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49 Commits
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| d76f8f91c4 | |||
| a7061eb4c8 | |||
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| b77308ced6 | |||
| defddec47f | |||
| c5405250d1 | |||
| 10c07d700c | |||
| 505b157647 |
@@ -1,13 +0,0 @@
|
|||||||
diff --git a/libs/cobalt/include/boost/cobalt/concepts.hpp b/libs/cobalt/include/boost/cobalt/concepts.hpp
|
|
||||||
index d49f2ec..a9bdb80 100644
|
|
||||||
--- a/libs/cobalt/include/boost/cobalt/concepts.hpp
|
|
||||||
+++ b/libs/cobalt/include/boost/cobalt/concepts.hpp
|
|
||||||
@@ -62,7 +62,7 @@ struct enable_awaitables
|
|
||||||
template <typename T>
|
|
||||||
concept with_get_executor = requires (T& t)
|
|
||||||
{
|
|
||||||
- {t.get_executor()} -> asio::execution::executor;
|
|
||||||
+ t.get_executor();
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
+3
-7
@@ -417,12 +417,9 @@ AddJsonPackage(boost)
|
|||||||
set(BOOST_NO_HEADERS ${Boost_ADDED})
|
set(BOOST_NO_HEADERS ${Boost_ADDED})
|
||||||
|
|
||||||
if (Boost_ADDED)
|
if (Boost_ADDED)
|
||||||
if (MSVC OR ANDROID)
|
add_compile_definitions(YUZU_BOOST_v1)
|
||||||
add_compile_definitions(YUZU_BOOST_v1)
|
|
||||||
endif()
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|
||||||
|
|
||||||
if (NOT MSVC OR CXX_CLANG)
|
if (NOT MSVC OR CXX_CLANG)
|
||||||
# boost sucks
|
# solaris sucks
|
||||||
if (SOLARIS)
|
if (SOLARIS)
|
||||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
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add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
|
||||||
endif()
|
endif()
|
||||||
@@ -431,8 +428,7 @@ if (Boost_ADDED)
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|||||||
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
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target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
|
||||||
target_compile_options(boost_asio INTERFACE
|
target_compile_options(boost_asio INTERFACE
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||||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
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$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
|
||||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
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$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>)
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||||||
)
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||||||
endif()
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endif()
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||||||
endif()
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endif()
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||||||
|
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||||||
|
|||||||
+6
-9
@@ -6,22 +6,19 @@
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|||||||
"version": "v0.19.0"
|
"version": "v0.19.0"
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||||||
},
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},
|
||||||
"boost": {
|
"boost": {
|
||||||
"artifact": "%VERSION%-cmake.tar.xz",
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"artifact": "boost-%VERSION%.tar.zst",
|
||||||
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
||||||
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
|
"hash": "681d97be4386767662e230b2e7c9754d45e709cc5db4e747c23c27d1f5b0e87770bdf19b0bc44dcb0e8349324887bbb8fffb432098f4d0ce74a5043021a90afc",
|
||||||
"min_version": "1.57",
|
"min_version": "1.57",
|
||||||
"package": "Boost",
|
"package": "Boost",
|
||||||
"patches": [
|
"repo": "eden-emulator/ext-boost",
|
||||||
"0001-clang-cl.patch"
|
"version": "1.92.0"
|
||||||
],
|
|
||||||
"repo": "boostorg/boost",
|
|
||||||
"version": "boost-1.90.0"
|
|
||||||
},
|
},
|
||||||
"boost_headers": {
|
"boost_headers": {
|
||||||
"bundled": true,
|
"bundled": true,
|
||||||
"hash": "4ef845775e2277a8104ded6ddf749aa262ce52cf8438042869a048f9a0156dd772fbbcfa74efa1378fecef339b7286f6fe4b4feb5c45d49966b35d08e3e83507",
|
"hash": "c5fa2cd72f6e6666b7963b97bc359c75284b8fb540c30f3629a028b85270c9bc66c8a051383964f2bd4c1e005a4691593d15696e7ef39ea87cf6cff9e5691fb2",
|
||||||
"repo": "boostorg/headers",
|
"repo": "boostorg/headers",
|
||||||
"version": "boost-1.90.0"
|
"version": "boost-1.91.0"
|
||||||
},
|
},
|
||||||
"catch2": {
|
"catch2": {
|
||||||
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
|
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
|
||||||
|
|||||||
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@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
|
|||||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
|
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
|
||||||
jstring jprogramId,
|
jstring jprogramId,
|
||||||
jstring jupdatePath) {
|
jstring jupdatePath) {
|
||||||
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
|
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
|
||||||
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
|
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
|
||||||
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
|
||||||
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
|
||||||
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
|
|||||||
for (const auto& item : nsp->GetNCAs()) {
|
for (const auto& item : nsp->GetNCAs()) {
|
||||||
for (const auto& nca_details : item.second) {
|
for (const auto& nca_details : item.second) {
|
||||||
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
|
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
|
||||||
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
|
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
|
||||||
if (update_id == program_id) {
|
if (update_id == program_id) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -289,6 +289,7 @@
|
|||||||
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
<string name="gpu_driver_fetcher">Obtenedor de controladores de la GPU</string>
|
||||||
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
|
<string name="gpu_driver_manager">Gestor de controladores de la GPU</string>
|
||||||
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
<string name="install_gpu_driver_description">Instale los controladores alternativos para obtener un posible mejor rendimiento o precisión</string>
|
||||||
|
<string name="post_processing_add">Añadir efecto</string>
|
||||||
<string name="post_processing_open_list">Abrir lista</string>
|
<string name="post_processing_open_list">Abrir lista</string>
|
||||||
<string name="post_processing_close_list">Cerrar lista</string>
|
<string name="post_processing_close_list">Cerrar lista</string>
|
||||||
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
<string name="post_processing_reset">Restablecer a predeterminado</string>
|
||||||
|
|||||||
@@ -318,6 +318,13 @@
|
|||||||
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
<string name="frame_gen_target_rate">Целевая частота кадров</string>
|
||||||
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
|
<string name="frame_gen_target_rate_description">Выберите значение под ваш дисплей. Множитель подстроится сам, чтобы его держать, и откатит изменения, если игра начнёт тормозить.</string>
|
||||||
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
|
<string name="frame_gen_target_rate_off">Использовать фиксированный множитель</string>
|
||||||
|
<string name="frame_gen_on">Вкл.</string>
|
||||||
|
<string name="frame_gen_off">Выкл.</string>
|
||||||
|
<string name="frame_gen_fixed">Фикс.</string>
|
||||||
|
<string name="frame_gen_flow_auto">Авто</string>
|
||||||
|
<string name="frame_gen_quick_description">Включите или выключите генерацию кадров и выберите множитель кадров.</string>
|
||||||
|
<string name="frame_gen_target_rate_quick_description">Генерация кадров с заданной частотой кадров. Множитель регулируется автоматически.</string>
|
||||||
|
<string name="frame_gen_flow_scale_quick_description">Разрешение, используемое для оценки движения между кадрами. Меньшие значения экономят время ГПУ.</string>
|
||||||
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
|
<string name="frame_gen_queue_target">Целевой размер очереди кадров</string>
|
||||||
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
|
<string name="frame_gen_queue_target_description">Сколько готовых кадров может ожидать перед выводом на экран. Более длинные очереди сглаживают скачки ГПУ ценой задержки ввода.</string>
|
||||||
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
|
<string name="frame_gen_queue_target_0">Минимальная задержка (Без буферизации)</string>
|
||||||
@@ -328,12 +335,14 @@
|
|||||||
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
|
<string name="frame_gen_flow_scale">Разрешение оценки движения</string>
|
||||||
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
|
<string name="frame_gen_flow_scale_description">Разрешение прохода оптического потока в долях от выходного разрешения. Его понижение — самый дешёвый способ вернуть производительность.</string>
|
||||||
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
|
<string name="frame_gen_unsupported">Генерация кадров недоступна</string>
|
||||||
|
<string name="frame_gen_unsupported_description">В этом ГПУ драйвере отсутствует поддержка модели памяти Vulkan или половинной точности (float16), которая требуется шейдерам Lossless Scaling.</string>
|
||||||
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
|
<string name="lossless_scaling_setup_description">Опционально. Укажите свой Lossless.dll для включения генерации кадров позже.</string>
|
||||||
<string name="lossless_scaling_install">Установить Lossless.dll</string>
|
<string name="lossless_scaling_install">Установить Lossless.dll</string>
|
||||||
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
|
<string name="lossless_scaling_install_description">Для генерации кадров требуется ваша собственная легальная копия Lossless.dll из Lossless Scaling</string>
|
||||||
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
|
<string name="lossless_scaling_replace_description">Выбрать другой файл Lossless.dll</string>
|
||||||
<string name="frame_generation_support">Генерация кадров</string>
|
<string name="frame_generation_support">Генерация кадров</string>
|
||||||
<string name="frame_generation_supported">Поддерживается</string>
|
<string name="frame_generation_supported">Поддерживается</string>
|
||||||
|
<string name="frame_generation_unsupported">Не поддерживается (нет модели памяти Vulkan или float16)</string>
|
||||||
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
|
<string name="lossless_scaling_description">Предоставьте свою копию Lossless.dll для включения генерации кадров</string>
|
||||||
<string name="lossless_scaling_installed">Установлена</string>
|
<string name="lossless_scaling_installed">Установлена</string>
|
||||||
<string name="lossless_scaling_not_installed">Не установлена</string>
|
<string name="lossless_scaling_not_installed">Не установлена</string>
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
|
||||||
|
|
||||||
|
<string name="app_disclaimer">本软件可以运行用于 Nintendo Switch 游戏机的游戏。不包含任何游戏或密钥。<br /><br />在您开始之前, 请定位您设备存储上的 <![CDATA[<b> prod.keys </b>]]> 文件。<br /><br /><![CDATA[<a href=\"https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/QuickStart.md\">了解更多</a>]]></string>
|
||||||
<string name="notice_notification_channel_name">错误与注意事项</string>
|
<string name="notice_notification_channel_name">错误与注意事项</string>
|
||||||
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
<string name="notice_notification_channel_description">当发生错误时显示通知。</string>
|
||||||
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
<string name="notification_permission_not_granted">未授予通知权限!</string>
|
||||||
@@ -290,6 +291,25 @@
|
|||||||
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
<string name="gpu_driver_fetcher">GPU驱动获取器</string>
|
||||||
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
<string name="gpu_driver_manager">GPU 驱动管理器</string>
|
||||||
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
|
||||||
|
<string name="post_processing">后处理效果</string>
|
||||||
|
<string name="post_processing_description">在渲染完成后应用 ReShade FX 效果</string>
|
||||||
|
<string name="post_processing_per_game_description">配置此游戏的效果链</string>
|
||||||
|
<string name="post_processing_add">添加效果</string>
|
||||||
|
<string name="post_processing_remove">移除</string>
|
||||||
|
<string name="post_processing_open_list">打开列表</string>
|
||||||
|
<string name="post_processing_close_list">关闭列表</string>
|
||||||
|
<string name="post_processing_remove_all">移除效果</string>
|
||||||
|
<string name="post_processing_preset_locked">预设已激活。在开始游戏前可以在后处理效果中编辑它。</string>
|
||||||
|
<string name="post_processing_preset_modified">数值已从原始预设被更改。</string>
|
||||||
|
<string name="post_processing_presets">预设</string>
|
||||||
|
<string name="post_processing_preset_new">新建预设</string>
|
||||||
|
<string name="post_processing_preset_new_description">把您加载的效果及当前数值保存为一个预设,以便今后选用。</string>
|
||||||
|
<string name="post_processing_preset_name_invalid">请给预设起一个不含等号的名称。</string>
|
||||||
|
<string name="post_processing_preset_none">无预设</string>
|
||||||
|
<string name="post_processing_preset_delete">删除预设</string>
|
||||||
|
<string name="post_processing_preset_reset">重置预设值</string>
|
||||||
|
<string name="post_processing_reset">重置为默认值</string>
|
||||||
|
<string name="post_processing_empty">找不到效果。请在此文件中放置 .fx 文件:</string>
|
||||||
<string name="frame_gen">帧生成</string>
|
<string name="frame_gen">帧生成</string>
|
||||||
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
<string name="frame_gen_per_game_description">配置针对此游戏的帧生成设定</string>
|
||||||
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
<string name="frame_gen_description">设定要在使用无损缩放渲染的帧之间应用的插帧。启用后强制采用FIFO呈现模式 。</string>
|
||||||
@@ -304,6 +324,13 @@
|
|||||||
<string name="frame_gen_target_rate_60">60 FPS</string>
|
<string name="frame_gen_target_rate_60">60 FPS</string>
|
||||||
<string name="frame_gen_target_rate_90">90 FPS</string>
|
<string name="frame_gen_target_rate_90">90 FPS</string>
|
||||||
<string name="frame_gen_target_rate_120">120 FPS</string>
|
<string name="frame_gen_target_rate_120">120 FPS</string>
|
||||||
|
<string name="frame_gen_on">开</string>
|
||||||
|
<string name="frame_gen_off">关</string>
|
||||||
|
<string name="frame_gen_fixed">固定</string>
|
||||||
|
<string name="frame_gen_flow_auto">自动</string>
|
||||||
|
<string name="frame_gen_quick_description">打开或关闭帧生成并选择帧生成倍数。</string>
|
||||||
|
<string name="frame_gen_target_rate_quick_description">生成帧到目标帧率。倍率会自动调整。</string>
|
||||||
|
<string name="frame_gen_flow_scale_quick_description">用来估算帧间运动的分辨率。较低的值可以节省 GPU 时间。</string>
|
||||||
<string name="frame_gen_queue_target">帧队列目标</string>
|
<string name="frame_gen_queue_target">帧队列目标</string>
|
||||||
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
|
<string name="frame_gen_queue_target_description">在显示之前有多少已完成渲染的帧正在等待。较大的队列可以缓解 GPU 突发的压力,但会增加输入延迟。</string>
|
||||||
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
|
<string name="frame_gen_queue_target_0">最低延迟 (无缓冲)</string>
|
||||||
@@ -314,12 +341,14 @@
|
|||||||
<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
<string name="frame_gen_flow_scale">运动预估分辨率</string>
|
||||||
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
|
<string name="frame_gen_flow_scale_description">光流通道的分辨率,以输出的比例表示。降低它是提升性能最经济的做法。</string>
|
||||||
<string name="frame_gen_unsupported">帧生成不可用</string>
|
<string name="frame_gen_unsupported">帧生成不可用</string>
|
||||||
|
<string name="frame_gen_unsupported_description">这个 GPU 驱动缺少 Lossless Scaling 着色器所需的 Vulkan 内存模型或半精度 (float16) 支持。</string>
|
||||||
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
<string name="lossless_scaling_setup_description">作为可选项。请提供您自己的 Lossless.dll 以便在之后可以启用帧生成。</string>
|
||||||
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
<string name="lossless_scaling_install">安装 Lossless.dll</string>
|
||||||
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
<string name="lossless_scaling_install_description">帧生成需要您自己从 Lossless Scaling 获得合法的 Lossless.dll 副本</string>
|
||||||
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
<string name="lossless_scaling_replace_description">选择其它 Lossless.dll 副本</string>
|
||||||
<string name="frame_generation_support">帧生成</string>
|
<string name="frame_generation_support">帧生成</string>
|
||||||
<string name="frame_generation_supported">支持</string>
|
<string name="frame_generation_supported">支持</string>
|
||||||
|
<string name="frame_generation_unsupported">不支持 (无 Vulkan 内存模型或 float16)</string>
|
||||||
<string name="lossless_scaling">无损缩放</string>
|
<string name="lossless_scaling">无损缩放</string>
|
||||||
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
<string name="lossless_scaling_description">提供您自己的 Lossless.dll 文件以启用帧生成</string>
|
||||||
<string name="lossless_scaling_installed">已安装</string>
|
<string name="lossless_scaling_installed">已安装</string>
|
||||||
@@ -611,6 +640,11 @@
|
|||||||
<string name="log">日志记录</string>
|
<string name="log">日志记录</string>
|
||||||
<string name="flush_by_line">按行刷新调试日志</string>
|
<string name="flush_by_line">按行刷新调试日志</string>
|
||||||
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
<string name="flush_by_line_description">在每行写入时刷新调试日志,使在崩溃或冻结时调试更容易。</string>
|
||||||
|
<string name="extended_logging">开启扩展日志</string>
|
||||||
|
<string name="extended_logging_description">将最大日志文件大小从 100 MiB 提升至 1GiB。</string>
|
||||||
|
<string name="log_filter">日志筛选器</string>
|
||||||
|
<string name="log_filter_description">控制 Eden 的日志类别。例如: *:Info Service.LM:Debug</string>
|
||||||
|
|
||||||
<!-- GPU Logging strings -->
|
<!-- GPU Logging strings -->
|
||||||
<string name="gpu_logging_header">GPU 日志</string>
|
<string name="gpu_logging_header">GPU 日志</string>
|
||||||
<string name="gpu_log_level">日志等级</string>
|
<string name="gpu_log_level">日志等级</string>
|
||||||
@@ -894,6 +928,8 @@
|
|||||||
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
<string name="loader_error_file_not_found">ROM 文件不存在</string>
|
||||||
|
|
||||||
<string name="loader_requires_firmware">游戏需要固件</string>
|
<string name="loader_requires_firmware">游戏需要固件</string>
|
||||||
|
<string name="loader_requires_firmware_description"><![CDATA[这个游戏可能需要固件才能正常运行,但您还没有安装任何固件。请在启动前安装固件,或者按 “确定” 继续启动。]]></string>
|
||||||
|
|
||||||
<!-- Intent Launch strings -->
|
<!-- Intent Launch strings -->
|
||||||
<string name="searching_for_game">正在搜索游戏...</string>
|
<string name="searching_for_game">正在搜索游戏...</string>
|
||||||
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
<string name="game_not_found_for_title_id">未找到标题ID的游戏: %1$s</string>
|
||||||
|
|||||||
@@ -229,7 +229,7 @@
|
|||||||
<string name="add_directory_success">遊戲目錄新增成功</string>
|
<string name="add_directory_success">遊戲目錄新增成功</string>
|
||||||
<string name="enable_update_checks">檢查更新</string>
|
<string name="enable_update_checks">檢查更新</string>
|
||||||
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
<string name="enable_update_checks_description">在Eden啟動時檢查有無新版本並選擇是否要下載與安裝更新</string>
|
||||||
<string name="update_available">偵測到新版本</string>
|
<string name="update_available">發現新版本</string>
|
||||||
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
<string name="update_available_description">有更新可供安裝:%1$s\n\n您要進行更新嗎?</string>
|
||||||
<string name="downloading_update">下載更新中</string>
|
<string name="downloading_update">下載更新中</string>
|
||||||
<string name="update_download_failed">更新下載失敗</string>
|
<string name="update_download_failed">更新下載失敗</string>
|
||||||
@@ -1020,9 +1020,40 @@
|
|||||||
<string name="memory_6gb">6GB (不穩定)</string>
|
<string name="memory_6gb">6GB (不穩定)</string>
|
||||||
<string name="memory_8gb">8GB (不穩定)</string>
|
<string name="memory_8gb">8GB (不穩定)</string>
|
||||||
|
|
||||||
|
<!-- CPU clock levels -->
|
||||||
|
<string name="clock_normal">正常</string>
|
||||||
|
<string name="clock_boost">加速</string>
|
||||||
|
<string name="clock_fast">超頻</string>
|
||||||
|
|
||||||
|
<!-- GPU clock levels -->
|
||||||
|
<string name="fast_gpu_normal">正常</string>
|
||||||
|
<string name="fast_gpu_medium">加速</string>
|
||||||
|
<string name="fast_gpu_high">超頻</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle texture size -->
|
||||||
|
<string name="gpu_texturesizeswizzle_verysmall">極小 (16MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_small">小(32MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_normal">正常(128MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_large">大(256MB)</string>
|
||||||
|
<string name="gpu_texturesizeswizzle_verylarge">極大(512MB)</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle streams -->
|
||||||
|
<string name="gpu_swizzle_verylow">極小(4MB)</string>
|
||||||
|
<string name="gpu_swizzle_low">小(8MB)</string>
|
||||||
|
<string name="gpu_swizzle_normal">正常(16MB)</string>
|
||||||
|
<string name="gpu_swizzle_medium">中(32MB)</string>
|
||||||
|
<string name="gpu_swizzle_high">大(64MB)</string>
|
||||||
|
|
||||||
|
<!-- GPU swizzle chunks -->
|
||||||
|
<string name="gpu_swizzlechunk_verylow">極小(32)</string>
|
||||||
|
<string name="gpu_swizzlechunk_low">小(64)</string>
|
||||||
|
<string name="gpu_swizzlechunk_normal">正常(128)</string>
|
||||||
|
<string name="gpu_swizzlechunk_medium">中(256)</string>
|
||||||
|
<string name="gpu_swizzlechunk_high">大(512)</string>
|
||||||
|
|
||||||
<!-- Temperature Units -->
|
<!-- Temperature Units -->
|
||||||
<string name="temperature_celsius">攝氏度</string>
|
<string name="temperature_celsius">攝氏</string>
|
||||||
<string name="temperature_fahrenheit">華氏度</string>
|
<string name="temperature_fahrenheit">華氏</string>
|
||||||
|
|
||||||
<!-- Memory Sizes -->
|
<!-- Memory Sizes -->
|
||||||
<string name="memory_byte_shorthand">B</string>
|
<string name="memory_byte_shorthand">B</string>
|
||||||
@@ -1035,6 +1066,8 @@
|
|||||||
|
|
||||||
<string name="renderer_none">無</string>
|
<string name="renderer_none">無</string>
|
||||||
|
|
||||||
|
<!-- Renderer Accuracy -->
|
||||||
|
<string name="renderer_accuracy_low">效能</string>
|
||||||
<string name="renderer_accuracy_high">準確</string>
|
<string name="renderer_accuracy_high">準確</string>
|
||||||
|
|
||||||
<!-- DMA Accuracy -->
|
<!-- DMA Accuracy -->
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -19,6 +19,11 @@ ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ADSP::Shutdown() {
|
||||||
|
audio_renderer->Stop();
|
||||||
|
opus_decoder->Shutdown();
|
||||||
|
}
|
||||||
|
|
||||||
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
|
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
|
||||||
return *audio_renderer;
|
return *audio_renderer;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -45,6 +45,7 @@ public:
|
|||||||
explicit ADSP(Core::System& system, Sink::Sink& sink);
|
explicit ADSP(Core::System& system, Sink::Sink& sink);
|
||||||
~ADSP() = default;
|
~ADSP() = default;
|
||||||
|
|
||||||
|
void Shutdown();
|
||||||
AudioRenderer::AudioRenderer& AudioRenderer();
|
AudioRenderer::AudioRenderer& AudioRenderer();
|
||||||
OpusDecoder::OpusDecoder& OpusDecoder();
|
OpusDecoder::OpusDecoder& OpusDecoder();
|
||||||
|
|
||||||
|
|||||||
@@ -34,26 +34,19 @@ void AudioRenderer::Start() {
|
|||||||
|
|
||||||
mailbox.Send(Direction::DSP, Message::InitializeOK);
|
mailbox.Send(Direction::DSP, Message::InitializeOK);
|
||||||
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
|
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
|
||||||
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
|
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
|
||||||
"message response from ADSP!");
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
running = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Stop() {
|
void AudioRenderer::Stop() {
|
||||||
if (!running) {
|
if (main_thread.joinable()) {
|
||||||
return;
|
main_thread.request_stop();
|
||||||
|
mailbox.Send(Direction::DSP, Message::Shutdown);
|
||||||
|
if (mailbox.Receive(Direction::Host, main_thread.get_stop_token()) != Message::Shutdown) {
|
||||||
|
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown message response from ADSP!");
|
||||||
|
}
|
||||||
|
main_thread.join();
|
||||||
}
|
}
|
||||||
|
|
||||||
mailbox.Send(Direction::DSP, Message::Shutdown);
|
|
||||||
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
|
|
||||||
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
|
|
||||||
"message response from ADSP!");
|
|
||||||
}
|
|
||||||
main_thread.request_stop();
|
|
||||||
main_thread.join();
|
|
||||||
|
|
||||||
for (auto& stream : streams) {
|
for (auto& stream : streams) {
|
||||||
if (stream) {
|
if (stream) {
|
||||||
stream->Stop();
|
stream->Stop();
|
||||||
@@ -61,7 +54,6 @@ void AudioRenderer::Stop() {
|
|||||||
stream = nullptr;
|
stream = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
running = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Signal() {
|
void AudioRenderer::Signal() {
|
||||||
@@ -69,13 +61,12 @@ void AudioRenderer::Signal() {
|
|||||||
Send(Direction::DSP, Message::Render);
|
Send(Direction::DSP, Message::Render);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioRenderer::Wait() {
|
void AudioRenderer::Wait(std::stop_token stop_token) {
|
||||||
auto msg = Receive(Direction::Host);
|
auto msg = mailbox.Receive(Direction::Host, stop_token);
|
||||||
if (msg != Message::RenderResponse) {
|
if (msg != Message::RenderResponse) {
|
||||||
LOG_ERROR(Service_Audio,
|
LOG_ERROR(Service_Audio,
|
||||||
"Did not receive the expected render response from the AudioRenderer! Expected "
|
"Did not receive the expected render response from the AudioRenderer! Expected "
|
||||||
"{}, got {}",
|
"{}, got {}", Message::RenderResponse, msg);
|
||||||
Message::RenderResponse, msg);
|
|
||||||
}
|
}
|
||||||
PostDSPClearCommandBuffer();
|
PostDSPClearCommandBuffer();
|
||||||
}
|
}
|
||||||
@@ -147,7 +138,9 @@ void AudioRenderer::Main(std::stop_token stop_token) {
|
|||||||
constexpr u64 max_process_time{2'304'000ULL};
|
constexpr u64 max_process_time{2'304'000ULL};
|
||||||
|
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto msg{mailbox.Receive(Direction::DSP)};
|
auto msg = mailbox.Receive(Direction::DSP, stop_token);
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case Message::Shutdown:
|
case Message::Shutdown:
|
||||||
mailbox.Send(Direction::Host, Message::Shutdown);
|
mailbox.Send(Direction::Host, Message::Shutdown);
|
||||||
|
|||||||
@@ -63,13 +63,15 @@ public:
|
|||||||
*/
|
*/
|
||||||
void Start();
|
void Start();
|
||||||
|
|
||||||
|
void NotifyShutdown();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stop the AudioRenderer.
|
* Stop the AudioRenderer.
|
||||||
*/
|
*/
|
||||||
void Stop();
|
void Stop();
|
||||||
|
|
||||||
void Signal();
|
void Signal();
|
||||||
void Wait();
|
void Wait(std::stop_token stop_token);
|
||||||
|
|
||||||
void Send(Direction dir, u32 message);
|
void Send(Direction dir, u32 message);
|
||||||
u32 Receive(Direction dir);
|
u32 Receive(Direction dir);
|
||||||
@@ -102,8 +104,6 @@ private:
|
|||||||
Mailbox mailbox;
|
Mailbox mailbox;
|
||||||
/// Main thread
|
/// Main thread
|
||||||
std::jthread main_thread{};
|
std::jthread main_thread{};
|
||||||
/// The current state
|
|
||||||
std::atomic<bool> running{};
|
|
||||||
/// Shared memory of input command buffers, set by host, read by DSP
|
/// Shared memory of input command buffers, set by host, read by DSP
|
||||||
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
|
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
|
||||||
/// The command lists to process
|
/// The command lists to process
|
||||||
|
|||||||
@@ -41,19 +41,16 @@ OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
|
|||||||
}
|
}
|
||||||
|
|
||||||
OpusDecoder::~OpusDecoder() {
|
OpusDecoder::~OpusDecoder() {
|
||||||
if (!running) {
|
if (main_thread.joinable()) {
|
||||||
|
// Shutdown the thread
|
||||||
|
Send(Direction::DSP, Message::Shutdown);
|
||||||
|
main_thread.request_stop();
|
||||||
|
auto msg = Receive(Direction::Host, main_thread.get_stop_token());
|
||||||
|
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
|
||||||
|
main_thread.join();
|
||||||
|
} else {
|
||||||
init_thread.request_stop();
|
init_thread.request_stop();
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shutdown the thread
|
|
||||||
Send(Direction::DSP, Message::Shutdown);
|
|
||||||
auto msg = Receive(Direction::Host);
|
|
||||||
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
|
|
||||||
Message::ShutdownOK, msg);
|
|
||||||
main_thread.request_stop();
|
|
||||||
main_thread.join();
|
|
||||||
running = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpusDecoder::Send(Direction dir, u32 message) {
|
void OpusDecoder::Send(Direction dir, u32 message) {
|
||||||
@@ -73,7 +70,6 @@ void OpusDecoder::Init(std::stop_token stop_token) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
|
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
|
||||||
running = true;
|
|
||||||
Send(Direction::Host, Message::StartOK);
|
Send(Direction::Host, Message::StartOK);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -82,12 +78,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
|
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto msg = Receive(Direction::DSP, stop_token);
|
auto msg = Receive(Direction::DSP, stop_token);
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
|
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case Shutdown:
|
case Message::Shutdown:
|
||||||
Send(Direction::Host, Message::ShutdownOK);
|
Send(Direction::Host, Message::ShutdownOK);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
case GetWorkBufferSize: {
|
case Message::GetWorkBufferSize: {
|
||||||
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||||
|
|
||||||
ASSERT(IsValidChannelCount(channel_count));
|
ASSERT(IsValidChannelCount(channel_count));
|
||||||
@@ -96,7 +95,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case InitializeDecodeObject: {
|
case Message::InitializeDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
auto buffer_size = shared_memory->host_send_data[1];
|
auto buffer_size = shared_memory->host_send_data[1];
|
||||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||||
@@ -113,7 +112,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case ShutdownDecodeObject: {
|
case Message::ShutdownDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
|
|
||||||
@@ -123,7 +122,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case DecodeInterleaved: {
|
case Message::DecodeInterleaved: {
|
||||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||||
|
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
@@ -161,19 +160,19 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::DecodeInterleavedOK);
|
Send(Direction::Host, Message::DecodeInterleavedOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case MapMemory: {
|
case Message::MapMemory: {
|
||||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
Send(Direction::Host, Message::MapMemoryOK);
|
Send(Direction::Host, Message::MapMemoryOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case UnmapMemory: {
|
case Message::UnmapMemory: {
|
||||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
Send(Direction::Host, Message::UnmapMemoryOK);
|
Send(Direction::Host, Message::UnmapMemoryOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case GetWorkBufferSizeForMultiStream: {
|
case Message::GetWorkBufferSizeForMultiStream: {
|
||||||
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||||
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
|
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
|
||||||
|
|
||||||
@@ -184,7 +183,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case InitializeMultiStreamDecodeObject: {
|
case Message::InitializeMultiStreamDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
auto buffer_size = shared_memory->host_send_data[1];
|
auto buffer_size = shared_memory->host_send_data[1];
|
||||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||||
@@ -211,7 +210,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case ShutdownMultiStreamDecodeObject: {
|
case Message::ShutdownMultiStreamDecodeObject: {
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||||
|
|
||||||
@@ -221,7 +220,7 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case DecodeInterleavedForMultiStream: {
|
case Message::DecodeInterleavedForMultiStream: {
|
||||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||||
|
|
||||||
auto buffer = shared_memory->host_send_data[0];
|
auto buffer = shared_memory->host_send_data[0];
|
||||||
@@ -266,4 +265,15 @@ void OpusDecoder::Main(std::stop_token stop_token) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OpusDecoder::Shutdown() {
|
||||||
|
if (init_thread.joinable()) {
|
||||||
|
init_thread.request_stop();
|
||||||
|
init_thread.join(); //must explicitly wait for init to join
|
||||||
|
}
|
||||||
|
if (main_thread.joinable()) {
|
||||||
|
main_thread.request_stop();
|
||||||
|
Send(Direction::DSP, Message::Shutdown);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace AudioCore::ADSP::OpusDecoder
|
} // namespace AudioCore::ADSP::OpusDecoder
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ public:
|
|||||||
~OpusDecoder();
|
~OpusDecoder();
|
||||||
|
|
||||||
bool IsRunning() const noexcept {
|
bool IsRunning() const noexcept {
|
||||||
return running;
|
return main_thread.joinable();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Send(Direction dir, u32 message);
|
void Send(Direction dir, u32 message);
|
||||||
@@ -67,6 +67,8 @@ public:
|
|||||||
shared_memory = &shared_memory_;
|
shared_memory = &shared_memory_;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Shutdown();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
||||||
@@ -85,8 +87,6 @@ private:
|
|||||||
std::jthread init_thread{};
|
std::jthread init_thread{};
|
||||||
/// Main thread
|
/// Main thread
|
||||||
std::jthread main_thread{};
|
std::jthread main_thread{};
|
||||||
/// The current state
|
|
||||||
bool running{};
|
|
||||||
/// Structure shared with the host, input data set by the host before sending a mailbox message,
|
/// Structure shared with the host, input data set by the host before sending a mailbox message,
|
||||||
/// and the responses are written back by the OpusDecoder.
|
/// and the responses are written back by the OpusDecoder.
|
||||||
SharedMemory* shared_memory{};
|
SharedMemory* shared_memory{};
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ void AudioCore::CreateSinks() {
|
|||||||
|
|
||||||
void AudioCore::Shutdown() {
|
void AudioCore::Shutdown() {
|
||||||
audio_manager->Shutdown();
|
audio_manager->Shutdown();
|
||||||
|
adsp->Shutdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioManager& AudioCore::GetAudioManager() {
|
AudioManager& AudioCore::GetAudioManager() {
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ AudioManager::AudioManager() {
|
|||||||
std::unique_lock l{events.GetAudioEventLock()};
|
std::unique_lock l{events.GetAudioEventLock()};
|
||||||
events.ClearEvents();
|
events.ClearEvents();
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
|
const auto timed_out = events.Wait(l, std::chrono::seconds{2});
|
||||||
if (events.CheckAudioEventSet(Event::Type::Max)) {
|
if (events.CheckAudioEventSet(Event::Type::Max)) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -35,9 +35,9 @@ AudioManager::AudioManager() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void AudioManager::Shutdown() {
|
void AudioManager::Shutdown() {
|
||||||
events.SetAudioEvent(Event::Type::Max, true);
|
|
||||||
if (thread.joinable()) {
|
if (thread.joinable()) {
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
|
events.SetAudioEvent(Event::Type::Max, true);
|
||||||
thread.join();
|
thread.join();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,9 +39,7 @@ class AudioManager {
|
|||||||
public:
|
public:
|
||||||
explicit AudioManager();
|
explicit AudioManager();
|
||||||
|
|
||||||
/**
|
/// @brief Shutdown the audio manager.
|
||||||
* Shutdown the audio manager.
|
|
||||||
*/
|
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
@@ -35,7 +38,7 @@ void CircularBufferSinkInfo::Update(BehaviorInfo::ErrorInfo& error_info, OutStat
|
|||||||
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
|
auto current_params{reinterpret_cast<CircularBufferInParameter*>(parameter.data())};
|
||||||
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
|
auto current_state{reinterpret_cast<CircularBufferState*>(state.data())};
|
||||||
|
|
||||||
if (in_use == buffer_params->in_use && !buffer_unmapped) {
|
if (in_use == bool(buffer_params->in_use) && !buffer_unmapped) {
|
||||||
error_info.error_code = ResultSuccess;
|
error_info.error_code = ResultSuccess;
|
||||||
error_info.address = CpuAddr(0);
|
error_info.address = CpuAddr(0);
|
||||||
out_status.writeOffset = current_state->last_pos2;
|
out_status.writeOffset = current_state->last_pos2;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
@@ -31,10 +31,10 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct DeviceInParameter {
|
struct DeviceInParameter {
|
||||||
/* 0x000 */ char name[0x100];
|
/* 0x000 */ u8 name[0x100];
|
||||||
/* 0x100 */ u32 input_count;
|
/* 0x100 */ u32 input_count;
|
||||||
/* 0x104 */ std::array<s8, MaxChannels> inputs;
|
/* 0x104 */ std::array<s8, MaxChannels> inputs;
|
||||||
/* 0x10A */ char unk10A[0x1];
|
/* 0x10A */ u8 unk10A[0x1];
|
||||||
/* 0x10B */ bool downmix_enabled;
|
/* 0x10B */ bool downmix_enabled;
|
||||||
/* 0x10C */ std::array<f32, 4> downmix_coeff;
|
/* 0x10C */ std::array<f32, 4> downmix_coeff;
|
||||||
};
|
};
|
||||||
@@ -43,7 +43,7 @@ public:
|
|||||||
struct DeviceState {
|
struct DeviceState {
|
||||||
/* 0x00 */ UpsamplerInfo* upsampler_info;
|
/* 0x00 */ UpsamplerInfo* upsampler_info;
|
||||||
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
|
/* 0x08 */ std::array<Common::FixedPoint<16, 16>, 4> downmix_coeff;
|
||||||
/* 0x18 */ char unk18[0x18];
|
/* 0x18 */ u8 unk18[0x18];
|
||||||
};
|
};
|
||||||
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
|
static_assert(sizeof(DeviceState) == 0x30, "DeviceState has the wrong size!");
|
||||||
|
|
||||||
@@ -55,8 +55,8 @@ public:
|
|||||||
/* 0x14 */ u32 previous_pos;
|
/* 0x14 */ u32 previous_pos;
|
||||||
/* 0x18 */ SampleFormat format;
|
/* 0x18 */ SampleFormat format;
|
||||||
/* 0x1C */ std::array<s8, MaxChannels> inputs;
|
/* 0x1C */ std::array<s8, MaxChannels> inputs;
|
||||||
/* 0x22 */ bool in_use;
|
/* 0x22 */ u8 in_use;
|
||||||
/* 0x23 */ char unk23[0x5];
|
/* 0x23 */ u8 unk23[0x5];
|
||||||
};
|
};
|
||||||
static_assert(sizeof(CircularBufferInParameter) == 0x28,
|
static_assert(sizeof(CircularBufferInParameter) == 0x28,
|
||||||
"CircularBufferInParameter has the wrong size!");
|
"CircularBufferInParameter has the wrong size!");
|
||||||
@@ -65,16 +65,16 @@ public:
|
|||||||
/* 0x00 */ u32 last_pos2;
|
/* 0x00 */ u32 last_pos2;
|
||||||
/* 0x04 */ s32 current_pos;
|
/* 0x04 */ s32 current_pos;
|
||||||
/* 0x08 */ u32 last_pos;
|
/* 0x08 */ u32 last_pos;
|
||||||
/* 0x0C */ char unk0C[0x4];
|
/* 0x0C */ u8 unk0C[0x4];
|
||||||
/* 0x10 */ AddressInfo address_info;
|
/* 0x10 */ AddressInfo address_info;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
|
static_assert(sizeof(CircularBufferState) == 0x30, "CircularBufferState has the wrong size!");
|
||||||
|
|
||||||
struct InParameter {
|
struct InParameter {
|
||||||
/* 0x000 */ Type type;
|
/* 0x000 */ Type type;
|
||||||
/* 0x001 */ bool in_use;
|
/* 0x001 */ u8 in_use;
|
||||||
/* 0x004 */ u32 node_id;
|
/* 0x004 */ u32 node_id;
|
||||||
/* 0x008 */ char unk08[0x18];
|
/* 0x008 */ u8 unk08[0x18];
|
||||||
union {
|
union {
|
||||||
/* 0x020 */ DeviceInParameter device;
|
/* 0x020 */ DeviceInParameter device;
|
||||||
/* 0x020 */ CircularBufferInParameter circular_buffer;
|
/* 0x020 */ CircularBufferInParameter circular_buffer;
|
||||||
@@ -84,7 +84,7 @@ public:
|
|||||||
|
|
||||||
struct OutStatus {
|
struct OutStatus {
|
||||||
/* 0x00 */ u32 writeOffset;
|
/* 0x00 */ u32 writeOffset;
|
||||||
/* 0x04 */ char unk04[0x1C];
|
/* 0x04 */ u8 unk04[0x1C];
|
||||||
}; // size == 0x20
|
}; // size == 0x20
|
||||||
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
|
static_assert(sizeof(OutStatus) == 0x20, "SinkInfoBase::OutStatus has the wrong size!");
|
||||||
|
|
||||||
@@ -162,19 +162,18 @@ public:
|
|||||||
u8* GetParameter();
|
u8* GetParameter();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/// Type of this sink
|
|
||||||
Type type{Type::Invalid};
|
|
||||||
/// Is this sink in use?
|
|
||||||
bool in_use{};
|
|
||||||
/// Is this sink's buffer unmapped? Circular only
|
|
||||||
bool buffer_unmapped{};
|
|
||||||
/// Node id for this sink
|
|
||||||
u32 node_id{};
|
|
||||||
/// State buffer for this sink
|
/// State buffer for this sink
|
||||||
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
|
std::array<u8, (std::max)(sizeof(DeviceState), sizeof(CircularBufferState))> state{};
|
||||||
/// Parameter buffer for this sink
|
/// Parameter buffer for this sink
|
||||||
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))>
|
std::array<u8, (std::max)(sizeof(DeviceInParameter), sizeof(CircularBufferInParameter))> parameter{};
|
||||||
parameter{};
|
/// Type of this sink
|
||||||
|
Type type{Type::Invalid};
|
||||||
|
/// Node id for this sink
|
||||||
|
u32 node_id{};
|
||||||
|
/// Is this sink in use?
|
||||||
|
bool in_use : 1 = false;
|
||||||
|
/// Is this sink's buffer unmapped? Circular only
|
||||||
|
bool buffer_unmapped : 1 = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -100,8 +100,9 @@ u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()},
|
: core{core_}
|
||||||
adsp_rendered_event{adsp_rendered_event_} {}
|
, adsp_rendered_event{adsp_rendered_event_}
|
||||||
|
{}
|
||||||
|
|
||||||
Result System::Initialize(const AudioRendererParameterInternal& params,
|
Result System::Initialize(const AudioRendererParameterInternal& params,
|
||||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||||
@@ -406,7 +407,7 @@ void System::Finalize() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -433,14 +434,12 @@ void System::Start() {
|
|||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
frames_elapsed = 0;
|
frames_elapsed = 0;
|
||||||
state = State::Started;
|
state = State::Started;
|
||||||
active = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::Stop() {
|
void System::Stop() {
|
||||||
{
|
{
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
state = State::Stopped;
|
state = State::Stopped;
|
||||||
active = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (execution_mode == ExecutionMode::Auto) {
|
if (execution_mode == ExecutionMode::Auto) {
|
||||||
@@ -480,7 +479,7 @@ Result System::Update(std::span<const u8> input, std::span<u8> performance, std:
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
|
result = info_updater.UpdateEffects(effect_context, IsActive(), memory_pool_workbuffer,
|
||||||
memory_pool_count);
|
memory_pool_count);
|
||||||
if (result.IsError()) {
|
if (result.IsError()) {
|
||||||
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
LOG_ERROR(Service_Audio, "Failed to update Effects!");
|
||||||
@@ -582,16 +581,16 @@ u32 System::GetRenderingDevice() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool System::IsActive() const {
|
bool System::IsActive() const {
|
||||||
return active;
|
return state == State::Started;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SendCommandToDsp() {
|
void System::SendCommandToDsp() {
|
||||||
std::scoped_lock l{lock};
|
std::scoped_lock l{lock};
|
||||||
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
if (active) {
|
if (IsActive()) {
|
||||||
terminate_event.Reset();
|
terminate_event.Reset();
|
||||||
const auto remaining_command_count{audio_renderer.GetRemainCommandCount(session_id)};
|
const auto remaining_command_count = core.AudioCore().ADSP().AudioRenderer().GetRemainCommandCount(session_id);
|
||||||
u64 command_size{0};
|
u64 command_size{0};
|
||||||
|
|
||||||
if (remaining_command_count) {
|
if (remaining_command_count) {
|
||||||
@@ -618,16 +617,17 @@ void System::SendCommandToDsp() {
|
|||||||
auto time_limit{
|
auto time_limit{
|
||||||
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
|
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
|
||||||
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
|
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
|
||||||
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
|
core.AudioCore().ADSP().AudioRenderer().SetCommandBuffer(session_id,
|
||||||
applet_resource_user_id, process_handle,
|
translated_addr, command_size,
|
||||||
reset_command_buffers);
|
time_limit, applet_resource_user_id,
|
||||||
|
process_handle, reset_command_buffers);
|
||||||
reset_command_buffers = false;
|
reset_command_buffers = false;
|
||||||
command_buffer_size = command_size;
|
command_buffer_size = command_size;
|
||||||
if (remaining_command_count == 0) {
|
if (remaining_command_count == 0) {
|
||||||
adsp_rendered_event->Signal(core.Kernel());
|
adsp_rendered_event->Signal(core.Kernel());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
audio_renderer.ClearRemainCommandCount(session_id);
|
core.AudioCore().ADSP().AudioRenderer().ClearRemainCommandCount(session_id);
|
||||||
terminate_event.Set();
|
terminate_event.Set();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -738,7 +738,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
|
|||||||
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
const auto end_time{core.CoreTiming().GetGlobalTimeNs().count()};
|
||||||
total_ticks_elapsed += end_time - start_time;
|
total_ticks_elapsed += end_time - start_time;
|
||||||
num_command_lists_generated++;
|
num_command_lists_generated++;
|
||||||
render_start_tick = audio_renderer.GetRenderingStartTick(session_id);
|
render_start_tick = core.AudioCore().ADSP().AudioRenderer().GetRenderingStartTick(session_id);
|
||||||
frames_elapsed++;
|
frames_elapsed++;
|
||||||
|
|
||||||
return command_buffer.size;
|
return command_buffer.size;
|
||||||
|
|||||||
@@ -219,8 +219,6 @@ public:
|
|||||||
private:
|
private:
|
||||||
/// Core system
|
/// Core system
|
||||||
Core::System& core;
|
Core::System& core;
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
/// Is this system initialized?
|
/// Is this system initialized?
|
||||||
bool initialized{};
|
bool initialized{};
|
||||||
/// Is this system currently active?
|
/// Is this system currently active?
|
||||||
|
|||||||
@@ -11,73 +11,70 @@
|
|||||||
#include "audio_core/renderer/system_manager.h"
|
#include "audio_core/renderer/system_manager.h"
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/k_scheduler.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
|
|
||||||
namespace AudioCore::Renderer {
|
namespace AudioCore::Renderer {
|
||||||
|
|
||||||
SystemManager::SystemManager(Core::System& core_)
|
SystemManager::SystemManager(Core::System& core_)
|
||||||
: core{core_}, audio_renderer{core.AudioCore().ADSP().AudioRenderer()} {}
|
: core{core_}
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
SystemManager::~SystemManager() {
|
SystemManager::~SystemManager() {
|
||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::InitializeUnsafe() {
|
void SystemManager::InitializeUnsafe() {
|
||||||
if (!active) {
|
if (!thread.joinable()) {
|
||||||
active = true;
|
core.AudioCore().ADSP().AudioRenderer().Start();
|
||||||
audio_renderer.Start();
|
thread = core.Kernel().RunOnHostCoreThread("AudioRenderSystemManager", [this]() {
|
||||||
thread = std::jthread([this](std::stop_token stop_token) {
|
auto& audio_renderer = core.AudioCore().ADSP().AudioRenderer();
|
||||||
Common::SetCurrentThreadName("AudioRenderSystemManager");
|
auto const stop_token = thread.get_stop_token();
|
||||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
while (!stop_token.stop_requested()) {
|
||||||
while (active && !stop_token.stop_requested()) {
|
|
||||||
{
|
{
|
||||||
std::scoped_lock l{mutex1};
|
std::scoped_lock lk{mutex};
|
||||||
for (auto system : systems)
|
for (auto system : systems)
|
||||||
system->SendCommandToDsp();
|
system->SendCommandToDsp();
|
||||||
}
|
}
|
||||||
audio_renderer.Signal();
|
audio_renderer.Signal();
|
||||||
audio_renderer.Wait();
|
audio_renderer.Wait(stop_token);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManager::Stop() {
|
void SystemManager::Stop() {
|
||||||
if (active) {
|
core.AudioCore().ADSP().AudioRenderer().Stop();
|
||||||
active = false;
|
if (thread.joinable()) {
|
||||||
thread.request_stop();
|
thread.request_stop();
|
||||||
thread.join();
|
thread.join();
|
||||||
audio_renderer.Stop();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Add(System& system_) {
|
bool SystemManager::Add(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
if (systems.size() + 1 > MaxRendererSessions) {
|
if (systems.size() >= MaxRendererSessions) {
|
||||||
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
{
|
|
||||||
std::scoped_lock l{mutex1};
|
|
||||||
if (systems.empty())
|
|
||||||
InitializeUnsafe();
|
|
||||||
}
|
|
||||||
systems.push_back(&system_);
|
systems.push_back(&system_);
|
||||||
|
if (!systems.empty()) {
|
||||||
|
InitializeUnsafe();
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SystemManager::Remove(System& system_) {
|
bool SystemManager::Remove(System& system_) {
|
||||||
std::scoped_lock l2{mutex2};
|
std::scoped_lock lk{mutex};
|
||||||
{
|
if (systems.remove(&system_) == 0) {
|
||||||
std::scoped_lock l{mutex1};
|
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
||||||
if (systems.remove(&system_) == 0) {
|
return false;
|
||||||
LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if (systems.empty()) {
|
||||||
if (systems.empty())
|
|
||||||
Stop();
|
Stop();
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -75,14 +75,8 @@ private:
|
|||||||
std::list<System*> systems{};
|
std::list<System*> systems{};
|
||||||
/// Main worker thread for generating command lists
|
/// Main worker thread for generating command lists
|
||||||
std::jthread thread;
|
std::jthread thread;
|
||||||
/// Mutex for the systems
|
/// Mutex for the reading and adding/removing systems
|
||||||
std::mutex mutex1{};
|
std::mutex mutex{};
|
||||||
/// Mutex for adding/removing systems
|
|
||||||
std::mutex mutex2{};
|
|
||||||
/// Is the system manager thread active?
|
|
||||||
std::atomic<bool> active{};
|
|
||||||
/// Reference to the ADSP's AudioRenderer for communication
|
|
||||||
::AudioCore::ADSP::AudioRenderer::AudioRenderer& audio_renderer;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AudioCore::Renderer
|
} // namespace AudioCore::Renderer
|
||||||
|
|||||||
@@ -110,7 +110,6 @@ add_library(
|
|||||||
socket_types.h
|
socket_types.h
|
||||||
sparse_large_vector.cpp
|
sparse_large_vector.cpp
|
||||||
sparse_large_vector.h
|
sparse_large_vector.h
|
||||||
spin_lock.h
|
|
||||||
stb.cpp
|
stb.cpp
|
||||||
stb.h
|
stb.h
|
||||||
steady_clock.cpp
|
steady_clock.cpp
|
||||||
|
|||||||
@@ -109,12 +109,6 @@ private:
|
|||||||
if (read_index == producer.index.load(std::memory_order::acquire)) {
|
if (read_index == producer.index.load(std::memory_order::acquire)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else if constexpr (Mode == PopMode::Wait) {
|
|
||||||
// Wait until the queue is not empty.
|
|
||||||
std::unique_lock lock{consumer.cv_mutex};
|
|
||||||
consumer.cv.wait(lock, [this, read_index] {
|
|
||||||
return read_index != producer.index.load(std::memory_order::acquire);
|
|
||||||
});
|
|
||||||
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
|
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
|
||||||
// Wait until the queue is not empty.
|
// Wait until the queue is not empty.
|
||||||
std::unique_lock lock{consumer.cv_mutex};
|
std::unique_lock lock{consumer.cv_mutex};
|
||||||
@@ -124,6 +118,12 @@ private:
|
|||||||
if (stop_token.stop_requested()) {
|
if (stop_token.stop_requested()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
} else if constexpr (Mode == PopMode::Wait) {
|
||||||
|
// Wait until the queue is not empty.
|
||||||
|
std::unique_lock lock{consumer.cv_mutex};
|
||||||
|
consumer.cv.wait(lock, [this, read_index] {
|
||||||
|
return read_index != producer.index.load(std::memory_order::acquire);
|
||||||
|
});
|
||||||
} else {
|
} else {
|
||||||
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
|
static_assert(Mode < PopMode::Count, "Invalid PopMode.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -244,7 +244,8 @@ WallClock::WallClock(bool invariant_, u64 rdtsc_frequency_) noexcept
|
|||||||
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
, ns_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
, us_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
, ms_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency_) : 0}
|
||||||
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_, NsRatio::den) : 1}
|
, rdtsc_ns_integer{invariant_ ? rdtsc_frequency_ / NsRatio::den : 1}
|
||||||
|
, rdtsc_ns_factor{invariant_ ? GetFixedPoint64Factor(rdtsc_frequency_ % NsRatio::den, NsRatio::den) : 0}
|
||||||
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
, cntpct_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency_) : 0}
|
||||||
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
, gputick_rdtsc_factor{invariant_ ? GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency_) : 0}
|
||||||
, invariant{invariant_}
|
, invariant{invariant_}
|
||||||
@@ -291,7 +292,7 @@ bool WallClock::IsNative() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
||||||
return invariant ? MultiplyHigh(ns.count(), rdtsc_ns_factor) : ns.count();
|
return ns.count() * rdtsc_ns_integer + MultiplyHigh(ns.count(), rdtsc_ns_factor);
|
||||||
}
|
}
|
||||||
#elif defined(HAS_NCE)
|
#elif defined(HAS_NCE)
|
||||||
namespace {
|
namespace {
|
||||||
@@ -416,7 +417,7 @@ u64 WallClock::NsToTicks(std::chrono::nanoseconds ns) const {
|
|||||||
const WallClock g_wall_clock = [] {
|
const WallClock g_wall_clock = [] {
|
||||||
#if defined(ARCHITECTURE_x86_64)
|
#if defined(ARCHITECTURE_x86_64)
|
||||||
auto const& caps = Common::g_cpu_caps;
|
auto const& caps = Common::g_cpu_caps;
|
||||||
return WallClock(caps.invariant_tsc && caps.tsc_frequency >= std::nano::den, caps.tsc_frequency);
|
return WallClock(caps.invariant_tsc && caps.tsc_frequency > std::nano::den, caps.tsc_frequency);
|
||||||
#elif defined(HAS_NCE)
|
#elif defined(HAS_NCE)
|
||||||
return WallClock(false, 1);
|
return WallClock(false, 1);
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -96,6 +96,7 @@ public:
|
|||||||
u64 ns_rdtsc_factor;
|
u64 ns_rdtsc_factor;
|
||||||
u64 us_rdtsc_factor;
|
u64 us_rdtsc_factor;
|
||||||
u64 ms_rdtsc_factor;
|
u64 ms_rdtsc_factor;
|
||||||
|
u64 rdtsc_ns_integer;
|
||||||
u64 rdtsc_ns_factor;
|
u64 rdtsc_ns_factor;
|
||||||
u64 cntpct_rdtsc_factor;
|
u64 cntpct_rdtsc_factor;
|
||||||
u64 gputick_rdtsc_factor;
|
u64 gputick_rdtsc_factor;
|
||||||
|
|||||||
+18
-20
@@ -17,35 +17,33 @@
|
|||||||
|
|
||||||
namespace Common {
|
namespace Common {
|
||||||
|
|
||||||
|
// glibc, mlibc, musl, and newlib all define their own variants of strerror_r
|
||||||
|
// We don't need to use the preprocessor, we can just select depending on return type
|
||||||
|
template<typename T> std::string HandleStrerrorR(T r, char *err_str);
|
||||||
|
template<> std::string HandleStrerrorR(char* r, char *) { return std::string{r}; }
|
||||||
|
template<> std::string HandleStrerrorR(const char* r, char *) { return std::string{r}; }
|
||||||
|
template<> std::string HandleStrerrorR(int r, char *err_str) {
|
||||||
|
return std::string{r != 0
|
||||||
|
? "(strerror_r failed to format error)"
|
||||||
|
: err_str};
|
||||||
|
}
|
||||||
|
|
||||||
std::string NativeErrorToString(int e) {
|
std::string NativeErrorToString(int e) {
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
LPSTR err_str;
|
LPSTR err_str;
|
||||||
|
|
||||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
LPSTR(&err_str), 1, nullptr);
|
||||||
if (!res) {
|
if (res) {
|
||||||
return "(FormatMessageA failed to format error)";
|
std::string ret(err_str);
|
||||||
|
LocalFree(err_str);
|
||||||
|
return ret;
|
||||||
}
|
}
|
||||||
std::string ret(err_str);
|
return "(FormatMessageA failed to format error)";
|
||||||
LocalFree(err_str);
|
|
||||||
return ret;
|
|
||||||
#else
|
#else
|
||||||
char err_str[255];
|
char err_str[255];
|
||||||
#if defined(__ANDROID__) || \
|
return HandleStrerrorR(strerror_r(e, err_str, sizeof(err_str)), err_str);
|
||||||
(defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600)))
|
|
||||||
// Thread safe (GNU-specific)
|
|
||||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
|
||||||
return std::string(str);
|
|
||||||
#else
|
|
||||||
// Thread safe (XSI-compliant)
|
|
||||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
|
||||||
if (second_err != 0) {
|
|
||||||
return "(strerror_r failed to format error)";
|
|
||||||
}
|
|
||||||
return std::string(err_str);
|
|
||||||
#endif // GLIBC etc.
|
|
||||||
#endif // _WIN32
|
#endif // _WIN32
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+66
-13
@@ -5,6 +5,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <cctype>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include "common/container/unordered_map.h"
|
#include "common/container/unordered_map.h"
|
||||||
@@ -480,28 +481,80 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se
|
|||||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||||
path.end());
|
path.end());
|
||||||
|
|
||||||
const bool absolute = !path.empty() && path[0] == type2;
|
std::string root;
|
||||||
std::vector<std::string_view> parts;
|
std::string_view components{path};
|
||||||
|
bool drive_relative = false;
|
||||||
|
|
||||||
for (const auto part : SplitPathComponents(path))
|
#ifdef _WIN32
|
||||||
{
|
const bool network = path.size() > 1 && path[0] == type2 && path[1] == type2;
|
||||||
if (part.empty() || part == ".")
|
const bool drive =
|
||||||
continue;
|
path.size() > 1 && std::isalpha(static_cast<unsigned char>(path[0])) && path[1] == ':';
|
||||||
if (part == ".." && !parts.empty() && parts.back() != "..")
|
|
||||||
parts.pop_back();
|
if (network) {
|
||||||
else if (part != "..") parts.push_back(part);
|
root.assign(2, type2);
|
||||||
|
components.remove_prefix(2);
|
||||||
|
} else if (drive) {
|
||||||
|
root.assign(path.data(), 2);
|
||||||
|
components.remove_prefix(2);
|
||||||
|
if (!components.empty() && components.front() == type2) {
|
||||||
|
root += type2;
|
||||||
|
components.remove_prefix(1);
|
||||||
|
} else {
|
||||||
|
drive_relative = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (root.empty() && !components.empty() && components.front() == type2) {
|
||||||
|
root += type2;
|
||||||
|
components.remove_prefix(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string resolved = absolute ? std::string(1, type2) : std::string{};
|
const auto path_parts = SplitPathComponents(components);
|
||||||
for (std::size_t i = 0; i < parts.size(); ++i)
|
std::size_t root_component_count = 0;
|
||||||
{
|
#ifdef _WIN32
|
||||||
if (i != 0)
|
if (network) {
|
||||||
|
root_component_count = 2;
|
||||||
|
|
||||||
|
const auto is_unc = [](std::string_view part) {
|
||||||
|
return part.size() == 3 && (part[0] == 'U' || part[0] == 'u') &&
|
||||||
|
(part[1] == 'N' || part[1] == 'n') && (part[2] == 'C' || part[2] == 'c');
|
||||||
|
};
|
||||||
|
if (path_parts.size() >= 2 && path_parts[0] == "?" && is_unc(path_parts[1])) {
|
||||||
|
root_component_count = 4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
std::vector<std::string_view> parts;
|
||||||
|
for (std::size_t i = 0; i < path_parts.size(); ++i) {
|
||||||
|
const auto part = path_parts[i];
|
||||||
|
if (i < root_component_count) {
|
||||||
|
parts.push_back(part);
|
||||||
|
} else if (part.empty() || part == ".") {
|
||||||
|
continue;
|
||||||
|
} else if (part == "..") {
|
||||||
|
if (parts.size() > root_component_count) {
|
||||||
|
parts.pop_back();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
parts.push_back(part);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::size_t root_length = root.size();
|
||||||
|
std::string resolved = std::move(root);
|
||||||
|
for (std::size_t i = 0; i < parts.size(); ++i) {
|
||||||
|
if (i != 0 || (!resolved.empty() && resolved.back() != type2 && !drive_relative))
|
||||||
resolved += type2;
|
resolved += type2;
|
||||||
resolved.append(parts[i].data(), parts[i].size());
|
resolved.append(parts[i].data(), parts[i].size());
|
||||||
}
|
}
|
||||||
|
|
||||||
path = std::move(resolved);
|
path = std::move(resolved);
|
||||||
|
|
||||||
|
if (!path.empty() && path.size() == root_length) {
|
||||||
|
return path;
|
||||||
|
}
|
||||||
return std::string(RemoveTrailingSlash(path));
|
return std::string(RemoveTrailingSlash(path));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -347,8 +347,9 @@ enum class DirectorySeparator {
|
|||||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||||
[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
|
[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
|
||||||
|
|
||||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
// Normalizes directory separators, removes duplicate and non-root trailing separators, and resolves
|
||||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
// '.' and '..' components without traversing above the path root. Windows drive and UNC roots are
|
||||||
|
// preserved.
|
||||||
[[nodiscard]] std::string SanitizePath(
|
[[nodiscard]] std::string SanitizePath(
|
||||||
std::string_view path,
|
std::string_view path,
|
||||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||||
|
|||||||
@@ -96,15 +96,15 @@ struct PageTable {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Write page info atomically
|
/// Write page info atomically
|
||||||
constexpr void Store(bool marked, PageType type, u16 block, uintptr_t pointer) noexcept {
|
inline void Store(bool marked, PageType type, u16 block, uintptr_t pointer) noexcept {
|
||||||
data_raw.store(std::bit_cast<u64>(Data{marked, type, block, pointer}));
|
data_raw.store(std::bit_cast<u64>(Data{marked, type, block, pointer}));
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr void MarkRasterizerCached() noexcept {
|
inline void MarkRasterizerCached() noexcept {
|
||||||
data_raw.fetch_or(0b111);
|
data_raw.fetch_or(0b111);
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr void MarkDebug(u64 ptr, u16 block) noexcept {
|
inline void MarkDebug(u64 ptr, u16 block) noexcept {
|
||||||
Store(true, PageType::DebugMemory, block, ptr);
|
Store(true, PageType::DebugMemory, block, ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -38,7 +38,8 @@ void FreeMemoryPages(void* base, std::size_t size) noexcept;
|
|||||||
|
|
||||||
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
/// A large page-aligned buffer that has optimized memory usage for zero-writes.
|
||||||
template <typename T>
|
template <typename T>
|
||||||
requires std::is_trivially_copyable_v<T>
|
// MSVC doesn't regard structs with atomics as trivially copyable
|
||||||
|
// requires std::is_trivially_copyable_v<T>
|
||||||
class SparseLargeVector final {
|
class SparseLargeVector final {
|
||||||
public:
|
public:
|
||||||
constexpr SparseLargeVector() = default;
|
constexpr SparseLargeVector() = default;
|
||||||
|
|||||||
@@ -1,50 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
#include <intrin.h>
|
|
||||||
#elif defined(ARCHITECTURE_x86_64)
|
|
||||||
#include <xmmintrin.h>
|
|
||||||
#endif
|
|
||||||
#include <atomic>
|
|
||||||
|
|
||||||
namespace Common {
|
|
||||||
|
|
||||||
/// @brief A lock similar to mutex that forces a thread to spin wait instead calling the
|
|
||||||
/// supervisor. Should be used on short sequences of code.
|
|
||||||
struct SpinLock {
|
|
||||||
SpinLock() noexcept = default;
|
|
||||||
SpinLock(const SpinLock&) noexcept = delete;
|
|
||||||
SpinLock& operator=(const SpinLock&) noexcept = delete;
|
|
||||||
SpinLock(SpinLock&&) noexcept = delete;
|
|
||||||
SpinLock& operator=(SpinLock&&) noexcept = delete;
|
|
||||||
|
|
||||||
inline void lock() noexcept {
|
|
||||||
while (lck.test_and_set(std::memory_order_acquire)) {
|
|
||||||
#if defined(ARCHITECTURE_x86_64)
|
|
||||||
_mm_pause();
|
|
||||||
#elif defined(ARCHITECTURE_arm64) && defined(_MSC_VER)
|
|
||||||
__yield();
|
|
||||||
#elif defined(ARCHITECTURE_arm64)
|
|
||||||
asm("yield");
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void unlock() noexcept {
|
|
||||||
lck.clear(std::memory_order_release);
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] inline bool try_lock() noexcept {
|
|
||||||
return !lck.test_and_set(std::memory_order_acquire);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::atomic_flag lck = ATOMIC_FLAG_INIT;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace Common
|
|
||||||
+2
-2
@@ -208,9 +208,9 @@ UUID UUID::MakeRandomRFC4122V4() {
|
|||||||
return uuid;
|
return uuid;
|
||||||
}
|
}
|
||||||
|
|
||||||
UUID UUID::MakeRFC4122V5(std::span<u8, 20> sha1) {
|
UUID UUID::MakeRFC4122V5(std::span<u8, 16> sha1) {
|
||||||
UUID uuid{};
|
UUID uuid{};
|
||||||
std::memcpy(&uuid.uuid, sha1.data(), sizeof(UUID));
|
std::memcpy(&uuid.uuid, sha1.data(), sha1.size());
|
||||||
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
|
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
|
||||||
uuid.uuid[6] = 0x50 | (uuid.uuid[6] & 0xF);
|
uuid.uuid[6] = 0x50 | (uuid.uuid[6] & 0xF);
|
||||||
return uuid;
|
return uuid;
|
||||||
|
|||||||
+1
-1
@@ -104,7 +104,7 @@ struct UUID {
|
|||||||
/// @returns A random UUID that is RFC 4122 Version 4 compliant.
|
/// @returns A random UUID that is RFC 4122 Version 4 compliant.
|
||||||
[[nodiscard]] static UUID MakeRandomRFC4122V4();
|
[[nodiscard]] static UUID MakeRandomRFC4122V4();
|
||||||
|
|
||||||
[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 20> sha1);
|
[[nodiscard]] static UUID MakeRFC4122V5(std::span<u8, 16> sha1);
|
||||||
|
|
||||||
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
|
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -796,6 +796,8 @@ add_library(core STATIC
|
|||||||
hle/service/ns/application_manager_interface.h
|
hle/service/ns/application_manager_interface.h
|
||||||
hle/service/ns/application_version_interface.cpp
|
hle/service/ns/application_version_interface.cpp
|
||||||
hle/service/ns/application_version_interface.h
|
hle/service/ns/application_version_interface.h
|
||||||
|
hle/service/ns/async_result.cpp
|
||||||
|
hle/service/ns/async_result.h
|
||||||
hle/service/ns/content_management_interface.cpp
|
hle/service/ns/content_management_interface.cpp
|
||||||
hle/service/ns/content_management_interface.h
|
hle/service/ns/content_management_interface.h
|
||||||
hle/service/ns/develop_interface.cpp
|
hle/service/ns/develop_interface.cpp
|
||||||
|
|||||||
@@ -22,21 +22,15 @@ DynarmicCallbacks32::DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess
|
|||||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||||
{}
|
{}
|
||||||
|
|
||||||
u8 DynarmicCallbacks32::MemoryRead8(u32 vaddr) {
|
u64 DynarmicCallbacks32::MemoryRead(u32 vaddr, size_t size) {
|
||||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||||
return m_memory.Read8(vaddr);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||||
u16 DynarmicCallbacks32::MemoryRead16(u32 vaddr) {
|
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||||
return m_memory.Read16(vaddr);
|
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||||
}
|
default: UNREACHABLE();
|
||||||
u32 DynarmicCallbacks32::MemoryRead32(u32 vaddr) {
|
}
|
||||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read32(vaddr);
|
|
||||||
}
|
|
||||||
u64 DynarmicCallbacks32::MemoryRead64(u32 vaddr) {
|
|
||||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read64(vaddr);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
||||||
@@ -50,27 +44,17 @@ std::optional<u32> DynarmicCallbacks32::MemoryReadCode(u32 vaddr) {
|
|||||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||||
}
|
}
|
||||||
|
|
||||||
void DynarmicCallbacks32::MemoryWrite8(u32 vaddr, u8 value) {
|
void DynarmicCallbacks32::MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) {
|
||||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||||
m_memory.Write8(vaddr, value);
|
switch (size) {
|
||||||
|
case sizeof(u64): return m_memory.Write64(vaddr, value);
|
||||||
|
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||||
|
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||||
|
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||||
|
default: UNREACHABLE();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void DynarmicCallbacks32::MemoryWrite16(u32 vaddr, u16 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write16(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks32::MemoryWrite32(u32 vaddr, u32 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write32(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks32::MemoryWrite64(u32 vaddr, u64 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write64(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
bool DynarmicCallbacks32::MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) {
|
||||||
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
return CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write) &&
|
||||||
m_memory.WriteExclusive8(vaddr, value, expected);
|
m_memory.WriteExclusive8(vaddr, value, expected);
|
||||||
@@ -177,7 +161,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
|||||||
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NumPageTableEntries>*>(
|
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NumPageTableEntries>*>(
|
||||||
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
||||||
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
||||||
config.page_table_marked_bit = 0;
|
config.page_table_marked_bit = uint8_t(0);
|
||||||
config.absolute_offset_page_table = true;
|
config.absolute_offset_page_table = true;
|
||||||
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
||||||
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
|
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
|
||||||
@@ -193,7 +177,7 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
|||||||
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
||||||
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
||||||
// we have to manually sign extend when our actual pointer is negative.
|
// we have to manually sign extend when our actual pointer is negative.
|
||||||
config.page_table_sign_extension = Common::PageTable::SIGN_BIT;
|
config.page_table_sign_extension = std::uint8_t(Common::PageTable::SIGN_BIT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -30,18 +30,12 @@ class System;
|
|||||||
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
|
||||||
public:
|
public:
|
||||||
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process);
|
||||||
u8 MemoryRead8(u32 vaddr) override;
|
u64 MemoryRead(u32 vaddr, size_t size) override;
|
||||||
u16 MemoryRead16(u32 vaddr) override;
|
|
||||||
u32 MemoryRead32(u32 vaddr) override;
|
|
||||||
u64 MemoryRead64(u32 vaddr) override;
|
|
||||||
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
std::optional<u32> MemoryReadCode(u32 vaddr) override;
|
||||||
void InstructionSynchronizationBarrierRaised() override {
|
void InstructionSynchronizationBarrierRaised() override {
|
||||||
last_code_addr = u64(-1); //reset back, force refetch
|
last_code_addr = u64(-1); //reset back, force refetch
|
||||||
}
|
}
|
||||||
void MemoryWrite8(u32 vaddr, u8 value) override;
|
void MemoryWrite(Dynarmic::A32::VAddr vaddr, u64 value, size_t size) override;
|
||||||
void MemoryWrite16(u32 vaddr, u16 value) override;
|
|
||||||
void MemoryWrite32(u32 vaddr, u32 value) override;
|
|
||||||
void MemoryWrite64(u32 vaddr, u64 value) override;
|
|
||||||
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override;
|
||||||
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override;
|
||||||
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override;
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
#include "core/hle/kernel/k_process.h"
|
#include "core/hle/kernel/k_process.h"
|
||||||
|
#include "dynarmic/interface/A64/config.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
|
|
||||||
@@ -21,21 +22,15 @@ DynarmicCallbacks64::DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess
|
|||||||
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
, m_check_memory_access{m_debugger_enabled || !Settings::values.cpuopt_ignore_memory_aborts.GetValue()}
|
||||||
{}
|
{}
|
||||||
|
|
||||||
u8 DynarmicCallbacks64::MemoryRead8(u64 vaddr) {
|
u64 DynarmicCallbacks64::MemoryRead(u64 vaddr, size_t size) {
|
||||||
CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Read);
|
||||||
return m_memory.Read8(vaddr);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Read64(vaddr);
|
||||||
u16 DynarmicCallbacks64::MemoryRead16(u64 vaddr) {
|
case sizeof(u32): return m_memory.Read32(vaddr);
|
||||||
CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Read);
|
case sizeof(u16): return m_memory.Read16(vaddr);
|
||||||
return m_memory.Read16(vaddr);
|
case sizeof(u8): return m_memory.Read8(vaddr);
|
||||||
}
|
default: UNREACHABLE();
|
||||||
u32 DynarmicCallbacks64::MemoryRead32(u64 vaddr) {
|
}
|
||||||
CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read32(vaddr);
|
|
||||||
}
|
|
||||||
u64 DynarmicCallbacks64::MemoryRead64(u64 vaddr) {
|
|
||||||
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
|
|
||||||
return m_memory.Read64(vaddr);
|
|
||||||
}
|
}
|
||||||
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
Dynarmic::A64::Vector DynarmicCallbacks64::MemoryRead128(u64 vaddr) {
|
||||||
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
|
||||||
@@ -53,24 +48,15 @@ std::optional<u32> DynarmicCallbacks64::MemoryReadCode(u64 vaddr) {
|
|||||||
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
return cached_code_page.inst[(vaddr & Core::Memory::YUZU_PAGEMASK) / sizeof(u32)];
|
||||||
}
|
}
|
||||||
|
|
||||||
void DynarmicCallbacks64::MemoryWrite8(u64 vaddr, u8 value) {
|
void DynarmicCallbacks64::MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) {
|
||||||
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
|
if (CheckMemoryAccess(vaddr, size, Kernel::DebugWatchpointType::Write)) {
|
||||||
m_memory.Write8(vaddr, value);
|
switch (size) {
|
||||||
}
|
case sizeof(u64): return m_memory.Write64(vaddr, u64(value));
|
||||||
}
|
case sizeof(u32): return m_memory.Write32(vaddr, u32(value));
|
||||||
void DynarmicCallbacks64::MemoryWrite16(u64 vaddr, u16 value) {
|
case sizeof(u16): return m_memory.Write16(vaddr, u16(value));
|
||||||
if (CheckMemoryAccess(vaddr, 2, Kernel::DebugWatchpointType::Write)) {
|
case sizeof(u8): return m_memory.Write8(vaddr, u8(value));
|
||||||
m_memory.Write16(vaddr, value);
|
default: UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
void DynarmicCallbacks64::MemoryWrite32(u64 vaddr, u32 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 4, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write32(vaddr, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void DynarmicCallbacks64::MemoryWrite64(u64 vaddr, u64 value) {
|
|
||||||
if (CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Write)) {
|
|
||||||
m_memory.Write64(vaddr, value);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
void DynarmicCallbacks64::MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) {
|
||||||
@@ -216,7 +202,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
|||||||
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
const_cast<Common::PageTable::PageEntryData*>(page_table->entries.data()));
|
||||||
config.page_table_address_space_bits = std::uint32_t(address_space_bits);
|
config.page_table_address_space_bits = std::uint32_t(address_space_bits);
|
||||||
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
config.page_table_pointer_mask = Common::PageTable::ATTRIBUTE_MASK;
|
||||||
config.page_table_marked_bit = 0;
|
config.page_table_marked_bit = uint8_t(0);
|
||||||
config.silently_mirror_page_table = false;
|
config.silently_mirror_page_table = false;
|
||||||
config.absolute_offset_page_table = true;
|
config.absolute_offset_page_table = true;
|
||||||
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
|
||||||
@@ -235,7 +221,7 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
|||||||
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize()) < (1ULL << 39)) {
|
||||||
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
// Systems like FreeBSD allocate memory really low by default, and since we pack our page table entries,
|
||||||
// we have to manually sign extend when our actual pointer is negative.
|
// we have to manually sign extend when our actual pointer is negative.
|
||||||
config.page_table_sign_extension = Common::PageTable::SIGN_BIT;
|
config.page_table_sign_extension = std::uint8_t(Common::PageTable::SIGN_BIT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
#include "common/hash.h"
|
#include "common/hash.h"
|
||||||
#include "core/arm/arm_interface.h"
|
#include "core/arm/arm_interface.h"
|
||||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||||
|
#include "dynarmic/interface/A64/config.h"
|
||||||
|
|
||||||
namespace Core::Memory {
|
namespace Core::Memory {
|
||||||
class Memory;
|
class Memory;
|
||||||
@@ -36,19 +37,13 @@ class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
|
|||||||
public:
|
public:
|
||||||
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process);
|
||||||
|
|
||||||
u8 MemoryRead8(u64 vaddr) override;
|
u64 MemoryRead(u64 vaddr, size_t size) override;
|
||||||
u16 MemoryRead16(u64 vaddr) override;
|
|
||||||
u32 MemoryRead32(u64 vaddr) override;
|
|
||||||
u64 MemoryRead64(u64 vaddr) override;
|
|
||||||
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
Dynarmic::A64::Vector MemoryRead128(u64 vaddr) override;
|
||||||
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
std::optional<u32> MemoryReadCode(u64 vaddr) override;
|
||||||
void InstructionSynchronizationBarrierRaised() override {
|
void InstructionSynchronizationBarrierRaised() override {
|
||||||
last_code_addr = u64(-1); //reset back, force refetch
|
last_code_addr = u64(-1); //reset back, force refetch
|
||||||
}
|
}
|
||||||
void MemoryWrite8(u64 vaddr, u8 value) override;
|
void MemoryWrite(Dynarmic::A64::VAddr vaddr, u64 value, std::size_t size) override;
|
||||||
void MemoryWrite16(u64 vaddr, u16 value) override;
|
|
||||||
void MemoryWrite32(u64 vaddr, u32 value) override;
|
|
||||||
void MemoryWrite64(u64 vaddr, u64 value) override;
|
|
||||||
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
void MemoryWrite128(u64 vaddr, Dynarmic::A64::Vector value) override;
|
||||||
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override;
|
||||||
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override;
|
||||||
|
|||||||
+45
-23
@@ -110,8 +110,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
|||||||
|
|
||||||
struct System::Impl {
|
struct System::Impl {
|
||||||
explicit Impl(System& system)
|
explicit Impl(System& system)
|
||||||
: kernel{system}, fs_controller{system}, hid_core{kernel}, cpu_manager{system},
|
: kernel{system}
|
||||||
reporter{system}, applet_manager{system}, frontend_applets{system}, profile_manager{} {}
|
, fs_controller{system}
|
||||||
|
, hid_core{kernel}
|
||||||
|
, cpu_manager{system}
|
||||||
|
, reporter{system}
|
||||||
|
, profile_manager{}
|
||||||
|
{}
|
||||||
|
|
||||||
u64 program_id;
|
u64 program_id;
|
||||||
|
|
||||||
@@ -124,6 +129,12 @@ struct System::Impl {
|
|||||||
core_timing.SetMulticore(is_multicore);
|
core_timing.SetMulticore(is_multicore);
|
||||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||||
|
|
||||||
|
applet_manager.emplace(system);
|
||||||
|
frontend_applets.emplace(system);
|
||||||
|
apm_controller.emplace(core_timing);
|
||||||
|
arp_manager.emplace();
|
||||||
|
profile_manager.emplace();
|
||||||
|
|
||||||
// Create a default fs if one doesn't already exist.
|
// Create a default fs if one doesn't already exist.
|
||||||
if (virtual_filesystem == nullptr) {
|
if (virtual_filesystem == nullptr) {
|
||||||
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||||
@@ -133,7 +144,7 @@ struct System::Impl {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Create default implementations of applets if one is not provided.
|
// Create default implementations of applets if one is not provided.
|
||||||
frontend_applets.SetDefaultAppletsIfMissing();
|
frontend_applets->SetDefaultAppletsIfMissing();
|
||||||
|
|
||||||
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
auto const is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
||||||
|
|
||||||
@@ -376,7 +387,7 @@ struct System::Impl {
|
|||||||
|
|
||||||
// Register with applet manager
|
// Register with applet manager
|
||||||
// All threads are started, begin main process execution, now that we're in the clear
|
// All threads are started, begin main process execution, now that we're in the clear
|
||||||
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
|
applet_manager->CreateAndInsertByFrontendAppletParameters(std::move(process), params);
|
||||||
|
|
||||||
if (Settings::values.gamecard_inserted) {
|
if (Settings::values.gamecard_inserted) {
|
||||||
if (Settings::values.gamecard_current_game) {
|
if (Settings::values.gamecard_current_game) {
|
||||||
@@ -428,13 +439,27 @@ struct System::Impl {
|
|||||||
core_timing.SyncPause(false);
|
core_timing.SyncPause(false);
|
||||||
Network::CancelPendingSocketOperations();
|
Network::CancelPendingSocketOperations();
|
||||||
kernel.SuspendEmulation(true);
|
kernel.SuspendEmulation(true);
|
||||||
kernel.CloseServices();
|
|
||||||
kernel.ShutdownCores();
|
kernel.ShutdownCores();
|
||||||
|
|
||||||
|
// Notify services helpers of shutdown
|
||||||
|
audio_core->Shutdown();
|
||||||
|
|
||||||
|
// Wait for threads/services to join
|
||||||
|
kernel.CloseServices();
|
||||||
|
|
||||||
|
// service shutdown
|
||||||
services.reset();
|
services.reset();
|
||||||
service_manager.reset();
|
service_manager.reset();
|
||||||
|
frontend_applets.reset();
|
||||||
|
applet_manager.reset();
|
||||||
|
apm_controller.reset();
|
||||||
|
arp_manager.reset();
|
||||||
|
profile_manager.reset();
|
||||||
|
|
||||||
fs_controller.Reset();
|
fs_controller.Reset();
|
||||||
cheat_engine.reset();
|
cheat_engine.reset();
|
||||||
core_timing.ClearPendingEvents();
|
core_timing.ClearPendingEvents();
|
||||||
|
core_timing.Reset();
|
||||||
app_loader.reset();
|
app_loader.reset();
|
||||||
audio_core.reset();
|
audio_core.reset();
|
||||||
gpu_core.reset();
|
gpu_core.reset();
|
||||||
@@ -451,9 +476,6 @@ struct System::Impl {
|
|||||||
room_member->SendGameInfo(game_info);
|
room_member->SendGameInfo(game_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset all glue registrations
|
|
||||||
arp_manager.ResetAll();
|
|
||||||
|
|
||||||
LOG_DEBUG(Core, "Shutdown OK");
|
LOG_DEBUG(Core, "Shutdown OK");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -482,13 +504,13 @@ struct System::Impl {
|
|||||||
CpuManager cpu_manager;
|
CpuManager cpu_manager;
|
||||||
Reporter reporter;
|
Reporter reporter;
|
||||||
/// Applets
|
/// Applets
|
||||||
Service::AM::AppletManager applet_manager;
|
std::optional<Service::AM::AppletManager> applet_manager;
|
||||||
Service::AM::Frontend::FrontendAppletHolder frontend_applets;
|
std::optional<Service::AM::Frontend::FrontendAppletHolder> frontend_applets;
|
||||||
/// APM (Performance) services
|
/// APM (Performance) services
|
||||||
Service::APM::Controller apm_controller{core_timing};
|
std::optional<Service::APM::Controller> apm_controller;
|
||||||
/// Service State
|
/// Service State
|
||||||
Service::Glue::ARPManager arp_manager;
|
std::optional<Service::Glue::ARPManager> arp_manager;
|
||||||
Service::Account::ProfileManager profile_manager;
|
std::optional<Service::Account::ProfileManager> profile_manager;
|
||||||
/// Network instance
|
/// Network instance
|
||||||
Network::NetworkInstance network_instance;
|
Network::NetworkInstance network_instance;
|
||||||
Core::SpeedLimiter speed_limiter;
|
Core::SpeedLimiter speed_limiter;
|
||||||
@@ -815,19 +837,19 @@ void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
|
|||||||
}
|
}
|
||||||
|
|
||||||
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
|
void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
|
||||||
impl->frontend_applets.SetFrontendAppletSet(std::move(set));
|
impl->frontend_applets->SetFrontendAppletSet(std::move(set));
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
|
Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() {
|
||||||
return impl->frontend_applets;
|
return *impl->frontend_applets;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
|
const Service::AM::Frontend::FrontendAppletHolder& System::GetFrontendAppletHolder() const {
|
||||||
return impl->frontend_applets;
|
return *impl->frontend_applets;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::AM::AppletManager& System::GetAppletManager() {
|
Service::AM::AppletManager& System::GetAppletManager() {
|
||||||
return impl->applet_manager;
|
return *impl->applet_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
|
||||||
@@ -868,27 +890,27 @@ const Reporter& System::GetReporter() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Service::Glue::ARPManager& System::GetARPManager() {
|
Service::Glue::ARPManager& System::GetARPManager() {
|
||||||
return impl->arp_manager;
|
return *impl->arp_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::Glue::ARPManager& System::GetARPManager() const {
|
const Service::Glue::ARPManager& System::GetARPManager() const {
|
||||||
return impl->arp_manager;
|
return *impl->arp_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::APM::Controller& System::GetAPMController() {
|
Service::APM::Controller& System::GetAPMController() {
|
||||||
return impl->apm_controller;
|
return *impl->apm_controller;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::APM::Controller& System::GetAPMController() const {
|
const Service::APM::Controller& System::GetAPMController() const {
|
||||||
return impl->apm_controller;
|
return *impl->apm_controller;
|
||||||
}
|
}
|
||||||
|
|
||||||
Service::Account::ProfileManager& System::GetProfileManager() {
|
Service::Account::ProfileManager& System::GetProfileManager() {
|
||||||
return impl->profile_manager;
|
return *impl->profile_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Service::Account::ProfileManager& System::GetProfileManager() const {
|
const Service::Account::ProfileManager& System::GetProfileManager() const {
|
||||||
return impl->profile_manager;
|
return *impl->profile_manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::SetExitLocked(bool locked) {
|
void System::SetExitLocked(bool locked) {
|
||||||
|
|||||||
@@ -304,10 +304,10 @@ std::optional<s64> CoreTiming::Advance() {
|
|||||||
|
|
||||||
void CoreTiming::Reset() {
|
void CoreTiming::Reset() {
|
||||||
paused = true;
|
paused = true;
|
||||||
pause_event.Set();
|
|
||||||
event.Set();
|
|
||||||
if (timer_thread.joinable()) {
|
if (timer_thread.joinable()) {
|
||||||
timer_thread.request_stop();
|
timer_thread.request_stop();
|
||||||
|
pause_event.Set();
|
||||||
|
event.Set();
|
||||||
timer_thread.join();
|
timer_thread.join();
|
||||||
}
|
}
|
||||||
has_started = false;
|
has_started = false;
|
||||||
|
|||||||
@@ -35,19 +35,22 @@ static IPSFileType IdentifyMagic(std::span<const u8> magic) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
static bool IsEOF(IPSFileType type, std::span<const u8> magic) {
|
||||||
return (type == IPSFileType::IPS && magic.size() > 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
return (type == IPSFileType::IPS && magic.size() >= 3 && std::memcmp(magic.data(), "EOF", 3) == 0)
|
||||||
|| (type == IPSFileType::IPS32 && magic.size() > 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
|| (type == IPSFileType::IPS32 && magic.size() >= 4 && std::memcmp(magic.data(), "EEOF", 4) == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
||||||
if (in == nullptr || ips == nullptr)
|
if (in == nullptr || ips == nullptr)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
auto in_data = in->ReadAllBytes();
|
const auto type = IdentifyMagic(ips->ReadBytes(0x5));
|
||||||
auto const type = IdentifyMagic(in_data);
|
|
||||||
if (type == IPSFileType::Error)
|
if (type == IPSFileType::Error)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
|
auto in_data = in->ReadAllBytes();
|
||||||
|
if (in_data.size() == 0)
|
||||||
|
return nullptr;
|
||||||
|
|
||||||
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
|
||||||
u64 offset = 5; // After header
|
u64 offset = 5; // After header
|
||||||
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
|
while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) {
|
||||||
@@ -100,8 +103,7 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
|
|||||||
|
|
||||||
|
|
||||||
struct IPSwitchRecord {
|
struct IPSwitchRecord {
|
||||||
std::array<uint8_t, 256 - sizeof(size_t)> data;
|
std::vector<uint8_t> data;
|
||||||
size_t count;
|
|
||||||
};
|
};
|
||||||
struct IPSwitchCompiler::IPSwitchPatch {
|
struct IPSwitchCompiler::IPSwitchPatch {
|
||||||
::Common::unordered_map<u32, IPSwitchRecord> records;
|
::Common::unordered_map<u32, IPSwitchRecord> records;
|
||||||
@@ -122,22 +124,23 @@ static IPSwitchRecord EscapeStringSequences(std::string_view sv) {
|
|||||||
IPSwitchRecord r{};
|
IPSwitchRecord r{};
|
||||||
for (auto it = sv.cbegin(); it < sv.cend(); ) {
|
for (auto it = sv.cbegin(); it < sv.cend(); ) {
|
||||||
if (*it == '\\' && it + 1 < sv.cend()) {
|
if (*it == '\\' && it + 1 < sv.cend()) {
|
||||||
switch (it[1]) {
|
r.data.push_back([it]() {
|
||||||
case 'a': r.data[r.count] = '\a'; break;
|
switch (it[1]) {
|
||||||
case 'b': r.data[r.count] = '\b'; break;
|
case 'a': return '\a';
|
||||||
case 'e': r.data[r.count] = '\e'; break;
|
case 'b': return '\b';
|
||||||
case 'f': r.data[r.count] = '\f'; break;
|
case 'e': return '\e';
|
||||||
case 'n': r.data[r.count] = '\n'; break;
|
case 'f': return '\f';
|
||||||
case 'r': r.data[r.count] = '\r'; break;
|
case 'n': return '\n';
|
||||||
case 't': r.data[r.count] = '\t'; break;
|
case 'r': return '\r';
|
||||||
case 'v': r.data[r.count] = '\v'; break;
|
case 't': return '\t';
|
||||||
case '?': r.data[r.count] = '\?'; break;
|
case 'v': return '\v';
|
||||||
default: r.data[r.count] = it[1]; break;
|
case '?': return '\?';
|
||||||
}
|
default: return it[1];
|
||||||
++r.count;
|
}
|
||||||
|
}());
|
||||||
it += 2;
|
it += 2;
|
||||||
} else {
|
} else {
|
||||||
++r.count;
|
r.data.push_back(*it);
|
||||||
++it;
|
++it;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -223,8 +226,8 @@ void IPSwitchCompiler::Parse(std::span<u8 const> bytes) {
|
|||||||
if (start <= line.cend() && end <= line.cend()) {
|
if (start <= line.cend() && end <= line.cend()) {
|
||||||
// Actually IPS wants ordering from {lsb, ..., msb} -- so LE and BE are inverted, fun!
|
// Actually IPS wants ordering from {lsb, ..., msb} -- so LE and BE are inverted, fun!
|
||||||
auto const hs = Common::HexStringToVector({start, end}, is_little_endian);
|
auto const hs = Common::HexStringToVector({start, end}, is_little_endian);
|
||||||
|
r.data.resize(hs.size());
|
||||||
std::memcpy(r.data.data(), hs.data(), hs.size());
|
std::memcpy(r.data.data(), hs.data(), hs.size());
|
||||||
r.count = hs.size();
|
|
||||||
LOG_INFO(Loader, "[H] value @ {:#08X}", offset);
|
LOG_INFO(Loader, "[H] value @ {:#08X}", offset);
|
||||||
patches.back().records.insert_or_assign(u32(offset), std::move(r));
|
patches.back().records.insert_or_assign(u32(offset), std::move(r));
|
||||||
} else {
|
} else {
|
||||||
@@ -293,7 +296,7 @@ VirtualFile IPSwitchCompiler::Apply(const VirtualFile& in) const {
|
|||||||
if (patch.enabled) {
|
if (patch.enabled) {
|
||||||
for (const auto& record : patch.records) {
|
for (const auto& record : patch.records) {
|
||||||
if (record.first < in_data.size()) {
|
if (record.first < in_data.size()) {
|
||||||
auto replace_size = record.second.count;
|
auto replace_size = record.second.data.size();
|
||||||
if (record.first + replace_size > in_data.size())
|
if (record.first + replace_size > in_data.size())
|
||||||
replace_size = in_data.size() - record.first;
|
replace_size = in_data.size() - record.first;
|
||||||
std::memcpy(in_data.data() + record.first, record.second.data.data(), replace_size);
|
std::memcpy(in_data.data() + record.first, record.second.data.data(), replace_size);
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/hex_util.h"
|
#include "common/hex_util.h"
|
||||||
#include "common/logging.h"
|
#include "common/logging.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
@@ -156,12 +157,15 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
|
|||||||
NACP nacp{nacp_file};
|
NACP nacp{nacp_file};
|
||||||
return nacp.GetVersionString();
|
return nacp.GetVersionString();
|
||||||
}
|
}
|
||||||
|
YUZU_NO_INLINE std::optional<u64> GetParentApplicationId(const ContentProvider* provider, u64 title_id) {
|
||||||
|
return provider == nullptr ? std::nullopt : provider->GetParentApplicationId(title_id);
|
||||||
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
PatchManager::PatchManager(u64 title_id_,
|
PatchManager::PatchManager(u64 title_id_,
|
||||||
const Service::FileSystem::FileSystemController& fs_controller_,
|
const Service::FileSystem::FileSystemController& fs_controller_,
|
||||||
const ContentProvider& content_provider_)
|
const ContentProvider& content_provider_)
|
||||||
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
: title_id{title_id_}, parent_title_id{GetParentApplicationId(std::addressof(content_provider_), title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
|
||||||
|
|
||||||
PatchManager::~PatchManager() = default;
|
PatchManager::~PatchManager() = default;
|
||||||
|
|
||||||
@@ -169,13 +173,35 @@ u64 PatchManager::GetTitleID() const {
|
|||||||
return title_id;
|
return title_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VirtualDir PatchManager::GetModificationLoadRoot(bool sdmc) const {
|
||||||
|
const auto get_root = [&](u64 id) {
|
||||||
|
return sdmc ? fs_controller.GetSDMCModificationLoadRoot(id) : fs_controller.GetModificationLoadRoot(id);
|
||||||
|
};
|
||||||
|
auto root = get_root(title_id);
|
||||||
|
if (!parent_title_id) {
|
||||||
|
return root;
|
||||||
|
}
|
||||||
|
std::vector<VirtualDir> roots{std::move(root), get_root(*parent_title_id)};
|
||||||
|
std::erase(roots, nullptr);
|
||||||
|
return LayeredVfsDirectory::MakeLayeredDirectory(std::move(roots));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> PatchManager::GetDisabledAddons() const {
|
||||||
|
auto disabled = Settings::values.disabled_addons[title_id];
|
||||||
|
if (parent_title_id) {
|
||||||
|
const auto& shared = Settings::values.disabled_addons[*parent_title_id];
|
||||||
|
disabled.insert(disabled.end(), shared.begin(), shared.end());
|
||||||
|
}
|
||||||
|
return disabled;
|
||||||
|
}
|
||||||
|
|
||||||
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
||||||
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
|
||||||
|
|
||||||
if (exefs == nullptr)
|
if (exefs == nullptr)
|
||||||
return exefs;
|
return exefs;
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
|
|
||||||
bool update_disabled = true;
|
bool update_disabled = true;
|
||||||
std::optional<u32> enabled_version;
|
std::optional<u32> enabled_version;
|
||||||
@@ -303,8 +329,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// LayeredExeFS
|
// LayeredExeFS
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||||
|
|
||||||
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
|
||||||
if (load_dir != nullptr) {
|
if (load_dir != nullptr) {
|
||||||
@@ -346,7 +372,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, const std::string& build_id) const {
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
const auto nso_build_id = fmt::format("{:0<64}", build_id);
|
||||||
|
|
||||||
std::vector<VirtualFile> out;
|
std::vector<VirtualFile> out;
|
||||||
@@ -405,7 +431,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
|
|||||||
|
|
||||||
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
|
||||||
|
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return nso;
|
return nso;
|
||||||
@@ -448,7 +474,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
|||||||
|
|
||||||
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
|
||||||
|
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return false;
|
return false;
|
||||||
@@ -462,13 +488,13 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
if (load_dir == nullptr) {
|
if (load_dir == nullptr) {
|
||||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
auto patch_dirs = load_dir->GetSubdirectories();
|
auto patch_dirs = load_dir->GetSubdirectories();
|
||||||
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
|
||||||
|
|
||||||
@@ -502,17 +528,16 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
|
|||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
|
void PatchManager::ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const {
|
||||||
const Service::FileSystem::FileSystemController& fs_controller) {
|
const auto load_dir = GetModificationLoadRoot();
|
||||||
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
|
const auto sdmc_load_dir = GetModificationLoadRoot(true);
|
||||||
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
|
|
||||||
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
|
||||||
type != ContentRecordType::HtmlDocument) ||
|
type != ContentRecordType::HtmlDocument) ||
|
||||||
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
|
||||||
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
|
||||||
patch_dirs.push_back(sdmc_load_dir);
|
patch_dirs.push_back(sdmc_load_dir);
|
||||||
@@ -591,7 +616,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
|||||||
|
|
||||||
// Game Updates
|
// Game Updates
|
||||||
const auto update_tid = GetUpdateTitleID(title_id);
|
const auto update_tid = GetUpdateTitleID(title_id);
|
||||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
const auto disabled = GetDisabledAddons();
|
||||||
|
|
||||||
bool update_disabled = true;
|
bool update_disabled = true;
|
||||||
std::optional<u32> enabled_version;
|
std::optional<u32> enabled_version;
|
||||||
@@ -698,7 +723,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
|
|||||||
|
|
||||||
// LayeredFS
|
// LayeredFS
|
||||||
if (apply_layeredfs) {
|
if (apply_layeredfs) {
|
||||||
ApplyLayeredFS(romfs, title_id, type, fs_controller);
|
ApplyLayeredFS(romfs, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
return romfs;
|
return romfs;
|
||||||
@@ -1072,15 +1097,22 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
|
|||||||
std::optional<u32> PatchManager::GetGameVersion() const {
|
std::optional<u32> PatchManager::GetGameVersion() const {
|
||||||
const auto update_tid = GetUpdateTitleID(title_id);
|
const auto update_tid = GetUpdateTitleID(title_id);
|
||||||
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
|
||||||
return content_provider.GetEntryVersion(update_tid);
|
const auto version = content_provider.GetEntryVersion(update_tid);
|
||||||
|
return version || !parent_title_id ? version : content_provider.GetEntryVersion(GetUpdateTitleID(*parent_title_id));
|
||||||
}
|
}
|
||||||
|
|
||||||
return content_provider.GetEntryVersion(title_id);
|
const auto version = content_provider.GetEntryVersion(title_id);
|
||||||
|
return version || !parent_title_id ? version : content_provider.GetEntryVersion(*parent_title_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
||||||
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
|
||||||
if (base_control_nca == nullptr) {
|
if (base_control_nca == nullptr) {
|
||||||
|
if (parent_title_id) {
|
||||||
|
const auto control_id = content_provider.HasEntry(*parent_title_id, ContentRecordType::Control) ? *parent_title_id : GetUpdateTitleID(*parent_title_id);
|
||||||
|
const PatchManager parent{control_id, fs_controller, content_provider};
|
||||||
|
return parent.GetControlMetadata();
|
||||||
|
}
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -109,10 +109,14 @@ public:
|
|||||||
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
[[nodiscard]] VirtualDir GetModificationLoadRoot(bool sdmc = false) const;
|
||||||
|
[[nodiscard]] std::vector<std::string> GetDisabledAddons() const;
|
||||||
|
void ApplyLayeredFS(VirtualFile& romfs, ContentRecordType type) const;
|
||||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||||
const std::string& build_id) const;
|
const std::string& build_id) const;
|
||||||
|
|
||||||
u64 title_id;
|
u64 title_id;
|
||||||
|
std::optional<u64> parent_title_id;
|
||||||
const Service::FileSystem::FileSystemController& fs_controller;
|
const Service::FileSystem::FileSystemController& fs_controller;
|
||||||
const ContentProvider& content_provider;
|
const ContentProvider& content_provider;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <limits>
|
||||||
#include <random>
|
#include <random>
|
||||||
#include <regex>
|
#include <regex>
|
||||||
#include <openssl/evp.h>
|
#include <openssl/evp.h>
|
||||||
@@ -348,6 +349,22 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
|
|||||||
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::optional<u64> ContentProvider::GetParentApplicationId(u64 program_id) const {
|
||||||
|
const auto application_id = GetBaseTitleID(program_id);
|
||||||
|
const auto program_index = program_id - application_id;
|
||||||
|
if (program_index == 0 || program_index > std::numeric_limits<u8>::max()) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
if (!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, program_id).empty()) {
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
if ((!ListEntriesFilter(TitleType::Application, ContentRecordType::Meta, application_id).empty() && HasEntry(program_id, ContentRecordType::Program))
|
||||||
|
|| (!ListEntriesFilter(TitleType::Update, ContentRecordType::Meta, GetUpdateTitleID(application_id)).empty() && HasEntry(GetUpdateTitleID(program_id), ContentRecordType::Program))) {
|
||||||
|
return application_id;
|
||||||
|
}
|
||||||
|
return std::nullopt;
|
||||||
|
}
|
||||||
|
|
||||||
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
|
||||||
|
|
||||||
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
|
||||||
|
|||||||
@@ -100,6 +100,8 @@ public:
|
|||||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
||||||
std::optional<u64> title_id = {}) const = 0;
|
std::optional<u64> title_id = {}) const = 0;
|
||||||
|
|
||||||
|
[[nodiscard]] std::optional<u64> GetParentApplicationId(u64 program_id) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
// A single instance of KeyManager to be used by GetEntry()
|
// A single instance of KeyManager to be used by GetEntry()
|
||||||
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@
|
|||||||
#include "hid_core/frontend/emulated_controller.h"
|
#include "hid_core/frontend/emulated_controller.h"
|
||||||
#include "hid_core/hid_core.h"
|
#include "hid_core/hid_core.h"
|
||||||
#include "hid_core/hid_types.h"
|
#include "hid_core/hid_types.h"
|
||||||
|
#include <array>
|
||||||
|
|
||||||
namespace Core::Frontend {
|
namespace Core::Frontend {
|
||||||
|
|
||||||
@@ -29,23 +30,39 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
|
|||||||
|
|
||||||
const std::size_t min_supported_players =
|
const std::size_t min_supported_players =
|
||||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||||
|
using Core::HID::NpadStyleIndex;
|
||||||
|
const std::size_t max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
|
||||||
|
std::size_t num_selected_players = 0;
|
||||||
|
std::array<bool, HID::HIDCore::available_controllers> keep_connected{};
|
||||||
|
|
||||||
// Disconnect Handheld first.
|
// reserve existing AND valid players before filling slots. include Handheld, but not other
|
||||||
|
for (std::size_t index = 0; index < hid_core.available_controllers - 1; ++index) {
|
||||||
|
const auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||||
|
if (!parameters.keep_controllers_connected || !controller->IsConnected() || num_selected_players >= max_supported_players) continue;
|
||||||
|
|
||||||
|
const auto style = controller->GetNpadStyleIndex();
|
||||||
|
keep_connected[index] =
|
||||||
|
(style == NpadStyleIndex::Fullkey && parameters.allow_pro_controller) ||
|
||||||
|
(style == NpadStyleIndex::JoyconDual && parameters.allow_dual_joycons) ||
|
||||||
|
(style == NpadStyleIndex::JoyconLeft && parameters.allow_left_joycon) ||
|
||||||
|
(style == NpadStyleIndex::JoyconRight && parameters.allow_right_joycon) ||
|
||||||
|
(style == NpadStyleIndex::Handheld && parameters.enable_single_mode && parameters.allow_handheld && !Settings::IsDockedMode()) ||
|
||||||
|
(style == NpadStyleIndex::GameCube && parameters.allow_gamecube_controller);
|
||||||
|
num_selected_players += keep_connected[index];
|
||||||
|
}
|
||||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||||
handheld->Disconnect();
|
if (!keep_connected[hid_core.available_controllers - 2]) handheld->Disconnect();
|
||||||
|
|
||||||
// Deduce the best configuration based on the input parameters.
|
// Deduce the best configuration based on the input parameters.
|
||||||
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
||||||
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||||
|
|
||||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
if (keep_connected[index]) continue;
|
||||||
// This makes it easy to connect the desired controllers.
|
|
||||||
controller->Disconnect();
|
controller->Disconnect();
|
||||||
|
|
||||||
// Only connect the minimum number of required players.
|
// only add players still needed to reach the minimum
|
||||||
if (index >= min_supported_players) {
|
if (num_selected_players >= min_supported_players) continue;
|
||||||
continue;
|
++num_selected_players;
|
||||||
}
|
|
||||||
|
|
||||||
// Connect controllers based on the following priority list from highest to lowest priority:
|
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||||
|
|||||||
@@ -72,11 +72,9 @@ void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noe
|
|||||||
|
|
||||||
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
|
void GlobalSchedulerContext::WakeupWaitingDummyThreads(KernelCore& kernel) noexcept {
|
||||||
ASSERT(this->IsLocked());
|
ASSERT(this->IsLocked());
|
||||||
if (m_woken_dummy_threads.size() > 0) {
|
for (auto* thread : m_woken_dummy_threads)
|
||||||
for (auto* thread : m_woken_dummy_threads)
|
thread->DummyThreadEndWait(kernel);
|
||||||
thread->DummyThreadEndWait(kernel);
|
m_woken_dummy_threads.clear();
|
||||||
m_woken_dummy_threads.clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -59,7 +59,6 @@ Result TerminateChildren(KernelCore& kernel, KProcess* process, const KThread* t
|
|||||||
KThread* cur_child = nullptr;
|
KThread* cur_child = nullptr;
|
||||||
{
|
{
|
||||||
KScopedLightLock proc_lk(process->GetListLock());
|
KScopedLightLock proc_lk(process->GetListLock());
|
||||||
|
|
||||||
auto& thread_list = process->GetThreadList();
|
auto& thread_list = process->GetThreadList();
|
||||||
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
|
for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
|
||||||
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
|
if (KThread* thread = std::addressof(*it); thread != thread_to_not_terminate) {
|
||||||
|
|||||||
@@ -465,6 +465,10 @@ void KScheduler::ScheduleImplFiber(KernelCore& kernel) {
|
|||||||
// Check if we need scheduling. If we do, then we can't complete the switch and should
|
// Check if we need scheduling. If we do, then we can't complete the switch and should
|
||||||
// retry.
|
// retry.
|
||||||
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
||||||
|
// Some libc++ lazily init mutex
|
||||||
|
[[maybe_unused]] auto const can_lock = highest_priority_thread->m_context_guard.try_lock();
|
||||||
|
DEBUG_ASSERT(!can_lock);
|
||||||
|
|
||||||
// Our switch failed.
|
// Our switch failed.
|
||||||
// We should unlock the thread context, and then retry.
|
// We should unlock the thread context, and then retry.
|
||||||
highest_priority_thread->m_context_guard.unlock();
|
highest_priority_thread->m_context_guard.unlock();
|
||||||
@@ -496,6 +500,10 @@ void KScheduler::Unload(KernelCore& kernel, KThread* thread) {
|
|||||||
|
|
||||||
// Check if the thread is terminated by checking the DPC flags.
|
// Check if the thread is terminated by checking the DPC flags.
|
||||||
if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
|
if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
|
||||||
|
// Some libc++ lazily init mutex
|
||||||
|
[[maybe_unused]] auto const can_lock = thread->m_context_guard.try_lock();
|
||||||
|
DEBUG_ASSERT(!can_lock);
|
||||||
|
|
||||||
// The thread isn't terminated, so we want to unlock it.
|
// The thread isn't terminated, so we want to unlock it.
|
||||||
thread->m_context_guard.unlock();
|
thread->m_context_guard.unlock();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||||
@@ -12,7 +12,6 @@
|
|||||||
#include "common/atomic_ops.h"
|
#include "common/atomic_ops.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/spin_lock.h"
|
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
@@ -30,7 +29,7 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
constexpr KSlabHeapImpl() = default;
|
KSlabHeapImpl() = default;
|
||||||
|
|
||||||
void Initialize() {
|
void Initialize() {
|
||||||
ASSERT(m_head == nullptr);
|
ASSERT(m_head == nullptr);
|
||||||
@@ -68,7 +67,7 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
std::atomic<Node*> m_head{};
|
std::atomic<Node*> m_head{};
|
||||||
Common::SpinLock m_lock;
|
std::mutex m_lock;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace impl
|
} // namespace impl
|
||||||
|
|||||||
@@ -1236,18 +1236,13 @@ namespace Kernel {
|
|||||||
KScopedSchedulerLock sl{kernel};
|
KScopedSchedulerLock sl{kernel};
|
||||||
|
|
||||||
// Determine if this is the first termination request.
|
// Determine if this is the first termination request.
|
||||||
const bool first_request = [&]() -> bool {
|
// Perform an atomic compare-and-swap from false to true.
|
||||||
// Perform an atomic compare-and-swap from false to true.
|
bool expected = false;
|
||||||
bool expected = false;
|
|
||||||
return m_termination_requested.compare_exchange_strong(expected, true);
|
|
||||||
}();
|
|
||||||
|
|
||||||
// If this is the first request, start termination procedure.
|
// If this is the first request, start termination procedure.
|
||||||
if (first_request) {
|
if (m_termination_requested.compare_exchange_strong(expected, true)) {
|
||||||
// If the thread is in initialized state, just change state to terminated.
|
// If the thread is in initialized state, just change state to terminated.
|
||||||
if (this->GetState() == ThreadState::Initialized) {
|
if (this->GetState() == ThreadState::Initialized) {
|
||||||
m_thread_state = ThreadState::Terminated;
|
return m_thread_state = ThreadState::Terminated;
|
||||||
return ThreadState::Terminated;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Register the terminating dpc.
|
// Register the terminating dpc.
|
||||||
@@ -1281,7 +1276,6 @@ namespace Kernel {
|
|||||||
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
|
m_wait_queue->CancelWait(kernel, this, ResultTerminationRequested, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return this->GetState();
|
return this->GetState();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
#include "common/intrusive_red_black_tree.h"
|
#include "common/intrusive_red_black_tree.h"
|
||||||
#include "common/scratch_buffer.h"
|
#include "common/scratch_buffer.h"
|
||||||
#include "common/spin_lock.h"
|
|
||||||
#include "core/arm/arm_interface.h"
|
#include "core/arm/arm_interface.h"
|
||||||
#include "core/hle/kernel/k_affinity_mask.h"
|
#include "core/hle/kernel/k_affinity_mask.h"
|
||||||
#include "core/hle/kernel/k_light_lock.h"
|
#include "core/hle/kernel/k_light_lock.h"
|
||||||
@@ -920,7 +919,7 @@ private:
|
|||||||
bool m_resource_limit_release_hint{};
|
bool m_resource_limit_release_hint{};
|
||||||
bool m_is_kernel_address_key{};
|
bool m_is_kernel_address_key{};
|
||||||
StackParameters m_stack_parameters{};
|
StackParameters m_stack_parameters{};
|
||||||
Common::SpinLock m_context_guard{};
|
std::mutex m_context_guard{};
|
||||||
|
|
||||||
// For emulation
|
// For emulation
|
||||||
std::shared_ptr<Common::Fiber> m_host_context{};
|
std::shared_ptr<Common::Fiber> m_host_context{};
|
||||||
|
|||||||
@@ -4,7 +4,9 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <thread>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
#include "common/thread.h"
|
||||||
#include "core/hle/kernel/k_process.h"
|
#include "core/hle/kernel/k_process.h"
|
||||||
#include "core/hle/kernel/k_thread.h"
|
#include "core/hle/kernel/k_thread.h"
|
||||||
#include "core/hle/kernel/k_worker_task.h"
|
#include "core/hle/kernel/k_worker_task.h"
|
||||||
@@ -26,7 +28,33 @@ void KWorkerTask::DoWorkerTask(KernelCore& kernel) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
|
KWorkerTaskManager::KWorkerTaskManager(KernelCore& kernel) {
|
||||||
|
m_waiting_thread = std::jthread([&kernel, this](std::stop_token stop_token) {
|
||||||
|
Common::SetCurrentThreadName("KWorkerManager");
|
||||||
|
while (!stop_token.stop_requested()) {
|
||||||
|
KWorkerTask* t;
|
||||||
|
{
|
||||||
|
std::unique_lock lk{m_task_mutex};
|
||||||
|
m_task_cv.wait(lk, m_waiting_thread.get_stop_token(), [&]() {
|
||||||
|
return !m_task_queue.empty();
|
||||||
|
});
|
||||||
|
if (stop_token.stop_requested())
|
||||||
|
break;
|
||||||
|
t = m_task_queue.back();
|
||||||
|
m_task_queue.pop_back();
|
||||||
|
}
|
||||||
|
t->DoWorkerTask(kernel);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
KWorkerTaskManager::~KWorkerTaskManager() {
|
||||||
|
if (m_waiting_thread.joinable()) {
|
||||||
|
m_waiting_thread.request_stop();
|
||||||
|
m_task_cv.notify_one();
|
||||||
|
m_waiting_thread.join();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
|
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
|
||||||
ASSERT(type <= WorkerType::Count);
|
ASSERT(type <= WorkerType::Count);
|
||||||
@@ -35,10 +63,11 @@ void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTas
|
|||||||
|
|
||||||
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
|
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
|
||||||
KScopedSchedulerLock sl(kernel);
|
KScopedSchedulerLock sl(kernel);
|
||||||
m_waiting_thread.QueueWork([&kernel, task]() {
|
{
|
||||||
// Do the task.
|
std::scoped_lock lk{m_task_mutex};
|
||||||
task->DoWorkerTask(kernel);
|
m_task_queue.emplace_back(task);
|
||||||
});
|
}
|
||||||
|
m_task_cv.notify_one();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -1,8 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <condition_variable>
|
||||||
|
#include <thread>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/thread_worker.h"
|
#include "common/thread_worker.h"
|
||||||
|
|
||||||
@@ -18,15 +23,17 @@ public:
|
|||||||
Count,
|
Count,
|
||||||
};
|
};
|
||||||
|
|
||||||
KWorkerTaskManager();
|
KWorkerTaskManager(KernelCore& kernel);
|
||||||
|
~KWorkerTaskManager();
|
||||||
|
|
||||||
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
|
static void AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void AddTask(KernelCore& kernel, KWorkerTask* task);
|
void AddTask(KernelCore& kernel, KWorkerTask* task);
|
||||||
|
std::jthread m_waiting_thread;
|
||||||
|
|
||||||
private:
|
std::mutex m_task_mutex;
|
||||||
Common::ThreadWorker m_waiting_thread;
|
std::condition_variable_any m_task_cv;
|
||||||
|
std::vector<KWorkerTask*> m_task_queue;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|||||||
@@ -80,7 +80,10 @@ struct KernelCore::Impl {
|
|||||||
// so it will be statically given a TLS slot anyways.
|
// so it will be statically given a TLS slot anyways.
|
||||||
static inline thread_local ThreadLocalData tls_data = {};
|
static inline thread_local ThreadLocalData tls_data = {};
|
||||||
|
|
||||||
explicit Impl(Core::System& system_, KernelCore& kernel_) : system{system_} {
|
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||||
|
: worker_task_manager{kernel_}
|
||||||
|
, system{system_}
|
||||||
|
{
|
||||||
tls_data.lock = true;
|
tls_data.lock = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -967,12 +970,16 @@ Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
|
|||||||
return *impl->hardware_timer;
|
return *impl->hardware_timer;
|
||||||
}
|
}
|
||||||
|
|
||||||
KAutoObjectWithListContainer& KernelCore::ObjectListContainer() {
|
KAutoObjectWithListContainer* KernelCore::ObjectListContainer() {
|
||||||
return *impl->global_object_list_container;
|
if (!impl->global_object_list_container)
|
||||||
|
return nullptr;
|
||||||
|
return std::addressof(*impl->global_object_list_container);
|
||||||
}
|
}
|
||||||
|
|
||||||
const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const {
|
const KAutoObjectWithListContainer* KernelCore::ObjectListContainer() const {
|
||||||
return *impl->global_object_list_container;
|
if (!impl->global_object_list_container)
|
||||||
|
return nullptr;
|
||||||
|
return std::addressof(*impl->global_object_list_container);
|
||||||
}
|
}
|
||||||
|
|
||||||
void KernelCore::PrepareReschedule(std::size_t id) {
|
void KernelCore::PrepareReschedule(std::size_t id) {
|
||||||
@@ -1001,16 +1008,10 @@ void KernelCore::UnregisterInUseObject(KAutoObject* object) {
|
|||||||
|
|
||||||
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
|
void KernelCore::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
|
||||||
auto* manager = server_manager.get();
|
auto* manager = server_manager.get();
|
||||||
|
if (!impl->is_shutting_down) {
|
||||||
{
|
|
||||||
std::scoped_lock lk{impl->server_lock};
|
std::scoped_lock lk{impl->server_lock};
|
||||||
if (impl->is_shutting_down) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
impl->server_managers.emplace_back(std::move(server_manager));
|
impl->server_managers.emplace_back(std::move(server_manager));
|
||||||
}
|
}
|
||||||
|
|
||||||
manager->LoopProcess();
|
manager->LoopProcess();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1255,6 +1256,10 @@ void KernelCore::SuspendEmulation(bool suspended) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void KernelCore::ShutdownCores() {
|
void KernelCore::ShutdownCores() {
|
||||||
|
// Notify shutdown (pre-emptively)
|
||||||
|
for (auto& sm : impl->server_managers) {
|
||||||
|
sm->NotifyShutdown();
|
||||||
|
}
|
||||||
impl->TerminateAllProcesses();
|
impl->TerminateAllProcesses();
|
||||||
KScopedSchedulerLock lk{*this};
|
KScopedSchedulerLock lk{*this};
|
||||||
for (auto* thread : impl->shutdown_threads)
|
for (auto* thread : impl->shutdown_threads)
|
||||||
|
|||||||
@@ -175,9 +175,8 @@ public:
|
|||||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||||
void PrepareReschedule(std::size_t id);
|
void PrepareReschedule(std::size_t id);
|
||||||
|
|
||||||
KAutoObjectWithListContainer& ObjectListContainer();
|
KAutoObjectWithListContainer* ObjectListContainer();
|
||||||
|
const KAutoObjectWithListContainer* ObjectListContainer() const;
|
||||||
const KAutoObjectWithListContainer& ObjectListContainer() const;
|
|
||||||
|
|
||||||
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
||||||
/// leaks after emulation has been shutdown.
|
/// leaks after emulation has been shutdown.
|
||||||
|
|||||||
@@ -151,7 +151,8 @@ public:
|
|||||||
const bool is_initialized = this->IsInitialized();
|
const bool is_initialized = this->IsInitialized();
|
||||||
uintptr_t arg = 0;
|
uintptr_t arg = 0;
|
||||||
if (is_initialized) {
|
if (is_initialized) {
|
||||||
kernel.ObjectListContainer().Unregister(this);
|
if (auto const olc = kernel.ObjectListContainer(); olc)
|
||||||
|
olc->Unregister(this);
|
||||||
arg = this->GetPostDestroyArgument();
|
arg = this->GetPostDestroyArgument();
|
||||||
this->Finalize(kernel);
|
this->Finalize(kernel);
|
||||||
}
|
}
|
||||||
@@ -175,7 +176,7 @@ public:
|
|||||||
public:
|
public:
|
||||||
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
|
static void InitializeSlabHeap(KernelCore& kernel, void* memory, size_t memory_size) {
|
||||||
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
|
kernel.SlabHeap<Derived>().Initialize(memory, memory_size);
|
||||||
kernel.ObjectListContainer().Initialize();
|
kernel.ObjectListContainer()->Initialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
static Derived* Create(KernelCore& kernel) {
|
static Derived* Create(KernelCore& kernel) {
|
||||||
@@ -186,7 +187,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void Register(KernelCore& kernel, Derived* obj) {
|
static void Register(KernelCore& kernel, Derived* obj) {
|
||||||
return kernel.ObjectListContainer().Register(obj);
|
return kernel.ObjectListContainer()->Register(obj);
|
||||||
}
|
}
|
||||||
|
|
||||||
static size_t GetObjectSize(KernelCore& kernel) {
|
static size_t GetObjectSize(KernelCore& kernel) {
|
||||||
|
|||||||
@@ -23,6 +23,12 @@ constexpr std::size_t profile_username_size{32};
|
|||||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||||
|
|
||||||
|
// This is nn::account::Uid
|
||||||
|
struct Uid {
|
||||||
|
std::array<u8, 0x10> unk0;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(Uid) == 0x10);
|
||||||
|
|
||||||
/// Contains extra data related to a user.
|
/// Contains extra data related to a user.
|
||||||
/// TODO: RE this structure
|
/// TODO: RE this structure
|
||||||
struct UserData {
|
struct UserData {
|
||||||
|
|||||||
@@ -15,13 +15,9 @@ void LoopProcess(Core::System& system) {
|
|||||||
WindowSystem window_system(system);
|
WindowSystem window_system(system);
|
||||||
ButtonPoller button_poller(system, window_system);
|
ButtonPoller button_poller(system, window_system);
|
||||||
EventObserver event_observer(system, window_system);
|
EventObserver event_observer(system, window_system);
|
||||||
|
|
||||||
auto server_manager = std::make_unique<ServerManager>(system);
|
auto server_manager = std::make_unique<ServerManager>(system);
|
||||||
|
server_manager->RegisterNamedService("appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
|
||||||
server_manager->RegisterNamedService(
|
server_manager->RegisterNamedService("appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
|
||||||
"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, window_system));
|
|
||||||
server_manager->RegisterNamedService(
|
|
||||||
"appletOE", std::make_shared<IApplicationProxyService>(system, window_system));
|
|
||||||
ServerManager::RunServer(std::move(server_manager));
|
ServerManager::RunServer(std::move(server_manager));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,24 +26,25 @@ EventObserver::EventObserver(Core::System& system, WindowSystem& window_system)
|
|||||||
m_window_system.SetEventObserver(this);
|
m_window_system.SetEventObserver(this);
|
||||||
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
|
m_wakeup_holder.SetUserData(static_cast<uintptr_t>(UserDataTag::WakeupEvent));
|
||||||
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
|
m_wakeup_holder.LinkToMultiWait(std::addressof(m_multi_wait));
|
||||||
m_thread = std::jthread([this](std::stop_token stop_token) {
|
system.Kernel().RunOnGuestCoreProcess("am:EventObserver", [this]() {
|
||||||
Common::SetCurrentThreadName("am:EventObserver");
|
auto const stop_token = m_stop_source.get_token();
|
||||||
while (!stop_token.stop_requested()) {
|
while (!stop_token.stop_requested()) {
|
||||||
auto* signaled_holder = this->WaitSignaled(stop_token);
|
auto* signaled_holder = this->WaitSignaled(stop_token);
|
||||||
if (!signaled_holder)
|
if (stop_token.stop_requested() || !signaled_holder)
|
||||||
break;
|
break;
|
||||||
this->Process(signaled_holder);
|
this->Process(signaled_holder);
|
||||||
}
|
}
|
||||||
|
m_process_cv.notify_one();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
EventObserver::~EventObserver() {
|
EventObserver::~EventObserver() {
|
||||||
// Signal thread and wait for processing to finish.
|
// Signal thread and wait for processing to finish.
|
||||||
if (m_thread.joinable()) {
|
m_stop_source.request_stop();
|
||||||
// Signal thread and wait for processing to finish.
|
m_wakeup_event.Signal(m_system.Kernel());
|
||||||
m_thread.request_stop();
|
{
|
||||||
m_wakeup_event.Signal(m_system.Kernel());
|
std::unique_lock lk{m_process_mutex};
|
||||||
m_thread.join();
|
m_process_cv.wait(lk);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Free remaining owned sessions.
|
// Free remaining owned sessions.
|
||||||
|
|||||||
@@ -6,6 +6,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <condition_variable>
|
||||||
|
#include <stop_token>
|
||||||
#include "common/polyfill_thread.h"
|
#include "common/polyfill_thread.h"
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
#include "core/hle/service/kernel_helpers.h"
|
#include "core/hle/service/kernel_helpers.h"
|
||||||
@@ -62,7 +64,9 @@ private:
|
|||||||
MultiWait m_deferred_wait_list;
|
MultiWait m_deferred_wait_list;
|
||||||
|
|
||||||
// Processing thread.
|
// Processing thread.
|
||||||
std::jthread m_thread{};
|
std::stop_source m_stop_source{};
|
||||||
|
std::mutex m_process_mutex;
|
||||||
|
std::condition_variable m_process_cv{};
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Service::AM
|
} // namespace Service::AM
|
||||||
|
|||||||
@@ -29,6 +29,7 @@
|
|||||||
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
#include "core/hle/service/am/frontend/applet_web_browser.h"
|
||||||
#include "core/hle/service/am/frontend/applets.h"
|
#include "core/hle/service/am/frontend/applets.h"
|
||||||
#include "core/hle/service/am/service/storage.h"
|
#include "core/hle/service/am/service/storage.h"
|
||||||
|
#include "core/hle/service/am/window_system.h"
|
||||||
#include "core/hle/service/sm/sm.h"
|
#include "core/hle/service/sm/sm.h"
|
||||||
|
|
||||||
namespace Service::AM::Frontend {
|
namespace Service::AM::Frontend {
|
||||||
@@ -72,10 +73,16 @@ void FrontendApplet::PushInteractiveOutData(std::shared_ptr<IStorage> storage) {
|
|||||||
|
|
||||||
void FrontendApplet::Exit() {
|
void FrontendApplet::Exit() {
|
||||||
auto applet_ = applet.lock();
|
auto applet_ = applet.lock();
|
||||||
|
{
|
||||||
std::scoped_lock lk{applet_->lock};
|
std::scoped_lock lk{applet_->lock};
|
||||||
applet_->is_completed = true;
|
applet_->is_completed = true;
|
||||||
applet_->state_changed_event.Signal(system.Kernel());
|
applet_->state_changed_event.Signal(system.Kernel());
|
||||||
|
}
|
||||||
|
if (auto caller_applet = applet_->caller_applet.lock()) {
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
|
std::erase(caller_applet->child_applets, applet_);
|
||||||
|
}
|
||||||
|
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) window_system->RequestUpdate();
|
||||||
}
|
}
|
||||||
|
|
||||||
FrontendAppletSet::FrontendAppletSet() = default;
|
FrontendAppletSet::FrontendAppletSet() = default;
|
||||||
|
|||||||
@@ -92,6 +92,13 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RequestFocusStateChangedNotification(Kernel::KernelCore& kernel) {
|
||||||
|
if (m_focus_state_changed_notification_enabled) {
|
||||||
|
m_has_focus_state_changed = true;
|
||||||
|
this->SignalSystemEventIfNeeded(kernel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
void OnOperationAndPerformanceModeChanged(Kernel::KernelCore& kernel);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -347,21 +347,22 @@ Result IApplicationFunctions::NotifyRunning(Out<bool> out_became_running) {
|
|||||||
|
|
||||||
Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
|
Result IApplicationFunctions::GetPseudoDeviceId(Out<Common::UUID> out_pseudo_device_id) {
|
||||||
LOG_WARNING(Service_AM, "(stubbed)");
|
LOG_WARNING(Service_AM, "(stubbed)");
|
||||||
R_UNLESS(out_pseudo_device_id, ResultUnknown);
|
R_UNLESS(out_pseudo_device_id != nullptr, ResultUnknown);
|
||||||
|
|
||||||
// This should be hashed with the device specific hash
|
// This should be hashed with the device specific hash
|
||||||
// for now this will do
|
// for now this will do
|
||||||
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
|
||||||
u8 hash[EVP_MAX_MD_SIZE];
|
R_UNLESS(res.first != nullptr, ResultUnknown);
|
||||||
|
std::array<u8, EVP_MAX_MD_SIZE> hash;
|
||||||
unsigned int hash_len = 0;
|
unsigned int hash_len = 0;
|
||||||
auto const seed = res.first->raw.seed_for_pseudo_device_id;
|
auto const seed = res.first->raw.seed_for_pseudo_device_id;
|
||||||
EVP_MD_CTX *ctx = EVP_MD_CTX_new();
|
EVP_MD_CTX *ctx = EVP_MD_CTX_new();
|
||||||
auto const algorithm = EVP_sha1();
|
auto const algorithm = EVP_sha1();
|
||||||
EVP_DigestInit_ex(ctx, algorithm, nullptr);
|
EVP_DigestInit_ex(ctx, algorithm, nullptr);
|
||||||
EVP_DigestUpdate(ctx, &seed, sizeof(seed));
|
EVP_DigestUpdate(ctx, &seed, sizeof(seed));
|
||||||
EVP_DigestFinal_ex(ctx, hash, &hash_len);
|
EVP_DigestFinal_ex(ctx, hash.data(), &hash_len);
|
||||||
EVP_MD_CTX_free(ctx);
|
EVP_MD_CTX_free(ctx);
|
||||||
*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 20>{hash, std::size(hash)});
|
*out_pseudo_device_id = Common::UUID::MakeRFC4122V5(std::span<u8, 16>{hash.begin(), hash.begin() + 16});
|
||||||
R_SUCCEED();
|
R_SUCCEED();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -164,14 +164,14 @@ Result ILibraryAppletAccessor::PushInData(SharedPointer<IStorage> storage) {
|
|||||||
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
Result ILibraryAppletAccessor::PopOutData(Out<SharedPointer<IStorage>> out_storage) {
|
||||||
LOG_DEBUG(Service_AM, "called");
|
LOG_DEBUG(Service_AM, "called");
|
||||||
|
|
||||||
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
|
||||||
caller_applet->lifecycle_manager.GetSystemEvent().Signal(system.Kernel());
|
|
||||||
caller_applet->lifecycle_manager.RequestResumeNotification();
|
|
||||||
caller_applet->lifecycle_manager.GetSystemEvent().Clear(system.Kernel());
|
|
||||||
caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
|
||||||
}
|
|
||||||
|
|
||||||
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
R_TRY(m_broker->GetOutData().Pop(system.Kernel(), out_storage.Get()));
|
||||||
|
if (auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
|
const bool focus_state_changed = caller_applet->lifecycle_manager.UpdateRequestedFocusState();
|
||||||
|
const bool is_front_app = m_applet->frontend && caller_applet->lifecycle_manager.IsApplication();
|
||||||
|
if (focus_state_changed) caller_applet->lifecycle_manager.SignalSystemEventIfNeeded(system.Kernel());
|
||||||
|
else if (is_front_app) caller_applet->lifecycle_manager.RequestFocusStateChangedNotification(system.Kernel());
|
||||||
|
}
|
||||||
|
|
||||||
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
if (m_applet->applet_id == AppletId::ProfileSelect && *out_storage) {
|
||||||
auto impl = (*out_storage)->GetImpl();
|
auto impl = (*out_storage)->GetImpl();
|
||||||
|
|||||||
@@ -122,7 +122,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
|
|||||||
auto broker = std::make_shared<AppletDataBroker>(system);
|
auto broker = std::make_shared<AppletDataBroker>(system);
|
||||||
applet->caller_applet = caller_applet;
|
applet->caller_applet = caller_applet;
|
||||||
applet->caller_applet_broker = broker;
|
applet->caller_applet_broker = broker;
|
||||||
caller_applet->child_applets.push_back(applet);
|
{
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
|
caller_applet->child_applets.push_back(applet);
|
||||||
|
}
|
||||||
window_system.TrackApplet(applet, false);
|
window_system.TrackApplet(applet, false);
|
||||||
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
|
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
|
||||||
}
|
}
|
||||||
@@ -148,10 +151,10 @@ std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& syste
|
|||||||
applet->caller_applet = caller_applet;
|
applet->caller_applet = caller_applet;
|
||||||
applet->caller_applet_broker = storage;
|
applet->caller_applet_broker = storage;
|
||||||
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
|
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
|
||||||
caller_applet->child_applets.push_back(applet);
|
{
|
||||||
|
std::scoped_lock lk{caller_applet->lock};
|
||||||
window_system.TrackApplet(applet, false);
|
caller_applet->child_applets.push_back(applet);
|
||||||
|
}
|
||||||
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
|
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -191,7 +191,7 @@ void LoopProcess(Core::System& system) {
|
|||||||
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audout:d", std::make_shared<IAudioOutManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audin:d", std::make_shared<IAudioInManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
server_manager->RegisterNamedService("audrec:d", std::make_shared<IFinalOutputRecorderManagerForDebugger>(system), 30);
|
||||||
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audren:d", std::make_shared<IAudioRendererManagerForDebugger>(system), 30);
|
||||||
|
|
||||||
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system), 30);
|
||||||
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
server_manager->RegisterNamedService("audin:a", std::make_shared<IAudioInManagerForApplet>(system), 30);
|
||||||
|
|||||||
@@ -154,6 +154,9 @@ FSP_SRV::FSP_SRV(Core::System& system_)
|
|||||||
{720, nullptr, "AbandonAccessFailure"},
|
{720, nullptr, "AbandonAccessFailure"},
|
||||||
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
|
{800, nullptr, "GetAndClearFileSystemProxyErrorInfo"},
|
||||||
{810, nullptr, "RegisterProgramIndexMapInfo"},
|
{810, nullptr, "RegisterProgramIndexMapInfo"},
|
||||||
|
{820, nullptr, "GetContentStorageInfoIndex"},
|
||||||
|
{830, nullptr, "EncryptStreamPlaySaveData"},
|
||||||
|
{831, nullptr, "DecryptStreamPlaySaveData"},
|
||||||
{1000, nullptr, "SetBisRootForHost"},
|
{1000, nullptr, "SetBisRootForHost"},
|
||||||
{1001, nullptr, "SetSaveDataSize"},
|
{1001, nullptr, "SetSaveDataSize"},
|
||||||
{1002, nullptr, "SetSaveDataRootPath"},
|
{1002, nullptr, "SetSaveDataRootPath"},
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
@@ -90,10 +90,9 @@ static Service::PSC::Time::LocationName GetTimeZoneString(
|
|||||||
}
|
}
|
||||||
|
|
||||||
TimeManager::TimeManager(Core::System& system)
|
TimeManager::TimeManager(Core::System& system)
|
||||||
: m_steady_clock_resource{system}, m_time_zone_binary{system}, m_worker{
|
: m_steady_clock_resource{system}, m_time_zone_binary{system}
|
||||||
system,
|
, m_worker{system, m_steady_clock_resource, m_file_timestamp_worker}
|
||||||
m_steady_clock_resource,
|
{
|
||||||
m_file_timestamp_worker} {
|
|
||||||
m_time_m =
|
m_time_m =
|
||||||
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
|
system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
|
||||||
|
|
||||||
|
|||||||
@@ -20,15 +20,17 @@
|
|||||||
|
|
||||||
namespace Service::Glue::Time {
|
namespace Service::Glue::Time {
|
||||||
|
|
||||||
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
|
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource, FileTimestampWorker& file_timestamp_worker)
|
||||||
FileTimestampWorker& file_timestamp_worker)
|
: m_system{system}
|
||||||
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent(
|
, m_ctx{m_system, "Glue:TimeWorker"}
|
||||||
"Glue:TimeWorker:Event")},
|
, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")}
|
||||||
m_steady_clock_resource{steady_clock_resource},
|
, m_steady_clock_resource{steady_clock_resource}
|
||||||
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
|
, m_file_timestamp_worker{file_timestamp_worker}
|
||||||
"Glue:TimeWorker:SteadyClockTimerEvent")},
|
, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")}
|
||||||
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
|
, m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")}
|
||||||
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
|
, m_alarm_worker{m_system, m_steady_clock_resource}
|
||||||
|
, m_pm_state_change_handler{m_alarm_worker}
|
||||||
|
{
|
||||||
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
|
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
|
||||||
"Time::SteadyClockEvent",
|
"Time::SteadyClockEvent",
|
||||||
[this](s64 time,
|
[this](s64 time,
|
||||||
@@ -47,14 +49,16 @@ TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady
|
|||||||
}
|
}
|
||||||
|
|
||||||
TimeWorker::~TimeWorker() {
|
TimeWorker::~TimeWorker() {
|
||||||
|
// Wait for processing to stop
|
||||||
|
m_stop_source.request_stop();
|
||||||
m_local_clock_event->Signal(m_system.Kernel());
|
m_local_clock_event->Signal(m_system.Kernel());
|
||||||
m_network_clock_event->Signal(m_system.Kernel());
|
m_network_clock_event->Signal(m_system.Kernel());
|
||||||
m_ephemeral_clock_event->Signal(m_system.Kernel());
|
m_ephemeral_clock_event->Signal(m_system.Kernel());
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(16));
|
|
||||||
|
|
||||||
m_thread.request_stop();
|
|
||||||
m_event->Signal(m_system.Kernel());
|
m_event->Signal(m_system.Kernel());
|
||||||
m_thread.join();
|
{
|
||||||
|
std::unique_lock lk{m_process_mutex};
|
||||||
|
m_process_cv.wait(lk);
|
||||||
|
}
|
||||||
|
|
||||||
m_ctx.CloseEvent(m_event);
|
m_ctx.CloseEvent(m_event);
|
||||||
m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
|
m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
|
||||||
@@ -122,166 +126,162 @@ void TimeWorker::Initialize(std::shared_ptr<Service::PSC::Time::StaticService> t
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TimeWorker::StartThread() {
|
void TimeWorker::StartThread() {
|
||||||
m_thread = std::jthread(std::bind_front(&TimeWorker::ThreadFunc, this));
|
m_system.Kernel().RunOnGuestCoreProcess("TimeWorker", [this]() {
|
||||||
}
|
auto const stop_token = m_stop_source.get_token();
|
||||||
|
while (!stop_token.stop_requested()) {
|
||||||
void TimeWorker::ThreadFunc(std::stop_token stop_token) {
|
enum class EventType : s32 {
|
||||||
Common::SetCurrentThreadName("TimeWorker");
|
Exit = 0,
|
||||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::Low);
|
PowerStateChange = 1,
|
||||||
|
SignalAlarms = 2,
|
||||||
while (!stop_token.stop_requested()) {
|
UpdateLocalSystemClock = 3,
|
||||||
enum class EventType : s32 {
|
UpdateNetworkSystemClock = 4,
|
||||||
Exit = 0,
|
UpdateEphemeralSystemClock = 5,
|
||||||
PowerStateChange = 1,
|
UpdateSteadyClock = 6,
|
||||||
SignalAlarms = 2,
|
UpdateFileTimestamp = 7,
|
||||||
UpdateLocalSystemClock = 3,
|
AutoCorrect = 8,
|
||||||
UpdateNetworkSystemClock = 4,
|
};
|
||||||
UpdateEphemeralSystemClock = 5,
|
s32 index{};
|
||||||
UpdateSteadyClock = 6,
|
if (m_pm_state_change_handler.m_priority != 0) {
|
||||||
UpdateFileTimestamp = 7,
|
// TODO: gIPmModuleService::GetEvent() 1
|
||||||
AutoCorrect = 8,
|
index = WaitAny(
|
||||||
};
|
m_system.Kernel(),
|
||||||
|
&m_event->GetReadableEvent(), // 0
|
||||||
s32 index{};
|
&m_alarm_worker.GetEvent() // 1
|
||||||
|
);
|
||||||
if (m_pm_state_change_handler.m_priority != 0) {
|
} else {
|
||||||
// TODO: gIPmModuleService::GetEvent() 1
|
// TODO: gIPmModuleService::GetEvent() 1
|
||||||
index = WaitAny(m_system.Kernel(),
|
index = WaitAny(
|
||||||
&m_event->GetReadableEvent(), // 0
|
m_system.Kernel(),
|
||||||
&m_alarm_worker.GetEvent() // 1
|
&m_event->GetReadableEvent(), // 0
|
||||||
);
|
&m_alarm_worker.GetEvent(), // 1
|
||||||
} else {
|
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
|
||||||
// TODO: gIPmModuleService::GetEvent() 1
|
m_local_clock_event, // 3
|
||||||
index = WaitAny(m_system.Kernel(),
|
m_network_clock_event, // 4
|
||||||
&m_event->GetReadableEvent(), // 0
|
m_ephemeral_clock_event, // 5
|
||||||
&m_alarm_worker.GetEvent(), // 1
|
&m_timer_steady_clock->GetReadableEvent(), // 6
|
||||||
&m_alarm_worker.GetTimerEvent().GetReadableEvent(), // 2
|
&m_timer_file_system->GetReadableEvent(), // 7
|
||||||
m_local_clock_event, // 3
|
m_standard_user_auto_correct_clock_event // 8
|
||||||
m_network_clock_event, // 4
|
);
|
||||||
m_ephemeral_clock_event, // 5
|
|
||||||
&m_timer_steady_clock->GetReadableEvent(), // 6
|
|
||||||
&m_timer_file_system->GetReadableEvent(), // 7
|
|
||||||
m_standard_user_auto_correct_clock_event // 8
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (static_cast<EventType>(index)) {
|
|
||||||
case EventType::Exit:
|
|
||||||
return;
|
|
||||||
|
|
||||||
case EventType::PowerStateChange:
|
|
||||||
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
|
|
||||||
if (m_pm_state_change_handler.m_priority <= 1) {
|
|
||||||
m_alarm_worker.OnPowerStateChanged();
|
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
|
|
||||||
case EventType::SignalAlarms:
|
if (stop_token.stop_requested())
|
||||||
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
|
break;
|
||||||
m_time_m->CheckAndSignalAlarms();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case EventType::UpdateLocalSystemClock: {
|
switch (EventType(index)) {
|
||||||
m_local_clock_event->Clear(m_system.Kernel());
|
case EventType::Exit:
|
||||||
|
return;
|
||||||
|
|
||||||
Service::PSC::Time::SystemClockContext context{};
|
case EventType::PowerStateChange:
|
||||||
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
|
m_alarm_worker.GetEvent().Clear(m_system.Kernel());
|
||||||
|
if (m_pm_state_change_handler.m_priority <= 1) {
|
||||||
|
m_alarm_worker.OnPowerStateChanged();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
m_set_sys->SetUserSystemClockContext(context);
|
case EventType::SignalAlarms:
|
||||||
m_file_timestamp_worker.SetFilesystemPosixTime();
|
m_alarm_worker.GetTimerEvent().Clear(m_system.Kernel());
|
||||||
break;
|
m_time_m->CheckAndSignalAlarms();
|
||||||
}
|
break;
|
||||||
|
|
||||||
case EventType::UpdateNetworkSystemClock: {
|
case EventType::UpdateLocalSystemClock: {
|
||||||
m_network_clock_event->Clear(m_system.Kernel());
|
m_local_clock_event->Clear(m_system.Kernel());
|
||||||
|
|
||||||
Service::PSC::Time::SystemClockContext context{};
|
Service::PSC::Time::SystemClockContext context{};
|
||||||
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
|
R_ASSERT(m_local_clock->GetSystemClockContext(&context));
|
||||||
|
|
||||||
m_set_sys->SetNetworkSystemClockContext(context);
|
m_set_sys->SetUserSystemClockContext(context);
|
||||||
|
m_file_timestamp_worker.SetFilesystemPosixTime();
|
||||||
s64 time{};
|
|
||||||
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[maybe_unused]] auto offset_before{
|
case EventType::UpdateNetworkSystemClock: {
|
||||||
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
|
m_network_clock_event->Clear(m_system.Kernel());
|
||||||
// TODO system report "standard_netclock_operation"
|
|
||||||
// "clock_time" = time
|
|
||||||
// "context_offset_before" = offset_before
|
|
||||||
// "context_offset_after" = context.offset
|
|
||||||
m_report_network_clock_context = context;
|
|
||||||
if (!m_ig_report_network_clock_context_set) {
|
|
||||||
m_ig_report_network_clock_context_set = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_file_timestamp_worker.SetFilesystemPosixTime();
|
Service::PSC::Time::SystemClockContext context{};
|
||||||
break;
|
R_ASSERT(m_network_clock->GetSystemClockContext(&context));
|
||||||
}
|
|
||||||
|
|
||||||
case EventType::UpdateEphemeralSystemClock: {
|
m_set_sys->SetNetworkSystemClockContext(context);
|
||||||
m_ephemeral_clock_event->Clear(m_system.Kernel());
|
|
||||||
|
|
||||||
Service::PSC::Time::SystemClockContext context{};
|
s64 time{};
|
||||||
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
|
if (m_network_clock->GetCurrentTime(&time) != ResultSuccess) {
|
||||||
if (res != ResultSuccess) {
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[maybe_unused]] auto offset_before{
|
||||||
|
m_ig_report_network_clock_context_set ? m_report_network_clock_context.offset : 0};
|
||||||
|
// TODO system report "standard_netclock_operation"
|
||||||
|
// "clock_time" = time
|
||||||
|
// "context_offset_before" = offset_before
|
||||||
|
// "context_offset_after" = context.offset
|
||||||
|
m_report_network_clock_context = context;
|
||||||
|
if (!m_ig_report_network_clock_context_set) {
|
||||||
|
m_ig_report_network_clock_context_set = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_file_timestamp_worker.SetFilesystemPosixTime();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
s64 time{};
|
case EventType::UpdateEphemeralSystemClock: {
|
||||||
res = m_ephemeral_clock->GetCurrentTime(&time);
|
m_ephemeral_clock_event->Clear(m_system.Kernel());
|
||||||
if (res != ResultSuccess) {
|
|
||||||
|
Service::PSC::Time::SystemClockContext context{};
|
||||||
|
auto res = m_ephemeral_clock->GetSystemClockContext(&context);
|
||||||
|
if (res != ResultSuccess) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
s64 time{};
|
||||||
|
res = m_ephemeral_clock->GetCurrentTime(&time);
|
||||||
|
if (res != ResultSuccess) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
|
||||||
|
? m_report_ephemeral_clock_context.offset
|
||||||
|
: 0};
|
||||||
|
// TODO system report "ephemeral_netclock_operation"
|
||||||
|
// "clock_time" = time
|
||||||
|
// "context_offset_before" = offset_before
|
||||||
|
// "context_offset_after" = context.offset
|
||||||
|
m_report_ephemeral_clock_context = context;
|
||||||
|
if (!m_ig_report_ephemeral_clock_context_set) {
|
||||||
|
m_ig_report_ephemeral_clock_context_set = true;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[maybe_unused]] auto offset_before{m_ig_report_ephemeral_clock_context_set
|
case EventType::UpdateSteadyClock:
|
||||||
? m_report_ephemeral_clock_context.offset
|
m_timer_steady_clock->Clear(m_system.Kernel());
|
||||||
: 0};
|
|
||||||
// TODO system report "ephemeral_netclock_operation"
|
m_steady_clock_resource.UpdateTime();
|
||||||
// "clock_time" = time
|
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
|
||||||
// "context_offset_before" = offset_before
|
break;
|
||||||
// "context_offset_after" = context.offset
|
|
||||||
m_report_ephemeral_clock_context = context;
|
case EventType::UpdateFileTimestamp:
|
||||||
if (!m_ig_report_ephemeral_clock_context_set) {
|
m_timer_file_system->Clear(m_system.Kernel());
|
||||||
m_ig_report_ephemeral_clock_context_set = true;
|
m_file_timestamp_worker.SetFilesystemPosixTime();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EventType::AutoCorrect: {
|
||||||
|
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
|
||||||
|
|
||||||
|
bool automatic_correction{};
|
||||||
|
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(&automatic_correction));
|
||||||
|
|
||||||
|
Service::PSC::Time::SteadyClockTimePoint time_point{};
|
||||||
|
R_ASSERT(m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
|
||||||
|
|
||||||
|
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
|
||||||
|
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
m_process_cv.notify_one();
|
||||||
case EventType::UpdateSteadyClock:
|
});
|
||||||
m_timer_steady_clock->Clear(m_system.Kernel());
|
|
||||||
|
|
||||||
m_steady_clock_resource.UpdateTime();
|
|
||||||
m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
|
|
||||||
break;
|
|
||||||
|
|
||||||
case EventType::UpdateFileTimestamp:
|
|
||||||
m_timer_file_system->Clear(m_system.Kernel());
|
|
||||||
|
|
||||||
m_file_timestamp_worker.SetFilesystemPosixTime();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case EventType::AutoCorrect: {
|
|
||||||
m_standard_user_auto_correct_clock_event->Clear(m_system.Kernel());
|
|
||||||
|
|
||||||
bool automatic_correction{};
|
|
||||||
R_ASSERT(m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(
|
|
||||||
&automatic_correction));
|
|
||||||
|
|
||||||
Service::PSC::Time::SteadyClockTimePoint time_point{};
|
|
||||||
R_ASSERT(
|
|
||||||
m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(&time_point));
|
|
||||||
|
|
||||||
m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
|
|
||||||
m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
default:
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Service::Glue::Time
|
} // namespace Service::Glue::Time
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user