалансовано</string>
|
||||
<string name="renderer_accuracy_high">Точно</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -990,6 +990,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">快速</string>
|
||||
<string name="renderer_accuracy_medium">均衡</string>
|
||||
<string name="renderer_accuracy_high">精确</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -843,6 +843,7 @@
|
||||
|
||||
<string name="renderer_none">無</string>
|
||||
|
||||
<string name="renderer_accuracy_medium">平衡</string>
|
||||
<string name="renderer_accuracy_high">準確</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -103,12 +103,14 @@
|
||||
|
||||
<string-array name="rendererAccuracyNames">
|
||||
<item>@string/renderer_accuracy_low</item>
|
||||
<item>@string/renderer_accuracy_medium</item>
|
||||
<item>@string/renderer_accuracy_high</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="rendererAccuracyValues">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
<item>2</item>
|
||||
</integer-array>
|
||||
|
||||
<!-- VRAM USAGE MODE CHOICES -->
|
||||
|
||||
@@ -479,7 +479,7 @@
|
||||
<string name="advanced">Advanced</string>
|
||||
|
||||
<string name="renderer_accuracy">GPU Mode</string>
|
||||
<string name="renderer_accuracy_description">Controls the GPU emulation mode. Most games render fine with Fast, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode.</string>
|
||||
<string name="renderer_accuracy_description">Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode.</string>
|
||||
<string name="dma_accuracy">DMA Accuracy</string>
|
||||
<string name="dma_accuracy_description">Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default.</string>
|
||||
<string name="gpu_fence_behavior">GPU Fence Behavior</string>
|
||||
@@ -524,6 +524,8 @@
|
||||
<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="renderer_unified_memory">Unified memory access (UMA)</string>
|
||||
<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
|
||||
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
|
||||
@@ -544,6 +546,10 @@
|
||||
<string name="disabled">Disabled</string>
|
||||
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
|
||||
<string name="vertex_input_dynamic_state_description">Enabling this feature allows for more flexible vertex input handling, potentially reducing pipeline compilation time in vertex/buffer.</string>
|
||||
<string name="dynamic_rendering">Dynamic Rendering</string>
|
||||
<string name="dynamic_rendering_description">Render without render pass and framebuffer objects. Results vary by driver: some gain performance, others lose it.</string>
|
||||
<string name="workgroup_memory_explicit_layout">Workgroup Memory Explicit Layout</string>
|
||||
<string name="workgroup_memory_explicit_layout_description">Let shaders declare explicit layouts for workgroup memory. Disabled by default: some Qualcomm drivers are unstable with it.</string>
|
||||
<string name="sample_shading_fraction">Sample Shading</string>
|
||||
<string name="sample_shading_fraction_description">Allows the fragment shader to execute per sample in a multi-sampled fragment instead once per fragment. Improves graphics quality at the cost of some performance.</string>
|
||||
|
||||
@@ -1039,6 +1045,7 @@
|
||||
|
||||
<!-- Renderer Accuracy -->
|
||||
<string name="renderer_accuracy_low">Fast</string>
|
||||
<string name="renderer_accuracy_medium">Balanced</string>
|
||||
<string name="renderer_accuracy_high">Accurate</string>
|
||||
|
||||
<!-- DMA Accuracy -->
|
||||
|
||||
@@ -476,29 +476,6 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
|
||||
path.erase(std::unique(start, path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
path.end());
|
||||
|
||||
const bool absolute = !path.empty() && path[0] == type2;
|
||||
std::vector<std::string_view> parts;
|
||||
|
||||
for (const auto part : SplitPathComponents(path))
|
||||
{
|
||||
if (part.empty() || part == ".")
|
||||
continue;
|
||||
if (part == ".." && !parts.empty() && parts.back() != "..")
|
||||
parts.pop_back();
|
||||
else if (part != "..") parts.push_back(part);
|
||||
}
|
||||
|
||||
std::string resolved = absolute ? std::string(1, type2) : std::string{};
|
||||
for (std::size_t i = 0; i < parts.size(); ++i)
|
||||
{
|
||||
if (i != 0)
|
||||
resolved += type2;
|
||||
resolved.append(parts[i].data(), parts[i].size());
|
||||
}
|
||||
|
||||
path = std::move(resolved);
|
||||
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
|
||||
+290
-1
@@ -51,14 +51,60 @@
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <dlfcn.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace {
|
||||
|
||||
struct NativeHandle {
|
||||
int version;
|
||||
int numFds;
|
||||
int numInts;
|
||||
int data[1];
|
||||
};
|
||||
|
||||
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
|
||||
using PFN_AHardwareBuffer_isSupported = int (*)(const AHardwareBuffer_Desc*);
|
||||
|
||||
void* NativeWindowLibrary() {
|
||||
static void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
|
||||
return lib;
|
||||
}
|
||||
|
||||
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
|
||||
void* const lib = NativeWindowLibrary();
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
|
||||
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
|
||||
}
|
||||
|
||||
PFN_AHardwareBuffer_isSupported ResolveIsSupported() {
|
||||
void* const lib = NativeWindowLibrary();
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_isSupported>(
|
||||
dlsym(lib, "AHardwareBuffer_isSupported"));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && __ANDROID_API__ < 30
|
||||
#include <sys/syscall.h>
|
||||
@@ -75,6 +121,12 @@ namespace Common {
|
||||
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
|
||||
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
static std::atomic<u64> committed_backing_size{};
|
||||
|
||||
u64 GetCommittedBackingSize() noexcept {
|
||||
return committed_backing_size.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
@@ -509,6 +561,11 @@ public:
|
||||
bool Init() {
|
||||
long page_size = sysconf(_SC_PAGESIZE);
|
||||
ASSERT_MSG(page_size == 0x1000, "page size {:#x} is incompatible with 4K paging", page_size);
|
||||
#ifdef __ANDROID__
|
||||
if (InitAhbBacking()) {
|
||||
return InitVirtual();
|
||||
}
|
||||
#endif
|
||||
// Backing memory initialization
|
||||
#if defined(__sun__) || defined(__HAIKU__) || defined(__NetBSD__) || defined(__DragonFly__)
|
||||
fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600);
|
||||
@@ -554,7 +611,10 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Virtual memory initialization
|
||||
return InitVirtual();
|
||||
}
|
||||
|
||||
bool InitVirtual() {
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
@@ -567,6 +627,180 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
|
||||
return AHardwareBuffer_Desc{
|
||||
.width = static_cast<u32>(len),
|
||||
.height = 1,
|
||||
.layers = 1,
|
||||
.format = AHARDWAREBUFFER_FORMAT_BLOB,
|
||||
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
|
||||
.stride = 0,
|
||||
.rfu0 = 0,
|
||||
.rfu1 = 0,
|
||||
};
|
||||
}
|
||||
|
||||
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer probe allocation failed");
|
||||
return false;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer has no mappable file descriptor");
|
||||
AHardwareBuffer_release(buffer);
|
||||
return false;
|
||||
}
|
||||
const int probe_fd = handle->data[0];
|
||||
bool ok = true;
|
||||
const auto try_map = [&](int prot, off_t offset, const char* what) {
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer backing rejects {}: {}", what,
|
||||
strerror(errno));
|
||||
ok = false;
|
||||
return;
|
||||
}
|
||||
munmap(ptr, PageAlignment);
|
||||
};
|
||||
try_map(PROT_READ | PROT_WRITE, 0, "shared mappings");
|
||||
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment), "mappings at an offset");
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
try_map(PROT_READ | PROT_EXEC, 0, "executable mappings");
|
||||
#endif
|
||||
AHardwareBuffer_release(buffer);
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool InitAhbBacking() {
|
||||
if (!Settings::values.use_unified_memory.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
|
||||
ResolveGetNativeHandle();
|
||||
if (get_native_handle == nullptr) {
|
||||
LOG_WARNING(HW_Memory, "AHardwareBuffer_getNativeHandle is not available");
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_isSupported is_supported = ResolveIsSupported();
|
||||
if (is_supported == nullptr) {
|
||||
LOG_WARNING(HW_Memory, "AHardwareBuffer_isSupported is not available");
|
||||
return false;
|
||||
}
|
||||
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
|
||||
if (total_physical != 0 && backing_size > total_physical / 2) {
|
||||
LOG_WARNING(HW_Memory,
|
||||
"Hardware buffer backing would commit {} MiB on a {} MiB system, keeping "
|
||||
"lazily committed memory",
|
||||
backing_size >> 20, total_physical >> 20);
|
||||
return false;
|
||||
}
|
||||
if (!ProbeAhbBacking(get_native_handle)) {
|
||||
return false;
|
||||
}
|
||||
const auto try_window_size = [&](size_t window_size) -> bool {
|
||||
const size_t num_windows = (backing_size + window_size - 1) / window_size;
|
||||
std::vector<AHardwareBuffer*> buffers;
|
||||
std::vector<int> buffer_fds;
|
||||
const auto cleanup = [&] {
|
||||
for (AHardwareBuffer* buffer : buffers) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
buffers.clear();
|
||||
buffer_fds.clear();
|
||||
};
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
const size_t len = (std::min)(window_size, backing_size - i * window_size);
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(len);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer allocation failed for window {}", i);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
buffers.push_back(buffer);
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer has no mappable file descriptor");
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
const int buffer_fd = handle->data[0];
|
||||
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
|
||||
if (buffer_len < static_cast<off_t>(len)) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer descriptor smaller than requested");
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
buffer_fds.push_back(buffer_fd);
|
||||
}
|
||||
u8* const base =
|
||||
static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (base == MAP_FAILED) {
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
const size_t len = (std::min)(window_size, backing_size - i * window_size);
|
||||
if (mmap(base + i * window_size, len, PROT_READ | PROT_WRITE,
|
||||
MAP_SHARED | MAP_FIXED, buffer_fds[i], 0) == MAP_FAILED) {
|
||||
LOG_WARNING(HW_Memory, "Hardware buffer mmap failed: {}", strerror(errno));
|
||||
munmap(base, backing_size);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
backing_base = base;
|
||||
ahb_windows = std::move(buffers);
|
||||
ahb_fds = std::move(buffer_fds);
|
||||
ahb_window_size = window_size;
|
||||
ahb_backing = true;
|
||||
committed_backing_size.store(backing_size, std::memory_order_relaxed);
|
||||
LOG_INFO(HW_Memory,
|
||||
"Guest memory backed by {} hardware buffer windows of {} MiB, {} MiB committed",
|
||||
ahb_windows.size(), window_size >> 20, backing_size >> 20);
|
||||
return true;
|
||||
};
|
||||
static constexpr size_t candidate_window_sizes[] = {
|
||||
1024ULL << 20,
|
||||
512ULL << 20,
|
||||
256ULL << 20,
|
||||
128ULL << 20,
|
||||
};
|
||||
for (const size_t candidate : candidate_window_sizes) {
|
||||
const AHardwareBuffer_Desc window_desc = MakeBlobDesc(candidate);
|
||||
if (is_supported(&window_desc) == 0) {
|
||||
LOG_DEBUG(HW_Memory, "Allocator rejects {} MiB hardware buffer windows",
|
||||
candidate >> 20);
|
||||
continue;
|
||||
}
|
||||
if (try_window_size(candidate)) {
|
||||
return true;
|
||||
}
|
||||
LOG_WARNING(HW_Memory, "Could not back guest memory with {} MiB windows",
|
||||
candidate >> 20);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t AhbWindowSize() const noexcept {
|
||||
return ahb_backing ? ahb_window_size : 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
~Impl() {
|
||||
Release();
|
||||
}
|
||||
@@ -587,6 +821,26 @@ public:
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute))
|
||||
prot_flags |= PROT_EXEC;
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_backing) {
|
||||
size_t voff = virtual_offset;
|
||||
size_t hoff = host_offset;
|
||||
size_t remaining = length;
|
||||
while (remaining > 0) {
|
||||
const size_t window = hoff / ahb_window_size;
|
||||
const size_t local = hoff % ahb_window_size;
|
||||
const size_t chunk = (std::min)(remaining, ahb_window_size - local);
|
||||
void* const ret =
|
||||
mmap(virtual_base + voff, chunk, prot_flags, MAP_SHARED | MAP_FIXED,
|
||||
ahb_fds[window], static_cast<off_t>(local));
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
|
||||
voff += chunk;
|
||||
hoff += chunk;
|
||||
remaining -= chunk;
|
||||
}
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
|
||||
@@ -656,6 +910,18 @@ private:
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
for (AHardwareBuffer* buffer : ahb_windows) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
ahb_windows.clear();
|
||||
ahb_fds.clear();
|
||||
if (ahb_backing) {
|
||||
committed_backing_size.store(0, std::memory_order_relaxed);
|
||||
ahb_backing = false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
@@ -681,6 +947,13 @@ private:
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
#ifdef __ANDROID__
|
||||
bool ahb_backing{};
|
||||
std::vector<AHardwareBuffer*> ahb_windows;
|
||||
std::vector<int> ahb_fds;
|
||||
size_t ahb_window_size{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
@@ -767,6 +1040,22 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindowSize() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
#if !(defined(__OPENORBIS__) || defined(__managarm__))
|
||||
if (impl) {
|
||||
|
||||
@@ -8,12 +8,17 @@
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
@@ -62,6 +67,14 @@ public:
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingSize() const noexcept {
|
||||
return backing_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
@@ -587,6 +587,9 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
|
||||
GpuUnswizzleSize::Large,
|
||||
"gpu_unswizzle_texture_size",
|
||||
@@ -635,6 +638,16 @@ struct Values {
|
||||
#endif
|
||||
"vertex_input_dynamic_state", Category::RendererExtensions};
|
||||
|
||||
SwitchableSetting<bool> dynamic_rendering{linkage, true, "dynamic_rendering",
|
||||
Category::RendererExtensions};
|
||||
|
||||
SwitchableSetting<bool> workgroup_memory_explicit_layout{
|
||||
linkage, false, "workgroup_memory_explicit_layout", Category::RendererExtensions};
|
||||
|
||||
SwitchableSetting<s32, true> pipeline_worker_count{
|
||||
linkage, 2, 2, 8, "pipeline_worker_count", Category::RendererAdvanced,
|
||||
Specialization::Scalar};
|
||||
|
||||
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
|
||||
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
|
||||
Category::RendererDebug};
|
||||
|
||||
+140
-21
@@ -1,5 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
@@ -39,6 +40,110 @@
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <sys/resource.h>
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_URGENT_AUDIO = -19;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_AUDIO = -16;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_URGENT_DISPLAY = -8;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_DISPLAY = -4;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_FOREGROUND = -2;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_MORE_FAVORABLE = -1;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_DEFAULT = 0;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_LESS_FAVORABLE = 1;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_BACKGROUND = 10;
|
||||
[[maybe_unused]] constexpr int ANDROID_THREAD_PRIORITY_LOWEST = 19;
|
||||
|
||||
constexpr size_t ANDROID_MINIMUM_PERFORMANCE_CORES = 4;
|
||||
|
||||
cpu_set_t ComputePerformanceCoreMask() {
|
||||
cpu_set_t mask;
|
||||
CPU_ZERO(&mask);
|
||||
|
||||
cpu_set_t allowed;
|
||||
CPU_ZERO(&allowed);
|
||||
if (sched_getaffinity(gettid(), sizeof(allowed), &allowed) != 0) {
|
||||
return mask;
|
||||
}
|
||||
|
||||
std::vector<std::pair<long, int>> cores;
|
||||
const int total = static_cast<int>(std::thread::hardware_concurrency());
|
||||
for (int cpu = 0; cpu < total; ++cpu) {
|
||||
if (!CPU_ISSET(cpu, &allowed)) {
|
||||
continue;
|
||||
}
|
||||
long max_frequency = 0;
|
||||
std::ifstream file("/sys/devices/system/cpu/cpu" + std::to_string(cpu) +
|
||||
"/cpufreq/cpuinfo_max_freq");
|
||||
if (!file || !(file >> max_frequency) || max_frequency <= 0) {
|
||||
CPU_ZERO(&mask);
|
||||
return mask;
|
||||
}
|
||||
cores.emplace_back(max_frequency, cpu);
|
||||
}
|
||||
if (cores.empty()) {
|
||||
return mask;
|
||||
}
|
||||
|
||||
std::sort(cores.begin(), cores.end(),
|
||||
[](const auto& lhs, const auto& rhs) { return lhs.first > rhs.first; });
|
||||
|
||||
size_t taken = 0;
|
||||
long cluster_frequency = cores.front().first;
|
||||
for (const auto& [frequency, cpu] : cores) {
|
||||
if (frequency != cluster_frequency) {
|
||||
if (taken >= ANDROID_MINIMUM_PERFORMANCE_CORES) {
|
||||
break;
|
||||
}
|
||||
cluster_frequency = frequency;
|
||||
}
|
||||
CPU_SET(cpu, &mask);
|
||||
++taken;
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
const cpu_set_t& PerformanceCoreMask() {
|
||||
static const cpu_set_t mask = ComputePerformanceCoreMask();
|
||||
return mask;
|
||||
}
|
||||
|
||||
cpu_set_t ComputeEfficiencyCoreMask() {
|
||||
cpu_set_t mask;
|
||||
CPU_ZERO(&mask);
|
||||
|
||||
const cpu_set_t& performance = PerformanceCoreMask();
|
||||
if (CPU_COUNT(&performance) == 0) {
|
||||
return mask;
|
||||
}
|
||||
|
||||
cpu_set_t allowed;
|
||||
CPU_ZERO(&allowed);
|
||||
if (sched_getaffinity(gettid(), sizeof(allowed), &allowed) != 0) {
|
||||
return mask;
|
||||
}
|
||||
|
||||
const int total = static_cast<int>(std::thread::hardware_concurrency());
|
||||
for (int cpu = 0; cpu < total; ++cpu) {
|
||||
if (CPU_ISSET(cpu, &allowed) && !CPU_ISSET(cpu, &performance)) {
|
||||
CPU_SET(cpu, &mask);
|
||||
}
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
const cpu_set_t& EfficiencyCoreMask() {
|
||||
static const cpu_set_t mask = ComputeEfficiencyCoreMask();
|
||||
return mask;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
#endif
|
||||
|
||||
#include "common/cpu_features.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#ifdef _MSC_VER
|
||||
@@ -78,6 +183,21 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
|
||||
}
|
||||
}();
|
||||
set_thread_priority(find_thread(NULL), priority);
|
||||
#elif defined(__ANDROID__)
|
||||
const int nice_value = [&]() {
|
||||
switch (new_priority) {
|
||||
case ThreadPriority::Low: return ANDROID_THREAD_PRIORITY_BACKGROUND;
|
||||
case ThreadPriority::Normal: return ANDROID_THREAD_PRIORITY_DEFAULT;
|
||||
case ThreadPriority::High: return ANDROID_THREAD_PRIORITY_DISPLAY;
|
||||
case ThreadPriority::VeryHigh: return ANDROID_THREAD_PRIORITY_URGENT_DISPLAY;
|
||||
case ThreadPriority::Critical: return ANDROID_THREAD_PRIORITY_AUDIO;
|
||||
default: return ANDROID_THREAD_PRIORITY_DEFAULT;
|
||||
}
|
||||
}();
|
||||
if (setpriority(PRIO_PROCESS, static_cast<id_t>(gettid()), nice_value) != 0) {
|
||||
LOG_DEBUG(Common, "Could not set thread nice value to {}: {}", nice_value,
|
||||
GetLastErrorMsg());
|
||||
}
|
||||
#else
|
||||
pthread_t this_thread = pthread_self();
|
||||
const auto scheduling_type = SCHED_OTHER;
|
||||
@@ -132,29 +252,28 @@ void SetCurrentThreadName(const char* name) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void PinCurrentThreadToPerformanceCore(size_t core_id) {
|
||||
ASSERT(core_id < 4);
|
||||
// If we set a flag for a CPU that doesn't exist, the thread may not be allowed to
|
||||
// run in ANY processor!
|
||||
auto const total_cores = std::thread::hardware_concurrency();
|
||||
if (core_id < total_cores) {
|
||||
void SetCurrentThreadToPerformanceCores() {
|
||||
#if defined(__ANDROID__)
|
||||
cpu_set_t set;
|
||||
CPU_ZERO(&set);
|
||||
CPU_SET(core_id, &set);
|
||||
sched_setaffinity(pthread_self(), sizeof(set), &set);
|
||||
#elif defined(__linux__) || defined(__FreeBSD__)
|
||||
cpu_set_t set;
|
||||
CPU_ZERO(&set);
|
||||
CPU_SET(core_id, &set);
|
||||
pthread_setaffinity_np(pthread_self(), sizeof(set), &set);
|
||||
#elif defined(_WIN32)
|
||||
DWORD set = 1UL << core_id;
|
||||
SetThreadAffinityMask(GetCurrentThread(), set);
|
||||
#else
|
||||
// No pin functionality implemented
|
||||
#endif
|
||||
const cpu_set_t& mask = PerformanceCoreMask();
|
||||
if (CPU_COUNT(&mask) == 0) {
|
||||
return;
|
||||
}
|
||||
if (sched_setaffinity(gettid(), sizeof(mask), &mask) != 0) {
|
||||
LOG_DEBUG(Common, "Could not restrict thread to performance cores: {}", GetLastErrorMsg());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetCurrentThreadToEfficiencyCores() {
|
||||
#if defined(__ANDROID__)
|
||||
const cpu_set_t& mask = EfficiencyCoreMask();
|
||||
if (CPU_COUNT(&mask) == 0) {
|
||||
return;
|
||||
}
|
||||
if (sched_setaffinity(gettid(), sizeof(mask), &mask) != 0) {
|
||||
LOG_DEBUG(Common, "Could not restrict thread to efficiency cores: {}", GetLastErrorMsg());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
|
||||
+7
-1
@@ -99,8 +99,14 @@ enum class ThreadPriority : u32 {
|
||||
Critical = 4,
|
||||
};
|
||||
|
||||
enum class ThreadPlacement : u32 {
|
||||
Default = 0,
|
||||
Background = 1,
|
||||
};
|
||||
|
||||
void SetCurrentThreadPriority(ThreadPriority new_priority);
|
||||
void SetCurrentThreadName(const char* name);
|
||||
void PinCurrentThreadToPerformanceCore(size_t core_id);
|
||||
void SetCurrentThreadToPerformanceCores();
|
||||
void SetCurrentThreadToEfficiencyCores();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -37,10 +37,15 @@ class StatefulThreadWorker {
|
||||
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
|
||||
|
||||
public:
|
||||
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
|
||||
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {},
|
||||
ThreadPlacement placement = ThreadPlacement::Default)
|
||||
: workers_queued{num_workers}, thread_name{std::move(name)} {
|
||||
const auto lambda = [this, func](std::stop_token stop_token) {
|
||||
const auto lambda = [this, func, placement](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
if (placement == ThreadPlacement::Background) {
|
||||
Common::SetCurrentThreadPriority(ThreadPriority::Low);
|
||||
Common::SetCurrentThreadToEfficiencyCores();
|
||||
}
|
||||
{
|
||||
[[maybe_unused]] std::conditional_t<with_state, StateType, int> state{func()};
|
||||
while (!stop_token.stop_requested()) {
|
||||
|
||||
@@ -157,6 +157,8 @@ bool ArmNce::HandleGuestAlignmentFault(GuestContext* guest_ctx, void* raw_info,
|
||||
return HandleFailedGuestFault(guest_ctx, raw_info, raw_context);
|
||||
}
|
||||
|
||||
constexpr size_t NCE_WRITE_FAULT_CLUSTER_PAGES = 4;
|
||||
|
||||
bool ArmNce::HandleGuestAccessFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
|
||||
auto* info = static_cast<siginfo_t*>(raw_info);
|
||||
|
||||
@@ -165,7 +167,7 @@ bool ArmNce::HandleGuestAccessFault(GuestContext* guest_ctx, void* raw_info, voi
|
||||
const Common::ProcessAddress addr =
|
||||
(reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
|
||||
auto& memory = guest_ctx->parent->m_running_thread->GetOwnerProcess()->GetMemory();
|
||||
if (memory.InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
|
||||
if (memory.InvalidateNCE(addr, Memory::YUZU_PAGESIZE * NCE_WRITE_FAULT_CLUSTER_PAGES)) {
|
||||
// We handled the access successfully and are returning to guest code.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -145,14 +145,7 @@ bool Patcher::PatchText(std::span<const u8> program_image, const Kernel::CodeSet
|
||||
|
||||
// MRS Xn, CNTFRQ_EL0
|
||||
if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntfrqEl0) {
|
||||
bool pre_buffer = false;
|
||||
auto ret = AddRelocations(pre_buffer);
|
||||
if (pre_buffer) {
|
||||
WriteCntfrqHandler(ret, oaknut::XReg{static_cast<int>(mrs.GetRt())}, c_pre);
|
||||
} else {
|
||||
WriteCntfrqHandler(ret, oaknut::XReg{static_cast<int>(mrs.GetRt())}, c);
|
||||
}
|
||||
continue;
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
// MSR TPIDR_EL0, Xn
|
||||
@@ -584,16 +577,6 @@ void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg,
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteCntfrqHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
|
||||
cg.MOV(dest_reg, Common::WallClock::CNTFRQ);
|
||||
|
||||
// Jump back to the instruction after the emulated MRS.
|
||||
if (&cg == &c_pre)
|
||||
this->BranchToModulePre(module_dest);
|
||||
else
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
|
||||
#if defined(HAS_NCE)
|
||||
static Common::WallClock clock(false, 1);
|
||||
|
||||
@@ -80,7 +80,6 @@ private:
|
||||
void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id, oaknut::VectorCodeGenerator& code, oaknut::Label& save_ctx, oaknut::Label& load_ctx);
|
||||
void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::SystemReg src_reg, oaknut::VectorCodeGenerator& code);
|
||||
void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg, oaknut::VectorCodeGenerator& code);
|
||||
void WriteCntfrqHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& code);
|
||||
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& code);
|
||||
|
||||
// Convenience wrappers using default code generator
|
||||
@@ -91,7 +90,6 @@ private:
|
||||
void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id) { WriteSvcTrampoline(module_dest, svc_id, c, m_save_context, m_load_context); }
|
||||
void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::SystemReg src_reg) { WriteMrsHandler(module_dest, dest_reg, src_reg, c); }
|
||||
void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg) { WriteMsrHandler(module_dest, src_reg, c); }
|
||||
void WriteCntfrqHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg) { WriteCntfrqHandler(module_dest, dest_reg, c); }
|
||||
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg) { WriteCntpctHandler(module_dest, dest_reg, c); }
|
||||
|
||||
private:
|
||||
|
||||
+5
-1
@@ -118,6 +118,7 @@ struct System::Impl {
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -145,7 +146,8 @@ struct System::Impl {
|
||||
!device_memory.has_value() ||
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
|
||||
Settings::MemoryLayout::Memory_4Gb);
|
||||
Settings::MemoryLayout::Memory_4Gb) ||
|
||||
unified_memory != Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
@@ -156,6 +158,7 @@ struct System::Impl {
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout =
|
||||
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -503,6 +506,7 @@ struct System::Impl {
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool is_multicore : 1 = false;
|
||||
bool extended_memory_layout : 1 = false;
|
||||
bool unified_memory : 1 = false;
|
||||
bool exit_locked : 1 = false;
|
||||
bool exit_requested : 1 = false;
|
||||
bool nvdec_active : 1 = false;
|
||||
|
||||
@@ -174,12 +174,7 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
|
||||
std::string name = is_multicore ? ("CPUCore_" + std::to_string(core)) : std::string{"CPUThread"};
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
|
||||
#ifdef __ANDROID__
|
||||
// Aimed specifically for Snapdragon 8 Elite devices
|
||||
// This kills performance on desktop, but boosts perf for UMA devices
|
||||
// like the S8E. Mediatek and Mali likely won't suffer.
|
||||
Common::PinCurrentThreadToPerformanceCore(core);
|
||||
#endif
|
||||
Common::SetCurrentThreadToPerformanceCores();
|
||||
auto& data = core_data[core];
|
||||
data.host_context = Common::Fiber::ThreadToFiber();
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr size_t DEVICE_PAGEBITS = 12ULL;
|
||||
@@ -95,6 +97,26 @@ public:
|
||||
ApplyOpOnPAddr(address, buffer, operation);
|
||||
}
|
||||
|
||||
u8* GetPhysicalBase() noexcept {
|
||||
return reinterpret_cast<u8*>(physical_base);
|
||||
}
|
||||
|
||||
const u8* GetPhysicalBase() const noexcept {
|
||||
return reinterpret_cast<const u8*>(physical_base);
|
||||
}
|
||||
|
||||
size_t GetPhysicalSize() const noexcept {
|
||||
return physical_size;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferWindowSize() const noexcept {
|
||||
return ahb_window_size;
|
||||
}
|
||||
|
||||
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
|
||||
PAddr subbits = PAddr(address & page_mask);
|
||||
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
|
||||
@@ -126,6 +148,10 @@ public:
|
||||
// New batch API to update multiple ranges with a single lock acquisition.
|
||||
void UpdatePagesCachedBatch(std::span<const std::pair<DAddr, size_t>> ranges, s32 delta);
|
||||
|
||||
void UpdateTexturePagesCount(DAddr addr, size_t size, s32 delta);
|
||||
|
||||
[[nodiscard]] bool IsRegionTextureCached(DAddr addr, size_t size) const noexcept;
|
||||
|
||||
private:
|
||||
struct TranslationEntry {
|
||||
DAddr guest_page{};
|
||||
@@ -171,6 +197,9 @@ private:
|
||||
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
|
||||
|
||||
const uintptr_t physical_base;
|
||||
const size_t physical_size;
|
||||
const std::span<AHardwareBuffer* const> ahb_windows;
|
||||
const size_t ahb_window_size;
|
||||
DeviceInterface* device_inter;
|
||||
|
||||
struct TrackedEntry {
|
||||
@@ -234,6 +263,7 @@ private:
|
||||
(1ULL << (device_virtual_bits - page_bits)) / subentries;
|
||||
using CachedPages = std::array<CounterEntry, num_counter_entries>;
|
||||
std::unique_ptr<CachedPages> cached_pages;
|
||||
std::unique_ptr<CachedPages> texture_cached_pages;
|
||||
Common::RangeMutex counter_guard;
|
||||
std::mutex mapping_guard;
|
||||
|
||||
|
||||
@@ -171,12 +171,16 @@ struct DeviceMemoryManagerAllocator {
|
||||
template <typename Traits>
|
||||
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
|
||||
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
|
||||
, physical_size{device_memory_.buffer.BackingSize()}
|
||||
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
|
||||
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
|
||||
, device_inter{nullptr}
|
||||
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
|
||||
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
|
||||
{
|
||||
impl = std::make_unique<DeviceMemoryManagerAllocator<Traits>>();
|
||||
cached_pages = std::make_unique<CachedPages>();
|
||||
texture_cached_pages = std::make_unique<CachedPages>();
|
||||
|
||||
const size_t total_virtual = device_as_size >> Memory::YUZU_PAGEBITS;
|
||||
for (size_t i = 0; i < total_virtual; i++) {
|
||||
@@ -625,6 +629,28 @@ void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size
|
||||
UpdatePagesCachedCountNoLock(addr, size, delta);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void DeviceMemoryManager<Traits>::UpdateTexturePagesCount(DAddr addr, size_t size, s32 delta) {
|
||||
Common::ScopedRangeLock lk(counter_guard, addr, size);
|
||||
const size_t page_end = Common::DivCeil(addr + size, Memory::YUZU_PAGESIZE);
|
||||
for (size_t page = addr >> Memory::YUZU_PAGEBITS; page != page_end; ++page) {
|
||||
CounterAtomicType& count = texture_cached_pages->at(page >> subentries_shift).Count(page);
|
||||
count.fetch_add(static_cast<CounterType>(delta), std::memory_order_release);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
bool DeviceMemoryManager<Traits>::IsRegionTextureCached(DAddr addr, size_t size) const noexcept {
|
||||
const size_t page_end = Common::DivCeil(addr + size, Memory::YUZU_PAGESIZE);
|
||||
for (size_t page = addr >> Memory::YUZU_PAGEBITS; page != page_end; ++page) {
|
||||
if (texture_cached_pages->at(page >> subentries_shift).Count(page).load(
|
||||
std::memory_order_acquire) != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void DeviceMemoryManager<Traits>::UpdatePagesCachedBatch(std::span<const std::pair<DAddr, size_t>> ranges, s32 delta) {
|
||||
if (ranges.empty()) {
|
||||
|
||||
@@ -984,22 +984,6 @@ bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
|
||||
return removed_data;
|
||||
}
|
||||
|
||||
bool RegisteredCache::Delete(const NcaID& id) const {
|
||||
const auto path = GetRelativePathFromNcaID(id, false, true, false);
|
||||
|
||||
const bool is_file = dir->GetFileRelative(path) != nullptr;
|
||||
const bool is_dir = dir->GetDirectoryRelative(path) != nullptr;
|
||||
|
||||
if (is_file) {
|
||||
return dir->DeleteFile(path);
|
||||
}
|
||||
if (is_dir) {
|
||||
return dir->DeleteSubdirectoryRecursive(path);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
|
||||
bool overwrite_if_exists,
|
||||
std::optional<NcaID> override_id) {
|
||||
|
||||
@@ -188,7 +188,6 @@ public:
|
||||
|
||||
// Removes an existing entry based on title id
|
||||
bool RemoveExistingEntry(u64 title_id) const;
|
||||
bool Delete(const NcaID& id) const;
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
|
||||
@@ -35,16 +35,6 @@ namespace {
|
||||
|
||||
constexpr size_t MaxOpenFiles = 8192;
|
||||
|
||||
bool IsWithinRoot(std::string_view root, std::string_view full_path) {
|
||||
if (root.empty())
|
||||
return true;
|
||||
|
||||
if (full_path.size() < root.size() || full_path.substr(0, root.size()) != root)
|
||||
return false;
|
||||
|
||||
return full_path.size() == root.size() || full_path[root.size()] == '/' || full_path[root.size()] == '\\';
|
||||
}
|
||||
|
||||
constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(OpenMode mode) {
|
||||
switch (mode) {
|
||||
case OpenMode::Read:
|
||||
@@ -413,8 +403,7 @@ RealVfsDirectory::~RealVfsDirectory() = default;
|
||||
|
||||
VirtualFile RealVfsDirectory::GetFileRelative(std::string_view relative_path) const {
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || FS::IsDir(full_path)
|
||||
|| !IsWithinRoot(FS::SanitizePath(path), full_path)) {
|
||||
if (!FS::Exists(full_path) || FS::IsDir(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.OpenFile(full_path, perms);
|
||||
@@ -422,8 +411,7 @@ VirtualFile RealVfsDirectory::GetFileRelative(std::string_view relative_path) co
|
||||
|
||||
VirtualDir RealVfsDirectory::GetDirectoryRelative(std::string_view relative_path) const {
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::Exists(full_path) || !FS::IsDir(full_path)
|
||||
|| !IsWithinRoot(FS::SanitizePath(path), full_path)) {
|
||||
if (!FS::Exists(full_path) || !FS::IsDir(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.OpenDirectory(full_path, perms);
|
||||
@@ -439,7 +427,7 @@ VirtualDir RealVfsDirectory::GetSubdirectory(std::string_view name) const {
|
||||
|
||||
VirtualFile RealVfsDirectory::CreateFileRelative(std::string_view relative_path) {
|
||||
const auto full_path = FS::SanitizePath(path + '/' + std::string(relative_path));
|
||||
if (!FS::CreateParentDirs(full_path) || !IsWithinRoot(FS::SanitizePath(path), full_path)) {
|
||||
if (!FS::CreateParentDirs(full_path)) {
|
||||
return nullptr;
|
||||
}
|
||||
return base.CreateFile(full_path, perms);
|
||||
@@ -452,7 +440,7 @@ VirtualDir RealVfsDirectory::CreateDirectoryRelative(std::string_view relative_p
|
||||
|
||||
bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
|
||||
const auto full_path = FS::SanitizePath(this->path + '/' + std::string(name));
|
||||
return FS::RemoveDirRecursively(full_path);
|
||||
return base.DeleteDirectory(full_path);
|
||||
}
|
||||
|
||||
std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
|
||||
@@ -518,7 +506,7 @@ VirtualFile RealVfsDirectory::CreateFile(std::string_view name) {
|
||||
|
||||
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
||||
const std::string subdir_path = (path + '/').append(name);
|
||||
return FS::RemoveDir(subdir_path);
|
||||
return base.DeleteDirectory(subdir_path);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteFile(std::string_view name) {
|
||||
|
||||
@@ -57,7 +57,7 @@ ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet>
|
||||
{64, nullptr, "SetInputDetectionSourceSet"},
|
||||
{65, D<&ISelfController::ReportUserIsActive>, "ReportUserIsActive"},
|
||||
{66, nullptr, "GetCurrentIlluminance"},
|
||||
{67, D<&ISelfController::IsIlluminanceAvailable>, "IsIlluminanceAvailable"},
|
||||
{67, nullptr, "IsIlluminanceAvailable"},
|
||||
{68, D<&ISelfController::SetAutoSleepDisabled>, "SetAutoSleepDisabled"},
|
||||
{69, D<&ISelfController::IsAutoSleepDisabled>, "IsAutoSleepDisabled"},
|
||||
{70, nullptr, "ReportMultimediaError"},
|
||||
@@ -347,12 +347,6 @@ Result ISelfController::IsAutoSleepDisabled(Out<bool> out_is_auto_sleep_disabled
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result ISelfController::IsIlluminanceAvailable(Out<bool> out_is_illuminance_available) {
|
||||
LOG_WARNING(Service_AM, "(stubbed)");
|
||||
*out_is_illuminance_available = false;
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result ISelfController::SetInputDetectionPolicy(InputDetectionPolicy input_detection_policy) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
R_SUCCEED();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
@@ -60,7 +60,6 @@ private:
|
||||
Result ReportUserIsActive();
|
||||
Result SetAutoSleepDisabled(bool is_auto_sleep_disabled);
|
||||
Result IsAutoSleepDisabled(Out<bool> out_is_auto_sleep_disabled);
|
||||
Result IsIlluminanceAvailable(Out<bool> out_is_illuminance_available);
|
||||
Result SetInputDetectionPolicy(InputDetectionPolicy input_detection_policy);
|
||||
Result GetAccumulatedSuspendedTickValue(Out<u64> out_accumulated_suspended_tick_value);
|
||||
Result GetAccumulatedSuspendedTickChangedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
|
||||
|
||||
@@ -43,16 +43,6 @@ static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
||||
return base->GetDirectoryRelative(dir_name);
|
||||
}
|
||||
|
||||
static std::string_view GetGuestParentPath(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
return name_index == std::string_view::npos ? std::string_view{} : path.substr(0, name_index);
|
||||
}
|
||||
|
||||
static std::string_view GetGuestFilename(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
return name_index == std::string_view::npos ? path : path.substr(name_index + 1);
|
||||
}
|
||||
|
||||
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
|
||||
: backing(std::move(backing_)) {}
|
||||
|
||||
@@ -93,12 +83,11 @@ Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
const auto filename = GetGuestFilename(path);
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, GetGuestParentPath(path));
|
||||
if (filename.empty() || dir == nullptr || dir->GetFile(filename) == nullptr) {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
||||
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
|
||||
return FileSys::ResultPathNotFound;
|
||||
}
|
||||
if (!dir->DeleteFile(filename)) {
|
||||
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultUnknown;
|
||||
}
|
||||
@@ -108,9 +97,7 @@ Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
|
||||
Result VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
||||
std::string path(Common::FS::SanitizePath(path_));
|
||||
if (GetDirectoryRelativeWrapped(backing, path) != nullptr) {
|
||||
return FileSys::ResultPathAlreadyExists;
|
||||
}
|
||||
|
||||
// NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
|
||||
// CreateDirectory should return PathNotFound if the parent directory does not exist.
|
||||
// This is here temporarily in order to have UMM "work" in the meantime.
|
||||
@@ -130,19 +117,8 @@ Result VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) con
|
||||
|
||||
Result VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
|
||||
std::string path(Common::FS::SanitizePath(path_));
|
||||
const auto dirname = GetGuestFilename(path);
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, GetGuestParentPath(path));
|
||||
FileSys::VirtualDir target{};
|
||||
if (!dirname.empty() && dir != nullptr) {
|
||||
target = dir->GetSubdirectory(dirname);
|
||||
}
|
||||
if (target == nullptr) {
|
||||
return FileSys::ResultPathNotFound;
|
||||
}
|
||||
if (!target->GetFiles().empty() || !target->GetSubdirectories().empty()) {
|
||||
return ResultUnknown;
|
||||
}
|
||||
if (!dir->DeleteSubdirectory(dirname)) {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultUnknown;
|
||||
}
|
||||
@@ -151,12 +127,8 @@ Result VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) con
|
||||
|
||||
Result VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
|
||||
std::string path(Common::FS::SanitizePath(path_));
|
||||
const auto dirname = GetGuestFilename(path);
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, GetGuestParentPath(path));
|
||||
if (dirname.empty() || dir == nullptr || dir->GetSubdirectory(dirname) == nullptr) {
|
||||
return FileSys::ResultPathNotFound;
|
||||
}
|
||||
if (!dir->DeleteSubdirectoryRecursive(dirname)) {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultUnknown;
|
||||
}
|
||||
@@ -165,13 +137,9 @@ Result VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string&
|
||||
|
||||
Result VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
|
||||
const std::string sanitized_path(Common::FS::SanitizePath(path));
|
||||
const auto dirname = GetGuestFilename(sanitized_path);
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, GetGuestParentPath(sanitized_path));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path));
|
||||
|
||||
if (dirname.empty() || dir == nullptr || dir->GetSubdirectory(dirname) == nullptr) {
|
||||
return FileSys::ResultPathNotFound;
|
||||
}
|
||||
if (!dir->CleanSubdirectoryRecursive(dirname)) {
|
||||
if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultUnknown;
|
||||
}
|
||||
|
||||
@@ -237,7 +237,7 @@ IHidServer::IHidServer(Core::System& system_, std::shared_ptr<ResourceManager> r
|
||||
{3013, nullptr, "SetDebugPadGenericPadMap"}, //21.0.0+
|
||||
{3014, nullptr, "GetDebugPadKeyboardMap"}, //21.0.0+
|
||||
{3015, nullptr, "SetDebugPadKeyboardMap"}, //21.0.0+
|
||||
{3150, C<&IHidServer::SetMouseLibraryVersion>, "SetMouseLibraryVersion"}, //21.0.0+
|
||||
{3150, nullptr, "SetMouseLibraryVersion"}, //21.0.0+
|
||||
// What? -- {12010, nullptr, "SetButtonConfigLeft"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -1471,12 +1471,6 @@ Result IHidServer::SetTouchScreenResolution(u32 width, u32 height,
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IHidServer::SetMouseLibraryVersion(ClientAppletResourceUserId aruid) {
|
||||
LOG_INFO(Service_HID, "(STUBBED) called, applet_resource_user_id={}", aruid.pid);
|
||||
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
std::shared_ptr<ResourceManager> IHidServer::GetResourceManager() {
|
||||
resource_manager->Initialize();
|
||||
return resource_manager;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
@@ -263,7 +263,6 @@ private:
|
||||
Result IsFirmwareUpdateNeededForNotification(Out<bool> out_is_firmware_update_needed,
|
||||
s32 unknown, ClientAppletResourceUserId aruid);
|
||||
Result SetTouchScreenResolution(u32 width, u32 height, ClientAppletResourceUserId aruid);
|
||||
Result SetMouseLibraryVersion(ClientAppletResourceUserId aruid);
|
||||
|
||||
std::shared_ptr<ResourceManager> resource_manager;
|
||||
std::shared_ptr<HidFirmwareSettings> firmware_settings;
|
||||
|
||||
@@ -1,19 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/hle/api_version.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/ncm/ncm.h"
|
||||
#include "core/hle/service/server_manager.h"
|
||||
@@ -98,268 +88,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class IContentStorage final : public ServiceFramework<IContentStorage> {
|
||||
public:
|
||||
explicit IContentStorage(Core::System& system_, FileSys::StorageId id)
|
||||
: ServiceFramework{system_, "IContentStorage"}, storage{id} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IContentStorage::GeneratePlaceHolderId, "GeneratePlaceHolderId"},
|
||||
{1, &IContentStorage::CreatePlaceHolder, "CreatePlaceHolder"},
|
||||
{2, &IContentStorage::DeletePlaceHolder, "DeletePlaceHolder"},
|
||||
{4, &IContentStorage::WritePlaceHolder, "WritePlaceHolder"},
|
||||
{5, &IContentStorage::Register, "Register"},
|
||||
{6, &IContentStorage::Delete, "Delete"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GeneratePlaceHolderId(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NCM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(FileSys::PlaceholderCache::Generate());
|
||||
}
|
||||
|
||||
void CreatePlaceHolder(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
[[maybe_unused]] FileSys::NcaID content_id{};
|
||||
FileSys::NcaID placeholder_id{};
|
||||
if constexpr (HLE::ApiVersion::HOS_VERSION_MAJOR >= 16) {
|
||||
placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
content_id = rp.PopRaw<FileSys::NcaID>();
|
||||
} else {
|
||||
content_id = rp.PopRaw<FileSys::NcaID>();
|
||||
placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
}
|
||||
const auto size = rp.Pop<s64>();
|
||||
|
||||
auto* const placeholder_cache =
|
||||
system.GetFileSystemController().GetPlaceholderCacheForStorage(storage);
|
||||
const bool succeeded =
|
||||
placeholder_cache != nullptr && size >= 0 &&
|
||||
(placeholder_cache->Exists(placeholder_id) ||
|
||||
placeholder_cache->Create(placeholder_id, static_cast<u64>(size)));
|
||||
|
||||
if (succeeded) {
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}, size={}", static_cast<u32>(storage),
|
||||
size);
|
||||
} else {
|
||||
LOG_WARNING(Service_NCM, "failed, storage_id={}, size={}", static_cast<u32>(storage),
|
||||
size);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(succeeded ? ResultSuccess : ResultUnknown);
|
||||
}
|
||||
|
||||
void DeletePlaceHolder(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
|
||||
auto* const placeholder_cache =
|
||||
system.GetFileSystemController().GetPlaceholderCacheForStorage(storage);
|
||||
const bool succeeded =
|
||||
placeholder_cache != nullptr &&
|
||||
(!placeholder_cache->Exists(placeholder_id) || placeholder_cache->Delete(placeholder_id));
|
||||
|
||||
if (succeeded) {
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage));
|
||||
} else {
|
||||
LOG_WARNING(Service_NCM, "failed, storage_id={}", static_cast<u32>(storage));
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(succeeded ? ResultSuccess : ResultUnknown);
|
||||
}
|
||||
|
||||
void WritePlaceHolder(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
const auto offset = rp.Pop<u64>();
|
||||
const auto data = ctx.ReadBuffer();
|
||||
|
||||
auto* const placeholder_cache =
|
||||
system.GetFileSystemController().GetPlaceholderCacheForStorage(storage);
|
||||
const std::vector<u8> write_data{data.begin(), data.end()};
|
||||
const bool succeeded =
|
||||
placeholder_cache != nullptr &&
|
||||
placeholder_cache->Write(placeholder_id, offset, write_data);
|
||||
|
||||
if (succeeded) {
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}, offset={}, size={}",
|
||||
static_cast<u32>(storage), offset, data.size());
|
||||
} else {
|
||||
LOG_WARNING(Service_NCM, "failed, storage_id={}, offset={}, size={}",
|
||||
static_cast<u32>(storage), offset, data.size());
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(succeeded ? ResultSuccess : ResultUnknown);
|
||||
}
|
||||
|
||||
void Register(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
FileSys::NcaID content_id{};
|
||||
FileSys::NcaID placeholder_id{};
|
||||
if constexpr (HLE::ApiVersion::HOS_VERSION_MAJOR >= 16) {
|
||||
placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
content_id = rp.PopRaw<FileSys::NcaID>();
|
||||
} else {
|
||||
content_id = rp.PopRaw<FileSys::NcaID>();
|
||||
placeholder_id = rp.PopRaw<FileSys::NcaID>();
|
||||
}
|
||||
|
||||
auto& fsc = system.GetFileSystemController();
|
||||
auto* const placeholder_cache = fsc.GetPlaceholderCacheForStorage(storage);
|
||||
auto* const registered_cache = fsc.GetRegisteredCacheForStorage(storage);
|
||||
const bool succeeded =
|
||||
placeholder_cache != nullptr && registered_cache != nullptr &&
|
||||
placeholder_cache->Register(registered_cache, placeholder_id, content_id);
|
||||
|
||||
if (succeeded) {
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage));
|
||||
} else {
|
||||
LOG_WARNING(Service_NCM, "failed, storage_id={}", static_cast<u32>(storage));
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(succeeded ? ResultSuccess : ResultUnknown);
|
||||
}
|
||||
|
||||
void Delete(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto content_id = rp.PopRaw<FileSys::NcaID>();
|
||||
|
||||
auto* const registered_cache =
|
||||
system.GetFileSystemController().GetRegisteredCacheForStorage(storage);
|
||||
const bool succeeded = registered_cache != nullptr && registered_cache->Delete(content_id);
|
||||
if (succeeded) {
|
||||
registered_cache->Refresh();
|
||||
}
|
||||
|
||||
if (succeeded) {
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage));
|
||||
} else {
|
||||
LOG_WARNING(Service_NCM, "failed, storage_id={}", static_cast<u32>(storage));
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(succeeded ? ResultSuccess : ResultUnknown);
|
||||
}
|
||||
|
||||
FileSys::StorageId storage;
|
||||
};
|
||||
|
||||
class IContentMetaDatabase final : public ServiceFramework<IContentMetaDatabase> {
|
||||
public:
|
||||
explicit IContentMetaDatabase(Core::System& system_, FileSys::StorageId id)
|
||||
: ServiceFramework{system_, "IContentMetaDatabase"}, storage{id} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IContentMetaDatabase::Set, "Set"},
|
||||
{2, &IContentMetaDatabase::Remove, "Remove"},
|
||||
{8, &IContentMetaDatabase::Has, "Has"},
|
||||
{15, &IContentMetaDatabase::Commit, "Commit"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
struct ContentMetaKey {
|
||||
u64 id;
|
||||
u32 version;
|
||||
FileSys::TitleType type;
|
||||
u8 install_type;
|
||||
std::array<u8, 2> padding;
|
||||
};
|
||||
static_assert(sizeof(ContentMetaKey) == 0x10);
|
||||
|
||||
void Set(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto key = rp.PopRaw<ContentMetaKey>();
|
||||
|
||||
const auto entry_matches = [&key](const ContentMetaKey& entry) {
|
||||
return entry.id == key.id && entry.version == key.version && entry.type == key.type &&
|
||||
entry.install_type == key.install_type;
|
||||
};
|
||||
if (std::find_if(entries.begin(), entries.end(), entry_matches) == entries.end()) {
|
||||
entries.push_back(key);
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NCM,
|
||||
"called, storage_id={}, title_id={:016X}, version={}, type={}, size={}",
|
||||
static_cast<u32>(storage), key.id, key.version, static_cast<u8>(key.type),
|
||||
ctx.GetReadBufferSize());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Remove(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto key = rp.PopRaw<ContentMetaKey>();
|
||||
|
||||
std::erase_if(entries, [&key](const ContentMetaKey& entry) {
|
||||
return entry.id == key.id && entry.version == key.version && entry.type == key.type &&
|
||||
entry.install_type == key.install_type;
|
||||
});
|
||||
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}, title_id={:016X}, version={}, type={}",
|
||||
static_cast<u32>(storage), key.id, key.version, static_cast<u8>(key.type));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Has(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto key = rp.PopRaw<ContentMetaKey>();
|
||||
|
||||
const bool has_pending =
|
||||
std::find_if(entries.begin(), entries.end(), [&key](const ContentMetaKey& entry) {
|
||||
return entry.id == key.id && entry.version == key.version &&
|
||||
entry.type == key.type && entry.install_type == key.install_type;
|
||||
}) != entries.end();
|
||||
|
||||
auto* const registered_cache =
|
||||
system.GetFileSystemController().GetRegisteredCacheForStorage(storage);
|
||||
const bool has_registered =
|
||||
registered_cache != nullptr &&
|
||||
registered_cache->HasEntry(key.id, FileSys::ContentRecordType::Meta);
|
||||
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}, title_id={:016X}, version={}, type={}, has={}",
|
||||
static_cast<u32>(storage), key.id, key.version, static_cast<u8>(key.type),
|
||||
has_pending || has_registered);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(has_pending || has_registered);
|
||||
}
|
||||
|
||||
void Commit(HLERequestContext& ctx) {
|
||||
auto* const registered_cache =
|
||||
system.GetFileSystemController().GetRegisteredCacheForStorage(storage);
|
||||
if (registered_cache != nullptr) {
|
||||
registered_cache->Refresh();
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
FileSys::StorageId storage;
|
||||
std::vector<ContentMetaKey> entries;
|
||||
};
|
||||
|
||||
class LR final : public ServiceFramework<LR> {
|
||||
public:
|
||||
explicit LR(Core::System& system_) : ServiceFramework{system_, "lr"} {
|
||||
@@ -385,8 +113,8 @@ public:
|
||||
{1, nullptr, "CreateContentMetaDatabase"},
|
||||
{2, nullptr, "VerifyContentStorage"},
|
||||
{3, nullptr, "VerifyContentMetaDatabase"},
|
||||
{4, &NCM::OpenContentStorage, "OpenContentStorage"},
|
||||
{5, &NCM::OpenContentMetaDatabase, "OpenContentMetaDatabase"},
|
||||
{4, nullptr, "OpenContentStorage"},
|
||||
{5, nullptr, "OpenContentMetaDatabase"},
|
||||
{6, nullptr, "CloseContentStorageForcibly"},
|
||||
{7, nullptr, "CloseContentMetaDatabaseForcibly"},
|
||||
{8, nullptr, "CleanupContentMetaDatabase"},
|
||||
@@ -402,29 +130,6 @@ public:
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void OpenContentStorage(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto storage_id = rp.PopEnum<FileSys::StorageId>();
|
||||
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage_id));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IContentStorage>(ctx, system, storage_id);
|
||||
}
|
||||
|
||||
void OpenContentMetaDatabase(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto storage_id = rp.PopEnum<FileSys::StorageId>();
|
||||
|
||||
LOG_DEBUG(Service_NCM, "called, storage_id={}", static_cast<u32>(storage_id));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IContentMetaDatabase>(ctx, system, storage_id);
|
||||
}
|
||||
};
|
||||
|
||||
void LoopProcess(Core::System& system) {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/cmif_serialization.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/ns/application_manager_interface.h"
|
||||
|
||||
#include "core/file_sys/content_archive.h"
|
||||
@@ -20,7 +19,6 @@
|
||||
#include "core/launch_timestamp_cache.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
namespace Service::NS {
|
||||
@@ -38,14 +36,14 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
|
||||
{1, nullptr, "GenerateApplicationRecordCount"},
|
||||
{2, D<&IApplicationManagerInterface::GetApplicationRecordUpdateSystemEvent>, "GetApplicationRecordUpdateSystemEvent"},
|
||||
{3, nullptr, "GetApplicationViewDeprecated"},
|
||||
{4, D<&IApplicationManagerInterface::DeleteApplicationEntity>, "DeleteApplicationEntity"},
|
||||
{5, D<&IApplicationManagerInterface::DeleteApplicationCompletely>, "DeleteApplicationCompletely"},
|
||||
{4, nullptr, "DeleteApplicationEntity"},
|
||||
{5, nullptr, "DeleteApplicationCompletely"},
|
||||
{6, nullptr, "IsAnyApplicationEntityRedundant"},
|
||||
{7, nullptr, "DeleteRedundantApplicationEntity"},
|
||||
{8, nullptr, "IsApplicationEntityMovable"},
|
||||
{9, nullptr, "MoveApplicationEntity"},
|
||||
{11, nullptr, "CalculateApplicationOccupiedSize"},
|
||||
{16, &IApplicationManagerInterface::PushApplicationRecord, "PushApplicationRecord"},
|
||||
{16, nullptr, "PushApplicationRecord"},
|
||||
{17, nullptr, "ListApplicationRecordContentMeta"},
|
||||
{19, nullptr, "LaunchApplicationOld"},
|
||||
{21, nullptr, "GetApplicationContentPath"},
|
||||
@@ -645,27 +643,6 @@ Result IApplicationManagerInterface::IsAnyApplicationEntityInstalled(
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::DeleteApplicationEntity(u64 application_id) {
|
||||
LOG_DEBUG(Service_NS, "called, application_id={:016X}", application_id);
|
||||
|
||||
auto& fsc = system.GetFileSystemController();
|
||||
if (auto* const user_cache = fsc.GetUserNANDContents(); user_cache != nullptr) {
|
||||
user_cache->RemoveExistingEntry(application_id);
|
||||
user_cache->Refresh();
|
||||
}
|
||||
if (auto* const sdmc_cache = fsc.GetSDMCContents(); sdmc_cache != nullptr) {
|
||||
sdmc_cache->RemoveExistingEntry(application_id);
|
||||
sdmc_cache->Refresh();
|
||||
}
|
||||
|
||||
record_update_system_event.Signal(system.Kernel());
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::DeleteApplicationCompletely(u64 application_id) {
|
||||
R_RETURN(DeleteApplicationEntity(application_id));
|
||||
}
|
||||
|
||||
Result IApplicationManagerInterface::GetApplicationViewDeprecated(
|
||||
OutArray<ApplicationViewV19, BufferAttr_HipcMapAlias> out_application_views,
|
||||
InArray<u64, BufferAttr_HipcMapAlias> application_ids) {
|
||||
@@ -866,29 +843,6 @@ Result IApplicationManagerInterface::Unknown4053() {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
void IApplicationManagerInterface::PushApplicationRecord(HLERequestContext& ctx) {
|
||||
const auto record = ctx.ReadBuffer();
|
||||
u64 application_id{};
|
||||
if (record.size() >= sizeof(application_id)) {
|
||||
std::memcpy(&application_id, record.data(), sizeof(application_id));
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_NS, "called, application_id={:016X}, size={}", application_id, record.size());
|
||||
|
||||
auto& fsc = system.GetFileSystemController();
|
||||
if (auto* const user_cache = fsc.GetUserNANDContents(); user_cache != nullptr) {
|
||||
user_cache->Refresh();
|
||||
}
|
||||
if (auto* const sdmc_cache = fsc.GetSDMCContents(); sdmc_cache != nullptr) {
|
||||
sdmc_cache->Refresh();
|
||||
}
|
||||
|
||||
record_update_system_event.Signal(system.Kernel());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IApplicationManagerInterface::ListApplicationTitle(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NS, "called");
|
||||
IReadOnlyApplicationControlDataInterface(system).ListApplicationTitle(ctx);
|
||||
|
||||
@@ -56,8 +56,6 @@ public:
|
||||
Result ResumeAll();
|
||||
Result IsQualificationTransitionSupportedByProcessId(Out<bool> out_is_supported,
|
||||
u64 process_id);
|
||||
Result DeleteApplicationEntity(u64 application_id);
|
||||
Result DeleteApplicationCompletely(u64 application_id);
|
||||
Result GetStorageSize(Out<s64> out_total_space_size, Out<s64> out_free_space_size,
|
||||
FileSys::StorageId storage_id);
|
||||
Result TouchApplication(u64 application_id);
|
||||
@@ -76,7 +74,6 @@ public:
|
||||
Result RequestDownloadApplicationControlDataInBackground(u64 control_source,
|
||||
u64 application_id);
|
||||
|
||||
void PushApplicationRecord(HLERequestContext& ctx);
|
||||
void ListApplicationTitle(HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -31,9 +28,9 @@ SPL_MIG::SPL_MIG(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, &SPL::GenerateAesKek, "GenerateAesKek"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, &SPL::GenerateAesKey, "GenerateAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
|
||||
@@ -59,36 +59,6 @@ void Module::Interface::ModularExponentiate(HLERequestContext& ctx) {
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
void Module::Interface::GenerateAesKek(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
[[maybe_unused]] const auto key_source = rp.PopRaw<KeySource>();
|
||||
const auto generation = rp.Pop<u32>();
|
||||
const auto option = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_SPL, "(STUBBED) called, generation={:#x}, option={:#x}", generation,
|
||||
option);
|
||||
|
||||
AccessKey access_key{};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(access_key);
|
||||
}
|
||||
|
||||
void Module::Interface::GenerateAesKey(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
[[maybe_unused]] const auto access_key = rp.PopRaw<AccessKey>();
|
||||
[[maybe_unused]] const auto key_source = rp.PopRaw<KeySource>();
|
||||
|
||||
LOG_WARNING(Service_SPL, "(STUBBED) called");
|
||||
|
||||
AesKey aes_key{};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(aes_key);
|
||||
}
|
||||
|
||||
void Module::Interface::SetConfig(HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("SetConfig is not implemented!");
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -28,8 +25,6 @@ public:
|
||||
// General
|
||||
void GetConfig(HLERequestContext& ctx);
|
||||
void ModularExponentiate(HLERequestContext& ctx);
|
||||
void GenerateAesKek(HLERequestContext& ctx);
|
||||
void GenerateAesKey(HLERequestContext& ctx);
|
||||
void SetConfig(HLERequestContext& ctx);
|
||||
void GenerateRandomBytes(HLERequestContext& ctx);
|
||||
void IsDevelopment(HLERequestContext& ctx);
|
||||
|
||||
@@ -230,6 +230,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||
tr("May reduce shader stutter."));
|
||||
INSERT(Settings, use_unified_memory, tr("Enable unified memory access (UMA)"),
|
||||
tr("Lets the GPU write buffer readbacks directly into guest memory."));
|
||||
INSERT(Settings, pipeline_worker_count, tr("Pipeline Worker Threads"),
|
||||
tr("Number of threads used to build Vulkan pipelines.\n"
|
||||
"Higher values speed up compilation at the cost of heat and power."));
|
||||
INSERT(Settings, fast_gpu_time, tr("Fast GPU Time"),
|
||||
tr("Overclocks the emulated GPU to increase dynamic resolution and render "
|
||||
"distance.\nUse 256 for maximal performance and 512 for maximal graphics fidelity."));
|
||||
@@ -287,6 +292,12 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
INSERT(Settings, vertex_input_dynamic_state, tr("Vertex Input Dynamic State"),
|
||||
tr("Enables vertex input dynamic state feature for better quality and performance."));
|
||||
|
||||
INSERT(Settings, dynamic_rendering, tr("Dynamic Rendering"),
|
||||
tr("Renders without render pass and framebuffer objects.\n"
|
||||
"Results vary by driver: some gain performance, others lose it."));
|
||||
|
||||
INSERT(Settings, workgroup_memory_explicit_layout, QString(), QString());
|
||||
|
||||
INSERT(
|
||||
Settings, sample_shading, tr("Sample Shading"),
|
||||
tr("Allows the fragment shader to execute per sample in a multi-sampled fragment "
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -665,6 +665,8 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU3
|
||||
const IR::Value& clamp, const IR::Value& segmentation_mask);
|
||||
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
|
||||
const IR::Value& clamp, const IR::Value& segmentation_mask);
|
||||
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 lane);
|
||||
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 direction);
|
||||
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 op_b,
|
||||
ScalarU32 swizzle);
|
||||
void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a);
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -97,6 +100,24 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, Sca
|
||||
Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "XOR");
|
||||
}
|
||||
|
||||
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 lane) {
|
||||
const Register ret{ctx.reg_alloc.Define(inst)};
|
||||
ctx.Add("AND.U RC.x,{}.threadid,~3;"
|
||||
"AND.U RC.y,{},3;"
|
||||
"OR.U RC.x,RC.x,RC.y;"
|
||||
"SHFIDX.U {},{},RC.x,0x1C03;"
|
||||
"MOV.U {}.x,{}.y;",
|
||||
ctx.stage_name, lane, ret, value, ret, ret);
|
||||
}
|
||||
|
||||
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 direction) {
|
||||
const Register ret{ctx.reg_alloc.Define(inst)};
|
||||
ctx.Add("ADD.U RC.x,{},1;"
|
||||
"SHFXOR.U {},{},RC.x,0x1C03;"
|
||||
"MOV.U {}.x,{}.y;",
|
||||
direction, ret, value, ret, ret);
|
||||
}
|
||||
|
||||
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 op_b,
|
||||
ScalarU32 swizzle) {
|
||||
const auto ret{ctx.reg_alloc.Define(inst)};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -743,6 +743,10 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
std::string_view index, std::string_view clamp,
|
||||
std::string_view segmentation_mask);
|
||||
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
std::string_view lane);
|
||||
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
std::string_view direction);
|
||||
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b,
|
||||
std::string_view swizzle);
|
||||
void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a);
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -200,6 +203,18 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view val
|
||||
ctx.AddU32("{}=shfl_in_bounds?shfl_result:{};", inst, value);
|
||||
}
|
||||
|
||||
void EmitQuadBroadcast(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
std::string_view lane) {
|
||||
const auto src_thread_id{fmt::format("(({}&~3)|({}& 3))", THREAD_ID, lane)};
|
||||
ctx.AddU32("{}=readInvocationARB({},{});", inst, value, src_thread_id);
|
||||
}
|
||||
|
||||
void EmitQuadSwap(EmitContext& ctx, IR::Inst& inst, std::string_view value,
|
||||
std::string_view direction) {
|
||||
const auto src_thread_id{fmt::format("({}^({}+1))", THREAD_ID, direction)};
|
||||
ctx.AddU32("{}=readInvocationARB({},{});", inst, value, src_thread_id);
|
||||
}
|
||||
|
||||
void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, std::string_view op_a, std::string_view op_b,
|
||||
std::string_view swizzle) {
|
||||
const auto mask{fmt::format("({}>>((gl_SubGroupInvocationARB&3)<<1))&3", swizzle)};
|
||||
|
||||
@@ -322,6 +322,11 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
|
||||
if (ctx.runtime_info.force_early_z) {
|
||||
ctx.AddExecutionMode(main, spv::ExecutionMode::EarlyFragmentTests);
|
||||
}
|
||||
if (ctx.profile.support_shader_quad_control && program.info.uses_quad_shuffles) {
|
||||
ctx.AddExtension("SPV_KHR_quad_control");
|
||||
ctx.AddCapability(spv::Capability::QuadControlKHR);
|
||||
ctx.AddExecutionMode(main, spv::ExecutionMode::RequireFullQuadsKHR);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Stage {}", program.stage);
|
||||
@@ -443,6 +448,12 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
|
||||
ctx.AddCapability(spv::Capability::GroupNonUniformVote);
|
||||
}
|
||||
}
|
||||
if (info.uses_quad_shuffles) {
|
||||
if (profile.support_quad_shuffles) {
|
||||
ctx.AddCapability(spv::Capability::GroupNonUniformQuad);
|
||||
}
|
||||
ctx.AddCapability(spv::Capability::GroupNonUniformShuffle);
|
||||
}
|
||||
if (info.uses_int64_bit_atomics && profile.support_int64_atomics) {
|
||||
ctx.AddCapability(spv::Capability::Int64Atomics);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -622,6 +622,8 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
|
||||
Id segmentation_mask);
|
||||
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
|
||||
Id segmentation_mask);
|
||||
Id EmitQuadBroadcast(EmitContext& ctx, Id value, Id lane);
|
||||
Id EmitQuadSwap(EmitContext& ctx, Id value, Id direction);
|
||||
Id EmitFSwizzleAdd(EmitContext& ctx, Id op_a, Id op_b, Id swizzle);
|
||||
Id EmitDPdxFine(EmitContext& ctx, Id op_a);
|
||||
Id EmitDPdyFine(EmitContext& ctx, Id op_a);
|
||||
|
||||
@@ -260,6 +260,21 @@ Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id
|
||||
return SelectValue(ctx, in_range, value, src_thread_id);
|
||||
}
|
||||
|
||||
Id EmitQuadBroadcast(EmitContext& ctx, Id value, Id lane) {
|
||||
if (ctx.profile.support_quad_shuffles) {
|
||||
return ctx.OpGroupNonUniformQuadBroadcast(ctx.U32[1], SubgroupScope(ctx), value, lane);
|
||||
}
|
||||
const Id base{ctx.OpBitwiseAnd(ctx.U32[1], GetThreadId(ctx), ctx.Const(~3u))};
|
||||
const Id local_lane{ctx.OpBitwiseAnd(ctx.U32[1], lane, ctx.Const(3u))};
|
||||
const Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], base, local_lane)};
|
||||
return ctx.OpGroupNonUniformShuffle(ctx.U32[1], SubgroupScope(ctx), value, src_thread_id);
|
||||
}
|
||||
|
||||
Id EmitQuadSwap(EmitContext& ctx, Id value, Id direction) {
|
||||
const Id xor_mask{ctx.OpIAdd(ctx.U32[1], direction, ctx.Const(1u))};
|
||||
return ctx.OpGroupNonUniformShuffleXor(ctx.U32[1], SubgroupScope(ctx), value, xor_mask);
|
||||
}
|
||||
|
||||
Id EmitFSwizzleAdd(EmitContext& ctx, Id op_a, Id op_b, Id swizzle) {
|
||||
const Id three{ctx.Const(3U)};
|
||||
Id mask{GetThreadId(ctx)};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -2100,6 +2100,14 @@ U32 IREmitter::ShuffleButterfly(const IR::U32& value, const IR::U32& index, cons
|
||||
return Inst<U32>(Opcode::ShuffleButterfly, value, index, clamp, seg_mask);
|
||||
}
|
||||
|
||||
U32 IREmitter::QuadBroadcast(const IR::U32& value, const IR::U32& lane) {
|
||||
return Inst<U32>(Opcode::QuadBroadcast, value, lane);
|
||||
}
|
||||
|
||||
U32 IREmitter::QuadSwap(const IR::U32& value, const IR::U32& direction) {
|
||||
return Inst<U32>(Opcode::QuadSwap, value, direction);
|
||||
}
|
||||
|
||||
F32 IREmitter::FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle, FpControl control) {
|
||||
return Inst<F32>(Opcode::FSwizzleAdd, Flags{control}, a, b, swizzle);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -394,6 +394,8 @@ public:
|
||||
const IR::U32& seg_mask);
|
||||
[[nodiscard]] U32 ShuffleButterfly(const IR::U32& value, const IR::U32& index,
|
||||
const IR::U32& clamp, const IR::U32& seg_mask);
|
||||
[[nodiscard]] U32 QuadBroadcast(const IR::U32& value, const IR::U32& lane);
|
||||
[[nodiscard]] U32 QuadSwap(const IR::U32& value, const IR::U32& direction);
|
||||
[[nodiscard]] F32 FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle,
|
||||
FpControl control = {});
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Shader::IR {
|
||||
|
||||
namespace Detail {
|
||||
|
||||
OpcodeMeta META_TABLE[532] = {
|
||||
OpcodeMeta META_TABLE[] = {
|
||||
#define OPCODE(name_token, type_token, ...) \
|
||||
{ \
|
||||
.name{#name_token}, \
|
||||
@@ -21,7 +21,7 @@ OpcodeMeta META_TABLE[532] = {
|
||||
#undef OPCODE
|
||||
};
|
||||
|
||||
u8 NUM_ARGS[532] = {
|
||||
u8 NUM_ARGS[] = {
|
||||
#define OPCODE(name_token, type_token, ...) u8(CalculateNumArgsOf(Opcode::name_token)),
|
||||
#include "opcodes.inc"
|
||||
#undef OPCODE
|
||||
|
||||
@@ -57,12 +57,12 @@ static constexpr Type F64x2{Type::F64x2};
|
||||
static constexpr Type F64x3{Type::F64x3};
|
||||
static constexpr Type F64x4{Type::F64x4};
|
||||
|
||||
extern OpcodeMeta META_TABLE[532];
|
||||
extern OpcodeMeta META_TABLE[];
|
||||
constexpr size_t CalculateNumArgsOf(Opcode op) noexcept {
|
||||
const auto& arg_types = META_TABLE[size_t(op)].arg_types;
|
||||
return size_t(std::distance(arg_types.begin(), std::ranges::find(arg_types, Type::Void)));
|
||||
}
|
||||
extern u8 NUM_ARGS[532];
|
||||
extern u8 NUM_ARGS[];
|
||||
} // namespace Detail
|
||||
|
||||
/// Get return type of an opcode
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -579,6 +582,8 @@ OPCODE(ShuffleIndex, U32, U32,
|
||||
OPCODE(ShuffleUp, U32, U32, U32, U32, U32, )
|
||||
OPCODE(ShuffleDown, U32, U32, U32, U32, U32, )
|
||||
OPCODE(ShuffleButterfly, U32, U32, U32, U32, U32, )
|
||||
OPCODE(QuadBroadcast, U32, U32, U32, )
|
||||
OPCODE(QuadSwap, U32, U32, U32, )
|
||||
OPCODE(FSwizzleAdd, F32, F32, F32, U32, )
|
||||
OPCODE(DPdxFine, F32, F32, )
|
||||
OPCODE(DPdyFine, F32, F32, )
|
||||
|
||||
+30
-61
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -39,17 +39,6 @@ IR::U32 scaleIndex(IR::IREmitter& ir, IR::U32 index, Shift shift) {
|
||||
}
|
||||
}
|
||||
|
||||
IR::U32 skewBytes(IR::IREmitter& ir, SZ sizeRead) {
|
||||
const IR::U32 lane = ir.LaneId();
|
||||
switch (sizeRead) {
|
||||
case SZ::U8: return lane;
|
||||
case SZ::U16: return ir.ShiftLeftLogical(lane, ir.Imm32(1));
|
||||
case SZ::U32:
|
||||
case SZ::F32: return ir.ShiftLeftLogical(lane, ir.Imm32(2));
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void TranslatorVisitor::ISBERD(u64 insn) {
|
||||
@@ -68,61 +57,41 @@ void TranslatorVisitor::ISBERD(u64 insn) {
|
||||
BitField<47, 2, Shift> shift;
|
||||
} const isberd{insn};
|
||||
|
||||
IR::U32 index{};
|
||||
if (isberd.src_reg_num.Value() == 0xFF) {
|
||||
index = ir.Imm32(isberd.imm.Value());
|
||||
} else {
|
||||
const IR::U32 scaledIndex = scaleIndex(ir, X(isberd.src_reg.Value()), isberd.shift.Value());
|
||||
index = ir.IAdd(scaledIndex, ir.Imm32(isberd.imm.Value()));
|
||||
if (isberd.skew != 0) {
|
||||
throw NotImplementedException("ISBERD SKEW");
|
||||
}
|
||||
if (isberd.o != 0) {
|
||||
throw NotImplementedException("ISBERD O");
|
||||
}
|
||||
if (isberd.sz.Value() > SZ::F32) {
|
||||
throw NotImplementedException("ISBERD SZ {}",
|
||||
static_cast<u64>(isberd.sz.Value()));
|
||||
}
|
||||
if (isberd.shift.Value() > Shift::B32) {
|
||||
throw NotImplementedException("ISBERD Shift {}",
|
||||
static_cast<u64>(isberd.shift.Value()));
|
||||
}
|
||||
|
||||
if (isberd.o.Value()) {
|
||||
if (isberd.skew.Value()) {
|
||||
index = ir.IAdd(index, skewBytes(ir, isberd.sz.Value()));
|
||||
switch (isberd.mode.Value()) {
|
||||
case Mode::Default:
|
||||
X(isberd.dest_reg.Value(), X(isberd.src_reg.Value()));
|
||||
return;
|
||||
case Mode::Attr: {
|
||||
IR::U32 offset{};
|
||||
if (isberd.src_reg_num.Value() == 0xFF) {
|
||||
offset = ir.Imm32(isberd.imm.Value());
|
||||
} else {
|
||||
const IR::U32 index{
|
||||
scaleIndex(ir, X(isberd.src_reg.Value()), isberd.shift.Value())};
|
||||
offset = ir.IAdd(index, ir.Imm32(isberd.imm.Value()));
|
||||
}
|
||||
|
||||
const IR::U64 index64 = ir.UConvert(64, index);
|
||||
IR::U32 globalLoaded{};
|
||||
switch (isberd.sz.Value()) {
|
||||
case SZ::U8: globalLoaded = ir.LoadGlobalU8 (index64); break;
|
||||
case SZ::U16: globalLoaded = ir.LoadGlobalU16(index64); break;
|
||||
case SZ::U32:
|
||||
case SZ::F32: globalLoaded = ir.LoadGlobal32(index64); break;
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
X(isberd.dest_reg.Value(), globalLoaded);
|
||||
|
||||
X(isberd.dest_reg.Value(), ir.BitCast<IR::U32>(ir.GetAttributeIndexed(offset)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (isberd.mode.Value() != Mode::Default) {
|
||||
if (isberd.skew.Value()) {
|
||||
index = ir.IAdd(index, skewBytes(ir, SZ::U32));
|
||||
}
|
||||
|
||||
IR::F32 float_index{};
|
||||
switch (isberd.mode.Value()) {
|
||||
case Mode::Patch: float_index = ir.GetPatch(index.Patch());
|
||||
break;
|
||||
case Mode::Prim: float_index = ir.GetAttribute(index.Attribute());
|
||||
break;
|
||||
case Mode::Attr: float_index = ir.GetAttributeIndexed(index);
|
||||
break;
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
X(isberd.dest_reg.Value(), ir.BitCast<IR::U32>(float_index));
|
||||
|
||||
return;
|
||||
default:
|
||||
throw NotImplementedException("ISBERD Mode {}",
|
||||
static_cast<u64>(isberd.mode.Value()));
|
||||
}
|
||||
|
||||
if (isberd.skew.Value()) {
|
||||
X(isberd.dest_reg.Value(), ir.IAdd(X(isberd.src_reg.Value()), ir.LaneId()));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Fallback copy
|
||||
X(isberd.dest_reg.Value(), X(isberd.src_reg.Value()));
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -36,7 +36,10 @@ enum class ShuffleMode : u64 {
|
||||
}
|
||||
}
|
||||
|
||||
void Shuffle(TranslatorVisitor& v, u64 insn, const IR::U32& index, const IR::U32& mask) {
|
||||
constexpr u32 QUAD_MASK = (28u << 8) | 3u;
|
||||
|
||||
void Shuffle(TranslatorVisitor& v, u64 insn, const IR::U32& index, const IR::U32& mask,
|
||||
bool index_is_imm, u32 index_imm, bool mask_is_imm, u32 mask_imm) {
|
||||
union {
|
||||
u64 insn;
|
||||
BitField<0, 8, IR::Reg> dest_reg;
|
||||
@@ -45,6 +48,21 @@ void Shuffle(TranslatorVisitor& v, u64 insn, const IR::U32& index, const IR::U32
|
||||
BitField<48, 3, IR::Pred> pred;
|
||||
} const shfl{insn};
|
||||
|
||||
const bool is_quad_candidate{mask_is_imm && mask_imm == QUAD_MASK && index_is_imm &&
|
||||
v.env.ShaderStage() == Stage::Fragment};
|
||||
if (is_quad_candidate) {
|
||||
if (shfl.mode == ShuffleMode::IDX && index_imm <= 3) {
|
||||
v.X(shfl.dest_reg, v.ir.QuadBroadcast(v.X(shfl.src_reg), v.ir.Imm32(index_imm)));
|
||||
v.ir.SetPred(shfl.pred, v.ir.Imm1(true));
|
||||
return;
|
||||
}
|
||||
if (shfl.mode == ShuffleMode::BFLY && index_imm >= 1 && index_imm <= 3) {
|
||||
v.X(shfl.dest_reg, v.ir.QuadSwap(v.X(shfl.src_reg), v.ir.Imm32(index_imm - 1)));
|
||||
v.ir.SetPred(shfl.pred, v.ir.Imm1(true));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const IR::U32 result{ShuffleOperation(v.ir, v.X(shfl.src_reg), index, mask, shfl.mode)};
|
||||
v.ir.SetPred(shfl.pred, v.ir.GetInBoundsFromOp(result));
|
||||
v.X(shfl.dest_reg, result);
|
||||
@@ -59,11 +77,14 @@ void TranslatorVisitor::SHFL(u64 insn) {
|
||||
BitField<29, 1, u64> src_b_flag;
|
||||
BitField<34, 13, u64> src_b_imm;
|
||||
} const flags{insn};
|
||||
const IR::U32 src_a{flags.src_a_flag != 0 ? ir.Imm32(static_cast<u32>(flags.src_a_imm))
|
||||
: GetReg20(insn)};
|
||||
const IR::U32 src_b{flags.src_b_flag != 0 ? ir.Imm32(static_cast<u32>(flags.src_b_imm))
|
||||
: GetReg39(insn)};
|
||||
Shuffle(*this, insn, src_a, src_b);
|
||||
const bool index_is_imm{flags.src_a_flag != 0};
|
||||
const bool mask_is_imm{flags.src_b_flag != 0};
|
||||
const IR::U32 src_a{index_is_imm ? ir.Imm32(static_cast<u32>(flags.src_a_imm))
|
||||
: GetReg20(insn)};
|
||||
const IR::U32 src_b{mask_is_imm ? ir.Imm32(static_cast<u32>(flags.src_b_imm))
|
||||
: GetReg39(insn)};
|
||||
Shuffle(*this, insn, src_a, src_b, index_is_imm, static_cast<u32>(flags.src_a_imm),
|
||||
mask_is_imm, static_cast<u32>(flags.src_b_imm));
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
||||
@@ -498,6 +498,10 @@ void VisitUsages(Info& info, IR::Inst& inst) {
|
||||
case IR::Opcode::ShuffleButterfly:
|
||||
info.uses_subgroup_shuffles = true;
|
||||
break;
|
||||
case IR::Opcode::QuadBroadcast:
|
||||
case IR::Opcode::QuadSwap:
|
||||
info.uses_quad_shuffles = true;
|
||||
break;
|
||||
case IR::Opcode::GetCbufU8:
|
||||
case IR::Opcode::GetCbufS8:
|
||||
case IR::Opcode::GetCbufU16:
|
||||
|
||||
@@ -37,6 +37,8 @@ struct Profile {
|
||||
bool support_explicit_workgroup_layout{};
|
||||
bool support_workgroup_layout_8bit_access{};
|
||||
bool support_workgroup_layout_16bit_access{};
|
||||
bool support_shader_quad_control{};
|
||||
bool support_quad_shuffles{};
|
||||
bool support_vote{};
|
||||
u32 supported_subgroup_stages{0x7F};
|
||||
bool support_viewport_index_layer_non_geometry{};
|
||||
|
||||
@@ -252,6 +252,7 @@ struct Info {
|
||||
bool uses_is_helper_invocation{};
|
||||
bool uses_subgroup_invocation_id{};
|
||||
bool uses_subgroup_shuffles{};
|
||||
bool uses_quad_shuffles{};
|
||||
std::array<bool, 30> uses_patches{};
|
||||
|
||||
std::array<Interpolation, 32> interpolation{};
|
||||
|
||||
@@ -33,7 +33,7 @@ add_library(video_core STATIC
|
||||
control/channel_state_cache.h
|
||||
control/scheduler.cpp
|
||||
control/scheduler.h
|
||||
delayed_destruction_ring.h
|
||||
deferred_destruction_queue.h
|
||||
dirty_flags.cpp
|
||||
dirty_flags.h
|
||||
dma_pusher.cpp
|
||||
@@ -158,6 +158,8 @@ add_library(video_core STATIC
|
||||
renderer_vulkan/vk_compute_pass.h
|
||||
renderer_vulkan/vk_compute_pipeline.cpp
|
||||
renderer_vulkan/vk_compute_pipeline.h
|
||||
renderer_vulkan/vk_descriptor_buffer.cpp
|
||||
renderer_vulkan/vk_descriptor_buffer.h
|
||||
renderer_vulkan/vk_descriptor_pool.cpp
|
||||
renderer_vulkan/vk_descriptor_pool.h
|
||||
renderer_vulkan/vk_fence_manager.cpp
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
|
||||
@@ -31,44 +32,84 @@ BufferCache<P>::BufferCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, R
|
||||
immediately_free = (Settings::values.vram_usage_mode.GetValue() == Settings::VramUsageMode::Aggressive);
|
||||
#endif
|
||||
if (!runtime.CanReportMemoryUsage()) {
|
||||
minimum_memory = DEFAULT_EXPECTED_MEMORY;
|
||||
critical_memory = DEFAULT_CRITICAL_MEMORY;
|
||||
memory_budget = FALLBACK_MEMORY_BUDGET;
|
||||
return;
|
||||
}
|
||||
|
||||
const s64 device_local_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
|
||||
const s64 min_spacing_expected = device_local_memory - 1_GiB;
|
||||
const s64 min_spacing_critical = device_local_memory - 512_MiB;
|
||||
const s64 mem_threshold = (std::min)(device_local_memory, TARGET_THRESHOLD);
|
||||
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
|
||||
const s64 min_vacancy_critical = (2 * mem_threshold) / 10;
|
||||
minimum_memory = static_cast<u64>(
|
||||
(std::max)((std::min)(device_local_memory - min_vacancy_expected, min_spacing_expected),
|
||||
DEFAULT_EXPECTED_MEMORY));
|
||||
critical_memory = static_cast<u64>(
|
||||
(std::max)((std::min)(device_local_memory - min_vacancy_critical, min_spacing_critical),
|
||||
DEFAULT_CRITICAL_MEMORY));
|
||||
memory_budget = runtime.GetDeviceLocalMemory();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
BufferCache<P>::~BufferCache() = default;
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::RunGarbageCollector() {
|
||||
const bool aggressive_gc = total_used_memory >= critical_memory;
|
||||
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
|
||||
int num_iterations = aggressive_gc ? 64 : 32;
|
||||
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
|
||||
if (num_iterations == 0) {
|
||||
u64 BufferCache<P>::DeviceUsage(bool force_refresh) {
|
||||
if (!runtime.CanReportMemoryUsage()) {
|
||||
return total_used_memory;
|
||||
}
|
||||
if (force_refresh || usage_refresh_countdown == 0) {
|
||||
cached_device_usage = runtime.GetDeviceAllocationUsage();
|
||||
usage_refresh_countdown = USAGE_REFRESH_INTERVAL;
|
||||
} else {
|
||||
--usage_refresh_countdown;
|
||||
}
|
||||
return cached_device_usage;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
u64 BufferCache<P>::ReclaimMemory(u64 target_bytes, bool allow_download) {
|
||||
if (target_bytes == 0 || in_reclaim) {
|
||||
return 0;
|
||||
}
|
||||
in_reclaim = true;
|
||||
u64 freed = 0;
|
||||
const auto clean_up = [&](BufferId buffer_id) {
|
||||
if (freed >= target_bytes) {
|
||||
return true;
|
||||
}
|
||||
--num_iterations;
|
||||
auto& buffer = slot_buffers[buffer_id];
|
||||
if (!allow_download && IsRegionGpuModified(buffer.CpuAddr(), buffer.SizeBytes())) {
|
||||
return false;
|
||||
}
|
||||
const u64 buffer_bytes = Common::AlignUp(buffer.SizeBytes(), 1024);
|
||||
DownloadBufferMemory(buffer);
|
||||
DeleteBuffer(buffer_id);
|
||||
freed += buffer_bytes;
|
||||
return false;
|
||||
};
|
||||
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||
const u64 cold_tick =
|
||||
frame_tick > RECLAIM_GUARD_FRAMES ? frame_tick - RECLAIM_GUARD_FRAMES : 0;
|
||||
lru_cache.ForEachItemBelow(cold_tick, clean_up);
|
||||
if (freed == 0) {
|
||||
lru_cache.ForEachItemBelow(frame_tick > 0 ? frame_tick - 1 : 0, clean_up);
|
||||
}
|
||||
in_reclaim = false;
|
||||
usage_refresh_countdown = 0;
|
||||
reclaim_stalled = freed == 0;
|
||||
if (freed > 0) {
|
||||
reclaim_wait_sync_point = runtime.CurrentSyncPoint();
|
||||
}
|
||||
return freed;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::EnsureHeadroom(bool allow_download) {
|
||||
if (reclaim_stalled) {
|
||||
return;
|
||||
}
|
||||
if (runtime.CompletedSyncPoint() < reclaim_wait_sync_point) {
|
||||
return;
|
||||
}
|
||||
const u64 limit = memory_budget > RECLAIM_HEADROOM ? memory_budget - RECLAIM_HEADROOM : 0;
|
||||
const u64 usage = DeviceUsage(false);
|
||||
if (usage <= limit) {
|
||||
return;
|
||||
}
|
||||
const u64 target = (limit / 100) * RECLAIM_TARGET_PERCENT;
|
||||
const u64 excess = usage - target;
|
||||
const u64 usage_mib = (std::max)(usage >> 20, u64{1});
|
||||
const u64 share = (((excess >> 20) * (total_used_memory >> 20)) / usage_mib) << 20;
|
||||
ReclaimMemory((std::min)(share, total_used_memory), allow_download);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -96,15 +137,11 @@ void BufferCache<P>::TickFrame() {
|
||||
const bool skip_preferred = hits * 256 < shots * 251;
|
||||
channel_state->uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
|
||||
|
||||
// If we can obtain the memory info, use it instead of the estimate.
|
||||
if (runtime.CanReportMemoryUsage()) {
|
||||
total_used_memory = runtime.GetDeviceMemoryUsage();
|
||||
}
|
||||
if (total_used_memory >= minimum_memory) {
|
||||
RunGarbageCollector();
|
||||
}
|
||||
usage_refresh_countdown = 0;
|
||||
reclaim_stalled = false;
|
||||
EnsureHeadroom(true);
|
||||
++frame_tick;
|
||||
delayed_destruction_ring.Tick();
|
||||
sentenced_buffers.Reclaim(runtime.CompletedSyncPoint());
|
||||
|
||||
for (auto& buffer : async_buffers_death_ring) {
|
||||
runtime.FreeDeferredStagingBuffer(buffer);
|
||||
@@ -175,9 +212,71 @@ std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(DA
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DownloadMemory(DAddr device_addr, u64 size) {
|
||||
ForEachBufferInRange(device_addr, size, [&](BufferId, Buffer& buffer) {
|
||||
DownloadBufferMemory(buffer, device_addr, size);
|
||||
if constexpr (!USE_MEMORY_MAPS) {
|
||||
std::scoped_lock lock{mutex};
|
||||
ForEachBufferInRange(device_addr, size, [&](BufferId, Buffer& buffer) {
|
||||
DownloadBufferMemory(buffer, device_addr, size);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 8> downloads;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
ForEachBufferInRange(device_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
|
||||
memory_tracker.ForEachDownloadRangeAndClear(
|
||||
device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||
const DAddr buffer_addr = buffer.CpuAddr();
|
||||
const auto add_download = [&](DAddr start, DAddr end) {
|
||||
const u64 new_offset = start - buffer_addr;
|
||||
const u64 new_size = end - start;
|
||||
downloads.push_back({
|
||||
BufferCopy{
|
||||
.src_offset = new_offset,
|
||||
.dst_offset = total_size_bytes,
|
||||
.size = new_size,
|
||||
},
|
||||
buffer_id,
|
||||
});
|
||||
constexpr u64 align = 64ULL;
|
||||
constexpr u64 mask = ~(align - 1ULL);
|
||||
total_size_bytes += (new_size + align - 1) & mask;
|
||||
largest_copy = (std::max)(largest_copy, new_size);
|
||||
};
|
||||
gpu_modified_ranges.ForEachInRange(device_addr_out, range_size, add_download);
|
||||
ClearDownload(device_addr_out, range_size);
|
||||
gpu_modified_ranges.Subtract(device_addr_out, range_size);
|
||||
});
|
||||
});
|
||||
if (total_size_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
boost::container::small_vector<BufferCopy, 8> writebacks;
|
||||
runtime.PreCopyBarrier();
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
copy.dst_offset += download_staging.offset;
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
const std::array copies{copy};
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
BufferCopy writeback{copy};
|
||||
writeback.src_offset = static_cast<u64>(buffer.CpuAddr()) + copy.src_offset;
|
||||
writebacks.push_back(writeback);
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
lock.unlock();
|
||||
|
||||
runtime.Finish();
|
||||
const u8* const base = download_staging.mapped_span.data();
|
||||
for (const BufferCopy& writeback : writebacks) {
|
||||
const u64 staging_offset = writeback.dst_offset - download_staging.offset;
|
||||
device_memory.WriteBlockUnsafe(static_cast<DAddr>(writeback.src_offset),
|
||||
base + staging_offset, writeback.size);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -214,7 +313,7 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
||||
auto& src_buffer = slot_buffers[buffer_a];
|
||||
auto& dest_buffer = slot_buffers[buffer_b];
|
||||
SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount));
|
||||
SynchronizeBuffer(dest_buffer, *cpu_dest_address, static_cast<u32>(amount));
|
||||
memory_tracker.UnmarkRegionAsCpuModified(*cpu_dest_address, static_cast<u32>(amount));
|
||||
std::array copies{BufferCopy{
|
||||
.src_offset = src_buffer.Offset(*cpu_src_address),
|
||||
.dst_offset = dest_buffer.Offset(*cpu_dest_address),
|
||||
@@ -673,32 +772,44 @@ void BufferCache<P>::PopAsyncFlushes() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::PopAsyncBuffers() {
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
struct Writeback {
|
||||
DAddr addr;
|
||||
const u8* src;
|
||||
u64 size;
|
||||
};
|
||||
boost::container::small_vector<Writeback, 8> writebacks;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
async_buffers.pop_front();
|
||||
return;
|
||||
}
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
const u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
writebacks.push_back(
|
||||
{start, &read_mapped_memory[start - device_addr], end - start});
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
return;
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
|
||||
end - start);
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
for (const auto& wb : writebacks) {
|
||||
device_memory.WriteBlockUnsafe(wb.addr, wb.src, wb.size);
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -809,46 +920,46 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
|
||||
if (use_optimized_vertex_buffers) {
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
u32 enabled_mask = enabled_vertex_buffers_mask;
|
||||
HostBindings<Buffer> bindings{};
|
||||
u32 last_index = (std::numeric_limits<u32>::max)();
|
||||
const auto flush_bindings = [&]() {
|
||||
if (bindings.buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size());
|
||||
runtime.BindVertexBuffers(bindings);
|
||||
bindings = HostBindings<Buffer>{};
|
||||
last_index = (std::numeric_limits<u32>::max)();
|
||||
};
|
||||
while (enabled_mask != 0) {
|
||||
const u32 index = std::countr_zero(enabled_mask);
|
||||
enabled_mask &= (enabled_mask - 1);
|
||||
const u32 enabled_mask = enabled_vertex_buffers_mask;
|
||||
bool any_dirty = false;
|
||||
u32 pending_mask = enabled_mask;
|
||||
while (pending_mask != 0) {
|
||||
const u32 index = std::countr_zero(pending_mask);
|
||||
pending_mask &= (pending_mask - 1);
|
||||
const Binding& binding = VertexBufferSlot(index);
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
flush_bindings();
|
||||
continue;
|
||||
}
|
||||
any_dirty |= flags[Dirty::VertexBuffer0 + index];
|
||||
}
|
||||
if (enabled_mask == 0 || !any_dirty) {
|
||||
return;
|
||||
}
|
||||
const u32 min_index = static_cast<u32>(std::countr_zero(enabled_mask));
|
||||
const u32 max_index = 32u - static_cast<u32>(std::countl_zero(enabled_mask));
|
||||
HostBindings<Buffer> bindings{};
|
||||
bindings.min_index = min_index;
|
||||
bindings.max_index = max_index;
|
||||
for (u32 index = min_index; index < max_index; ++index) {
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
if ((enabled_mask & (1u << index)) == 0) {
|
||||
bindings.buffers.push_back(&slot_buffers[NULL_BUFFER_ID]);
|
||||
bindings.offsets.push_back(0);
|
||||
bindings.sizes.push_back(0);
|
||||
bindings.strides.push_back(stride);
|
||||
continue;
|
||||
}
|
||||
const Binding& binding = VertexBufferSlot(index);
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
if (!bindings.buffers.empty() && index != last_index + 1) {
|
||||
flush_bindings();
|
||||
}
|
||||
if (bindings.buffers.empty()) {
|
||||
bindings.min_index = index;
|
||||
}
|
||||
bindings.buffers.push_back(&buffer);
|
||||
bindings.offsets.push_back(offset);
|
||||
bindings.sizes.push_back(binding.size);
|
||||
bindings.strides.push_back(stride);
|
||||
last_index = index;
|
||||
}
|
||||
flush_bindings();
|
||||
runtime.BindVertexBuffers(bindings);
|
||||
} else {
|
||||
HostBindings<typename P::Buffer> host_bindings;
|
||||
bool any_valid{false};
|
||||
@@ -921,7 +1032,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind) {
|
||||
++channel_state->uniform_cache_shots[0];
|
||||
const Binding& binding = channel_state->uniform_buffers[stage][index];
|
||||
const DAddr device_addr = binding.device_addr;
|
||||
const u32 size = (std::min)(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]);
|
||||
@@ -940,8 +1050,12 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
return alignment > 1 && (offset % alignment) != 0;
|
||||
}
|
||||
}();
|
||||
|
||||
const bool cached_buffer_is_current =
|
||||
has_host_buffer && !memory_tracker.IsRegionCpuModified(device_addr, size);
|
||||
const bool use_fast_buffer = needs_alignment_stream
|
||||
|| (has_host_buffer && size <= channel_state->uniform_buffer_skip_cache_size
|
||||
|| (has_host_buffer && !cached_buffer_is_current
|
||||
&& size <= channel_state->uniform_buffer_skip_cache_size
|
||||
&& !memory_tracker.IsRegionGpuModified(device_addr, size));
|
||||
if (use_fast_buffer) {
|
||||
if constexpr (IS_OPENGL) {
|
||||
@@ -968,7 +1082,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
|
||||
return;
|
||||
}
|
||||
// Classic cached path
|
||||
++channel_state->uniform_cache_shots[0];
|
||||
if (SynchronizeBuffer(buffer, device_addr, size)) {
|
||||
++channel_state->uniform_cache_hits[0];
|
||||
}
|
||||
@@ -1576,6 +1690,7 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
|
||||
|
||||
template <class P>
|
||||
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
|
||||
EnsureHeadroom(false);
|
||||
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
|
||||
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
|
||||
wanted_size = static_cast<u32>(device_addr_end - device_addr);
|
||||
@@ -1613,7 +1728,7 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
total_used_memory += Common::AlignUp(size, 1024);
|
||||
buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
|
||||
} else {
|
||||
total_used_memory -= Common::AlignUp(size, 1024);
|
||||
total_used_memory -= std::min<u64>(total_used_memory, Common::AlignUp(size, 1024));
|
||||
lru_cache.Free(buffer.getLRUID());
|
||||
}
|
||||
const DAddr device_addr_begin = buffer.CpuAddr();
|
||||
@@ -1699,6 +1814,80 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryUnifiedDownloadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] std::span<BufferCopy> copies) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const u8* const physical_base = device_memory.GetPhysicalBase();
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4> groups;
|
||||
const auto group_for = [&](u64 window) -> boost::container::small_vector<BufferCopy, 16>& {
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
if (window_ids[i] == window) {
|
||||
return groups[i];
|
||||
}
|
||||
}
|
||||
window_ids.push_back(window);
|
||||
groups.emplace_back();
|
||||
return groups.back();
|
||||
};
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const DAddr device_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
u64 downloaded = 0;
|
||||
while (downloaded < copy.size) {
|
||||
const DAddr page_addr = device_addr + downloaded;
|
||||
const u8* const ptr = device_memory.GetPointer<u8>(page_addr);
|
||||
if (ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 page_offset = page_addr & Core::DEVICE_PAGEMASK;
|
||||
u64 chunk = (std::min)(copy.size - downloaded,
|
||||
static_cast<u64>(Core::DEVICE_PAGESIZE) - page_offset);
|
||||
const u64 phys_offset = static_cast<u64>(ptr - physical_base);
|
||||
if (phys_offset + chunk > unified_size) {
|
||||
return false;
|
||||
}
|
||||
const u64 window = phys_offset / window_size;
|
||||
const u64 local_offset = phys_offset % window_size;
|
||||
chunk = (std::min)(chunk, window_size - local_offset);
|
||||
auto& group = group_for(window);
|
||||
if (!group.empty()) {
|
||||
BufferCopy& last = group.back();
|
||||
if (last.src_offset + last.size == copy.src_offset + downloaded &&
|
||||
last.dst_offset + last.size == local_offset) {
|
||||
last.size += chunk;
|
||||
downloaded += chunk;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.push_back(BufferCopy{
|
||||
.src_offset = copy.src_offset + downloaded,
|
||||
.dst_offset = local_offset,
|
||||
.size = chunk,
|
||||
});
|
||||
downloaded += chunk;
|
||||
}
|
||||
}
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyBuffer(runtime.UnifiedMemoryWindowBuffer(window_ids[i]), buffer,
|
||||
group_span, true);
|
||||
}
|
||||
runtime.Finish();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] u64 total_size_bytes,
|
||||
@@ -1802,6 +1991,12 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
||||
}
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory() &&
|
||||
TryUnifiedDownloadMemory(buffer, std::span(copies.data(), copies.size()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
@@ -1872,7 +2067,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
#ifdef YUZU_LEGACY
|
||||
if (!do_not_mark || !immediately_free)
|
||||
#endif
|
||||
delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
|
||||
sentenced_buffers.Push(std::move(slot_buffers[buffer_id]), runtime.CurrentSyncPoint());
|
||||
|
||||
slot_buffers.erase(buffer_id);
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -30,7 +31,7 @@
|
||||
#include "common/slot_vector.h"
|
||||
#include "video_core/buffer_cache/buffer_base.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/deferred_destruction_queue.h"
|
||||
#include "video_core/dirty_flags.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@@ -180,15 +181,18 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
|
||||
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
|
||||
static constexpr u64 RECLAIM_HEADROOM = 384_MiB;
|
||||
#else
|
||||
static constexpr s64 TARGET_THRESHOLD = 4_GiB;
|
||||
static constexpr u64 RECLAIM_HEADROOM = 512_MiB;
|
||||
#endif
|
||||
|
||||
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB;
|
||||
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB;
|
||||
static constexpr u64 FALLBACK_MEMORY_BUDGET = 2_GiB;
|
||||
static constexpr u32 USAGE_REFRESH_INTERVAL = 16;
|
||||
static constexpr u64 RECLAIM_GUARD_FRAMES = 8;
|
||||
static constexpr u64 RECLAIM_TARGET_PERCENT = 95;
|
||||
|
||||
// Debug Flags.
|
||||
|
||||
@@ -215,6 +219,8 @@ public:
|
||||
|
||||
void TickFrame();
|
||||
|
||||
u64 ReclaimMemory(u64 target_bytes, bool allow_download);
|
||||
|
||||
void WriteMemory(DAddr device_addr, u64 size);
|
||||
|
||||
void CachedWriteMemory(DAddr device_addr, u64 size);
|
||||
@@ -358,7 +364,9 @@ private:
|
||||
((device_addr + size) & ~Core::DEVICE_PAGEMASK);
|
||||
}
|
||||
|
||||
void RunGarbageCollector();
|
||||
u64 DeviceUsage(bool force_refresh);
|
||||
|
||||
void EnsureHeadroom(bool allow_download);
|
||||
|
||||
void BindHostIndexBuffer();
|
||||
|
||||
@@ -443,6 +451,8 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
|
||||
@@ -475,12 +485,7 @@ private:
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
|
||||
Common::SlotVector<Buffer> slot_buffers;
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr size_t TICKS_TO_DESTROY = 6;
|
||||
#else
|
||||
static constexpr size_t TICKS_TO_DESTROY = 8;
|
||||
#endif
|
||||
DelayedDestructionRing<Buffer, TICKS_TO_DESTROY> delayed_destruction_ring;
|
||||
DeferredDestructionQueue<Buffer> sentenced_buffers;
|
||||
|
||||
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
|
||||
|
||||
@@ -515,8 +520,14 @@ private:
|
||||
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||
u64 frame_tick = 0;
|
||||
u64 total_used_memory = 0;
|
||||
u64 minimum_memory = 0;
|
||||
u64 critical_memory = 0;
|
||||
u64 memory_budget = 0;
|
||||
u64 cached_device_usage = 0;
|
||||
/// Sync point the last reclaim's evictions were queued at. Their memory is not back with the
|
||||
/// device until this completes, so reclaiming again before then measures stale usage.
|
||||
u64 reclaim_wait_sync_point = 0;
|
||||
u32 usage_refresh_countdown = 0;
|
||||
bool in_reclaim = false;
|
||||
bool reclaim_stalled = false;
|
||||
BufferId inline_buffer_id;
|
||||
#ifdef YUZU_LEGACY
|
||||
bool immediately_free = false;
|
||||
|
||||
@@ -16,26 +16,6 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Control {
|
||||
namespace {
|
||||
|
||||
// Match NVK/Nouveau's initial pushbuffer subchannel layout.
|
||||
constexpr u32 Nvk3DSubchannel = 0;
|
||||
constexpr u32 NvkComputeSubchannel = 1;
|
||||
constexpr u32 Nvk2DSubchannel = 3;
|
||||
constexpr u32 NvkCopySubchannel = 4;
|
||||
|
||||
void BindNvkDefaultSubchannels(ChannelState::Payload& payload) {
|
||||
auto& dma_pusher = payload.dma_pusher;
|
||||
dma_pusher.BindSubchannel(&payload.maxwell_3d, Nvk3DSubchannel, Engines::EngineTypes::Maxwell3D);
|
||||
dma_pusher.BindSubchannel(&payload.kepler_compute, NvkComputeSubchannel,
|
||||
Engines::EngineTypes::KeplerCompute);
|
||||
// Subchannel 2 is M2MF there; Eden does not expose a 0x9039 engine yet.
|
||||
dma_pusher.BindSubchannel(&payload.fermi_2d, Nvk2DSubchannel, Engines::EngineTypes::Fermi2D);
|
||||
dma_pusher.BindSubchannel(&payload.maxwell_dma, NvkCopySubchannel,
|
||||
Engines::EngineTypes::MaxwellDMA);
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
ChannelState::Payload::Payload(Core::System& system, MemoryManager& memory_manager, ChannelState& channel_state)
|
||||
: maxwell_3d(memory_manager)
|
||||
@@ -55,7 +35,6 @@ void ChannelState::Init(Core::System& system, u64 program_id_) {
|
||||
ASSERT(memory_manager);
|
||||
program_id = program_id_;
|
||||
payload.emplace(system, *memory_manager, *this);
|
||||
BindNvkDefaultSubchannels(*payload);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/container/deque.hpp>
|
||||
#include <boost/container/options.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <typename T>
|
||||
class DeferredDestructionQueue {
|
||||
public:
|
||||
void Push(T&& object, u64 sync_point) {
|
||||
entries.emplace_back(std::move(object), sync_point);
|
||||
}
|
||||
|
||||
void Reclaim(u64 completed_sync_point) {
|
||||
while (!entries.empty() && entries.front().sync_point <= completed_sync_point) {
|
||||
entries.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
void Clear() {
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t Size() const noexcept {
|
||||
return entries.size();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept {
|
||||
return entries.empty();
|
||||
}
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
Entry(T&& object_, u64 sync_point_) noexcept
|
||||
: object{std::move(object_)}, sync_point{sync_point_} {}
|
||||
|
||||
T object;
|
||||
u64 sync_point;
|
||||
};
|
||||
|
||||
using EntryDequeOptions =
|
||||
boost::container::deque_options<boost::container::block_size<8u>>::type;
|
||||
|
||||
boost::container::deque<Entry, void, EntryDequeOptions> entries;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -1,34 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
/// Container to push objects to be destroyed a few ticks in the future
|
||||
template <typename T, size_t TICKS_TO_DESTROY>
|
||||
class DelayedDestructionRing {
|
||||
public:
|
||||
void Tick() {
|
||||
index = (index + 1) % TICKS_TO_DESTROY;
|
||||
elements[index].clear();
|
||||
}
|
||||
|
||||
void Push(T&& object) {
|
||||
elements[index].push_back(std::move(object));
|
||||
}
|
||||
|
||||
private:
|
||||
size_t index = 0;
|
||||
std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
@@ -71,7 +71,8 @@ void Fermi2D::Blit() {
|
||||
constexpr s64 null_derivative = 1ULL << 32;
|
||||
Surface src = regs.src;
|
||||
const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
|
||||
const bool delegate_to_gpu = src.width > 512 && src.height > 512 && bytes_per_pixel <= 8 &&
|
||||
const u64 src_area = static_cast<u64>(src.width) * static_cast<u64>(src.height);
|
||||
const bool delegate_to_gpu = src_area > 512ULL * 512ULL && bytes_per_pixel <= 8 &&
|
||||
src.format != regs.dst.format;
|
||||
|
||||
auto srcX = args.src_x0;
|
||||
|
||||
@@ -22,21 +22,10 @@
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr u32 Gf100BindClassMask = 0xffff;
|
||||
constexpr u32 Gf100BindValidMask = 0x1f0000 | Gf100BindClassMask;
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void Puller::ProcessBindMethod(DmaPusher& dma_pusher, const MethodCall& method_call) {
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {:#x}", method_call.subchannel, method_call.argument);
|
||||
u32 engine = method_call.argument;
|
||||
if ((engine & ~Gf100BindClassMask) != 0 && (engine & ~Gf100BindValidMask) == 0) {
|
||||
engine &= Gf100BindClassMask;
|
||||
}
|
||||
|
||||
const auto engine_id = static_cast<EngineID>(engine);
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel, method_call.argument);
|
||||
const auto engine_id = static_cast<EngineID>(method_call.argument);
|
||||
bound_engines[method_call.subchannel] = engine_id;
|
||||
switch (engine_id) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/deferred_destruction_queue.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
@@ -50,7 +50,8 @@ public:
|
||||
/// Notify the fence manager about a new frame
|
||||
void TickFrame() {
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Tick();
|
||||
++retire_tick;
|
||||
sentenced_fences.Reclaim(retire_tick > RETIRE_DELAY ? retire_tick - RETIRE_DELAY : 0);
|
||||
}
|
||||
|
||||
// Unlike other fences, this one doesn't
|
||||
@@ -91,9 +92,6 @@ public:
|
||||
func();
|
||||
}
|
||||
fences.push(std::move(new_fence));
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
if constexpr (can_async_check) {
|
||||
guard.unlock();
|
||||
cv.notify_all();
|
||||
@@ -186,7 +184,7 @@ private:
|
||||
}
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
sentenced_fences.Push(std::move(current_fence), retire_tick);
|
||||
}
|
||||
fences.pop();
|
||||
}
|
||||
@@ -219,7 +217,7 @@ private:
|
||||
}
|
||||
{
|
||||
std::unique_lock lock(ring_guard);
|
||||
delayed_destruction_ring.Push(std::move(current_fence));
|
||||
sentenced_fences.Push(std::move(current_fence), retire_tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -238,10 +236,10 @@ private:
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.PopAsyncFlushes();
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
}
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
query_cache.PopAsyncFlushes();
|
||||
}
|
||||
|
||||
@@ -264,7 +262,9 @@ private:
|
||||
|
||||
std::jthread fence_thread;
|
||||
|
||||
DelayedDestructionRing<TFence, 8> delayed_destruction_ring;
|
||||
static constexpr u64 RETIRE_DELAY = 8;
|
||||
u64 retire_tick = 1;
|
||||
DeferredDestructionQueue<TFence> sentenced_fences;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -30,6 +30,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Fronten
|
||||
thread = std::jthread([&](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("GPU");
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
|
||||
Common::SetCurrentThreadToPerformanceCores();
|
||||
system.RegisterHostThread();
|
||||
|
||||
auto current_context = context.Acquire();
|
||||
|
||||
@@ -17,11 +17,13 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/astc_decoder.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_bcn.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d24s8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d32f.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d32f_to_abgr8.frag
|
||||
@@ -32,6 +34,7 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag
|
||||
|
||||
@@ -77,14 +77,8 @@ uvec4 local_buff;
|
||||
uvec4 color_endpoint_data;
|
||||
int color_bitsread = 0;
|
||||
|
||||
// Global "vector" to be pushed into when decoding
|
||||
// At most will require BLOCK_WIDTH x BLOCK_HEIGHT in single plane mode
|
||||
// At most will require BLOCK_WIDTH x BLOCK_HEIGHT x 2 in dual plane mode
|
||||
// So the maximum would be 144 (12 x 12) elements, x 2 for two planes
|
||||
#define DIVCEIL(number, divisor) (number + divisor - 1) / divisor
|
||||
#define ARRAY_NUM_ELEMENTS 144
|
||||
#define VECTOR_ARRAY_SIZE DIVCEIL(ARRAY_NUM_ELEMENTS * 2, 4)
|
||||
uint result_vector[ARRAY_NUM_ELEMENTS * 2];
|
||||
#define MAX_WEIGHT_VALUES 64
|
||||
uint result_vector[MAX_WEIGHT_VALUES];
|
||||
|
||||
int result_index = 0;
|
||||
uint result_vector_max_index;
|
||||
@@ -492,7 +486,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
|
||||
A = ReplicateBitTo9((bitval & 1));
|
||||
switch (encoding) {
|
||||
case JUST_BITS:
|
||||
color_values[++out_index] = FastReplicateTo8(bitval, bitlen);
|
||||
color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
|
||||
break;
|
||||
case TRIT: {
|
||||
D = QuintTritValue(val);
|
||||
@@ -571,7 +565,7 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
|
||||
uint T = (D * C) + B;
|
||||
T ^= A;
|
||||
T = (A & 0x80) | (T >> 2);
|
||||
color_values[++out_index] = T;
|
||||
color_values[out_index++] = T;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -753,12 +747,12 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode, ui
|
||||
#define READ_UINT_VALUES(N) \
|
||||
uvec4 V[2]; \
|
||||
for (uint i = 0; i < N; i++) { \
|
||||
V[i / 4][i % 4] = color_values[++colvals_index]; \
|
||||
V[i / 4][i % 4] = color_values[colvals_index++]; \
|
||||
}
|
||||
#define READ_INT_VALUES(N) \
|
||||
ivec4 V[2]; \
|
||||
for (uint i = 0; i < N; i++) { \
|
||||
V[i / 4][i % 4] = int(color_values[++colvals_index]); \
|
||||
V[i / 4][i % 4] = int(color_values[colvals_index++]); \
|
||||
}
|
||||
|
||||
switch (color_endpoint_mode) {
|
||||
@@ -1225,6 +1219,10 @@ void DecompressBlock(ivec3 coord) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
if (GetNumWeightValues(size_params, dual_plane) > MAX_WEIGHT_VALUES) {
|
||||
FillError(coord);
|
||||
return;
|
||||
}
|
||||
uint partition_index = 1;
|
||||
uvec4 color_endpoint_mode = uvec4(0);
|
||||
uint ced_pointer = 0;
|
||||
@@ -1384,11 +1382,7 @@ void DecompressBlock(ivec3 coord) {
|
||||
p = Cf / 65535.0f;
|
||||
}
|
||||
|
||||
#ifdef VULKAN
|
||||
imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar);
|
||||
#else
|
||||
imageStore(dest_image, coord + ivec3(i, j, 0), clamp(p, 0.0f, 1.0f).gbar);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint layer_stride;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += pos.z * pc.layer_stride;
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint slice_size;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
|
||||
uint block_depth;
|
||||
uint block_depth_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 8, local_size_y = 8, local_size_z = 4) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += (pos.z >> pc.block_depth) * pc.slice_size;
|
||||
offset += (pos.z & pc.block_depth_mask) << (GOB_SIZE_SHIFT + pc.block_height);
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D img_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
|
||||
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
|
||||
gl_FragDepth = texelFetch(img_in, coord, 0).r;
|
||||
}
|
||||
@@ -58,8 +58,9 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, GPU
|
||||
|
||||
MemoryManager::~MemoryManager() = default;
|
||||
|
||||
MemoryManager::EntryType MemoryManager::GetEntry(size_t position, bool is_big_page) const {
|
||||
if (is_big_page) {
|
||||
template <bool is_big_page>
|
||||
MemoryManager::EntryType MemoryManager::GetEntry(size_t position) const {
|
||||
if constexpr (is_big_page) {
|
||||
position = position >> big_page_bits;
|
||||
const u64 entry_mask = big_entries[position / 32];
|
||||
const size_t sub_index = position % 32;
|
||||
@@ -72,8 +73,9 @@ MemoryManager::EntryType MemoryManager::GetEntry(size_t position, bool is_big_pa
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry, bool is_big_page) {
|
||||
if (is_big_page) {
|
||||
template <bool is_big_page>
|
||||
void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
|
||||
if constexpr (is_big_page) {
|
||||
position = position >> big_page_bits;
|
||||
const u64 entry_mask = big_entries[position / 32];
|
||||
const size_t sub_index = position % 32;
|
||||
@@ -106,21 +108,23 @@ inline void MemoryManager::SetBigPageContinuous(size_t big_page_index, bool valu
|
||||
(~(1ULL << sub_index) & continuous_mask) | (value ? 1ULL << sub_index : 0);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size, PTEKind kind, MemoryManager::EntryType entry_type) {
|
||||
template <MemoryManager::EntryType entry_type>
|
||||
GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
|
||||
PTEKind kind) {
|
||||
[[maybe_unused]] u64 remaining_size{size};
|
||||
if (entry_type == EntryType::Mapped) {
|
||||
if constexpr (entry_type == EntryType::Mapped) {
|
||||
page_table.ReserveRange(gpu_addr, size);
|
||||
}
|
||||
for (u64 offset{}; offset < size; offset += page_size) {
|
||||
const GPUVAddr current_gpu_addr = gpu_addr + offset;
|
||||
[[maybe_unused]] const auto current_entry_type = GetEntry(current_gpu_addr, false);
|
||||
SetEntry(current_gpu_addr, entry_type, false);
|
||||
[[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr);
|
||||
SetEntry<false>(current_gpu_addr, entry_type);
|
||||
if (current_entry_type != entry_type) {
|
||||
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, page_size);
|
||||
}
|
||||
if (entry_type == EntryType::Mapped) {
|
||||
if constexpr (entry_type == EntryType::Mapped) {
|
||||
const DAddr current_dev_addr = dev_addr + offset;
|
||||
const auto index = PageEntryIndex(current_gpu_addr, false);
|
||||
const auto index = PageEntryIndex<false>(current_gpu_addr);
|
||||
const u32 sub_value = static_cast<u32>(current_dev_addr >> cpu_page_bits);
|
||||
page_table[index] = sub_value;
|
||||
}
|
||||
@@ -130,18 +134,20 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr de
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size, PTEKind kind, MemoryManager::EntryType entry_type) {
|
||||
template <MemoryManager::EntryType entry_type>
|
||||
GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr,
|
||||
size_t size, PTEKind kind) {
|
||||
[[maybe_unused]] u64 remaining_size{size};
|
||||
for (u64 offset{}; offset < size; offset += big_page_size) {
|
||||
const GPUVAddr current_gpu_addr = gpu_addr + offset;
|
||||
[[maybe_unused]] const auto current_entry_type = GetEntry(current_gpu_addr, true);
|
||||
SetEntry(current_gpu_addr, entry_type, true);
|
||||
[[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
|
||||
SetEntry<true>(current_gpu_addr, entry_type);
|
||||
if (current_entry_type != entry_type) {
|
||||
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, big_page_size);
|
||||
}
|
||||
if (entry_type == EntryType::Mapped) {
|
||||
if constexpr (entry_type == EntryType::Mapped) {
|
||||
const DAddr current_dev_addr = dev_addr + offset;
|
||||
const auto index = PageEntryIndex(current_gpu_addr, true);
|
||||
const auto index = PageEntryIndex<true>(current_gpu_addr);
|
||||
const u32 sub_value = static_cast<u32>(current_dev_addr >> cpu_page_bits);
|
||||
big_page_table_dev[index] = sub_value;
|
||||
const bool is_continuous = ([&] {
|
||||
@@ -175,16 +181,19 @@ void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_)
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, DAddr dev_addr, std::size_t size, PTEKind kind, bool is_big_pages) {
|
||||
if (is_big_pages)
|
||||
return BigPageTableOp(gpu_addr, dev_addr, size, kind, EntryType::Mapped);
|
||||
return PageTableOp(gpu_addr, dev_addr, size, kind, EntryType::Mapped);
|
||||
GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, DAddr dev_addr, std::size_t size, PTEKind kind,
|
||||
bool is_big_pages) {
|
||||
if (is_big_pages) [[likely]] {
|
||||
return BigPageTableOp<EntryType::Mapped>(gpu_addr, dev_addr, size, kind);
|
||||
}
|
||||
return PageTableOp<EntryType::Mapped>(gpu_addr, dev_addr, size, kind);
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages) {
|
||||
if (is_big_pages)
|
||||
return BigPageTableOp(gpu_addr, 0, size, PTEKind::INVALID, EntryType::Reserved);
|
||||
return PageTableOp(gpu_addr, 0, size, PTEKind::INVALID, EntryType::Reserved);
|
||||
if (is_big_pages) [[likely]] {
|
||||
return BigPageTableOp<EntryType::Reserved>(gpu_addr, 0, size, PTEKind::INVALID);
|
||||
}
|
||||
return PageTableOp<EntryType::Reserved>(gpu_addr, 0, size, PTEKind::INVALID);
|
||||
}
|
||||
|
||||
void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
|
||||
@@ -198,21 +207,26 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
|
||||
}
|
||||
page_stash.clear();
|
||||
|
||||
BigPageTableOp(gpu_addr, 0, size, PTEKind::INVALID, EntryType::Free);
|
||||
PageTableOp(gpu_addr, 0, size, PTEKind::INVALID, EntryType::Free);
|
||||
BigPageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
|
||||
PageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
|
||||
}
|
||||
|
||||
std::optional<DAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
|
||||
if (!IsWithinGPUAddressRange(gpu_addr)) [[unlikely]] {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (GetEntry(gpu_addr, true) != EntryType::Mapped) [[unlikely]] {
|
||||
if (GetEntry(gpu_addr, false) != EntryType::Mapped)
|
||||
if (GetEntry<true>(gpu_addr) != EntryType::Mapped) [[unlikely]] {
|
||||
if (GetEntry<false>(gpu_addr) != EntryType::Mapped) {
|
||||
return std::nullopt;
|
||||
const DAddr dev_addr_base = DAddr(page_table[PageEntryIndex(gpu_addr, false)]) << cpu_page_bits;
|
||||
}
|
||||
|
||||
const DAddr dev_addr_base = static_cast<DAddr>(page_table[PageEntryIndex<false>(gpu_addr)])
|
||||
<< cpu_page_bits;
|
||||
return dev_addr_base + (gpu_addr & page_mask);
|
||||
}
|
||||
const DAddr dev_addr_base = DAddr(big_page_table_dev[PageEntryIndex(gpu_addr, true)]) << cpu_page_bits;
|
||||
|
||||
const DAddr dev_addr_base =
|
||||
static_cast<DAddr>(big_page_table_dev[PageEntryIndex<true>(gpu_addr)]) << cpu_page_bits;
|
||||
return dev_addr_base + (gpu_addr & big_page_mask);
|
||||
}
|
||||
|
||||
@@ -285,8 +299,10 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
|
||||
#pragma inline_recursion(on)
|
||||
#endif
|
||||
|
||||
template <typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
|
||||
inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, bool is_big_page, FuncMapped&& func_mapped, FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const {
|
||||
template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
|
||||
inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size,
|
||||
FuncMapped&& func_mapped, FuncReserved&& func_reserved,
|
||||
FuncUnmapped&& func_unmapped) const {
|
||||
using FuncMappedReturn =
|
||||
typename std::invoke_result<FuncMapped, std::size_t, std::size_t, std::size_t>::type;
|
||||
using FuncReservedReturn =
|
||||
@@ -299,7 +315,7 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
|
||||
u64 used_page_size;
|
||||
u64 used_page_mask;
|
||||
u64 used_page_bits;
|
||||
if (is_big_page) {
|
||||
if constexpr (is_big_pages) {
|
||||
used_page_size = big_page_size;
|
||||
used_page_mask = big_page_mask;
|
||||
used_page_bits = big_page_bits;
|
||||
@@ -316,7 +332,7 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount{
|
||||
(std::min)(static_cast<std::size_t>(used_page_size) - page_offset, remaining_size)};
|
||||
auto entry = GetEntry(current_address, is_big_page);
|
||||
auto entry = GetEntry<is_big_pages>(current_address);
|
||||
if (entry == EntryType::Mapped) [[likely]] {
|
||||
if constexpr (BOOL_BREAK_MAPPED) {
|
||||
if (func_mapped(page_index, page_offset, copy_amount)) {
|
||||
@@ -351,91 +367,164 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, [[maybe_unused]] VideoCommon::CacheType which, bool unsafe) const {
|
||||
auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
|
||||
template <bool is_safe>
|
||||
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
|
||||
[[maybe_unused]] VideoCommon::CacheType which) const {
|
||||
const u8* run_src{nullptr};
|
||||
u8* run_dst{nullptr};
|
||||
std::size_t run_size{0};
|
||||
auto flush_run = [&] {
|
||||
if (run_size == 0) {
|
||||
return;
|
||||
}
|
||||
std::memcpy(run_dst, run_src, run_size);
|
||||
run_src = nullptr;
|
||||
run_dst = nullptr;
|
||||
run_size = 0;
|
||||
};
|
||||
auto append_run = [&](const u8* physical, std::size_t copy_amount) {
|
||||
if (physical == nullptr) [[unlikely]] {
|
||||
flush_run();
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
return;
|
||||
}
|
||||
if (run_size != 0 && run_src + run_size == physical &&
|
||||
run_dst + run_size == static_cast<u8*>(dest_buffer)) {
|
||||
run_size += copy_amount;
|
||||
return;
|
||||
}
|
||||
flush_run();
|
||||
run_src = physical;
|
||||
run_dst = static_cast<u8*>(dest_buffer);
|
||||
run_size = copy_amount;
|
||||
};
|
||||
auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index,
|
||||
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
|
||||
flush_run();
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
};
|
||||
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
if (!unsafe) {
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
if constexpr (is_safe) {
|
||||
rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
|
||||
}
|
||||
u8* physical = memory.GetPointer<u8>(dev_addr_base);
|
||||
std::memcpy(dest_buffer, physical, copy_amount);
|
||||
append_run(memory.GetPointer<u8>(dev_addr_base), copy_amount);
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
};
|
||||
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
if (!unsafe) {
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
if constexpr (is_safe) {
|
||||
rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
|
||||
}
|
||||
if (!IsBigPageContinuous(page_index)) [[unlikely]] {
|
||||
flush_run();
|
||||
memory.ReadBlockUnsafe(dev_addr_base, dest_buffer, copy_amount);
|
||||
} else {
|
||||
u8* physical = memory.GetPointer<u8>(dev_addr_base);
|
||||
std::memcpy(dest_buffer, physical, copy_amount);
|
||||
append_run(memory.GetPointer<u8>(dev_addr_base), copy_amount);
|
||||
}
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
};
|
||||
auto read_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
auto read_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, mapped_normal, set_to_zero, set_to_zero);
|
||||
MemoryOperation<false>(base, copy_amount, mapped_normal, set_to_zero, set_to_zero);
|
||||
};
|
||||
MemoryOperation(gpu_src_addr, size, true, mapped_big, set_to_zero, read_short_pages);
|
||||
MemoryOperation<true>(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages);
|
||||
flush_run();
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, VideoCommon::CacheType which) const {
|
||||
ReadBlockImpl(gpu_src_addr, dest_buffer, size, which, false);
|
||||
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which) const {
|
||||
ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size, which);
|
||||
}
|
||||
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, const std::size_t size) const {
|
||||
ReadBlockImpl(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None, true);
|
||||
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
|
||||
const std::size_t size) const {
|
||||
ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, [[maybe_unused]] VideoCommon::CacheType which, bool unsafe) {
|
||||
auto just_advance = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
|
||||
template <bool is_safe>
|
||||
void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
|
||||
[[maybe_unused]] VideoCommon::CacheType which) {
|
||||
const u8* run_src{nullptr};
|
||||
u8* run_dst{nullptr};
|
||||
std::size_t run_size{0};
|
||||
auto flush_run = [&] {
|
||||
if (run_size == 0) {
|
||||
return;
|
||||
}
|
||||
std::memcpy(run_dst, run_src, run_size);
|
||||
run_src = nullptr;
|
||||
run_dst = nullptr;
|
||||
run_size = 0;
|
||||
};
|
||||
auto append_run = [&](u8* physical, std::size_t copy_amount) {
|
||||
if (physical == nullptr) [[unlikely]] {
|
||||
flush_run();
|
||||
return;
|
||||
}
|
||||
if (run_size != 0 && run_dst + run_size == physical &&
|
||||
run_src + run_size == static_cast<const u8*>(src_buffer)) {
|
||||
run_size += copy_amount;
|
||||
return;
|
||||
}
|
||||
flush_run();
|
||||
run_src = static_cast<const u8*>(src_buffer);
|
||||
run_dst = physical;
|
||||
run_size = copy_amount;
|
||||
};
|
||||
auto just_advance = [&]([[maybe_unused]] std::size_t page_index,
|
||||
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
|
||||
flush_run();
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
};
|
||||
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
if (!unsafe) {
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
if constexpr (is_safe) {
|
||||
rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
|
||||
}
|
||||
u8* physical = memory.GetPointer<u8>(dev_addr_base);
|
||||
std::memcpy(physical, src_buffer, copy_amount);
|
||||
append_run(memory.GetPointer<u8>(dev_addr_base), copy_amount);
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
};
|
||||
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
if (!unsafe) {
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
if constexpr (is_safe) {
|
||||
rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
|
||||
}
|
||||
if (!IsBigPageContinuous(page_index)) [[unlikely]] {
|
||||
flush_run();
|
||||
memory.WriteBlockUnsafe(dev_addr_base, src_buffer, copy_amount);
|
||||
} else {
|
||||
u8* physical = memory.GetPointer<u8>(dev_addr_base);
|
||||
std::memcpy(physical, src_buffer, copy_amount);
|
||||
append_run(memory.GetPointer<u8>(dev_addr_base), copy_amount);
|
||||
}
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
};
|
||||
auto write_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
auto write_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, mapped_normal, just_advance, just_advance);
|
||||
MemoryOperation<false>(base, copy_amount, mapped_normal, just_advance, just_advance);
|
||||
};
|
||||
MemoryOperation(gpu_dest_addr, size, true, mapped_big, just_advance, write_short_pages);
|
||||
MemoryOperation<true>(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages);
|
||||
flush_run();
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, VideoCommon::CacheType which) {
|
||||
WriteBlockImpl(gpu_dest_addr, src_buffer, size, which, false);
|
||||
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which) {
|
||||
WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size, which);
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
|
||||
WriteBlockImpl(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None, true);
|
||||
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
|
||||
std::size_t size) {
|
||||
WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
|
||||
}
|
||||
|
||||
void MemoryManager::WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
|
||||
WriteBlockImpl(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None, true);
|
||||
WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
|
||||
accumulator.Add(gpu_dest_addr, size);
|
||||
}
|
||||
|
||||
@@ -446,18 +535,21 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
|
||||
[[maybe_unused]] std::size_t copy_amount) {};
|
||||
|
||||
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
|
||||
};
|
||||
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
|
||||
};
|
||||
auto flush_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
auto flush_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, mapped_normal, do_nothing, do_nothing);
|
||||
MemoryOperation<false>(base, copy_amount, mapped_normal, do_nothing, do_nothing);
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, mapped_big, do_nothing, flush_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, flush_short_pages);
|
||||
}
|
||||
|
||||
bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
|
||||
@@ -482,10 +574,10 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, mapped_normal, do_nothing, do_nothing);
|
||||
MemoryOperation<false>(base, copy_amount, mapped_normal, do_nothing, do_nothing);
|
||||
return result;
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, mapped_big, do_nothing, check_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, check_short_pages);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -522,10 +614,10 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, short_check, fail, fail);
|
||||
MemoryOperation<false>(base, copy_amount, short_check, fail, fail);
|
||||
return result;
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, big_check, fail, check_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, big_check, fail, check_short_pages);
|
||||
return range_so_far;
|
||||
}
|
||||
|
||||
@@ -541,18 +633,21 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
|
||||
[[maybe_unused]] std::size_t copy_amount) {};
|
||||
|
||||
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
|
||||
rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
|
||||
};
|
||||
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
const DAddr dev_addr_base = (DAddr(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
const DAddr dev_addr_base =
|
||||
(static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
|
||||
rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
|
||||
};
|
||||
auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, mapped_normal, do_nothing, do_nothing);
|
||||
MemoryOperation<false>(base, copy_amount, mapped_normal, do_nothing, do_nothing);
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, mapped_big, do_nothing, invalidate_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages);
|
||||
}
|
||||
|
||||
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
|
||||
@@ -564,16 +659,16 @@ void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std
|
||||
}
|
||||
|
||||
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
|
||||
if (GetEntry(gpu_addr, true) == EntryType::Mapped) [[likely]] {
|
||||
if (GetEntry<true>(gpu_addr) == EntryType::Mapped) [[likely]] {
|
||||
size_t page_index = gpu_addr >> big_page_bits;
|
||||
if (IsBigPageContinuous(page_index)) [[likely]] {
|
||||
const std::size_t page{(page_index & big_page_mask) + size};
|
||||
const std::size_t page{(gpu_addr & big_page_mask) + size};
|
||||
return page <= big_page_size;
|
||||
}
|
||||
const std::size_t page{(gpu_addr & Core::DEVICE_PAGEMASK) + size};
|
||||
return page <= Core::DEVICE_PAGESIZE;
|
||||
}
|
||||
if (GetEntry(gpu_addr, false) != EntryType::Mapped) {
|
||||
if (GetEntry<false>(gpu_addr) != EntryType::Mapped) {
|
||||
return false;
|
||||
}
|
||||
const std::size_t page{(gpu_addr & Core::DEVICE_PAGEMASK) + size};
|
||||
@@ -611,10 +706,10 @@ bool MemoryManager::IsContinuousRange(GPUVAddr gpu_addr, std::size_t size) const
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, short_check, fail, fail);
|
||||
MemoryOperation<false>(base, copy_amount, short_check, fail, fail);
|
||||
return !result;
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, big_check, fail, check_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, big_check, fail, check_short_pages);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -627,12 +722,13 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons
|
||||
};
|
||||
auto pass = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
|
||||
[[maybe_unused]] std::size_t copy_amount) { return false; };
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
|
||||
std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, pass, pass, fail);
|
||||
MemoryOperation<false>(base, copy_amount, pass, pass, fail);
|
||||
return !result;
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, pass, fail, check_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, pass, fail, check_short_pages);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -644,9 +740,13 @@ MemoryManager::GetSubmappedRange(GPUVAddr gpu_addr, std::size_t size) const {
|
||||
}
|
||||
|
||||
template <bool is_gpu_address>
|
||||
void MemoryManager::GetSubmappedRangeImpl(GPUVAddr gpu_addr, std::size_t size, boost::container::small_vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>& result)
|
||||
void MemoryManager::GetSubmappedRangeImpl(
|
||||
GPUVAddr gpu_addr, std::size_t size,
|
||||
boost::container::small_vector<
|
||||
std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>& result)
|
||||
const {
|
||||
std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>> last_segment{};
|
||||
std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>>
|
||||
last_segment{};
|
||||
std::optional<DAddr> old_page_addr{};
|
||||
const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index,
|
||||
[[maybe_unused]] std::size_t offset,
|
||||
@@ -702,9 +802,9 @@ void MemoryManager::GetSubmappedRangeImpl(GPUVAddr gpu_addr, std::size_t size, b
|
||||
};
|
||||
auto do_short_pages = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
|
||||
GPUVAddr base = (page_index << big_page_bits) + offset;
|
||||
MemoryOperation(base, copy_amount, false, extend_size_short, split, split);
|
||||
MemoryOperation<false>(base, copy_amount, extend_size_short, split, split);
|
||||
};
|
||||
MemoryOperation(gpu_addr, size, true, extend_size_big, split, do_short_pages);
|
||||
MemoryOperation<true>(gpu_addr, size, extend_size_big, split, do_short_pages);
|
||||
split(0, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ public:
|
||||
|
||||
static constexpr bool HAS_FLUSH_INVALIDATION = true;
|
||||
|
||||
inline size_t GetID() const noexcept {
|
||||
size_t GetID() const {
|
||||
return unique_identifier;
|
||||
}
|
||||
|
||||
@@ -66,15 +66,16 @@ public:
|
||||
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] inline T* GetPointer(GPUVAddr addr) noexcept {
|
||||
const auto address = GpuToCpuAddress(addr);
|
||||
if (!address)
|
||||
[[nodiscard]] T* GetPointer(GPUVAddr addr) {
|
||||
const auto address{GpuToCpuAddress(addr)};
|
||||
if (!address) {
|
||||
return {};
|
||||
}
|
||||
return memory.GetPointer<T>(*address);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] inline const T* GetPointer(GPUVAddr addr) const noexcept {
|
||||
[[nodiscard]] const T* GetPointer(GPUVAddr addr) const {
|
||||
return GetPointer<T*>(addr);
|
||||
}
|
||||
|
||||
@@ -84,9 +85,12 @@ public:
|
||||
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
|
||||
* Flushes and Invalidations, respectively to each operation.
|
||||
*/
|
||||
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
|
||||
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, VideoCommon::CacheType which = VideoCommon::CacheType::All);
|
||||
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size, VideoCommon::CacheType which = VideoCommon::CacheType::All);
|
||||
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
|
||||
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All);
|
||||
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All);
|
||||
|
||||
/**
|
||||
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
|
||||
@@ -156,14 +160,21 @@ public:
|
||||
u8* GetSpan(const GPUVAddr src_addr, const std::size_t size);
|
||||
|
||||
private:
|
||||
template <typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
|
||||
inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, bool is_big_page, FuncMapped&& func_mapped, FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
|
||||
template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
|
||||
inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped,
|
||||
FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
|
||||
|
||||
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size, VideoCommon::CacheType which, bool unsafe) const;
|
||||
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size, VideoCommon::CacheType which, bool unsafe);
|
||||
template <bool is_safe>
|
||||
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which) const;
|
||||
|
||||
[[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr, bool is_big_page) const {
|
||||
if (is_big_page) {
|
||||
template <bool is_safe>
|
||||
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
|
||||
VideoCommon::CacheType which);
|
||||
|
||||
template <bool is_big_page>
|
||||
[[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {
|
||||
if constexpr (is_big_page) {
|
||||
return (gpu_addr >> big_page_bits) & big_page_table_mask;
|
||||
} else {
|
||||
return (gpu_addr >> page_bits) & page_table_mask;
|
||||
@@ -176,7 +187,9 @@ private:
|
||||
template <bool is_gpu_address>
|
||||
void GetSubmappedRangeImpl(
|
||||
GPUVAddr gpu_addr, std::size_t size,
|
||||
boost::container::small_vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>& result) const;
|
||||
boost::container::small_vector<
|
||||
std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>&
|
||||
result) const;
|
||||
|
||||
Core::System& system;
|
||||
MaxwellDeviceMemoryManager& memory;
|
||||
@@ -206,11 +219,19 @@ private:
|
||||
std::vector<u64> entries;
|
||||
std::vector<u64> big_entries;
|
||||
|
||||
GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size, PTEKind kind, EntryType entry_type);
|
||||
GPUVAddr BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size, PTEKind kind, EntryType entry_type);
|
||||
template <EntryType entry_type>
|
||||
GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
|
||||
PTEKind kind);
|
||||
|
||||
inline EntryType GetEntry(size_t position, bool is_big_page) const;
|
||||
inline void SetEntry(size_t position, EntryType entry, bool is_big_page);
|
||||
template <EntryType entry_type>
|
||||
GPUVAddr BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
|
||||
PTEKind kind);
|
||||
|
||||
template <bool is_big_page>
|
||||
inline EntryType GetEntry(size_t position) const;
|
||||
|
||||
template <bool is_big_page>
|
||||
inline void SetEntry(size_t position, EntryType entry);
|
||||
|
||||
Common::MultiLevelPageTable<u32> page_table;
|
||||
Common::RangeMap<GPUVAddr, PTEKind> kind_map;
|
||||
|
||||
@@ -93,7 +93,17 @@ public:
|
||||
void PostCopyBarrier();
|
||||
void Finish();
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>&) noexcept {}
|
||||
void TickFrame(Common::SlotVector<Buffer>&) noexcept {
|
||||
++sync_point;
|
||||
}
|
||||
|
||||
u64 CurrentSyncPoint() const noexcept {
|
||||
return sync_point;
|
||||
}
|
||||
|
||||
u64 CompletedSyncPoint() const noexcept {
|
||||
return sync_point > SYNC_POINT_DELAY ? sync_point - SYNC_POINT_DELAY : 0;
|
||||
}
|
||||
|
||||
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
|
||||
|
||||
@@ -128,6 +138,10 @@ public:
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
u64 GetDeviceAllocationUsage() const {
|
||||
return GetDeviceMemoryUsage();
|
||||
}
|
||||
|
||||
void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) {
|
||||
const GLuint handle = fast_uniforms[stage][binding_index].handle;
|
||||
const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
|
||||
@@ -213,9 +227,13 @@ private:
|
||||
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV,
|
||||
};
|
||||
|
||||
static constexpr u64 SYNC_POINT_DELAY = 8;
|
||||
|
||||
const Device& device;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
|
||||
u64 sync_point = 1;
|
||||
|
||||
bool has_fast_buffer_sub_data = false;
|
||||
bool use_assembly_shaders = false;
|
||||
bool has_unified_vertex_buffers = false;
|
||||
@@ -261,6 +279,7 @@ struct BufferCacheParams {
|
||||
|
||||
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -485,7 +485,6 @@ void RasterizerOpenGL::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType
|
||||
texture_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
if ((True(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
if ((True(which & VideoCommon::CacheType::QueryCache))) {
|
||||
|
||||
@@ -87,6 +87,10 @@ public:
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
u64 GetDeviceAllocationUsage() const {
|
||||
return GetDeviceMemoryUsage();
|
||||
}
|
||||
|
||||
bool CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
@@ -139,7 +143,19 @@ public:
|
||||
|
||||
bool HasNativeASTC() const noexcept;
|
||||
|
||||
void TickFrame() {}
|
||||
void TickFrame() {
|
||||
++sync_point;
|
||||
}
|
||||
|
||||
u64 CurrentSyncPoint() const noexcept {
|
||||
return sync_point;
|
||||
}
|
||||
|
||||
u64 CompletedSyncPoint() const noexcept {
|
||||
return sync_point > SYNC_POINT_DELAY ? sync_point - SYNC_POINT_DELAY : 0;
|
||||
}
|
||||
|
||||
void WaitSyncPoint(u64) {}
|
||||
|
||||
StateTracker& GetStateTracker() {
|
||||
return state_tracker;
|
||||
@@ -174,6 +190,9 @@ private:
|
||||
std::array<OGLFramebuffer, 4> rescale_read_fbos;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
u64 device_access_memory;
|
||||
|
||||
static constexpr u64 SYNC_POINT_DELAY = 8;
|
||||
u64 sync_point = 1;
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
@@ -370,6 +389,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_EMULATED_COPIES = true;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_TIMELINE_SYNC_POINTS = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
|
||||
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
|
||||
@@ -519,7 +520,8 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeMSAACopyView(const vk::Device& device, VkImage image,
|
||||
VkFormat format, u32 base_level) {
|
||||
VkFormat format, u32 base_level,
|
||||
VkImageAspectFlags aspect_mask) {
|
||||
return device.CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -534,7 +536,7 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = base_level,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
@@ -545,6 +547,10 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
|
||||
void BeginRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer) {
|
||||
const VkRenderPass render_pass = framebuffer->RenderPass();
|
||||
if (!render_pass) {
|
||||
framebuffer->BeginRendering(cmdbuf);
|
||||
return;
|
||||
}
|
||||
const VkFramebuffer framebuffer_handle = framebuffer->Handle();
|
||||
const VkExtent2D render_area = framebuffer->RenderArea();
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
@@ -561,6 +567,31 @@ void BeginRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer)
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
|
||||
void EndRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer) {
|
||||
if (framebuffer->RenderPass()) {
|
||||
cmdbuf.EndRenderPass();
|
||||
} else {
|
||||
cmdbuf.EndRendering();
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] VkPipelineRenderingCreateInfo MakePipelineRenderingCreateInfo(
|
||||
const Framebuffer* framebuffer) {
|
||||
return VkPipelineRenderingCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.viewMask = 0,
|
||||
.colorAttachmentCount = framebuffer->NumColorAttachments(),
|
||||
.pColorAttachmentFormats = framebuffer->ColorAttachmentFormats().data(),
|
||||
.depthAttachmentFormat = framebuffer->HasAspectDepthBit()
|
||||
? framebuffer->DepthAttachmentFormat()
|
||||
: VK_FORMAT_UNDEFINED,
|
||||
.stencilAttachmentFormat = framebuffer->HasAspectStencilBit()
|
||||
? framebuffer->DepthAttachmentFormat()
|
||||
: VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
@@ -610,6 +641,8 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_frag(BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_frag(BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_depth_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_FRAG_SPV)),
|
||||
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
|
||||
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
|
||||
|
||||
@@ -623,10 +656,12 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key, dst_framebuffer);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
@@ -651,9 +686,11 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = Tegra::Engines::Fermi2D::Operation::SrcCopy,
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key, dst_framebuffer);
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, dst_framebuffer, src_image_view, src_image, src_sampler, dst_region,
|
||||
src_region, src_size, pipeline, layout](vk::CommandBuffer cmdbuf) {
|
||||
@@ -666,7 +703,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
EndRenderPass(cmdbuf, dst_framebuffer);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -676,10 +713,12 @@ void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
|
||||
const BlitMSAAPipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceBlitColorMSAAPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceBlitColorMSAAPipeline(key, dst_framebuffer);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
@@ -703,7 +742,7 @@ void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
const bool resolve_stencil =
|
||||
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
|
||||
const VkPipeline pipeline =
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(), resolve_stencil);
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer, resolve_stencil);
|
||||
const VkPipelineLayout layout =
|
||||
resolve_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
@@ -747,10 +786,12 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipelineLayout layout = *two_textures_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key, dst_framebuffer);
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view = src_image_view.StencilView();
|
||||
|
||||
@@ -772,25 +813,25 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
|
||||
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view) {
|
||||
ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass());
|
||||
ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer);
|
||||
Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view) {
|
||||
ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass());
|
||||
ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer);
|
||||
Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view) {
|
||||
ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass());
|
||||
ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer);
|
||||
Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view) {
|
||||
ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass());
|
||||
ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer);
|
||||
Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
@@ -801,35 +842,35 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
|
||||
LOG_WARNING(Render_Vulkan, "ConvertABGR8ToD24S8 requires shader_stencil_export, skipping");
|
||||
return;
|
||||
}
|
||||
ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
|
||||
ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer,
|
||||
convert_abgr8_to_d24s8_frag);
|
||||
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertABGR8ToD32F(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view) {
|
||||
ConvertPipelineDepthTargetEx(convert_abgr8_to_d32f_pipeline, dst_framebuffer->RenderPass(),
|
||||
ConvertPipelineDepthTargetEx(convert_abgr8_to_d32f_pipeline, dst_framebuffer,
|
||||
convert_abgr8_to_d32f_frag);
|
||||
Convert(*convert_abgr8_to_d32f_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view) {
|
||||
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
|
||||
ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer,
|
||||
convert_d32f_to_abgr8_frag);
|
||||
ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view) {
|
||||
ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
|
||||
ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer,
|
||||
convert_d24s8_to_abgr8_frag);
|
||||
ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view) {
|
||||
ConvertPipelineColorTargetEx(convert_s8d24_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
|
||||
ConvertPipelineColorTargetEx(convert_s8d24_to_abgr8_pipeline, dst_framebuffer,
|
||||
convert_s8d24_to_abgr8_frag);
|
||||
ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
@@ -840,8 +881,10 @@ void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_ma
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = Tegra::Engines::Fermi2D::Operation::BlendPremult,
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipeline pipeline = FindOrEmplaceClearColorPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceClearColorPipeline(key, dst_framebuffer);
|
||||
const VkPipelineLayout layout = *clear_color_pipeline_layout;
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record(
|
||||
@@ -867,8 +910,10 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
|
||||
.stencil_mask = stencil_mask,
|
||||
.stencil_compare_mask = stencil_compare_mask,
|
||||
.stencil_ref = stencil_ref,
|
||||
.color_formats = dst_framebuffer->ColorAttachmentFormats(),
|
||||
.depth_format = dst_framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
const VkPipeline pipeline = FindOrEmplaceClearStencilPipeline(key);
|
||||
const VkPipeline pipeline = FindOrEmplaceClearStencilPipeline(key, dst_framebuffer);
|
||||
const VkPipelineLayout layout = *clear_color_pipeline_layout;
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([pipeline, layout, clear_depth, dst_region](vk::CommandBuffer cmdbuf) {
|
||||
@@ -895,16 +940,34 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
const s32 scale_y = 1 << samples_y;
|
||||
const VkSampleCountFlagBits samples =
|
||||
msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
|
||||
const auto dst_surface_type = VideoCore::Surface::GetFormatType(dst_format);
|
||||
const bool is_depth = dst_surface_type == VideoCore::Surface::SurfaceType::Depth ||
|
||||
dst_surface_type == VideoCore::Surface::SurfaceType::DepthStencil;
|
||||
const bool has_stencil = dst_surface_type == VideoCore::Surface::SurfaceType::DepthStencil;
|
||||
const VkImageAspectFlags view_aspect =
|
||||
is_depth ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
VkImageAspectFlags barrier_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
if (is_depth) {
|
||||
barrier_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
if (has_stencil) {
|
||||
barrier_aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
}
|
||||
}
|
||||
RenderPassKey renderpass_key{};
|
||||
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
|
||||
renderpass_key.color_formats[0] = dst_format;
|
||||
renderpass_key.depth_format = VideoCore::Surface::PixelFormat::Invalid;
|
||||
if (is_depth) {
|
||||
renderpass_key.depth_format = dst_format;
|
||||
} else {
|
||||
renderpass_key.color_formats[0] = dst_format;
|
||||
renderpass_key.depth_format = VideoCore::Surface::PixelFormat::Invalid;
|
||||
}
|
||||
renderpass_key.samples = samples;
|
||||
const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
|
||||
const MSAACopyPipelineKey key{
|
||||
.renderpass = renderpass,
|
||||
.samples = samples,
|
||||
.msaa_to_non_msaa = msaa_to_non_msaa,
|
||||
.is_depth = is_depth,
|
||||
};
|
||||
const VkPipeline pipeline = FindOrEmplaceMSAACopyPipeline(key);
|
||||
const VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
@@ -920,10 +983,10 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
vk::ImageView src_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
|
||||
static_cast<u32>(copy.src_subresource.base_level));
|
||||
static_cast<u32>(copy.src_subresource.base_level), view_aspect);
|
||||
vk::ImageView dst_view =
|
||||
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
|
||||
static_cast<u32>(copy.dst_subresource.base_level));
|
||||
static_cast<u32>(copy.dst_subresource.base_level), view_aspect);
|
||||
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
|
||||
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
|
||||
const VkRect2D render_area{
|
||||
@@ -949,50 +1012,64 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src = src_image, dst = dst_image, render_area,
|
||||
src = src_image, dst = dst_image, render_area, is_depth, barrier_aspect,
|
||||
push_constants](vk::CommandBuffer cmdbuf) {
|
||||
constexpr VkImageSubresourceRange color_range{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
const VkImageSubresourceRange src_range{
|
||||
.aspectMask = barrier_aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const VkImageSubresourceRange dst_range = src_range;
|
||||
const VkAccessFlags attachment_read =
|
||||
is_depth ? VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
|
||||
: VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
|
||||
const VkAccessFlags attachment_write =
|
||||
is_depth ? VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
|
||||
: VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
const VkPipelineStageFlags depth_stage =
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
|
||||
const VkPipelineStageFlags attachment_stage =
|
||||
is_depth ? depth_stage
|
||||
: static_cast<VkPipelineStageFlags>(
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcAccessMask = attachment_write | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = color_range,
|
||||
.subresourceRange = src_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.srcAccessMask = attachment_write | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = attachment_read | attachment_write,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
.subresourceRange = dst_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | attachment_stage,
|
||||
0, nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
@@ -1025,16 +1102,16 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.srcAccessMask = attachment_write,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
.subresourceRange = dst_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
cmdbuf.PipelineBarrier(attachment_stage,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
@@ -1140,12 +1217,14 @@ void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key) {
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer) {
|
||||
const auto it = std::ranges::find(blit_color_keys, key);
|
||||
if (it != blit_color_keys.end()) {
|
||||
return *blit_color_pipelines[std::distance(blit_color_keys.begin(), it)];
|
||||
}
|
||||
blit_color_keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
|
||||
const std::array stages = MakeStages(*full_screen_vert, *blit_color_to_color_frag);
|
||||
const VkPipelineColorBlendAttachmentState blend_attachment{
|
||||
@@ -1173,7 +1252,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = key.renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1191,21 +1270,23 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *blit_color_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key) {
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer) {
|
||||
const auto it = std::ranges::find(blit_depth_stencil_keys, key);
|
||||
if (it != blit_depth_stencil_keys.end()) {
|
||||
return *blit_depth_stencil_pipelines[std::distance(blit_depth_stencil_keys.begin(), it)];
|
||||
}
|
||||
blit_depth_stencil_keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
blit_depth_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = key.renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1223,42 +1304,50 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *blit_depth_stencil_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key) {
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer) {
|
||||
const auto it = std::ranges::find(clear_color_keys, key);
|
||||
if (it != clear_color_keys.end()) {
|
||||
return *clear_color_pipelines[std::distance(clear_color_keys.begin(), it)];
|
||||
}
|
||||
clear_color_keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages = MakeStages(*clear_color_vert, *clear_color_frag);
|
||||
const VkPipelineColorBlendAttachmentState color_blend_attachment_state{
|
||||
.blendEnable = VK_TRUE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_ALPHA,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
||||
};
|
||||
const u32 num_color = framebuffer->NumColorAttachments();
|
||||
constexpr VkColorComponentFlags full_write_mask =
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
|
||||
VK_COLOR_COMPONENT_A_BIT;
|
||||
std::array<VkPipelineColorBlendAttachmentState, VideoCommon::NUM_RT> blend_attachments{};
|
||||
for (u32 index = 0; index < num_color; ++index) {
|
||||
blend_attachments[index] = VkPipelineColorBlendAttachmentState{
|
||||
.blendEnable = index == 0 ? VK_TRUE : VK_FALSE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_ALPHA,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = index == 0 ? full_write_mask : VkColorComponentFlags{0},
|
||||
};
|
||||
}
|
||||
const VkPipelineColorBlendStateCreateInfo color_blend_state_generic_create_info{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_CLEAR,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &color_blend_attachment_state,
|
||||
.attachmentCount = num_color,
|
||||
.pAttachments = blend_attachments.data(),
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = key.renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1276,18 +1365,31 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *clear_color_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
|
||||
const BlitDepthStencilPipelineKey& key) {
|
||||
const BlitDepthStencilPipelineKey& key, const Framebuffer* framebuffer) {
|
||||
const auto it = std::ranges::find(clear_stencil_keys, key);
|
||||
if (it != clear_stencil_keys.end()) {
|
||||
return *clear_stencil_pipelines[std::distance(clear_stencil_keys.begin(), it)];
|
||||
}
|
||||
clear_stencil_keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages = MakeStages(*clear_color_vert, *clear_stencil_frag);
|
||||
const u32 num_color = framebuffer->NumColorAttachments();
|
||||
std::array<VkPipelineColorBlendAttachmentState, VideoCommon::NUM_RT> blend_attachments{};
|
||||
const VkPipelineColorBlendStateCreateInfo color_blend_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_CLEAR,
|
||||
.attachmentCount = num_color,
|
||||
.pAttachments = blend_attachments.data(),
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
const auto stencil = VkStencilOpState{
|
||||
.failOp = VK_STENCIL_OP_KEEP,
|
||||
.passOp = VK_STENCIL_OP_REPLACE,
|
||||
@@ -1314,7 +1416,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
clear_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = key.renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1325,23 +1427,25 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pDepthStencilState = &depth_stencil_ci,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
|
||||
.pColorBlendState = &color_blend_ci,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = *clear_color_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *clear_stencil_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key) {
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key,
|
||||
const Framebuffer* framebuffer) {
|
||||
const auto it = std::ranges::find(blit_msaa_color_keys, key);
|
||||
if (it != blit_msaa_color_keys.end()) {
|
||||
return *blit_msaa_color_pipelines[std::distance(blit_msaa_color_keys.begin(), it)];
|
||||
}
|
||||
blit_msaa_color_keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages = MakeStages(*full_screen_vert, *blit_color_msaa_frag);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
@@ -1357,7 +1461,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPip
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
blit_msaa_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = key.renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1375,26 +1479,32 @@ VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPip
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *blit_msaa_color_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
bool resolve_stencil) {
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(
|
||||
const Framebuffer* framebuffer, bool resolve_stencil) {
|
||||
const VkRenderPass renderpass = framebuffer->RenderPass();
|
||||
const ResolveDepthStencilPipelineKey key{
|
||||
.renderpass = renderpass,
|
||||
.depth_format = framebuffer->DepthAttachmentFormat(),
|
||||
};
|
||||
auto& keys = resolve_stencil ? resolve_depth_stencil_keys : resolve_depth_keys;
|
||||
auto& pipelines = resolve_stencil ? resolve_depth_stencil_pipelines : resolve_depth_pipelines;
|
||||
const auto it = std::ranges::find(keys, renderpass);
|
||||
const auto it = std::ranges::find(keys, key);
|
||||
if (it != keys.end()) {
|
||||
return *pipelines[std::distance(keys.begin(), it)];
|
||||
}
|
||||
keys.push_back(renderpass);
|
||||
keys.push_back(key);
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages =
|
||||
MakeStages(*full_screen_vert,
|
||||
resolve_stencil ? *blit_depth_stencil_msaa_frag : *blit_depth_msaa_frag);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1413,7 +1523,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPas
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
@@ -1423,9 +1533,36 @@ VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipeline
|
||||
return *msaa_copy_pipelines[std::distance(msaa_copy_keys.begin(), it)];
|
||||
}
|
||||
msaa_copy_keys.push_back(key);
|
||||
const std::array stages = MakeStages(*clear_color_vert, key.msaa_to_non_msaa
|
||||
? *convert_msaa_to_non_msaa_frag
|
||||
: *convert_non_msaa_to_msaa_frag);
|
||||
const VkShaderModule frag_module =
|
||||
key.msaa_to_non_msaa
|
||||
? *convert_msaa_to_non_msaa_frag
|
||||
: (key.is_depth ? *convert_non_msaa_to_msaa_depth_frag
|
||||
: *convert_non_msaa_to_msaa_frag);
|
||||
const std::array stages = MakeStages(*clear_color_vert, frag_module);
|
||||
const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthTestEnable = VK_TRUE,
|
||||
.depthWriteEnable = VK_TRUE,
|
||||
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
.stencilTestEnable = VK_FALSE,
|
||||
.front = {},
|
||||
.back = {},
|
||||
.minDepthBounds = 0.0f,
|
||||
.maxDepthBounds = 0.0f,
|
||||
};
|
||||
static constexpr VkPipelineColorBlendStateCreateInfo no_color_blend_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_CLEAR,
|
||||
.attachmentCount = 0,
|
||||
.pAttachments = nullptr,
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -1450,37 +1587,42 @@ VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipeline
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &multisample_ci,
|
||||
.pDepthStencilState = nullptr,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
|
||||
.pDepthStencilState = key.is_depth ? &depth_stencil_ci : nullptr,
|
||||
.pColorBlendState = key.is_depth ? &no_color_blend_ci
|
||||
: &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = *msaa_copy_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
}, device.StaticPipelineCache()));
|
||||
return *msaa_copy_pipelines.back();
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
|
||||
ConvertPipeline(pipeline, renderpass, false);
|
||||
void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline,
|
||||
const Framebuffer* framebuffer) {
|
||||
ConvertPipeline(pipeline, framebuffer, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
|
||||
ConvertPipeline(pipeline, renderpass, true);
|
||||
void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline,
|
||||
const Framebuffer* framebuffer) {
|
||||
ConvertPipeline(pipeline, framebuffer, true);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module, bool single_texture,
|
||||
bool is_target_depth) {
|
||||
if (pipeline) {
|
||||
return;
|
||||
}
|
||||
const VkRenderPass renderpass = framebuffer->RenderPass();
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
const std::array stages = MakeStages(*full_screen_vert, *module);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1499,31 +1641,35 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
}, device.StaticPipelineCache());
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline,
|
||||
const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module) {
|
||||
ConvertPipelineEx(pipeline, renderpass, module, false, false);
|
||||
ConvertPipelineEx(pipeline, framebuffer, module, false, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline,
|
||||
const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module) {
|
||||
ConvertPipelineEx(pipeline, renderpass, module, true, true);
|
||||
ConvertPipelineEx(pipeline, framebuffer, module, true, true);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
bool is_target_depth) {
|
||||
if (pipeline) {
|
||||
return;
|
||||
}
|
||||
const VkRenderPass renderpass = framebuffer->RenderPass();
|
||||
const VkPipelineRenderingCreateInfo rendering_ci = MakePipelineRenderingCreateInfo(framebuffer);
|
||||
VkShaderModule frag_shader =
|
||||
is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag;
|
||||
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = renderpass ? nullptr : &rendering_ci,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
@@ -1542,7 +1688,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
}, device.StaticPipelineCache());
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -33,6 +33,8 @@ struct BlitImagePipelineKey {
|
||||
|
||||
VkRenderPass renderpass;
|
||||
Tegra::Engines::Fermi2D::Operation operation;
|
||||
std::array<VkFormat, VideoCommon::NUM_RT> color_formats;
|
||||
VkFormat depth_format;
|
||||
};
|
||||
|
||||
struct BlitDepthStencilPipelineKey {
|
||||
@@ -43,6 +45,8 @@ struct BlitDepthStencilPipelineKey {
|
||||
u8 stencil_mask;
|
||||
u32 stencil_compare_mask;
|
||||
u32 stencil_ref;
|
||||
std::array<VkFormat, VideoCommon::NUM_RT> color_formats;
|
||||
VkFormat depth_format;
|
||||
};
|
||||
|
||||
struct MSAACopyPipelineKey {
|
||||
@@ -51,6 +55,7 @@ struct MSAACopyPipelineKey {
|
||||
VkRenderPass renderpass;
|
||||
VkSampleCountFlagBits samples;
|
||||
bool msaa_to_non_msaa;
|
||||
bool is_depth;
|
||||
};
|
||||
|
||||
struct BlitMSAAPipelineKey {
|
||||
@@ -58,6 +63,15 @@ struct BlitMSAAPipelineKey {
|
||||
|
||||
VkRenderPass renderpass;
|
||||
VkSampleCountFlagBits samples;
|
||||
std::array<VkFormat, VideoCommon::NUM_RT> color_formats;
|
||||
VkFormat depth_format;
|
||||
};
|
||||
|
||||
struct ResolveDepthStencilPipelineKey {
|
||||
constexpr auto operator<=>(const ResolveDepthStencilPipelineKey&) const noexcept = default;
|
||||
|
||||
VkRenderPass renderpass;
|
||||
VkFormat depth_format;
|
||||
};
|
||||
|
||||
class BlitImageHelper {
|
||||
@@ -123,31 +137,36 @@ private:
|
||||
void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceClearColorPipeline(const BlitImagePipelineKey& key,
|
||||
const Framebuffer* framebuffer);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceClearStencilPipeline(
|
||||
const BlitDepthStencilPipelineKey& key);
|
||||
const BlitDepthStencilPipelineKey& key, const Framebuffer* framebuffer);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key,
|
||||
const Framebuffer* framebuffer);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(const Framebuffer* framebuffer,
|
||||
bool resolve_stencil);
|
||||
|
||||
void ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass, bool is_target_depth);
|
||||
void ConvertPipeline(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
bool is_target_depth);
|
||||
|
||||
void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
|
||||
void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, const Framebuffer* framebuffer);
|
||||
|
||||
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
|
||||
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, const Framebuffer* framebuffer);
|
||||
|
||||
void ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void ConvertPipelineEx(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module, bool single_texture, bool is_target_depth);
|
||||
|
||||
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module);
|
||||
|
||||
void ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
|
||||
void ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, const Framebuffer* framebuffer,
|
||||
vk::ShaderModule& module);
|
||||
|
||||
const Device& device;
|
||||
@@ -180,6 +199,7 @@ private:
|
||||
vk::ShaderModule convert_s8d24_to_abgr8_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_depth_frag;
|
||||
vk::Sampler linear_sampler;
|
||||
vk::Sampler nearest_sampler;
|
||||
|
||||
@@ -195,9 +215,9 @@ private:
|
||||
std::vector<vk::Pipeline> msaa_copy_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_color_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_color_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_keys;
|
||||
std::vector<ResolveDepthStencilPipelineKey> resolve_depth_keys;
|
||||
std::vector<vk::Pipeline> resolve_depth_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_stencil_keys;
|
||||
std::vector<ResolveDepthStencilPipelineKey> resolve_depth_stencil_keys;
|
||||
std::vector<vk::Pipeline> resolve_depth_stencil_pipelines;
|
||||
struct MSAACopyResources {
|
||||
u64 tick;
|
||||
|
||||
@@ -164,7 +164,9 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
|
||||
}
|
||||
|
||||
provoking_vertex_last.Assign(use_last_provoking_vertex ? 1 : 0);
|
||||
conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
|
||||
if (!features.has_dynamic_state3_conservative_raster_mode) {
|
||||
conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
|
||||
}
|
||||
smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0);
|
||||
alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0);
|
||||
alpha_to_one_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_one != 0 ? 1 : 0);
|
||||
@@ -360,18 +362,35 @@ void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs,
|
||||
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
|
||||
}
|
||||
|
||||
bool IsDepthClipEnabled(const Maxwell& regs) {
|
||||
const auto clip = regs.viewport_clip_control.geometry_clip.Value();
|
||||
return clip == Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
clip == Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
clip == Maxwell::ViewportClipControl::GeometryClip::FrustumZ;
|
||||
}
|
||||
|
||||
bool IsDepthClampEnabled(const Maxwell& regs, bool has_depth_clip_enable) {
|
||||
if (!IsDepthClipEnabled(regs)) {
|
||||
return true;
|
||||
}
|
||||
if (!has_depth_clip_enable) {
|
||||
return false;
|
||||
}
|
||||
return regs.viewport_clip_control.pixel_min_z.Value() != 0 ||
|
||||
regs.viewport_clip_control.pixel_max_z.Value() != 0;
|
||||
}
|
||||
|
||||
void FixedPipelineState::DynamicState::Refresh3(const Maxwell& regs,
|
||||
const DynamicFeatures& features) {
|
||||
if (!features.has_dynamic_state3_logic_op_enable) {
|
||||
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
|
||||
}
|
||||
if (features.has_depth_clip_enable) {
|
||||
depth_clip_disabled.Assign(IsDepthClipEnabled(regs) ? 0 : 1);
|
||||
}
|
||||
if (!features.has_dynamic_state3_depth_clamp_enable) {
|
||||
depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ ||
|
||||
regs.viewport_clip_control.geometry_clip ==
|
||||
Maxwell::ViewportClipControl::GeometryClip::FrustumZ);
|
||||
depth_clamp_disabled.Assign(
|
||||
IsDepthClampEnabled(regs, features.has_depth_clip_enable) ? 0 : 1);
|
||||
}
|
||||
if (!features.has_dynamic_state3_line_stipple_enable) {
|
||||
line_stipple_enable.Assign(regs.line_stipple_enable);
|
||||
|
||||
@@ -30,6 +30,8 @@ struct DynamicFeatures {
|
||||
bool has_extended_dynamic_state_3_blend;
|
||||
bool has_extended_dynamic_state_3_enables;
|
||||
bool has_dynamic_state3_depth_clamp_enable;
|
||||
bool has_dynamic_state3_conservative_raster_mode;
|
||||
bool has_depth_clip_enable;
|
||||
bool has_dynamic_state3_logic_op_enable;
|
||||
bool has_dynamic_state3_line_stipple_enable;
|
||||
bool has_dynamic_vertex_input;
|
||||
@@ -165,6 +167,7 @@ struct FixedPipelineState {
|
||||
BitField<10, 1, u32> logic_op_enable;
|
||||
BitField<11, 1, u32> depth_clamp_disabled;
|
||||
BitField<12, 1, u32> line_stipple_enable;
|
||||
BitField<13, 1, u32> depth_clip_disabled;
|
||||
};
|
||||
union {
|
||||
u32 raw2;
|
||||
@@ -298,6 +301,9 @@ static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
|
||||
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
|
||||
static_assert(std::is_trivially_constructible_v<FixedPipelineState>);
|
||||
|
||||
bool IsDepthClipEnabled(const Maxwell& regs);
|
||||
bool IsDepthClampEnabled(const Maxwell& regs, bool has_depth_clip_enable);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
namespace std {
|
||||
|
||||
@@ -47,6 +47,93 @@ using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline VkDeviceSize DescriptorSizeForType(const Device& device,
|
||||
VkDescriptorType type) {
|
||||
const auto& props = device.DescriptorBufferProperties();
|
||||
const bool robust = device.IsRobustBufferAccessEnabled();
|
||||
switch (type) {
|
||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
||||
return robust ? props.robustUniformBufferDescriptorSize : props.uniformBufferDescriptorSize;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
|
||||
return robust ? props.robustStorageBufferDescriptorSize : props.storageBufferDescriptorSize;
|
||||
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
||||
return robust ? props.robustUniformTexelBufferDescriptorSize
|
||||
: props.uniformTexelBufferDescriptorSize;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
||||
return robust ? props.robustStorageTexelBufferDescriptorSize
|
||||
: props.storageTexelBufferDescriptorSize;
|
||||
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
|
||||
return props.combinedImageSamplerDescriptorSize;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
||||
return props.storageImageDescriptorSize;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
struct DescriptorBufferBinding {
|
||||
VkDescriptorType type;
|
||||
u32 count;
|
||||
VkDeviceSize offset;
|
||||
VkDeviceSize stride;
|
||||
};
|
||||
|
||||
struct DescriptorBufferLayout {
|
||||
VkDeviceSize size{};
|
||||
boost::container::small_vector<DescriptorBufferBinding, 32> bindings;
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept {
|
||||
return bindings.empty();
|
||||
}
|
||||
};
|
||||
|
||||
inline void WriteDescriptorBuffer(const Device& device, const DescriptorBufferLayout& layout,
|
||||
const DescriptorUpdateEntry* payload, u8* host) {
|
||||
const vk::Device& dev = device.GetLogical();
|
||||
for (const DescriptorBufferBinding& binding : layout.bindings) {
|
||||
for (u32 index = 0; index < binding.count; ++index) {
|
||||
const DescriptorUpdateEntry& entry = *(payload++);
|
||||
const VkDescriptorAddressInfoEXT address_info{
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.address = entry.address.address,
|
||||
.range = entry.address.range,
|
||||
.format = entry.address.format,
|
||||
};
|
||||
VkDescriptorGetInfoEXT get_info{
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_GET_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.type = binding.type,
|
||||
.data{},
|
||||
};
|
||||
switch (binding.type) {
|
||||
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
||||
get_info.data.pUniformBuffer = &address_info;
|
||||
break;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
|
||||
get_info.data.pStorageBuffer = &address_info;
|
||||
break;
|
||||
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
||||
get_info.data.pUniformTexelBuffer = &address_info;
|
||||
break;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
||||
get_info.data.pStorageTexelBuffer = &address_info;
|
||||
break;
|
||||
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
|
||||
get_info.data.pCombinedImageSampler = &entry.image;
|
||||
break;
|
||||
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
||||
get_info.data.pStorageImage = &entry.image;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
dev.GetDescriptorEXT(get_info, binding.stride,
|
||||
host + binding.offset + index * binding.stride);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u32 NumDescriptorEntries(const Shader::Info& info) {
|
||||
return Shader::NumDescriptors(info.constant_buffer_descriptors) +
|
||||
Shader::NumDescriptors(info.storage_buffers_descriptors) +
|
||||
@@ -65,16 +152,59 @@ public:
|
||||
num_descriptors <= device->MaxPushDescriptors();
|
||||
}
|
||||
|
||||
// TODO(crueter): utilize layout binding flags
|
||||
vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor) const {
|
||||
bool CanUseDescriptorBuffer() const noexcept {
|
||||
return device->IsExtDescriptorBufferSupported() && !bindings.empty() &&
|
||||
!CanUsePushDescriptor() &&
|
||||
device->DescriptorBufferProperties().combinedImageSamplerDescriptorSingleArray;
|
||||
}
|
||||
|
||||
DescriptorBufferLayout MakeDescriptorBufferLayout(VkDescriptorSetLayout layout) const {
|
||||
DescriptorBufferLayout result;
|
||||
if (!layout) {
|
||||
return result;
|
||||
}
|
||||
const vk::Device& dev = device->GetLogical();
|
||||
result.size = dev.GetDescriptorSetLayoutSizeEXT(layout);
|
||||
result.bindings.reserve(bindings.size());
|
||||
for (const VkDescriptorSetLayoutBinding& binding : bindings) {
|
||||
result.bindings.push_back(DescriptorBufferBinding{
|
||||
.type = binding.descriptorType,
|
||||
.count = binding.descriptorCount,
|
||||
.offset = dev.GetDescriptorSetLayoutBindingOffsetEXT(layout, binding.binding),
|
||||
.stride = DescriptorSizeForType(*device, binding.descriptorType),
|
||||
});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor,
|
||||
bool use_descriptor_buffer = false) const {
|
||||
if (bindings.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
const VkDescriptorSetLayoutCreateFlags flags =
|
||||
use_push_descriptor ? VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR : 0;
|
||||
VkDescriptorSetLayoutCreateFlags flags = 0;
|
||||
if (use_push_descriptor) {
|
||||
flags |= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR;
|
||||
}
|
||||
if (use_descriptor_buffer) {
|
||||
flags |= VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
|
||||
}
|
||||
boost::container::small_vector<VkDescriptorBindingFlags, 32> binding_flags;
|
||||
VkDescriptorSetLayoutBindingFlagsCreateInfo binding_flags_ci{};
|
||||
const void* pnext = nullptr;
|
||||
if (!use_push_descriptor && device->IsDescriptorBindingPartiallyBoundSupported()) {
|
||||
binding_flags.assign(bindings.size(), VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT);
|
||||
binding_flags_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = static_cast<u32>(binding_flags.size()),
|
||||
.pBindingFlags = binding_flags.data(),
|
||||
};
|
||||
pnext = &binding_flags_ci;
|
||||
}
|
||||
return device->GetLogical().CreateDescriptorSetLayout({
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = pnext,
|
||||
.flags = flags,
|
||||
.bindingCount = static_cast<u32>(bindings.size()),
|
||||
.pBindings = bindings.data(),
|
||||
|
||||
@@ -491,7 +491,7 @@ static vk::Pipeline CreateWrappedPipelineImpl(
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = 0,
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
}, device.StaticPipelineCache());
|
||||
}
|
||||
|
||||
vk::Pipeline CreateWrappedPipeline(const Device& device, vk::RenderPass& renderpass,
|
||||
|
||||
@@ -69,6 +69,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||
if (device.IsExtConditionalRendering()) {
|
||||
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
|
||||
}
|
||||
if (device.IsBufferDeviceAddressSupported()) {
|
||||
flags |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
const VkBufferCreateInfo buffer_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -91,6 +94,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_p
|
||||
device = &runtime.device;
|
||||
buffer = runtime.CreateNullBuffer();
|
||||
is_null = true;
|
||||
if (device->IsBufferDeviceAddressSupported()) {
|
||||
device_address = device->GetLogical().GetBufferDeviceAddress(*buffer);
|
||||
}
|
||||
}
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
|
||||
@@ -100,6 +106,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
|
||||
}
|
||||
if (device->IsBufferDeviceAddressSupported()) {
|
||||
device_address = device->GetLogical().GetBufferDeviceAddress(*buffer);
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::MarkUsage(u64 offset, u64 size) noexcept {
|
||||
@@ -246,7 +255,6 @@ protected:
|
||||
StagingBufferPool& staging_pool;
|
||||
|
||||
vk::Buffer buffer{};
|
||||
MemoryCommit memory_commit{};
|
||||
VkIndexType index_type{};
|
||||
u32 num_indices = 0;
|
||||
};
|
||||
@@ -356,6 +364,16 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window) {
|
||||
unified_memory = std::make_unique<HostMemoryImport>(device, base, size, hardware_buffers,
|
||||
hardware_buffer_window);
|
||||
if (!unified_memory->IsValid()) {
|
||||
unified_memory.reset();
|
||||
}
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
@@ -364,6 +382,10 @@ StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool def
|
||||
return staging_pool.Request(size, MemoryUsage::Download, deferred);
|
||||
}
|
||||
|
||||
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
|
||||
return MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, false, format).format;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
||||
staging_pool.FreeDeferred(ref);
|
||||
}
|
||||
@@ -376,6 +398,10 @@ u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
|
||||
return device.GetDeviceMemoryUsage();
|
||||
}
|
||||
|
||||
u64 BufferCacheRuntime::GetDeviceAllocationUsage() const {
|
||||
return device.GetMemoryBudgetInfo().allocation_bytes;
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
@@ -404,6 +430,16 @@ u64 BufferCacheRuntime::KnownGpuTick() {
|
||||
return scheduler.GetMasterSemaphore().KnownGpuTick();
|
||||
}
|
||||
|
||||
u64 BufferCacheRuntime::CurrentSyncPoint() const noexcept {
|
||||
return scheduler.GetMasterSemaphore().CurrentTick();
|
||||
}
|
||||
|
||||
u64 BufferCacheRuntime::CompletedSyncPoint() const {
|
||||
auto& master_semaphore = scheduler.GetMasterSemaphore();
|
||||
master_semaphore.Refresh();
|
||||
return master_semaphore.KnownGpuTick();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Wait(u64 buffer_tick) {
|
||||
scheduler.Wait(buffer_tick);
|
||||
}
|
||||
@@ -641,6 +677,7 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
|
||||
offset = 0;
|
||||
size = 0;
|
||||
}
|
||||
scheduler.MarkTransformFeedbackUsed();
|
||||
scheduler.Record([index, buffer, offset, size](vk::CommandBuffer cmdbuf) {
|
||||
const VkDeviceSize vk_offset = offset;
|
||||
const VkDeviceSize vk_size = size;
|
||||
@@ -653,19 +690,26 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
|
||||
// Already logged in the rasterizer
|
||||
return;
|
||||
}
|
||||
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
|
||||
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
|
||||
const u32 count = std::min<u32>(static_cast<u32>(bindings.buffers.size()),
|
||||
VideoCommon::NUM_TRANSFORM_FEEDBACK_BUFFERS);
|
||||
std::array<VkBuffer, VideoCommon::NUM_TRANSFORM_FEEDBACK_BUFFERS> handles{};
|
||||
std::array<VkDeviceSize, VideoCommon::NUM_TRANSFORM_FEEDBACK_BUFFERS> offsets{};
|
||||
std::array<VkDeviceSize, VideoCommon::NUM_TRANSFORM_FEEDBACK_BUFFERS> sizes{};
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
auto handle = bindings.buffers[i]->Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
ReserveNullBuffer();
|
||||
handle = *null_buffer;
|
||||
bindings.offsets[i] = 0;
|
||||
bindings.sizes[i] = 0;
|
||||
} else {
|
||||
offsets[i] = bindings.offsets[i];
|
||||
sizes[i] = bindings.sizes[i];
|
||||
}
|
||||
buffer_handles[i] = handle;
|
||||
handles[i] = handle;
|
||||
}
|
||||
scheduler.Record([bindings_ = std::move(bindings), buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindTransformFeedbackBuffersEXT(0, u32(buffer_handles_.size()), buffer_handles_.data(), bindings_.offsets.data(), bindings_.sizes.data());
|
||||
scheduler.MarkTransformFeedbackUsed();
|
||||
scheduler.Record([count, handles, offsets, sizes](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindTransformFeedbackBuffersEXT(0, count, handles.data(), offsets.data(),
|
||||
sizes.data());
|
||||
});
|
||||
}
|
||||
|
||||
@@ -690,6 +734,9 @@ vk::Buffer BufferCacheRuntime::CreateNullBuffer() {
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
|
||||
}
|
||||
if (device.IsBufferDeviceAddressSupported()) {
|
||||
create_info.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
|
||||
}
|
||||
vk::Buffer ret = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
ret.SetObjectNameEXT("Null buffer");
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
@@ -39,6 +41,10 @@ public:
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceAddress DeviceAddress() const noexcept {
|
||||
return device_address;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||
return tracker.IsUsed(offset, size);
|
||||
}
|
||||
@@ -70,6 +76,7 @@ private:
|
||||
vk::Buffer buffer;
|
||||
std::vector<BufferView> views;
|
||||
VideoCommon::UsageTracker tracker;
|
||||
VkDeviceAddress device_address{};
|
||||
u64 last_usage_tick{};
|
||||
bool is_null{};
|
||||
};
|
||||
@@ -92,6 +99,26 @@ public:
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window);
|
||||
|
||||
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid();
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer UnifiedMemoryWindowBuffer(size_t index) const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowBuffer(index) : VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
u64 CurrentTick();
|
||||
|
||||
u64 KnownGpuTick();
|
||||
@@ -100,10 +127,16 @@ public:
|
||||
|
||||
void Finish();
|
||||
|
||||
u64 CurrentSyncPoint() const noexcept;
|
||||
|
||||
u64 CompletedSyncPoint() const;
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
u64 GetDeviceAllocationUsage() const;
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
u32 GetUniformBufferAlignment() const;
|
||||
@@ -145,22 +178,25 @@ public:
|
||||
[[maybe_unused]] u32 binding_index,
|
||||
u32 size) {
|
||||
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
|
||||
BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
|
||||
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
|
||||
static_cast<u32>(ref.offset), size);
|
||||
return ref.mapped_span;
|
||||
}
|
||||
|
||||
void BindUniformBuffer(VkBuffer buffer, u32 offset, u32 size) {
|
||||
void BindUniformBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void BindStorageBuffer(VkBuffer buffer, u32 offset, u32 size,
|
||||
void BindStorageBuffer(const Buffer& buffer, u32 offset, u32 size,
|
||||
[[maybe_unused]] bool is_written) {
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
|
||||
VideoCore::Surface::PixelFormat format) {
|
||||
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format));
|
||||
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format),
|
||||
buffer.DeviceAddress(), offset, size,
|
||||
TexelBufferFormat(format));
|
||||
}
|
||||
|
||||
bool ShouldLimitDynamicStorageBuffers() const {
|
||||
@@ -172,14 +208,17 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void BindBuffer(VkBuffer buffer, u32 offset, u32 size) {
|
||||
if (buffer == VK_NULL_HANDLE) {
|
||||
guest_descriptor_queue.AddBuffer(buffer, 0, VK_WHOLE_SIZE);
|
||||
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
const VkBuffer handle = buffer.Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
guest_descriptor_queue.AddBuffer(handle, 0, 0, VK_WHOLE_SIZE);
|
||||
} else {
|
||||
guest_descriptor_queue.AddBuffer(buffer, offset, size);
|
||||
guest_descriptor_queue.AddBuffer(handle, buffer.DeviceAddress(), offset, size);
|
||||
}
|
||||
}
|
||||
|
||||
VkFormat TexelBufferFormat(VideoCore::Surface::PixelFormat format) const;
|
||||
|
||||
void ReserveNullBuffer();
|
||||
vk::Buffer CreateNullBuffer();
|
||||
|
||||
@@ -193,6 +232,7 @@ private:
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
std::unique_ptr<HostMemoryImport> unified_memory;
|
||||
|
||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||
QuadIndexedPass quad_index_pass;
|
||||
@@ -215,6 +255,7 @@ struct BufferCacheParams {
|
||||
static constexpr bool USE_MEMORY_MAPS = true;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_command_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@@ -14,32 +18,52 @@ constexpr size_t COMMAND_BUFFER_POOL_SIZE = 4;
|
||||
struct CommandPool::Pool {
|
||||
vk::CommandPool handle;
|
||||
vk::CommandBuffers cmdbufs;
|
||||
u64 tick;
|
||||
};
|
||||
|
||||
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& device_)
|
||||
: ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
|
||||
: master_semaphore{master_semaphore_}, device{device_} {}
|
||||
|
||||
CommandPool::~CommandPool() = default;
|
||||
|
||||
void CommandPool::Allocate(size_t begin, size_t end) {
|
||||
// Command buffers are going to be committed, recorded, executed every single usage cycle.
|
||||
// They are also going to be reset when committed.
|
||||
void CommandPool::AllocatePool() {
|
||||
Pool& pool = pools.emplace_back();
|
||||
pool.handle = device.GetLogical().CreateCommandPool({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags =
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
|
||||
.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
|
||||
.queueFamilyIndex = device.GetGraphicsFamily(),
|
||||
});
|
||||
pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
|
||||
pool.tick = 0;
|
||||
}
|
||||
|
||||
void CommandPool::AcquirePool() {
|
||||
if (!pools.empty()) {
|
||||
master_semaphore.Refresh();
|
||||
const u64 gpu_tick = master_semaphore.KnownGpuTick();
|
||||
for (size_t i = 0; i < pools.size(); ++i) {
|
||||
const size_t candidate = (current_pool + 1 + i) % pools.size();
|
||||
if (gpu_tick >= pools[candidate].tick) {
|
||||
current_pool = candidate;
|
||||
current_index = 0;
|
||||
pools[current_pool].handle.Reset();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
AllocatePool();
|
||||
current_pool = pools.size() - 1;
|
||||
current_index = 0;
|
||||
}
|
||||
|
||||
VkCommandBuffer CommandPool::Commit() {
|
||||
const size_t index = CommitResource();
|
||||
const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE;
|
||||
const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE;
|
||||
return pools[pool_index].cmdbufs[sub_index];
|
||||
if (pools.empty() || current_index >= COMMAND_BUFFER_POOL_SIZE) {
|
||||
AcquirePool();
|
||||
}
|
||||
Pool& pool = pools[current_pool];
|
||||
pool.tick = master_semaphore.CurrentTick();
|
||||
return pool.cmdbufs[current_index++];
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -6,7 +9,7 @@
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_resource_pool.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
@@ -14,20 +17,24 @@ namespace Vulkan {
|
||||
class Device;
|
||||
class MasterSemaphore;
|
||||
|
||||
class CommandPool final : public ResourcePool {
|
||||
class CommandPool final {
|
||||
public:
|
||||
explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
|
||||
~CommandPool() override;
|
||||
|
||||
void Allocate(size_t begin, size_t end) override;
|
||||
~CommandPool();
|
||||
|
||||
VkCommandBuffer Commit();
|
||||
|
||||
private:
|
||||
struct Pool;
|
||||
|
||||
void AllocatePool();
|
||||
void AcquirePool();
|
||||
|
||||
MasterSemaphore& master_semaphore;
|
||||
const Device& device;
|
||||
std::vector<Pool> pools;
|
||||
size_t current_pool = 0;
|
||||
size_t current_index = 0;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -5,10 +5,12 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
@@ -22,7 +24,9 @@
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_buffer_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_buffer_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
@@ -31,6 +35,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||
#include "video_core/texture_cache/accelerated_swizzle.h"
|
||||
#include "video_core/texture_cache/types.h"
|
||||
#include "video_core/texture_cache/util.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
@@ -268,7 +273,7 @@ ComputePass::ComputePass(const Device& device_, Scheduler& scheduler, Descriptor
|
||||
.layout = *layout,
|
||||
.basePipelineHandle = {},
|
||||
.basePipelineIndex = 0,
|
||||
});
|
||||
}, device.StaticPipelineCache());
|
||||
}
|
||||
|
||||
ComputePass::~ComputePass() = default;
|
||||
@@ -570,7 +575,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
|
||||
// To unswizzle the ASTC data
|
||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
||||
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
||||
ASSERT(params.bytes_per_block_log2 == 4);
|
||||
@@ -713,7 +718,7 @@ void BlockLinearUnswizzle3DPass::Unswizzle(
|
||||
|
||||
ASSERT(swizzles.size() == 1);
|
||||
const auto& sw = swizzles[0];
|
||||
const auto params = MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
|
||||
const u32 blocks_x = (image.info.size.width + 3) / 4;
|
||||
const u32 blocks_y = (image.info.size.height + 3) / 4;
|
||||
@@ -872,4 +877,626 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL2D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL2D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle2DPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 layer_stride;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle2DPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL2D_BINDINGS{{
|
||||
{
|
||||
.binding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL2D_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL2D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr bool BL2D_VERIFY_AGAINST_CPU = false;
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL2D_BINDINGS, BL2D_TEMPLATE,
|
||||
BL2D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle2DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle2DPass::IsSupported(const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e2D) {
|
||||
return false;
|
||||
}
|
||||
if (info.resources.levels != 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format) ||
|
||||
VideoCore::Surface::IsPixelFormatBCn(info.format)) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
if (bytes_per_block != 4 && bytes_per_block != 8 && bytes_per_block != 16) {
|
||||
return false;
|
||||
}
|
||||
return VideoCore::Surface::DefaultBlockWidth(info.format) == 1 &&
|
||||
VideoCore::Surface::DefaultBlockHeight(info.format) == 1;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
using namespace VideoCommon::Accelerated;
|
||||
|
||||
if (swizzles.empty()) {
|
||||
return;
|
||||
}
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles.front();
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
|
||||
const u32 width = sw.num_tiles.width;
|
||||
const u32 height = sw.num_tiles.height;
|
||||
const u32 depth = image.info.resources.layers;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(width) * height * depth * bytes_per_block;
|
||||
|
||||
const StagingBufferRef output = staging_buffer_pool.Request(
|
||||
static_cast<size_t>(output_size), MemoryUsage::DeviceLocal);
|
||||
|
||||
BlockLinearUnswizzle2DPushConstants pc{};
|
||||
pc.dim = {width, height, depth};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.layer_stride = params.layer_stride;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
|
||||
sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(output.buffer, output.offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(width, 16u);
|
||||
const u32 gy = Common::DivCeil(height, 8u);
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
const VkDeviceSize out_offset = output.offset;
|
||||
const VkImage dst_image = image.Handle();
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, depth, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, width, height,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
if (dst_image == VK_NULL_HANDLE || out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, depth);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
const VkImageMemoryBarrier pre_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = static_cast<VkAccessFlags>(
|
||||
is_initialized ? VK_ACCESS_SHADER_READ_BIT : VK_ACCESS_NONE),
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
(is_initialized ? vk::PIPELINE_STAGE_GRAPHICS_COMPUTE
|
||||
: VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, pre_copy);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = depth,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = {width, height, 1},
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
|
||||
|
||||
const VkImageMemoryBarrier post_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, {}, {}, post_copy);
|
||||
});
|
||||
|
||||
if constexpr (BL2D_VERIFY_AGAINST_CPU) {
|
||||
VerifyAgainstCpu(swizzled, sw, output, output_size, width, height, depth,
|
||||
bytes_per_block);
|
||||
}
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::VerifyAgainstCpu(const StagingBufferRef& swizzled,
|
||||
const VideoCommon::SwizzleParameters& sw,
|
||||
const StagingBufferRef& gpu_output,
|
||||
VkDeviceSize output_size, u32 width, u32 height,
|
||||
u32 depth, u32 bytes_per_block) {
|
||||
const StagingBufferRef readback =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::Download);
|
||||
|
||||
const VkBuffer src = gpu_output.buffer;
|
||||
const VkDeviceSize src_offset = gpu_output.offset;
|
||||
const VkBuffer dst = readback.buffer;
|
||||
const VkDeviceSize dst_offset = readback.offset;
|
||||
scheduler.Record([src, src_offset, dst, dst_offset, output_size](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = src,
|
||||
.offset = src_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, {}, barrier, {});
|
||||
const VkBufferCopy copy{
|
||||
.srcOffset = src_offset,
|
||||
.dstOffset = dst_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.CopyBuffer(src, dst, copy);
|
||||
});
|
||||
scheduler.Finish();
|
||||
|
||||
const size_t size = static_cast<size_t>(output_size);
|
||||
std::vector<u8> reference(size);
|
||||
const std::span<const u8> input{swizzled.mapped_span.data() + sw.buffer_offset,
|
||||
swizzled.mapped_span.size() - sw.buffer_offset};
|
||||
Tegra::Texture::UnswizzleTexture(reference, input, bytes_per_block, width, height, depth,
|
||||
sw.block.height, sw.block.depth);
|
||||
|
||||
const u8* gpu_data = readback.mapped_span.data();
|
||||
if (std::memcmp(reference.data(), gpu_data, size) == 0) {
|
||||
LOG_INFO(Render_Vulkan, "BL2D verify OK: {}x{}x{} bpb={} ({} bytes)", width, height, depth,
|
||||
bytes_per_block, size);
|
||||
return;
|
||||
}
|
||||
size_t first_diff = size;
|
||||
size_t num_diff = 0;
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
if (reference[i] != gpu_data[i]) {
|
||||
if (first_diff == size) {
|
||||
first_diff = i;
|
||||
}
|
||||
++num_diff;
|
||||
}
|
||||
}
|
||||
LOG_CRITICAL(Render_Vulkan,
|
||||
"BL2D verify FAILED: {}x{}x{} bpb={} block_height={} first_diff={} "
|
||||
"num_diff={}/{} cpu=0x{:02x} gpu=0x{:02x}",
|
||||
width, height, depth, bytes_per_block, sw.block.height, first_diff,
|
||||
num_diff, size, reference[first_diff], gpu_data[first_diff]);
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL3DB_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3DB_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DBufferPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
u32 block_depth;
|
||||
u32 block_depth_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle3DBufferPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL3DB_BINDINGS{{
|
||||
{
|
||||
.binding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL3DB_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3DB_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
|
||||
constexpr bool BL3DB_VERIFY_AGAINST_CPU = false;
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL3DB_BINDINGS, BL3DB_TEMPLATE,
|
||||
BL3DB_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DBufferPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::~BlockLinearUnswizzle3DBufferPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle3DBufferPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e3D) {
|
||||
return false;
|
||||
}
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.size.depth <= 1) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format)) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle3DBufferPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if (swizzles.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles.front();
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
|
||||
const u32 blocks_x = sw.num_tiles.width;
|
||||
const u32 blocks_y = sw.num_tiles.height;
|
||||
const u32 blocks_z = sw.num_tiles.depth;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(blocks_x) * blocks_y * blocks_z * bytes_per_block;
|
||||
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::DeviceLocal);
|
||||
|
||||
BlockLinearUnswizzle3DBufferPushConstants pc{};
|
||||
pc.dim = {blocks_x, blocks_y, blocks_z};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.slice_size = params.slice_size;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
pc.block_depth = params.block_depth;
|
||||
pc.block_depth_mask = params.block_depth_mask;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer, sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(output.buffer, output.offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(blocks_x, 8u);
|
||||
const u32 gy = Common::DivCeil(blocks_y, 8u);
|
||||
const u32 gz = Common::DivCeil(blocks_z, 4u);
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
const VkDeviceSize out_offset = output.offset;
|
||||
const VkImage dst_image = image.Handle();
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
const VkExtent3D extent{
|
||||
.width = image.info.size.width,
|
||||
.height = image.info.size.height,
|
||||
.depth = image.info.size.depth,
|
||||
};
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, gz, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, extent,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
if (dst_image == VK_NULL_HANDLE || out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, gz);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
const VkImageMemoryBarrier pre_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = static_cast<VkAccessFlags>(
|
||||
is_initialized ? VK_ACCESS_SHADER_READ_BIT : VK_ACCESS_NONE),
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
(is_initialized ? vk::PIPELINE_STAGE_GRAPHICS_COMPUTE
|
||||
: VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, pre_copy);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = extent,
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
|
||||
|
||||
const VkImageMemoryBarrier post_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, {}, {}, post_copy);
|
||||
});
|
||||
|
||||
if constexpr (BL3DB_VERIFY_AGAINST_CPU) {
|
||||
VerifyAgainstCpu(swizzled, sw, image.info, output, output_size, blocks_x, blocks_y,
|
||||
blocks_z, bytes_per_block);
|
||||
}
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle3DBufferPass::VerifyAgainstCpu(
|
||||
const StagingBufferRef& swizzled, const VideoCommon::SwizzleParameters& sw,
|
||||
const VideoCommon::ImageInfo& info, const StagingBufferRef& gpu_output,
|
||||
VkDeviceSize output_size, u32 blocks_x, u32 blocks_y, u32 blocks_z, u32 bytes_per_block) {
|
||||
const StagingBufferRef readback =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::Download);
|
||||
|
||||
const VkBuffer src = gpu_output.buffer;
|
||||
const VkDeviceSize src_offset = gpu_output.offset;
|
||||
const VkBuffer dst = readback.buffer;
|
||||
const VkDeviceSize dst_offset = readback.offset;
|
||||
scheduler.Record([src, src_offset, dst, dst_offset, output_size](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = src,
|
||||
.offset = src_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, {}, barrier, {});
|
||||
const VkBufferCopy copy{
|
||||
.srcOffset = src_offset,
|
||||
.dstOffset = dst_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.CopyBuffer(src, dst, copy);
|
||||
});
|
||||
scheduler.Finish();
|
||||
|
||||
const size_t size = static_cast<size_t>(output_size);
|
||||
std::vector<u8> reference(size);
|
||||
const std::span<const u8> input{swizzled.mapped_span.data() + sw.buffer_offset,
|
||||
swizzled.mapped_span.size() - sw.buffer_offset};
|
||||
const u32 stride_alignment = VideoCommon::CalculateLevelStrideAlignment(info, sw.level);
|
||||
Tegra::Texture::UnswizzleTexture(reference, input, bytes_per_block, blocks_x, blocks_y, blocks_z,
|
||||
sw.block.height, sw.block.depth, stride_alignment);
|
||||
|
||||
const u8* gpu_data = readback.mapped_span.data();
|
||||
if (std::memcmp(reference.data(), gpu_data, size) == 0) {
|
||||
LOG_INFO(Render_Vulkan, "BL3D verify OK: {}x{}x{} bpb={} ({} bytes)", blocks_x, blocks_y,
|
||||
blocks_z, bytes_per_block, size);
|
||||
return;
|
||||
}
|
||||
size_t first_diff = size;
|
||||
size_t num_diff = 0;
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
if (reference[i] != gpu_data[i]) {
|
||||
if (first_diff == size) {
|
||||
first_diff = i;
|
||||
}
|
||||
++num_diff;
|
||||
}
|
||||
}
|
||||
LOG_CRITICAL(Render_Vulkan,
|
||||
"BL3D verify FAILED: {}x{}x{} bpb={} block_height={} block_depth={} "
|
||||
"first_diff={} num_diff={}/{} cpu=0x{:02x} gpu=0x{:02x}",
|
||||
blocks_x, blocks_y, blocks_z, bytes_per_block, sw.block.height, sw.block.depth,
|
||||
first_diff, num_diff, size, reference[first_diff], gpu_data[first_diff]);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user