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https://git.eden-emu.dev/eden-emu/eden.git
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6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| dab73ea765 | |||
| d432eca239 | |||
| c783990791 | |||
| 3718e505d4 | |||
| 1358d7c584 | |||
| 8e86ec4f4b |
@@ -1,28 +0,0 @@
|
||||
From cc15da16e533b2a801934eab2dfeaf3c3949a1dc Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Mon, 8 Sep 2025 12:28:55 -0400
|
||||
Subject: [PATCH] [cmake] disable NEON runtime check on clang-cl
|
||||
|
||||
When enabling runtime NEON checking for clang-cl, the linker would error out with `undefined symbol: __emit`, since clang doesn't actually implement this instruction. Therefore it makes sense to disable the runtime check by default on this platform, until either this is fixed or a clang-cl compatible intrinsic check is added (I don't have enough knowledge of MSVC to do this)
|
||||
---
|
||||
cmake/OpusConfig.cmake | 7 ++++++-
|
||||
1 file changed, 6 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/cmake/OpusConfig.cmake b/cmake/OpusConfig.cmake
|
||||
index e9319fbad..d0f459e88 100644
|
||||
--- a/cmake/OpusConfig.cmake
|
||||
+++ b/cmake/OpusConfig.cmake
|
||||
@@ -71,7 +71,12 @@ elseif(OPUS_CPU_ARM AND NOT OPUS_DISABLE_INTRINSICS)
|
||||
opus_detect_neon(COMPILER_SUPPORT_NEON)
|
||||
if(COMPILER_SUPPORT_NEON)
|
||||
option(OPUS_USE_NEON "Option to enable NEON" ON)
|
||||
- option(OPUS_MAY_HAVE_NEON "Does runtime check for neon support" ON)
|
||||
+ if (MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
+ set(NEON_RUNTIME_CHECK_DEFAULT OFF)
|
||||
+ else()
|
||||
+ set(NEON_RUNTIME_CHECK_DEFAULT ON)
|
||||
+ endif()
|
||||
+ option(OPUS_MAY_HAVE_NEON "Does runtime check for neon support" ${NEON_RUNTIME_CHECK_DEFAULT})
|
||||
option(OPUS_PRESUME_NEON "Assume target CPU has NEON support" OFF)
|
||||
if(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
|
||||
set(OPUS_PRESUME_NEON ON)
|
||||
@@ -1,153 +0,0 @@
|
||||
From bf455b67b4eaa446ffae5d25410b141b7b1b1082 Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Mon, 8 Sep 2025 12:08:20 -0400
|
||||
Subject: [PATCH] [cmake] `OPUS_INSTALL` option; only default install if root
|
||||
project
|
||||
|
||||
Signed-off-by: crueter <crueter@eden-emu.dev>
|
||||
---
|
||||
CMakeLists.txt | 112 ++++++++++++++++++++++++++++---------------------
|
||||
1 file changed, 64 insertions(+), 48 deletions(-)
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index fcf034b19..08b5e16f8 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -4,6 +4,13 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
include(OpusPackageVersion)
|
||||
get_package_version(PACKAGE_VERSION PROJECT_VERSION)
|
||||
|
||||
+# root project detection
|
||||
+if(DEFINED PROJECT_NAME)
|
||||
+ set(root_project OFF)
|
||||
+else()
|
||||
+ set(root_project ON)
|
||||
+endif()
|
||||
+
|
||||
project(Opus LANGUAGES C VERSION ${PROJECT_VERSION})
|
||||
|
||||
include(OpusFunctions)
|
||||
@@ -83,12 +90,16 @@ set(OPUS_DNN_FLOAT_DEBUG_HELP_STR "Run DNN computations as float for debugging p
|
||||
option(OPUS_DNN_FLOAT_DEBUG ${OPUS_DNN_FLOAT_DEBUG_HELP_STR} OFF)
|
||||
add_feature_info(OPUS_DNN_FLOAT_DEBUG OPUS_DNN_FLOAT_DEBUG ${OPUS_DNN_FLOAT_DEBUG_HELP_STR})
|
||||
|
||||
+set(OPUS_INSTALL_HELP_STR "Install Opus targets")
|
||||
+option(OPUS_INSTALL ${OPUS_INSTALL_HELP_STR} ${root_project})
|
||||
+add_feature_info(OPUS_INSTALL OPUS_INSTALL ${OPUS_INSTALL_HELP_STR})
|
||||
+
|
||||
set(OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR "install pkg-config module.")
|
||||
-option(OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR} ON)
|
||||
+option(OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR} ${OPUS_INSTALL})
|
||||
add_feature_info(OPUS_INSTALL_PKG_CONFIG_MODULE OPUS_INSTALL_PKG_CONFIG_MODULE ${OPUS_INSTALL_PKG_CONFIG_MODULE_HELP_STR})
|
||||
|
||||
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR "install CMake package config module.")
|
||||
-option(OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR} ON)
|
||||
+option(OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR} ${OPUS_INSTALL})
|
||||
add_feature_info(OPUS_INSTALL_CMAKE_CONFIG_MODULE OPUS_INSTALL_CMAKE_CONFIG_MODULE ${OPUS_INSTALL_CMAKE_CONFIG_MODULE_HELP_STR})
|
||||
|
||||
set(OPUS_DRED_HELP_STR "enable DRED.")
|
||||
@@ -613,53 +624,58 @@ if(OPUS_BUILD_FRAMEWORK)
|
||||
OUTPUT_NAME Opus)
|
||||
endif()
|
||||
|
||||
-install(TARGETS opus
|
||||
- EXPORT OpusTargets
|
||||
- ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
- LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
- FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX}
|
||||
- PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/opus)
|
||||
-
|
||||
-if(OPUS_INSTALL_PKG_CONFIG_MODULE)
|
||||
- set(prefix ${CMAKE_INSTALL_PREFIX})
|
||||
- set(exec_prefix ${CMAKE_INSTALL_PREFIX})
|
||||
- set(libdir ${CMAKE_INSTALL_FULL_LIBDIR})
|
||||
- set(includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR})
|
||||
- set(VERSION ${PACKAGE_VERSION})
|
||||
- if(HAVE_LIBM)
|
||||
- set(LIBM "-lm")
|
||||
+if (OPUS_INSTALL)
|
||||
+ install(TARGETS opus
|
||||
+ EXPORT OpusTargets
|
||||
+ ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
+ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
+ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
+ FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX}
|
||||
+ PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/opus)
|
||||
+
|
||||
+ if(OPUS_INSTALL_PKG_CONFIG_MODULE)
|
||||
+ set(prefix ${CMAKE_INSTALL_PREFIX})
|
||||
+ set(exec_prefix ${CMAKE_INSTALL_PREFIX})
|
||||
+ set(libdir ${CMAKE_INSTALL_FULL_LIBDIR})
|
||||
+ set(includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR})
|
||||
+ set(VERSION ${PACKAGE_VERSION})
|
||||
+ if(HAVE_LIBM)
|
||||
+ set(LIBM "-lm")
|
||||
+ endif()
|
||||
+ configure_file(opus.pc.in opus.pc)
|
||||
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/opus.pc
|
||||
+ DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
|
||||
+ endif()
|
||||
+
|
||||
+ if(OPUS_INSTALL_CMAKE_CONFIG_MODULE)
|
||||
+ set(CPACK_GENERATOR TGZ)
|
||||
+ include(CPack)
|
||||
+ set(CMAKE_INSTALL_PACKAGEDIR ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})
|
||||
+ install(EXPORT OpusTargets
|
||||
+ NAMESPACE Opus::
|
||||
+ DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
|
||||
+
|
||||
+ include(CMakePackageConfigHelpers)
|
||||
+
|
||||
+ set(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
+ configure_package_config_file(
|
||||
+ ${PROJECT_SOURCE_DIR}/cmake/OpusConfig.cmake.in
|
||||
+ OpusConfig.cmake
|
||||
+ INSTALL_DESTINATION
|
||||
+ ${CMAKE_INSTALL_PACKAGEDIR}
|
||||
+ PATH_VARS
|
||||
+ INCLUDE_INSTALL_DIR
|
||||
+ INSTALL_PREFIX
|
||||
+ ${CMAKE_INSTALL_PREFIX})
|
||||
+
|
||||
+ write_basic_package_version_file(OpusConfigVersion.cmake
|
||||
+ VERSION ${PROJECT_VERSION}
|
||||
+ COMPATIBILITY SameMajorVersion)
|
||||
+
|
||||
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/OpusConfig.cmake
|
||||
+ ${CMAKE_CURRENT_BINARY_DIR}/OpusConfigVersion.cmake
|
||||
+ DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
|
||||
endif()
|
||||
- configure_file(opus.pc.in opus.pc)
|
||||
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/opus.pc
|
||||
- DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
|
||||
-endif()
|
||||
-
|
||||
-if(OPUS_INSTALL_CMAKE_CONFIG_MODULE)
|
||||
- set(CPACK_GENERATOR TGZ)
|
||||
- include(CPack)
|
||||
- set(CMAKE_INSTALL_PACKAGEDIR ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})
|
||||
- install(EXPORT OpusTargets
|
||||
- NAMESPACE Opus::
|
||||
- DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
|
||||
-
|
||||
- include(CMakePackageConfigHelpers)
|
||||
-
|
||||
- set(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_INCLUDEDIR})
|
||||
- configure_package_config_file(${PROJECT_SOURCE_DIR}/cmake/OpusConfig.cmake.in
|
||||
- OpusConfig.cmake
|
||||
- INSTALL_DESTINATION
|
||||
- ${CMAKE_INSTALL_PACKAGEDIR}
|
||||
- PATH_VARS
|
||||
- INCLUDE_INSTALL_DIR
|
||||
- INSTALL_PREFIX
|
||||
- ${CMAKE_INSTALL_PREFIX})
|
||||
- write_basic_package_version_file(OpusConfigVersion.cmake
|
||||
- VERSION ${PROJECT_VERSION}
|
||||
- COMPATIBILITY SameMajorVersion)
|
||||
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/OpusConfig.cmake
|
||||
- ${CMAKE_CURRENT_BINARY_DIR}/OpusConfigVersion.cmake
|
||||
- DESTINATION ${CMAKE_INSTALL_PACKAGEDIR})
|
||||
endif()
|
||||
|
||||
if(OPUS_BUILD_PROGRAMS)
|
||||
@@ -461,21 +461,6 @@ if (NOT YUZU_STATIC_ROOM)
|
||||
if (ZLIB_ADDED)
|
||||
add_library(ZLIB::ZLIB ALIAS zlibstatic)
|
||||
endif()
|
||||
|
||||
# Opus
|
||||
AddJsonPackage(opus)
|
||||
|
||||
if (Opus_ADDED)
|
||||
if (MSVC AND CXX_CLANG)
|
||||
target_compile_options(opus PRIVATE
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT TARGET Opus::opus)
|
||||
add_library(Opus::opus ALIAS opus)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT TARGET Boost::headers)
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(OPUS QUIET IMPORTED_TARGET opus)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Opus
|
||||
REQUIRED_VARS OPUS_LINK_LIBRARIES
|
||||
VERSION_VAR OPUS_VERSION
|
||||
)
|
||||
|
||||
if (MSYS2)
|
||||
FixMsysPath(PkgConfig::OPUS)
|
||||
endif()
|
||||
|
||||
if (Opus_FOUND AND NOT TARGET Opus::opus)
|
||||
add_library(Opus::opus ALIAS PkgConfig::OPUS)
|
||||
endif()
|
||||
@@ -218,21 +218,6 @@
|
||||
"repo": "jimmy-park/openssl-cmake",
|
||||
"version": "3.6.2"
|
||||
},
|
||||
"opus": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "9506147b0de35befda8633ff272981cc2575c860874791bd455b752f797fd7dbd1079f0ba42ccdd7bb1fe6773fa5e84b3d75667c2883dd1fb2d0e4a5fa4f8387",
|
||||
"min_version": "1.3",
|
||||
"options": [
|
||||
"OPUS_PRESUME_NEON ON"
|
||||
],
|
||||
"package": "Opus",
|
||||
"patches": [
|
||||
"0001-disable-clang-runtime-neon.patch",
|
||||
"0002-no-install.patch"
|
||||
],
|
||||
"repo": "xiph/opus",
|
||||
"version": "a3f0ec02b3"
|
||||
},
|
||||
"quazip": {
|
||||
"hash": "609c240c7f029ac26a37d8fbab51bc16284e05e128b78b9b9c0e95d083538c36047a67d682759ac990e4adb0eeb90f04f1ea7fe2253bbda7e7e3bcce32e53dd8",
|
||||
"min_version": "1.3",
|
||||
|
||||
+9
-10
@@ -60,7 +60,6 @@ All other dependencies will be downloaded and built by [CPM](https://github.com/
|
||||
* [ZLIB](https://www.zlib.net/) 1.2+
|
||||
* [zstd](https://facebook.github.io/zstd/) 1.5+
|
||||
* [enet](http://enet.bespin.org/) 1.3+
|
||||
* [Opus](https://opus-codec.org/) 1.3+
|
||||
|
||||
Vulkan 1.3.274+ is also needed:
|
||||
|
||||
@@ -122,7 +121,7 @@ sudo emerge -a \
|
||||
dev-libs/unordered_dense dev-libs/boost dev-libs/openssl dev-libs/discord-rpc \
|
||||
dev-util/spirv-tools dev-util/spirv-headers dev-util/vulkan-headers \
|
||||
dev-util/vulkan-utility-libraries dev-util/glslang \
|
||||
media-gfx/renderdoc media-libs/libva media-libs/opus media-video/ffmpeg \
|
||||
media-gfx/renderdoc media-libs/libva media-video/ffmpeg \
|
||||
media-libs/VulkanMemoryAllocator media-libs/libsdl3 media-libs/cubeb \
|
||||
net-libs/enet \
|
||||
sys-libs/zlib \
|
||||
@@ -154,7 +153,7 @@ Required USE flags:
|
||||
<summary>Arch Linux</summary>
|
||||
|
||||
```sh
|
||||
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 ninja nlohmann-json openssl opus qt6-base qt6-multimedia qt6-charts sdl3 zlib zstd zip unzip vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
|
||||
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 ninja nlohmann-json openssl qt6-base qt6-multimedia qt6-charts sdl3 zlib zstd zip unzip vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
|
||||
```
|
||||
|
||||
* Building with QT Web Engine requires `qt6-webengine` as well.
|
||||
@@ -167,7 +166,7 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
|
||||
<summary>Ubuntu, Debian, Mint Linux</summary>
|
||||
|
||||
```sh
|
||||
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl3-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
|
||||
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev qt6-charts-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl3-dev libasound2t64 vulkan-utility-libraries-dev
|
||||
```
|
||||
|
||||
* Ubuntu 26.04, Linux Mint 22.3, or Debian 13 or later is required.
|
||||
@@ -214,7 +213,7 @@ First, enable the community repository; [see here](https://wiki.alpinelinux.org/
|
||||
# Enable the community repository
|
||||
setup-apkrepos -c
|
||||
# Install
|
||||
apk add g++ git cmake make mesa-dev qt6-qtbase-dev qt6-qtbase-private-dev libquazip1-qt6 ffmpeg-dev qt6-charts-dev libusb-dev libtool boost-dev sdl3-dev zstd-dev vulkan-utility-libraries spirv-tools-dev openssl-dev nlohmann-json lz4-dev opus-dev jq patch
|
||||
apk add g++ git cmake make mesa-dev qt6-qtbase-dev qt6-qtbase-private-dev libquazip1-qt6 ffmpeg-dev qt6-charts-dev libusb-dev libtool boost-dev sdl3-dev zstd-dev vulkan-utility-libraries spirv-tools-dev openssl-dev nlohmann-json lz4-dev jq patch
|
||||
```
|
||||
|
||||
</details>
|
||||
@@ -260,7 +259,7 @@ brew install molten-vk
|
||||
<details>
|
||||
<summary>FreeBSD</summary>
|
||||
|
||||
As root run: `pkg install devel/cmake sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/unordered-dense vulkan-headers quazip-qt6`
|
||||
As root run: `pkg install devel/cmake sdl3 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/qt6-charts devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/unordered-dense vulkan-headers quazip-qt6`
|
||||
|
||||
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
|
||||
|
||||
@@ -273,7 +272,7 @@ If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
|
||||
For NetBSD +10.1:
|
||||
|
||||
```sh
|
||||
pkgin install git cmake boost fmtlib SDL3 catch2 libjwt spirv-headers spirv-tools ffmpeg7 libva nlohmann-json jq libopus qt6 cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx frozen
|
||||
pkgin install git cmake boost fmtlib SDL3 catch2 libjwt spirv-headers spirv-tools ffmpeg7 libva nlohmann-json jq qt6 cpp-httplib lz4 vulkan-headers nasm autoconf enet pkg-config libusb1 libcxx frozen
|
||||
```
|
||||
|
||||
[Caveats](./Caveats.md#netbsd).
|
||||
@@ -304,7 +303,7 @@ pkg install gcc14 git cmake unzip nasm autoconf bash pkgconf ffmpeg glslang gmak
|
||||
<summary>OpenIndiana</summary>
|
||||
|
||||
```sh
|
||||
sudo pkg install git cmake qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl opus sdl3 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt
|
||||
sudo pkg install git cmake qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl sdl3 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt
|
||||
```
|
||||
|
||||
[Caveats](./Caveats.md#openindiana).
|
||||
@@ -328,7 +327,7 @@ sudo pkgin install git cmake autoconf build-essential libusb-1 nasm gcc13
|
||||
|
||||
```sh
|
||||
BASE="git make autoconf libtool automake-wrapper jq patch"
|
||||
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus libusb unordered_dense openssl SDL3"
|
||||
MINGW="qt6-base qt6-charts qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet libusb unordered_dense openssl SDL3"
|
||||
# Either x86_64 or clang-aarch64 (Windows on ARM)
|
||||
packages="$BASE"
|
||||
for pkg in $MINGW; do
|
||||
@@ -354,7 +353,7 @@ pacman -Syuu --needed --noconfirm $packages
|
||||
<summary>HaikuOS</summary>
|
||||
|
||||
```sh
|
||||
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.90_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl3_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel cubeb_devel simpleini quazip_qt6_devel
|
||||
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel boost1.90_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl3_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel cubeb_devel simpleini quazip_qt6_devel
|
||||
```
|
||||
|
||||
[Caveats](./Caveats.md#haikuos).
|
||||
|
||||
@@ -12,7 +12,7 @@ pkgs.mkShellNoCC {
|
||||
git cmake clang gnumake patch jq pkg-config
|
||||
# libraries
|
||||
openssl boost fmt nlohmann_json lz4 zlib zstd
|
||||
enet libopus vulkan-headers vulkan-utility-libraries
|
||||
enet vulkan-headers vulkan-utility-libraries
|
||||
spirv-tools spirv-headers vulkan-loader unzip
|
||||
glslang python3 httplib cpp-jwt ffmpeg-headless
|
||||
libusb1 cubeb
|
||||
|
||||
-1
@@ -27,7 +27,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
|
||||
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
|
||||
RENDERER_ASYNC_PRESENTATION("async_presentation"),
|
||||
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
|
||||
RENDERER_UNIFIED_MEMORY("use_unified_memory"),
|
||||
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
|
||||
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
|
||||
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
|
||||
|
||||
-8
@@ -624,7 +624,6 @@ abstract class SettingsItem(
|
||||
IntSetting.FSR_SHARPENING_SLIDER,
|
||||
titleId = R.string.fsr_sharpness,
|
||||
descriptionId = R.string.fsr_sharpness_description,
|
||||
max = 200,
|
||||
units = "%"
|
||||
)
|
||||
)
|
||||
@@ -789,13 +788,6 @@ abstract class SettingsItem(
|
||||
descriptionId = R.string.renderer_asynchronous_shaders_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SwitchSetting(
|
||||
BooleanSetting.RENDERER_UNIFIED_MEMORY,
|
||||
titleId = R.string.renderer_unified_memory,
|
||||
descriptionId = R.string.renderer_unified_memory_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.FAST_GPU_TIME,
|
||||
|
||||
-1
@@ -344,7 +344,6 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
|
||||
add(BooleanSetting.EMULATE_BGR565.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
|
||||
add(BooleanSetting.RENDERER_UNIFIED_MEMORY.key)
|
||||
add(IntSetting.ANDROID_PIPELINE_WORKERS.key)
|
||||
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
|
||||
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
|
||||
|
||||
@@ -1182,7 +1182,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
container,
|
||||
IntSetting.FSR_SHARPENING_SLIDER,
|
||||
minValue = 0,
|
||||
maxValue = 200,
|
||||
maxValue = 100,
|
||||
units = "%"
|
||||
)
|
||||
}
|
||||
|
||||
@@ -79,13 +79,6 @@ class LicensesFragment : Fragment() {
|
||||
R.string.license_ffmpeg_copyright,
|
||||
R.string.license_ffmpeg_text
|
||||
),
|
||||
License(
|
||||
R.string.license_opus,
|
||||
R.string.license_opus_description,
|
||||
R.string.license_opus_link,
|
||||
R.string.license_opus_copyright,
|
||||
R.string.license_opus_text
|
||||
),
|
||||
License(
|
||||
R.string.license_sirit,
|
||||
R.string.license_sirit_description,
|
||||
|
||||
@@ -1107,6 +1107,7 @@
|
||||
<string name="theme_mode_light">فاتح</string>
|
||||
<string name="theme_mode_dark">داكن</string>
|
||||
|
||||
<string name="multiplier_none">لا شيء</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">خلفيات سوداء</string>
|
||||
|
||||
@@ -991,6 +991,7 @@ Wirklich fortfahren?</string>
|
||||
<string name="theme_mode_light">Hell</string>
|
||||
<string name="theme_mode_dark">Dunkel</string>
|
||||
|
||||
<string name="multiplier_none">Keine</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Schwarze Hintergründe</string>
|
||||
|
||||
@@ -1092,6 +1092,7 @@
|
||||
<string name="theme_mode_light">Claro</string>
|
||||
<string name="theme_mode_dark">Oscuro</string>
|
||||
|
||||
<string name="multiplier_none">Nada</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Fondos oscuros</string>
|
||||
|
||||
@@ -808,6 +808,9 @@
|
||||
<string name="multiplier_x4">x4</string>
|
||||
<string name="multiplier_x8">x8</string>
|
||||
<string name="multiplier_x16">x16</string>
|
||||
<string name="multiplier_x32">x32</string>
|
||||
<string name="multiplier_x64">x64</string>
|
||||
<string name="multiplier_none">None</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">پسزمینه مشکی</string>
|
||||
|
||||
@@ -1004,6 +1004,7 @@
|
||||
<string name="theme_mode_light">Lumineux</string>
|
||||
<string name="theme_mode_dark">Sombre</string>
|
||||
|
||||
<string name="multiplier_none">Aucun</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Arrière-plan noir</string>
|
||||
|
||||
@@ -935,6 +935,7 @@
|
||||
<string name="theme_mode_light">Jasny</string>
|
||||
<string name="theme_mode_dark">Ciemny</string>
|
||||
|
||||
<string name="multiplier_none">Brak</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Czarne tła</string>
|
||||
|
||||
@@ -891,6 +891,7 @@
|
||||
<string name="theme_mode_light">Claro</string>
|
||||
<string name="theme_mode_dark">Escuro</string>
|
||||
|
||||
<string name="multiplier_none">Nenhum</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Planos de fundo pretos</string>
|
||||
|
||||
@@ -1071,6 +1071,7 @@
|
||||
<string name="theme_mode_light">Светлая</string>
|
||||
<string name="theme_mode_dark">Темная</string>
|
||||
|
||||
<string name="multiplier_none">Отключено</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Чёрный фон</string>
|
||||
|
||||
@@ -1053,6 +1053,7 @@
|
||||
<string name="theme_mode_light">Світла</string>
|
||||
<string name="theme_mode_dark">Темна</string>
|
||||
|
||||
<string name="multiplier_none">Жодного</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Чорний фон</string>
|
||||
|
||||
@@ -1081,6 +1081,7 @@
|
||||
<string name="theme_mode_light">浅色</string>
|
||||
<string name="theme_mode_dark">深色</string>
|
||||
|
||||
<string name="multiplier_none">无</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">使用黑色背景</string>
|
||||
|
||||
@@ -1006,6 +1006,7 @@
|
||||
<string name="theme_mode_light">淺色</string>
|
||||
<string name="theme_mode_dark">深色</string>
|
||||
|
||||
<string name="multiplier_none">無</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">黑色背景</string>
|
||||
|
||||
@@ -111,38 +111,43 @@
|
||||
<item>1</item>
|
||||
</integer-array>
|
||||
|
||||
<!-- VRAM USAGE MODE CHOICES -->
|
||||
<string-array name="vramUsageMethodNames">
|
||||
<item>@string/vram_usage_conservative</item>
|
||||
<item>@string/vram_usage_aggressive</item>
|
||||
</string-array>
|
||||
|
||||
<!-- VRAM USAGE MODE VALUES -->
|
||||
<integer-array name="vramUsageMethodValues">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
<item>0</item> <!-- Conservative -->
|
||||
<item>1</item> <!-- Aggressive -->
|
||||
</integer-array>
|
||||
|
||||
<!-- ASTC Decoding Method Choices -->
|
||||
<string-array name="astcDecodingMethodNames">
|
||||
<item>@string/accelerate_astc_cpu</item>
|
||||
<item>@string/accelerate_astc_gpu</item>
|
||||
<item>@string/accelerate_astc_async</item>
|
||||
</string-array>
|
||||
|
||||
<!-- ASTC Decoding Method Values -->
|
||||
<integer-array name="astcDecodingMethodValues">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
<item>2</item>
|
||||
<item>0</item> <!-- CPU -->
|
||||
<item>1</item> <!-- GPU -->
|
||||
<item>2</item> <!-- CPU Asynchronously -->
|
||||
</integer-array>
|
||||
|
||||
<!-- NVDEC Emulation Choices -->
|
||||
<string-array name="rendererNvdecNames">
|
||||
<item>@string/nvdec_emulation_none</item>
|
||||
<item>@string/nvdec_emulation_cpu</item>
|
||||
<item>@string/nvdec_emulation_gpu</item>
|
||||
<item>@string/nvdec_emulation_none</item> <!-- Off -->
|
||||
<item>@string/nvdec_emulation_cpu</item> <!-- Cpu -->
|
||||
<item>@string/nvdec_emulation_gpu</item> <!-- Gpu -->
|
||||
</string-array>
|
||||
|
||||
<!-- NVDEC Emulation Values -->
|
||||
<integer-array name="rendererNvdecValues">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
<item>2</item>
|
||||
<item>3</item> <!-- Off value -->
|
||||
<item>1</item> <!-- CPU value -->
|
||||
<item>2</item> <!-- GPU value -->
|
||||
</integer-array>
|
||||
|
||||
<string-array name="rendererResolutionNames">
|
||||
@@ -508,6 +513,9 @@
|
||||
<item>@string/multiplier_x4</item>
|
||||
<item>@string/multiplier_x8</item>
|
||||
<item>@string/multiplier_x16</item>
|
||||
<item>@string/multiplier_x32</item>
|
||||
<item>@string/multiplier_x64</item>
|
||||
<item>@string/multiplier_none</item>
|
||||
</string-array>
|
||||
<integer-array name="anisoValues">
|
||||
<item>0</item>
|
||||
@@ -516,6 +524,9 @@
|
||||
<item>3</item>
|
||||
<item>4</item>
|
||||
<item>5</item>
|
||||
<item>6</item>
|
||||
<item>7</item>
|
||||
<item>8</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="verticalAlignmentEntries">
|
||||
|
||||
@@ -585,8 +585,6 @@
|
||||
<string name="rescale_hack_description">Enables a legacy handling for the rescale configuration pass for games by using a quick rescale path</string>
|
||||
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
|
||||
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
|
||||
<string name="renderer_unified_memory">Unified memory access</string>
|
||||
<string name="renderer_unified_memory_description">Allows GPU write buffer readbacks directly into guest memory, skipping the CPU staging copy.</string>
|
||||
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
|
||||
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
|
||||
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
|
||||
@@ -1248,6 +1246,9 @@
|
||||
<string name="multiplier_x4" translatable="false">x4</string>
|
||||
<string name="multiplier_x8" translatable="false">x8</string>
|
||||
<string name="multiplier_x16" translatable="false">x16</string>
|
||||
<string name="multiplier_x32" translatable="false">x32</string>
|
||||
<string name="multiplier_x64" translatable="false">x64</string>
|
||||
<string name="multiplier_none">None</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Black backgrounds</string>
|
||||
@@ -1762,51 +1763,6 @@ RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
</string>
|
||||
<string name="license_opus" translatable="false">Opus</string>
|
||||
<string name="license_opus_description" translatable="false">Modern audio compression for the internet</string>
|
||||
<string name="license_opus_link" translatable="false">https://github.com/xiph/opus</string>
|
||||
<string name="license_opus_copyright" translatable="false">Copyright 2001–2011 Xiph.Org, Skype Limited, Octasic, Jean-Marc Valin, Timothy B. Terriberry, CSIRO, Gregory Maxwell, Mark Borgerding, Erik de Castro Lopo</string>
|
||||
<string name="license_opus_text" translatable="false">
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:\n\n
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.\n\n
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.\n\n
|
||||
|
||||
- Neither the name of Internet Society, IETF or IETF Trust, nor the
|
||||
names of specific contributors, may be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.\n\n
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
``AS IS\'\' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
||||
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n
|
||||
|
||||
Opus is subject to the royalty-free patent licenses which are
|
||||
specified at:\n\n
|
||||
|
||||
Xiph.Org Foundation:
|
||||
https://datatracker.ietf.org/ipr/1524/ \n\n
|
||||
|
||||
Microsoft Corporation:
|
||||
https://datatracker.ietf.org/ipr/1914/ \n\n
|
||||
|
||||
Broadcom Corporation:
|
||||
https://datatracker.ietf.org/ipr/1526/
|
||||
</string>
|
||||
<string name="license_sirit" translatable="false">Sirit</string>
|
||||
<string name="license_sirit_description" translatable="false">A runtime SPIR-V assembler</string>
|
||||
|
||||
@@ -226,8 +226,14 @@ else()
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
|
||||
endif()
|
||||
|
||||
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||
target_link_libraries(audio_core PUBLIC common core Opus::opus)
|
||||
if (YUZU_USE_EXTERNAL_FFMPEG)
|
||||
add_dependencies(audio_core ffmpeg-build)
|
||||
endif()
|
||||
target_include_directories(audio_core PUBLIC ${FFmpeg_INCLUDE_DIR})
|
||||
target_link_libraries(audio_core PRIVATE ${FFmpeg_LIBRARIES})
|
||||
target_link_options(audio_core PRIVATE ${FFmpeg_LDFLAGS})
|
||||
|
||||
target_link_libraries(audio_core PUBLIC common core)
|
||||
|
||||
if (ENABLE_CUBEB)
|
||||
target_sources(audio_core PRIVATE
|
||||
|
||||
@@ -1,107 +1,71 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavcodec/codec.h>
|
||||
#include <libavcodec/packet.h>
|
||||
#include <libavutil/channel_layout.h>
|
||||
#include <libavutil/frame.h>
|
||||
}
|
||||
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
|
||||
#include "audio_core/adsp/apps/opus/opus_types.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/service/audio/errors.h"
|
||||
|
||||
namespace AudioCore::ADSP::OpusDecoder {
|
||||
namespace {
|
||||
bool IsValidChannelCount(u32 channel_count) {
|
||||
return channel_count == 1 || channel_count == 2;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
|
||||
if (!IsValidChannelCount(channel_count)) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
|
||||
if (channel_count == 1 || channel_count == 2)
|
||||
return u32(sizeof(OpusDecodeObject)) + 16 * channel_count;
|
||||
return 0;
|
||||
}
|
||||
|
||||
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
|
||||
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
|
||||
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
|
||||
|
||||
if (new_decoder->magic == DecodeObjectMagic) {
|
||||
if (!new_decoder->initialized ||
|
||||
(new_decoder->initialized && new_decoder->self == comparison)) {
|
||||
new_decoder->state_valid = true;
|
||||
}
|
||||
} else {
|
||||
new_decoder->initialized = false;
|
||||
new_decoder->state_valid = true;
|
||||
}
|
||||
return *new_decoder;
|
||||
Result OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
|
||||
if ((codec = avcodec_find_decoder(AV_CODEC_ID_OPUS)) == nullptr)
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
if ((avctx = avcodec_alloc_context3(codec)) == nullptr)
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
avctx->sample_rate = sample_rate;
|
||||
av_channel_layout_default(&avctx->ch_layout, channel_count);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (initialized) {
|
||||
return OPUS_OK;
|
||||
}
|
||||
|
||||
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
|
||||
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
|
||||
// provided.
|
||||
// We could use _create and have libopus allocate it for us, but then we have to separately
|
||||
// track which decoder is being used between this and multistream in order to call the correct
|
||||
// destroy from the host side.
|
||||
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
|
||||
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
|
||||
decoder = (LibOpusDecoder*)(this + 1);
|
||||
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
|
||||
if (ret == OPUS_OK) {
|
||||
magic = DecodeObjectMagic;
|
||||
initialized = true;
|
||||
state_valid = true;
|
||||
self = this;
|
||||
final_range = 0;
|
||||
}
|
||||
return ret;
|
||||
Result OpusDecodeObject::Shutdown() {
|
||||
if (avctx)
|
||||
avcodec_free_context(&avctx);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
s32 OpusDecodeObject::Shutdown() {
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
Result OpusDecodeObject::ResetDecoder() {
|
||||
if (avctx) {
|
||||
avcodec_flush_buffers(avctx);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (initialized) {
|
||||
magic = 0x0;
|
||||
initialized = false;
|
||||
state_valid = false;
|
||||
self = nullptr;
|
||||
final_range = 0;
|
||||
decoder = nullptr;
|
||||
}
|
||||
return OPUS_OK;
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
}
|
||||
|
||||
s32 OpusDecodeObject::ResetDecoder() {
|
||||
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
|
||||
}
|
||||
|
||||
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
|
||||
u64 input_data, u64 input_data_size) {
|
||||
ASSERT(initialized);
|
||||
Result OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size) {
|
||||
out_sample_count = 0;
|
||||
if (avctx) {
|
||||
AVPacket* avpkt = av_packet_alloc();
|
||||
av_new_packet(avpkt, int(input_data_size));
|
||||
std::memcpy(avpkt->data, reinterpret_cast<const u8*>(input_data), input_data_size);
|
||||
avcodec_send_packet(avctx, avpkt);
|
||||
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
AVFrame* frame = av_frame_alloc();
|
||||
avcodec_receive_frame(avctx, frame);
|
||||
std::memcpy(reinterpret_cast<u16*>(output_data), frame->data, output_data_size);
|
||||
av_frame_free(&frame);
|
||||
av_packet_free(&avpkt);
|
||||
|
||||
out_sample_count = frame->nb_samples;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
auto ret_code_or_samples = opus_decode(
|
||||
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
|
||||
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
|
||||
|
||||
if (ret_code_or_samples < OPUS_OK) {
|
||||
return ret_code_or_samples;
|
||||
}
|
||||
|
||||
out_sample_count = ret_code_or_samples;
|
||||
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -1,38 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <opus.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "audio_core/adsp/apps/opus/opus_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
struct AVCodec;
|
||||
struct AVCodecContext;
|
||||
|
||||
namespace AudioCore::ADSP::OpusDecoder {
|
||||
using LibOpusDecoder = ::OpusDecoder;
|
||||
static constexpr u32 DecodeObjectMagic = 0xDEADBEEF;
|
||||
|
||||
class OpusDecodeObject {
|
||||
public:
|
||||
static u32 GetWorkBufferSize(u32 channel_count);
|
||||
static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2);
|
||||
|
||||
s32 InitializeDecoder(u32 sample_rate, u32 channel_count);
|
||||
s32 Shutdown();
|
||||
s32 ResetDecoder();
|
||||
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
|
||||
u64 input_data_size);
|
||||
u32 GetFinalRange() const noexcept {
|
||||
return final_range;
|
||||
}
|
||||
Result InitializeDecoder(u32 sample_rate, u32 channel_count);
|
||||
Result Shutdown();
|
||||
Result ResetDecoder();
|
||||
Result Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size);
|
||||
|
||||
private:
|
||||
u32 magic;
|
||||
bool initialized;
|
||||
bool state_valid;
|
||||
OpusDecodeObject* self;
|
||||
u32 final_range;
|
||||
LibOpusDecoder* decoder;
|
||||
AVCodec const* codec = nullptr;
|
||||
AVCodecContext* avctx = nullptr;
|
||||
};
|
||||
static_assert(std::is_trivially_constructible_v<OpusDecodeObject>);
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/audio/errors.h"
|
||||
|
||||
namespace AudioCore::ADSP::OpusDecoder {
|
||||
|
||||
@@ -49,11 +50,16 @@ OpusDecoder::~OpusDecoder() {
|
||||
// Shutdown the thread
|
||||
Send(Direction::DSP, Message::Shutdown);
|
||||
auto msg = Receive(Direction::Host);
|
||||
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
|
||||
Message::ShutdownOK, msg);
|
||||
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", Message::ShutdownOK, msg);
|
||||
main_thread.request_stop();
|
||||
main_thread.join();
|
||||
running = false;
|
||||
|
||||
// Must shutdown as there are AV allocations which are manual
|
||||
for (auto& e : decode_objects)
|
||||
e.second.Shutdown();
|
||||
for (auto& e : ms_decode_objects)
|
||||
e.second.Shutdown();
|
||||
}
|
||||
|
||||
void OpusDecoder::Send(Direction dir, u32 message) {
|
||||
@@ -68,202 +74,195 @@ void OpusDecoder::Init(std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("DSP_OpusDecoder_Init");
|
||||
|
||||
if (Receive(Direction::DSP, stop_token) != Message::Start) {
|
||||
LOG_ERROR(Service_Audio,
|
||||
"DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
|
||||
LOG_ERROR(Service_Audio, "DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
|
||||
return;
|
||||
}
|
||||
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
|
||||
// Main OpusDecoder thread, responsible for processing the incoming Opus packets.
|
||||
main_thread = std::jthread([this](std::stop_token thread_stop_token) {
|
||||
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
|
||||
while (!thread_stop_token.stop_requested()) {
|
||||
auto msg = Receive(Direction::DSP, thread_stop_token);
|
||||
switch (msg) {
|
||||
case Shutdown:
|
||||
Send(Direction::Host, Message::ShutdownOK);
|
||||
return;
|
||||
case GetWorkBufferSize: {
|
||||
auto channel_count = s32(shared_memory->host_send_data[0]);
|
||||
|
||||
ASSERT(IsValidChannelCount(channel_count));
|
||||
|
||||
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
|
||||
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
||||
break;
|
||||
}
|
||||
case InitializeDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto buffer_size = shared_memory->host_send_data[1];
|
||||
auto sample_rate = s32(shared_memory->host_send_data[2]);
|
||||
auto channel_count = s32(shared_memory->host_send_data[3]);
|
||||
|
||||
ASSERT(sample_rate >= 0);
|
||||
ASSERT(IsValidChannelCount(channel_count));
|
||||
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
|
||||
|
||||
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
|
||||
it->second.Shutdown();
|
||||
shared_memory->dsp_return_data[0] = it->second.InitializeDecoder(sample_rate, channel_count).raw;
|
||||
} else {
|
||||
OpusDecodeObject obj{};
|
||||
shared_memory->dsp_return_data[0] = obj.InitializeDecoder(sample_rate, channel_count).raw;
|
||||
decode_objects.insert_or_assign(buffer, obj);
|
||||
}
|
||||
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
||||
break;
|
||||
}
|
||||
case ShutdownDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
//[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
|
||||
shared_memory->dsp_return_data[0] = it->second.Shutdown().raw;
|
||||
} else {
|
||||
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
|
||||
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
|
||||
}
|
||||
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
||||
break;
|
||||
}
|
||||
case DecodeInterleaved: {
|
||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto input_data = shared_memory->host_send_data[1];
|
||||
auto input_data_size = shared_memory->host_send_data[2];
|
||||
auto output_data = shared_memory->host_send_data[3];
|
||||
auto output_data_size = shared_memory->host_send_data[4];
|
||||
//auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
|
||||
auto reset_requested = shared_memory->host_send_data[6];
|
||||
|
||||
u32 decoded_samples{0};
|
||||
|
||||
if (auto const it = decode_objects.find(buffer); it != decode_objects.end()) {
|
||||
auto res = ResultSuccess;
|
||||
if (reset_requested)
|
||||
res = it->second.ResetDecoder();
|
||||
if (res == ResultSuccess)
|
||||
res = it->second.Decode(decoded_samples, output_data, output_data_size, input_data, input_data_size);
|
||||
|
||||
auto end_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
shared_memory->dsp_return_data[0] = res.raw;
|
||||
shared_memory->dsp_return_data[1] = decoded_samples;
|
||||
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
|
||||
} else {
|
||||
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
|
||||
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
|
||||
}
|
||||
Send(Direction::Host, Message::DecodeInterleavedOK);
|
||||
break;
|
||||
}
|
||||
case MapMemory: {
|
||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
Send(Direction::Host, Message::MapMemoryOK);
|
||||
break;
|
||||
}
|
||||
case UnmapMemory: {
|
||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
Send(Direction::Host, Message::UnmapMemoryOK);
|
||||
break;
|
||||
}
|
||||
case GetWorkBufferSizeForMultiStream: {
|
||||
auto total_stream_count = s32(shared_memory->host_send_data[0]);
|
||||
auto stereo_stream_count = s32(shared_memory->host_send_data[1]);
|
||||
|
||||
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
|
||||
|
||||
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
|
||||
total_stream_count, stereo_stream_count);
|
||||
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
||||
break;
|
||||
}
|
||||
case InitializeMultiStreamDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto buffer_size = shared_memory->host_send_data[1];
|
||||
auto sample_rate = s32(shared_memory->host_send_data[2]);
|
||||
auto channel_count = s32(shared_memory->host_send_data[3]);
|
||||
auto total_stream_count = s32(shared_memory->host_send_data[4]);
|
||||
auto stereo_stream_count = s32(shared_memory->host_send_data[5]);
|
||||
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
|
||||
// mappings, but [6] is never set, and there is not enough room in the argument data for
|
||||
// more than 40 channels, when 255 are possible.
|
||||
// It also means the mapping values are undefined, though likely always 0,
|
||||
// and the mappings given by the game are ignored. The mappings are copied to this
|
||||
// dedicated buffer host side, so let's do as intended.
|
||||
auto mappings = shared_memory->channel_mapping.data();
|
||||
|
||||
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
|
||||
ASSERT(sample_rate >= 0);
|
||||
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(total_stream_count, stereo_stream_count));
|
||||
|
||||
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
|
||||
it->second.Shutdown();
|
||||
shared_memory->dsp_return_data[0] = it->second.InitializeDecoder(sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings).raw;
|
||||
} else {
|
||||
OpusMultiStreamDecodeObject obj{};
|
||||
shared_memory->dsp_return_data[0] = obj.InitializeDecoder(sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings).raw;
|
||||
ms_decode_objects.insert_or_assign(buffer, obj);
|
||||
}
|
||||
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
||||
break;
|
||||
}
|
||||
case ShutdownMultiStreamDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
//[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
|
||||
shared_memory->dsp_return_data[0] = it->second.Shutdown().raw;
|
||||
} else {
|
||||
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
|
||||
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
|
||||
}
|
||||
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
||||
break;
|
||||
}
|
||||
case DecodeInterleavedForMultiStream: {
|
||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto input_data = shared_memory->host_send_data[1];
|
||||
auto input_data_size = shared_memory->host_send_data[2];
|
||||
auto output_data = shared_memory->host_send_data[3];
|
||||
auto output_data_size = shared_memory->host_send_data[4];
|
||||
//auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
|
||||
auto reset_requested = shared_memory->host_send_data[6];
|
||||
|
||||
u32 decoded_samples{0};
|
||||
|
||||
if (auto const it = ms_decode_objects.find(buffer); it != ms_decode_objects.end()) {
|
||||
auto res = ResultSuccess;
|
||||
if (reset_requested)
|
||||
res = it->second.ResetDecoder();
|
||||
if (res == ResultSuccess)
|
||||
res = it->second.Decode(decoded_samples, output_data, output_data_size, input_data, input_data_size);
|
||||
|
||||
auto end_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
shared_memory->dsp_return_data[0] = res.raw;
|
||||
shared_memory->dsp_return_data[1] = decoded_samples;
|
||||
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
|
||||
} else {
|
||||
LOG_ERROR(Audio_DSP, "operating unregistered buffer {}", buffer);
|
||||
shared_memory->dsp_return_data[0] = Service::Audio::ResultLibOpusInvalidState.raw;
|
||||
}
|
||||
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(Audio_DSP, "Invalid OpusDecoder command {}", msg);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
});
|
||||
running = true;
|
||||
Send(Direction::Host, Message::StartOK);
|
||||
}
|
||||
|
||||
void OpusDecoder::Main(std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
auto msg = Receive(Direction::DSP, stop_token);
|
||||
switch (msg) {
|
||||
case Shutdown:
|
||||
Send(Direction::Host, Message::ShutdownOK);
|
||||
return;
|
||||
|
||||
case GetWorkBufferSize: {
|
||||
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||
|
||||
ASSERT(IsValidChannelCount(channel_count));
|
||||
|
||||
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
|
||||
Send(Direction::Host, Message::GetWorkBufferSizeOK);
|
||||
} break;
|
||||
|
||||
case InitializeDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto buffer_size = shared_memory->host_send_data[1];
|
||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
|
||||
|
||||
ASSERT(sample_rate >= 0);
|
||||
ASSERT(IsValidChannelCount(channel_count));
|
||||
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
|
||||
|
||||
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
|
||||
shared_memory->dsp_return_data[0] =
|
||||
decoder_object.InitializeDecoder(sample_rate, channel_count);
|
||||
|
||||
Send(Direction::Host, Message::InitializeDecodeObjectOK);
|
||||
} break;
|
||||
|
||||
case ShutdownDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
|
||||
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
|
||||
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
|
||||
|
||||
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
|
||||
} break;
|
||||
|
||||
case DecodeInterleaved: {
|
||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto input_data = shared_memory->host_send_data[1];
|
||||
auto input_data_size = shared_memory->host_send_data[2];
|
||||
auto output_data = shared_memory->host_send_data[3];
|
||||
auto output_data_size = shared_memory->host_send_data[4];
|
||||
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
|
||||
auto reset_requested = shared_memory->host_send_data[6];
|
||||
|
||||
u32 decoded_samples{0};
|
||||
|
||||
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
|
||||
s32 error_code{OPUS_OK};
|
||||
if (reset_requested) {
|
||||
error_code = decoder_object.ResetDecoder();
|
||||
}
|
||||
|
||||
if (error_code == OPUS_OK) {
|
||||
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
|
||||
input_data, input_data_size);
|
||||
}
|
||||
|
||||
if (error_code == OPUS_OK) {
|
||||
if (final_range && decoder_object.GetFinalRange() != final_range) {
|
||||
error_code = OPUS_INVALID_PACKET;
|
||||
}
|
||||
}
|
||||
|
||||
auto end_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
shared_memory->dsp_return_data[0] = error_code;
|
||||
shared_memory->dsp_return_data[1] = decoded_samples;
|
||||
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
|
||||
|
||||
Send(Direction::Host, Message::DecodeInterleavedOK);
|
||||
} break;
|
||||
|
||||
case MapMemory: {
|
||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
Send(Direction::Host, Message::MapMemoryOK);
|
||||
} break;
|
||||
|
||||
case UnmapMemory: {
|
||||
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
Send(Direction::Host, Message::UnmapMemoryOK);
|
||||
} break;
|
||||
|
||||
case GetWorkBufferSizeForMultiStream: {
|
||||
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
|
||||
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
|
||||
|
||||
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
|
||||
|
||||
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
|
||||
total_stream_count, stereo_stream_count);
|
||||
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
|
||||
} break;
|
||||
|
||||
case InitializeMultiStreamDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto buffer_size = shared_memory->host_send_data[1];
|
||||
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
|
||||
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
|
||||
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]);
|
||||
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]);
|
||||
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
|
||||
// mappings, but [6] is never set, and there is not enough room in the argument data for
|
||||
// more than 40 channels, when 255 are possible.
|
||||
// It also means the mapping values are undefined, though likely always 0,
|
||||
// and the mappings given by the game are ignored. The mappings are copied to this
|
||||
// dedicated buffer host side, so let's do as intended.
|
||||
auto mappings = shared_memory->channel_mapping.data();
|
||||
|
||||
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
|
||||
ASSERT(sample_rate >= 0);
|
||||
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(
|
||||
total_stream_count, stereo_stream_count));
|
||||
|
||||
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
|
||||
shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder(
|
||||
sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings);
|
||||
|
||||
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
|
||||
} break;
|
||||
|
||||
case ShutdownMultiStreamDecodeObject: {
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
|
||||
|
||||
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
|
||||
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
|
||||
|
||||
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
|
||||
} break;
|
||||
|
||||
case DecodeInterleavedForMultiStream: {
|
||||
auto start_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
|
||||
auto buffer = shared_memory->host_send_data[0];
|
||||
auto input_data = shared_memory->host_send_data[1];
|
||||
auto input_data_size = shared_memory->host_send_data[2];
|
||||
auto output_data = shared_memory->host_send_data[3];
|
||||
auto output_data_size = shared_memory->host_send_data[4];
|
||||
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
|
||||
auto reset_requested = shared_memory->host_send_data[6];
|
||||
|
||||
u32 decoded_samples{0};
|
||||
|
||||
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
|
||||
s32 error_code{OPUS_OK};
|
||||
if (reset_requested) {
|
||||
error_code = decoder_object.ResetDecoder();
|
||||
}
|
||||
|
||||
if (error_code == OPUS_OK) {
|
||||
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
|
||||
input_data, input_data_size);
|
||||
}
|
||||
|
||||
if (error_code == OPUS_OK) {
|
||||
if (final_range && decoder_object.GetFinalRange() != final_range) {
|
||||
error_code = OPUS_INVALID_PACKET;
|
||||
}
|
||||
}
|
||||
|
||||
auto end_time = system.CoreTiming().GetGlobalTimeUs();
|
||||
shared_memory->dsp_return_data[0] = error_code;
|
||||
shared_memory->dsp_return_data[1] = decoded_samples;
|
||||
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
|
||||
|
||||
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
|
||||
} break;
|
||||
|
||||
default:
|
||||
LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
#include "ankerl/unordered_dense.h"
|
||||
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
|
||||
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
|
||||
#include "audio_core/adsp/apps/opus/shared_memory.h"
|
||||
#include "audio_core/adsp/mailbox.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -68,9 +71,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
||||
*/
|
||||
/// @brief Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
|
||||
void Init(std::stop_token stop_token);
|
||||
/**
|
||||
* Main OpusDecoder thread, responsible for processing the incoming Opus packets.
|
||||
@@ -90,6 +91,9 @@ private:
|
||||
/// Structure shared with the host, input data set by the host before sending a mailbox message,
|
||||
/// and the responses are written back by the OpusDecoder.
|
||||
SharedMemory* shared_memory{};
|
||||
|
||||
ankerl::unordered_dense::map<u64, OpusDecodeObject> decode_objects;
|
||||
ankerl::unordered_dense::map<u64, OpusMultiStreamDecodeObject> ms_decode_objects;
|
||||
};
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -1,8 +1,20 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavcodec/codec.h>
|
||||
#include <libavcodec/packet.h>
|
||||
#include <libavutil/channel_layout.h>
|
||||
#include <libavutil/frame.h>
|
||||
}
|
||||
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/audio/errors.h"
|
||||
|
||||
namespace AudioCore::ADSP::OpusDecoder {
|
||||
|
||||
@@ -12,100 +24,59 @@ bool IsValidChannelCount(u32 channel_count) {
|
||||
}
|
||||
|
||||
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
|
||||
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
|
||||
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
|
||||
return total_stream_count > 0 && s32(stereo_stream_count) >= 0
|
||||
&& stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
|
||||
u32 stereo_stream_count) {
|
||||
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
|
||||
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
|
||||
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
|
||||
}
|
||||
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count) {
|
||||
if (IsValidStreamCounts(total_stream_count, stereo_stream_count))
|
||||
return u32(sizeof(OpusMultiStreamDecodeObject)) + 2556 * (total_stream_count * stereo_stream_count);
|
||||
return 0;
|
||||
}
|
||||
|
||||
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
|
||||
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
|
||||
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
|
||||
|
||||
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
|
||||
if (!new_decoder->initialized ||
|
||||
(new_decoder->initialized && new_decoder->self == comparison)) {
|
||||
new_decoder->state_valid = true;
|
||||
}
|
||||
} else {
|
||||
new_decoder->initialized = false;
|
||||
new_decoder->state_valid = true;
|
||||
}
|
||||
return *new_decoder;
|
||||
Result OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count, u32 stereo_stream_count, u8* mappings) {
|
||||
if ((codec = avcodec_find_decoder(AV_CODEC_ID_OPUS)) == nullptr)
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
if ((avctx = avcodec_alloc_context3(codec)))
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
avctx->sample_rate = sample_rate;
|
||||
av_channel_layout_default(&avctx->ch_layout, channel_count);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
|
||||
u32 channel_count, u32 stereo_stream_count,
|
||||
u8* mappings) {
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (initialized) {
|
||||
return OPUS_OK;
|
||||
}
|
||||
|
||||
// See OpusDecodeObject::InitializeDecoder for an explanation of this
|
||||
decoder = (LibOpusMSDecoder*)(this + 1);
|
||||
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
|
||||
stereo_stream_count, mappings);
|
||||
if (ret == OPUS_OK) {
|
||||
magic = DecodeMultiStreamObjectMagic;
|
||||
initialized = true;
|
||||
state_valid = true;
|
||||
self = this;
|
||||
final_range = 0;
|
||||
}
|
||||
return ret;
|
||||
Result OpusMultiStreamDecodeObject::Shutdown() {
|
||||
if (avctx)
|
||||
avcodec_free_context(&avctx);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
s32 OpusMultiStreamDecodeObject::Shutdown() {
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
Result OpusMultiStreamDecodeObject::ResetDecoder() {
|
||||
if (avctx) {
|
||||
avcodec_flush_buffers(avctx);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
if (initialized) {
|
||||
magic = 0x0;
|
||||
initialized = false;
|
||||
state_valid = false;
|
||||
self = nullptr;
|
||||
final_range = 0;
|
||||
decoder = nullptr;
|
||||
}
|
||||
return OPUS_OK;
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
}
|
||||
|
||||
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
|
||||
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
|
||||
}
|
||||
|
||||
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
|
||||
u64 output_data_size, u64 input_data, u64 input_data_size) {
|
||||
ASSERT(initialized);
|
||||
Result OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size) {
|
||||
out_sample_count = 0;
|
||||
if (avctx) {
|
||||
AVPacket* avpkt = av_packet_alloc();
|
||||
av_new_packet(avpkt, int(input_data_size));
|
||||
std::memcpy(avpkt->data, reinterpret_cast<const u8*>(input_data), input_data_size);
|
||||
avcodec_send_packet(avctx, avpkt);
|
||||
|
||||
if (!state_valid) {
|
||||
return OPUS_INVALID_STATE;
|
||||
AVFrame* frame = av_frame_alloc();
|
||||
avcodec_receive_frame(avctx, frame);
|
||||
std::memcpy(reinterpret_cast<u16*>(output_data), frame->data, output_data_size);
|
||||
av_frame_free(&frame);
|
||||
av_packet_free(&avpkt);
|
||||
|
||||
out_sample_count = frame->nb_samples;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
auto ret_code_or_samples = opus_multistream_decode(
|
||||
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
|
||||
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
|
||||
|
||||
if (ret_code_or_samples < OPUS_OK) {
|
||||
return ret_code_or_samples;
|
||||
}
|
||||
|
||||
out_sample_count = ret_code_or_samples;
|
||||
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
|
||||
return Service::Audio::ResultLibOpusInvalidState;
|
||||
}
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -1,39 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <opus_multistream.h>
|
||||
|
||||
#include "audio_core/adsp/apps/opus/opus_types.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
struct AVCodec;
|
||||
struct AVCodecContext;
|
||||
|
||||
namespace AudioCore::ADSP::OpusDecoder {
|
||||
using LibOpusMSDecoder = ::OpusMSDecoder;
|
||||
static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF;
|
||||
|
||||
class OpusMultiStreamDecodeObject {
|
||||
public:
|
||||
static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count);
|
||||
static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2);
|
||||
|
||||
s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count,
|
||||
u32 stereo_stream_count, u8* mappings);
|
||||
s32 Shutdown();
|
||||
s32 ResetDecoder();
|
||||
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
|
||||
u64 input_data_size);
|
||||
u32 GetFinalRange() const noexcept {
|
||||
return final_range;
|
||||
}
|
||||
Result InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count, u32 stereo_stream_count, u8* mappings);
|
||||
Result Shutdown();
|
||||
Result ResetDecoder();
|
||||
Result Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, u64 input_data_size);
|
||||
|
||||
private:
|
||||
u32 magic;
|
||||
bool initialized;
|
||||
bool state_valid;
|
||||
OpusMultiStreamDecodeObject* self;
|
||||
u32 final_range;
|
||||
LibOpusMSDecoder* decoder;
|
||||
AVCodec const* codec = nullptr;
|
||||
AVCodecContext* avctx = nullptr;
|
||||
};
|
||||
static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>);
|
||||
|
||||
} // namespace AudioCore::ADSP::OpusDecoder
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore::ADSP {
|
||||
|
||||
static constexpr u32 DECODE_OBJECT_MAGIC = 0xDEADBEEF;
|
||||
struct LibOpusDecoder {
|
||||
u32 magic;
|
||||
bool initialized;
|
||||
bool state_valid;
|
||||
LibOpusDecoder* self;
|
||||
u32 final_range;
|
||||
void* decoder;
|
||||
};
|
||||
static_assert(sizeof(LibOpusDecoder) == 32);
|
||||
|
||||
static constexpr u32 DECODE_MULTISTREAM_OBJECT_MAGIC = 0xDEADBEEF;
|
||||
struct LibOpusMultistreamDecoder {
|
||||
u32 magic;
|
||||
bool initialized;
|
||||
bool state_valid;
|
||||
LibOpusMultistreamDecoder* self;
|
||||
u32 final_range;
|
||||
void* decoder;
|
||||
};
|
||||
static_assert(sizeof(LibOpusMultistreamDecoder) == 32);
|
||||
|
||||
}
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -6,39 +9,18 @@
|
||||
#include "audio_core/audio_core.h"
|
||||
#include "audio_core/opus/hardware_opus.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace AudioCore::OpusDecoder {
|
||||
|
||||
namespace {
|
||||
using namespace Service::Audio;
|
||||
|
||||
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
|
||||
s32 error{static_cast<s32>(error_code)};
|
||||
ASSERT(error <= OPUS_OK);
|
||||
switch (error) {
|
||||
case OPUS_ALLOC_FAIL:
|
||||
R_THROW(ResultLibOpusAllocFail);
|
||||
case OPUS_INVALID_STATE:
|
||||
R_THROW(ResultLibOpusInvalidState);
|
||||
case OPUS_UNIMPLEMENTED:
|
||||
R_THROW(ResultLibOpusUnimplemented);
|
||||
case OPUS_INVALID_PACKET:
|
||||
R_THROW(ResultLibOpusInvalidPacket);
|
||||
case OPUS_INTERNAL_ERROR:
|
||||
R_THROW(ResultLibOpusInternalError);
|
||||
case OPUS_BUFFER_TOO_SMALL:
|
||||
R_THROW(ResultBufferTooSmall);
|
||||
case OPUS_BAD_ARG:
|
||||
R_THROW(ResultLibOpusBadArg);
|
||||
case OPUS_OK:
|
||||
R_RETURN(ResultSuccess);
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
HardwareOpus::HardwareOpus(Core::System& system_)
|
||||
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
|
||||
: system{system_}
|
||||
, opus_decoder{system.AudioCore().ADSP().OpusDecoder()}
|
||||
{
|
||||
opus_decoder.SetSharedMemory(shared_memory);
|
||||
}
|
||||
|
||||
@@ -89,7 +71,7 @@ Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count,
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
|
||||
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
|
||||
}
|
||||
|
||||
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
|
||||
@@ -117,7 +99,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
|
||||
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
|
||||
}
|
||||
|
||||
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
|
||||
@@ -131,7 +113,7 @@ Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
|
||||
"Expected Opus shutdown code {}, got {}",
|
||||
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
|
||||
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
|
||||
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
|
||||
}
|
||||
|
||||
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
|
||||
@@ -146,7 +128,7 @@ Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_si
|
||||
"Expected Opus shutdown code {}, got {}",
|
||||
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
|
||||
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
|
||||
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
|
||||
}
|
||||
|
||||
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
|
||||
@@ -170,12 +152,12 @@ Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
|
||||
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
|
||||
if (error_code == OPUS_OK) {
|
||||
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
|
||||
auto error_code = s32(shared_memory.dsp_return_data[0]);
|
||||
if (error_code == ResultSuccess.raw) {
|
||||
out_sample_count = u32(shared_memory.dsp_return_data[1]);
|
||||
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
|
||||
}
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
|
||||
R_RETURN(Result(u32(error_code)));
|
||||
}
|
||||
|
||||
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
|
||||
@@ -184,29 +166,27 @@ Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void
|
||||
void* buffer, u64& out_time_taken,
|
||||
bool reset) {
|
||||
std::scoped_lock l{mutex};
|
||||
shared_memory.host_send_data[0] = (u64)buffer;
|
||||
shared_memory.host_send_data[1] = (u64)input_data;
|
||||
shared_memory.host_send_data[0] = u64(buffer);
|
||||
shared_memory.host_send_data[1] = u64(input_data);
|
||||
shared_memory.host_send_data[2] = input_data_size;
|
||||
shared_memory.host_send_data[3] = (u64)output_data;
|
||||
shared_memory.host_send_data[3] = u64(output_data);
|
||||
shared_memory.host_send_data[4] = output_data_size;
|
||||
shared_memory.host_send_data[5] = 0;
|
||||
shared_memory.host_send_data[6] = reset;
|
||||
|
||||
opus_decoder.Send(ADSP::Direction::DSP,
|
||||
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
|
||||
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
|
||||
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
|
||||
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
|
||||
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
|
||||
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
|
||||
if (error_code == OPUS_OK) {
|
||||
auto const error_code = shared_memory.dsp_return_data[0];
|
||||
if (error_code == ResultSuccess.raw) {
|
||||
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
|
||||
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
|
||||
}
|
||||
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
|
||||
R_RETURN(Result(u32(shared_memory.dsp_return_data[0])));
|
||||
}
|
||||
|
||||
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
|
||||
@@ -217,8 +197,7 @@ Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
|
||||
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
|
||||
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
|
||||
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
|
||||
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::MapMemoryOK, msg);
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
R_SUCCEED();
|
||||
@@ -232,8 +211,7 @@ Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
|
||||
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
|
||||
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
|
||||
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
|
||||
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
|
||||
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}", ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
|
||||
R_THROW(ResultInvalidOpusDSPReturnCode);
|
||||
}
|
||||
R_SUCCEED();
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <opus.h>
|
||||
|
||||
#include "audio_core/adsp/apps/opus/opus_decoder.h"
|
||||
#include "audio_core/adsp/apps/opus/shared_memory.h"
|
||||
#include "audio_core/adsp/mailbox.h"
|
||||
|
||||
+28
-22
@@ -4,17 +4,34 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <fstream>
|
||||
#include "common/heap_tracker.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
s64 GetMaxPermissibleResidentMapCount() {
|
||||
// Default value.
|
||||
s64 value = 65530;
|
||||
|
||||
// Try to read how many mappings we can make.
|
||||
std::ifstream s("/proc/sys/vm/max_map_count");
|
||||
s >> value;
|
||||
|
||||
// Print, for debug.
|
||||
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
|
||||
|
||||
// Allow 20000 maps for other code and to account for split inaccuracy.
|
||||
return std::max<s64>(value - 20000, 0);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
HeapTracker::HeapTracker(Common::HostMemory& buffer)
|
||||
: m_buffer(buffer),
|
||||
m_has_hardware_buffer_backing(!buffer.BackingHardwareBuffers().empty()),
|
||||
m_max_resident_map_count(static_cast<s64>(GetPermissibleMapCount())) {}
|
||||
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
|
||||
HeapTracker::~HeapTracker() = default;
|
||||
|
||||
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
@@ -68,8 +85,7 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
|
||||
|
||||
// If resident, erase from resident map.
|
||||
if (item->is_resident) {
|
||||
m_resident_map_count -= this->HostMapCount(item->paddr, item->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
|
||||
}
|
||||
|
||||
@@ -175,7 +191,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
|
||||
|
||||
// This map is now resident.
|
||||
it->is_resident = true;
|
||||
m_resident_map_count += this->HostMapCount(it->paddr, it->size);
|
||||
m_resident_map_count++;
|
||||
m_resident_mappings.insert(*it);
|
||||
}
|
||||
|
||||
@@ -197,17 +213,17 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
|
||||
// Despite being worse in theory, this has proven to be better in practice than more
|
||||
// regularly dumping a smaller amount, because it significantly reduces average case
|
||||
// lock contention.
|
||||
s64 const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
|
||||
std::size_t const evict_count = m_resident_map_count - desired_count;
|
||||
auto it = m_resident_mappings.begin();
|
||||
|
||||
while (m_resident_map_count > desired_count && it != m_resident_mappings.end()) {
|
||||
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
|
||||
// Unmark and unmap.
|
||||
it->is_resident = false;
|
||||
m_buffer.Unmap(it->vaddr, it->size, false);
|
||||
|
||||
// Advance.
|
||||
m_resident_map_count -= this->HostMapCount(it->paddr, it->size);
|
||||
ASSERT(m_resident_map_count >= 0);
|
||||
ASSERT(--m_resident_map_count >= 0);
|
||||
it = m_resident_mappings.erase(it);
|
||||
}
|
||||
}
|
||||
@@ -229,7 +245,6 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
// Cache the original values.
|
||||
auto* const left = std::addressof(*it);
|
||||
const size_t orig_size = left->size;
|
||||
const s64 orig_host_map_count = this->HostMapCount(left->paddr, orig_size);
|
||||
|
||||
// Adjust the left map.
|
||||
const size_t left_size = offset - left->vaddr;
|
||||
@@ -251,20 +266,11 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
|
||||
|
||||
// If resident, also insert into resident map.
|
||||
if (right->is_resident) {
|
||||
m_resident_map_count += this->HostMapCount(left->paddr, left->size) +
|
||||
this->HostMapCount(right->paddr, right->size) -
|
||||
orig_host_map_count;
|
||||
m_resident_map_count++;
|
||||
m_resident_mappings.insert(*right);
|
||||
}
|
||||
}
|
||||
|
||||
s64 HeapTracker::HostMapCount(PAddr paddr, size_t size) const {
|
||||
if (!m_has_hardware_buffer_backing) {
|
||||
return size != 0 ? 1 : 0;
|
||||
}
|
||||
return static_cast<s64>(m_buffer.BackingMapCount(paddr, size));
|
||||
}
|
||||
|
||||
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
|
||||
const SeparateHeapMap key{
|
||||
.vaddr = offset,
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -85,13 +82,10 @@ private:
|
||||
|
||||
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
|
||||
|
||||
s64 HostMapCount(PAddr paddr, size_t size) const;
|
||||
|
||||
void RebuildSeparateHeapAddressSpace();
|
||||
|
||||
private:
|
||||
Common::HostMemory& m_buffer;
|
||||
const bool m_has_hardware_buffer_backing;
|
||||
const s64 m_max_resident_map_count;
|
||||
|
||||
std::shared_mutex m_rebuild_lock{};
|
||||
|
||||
+6
-393
@@ -51,65 +51,14 @@
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/memory_detect.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <cerrno>
|
||||
#include <dlfcn.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace {
|
||||
|
||||
struct NativeHandle {
|
||||
int version;
|
||||
int numFds;
|
||||
int numInts;
|
||||
int data[1];
|
||||
};
|
||||
|
||||
using PFN_AHardwareBuffer_getNativeHandle = const NativeHandle* (*)(const AHardwareBuffer*);
|
||||
|
||||
PFN_AHardwareBuffer_getNativeHandle ResolveGetNativeHandle() {
|
||||
void* const lib = dlopen("libnativewindow.so", RTLD_NOW);
|
||||
if (lib == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PFN_AHardwareBuffer_getNativeHandle>(
|
||||
dlsym(lib, "AHardwareBuffer_getNativeHandle"));
|
||||
}
|
||||
|
||||
struct DmaBufSync {
|
||||
u64 flags;
|
||||
};
|
||||
|
||||
constexpr u64 DmaBufSyncRead = 1ULL << 0;
|
||||
constexpr u64 DmaBufSyncWrite = 1ULL << 1;
|
||||
constexpr u64 DmaBufSyncStart = 0ULL << 2;
|
||||
constexpr u64 DmaBufSyncEnd = 1ULL << 2;
|
||||
|
||||
void SyncDmaBufCpuAccess(int fd, u64 phase) {
|
||||
DmaBufSync sync{.flags = phase | DmaBufSyncRead | DmaBufSyncWrite};
|
||||
while (ioctl(fd, _IOW('b', 0, DmaBufSync), &sync) != 0) {
|
||||
if (errno != EINTR) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && __ANDROID_API__ < 30
|
||||
#include <sys/syscall.h>
|
||||
@@ -126,12 +75,6 @@ namespace Common {
|
||||
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
|
||||
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
static std::atomic<u64> committed_backing_size{};
|
||||
|
||||
u64 GetCommittedBackingSize() noexcept {
|
||||
return committed_backing_size.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
@@ -180,7 +123,7 @@ static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, process{GetCurrentProcess()}
|
||||
@@ -286,10 +229,6 @@ public:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@@ -562,10 +501,9 @@ static int shm_open_anon(int flags, mode_t mode) {
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
: backing_size{backing_size_}
|
||||
, virtual_size{virtual_size_}
|
||||
, preferred_offset{preferred_offset_}
|
||||
{}
|
||||
|
||||
bool Init() {
|
||||
@@ -605,15 +543,10 @@ public:
|
||||
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
|
||||
if (fd > 0) {
|
||||
fd = -1;
|
||||
close(fd);
|
||||
}
|
||||
fd = -1;
|
||||
} else {
|
||||
#ifdef __ANDROID__
|
||||
if (InitAhbBacking()) {
|
||||
return InitVirtual();
|
||||
}
|
||||
#endif
|
||||
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
|
||||
}
|
||||
if (backing_base == MAP_FAILED) {
|
||||
@@ -621,10 +554,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
return InitVirtual();
|
||||
}
|
||||
|
||||
bool InitVirtual() {
|
||||
// Virtual memory initialization
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
@@ -637,244 +567,6 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
static AHardwareBuffer_Desc MakeBlobDesc(size_t len) {
|
||||
return AHardwareBuffer_Desc{
|
||||
.width = static_cast<u32>(len),
|
||||
.height = 1,
|
||||
.layers = 1,
|
||||
.format = AHARDWAREBUFFER_FORMAT_BLOB,
|
||||
.usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER,
|
||||
.stride = 0,
|
||||
.rfu0 = 0,
|
||||
.rfu1 = 0,
|
||||
};
|
||||
}
|
||||
|
||||
static bool ProbeAhbBacking(PFN_AHardwareBuffer_getNativeHandle get_native_handle) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(PageAlignment * 2);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
return false;
|
||||
}
|
||||
const int probe_fd = handle->data[0];
|
||||
bool ok = true;
|
||||
const auto try_map = [&](int prot, off_t offset) {
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
void* const ptr = mmap(nullptr, PageAlignment, prot, MAP_SHARED, probe_fd, offset);
|
||||
if (ptr == MAP_FAILED) {
|
||||
ok = false;
|
||||
return;
|
||||
}
|
||||
munmap(ptr, PageAlignment);
|
||||
};
|
||||
try_map(PROT_READ | PROT_WRITE, 0);
|
||||
try_map(PROT_READ | PROT_WRITE, static_cast<off_t>(PageAlignment));
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
try_map(PROT_READ | PROT_EXEC, 0);
|
||||
#endif
|
||||
AHardwareBuffer_release(buffer);
|
||||
return ok;
|
||||
}
|
||||
|
||||
size_t ComputeAhbBudget(size_t window_size) const {
|
||||
const u64 total_physical = Common::GetMemInfo().TotalPhysicalMemory;
|
||||
constexpr u64 BaselineFootprint = 6ULL << 30;
|
||||
if (total_physical <= BaselineFootprint) {
|
||||
return 0;
|
||||
}
|
||||
const u64 permissible_maps = Common::GetPermissibleMapCount();
|
||||
if (permissible_maps == 0) {
|
||||
return 0;
|
||||
}
|
||||
u64 budget = (total_physical - BaselineFootprint) / 2;
|
||||
constexpr u64 MapSlotsPerWindow = 64;
|
||||
const u64 affordable_windows = permissible_maps / MapSlotsPerWindow;
|
||||
budget = (std::min)(budget, affordable_windows * window_size);
|
||||
const u64 available = Common::GetAvailablePhysicalMemory();
|
||||
if (available != 0) {
|
||||
budget = (std::min)(budget, available / 2);
|
||||
}
|
||||
budget = (std::min)(budget, static_cast<u64>(backing_size));
|
||||
budget = Common::AlignDown(budget, window_size);
|
||||
constexpr u64 MinimumBudget = 256ULL << 20;
|
||||
if (budget < MinimumBudget) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<size_t>(budget);
|
||||
}
|
||||
|
||||
bool InitAhbBacking() {
|
||||
if (!Settings::values.use_unified_memory.GetValue()) {
|
||||
return false;
|
||||
}
|
||||
static const PFN_AHardwareBuffer_getNativeHandle get_native_handle =
|
||||
ResolveGetNativeHandle();
|
||||
if (get_native_handle == nullptr) {
|
||||
return false;
|
||||
}
|
||||
constexpr size_t window_size = 256ULL << 20;
|
||||
const size_t budget = ComputeAhbBudget(window_size);
|
||||
if (budget == 0) {
|
||||
return false;
|
||||
}
|
||||
if (!ProbeAhbBacking(get_native_handle)) {
|
||||
return false;
|
||||
}
|
||||
const size_t aligned_backing = Common::AlignDown(backing_size, window_size);
|
||||
const size_t max_windows = (std::min)(budget, aligned_backing) / window_size;
|
||||
|
||||
std::vector<AHardwareBuffer*> buffers;
|
||||
std::vector<int> buffer_fds;
|
||||
const auto cleanup = [&] {
|
||||
for (AHardwareBuffer* buffer : buffers) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
buffers.clear();
|
||||
buffer_fds.clear();
|
||||
};
|
||||
for (size_t i = 0; i < max_windows; ++i) {
|
||||
const AHardwareBuffer_Desc desc = MakeBlobDesc(window_size);
|
||||
AHardwareBuffer* buffer{};
|
||||
if (AHardwareBuffer_allocate(&desc, &buffer) != 0 || buffer == nullptr) {
|
||||
break;
|
||||
}
|
||||
const NativeHandle* const handle = get_native_handle(buffer);
|
||||
if (handle == nullptr || handle->numFds < 1) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
const int buffer_fd = handle->data[0];
|
||||
const off_t buffer_len = lseek(buffer_fd, 0, SEEK_END);
|
||||
if (buffer_len < static_cast<off_t>(window_size)) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
break;
|
||||
}
|
||||
buffers.push_back(buffer);
|
||||
buffer_fds.push_back(buffer_fd);
|
||||
}
|
||||
const size_t num_windows = buffers.size();
|
||||
if (num_windows == 0) {
|
||||
return false;
|
||||
}
|
||||
const size_t region_size = num_windows * window_size;
|
||||
const size_t region_base = Common::AlignDown(
|
||||
(std::min)(preferred_offset, aligned_backing - region_size), window_size);
|
||||
u8* const base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (base == MAP_FAILED) {
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
const auto map_over_reservation = [&](size_t offset, size_t len, int map_fd,
|
||||
off_t map_offset) {
|
||||
if (len == 0) {
|
||||
return true;
|
||||
}
|
||||
if (mmap(base + offset, len, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, map_fd,
|
||||
map_offset) == MAP_FAILED) {
|
||||
munmap(base, backing_size);
|
||||
cleanup();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (!map_over_reservation(0, region_base, fd, 0)) {
|
||||
return false;
|
||||
}
|
||||
for (size_t i = 0; i < num_windows; ++i) {
|
||||
if (!map_over_reservation(region_base + i * window_size, window_size, buffer_fds[i],
|
||||
0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const size_t tail_offset = region_base + region_size;
|
||||
if (!map_over_reservation(tail_offset, backing_size - tail_offset, fd,
|
||||
static_cast<off_t>(tail_offset))) {
|
||||
return false;
|
||||
}
|
||||
backing_base = base;
|
||||
ahb_windows = std::move(buffers);
|
||||
ahb_fds = std::move(buffer_fds);
|
||||
ahb_window_size = window_size;
|
||||
ahb_base = region_base;
|
||||
ahb_bytes = region_size;
|
||||
committed_backing_size.store(region_size, std::memory_order_relaxed);
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncStart);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void MapBackingRange(size_t virtual_offset, size_t host_offset, size_t length, int prot_flags) {
|
||||
while (length > 0) {
|
||||
int map_fd = fd;
|
||||
off_t map_offset = static_cast<off_t>(host_offset);
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t relative = host_offset - ahb_base;
|
||||
const size_t window = relative / ahb_window_size;
|
||||
const size_t local = relative % ahb_window_size;
|
||||
map_fd = ahb_fds[window];
|
||||
map_offset = static_cast<off_t>(local);
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
void* const ret = mmap(virtual_base + virtual_offset, chunk, prot_flags,
|
||||
MAP_SHARED | MAP_FIXED, map_fd, map_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
|
||||
virtual_offset += chunk;
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
size_t BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
if (length == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (ahb_bytes == 0) {
|
||||
return 1;
|
||||
}
|
||||
size_t count = 0;
|
||||
while (length > 0) {
|
||||
size_t chunk = length;
|
||||
if (host_offset < ahb_base) {
|
||||
chunk = (std::min)(chunk, ahb_base - host_offset);
|
||||
} else if (host_offset < ahb_base + ahb_bytes) {
|
||||
const size_t local = (host_offset - ahb_base) % ahb_window_size;
|
||||
chunk = (std::min)(chunk, ahb_window_size - local);
|
||||
}
|
||||
host_offset += chunk;
|
||||
length -= chunk;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> AhbWindows() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t AhbWindowSize() const noexcept {
|
||||
return ahb_bytes != 0 ? ahb_window_size : 0;
|
||||
}
|
||||
|
||||
size_t AhbBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
#endif
|
||||
|
||||
~Impl() {
|
||||
Release();
|
||||
}
|
||||
@@ -895,12 +587,6 @@ public:
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute))
|
||||
prot_flags |= PROT_EXEC;
|
||||
#endif
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
MapBackingRange(virtual_offset, host_offset, length, prot_flags);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
|
||||
@@ -946,18 +632,8 @@ public:
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
if (ahb_bytes != 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return fd >= 0;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
const size_t preferred_offset;
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
@@ -980,21 +656,6 @@ private:
|
||||
int ret = close(fd);
|
||||
ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef __ANDROID__
|
||||
for (const int window_fd : ahb_fds) {
|
||||
SyncDmaBufCpuAccess(window_fd, DmaBufSyncEnd);
|
||||
}
|
||||
for (AHardwareBuffer* buffer : ahb_windows) {
|
||||
AHardwareBuffer_release(buffer);
|
||||
}
|
||||
ahb_windows.clear();
|
||||
ahb_fds.clear();
|
||||
if (ahb_bytes != 0) {
|
||||
committed_backing_size.store(0, std::memory_order_relaxed);
|
||||
ahb_bytes = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
@@ -1020,19 +681,11 @@ private:
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
#ifdef __ANDROID__
|
||||
std::vector<AHardwareBuffer*> ahb_windows;
|
||||
std::vector<int> ahb_fds;
|
||||
size_t ahb_window_size{};
|
||||
size_t ahb_base{};
|
||||
size_t ahb_bytes{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // ^^^ POSIX ^^^
|
||||
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_)
|
||||
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
: backing_size(backing_size_)
|
||||
, virtual_size(virtual_size_)
|
||||
{
|
||||
@@ -1044,7 +697,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_, size_t prefer
|
||||
#else
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize, preferred_offset_);
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
if (impl->Init()) {
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
@@ -1114,46 +767,6 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
|
||||
std::memset(backing_base + physical_offset, fill_value, length);
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> HostMemory::BackingHardwareBuffers() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindows() : std::span<AHardwareBuffer* const>{};
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingMapCount(size_t host_offset, size_t length) const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->BackingMapCount(host_offset, length) : (length != 0 ? 1 : 0);
|
||||
#else
|
||||
return length != 0 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferWindowSize() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbWindowSize() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool HostMemory::IsBackingShared() const noexcept {
|
||||
#if defined(__OPENORBIS__) || defined(__managarm__)
|
||||
return false;
|
||||
#else
|
||||
return impl && impl->IsBackingShared();
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t HostMemory::BackingHardwareBufferBase() const noexcept {
|
||||
#ifdef __ANDROID__
|
||||
return impl ? impl->AhbBase() : 0;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
#if !(defined(__OPENORBIS__) || defined(__managarm__))
|
||||
if (impl) {
|
||||
|
||||
@@ -8,17 +8,12 @@
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] u64 GetCommittedBackingSize() noexcept;
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
@@ -33,7 +28,7 @@ DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_, size_t preferred_offset_ = 0);
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
@@ -67,20 +62,6 @@ public:
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingSize() const noexcept {
|
||||
return backing_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t BackingMapCount(size_t host_offset, size_t length) const noexcept;
|
||||
|
||||
[[nodiscard]] std::span<AHardwareBuffer* const> BackingHardwareBuffers() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] size_t BackingHardwareBufferBase() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsBackingShared() const noexcept;
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
+45
-56
@@ -39,19 +39,6 @@
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
|
||||
/// formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
struct Entry {
|
||||
char const* message = nullptr;
|
||||
size_t message_len = 0;
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
const char* function = nullptr;
|
||||
uint32_t line_num = 0;
|
||||
};
|
||||
|
||||
namespace {
|
||||
|
||||
/// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
@@ -83,6 +70,8 @@ const char* GetLevelName(Level log_level) {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Some IDEs prefer <file>:<line> instead, so let's just do that :)
|
||||
std::string FormatLogMessage(const Entry& entry) noexcept {
|
||||
if (!entry.filename) return "";
|
||||
@@ -90,9 +79,10 @@ std::string FormatLogMessage(const Entry& entry) noexcept {
|
||||
auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
|
||||
auto const class_name = GetLogClassName(entry.log_class);
|
||||
auto const level_name = GetLevelName(entry.log_level);
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}\n", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
}
|
||||
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u32 i = 0; i < u32(Level::Count); ++i) {
|
||||
@@ -137,6 +127,25 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
/// do not be fooled this isn't generating new strings on .rodata :)
|
||||
@@ -199,7 +208,7 @@ struct ColorConsoleBackend final : public Backend {
|
||||
}());
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
auto const df = GetDirectFormatArgs(entry);
|
||||
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
|
||||
}
|
||||
}
|
||||
void Flush() noexcept override {}
|
||||
@@ -211,24 +220,22 @@ struct ColorConsoleBackend final : public Backend {
|
||||
~ColorConsoleBackend() noexcept override {}
|
||||
void Write(const Entry& entry) noexcept override {
|
||||
if (enabled) {
|
||||
#define ESC "\x1b"
|
||||
auto const color_str = [&entry]() -> const char* {
|
||||
switch (entry.log_level) {
|
||||
case Level::Debug: return "[0;36m"; // Cyan
|
||||
case Level::Info: return "[0;37m"; // Bright gray
|
||||
case Level::Warning: return "[1;33m"; // Bright yellow
|
||||
case Level::Error: return "[1;31m"; // Bright red
|
||||
case Level::Critical: return "[1;35m"; // Bright magenta
|
||||
default: return "[1;30m"; // Grey
|
||||
#define CCB_MAKE_COLOR_FMT(X) ESC X CCB_PRINTF_FMT ESC "[0m\n"
|
||||
case Level::Debug: return CCB_MAKE_COLOR_FMT("[0;36m"); // Cyan
|
||||
case Level::Info: return CCB_MAKE_COLOR_FMT("[0;37m"); // Bright gray
|
||||
case Level::Warning: return CCB_MAKE_COLOR_FMT("[1;33m"); // Bright yellow
|
||||
case Level::Error: return CCB_MAKE_COLOR_FMT("[1;31m"); // Bright red
|
||||
case Level::Critical: return CCB_MAKE_COLOR_FMT("[1;35m"); // Bright magenta
|
||||
default: return CCB_MAKE_COLOR_FMT("[1;30m"); // Grey
|
||||
#undef CCB_MAKE_COLOR_FMT
|
||||
}
|
||||
}();
|
||||
auto const df = GetDirectFormatArgs(entry);
|
||||
// more restrictive, because take for example this simple prelude:
|
||||
// [ 50.872256] Config <Info> common/settings.cpp:142:LogSettings:
|
||||
char buffer[128];
|
||||
auto result = fmt::format_to_n(buffer, sizeof(buffer) - 1, "\x1b{}[{:4d}.{:06d}] {} <{}> {}:{}:{}: ", color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
std::fwrite(buffer, 1, (std::min)(sizeof(buffer) - 1, result.size), stdout);
|
||||
std::fwrite(entry.message, 1, entry.message_len, stdout);
|
||||
std::fwrite("\x1b[0m\n", 1, sizeof("\x1b[0m\n"), stdout);
|
||||
std::fprintf(stdout, color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
|
||||
#undef ESC
|
||||
}
|
||||
}
|
||||
void Flush() noexcept override {}
|
||||
@@ -239,7 +246,7 @@ struct ColorConsoleBackend final : public Backend {
|
||||
#ifndef __OPENORBIS__
|
||||
/// @brief Backend that writes to a file passed into the constructor
|
||||
struct FileBackend final : public Backend {
|
||||
explicit FileBackend(const std::filesystem::path filename) noexcept {
|
||||
explicit FileBackend(const std::filesystem::path& filename) noexcept {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
// Existence checks are done within the functions themselves.
|
||||
@@ -254,7 +261,7 @@ struct FileBackend final : public Backend {
|
||||
if (!enabled)
|
||||
return;
|
||||
|
||||
auto message = FormatLogMessage(entry);
|
||||
auto message = FormatLogMessage(entry).append(1, '\n');
|
||||
#ifndef __ANDROID__
|
||||
if (Settings::values.censor_username.GetValue()) {
|
||||
// This must be a static otherwise it would get checked on EVERY
|
||||
@@ -262,7 +269,8 @@ struct FileBackend final : public Backend {
|
||||
static std::string username = []() -> std::string {
|
||||
// in order of precedence
|
||||
// LOGNAME usually works on UNIX, USERNAME on Windows
|
||||
// Some UNIX systems suck and don't use LOGNAME so we also need USER :(
|
||||
// Some UNIX systems suck and don't use LOGNAME so we also
|
||||
// need USER :(
|
||||
for (auto const var : { "LOGNAME", "USERNAME", "USER", })
|
||||
if (auto const s = ::getenv(var); s != nullptr)
|
||||
return std::string{s};
|
||||
@@ -272,7 +280,7 @@ struct FileBackend final : public Backend {
|
||||
boost::replace_all(message, username, "user");
|
||||
}
|
||||
#endif
|
||||
bytes_written += file->WriteSpan(std::span<const char>{message.begin(), message.end()});
|
||||
bytes_written += file->WriteString(message);
|
||||
|
||||
// Option to log each line rather than 4k buffers
|
||||
if (Settings::values.log_flush_line.GetValue())
|
||||
@@ -300,13 +308,14 @@ private:
|
||||
bool enabled = true;
|
||||
};
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
/// @brief Backend that writes to Visual Studio's output window
|
||||
struct DebuggerBackend final : public Backend {
|
||||
explicit DebuggerBackend() noexcept = default;
|
||||
~DebuggerBackend() noexcept override = default;
|
||||
void Write(const Entry& entry) noexcept override {
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry)).c_str());
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
}
|
||||
void Flush() noexcept override {}
|
||||
};
|
||||
@@ -329,7 +338,7 @@ struct LogcatBackend : public Backend {
|
||||
}
|
||||
}();
|
||||
auto const df = GetDirectFormatArgs(entry);
|
||||
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
|
||||
__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message.c_str());
|
||||
}
|
||||
void Flush() noexcept override {}
|
||||
};
|
||||
@@ -368,23 +377,7 @@ struct Impl {
|
||||
#endif
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin < filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
// Constructor shall NOT depend upon Settings() or whatever
|
||||
// it's ran at global static ctor() time... so BE CAREFUL MFER!
|
||||
@@ -425,14 +418,10 @@ void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
|
||||
if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) {
|
||||
char buffer[BUFSIZ];
|
||||
auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
|
||||
buffer[result.size] = '\0';
|
||||
auto const flush = ::Settings::values.log_flush_line.GetValue();
|
||||
logging_instance->ForEachBackend([=](Backend& backend) {
|
||||
backend.Write(Entry{
|
||||
.message = buffer,
|
||||
.message_len = (std::min)(sizeof(buffer) - 1, result.size),
|
||||
.message = fmt::vformat(format, args),
|
||||
.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
|
||||
@@ -140,4 +140,25 @@ void Stop();
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
|
||||
/// @brief A log entry. Log entries are store in a structured format to permit more varied output
|
||||
/// formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
struct Entry {
|
||||
std::string message;
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
const char* function = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
};
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry) noexcept;
|
||||
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry) noexcept;
|
||||
|
||||
/// Formats and prints a log entry to the android logcat.
|
||||
void PrintMessageToLogcat(const Entry& entry) noexcept;
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -20,10 +17,6 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
@@ -76,61 +69,4 @@ const MemoryInfo& GetMemInfo() {
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
u64 GetPermissibleMapCount() {
|
||||
constexpr u64 DefaultMapCount = 65530;
|
||||
constexpr u64 ReservedMaps = 20000;
|
||||
u64 count = DefaultMapCount;
|
||||
#ifdef __linux__
|
||||
if (std::FILE* const file = std::fopen("/proc/sys/vm/max_map_count", "re")) {
|
||||
char line[32];
|
||||
if (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
const u64 parsed = std::strtoull(line, nullptr, 10);
|
||||
if (parsed != 0) {
|
||||
count = parsed;
|
||||
}
|
||||
}
|
||||
std::fclose(file);
|
||||
}
|
||||
#endif
|
||||
if (count <= ReservedMaps) {
|
||||
return 0;
|
||||
}
|
||||
return count - ReservedMaps;
|
||||
}
|
||||
|
||||
u64 GetAvailablePhysicalMemory() {
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
if (GlobalMemoryStatusEx(&memorystatus) == 0) {
|
||||
return 0;
|
||||
}
|
||||
return memorystatus.ullAvailPhys;
|
||||
#elif defined(__linux__)
|
||||
static constexpr char AvailableKey[] = "MemAvailable:";
|
||||
if (std::FILE* const file = std::fopen("/proc/meminfo", "re")) {
|
||||
char line[256];
|
||||
u64 available = 0;
|
||||
while (std::fgets(line, sizeof(line), file) != nullptr) {
|
||||
if (std::strncmp(line, AvailableKey, sizeof(AvailableKey) - 1) != 0) {
|
||||
continue;
|
||||
}
|
||||
available = std::strtoull(line + sizeof(AvailableKey) - 1, nullptr, 10) * 1024;
|
||||
break;
|
||||
}
|
||||
std::fclose(file);
|
||||
if (available != 0) {
|
||||
return available;
|
||||
}
|
||||
}
|
||||
struct sysinfo meminfo;
|
||||
if (sysinfo(&meminfo) != 0) {
|
||||
return 0;
|
||||
}
|
||||
return static_cast<u64>(meminfo.freeram) * static_cast<u64>(meminfo.mem_unit);
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -21,8 +18,4 @@ struct MemoryInfo {
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
[[nodiscard]] u64 GetPermissibleMapCount();
|
||||
|
||||
[[nodiscard]] u64 GetAvailablePhysicalMemory();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -645,9 +645,6 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<bool> use_unified_memory{linkage, false, "use_unified_memory",
|
||||
Category::RendererHacks};
|
||||
|
||||
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
|
||||
GpuUnswizzleSize::Large,
|
||||
"gpu_unswizzle_texture_size",
|
||||
|
||||
@@ -128,7 +128,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt
|
||||
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
|
||||
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
|
||||
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
|
||||
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16);
|
||||
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None);
|
||||
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
|
||||
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
|
||||
ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_90, Target_120);
|
||||
|
||||
@@ -1205,7 +1205,6 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
|
||||
|
||||
if (BOOST_NO_HEADERS)
|
||||
|
||||
@@ -286,7 +286,6 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
@@ -338,7 +338,6 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
|
||||
config.unsafe_optimizations = true;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
|
||||
config.fastmem_address_space_bits = 64;
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
|
||||
break;
|
||||
// Paranoia mode for debugging optimizations
|
||||
case Settings::CpuAccuracy::Paranoid:
|
||||
|
||||
+1
-5
@@ -119,7 +119,6 @@ struct System::Impl {
|
||||
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout = Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
core_timing.SetMulticore(is_multicore);
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
@@ -147,8 +146,7 @@ struct System::Impl {
|
||||
!device_memory.has_value() ||
|
||||
is_multicore != Settings::values.use_multi_core.GetValue() ||
|
||||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
|
||||
Settings::MemoryLayout::Memory_4Gb) ||
|
||||
unified_memory != Settings::values.use_unified_memory.GetValue();
|
||||
Settings::MemoryLayout::Memory_4Gb);
|
||||
|
||||
if (!must_reinitialize) {
|
||||
return;
|
||||
@@ -159,7 +157,6 @@ struct System::Impl {
|
||||
is_multicore = Settings::values.use_multi_core.GetValue();
|
||||
extended_memory_layout =
|
||||
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
|
||||
unified_memory = Settings::values.use_unified_memory.GetValue();
|
||||
|
||||
Initialize(system);
|
||||
}
|
||||
@@ -506,7 +503,6 @@ struct System::Impl {
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool is_multicore : 1 = false;
|
||||
bool extended_memory_layout : 1 = false;
|
||||
bool unified_memory : 1 = false;
|
||||
bool exit_locked : 1 = false;
|
||||
bool exit_requested : 1 = false;
|
||||
bool nvdec_active : 1 = false;
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -15,18 +12,9 @@ constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
size_t ApplicationPoolOffset() {
|
||||
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
|
||||
const size_t dram_size = Init::GetIntendedMemorySize();
|
||||
const size_t application_pool_size = Init::GetApplicationPoolSize();
|
||||
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
|
||||
}
|
||||
}
|
||||
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize, ApplicationPoolOffset()} {}
|
||||
VirtualReserveSize} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
|
||||
@@ -20,8 +20,6 @@
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
struct AHardwareBuffer;
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr size_t DEVICE_PAGEBITS = 12ULL;
|
||||
@@ -97,34 +95,6 @@ public:
|
||||
ApplyOpOnPAddr(address, buffer, operation);
|
||||
}
|
||||
|
||||
u8* GetPhysicalBase() noexcept {
|
||||
return reinterpret_cast<u8*>(physical_base);
|
||||
}
|
||||
|
||||
const u8* GetPhysicalBase() const noexcept {
|
||||
return reinterpret_cast<const u8*>(physical_base);
|
||||
}
|
||||
|
||||
size_t GetPhysicalSize() const noexcept {
|
||||
return physical_size;
|
||||
}
|
||||
|
||||
std::span<AHardwareBuffer* const> GetBackingHardwareBuffers() const noexcept {
|
||||
return ahb_windows;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferWindowSize() const noexcept {
|
||||
return ahb_window_size;
|
||||
}
|
||||
|
||||
size_t GetBackingHardwareBufferBase() const noexcept {
|
||||
return ahb_base;
|
||||
}
|
||||
|
||||
bool IsBackingShared() const noexcept {
|
||||
return backing_is_shared;
|
||||
}
|
||||
|
||||
PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
|
||||
PAddr subbits = PAddr(address & page_mask);
|
||||
auto paddr = tracked_entries[(address >> page_bits)].compressed_physical_ptr;
|
||||
@@ -201,11 +171,6 @@ private:
|
||||
std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
|
||||
|
||||
const uintptr_t physical_base;
|
||||
const size_t physical_size;
|
||||
const std::span<AHardwareBuffer* const> ahb_windows;
|
||||
const size_t ahb_window_size;
|
||||
const size_t ahb_base;
|
||||
const bool backing_is_shared;
|
||||
DeviceInterface* device_inter;
|
||||
|
||||
struct TrackedEntry {
|
||||
|
||||
@@ -171,11 +171,6 @@ struct DeviceMemoryManagerAllocator {
|
||||
template <typename Traits>
|
||||
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
|
||||
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())}
|
||||
, physical_size{device_memory_.buffer.BackingSize()}
|
||||
, ahb_windows{device_memory_.buffer.BackingHardwareBuffers()}
|
||||
, ahb_window_size{device_memory_.buffer.BackingHardwareBufferWindowSize()}
|
||||
, ahb_base{device_memory_.buffer.BackingHardwareBufferBase()}
|
||||
, backing_is_shared{device_memory_.buffer.IsBackingShared()}
|
||||
, device_inter{nullptr}
|
||||
, compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() == Settings::MemoryLayout::Memory_4Gb ? physical_min_bits : physical_max_bits) - Memory::YUZU_PAGEBITS))
|
||||
, tracked_entries(device_as_size >> Memory::YUZU_PAGEBITS)
|
||||
|
||||
@@ -105,12 +105,7 @@ void LoopProcess(Core::System& system) {
|
||||
auto server_manager = std::make_unique<ServerManager>(system);
|
||||
auto module = std::make_shared<Module>(system);
|
||||
server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
|
||||
|
||||
const auto NvdrvInterfaceFactoryForApplets = [&, module] {
|
||||
return std::make_shared<NVDRV>(system, module, "nvdrv:a");
|
||||
};
|
||||
|
||||
server_manager->RegisterNamedService("nvdrv:a", NvdrvInterfaceFactoryForApplets);
|
||||
server_manager->RegisterNamedService("nvdrv:a", std::make_shared<NVDRV>(system, module, "nvdrv:a"));
|
||||
server_manager->RegisterNamedService("nvdrv:s", std::make_shared<NVDRV>(system, module, "nvdrv:s"));
|
||||
server_manager->RegisterNamedService("nvdrv:t", std::make_shared<NVDRV>(system, module, "nvdrv:t"));
|
||||
server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
|
||||
|
||||
@@ -588,12 +588,7 @@ void LoopProcess(Core::System& system) {
|
||||
auto server_manager = std::make_unique<ServerManager>(system);
|
||||
|
||||
auto ro = std::make_shared<RoContext>();
|
||||
|
||||
const auto RoInterfaceFactoryForUser = [&, ro] {
|
||||
return std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User);
|
||||
};
|
||||
|
||||
server_manager->RegisterNamedService("ldr:ro", std::move(RoInterfaceFactoryForUser));
|
||||
server_manager->RegisterNamedService("ldr:ro", std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User));
|
||||
server_manager->RegisterNamedService("ro:1", std::make_shared<RoInterface>(system, "ro:1", ro, NrrKind::JitPlugin));
|
||||
server_manager->RegisterNamedService("ro:dmnt", std::make_shared<IDebugMonitorInterface>(system));
|
||||
ServerManager::RunServer(std::move(server_manager));
|
||||
|
||||
@@ -227,8 +227,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
|
||||
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
|
||||
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
|
||||
tr("May reduce shader stutter."));
|
||||
INSERT(Settings, use_unified_memory, tr("Enable unified memory access"),
|
||||
tr("Lets the GPU write buffer readbacks directly into guest memory."));
|
||||
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
|
||||
tr("Makes the game believe GPU work finishes faster than it does, so it stops lowering "
|
||||
"resolution and render distance to fit the Switch's clocks."));
|
||||
@@ -524,6 +522,9 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
|
||||
PAIR(AnisotropyMode, X4, tr("4x")),
|
||||
PAIR(AnisotropyMode, X8, tr("8x")),
|
||||
PAIR(AnisotropyMode, X16, tr("16x")),
|
||||
PAIR(AnisotropyMode, X32, tr("32x")),
|
||||
PAIR(AnisotropyMode, X64, tr("64x")),
|
||||
PAIR(AnisotropyMode, None, tr("None")),
|
||||
}});
|
||||
translations->insert(
|
||||
{Settings::EnumMetadata<Settings::Language>::Index(),
|
||||
|
||||
@@ -335,7 +335,7 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
|
||||
if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
|
||||
LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
|
||||
} else if (info.uses_fp32_denorms_flush) {
|
||||
if (profile.support_fp32_denorm_flush && !profile.has_broken_fp32_denorm_flush) {
|
||||
if (profile.support_fp32_denorm_flush) {
|
||||
ctx.AddCapability(spv::Capability::DenormFlushToZero);
|
||||
ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U);
|
||||
} else {
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id SharedPointer(EmitContext& ctx, Id offset, u32 index_offset = 0) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4 + index_offset * 4);
|
||||
const Id shift_id{ctx.Const(2U)};
|
||||
Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
if (index_offset > 0) {
|
||||
@@ -161,8 +160,7 @@ Id EmitSharedAtomicExchange32(EmitContext& ctx, Id offset, Id value) {
|
||||
Id EmitSharedAtomicExchange64(EmitContext& ctx, Id offset, Id value) {
|
||||
if (ctx.profile.support_shared_int64_atomics && ctx.uses_explicit_workgroup_layout) {
|
||||
const Id shift_id{ctx.Const(3U)};
|
||||
const Id index{
|
||||
ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.BoundSharedOffset(offset, 8), shift_id)};
|
||||
const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)};
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u64, ctx.shared_memory_u64, ctx.u32_zero_value, index)};
|
||||
const auto [scope, semantics]{AtomicArgs(ctx)};
|
||||
|
||||
@@ -31,7 +31,6 @@ std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count)
|
||||
} // Anonymous namespace
|
||||
|
||||
Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -43,7 +42,6 @@ Id EmitLoadSharedU8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -55,7 +53,6 @@ Id EmitLoadSharedS8(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -66,7 +63,6 @@ Id EmitLoadSharedU16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer));
|
||||
@@ -77,7 +73,6 @@ Id EmitLoadSharedS16(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)};
|
||||
return ctx.OpLoad(ctx.U32[1], pointer);
|
||||
@@ -87,7 +82,6 @@ Id EmitLoadSharedU32(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
return ctx.OpLoad(ctx.U32[2], pointer);
|
||||
@@ -103,7 +97,6 @@ Id EmitLoadSharedU64(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
return ctx.OpLoad(ctx.U32[4], pointer);
|
||||
@@ -120,7 +113,6 @@ Id EmitLoadSharedU128(EmitContext& ctx, Id offset) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 1);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{
|
||||
ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)};
|
||||
@@ -131,7 +123,6 @@ void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 2);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)};
|
||||
ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value));
|
||||
@@ -141,7 +132,6 @@ void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 4);
|
||||
Id pointer{};
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2);
|
||||
@@ -154,7 +144,6 @@ void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 8);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)};
|
||||
ctx.OpStore(pointer, value);
|
||||
@@ -170,7 +159,6 @@ void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) {
|
||||
}
|
||||
|
||||
void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) {
|
||||
offset = ctx.BoundSharedOffset(offset, 16);
|
||||
if (ctx.uses_explicit_workgroup_layout) {
|
||||
const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)};
|
||||
ctx.OpStore(pointer, value);
|
||||
|
||||
@@ -600,16 +600,6 @@ void EmitContext::DefineLocalMemory(const IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
Id EmitContext::BoundSharedOffset(Id offset, u32 access_bytes) {
|
||||
if (shared_memory_declared_bytes == 0) {
|
||||
return offset;
|
||||
}
|
||||
const u32 last_valid{shared_memory_declared_bytes > access_bytes
|
||||
? shared_memory_declared_bytes - access_bytes
|
||||
: 0U};
|
||||
return OpUMin(U32[1], offset, Const(last_valid));
|
||||
}
|
||||
|
||||
void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
uses_explicit_workgroup_layout =
|
||||
profile.support_explicit_workgroup_layout &&
|
||||
@@ -618,15 +608,8 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
if (program.shared_memory_size == 0) {
|
||||
return;
|
||||
}
|
||||
const u32 device_limit{profile.max_shared_memory_size};
|
||||
const u32 shared_memory_size{device_limit != 0 && program.shared_memory_size > device_limit
|
||||
? device_limit
|
||||
: program.shared_memory_size};
|
||||
if (shared_memory_size != program.shared_memory_size) {
|
||||
shared_memory_declared_bytes = shared_memory_size;
|
||||
}
|
||||
const auto make{[&](Id element_type, u32 element_size) {
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, element_size)};
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)};
|
||||
const Id array_type{TypeArray(element_type, Const(num_elements))};
|
||||
Decorate(array_type, spv::Decoration::ArrayStride, element_size);
|
||||
|
||||
@@ -661,7 +644,7 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
|
||||
std::tie(shared_memory_u32x4, shared_u32x4, std::ignore) = make(U32[4], 16);
|
||||
return;
|
||||
}
|
||||
const u32 num_elements{Common::DivCeil(shared_memory_size, 4U)};
|
||||
const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)};
|
||||
const Id type{TypeArray(U32[1], Const(num_elements))};
|
||||
shared_memory_u32_type = TypePointer(spv::StorageClass::Workgroup, type);
|
||||
|
||||
|
||||
@@ -312,8 +312,6 @@ public:
|
||||
Id local_memory{};
|
||||
|
||||
bool uses_explicit_workgroup_layout{};
|
||||
u32 shared_memory_declared_bytes{};
|
||||
[[nodiscard]] Id BoundSharedOffset(Id offset, u32 access_bytes);
|
||||
Id shared_memory_u8{};
|
||||
Id shared_memory_u16{};
|
||||
Id shared_memory_u32{};
|
||||
|
||||
@@ -86,8 +86,6 @@ struct Profile {
|
||||
bool has_broken_signed_operations{};
|
||||
/// Float controls break when fp16 is enabled
|
||||
bool has_broken_fp16_float_controls{};
|
||||
/// Declaring fp32 denorm flush to zero miscompiles on some drivers
|
||||
bool has_broken_fp32_denorm_flush{};
|
||||
/// Dynamic vec4 indexing is broken on some OpenGL drivers
|
||||
bool has_gl_component_indexing_bug{};
|
||||
/// The precise type qualifier is broken in the fragment stage of some drivers
|
||||
@@ -103,9 +101,6 @@ struct Profile {
|
||||
|
||||
u32 gl_max_compute_smem_size{};
|
||||
|
||||
/// Largest workgroup shared memory allocation the device accepts, 0 when unconstrained
|
||||
u32 max_shared_memory_size{};
|
||||
|
||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||
bool has_broken_robust{};
|
||||
|
||||
|
||||
@@ -367,9 +367,7 @@ endif()
|
||||
if (YUZU_USE_EXTERNAL_FFMPEG)
|
||||
add_dependencies(video_core ffmpeg-build)
|
||||
endif()
|
||||
|
||||
target_include_directories(video_core PUBLIC ${FFmpeg_INCLUDE_DIR})
|
||||
|
||||
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
|
||||
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
|
||||
|
||||
|
||||
@@ -571,11 +571,7 @@ void BufferCache<P>::AccumulateFlushes() {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
|
||||
if (async_buffers.empty()) {
|
||||
return false;
|
||||
}
|
||||
return async_buffers.front().has_value() ||
|
||||
!pending_downloads.front().unified_copies.empty();
|
||||
return (!async_buffers.empty() && async_buffers.front().has_value());
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -583,7 +579,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
AccumulateFlushes();
|
||||
|
||||
if (committed_gpu_modified_ranges.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
@@ -643,84 +638,27 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
}
|
||||
committed_gpu_modified_ranges.clear();
|
||||
if (downloads.empty()) {
|
||||
pending_downloads.emplace_back();
|
||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||
return;
|
||||
}
|
||||
|
||||
struct QueuedUnifiedCopy {
|
||||
u64 window;
|
||||
BufferId buffer_id;
|
||||
boost::container::small_vector<BufferCopy, 16> copies;
|
||||
};
|
||||
|
||||
AsyncDownloadBatch batch;
|
||||
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> staging_downloads;
|
||||
boost::container::small_vector<QueuedUnifiedCopy, 4> unified_copy_queue;
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
u64 staging_size_bytes = 0;
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
const DAddr orig_device_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
bool unified = false;
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory()) {
|
||||
window_ids.clear();
|
||||
groups.clear();
|
||||
unified = ResolveUnifiedWindows(orig_device_addr, copy.src_offset, copy.size,
|
||||
window_ids, groups);
|
||||
}
|
||||
}
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(orig_device_addr);
|
||||
if (unified) {
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
unified_copy_queue.push_back(
|
||||
QueuedUnifiedCopy{window_ids[i], buffer_id, std::move(groups[i])});
|
||||
}
|
||||
batch.unified_copies.push_back(record);
|
||||
continue;
|
||||
}
|
||||
copy.dst_offset = staging_size_bytes;
|
||||
constexpr u64 align = 64ULL;
|
||||
staging_size_bytes += (copy.size + align - 1) & ~(align - 1ULL);
|
||||
staging_downloads.push_back({copy, buffer_id});
|
||||
}
|
||||
|
||||
std::optional<Async_Buffer> download_staging;
|
||||
if (!staging_downloads.empty()) {
|
||||
download_staging = runtime.DownloadStagingBuffer(staging_size_bytes, true);
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
||||
runtime.PreCopyBarrier();
|
||||
for (auto& [copy, buffer_id] : staging_downloads) {
|
||||
copy.dst_offset += download_staging->offset;
|
||||
for (auto& [copy, buffer_id] : downloads) {
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
BufferCopy second_copy{copy};
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
BufferCopy record{copy};
|
||||
record.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(record.src_offset);
|
||||
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
|
||||
const DAddr orig_device_addr = static_cast<DAddr>(second_copy.src_offset);
|
||||
async_downloads.Add(orig_device_addr, copy.size);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging->buffer, buffer, copies, false);
|
||||
batch.staging_copies.push_back(record);
|
||||
}
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
for (const auto& queued : unified_copy_queue) {
|
||||
const std::span<const BufferCopy> group_span(queued.copies.data(),
|
||||
queued.copies.size());
|
||||
runtime.CopyToUnifiedMemory(queued.window, slot_buffers[queued.buffer_id], group_span);
|
||||
}
|
||||
if (!unified_copy_queue.empty()) {
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
pending_downloads.emplace_back(std::move(batch));
|
||||
async_buffers.emplace_back(std::move(download_staging));
|
||||
pending_downloads.emplace_back(std::move(normalized_copies));
|
||||
async_buffers.emplace_back(download_staging);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -735,49 +673,32 @@ void BufferCache<P>::PopAsyncFlushes() {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::PopAsyncBuffers() {
|
||||
struct Writeback {
|
||||
DAddr addr;
|
||||
const u8* src;
|
||||
u64 size;
|
||||
};
|
||||
boost::container::small_vector<Writeback, 8> writebacks;
|
||||
{
|
||||
std::scoped_lock lock{mutex};
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& batch = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
if (async_buffer.has_value()) {
|
||||
const u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : batch.staging_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(
|
||||
device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
writebacks.push_back(
|
||||
{start, &read_mapped_memory[start - device_addr], end - start});
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
}
|
||||
for (const auto& copy : batch.unified_copies) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
if (async_buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (!async_buffers.front().has_value()) {
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
return;
|
||||
}
|
||||
for (const auto& wb : writebacks) {
|
||||
device_memory.WriteBlockUnsafe(wb.addr, wb.src, wb.size);
|
||||
auto& downloads = pending_downloads.front();
|
||||
auto& async_buffer = async_buffers.front();
|
||||
u8* base = async_buffer->mapped_span.data();
|
||||
const size_t base_offset = async_buffer->offset;
|
||||
for (const auto& copy : downloads) {
|
||||
const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
|
||||
const u64 dst_offset = copy.dst_offset - base_offset;
|
||||
const u8* read_mapped_memory = base + dst_offset;
|
||||
async_downloads.ForEachInRange(device_addr, copy.size, [&](DAddr start, DAddr end, s32) {
|
||||
device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
|
||||
end - start);
|
||||
});
|
||||
async_downloads.Subtract(device_addr, copy.size, [&](DAddr start, DAddr end) {
|
||||
gpu_modified_ranges.Subtract(start, end - start);
|
||||
});
|
||||
}
|
||||
async_buffers_death_ring.emplace_back(*async_buffer);
|
||||
async_buffers.pop_front();
|
||||
pending_downloads.pop_front();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1085,25 +1006,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
const u32 size = binding.size;
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const auto window = TryResolveUnifiedRange(binding.device_addr, size);
|
||||
if (window && runtime.IsUnifiedStorageRange(size, window->offset)) {
|
||||
if (is_written) {
|
||||
memory_tracker.MarkRegionAsCpuModified(binding.device_addr, size);
|
||||
}
|
||||
runtime.BindStorageBuffer(runtime.UnifiedWindowBuffer(window->window),
|
||||
runtime.UnifiedWindowAddress(window->window),
|
||||
static_cast<u32>(window->offset), size, is_written);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
SynchronizeBuffer(buffer, binding.device_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
|
||||
@@ -1792,142 +1699,6 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::ResolveUnifiedWindows(
|
||||
[[maybe_unused]] DAddr device_addr, [[maybe_unused]] u64 buffer_offset,
|
||||
[[maybe_unused]] u64 size, [[maybe_unused]] boost::container::small_vector<u64, 4>& window_ids,
|
||||
[[maybe_unused]] UnifiedWindowGroups& groups) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
const u8* const physical_base = device_memory.GetPhysicalBase();
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return false;
|
||||
}
|
||||
const auto group_for = [&](u64 window) -> boost::container::small_vector<BufferCopy, 16>& {
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
if (window_ids[i] == window) {
|
||||
return groups[i];
|
||||
}
|
||||
}
|
||||
window_ids.push_back(window);
|
||||
groups.emplace_back();
|
||||
return groups.back();
|
||||
};
|
||||
u64 downloaded = 0;
|
||||
while (downloaded < size) {
|
||||
const DAddr page_addr = device_addr + downloaded;
|
||||
const u8* const ptr = device_memory.GetPointer<u8>(page_addr);
|
||||
if (ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const u64 page_offset = page_addr & Core::DEVICE_PAGEMASK;
|
||||
u64 chunk = (std::min)(size - downloaded,
|
||||
static_cast<u64>(Core::DEVICE_PAGESIZE) - page_offset);
|
||||
const u64 phys_offset = static_cast<u64>(ptr - physical_base);
|
||||
if (phys_offset < unified_base || phys_offset - unified_base + chunk > unified_size) {
|
||||
return false;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 window = relative / window_size;
|
||||
const u64 local_offset = relative % window_size;
|
||||
chunk = (std::min)(chunk, window_size - local_offset);
|
||||
auto& group = group_for(window);
|
||||
if (!group.empty()) {
|
||||
BufferCopy& last = group.back();
|
||||
if (last.src_offset + last.size == buffer_offset + downloaded &&
|
||||
last.dst_offset + last.size == local_offset) {
|
||||
last.size += chunk;
|
||||
downloaded += chunk;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
group.push_back(BufferCopy{
|
||||
.src_offset = buffer_offset + downloaded,
|
||||
.dst_offset = local_offset,
|
||||
.size = chunk,
|
||||
});
|
||||
downloaded += chunk;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::optional<typename BufferCache<P>::UnifiedWindowRange>
|
||||
BufferCache<P>::TryResolveUnifiedRange([[maybe_unused]] DAddr device_addr,
|
||||
[[maybe_unused]] u64 size) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (size == 0 || !runtime.IsUnifiedMemoryBindable()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 window_size = runtime.UnifiedMemoryWindowSize();
|
||||
if (window_size == 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u8* const first = device_memory.GetSpan(device_addr, size);
|
||||
if (first == nullptr) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 phys_offset = static_cast<u64>(first - device_memory.GetPhysicalBase());
|
||||
const u64 unified_base = runtime.UnifiedMemoryBase();
|
||||
if (phys_offset < unified_base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 relative = phys_offset - unified_base;
|
||||
const u64 unified_size = runtime.UnifiedMemorySize();
|
||||
if (relative >= unified_size || unified_size - relative < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u64 local_offset = relative % window_size;
|
||||
if (window_size - local_offset < size) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (memory_tracker.IsRegionGpuModified(device_addr, size) ||
|
||||
IsRegionGpuModified(device_addr, size)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return UnifiedWindowRange{
|
||||
.window = static_cast<size_t>(relative / window_size),
|
||||
.offset = local_offset,
|
||||
};
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::TryUnifiedDownloadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] std::span<BufferCopy> copies) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
boost::container::small_vector<u64, 4> window_ids;
|
||||
UnifiedWindowGroups groups;
|
||||
for (const BufferCopy& copy : copies) {
|
||||
if (!ResolveUnifiedWindows(buffer.CpuAddr() + copy.src_offset, copy.src_offset,
|
||||
copy.size, window_ids, groups)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.PreCopyBarrier();
|
||||
for (size_t i = 0; i < window_ids.size(); ++i) {
|
||||
const std::span<const BufferCopy> group_span(groups[i].data(), groups[i].size());
|
||||
runtime.CopyToUnifiedMemory(window_ids[i], buffer, group_span);
|
||||
}
|
||||
runtime.FlushUnifiedMemoryCopies();
|
||||
runtime.UnifiedMemoryHostBarrier();
|
||||
runtime.Finish();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
[[maybe_unused]] u64 total_size_bytes,
|
||||
@@ -2031,12 +1802,6 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64
|
||||
}
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
if constexpr (USE_UNIFIED_MEMORY) {
|
||||
if (runtime.HasUnifiedMemory() &&
|
||||
TryUnifiedDownloadMemory(buffer, std::span(copies.data(), copies.size()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <numeric>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
@@ -181,7 +180,6 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
|
||||
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = P::USE_UNIFIED_MEMORY;
|
||||
|
||||
#ifdef YUZU_LEGACY
|
||||
static constexpr s64 TARGET_THRESHOLD = 3_GiB;
|
||||
@@ -445,22 +443,6 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
bool TryUnifiedDownloadMemory(Buffer& buffer, std::span<BufferCopy> copies);
|
||||
|
||||
struct UnifiedWindowRange {
|
||||
size_t window;
|
||||
u64 offset;
|
||||
};
|
||||
|
||||
std::optional<UnifiedWindowRange> TryResolveUnifiedRange(DAddr device_addr, u64 size);
|
||||
|
||||
using UnifiedWindowGroups =
|
||||
boost::container::small_vector<boost::container::small_vector<BufferCopy, 16>, 4>;
|
||||
|
||||
bool ResolveUnifiedWindows(DAddr device_addr, u64 buffer_offset, u64 size,
|
||||
boost::container::small_vector<u64, 4>& window_ids,
|
||||
UnifiedWindowGroups& groups);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
|
||||
@@ -516,14 +498,9 @@ private:
|
||||
std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges;
|
||||
|
||||
// Async Buffers
|
||||
struct AsyncDownloadBatch {
|
||||
boost::container::small_vector<BufferCopy, 4> staging_copies;
|
||||
boost::container::small_vector<BufferCopy, 4> unified_copies;
|
||||
};
|
||||
|
||||
Common::OverlapRangeSet<DAddr> async_downloads;
|
||||
std::deque<std::optional<Async_Buffer>> async_buffers;
|
||||
std::deque<AsyncDownloadBatch> pending_downloads;
|
||||
std::deque<boost::container::small_vector<BufferCopy, 4>> pending_downloads;
|
||||
std::optional<Async_Buffer> current_buffer;
|
||||
|
||||
std::deque<Async_Buffer> async_buffers_death_ring;
|
||||
|
||||
@@ -17,14 +17,11 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/astc_decoder.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_depth_stencil_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_bcn.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_buffer.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d24s8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d32f.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d32f_to_abgr8.frag
|
||||
@@ -33,12 +30,8 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_float_to_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag
|
||||
@@ -170,44 +163,6 @@ foreach(SOURCE_FILE IN ITEMS ${SHADER_FILES})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Integer variants of the MSAA conversion shaders. They only differ from the float
|
||||
# source in the sampler and output types, so they are generated from it via defines.
|
||||
set(SHADER_TYPE_VARIANTS
|
||||
"convert_msaa_to_non_msaa.frag|sint|isampler2DMS|ivec4"
|
||||
"convert_msaa_to_non_msaa.frag|uint|usampler2DMS|uvec4"
|
||||
"convert_non_msaa_to_msaa.frag|sint|isampler2D|ivec4"
|
||||
"convert_non_msaa_to_msaa.frag|uint|usampler2D|uvec4"
|
||||
)
|
||||
|
||||
foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
|
||||
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
|
||||
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
|
||||
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
|
||||
list(GET VARIANT_PARTS 2 VARIANT_SAMPLER)
|
||||
list(GET VARIANT_PARTS 3 VARIANT_TEXEL)
|
||||
|
||||
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
|
||||
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
|
||||
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
|
||||
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
|
||||
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
|
||||
|
||||
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
|
||||
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${VARIANT_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
|
||||
-DSAMPLER_TYPE=${VARIANT_SAMPLER} -DTEXEL_TYPE=${VARIANT_TEXEL}
|
||||
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
|
||||
--target-env ${SPIR_V_VERSION}
|
||||
MAIN_DEPENDENCY
|
||||
${VARIANT_SOURCE}
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
|
||||
endforeach()
|
||||
|
||||
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
|
||||
get_filename_component(FILENAME ${FILEPATH} NAME)
|
||||
string(REPLACE "." "_" HEADER_NAME ${FILENAME})
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
|
||||
}
|
||||
@@ -8,5 +8,5 @@ layout(binding = 0) uniform sampler2DMS depth_tex;
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r;
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,6 @@ layout(binding = 1) uniform usampler2DMS stencil_tex;
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), gl_SampleID).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), gl_SampleID).r);
|
||||
gl_FragDepth = texelFetch(depth_tex, ivec2(texcoord), 0).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, ivec2(texcoord), 0).r);
|
||||
}
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint layer_stride;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += pos.z * pc.layer_stride;
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -1,105 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uvec3 dim;
|
||||
uint bytes_per_block_log2;
|
||||
|
||||
uvec3 origin;
|
||||
uint slice_size;
|
||||
|
||||
uint block_size;
|
||||
uint x_shift;
|
||||
uint block_height;
|
||||
uint block_height_mask;
|
||||
|
||||
uint block_depth;
|
||||
uint block_depth_mask;
|
||||
} pc;
|
||||
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_BUFFER, std430) writeonly buffer OutputBuffer {
|
||||
uint out_u32[];
|
||||
};
|
||||
|
||||
layout(local_size_x = 8, local_size_y = 8, local_size_z = 4) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (pc.bytes_per_block_log2) {
|
||||
case 2u:
|
||||
return uvec4(u32data[offset / 4u], 0u, 0u, 0u);
|
||||
case 3u:
|
||||
return uvec4(u64data[offset / 8u], 0u, 0u);
|
||||
case 4u:
|
||||
return u128data[offset / 16u];
|
||||
}
|
||||
return uvec4(0u);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 coord = gl_GlobalInvocationID;
|
||||
if (coord.x >= pc.dim.x || coord.y >= pc.dim.y || coord.z >= pc.dim.z) {
|
||||
return;
|
||||
}
|
||||
|
||||
uvec3 pos = coord + pc.origin;
|
||||
pos.x <<= pc.bytes_per_block_log2;
|
||||
|
||||
uint swizzle = SwizzleOffset(pos.xy);
|
||||
uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0u;
|
||||
offset += (pos.z >> pc.block_depth) * pc.slice_size;
|
||||
offset += (pos.z & pc.block_depth_mask) << (GOB_SIZE_SHIFT + pc.block_height);
|
||||
offset += (block_y >> pc.block_height) * pc.block_size;
|
||||
offset += (block_y & pc.block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << pc.x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
uvec4 texel = ReadTexel(offset);
|
||||
|
||||
uint words = 1u << (pc.bytes_per_block_log2 - 2u);
|
||||
uint linear_index = coord.x + coord.y * pc.dim.x + coord.z * pc.dim.x * pc.dim.y;
|
||||
uint out_idx = linear_index * words;
|
||||
|
||||
out_u32[out_idx] = texel.x;
|
||||
if (words > 1u) {
|
||||
out_u32[out_idx + 1u] = texel.y;
|
||||
}
|
||||
if (words > 2u) {
|
||||
out_u32[out_idx + 2u] = texel.z;
|
||||
out_u32[out_idx + 3u] = texel.w;
|
||||
}
|
||||
}
|
||||
@@ -3,14 +3,7 @@
|
||||
|
||||
#version 450 core
|
||||
|
||||
#ifndef SAMPLER_TYPE
|
||||
#define SAMPLER_TYPE sampler2DMS
|
||||
#endif
|
||||
#ifndef TEXEL_TYPE
|
||||
#define TEXEL_TYPE vec4
|
||||
#endif
|
||||
|
||||
layout(binding = 0) uniform SAMPLER_TYPE msaa_in;
|
||||
layout(binding = 0) uniform sampler2DMS msaa_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
@@ -18,7 +11,7 @@ layout(push_constant) uniform PushConstants {
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
layout(location = 0) out TEXEL_TYPE frag_color;
|
||||
layout(location = 0) out vec4 frag_color;
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2DMS msaa_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
const ivec2 msaa_coord = coord / scale;
|
||||
const ivec2 sample_offset = coord % scale;
|
||||
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
|
||||
gl_FragDepth = texelFetch(msaa_in, msaa_coord, sample_id).r;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2DMS depth_tex;
|
||||
layout(binding = 1) uniform usampler2DMS stencil_tex;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 coord = ivec2(gl_FragCoord.xy) - dst_offset + src_offset;
|
||||
const ivec2 msaa_coord = coord / scale;
|
||||
const ivec2 sample_offset = coord % scale;
|
||||
const int sample_id = sample_offset.x + scale.x * sample_offset.y;
|
||||
gl_FragDepth = texelFetch(depth_tex, msaa_coord, sample_id).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, msaa_coord, sample_id).r);
|
||||
}
|
||||
@@ -3,14 +3,7 @@
|
||||
|
||||
#version 450 core
|
||||
|
||||
#ifndef SAMPLER_TYPE
|
||||
#define SAMPLER_TYPE sampler2D
|
||||
#endif
|
||||
#ifndef TEXEL_TYPE
|
||||
#define TEXEL_TYPE vec4
|
||||
#endif
|
||||
|
||||
layout(binding = 0) uniform SAMPLER_TYPE img_in;
|
||||
layout(binding = 0) uniform sampler2D img_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
@@ -18,7 +11,7 @@ layout(push_constant) uniform PushConstants {
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
layout(location = 0) out TEXEL_TYPE frag_color;
|
||||
layout(location = 0) out vec4 frag_color;
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
|
||||
layout(binding = 0) uniform sampler2D img_in;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
|
||||
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
|
||||
gl_FragDepth = texelFetch(img_in, coord, 0).r;
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#version 450 core
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform usampler2D stencil_tex;
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
ivec2 dst_offset;
|
||||
ivec2 src_offset;
|
||||
ivec2 scale;
|
||||
};
|
||||
|
||||
void main() {
|
||||
const ivec2 msaa_coord = ivec2(gl_FragCoord.xy) - dst_offset;
|
||||
const ivec2 sample_offset = ivec2(gl_SampleID % scale.x, gl_SampleID / scale.x);
|
||||
const ivec2 coord = msaa_coord * scale + sample_offset + src_offset;
|
||||
gl_FragDepth = texelFetch(depth_tex, coord, 0).r;
|
||||
gl_FragStencilRefARB = int(texelFetch(stencil_tex, coord, 0).r);
|
||||
}
|
||||
@@ -7,7 +7,6 @@ layout(push_constant) uniform constants {
|
||||
vec2 scale;
|
||||
vec2 size;
|
||||
vec2 resize_factor;
|
||||
vec2 crop_offset;
|
||||
float edge_sharpness;
|
||||
};
|
||||
layout(location = 0) out highp vec2 texcoord;
|
||||
@@ -16,5 +15,5 @@ void main() {
|
||||
float x = float((gl_VertexIndex & 1) << 2);
|
||||
float y = float((gl_VertexIndex & 2) << 1);
|
||||
gl_Position = vec4(x - 1.0f, y - 1.0f, 0.0, 1.0f) * vec4(sign(resize_factor), 1.f, 1.f);
|
||||
texcoord = crop_offset + vec2(x, y) * abs(resize_factor) * 0.5;
|
||||
texcoord = vec2(x, y) * abs(resize_factor) * 0.5;
|
||||
}
|
||||
|
||||
@@ -6,52 +6,34 @@
|
||||
precision highp float;
|
||||
precision highp int;
|
||||
|
||||
// Operation modes: RGBA -> 1, RGBY -> 3, LERP -> 4
|
||||
#define OPERATION_MODE 1
|
||||
#define EDGE_THRESHOLD (8.0 / 255.0)
|
||||
#define DIRECTION_EPSILON 6.5e-05
|
||||
#define DEVIATION_FLOOR 6.0e-02
|
||||
|
||||
layout(push_constant) uniform constants {
|
||||
vec2 scale;
|
||||
vec2 size;
|
||||
vec2 resize_factor;
|
||||
vec2 crop_offset;
|
||||
float edge_sharpness;
|
||||
};
|
||||
layout(set = 0, binding = 0) uniform sampler2D sampler0;
|
||||
layout(location=0) in vec2 texcoord;
|
||||
layout(location=0) out vec4 frag_color;
|
||||
|
||||
mediump vec4 fastLanczos2(mediump vec4 x) {
|
||||
mediump vec4 wA = x - 4.0f;
|
||||
mediump vec4 wB = x * wA - wA;
|
||||
wA *= wA;
|
||||
return wB * wA;
|
||||
}
|
||||
|
||||
mediump vec2 edgeDirection(mediump vec4 left, mediump vec4 right) {
|
||||
mediump float RxLz = right.x - left.z;
|
||||
mediump float RwLy = right.w - left.y;
|
||||
mediump vec2 delta = vec2(RxLz + RwLy, RxLz - RwLy);
|
||||
mediump float length_inv =
|
||||
inversesqrt((delta.x * delta.x + DIRECTION_EPSILON) + delta.y * delta.y);
|
||||
return delta * length_inv;
|
||||
}
|
||||
|
||||
mediump vec4 weightY(mediump vec4 dx, mediump vec4 dy, mediump vec4 c, mediump float std,
|
||||
mediump vec2 dir) {
|
||||
mediump vec4 edge_dis = dx * dir.y + dy * dir.x;
|
||||
mediump vec4 x = (dx * dx + dy * dy) +
|
||||
(edge_dis * edge_dis) * (clamp((c * c) * std, 0.0f, 1.0f) * 0.7f - 1.0f);
|
||||
return fastLanczos2(x);
|
||||
vec4 weightY(vec4 dx, vec4 dy, vec4 std) {
|
||||
vec4 x = ((dx * dx) + (dy * dy)) * 0.55f + std;
|
||||
return (x - 1.f) * (x - 4.f) * 3.8125f; // approx. of (x - 1) * (x - 4)^3
|
||||
}
|
||||
|
||||
void main() {
|
||||
mediump vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
highp vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
highp vec2 icoord_pixel = floor(icoord);
|
||||
highp vec2 coord = icoord_pixel * scale;
|
||||
mediump vec2 pl = icoord - icoord_pixel;
|
||||
mediump mat3x4 dg = mat3x4(
|
||||
vec4 color = textureLod(sampler0, texcoord.xy, 0.0f);
|
||||
// image coord
|
||||
vec2 icoord = (texcoord * size + vec2(-0.5f, 0.5f));
|
||||
vec2 icoord_pixel = floor(icoord);
|
||||
vec2 coord = icoord_pixel * scale;
|
||||
vec2 pl = icoord - icoord_pixel;
|
||||
// left: 0, right: 1, upDown: 2
|
||||
mat3x4 dg = mat3x4(
|
||||
textureGather(sampler0, coord, 1),
|
||||
textureGather(sampler0, coord + vec2(2.f * scale.x, 0.0f), 1),
|
||||
vec4(
|
||||
@@ -59,40 +41,42 @@ void main() {
|
||||
textureGather(sampler0, coord + vec2(scale.x, +scale.y), 1).yx
|
||||
)
|
||||
);
|
||||
mediump float edgeVote =
|
||||
abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
float edgeVote = abs(dg[0].z - dg[0].y) + abs(color.y - dg[0].y) + abs(color.y - dg[0].z);
|
||||
if (edgeVote > EDGE_THRESHOLD) {
|
||||
mediump float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
float mean = (dg[0].y + dg[0].z + dg[1].x + dg[1].w) * 0.25f;
|
||||
dg = dg - mean;
|
||||
mediump float sum = dot(abs(dg[0]) + abs(dg[1]) + abs(dg[2]), vec4(1.0f));
|
||||
mediump float sum_mean = 1.014185e+01f / max(sum, DEVIATION_FLOOR);
|
||||
mediump float std = sum_mean * sum_mean;
|
||||
mediump vec2 dir = edgeDirection(dg[0], dg[1]);
|
||||
mediump vec4 w0 = weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[0], std, dir
|
||||
vec4 sum = abs(dg[0]) + abs(dg[1]) + abs(dg[2]);
|
||||
float std = 2.181818f / (sum.x + sum.y + sum.z + sum.w);
|
||||
mat2x4 w = mat2x4(
|
||||
weightY(
|
||||
pl.xxxx + vec4(+1.0f, +0.0f, +0.0f, +1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[0]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
clamp(abs(dg[1]) * std, 0.0f, 1.0f)
|
||||
) + weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
clamp(abs(dg[2]) * std, 0.0f, 1.0f)
|
||||
),
|
||||
dg[0] + dg[1] + dg[2]
|
||||
);
|
||||
mediump vec4 w1 = weightY(
|
||||
pl.xxxx + vec4(-1.0f, -2.0f, -2.0f, -1.0f),
|
||||
pl.yyyy + vec4(-1.0f, -1.0f, +0.0f, +0.0f),
|
||||
dg[1], std, dir
|
||||
// compute final y with bounds
|
||||
vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)), // min
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w)) // max
|
||||
);
|
||||
mediump vec4 w2 = weightY(
|
||||
pl.xxxx + vec4(+0.0f, -1.0f, -1.0f, +0.0f),
|
||||
pl.yyyy + vec4(+1.0f, +1.0f, -2.0f, -2.0f),
|
||||
dg[2], std, dir
|
||||
vec2 fvy = vec2(
|
||||
w[0].x + w[0].y + w[0].z + w[0].w,
|
||||
w[1].x + w[1].y + w[1].z + w[1].w
|
||||
);
|
||||
mediump float sum_w = dot(w0 + w1 + w2, vec4(1.0f));
|
||||
mediump float sum_wc = dot(w0 * dg[0] + w1 * dg[1] + w2 * dg[2], vec4(1.0f));
|
||||
mediump vec2 yb = vec2(
|
||||
min(min(dg[0].y, dg[0].z), min(dg[1].x, dg[1].w)),
|
||||
max(max(dg[0].y, dg[0].z), max(dg[1].x, dg[1].w))
|
||||
);
|
||||
mediump float fy = clamp((sum_wc / sum_w) * edge_sharpness, yb[0], yb[1]);
|
||||
mediump float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
float fy = clamp((fvy.y / fvy.x) * edge_sharpness, yb[0], yb[1]);
|
||||
// Smooth high contrast input
|
||||
float dy = clamp(fy - color.y + mean, -23.0f / 255.0f, 23.0f / 255.0f);
|
||||
color = clamp(color + dy, 0.0f, 1.0f);
|
||||
}
|
||||
color.w = 1.0f;
|
||||
color.w = 1.0f; //assume alpha channel is not used
|
||||
frag_color.xyzw = color;
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,6 @@
|
||||
layout( push_constant ) uniform constants {
|
||||
vec4 ViewportInfo[1];
|
||||
vec2 ResizeFactor;
|
||||
vec2 CropOffset;
|
||||
float EdgeSharpness;
|
||||
};
|
||||
layout(set = 0, binding = 0) uniform sampler2D ps0;
|
||||
|
||||
@@ -261,7 +261,6 @@ struct BufferCacheParams {
|
||||
|
||||
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -231,14 +231,12 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_unsigned_image_offsets = true,
|
||||
.has_broken_signed_operations = true,
|
||||
.has_broken_fp16_float_controls = false,
|
||||
.has_broken_fp32_denorm_flush = false,
|
||||
.has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
|
||||
.has_gl_precise_bug = device.HasPreciseBug(),
|
||||
.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
|
||||
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
|
||||
.ignore_nan_fp_comparisons = true,
|
||||
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
|
||||
// Use the host limit, but never more than the guest can produce. Maxwell exposes 8 clip
|
||||
// distances and the SPIR-V output array is sized for at most 8, so clamping here keeps a
|
||||
|
||||
@@ -75,8 +75,6 @@ public:
|
||||
|
||||
void Finish();
|
||||
|
||||
void FlushDeferredClear() {}
|
||||
|
||||
StagingBufferMap UploadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
@@ -372,8 +370,6 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_EMULATED_COPIES = true;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = false;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_color_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/blit_depth_stencil_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
|
||||
@@ -22,15 +21,7 @@
|
||||
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_depth_stencil_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_sint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_msaa_to_non_msaa_uint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_sint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_uint_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_non_msaa_to_msaa_depth_stencil_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
|
||||
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
|
||||
@@ -527,19 +518,8 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] MSAACopyFormatClass FormatClass(VideoCore::Surface::PixelFormat format) {
|
||||
if (!VideoCore::Surface::IsPixelFormatInteger(format)) {
|
||||
return MSAACopyFormatClass::Float;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatSignedInteger(format)) {
|
||||
return MSAACopyFormatClass::SignedInteger;
|
||||
}
|
||||
return MSAACopyFormatClass::UnsignedInteger;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageView MakeMSAACopyView(const vk::Device& device, VkImage image,
|
||||
VkFormat format, u32 base_level, u32 base_layer,
|
||||
VkImageAspectFlags aspect_mask) {
|
||||
VkFormat format, u32 base_level) {
|
||||
return device.CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -554,10 +534,10 @@ void RecordShaderReadBarrier(Scheduler& scheduler, const ImageView& image_view)
|
||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
},
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect_mask,
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = base_level,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = base_layer,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
});
|
||||
@@ -606,17 +586,12 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
msaa_copy_pipeline_layout(device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
|
||||
one_texture_set_layout.address(),
|
||||
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
|
||||
msaa_copy_depth_stencil_pipeline_layout(
|
||||
device.GetLogical().CreatePipelineLayout(PipelineLayoutCreateInfo(
|
||||
two_textures_set_layout.address(),
|
||||
PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(MSAACopyPushConstants)>))),
|
||||
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
|
||||
blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
|
||||
blit_color_msaa_frag(BuildShader(device, BLIT_COLOR_MSAA_FRAG_SPV)),
|
||||
blit_depth_stencil_frag(device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)
|
||||
: vk::ShaderModule{}),
|
||||
blit_depth_frag(BuildShader(device, BLIT_DEPTH_FRAG_SPV)),
|
||||
blit_depth_msaa_frag(BuildShader(device, BLIT_DEPTH_MSAA_FRAG_SPV)),
|
||||
blit_depth_stencil_msaa_frag(device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, BLIT_DEPTH_STENCIL_MSAA_FRAG_SPV)
|
||||
@@ -634,25 +609,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
|
||||
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
|
||||
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_frag(BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_sint_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_SINT_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_uint_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_UINT_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_depth_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_FRAG_SPV)),
|
||||
convert_msaa_to_non_msaa_depth_stencil_frag(
|
||||
BuildShader(device, CONVERT_MSAA_TO_NON_MSAA_DEPTH_STENCIL_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_frag(BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_sint_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_SINT_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_uint_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_UINT_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_depth_frag(
|
||||
BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_FRAG_SPV)),
|
||||
convert_non_msaa_to_msaa_depth_stencil_frag(
|
||||
device.IsExtShaderStencilExportSupported()
|
||||
? BuildShader(device, CONVERT_NON_MSAA_TO_MSAA_DEPTH_STENCIL_FRAG_SPV)
|
||||
: vk::ShaderModule{}),
|
||||
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
|
||||
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
|
||||
|
||||
@@ -667,13 +624,24 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
};
|
||||
VkSampler sampler = *nearest_sampler;
|
||||
if (is_linear) {
|
||||
sampler = *linear_sampler;
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceColorPipeline(key), sampler,
|
||||
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false);
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
|
||||
src_view](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
|
||||
@@ -702,29 +670,24 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
|
||||
});
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitImpl(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region, VkPipeline pipeline, VkSampler sampler,
|
||||
VkImageView src_view, VkImageView src_stencil_view,
|
||||
bool blit_stencil) {
|
||||
VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
if (blit_stencil) {
|
||||
layout = *two_textures_pipeline_layout;
|
||||
}
|
||||
void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
const BlitMSAAPipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
};
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceBlitColorMSAAPipeline(key);
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_view,
|
||||
src_stencil_view, blit_stencil](vk::CommandBuffer cmdbuf) {
|
||||
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view,
|
||||
src_stencil_view);
|
||||
} else {
|
||||
descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
}
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler,
|
||||
src_view](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
@@ -734,56 +697,41 @@ void BlitImageHelper::BlitImpl(const Framebuffer* dst_framebuffer,
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitColorMSAA(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
const BlitMSAAPipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
};
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitColorMSAAPipeline(key), *nearest_sampler,
|
||||
src_image_view.Handle(Shader::TextureType::Color2D), VK_NULL_HANDLE, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
const bool blit_stencil =
|
||||
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
|
||||
const BlitMSAAPipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.samples = dst_framebuffer->Samples(),
|
||||
};
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitDepthStencilMSAAPipeline(key, blit_stencil), *nearest_sampler,
|
||||
src_image_view.DepthView(), src_stencil_view, blit_stencil);
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region) {
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceBlitDepthPipeline(dst_framebuffer->RenderPass()), *nearest_sampler,
|
||||
src_image_view.DepthView(), VK_NULL_HANDLE, false);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ResolveDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, const Region2D& dst_region,
|
||||
const Region2D& src_region) {
|
||||
const bool resolve_stencil =
|
||||
dst_framebuffer->HasAspectStencilBit() && device.IsExtShaderStencilExportSupported();
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (resolve_stencil) {
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region,
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(),
|
||||
resolve_stencil),
|
||||
*nearest_sampler, src_image_view.DepthView(), src_stencil_view, resolve_stencil);
|
||||
const VkPipeline pipeline =
|
||||
FindOrEmplaceResolveDepthStencilPipeline(dst_framebuffer->RenderPass(), resolve_stencil);
|
||||
const VkPipelineLayout layout =
|
||||
resolve_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view =
|
||||
resolve_stencil ? src_image_view.StencilView() : VK_NULL_HANDLE;
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, src_depth_view,
|
||||
src_stencil_view, resolve_stencil](vk::CommandBuffer cmdbuf) {
|
||||
if (resolve_stencil) {
|
||||
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
|
||||
src_stencil_view);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
} else {
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_depth_view);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
@@ -791,23 +739,35 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
Tegra::Engines::Fermi2D::Filter filter,
|
||||
Tegra::Engines::Fermi2D::Operation operation) {
|
||||
if (!device.IsExtShaderStencilExportSupported()) {
|
||||
return;
|
||||
}
|
||||
ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
|
||||
ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy);
|
||||
const bool blit_stencil = device.IsExtShaderStencilExportSupported();
|
||||
const BlitImagePipelineKey key{
|
||||
.renderpass = dst_framebuffer->RenderPass(),
|
||||
.operation = operation,
|
||||
};
|
||||
VkPipeline pipeline{};
|
||||
VkImageView src_stencil_view = VK_NULL_HANDLE;
|
||||
if (blit_stencil) {
|
||||
pipeline = FindOrEmplaceDepthStencilPipeline(key);
|
||||
src_stencil_view = src_image_view.StencilView();
|
||||
} else {
|
||||
pipeline = FindOrEmplaceBlitDepthPipeline(key.renderpass);
|
||||
}
|
||||
BlitImpl(dst_framebuffer, src_image_view, dst_region, src_region, pipeline, *nearest_sampler,
|
||||
src_image_view.DepthView(), src_stencil_view, blit_stencil);
|
||||
const VkPipelineLayout layout = *two_textures_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key);
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view = src_image_view.StencilView();
|
||||
|
||||
RecordShaderReadBarrier(scheduler, src_image_view);
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view,
|
||||
src_stencil_view, this](vk::CommandBuffer cmdbuf) {
|
||||
const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
|
||||
src_stencil_view);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
BindBlitState(cmdbuf, layout, dst_region, src_region);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
});
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
|
||||
@@ -922,183 +882,19 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline,
|
||||
VkPipelineLayout layout, VkImage dst_image,
|
||||
VkFormat dst_vk_format, VkImage src_image,
|
||||
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
const MSAACopyAspectInfo& aspect_info, bool copy_stencil) {
|
||||
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
|
||||
msaa_copy_resources.pop_front();
|
||||
}
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||
const s32 num_layers = (std::min)(copy.src_subresource.num_layers,
|
||||
copy.dst_subresource.num_layers);
|
||||
for (s32 layer = 0; layer < num_layers; ++layer) {
|
||||
const u32 src_level = static_cast<u32>(copy.src_subresource.base_level);
|
||||
const u32 src_layer = static_cast<u32>(copy.src_subresource.base_layer + layer);
|
||||
vk::ImageView src_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
|
||||
src_layer, aspect_info.src_view_aspect);
|
||||
vk::ImageView src_stencil_view;
|
||||
if (copy_stencil) {
|
||||
src_stencil_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format, src_level,
|
||||
src_layer, VK_IMAGE_ASPECT_STENCIL_BIT);
|
||||
}
|
||||
vk::ImageView dst_view =
|
||||
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
|
||||
static_cast<u32>(copy.dst_subresource.base_level),
|
||||
static_cast<u32>(copy.dst_subresource.base_layer + layer),
|
||||
aspect_info.attachment_aspect);
|
||||
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
|
||||
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
|
||||
const VkRect2D render_area{
|
||||
.offset = dst_offset,
|
||||
.extent = dst_extent,
|
||||
};
|
||||
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = renderpass,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = dst_view.address(),
|
||||
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
|
||||
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
|
||||
.layers = 1,
|
||||
});
|
||||
const MSAACopyPushConstants push_constants{
|
||||
.dst_offset = {dst_offset.x, dst_offset.y},
|
||||
.src_offset = {copy.src_offset.x, copy.src_offset.y},
|
||||
.scale = {scale_x, scale_y},
|
||||
};
|
||||
VkImageView src_stencil_handle = VK_NULL_HANDLE;
|
||||
if (copy_stencil) {
|
||||
src_stencil_handle = *src_stencil_view;
|
||||
}
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src_stencil_handle, src = src_image, dst = dst_image, render_area,
|
||||
aspect_info, push_constants](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageSubresourceRange barrier_range{
|
||||
.aspectMask = aspect_info.barrier_aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.pre_src_access,
|
||||
.dstAccessMask = aspect_info.pre_src_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = barrier_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.pre_src_access,
|
||||
.dstAccessMask = aspect_info.pre_dst_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = barrier_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(aspect_info.pre_src_stages, aspect_info.pre_dst_stages, 0,
|
||||
nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer_handle,
|
||||
.renderArea = render_area,
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
|
||||
if (src_stencil_handle != VK_NULL_HANDLE) {
|
||||
descriptor_set = two_textures_descriptor_allocator.Commit();
|
||||
UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_view_handle,
|
||||
src_stencil_handle);
|
||||
} else {
|
||||
descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
|
||||
}
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
const VkViewport viewport{
|
||||
.x = static_cast<float>(render_area.offset.x),
|
||||
.y = static_cast<float>(render_area.offset.y),
|
||||
.width = static_cast<float>(render_area.extent.width),
|
||||
.height = static_cast<float>(render_area.extent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
cmdbuf.SetScissor(0, render_area);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = aspect_info.post_src_access,
|
||||
.dstAccessMask = aspect_info.post_dst_access,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = barrier_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(aspect_info.post_src_stages, aspect_info.post_dst_stages, 0,
|
||||
post_barrier);
|
||||
});
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_view),
|
||||
.dst_view = std::move(dst_view),
|
||||
.framebuffer = std::move(framebuffer),
|
||||
});
|
||||
if (copy_stencil) {
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_stencil_view),
|
||||
.dst_view = vk::ImageView{},
|
||||
.framebuffer = vk::Framebuffer{},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
bool msaa_to_non_msaa) {
|
||||
while (!msaa_copy_resources.empty() && scheduler.IsFree(msaa_copy_resources.front().tick)) {
|
||||
msaa_copy_resources.pop_front();
|
||||
}
|
||||
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
|
||||
const s32 scale_x = 1 << samples_x;
|
||||
const s32 scale_y = 1 << samples_y;
|
||||
VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
|
||||
if (msaa_to_non_msaa) {
|
||||
samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
}
|
||||
const VkSampleCountFlagBits samples =
|
||||
msaa_to_non_msaa ? VK_SAMPLE_COUNT_1_BIT : SampleCountFlag(num_samples);
|
||||
RenderPassKey renderpass_key{};
|
||||
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
|
||||
renderpass_key.color_formats[0] = dst_format;
|
||||
@@ -1109,35 +905,149 @@ void BlitImageHelper::CopyMSAA(RenderPassCache& render_pass_cache, VkImage dst_i
|
||||
.renderpass = renderpass,
|
||||
.samples = samples,
|
||||
.msaa_to_non_msaa = msaa_to_non_msaa,
|
||||
.format_class = FormatClass(dst_format),
|
||||
};
|
||||
const MSAACopyAspectInfo aspect_info{
|
||||
.src_view_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.attachment_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.barrier_aspect = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.pre_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
|
||||
.pre_dst_dst_access =
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.pre_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
.pre_dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.post_src_access = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.post_src_stages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
.post_dst_stages = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
};
|
||||
const VkPipeline pipeline = FindOrEmplaceMSAACopyPipeline(key);
|
||||
const VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkFormat src_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
|
||||
const VkFormat dst_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
|
||||
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyPipeline(key), *msaa_copy_pipeline_layout,
|
||||
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
|
||||
aspect_info, false);
|
||||
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_subresource.base_layer == 0);
|
||||
ASSERT(copy.src_subresource.num_layers == 1);
|
||||
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
vk::ImageView src_view =
|
||||
MakeMSAACopyView(device.GetLogical(), src_image, src_vk_format,
|
||||
static_cast<u32>(copy.src_subresource.base_level));
|
||||
vk::ImageView dst_view =
|
||||
MakeMSAACopyView(device.GetLogical(), dst_image, dst_vk_format,
|
||||
static_cast<u32>(copy.dst_subresource.base_level));
|
||||
const VkOffset2D dst_offset{copy.dst_offset.x, copy.dst_offset.y};
|
||||
const VkExtent2D dst_extent{copy.extent.width, copy.extent.height};
|
||||
const VkRect2D render_area{
|
||||
.offset = dst_offset,
|
||||
.extent = dst_extent,
|
||||
};
|
||||
vk::Framebuffer framebuffer = device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = renderpass,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = dst_view.address(),
|
||||
.width = static_cast<u32>(dst_offset.x) + dst_extent.width,
|
||||
.height = static_cast<u32>(dst_offset.y) + dst_extent.height,
|
||||
.layers = 1,
|
||||
});
|
||||
const MSAACopyPushConstants push_constants{
|
||||
.dst_offset = {dst_offset.x, dst_offset.y},
|
||||
.src_offset = {copy.src_offset.x, copy.src_offset.y},
|
||||
.scale = {scale_x, scale_y},
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, pipeline, layout, sampler, renderpass,
|
||||
framebuffer_handle = *framebuffer, src_view_handle = *src_view,
|
||||
src = src_image, dst = dst_image, render_area,
|
||||
push_constants](vk::CommandBuffer cmdbuf) {
|
||||
constexpr VkImageSubresourceRange color_range{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = src,
|
||||
.subresourceRange = color_range,
|
||||
},
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
0, nullptr, nullptr, pre_barriers);
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer_handle,
|
||||
.renderArea = render_area,
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
|
||||
UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view_handle);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
|
||||
nullptr);
|
||||
const VkViewport viewport{
|
||||
.x = static_cast<float>(render_area.offset.x),
|
||||
.y = static_cast<float>(render_area.offset.y),
|
||||
.width = static_cast<float>(render_area.extent.width),
|
||||
.height = static_cast<float>(render_area.extent.height),
|
||||
.minDepth = 0.0f,
|
||||
.maxDepth = 1.0f,
|
||||
};
|
||||
cmdbuf.SetViewport(0, viewport);
|
||||
cmdbuf.SetScissor(0, render_area);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, push_constants);
|
||||
cmdbuf.Draw(3, 1, 0, 0);
|
||||
cmdbuf.EndRenderPass();
|
||||
const VkImageMemoryBarrier post_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst,
|
||||
.subresourceRange = color_range,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, post_barrier);
|
||||
});
|
||||
msaa_copy_resources.push_back(MSAACopyResources{
|
||||
.tick = scheduler.CurrentTick(),
|
||||
.src_view = std::move(src_view),
|
||||
.dst_view = std::move(dst_view),
|
||||
.framebuffer = std::move(framebuffer),
|
||||
});
|
||||
}
|
||||
scheduler.InvalidateState();
|
||||
}
|
||||
|
||||
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
@@ -1469,87 +1379,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPip
|
||||
return *blit_msaa_color_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthStencilMSAAPipeline(
|
||||
const BlitMSAAPipelineKey& key, bool blit_stencil) {
|
||||
auto& keys = blit_stencil ? blit_msaa_depth_stencil_keys : blit_msaa_depth_keys;
|
||||
auto& pipelines = blit_stencil ? blit_msaa_depth_stencil_pipelines : blit_msaa_depth_pipelines;
|
||||
const auto it = std::ranges::find(keys, key);
|
||||
if (it != keys.end()) {
|
||||
return *pipelines[std::distance(keys.begin(), it)];
|
||||
}
|
||||
keys.push_back(key);
|
||||
const std::array stages =
|
||||
MakeStages(*full_screen_vert,
|
||||
blit_stencil ? *blit_depth_stencil_msaa_frag : *blit_depth_msaa_frag);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = key.samples,
|
||||
.sampleShadingEnable = VK_TRUE,
|
||||
.minSampleShading = 1.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &multisample_ci,
|
||||
.pDepthStencilState = blit_stencil ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
|
||||
: &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = blit_stencil ? *two_textures_pipeline_layout : *one_texture_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass) {
|
||||
const auto it = std::ranges::find(blit_depth_keys, renderpass);
|
||||
if (it != blit_depth_keys.end()) {
|
||||
return *blit_depth_pipelines[std::distance(blit_depth_keys.begin(), it)];
|
||||
}
|
||||
blit_depth_keys.push_back(renderpass);
|
||||
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_frag);
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
blit_depth_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pDepthStencilState = &PIPELINE_DEPTH_ONLY_STATE_CREATE_INFO,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = *one_texture_pipeline_layout,
|
||||
.renderPass = renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *blit_depth_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
bool resolve_stencil) {
|
||||
auto& keys = resolve_stencil ? resolve_depth_stencil_keys : resolve_depth_keys;
|
||||
@@ -1588,83 +1417,15 @@ VkPipeline BlitImageHelper::FindOrEmplaceResolveDepthStencilPipeline(VkRenderPas
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
void BlitImageHelper::CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
bool copy_stencil, bool msaa_to_non_msaa) {
|
||||
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(static_cast<int>(num_samples));
|
||||
const s32 scale_x = 1 << samples_x;
|
||||
const s32 scale_y = 1 << samples_y;
|
||||
VkSampleCountFlagBits samples = SampleCountFlag(num_samples);
|
||||
if (msaa_to_non_msaa) {
|
||||
samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
}
|
||||
RenderPassKey renderpass_key{};
|
||||
renderpass_key.color_formats.fill(VideoCore::Surface::PixelFormat::Invalid);
|
||||
renderpass_key.depth_format = dst_format;
|
||||
renderpass_key.samples = samples;
|
||||
const VkRenderPass renderpass = render_pass_cache.Get(renderpass_key);
|
||||
const MSAACopyPipelineKey key{
|
||||
.renderpass = renderpass,
|
||||
.samples = samples,
|
||||
.msaa_to_non_msaa = msaa_to_non_msaa,
|
||||
.format_class = MSAACopyFormatClass::Float,
|
||||
};
|
||||
VkImageAspectFlags attachment_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
if (VideoCore::Surface::GetFormatType(dst_format) ==
|
||||
VideoCore::Surface::SurfaceType::DepthStencil) {
|
||||
attachment_aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
}
|
||||
VkPipelineLayout layout = *msaa_copy_pipeline_layout;
|
||||
if (copy_stencil) {
|
||||
layout = *msaa_copy_depth_stencil_pipeline_layout;
|
||||
}
|
||||
const MSAACopyAspectInfo aspect_info{
|
||||
.src_view_aspect = VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
.attachment_aspect = attachment_aspect,
|
||||
.barrier_aspect = attachment_aspect,
|
||||
.pre_src_access =
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.pre_src_dst_access = VK_ACCESS_SHADER_READ_BIT,
|
||||
.pre_dst_dst_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.pre_src_stages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
.pre_dst_stages =
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
|
||||
.post_src_access = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
||||
.post_dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
||||
.post_src_stages = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
|
||||
.post_dst_stages = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
|
||||
};
|
||||
const VkFormat src_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, src_format).format;
|
||||
const VkFormat dst_vk_format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, dst_format).format;
|
||||
CopyMSAAImpl(renderpass, FindOrEmplaceMSAACopyDepthPipeline(key, copy_stencil), layout,
|
||||
dst_image, dst_vk_format, src_image, src_vk_format, scale_x, scale_y, copies,
|
||||
aspect_info, copy_stencil);
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key) {
|
||||
const auto it = std::ranges::find(msaa_copy_keys, key);
|
||||
if (it != msaa_copy_keys.end()) {
|
||||
return *msaa_copy_pipelines[std::distance(msaa_copy_keys.begin(), it)];
|
||||
}
|
||||
msaa_copy_keys.push_back(key);
|
||||
VkShaderModule frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_frag
|
||||
: *convert_non_msaa_to_msaa_frag;
|
||||
if (key.format_class == MSAACopyFormatClass::SignedInteger) {
|
||||
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_sint_frag
|
||||
: *convert_non_msaa_to_msaa_sint_frag;
|
||||
} else if (key.format_class == MSAACopyFormatClass::UnsignedInteger) {
|
||||
frag_module = key.msaa_to_non_msaa ? *convert_msaa_to_non_msaa_uint_frag
|
||||
: *convert_non_msaa_to_msaa_uint_frag;
|
||||
}
|
||||
const std::array stages = MakeStages(*clear_color_vert, frag_module);
|
||||
const std::array stages = MakeStages(*clear_color_vert, key.msaa_to_non_msaa
|
||||
? *convert_msaa_to_non_msaa_frag
|
||||
: *convert_non_msaa_to_msaa_frag);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -1701,85 +1462,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyPipeline(const MSAACopyPipeline
|
||||
return *msaa_copy_pipelines.back();
|
||||
}
|
||||
|
||||
VkPipeline BlitImageHelper::FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
|
||||
bool copy_stencil) {
|
||||
auto& keys = copy_stencil ? msaa_copy_depth_stencil_keys : msaa_copy_depth_keys;
|
||||
auto& pipelines = copy_stencil ? msaa_copy_depth_stencil_pipelines : msaa_copy_depth_pipelines;
|
||||
const auto it = std::ranges::find(keys, key);
|
||||
if (it != keys.end()) {
|
||||
return *pipelines[std::distance(keys.begin(), it)];
|
||||
}
|
||||
keys.push_back(key);
|
||||
VkShaderModule frag_module;
|
||||
if (key.msaa_to_non_msaa) {
|
||||
frag_module = copy_stencil ? *convert_msaa_to_non_msaa_depth_stencil_frag
|
||||
: *convert_msaa_to_non_msaa_depth_frag;
|
||||
} else {
|
||||
frag_module = copy_stencil ? *convert_non_msaa_to_msaa_depth_stencil_frag
|
||||
: *convert_non_msaa_to_msaa_depth_frag;
|
||||
}
|
||||
const std::array stages = MakeStages(*clear_color_vert, frag_module);
|
||||
const VkPipelineMultisampleStateCreateInfo multisample_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = key.samples,
|
||||
.sampleShadingEnable = key.msaa_to_non_msaa ? VK_FALSE : VK_TRUE,
|
||||
.minSampleShading = key.msaa_to_non_msaa ? 0.0f : 1.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
static constexpr VkStencilOpState REPLACE_STENCIL_OP{
|
||||
.failOp = VK_STENCIL_OP_REPLACE,
|
||||
.passOp = VK_STENCIL_OP_REPLACE,
|
||||
.depthFailOp = VK_STENCIL_OP_REPLACE,
|
||||
.compareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.compareMask = 0xFF,
|
||||
.writeMask = 0xFF,
|
||||
.reference = 0,
|
||||
};
|
||||
const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthTestEnable = VK_TRUE,
|
||||
.depthWriteEnable = VK_TRUE,
|
||||
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
.stencilTestEnable = copy_stencil ? VK_TRUE : VK_FALSE,
|
||||
.front = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
|
||||
.back = copy_stencil ? REPLACE_STENCIL_OP : VkStencilOpState{},
|
||||
.minDepthBounds = 0.0f,
|
||||
.maxDepthBounds = 0.0f,
|
||||
};
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci =
|
||||
GetPipelineInputAssemblyStateCreateInfo(device);
|
||||
pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(stages.size()),
|
||||
.pStages = stages.data(),
|
||||
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pMultisampleState = &multisample_ci,
|
||||
.pDepthStencilState = &depth_stencil_ci,
|
||||
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
|
||||
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.layout = copy_stencil ? *msaa_copy_depth_stencil_pipeline_layout
|
||||
: *msaa_copy_pipeline_layout,
|
||||
.renderPass = key.renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = VK_NULL_HANDLE,
|
||||
.basePipelineIndex = 0,
|
||||
}));
|
||||
return *pipelines.back();
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
|
||||
ConvertPipeline(pipeline, renderpass, false);
|
||||
}
|
||||
|
||||
@@ -45,19 +45,12 @@ struct BlitDepthStencilPipelineKey {
|
||||
u32 stencil_ref;
|
||||
};
|
||||
|
||||
enum class MSAACopyFormatClass : u32 {
|
||||
Float,
|
||||
SignedInteger,
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
struct MSAACopyPipelineKey {
|
||||
constexpr auto operator<=>(const MSAACopyPipelineKey&) const noexcept = default;
|
||||
|
||||
VkRenderPass renderpass;
|
||||
VkSampleCountFlagBits samples;
|
||||
bool msaa_to_non_msaa;
|
||||
MSAACopyFormatClass format_class;
|
||||
};
|
||||
|
||||
struct BlitMSAAPipelineKey {
|
||||
@@ -85,12 +78,6 @@ public:
|
||||
void BlitColorMSAA(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void BlitDepthStencilMSAA(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void BlitDepth(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
void ResolveDepthStencil(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region);
|
||||
|
||||
@@ -129,39 +116,7 @@ public:
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
|
||||
|
||||
void CopyMSAADepth(RenderPassCache& render_pass_cache, VkImage dst_image,
|
||||
VideoCore::Surface::PixelFormat dst_format, VkImage src_image,
|
||||
VideoCore::Surface::PixelFormat src_format, u32 num_samples,
|
||||
std::span<const VideoCommon::ImageCopy> copies, bool copy_stencil,
|
||||
bool msaa_to_non_msaa);
|
||||
|
||||
private:
|
||||
struct MSAACopyAspectInfo {
|
||||
VkImageAspectFlags src_view_aspect;
|
||||
VkImageAspectFlags attachment_aspect;
|
||||
VkImageAspectFlags barrier_aspect;
|
||||
VkAccessFlags pre_src_access;
|
||||
VkAccessFlags pre_src_dst_access;
|
||||
VkAccessFlags pre_dst_dst_access;
|
||||
VkPipelineStageFlags pre_src_stages;
|
||||
VkPipelineStageFlags pre_dst_stages;
|
||||
VkAccessFlags post_src_access;
|
||||
VkAccessFlags post_dst_access;
|
||||
VkPipelineStageFlags post_src_stages;
|
||||
VkPipelineStageFlags post_dst_stages;
|
||||
};
|
||||
|
||||
void BlitImpl(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
const Region2D& dst_region, const Region2D& src_region, VkPipeline pipeline,
|
||||
VkSampler sampler, VkImageView src_view, VkImageView src_stencil_view,
|
||||
bool blit_stencil);
|
||||
|
||||
void CopyMSAAImpl(VkRenderPass renderpass, VkPipeline pipeline, VkPipelineLayout layout,
|
||||
VkImage dst_image, VkFormat dst_vk_format, VkImage src_image,
|
||||
VkFormat src_vk_format, s32 scale_x, s32 scale_y,
|
||||
std::span<const VideoCommon::ImageCopy> copies,
|
||||
const MSAACopyAspectInfo& aspect_info, bool copy_stencil);
|
||||
|
||||
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view);
|
||||
|
||||
@@ -176,13 +131,7 @@ private:
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceClearStencilPipeline(
|
||||
const BlitDepthStencilPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyPipeline(const MSAACopyPipelineKey& key);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceMSAACopyDepthPipeline(const MSAACopyPipelineKey& key,
|
||||
bool copy_stencil);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitColorMSAAPipeline(const BlitMSAAPipelineKey& key);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthStencilMSAAPipeline(
|
||||
const BlitMSAAPipelineKey& key, bool blit_stencil);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceBlitDepthPipeline(VkRenderPass renderpass);
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceResolveDepthStencilPipeline(VkRenderPass renderpass,
|
||||
bool resolve_stencil);
|
||||
|
||||
@@ -213,12 +162,10 @@ private:
|
||||
vk::PipelineLayout two_textures_pipeline_layout;
|
||||
vk::PipelineLayout clear_color_pipeline_layout;
|
||||
vk::PipelineLayout msaa_copy_pipeline_layout;
|
||||
vk::PipelineLayout msaa_copy_depth_stencil_pipeline_layout;
|
||||
vk::ShaderModule full_screen_vert;
|
||||
vk::ShaderModule blit_color_to_color_frag;
|
||||
vk::ShaderModule blit_color_msaa_frag;
|
||||
vk::ShaderModule blit_depth_stencil_frag;
|
||||
vk::ShaderModule blit_depth_frag;
|
||||
vk::ShaderModule blit_depth_msaa_frag;
|
||||
vk::ShaderModule blit_depth_stencil_msaa_frag;
|
||||
vk::ShaderModule clear_color_vert;
|
||||
@@ -232,15 +179,7 @@ private:
|
||||
vk::ShaderModule convert_d24s8_to_abgr8_frag;
|
||||
vk::ShaderModule convert_s8d24_to_abgr8_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_sint_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_uint_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_depth_frag;
|
||||
vk::ShaderModule convert_msaa_to_non_msaa_depth_stencil_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_sint_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_uint_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_depth_frag;
|
||||
vk::ShaderModule convert_non_msaa_to_msaa_depth_stencil_frag;
|
||||
vk::Sampler linear_sampler;
|
||||
vk::Sampler nearest_sampler;
|
||||
|
||||
@@ -254,18 +193,8 @@ private:
|
||||
std::vector<vk::Pipeline> clear_stencil_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_depth_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_depth_pipelines;
|
||||
std::vector<MSAACopyPipelineKey> msaa_copy_depth_stencil_keys;
|
||||
std::vector<vk::Pipeline> msaa_copy_depth_stencil_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_color_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_color_pipelines;
|
||||
std::vector<VkRenderPass> blit_depth_keys;
|
||||
std::vector<vk::Pipeline> blit_depth_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_depth_pipelines;
|
||||
std::vector<BlitMSAAPipelineKey> blit_msaa_depth_stencil_keys;
|
||||
std::vector<vk::Pipeline> blit_msaa_depth_stencil_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_keys;
|
||||
std::vector<vk::Pipeline> resolve_depth_pipelines;
|
||||
std::vector<VkRenderPass> resolve_depth_stencil_keys;
|
||||
|
||||
@@ -370,9 +370,20 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
|
||||
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
|
||||
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
|
||||
}
|
||||
Sampler& sampler{texture_cache.GetSampler(sampler_id)};
|
||||
guest_descriptor_queue.AddSampledImage(vk_image_view,
|
||||
sampler.HandleFor(image_view, desc.is_depth));
|
||||
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
|
||||
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
|
||||
!image_view.SupportsAnisotropy()};
|
||||
VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
|
||||
: sampler.Handle()};
|
||||
if (sampler.HasLinearFiltering() &&
|
||||
VideoCore::Surface::IsPixelFormatInteger(image_view.format)) {
|
||||
vk_sampler = sampler.HandleWithNearestFilter();
|
||||
}
|
||||
if (desc.is_depth && sampler.HasDepthComparison() &&
|
||||
!image_view.SupportsDepthComparison()) {
|
||||
vk_sampler = sampler.HandleWithoutDepthComparison();
|
||||
}
|
||||
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
|
||||
const bool element_rescaled{texture_cache.IsRescaling(image_view)};
|
||||
is_rescaled |= element_rescaled;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/settings.h"
|
||||
@@ -19,7 +17,7 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
using PushConstants = std::array<u32, 4 + 2 + 2 + 1>;
|
||||
using PushConstants = std::array<u32, 4 + 2 + 1>;
|
||||
|
||||
SGSR::SGSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count, VkExtent2D extent, bool edge_dir)
|
||||
: m_memory_allocator{memory_allocator}
|
||||
@@ -102,28 +100,26 @@ VkImageView SGSR::Draw(const Device& device, Scheduler& scheduler, size_t image_
|
||||
|
||||
const f32 input_image_width = f32(input_image_extent.width);
|
||||
const f32 input_image_height = f32(input_image_extent.height);
|
||||
const f32 crop_width = (crop_rect.right - crop_rect.left) * input_image_width;
|
||||
const f32 crop_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
|
||||
static constexpr f32 EDGE_SHARPNESS_MAX = 2.0f;
|
||||
const f32 edge_sharpness =
|
||||
EDGE_SHARPNESS_MAX - f32(Settings::values.fsr_sharpening_slider.GetValue()) / 200.0f;
|
||||
const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
|
||||
const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
|
||||
// expected [0, 2]
|
||||
const f32 sharpening = f32(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
|
||||
|
||||
// p = (tex * viewport) / input = [0,n] (normalized texcoords)
|
||||
// p * input = [0,1024], [0,768]
|
||||
// layout( push_constant ) uniform constants {
|
||||
// highp vec4 ViewportInfo[1];
|
||||
// highp vec2 ResizeFactor;
|
||||
// highp vec2 CropOffset;
|
||||
// highp float EdgeSharpness;
|
||||
// };
|
||||
PushConstants viewport_con{};
|
||||
viewport_con[0] = std::bit_cast<u32>(1.f / input_image_width);
|
||||
viewport_con[1] = std::bit_cast<u32>(1.f / input_image_height);
|
||||
viewport_con[2] = std::bit_cast<u32>(input_image_width);
|
||||
viewport_con[3] = std::bit_cast<u32>(input_image_height);
|
||||
viewport_con[4] = std::bit_cast<u32>(crop_width / input_image_width);
|
||||
viewport_con[5] = std::bit_cast<u32>(crop_height / input_image_height);
|
||||
viewport_con[6] = std::bit_cast<u32>((std::min)(crop_rect.left, crop_rect.right));
|
||||
viewport_con[7] = std::bit_cast<u32>((std::min)(crop_rect.top, crop_rect.bottom));
|
||||
viewport_con[8] = std::bit_cast<u32>(edge_sharpness);
|
||||
viewport_con[0] = std::bit_cast<u32>(std::abs(1.f / viewport_width));
|
||||
viewport_con[1] = std::bit_cast<u32>(std::abs(1.f / viewport_height));
|
||||
viewport_con[2] = std::bit_cast<u32>(std::abs(viewport_width));
|
||||
viewport_con[3] = std::bit_cast<u32>(std::abs(viewport_height));
|
||||
viewport_con[4] = std::bit_cast<u32>(viewport_width / input_image_width);
|
||||
viewport_con[5] = std::bit_cast<u32>(viewport_height / input_image_height);
|
||||
viewport_con[6] = std::bit_cast<u32>(sharpening);
|
||||
|
||||
UploadImages(device, scheduler);
|
||||
UpdateDescriptorSets(device, source_image_view, image_index);
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
@@ -34,32 +32,6 @@ VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
|
||||
};
|
||||
}
|
||||
|
||||
constexpr size_t MAX_WINDOW_BARRIER_RANGES = 8;
|
||||
|
||||
using WindowRange = std::pair<VkDeviceSize, VkDeviceSize>;
|
||||
using WindowRanges = boost::container::small_vector<WindowRange, MAX_WINDOW_BARRIER_RANGES>;
|
||||
|
||||
void CoalesceWindowRanges(WindowRanges& ranges) {
|
||||
if (ranges.size() < 2) {
|
||||
return;
|
||||
}
|
||||
std::sort(ranges.begin(), ranges.end());
|
||||
size_t merged = 0;
|
||||
for (size_t index = 1; index < ranges.size(); ++index) {
|
||||
if (ranges[index].first <= ranges[merged].second) {
|
||||
ranges[merged].second = (std::max)(ranges[merged].second, ranges[index].second);
|
||||
} else {
|
||||
ranges[++merged] = ranges[index];
|
||||
}
|
||||
}
|
||||
ranges.resize(merged + 1);
|
||||
if (ranges.size() > MAX_WINDOW_BARRIER_RANGES) {
|
||||
const WindowRange bounding{ranges.front().first, ranges.back().second};
|
||||
ranges.clear();
|
||||
ranges.push_back(bounding);
|
||||
}
|
||||
}
|
||||
|
||||
VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
|
||||
return VK_INDEX_TYPE_UINT8_EXT;
|
||||
@@ -70,16 +42,6 @@ VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
|
||||
return VK_INDEX_TYPE_UINT32;
|
||||
}
|
||||
|
||||
u32 GrowIndexCount(u32 current, u32 requested) {
|
||||
constexpr u32 MinimumIndices = 4096;
|
||||
constexpr u32 GrowthLimit = (std::numeric_limits<u32>::max)() / 2;
|
||||
u32 grown = (std::max)(requested, MinimumIndices);
|
||||
if (current <= GrowthLimit) {
|
||||
grown = (std::max)(grown, current * 2);
|
||||
}
|
||||
return grown;
|
||||
}
|
||||
|
||||
size_t BytesPerIndex(VkIndexType index_type) {
|
||||
switch (index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
@@ -196,12 +158,13 @@ public:
|
||||
virtual ~QuadIndexBuffer() = default;
|
||||
|
||||
void UpdateBuffer(u32 num_indices_) {
|
||||
ReleaseRetiredBuffers();
|
||||
if (num_indices_ <= num_indices) {
|
||||
return;
|
||||
}
|
||||
|
||||
num_indices = GrowIndexCount(num_indices, num_indices_);
|
||||
scheduler.Finish();
|
||||
|
||||
num_indices = num_indices_;
|
||||
index_type = IndexTypeFromNumElements(device, num_indices);
|
||||
|
||||
const u32 num_quads = GetQuadsNum(num_indices);
|
||||
@@ -219,12 +182,6 @@ public:
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
if (buffer) {
|
||||
retired_buffers.push_back(RetiredBuffer{
|
||||
.buffer = std::move(buffer),
|
||||
.tick = scheduler.CurrentTick(),
|
||||
});
|
||||
}
|
||||
buffer = memory_allocator.CreateBuffer(buffer_ci, MemoryUsage::DeviceLocal);
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT("Quad LUT");
|
||||
@@ -292,17 +249,6 @@ protected:
|
||||
|
||||
virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0;
|
||||
|
||||
struct RetiredBuffer {
|
||||
vk::Buffer buffer;
|
||||
u64 tick;
|
||||
};
|
||||
|
||||
void ReleaseRetiredBuffers() {
|
||||
std::erase_if(retired_buffers, [this](const RetiredBuffer& entry) {
|
||||
return scheduler.IsFree(entry.tick);
|
||||
});
|
||||
}
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
@@ -310,7 +256,6 @@ protected:
|
||||
|
||||
vk::Buffer buffer{};
|
||||
MemoryCommit memory_commit{};
|
||||
std::vector<RetiredBuffer> retired_buffers;
|
||||
VkIndexType index_type{};
|
||||
u32 num_indices = 0;
|
||||
};
|
||||
@@ -420,138 +365,6 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window,
|
||||
size_t hardware_buffer_base) {
|
||||
unified_memory = memory_allocator.CreateHostMemoryImport(
|
||||
base, size, hardware_buffers, hardware_buffer_window, hardware_buffer_base);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyToUnifiedMemory(
|
||||
size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (!unified_memory || src_buffer == VK_NULL_HANDLE || copies.empty() ||
|
||||
window_index >= unified_memory->GetWindowCount() ||
|
||||
unified_memory->GetWindowBuffer(window_index) == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
PendingUnifiedCopy& pending = pending_unified_copies.emplace_back();
|
||||
pending.window = window_index;
|
||||
pending.buffer = src_buffer;
|
||||
pending.copies.resize(copies.size());
|
||||
std::ranges::transform(copies, pending.copies.begin(), MakeBufferCopy);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::FlushUnifiedMemoryCopies() {
|
||||
if (pending_unified_copies.empty()) {
|
||||
return;
|
||||
}
|
||||
struct UnifiedCopyCommand {
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
std::stable_sort(pending_unified_copies.begin(), pending_unified_copies.end(),
|
||||
[](const PendingUnifiedCopy& lhs, const PendingUnifiedCopy& rhs) {
|
||||
return lhs.window < rhs.window;
|
||||
});
|
||||
|
||||
const bool foreign = unified_memory->NeedsForeignOwnershipTransfer();
|
||||
const u32 queue_family = device.GetGraphicsFamily();
|
||||
|
||||
size_t group_begin = 0;
|
||||
while (group_begin < pending_unified_copies.size()) {
|
||||
const size_t window = pending_unified_copies[group_begin].window;
|
||||
size_t group_end = group_begin;
|
||||
while (group_end < pending_unified_copies.size() &&
|
||||
pending_unified_copies[group_end].window == window) {
|
||||
++group_end;
|
||||
}
|
||||
const VkBuffer window_buffer = unified_memory->GetWindowBuffer(window);
|
||||
|
||||
WindowRanges ranges;
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
for (const VkBufferCopy& copy : pending_unified_copies[index].copies) {
|
||||
ranges.emplace_back(copy.dstOffset, copy.dstOffset + copy.size);
|
||||
}
|
||||
}
|
||||
CoalesceWindowRanges(ranges);
|
||||
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> acquire;
|
||||
boost::container::small_vector<VkBufferMemoryBarrier, MAX_WINDOW_BARRIER_RANGES> release;
|
||||
if (foreign) {
|
||||
for (const WindowRange& range : ranges) {
|
||||
acquire.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.dstQueueFamilyIndex = queue_family,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
release.push_back(VkBufferMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = 0,
|
||||
.srcQueueFamilyIndex = queue_family,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
|
||||
.buffer = window_buffer,
|
||||
.offset = range.first,
|
||||
.size = range.second - range.first,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
boost::container::small_vector<UnifiedCopyCommand, 4> commands;
|
||||
commands.reserve(group_end - group_begin);
|
||||
for (size_t index = group_begin; index < group_end; ++index) {
|
||||
PendingUnifiedCopy& pending = pending_unified_copies[index];
|
||||
commands.push_back(UnifiedCopyCommand{pending.buffer, std::move(pending.copies)});
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([window_buffer, acquire = std::move(acquire), release = std::move(release),
|
||||
commands = std::move(commands)](vk::CommandBuffer cmdbuf) {
|
||||
if (!acquire.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(acquire), {});
|
||||
}
|
||||
for (const UnifiedCopyCommand& command : commands) {
|
||||
cmdbuf.CopyBuffer(command.buffer, window_buffer,
|
||||
VideoCommon::FixSmallVectorADL(command.copies));
|
||||
}
|
||||
if (!release.empty()) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, {},
|
||||
VideoCommon::FixSmallVectorADL(release), {});
|
||||
}
|
||||
});
|
||||
|
||||
group_begin = group_end;
|
||||
}
|
||||
pending_unified_copies.clear();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::UnifiedMemoryHostBarrier() {
|
||||
static constexpr VkMemoryBarrier HOST_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
|
||||
};
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0,
|
||||
HOST_BARRIER);
|
||||
});
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
}
|
||||
@@ -589,7 +402,6 @@ u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
FlushUnifiedMemoryCopies();
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
if (scheduler.IsFree(it->LastUsageTick())) {
|
||||
it->ResetUsageTracking();
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
@@ -101,33 +97,6 @@ public:
|
||||
|
||||
void TickFrame(Common::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void TryEnableUnifiedMemory(void* base, size_t size,
|
||||
std::span<AHardwareBuffer* const> hardware_buffers,
|
||||
size_t hardware_buffer_window, size_t hardware_buffer_base);
|
||||
|
||||
[[nodiscard]] bool HasUnifiedMemory() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid();
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetSize() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept {
|
||||
return unified_memory ? unified_memory->GetBaseOffset() : 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept {
|
||||
return unified_memory ? unified_memory->GetWindowSize() : 0;
|
||||
}
|
||||
|
||||
void CopyToUnifiedMemory(size_t window_index, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FlushUnifiedMemoryCopies();
|
||||
|
||||
void UnifiedMemoryHostBarrier();
|
||||
|
||||
u64 CurrentTick();
|
||||
|
||||
u64 KnownGpuTick();
|
||||
@@ -195,29 +164,6 @@ public:
|
||||
BindBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void BindStorageBuffer(VkBuffer buffer, VkDeviceAddress address, u32 offset, u32 size,
|
||||
[[maybe_unused]] bool is_written) {
|
||||
guest_descriptor_queue.AddBuffer(buffer, address, offset, size);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept {
|
||||
return unified_memory != nullptr && unified_memory->IsValid() &&
|
||||
unified_memory->IsBindable();
|
||||
}
|
||||
|
||||
[[nodiscard]] VkBuffer UnifiedWindowBuffer(size_t index) const noexcept {
|
||||
return unified_memory->GetWindowBuffer(index);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkDeviceAddress UnifiedWindowAddress(size_t index) const noexcept {
|
||||
return unified_memory->GetWindowAddress(index);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnifiedStorageRange(u32 size, u64 offset) const {
|
||||
return size <= device.GetMaxStorageBufferRange() &&
|
||||
(offset % device.GetStorageBufferAlignment()) == 0;
|
||||
}
|
||||
|
||||
void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
|
||||
VideoCore::Surface::PixelFormat format) {
|
||||
guest_descriptor_queue.AddTexelBuffer(buffer.View(offset, size, format),
|
||||
@@ -234,12 +180,6 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
struct PendingUnifiedCopy {
|
||||
size_t window;
|
||||
VkBuffer buffer;
|
||||
boost::container::small_vector<VkBufferCopy, 8> copies;
|
||||
};
|
||||
|
||||
void BindBuffer(const Buffer& buffer, u32 offset, u32 size) {
|
||||
const VkBuffer handle = buffer.Handle();
|
||||
if (handle == VK_NULL_HANDLE) {
|
||||
@@ -264,8 +204,6 @@ private:
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
HostMemoryImport* unified_memory{};
|
||||
boost::container::small_vector<PendingUnifiedCopy, 8> pending_unified_copies;
|
||||
|
||||
std::unique_ptr<Uint8Pass> uint8_pass;
|
||||
QuadIndexedPass quad_index_pass;
|
||||
@@ -288,7 +226,6 @@ struct BufferCacheParams {
|
||||
static constexpr bool USE_MEMORY_MAPS = true;
|
||||
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
|
||||
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
};
|
||||
|
||||
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <numeric>
|
||||
@@ -13,7 +12,6 @@
|
||||
|
||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
@@ -24,9 +22,7 @@
|
||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
|
||||
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_2d_buffer_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
|
||||
#include "video_core/host_shaders/block_linear_unswizzle_3d_buffer_comp_spv.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
@@ -876,537 +872,4 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL2D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL2D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle2DPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 layer_stride;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle2DPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL2D_BINDINGS{{
|
||||
{
|
||||
.binding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL2D_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL2D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL2D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL2D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL2D_BINDINGS, BL2D_TEMPLATE,
|
||||
BL2D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle2DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_2D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle2DPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e2D) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (device.GetStorageBufferAlignment() > Tegra::Texture::GOB_SIZE) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format) && !device.IsOptimalAstcSupported()) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
UnswizzleFrom(image, swizzled.buffer, swizzled.offset, swizzles);
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle2DPass::UnswizzleFrom(
|
||||
Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
const VkImage dst_image = image.Handle();
|
||||
if (swizzles.empty() || source_buffer == VK_NULL_HANDLE || dst_image == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
const u32 layers = image.info.resources.layers;
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
|
||||
const VkDeviceSize output_alignment =
|
||||
(std::max)(device.GetStorageBufferAlignment(), VkDeviceSize{16});
|
||||
VkDeviceSize total_output = 0;
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const VkDeviceSize level_size = static_cast<VkDeviceSize>(sw.num_tiles.width) *
|
||||
sw.num_tiles.height * layers *
|
||||
(1ULL << params.bytes_per_block_log2);
|
||||
if (level_size == 0) {
|
||||
continue;
|
||||
}
|
||||
total_output = Common::AlignUp(total_output, output_alignment) + level_size;
|
||||
}
|
||||
if (total_output == 0) {
|
||||
return;
|
||||
}
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(total_output), MemoryUsage::DeviceLocal);
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
if (out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
VkDeviceSize level_offset = 0;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
VkAccessFlags pre_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (image.ExchangeInitialization()) {
|
||||
pre_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
scheduler.Record([dst_image, aspect, pre_access, pre_layout,
|
||||
pre_stage](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(pre_stage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, {}, barrier);
|
||||
});
|
||||
|
||||
for (const VideoCommon::SwizzleParameters& sw : swizzles) {
|
||||
const auto params =
|
||||
VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams(sw, image.info);
|
||||
const u32 width = sw.num_tiles.width;
|
||||
const u32 height = sw.num_tiles.height;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(width) * height * layers * bytes_per_block;
|
||||
if (output_size == 0) {
|
||||
continue;
|
||||
}
|
||||
const u32 level = static_cast<u32>(sw.level);
|
||||
const u32 texel_width = (std::max)(1u, image.info.size.width >> level);
|
||||
const u32 texel_height = (std::max)(1u, image.info.size.height >> level);
|
||||
|
||||
level_offset = Common::AlignUp(level_offset, output_alignment);
|
||||
const VkDeviceSize out_offset = output.offset + level_offset;
|
||||
level_offset += output_size;
|
||||
|
||||
BlockLinearUnswizzle2DPushConstants pc{};
|
||||
pc.dim = {width, height, layers};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.layer_stride = params.layer_stride;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(source_buffer, sw.buffer_offset + source_offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(out_buffer, out_offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(width, 16u);
|
||||
const u32 gy = Common::DivCeil(height, 8u);
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, layers, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, texel_width, texel_height,
|
||||
level](vk::CommandBuffer cmdbuf) {
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, layers);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, {});
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = level,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = layers,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = {texel_width, texel_height, 1},
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
copy);
|
||||
});
|
||||
}
|
||||
|
||||
scheduler.Record([dst_image, aspect](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0, {}, {}, barrier);
|
||||
});
|
||||
}
|
||||
|
||||
namespace {
|
||||
constexpr u32 BL3DB_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3DB_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DBufferPushConstants {
|
||||
std::array<u32, 3> dim;
|
||||
u32 bytes_per_block_log2;
|
||||
std::array<u32, 3> origin;
|
||||
u32 slice_size;
|
||||
u32 block_size;
|
||||
u32 x_shift;
|
||||
u32 block_height;
|
||||
u32 block_height_mask;
|
||||
u32 block_depth;
|
||||
u32 block_depth_mask;
|
||||
};
|
||||
static_assert(sizeof(BlockLinearUnswizzle3DBufferPushConstants) <= 128);
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 2> BL3DB_BINDINGS{{
|
||||
{
|
||||
.binding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 2> BL3DB_TEMPLATE{{
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3DB_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3DB_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3DB_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_, BL3DB_BINDINGS, BL3DB_TEMPLATE,
|
||||
BL3DB_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DBufferPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BUFFER_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
|
||||
|
||||
BlockLinearUnswizzle3DBufferPass::~BlockLinearUnswizzle3DBufferPass() = default;
|
||||
|
||||
bool BlockLinearUnswizzle3DBufferPass::IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
if (info.type != VideoCommon::ImageType::e3D) {
|
||||
return false;
|
||||
}
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
return false;
|
||||
}
|
||||
if (info.size.depth <= 1) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::GetFormatType(info.format) !=
|
||||
VideoCore::Surface::SurfaceType::ColorTexture) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatASTC(info.format)) {
|
||||
return false;
|
||||
}
|
||||
if (VideoCore::Surface::IsPixelFormatBCn(info.format) && !device.IsOptimalBcnSupported()) {
|
||||
return false;
|
||||
}
|
||||
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
|
||||
return bytes_per_block == 4 || bytes_per_block == 8 || bytes_per_block == 16;
|
||||
}
|
||||
|
||||
void BlockLinearUnswizzle3DBufferPass::Unswizzle(
|
||||
Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||
if (swizzles.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::SwizzleParameters& sw = swizzles.front();
|
||||
const auto params = VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(sw, image.info);
|
||||
|
||||
const u32 blocks_x = sw.num_tiles.width;
|
||||
const u32 blocks_y = sw.num_tiles.height;
|
||||
const u32 blocks_z = sw.num_tiles.depth;
|
||||
const u32 bytes_per_block = 1u << params.bytes_per_block_log2;
|
||||
const VkDeviceSize output_size =
|
||||
static_cast<VkDeviceSize>(blocks_x) * blocks_y * blocks_z * bytes_per_block;
|
||||
|
||||
const StagingBufferRef output =
|
||||
staging_buffer_pool.Request(static_cast<size_t>(output_size), MemoryUsage::DeviceLocal);
|
||||
|
||||
BlockLinearUnswizzle3DBufferPushConstants pc{};
|
||||
pc.dim = {blocks_x, blocks_y, blocks_z};
|
||||
pc.bytes_per_block_log2 = params.bytes_per_block_log2;
|
||||
pc.origin = params.origin;
|
||||
pc.slice_size = params.slice_size;
|
||||
pc.block_size = params.block_size;
|
||||
pc.x_shift = params.x_shift;
|
||||
pc.block_height = params.block_height;
|
||||
pc.block_height_mask = params.block_height_mask;
|
||||
pc.block_depth = params.block_depth;
|
||||
pc.block_depth_mask = params.block_depth_mask;
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer, sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddBuffer(output.buffer, output.offset, output_size);
|
||||
|
||||
const void* descriptor_data = compute_pass_descriptor_queue.UpdateData();
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
|
||||
const u32 gx = Common::DivCeil(blocks_x, 8u);
|
||||
const u32 gy = Common::DivCeil(blocks_y, 8u);
|
||||
const u32 gz = Common::DivCeil(blocks_z, 4u);
|
||||
const bool is_initialized = image.ExchangeInitialization();
|
||||
|
||||
const VkBuffer out_buffer = output.buffer;
|
||||
const VkDeviceSize out_offset = output.offset;
|
||||
const VkImage dst_image = image.Handle();
|
||||
const VkImageAspectFlags aspect = image.AspectMask();
|
||||
const VkExtent3D extent{
|
||||
.width = image.info.size.width,
|
||||
.height = image.info.size.height,
|
||||
.depth = image.info.size.depth,
|
||||
};
|
||||
|
||||
scheduler.Record([this, set, descriptor_data, pc, gx, gy, gz, output_size, out_buffer,
|
||||
out_offset, dst_image, aspect, extent,
|
||||
is_initialized](vk::CommandBuffer cmdbuf) {
|
||||
if (dst_image == VK_NULL_HANDLE || out_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
|
||||
cmdbuf.Dispatch(gx, gy, gz);
|
||||
|
||||
const VkBufferMemoryBarrier buffer_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = out_buffer,
|
||||
.offset = out_offset,
|
||||
.size = output_size,
|
||||
};
|
||||
VkAccessFlags pre_copy_access = VK_ACCESS_NONE;
|
||||
VkImageLayout pre_copy_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
VkPipelineStageFlags pre_copy_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
if (is_initialized) {
|
||||
pre_copy_access = VK_ACCESS_SHADER_READ_BIT;
|
||||
pre_copy_layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
pre_copy_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE;
|
||||
}
|
||||
const VkImageMemoryBarrier pre_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = pre_copy_access,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.oldLayout = pre_copy_layout,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | pre_copy_stage,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, buffer_barrier, pre_copy);
|
||||
|
||||
const VkBufferImageCopy copy{
|
||||
.bufferOffset = out_offset,
|
||||
.bufferRowLength = 0,
|
||||
.bufferImageHeight = 0,
|
||||
.imageSubresource{
|
||||
.aspectMask = aspect,
|
||||
.mipLevel = 0,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
.imageOffset = {0, 0, 0},
|
||||
.imageExtent = extent,
|
||||
};
|
||||
cmdbuf.CopyBufferToImage(out_buffer, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
|
||||
|
||||
const VkImageMemoryBarrier post_copy{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange{
|
||||
.aspectMask = aspect,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
|
||||
0, {}, {}, post_copy);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -164,46 +164,4 @@ private:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle2DPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle2DPass(const Device& device_, Scheduler& scheduler_,
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle2DPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device,
|
||||
const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
void UnswizzleFrom(Image& image, VkBuffer source_buffer, VkDeviceSize source_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
class BlockLinearUnswizzle3DBufferPass final : public ComputePass {
|
||||
public:
|
||||
explicit BlockLinearUnswizzle3DBufferPass(
|
||||
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||
~BlockLinearUnswizzle3DBufferPass();
|
||||
|
||||
[[nodiscard]] static bool IsSupported(const Device& device, const VideoCommon::ImageInfo& info);
|
||||
|
||||
void Unswizzle(Image& image, const StagingBufferRef& swizzled,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -444,10 +444,8 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_unsigned_image_offsets = false,
|
||||
.has_broken_signed_operations = false,
|
||||
.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
|
||||
.has_broken_fp32_denorm_flush = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
|
||||
.ignore_nan_fp_comparisons = false,
|
||||
.has_broken_spirv_subgroup_mask_vector_extract_dynamic = false,
|
||||
.max_shared_memory_size = device.GetMaxComputeSharedMemorySize(),
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
@@ -923,6 +921,19 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
|
||||
}
|
||||
|
||||
auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
|
||||
const VkDriverIdKHR driver_id = device.GetDriverID();
|
||||
const bool needs_shared_mem_clamp =
|
||||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
|
||||
driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
|
||||
const u32 max_shared_memory = device.GetMaxComputeSharedMemorySize();
|
||||
if (needs_shared_mem_clamp && program.shared_memory_size > max_shared_memory) {
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"Compute shader {:#016x} requests {}KB shared memory but device max is {}KB - clamping",
|
||||
key.unique_hash,
|
||||
program.shared_memory_size / 1024,
|
||||
max_shared_memory / 1024);
|
||||
program.shared_memory_size = max_shared_memory;
|
||||
}
|
||||
const std::vector<u32> code{EmitSPIRV(profile, program)};
|
||||
device.SaveShader(code);
|
||||
vk::ShaderModule spv_module{BuildShader(device, code)};
|
||||
|
||||
@@ -225,13 +225,6 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
if (Settings::values.use_unified_memory.GetValue() && device_memory.IsBackingShared()) {
|
||||
buffer_cache_runtime.TryEnableUnifiedMemory(
|
||||
device_memory.GetPhysicalBase(), device_memory.GetPhysicalSize(),
|
||||
device_memory.GetBackingHardwareBuffers(),
|
||||
device_memory.GetBackingHardwareBufferWindowSize(),
|
||||
device_memory.GetBackingHardwareBufferBase());
|
||||
}
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() {
|
||||
@@ -431,12 +424,24 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
const bool ds_deferrable =
|
||||
!ds_used || ((!framebuffer->HasAspectDepthBit() || use_depth) &&
|
||||
(!framebuffer->HasAspectStencilBit() || use_stencil) && !stencil_partial);
|
||||
const bool can_defer_clear = ENABLE_DEFERRED_CLEAR && !regs.clear_control.use_scissor &&
|
||||
regs.clear_surface.layer == 0 &&
|
||||
!scheduler.IsRenderPassActive() &&
|
||||
(!use_color || color_full_channels) && ds_deferrable;
|
||||
if (!can_defer_clear) {
|
||||
scheduler.RequestRenderpass(framebuffer);
|
||||
}
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, maxwell3d->regs.zpass_pixel_count_enable);
|
||||
u32 up_scale = 1;
|
||||
u32 down_shift = 0;
|
||||
if (texture_cache.IsRescaling()) {
|
||||
up_scale = Settings::values.resolution_info.up_scale;
|
||||
down_shift = Settings::values.resolution_info.down_shift;
|
||||
}
|
||||
UpdateViewportsState(regs);
|
||||
|
||||
VkRect2D default_scissor{};
|
||||
default_scissor.offset.x = 0;
|
||||
default_scissor.offset.y = 0;
|
||||
@@ -492,22 +497,6 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool clear_covers_render_area =
|
||||
clear_rect.rect.offset.x == 0 && clear_rect.rect.offset.y == 0 &&
|
||||
clear_rect.rect.extent.width >= render_area.width &&
|
||||
clear_rect.rect.extent.height >= render_area.height;
|
||||
const bool can_defer_clear = ENABLE_DEFERRED_CLEAR && (!regs.clear_control.use_scissor || clear_covers_render_area) &&
|
||||
regs.clear_surface.layer == 0 &&
|
||||
!scheduler.IsRenderPassActive() &&
|
||||
(!use_color || color_full_channels) && ds_deferrable;
|
||||
if (!can_defer_clear) {
|
||||
scheduler.RequestRenderpass(framebuffer);
|
||||
}
|
||||
|
||||
query_cache.NotifySegment(true);
|
||||
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, maxwell3d->regs.zpass_pixel_count_enable);
|
||||
UpdateViewportsState(regs);
|
||||
|
||||
const u32 color_attachment = regs.clear_surface.RT;
|
||||
if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
|
||||
const auto format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(regs.rt[color_attachment].format);
|
||||
|
||||
@@ -65,72 +65,8 @@ using VideoCore::Surface::SurfaceType;
|
||||
.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
}
|
||||
|
||||
struct ResolveAspects {
|
||||
bool depth;
|
||||
bool stencil;
|
||||
};
|
||||
|
||||
struct ResolveModes {
|
||||
VkResolveModeFlagBits depth;
|
||||
VkResolveModeFlagBits stencil;
|
||||
};
|
||||
|
||||
constexpr ResolveAspects GetResolveAspects(PixelFormat format) {
|
||||
const SurfaceType surface_type = GetSurfaceType(format);
|
||||
return ResolveAspects{
|
||||
.depth = surface_type == SurfaceType::Depth ||
|
||||
surface_type == SurfaceType::DepthStencil,
|
||||
.stencil = surface_type == SurfaceType::Stencil ||
|
||||
surface_type == SurfaceType::DepthStencil,
|
||||
};
|
||||
}
|
||||
|
||||
ResolveModes PickResolveModes(const Device& device, PixelFormat format) {
|
||||
constexpr VkResolveModeFlagBits mode = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
|
||||
|
||||
const ResolveAspects aspects = GetResolveAspects(format);
|
||||
const bool depth_mode_supported = (device.GetDepthResolveModes() & mode) != 0;
|
||||
const bool stencil_mode_supported = (device.GetStencilResolveModes() & mode) != 0;
|
||||
|
||||
ResolveModes modes{
|
||||
.depth = VK_RESOLVE_MODE_NONE,
|
||||
.stencil = VK_RESOLVE_MODE_NONE,
|
||||
};
|
||||
if (aspects.depth && depth_mode_supported) {
|
||||
modes.depth = mode;
|
||||
}
|
||||
if (aspects.stencil && stencil_mode_supported) {
|
||||
modes.stencil = mode;
|
||||
}
|
||||
if (modes.depth == modes.stencil || device.SupportsIndependentResolveNone()) {
|
||||
return modes;
|
||||
}
|
||||
if (modes.depth != VK_RESOLVE_MODE_NONE && stencil_mode_supported) {
|
||||
modes.stencil = mode;
|
||||
} else if (modes.stencil != VK_RESOLVE_MODE_NONE && depth_mode_supported) {
|
||||
modes.depth = mode;
|
||||
}
|
||||
return modes;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
bool SupportsDepthStencilResolve(const Device& device, PixelFormat depth_format) {
|
||||
if (depth_format == PixelFormat::Invalid || !device.IsKhrDepthStencilResolveSupported()) {
|
||||
return false;
|
||||
}
|
||||
const ResolveAspects aspects = GetResolveAspects(depth_format);
|
||||
if (!aspects.depth && !aspects.stencil) {
|
||||
return false;
|
||||
}
|
||||
const ResolveModes modes = PickResolveModes(device, depth_format);
|
||||
if ((aspects.depth && modes.depth == VK_RESOLVE_MODE_NONE) ||
|
||||
(aspects.stencil && modes.stencil == VK_RESOLVE_MODE_NONE)) {
|
||||
return false;
|
||||
}
|
||||
return modes.depth == modes.stencil || device.SupportsIndependentResolveNone();
|
||||
}
|
||||
|
||||
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
|
||||
|
||||
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
@@ -139,9 +75,7 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
if (!is_new) {
|
||||
return *pair->second;
|
||||
}
|
||||
static constexpr size_t MAX_ATTACHMENTS =
|
||||
2 * std::tuple_size_v<decltype(RenderPassKey::color_formats)> + 2;
|
||||
boost::container::static_vector<VkAttachmentDescription, MAX_ATTACHMENTS> descriptions;
|
||||
boost::container::static_vector<VkAttachmentDescription, 9> descriptions;
|
||||
std::array<VkAttachmentReference, 8> references{};
|
||||
u32 num_attachments{};
|
||||
u32 num_colors{};
|
||||
@@ -175,11 +109,8 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
const VkAttachmentLoadOp depth_load_op = key.depth_stencil_clear
|
||||
? VK_ATTACHMENT_LOAD_OP_CLEAR
|
||||
: VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
const VkAttachmentStoreOp depth_store_op = key.depth_stencil_discard
|
||||
? VK_ATTACHMENT_STORE_OP_DONT_CARE
|
||||
: VK_ATTACHMENT_STORE_OP_STORE;
|
||||
descriptions.push_back(AttachmentDescription(*device, key.depth_format, key.samples,
|
||||
depth_load_op, depth_store_op));
|
||||
depth_load_op, VK_ATTACHMENT_STORE_OP_STORE));
|
||||
}
|
||||
std::array<VkAttachmentReference, 8> resolve_references{};
|
||||
const bool do_resolve_color =
|
||||
@@ -202,21 +133,6 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
}
|
||||
}
|
||||
}
|
||||
const bool do_resolve_depth_stencil = key.resolve_depth_stencil && has_depth &&
|
||||
key.samples != VK_SAMPLE_COUNT_1_BIT &&
|
||||
SupportsDepthStencilResolve(*device, key.depth_format);
|
||||
VkAttachmentReference depth_resolve_reference{};
|
||||
if (do_resolve_depth_stencil) {
|
||||
depth_resolve_reference = VkAttachmentReference{
|
||||
.attachment = static_cast<u32>(descriptions.size()),
|
||||
.layout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
VkAttachmentDescription resolve_desc =
|
||||
AttachmentDescription(*device, key.depth_format, VK_SAMPLE_COUNT_1_BIT,
|
||||
VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_STORE);
|
||||
resolve_desc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
descriptions.push_back(resolve_desc);
|
||||
}
|
||||
const VkSubpassDescription subpass{
|
||||
.flags = 0,
|
||||
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
@@ -241,92 +157,6 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT
|
||||
};
|
||||
|
||||
if (device->IsKhrCreateRenderPass2Supported()) {
|
||||
boost::container::static_vector<VkAttachmentDescription2, MAX_ATTACHMENTS> descriptions2;
|
||||
for (const VkAttachmentDescription& description : descriptions) {
|
||||
descriptions2.push_back(VkAttachmentDescription2{
|
||||
.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,
|
||||
.pNext = nullptr,
|
||||
.flags = description.flags,
|
||||
.format = description.format,
|
||||
.samples = description.samples,
|
||||
.loadOp = description.loadOp,
|
||||
.storeOp = description.storeOp,
|
||||
.stencilLoadOp = description.stencilLoadOp,
|
||||
.stencilStoreOp = description.stencilStoreOp,
|
||||
.initialLayout = description.initialLayout,
|
||||
.finalLayout = description.finalLayout,
|
||||
});
|
||||
}
|
||||
const auto promote = [](const VkAttachmentReference& reference) {
|
||||
return VkAttachmentReference2{
|
||||
.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,
|
||||
.pNext = nullptr,
|
||||
.attachment = reference.attachment,
|
||||
.layout = reference.layout,
|
||||
.aspectMask = 0,
|
||||
};
|
||||
};
|
||||
std::array<VkAttachmentReference2, 8> references2{};
|
||||
std::array<VkAttachmentReference2, 8> resolve_references2{};
|
||||
for (size_t index = 0; index < references.size(); ++index) {
|
||||
references2[index] = promote(references[index]);
|
||||
resolve_references2[index] = promote(resolve_references[index]);
|
||||
}
|
||||
const VkAttachmentReference2 depth_reference2 = promote(depth_reference);
|
||||
const VkAttachmentReference2 depth_resolve_reference2 = promote(depth_resolve_reference);
|
||||
const ResolveModes resolve_modes = PickResolveModes(*device, key.depth_format);
|
||||
const VkSubpassDescriptionDepthStencilResolve depth_stencil_resolve{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE,
|
||||
.pNext = nullptr,
|
||||
.depthResolveMode = resolve_modes.depth,
|
||||
.stencilResolveMode = resolve_modes.stencil,
|
||||
.pDepthStencilResolveAttachment = &depth_resolve_reference2,
|
||||
};
|
||||
const VkSubpassDescription2 subpass2{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,
|
||||
.pNext = do_resolve_depth_stencil ? &depth_stencil_resolve : nullptr,
|
||||
.flags = 0,
|
||||
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||
.viewMask = 0,
|
||||
.inputAttachmentCount = 0,
|
||||
.pInputAttachments = nullptr,
|
||||
.colorAttachmentCount = num_attachments,
|
||||
.pColorAttachments = references2.data(),
|
||||
.pResolveAttachments = do_resolve_color ? resolve_references2.data() : nullptr,
|
||||
.pDepthStencilAttachment = has_depth ? &depth_reference2 : nullptr,
|
||||
.preserveAttachmentCount = 0,
|
||||
.pPreserveAttachments = nullptr,
|
||||
};
|
||||
const VkSubpassDependency2 dependency2{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2,
|
||||
.pNext = nullptr,
|
||||
.srcSubpass = dependency.srcSubpass,
|
||||
.dstSubpass = dependency.dstSubpass,
|
||||
.srcStageMask = dependency.srcStageMask,
|
||||
.dstStageMask = dependency.dstStageMask,
|
||||
.srcAccessMask = dependency.srcAccessMask,
|
||||
.dstAccessMask = dependency.dstAccessMask,
|
||||
.dependencyFlags = dependency.dependencyFlags,
|
||||
.viewOffset = 0,
|
||||
};
|
||||
pair->second = device->GetLogical().CreateRenderPass2({
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.attachmentCount = static_cast<u32>(descriptions2.size()),
|
||||
.pAttachments = descriptions2.empty() ? nullptr : descriptions2.data(),
|
||||
.subpassCount = 1,
|
||||
.pSubpasses = &subpass2,
|
||||
.dependencyCount = 1,
|
||||
.pDependencies = &dependency2,
|
||||
.correlatedViewMaskCount = 0,
|
||||
.pCorrelatedViewMasks = nullptr,
|
||||
});
|
||||
return *pair->second;
|
||||
}
|
||||
|
||||
pair->second = device->GetLogical().CreateRenderPass({
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <mutex>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
|
||||
#include "common/container_hash.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
@@ -22,11 +21,9 @@ struct RenderPassKey {
|
||||
VideoCore::Surface::PixelFormat depth_format;
|
||||
VkSampleCountFlagBits samples;
|
||||
bool resolve_color;
|
||||
bool resolve_depth_stencil;
|
||||
u32 color_clear_mask;
|
||||
bool depth_stencil_clear;
|
||||
u32 color_discard_mask;
|
||||
bool depth_stencil_discard;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
@@ -34,28 +31,17 @@ struct RenderPassKey {
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<Vulkan::RenderPassKey> {
|
||||
static_assert(std::tuple_size_v<decltype(Vulkan::RenderPassKey::color_formats)> <= 8);
|
||||
static_assert(static_cast<u32>(VideoCore::Surface::PixelFormat::Invalid) <= 0xFF);
|
||||
static_assert(static_cast<u32>(VideoCore::Surface::PixelFormat::Max) <= 0xFF);
|
||||
static_assert(VK_SAMPLE_COUNT_64_BIT <= 0xFF);
|
||||
|
||||
[[nodiscard]] size_t operator()(const Vulkan::RenderPassKey& key) const noexcept {
|
||||
u64 formats = 0;
|
||||
for (size_t index = 0; index < key.color_formats.size(); ++index) {
|
||||
formats |= static_cast<u64>(key.color_formats[index]) << (index * 8);
|
||||
size_t value = static_cast<size_t>(key.depth_format) << 48;
|
||||
value ^= static_cast<size_t>(key.samples) << 52;
|
||||
value ^= static_cast<size_t>(key.resolve_color) << 63;
|
||||
value ^= static_cast<size_t>(key.color_clear_mask) << 54;
|
||||
value ^= static_cast<size_t>(key.depth_stencil_clear) << 62;
|
||||
value ^= static_cast<size_t>(key.color_discard_mask) << 24;
|
||||
for (size_t i = 0; i < key.color_formats.size(); ++i) {
|
||||
value ^= static_cast<size_t>(key.color_formats[i]) << (i * 6);
|
||||
}
|
||||
const u64 state = static_cast<u64>(key.depth_format) |
|
||||
(static_cast<u64>(key.samples) << 8) |
|
||||
(static_cast<u64>(key.color_clear_mask) << 16) |
|
||||
(static_cast<u64>(key.color_discard_mask) << 24) |
|
||||
(static_cast<u64>(key.resolve_color) << 32) |
|
||||
(static_cast<u64>(key.depth_stencil_clear) << 33) |
|
||||
(static_cast<u64>(key.resolve_depth_stencil) << 34) |
|
||||
(static_cast<u64>(key.depth_stencil_discard) << 35);
|
||||
size_t seed = 0;
|
||||
Common::HashCombine(seed, formats);
|
||||
Common::HashCombine(seed, state);
|
||||
return seed;
|
||||
return value;
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
@@ -64,9 +50,6 @@ namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
|
||||
[[nodiscard]] bool SupportsDepthStencilResolve(const Device& device,
|
||||
VideoCore::Surface::PixelFormat depth_format);
|
||||
|
||||
class RenderPassCache {
|
||||
public:
|
||||
explicit RenderPassCache(const Device& device_);
|
||||
|
||||
@@ -132,7 +132,6 @@ void Scheduler::BeginRenderPassImpl(const Framebuffer* framebuffer, VkRenderPass
|
||||
num_renderpass_images = framebuffer->NumImages();
|
||||
renderpass_images = framebuffer->Images();
|
||||
renderpass_image_ranges = framebuffer->ImageRanges();
|
||||
framebuffer->MarkResolveShadowsUpToDate();
|
||||
}
|
||||
|
||||
void Scheduler::RealizeDeferredClear() {
|
||||
@@ -156,10 +155,8 @@ void Scheduler::RealizeDeferredClear() {
|
||||
}
|
||||
const u32 color_discard_mask =
|
||||
dc.framebuffer->DiscardsMsaaColor() ? dc.color_clear_mask : 0u;
|
||||
const bool depth_stencil_discard =
|
||||
dc.depth_stencil && dc.framebuffer->DiscardsMsaaDepthStencil();
|
||||
const VkRenderPass renderpass = dc.framebuffer->RenderPassVariant(
|
||||
dc.color_clear_mask, dc.depth_stencil, color_discard_mask, depth_stencil_discard);
|
||||
dc.color_clear_mask, dc.depth_stencil, color_discard_mask);
|
||||
EndRenderPass();
|
||||
BeginRenderPassImpl(dc.framebuffer, renderpass, clear_values.data(), count);
|
||||
}
|
||||
@@ -193,14 +190,6 @@ bool Scheduler::DeferDepthStencilClear(const Framebuffer* framebuffer, const VkC
|
||||
return true;
|
||||
}
|
||||
|
||||
void Scheduler::FlushDeferredClear() {
|
||||
if (deferred_clear.framebuffer == nullptr) {
|
||||
return;
|
||||
}
|
||||
RealizeDeferredClear();
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
void Scheduler::RequestRenderpass(const Framebuffer* framebuffer) {
|
||||
if (deferred_clear.framebuffer == framebuffer) {
|
||||
RealizeDeferredClear();
|
||||
|
||||
@@ -65,9 +65,6 @@ public:
|
||||
/// Defers a full depth/stencil clear so it becomes the next render pass.
|
||||
bool DeferDepthStencilClear(const Framebuffer* framebuffer, const VkClearValue& value);
|
||||
|
||||
/// Realizes any pending deferred clear before its framebuffer can be moved or freed.
|
||||
void FlushDeferredClear();
|
||||
|
||||
/// Requests the current execution context to be able to execute operations only allowed outside
|
||||
/// of a renderpass.
|
||||
void RequestOutsideRenderPassOperationContext();
|
||||
@@ -129,10 +126,6 @@ public:
|
||||
return master_semaphore->IsFree(tick);
|
||||
}
|
||||
|
||||
void RefreshTick() {
|
||||
master_semaphore->Refresh();
|
||||
}
|
||||
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (tick > 0) {
|
||||
|
||||
@@ -33,10 +33,10 @@ constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
||||
// Windows ones however, can intake bigger buffers and generally do not OOM.
|
||||
// - GTX 960 on Windows will not OOM with 256mib
|
||||
// - GT 1030 on ^NIX will OOM with 256mib
|
||||
#if defined(__FreeBSD__)
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
||||
#else
|
||||
#if defined(_WIN32) || defined(__ANDROID__)
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
|
||||
#else
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
||||
#endif
|
||||
|
||||
size_t GetStreamBufferSize(const Device& device) {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -60,19 +60,13 @@ public:
|
||||
|
||||
void TickFrame();
|
||||
|
||||
void FlushDeferredClear();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
bool CanReportMemoryUsage() const;
|
||||
|
||||
bool CanDownloadMsaa(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
[[nodiscard]] VkImage AcquireMsaaScratchImage(const VkImageCreateInfo& image_ci);
|
||||
|
||||
void ReleaseMsaaScratchImage(VkImage image);
|
||||
std::optional<size_t> GetSamplerHeapBudget() const;
|
||||
|
||||
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
|
||||
const Region2D& dst_region, const Region2D& src_region,
|
||||
@@ -101,23 +95,6 @@ public:
|
||||
std::span<const VideoCommon::SwizzleParameters>,
|
||||
u32 z_start, u32 z_count);
|
||||
|
||||
[[nodiscard]] bool IsUnifiedMemoryBindable() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryBase() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemorySize() const noexcept;
|
||||
|
||||
[[nodiscard]] u64 UnifiedMemoryWindowSize() const noexcept;
|
||||
|
||||
[[nodiscard]] bool CanUploadImageDirectly(const VideoCommon::ImageInfo& info) const;
|
||||
|
||||
bool UploadImageDirectly(Image& image, size_t window_index, u64 window_offset,
|
||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept;
|
||||
|
||||
[[nodiscard]] bool IsDirectUploadRetired(u64 tick);
|
||||
|
||||
void InsertUploadMemoryBarrier() {}
|
||||
|
||||
void TransitionImageLayout(Image& image);
|
||||
@@ -140,20 +117,16 @@ public:
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D extent{};
|
||||
u32 layers = 0;
|
||||
VkImageAspectFlags aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
bool up_to_date = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] VkImageView GetOrCreateResolveShadow(VkImage msaa_image, VkFormat format,
|
||||
VkExtent2D extent, u32 layers,
|
||||
VkImageAspectFlags aspect_mask);
|
||||
VkExtent2D extent, u32 layers);
|
||||
|
||||
[[nodiscard]] const ResolveShadow* GetValidResolveShadow(VkImage msaa_image) const;
|
||||
|
||||
void InvalidateResolveShadow(VkImage msaa_image);
|
||||
|
||||
void MarkResolveShadowUpToDate(VkImage msaa_image);
|
||||
|
||||
void EraseResolveShadow(VkImage msaa_image);
|
||||
|
||||
std::span<const VkFormat> ViewFormats(PixelFormat format) {
|
||||
@@ -176,37 +149,13 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle2DPass> bl2d_unswizzle_pass;
|
||||
std::optional<BlockLinearUnswizzle3DBufferPass> bl3db_unswizzle_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
static constexpr size_t indexing_slots = 8 * sizeof(size_t);
|
||||
std::array<vk::Buffer, indexing_slots> buffers{};
|
||||
struct MsaaScratchKey {
|
||||
VkFormat format;
|
||||
VkImageType type;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 levels;
|
||||
u32 layers;
|
||||
VkImageUsageFlags usage;
|
||||
VkImageCreateFlags flags;
|
||||
|
||||
bool operator==(const MsaaScratchKey&) const noexcept = default;
|
||||
};
|
||||
|
||||
struct MsaaScratchImage {
|
||||
MsaaScratchKey key;
|
||||
vk::Image image;
|
||||
u64 tick;
|
||||
u32 unused_frames;
|
||||
};
|
||||
|
||||
std::vector<MsaaScratchImage> msaa_scratch_images;
|
||||
std::vector<std::pair<u64, vk::Image>> pending_msaa_images;
|
||||
ankerl::unordered_dense::map<VkImage, ResolveShadow> resolve_shadows;
|
||||
std::vector<std::pair<u64, ResolveShadow>> pending_resolve_shadows;
|
||||
};
|
||||
|
||||
class Framebuffer {
|
||||
@@ -242,8 +191,7 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] VkRenderPass RenderPassVariant(u32 color_clear_mask, bool depth_stencil_clear,
|
||||
u32 color_discard_mask,
|
||||
bool depth_stencil_discard) const;
|
||||
u32 color_discard_mask) const;
|
||||
|
||||
[[nodiscard]] VkExtent2D RenderArea() const noexcept {
|
||||
return render_area;
|
||||
@@ -285,21 +233,19 @@ public:
|
||||
return is_rescaled;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasResolveColor() const noexcept {
|
||||
return !resolve_images.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] VkImage ResolveColorImage(size_t index) const noexcept {
|
||||
return index < resolve_images.size() ? *resolve_images[index] : VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool DiscardsMsaaColor() const noexcept {
|
||||
return discard_msaa_color;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool DiscardsMsaaDepthStencil() const noexcept {
|
||||
return discard_msaa_depth_stencil;
|
||||
}
|
||||
|
||||
/// Records that a render pass has begun, so its resolve attachments will hold valid contents
|
||||
/// once it ends.
|
||||
void MarkResolveShadowsUpToDate() const;
|
||||
|
||||
private:
|
||||
static constexpr size_t NUM_MEMOIZED_RENDER_PASS_VARIANTS = 8;
|
||||
|
||||
vk::Framebuffer framebuffer;
|
||||
VkRenderPass renderpass{};
|
||||
VkExtent2D render_area{};
|
||||
@@ -312,16 +258,11 @@ private:
|
||||
bool has_depth{};
|
||||
bool has_stencil{};
|
||||
bool is_rescaled{};
|
||||
std::array<VkImage, 9> resolve_shadow_images{};
|
||||
u32 num_resolve_shadows = 0;
|
||||
TextureCacheRuntime* runtime_ptr{nullptr};
|
||||
std::vector<vk::Image> resolve_images;
|
||||
std::vector<vk::ImageView> resolve_image_views;
|
||||
RenderPassKey render_pass_key{};
|
||||
RenderPassCache* render_pass_cache{nullptr};
|
||||
bool discard_msaa_color{};
|
||||
bool discard_msaa_depth_stencil{};
|
||||
mutable std::array<u32, NUM_MEMOIZED_RENDER_PASS_VARIANTS> variant_keys{};
|
||||
mutable std::array<VkRenderPass, NUM_MEMOIZED_RENDER_PASS_VARIANTS> variant_render_passes{};
|
||||
mutable u32 num_memoized_variants{};
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
@@ -463,22 +404,6 @@ public:
|
||||
return supports_depth_comparison;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool RequiresBorderColorFormat() const noexcept {
|
||||
return requires_border_color_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool SupportsMinmaxFilter() const noexcept {
|
||||
return supports_minmax_filter;
|
||||
}
|
||||
|
||||
[[nodiscard]] const VkComponentMapping& Swizzle() const noexcept {
|
||||
return swizzle_mapping;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasIdentitySwizzle() const noexcept {
|
||||
return has_identity_swizzle;
|
||||
}
|
||||
|
||||
[[nodiscard]] GPUVAddr GpuAddr() const noexcept {
|
||||
return gpu_addr;
|
||||
}
|
||||
@@ -511,91 +436,48 @@ private:
|
||||
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
u32 buffer_size = 0;
|
||||
|
||||
VkComponentMapping swizzle_mapping{};
|
||||
|
||||
bool supports_depth_comparison = false;
|
||||
bool requires_border_color_format = false;
|
||||
bool supports_minmax_filter = false;
|
||||
bool has_identity_swizzle = true;
|
||||
};
|
||||
|
||||
class ImageAlloc : public VideoCommon::ImageAllocBase {};
|
||||
|
||||
class CustomBorderColorBudget {
|
||||
public:
|
||||
CustomBorderColorBudget() = default;
|
||||
~CustomBorderColorBudget();
|
||||
|
||||
CustomBorderColorBudget(const CustomBorderColorBudget&) = delete;
|
||||
CustomBorderColorBudget& operator=(const CustomBorderColorBudget&) = delete;
|
||||
|
||||
CustomBorderColorBudget(CustomBorderColorBudget&& rhs) noexcept;
|
||||
CustomBorderColorBudget& operator=(CustomBorderColorBudget&& rhs) noexcept;
|
||||
|
||||
bool TryAcquire(const Device& device, size_t count);
|
||||
|
||||
private:
|
||||
void Release() noexcept;
|
||||
|
||||
const Device* device_ptr = nullptr;
|
||||
size_t held = 0;
|
||||
};
|
||||
|
||||
class Sampler {
|
||||
public:
|
||||
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
|
||||
|
||||
[[nodiscard]] VkSampler Handle() const noexcept {
|
||||
return *variants.front().sampler;
|
||||
return *sampler;
|
||||
}
|
||||
|
||||
[[nodiscard]] VkSampler HandleFor(const ImageView& image_view, bool is_depth);
|
||||
[[nodiscard]] VkSampler HandleWithDefaultAnisotropy() const noexcept {
|
||||
return *sampler_default_anisotropy;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasAddedAnisotropy() const noexcept {
|
||||
return static_cast<bool>(sampler_default_anisotropy);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkSampler HandleWithNearestFilter() const noexcept {
|
||||
return *sampler_nearest;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasLinearFiltering() const noexcept {
|
||||
return static_cast<bool>(sampler_nearest);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkSampler HandleWithoutDepthComparison() const noexcept {
|
||||
return *sampler_noncompare;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasDepthComparison() const noexcept {
|
||||
return static_cast<bool>(sampler_noncompare);
|
||||
}
|
||||
|
||||
private:
|
||||
struct VariantKey {
|
||||
bool reduce_anisotropy;
|
||||
bool force_nearest;
|
||||
bool drop_depth_comparison;
|
||||
bool drop_reduction;
|
||||
bool drop_custom_border;
|
||||
bool srgb_border;
|
||||
std::array<VkComponentSwizzle, 4> swizzle;
|
||||
|
||||
bool operator==(const VariantKey&) const noexcept = default;
|
||||
|
||||
[[nodiscard]] bool HasSwizzle() const noexcept {
|
||||
return swizzle != std::array<VkComponentSwizzle, 4>{};
|
||||
}
|
||||
};
|
||||
|
||||
struct Variant {
|
||||
VariantKey key;
|
||||
vk::Sampler sampler;
|
||||
};
|
||||
|
||||
static constexpr size_t MAX_VARIANTS = 32;
|
||||
|
||||
[[nodiscard]] VariantKey MakeKey(const ImageView& image_view, bool is_depth) const noexcept;
|
||||
[[nodiscard]] VkSampler Find(const VariantKey& key) const noexcept;
|
||||
VkSampler Emplace(VariantKey key);
|
||||
|
||||
CustomBorderColorBudget custom_border_color_budget;
|
||||
std::vector<Variant> variants;
|
||||
|
||||
const Device* device_ptr{nullptr};
|
||||
VkSamplerCreateInfo base_ci{};
|
||||
VkSamplerReductionModeEXT reduction_mode{VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT};
|
||||
std::array<float, 4> border_color{};
|
||||
std::array<float, 4> srgb_border_color{};
|
||||
f32 default_anisotropy{1.0f};
|
||||
|
||||
bool has_added_anisotropy{};
|
||||
bool has_linear_filtering{};
|
||||
bool has_depth_comparison{};
|
||||
bool has_minmax_reduction{};
|
||||
bool has_custom_border_colors{};
|
||||
bool has_srgb_border_color{};
|
||||
bool needs_swizzle_mapping{};
|
||||
vk::Sampler sampler;
|
||||
vk::Sampler sampler_default_anisotropy;
|
||||
vk::Sampler sampler_nearest;
|
||||
vk::Sampler sampler_noncompare;
|
||||
};
|
||||
|
||||
struct TextureCacheParams {
|
||||
@@ -604,8 +486,6 @@ struct TextureCacheParams {
|
||||
static constexpr bool HAS_EMULATED_COPIES = false;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
|
||||
static constexpr bool HAS_MSAA_DOWNLOADS = true;
|
||||
static constexpr bool USE_UNIFIED_MEMORY = true;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
@@ -121,7 +121,7 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
|
||||
image_view_ids.push_back(image_view_id);
|
||||
}
|
||||
|
||||
bool ImageBase::IsSafeGpuCopy() const noexcept {
|
||||
bool ImageBase::IsSafeDownload() const noexcept {
|
||||
// Skip images that were not modified from the GPU
|
||||
if (False(flags & ImageFlagBits::GpuModified)) {
|
||||
return false;
|
||||
@@ -131,6 +131,10 @@ bool ImageBase::IsSafeGpuCopy() const noexcept {
|
||||
if (True(flags & ImageFlagBits::CpuModified)) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user