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86 Commits

Author SHA1 Message Date
lizzie 709fcb9e6c fixup 2026-02-09 11:02:07 +00:00
lizzie 70f8179eec ref 2026-02-09 10:59:29 +00:00
lizzie 767fceb14d license 2026-02-09 10:59:29 +00:00
Caio Oliveira ca32a5222d Fix license headers 2026-02-09 10:59:29 +00:00
lizzie 58052aef42 try both legacy and metal surfaces 2026-02-09 10:59:29 +00:00
lizzie c1fc6dcfe0 protect/map shenanigans with macOS 2026-02-09 10:59:29 +00:00
lizzie 816eb96f48 fix macos shenanigans 2026-02-09 10:59:29 +00:00
lizzie 1c1e7059d3 fx 2026-02-09 10:59:29 +00:00
lizzie 28a10ff6fc instance stuffs 2026-02-09 10:59:29 +00:00
lizzie 629ca92420 fixup extra stuff + enable gamemode 2026-02-09 10:59:29 +00:00
lizzie ebf7eeee7e fix apple crash? 2026-02-09 10:59:29 +00:00
lizzie c3be6fea9f use older macOS surface 2026-02-09 10:59:29 +00:00
lizzie 61b131ed4e enable macos surface 2026-02-09 10:59:29 +00:00
lizzie 7fb9d74a18 fix bundle, link with IOKit 2026-02-09 10:59:29 +00:00
lizzie fb1ecbca49 Update license 2026-02-09 10:59:10 +00:00
lizzie bf56de094b fix aarch64 gcc 2026-02-09 10:59:10 +00:00
lizzie 019921c10a disable NCE temporarily to fix mvk issues
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie df4a609bb4 oops
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie a7957f2401 dont break strict aliasing
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie 9606875e96 fix moltvenk
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
crueter 8adffb4dca cleanup cmake
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:59:10 +00:00
crueter 583b3f95fd fix comp
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:59:10 +00:00
crueter 38c6dd1c52 fix cpm-fetch
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:59:10 +00:00
crueter d270527d2c fix android, macos, linux
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie 3d1759dfa5 16k page size for apple
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie f8a28e9f55 better virtual base lookup algo for apple
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
lizzie 38d496b35b fix apple clang
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:59:10 +00:00
crueter a3d63b74e4 fix cmake defaults/include stuff for Sequoia
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:59:04 +00:00
lizzie 424c797502 [nce] signal hanlder fixes for sigaction
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie e1670ffadb [docs, nce] use macos handler, cross arm inst
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 0a9bdcfaf1 [nce] fix tls using c23 kw
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie ea5d69bd88 [nce] fix yoruself amd64
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie c3ec202817 [nce] fix macos
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 39a18e536c [nce] fix linux build
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 84bca82516 [nce] fix thread kill
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
crueter b9f8d30e7a [cmake] enable nce on macos
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 1470b0f290 [nce] fix extra mangled symbols i forgot
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie b9247438f9 [nce] add extra underscore, bother with preventing mangling later
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 4949611e23 [nce] more annoying syscalls and stuff
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie d5c1adfabf [nce] fix apple gettid and tkill
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie a33207de2f [nce] add syscall number for nearest thing to a tkill
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 59034611a2 [nce] more arm macos fixes
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie 727fc36add [nce] more apple fixes
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:57 +00:00
lizzie c95ae23a4e [nce] common ctx
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:48 +00:00
lizzie 6a756fbe36 [nce, dynarmic] macOS port
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 10:58:47 +00:00
MrPurple666 866881d0e3 [android] add FD_DEV_FEATURES in env loader (#3493)
This environment variable fixes some glitches in OneUI 7 and HyperOS 3.

Thanks StevenMX for letting me know.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3493
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MrPurple666 <antoniosacramento666usa@gmail.com>
Co-committed-by: MrPurple666 <antoniosacramento666usa@gmail.com>
2026-02-09 04:26:43 +01:00
lizzie a56b8d3de8 [core, windows] remove microSleep() and simply wait on events like on linux (#3498)
we shall see if the original code was put there for a reason

or if the microsleeps actually are horrid

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3498
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-09 01:14:32 +01:00
Maufeat e544cb3cf6 [nce] add split patch mode to support modules bigger than 128MB (#3489)
nce patcher was extended to support modules larger than 128MB due to ARM64 branch limit. now added a pre-patch and (existing) post-patch module code. Allowwing MRS/MSR/SVC handler to remain within branch branch range

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3489
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-07 22:59:38 +01:00
crueter ca9f2d43be [desktop] Add icon-only mode to grid and improve design (#3485)
- Move Game Icon Size to the main toolbar. It's cleaner that way
- Add a "Show Game Name" toggle that does as it says. Disabling it
  basically creates an "icons-only" mode. Useful for controller-only
  nav with big icons (TODO: maybe make a 192 size?)
- Fixed a crash with controller nav. Oops
- Rounded corners of the game icon in grid mode
- Fixed the scroll bar creating extra clamping range on the grid icons
- Item can be deselected if user clicks on the blank space outside of the view

As a bonus fixed a crash on mod manager

Future TODOs for design:
- [ ] Row 1 type. Not sure what to do here tbh.
- [ ] Move around game list settings in configure_ui to make it clear
  that nothing there affects the grid view.
- [ ] 192x192 size? 256 feels too big on my 1440p screen whereas 128
  feels too small.
- Set text space as a function of fontMetrics.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3485
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-02-07 22:48:39 +01:00
wildcard e10f55d9db [host_shaders] Store the value of results instead of discarding it (#3464)
the function generated the value but we never stored it effectively discarding the result.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3464
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2026-02-07 22:44:32 +01:00
PavelBARABANOV 71e035f83b [android] Fix nightly build download URLs (#3487)
It should work now, I hope.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3487
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-07 03:02:36 +01:00
Maufeat 16f2564478 [am] terminate app, if caller applet is available (#3486)
Changes ExitProcessAndReturn to terminate process if caller is available (e.g. a parent applet) and start program_index 0 if not.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3486
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-07 02:12:04 +01:00
Nekle 75fda70db2 [vk] Simplified layouts per driver configuration (#3271)
Replaces VK_PIPELINE_STAGE_ALL_COMMANDS_BIT with more specific pipeline stage flags in Vulkan pipeline barriers across renderer modules.

Co-authored-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3271
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: Nekle <224100951+ne-kle@users.noreply.github.com>
Co-committed-by: Nekle <224100951+ne-kle@users.noreply.github.com>
2026-02-07 01:37:47 +01:00
crueter b9e052b3a7 [desktop] Basic grid view implementation (#3479)
Closes #3441

Basic impl of a grid view on the game list. The ideal solution here
would be to use QSortFilterProxyModel and abstract the game list model
out to a QStandardItemModel, but that is too much effort for me rn.
Adapted the "card" design from QML, can 1000% be improved but QPainter
is just such a pain to deal with. Implanting a Qt Quick scene into there
would legitimately be easier.

Anyways, margins and text sizes lgtm at all sizes, though please give
feedback on both that and the general card design.

Future TODOs:
- [ ] Auto size mode
- [ ] Refactor to use models

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3479
2026-02-06 19:51:01 +01:00
Maufeat 69aff83ef4 [fs/core] Load external content without NAND install (#2862)
Adds the capability to add DLC and Updates without installing them to NAND. This was tested on Windows only and needs Android integration.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-authored-by: nekle <nekle@protonmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2862
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-06 14:05:44 +01:00
crueter e07e269bd7 [desktop] Add mod importer from folder and zip (#3472)
Closes #3125

Adds buttons to the addons page that imports a mod (or mods) from zip or folder.

Currently known to work with mods that provide proper romfs/exefs things, unsure about cheats and such. Also works on mods that just stuff things into the root of the zip.

TODO:
- [ ] test folder more thoroughly
- [ ] cheats
- [ ] test all sorts of mod pack types

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3472
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-06 06:37:30 +01:00
Maufeat 08232ce642 [core, am] stub SetGpuTimeSliceBoost & fix ExitProcessAndReturn (#3475)
A few things noticed on "Super Mario Allstars", this stubs SetGpuTimeSliceBoost and adds a fix for the "Return to title selection" menü.

Basically ExitProcessAndReturn now starts/restarts the process on program_index 0 (main menu / title screen) and fixes a device memory clear when using that method.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3475
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-05 23:46:52 +01:00
lizzie d536a66010 [port, cmake] fix NetBSD/OpenBSD 7.8 build failure, update documentation (#3272)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3272
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 22:47:17 +01:00
lizzie 8907523ee4 [tools/windows] fix Windows on ARM installs for vulkan (#3201)
while we dont support MSVC on ARM64 yet, one day we may, and when that day comes someone will be annoyed their vulkan sdk won't install properly

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3201
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 22:44:09 +01:00
lizzie 9b1f6801a5 [vk] blacklist on NVIDIA drivers older than 580.119.02 the VK_EXT_vertex_input_dynamic_state (#3379)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3379
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 22:38:59 +01:00
lizzie ff03ef657a [cmake, macos] use CMAKE_SOURCE_DIR instead of relative icon paths (#3370)
should be a pretty innocuous change I believe

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3370
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 22:38:55 +01:00
John 5acddfde16 [video_core] Partial Revert #3246 to Improve Performance (#3456)
Improves performance and stuttering in MP4 noticeable on the Steamdeck.
https://git.eden-emu.dev/eden-emu/eden/pulls/3456#issuecomment-19064

LM3 Fixed in #3457
Attempt to fix a flickering issue noticed with LM3
<video src="/attachments/6bf12c4b-a67b-469a-9806-db8390be02ff" title="Flicker" controls></video>

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3456
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-05 18:08:24 +01:00
lizzie 913a74dbd3 [common] remove uneeded allocations in logs (#3409)
+ make filename be a const char
also mark as `noexcept` to avoid emission of uneeded unwind paths :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3409
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 05:47:43 +01:00
lizzie cbb92e75d3 [common] log modified settings first (#3132)
basically i want to see the modified options first :)
one of the few times i use deque without resorting to boost::container::deque, haha

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3132
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 05:22:47 +01:00
lizzie bd7d0e0466 [dynarmic] remove RNG from ARM64 regalloc, use incremental LRU (#3416)
- Backported from Azahar's dynarmic <https://github.com/azahar-emu/dynarmic/commit/526227eebe1efff3fb14dbf494b9c5b44c2e9c1f>

> From: PabloMK7 <hackyglitch2@gmail.com>
> Date: Sun, 4 Jan 2026 13:57:44 +0100
> Subject: [PATCH] backend: Do not use random generator for reg allocation (#7)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3416
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-05 05:09:46 +01:00
Caio Oliveira cce77b8d11 [frontend] Remove 19.0.1+ warnings (#3463)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3463
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2026-02-05 05:09:04 +01:00
nekle c2f4449b1c [android] Add profile management (#3461)
There could be an issue with save files being wiped if updating from an older version, this is due to profiles being hard set on android previously but am not sure, needs testing

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3461
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: nekle <nekle@protonmail.com>
Co-committed-by: nekle <nekle@protonmail.com>
2026-02-05 02:17:08 +01:00
wildcard 48ba1f3f24 [vk, cmake] Bump minimum VulkanTools to 1.4.317 and add UnifiedImageLayouts (#3318)
It seems too easy, the specification does not state anything more to be done for it towork.
Requires performance testing on android.

Co-authored-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3318
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2026-02-04 19:15:10 +01:00
crueter d59fcf01bf [frontend] Generate web token at runtime (#3462)
Rather than having that hardcoded one like before. Also adds
infrastructure which should make it easier to setup defaults at runtime
(e.g. GPU stuff?)

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3462
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-04 04:16:39 +01:00
PavelBARABANOV b8456394f1 [spirv] Fix F16 conversion on Android (skip NaN check) (#3458)
Fixes the yellow texture issue in Outer Wilds on Android.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3458
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-04 00:44:03 +01:00
wildcard a467dd1ba6 [vk] fix flickering caused by recent swizzle changes (#3457)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3457
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2026-02-04 00:37:58 +01:00
lizzie c156f4760f [meta] update codeowners (#3460)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3460
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-03 23:42:53 +01:00
MaranBr 13f11ebf49 [nvnflinger] Reimplement GetBufferHistory (#3394)
Reimplements GetBufferHistory, enabling tracking and retrieval of recent buffer states. This can improve rendering performance and stability in some games.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3394
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-02-03 18:25:15 +01:00
xbzk 6065e9aa09 [cmake] Reduce spam on builds for MSVC (#3454)
Fix for disable-warning-as-error flags set for MSVC not CLANG dripping into externals and causing override warnings on Ninja (cl)

Signed-off-by: xbzk <xbzk@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3454
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-02-03 13:53:07 +01:00
crueter 8ed0ed5828 [desktop] Add smooth scrolling and shift scrolling to game list (#3452)
Intercepts Qt's awful scroll wheel handling and passes it off to a
continuously self-integrating animation on the scroll bar positions.
Code kind of sucks right now and I think has a bit of a perf bottleneck,
but that's somewhat expected in the way I implemented it. Maybe look for
a better sln? QScroller?

Also while I was at it I added shift scrolling.

TODO:
- [ ] TouchGesture? With overshoot off
- [ ] Perf

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3452
2026-02-02 19:07:12 +01:00
crueter 33067af283 [settings] Disable GPU logging by default (#3455)
Why was this enabled?

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3455
Reviewed-by: DraVee <dravee@eden-emu.dev>
2026-02-02 19:00:44 +01:00
crueter d0a054270e [cmake] Move back to individual handling of Vulkan deps (#3450)
VUL version mismatches are solved upstream. Anything else is user error,
not that the prior solution really helped let's be real.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3450
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
2026-02-02 06:54:58 +01:00
crueter 2a3507c2b9 [cmake] Move Qt externals handling to root CMakeLists.txt, and move QuaZip to upstream (#3447)
QuaZip lets you disable QTextCodec now so we can use it.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3447
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-02 06:17:57 +01:00
crueter f71f43561d [externals] Update zlib, httplib, and catch2 (#3449)
whynot

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3449
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-02 06:17:41 +01:00
crueter ecbfad4193 [externals] Update Boost to 1.90.0 (#3448)
Removes the need for those MSVC/ARM patches

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3448
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-02 06:12:36 +01:00
nekle d76b2b5d26 [android] add toggle for quick settings to hide it and fix setting names (#3435)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3435
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: nekle <nekle@protonmail.com>
Co-committed-by: nekle <nekle@protonmail.com>
2026-02-02 06:07:26 +01:00
crueter cd9527072d [frontend] fix nightly update checker again (#3446)
I ❤️ std::optional

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3446
2026-02-01 22:27:49 +01:00
PavelBARABANOV ffdaf7369a [android] add qlaunch button (#3439)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3439
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-01 22:03:35 +01:00
crueter 5113f503d1 [frontend] Fix nightly update checker (#3444)
Splitting

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3444
2026-02-01 20:38:02 +01:00
rayman30 a5f1c2bcb0 [qt] fix refresh loop when storage is missing (#3434)
Added a check to see if a folder actually exists before adding it to the watcher. fixes a nasty infinite refresh loop in the interface when a network drive or usb stick is disconnected but still in the config.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3434
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: rayman30 <silentbitdev@gmail.com>
Co-committed-by: rayman30 <silentbitdev@gmail.com>
2026-02-01 19:05:29 +01:00
Maufeat 2e432c9d17 [fsp-svr] Stub IsSdCardAcccessible (#3443)
without it, some games prevent booting into it

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3443
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2026-02-01 18:08:34 +01:00
223 changed files with 7547 additions and 1814 deletions
-11
View File
@@ -1,11 +0,0 @@
--- a/libs/context/CMakeLists.txt 2025-09-08 00:42:31.303651800 -0400
+++ b/libs/context/CMakeLists.txt 2025-09-08 00:42:40.592184300 -0400
@@ -146,7 +146,7 @@
set(ASM_LANGUAGE ASM)
endif()
elseif(BOOST_CONTEXT_ASSEMBLER STREQUAL armasm)
- set(ASM_LANGUAGE ASM_ARMASM)
+ set(ASM_LANGUAGE ASM_MARMASM)
else()
set(ASM_LANGUAGE ASM_MASM)
endif()
-14
View File
@@ -1,14 +0,0 @@
diff --git a/libs/context/CMakeLists.txt b/libs/context/CMakeLists.txt
index 8210f65..0e59dd7 100644
--- a/libs/context/CMakeLists.txt
+++ b/libs/context/CMakeLists.txt
@@ -186,7 +186,8 @@ if(BOOST_CONTEXT_IMPLEMENTATION STREQUAL "fcontext")
set_property(SOURCE ${ASM_SOURCES} APPEND PROPERTY COMPILE_OPTIONS "/safeseh")
endif()
- else() # masm
+ # armasm doesn't support most of these options
+ elseif(NOT BOOST_CONTEXT_ASSEMBLER STREQUAL armasm) # masm
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set_property(SOURCE ${ASM_SOURCES} APPEND PROPERTY COMPILE_OPTIONS "-x" "assembler-with-cpp")
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
+24 -14
View File
@@ -1,52 +1,62 @@
From e1a946ffb79022d38351a0623f819a5419965c3e Mon Sep 17 00:00:00 2001
From 436fc1978c78edd085d99b33275b24be0ac96aa0 Mon Sep 17 00:00:00 2001
From: crueter <crueter@eden-emu.dev>
Date: Fri, 24 Oct 2025 23:41:09 -0700
Subject: [PATCH] [build] Fix MinGW missing GetAddrInfoExCancel definition
Date: Sun, 1 Feb 2026 16:21:10 -0500
Subject: [PATCH] Fix build on MinGW
MinGW does not define GetAddrInfoExCancel in its wstcpi whatever header,
so to get around this we can just load it with GetProcAddress et al.
MinGW doesn't define GetAddrInfoExCancel.
Signed-off-by: crueter <crueter@eden-emu.dev>
---
httplib.h | 14 ++++++++++++--
1 file changed, 12 insertions(+), 2 deletions(-)
httplib.h | 18 ++++++++++++++++--
1 file changed, 16 insertions(+), 2 deletions(-)
diff --git a/httplib.h b/httplib.h
index e15ba44..90a76dc 100644
index ec8d2a2..5f9a510 100644
--- a/httplib.h
+++ b/httplib.h
@@ -203,11 +203,13 @@
@@ -203,14 +203,17 @@
#error Sorry, Visual Studio versions prior to 2015 are not supported
#endif
-#pragma comment(lib, "ws2_32.lib")
-
#ifndef _SSIZE_T_DEFINED
using ssize_t = __int64;
#define _SSIZE_T_DEFINED
#endif
#endif // _MSC_VER
+#if defined(_MSC_VER) || defined(__MINGW32__)
+#pragma comment(lib, "ws2_32.lib")
+#endif
+
+
#ifndef S_ISREG
#define S_ISREG(m) (((m) & S_IFREG) == S_IFREG)
#endif // S_ISREG
@@ -3557,7 +3559,15 @@ inline int getaddrinfo_with_timeout(const char *node, const char *service,
@@ -4528,7 +4531,17 @@ inline int getaddrinfo_with_timeout(const char *node, const char *service,
auto wait_result =
::WaitForSingleObject(event, static_cast<DWORD>(timeout_sec * 1000));
if (wait_result == WAIT_TIMEOUT) {
+#ifdef __MINGW32__
+ typedef INT (WSAAPI *PFN_GETADDRINFOEXCANCEL)(HANDLE *CancelHandle);
+ auto wsdll = LoadLibraryW((wchar_t*) "ws2_32.lib");
+ PFN_GETADDRINFOEXCANCEL GetAddrInfoExCancel = (PFN_GETADDRINFOEXCANCEL) GetProcAddress(wsdll, "GetAddrInfoExCancel");
+ typedef INT(WSAAPI * PFN_GETADDRINFOEXCANCEL)(HANDLE * CancelHandle);
+ auto wsdll = LoadLibraryW((wchar_t *)"ws2_32.lib");
+ PFN_GETADDRINFOEXCANCEL GetAddrInfoExCancel =
+ (PFN_GETADDRINFOEXCANCEL)GetProcAddress(wsdll, "GetAddrInfoExCancel");
+
+ if (cancel_handle) { GetAddrInfoExCancel(&cancel_handle); }
+#else
if (cancel_handle) { ::GetAddrInfoExCancel(&cancel_handle); }
+#endif
+
::CloseHandle(event);
return EAI_AGAIN;
}
@@ -13952,3 +13965,4 @@ inline SSL_CTX *Client::ssl_context() const {
} // namespace httplib
#endif // CPPHTTPLIB_HTTPLIB_H
+
--
2.51.0
2.51.2
+14 -5
View File
@@ -32,8 +32,8 @@ if (PLATFORM_OPENBSD)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include -D_LIBCPP_PSTL_BACKEND_SERIAL=1")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R6/lib")
elseif (PLATFORM_NETBSD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R7/lib")
endif()
@@ -178,7 +178,9 @@ endif()
# Disable Warnings as Errors for MSVC
if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /WX-")
# This was dripping into spirv, being overriden, and causing cl flag override warning
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /WX-")
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-")
endif()
# Set bundled sdl2/qt as dependent options.
@@ -244,11 +246,12 @@ cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib"
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN)
if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN OR PLATFORM_OPENBSD)
# - Windows defaults to the Schannel backend.
# - macOS defaults to the SecureTransport backend.
# - Android currently has no SSL backend as the NDK doesn't include any SSL
# library; a proper 'native' backend would have to go through Java.
# - Solaris and OpenBSD have too old backends
# But you can force builds for those platforms to use OpenSSL if you have
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
@@ -261,7 +264,7 @@ endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL OFF)
if (EXT_DEFAULT OR PLATFORM_SUN)
if (EXT_DEFAULT OR PLATFORM_SUN OR PLATFORM_OPENBSD)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL ON)
endif()
@@ -587,6 +590,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(sirit)
find_package(gamemode)
find_package(mcl)
find_package(frozen)
if (ARCHITECTURE_riscv64)
find_package(biscuit)
@@ -693,6 +697,11 @@ if (ENABLE_QT)
set(QT_MAJOR_VERSION 6)
# Qt6 sets cxx_std_17 and we need to undo that
set_target_properties(Qt6::Platform PROPERTIES INTERFACE_COMPILE_FEATURES "")
## Qt Externals ##
# QuaZip
AddJsonPackage(quazip)
endif()
if (NOT YUZU_STATIC_ROOM AND NOT (YUZU_USE_BUNDLED_FFMPEG OR YUZU_USE_EXTERNAL_FFMPEG))
+192 -125
View File
@@ -41,6 +41,11 @@ function(cpm_utils_message level name message)
message(${level} "[CPMUtil] ${name}: ${message}")
endfunction()
# propagate a variable to parent scope
macro(Propagate var)
set(${var} ${${var}} PARENT_SCOPE)
endmacro()
function(array_to_list array length out)
math(EXPR range "${length} - 1")
@@ -72,6 +77,159 @@ function(get_json_element object out member default)
set("${out}" "${outvar}" PARENT_SCOPE)
endfunction()
# Determine whether or not a package has a viable system candidate.
function(SystemPackageViable JSON_NAME)
string(JSON object GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
parse_object(${object})
string(REPLACE " " ";" find_args "${find_args}")
find_package(${package} ${version} ${find_args} QUIET NO_POLICY_SCOPE)
set(${pkg}_VIABLE ${${package}_FOUND} PARENT_SCOPE)
set(${pkg}_PACKAGE ${package} PARENT_SCOPE)
endfunction()
# Add several packages such that if one is bundled,
# all the rest must also be bundled.
function(AddDependentPackages)
set(_some_system OFF)
set(_some_bundled OFF)
foreach(pkg ${ARGN})
SystemPackageViable(${pkg})
if (${pkg}_VIABLE)
set(_some_system ON)
list(APPEND _system_pkgs ${${pkg}_PACKAGE})
else()
set(_some_bundled ON)
list(APPEND _bundled_pkgs ${${pkg}_PACKAGE})
endif()
endforeach()
if (_some_system AND _some_bundled)
foreach(pkg ${ARGN})
list(APPEND package_names ${${pkg}_PACKAGE})
endforeach()
string(REPLACE ";" ", " package_names "${package_names}")
string(REPLACE ";" ", " bundled_names "${_bundled_pkgs}")
foreach(sys ${_system_pkgs})
list(APPEND system_names ${sys}_FORCE_BUNDLED)
endforeach()
string(REPLACE ";" ", " system_names "${system_names}")
message(FATAL_ERROR "Partial dependency installation detected "
"for the following packages:\n${package_names}\n"
"You can solve this in one of two ways:\n"
"1. Install the following packages to your system if available:"
"\n\t${bundled_names}\n"
"2. Set the following variables to ON:"
"\n\t${system_names}\n"
"This may also be caused by a version mismatch, "
"such as one package being newer than the other.")
endif()
foreach(pkg ${ARGN})
AddJsonPackage(${pkg})
endforeach()
endfunction()
# json util
macro(parse_object object)
get_json_element("${object}" package package ${JSON_NAME})
get_json_element("${object}" repo repo "")
get_json_element("${object}" ci ci OFF)
get_json_element("${object}" version version "")
if(ci)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if(raw_disabled)
array_to_list("${raw_disabled}"
${raw_disabled_LENGTH} disabled_platforms)
else()
set(disabled_platforms "")
endif()
else()
get_json_element("${object}" hash hash "")
get_json_element("${object}" hash_suffix hash_suffix "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
get_json_element("${object}" tag tag "")
get_json_element("${object}" artifact artifact "")
get_json_element("${object}" git_version git_version "")
get_json_element("${object}" git_host git_host "")
get_json_element("${object}" source_subdir source_subdir "")
get_json_element("${object}" bundled bundled "unset")
get_json_element("${object}" find_args find_args "")
get_json_element("${object}" raw_patches patches "")
# okay here comes the fun part: REPLACEMENTS!
# first: tag gets %VERSION% replaced if applicable,
# with either git_version (preferred) or version
# second: artifact gets %VERSION% and %TAG% replaced
# accordingly (same rules for VERSION)
if(git_version)
set(version_replace ${git_version})
else()
set(version_replace ${version})
endif()
# TODO(crueter): fmt module for cmake
if(tag)
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
endif()
if(artifact)
string(REPLACE "%VERSION%" "${version_replace}"
artifact ${artifact})
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
endif()
# format patchdir
if(raw_patches)
math(EXPR range "${raw_patches_LENGTH} - 1")
foreach(IDX RANGE ${range})
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch
"${PROJECT_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
if(NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME}
"specifies patch ${full_patch} which does not exist")
endif()
list(APPEND patches "${full_patch}")
endforeach()
endif()
# end format patchdir
# options
get_json_element("${object}" raw_options options "")
if(raw_options)
array_to_list("${raw_options}" ${raw_options_LENGTH} options)
endif()
set(options ${options} ${JSON_OPTIONS})
# end options
# system/bundled
if(bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
set(bundled ${JSON_BUNDLED_PACKAGE})
endif()
endif()
endmacro()
# The preferred usage
function(AddJsonPackage)
set(oneValueArgs
@@ -80,7 +238,8 @@ function(AddJsonPackage)
# these are overrides that can be generated at runtime,
# so can be defined separately from the json
DOWNLOAD_ONLY
BUNDLED_PACKAGE)
BUNDLED_PACKAGE
FORCE_BUNDLED_PACKAGE)
set(multiValueArgs OPTIONS)
@@ -111,24 +270,9 @@ function(AddJsonPackage)
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "Not found in cpmfile")
endif()
get_json_element("${object}" package package ${JSON_NAME})
get_json_element("${object}" repo repo "")
get_json_element("${object}" ci ci OFF)
get_json_element("${object}" version version "")
parse_object(${object})
if(ci)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if(raw_disabled)
array_to_list("${raw_disabled}"
${raw_disabled_LENGTH} disabled_platforms)
else()
set(disabled_platforms "")
endif()
AddCIPackage(
VERSION ${version}
NAME ${name}
@@ -138,116 +282,38 @@ function(AddJsonPackage)
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms})
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
PARENT_SCOPE)
set(${package}_SOURCE_DIR "${${package}_SOURCE_DIR}"
PARENT_SCOPE)
set(${package}_BINARY_DIR "${${package}_BINARY_DIR}"
PARENT_SCOPE)
return()
endif()
get_json_element("${object}" hash hash "")
get_json_element("${object}" hash_suffix hash_suffix "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
get_json_element("${object}" tag tag "")
get_json_element("${object}" artifact artifact "")
get_json_element("${object}" git_version git_version "")
get_json_element("${object}" git_host git_host "")
get_json_element("${object}" source_subdir source_subdir "")
get_json_element("${object}" bundled bundled "unset")
get_json_element("${object}" find_args find_args "")
get_json_element("${object}" raw_patches patches "")
# okay here comes the fun part: REPLACEMENTS!
# first: tag gets %VERSION% replaced if applicable,
# with either git_version (preferred) or version
# second: artifact gets %VERSION% and %TAG% replaced
# accordingly (same rules for VERSION)
if(git_version)
set(version_replace ${git_version})
else()
set(version_replace ${version})
if (NOT DEFINED JSON_FORCE_BUNDLED_PACKAGE)
set(JSON_FORCE_BUNDLED_PACKAGE OFF)
endif()
AddPackage(
NAME "${package}"
VERSION "${version}"
URL "${url}"
HASH "${hash}"
HASH_SUFFIX "${hash_suffix}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
PATCHES "${patches}"
OPTIONS "${options}"
FIND_PACKAGE_ARGUMENTS "${find_args}"
BUNDLED_PACKAGE "${bundled}"
FORCE_BUNDLED_PACKAGE "${JSON_FORCE_BUNDLED_PACKAGE}"
SOURCE_SUBDIR "${source_subdir}"
GIT_VERSION ${git_version}
GIT_HOST ${git_host}
ARTIFACT ${artifact}
TAG ${tag})
endif()
# TODO(crueter): fmt module for cmake
if(tag)
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
endif()
if(artifact)
string(REPLACE "%VERSION%" "${version_replace}" artifact ${artifact})
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
endif()
# format patchdir
if(raw_patches)
math(EXPR range "${raw_patches_LENGTH} - 1")
foreach(IDX RANGE ${range})
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch
"${PROJECT_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
if(NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME}
"specifies patch ${full_patch} which does not exist")
endif()
list(APPEND patches "${full_patch}")
endforeach()
endif()
# end format patchdir
# options
get_json_element("${object}" raw_options options "")
if(raw_options)
array_to_list("${raw_options}" ${raw_options_LENGTH} options)
endif()
set(options ${options} ${JSON_OPTIONS})
# end options
# system/bundled
if(bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
set(bundled ${JSON_BUNDLED_PACKAGE})
endif()
AddPackage(
NAME "${package}"
VERSION "${version}"
URL "${url}"
HASH "${hash}"
HASH_SUFFIX "${hash_suffix}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
PATCHES "${patches}"
OPTIONS "${options}"
FIND_PACKAGE_ARGUMENTS "${find_args}"
BUNDLED_PACKAGE "${bundled}"
SOURCE_SUBDIR "${source_subdir}"
GIT_VERSION ${git_version}
GIT_HOST ${git_host}
ARTIFACT ${artifact}
TAG ${tag})
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
PARENT_SCOPE)
set(${package}_SOURCE_DIR "${${package}_SOURCE_DIR}"
PARENT_SCOPE)
set(${package}_BINARY_DIR "${${package}_BINARY_DIR}"
PARENT_SCOPE)
Propagate(${package}_ADDED)
Propagate(${package}_SOURCE_DIR)
Propagate(${package}_BINARY_DIR)
endfunction()
function(AddPackage)
@@ -343,7 +409,7 @@ function(AddPackage)
if(DEFINED PKG_ARGS_ARTIFACT)
set(pkg_url
${pkg_git_url}/releases/download/${PKG_ARGS_TAG}/${PKG_ARGS_ARTIFACT})
"${pkg_git_url}/releases/download/${PKG_ARGS_TAG}/${PKG_ARGS_ARTIFACT}")
else()
set(pkg_url
${pkg_git_url}/archive/refs/tags/${PKG_ARGS_TAG}.tar.gz)
@@ -625,7 +691,8 @@ function(AddCIPackage)
endif()
if (DEFINED pkgname AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS)
set(ARTIFACT "${ARTIFACT_NAME}-${pkgname}-${ARTIFACT_VERSION}.${ARTIFACT_EXT}")
set(ARTIFACT
"${ARTIFACT_NAME}-${pkgname}-${ARTIFACT_VERSION}.${ARTIFACT_EXT}")
AddPackage(
NAME ${ARTIFACT_PACKAGE}
+18 -12
View File
@@ -8,20 +8,26 @@
include(GetSCMRev)
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
get_timestamp(BUILD_DATE)
if (DEFINED GIT_RELEASE)
set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false)
set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false)
else()
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true)
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true)
endif()
if (NIGHTLY_BUILD)
set(IS_NIGHTLY_BUILD true)
else()
set(IS_NIGHTLY_BUILD false)
endif()
set(GIT_DESC ${BUILD_VERSION})
@@ -34,11 +40,11 @@ set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
set(BUILD_AUTO_UPDATE_API "http://api.github.com")
if (NIGHTLY_BUILD)
set(BUILD_AUTO_UPDATE_REPO "Eden-CI/Nightly")
set(REPO_NAME "Eden Nightly")
set(BUILD_AUTO_UPDATE_REPO "Eden-CI/Nightly")
set(REPO_NAME "Eden Nightly")
else()
set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
set(REPO_NAME "Eden")
set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
set(REPO_NAME "Eden")
endif()
set(BUILD_ID ${GIT_REFSPEC})
+18 -7
View File
@@ -12,14 +12,12 @@
"repo": "boostorg/boost",
"tag": "boost-%VERSION%",
"artifact": "%TAG%-cmake.tar.xz",
"hash": "4fb7f6fde92762305aad8754d7643cd918dd1f3f67e104e9ab385b18c73178d72a17321354eb203b790b6702f2cf6d725a5d6e2dfbc63b1e35f9eb59fb42ece9",
"git_version": "1.89.0",
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
"git_version": "1.90.0",
"version": "1.57",
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
"patches": [
"0001-clang-cl.patch",
"0002-use-marmasm.patch",
"0003-armasm-options.patch"
"0001-clang-cl.patch"
]
},
"fmt": {
@@ -48,9 +46,9 @@
"package": "ZLIB",
"repo": "madler/zlib",
"tag": "v%VERSION%",
"hash": "8c9642495bafd6fad4ab9fb67f09b268c69ff9af0f4f20cf15dfc18852ff1f312bd8ca41de761b3f8d8e90e77d79f2ccacd3d4c5b19e475ecf09d021fdfe9088",
"hash": "06eaa3a1eaaeb31f461a2283b03a91ed8eb2406e62cd97ea1c69836324909edeecd93edd03ff0bf593d9dde223e3376149134c5b1fe2e8688c258cadf8cd60ff",
"version": "1.2",
"git_version": "1.3.1",
"git_version": "1.3.1.2",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
@@ -103,5 +101,18 @@
"git_version": "1.4.335.0",
"artifact": "android-binaries-%VERSION%.zip",
"hash": "48167c4a17736301bd08f9290f41830443e1f18cce8ad867fc6f289b49e18b40e93c9850b377951af82f51b5b6d7313aa6a884fc5df79f5ce3df82696c1c1244"
},
"quazip": {
"package": "QuaZip-Qt6",
"repo": "stachenov/quazip",
"sha": "2e95c9001b",
"hash": "609c240c7f029ac26a37d8fbab51bc16284e05e128b78b9b9c0e95d083538c36047a67d682759ac990e4adb0eeb90f04f1ea7fe2253bbda7e7e3bcce32e53dd8",
"version": "1.3",
"git_version": "1.5",
"options": [
"QUAZIP_QT_MAJOR_VERSION 6",
"QUAZIP_INSTALL OFF",
"QUAZIP_ENABLE_QTEXTCODEC OFF"
]
}
}
+1 -1
View File
@@ -18,7 +18,7 @@
src/web_service @AleksandrPopovich
src/dynarmic @Lizzie
src/core @Lizzie @Maufeat @PavelBARABANOV @MrPurple666 @JPikachu
src/core/hle @Maufeat @PavelBARABANOV @SDK-Chan
src/core/hle @Maufeat @PavelBARABANOV
src/core/arm @Lizzie @MrPurple666
src/*_room @AleksandrPopovich
src/video_core @CamilleLaVey @MaranBr @Wildcard @weakboson
+41
View File
@@ -0,0 +1,41 @@
# AddDependentPackage
Use `AddDependentPackage` when you have multiple packages that are required to all be from the system, OR bundled. This is useful in cases where e.g. versions must absolutely match.
## Versioning
Versioning must be handled by the package itself.
## Examples
### Vulkan
`cpmfile.json`
```json
{
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",
"package": "VulkanHeaders",
"version": "1.4.317",
"hash": "26e0ad8fa34ab65a91ca62ddc54cc4410d209a94f64f2817dcdb8061dc621539a4262eab6387e9b9aa421db3dbf2cf8e2a4b041b696d0d03746bae1f25191272",
"git_version": "1.4.342",
"tag": "v%VERSION%"
},
"vulkan-utility-libraries": {
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"package": "VulkanUtilityLibraries",
"hash": "8147370f964fd82c315d6bb89adeda30186098427bf3efaa641d36282d42a263f31e96e4586bfd7ae0410ff015379c19aa4512ba160630444d3d8553afd1ec14",
"git_version": "1.4.342",
"tag": "v%VERSION%"
}
}
```
`CMakeLists.txt`:
```cmake
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
```
If Vulkan Headers are installed, but NOT Vulkan Utility Libraries, then CPMUtil will throw an error.
+4
View File
@@ -31,6 +31,10 @@ The core of CPMUtil is the [`AddPackage`](./AddPackage.md) function. [`AddPackag
[`AddJsonPackage`](./AddJsonPackage.md) is the recommended method of usage for CPMUtil.
## AddDependentPackage
[`AddDependentPackage`](./AddDependentPackage.md) allows you to add multiple packages such that all of them must be from the system OR bundled.
## AddQt
[`AddQt`](./AddQt.md) adds a specific version of Qt to your project.
+2
View File
@@ -85,6 +85,8 @@ If you have `quazip1_qt6_devel`, uninstall it. It may call `Core5Compat` on CMak
## OpenBSD
System boost doesn't have `context` (as of 7.8); so you may need to specify `-DYUZU_USE_CPM=ON -DBoost_FORCE_BUNDLED=ON`.
After configuration, you may need to modify `externals/ffmpeg/CMakeFiles/ffmpeg-build/build.make` to use `-j$(nproc)` instead of just `-j`.
`-lc++-experimental` doesn't exist in OpenBSD but the LLVM driver still tries to link against it, to solve just symlink `ln -s /usr/lib/libc++.a /usr/lib/libc++experimental.a`. Builds are currently not working due to lack of `std::jthread` and such, either compile libc++ manually or wait for ports to catch up.
+1 -1
View File
@@ -277,7 +277,7 @@ For NetBSD +10.1: `pkgin install git cmake boost fmtlib SDL2 catch2 libjwt spirv
```sh
pkg_add -u
pkg_add cmake nasm git boost unzip--iconv autoconf-2.72p0 bash ffmpeg glslang gmake llvm-19.1.7p3 qt6 jq fmt nlohmann-json enet boost vulkan-utility-libraries vulkan-headers spirv-headers spirv-tools catch2 sdl2 libusb1-1.0.27
pkg_add cmake nasm git boost unzip--iconv autoconf-2.72p0 bash ffmpeg glslang gmake qt6 jq fmt nlohmann-json enet boost vulkan-utility-libraries vulkan-headers spirv-headers spirv-tools catch2 sdl2 libusb1-1.0.29
```
[Caveats](./Caveats.md#openbsd).
+5 -5
View File
@@ -82,15 +82,15 @@ You may additionally need the `Qt Extension Pack` extension if building Qt.
# Build speedup
If you have an HDD, use ramdisk (build in RAM):
If you have an HDD, use ramdisk (build in RAM), approximatedly you need 4GB for a full build with debug symbols:
```sh
sudo mkdir /tmp/ramdisk
sudo chmod 777 /tmp/ramdisk
mkdir /tmp/ramdisk
chmod 777 /tmp/ramdisk
# about 8GB needed
sudo mount -t tmpfs -o size=8G myramdisk /tmp/ramdisk
mount -t tmpfs -o size=4G myramdisk /tmp/ramdisk
cmake -B /tmp/ramdisk
cmake --build /tmp/ramdisk -- -j32
sudo umount /tmp/ramdisk
umount /tmp/ramdisk
```
# Assets and large files
+4 -6
View File
@@ -83,13 +83,11 @@ endif()
# mcl
AddJsonPackage(mcl)
# VulkanUtilityHeaders - pulls in headers and utility libs
AddJsonPackage(vulkan-utility-headers)
# Vulkan stuff
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
# small hack
if (NOT VulkanUtilityLibraries_ADDED)
find_package(VulkanHeaders 1.3.274 REQUIRED)
endif()
# frozen
AddJsonPackage(frozen)
# DiscordRPC
if (USE_DISCORD_PRESENCE)
+25 -13
View File
@@ -28,8 +28,8 @@
"httplib": {
"repo": "yhirose/cpp-httplib",
"tag": "v%VERSION%",
"hash": "e7a8877d489c97669a8ee536e1498575be921e558ed947253013fe6b67a49d4569eedd01f543caa70183b92d8ac0e8687d662a70d880954412e387317008a239",
"git_version": "0.28.0",
"hash": "a229e24cca4afe78e5c0aa2e482f15108ac34101fd8dbd927365f15e8c37dec4de38c5277d635017d692a5b320e1b929f8bfcc076f52b8e4dcdab8fe53bfdf2e",
"git_version": "0.30.1",
"find_args": "MODULE GLOBAL",
"patches": [
"0001-mingw.patch"
@@ -118,15 +118,6 @@
"git_version": "1.3.18",
"find_args": "MODULE"
},
"vulkan-utility-headers": {
"package": "VulkanUtilityLibraries",
"repo": "scripts/VulkanUtilityHeaders",
"tag": "%VERSION%",
"git_version": "1.4.335",
"artifact": "VulkanUtilityHeaders.tar.zst",
"git_host": "git.crueter.xyz",
"hash": "16dac0e6586702580c4279e4cd37ffe3cf909c93eb31b5069da7af36436d47b270a9cbaac953bb66c22ed12ed67ffa096688599267f307dfb62be1bc09f79833"
},
"spirv-tools": {
"package": "SPIRV-Tools",
"repo": "KhronosGroup/SPIRV-Tools",
@@ -174,9 +165,9 @@
"package": "Catch2",
"repo": "catchorg/Catch2",
"tag": "v%VERSION%",
"hash": "a95495142f915d6e9c2a23e80fe360343e9097680066a2f9d3037a070ba5f81ee5559a0407cc9e972dc2afae325873f1fc7ea07a64012c0f01aac6e549f03e3f",
"hash": "acb3f463a7404d6a3bce52e474075cdadf9bb241d93feaf147c182d756e5a2f8bd412f4658ca186d15ab8fed36fc587d79ec311f55642d8e4ded16df9e213656",
"version": "3.0.1",
"git_version": "3.11.0",
"git_version": "3.12.0",
"patches": [
"0001-solaris-isnan-fix.patch"
]
@@ -281,5 +272,26 @@
"tag": "%VERSION%",
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
},
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",
"package": "VulkanHeaders",
"version": "1.4.317",
"hash": "26e0ad8fa34ab65a91ca62ddc54cc4410d209a94f64f2817dcdb8061dc621539a4262eab6387e9b9aa421db3dbf2cf8e2a4b041b696d0d03746bae1f25191272",
"git_version": "1.4.342",
"tag": "v%VERSION%"
},
"vulkan-utility-libraries": {
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"package": "VulkanUtilityLibraries",
"hash": "8147370f964fd82c315d6bb89adeda30186098427bf3efaa641d36282d42a263f31e96e4586bfd7ae0410ff015379c19aa4512ba160630444d3d8553afd1ec14",
"git_version": "1.4.342",
"tag": "v%VERSION%"
},
"frozen": {
"package": "frozen",
"repo": "serge-sans-paille/frozen",
"sha": "61dce5ae18",
"hash": "b8dfe741c82bc178dfc9749d4ab5a130cee718d9ee7b71d9b547cf5f7f23027ed0152ad250012a8546399fcc1e12187efc68d89d6731256c4d2df7d04eef8d5c"
}
}
+1 -1
View File
@@ -20,4 +20,4 @@ pkgs.mkShellNoCC {
# optional components
discord-rpc gamemode
];
}
}
@@ -614,4 +614,23 @@ object NativeLibrary {
* Updates the device power state to global variables
*/
external fun updatePowerState(percentage: Int, isCharging: Boolean, hasBattery: Boolean)
/**
* Profile manager native calls
*/
external fun getAllUsers(): Array<String>?
external fun getUserUsername(uuid: String): String?
external fun getUserCount(): Long
external fun canCreateUser(): Boolean
external fun createUser(uuid: String, username: String): Boolean
external fun updateUserUsername(uuid: String, username: String): Boolean
external fun removeUser(uuid: String): Boolean
external fun getCurrentUser(): String?
external fun setCurrentUser(uuid: String): Boolean
external fun getUserImagePath(uuid: String): String?
external fun saveUserImage(uuid: String, imagePath: String): Boolean
external fun reloadProfiles()
external fun getFirmwareAvatarCount(): Int
external fun getFirmwareAvatarImage(index: Int): ByteArray?
external fun getDefaultAccountBackupJpeg(): ByteArray
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -10,6 +10,7 @@ import android.view.LayoutInflater
import android.view.ViewGroup
import org.yuzu.yuzu_emu.databinding.ListItemAddonBinding
import org.yuzu.yuzu_emu.model.Patch
import org.yuzu.yuzu_emu.model.PatchType
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
@@ -31,7 +32,12 @@ class AddonAdapter(val addonViewModel: AddonViewModel) :
binding.addonSwitch.isChecked = model.enabled
binding.addonSwitch.setOnCheckedChangeListener { _, checked ->
model.enabled = checked
if (PatchType.from(model.type) == PatchType.Update && checked) {
addonViewModel.enableOnlyThisUpdate(model)
notifyDataSetChanged()
} else {
model.enabled = checked
}
}
val deleteAction = {
@@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.graphics.Bitmap
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.ItemFirmwareAvatarBinding
class FirmwareAvatarAdapter(
private val avatars: List<Bitmap>,
private val onAvatarSelected: (Bitmap) -> Unit
) : RecyclerView.Adapter<FirmwareAvatarAdapter.AvatarViewHolder>() {
private var selectedPosition = -1
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): AvatarViewHolder {
val binding = ItemFirmwareAvatarBinding.inflate(
LayoutInflater.from(parent.context),
parent,
false
)
return AvatarViewHolder(binding)
}
override fun onBindViewHolder(holder: AvatarViewHolder, position: Int) {
holder.bind(avatars[position], position == selectedPosition)
}
override fun getItemCount(): Int = avatars.size
inner class AvatarViewHolder(
private val binding: ItemFirmwareAvatarBinding
) : RecyclerView.ViewHolder(binding.root) {
fun bind(avatar: Bitmap, isSelected: Boolean) {
binding.imageAvatar.setImageBitmap(avatar)
binding.root.isChecked = isSelected
binding.root.setOnClickListener {
val previousSelected = selectedPosition
selectedPosition = bindingAdapterPosition
if (previousSelected != -1) {
notifyItemChanged(previousSelected)
}
notifyItemChanged(selectedPosition)
onAvatarSelected(avatar)
}
}
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,8 +10,10 @@ import android.net.Uri
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.fragment.app.FragmentActivity
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
import org.yuzu.yuzu_emu.model.DirectoryType
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.marquee
@@ -31,6 +36,12 @@ class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesVie
path.text = Uri.parse(model.uriString).path
path.marquee()
// Set type indicator, shows below folder name, to see if DLC or Games
typeIndicator.text = when (model.type) {
DirectoryType.GAME -> activity.getString(R.string.games)
DirectoryType.EXTERNAL_CONTENT -> activity.getString(R.string.external_content)
}
buttonEdit.setOnClickListener {
GameFolderPropertiesDialogFragment.newInstance(model)
.show(
@@ -0,0 +1,112 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.graphics.BitmapFactory
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.AsyncListDiffer
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ListItemProfileBinding
import org.yuzu.yuzu_emu.model.UserProfile
import java.io.File
import org.yuzu.yuzu_emu.NativeLibrary
class ProfileAdapter(
private val onProfileClick: (UserProfile) -> Unit,
private val onEditClick: (UserProfile) -> Unit,
private val onDeleteClick: (UserProfile) -> Unit
) : RecyclerView.Adapter<ProfileAdapter.ProfileViewHolder>() {
private var currentUserUUID: String = ""
private val differ = AsyncListDiffer(this, object : DiffUtil.ItemCallback<UserProfile>() {
override fun areItemsTheSame(oldItem: UserProfile, newItem: UserProfile): Boolean {
return oldItem.uuid == newItem.uuid
}
override fun areContentsTheSame(oldItem: UserProfile, newItem: UserProfile): Boolean {
return oldItem == newItem
}
})
fun submitList(list: List<UserProfile>) {
differ.submitList(list)
}
fun setCurrentUser(uuid: String) {
currentUserUUID = uuid
notifyDataSetChanged()
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): ProfileViewHolder {
val binding = ListItemProfileBinding.inflate(
LayoutInflater.from(parent.context),
parent,
false
)
return ProfileViewHolder(binding)
}
override fun onBindViewHolder(holder: ProfileViewHolder, position: Int) {
holder.bind(differ.currentList[position])
}
override fun getItemCount(): Int = differ.currentList.size
inner class ProfileViewHolder(private val binding: ListItemProfileBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(profile: UserProfile) {
binding.textUsername.text = profile.username
binding.textUuid.text = formatUUID(profile.uuid)
val imageFile = File(profile.imagePath)
if (imageFile.exists()) {
val bitmap = BitmapFactory.decodeFile(profile.imagePath)
binding.imageAvatar.setImageBitmap(bitmap)
} else {
val jpegData = NativeLibrary.getDefaultAccountBackupJpeg()
val bitmap = BitmapFactory.decodeByteArray(jpegData, 0, jpegData.size)
binding.imageAvatar.setImageBitmap(bitmap)
}
if (profile.uuid == currentUserUUID) {
binding.checkContainer.visibility = View.VISIBLE
} else {
binding.checkContainer.visibility = View.GONE
}
binding.root.setOnClickListener {
onProfileClick(profile)
}
binding.buttonEdit.setOnClickListener {
onEditClick(profile)
}
binding.buttonDelete.setOnClickListener {
onDeleteClick(profile)
}
}
private fun formatUUID(uuid: String): String {
if (uuid.length != 32) return uuid
return buildString {
append(uuid.substring(0, 8))
append("-")
append(uuid.substring(8, 12))
append("-")
append(uuid.substring(12, 16))
append("-")
append(uuid.substring(16, 20))
append("-")
append(uuid.substring(20, 32))
}
}
}
}
@@ -22,14 +22,6 @@ import org.yuzu.yuzu_emu.features.settings.model.AbstractShortSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
class QuickSettings(val emulationFragment: EmulationFragment) {
// Kinda a crappy workaround to get a title from setting keys
// Idk how to do this witthout hardcoding every single one
private fun getSettingTitle(settingKey: String): String {
return settingKey.replace("_", " ").split(" ")
.joinToString(" ") { it.replaceFirstChar { c -> c.uppercase() } }
}
private fun saveSettings() {
if (emulationFragment.shouldUseCustom) {
NativeConfig.savePerGameConfig()
@@ -60,6 +52,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
// settings
fun addIntSetting(
name: Int,
container: ViewGroup,
setting: IntSetting,
namesArrayId: Int,
@@ -73,7 +66,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val expandIcon = itemView.findViewById<android.widget.ImageView>(R.id.expand_icon)
val radioGroup = itemView.findViewById<RadioGroup>(R.id.radio_group)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
val names = emulationFragment.resources.getStringArray(namesArrayId)
val values = emulationFragment.resources.getIntArray(valuesArrayId)
@@ -115,6 +108,8 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
}
fun addBooleanSetting(
name: Int,
container: ViewGroup,
setting: BooleanSetting
) {
@@ -125,7 +120,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val titleView = itemView.findViewById<TextView>(R.id.switch_title)
val switchView = itemView.findViewById<com.google.android.material.materialswitch.MaterialSwitch>(R.id.setting_switch)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
switchContainer.visibility = View.VISIBLE
switchView.isChecked = setting.getBoolean()
@@ -141,6 +136,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
}
fun addSliderSetting(
name: Int,
container: ViewGroup,
setting: AbstractSetting,
minValue: Int = 0,
@@ -156,7 +152,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val slider = itemView.findViewById<com.google.android.material.slider.Slider>(R.id.setting_slider)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
sliderContainer.visibility = View.VISIBLE
slider.valueFrom = minValue.toFloat()
@@ -24,16 +24,22 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_FORCE_MAX_CLOCK("force_max_clock"),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"),
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled"),
BLACK_BACKGROUNDS("black_backgrounds"),
ENABLE_FOLDER_BUTTON("enable_folder_button"),
ENABLE_QLAUNCH_BUTTON("enable_qlaunch_button"),
ENABLE_UPDATE_CHECKS("enable_update_checks"),
JOYSTICK_REL_CENTER("joystick_rel_center"),
DPAD_SLIDE("dpad_slide"),
@@ -77,8 +83,9 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
GPU_LOG_VULKAN_CALLS("gpu_log_vulkan_calls"),
GPU_LOG_SHADER_DUMPS("gpu_log_shader_dumps"),
GPU_LOG_MEMORY_TRACKING("gpu_log_memory_tracking"),
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug");
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug"),
ENABLE_QUICK_SETTINGS("enable_quick_settings");
// external fun isFrameSkippingEnabled(): Boolean
external fun isFrameInterpolationEnabled(): Boolean
@@ -60,6 +60,11 @@ abstract class SettingsItem(
return NativeInput.getStyleIndex(0) != NpadStyleIndex.Handheld
}
// Can't edit enable_qlaunch_button if firmware is not available
if (setting.key == BooleanSetting.ENABLE_QLAUNCH_BUTTON.key) {
return NativeLibrary.isFirmwareAvailable()
}
// Can't edit settings that aren't saveable in per-game config even if they are switchable
if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
return false
@@ -143,12 +148,25 @@ abstract class SettingsItem(
)
put(
SwitchSetting(
BooleanSetting.RENDERER_PROVOKING_VERTEX,
titleId = R.string.provoking_vertex,
descriptionId = R.string.provoking_vertex_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE,
titleId = R.string.vertex_input_dynamic_state,
descriptionId = R.string.vertex_input_dynamic_state_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
titleId = R.string.descriptor_indexing,
descriptionId = R.string.descriptor_indexing_description
)
)
put(
SliderSetting(
IntSetting.RENDERER_SAMPLE_SHADING,
@@ -727,6 +745,13 @@ abstract class SettingsItem(
descriptionId = R.string.renderer_reactive_flushing_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_BUFFER_HISTORY,
titleId = R.string.enable_buffer_history,
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.SYNC_MEMORY_OPERATIONS,
@@ -781,6 +806,27 @@ abstract class SettingsItem(
descriptionId = R.string.enable_update_checks_description,
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_QUICK_SETTINGS,
titleId = R.string.enable_quick_settings,
descriptionId = R.string.enable_quick_settings_description,
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_FOLDER_BUTTON,
titleId = R.string.enable_folder_button,
descriptionId = R.string.enable_folder_button_description,
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_QLAUNCH_BUTTON,
titleId = R.string.enable_qlaunch_button,
descriptionId = R.string.enable_qlaunch_button_description,
)
)
put(
SingleChoiceSetting(
IntSetting.APP_LANGUAGE,
@@ -275,6 +275,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(HeaderSetting(R.string.hacks))
@@ -290,6 +291,8 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_DYNA_STATE.key)
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
add(IntSetting.RENDERER_SAMPLE_SHADING.key)
add(HeaderSetting(R.string.display))
@@ -1072,6 +1075,8 @@ class SettingsFragmentPresenter(
add(BooleanSetting.ENABLE_UPDATE_CHECKS.key)
}
add(BooleanSetting.ENABLE_QUICK_SETTINGS.key)
add(HeaderSetting(R.string.theme_and_color))
@@ -1189,6 +1194,13 @@ class SettingsFragmentPresenter(
descriptionId = R.string.use_black_backgrounds_description
)
)
add(HeaderSetting(R.string.buttons))
add(BooleanSetting.ENABLE_FOLDER_BUTTON.key)
add(BooleanSetting.ENABLE_QLAUNCH_BUTTON.key)
if (!NativeLibrary.isFirmwareAvailable()) {
BooleanSetting.ENABLE_QLAUNCH_BUTTON.setBoolean(false)
}
}
}
@@ -0,0 +1,459 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Activity
import android.content.Intent
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.graphics.ImageDecoder
import android.net.Uri
import android.os.Build
import android.os.Bundle
import android.provider.MediaStore
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.activity.result.contract.ActivityResultContracts
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.core.widget.doAfterTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.lifecycleScope
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.RecyclerView
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.FirmwareAvatarAdapter
import org.yuzu.yuzu_emu.databinding.FragmentEditUserDialogBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.ProfileUtils
import org.yuzu.yuzu_emu.model.UserProfile
import java.io.File
import java.io.FileOutputStream
import androidx.core.graphics.scale
import androidx.core.graphics.createBitmap
class EditUserDialogFragment : Fragment() {
private var _binding: FragmentEditUserDialogBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
private var currentUUID: String = ""
private var isEditMode = false
private var selectedImageUri: Uri? = null
private var selectedFirmwareAvatar: Bitmap? = null
private var hasCustomImage = false
private var revertedToDefault = false
companion object {
private const val ARG_UUID = "uuid"
private const val ARG_USERNAME = "username"
fun newInstance(profile: UserProfile?): EditUserDialogFragment {
val fragment = EditUserDialogFragment()
profile?.let {
val args = Bundle()
args.putString(ARG_UUID, it.uuid)
args.putString(ARG_USERNAME, it.username)
fragment.arguments = args
}
return fragment
}
}
private val imagePickerLauncher = registerForActivityResult(
ActivityResultContracts.StartActivityForResult()
) { result ->
if (result.resultCode == Activity.RESULT_OK) {
result.data?.data?.let { uri ->
selectedImageUri = uri
loadImage(uri)
hasCustomImage = true
binding.buttonRevertImage.visibility = View.VISIBLE
}
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentEditUserDialogBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
val existingUUID = arguments?.getString(ARG_UUID)
val existingUsername = arguments?.getString(ARG_USERNAME)
if (existingUUID != null && existingUsername != null) {
isEditMode = true
currentUUID = existingUUID
binding.toolbarNewUser.title = getString(R.string.profile_edit_user)
binding.editUsername.setText(existingUsername)
binding.textUuid.text = formatUUID(existingUUID)
binding.buttonGenerateUuid.visibility = View.GONE
val imagePath = NativeLibrary.getUserImagePath(existingUUID)
val imageFile = File(imagePath)
if (imageFile.exists()) {
val bitmap = BitmapFactory.decodeFile(imagePath)
binding.imageUserAvatar.setImageBitmap(bitmap)
hasCustomImage = true
binding.buttonRevertImage.visibility = View.VISIBLE
} else {
loadDefaultAvatar()
}
} else {
isEditMode = false
currentUUID = ProfileUtils.generateRandomUUID()
binding.toolbarNewUser.title = getString(R.string.profile_new_user)
binding.textUuid.text = formatUUID(currentUUID)
loadDefaultAvatar()
}
binding.toolbarNewUser.setNavigationOnClickListener {
findNavController().popBackStack()
}
binding.editUsername.doAfterTextChanged {
validateInput()
}
binding.buttonGenerateUuid.setOnClickListener {
currentUUID = ProfileUtils.generateRandomUUID()
binding.textUuid.text = formatUUID(currentUUID)
}
binding.buttonSelectImage.setOnClickListener {
selectImage()
}
binding.buttonRevertImage.setOnClickListener {
revertToDefaultImage()
}
if (NativeLibrary.isFirmwareAvailable()) {
binding.buttonFirmwareAvatars.visibility = View.VISIBLE
binding.buttonFirmwareAvatars.setOnClickListener {
showFirmwareAvatarPicker()
}
}
binding.buttonSave.setOnClickListener {
saveUser()
}
binding.buttonCancel.setOnClickListener {
findNavController().popBackStack()
}
validateInput()
setInsets()
}
private fun showFirmwareAvatarPicker() {
val dialogView = LayoutInflater.from(requireContext())
.inflate(R.layout.dialog_firmware_avatar_picker, null)
val gridAvatars = dialogView.findViewById<RecyclerView>(R.id.grid_avatars)
val progressLoading = dialogView.findViewById<View>(R.id.progress_loading)
val textEmpty = dialogView.findViewById<View>(R.id.text_empty)
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.profile_firmware_avatars)
.setView(dialogView)
.setNegativeButton(android.R.string.cancel, null)
.create()
dialog.show()
viewLifecycleOwner.lifecycleScope.launch {
val avatars = withContext(Dispatchers.IO) {
loadFirmwareAvatars()
}
if (avatars.isEmpty()) {
progressLoading.visibility = View.GONE
textEmpty.visibility = View.VISIBLE
} else {
progressLoading.visibility = View.GONE
gridAvatars.visibility = View.VISIBLE
val adapter = FirmwareAvatarAdapter(avatars) { selectedAvatar ->
val scaledBitmap = selectedAvatar.scale(256, 256)
binding.imageUserAvatar.setImageBitmap(scaledBitmap)
selectedFirmwareAvatar = scaledBitmap
hasCustomImage = true
binding.buttonRevertImage.visibility = View.VISIBLE
dialog.dismiss()
}
gridAvatars.apply {
layoutManager = GridLayoutManager(requireContext(), 4)
this.adapter = adapter
}
}
}
}
private fun loadFirmwareAvatars(): List<Bitmap> {
val avatars = mutableListOf<Bitmap>()
val count = NativeLibrary.getFirmwareAvatarCount()
for (i in 0 until count) {
try {
val imageData = NativeLibrary.getFirmwareAvatarImage(i) ?: continue
val argbData = IntArray(256 * 256)
for (pixel in 0 until 256 * 256) {
val offset = pixel * 4
val r = imageData[offset].toInt() and 0xFF
val g = imageData[offset + 1].toInt() and 0xFF
val b = imageData[offset + 2].toInt() and 0xFF
val a = imageData[offset + 3].toInt() and 0xFF
argbData[pixel] = (a shl 24) or (r shl 16) or (g shl 8) or b
}
val bitmap = Bitmap.createBitmap(argbData, 256, 256, Bitmap.Config.ARGB_8888)
avatars.add(bitmap)
} catch (e: Exception) {
continue
}
}
return avatars
}
private fun formatUUID(uuid: String): String {
if (uuid.length != 32) return uuid
return buildString {
append(uuid.substring(0, 8))
append("-")
append(uuid.substring(8, 12))
append("-")
append(uuid.substring(12, 16))
append("-")
append(uuid.substring(16, 20))
append("-")
append(uuid.substring(20, 32))
}
}
private fun validateInput() {
val username = binding.editUsername.text.toString()
val isValid = username.isNotEmpty() && username.length <= 32
binding.buttonSave.isEnabled = isValid
}
private fun selectImage() {
val intent = Intent(Intent.ACTION_PICK).apply {
type = "image/*"
}
imagePickerLauncher.launch(intent)
}
private fun loadImage(uri: Uri) {
try {
val bitmap = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
val source = ImageDecoder.createSource(requireContext().contentResolver, uri)
ImageDecoder.decodeBitmap(source) { decoder, _, _ ->
decoder.setTargetSampleSize(1)
}
} else {
@Suppress("DEPRECATION")
MediaStore.Images.Media.getBitmap(requireContext().contentResolver, uri)
}
val croppedBitmap = centerCropBitmap(bitmap, 256, 256)
binding.imageUserAvatar.setImageBitmap(croppedBitmap)
} catch (e: Exception) {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.error)
.setMessage(getString(R.string.profile_image_load_error, e.message))
.setPositiveButton(android.R.string.ok, null)
.show()
}
}
private fun loadDefaultAvatar() {
val jpegData = NativeLibrary.getDefaultAccountBackupJpeg()
val bitmap = BitmapFactory.decodeByteArray(jpegData, 0, jpegData.size)
binding.imageUserAvatar.setImageBitmap(bitmap)
hasCustomImage = false
binding.buttonRevertImage.visibility = View.GONE
}
private fun revertToDefaultImage() {
selectedImageUri = null
selectedFirmwareAvatar = null
revertedToDefault = true
loadDefaultAvatar()
}
private fun saveUser() {
val username = binding.editUsername.text.toString()
if (isEditMode) {
if (NativeLibrary.updateUserUsername(currentUUID, username)) {
saveImageIfNeeded()
findNavController().popBackStack()
} else {
showError(getString(R.string.profile_update_failed))
}
} else {
if (NativeLibrary.createUser(currentUUID, username)) {
saveImageIfNeeded()
findNavController().popBackStack()
} else {
showError(getString(R.string.profile_create_failed))
}
}
}
private fun saveImageIfNeeded() {
if (revertedToDefault && isEditMode) {
val imagePath = NativeLibrary.getUserImagePath(currentUUID)
if (imagePath != null) {
val imageFile = File(imagePath)
if (imageFile.exists()) {
imageFile.delete()
}
}
return
}
if (!hasCustomImage) {
return
}
try {
val bitmapToSave: Bitmap? = when {
selectedFirmwareAvatar != null -> selectedFirmwareAvatar
selectedImageUri != null -> {
val bitmap = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
val source = ImageDecoder.createSource(
requireContext().contentResolver,
selectedImageUri!!
)
ImageDecoder.decodeBitmap(source)
} else {
@Suppress("DEPRECATION")
MediaStore.Images.Media.getBitmap(
requireContext().contentResolver,
selectedImageUri
)
}
centerCropBitmap(bitmap, 256, 256)
}
else -> null
}
if (bitmapToSave == null) {
return
}
val tempFile = File(requireContext().cacheDir, "temp_avatar_${currentUUID}.jpg")
FileOutputStream(tempFile).use { out ->
bitmapToSave.compress(Bitmap.CompressFormat.JPEG, 100, out)
}
NativeLibrary.saveUserImage(currentUUID, tempFile.absolutePath)
tempFile.delete()
} catch (e: Exception) {
showError(getString(R.string.profile_image_save_error, e.message))
}
}
private fun centerCropBitmap(source: Bitmap, targetWidth: Int, targetHeight: Int): Bitmap {
val sourceWidth = source.width
val sourceHeight = source.height
val scale = maxOf(
targetWidth.toFloat() / sourceWidth,
targetHeight.toFloat() / sourceHeight
)
val scaledWidth = (sourceWidth * scale).toInt()
val scaledHeight = (sourceHeight * scale).toInt()
val scaledBitmap = source.scale(scaledWidth, scaledHeight)
val x = (scaledWidth - targetWidth) / 2
val y = (scaledHeight - targetHeight) / 2
return Bitmap.createBitmap(scaledBitmap, x, y, targetWidth, targetHeight)
}
private fun showError(message: String) {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.error)
.setMessage(message)
.setPositiveButton(android.R.string.ok, null)
.show()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInset = barInsets.left + cutoutInsets.left
val topInset = cutoutInsets.top
val rightInset = barInsets.right + cutoutInsets.right
val bottomInset = barInsets.bottom + cutoutInsets.bottom
binding.appbar.updatePadding(
left = leftInset,
top = topInset,
right = rightInset
)
binding.scrollContent.updatePadding(
left = leftInset,
right = rightInset
)
binding.buttonContainer.updatePadding(
left = leftInset,
right = rightInset,
bottom = bottomInset
)
windowInsets
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}
@@ -690,8 +690,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
})
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
if (!BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()) {
binding.drawerLayout.setDrawerLockMode(
DrawerLayout.LOCK_MODE_LOCKED_CLOSED,
binding.quickSettingsSheet
)
}
updateGameTitle()
binding.inGameMenu.menu.findItem(R.id.menu_quick_settings)?.isVisible =
BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()
binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
val lockMode = IntSetting.LOCK_DRAWER.getInt()
val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
@@ -749,10 +759,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
R.id.menu_quick_settings -> {
openQuickSettingsMenu()
true
}
if (BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean())
R.id.menu_quick_settings else 0 -> {
openQuickSettingsMenu()
true
}
R.id.menu_settings_per_game -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
@@ -1045,11 +1056,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
quickSettings.addBooleanSetting(
R.string.frame_limit_enable,
container,
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
)
quickSettings.addSliderSetting(
R.string.frame_limit_slider,
container,
ShortSetting.RENDERER_SPEED_LIMIT,
minValue = 0,
@@ -1058,6 +1071,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addBooleanSetting(
R.string.use_docked_mode,
container,
BooleanSetting.USE_DOCKED_MODE,
)
@@ -1065,6 +1079,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addDivider(container)
quickSettings.addIntSetting(
R.string.renderer_accuracy,
container,
IntSetting.RENDERER_ACCURACY,
R.array.rendererAccuracyNames,
@@ -1073,6 +1088,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addIntSetting(
R.string.renderer_scaling_filter,
container,
IntSetting.RENDERER_SCALING_FILTER,
R.array.rendererScalingFilterNames,
@@ -1080,6 +1096,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addSliderSetting(
R.string.fsr_sharpness,
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
@@ -1088,6 +1105,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addIntSetting(
R.string.renderer_anti_aliasing,
container,
IntSetting.RENDERER_ANTI_ALIASING,
R.array.rendererAntiAliasingNames,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -110,7 +110,7 @@ class FreedrenoSettingsFragment : Fragment() {
val commonVars = listOf(
"TU_DEBUG", "FD_MESA_DEBUG", "IR3_SHADER_DEBUG",
"FD_RD_DUMP", "FD_RD_DUMP_FRAMES", "FD_RD_DUMP_TESTNAME",
"TU_BREADCRUMBS"
"TU_BREADCRUMBS", "FD_DEV_FEATURES"
)
for (varName in commonVars) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,11 +9,13 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.os.Bundle
import android.view.View
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
import org.yuzu.yuzu_emu.model.DirectoryType
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
@@ -25,14 +30,18 @@ class GameFolderPropertiesDialogFragment : DialogFragment() {
val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
// Restore checkbox state
binding.deepScanSwitch.isChecked =
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
// Hide deepScan for external content, do automatically
if (gameDir.type == DirectoryType.EXTERNAL_CONTENT) {
binding.deepScanSwitch.visibility = View.GONE
} else {
// Restore checkbox state for game dirs
binding.deepScanSwitch.isChecked =
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
// Ensure that we can get the checkbox state even if the view is destroyed
deepScan = binding.deepScanSwitch.isChecked
binding.deepScanSwitch.setOnClickListener {
deepScan = binding.deepScanSwitch.isChecked
binding.deepScanSwitch.setOnClickListener {
deepScan = binding.deepScanSwitch.isChecked
}
}
return MaterialAlertDialogBuilder(requireContext())
@@ -41,8 +50,10 @@ class GameFolderPropertiesDialogFragment : DialogFragment() {
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
if (folderIndex != -1) {
gamesViewModel.folders.value[folderIndex].deepScan =
binding.deepScanSwitch.isChecked
if (gameDir.type == DirectoryType.GAME) {
gamesViewModel.folders.value[folderIndex].deepScan =
binding.deepScanSwitch.isChecked
}
gamesViewModel.updateGameDirs()
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -15,11 +15,14 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.FolderAdapter
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
import org.yuzu.yuzu_emu.model.DirectoryType
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
@@ -73,7 +76,25 @@ class GameFoldersFragment : Fragment() {
val mainActivity = requireActivity() as MainActivity
binding.buttonAdd.setOnClickListener {
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
// Show a model to choose between Game and External Content
val options = arrayOf(
getString(R.string.games),
getString(R.string.external_content)
)
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.add_folders)
.setItems(options) { _, which ->
when (which) {
0 -> { // Game Folder
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
}
1 -> { // External Content Folder
mainActivity.getExternalContentDirectory.launch(null)
}
}
}
.show()
}
setInsets()
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.Manifest
@@ -114,6 +117,17 @@ class HomeSettingsFragment : Fragment() {
}
)
)
add(
HomeSetting(
R.string.profile_manager,
R.string.profile_manager_description,
R.drawable.ic_account_circle,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_profileManagerFragment)
}
)
)
add(
HomeSetting(
R.string.gpu_driver_manager,
@@ -0,0 +1,190 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.ProfileAdapter
import org.yuzu.yuzu_emu.databinding.FragmentProfileManagerBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.UserProfile
import org.yuzu.yuzu_emu.utils.NativeConfig
class ProfileManagerFragment : Fragment() {
private var _binding: FragmentProfileManagerBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
private lateinit var profileAdapter: ProfileAdapter
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentProfileManagerBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarProfiles.setNavigationOnClickListener {
findNavController().popBackStack()
}
setupRecyclerView()
loadProfiles()
binding.buttonAddUser.setOnClickListener {
if (NativeLibrary.canCreateUser()) {
findNavController().navigate(R.id.action_profileManagerFragment_to_newUserDialog)
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.profile_max_users_title)
.setMessage(R.string.profile_max_users_message)
.setPositiveButton(android.R.string.ok, null)
.show()
}
}
setInsets()
}
override fun onResume() {
super.onResume()
loadProfiles()
}
private fun setupRecyclerView() {
profileAdapter = ProfileAdapter(
onProfileClick = { profile -> selectProfile(profile) },
onEditClick = { profile -> editProfile(profile) },
onDeleteClick = { profile -> confirmDeleteProfile(profile) }
)
binding.listProfiles.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = profileAdapter
}
}
private fun loadProfiles() {
val profiles = mutableListOf<UserProfile>()
val userUUIDs = NativeLibrary.getAllUsers() ?: emptyArray()
val currentUserUUID = NativeLibrary.getCurrentUser()
for (uuid in userUUIDs) {
if (uuid.isNotEmpty()) {
val username = NativeLibrary.getUserUsername(uuid)
if (!username.isNullOrEmpty()) {
val imagePath = NativeLibrary.getUserImagePath(uuid) ?: ""
profiles.add(UserProfile(uuid, username, imagePath))
}
}
}
profileAdapter.submitList(profiles)
profileAdapter.setCurrentUser(currentUserUUID ?: "")
binding.buttonAddUser.isEnabled = NativeLibrary.canCreateUser()
}
private fun selectProfile(profile: UserProfile) {
if (NativeLibrary.setCurrentUser(profile.uuid)) {
loadProfiles()
}
}
private fun editProfile(profile: UserProfile) {
val bundle = Bundle().apply {
putString("uuid", profile.uuid)
putString("username", profile.username)
}
findNavController().navigate(R.id.action_profileManagerFragment_to_newUserDialog, bundle)
}
private fun confirmDeleteProfile(profile: UserProfile) {
val currentUser = NativeLibrary.getCurrentUser()
val isCurrentUser = profile.uuid == currentUser
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.profile_delete_confirm_title)
.setMessage(
if (isCurrentUser) {
getString(R.string.profile_delete_current_user_message, profile.username)
} else {
getString(R.string.profile_delete_confirm_message, profile.username)
}
)
.setPositiveButton(R.string.profile_delete) { _, _ ->
deleteProfile(profile)
}
.setNegativeButton(android.R.string.cancel, null)
.show()
}
private fun deleteProfile(profile: UserProfile) {
val currentUser = NativeLibrary.getCurrentUser()
if (!currentUser.isNullOrEmpty() && profile.uuid == currentUser) {
val users = NativeLibrary.getAllUsers() ?: emptyArray()
for (uuid in users) {
if (uuid.isNotEmpty() && uuid != profile.uuid) {
NativeLibrary.setCurrentUser(uuid)
break
}
}
}
if (NativeLibrary.removeUser(profile.uuid)) {
loadProfiles()
}
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val fabLayoutParams = binding.buttonAddUser.layoutParams as ViewGroup.MarginLayoutParams
fabLayoutParams.leftMargin = leftInsets + 24
fabLayoutParams.rightMargin = rightInsets + 24
fabLayoutParams.bottomMargin = barInsets.bottom + 24
binding.buttonAddUser.layoutParams = fabLayoutParams
windowInsets
}
}
override fun onDestroyView() {
super.onDestroyView()
NativeConfig.saveGlobalConfig()
_binding = null
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -48,16 +51,68 @@ class AddonViewModel : ViewModel() {
?: emptyArray()
).toMutableList()
patchList.sortBy { it.name }
// Ensure only one update is enabled
ensureSingleUpdateEnabled(patchList)
removeDuplicates(patchList)
_patchList.value = patchList
isRefreshing.set(false)
}
}
}
private fun ensureSingleUpdateEnabled(patchList: MutableList<Patch>) {
val updates = patchList.filter { PatchType.from(it.type) == PatchType.Update }
if (updates.size <= 1) {
return
}
val enabledUpdates = updates.filter { it.enabled }
if (enabledUpdates.size > 1) {
val nandOrSdmcEnabled = enabledUpdates.find {
it.name.contains("(NAND)") || it.name.contains("(SDMC)")
}
val updateToKeep = nandOrSdmcEnabled ?: enabledUpdates.first()
for (patch in patchList) {
if (PatchType.from(patch.type) == PatchType.Update) {
patch.enabled = (patch === updateToKeep)
}
}
}
}
private fun removeDuplicates(patchList: MutableList<Patch>) {
val seen = mutableSetOf<String>()
val iterator = patchList.iterator()
while (iterator.hasNext()) {
val patch = iterator.next()
val key = "${patch.name}|${patch.version}|${patch.type}"
if (seen.contains(key)) {
iterator.remove()
} else {
seen.add(key)
}
}
}
fun setAddonToDelete(patch: Patch?) {
_addonToDelete.value = patch
}
fun enableOnlyThisUpdate(selectedPatch: Patch) {
val currentList = _patchList.value
for (patch in currentList) {
if (PatchType.from(patch.type) == PatchType.Update) {
patch.enabled = (patch === selectedPatch)
}
}
}
fun onDeleteAddon(patch: Patch) {
when (PatchType.from(patch.type)) {
PatchType.Update -> NativeLibrary.removeUpdate(patch.programId)
@@ -72,13 +127,27 @@ class AddonViewModel : ViewModel() {
return
}
// Check if there are multiple update versions
val updates = _patchList.value.filter { PatchType.from(it.type) == PatchType.Update }
val hasMultipleUpdates = updates.size > 1
NativeConfig.setDisabledAddons(
game!!.programId,
_patchList.value.mapNotNull {
if (it.enabled) {
null
} else {
it.name
if (PatchType.from(it.type) == PatchType.Update) {
if (it.name.contains("(NAND)") || it.name.contains("(SDMC)")) {
it.name
} else if (hasMultipleUpdates) {
"Update@${it.numericVersion}"
} else {
it.name
}
} else {
it.name
}
}
}.toTypedArray()
)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,5 +12,14 @@ import kotlinx.parcelize.Parcelize
@Parcelize
data class GameDir(
val uriString: String,
var deepScan: Boolean
) : Parcelable
var deepScan: Boolean,
val type: DirectoryType = DirectoryType.GAME
) : Parcelable {
// Needed for JNI backward compatability
constructor(uriString: String, deepScan: Boolean) : this(uriString, deepScan, DirectoryType.GAME)
}
enum class DirectoryType {
GAME,
EXTERNAL_CONTENT
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.model
@@ -56,7 +56,7 @@ class GamesViewModel : ViewModel() {
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys()
getGameDirs()
getGameDirsAndExternalContent()
reloadGames(directoriesChanged = false, firstStartup = true)
}
@@ -144,11 +144,19 @@ class GamesViewModel : ViewModel() {
fun addFolder(gameDir: GameDir, savedFromGameFragment: Boolean) =
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeConfig.addGameDir(gameDir)
val isFirstTimeSetup = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getBoolean(org.yuzu.yuzu_emu.features.settings.model.Settings.PREF_FIRST_APP_LAUNCH, true)
getGameDirs(!isFirstTimeSetup)
when (gameDir.type) {
DirectoryType.GAME -> {
NativeConfig.addGameDir(gameDir)
val isFirstTimeSetup = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getBoolean(org.yuzu.yuzu_emu.features.settings.model.Settings.PREF_FIRST_APP_LAUNCH, true)
getGameDirsAndExternalContent(!isFirstTimeSetup)
}
DirectoryType.EXTERNAL_CONTENT -> {
addExternalContentDir(gameDir.uriString)
NativeConfig.saveGlobalConfig()
getGameDirsAndExternalContent()
}
}
}
if (savedFromGameFragment) {
@@ -168,8 +176,15 @@ class GamesViewModel : ViewModel() {
val removedDirIndex = gameDirs.indexOf(gameDir)
if (removedDirIndex != -1) {
gameDirs.removeAt(removedDirIndex)
NativeConfig.setGameDirs(gameDirs.toTypedArray())
getGameDirs()
when (gameDir.type) {
DirectoryType.GAME -> {
NativeConfig.setGameDirs(gameDirs.filter { it.type == DirectoryType.GAME }.toTypedArray())
}
DirectoryType.EXTERNAL_CONTENT -> {
removeExternalContentDir(gameDir.uriString)
}
}
getGameDirsAndExternalContent()
}
}
}
@@ -177,15 +192,16 @@ class GamesViewModel : ViewModel() {
fun updateGameDirs() =
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeConfig.setGameDirs(_folders.value.toTypedArray())
getGameDirs()
val gameDirs = _folders.value.filter { it.type == DirectoryType.GAME }
NativeConfig.setGameDirs(gameDirs.toTypedArray())
getGameDirsAndExternalContent()
}
}
fun onOpenGameFoldersFragment() =
viewModelScope.launch {
withContext(Dispatchers.IO) {
getGameDirs()
getGameDirsAndExternalContent()
}
}
@@ -193,16 +209,36 @@ class GamesViewModel : ViewModel() {
NativeConfig.saveGlobalConfig()
viewModelScope.launch {
withContext(Dispatchers.IO) {
getGameDirs(true)
getGameDirsAndExternalContent(true)
}
}
}
private fun getGameDirs(reloadList: Boolean = false) {
val gameDirs = NativeConfig.getGameDirs()
_folders.value = gameDirs.toMutableList()
private fun getGameDirsAndExternalContent(reloadList: Boolean = false) {
val gameDirs = NativeConfig.getGameDirs().toMutableList()
val externalContentDirs = NativeConfig.getExternalContentDirs().map {
GameDir(it, false, DirectoryType.EXTERNAL_CONTENT)
}
gameDirs.addAll(externalContentDirs)
_folders.value = gameDirs
if (reloadList) {
reloadGames(true)
}
}
private fun addExternalContentDir(path: String) {
val currentDirs = NativeConfig.getExternalContentDirs().toMutableList()
if (!currentDirs.contains(path)) {
currentDirs.add(path)
NativeConfig.setExternalContentDirs(currentDirs.toTypedArray())
NativeConfig.saveGlobalConfig()
}
}
private fun removeExternalContentDir(path: String) {
val currentDirs = NativeConfig.getExternalContentDirs().toMutableList()
currentDirs.remove(path)
NativeConfig.setExternalContentDirs(currentDirs.toTypedArray())
NativeConfig.saveGlobalConfig()
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,5 +15,6 @@ data class Patch(
val version: String,
val type: Int,
val programId: String,
val titleId: String
val titleId: String,
val numericVersion: Long = 0
)
@@ -0,0 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.model
import android.os.Parcelable
import kotlinx.parcelize.Parcelize
@Parcelize
data class UserProfile(
val uuid: String,
val username: String,
val imagePath: String = ""
) : Parcelable
object ProfileUtils {
fun generateRandomUUID(): String {
val uuid = java.util.UUID.randomUUID()
return uuid.toString().replace("-", "")
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.ui
@@ -13,6 +13,7 @@ import android.view.View
import android.view.ViewGroup
import android.view.inputmethod.InputMethodManager
import android.widget.PopupMenu
import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
@@ -27,10 +28,14 @@ import androidx.recyclerview.widget.RecyclerView
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.LinearLayoutManager
import androidx.swiperefreshlayout.widget.SwipeRefreshLayout
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.GameAdapter
import org.yuzu.yuzu_emu.databinding.FragmentGamesBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
@@ -173,10 +178,16 @@ class GamesFragment : Fragment() {
setupTopView()
updateButtonsVisibility()
binding.addDirectory.setOnClickListener {
getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
}
binding.launchQlaunch?.setOnClickListener {
launchQLaunch()
}
setInsets()
}
@@ -445,6 +456,47 @@ class GamesFragment : Fragment() {
}
}
private fun launchQLaunch() {
try {
val appletPath = NativeLibrary.getAppletLaunchPath(AppletInfo.QLaunch.entryId)
if (appletPath.isEmpty()) {
Toast.makeText(
requireContext(),
R.string.applets_error_applet,
Toast.LENGTH_SHORT
).show()
return
}
NativeLibrary.setCurrentAppletId(AppletInfo.QLaunch.appletId)
val qlaunchGame = Game(
title = getString(R.string.qlaunch_applet),
path = appletPath
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(qlaunchGame)
findNavController().navigate(action)
} catch (e: Exception) {
Toast.makeText(
requireContext(),
"Failed to launch QLaunch: ${e.message}",
Toast.LENGTH_SHORT
).show()
}
}
private fun updateButtonsVisibility() {
val showQLaunch = BooleanSetting.ENABLE_QLAUNCH_BUTTON.getBoolean()
val showFolder = BooleanSetting.ENABLE_FOLDER_BUTTON.getBoolean()
val isFirmwareAvailable = NativeLibrary.isFirmwareAvailable()
val shouldShowQLaunch = showQLaunch && isFirmwareAvailable
binding.launchQlaunch.visibility = if (shouldShowQLaunch) View.VISIBLE else View.GONE
binding.addDirectory.visibility = if (showFolder) View.VISIBLE else View.GONE
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@@ -498,6 +550,13 @@ class GamesFragment : Fragment() {
mlpFab.rightMargin = rightInset + fabPadding
binding.addDirectory.layoutParams = mlpFab
binding.launchQlaunch?.let { qlaunchButton ->
val mlpQLaunch = qlaunchButton.layoutParams as ViewGroup.MarginLayoutParams
mlpQLaunch.leftMargin = leftInset + fabPadding
mlpQLaunch.bottomMargin = barInsets.bottom + fabPadding
qlaunchButton.layoutParams = mlpQLaunch
}
val navInsets = windowInsets.getInsets(WindowInsetsCompat.Type.navigationBars())
val gestureInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemGestures())
val bottomInset = maxOf(navInsets.bottom, gestureInsets.bottom, cutoutInsets.bottom)
@@ -63,6 +63,7 @@ import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import androidx.documentfile.provider.DocumentFile
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
@@ -199,8 +200,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var artifact = tag
// Nightly builds have a slightly different format
if (NativeLibrary.isNightlyBuild()) {
val splitTag = tag.split('.')
artifact = splitTag.subList(1, splitTag.size - 1).joinToString(".")
artifact = tag.substringAfter('.', tag)
}
downloadAndInstallUpdate(tag, artifact)
}
@@ -389,6 +389,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
val getExternalContentDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result != null) {
processExternalContentDir(result)
}
}
fun processGamesDir(result: Uri, calledFromGameFragment: Boolean = false) {
contentResolver.takePersistableUriPermission(
result,
@@ -410,6 +417,27 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
}
fun processExternalContentDir(result: Uri) {
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val uriString = result.toString()
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
if (folder != null) {
Toast.makeText(
applicationContext,
R.string.folder_already_added,
Toast.LENGTH_SHORT
).show()
return
}
val externalContentDir = org.yuzu.yuzu_emu.model.GameDir(uriString, false, org.yuzu.yuzu_emu.model.DirectoryType.EXTERNAL_CONTENT)
gamesViewModel.addFolder(externalContentDir, savedFromGameFragment = false)
}
val getProdKey = registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
processKey(result, "keys")
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
@@ -25,6 +25,7 @@ object DirectoryInitialization {
initializeInternalStorage()
NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig()
NativeLibrary.reloadProfiles()
migrateSettings()
areDirectoriesReady = true
}
@@ -1,9 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
@@ -49,6 +49,17 @@ object GameHelper {
// Remove previous filesystem provider information so we can get up to date version info
NativeLibrary.clearFilesystemProvider()
// Scan External Content directories and register all NSP/XCI files
val externalContentDirs = NativeConfig.getExternalContentDirs()
for (externalDir in externalContentDirs) {
if (externalDir.isNotEmpty()) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanExternalContentRecursive(FileUtil.listFiles(externalDirUri), 3)
}
}
}
val badDirs = mutableListOf<Int>()
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
val gameDirUri = gameDir.uriString.toUri()
@@ -88,6 +99,33 @@ object GameHelper {
return games.toList()
}
// File extensions considered as external content, buuut should
// be done better imo.
private val externalContentExtensions = setOf("nsp", "xci")
private fun scanExternalContentRecursive(
files: Array<MinimalDocumentFile>,
depth: Int
) {
if (depth <= 0) {
return
}
files.forEach {
if (it.isDirectory) {
scanExternalContentRecursive(
FileUtil.listFiles(it.uri),
depth - 1
)
} else {
val extension = FileUtil.getExtension(it.uri).lowercase()
if (externalContentExtensions.contains(extension)) {
NativeLibrary.addFileToFilesystemProvider(it.uri.toString())
}
}
}
}
private fun addGamesRecursive(
games: MutableList<Game>,
files: Array<MinimalDocumentFile>,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -204,4 +204,12 @@ object NativeConfig {
external fun getSdmcDir(): String
@Synchronized
external fun setSdmcDir(path: String)
/**
* External Content Provider
*/
@Synchronized
external fun getExternalContentDirs(): Array<String>
@Synchronized
external fun setExternalContentDirs(dirs: Array<String>)
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
@@ -144,6 +144,15 @@ object FreedrenoPresets {
)
)
val DEV_FEATURES_UBWC_HINT = FreedrenoPreset(
name = "Dev - UBWC Flag Hint",
description = "Enable TP UBWC flag hint for development",
icon = "ic_dev_features",
variables = mapOf(
"FD_DEV_FEATURES" to "enable_tp_ubwc_flag_hint=1"
)
)
val PERFORMANCE_DEFAULT = FreedrenoPreset(
name = "Performance - Default",
description = "Clear all debug options for performance",
@@ -159,6 +168,7 @@ object FreedrenoPresets {
CAPTURE_FRAMES,
SHADER_DEBUG,
GPU_HANG_TRACE,
DEV_FEATURES_UBWC_HINT,
PERFORMANCE_DEFAULT
)
}
@@ -1,8 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <common/fs/path_util.h>
#include <common/logging/log.h>
#include <common/settings.h>
#include <input_common/main.h>
#include "android_config.h"
#include "android_settings.h"
@@ -69,6 +70,18 @@ void AndroidConfig::ReadPathValues() {
}
EndArray();
// Read external content directories
Settings::values.external_content_dirs.clear();
const int external_dirs_size = BeginArray(std::string("external_content_dirs"));
for (int i = 0; i < external_dirs_size; ++i) {
SetArrayIndex(i);
std::string dir_path = ReadStringSetting(std::string("path"));
if (!dir_path.empty()) {
Settings::values.external_content_dirs.push_back(dir_path);
}
}
EndArray();
const auto nand_dir_setting = ReadStringSetting(std::string("nand_directory"));
if (!nand_dir_setting.empty()) {
Common::FS::SetEdenPath(Common::FS::EdenPath::NANDDir, nand_dir_setting);
@@ -241,6 +254,14 @@ void AndroidConfig::SavePathValues() {
}
EndArray();
// Save external content directories
BeginArray(std::string("external_content_dirs"));
for (size_t i = 0; i < Settings::values.external_content_dirs.size(); ++i) {
SetArrayIndex(i);
WriteStringSetting(std::string("path"), Settings::values.external_content_dirs[i]);
}
EndArray();
// Save custom NAND directory
const auto nand_path = Common::FS::GetEdenPathString(Common::FS::EdenPath::NANDDir);
WriteStringSetting(std::string("nand_directory"), nand_path,
@@ -65,6 +65,10 @@ namespace AndroidSettings {
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
Settings::Setting<bool> enable_update_checks{linkage, true, "enable_update_checks",
Settings::Category::Android};
Settings::Setting<bool> enable_folder_button{linkage, true, "enable_folder_button",
Settings::Category::Android};
Settings::Setting<bool> enable_qlaunch_button{linkage, false, "enable_qlaunch_button",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
@@ -198,9 +202,14 @@ namespace AndroidSettings {
Settings::Specialization::Default, true, true,
&show_soc_overlay};
// MISC
Settings::Setting<bool> dont_show_driver_shader_warning{linkage, false,
"dont_show_driver_shader_warning",
Settings::Category::Android, Settings::Specialization::Default, true, true};
Settings::Setting<bool> enable_quick_settings{linkage, true,
"enable_quick_settings",
Settings::Category::Android, Settings::Specialization::Default, true,
false};
};
extern Values values;
+499 -24
View File
@@ -49,12 +49,17 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "frontend_common/play_time_manager.h"
#include "core/constants.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/file_sys/vfs/vfs_real.h"
@@ -210,6 +215,109 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
return;
}
const auto extension = Common::ToLower(filepath.substr(filepath.find_last_of('.') + 1));
if (extension == "nsp") {
auto nsp = std::make_shared<FileSys::NSP>(file);
if (nsp->GetStatus() == Loader::ResultStatus::Success) {
std::map<u64, u32> nsp_versions;
std::map<u64, std::string> nsp_version_strings;
for (const auto& [title_id, nca_map] : nsp->GetNCAs()) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (content_type == FileSys::ContentRecordType::Meta) {
const auto meta_nca = std::make_shared<FileSys::NCA>(nca->GetBaseFile());
if (meta_nca->GetStatus() == Loader::ResultStatus::Success) {
const auto section0 = meta_nca->GetSubdirectories();
if (!section0.empty()) {
for (const auto& meta_file : section0[0]->GetFiles()) {
if (meta_file->GetExtension() == "cnmt") {
FileSys::CNMT cnmt(meta_file);
nsp_versions[cnmt.GetTitleID()] = cnmt.GetTitleVersion();
}
}
}
}
}
if (content_type == FileSys::ContentRecordType::Control &&
title_type == FileSys::TitleType::Update) {
auto romfs = nca->GetRomFS();
if (romfs) {
auto extracted = FileSys::ExtractRomFS(romfs);
if (extracted) {
auto nacp_file = extracted->GetFile("control.nacp");
if (!nacp_file) {
nacp_file = extracted->GetFile("Control.nacp");
}
if (nacp_file) {
FileSys::NACP nacp(nacp_file);
auto ver_str = nacp.GetVersionString();
if (!ver_str.empty()) {
nsp_version_strings[title_id] = ver_str;
}
}
}
}
}
}
}
for (const auto& [title_id, nca_map] : nsp->GetNCAs()) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (title_type == FileSys::TitleType::Update) {
u32 version = 0;
auto ver_it = nsp_versions.find(title_id);
if (ver_it != nsp_versions.end()) {
version = ver_it->second;
}
std::string version_string;
auto str_it = nsp_version_strings.find(title_id);
if (str_it != nsp_version_strings.end()) {
version_string = str_it->second;
}
m_manual_provider->AddEntryWithVersion(
title_type, content_type, title_id, version, version_string,
nca->GetBaseFile());
LOG_DEBUG(Frontend, "Added NSP update entry - TitleID: {:016X}, Version: {}, VersionStr: {}",
title_id, version, version_string);
} else {
// Use regular AddEntry for non-updates
m_manual_provider->AddEntry(title_type, content_type, title_id,
nca->GetBaseFile());
LOG_DEBUG(Frontend, "Added NSP entry - TitleID: {:016X}, TitleType: {}, ContentType: {}",
title_id, static_cast<int>(title_type), static_cast<int>(content_type));
}
}
}
return;
}
}
// Handle XCI files
if (extension == "xci") {
FileSys::XCI xci{file};
if (xci.GetStatus() == Loader::ResultStatus::Success) {
const auto nsp = xci.GetSecurePartitionNSP();
if (nsp) {
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
return;
}
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
@@ -226,17 +334,6 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
@@ -1331,7 +1428,8 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env
Common::Android::ToJString(env, patch.name),
Common::Android::ToJString(env, patch.version), static_cast<jint>(patch.type),
Common::Android::ToJString(env, std::to_string(patch.program_id)),
Common::Android::ToJString(env, std::to_string(patch.title_id)));
Common::Android::ToJString(env, std::to_string(patch.title_id)),
static_cast<jlong>(patch.numeric_version));
env->SetObjectArrayElement(jpatchArray, i, jpatch);
++i;
}
@@ -1615,22 +1713,14 @@ JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_isNightlyBuild(
#endif
}
#ifdef ENABLE_UPDATE_CHECKER
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_checkForUpdate(
JNIEnv* env,
jobject obj) {
const bool is_prerelease = ((strstr(Common::g_build_version, "pre-alpha") != nullptr) ||
(strstr(Common::g_build_version, "alpha") != nullptr) ||
(strstr(Common::g_build_version, "beta") != nullptr) ||
(strstr(Common::g_build_version, "rc") != nullptr));
const std::optional<UpdateChecker::Update> release =
UpdateChecker::GetLatestRelease(is_prerelease);
if (!release || release->tag == Common::g_build_version) {
return nullptr;
}
std::optional<UpdateChecker::Update> release = UpdateChecker::GetUpdate();
if (!release) return nullptr;
const std::string tag = release->tag;
const std::string name = release->name;
@@ -1686,7 +1776,7 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
#endif
}
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", version_str, variant);
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", artifact_str, variant);
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
std::string{Common::g_build_auto_update_website},
std::string{Common::g_build_auto_update_repo},
@@ -1694,6 +1784,7 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
apk_filename);
env->ReleaseStringUTFChars(tag, version_str);
env->ReleaseStringUTFChars(artifact, artifact_str);
env->ReleaseStringUTFChars(packageId, package_id_str);
return env->NewStringUTF(url.c_str());
}
@@ -1705,4 +1796,388 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getBuildVersion(
return env->NewStringUTF(Common::g_build_version);
}
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getAllUsers(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
manager.ResetUserSaveFile();
if (manager.GetUserCount() == 0) {
manager.CreateNewUser(Common::UUID::MakeRandom(), "Eden");
manager.WriteUserSaveFile();
}
const auto& users = manager.GetAllUsers();
jclass string_class = env->FindClass("java/lang/String");
if (!string_class) {
return env->NewObjectArray(0, env->FindClass("java/lang/Object"), nullptr);
}
jsize valid_count = 0;
for (const auto& user : users) {
if (user.IsValid()) {
valid_count++;
}
}
jobjectArray result = env->NewObjectArray(valid_count, string_class, nullptr);
if (!result) {
return env->NewObjectArray(0, string_class, nullptr);
}
// fill array sequentially with only valid users
jsize array_index = 0;
for (const auto& user : users) {
if (user.IsValid()) {
jstring uuid_str = env->NewStringUTF(user.FormattedString().c_str());
if (uuid_str) {
env->SetObjectArrayElement(result, array_index++, uuid_str);
}
}
}
return result;
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserUsername(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto uuid = Common::UUID{uuid_string};
Service::Account::ProfileBase profile{};
if (!manager.GetProfileBase(uuid, profile)) {
jstring result = env->NewStringUTF("");
return result ? result : env->NewStringUTF("");
}
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(profile.username.data()), profile.username.size());
jstring result = env->NewStringUTF(text.c_str());
return result ? result : env->NewStringUTF("");
}
JNIEXPORT jlong JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserCount(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
return static_cast<jlong>(manager.GetUserCount());
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_canCreateUser(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
return manager.CanSystemRegisterUser();
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_createUser(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid,
jstring jusername) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto username = Common::Android::GetJString(env, jusername);
const auto uuid = Common::UUID{uuid_string};
const auto result = manager.CreateNewUser(uuid, username);
if (result.IsSuccess()) {
manager.WriteUserSaveFile();
return true;
}
return false;
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_updateUserUsername(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid,
jstring jusername) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto username = Common::Android::GetJString(env, jusername);
const auto uuid = Common::UUID{uuid_string};
Service::Account::ProfileBase profile{};
if (!manager.GetProfileBase(uuid, profile)) {
return false;
}
std::fill(profile.username.begin(), profile.username.end(), '\0');
std::copy(username.begin(), username.end(), profile.username.begin());
if (manager.SetProfileBase(uuid, profile)) {
manager.WriteUserSaveFile();
return true;
}
return false;
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUser(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto uuid = Common::UUID{uuid_string};
const auto user_index = manager.GetUserIndex(uuid);
if (!user_index) {
return false;
}
if (Settings::values.current_user.GetValue() == static_cast<s32>(*user_index)) {
Settings::values.current_user = 0;
}
if (manager.RemoveUser(uuid)) {
manager.WriteUserSaveFile();
manager.ResetUserSaveFile();
return true;
}
return false;
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getCurrentUser(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto user_id = manager.GetUser(Settings::values.current_user.GetValue());
if (!user_id) {
jstring result = env->NewStringUTF("");
return result ? result : env->NewStringUTF("");
}
jstring result = env->NewStringUTF(user_id->FormattedString().c_str());
return result ? result : env->NewStringUTF("");
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_setCurrentUser(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto uuid = Common::UUID{uuid_string};
const auto index = manager.GetUserIndex(uuid);
if (index) {
Settings::values.current_user = static_cast<s32>(*index);
return true;
}
return false;
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUserImagePath(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid) {
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto uuid = Common::UUID{uuid_string};
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
jstring result = Common::Android::ToJString(env, Common::FS::PathToUTF8String(path));
return result ? result : env->NewStringUTF("");
}
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_saveUserImage(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring juuid,
jstring jimagePath) {
const auto uuid_string = Common::Android::GetJString(env, juuid);
const auto uuid = Common::UUID{uuid_string};
const auto image_source = Common::Android::GetJString(env, jimagePath);
const auto dest_path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
const auto dest_dir = dest_path.parent_path();
if (!Common::FS::CreateDirs(dest_dir)) {
return false;
}
try {
std::filesystem::copy_file(image_source, dest_path,
std::filesystem::copy_options::overwrite_existing);
return true;
} catch (const std::filesystem::filesystem_error& e) {
LOG_ERROR(Common_Filesystem, "Failed to copy image file: {}", e.what());
return false;
}
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadProfiles(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
auto& manager = EmulationSession::GetInstance().System().GetProfileManager();
manager.ResetUserSaveFile();
// create a default user if non exist
if (manager.GetUserCount() == 0) {
manager.CreateNewUser(Common::UUID::MakeRandom(), "Eden");
manager.WriteUserSaveFile();
}
LOG_INFO(Service_ACC, "Profile manager reloaded, user count: {}", manager.GetUserCount());
}
// for firmware avatar images
static std::vector<uint8_t> DecompressYaz0(const FileSys::VirtualFile& file) {
if (!file) {
return std::vector<uint8_t>();
}
uint32_t magic{};
file->ReadObject(&magic, 0);
if (magic != Common::MakeMagic('Y', 'a', 'z', '0')) {
return std::vector<uint8_t>();
}
uint32_t decoded_length{};
file->ReadObject(&decoded_length, 4);
decoded_length = Common::swap32(decoded_length);
std::size_t input_size = file->GetSize() - 16;
std::vector<uint8_t> input(input_size);
file->ReadBytes(input.data(), input_size, 16);
uint32_t input_offset{};
uint32_t output_offset{};
std::vector<uint8_t> output(decoded_length);
uint16_t mask{};
uint8_t header{};
while (output_offset < decoded_length) {
if ((mask >>= 1) == 0) {
if (input_offset >= input.size()) break;
header = input[input_offset++];
mask = 0x80;
}
if ((header & mask) != 0) {
if (output_offset >= output.size() || input_offset >= input.size()) {
break;
}
output[output_offset++] = input[input_offset++];
} else {
if (input_offset + 1 >= input.size()) break;
uint8_t byte1 = input[input_offset++];
uint8_t byte2 = input[input_offset++];
uint32_t dist = ((byte1 & 0xF) << 8) | byte2;
uint32_t position = output_offset - (dist + 1);
uint32_t length = byte1 >> 4;
if (length == 0) {
if (input_offset >= input.size()) break;
length = static_cast<uint32_t>(input[input_offset++]) + 0x12;
} else {
length += 2;
}
for (uint32_t i = 0; i < length && output_offset < decoded_length; ++i) {
output[output_offset++] = output[position++];
}
}
}
return output;
}
static FileSys::VirtualDir GetFirmwareAvatarDirectory() {
constexpr u64 AvatarImageDataId = 0x010000000000080AULL;
auto* bis_system = EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return nullptr;
}
const auto nca = bis_system->GetEntry(AvatarImageDataId, FileSys::ContentRecordType::Data);
if (!nca) {
return nullptr;
}
const auto romfs = nca->GetRomFS();
if (!romfs) {
return nullptr;
}
const auto extracted = FileSys::ExtractRomFS(romfs);
if (!extracted) {
return nullptr;
}
return extracted->GetSubdirectory("chara");
}
JNIEXPORT jint JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getFirmwareAvatarCount(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
const auto chara_dir = GetFirmwareAvatarDirectory();
if (!chara_dir) {
return 0;
}
int count = 0;
for (const auto& item : chara_dir->GetFiles()) {
if (item->GetExtension() == "szs") {
count++;
}
}
return count;
}
JNIEXPORT jbyteArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getFirmwareAvatarImage(
JNIEnv* env,
[[maybe_unused]] jobject obj,
jint index) {
const auto chara_dir = GetFirmwareAvatarDirectory();
if (!chara_dir) {
return nullptr;
}
int current_index = 0;
for (const auto& item : chara_dir->GetFiles()) {
if (item->GetExtension() != "szs") {
continue;
}
if (current_index == index) {
auto image_data = DecompressYaz0(item);
if (image_data.empty()) {
return nullptr;
}
jbyteArray result = env->NewByteArray(image_data.size());
if (result) {
env->SetByteArrayRegion(result, 0, image_data.size(),
reinterpret_cast<const jbyte*>(image_data.data()));
}
return result;
}
current_index++;
}
return nullptr;
}
JNIEXPORT jbyteArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getDefaultAccountBackupJpeg(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
jbyteArray result = env->NewByteArray(Core::Constants::ACCOUNT_BACKUP_JPEG.size());
if (result) {
env->SetByteArrayRegion(result, 0, Core::Constants::ACCOUNT_BACKUP_JPEG.size(),
reinterpret_cast<const jbyte*>(Core::Constants::ACCOUNT_BACKUP_JPEG.data()));
}
return result;
}
} // extern "C"
+26 -2
View File
@@ -1,18 +1,19 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <string>
#include <jni.h>
#include <common/fs/path_util.h>
#include "android_config.h"
#include "android_settings.h"
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "frontend_common/config.h"
#include "frontend_common/settings_generator.h"
#include "native.h"
std::unique_ptr<AndroidConfig> global_config;
@@ -37,6 +38,7 @@ extern "C" {
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeGlobalConfig(JNIEnv* env, jobject obj) {
global_config = std::make_unique<AndroidConfig>();
FrontendCommon::GenerateSettings();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env, jobject obj) {
@@ -581,4 +583,26 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setSdmcDir(JNIEnv* env, jobject
Common::FS::SetEdenPath(Common::FS::EdenPath::SDMCDir, path);
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getExternalContentDirs(JNIEnv* env,
jobject obj) {
const auto& dirs = Settings::values.external_content_dirs;
jobjectArray jdirsArray =
env->NewObjectArray(dirs.size(), Common::Android::GetStringClass(),
Common::Android::ToJString(env, ""));
for (size_t i = 0; i < dirs.size(); ++i) {
env->SetObjectArrayElement(jdirsArray, i, Common::Android::ToJString(env, dirs[i]));
}
return jdirsArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setExternalContentDirs(JNIEnv* env, jobject obj,
jobjectArray jdirs) {
Settings::values.external_content_dirs.clear();
const int size = env->GetArrayLength(jdirs);
for (int i = 0; i < size; ++i) {
auto jdir = static_cast<jstring>(env->GetObjectArrayElement(jdirs, i));
Settings::values.external_content_dirs.push_back(Common::Android::GetJString(env, jdir));
}
}
} // extern "C"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/**
@@ -258,6 +258,11 @@ Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_setFreedrenoEnv(
}
LOG_INFO(Frontend, "[Freedreno] Set {}={}", var_name, value);
if (var_name == "FD_DEV_FEATURES") {
LOG_INFO(Frontend, "[Freedreno] FD_DEV_FEATURES enabled: {}", value);
}
return JNI_TRUE;
}
@@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M12,2C6.48,2 2,6.48 2,12s4.48,10 10,10s10,-4.48 10,-10S17.52,2 12,2zM12,5c1.66,0 3,1.34 3,3s-1.34,3 -3,3s-3,-1.34 -3,-3S10.34,5 12,5zM12,19.2c-2.5,0 -4.71,-1.28 -6,-3.22c0.03,-1.99 4,-3.08 6,-3.08c1.99,0 5.97,1.09 6,3.08C16.71,17.92 14.5,19.2 12,19.2z" />
</vector>
@@ -220,6 +220,23 @@
android:textColor="?attr/colorOnPrimary"
app:backgroundTint="?attr/colorPrimary"
app:iconTint="?attr/colorOnPrimary"
app:rippleColor="#99FFFFFF"
/>
<com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton
android:id="@+id/launch_qlaunch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:contentDescription="Launch QLaunch"
android:text="@string/qlaunch_applet"
app:icon="@drawable/ic_home"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
android:textColor="?attr/colorOnPrimary"
app:backgroundTint="?attr/colorPrimary"
app:iconTint="?attr/colorOnPrimary"
app:rippleColor="#99FFFFFF"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -11,7 +11,7 @@
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:orientation="vertical"
android:padding="16dp"
android:layout_gravity="center_vertical">
@@ -23,12 +23,25 @@
android:layout_gravity="center_vertical|start"
android:requiresFadingEdge="horizontal"
android:textAlignment="viewStart"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintBottom_toTopOf="@+id/type_indicator"
app:layout_constraintEnd_toStartOf="@+id/button_layout"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:text="@string/select_gpu_driver_default" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/type_indicator"
style="@style/TextAppearance.Material3.LabelSmall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:textColor="?attr/colorOnSurfaceVariant"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toStartOf="@+id/button_layout"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/path"
tools:text="Games" />
<LinearLayout
android:id="@+id/button_layout"
android:layout_width="wrap_content"
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="16dp">
<FrameLayout
android:layout_width="match_parent"
android:layout_height="300dp">
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/grid_avatars"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false" />
<ProgressBar
android:id="@+id/progress_loading"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center" />
<TextView
android:id="@+id/text_empty"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:text="@string/profile_firmware_avatars_unavailable"
android:textAppearance="?attr/textAppearanceBodyMedium"
android:textColor="?attr/colorOnSurfaceVariant"
android:gravity="center"
android:padding="16dp"
android:visibility="gone" />
</FrameLayout>
</LinearLayout>
@@ -0,0 +1,226 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_new_user"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/profile_new_user"
app:navigationIcon="@drawable/ic_back"
app:titleCentered="false" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.core.widget.NestedScrollView
android:id="@+id/scroll_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
android:paddingBottom="88dp"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="16dp">
<com.google.android.material.card.MaterialCardView
android:layout_width="128dp"
android:layout_height="128dp"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="24dp"
style="@style/Widget.Material3.CardView.Elevated"
app:cardCornerRadius="64dp"
app:cardElevation="4dp">
<ImageView
android:id="@+id/image_user_avatar"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="centerCrop"
android:contentDescription="@string/profile_avatar"
tools:src="@drawable/ic_account_circle" />
</com.google.android.material.card.MaterialCardView>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="center"
android:layout_marginBottom="24dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center">
<com.google.android.material.button.MaterialButton
android:id="@+id/button_select_image"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/profile_select_image"
style="@style/Widget.Material3.Button.TonalButton"
app:icon="@drawable/ic_add"
android:layout_marginEnd="4dp" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_firmware_avatars"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/profile_firmware_avatars"
style="@style/Widget.Material3.Button.TonalButton"
app:icon="@drawable/ic_account_circle"
android:layout_marginStart="4dp"
android:visibility="gone" />
</LinearLayout>
<com.google.android.material.button.MaterialButton
android:id="@+id/button_revert_image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:text="@string/profile_revert_image"
style="@style/Widget.Material3.Button.TextButton"
android:visibility="gone" />
</LinearLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="24dp"
android:hint="@string/profile_username">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/edit_username"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="text"
android:maxLength="32"
android:maxLines="1"
android:minHeight="48dp" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.card.MaterialCardView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
style="@style/Widget.Material3.CardView.Filled"
app:cardCornerRadius="16dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="16dp">
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/profile_uuid"
android:textAppearance="?attr/textAppearanceLabelMedium"
android:textColor="?attr/colorOnSurfaceVariant"
android:layout_marginBottom="8dp" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical">
<TextView
android:id="@+id/text_uuid"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:textAppearance="?attr/textAppearanceBodyMedium"
android:fontFamily="monospace"
android:textIsSelectable="true"
tools:text="12345678-1234-1234-1234-123456789012" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_generate_uuid"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/profile_generate"
style="@style/Widget.Material3.Button.TextButton"
app:icon="@drawable/ic_refresh"
app:iconGravity="textStart" />
</LinearLayout>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/profile_uuid_description"
android:textAppearance="?attr/textAppearanceBodySmall"
android:textColor="?attr/colorOnSurfaceVariant"
android:layout_marginTop="8dp" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
</LinearLayout>
</androidx.core.widget.NestedScrollView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/button_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
style="@style/Widget.Material3.CardView.Elevated"
app:cardCornerRadius="0dp"
app:cardElevation="8dp">
<LinearLayout
android:layout_width="match_parent"
android:id="@+id/button_container"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:padding="16dp"
android:paddingBottom="24dp">
<com.google.android.material.button.MaterialButton
android:id="@+id/button_cancel"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginEnd="8dp"
android:text="@android:string/cancel"
style="@style/Widget.Material3.Button.TonalButton" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_save"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginStart="8dp"
android:text="@string/save"
style="@style/Widget.Material3.Button" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -214,6 +214,22 @@
</androidx.swiperefreshlayout.widget.SwipeRefreshLayout>
<com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton
android:id="@+id/launch_qlaunch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:contentDescription="Launch QLaunch"
android:text="@string/qlaunch_applet"
app:icon="@drawable/ic_home"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
android:textColor="?attr/colorOnPrimary"
app:backgroundTint="?attr/colorPrimary"
app:iconTint="?attr/colorOnPrimary"
app:rippleColor="#99FFFFFF"
/>
<com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton
android:id="@+id/add_directory"
android:layout_width="wrap_content"
@@ -227,6 +243,7 @@
android:textColor="?attr/colorOnPrimary"
app:backgroundTint="?attr/colorPrimary"
app:iconTint="?attr/colorOnPrimary"
app:rippleColor="#99FFFFFF"
/>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_profiles"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/profile_manager"
app:navigationIcon="@drawable/ic_back"
app:titleCentered="false" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_profiles"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
android:paddingTop="8dp"
android:paddingBottom="96dp"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
tools:listitem="@layout/list_item_profile" />
<com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton
android:id="@+id/button_add_user"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="24dp"
android:text="@string/profile_add_user"
android:contentDescription="@string/profile_add_user"
app:icon="@drawable/ic_add"
app:iconGravity="start"
app:layout_behavior="com.google.android.material.behavior.HideBottomViewOnScrollBehavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="4dp"
style="@style/Widget.Material3.CardView.Elevated"
app:cardCornerRadius="12dp"
android:clickable="true"
android:focusable="true"
android:checkable="true">
<ImageView
android:id="@+id/image_avatar"
android:layout_width="72dp"
android:layout_height="72dp"
android:scaleType="centerCrop"
android:contentDescription="@string/profile_avatar" />
</com.google.android.material.card.MaterialCardView>
@@ -0,0 +1,125 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="6dp"
style="@style/Widget.Material3.CardView.Filled"
app:cardCornerRadius="16dp"
android:clickable="true"
android:focusable="true">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="12dp">
<com.google.android.material.card.MaterialCardView
android:id="@+id/avatar_container"
android:layout_width="56dp"
android:layout_height="56dp"
style="@style/Widget.Material3.CardView.Elevated"
app:cardCornerRadius="28dp"
app:cardElevation="1dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent">
<ImageView
android:id="@+id/image_avatar"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="centerCrop"
tools:src="@drawable/ic_account_circle"
android:contentDescription="@string/profile_avatar" />
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/check_container"
android:layout_width="20dp"
android:layout_height="20dp"
android:visibility="gone"
style="@style/Widget.Material3.CardView.Filled"
app:cardBackgroundColor="?attr/colorPrimary"
app:cardCornerRadius="10dp"
app:cardElevation="2dp"
app:layout_constraintEnd_toEndOf="@id/avatar_container"
app:layout_constraintBottom_toBottomOf="@id/avatar_container"
tools:visibility="visible">
<ImageView
android:id="@+id/icon_check"
android:layout_width="14dp"
android:layout_height="14dp"
android:layout_gravity="center"
android:src="@drawable/ic_check"
app:tint="?attr/colorOnPrimary"
android:contentDescription="@string/profile_current_user" />
</com.google.android.material.card.MaterialCardView>
<LinearLayout
android:id="@+id/text_container"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_marginStart="12dp"
android:layout_marginEnd="8dp"
app:layout_constraintStart_toEndOf="@id/avatar_container"
app:layout_constraintEnd_toStartOf="@id/button_edit"
app:layout_constraintTop_toTopOf="@id/avatar_container"
app:layout_constraintBottom_toBottomOf="@id/avatar_container">
<TextView
android:id="@+id/text_username"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="?attr/textAppearanceTitleMedium"
android:maxLines="1"
android:ellipsize="end"
tools:text="User Name" />
<TextView
android:id="@+id/text_uuid"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="2dp"
android:textAppearance="?attr/textAppearanceBodySmall"
android:maxLines="1"
android:ellipsize="middle"
android:textColor="?attr/colorOnSurfaceVariant"
tools:text="12345678-1234-1234-1234-123456789012" />
</LinearLayout>
<com.google.android.material.button.MaterialButton
android:id="@+id/button_edit"
android:layout_width="40dp"
android:layout_height="40dp"
style="@style/Widget.Material3.Button.IconButton"
app:icon="@drawable/ic_edit"
app:iconTint="?attr/colorOnSurfaceVariant"
app:layout_constraintEnd_toStartOf="@id/button_delete"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
android:contentDescription="@string/profile_edit" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_delete"
android:layout_width="40dp"
android:layout_height="40dp"
style="@style/Widget.Material3.Button.IconButton"
app:icon="@drawable/ic_delete"
app:iconTint="?attr/colorError"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
android:contentDescription="@string/profile_delete" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
@@ -36,6 +36,9 @@
<action
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
app:destination="@id/gameFoldersFragment" />
<action
android:id="@+id/action_homeSettingsFragment_to_profileManagerFragment"
app:destination="@id/profileManagerFragment" />
</fragment>
<fragment
@@ -186,5 +189,17 @@
app:nullable="true"
android:defaultValue="@null" />
</fragment>
<fragment
android:id="@+id/profileManagerFragment"
android:name="org.yuzu.yuzu_emu.fragments.ProfileManagerFragment"
android:label="ProfileManagerFragment" >
<action
android:id="@+id/action_profileManagerFragment_to_newUserDialog"
app:destination="@id/newUserDialogFragment" />
</fragment>
<fragment
android:id="@+id/newUserDialogFragment"
android:name="org.yuzu.yuzu_emu.fragments.EditUserDialogFragment"
android:label="NewUserDialogFragment" />
</navigation>
@@ -511,7 +511,10 @@
<string name="disabled">معطل</string>
<string name="vertex_input_dynamic_state">حالة ديناميكية لإدخال الرأس</string>
<string name="vertex_input_dynamic_state_description">يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء.</string>
<string name="provoking_vertex">الرأس المثير</string>
<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+.</string>
<string name="descriptor_indexing">فهرسة الوصف</string>
<string name="descriptor_indexing_description">يحسن معالجة النسيج والمخزن المؤقت، بالإضافة إلى طبقة الترجمة Maxwell. مدعوم من بعض وحدات معالجة الرسومات Vulkan 1.1 وجميع وحدات معالجة الرسومات Vulkan 1.2+.</string>
<string name="sample_shading_fraction">تظليل العينة</string>
<string name="sample_shading_fraction_description">يسمح هذا الخيار بتنفيذ مُظلل الأجزاء لكل عينة في جزء متعدد العينات بدلاً من تنفيذه مرة واحدة لكل جزء. يُحسّن هذا من جودة الرسومات على حساب بعض الأداء.</string>
@@ -368,7 +368,10 @@
<string name="renderer_asynchronous_shaders_description">کۆمپایلکردنی شادەرەکان بەشێوەی ناڕێک. ئەمە ڕەنگە کەمکردنەوەی ستەتەر بکات بەڵام لەوانەیە هەڵەش دروست بکات.</string>
<string name="dyna_state">الحالة الديناميكية الممتدة</string>
<string name="disabled">ناچالاک</string>
<string name="provoking_vertex">الرأس المثير</string>
<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات التي تدعم فولكان 1.0+.</string>
<string name="descriptor_indexing">فهرسة الواصفات</string>
<string name="descriptor_indexing_description">يحسن معالجة القوام والمخازن المؤقتة، بالإضافة إلى طبقة ترجمة ماكسويل. مدعوم من قبل بعض وحدات معالجة الرسومات التي تدعم فولكان 1.1 وجميع وحدات معالجة الرسومات التي تدعم فولكان 1.2+.</string>
<string name="display">پیشاندان</string>
<string name="renderer_screen_layout">ڕێکخستنی شاشە</string>
@@ -493,7 +493,10 @@
<string name="disabled">Vypnuto</string>
<string name="vertex_input_dynamic_state">Dynamický stav vstupu vrcholů (Vertex Input)</string>
<string name="vertex_input_dynamic_state_description">Aktivuje funkci dynamického stavu vstupu vrcholů (Vertex Input Dynamic State) pro lepší kvalitu a výkon.</string>
<string name="provoking_vertex">Určující vrchol</string>
<string name="provoking_vertex_description">Zlepšuje osvětlení a zpracování vrcholů v některých hrách. Podporováno pouze na GPU s API Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexování deskriptorů</string>
<string name="descriptor_indexing_description">Zlepšuje zpracování textur a bufferů, stejně jako překladovou vrstvu architektury Maxwell. Podporováno některými GPU s API Vulkan 1.1 a všemi GPU s API Vulkan 1.2+.</string>
<string name="display">Zobrazení</string>
<string name="renderer_screen_layout">Orientace</string>
@@ -491,7 +491,10 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
<string name="disabled">Deaktiviert</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Aktiviert die Funktion \"Vertex Input Dynamic State\" für bessere Qualität und Leistung.</string>
<string name="provoking_vertex">Provokanter Vertex</string>
<string name="provoking_vertex_description">Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt.</string>
<string name="descriptor_indexing">Deskriptor-Indizierung</string>
<string name="descriptor_indexing_description">Verbessert die Textur- und Puffer-Verarbeitung sowie die Maxwell-Übersetzungsschicht. Wird von einigen Vulkan 1.1-GPUs und allen Vulkan 1.2+-GPUs unterstützt.</string>
<string name="sample_shading_fraction">Sample Shading</string>
<string name="sample_shading_fraction_description">Ermöglicht es dem Fragment-Shader, in einem Multisample-Fragment pro Sample anstatt einmal pro Fragment ausgeführt zu werden. Verbessert die Grafikqualität auf Kosten der Leistung.</string>
@@ -425,7 +425,10 @@
<string name="renderer_asynchronous_shaders_description">Compila los shaders de forma asíncrona. Esto puede reducir los tirones, pero también puede introducir errores gráficos.</string>
<string name="dyna_state">Estado dinámico extendido</string>
<string name="disabled">Desactivado</string>
<string name="provoking_vertex">Vértice provocante</string>
<string name="provoking_vertex_description">Mejora la iluminación y el manejo de vértices en ciertos juegos. Solo es compatible con las GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexación del descriptor</string>
<string name="descriptor_indexing_description">Mejora la textura y el manejo del búfer, así como la capa de traducción Maxwell. Compatible con algunas GPU Vulkan 1.1 y todas las GPU Vulkan 1.2+.</string>
<string name="display">Pantalla</string>
<string name="renderer_screen_layout">Orientación</string>
@@ -73,7 +73,10 @@
<string name="uninstall_firmware_description">حذف فرمور آن را از دستگاه پاک می‌کند و ممکن است بر سازگاری بازی‌ها تأثیر بگذارد</string>
<string name="firmware_uninstalling">در حال حذف فرمور</string>
<string name="firmware_uninstalled_success">فرمور با موفقیت حذف شد</string>
<string name="provoking_vertex">رأس تحریک‌کننده</string>
<string name="provoking_vertex_description">نورپردازی و مدیریت رأس را در برخی بازی‌ها بهبود می‌بخشد. فقط در کارت‌های گرافیک با پشتیبانی از ولکان 1.0+ قابل استفاده است</string>
<string name="descriptor_indexing">نمایه‌سازی توصیفگر</string>
<string name="descriptor_indexing_description">مدیریت بافت‌ها و بافرها و همچنین لایه ترجمه ماکسول را بهبود می‌بخشد. توسط برخی کارت‌های گرافیک ولکان 1.1 و تمام کارت‌های گرافیک ولکان 1.2+ پشتیبانی می‌شود</string>
<string name="fast_gpu_time">فاکتور اورکلاک GPU</string>
<string name="fast_gpu_time_description">برای حداکثر عملکرد از 128 و برای حداکثر وفاداری گرافیکی از 512 استفاده کنید.</string>
<string name="fast_gpu_medium">متوسط (256)</string>
@@ -441,7 +441,10 @@
<string name="disabled">Désactivé</string>
<string name="vertex_input_dynamic_state">État dynamique d\'entrée de sommet</string>
<string name="vertex_input_dynamic_state_description">Active la fonctionnalité d\'état dynamique des entrées de sommets pour une meilleure qualité et de meilleures performances.</string>
<string name="provoking_vertex">Provoque des Vertex</string>
<string name="provoking_vertex_description">Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexation des descripteurs</string>
<string name="descriptor_indexing_description">Améliore la gestion des textures et des tampons, ainsi que la couche de traduction Maxwell. Pris en charge par certains GPU Vulkan 1.1 et tous les GPU Vulkan 1.2+.</string>
<string name="display">Affichage</string>
<string name="renderer_screen_layout">Orientation</string>
@@ -399,7 +399,10 @@
<string name="renderer_asynchronous_shaders_description">מקמפל שיידרים באופן אסינכרוני. זה עשוי להפחית קפיצות אך גם עלול לגרום לתקלות גרפיות.</string>
<string name="dyna_state">מצב דינמי מורחב</string>
<string name="disabled">מושבת</string>
<string name="provoking_vertex">קודקוד מעורר</string>
<string name="provoking_vertex_description">משפר תאורה וטיפול בקודקודים במשחקים מסוימים. נתמך רק בכרטיסי מסך עם Vulkan 1.0+.</string>
<string name="descriptor_indexing">אינדוקס תיאורים</string>
<string name="descriptor_indexing_description">משפר טיפול במרקמים ומאגרים, כמו גם בשכבת התרגום של Maxwell. נתמך בחלק מכרטיסי ה-Vulkan 1.1 ובכל כרטיסי ה-Vulkan 1.2+.</string>
<string name="display">תצוגה</string>
<string name="renderer_screen_layout">כיוון</string>
@@ -387,8 +387,10 @@
<string name="renderer_asynchronous_shaders_description">A shaderek aszinkron fordítása. Csökkentheti a belassulásokat, de hibákat is okozhat.</string>
<string name="dyna_state">Kiterjesztett Dinamikus Állapot</string>
<string name="disabled">Letiltva</string>
<string name="provoking_vertex">Provokáló csúcs</string>
<string name="provoking_vertex_description">Javítja a világítást és a csúcskezelést bizonyos játékokban. Csak Vulkan 1.0+ GPU-kon támogatott.</string>
<string name="descriptor_indexing">Deskriptor Indexelés</string>
<string name="descriptor_indexing_description">Javítja a textúrák és pufferek kezelését, valamint a Maxwell fordítási réteget. Néhány Vulkan 1.1 GPU és minden Vulkan 1.2+ GPU támogatja.</string>
<string name="display">Kijelző</string>
<string name="renderer_screen_layout">Orientáció</string>
@@ -419,7 +419,10 @@
<string name="renderer_asynchronous_shaders_description">Kompilasi shader secara asinkron. Ini dapat mengurangi lag tetapi juga dapat menyebabkan glitch.</string>
<string name="dyna_state">Status Dinamis Ekstensi</string>
<string name="disabled">Dinonaktifkan</string>
<string name="provoking_vertex">Vertex Provokasi</string>
<string name="provoking_vertex_description">Meningkatkan pencahayaan dan penanganan vertex di beberapa game. Hanya didukung di GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Pengindeks Deskriptor</string>
<string name="descriptor_indexing_description">Meningkatkan penanganan tekstur dan buffer, serta lapisan terjemahan Maxwell. Didukung oleh beberapa GPU Vulkan 1.1 dan semua GPU Vulkan 1.2+.</string>
<string name="display">Tampilan</string>
<string name="renderer_screen_layout">Orientasi</string>
@@ -426,7 +426,10 @@
<string name="renderer_asynchronous_shaders_description">Compila gli shader in modo asincrono. Può ridurre gli scatti, ma può anche causare glitch grafici.</string>
<string name="dyna_state">Stato dinamico esteso</string>
<string name="disabled">Disabilitato</string>
<string name="provoking_vertex">Vertice provocante</string>
<string name="provoking_vertex_description">Migliora illuminazione e gestione dei vertici in alcuni giochi. Supportato solo su GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indicizzazione descrittori</string>
<string name="descriptor_indexing_description">Migliora la gestione di texture e buffer, nonché il livello di traduzione Maxwell. Supportato da alcune GPU Vulkan 1.1 e tutte le GPU Vulkan 1.2+.</string>
<string name="display">Schermo</string>
<string name="renderer_screen_layout">Orientamento</string>
@@ -385,7 +385,10 @@
<string name="renderer_asynchronous_shaders_description">シェーダーを非同期でコンパイルします。これによりカクつきが減る可能性がありますが、グラフィックの不具合が発生する場合もあります。</string>
<string name="dyna_state">拡張ダイナミックステート</string>
<string name="disabled">無効</string>
<string name="provoking_vertex">プロボーキング頂点</string>
<string name="provoking_vertex_description">特定のゲームで照明と頂点処理を改善します。Vulkan 1.0+ GPUでのみサポートされています。</string>
<string name="descriptor_indexing">ディスクリプタインデキシング</string>
<string name="descriptor_indexing_description">テクスチャとバッファの処理、およびMaxwell翻訳レイヤーを改善します。一部のVulkan 1.1 GPUとすべてのVulkan 1.2+ GPUでサポートされています。</string>
<string name="display">ディスプレイ</string>
<string name="renderer_screen_layout">画面の向き</string>
@@ -385,7 +385,10 @@
<string name="renderer_asynchronous_shaders_description">셰이더를 비동기적으로 컴파일합니다. 이로 인해 끊김 현상이 줄어들 수 있지만 그래픽 오류가 발생할 수도 있습니다.</string>
<string name="dyna_state">확장 동적 상태</string>
<string name="disabled">비활성화됨</string>
<string name="provoking_vertex">프로보킹 버텍스</string>
<string name="provoking_vertex_description">일부 게임에서 조명과 버텍스 처리를 개선합니다. Vulkan 1.0+ GPU에서만 지원됩니다.</string>
<string name="descriptor_indexing">디스크립터 인덱싱</string>
<string name="descriptor_indexing_description">텍스처 및 버퍼 처리와 Maxwell 변환 레이어를 개선합니다. 일부 Vulkan 1.1 GPU 및 모든 Vulkan 1.2+ GPU에서 지원됩니다.</string>
<string name="display">디스플레이</string>
<string name="renderer_screen_layout">화면 방향</string>
@@ -368,7 +368,10 @@
<string name="renderer_asynchronous_shaders_description">Kompilerer shadere asynkront. Dette kan redusere rykk, men kan også forårsake grafiske feil.</string>
<string name="dyna_state">Utvidet dynamisk tilstand</string>
<string name="disabled">Deaktivert</string>
<string name="provoking_vertex">Provoserende vertex</string>
<string name="provoking_vertex_description">Forbedrer belysning og vertexhåndtering i enkelte spill. Støttes kun på Vulkan 1.0+ GPU-er.</string>
<string name="descriptor_indexing">Beskrivelsesindeksering</string>
<string name="descriptor_indexing_description">Forbedrer tekstur- og bufferhåndtering, samt Maxwell-oversettelseslaget. Støttes av noen Vulkan 1.1 GPU-er og alle Vulkan 1.2+ GPU-er.</string>
<string name="display">Skjerm</string>
<string name="renderer_screen_layout">Orientering</string>
@@ -493,7 +493,10 @@
<string name="disabled">Wyłączone</string>
<string name="vertex_input_dynamic_state">Dynamiczny stan wejścia wierzchołków</string>
<string name="vertex_input_dynamic_state_description">Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność.</string>
<string name="provoking_vertex">Wierzchołek prowokujący</string>
<string name="provoking_vertex_description">Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indeksowanie deskryptorów</string>
<string name="descriptor_indexing_description">Poprawia obsługę tekstur i buforów oraz warstwę tłumaczenia Maxwell. Obsługiwane przez niektóre GPU Vulkan 1.1 i wszystkie GPU Vulkan 1.2+.</string>
<string name="sample_shading_fraction">Cieniowanie próbkowane</string>
<string name="sample_shading_fraction_description">Pozwala uruchamiać shader fragmentów dla każdej próbki w wielopróbkowanym fragmencie zamiast raz na fragment. Poprawia jakość grafiki kosztem części wydajności.</string>
@@ -476,7 +476,10 @@
<string name="disabled">Desativado</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Ativa o recurso de vertex input dynamic state para melhor qualidade e desempenho.</string>
<string name="provoking_vertex">Provoking Vertex</string>
<string name="provoking_vertex_description">Vértice Provocante: Melhora a iluminação e o processamento de vértices em certos jogos. Suportado apenas em GPUs com Vulkan 1.0 ou superior.</string>
<string name="descriptor_indexing">Descriptor Indexing</string>
<string name="descriptor_indexing_description">Indexação de Descritores: Melhora o processamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas as GPUs Vulkan 1.2 ou superiores.</string>
<string name="display">Tela</string>
<string name="renderer_screen_layout">Orientação</string>
@@ -391,7 +391,10 @@
<string name="renderer_asynchronous_shaders_description">Compila shaders de forma assíncrona. Isto pode reduzir engasgadelas, mas também pode introduzir falhas gráficas.</string>
<string name="dyna_state">Estado Dinâmico Estendido</string>
<string name="disabled">Desativado</string>
<string name="provoking_vertex">Vértice provocante</string>
<string name="provoking_vertex_description">Melhora a iluminação e o tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexação de descritores</string>
<string name="descriptor_indexing_description">Melhora o tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+.</string>
<string name="display">Ecrã</string>
<string name="renderer_screen_layout">Oriantação</string>
@@ -503,7 +503,10 @@
<string name="disabled">Отключено</string>
<string name="vertex_input_dynamic_state">Динамическое состояние ввода вершин</string>
<string name="vertex_input_dynamic_state_description">Включает функцию динамического состояния ввода вершин для повышения качества и производительности</string>
<string name="provoking_vertex">Определяющая вершина</string>
<string name="provoking_vertex_description">Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+.</string>
<string name="descriptor_indexing">Индексирование дескрипторов</string>
<string name="descriptor_indexing_description">Улучшает обработку текстур и буферов, а также слой перевода Maxwell. Поддерживается некоторыми ГПУ Vulkan 1.1 и всеми ГПУ Vulkan 1.2+.</string>
<string name="sample_shading_fraction">Сэмпловое затенение</string>
<string name="sample_shading_fraction_description">Позволяет шейдеру фрагментов выполняться для каждого сэмпла в многосэмпловом фрагменте, а не один раз на фрагмент. Улучшает качество графики ценой некоторого падения производительности.</string>
@@ -390,7 +390,10 @@
<string name="renderer_asynchronous_shaders_description">Саставља схадера асинхроно. Ово може умањити затезаче, али могу такође да уведе пропусте.</string>
<string name="dyna_state">Проширена динамичка држава</string>
<string name="disabled">Искључено</string>
<string name="provoking_vertex">Провоцирајући врх</string>
<string name="provoking_vertex_description">Побољшава осветљење и вертификат руковања у одређеним играма. Подржан само на Вулкану 1.0+ ГПУ-у.</string>
<string name="descriptor_indexing">Индексирање дескриптора</string>
<string name="descriptor_indexing_description">Побољшава текстуру и руковање међуспремника, као и преводилачки слој Маквелл. Подржани од стране неких Вулкана 1.1 ГПУ-а и сви Вулкан 1.2+ ГПУ.</string>
<string name="display">Приказ</string>
<string name="renderer_screen_layout">Оријентација</string>
@@ -507,7 +507,10 @@
<string name="disabled">Вимкнено</string>
<string name="vertex_input_dynamic_state">Динамічний стан введення вершин</string>
<string name="vertex_input_dynamic_state_description">Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності.</string>
<string name="provoking_vertex">Провокативна вершина</string>
<string name="provoking_vertex_description">Покращує освітлення та взаємодію з вершинами у деяких іграх. Лише для ГП з підтримкою Vulkan 1.0+.</string>
<string name="descriptor_indexing">Індексація дескрипторів</string>
<string name="descriptor_indexing_description">Покращує обробку текстур та буферів, а також шар перекладу Maxwell. Підтримується деякими GPU Vulkan 1.1 та всіма GPU Vulkan 1.2+.</string>
<string name="sample_shading_fraction">Простий шейдинг</string>
<string name="sample_shading_fraction_description">Дозволяє виконувати фрагмент шейдера для кожного зразка в багатозразковому фрагменті замість одного разу для кожного фрагмента. Покращує якість графікі ціною втрати продуктивності.</string>
@@ -366,7 +366,10 @@
<string name="renderer_asynchronous_shaders_description">Biên dịch shader không đồng bộ. Điều này có thể giảm giật lag nhưng cũng có thể gây ra lỗi đồ họa.</string>
<string name="dyna_state">Trạng thái động mở rộng</string>
<string name="disabled">Đã tắt</string>
<string name="provoking_vertex">Đỉnh kích hoạt</string>
<string name="provoking_vertex_description">Cải thiện ánh sáng và xử lý đỉnh trong một số trò chơi. Chỉ được hỗ trợ trên GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Lập chỉ mục bộ mô tả</string>
<string name="descriptor_indexing_description">Cải thiện xử lý kết cấu và bộ đệm, cũng như lớp dịch Maxwell. Được hỗ trợ bởi một số GPU Vulkan 1.1 và tất cả GPU Vulkan 1.2+.</string>
<string name="display">Hiển thị</string>
<string name="renderer_screen_layout">Hướng màn hình</string>
@@ -501,7 +501,10 @@
<string name="disabled">已禁用</string>
<string name="vertex_input_dynamic_state">顶点输入动态状态</string>
<string name="vertex_input_dynamic_state_description">开启顶点输入动态状态功能来获得更好的质量和性能。</string>
<string name="provoking_vertex">引发顶点</string>
<string name="provoking_vertex_description">改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。</string>
<string name="descriptor_indexing">描述符索引</string>
<string name="descriptor_indexing_description">改进纹理和缓冲区处理以及Maxwell转换层。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支持。</string>
<string name="sample_shading_fraction">采样着色</string>
<string name="sample_shading_fraction_description">允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。</string>
@@ -472,7 +472,10 @@
<string name="disabled">已停用</string>
<string name="vertex_input_dynamic_state">頂點輸入動態狀態</string>
<string name="vertex_input_dynamic_state_description">啟用頂點輸入動態狀態以取得更佳的品質及性能</string>
<string name="provoking_vertex">引發頂點</string>
<string name="provoking_vertex_description">改善某些遊戲中的光照和頂點處理。僅支援Vulkan 1.0+ GPU。</string>
<string name="descriptor_indexing">描述符索引</string>
<string name="descriptor_indexing_description">改進紋理和緩衝區處理以及Maxwell轉換層。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支援。</string>
<string name="display">顯示</string>
<string name="renderer_screen_layout">方向</string>
@@ -611,7 +611,7 @@
</integer-array>
<string-array name="dynaStateEntries">
<item>Core</item>
<item>@string/disabled</item>
<item>ExtendedDynamicState 1</item>
<item>ExtendedDynamicState 2</item>
<item>ExtendedDynamicState 3</item>
@@ -381,9 +381,9 @@
<string name="qlaunch_description">Launch applications from the system home screen</string>
<string name="applets">Applet launcher</string>
<string name="applets_description">Launch system applets using installed firmware</string>
<string name="applets_error_firmware">Firmware not installed or invalid version</string>
<string name="applets_error_firmware">Firmware not installed</string>
<string name="applets_error_applet">Applet not available</string>
<string name="applets_error_description"><![CDATA[Please ensure your <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> file and <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">firmware</a> are installed and try again.<br>Additionally, ensure your firmware is of version 19.0.1 or older.]]></string>
<string name="applets_error_description"><![CDATA[Please ensure your <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> file and <a href=\"https://yuzu-mirror.github.io/help/quickstart/#dumping-system-firmware\">firmware</a> are installed and try again.]]></string>
<string name="album_applet">Album</string>
<string name="album_applet_description">See images stored in the user screenshots folder with the system photo viewer</string>
<string name="mii_edit_applet">Mii edit</string>
@@ -493,6 +493,8 @@
<string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
<string name="renderer_reactive_flushing">Use reactive flushing</string>
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="hacks">Hacks</string>
@@ -520,6 +522,10 @@
<string name="disabled">Disabled</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Enables vertex input dynamic state feature for better quality and performance.</string>
<string name="provoking_vertex">Provoking Vertex</string>
<string name="provoking_vertex_description">Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs.</string>
<string name="descriptor_indexing">Descriptor Indexing</string>
<string name="descriptor_indexing_description">Improves texture and buffer handling, as well as the Maxwell translation layer. Supported by some Vulkan 1.1 GPUs and all Vulkan 1.2+ GPUs.</string>
<string name="sample_shading_fraction">Sample Shading</string>
<string name="sample_shading_fraction_description">Allows the fragment shader to execute per sample in a multi-sampled fragment instead once per fragment. Improves graphics quality at the cost of some performance.</string>
@@ -552,13 +558,11 @@
<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
<!-- GPU Logging strings -->
<string name="gpu_logging">GPU Logging</string>
<string name="gpu_logging_header">GPU Logging</string>
<string name="gpu_logging_enabled">Enable GPU Logging</string>
<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
<string name="gpu_log_level">Log Level</string>
<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
<string name="gpu_logging_features">Logging Features</string>
<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
<string name="gpu_log_shader_dumps">Dump Shaders</string>
@@ -734,6 +738,8 @@
<string name="preferences_graphics">Graphics</string>
<string name="preferences_graphics_description">Accuracy level, resolution, shader cache</string>
<string name="quick_settings">Quick Settings</string>
<string name="enable_quick_settings">Enable Quick Settings</string>
<string name="enable_quick_settings_description">Allow access to quick settings menu via swipe and menu button</string>
<string name="preferences_audio">Audio</string>
<string name="preferences_audio_description">Output engine, volume</string>
<string name="preferences_controls">Controls</string>
@@ -1159,6 +1165,12 @@
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
<!-- Buttons -->
<string name="enable_folder_button">Folder</string>
<string name="enable_folder_button_description">Show the button to add game folders</string>
<string name="enable_qlaunch_button">QLaunch</string>
<string name="enable_qlaunch_button_description">Show the button to launch QLaunch</string>
<!-- App Language -->
<string name="app_language">App Language</string>
<string name="app_language_description">Change the language of the app interface</string>
@@ -1227,6 +1239,35 @@
<string name="enable_overlay">Enable Overlay Applet</string>
<string name="enable_overlay_description">Enables Horizon\'s built-in overlay applet. Press and hold the home button for 1 second to show it.</string>
<!-- Profile Management -->
<string name="profile_manager">Profile Manager</string>
<string name="profile_manager_description">Manage user profiles</string>
<string name="profile_add_user">Add User</string>
<string name="profile_new_user">New User</string>
<string name="profile_edit_user">Edit User</string>
<string name="profile_edit">Edit</string>
<string name="profile_delete">Delete</string>
<string name="profile_username">Username</string>
<string name="profile_uuid">User ID (UUID)</string>
<string name="profile_uuid_description">This is the unique identifier for this user profile. It cannot be changed after creation.</string>
<string name="profile_generate">Generate</string>
<string name="profile_avatar">User Avatar</string>
<string name="profile_select_image">Select Image</string>
<string name="profile_firmware_avatars">Firmware Avatars</string>
<string name="profile_firmware_avatars_unavailable">Firmware avatars are not available. Please install firmware to use this feature.</string>
<string name="profile_revert_image">Revert to Default</string>
<string name="profile_current_user">Current User</string>
<string name="profile_max_users_title">Maximum Users Reached</string>
<string name="profile_max_users_message">You cannot create more than 8 user profiles. Please delete an existing profile to create a new one.</string>
<string name="profile_delete_confirm_title">Delete Profile?</string>
<string name="profile_delete_confirm_message">Are you sure you want to delete %1$s? All save data for this user will be deleted.</string>
<string name="profile_delete_current_user_message">Are you sure you want to delete %1$s? This is the currently selected user. The first available user will be selected instead.</string>
<string name="profile_create_failed">Failed to create user profile</string>
<string name="profile_update_failed">Failed to update user profile</string>
<string name="profile_image_load_error">Failed to load image: %1$s</string>
<string name="profile_image_save_error">Failed to save image: %1$s</string>
<string name="error">Error</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenses</string>
<string name="license_fidelityfx_fsr" translatable="false">FidelityFX-FSR</string>
@@ -1733,4 +1774,8 @@ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</string>
<string name="external_content">External Content</string>
<string name="add_folders">Add Folder</string>
</resources>
+7 -3
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project SPDX-License-Identifier:
@@ -186,8 +186,6 @@ if(ARCHITECTURE_x86_64)
common
PRIVATE x64/cpu_detect.cpp
x64/cpu_detect.h
x64/cpu_wait.cpp
x64/cpu_wait.h
x64/native_clock.cpp
x64/native_clock.h
x64/rdtsc.cpp
@@ -263,4 +261,10 @@ if(ANDROID)
target_link_libraries(common PRIVATE android)
endif()
# IOPS (needed for power state) requires linking to IOKit
if (APPLE)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
target_link_libraries(common PRIVATE ${IOKIT_LIBRARY})
endif()
create_target_directory_groups(common)
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <jni.h>
@@ -516,7 +516,7 @@ namespace Common::Android {
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
s_patch_constructor = env->GetMethodID(
patch_class, "<init>",
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;)V");
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;J)V");
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
+83 -24
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -30,6 +30,7 @@
#include <sys/random.h>
#include <mach/vm_map.h>
#include <mach/mach.h>
#include <map>
#endif
// FreeBSD
@@ -396,21 +397,68 @@ private:
#else // ^^^ Windows ^^^ vvv POSIX vvv
#ifdef ARCHITECTURE_arm64
// Use NCE friendly mapping techniques
#if defined(ARCHITECTURE_arm64) && defined(HAS_NCE)
static void* ChooseVirtualBase(size_t virtual_size) {
constexpr uintptr_t Map39BitSize = (1ULL << 39);
constexpr uintptr_t Map36BitSize = (1ULL << 36);
// This is not a cryptographic application, we just want something random.
std::mt19937_64 rng;
#ifdef __APPLE__
// TODO: Fatal flaw, regions may change if map inserts elements, very rare, but MAY HAPPEN!
std::map<u64, u64> aspace_list;
kern_return_t krc = KERN_SUCCESS;
vm_address_t address = 0;
vm_size_t r_size = 0;
uint32_t depth = 1;
do {
struct vm_region_submap_info_64 info;
mach_msg_type_number_t count = VM_REGION_SUBMAP_INFO_COUNT_64;
krc = vm_region_recurse_64(mach_task_self(), &address, &r_size, &depth, (vm_region_info_64_t)&info, &count);
if (krc == KERN_INVALID_ADDRESS)
break;
if (info.is_submap){
depth++;
} else {
aspace_list.insert({ u64(address), u64(r_size) });
address += r_size;
}
} while(1);
for (auto it = aspace_list.begin(); it != aspace_list.end(); it++) {
auto const next = std::next(it);
// properties of hole
auto const addr = it->first + it->second;
auto const size = (next != aspace_list.end()) ? next->first - addr : std::numeric_limits<u64>::max() - addr;
ASSERT(next == aspace_list.end() || it->first < next->first);
if (size > virtual_size && uintptr_t(addr + size) >= Map36BitSize) {
// valid address for NCE
if (uintptr_t(addr) >= Map36BitSize) { //common case: hole after 39 bit
if (size >= virtual_size) {
void* p = mmap(reinterpret_cast<void*>(addr), virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (p == MAP_FAILED)
continue;
return p;
}
// skip
} else { //edge case: hole before 39 bit
auto const rem_size = size - (Map36BitSize - uintptr_t(addr));
if (rem_size >= virtual_size) {
void* p = mmap(reinterpret_cast<void*>(Map36BitSize), virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (p == MAP_FAILED)
continue;
return p;
}
// skip
}
}
}
UNREACHABLE();
#else
constexpr uintptr_t Map39BitSize = (1ULL << 39);
// We want to ensure we are allocating at an address aligned to the L2 block size.
// For Qualcomm devices, we must also allocate memory above 36 bits.
const size_t lower = Map36BitSize / HugePageSize;
const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
const size_t range = upper - lower;
// This is not a cryptographic application, we just want something random.
std::mt19937_64 rng;
// Try up to 64 times to allocate memory at random addresses in the range.
for (int i = 0; i < 64; i++) {
// Calculate a possible location.
@@ -434,10 +482,9 @@ static void* ChooseVirtualBase(size_t virtual_size) {
}
return MAP_FAILED;
#endif
}
#else
static void* ChooseVirtualBase(size_t virtual_size) {
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
@@ -446,7 +493,6 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
}
#endif
#if defined(__sun__) || defined(__HAIKU__) || defined(__NetBSD__) || defined(__DragonFly__)
@@ -500,9 +546,10 @@ class HostMemory::Impl {
public:
explicit Impl(size_t backing_size_, size_t virtual_size_)
: backing_size{backing_size_}, virtual_size{virtual_size_} {
long page_size = sysconf(_SC_PAGESIZE);
ASSERT_MSG(page_size == 0x1000, "page size {:#x} is incompatible with 4K paging",
page_size);
// TODO: Solve all 4k paging issues
//long page_size = sysconf(_SC_PAGESIZE);
//ASSERT_MSG(page_size == 0x1000, "page size {:#x} is incompatible with 4K paging",
// page_size);
// Backing memory initialization
#if defined(__sun__) || defined(__HAIKU__) || defined(__NetBSD__) || defined(__DragonFly__)
fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600);
@@ -572,12 +619,21 @@ public:
prot_flags |= PROT_READ;
if (True(perms & MemoryPermission::Write))
prot_flags |= PROT_WRITE;
#ifdef ARCHITECTURE_arm64
// W^X only supported (and needed) with NCE
#ifdef HAS_NCE
if (True(perms & MemoryPermission::Execute))
prot_flags |= PROT_EXEC;
#endif
int flags = (fd > 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
u8* addr = virtual_base + virtual_offset;
#ifdef __APPLE__
// The way Steve Jobs intended
addr = (u8*)trunc_page(u64(addr) + host_offset);
length = round_page(length);
host_offset = 0;
#endif
void* ret = mmap(addr, length, prot_flags, flags, fd, host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
}
@@ -602,18 +658,21 @@ public:
AdjustMap(&virtual_offset, &length);
int flags = PROT_NONE;
if (read) {
if (read)
flags |= PROT_READ;
}
if (write) {
if (write)
flags |= PROT_WRITE;
}
#ifdef HAS_NCE
if (execute) {
if (execute)
flags |= PROT_EXEC;
}
#endif
int ret = mprotect(virtual_base + virtual_offset, length, flags);
u8* addr = virtual_base + virtual_offset;
#ifdef __APPLE__
// The way Steve Jobs intended
addr = (u8*)trunc_page(u64(addr));
length = round_page(length);
#endif
int ret = mprotect(addr, length, flags);
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
}
+60 -54
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
@@ -7,6 +7,7 @@
#include <atomic>
#include <chrono>
#include <climits>
#include <cstdlib>
#include <regex>
#include <thread>
@@ -41,7 +42,7 @@ namespace {
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :)
constexpr const char* TrimSourcePath(std::string_view source) {
constexpr const char* TrimSourcePath(std::string_view source) noexcept {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
@@ -51,31 +52,31 @@ constexpr const char* TrimSourcePath(std::string_view source) {
/// @brief Interface for logging backends.
struct Backend {
virtual ~Backend() = default;
virtual void Write(const Entry& entry) = 0;
virtual void EnableForStacktrace() = 0;
virtual void Flush() = 0;
virtual ~Backend() noexcept = default;
virtual void Write(const Entry& entry) noexcept = 0;
virtual void EnableForStacktrace() noexcept= 0;
virtual void Flush() noexcept = 0;
};
/// @brief Backend that writes to stderr and with color
struct ColorConsoleBackend final : public Backend {
explicit ColorConsoleBackend() = default;
~ColorConsoleBackend() override = default;
explicit ColorConsoleBackend() noexcept = default;
~ColorConsoleBackend() noexcept override = default;
void Write(const Entry& entry) override {
void Write(const Entry& entry) noexcept override {
if (enabled.load(std::memory_order_relaxed))
PrintColoredMessage(entry);
}
void Flush() override {
void Flush() noexcept override {
// stderr shouldn't be buffered
}
void EnableForStacktrace() override {
void EnableForStacktrace() noexcept override {
enabled = true;
}
void SetEnabled(bool enabled_) {
void SetEnabled(bool enabled_) noexcept {
enabled = enabled_;
}
@@ -83,9 +84,10 @@ private:
std::atomic_bool enabled{false};
};
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path& filename) {
explicit FileBackend(const std::filesystem::path& filename) noexcept {
auto old_filename = filename;
old_filename += ".old.txt";
@@ -97,9 +99,9 @@ struct FileBackend final : public Backend {
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
~FileBackend() override = default;
~FileBackend() noexcept override = default;
void Write(const Entry& entry) override {
void Write(const Entry& entry) noexcept override {
if (!enabled)
return;
@@ -147,11 +149,11 @@ struct FileBackend final : public Backend {
}
}
void Flush() override {
void Flush() noexcept override {
file->Flush();
}
void EnableForStacktrace() override {
void EnableForStacktrace() noexcept override {
enabled = true;
bytes_written = 0;
}
@@ -161,29 +163,30 @@ private:
std::size_t bytes_written = 0;
bool enabled = true;
};
#endif
#ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend {
explicit DebuggerBackend() = default;
~DebuggerBackend() override = default;
void Write(const Entry& entry) override {
explicit DebuggerBackend() noexcept = default;
~DebuggerBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
}
void Flush() override {}
void EnableForStacktrace() override {}
void Flush() noexcept override {}
void EnableForStacktrace() noexcept override {}
};
#endif
#ifdef ANDROID
/// @brief Backend that writes to the Android logcat
struct LogcatBackend : public Backend {
explicit LogcatBackend() = default;
~LogcatBackend() override = default;
void Write(const Entry& entry) override {
explicit LogcatBackend() noexcept = default;
~LogcatBackend() noexcept override = default;
void Write(const Entry& entry) noexcept override {
PrintMessageToLogcat(entry);
}
void Flush() override {}
void EnableForStacktrace() override {}
void Flush() noexcept override {}
void EnableForStacktrace() noexcept override {}
};
#endif
@@ -192,13 +195,13 @@ bool initialization_in_progress_suppress_logging = true;
/// @brief Static state as a singleton.
class Impl {
public:
static Impl& Instance() {
static Impl& Instance() noexcept {
if (!instance)
throw std::runtime_error("Using Logging instance before its initialization");
std::abort();
return *instance;
}
static void Initialize() {
static void Initialize() noexcept {
if (instance) {
LOG_WARNING(Log, "Reinitializing logging backend");
return;
@@ -212,25 +215,25 @@ public:
initialization_in_progress_suppress_logging = false;
}
static void Start() {
static void Start() noexcept {
instance->StartBackendThread();
}
static void Stop() {
static void Stop() noexcept {
instance->StopBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
Impl(const Impl&) noexcept = delete;
Impl& operator=(const Impl&) noexcept = delete;
Impl(Impl&&) = delete;
Impl& operator=(Impl&&) = delete;
Impl(Impl&&) noexcept = delete;
Impl& operator=(Impl&&) noexcept = delete;
void SetGlobalFilter(const Filter& f) {
void SetGlobalFilter(const Filter& f) noexcept {
filter = f;
}
void SetColorConsoleBackendEnabled(bool enabled) {
void SetColorConsoleBackendEnabled(bool enabled) noexcept {
color_console_backend.SetEnabled(enabled);
}
@@ -238,19 +241,21 @@ public:
return filter.CheckMessage(log_class, log_level);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string&& message) noexcept {
message_queue.EmplaceWait(
CreateEntry(log_class, log_level, TrimSourcePath(filename), line_num, function, std::move(message)));
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, std::string&& message) noexcept {
message_queue.EmplaceWait(CreateEntry(log_class, log_level, TrimSourcePath(filename), line_num, function, std::move(message)));
}
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename} {}
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_) noexcept :
filter{filter_}
#ifndef __OPENORBIS__
, file_backend{file_backend_filename}
#endif
{}
~Impl() = default;
~Impl() noexcept = default;
void StartBackendThread() {
void StartBackendThread() noexcept {
backend_thread = std::jthread([this](std::stop_token stop_token) {
Common::SetCurrentThreadName("Logger");
Entry entry;
@@ -271,15 +276,14 @@ private:
});
}
void StopBackendThread() {
void StopBackendThread() noexcept {
backend_thread.request_stop();
if (backend_thread.joinable())
backend_thread.join();
ForEachBackend([](Backend& backend) { backend.Flush(); });
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string&& message) const {
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr, const char* function, std::string&& message) const noexcept {
using std::chrono::duration_cast;
using std::chrono::microseconds;
using std::chrono::steady_clock;
@@ -294,9 +298,11 @@ private:
};
}
void ForEachBackend(auto lambda) {
void ForEachBackend(auto lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
lambda(static_cast<Backend&>(file_backend));
#endif
#ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend));
#endif
@@ -305,7 +311,7 @@ private:
#endif
}
static void Deleter(Impl* ptr) {
static void Deleter(Impl* ptr) noexcept {
delete ptr;
}
@@ -313,7 +319,9 @@ private:
Filter filter;
ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
FileBackend file_backend;
#endif
#ifdef _WIN32
DebuggerBackend debugger_backend{};
#endif
@@ -351,9 +359,7 @@ void SetColorConsoleBackendEnabled(bool enabled) {
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
const fmt::format_args& args) {
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
auto& instance = Impl::Instance();
if (instance.CanPushEntry(log_class, log_level))
+6 -5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,17 +12,15 @@
namespace Common::Log {
/**
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
/// formatting on different frontends, as well as facilitating filtering and aggregation.
struct Entry {
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
unsigned int line_num = 0;
std::string function;
const char* function = nullptr;
std::string message;
};
+17 -11
View File
@@ -24,24 +24,26 @@
namespace Common::Log {
// Some IDEs prefer <file>:<line> instead, so let's just do that :)
std::string FormatLogMessage(const Entry& entry) {
std::string FormatLogMessage(const Entry& entry) noexcept {
if (!entry.filename) return "";
auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
char const* class_name = GetLogClassName(entry.log_class);
char const* level_name = GetLevelName(entry.log_level);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
class_name, level_name, entry.filename, entry.line_num, entry.function,
entry.message);
}
void PrintMessage(const Entry& entry) {
/// @brief Formats and prints a log entry to stderr.
static void PrintMessage(const Entry& entry) noexcept {
#ifdef _WIN32
auto const str = FormatLogMessage(entry).append(1, '\n');
fwrite(str.c_str(), 1, str.size(), stderr);
#else
#define ESC "\x1b"
auto str = std::string{[&entry]() -> const char* {
auto const color_str = [&entry]() -> const char* {
switch (entry.log_level) {
case Level::Debug: return ESC "[0;36m"; // Cyan
case Level::Info: return ESC "[0;37m"; // Bright gray
@@ -50,15 +52,19 @@ void PrintMessage(const Entry& entry) {
case Level::Critical: return ESC "[1;35m"; // Bright magenta
default: return ESC "[1;30m"; // Grey
}
}()};
str.append(FormatLogMessage(entry));
str.append(ESC "[0m\n");
}();
auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
auto const class_name = GetLogClassName(entry.log_class);
auto const level_name = GetLevelName(entry.log_level);
fprintf(stderr, "%s[%4d.%06d] %s <%s> %s:%u:%s: %s" ESC "[0m\n", color_str,
time_seconds, time_fractional, class_name, level_name, entry.filename,
entry.line_num, entry.function, entry.message.c_str());
#undef ESC
#endif
fwrite(str.c_str(), 1, str.size(), stderr);
}
void PrintColoredMessage(const Entry& entry) {
void PrintColoredMessage(const Entry& entry) noexcept {
#ifdef _WIN32
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
if (console_handle == INVALID_HANDLE_VALUE)
@@ -84,7 +90,7 @@ void PrintColoredMessage(const Entry& entry) {
#endif
}
void PrintMessageToLogcat(const Entry& entry) {
void PrintMessageToLogcat(const Entry& entry) noexcept {
#ifdef ANDROID
android_LogPriority android_log_priority = [&]() {
switch (entry.log_level) {
+6 -5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,11 +13,9 @@ namespace Common::Log {
struct Entry;
/// Formats a log entry into the provided text buffer.
std::string FormatLogMessage(const Entry& entry);
/// Formats and prints a log entry to stderr.
void PrintMessage(const Entry& entry);
std::string FormatLogMessage(const Entry& entry) noexcept;
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
void PrintColoredMessage(const Entry& entry);
void PrintColoredMessage(const Entry& entry) noexcept;
/// Formats and prints a log entry to the android logcat.
void PrintMessageToLogcat(const Entry& entry);
void PrintMessageToLogcat(const Entry& entry) noexcept;
} // namespace Common::Log
+3
View File
@@ -21,6 +21,7 @@
#define BUILD_AUTO_UPDATE_WEBSITE "@BUILD_AUTO_UPDATE_WEBSITE@"
#define BUILD_AUTO_UPDATE_API "@BUILD_AUTO_UPDATE_API@"
#define BUILD_AUTO_UPDATE_REPO "@BUILD_AUTO_UPDATE_REPO@"
#define IS_NIGHTLY_BUILD @IS_NIGHTLY_BUILD@
namespace Common {
@@ -35,7 +36,9 @@ constexpr const char g_build_id[] = BUILD_ID;
constexpr const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
constexpr const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
constexpr const char g_compiler_id[] = COMPILER_ID;
constexpr const bool g_is_dev_build = IS_DEV_BUILD;
constexpr const bool g_is_nightly_build = IS_NIGHTLY_BUILD;
constexpr const char g_build_auto_update_website[] = BUILD_AUTO_UPDATE_WEBSITE;
constexpr const char g_build_auto_update_api[] = BUILD_AUTO_UPDATE_API;
+4 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
@@ -20,7 +20,10 @@ extern const char g_title_bar_format_idle[];
extern const char g_title_bar_format_running[];
extern const char g_shader_cache_version[];
extern const char g_compiler_id[];
extern const bool g_is_dev_build;
extern const bool g_is_nightly_build;
extern const char g_build_auto_update_website[];
extern const char g_build_auto_update_api[];
extern const char g_build_auto_update_repo[];
+32 -34
View File
@@ -5,7 +5,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <version>
#include "common/settings_enums.h"
#if __cpp_lib_chrono >= 201907L
#include <chrono>
#include <exception>
@@ -17,8 +16,10 @@
#include <functional>
#include <string_view>
#include <type_traits>
#include <deque>
#include <fmt/core.h>
#include "common/settings_enums.h"
#include "common/assert.h"
#include "common/fs/fs_util.h"
#include "common/fs/path_util.h"
@@ -110,36 +111,38 @@ std::string GetTimeZoneString(TimeZone time_zone) {
}
void LogSettings() {
const auto log_setting = [](std::string_view name, const auto& value) {
LOG_INFO(Config, "{}: {}", name, value);
};
const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
};
LOG_INFO(Config, "Eden Configuration:");
std::deque<std::string> settings_list;
for (auto& [category, settings] : values.linkage.by_category) {
for (const auto& setting : settings) {
if (setting->Id() == values.eden_token.Id()) {
// Hide the token secret, for security reasons.
continue;
// Hide the token secret, for security reasons.
if (setting->Id() != values.eden_token.Id()) {
auto const is_default = setting->ToString() == setting->DefaultToString();
auto const name = fmt::format(
"{:c}{:c} {}.{}",
is_default ? '-' : 'M',
setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
setting->GetLabel());
if (is_default)
settings_list.push_back(fmt::format("{}: {}\n", name, setting->Canonicalize()));
else
settings_list.push_front(fmt::format("{}: {}\n", name, setting->Canonicalize()));
}
const auto name = fmt::format(
"{:c}{:c} {}.{}", setting->ToString() == setting->DefaultToString() ? '-' : 'M',
setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
setting->GetLabel());
log_setting(name, setting->Canonicalize());
}
}
log_path("DataStorage_CacheDir", Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetEdenPath(Common::FS::EdenPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetEdenPath(Common::FS::EdenPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir));
log_path("DataStorage_SaveDir", Common::FS::GetEdenPath(Common::FS::EdenPath::SaveDir));
log_path("DataStorage_SDMCDir", Common::FS::GetEdenPath(Common::FS::EdenPath::SDMCDir));
std::string settings_str{};
for (auto const& e : settings_list)
settings_str += e;
LOG_INFO(Config, "Eden Configuration:\n{}", settings_str);
#define LOG_PATH(NAME) \
LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME)))
LOG_PATH(CacheDir);
LOG_PATH(ConfigDir);
LOG_PATH(LoadDir);
LOG_PATH(NANDDir);
LOG_PATH(SaveDir);
LOG_PATH(SDMCDir);
#undef LOG_PATH
}
bool getDebugKnobAt(u8 i) {
@@ -171,12 +174,10 @@ bool IsDMALevelSafe() {
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging) {
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
return bool(values.cpuopt_fastmem);
}
if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe) {
else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe)
return bool(values.cpuopt_unsafe_host_mmu);
}
#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
return false;
#else
@@ -341,10 +342,7 @@ void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info)
info.down_shift = 0;
break;
default:
ASSERT(false);
info.up_scale = 1;
info.down_shift = 0;
break;
UNREACHABLE();
}
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
+15 -4
View File
@@ -481,6 +481,14 @@ struct Values {
SwitchableSetting<bool> barrier_feedback_loops{linkage, true, "barrier_feedback_loops",
Category::RendererAdvanced};
SwitchableSetting<bool> enable_buffer_history{linkage,
false,
"enable_buffer_history",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
// Renderer Hacks //
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
GpuOverclock::Medium,
@@ -535,9 +543,9 @@ struct Values {
#elif defined (__FreeBSD__)
ExtendedDynamicState::EDS3,
#elif defined (ANDROID)
ExtendedDynamicState::Core,
ExtendedDynamicState::Disabled,
#elif defined (__APPLE__)
ExtendedDynamicState::Core,
ExtendedDynamicState::Disabled,
#else
ExtendedDynamicState::EDS2,
#endif
@@ -559,6 +567,8 @@ struct Values {
true,
#endif
"vertex_input_dynamic_state", Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
@@ -705,6 +715,7 @@ struct Values {
Category::DataStorage};
Setting<std::string> gamecard_path{linkage, std::string(), "gamecard_path",
Category::DataStorage};
std::vector<std::string> external_content_dirs;
// Debugging
bool record_frame_times;
@@ -737,7 +748,7 @@ struct Values {
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
// GPU Logging
Setting<bool> gpu_logging_enabled{linkage, true, "gpu_logging_enabled", Category::Debugging};
Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
Category::Debugging};
Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};
@@ -776,7 +787,7 @@ struct Values {
Category::WebService};
Setting<std::string> eden_username{linkage, "Eden", "eden_username",
Category::WebService};
Setting<std::string> eden_token{linkage, "njausoolxygtpvraofqunuufhmupriifnpfggjxefntlyglr",
Setting<std::string> eden_token{linkage, "",
"eden_token", Category::WebService};
// Add-Ons
+2 -1
View File
@@ -153,8 +153,9 @@ ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
ENUM(GpuUnswizzle, VeryLow, Low, Normal, Medium, High)
ENUM(GpuUnswizzleChunk, VeryLow, Low, Normal, Medium, High)
ENUM(TemperatureUnits, Celsius, Fahrenheit)
ENUM(ExtendedDynamicState, Core, EDS1, EDS2, EDS3);
ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3);
ENUM(GpuLogLevel, Off, Errors, Standard, Verbose, All)
ENUM(GameListMode, TreeView, GridView);
template <typename Type>
inline std::string_view CanonicalizeEnum(Type id) {
+11 -14
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,27 +13,16 @@
namespace Common {
#ifdef __ANDROID__
template <typename T>
T* LookupLibcSymbol(const char* name) {
#if defined(__BIONIC__)
Common::DynamicLibrary provider("libc.so");
if (!provider.IsOpen()) {
UNREACHABLE_MSG("Failed to open libc!");
}
#else
// For other operating environments, we assume the symbol is not overridden.
const char* base = nullptr;
Common::DynamicLibrary provider(base);
#endif
ASSERT_MSG(provider.IsOpen(), "Failed to open libc!");
void* sym = provider.GetSymbolAddress(name);
if (sym == nullptr) {
sym = dlsym(RTLD_DEFAULT, name);
}
if (sym == nullptr) {
UNREACHABLE_MSG("Unable to find symbol {}!", name);
}
ASSERT_MSG(sym != nullptr, "Unable to find symbol {}!", name);
return reinterpret_cast<T*>(sym);
}
@@ -38,5 +30,10 @@ int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact)
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
return libc_sigaction(signum, act, oldact);
}
#else
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
return sigaction(signum, act, oldact);
}
#endif
} // namespace Common
-78
View File
@@ -1,78 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#ifdef _MSC_VER
#include <intrin.h>
#endif
#include "common/x64/cpu_detect.h"
#include "common/x64/cpu_wait.h"
#include "common/x64/rdtsc.h"
namespace Common::X64 {
namespace {
// 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
// For reference:
// At 1 GHz, 100K cycles is 100us
// At 2 GHz, 100K cycles is 50us
// At 4 GHz, 100K cycles is 25us
constexpr auto PauseCycles = 100'000U;
} // Anonymous namespace
#if defined(_MSC_VER) && !defined(__clang__)
__forceinline static void TPAUSE() {
static constexpr auto RequestC02State = 0U;
_tpause(RequestC02State, FencedRDTSC() + PauseCycles);
}
__forceinline static void MWAITX() {
static constexpr auto EnableWaitTimeFlag = 1U << 1;
static constexpr auto RequestC1State = 0U;
// monitor_var should be aligned to a cache line.
alignas(64) u64 monitor_var{};
_mm_monitorx(&monitor_var, 0, 0);
_mm_mwaitx(EnableWaitTimeFlag, RequestC1State, PauseCycles);
}
#else
static void TPAUSE() {
static constexpr auto RequestC02State = 0U;
const auto tsc = FencedRDTSC() + PauseCycles;
const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF);
const auto edx = static_cast<u32>(tsc >> 32);
asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
}
static void MWAITX() {
static constexpr auto EnableWaitTimeFlag = 1U << 1;
static constexpr auto RequestC1State = 0U;
// monitor_var should be aligned to a cache line.
alignas(64) u64 monitor_var{};
asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
}
#endif
void MicroSleep() {
static const bool has_waitpkg = GetCPUCaps().waitpkg;
static const bool has_monitorx = GetCPUCaps().monitorx;
if (has_waitpkg) {
TPAUSE();
} else if (has_monitorx) {
MWAITX();
} else {
std::this_thread::yield();
}
}
} // namespace Common::X64
-10
View File
@@ -1,10 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Common::X64 {
void MicroSleep();
} // namespace Common::X64
+87 -71
View File
@@ -13,12 +13,14 @@
#include "core/arm/nce/patcher.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/hle/kernel/k_process.h"
#include "dynarmic/common/context.h"
#include <signal.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <pthread.h>
namespace Core {
@@ -33,95 +35,67 @@ static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0Nat
static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock);
static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic);
fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
_aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved);
while (header->magic != FPSIMD_MAGIC) {
header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size);
}
return reinterpret_cast<fpsimd_context*>(header);
}
using namespace Common::Literals;
constexpr u32 StackSize = 128_KiB;
} // namespace
void* ArmNce::RestoreGuestContext(void* raw_context) {
// Retrieve the host context.
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
// Thread-local parameters will be located in x9.
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]);
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
// Retrieve the host floating point state.
auto* fpctx = GetFloatingPointState(host_ctx);
// Save host callee-saved registers.
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8],
sizeof(guest_ctx->host_ctx.host_saved_vregs));
std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19],
sizeof(guest_ctx->host_ctx.host_saved_regs));
// Save stack pointer.
guest_ctx->host_ctx.host_sp = host_ctx.sp;
CTX_DECLARE(raw_context);
// Restore all guest state except tpidr_el0.
host_ctx.sp = guest_ctx->sp;
host_ctx.pc = guest_ctx->pc;
host_ctx.pstate = guest_ctx->pstate;
fpctx->fpcr = guest_ctx->fpcr;
fpctx->fpsr = guest_ctx->fpsr;
std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs));
std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs));
// Thread-local parameters will be located in x9.
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(CTX_X(9));
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
// Save host callee-saved registers.
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &CTX_Q(8),
sizeof(guest_ctx->host_ctx.host_saved_vregs));
// Save stack pointer.
guest_ctx->host_ctx.host_sp = CTX_SP;
CTX_PC = guest_ctx->sp;
CTX_SP = guest_ctx->pc;
CTX_PSTATE = guest_ctx->pstate;
CTX_FPCR = guest_ctx->fpcr;
CTX_FPSR = guest_ctx->fpsr;
std::memcpy(&CTX_X(0), guest_ctx->cpu_registers.data(), sizeof(guest_ctx->cpu_registers));
std::memcpy(&CTX_Q(0), guest_ctx->vector_registers.data(), sizeof(guest_ctx->vector_registers));
// Return the new thread-local storage pointer.
return tpidr;
}
void ArmNce::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
// Retrieve the host context.
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
// Retrieve the host floating point state.
auto* fpctx = GetFloatingPointState(host_ctx);
CTX_DECLARE(raw_context);
// Save all guest registers except tpidr_el0.
std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs));
std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs));
guest_ctx->fpsr = fpctx->fpsr;
guest_ctx->fpcr = fpctx->fpcr;
guest_ctx->pstate = static_cast<u32>(host_ctx.pstate);
guest_ctx->pc = host_ctx.pc;
guest_ctx->sp = host_ctx.sp;
std::memcpy(guest_ctx->cpu_registers.data(), &CTX_X(0), sizeof(guest_ctx->cpu_registers));
std::memcpy(guest_ctx->vector_registers.data(), &CTX_Q(0), sizeof(guest_ctx->vector_registers));
guest_ctx->fpsr = CTX_FPSR;
guest_ctx->fpcr = CTX_FPCR;
guest_ctx->pc = CTX_PC;
guest_ctx->sp = CTX_SP;
guest_ctx->pstate = u32(CTX_PSTATE);
// Restore stack pointer.
host_ctx.sp = guest_ctx->host_ctx.host_sp;
CTX_SP = guest_ctx->host_ctx.host_sp;
// Restore host callee-saved registers.
std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(),
std::memcpy(&CTX_X(19), guest_ctx->host_ctx.host_saved_regs.data(),
sizeof(guest_ctx->host_ctx.host_saved_regs));
std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(),
std::memcpy(&CTX_Q(8), guest_ctx->host_ctx.host_saved_vregs.data(),
sizeof(guest_ctx->host_ctx.host_saved_vregs));
// Return from the call on exit by setting pc to x30.
host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11];
CTX_PC = guest_ctx->host_ctx.host_saved_regs[11];
// Clear esr_el1 and return it.
host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
CTX_X(0) = guest_ctx->esr_el1.exchange(0);
}
bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
CTX_DECLARE(raw_context);
auto* info = static_cast<siginfo_t*>(raw_info);
// We can't handle the access, so determine why we crashed.
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
auto const is_prefetch_abort = CTX_PC == reinterpret_cast<u64>(info->si_addr);
// For data aborts, skip the instruction and return to guest code.
// This will allow games to continue in many scenarios where they would otherwise crash.
if (!is_prefetch_abort) {
host_ctx.pc += 4;
CTX_PC += 4;
return true;
}
@@ -142,17 +116,13 @@ bool ArmNce::HandleFailedGuestFault(GuestContext* guest_ctx, void* raw_info, voi
}
bool ArmNce::HandleGuestAlignmentFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
auto* fpctx = GetFloatingPointState(host_ctx);
auto& memory = guest_ctx->parent->m_running_thread->GetOwnerProcess()->GetMemory();
CTX_DECLARE(raw_context);
auto& memory = guest_ctx->system->ApplicationMemory();
// Match and execute an instruction.
auto next_pc = MatchAndExecuteOneInstruction(memory, &host_ctx, fpctx);
if (next_pc) {
host_ctx.pc = *next_pc;
if (auto next_pc = MatchAndExecuteOneInstruction(memory, raw_context); next_pc) {
CTX_PC = *next_pc;
return true;
}
// We couldn't handle the access.
return HandleFailedGuestFault(guest_ctx, raw_info, raw_context);
}
@@ -276,9 +246,51 @@ ArmNce::ArmNce(System& system, bool uses_wall_clock, std::size_t core_index)
ArmNce::~ArmNce() = default;
// Borrowed from libusb
static unsigned int posix_gettid(void) {
static thread_local unsigned int tl_tid;
int tid;
if (tl_tid)
return tl_tid;
#if defined(__ANDROID__)
tid = gettid();
#elif defined(__APPLE__)
#ifdef HAVE_PTHREAD_THREADID_NP
uint64_t thread_id;
if (pthread_threadid_np(NULL, &thread_id) == 0)
tid = (int)thread_id;
else
tid = -1;
#else
tid = (int)pthread_mach_thread_np(pthread_self());
#endif
#elif defined(__HAIKU__)
tid = get_pthread_thread_id(pthread_self());
#elif defined(__linux__)
tid = (int)syscall(SYS_gettid);
#elif defined(__NetBSD__)
tid = _lwp_self();
#elif defined(__OpenBSD__)
/* The following only works with OpenBSD > 5.1 as it requires
* real thread support. For 5.1 and earlier, -1 is returned. */
tid = syscall(SYS_getthrid);
#elif defined(__sun__)
tid = _lwp_self();
#else
tid = -1;
#endif
if (tid == -1) {
/* If we don't have a thread ID, at least return a unique
* value that can be used to distinguish individual
* threads. */
tid = (int)(intptr_t)pthread_self();
}
return tl_tid = (unsigned int)tid;
}
void ArmNce::Initialize() {
if (m_thread_id == -1) {
m_thread_id = gettid();
m_thread_id = posix_gettid();
}
// Configure signal stack.
@@ -309,7 +321,7 @@ void ArmNce::Initialize() {
&ArmNce::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
return_to_run_code_action.sa_mask = signal_mask;
Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
nullptr);
nullptr);
struct sigaction break_from_run_code_action {};
break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
@@ -381,7 +393,11 @@ void ArmNce::SignalInterrupt(Kernel::KThread* thread) {
if (params->is_running) {
// We should signal to the running thread.
// The running thread will unlock the thread context.
#ifdef __linux__
syscall(SYS_tkill, m_thread_id, BreakFromRunCodeSignal);
#else
pthread_kill(pthread_t(m_thread_id), int(BreakFromRunCodeSignal));
#endif
} else {
// If the thread is no longer running, we have nothing to do.
UnlockThreadParameters(params);
+90 -22
View File
@@ -9,10 +9,15 @@
/* static HaltReason Core::ArmNce::ReturnToRunCodeByTrampoline(void* tpidr, Core::GuestContext* ctx, u64 trampoline_addr) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEy
__ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEy:
#else
.section .text._ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, "ax", %progbits
.global _ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm
.type _ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, %function
.global _ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm
_ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm:
#endif
/* Back up host sp to x3. */
/* Back up host tpidr_el0 to x4. */
mov x3, sp
@@ -50,38 +55,52 @@ _ZN4Core6ArmNce27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm:
/* static HaltReason Core::ArmNce::ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv
__ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv:
#else
.section .text._ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv, "ax", %progbits
.global _ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv
.type _ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv, %function
.global _ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv
_ZN4Core6ArmNce37ReturnToRunCodeByExceptionLevelChangeEiPv:
#endif
/* This jumps to the signal handler, which will restore the entire context. */
/* On entry, x0 = thread id, which is already in the right place. */
/* Move tpidr to x9 so it is not trampled. */
mov x9, x1
/* Set up arguments. */
mov x8, #(__NR_tkill)
/* On entry, x0 = thread id, which is already in the right place. Even on macOS. */
mov x9, x1 /* Move tpidr to x9 so it is not trampled. */
mov x1, #(ReturnToRunCodeByExceptionLevelChangeSignal)
/* Tail call the signal handler. */
svc #0
/* Block execution from flowing here. */
brk #1000
#ifdef __APPLE__
/* I can never be happy, why no tkill in mach kernel? Ugh ... */
/* Signature: 328 AUE_PTHREADKILL ALL { int __pthread_kill(int thread_port, int sig); } */
mov x16, #(328)
svc #0x80 /* Tail call the signal handler. */
brk #0xF000 /* See: https://discourse.llvm.org/t/stepping-over-a-brk-instruction-on-arm64/69766/7 */
#else
/* Signature: int tgkill(pid_t tgid, pid_t tid, int sig); */
mov x8, #(__NR_tkill)
svc #0 /* Tail call the signal handler. */
brk #1000 /* Block execution from flowing here. */
#endif
/* static void Core::ArmNce::ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info, void* raw_context) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
__ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
#else
.section .text._ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, %function
.global _ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
_ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
#endif
stp x29, x30, [sp, #-0x10]!
mov x29, sp
/* Call the context restorer with the raw context. */
mov x0, x2
#ifdef __APPLE__
bl __ZN4Core6ArmNce19RestoreGuestContextEPv
#else
bl _ZN4Core6ArmNce19RestoreGuestContextEPv
#endif
/* Save the old value of tpidr_el0. */
mrs x8, tpidr_el0
@@ -92,7 +111,11 @@ _ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
msr tpidr_el0, x0
/* Unlock the context. */
#ifdef __APPLE__
bl __ZN4Core6ArmNce22UnlockThreadParametersEPv
#else
bl _ZN4Core6ArmNce22UnlockThreadParametersEPv
#endif
/* Returning from here will enter the guest. */
ldp x29, x30, [sp], #0x10
@@ -100,10 +123,15 @@ _ZN4Core6ArmNce50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
/* static void Core::ArmNce::BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_
__ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_:
#else
.section .text._ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_, %function
.global _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_
_ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_:
#endif
/* Check to see if we have the correct TLS magic. */
mrs x8, tpidr_el0
ldr w9, [x8, #(TpidrEl0TlsMagic)]
@@ -121,7 +149,11 @@ _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_:
/* Tail call the restorer. */
mov x1, x2
#ifdef __APPLE__
b __ZN4Core6ArmNce16SaveGuestContextEPNS_12GuestContextEPv
#else
b _ZN4Core6ArmNce16SaveGuestContextEPNS_12GuestContextEPv
#endif
/* Returning from here will enter host code. */
@@ -131,10 +163,15 @@ _ZN4Core6ArmNce29BreakFromRunCodeSignalHandlerEiPvS1_:
/* static void Core::ArmNce::GuestAlignmentFaultSignalHandler(int sig, void* info, void* raw_context) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_
__ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
#else
.section .text._ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_, %function
.global _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_
_ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
#endif
/* Check to see if we have the correct TLS magic. */
mrs x8, tpidr_el0
ldr w9, [x8, #(TpidrEl0TlsMagic)]
@@ -146,7 +183,11 @@ _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
/* Incorrect TLS magic, so this is a host fault. */
/* Tail call the handler. */
#ifdef __APPLE__
b __ZN4Core6ArmNce24HandleHostAlignmentFaultEiPvS1_
#else
b _ZN4Core6ArmNce24HandleHostAlignmentFaultEiPvS1_
#endif
1:
/* Correct TLS magic, so this is a guest fault. */
@@ -163,7 +204,11 @@ _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
msr tpidr_el0, x3
/* Call the handler. */
#ifdef __APPLE__
bl __ZN4Core6ArmNce25HandleGuestAlignmentFaultEPNS_12GuestContextEPvS3_
#else
bl _ZN4Core6ArmNce25HandleGuestAlignmentFaultEPNS_12GuestContextEPvS3_
#endif
/* If the handler returned false, we want to preserve the host tpidr_el0. */
cbz x0, 2f
@@ -177,10 +222,15 @@ _ZN4Core6ArmNce32GuestAlignmentFaultSignalHandlerEiPvS1_:
ret
/* static void Core::ArmNce::GuestAccessFaultSignalHandler(int sig, void* info, void* raw_context) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_
__ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
#else
.section .text._ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_, "ax", %progbits
.global _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_
.type _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_, %function
.global _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_
_ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
#endif
/* Check to see if we have the correct TLS magic. */
mrs x8, tpidr_el0
ldr w9, [x8, #(TpidrEl0TlsMagic)]
@@ -192,7 +242,11 @@ _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
/* Incorrect TLS magic, so this is a host fault. */
/* Tail call the handler. */
#ifdef __APPLE__
b __ZN4Core6ArmNce21HandleHostAccessFaultEiPvS1_
#else
b _ZN4Core6ArmNce21HandleHostAccessFaultEiPvS1_
#endif
1:
/* Correct TLS magic, so this is a guest fault. */
@@ -209,7 +263,11 @@ _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
msr tpidr_el0, x3
/* Call the handler. */
#ifdef __APPLE__
bl __ZN4Core6ArmNce22HandleGuestAccessFaultEPNS_12GuestContextEPvS3_
#else
bl _ZN4Core6ArmNce22HandleGuestAccessFaultEPNS_12GuestContextEPvS3_
#endif
/* If the handler returned false, we want to preserve the host tpidr_el0. */
cbz x0, 2f
@@ -224,10 +282,15 @@ _ZN4Core6ArmNce29GuestAccessFaultSignalHandlerEiPvS1_:
/* static void Core::ArmNce::LockThreadParameters(void* tpidr) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce20LockThreadParametersEPv
__ZN4Core6ArmNce20LockThreadParametersEPv:
#else
.section .text._ZN4Core6ArmNce20LockThreadParametersEPv, "ax", %progbits
.global _ZN4Core6ArmNce20LockThreadParametersEPv
.type _ZN4Core6ArmNce20LockThreadParametersEPv, %function
.global _ZN4Core6ArmNce20LockThreadParametersEPv
_ZN4Core6ArmNce20LockThreadParametersEPv:
#endif
/* Offset to lock member. */
add x0, x0, #(TpidrEl0Lock)
@@ -252,10 +315,15 @@ _ZN4Core6ArmNce20LockThreadParametersEPv:
/* static void Core::ArmNce::UnlockThreadParameters(void* tpidr) */
#ifdef __APPLE__
.global __ZN4Core6ArmNce22UnlockThreadParametersEPv
__ZN4Core6ArmNce22UnlockThreadParametersEPv:
#else
.section .text._ZN4Core6ArmNce22UnlockThreadParametersEPv, "ax", %progbits
.global _ZN4Core6ArmNce22UnlockThreadParametersEPv
.type _ZN4Core6ArmNce22UnlockThreadParametersEPv, %function
.global _ZN4Core6ArmNce22UnlockThreadParametersEPv
_ZN4Core6ArmNce22UnlockThreadParametersEPv:
#endif
/* Offset to lock member. */
add x0, x0, #(TpidrEl0Lock)

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