mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-14 04:24:31 +00:00
Compare commits
194 Commits
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| f8f5a9b1a2 | |||
| a8047d3b12 | |||
| cc8451f764 | |||
| 27189f39d2 | |||
| 683e6249c3 | |||
| eaece15dbd | |||
| 8e5419209c | |||
| 8fac95dcc0 | |||
| 706a3d0764 | |||
| 3d19743d95 | |||
| bd2d344040 | |||
| 5f4a286046 | |||
| b7fcec4985 | |||
| 0473747f94 | |||
| 23bb909bc9 | |||
| e94ac63a5e | |||
| 88ff086d13 | |||
| 116377f6d9 | |||
| 7c32cf03a1 | |||
| ff7bbaea7d | |||
| c84d605426 | |||
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| 251a3470dc | |||
| 08f65cbd01 | |||
| 8fd495f906 |
@@ -1,9 +1,9 @@
|
||||
name: tx-pull
|
||||
|
||||
on:
|
||||
# tuesday, saturday at 2pm
|
||||
# monday at 4pm
|
||||
schedule:
|
||||
- cron: '0 14 * * 2,6'
|
||||
- cron: '0 16 * * 1'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
@@ -52,7 +52,7 @@ jobs:
|
||||
}
|
||||
EOF
|
||||
|
||||
curl -X 'POST' \
|
||||
curl -XPOST \
|
||||
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
|
||||
-H 'accept: application/json' \
|
||||
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
name: update-deps
|
||||
name: Update Dependencies
|
||||
|
||||
on:
|
||||
# saturday at noon
|
||||
@@ -7,7 +7,7 @@ on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
tx-update:
|
||||
update-deps:
|
||||
runs-on: source
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
@@ -24,18 +24,21 @@ jobs:
|
||||
git remote set-url origin ci:eden-emu/eden.git
|
||||
|
||||
DATE=$(date +"%b %d")
|
||||
TIMESTAMP=$(date +"%s")
|
||||
echo "DATE=$DATE" >> "$GITHUB_ENV"
|
||||
echo "TIMESTAMP=$TIMESTAMP" >> "$GITHUB_ENV"
|
||||
|
||||
git switch -c update-deps-$DATE
|
||||
git switch -c update-deps-$TIMESTAMP
|
||||
tools/cpmutil.sh package update -ac
|
||||
git push
|
||||
|
||||
- name: Create PR
|
||||
run: |
|
||||
set -x
|
||||
TITLE="[externals] Dependency update for $DATE"
|
||||
BODY="$(git show -s --format='%b')"
|
||||
BASE=master
|
||||
HEAD=update-deps-$DATE
|
||||
HEAD=update-deps-$TIMESTAMP
|
||||
|
||||
cat << EOF > data.json
|
||||
{
|
||||
@@ -46,7 +49,7 @@ jobs:
|
||||
}
|
||||
EOF
|
||||
|
||||
curl -X 'POST' \
|
||||
curl -XPOST \
|
||||
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
|
||||
-H 'accept: application/json' \
|
||||
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
|
||||
|
||||
@@ -3,7 +3,7 @@ description: File a bug report
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with yuzu.
|
||||
value: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with Eden.
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Is there an existing issue for this?
|
||||
@@ -43,7 +43,7 @@ body:
|
||||
id: log
|
||||
attributes:
|
||||
label: Log File
|
||||
description: A log file will help our developers to better diagnose and fix the issue. Instructions can be found [here](https://yuzu-emu.org/help/reference/log-files).
|
||||
description: A log file will help our developers to better diagnose and fix the issue. Instructions can be found [here](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/HowToAccessLogs.md).
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
+2
-2
@@ -4,7 +4,7 @@ labels: "request"
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: Tech support does not belong here. You should only file an issue here if you are requesting a feature you believe would make yuzu better.
|
||||
value: Tech support does not belong here. You should only file an issue here if you are requesting a feature you believe would make Eden better.
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Is there an existing issue for this?
|
||||
@@ -23,6 +23,6 @@ body:
|
||||
id: why-feature
|
||||
attributes:
|
||||
label: Why would this feature be useful?
|
||||
description: A brief description of why this feature would make yuzu better.
|
||||
description: A brief description of why this feature would make Eden better.
|
||||
validations:
|
||||
required: true
|
||||
@@ -0,0 +1,5 @@
|
||||
- [ ] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
|
||||
- [ ] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
|
||||
- [ ] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
|
||||
|
||||
-------------------
|
||||
@@ -7,7 +7,6 @@
|
||||
# Build directory
|
||||
/[Bb]uild*/
|
||||
doc-build/
|
||||
out/
|
||||
AppDir/
|
||||
uruntime
|
||||
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
From 509be32bbfa6eb95014860f7c9ea6d45c8ddaa56 Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sun, 8 Mar 2026 15:11:12 -0400
|
||||
Subject: [PATCH] [cmake] Simplify zstd find logic, and support pre-existing
|
||||
zstd target
|
||||
|
||||
Some deduplication work on the zstd required/if-available logic. Also
|
||||
adds support for pre-existing `zstd::libzstd` which is useful for
|
||||
projects that bundle their own zstd in a way that doesn't get caught by
|
||||
`CONFIG`
|
||||
|
||||
Signed-off-by: crueter <crueter@eden-emu.dev>
|
||||
---
|
||||
CMakeLists.txt | 46 ++++++++++++++++++++++++++--------------------
|
||||
1 file changed, 26 insertions(+), 20 deletions(-)
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 1874e36be0..8d31198006 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -241,28 +241,34 @@ endif()
|
||||
# NOTE:
|
||||
# zstd < 1.5.6 does not provide the CMake imported target `zstd::libzstd`.
|
||||
# Older versions must be consumed via their pkg-config file.
|
||||
-if(HTTPLIB_REQUIRE_ZSTD)
|
||||
- find_package(zstd 1.5.6 CONFIG)
|
||||
- if(NOT zstd_FOUND)
|
||||
- find_package(PkgConfig REQUIRED)
|
||||
- pkg_check_modules(zstd REQUIRED IMPORTED_TARGET libzstd)
|
||||
- add_library(zstd::libzstd ALIAS PkgConfig::zstd)
|
||||
- endif()
|
||||
- set(HTTPLIB_IS_USING_ZSTD TRUE)
|
||||
-elseif(HTTPLIB_USE_ZSTD_IF_AVAILABLE)
|
||||
- find_package(zstd 1.5.6 CONFIG QUIET)
|
||||
- if(NOT zstd_FOUND)
|
||||
- find_package(PkgConfig QUIET)
|
||||
- if(PKG_CONFIG_FOUND)
|
||||
- pkg_check_modules(zstd QUIET IMPORTED_TARGET libzstd)
|
||||
-
|
||||
- if(TARGET PkgConfig::zstd)
|
||||
+if (HTTPLIB_REQUIRE_ZSTD)
|
||||
+ set(HTTPLIB_ZSTD_REQUESTED ON)
|
||||
+ set(HTTPLIB_ZSTD_REQUIRED REQUIRED)
|
||||
+elseif (HTTPLIB_USE_ZSTD_IF_AVAILABLE)
|
||||
+ set(HTTPLIB_ZSTD_REQUESTED ON)
|
||||
+ set(HTTPLIB_ZSTD_REQUIRED QUIET)
|
||||
+endif()
|
||||
+
|
||||
+if (HTTPLIB_ZSTD_REQUESTED)
|
||||
+ if (TARGET zstd::libzstd)
|
||||
+ set(HTTPLIB_IS_USING_ZSTD TRUE)
|
||||
+ else()
|
||||
+ find_package(zstd 1.5.6 CONFIG QUIET)
|
||||
+
|
||||
+ if (NOT zstd_FOUND)
|
||||
+ find_package(PkgConfig ${HTTPLIB_ZSTD_REQUIRED})
|
||||
+ pkg_check_modules(zstd ${HTTPLIB_ZSTD_REQUIRED} IMPORTED_TARGET libzstd)
|
||||
+
|
||||
+ if (TARGET PkgConfig::zstd)
|
||||
add_library(zstd::libzstd ALIAS PkgConfig::zstd)
|
||||
endif()
|
||||
endif()
|
||||
+
|
||||
+ # This will always be true if zstd is required.
|
||||
+ # If zstd *isn't* found when zstd is set to required,
|
||||
+ # CMake will error out earlier in this block.
|
||||
+ set(HTTPLIB_IS_USING_ZSTD ${zstd_FOUND})
|
||||
endif()
|
||||
- # Both find_package and PkgConf set a XXX_FOUND var
|
||||
- set(HTTPLIB_IS_USING_ZSTD ${zstd_FOUND})
|
||||
endif()
|
||||
|
||||
# Used for default, common dirs that the end-user can change (if needed)
|
||||
@@ -317,13 +323,13 @@ if(HTTPLIB_COMPILE)
|
||||
$<BUILD_INTERFACE:${_httplib_build_includedir}/httplib.h>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/httplib.h>
|
||||
)
|
||||
-
|
||||
+
|
||||
# Add C++20 module support if requested
|
||||
# Include from separate file to prevent parse errors on older CMake versions
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.28")
|
||||
include(cmake/modules.cmake)
|
||||
endif()
|
||||
-
|
||||
+
|
||||
set_target_properties(${PROJECT_NAME}
|
||||
PROPERTIES
|
||||
VERSION ${${PROJECT_NAME}_VERSION}
|
||||
@@ -1,20 +0,0 @@
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 16c6092..9e75548 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -8,7 +8,14 @@ project(adrenotools LANGUAGES CXX C)
|
||||
|
||||
set(GEN_INSTALL_TARGET OFF CACHE BOOL "")
|
||||
|
||||
-add_subdirectory(lib/linkernsbypass)
|
||||
+include(CPM)
|
||||
+set(CPM_USE_LOCAL_PACKAGES OFF)
|
||||
+
|
||||
+CPMAddPackage(
|
||||
+ NAME linkernsbypass
|
||||
+ URL "https://github.com/bylaws/liblinkernsbypass/archive/aa3975893d.zip"
|
||||
+ URL_HASH SHA512=43d3d146facb7ec99d066a9b8990369ab7b9eec0d5f9a67131b0a0744fde0af27d884ca1f2a272cd113718a23356530ed97703c8c0659c4c25948d50c106119e
|
||||
+)
|
||||
|
||||
set(LIB_SOURCES src/bcenabler.cpp
|
||||
src/driver.cpp
|
||||
@@ -0,0 +1,26 @@
|
||||
From 52bbc5af6523daa22ad62fe4b84bc8d623d11a53 Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Fri, 26 Jun 2026 01:09:40 -0400
|
||||
Subject: [PATCH] use cpmfile def for linkernsbypass
|
||||
|
||||
---
|
||||
CMakeLists.txt | 3 ++-
|
||||
1 file changed, 2 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 16c6092..85b242c 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -8,7 +8,8 @@ project(adrenotools LANGUAGES CXX C)
|
||||
|
||||
set(GEN_INSTALL_TARGET OFF CACHE BOOL "")
|
||||
|
||||
-add_subdirectory(lib/linkernsbypass)
|
||||
+include(CPMUtil)
|
||||
+AddJsonPackage(linkernsbypass)
|
||||
|
||||
set(LIB_SOURCES src/bcenabler.cpp
|
||||
src/driver.cpp
|
||||
--
|
||||
2.54.0
|
||||
|
||||
@@ -0,0 +1,214 @@
|
||||
From ec4c1fdf526cb9ad045abf59b29ee495bbf5023a Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 20:56:35 -0400
|
||||
Subject: [PATCH] cpmutil compat
|
||||
|
||||
---
|
||||
CMakeLists.txt | 31 ++++++++-----------
|
||||
cmake/FetchOpenSSL.cmake | 64 ----------------------------------------
|
||||
cmake/GetCPM.cmake | 5 ----
|
||||
3 files changed, 13 insertions(+), 87 deletions(-)
|
||||
delete mode 100644 cmake/FetchOpenSSL.cmake
|
||||
delete mode 100644 cmake/GetCPM.cmake
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 5420ecc..9ffd5a0 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -19,9 +19,7 @@ include(FetchContent)
|
||||
include(ProcessorCount)
|
||||
include(cmake/ConfigureOpenSSL.cmake)
|
||||
include(cmake/DetectTargetPlatform.cmake)
|
||||
-include(cmake/FetchOpenSSL.cmake)
|
||||
include(cmake/FindVcvarsall.cmake)
|
||||
-include(cmake/GetCPM.cmake)
|
||||
|
||||
# Custom options
|
||||
option(OPENSSL_BUILD_VERBOSE "Enable verbose output from build" OFF)
|
||||
@@ -47,9 +45,6 @@ if("${OPENSSL_TARGET_PLATFORM}" STREQUAL "")
|
||||
detect_target_platform(OPENSSL_TARGET_PLATFORM)
|
||||
endif()
|
||||
|
||||
-# Fetch OpenSSL source
|
||||
-fetch_openssl()
|
||||
-
|
||||
# Apply patches
|
||||
foreach(patch IN LISTS OPENSSL_PATCH)
|
||||
if(EXISTS "${patch}" AND NOT IS_DIRECTORY "${patch}")
|
||||
@@ -59,13 +54,13 @@ foreach(patch IN LISTS OPENSSL_PATCH)
|
||||
|
||||
execute_process(
|
||||
COMMAND git init
|
||||
- WORKING_DIRECTORY ${openssl_SOURCE_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_SOURCE_DIR}
|
||||
OUTPUT_QUIET
|
||||
ERROR_QUIET
|
||||
)
|
||||
execute_process(
|
||||
COMMAND git apply ${patch}
|
||||
- WORKING_DIRECTORY ${openssl_SOURCE_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_SOURCE_DIR}
|
||||
OUTPUT_QUIET
|
||||
ERROR_QUIET
|
||||
)
|
||||
@@ -161,8 +156,8 @@ list(PREPEND OPENSSL_CONFIGURE_OPTIONS ${OPENSSL_TARGET_PLATFORM})
|
||||
# Configure OpenSSL
|
||||
configure_openssl(
|
||||
COMMAND ${VCVARSALL_COMMAND}
|
||||
- FILE ${openssl_SOURCE_DIR}/Configure
|
||||
- BUILD_DIR ${openssl_BINARY_DIR}
|
||||
+ FILE ${OpenSSL_SOURCE_DIR}/Configure
|
||||
+ BUILD_DIR ${OpenSSL_BINARY_DIR}
|
||||
OPTIONS ${OPENSSL_CONFIGURE_OPTIONS}
|
||||
)
|
||||
|
||||
@@ -203,8 +198,8 @@ endif()
|
||||
# Parse Makefile
|
||||
parse_makefile(${OPENSSL_MAKEFILE} "INSTALL_LIBS" OPENSSL_STATIC_LIBS)
|
||||
parse_makefile(${OPENSSL_MAKEFILE} "INSTALL_SHLIBS" OPENSSL_SHARED_LIBS)
|
||||
-list(TRANSFORM OPENSSL_STATIC_LIBS PREPEND "${openssl_BINARY_DIR}/")
|
||||
-list(TRANSFORM OPENSSL_SHARED_LIBS PREPEND "${openssl_BINARY_DIR}/")
|
||||
+list(TRANSFORM OPENSSL_STATIC_LIBS PREPEND "${OpenSSL_BINARY_DIR}/")
|
||||
+list(TRANSFORM OPENSSL_SHARED_LIBS PREPEND "${OpenSSL_BINARY_DIR}/")
|
||||
|
||||
foreach(LIBRARY IN LISTS OPENSSL_STATIC_LIBS)
|
||||
if(LIBRARY MATCHES "crypto")
|
||||
@@ -239,14 +234,14 @@ endif()
|
||||
|
||||
# Provide same targets and variables as FindOpenSSL module
|
||||
set(OPENSSL_FOUND ON CACHE BOOL "Override FindOpenSSL variables" FORCE)
|
||||
-set(OPENSSL_INCLUDE_DIR ${openssl_SOURCE_DIR}/include ${openssl_BINARY_DIR}/include CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
+set(OPENSSL_INCLUDE_DIR ${OpenSSL_SOURCE_DIR}/include ${OpenSSL_BINARY_DIR}/include CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_CRYPTO_LIBRARY ${OPENSSL_${OPENSSL_LIBRARY_TYPE}_CRYPTO_LIBRARY} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_CRYPTO_LIBRARIES ${OPENSSL_CRYPTO_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_SSL_LIBRARY ${OPENSSL_${OPENSSL_LIBRARY_TYPE}_SSL_LIBRARY} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_SSL_LIBRARIES ${OPENSSL_SSL_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_LIBRARIES ${OPENSSL_CRYPTO_LIBRARY} ${OPENSSL_SSL_LIBRARY} ${OPENSSL_DEPENDENCIES} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
set(OPENSSL_VERSION ${OPENSSL_CONFIGURED_VERSION} CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
-set(OPENSSL_APPLINK_SOURCE ${openssl_SOURCE_DIR}/ms/applink.c CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
+set(OPENSSL_APPLINK_SOURCE ${OpenSSL_SOURCE_DIR}/ms/applink.c CACHE STRING "Override FindOpenSSL variables" FORCE)
|
||||
|
||||
add_library(OpenSSL::Crypto ${OPENSSL_LIBRARY_TYPE} IMPORTED GLOBAL)
|
||||
add_library(OpenSSL::SSL ${OPENSSL_LIBRARY_TYPE} IMPORTED GLOBAL)
|
||||
@@ -308,8 +303,8 @@ if(ANDROID)
|
||||
endif()
|
||||
|
||||
file(GLOB_RECURSE OPENSSL_SOURCES
|
||||
- ${openssl_SOURCE_DIR}/*.[ch]
|
||||
- ${openssl_SOURCE_DIR}/*.[ch].in
|
||||
+ ${OpenSSL_SOURCE_DIR}/*.[ch]
|
||||
+ ${OpenSSL_SOURCE_DIR}/*.[ch].in
|
||||
)
|
||||
|
||||
set(OPENSSL_BUILD_OUTPUT
|
||||
@@ -322,7 +317,7 @@ add_custom_command(
|
||||
OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
DEPENDS ${OPENSSL_SOURCES}
|
||||
- WORKING_DIRECTORY ${openssl_BINARY_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
@@ -341,7 +336,7 @@ if(OPENSSL_TEST AND NOT CMAKE_CROSSCOMPILING)
|
||||
add_test(
|
||||
NAME openssl-test
|
||||
COMMAND ${OPENSSL_BUILD_TOOL} test VERBOSE_FAILURE=yes HARNESS_JOBS=${NUMBER_OF_THREADS}
|
||||
- WORKING_DIRECTORY ${openssl_BINARY_DIR}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -356,7 +351,7 @@ if(OPENSSL_INSTALL)
|
||||
install(CODE
|
||||
"execute_process(
|
||||
COMMAND ${OPENSSL_INSTALL_COMMAND}
|
||||
- WORKING_DIRECTORY \"${openssl_BINARY_DIR}\"
|
||||
+ WORKING_DIRECTORY \"${OpenSSL_BINARY_DIR}\"
|
||||
)"
|
||||
)
|
||||
endif()
|
||||
diff --git a/cmake/FetchOpenSSL.cmake b/cmake/FetchOpenSSL.cmake
|
||||
deleted file mode 100644
|
||||
index a43505d..0000000
|
||||
--- a/cmake/FetchOpenSSL.cmake
|
||||
+++ /dev/null
|
||||
@@ -1,64 +0,0 @@
|
||||
-function(fetch_openssl)
|
||||
- if(EXISTS "${OPENSSL_SOURCE}" AND IS_DIRECTORY "${OPENSSL_SOURCE}")
|
||||
- # Fetch the local OpenSSL source
|
||||
- if(NOT IS_ABSOLUTE "${OPENSSL_SOURCE}")
|
||||
- string(PREPEND OPENSSL_SOURCE ${CMAKE_SOURCE_DIR}/)
|
||||
- endif()
|
||||
-
|
||||
- string(REPLACE "\\" "/" openssl-source_SOURCE_DIR "${OPENSSL_SOURCE}")
|
||||
- set(openssl-source_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/openssl-source-build)
|
||||
- else()
|
||||
- set(CPM_OPTIONS
|
||||
- NAME openssl-source
|
||||
- DOWNLOAD_ONLY ON
|
||||
- )
|
||||
-
|
||||
- if(NOT OPENSSL_CONFIGURE_VERBOSE)
|
||||
- list(APPEND CPM_OPTIONS QUIET)
|
||||
- endif()
|
||||
-
|
||||
- if("${OPENSSL_SOURCE}" MATCHES "^http")
|
||||
- # Download OpenSSL source from the internet
|
||||
- list(APPEND CPM_OPTIONS URL ${OPENSSL_SOURCE})
|
||||
- else()
|
||||
- # Download OpenSSL source from the official website
|
||||
- if("${OPENSSL_TARGET_VERSION}" STREQUAL "")
|
||||
- set(OPENSSL_TARGET_VERSION ${PROJECT_VERSION})
|
||||
- endif()
|
||||
-
|
||||
- if(OPENSSL_TARGET_VERSION VERSION_EQUAL PROJECT_VERSION)
|
||||
- list(APPEND CPM_OPTIONS URL_HASH SHA256=aaf51a1fe064384f811daeaeb4ec4dce7340ec8bd893027eee676af31e83a04f)
|
||||
- endif()
|
||||
-
|
||||
- if(OPENSSL_TARGET_VERSION MATCHES "^1\.1\.1[a-w]$")
|
||||
- string(REPLACE "." "_" OPENSSL_TAGGED_VERSION ${OPENSSL_TARGET_VERSION})
|
||||
- list(APPEND CPM_OPTIONS URL https://github.com/openssl/openssl/releases/download/OpenSSL_${OPENSSL_TAGGED_VERSION}/openssl-${OPENSSL_TARGET_VERSION}.tar.gz)
|
||||
- else()
|
||||
- list(APPEND CPM_OPTIONS URL https://github.com/openssl/openssl/releases/download/openssl-${OPENSSL_TARGET_VERSION}/openssl-${OPENSSL_TARGET_VERSION}.tar.gz)
|
||||
- endif()
|
||||
- endif()
|
||||
-
|
||||
- CPMAddPackage(${CPM_OPTIONS})
|
||||
- endif()
|
||||
-
|
||||
- # Clean build directory if source directory has changed
|
||||
- if(DEFINED CACHE{openssl-source_SOURCE_DIR_OLD} AND NOT openssl-source_SOURCE_DIR STREQUAL openssl-source_SOURCE_DIR_OLD)
|
||||
- set(openssl-source_SOURCE_DIR_OLD ${openssl-source_SOURCE_DIR} CACHE INTERNAL "Previously fetched OpenSSL source")
|
||||
-
|
||||
- if(IS_DIRECTORY ${openssl-source_BINARY_DIR})
|
||||
- file(REMOVE_RECURSE ${openssl-source_BINARY_DIR})
|
||||
- file(MAKE_DIRECTORY ${openssl-source_BINARY_DIR})
|
||||
- endif()
|
||||
- endif()
|
||||
-
|
||||
- # Override the FindOpenSSL module
|
||||
- FetchContent_Declare(
|
||||
- OpenSSL
|
||||
- SOURCE_DIR ${openssl-source_SOURCE_DIR}
|
||||
- BINARY_DIR ${openssl-source_BINARY_DIR}
|
||||
- OVERRIDE_FIND_PACKAGE
|
||||
- )
|
||||
- FetchContent_MakeAvailable(OpenSSL)
|
||||
-
|
||||
- return(PROPAGATE openssl_SOURCE_DIR openssl_BINARY_DIR)
|
||||
-endfunction()
|
||||
diff --git a/cmake/GetCPM.cmake b/cmake/GetCPM.cmake
|
||||
deleted file mode 100644
|
||||
index bfc50f5..0000000
|
||||
--- a/cmake/GetCPM.cmake
|
||||
+++ /dev/null
|
||||
@@ -1,5 +0,0 @@
|
||||
-file(
|
||||
- DOWNLOAD https://github.com/cpm-cmake/CPM.cmake/releases/latest/download/get_cpm.cmake
|
||||
- ${CMAKE_CURRENT_BINARY_DIR}/get_cpm.cmake
|
||||
-)
|
||||
-include(${CMAKE_CURRENT_BINARY_DIR}/get_cpm.cmake)
|
||||
--
|
||||
2.54.0
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
From d46675fbb61eb6d51e478023ce4075e545ad4cfd Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 21:11:55 -0400
|
||||
Subject: [PATCH] use ccache
|
||||
|
||||
---
|
||||
CMakeLists.txt | 1 -
|
||||
cmake/ConfigureOpenSSL.cmake | 12 +++---------
|
||||
2 files changed, 3 insertions(+), 10 deletions(-)
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index 9ffd5a0..9ff14c8 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -28,7 +28,6 @@ option(OPENSSL_ENABLE_PARALLEL "Build and test in parallel if possible" ON)
|
||||
option(OPENSSL_INSTALL "Install OpenSSL components to the <prefix> directory" OFF)
|
||||
option(OPENSSL_INSTALL_CERT "Install cert.pem to the <openssldir> directory" OFF)
|
||||
option(OPENSSL_TEST "Enable testing and build OpenSSL self tests" OFF)
|
||||
-option(OPENSSL_USE_CCACHE "Use ccache if available" ON)
|
||||
|
||||
if("${OPENSSL_BUILD_TARGET}" STREQUAL "")
|
||||
# Makefile target for build
|
||||
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
|
||||
index 211c18b..3d8cbed 100644
|
||||
--- a/cmake/ConfigureOpenSSL.cmake
|
||||
+++ b/cmake/ConfigureOpenSSL.cmake
|
||||
@@ -69,15 +69,9 @@ function(apply_ccache FILE)
|
||||
message(FATAL_ERROR "Couldn't find Makefile")
|
||||
endif()
|
||||
|
||||
- if(OPENSSL_USE_CCACHE)
|
||||
- find_program(CCACHE ccache)
|
||||
-
|
||||
- if(NOT CCACHE)
|
||||
- return()
|
||||
- endif()
|
||||
-
|
||||
+ if(USE_CCACHE)
|
||||
file(READ ${FILE} MAKEFILE)
|
||||
- string(REPLACE "\nCC=" "\nCC=ccache " MAKEFILE "${MAKEFILE}")
|
||||
+ string(REPLACE "\nCC=" "\nCC=${CCACHE_BINARY} " MAKEFILE "${MAKEFILE}")
|
||||
|
||||
if(MSVC)
|
||||
string(REPLACE "/Zi /Fdossl_static.pdb " "" MAKEFILE "${MAKEFILE}")
|
||||
@@ -171,4 +165,4 @@ function(configure_openssl)
|
||||
string(REPLACE "/W3" "/W0" MAKEFILE "${MAKEFILE}")
|
||||
file(WRITE ${OPENSSL_MAKEFILE} "${MAKEFILE}")
|
||||
endif()
|
||||
-endfunction()
|
||||
\ No newline at end of file
|
||||
+endfunction()
|
||||
--
|
||||
2.54.0
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
From 4a3cc92a7abad403529ed1cb4255ca63d9252de4 Mon Sep 17 00:00:00 2001
|
||||
From: crueter <crueter@eden-emu.dev>
|
||||
Date: Sat, 30 May 2026 21:48:42 -0400
|
||||
Subject: [PATCH 2/2] use cmake compiler flags
|
||||
|
||||
---
|
||||
cmake/ConfigureOpenSSL.cmake | 5 ++++-
|
||||
1 file changed, 4 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
|
||||
index 3d8cbed..3012e05 100644
|
||||
--- a/cmake/ConfigureOpenSSL.cmake
|
||||
+++ b/cmake/ConfigureOpenSSL.cmake
|
||||
@@ -135,7 +135,10 @@ function(configure_openssl)
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
- COMMAND ${CONFIGURE_COMMAND}
|
||||
+ COMMAND ${CMAKE_COMMAND} -E env
|
||||
+ "CFLAGS=${CMAKE_C_FLAGS}"
|
||||
+ "CXXFLAGS=${CMAKE_CXX_FLAGS}"
|
||||
+ ${CONFIGURE_COMMAND}
|
||||
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
|
||||
${VERBOSE_OPTION}
|
||||
COMMAND_ERROR_IS_FATAL ANY
|
||||
--
|
||||
2.54.0
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
--- a/CMakeLists.txt 2026-06-01 23:53:16.498043856 -0400
|
||||
+++ b/CMakeLists.txt 2026-06-01 23:53:23.910543615 -0400
|
||||
@@ -312,13 +312,29 @@
|
||||
${OPENSSL_SHARED_CRYPTO_LIBRARY}
|
||||
${OPENSSL_SHARED_SSL_LIBRARY}
|
||||
)
|
||||
-add_custom_command(
|
||||
- OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
- COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
- DEPENDS ${OPENSSL_SOURCES}
|
||||
- WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
- VERBATIM
|
||||
-)
|
||||
+if (WIN32)
|
||||
+ add_custom_command(
|
||||
+ OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
+ COMMAND ${OPENSSL_BUILD_COMMAND}
|
||||
+ DEPENDS ${OPENSSL_SOURCES}
|
||||
+ WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}
|
||||
+ VERBATIM)
|
||||
+else()
|
||||
+ set(_openssl_build_script "${CMAKE_CURRENT_BINARY_DIR}/BuildOpenSSL.cmake")
|
||||
+ file(WRITE ${_openssl_build_script}
|
||||
+ "execute_process(\n"
|
||||
+ " COMMAND ${OPENSSL_BUILD_COMMAND}\n"
|
||||
+ " WORKING_DIRECTORY ${OpenSSL_BINARY_DIR}\n"
|
||||
+ " RESULT_VARIABLE _r)\n"
|
||||
+ "if(_r)\n"
|
||||
+ " message(FATAL_ERROR \"OpenSSL build failed: \${_r}\")\n"
|
||||
+ "endif()\n")
|
||||
+ add_custom_command(
|
||||
+ OUTPUT ${OPENSSL_BUILD_OUTPUT}
|
||||
+ COMMAND ${CMAKE_COMMAND} -P ${_openssl_build_script}
|
||||
+ DEPENDS ${OPENSSL_SOURCES}
|
||||
+ VERBATIM)
|
||||
+endif()
|
||||
|
||||
if(PROJECT_IS_TOP_LEVEL)
|
||||
add_custom_target(openssl-build ALL DEPENDS ${OPENSSL_BUILD_OUTPUT})
|
||||
File diff suppressed because it is too large
Load Diff
@@ -112,11 +112,6 @@ Files: src/yuzu/*.ui
|
||||
Copyright: 2018-2022 yuzu Emulator Project
|
||||
License: GPL-2.0-or-later
|
||||
|
||||
Files: src/yuzu/compatdb.ui
|
||||
src/yuzu/main.ui
|
||||
Copyright: 2014-2017 Citra Emulator Project
|
||||
License: GPL-2.0-or-later
|
||||
|
||||
Files: src/yuzu/loading_screen.ui
|
||||
Copyright: 2019 James Rowe <jroweboy@gmail.com>
|
||||
License: GPL-2.0-or-later
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase.
|
||||
@@ -0,0 +1 @@
|
||||
AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase.
|
||||
+46
-44
@@ -1,15 +1,17 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
cmake_minimum_required(VERSION 3.31)
|
||||
|
||||
project(yuzu)
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/find")
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
|
||||
|
||||
set(CPM_SOURCE_CACHE ${CMAKE_SOURCE_DIR}/.cache/cpm)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
set(CMAKE_CXX_SCAN_FOR_MODULES 0)
|
||||
|
||||
include(DetectPlatform)
|
||||
include(DetectArchitecture)
|
||||
@@ -26,23 +28,23 @@ if (NOT DEFINED ARCHITECTURE)
|
||||
endif()
|
||||
|
||||
# Needed for FFmpeg w/ VAAPI and DRM
|
||||
if (PLATFORM_OPENBSD)
|
||||
if (OPENBSD)
|
||||
# OpenBSD 7.8 broke libcxx when upgrading, so we must define the PSTL backend manually
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include -D_LIBCPP_PSTL_BACKEND_SERIAL=1")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include -D_LIBCPP_PSTL_BACKEND_SERIAL=1")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R6/lib")
|
||||
elseif (PLATFORM_NETBSD)
|
||||
elseif (NETBSD)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include -I${CMAKE_SYSROOT}/usr/pkg/include/c++/v1")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R7/lib")
|
||||
endif()
|
||||
|
||||
# NetBSD: Fun for the whole family!
|
||||
if (PLATFORM_NETBSD)
|
||||
if (NETBSD)
|
||||
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
|
||||
endif()
|
||||
|
||||
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX" OFF)
|
||||
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "LINUX" OFF)
|
||||
if (YUZU_STATIC_ROOM)
|
||||
set(YUZU_ROOM ON)
|
||||
set(YUZU_ROOM_STANDALONE ON)
|
||||
@@ -61,6 +63,7 @@ if (YUZU_STATIC_ROOM)
|
||||
set(Boost_USE_STATIC_LIBS ON)
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
|
||||
set(OPENSSL_USE_STATIC_LIBS ON)
|
||||
set(OpenSSL_FORCE_SYSTEM ON)
|
||||
|
||||
set(zstd_FORCE_BUNDLED ON)
|
||||
set(fmt_FORCE_BUNDLED ON)
|
||||
@@ -76,6 +79,7 @@ set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundl
|
||||
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
|
||||
|
||||
option(ENABLE_DEBUG_TOOLS "Enable debugging tools (maxwell disassembler, SPIRV translator, etc)" OFF)
|
||||
option(ENABLE_WERROR "Enable -Werror diagnostics" ON)
|
||||
|
||||
# non-linux bundled qt are static
|
||||
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
|
||||
@@ -154,6 +158,19 @@ if (CXX_CLANG_CL)
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-reserved-identifier>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++17-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-reserved-user-defined-literal>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-deprecated-writable-strings>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat-pedantic>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++11-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++0x-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-c++11-compat-binary-literal>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat-pedantic>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c++98-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c98-compat>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-c99-extensions>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
|
||||
# REQUIRED CPU features IN Windows-amd64
|
||||
if (ARCHITECTURE_x86_64)
|
||||
@@ -207,7 +224,7 @@ endif()
|
||||
|
||||
# ffmpeg
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
|
||||
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${SOLARIS}" "NOT WIN32 AND NOT ANDROID" OFF)
|
||||
|
||||
# sirit
|
||||
set(BUNDLED_SIRIT_DEFAULT OFF)
|
||||
@@ -218,7 +235,7 @@ endif()
|
||||
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
|
||||
|
||||
# FreeBSD 15+ has libusb, versions below should disable it
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR LINUX OR FREEBSD OR APPLE" OFF)
|
||||
|
||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
|
||||
mark_as_advanced(FORCE ENABLE_OPENGL)
|
||||
@@ -232,7 +249,7 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
|
||||
|
||||
# Install udev rules on Linux (mainly for gyros)
|
||||
# Only acts on joysticks and nothing else.
|
||||
cmake_dependent_option(YUZU_INSTALL_UDEV_RULES "Install udev rules for gyro access" OFF "PLATFORM_LINUX" OFF)
|
||||
cmake_dependent_option(YUZU_INSTALL_UDEV_RULES "Install udev rules for gyro access" OFF "LINUX" OFF)
|
||||
|
||||
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
|
||||
|
||||
@@ -245,7 +262,7 @@ cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable"
|
||||
|
||||
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
|
||||
|
||||
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
|
||||
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
|
||||
|
||||
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)
|
||||
set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")
|
||||
@@ -255,7 +272,7 @@ cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib"
|
||||
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
|
||||
|
||||
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL OFF)
|
||||
if (EXT_DEFAULT OR PLATFORM_SUN OR PLATFORM_OPENBSD)
|
||||
if (EXT_DEFAULT OR SOLARIS OR OPENBSD)
|
||||
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL ON)
|
||||
endif()
|
||||
|
||||
@@ -267,7 +284,7 @@ if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
|
||||
set(abi ${CMAKE_ANDROID_ARCH_ABI})
|
||||
|
||||
set(vvl_lib_path "${CMAKE_CURRENT_SOURCE_DIR}/src/android/app/src/main/jniLibs/${abi}/")
|
||||
file(COPY "${VVL_SOURCE_DIR}/${abi}/libVkLayer_khronos_validation.so"
|
||||
file(COPY "${vulkan-validation-layers_SOURCE_DIR}/${abi}/libVkLayer_khronos_validation.so"
|
||||
DESTINATION "${vvl_lib_path}")
|
||||
endif()
|
||||
|
||||
@@ -278,26 +295,7 @@ if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(compat_base dist/compatibility_list/compatibility_list)
|
||||
set(compat_qrc ${compat_base}.qrc)
|
||||
set(compat_json ${compat_base}.json)
|
||||
|
||||
configure_file(${PROJECT_SOURCE_DIR}/${compat_qrc}
|
||||
${PROJECT_BINARY_DIR}/${compat_qrc}
|
||||
COPYONLY)
|
||||
|
||||
if (EXISTS ${PROJECT_SOURCE_DIR}/${compat_json})
|
||||
configure_file("${PROJECT_SOURCE_DIR}/${compat_json}"
|
||||
"${PROJECT_BINARY_DIR}/${compat_json}"
|
||||
COPYONLY)
|
||||
endif()
|
||||
|
||||
# TODO: Compat list download
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/${compat_json})
|
||||
file(WRITE ${PROJECT_BINARY_DIR}/${compat_json} "")
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
|
||||
set(HAS_NCE 1)
|
||||
add_compile_definitions(HAS_NCE=1)
|
||||
endif()
|
||||
@@ -306,7 +304,7 @@ if (YUZU_ROOM)
|
||||
add_compile_definitions(YUZU_ROOM)
|
||||
endif()
|
||||
|
||||
if ((ANDROID OR APPLE OR UNIX) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32)
|
||||
if (UNIX AND NOT (LINUX OR WIN32))
|
||||
if(CXX_APPLE OR CXX_CLANG)
|
||||
# libc++ has stop_token and jthread as experimental
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
|
||||
@@ -383,13 +381,20 @@ find_package(RenderDoc MODULE)
|
||||
# openssl funniness
|
||||
if (YUZU_USE_BUNDLED_OPENSSL)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
AddJsonPackage(openssl-ci)
|
||||
else()
|
||||
AddJsonPackage(openssl)
|
||||
set(OPENSSL_BUILD_VERBOSE ON)
|
||||
set(OPENSSL_CONFIGURE_VERBOSE ON)
|
||||
|
||||
if (OpenSSL_ADDED)
|
||||
add_compile_definitions(YUZU_BUNDLED_OPENSSL)
|
||||
AddJsonPackage(openssl-cmake)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_package(OpenSSL 3 REQUIRED)
|
||||
if (OpenSSL_ADDED)
|
||||
add_compile_definitions(YUZU_BUNDLED_OPENSSL)
|
||||
endif()
|
||||
|
||||
message(STATUS "Fetching needed dependencies with CPM")
|
||||
|
||||
@@ -413,7 +418,7 @@ if (Boost_ADDED)
|
||||
|
||||
if (NOT MSVC OR CXX_CLANG)
|
||||
# boost sucks
|
||||
if (PLATFORM_SUN)
|
||||
if (SOLARIS)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
|
||||
endif()
|
||||
|
||||
@@ -505,7 +510,7 @@ endfunction()
|
||||
# =============================================
|
||||
|
||||
if (APPLE)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia Security UniformTypeIdentifiers)
|
||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||
endforeach()
|
||||
@@ -517,7 +522,9 @@ elseif (WIN32)
|
||||
# PSAPI is the Process Status API
|
||||
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version crypt32 rpcrt4 gdi32 wldap32 mswsock)
|
||||
endif()
|
||||
elseif (PLATFORM_HAIKU)
|
||||
elseif (MANAGARM)
|
||||
set(PLATFORM_LIBRARIES iconv intl)
|
||||
elseif (HAIKUOS)
|
||||
# Haiku is so special :)
|
||||
set(PLATFORM_LIBRARIES bsd /boot/system/lib/libnetwork.so)
|
||||
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
|
||||
@@ -578,12 +585,7 @@ endif()
|
||||
# Qt stuff
|
||||
if (ENABLE_QT)
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
# Qt 6.8+ is broken on macOS (??)
|
||||
if (APPLE)
|
||||
AddQt(6.7.3)
|
||||
else()
|
||||
AddQt(6.9.3)
|
||||
endif()
|
||||
AddQt(Eden-CI/Qt 6.11.1)
|
||||
else()
|
||||
message(STATUS "Using system Qt")
|
||||
if (NOT Qt6_DIR)
|
||||
@@ -616,7 +618,7 @@ if (ENABLE_QT)
|
||||
|
||||
# Best practice is to ask for all components at once, so they are from the same version
|
||||
set(YUZU_QT_COMPONENTS Core Widgets Charts Concurrent Gui)
|
||||
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
|
||||
if (LINUX OR FREEBSD)
|
||||
list(APPEND YUZU_QT_COMPONENTS DBus)
|
||||
# yes Qt, we get it
|
||||
set(QT_NO_PRIVATE_MODULE_WARNING ON)
|
||||
|
||||
+143
-1181
File diff suppressed because it is too large
Load Diff
+744
-382
File diff suppressed because it is too large
Load Diff
@@ -1,39 +0,0 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
# This file provides the function windows_copy_files.
|
||||
# This is only valid on Windows.
|
||||
|
||||
# Include guard
|
||||
if(__windows_copy_files)
|
||||
return()
|
||||
endif()
|
||||
set(__windows_copy_files YES)
|
||||
|
||||
# Any number of files to copy from SOURCE_DIR to DEST_DIR can be specified after DEST_DIR.
|
||||
# This copying happens post-build.
|
||||
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
|
||||
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
# windows commandline expects the / to be \ so switch them
|
||||
string(REPLACE "/" "\\\\" SOURCE_DIR ${SOURCE_DIR})
|
||||
string(REPLACE "/" "\\\\" DEST_DIR ${DEST_DIR})
|
||||
|
||||
# /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output
|
||||
# cmake adds an extra check for command success which doesn't work too well with robocopy
|
||||
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
|
||||
)
|
||||
endfunction()
|
||||
else()
|
||||
function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND cp -ra ${SOURCE_DIR}/. ${DEST_DIR}
|
||||
)
|
||||
endfunction()
|
||||
endif()
|
||||
@@ -1,30 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2024 kleidis
|
||||
|
||||
[aqt]
|
||||
concurrency: 2
|
||||
|
||||
[mirrors]
|
||||
trusted_mirrors:
|
||||
https://download.qt.io
|
||||
blacklist:
|
||||
https://qt.mirror.constant.com
|
||||
https://mirrors.ocf.berkeley.edu
|
||||
https://mirrors.ustc.edu.cn
|
||||
https://mirrors.tuna.tsinghua.edu.cn
|
||||
https://mirrors.geekpie.club
|
||||
https://mirrors-wan.geekpie.club
|
||||
https://mirrors.sjtug.sjtu.edu.cn
|
||||
fallbacks:
|
||||
https://qtproject.mirror.liquidtelecom.com/
|
||||
https://mirrors.aliyun.com/qt/
|
||||
https://ftp.jaist.ac.jp/pub/qtproject/
|
||||
https://ftp.yz.yamagata-u.ac.jp/pub/qtproject/
|
||||
https://qt-mirror.dannhauer.de/
|
||||
https://ftp.fau.de/qtproject/
|
||||
https://mirror.netcologne.de/qtproject/
|
||||
https://mirrors.dotsrc.org/qtproject/
|
||||
https://www.nic.funet.fi/pub/mirrors/download.qt-project.org/
|
||||
https://master.qt.io/
|
||||
https://mirrors.ukfast.co.uk/sites/qt.io/
|
||||
https://ftp2.nluug.nl/languages/qt/
|
||||
https://ftp1.nluug.nl/languages/qt/
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2019 Citra Emulator Project
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
@@ -13,7 +16,8 @@ endif()
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(LLVM HANDLE_COMPONENTS CONFIG_MODE)
|
||||
|
||||
if (LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
|
||||
# Demangle only for Windows targets
|
||||
if (WIN32 AND LLVM_FOUND AND LLVM_Demangle_FOUND AND NOT TARGET LLVM::Demangle)
|
||||
add_library(LLVM::Demangle INTERFACE IMPORTED)
|
||||
target_compile_definitions(LLVM::Demangle INTERFACE ${LLVM_DEFINITIONS})
|
||||
target_include_directories(LLVM::Demangle INTERFACE ${LLVM_INCLUDE_DIRS})
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
@@ -13,7 +13,7 @@ find_package_handle_standard_args(Opus
|
||||
VERSION_VAR OPUS_VERSION
|
||||
)
|
||||
|
||||
if (PLATFORM_MSYS)
|
||||
if (MSYS2)
|
||||
FixMsysPath(PkgConfig::OPUS)
|
||||
endif()
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
@@ -14,7 +14,7 @@ find_package_handle_standard_args(enet
|
||||
VERSION_VAR ENET_VERSION
|
||||
)
|
||||
|
||||
if (PLATFORM_MSYS)
|
||||
if (MSYS2)
|
||||
FixMsysPath(PkgConfig::ENET)
|
||||
endif()
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 Andrea Pappacoda <andrea@pappacoda.it>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
@@ -14,7 +14,7 @@ find_package_handle_standard_args(libusb
|
||||
VERSION_VAR LIBUSB_VERSION
|
||||
)
|
||||
|
||||
if (PLATFORM_MSYS)
|
||||
if (MSYS2)
|
||||
FixMsysPath(PkgConfig::LIBUSB)
|
||||
endif()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
@@ -13,7 +13,7 @@ else()
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
|
||||
|
||||
if (PLATFORM_MSYS)
|
||||
if (MSYS2)
|
||||
FixMsysPath(PkgConfig::LZ4)
|
||||
endif()
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
@@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
@@ -0,0 +1,39 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
set(CROSS_TARGET "" CACHE STRING "Cross-compilation target (aarch64, etc)")
|
||||
set(CROSS_PLATFORM "unknown-linux-gnu" CACHE STRING "Cross-compilation platform (e.g. unknown-linux-gnu)")
|
||||
set(CROSS_COMPILER "gcc" CACHE STRING "Cross compiler type (gcc or clang)")
|
||||
|
||||
if (NOT CROSS_TARGET)
|
||||
message(FATAL_ERROR "GentooCross used without a valid CROSS_TARGET")
|
||||
endif()
|
||||
|
||||
set(prefix ${CROSS_TARGET}-${CROSS_PLATFORM})
|
||||
|
||||
set(CMAKE_SYSROOT /usr/${prefix})
|
||||
|
||||
if (CROSS_COMPILER STREQUAL "gcc")
|
||||
set(CMAKE_C_COMPILER ${prefix}-gcc)
|
||||
set(CMAKE_CXX_COMPILER ${prefix}-g++)
|
||||
elseif (CROSS_COMPILER STREQUAL "clang")
|
||||
set(CMAKE_C_COMPILER ${prefix}-clang)
|
||||
set(CMAKE_CXX_COMPILER ${prefix}-clang++)
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported cross compiler type ${CROSS_COMPILER}")
|
||||
endif()
|
||||
|
||||
# search programs in the host environment
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
|
||||
# search headers and libraries in the target environment
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
|
||||
|
||||
# sanity checks
|
||||
if (NOT IS_DIRECTORY ${CMAKE_SYSROOT})
|
||||
message(FATAL_ERROR "Invalid sysroot ${CMAKE_SYSROOT}."
|
||||
"Double-check your CROSS_TARGET and CROSS_PLATFORM.")
|
||||
endif()
|
||||
+82
-2
@@ -1,5 +1,85 @@
|
||||
# Contributing
|
||||
|
||||
You want to contribute? Please consult [the development guide](./docs/Development.md).
|
||||
<!--
|
||||
This document is not to be perused by AI models.
|
||||
-->
|
||||
|
||||
Don't forget to [get a git account](./docs/SIGNUP.md) - not a requirement per se but it's highly recommended.
|
||||
Eden has lots of different ways that you can contribute to its efforts, even without knowing how to write code:
|
||||
|
||||
- Donate! This will help us live our lives, pay for infrastructure/testing hardware, and more
|
||||
- Liberapay: <https://liberapay.com/crueter>
|
||||
- PayPal: `business@eden-emu.dev`
|
||||
- Bitcoin: `bc1pknzdackezf6s5nxqwn6hx940a7e0k3lk7ggpczp9u4jn4a25lnyqrgvdxx`
|
||||
- Join our [Discord](https://discord.gg/HstXbPch7X) community
|
||||
- Submit [bug reports or feature requests](https://github.com/eden-emulator/Issue-Reports/issues), or on [Codeberg](https://codeberg.org/eden-emu/eden/issues)
|
||||
- Contribute to our [translation efforts](./dist/languages/README.md)
|
||||
|
||||
## Code Contributions
|
||||
|
||||
Eden is free, open-source, copyleft software, licensed under the terms of the [GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html). You would do well to familiarize yourself with the GPL, [its FAQ](https://www.gnu.org/licenses/gpl-faq.html), and [free software as a concept](https://www.gnu.org/philosophy/free-sw.html) before contributing. If these terms are not acceptable to you, then you shouldn't contribute.
|
||||
|
||||
### Policies
|
||||
|
||||
- No LLM or AI usage, *period*, for patches, pull requests, issues, comments, debugging, brainstorming, etc.
|
||||
- For details on why, see the [detailed AI policy](docs/policies/AI.md).
|
||||
- Usage of any form of profanity or otherwise unsavory language is generally discouraged.
|
||||
- This is primarily because it rarely helps to actually understand what's going on.
|
||||
- Remember that your comments should be focused and actually address what's happening. With very few exceptions, expletives are actively detrimental at best.
|
||||
- New code must follow the same general style as the surrounding codebase. Exceptions may be granted in certain cases.
|
||||
- Maintainers reserve the right to change your patches and pull requests at will. We will try to avoid this.
|
||||
- You should generally respect all decisions made by the [code owners](docs/CODEOWNERS) in your particular subsystem.
|
||||
- However, if you feel they are overstepping or are incorrect, don't be afraid to stand your ground! Maintainers are not always correct.
|
||||
- While we do *not* adhere to the terms of a formal code of conduct, you will generally be expected to respect other developers, contributors, and community members.
|
||||
- You **must** have basic knowledge of [Git](https://git-scm.com/learn). Knowing how to manage your branches and follow proper fork policies is a necessity.
|
||||
|
||||
### Where do I start?
|
||||
|
||||
Anywhere you like! If you are facing an issue and want to fix it, go ahead. For new features, you are heavily encouraged to open a feature request on GitHub, Codeberg, or Forgejo first, discussing the motivations, potential implementation, and user flow of your desired feature. Our UI/UX designers will work with you to refine your feature before you actually choose to implement it.
|
||||
|
||||
You may also search for open issues on [GitHub](https://github.com/eden-emulator/Issue-Reports/issues), [Codeberg](https://codeberg.org/eden-emu/eden/issues), or [Forgejo](https://git.eden-emu.dev/eden-emu/eden/issues). For larger features/refactors, you should first express your interest in the issue to ensure another developer isn't already working on it.
|
||||
|
||||
### Great! Can I contribute already?
|
||||
|
||||
There are five primary ways to contribute.
|
||||
|
||||
- Submit pull requests directly to our source tree
|
||||
- You must first request an account on our Forgejo. See [Signup](#how-do-i-sign-up)
|
||||
- Submit pull requests to our [GitHub mirror](https://github.com/eden-emulator/Issue-Reports)
|
||||
- Note that this is subject to being removed by DMCA, so don't rely on this.
|
||||
- Submit pull requests to our [Codeberg mirror](https://codeberg.org/eden-emu/eden)
|
||||
- Codeberg is not subject to draconian DMCA laws, but they have been hostile to emulators such as Torzu in the past. Thus, you shouldn't rely on this either.
|
||||
- Submit patches to [`patch@eden-emu.dev`](mailto:patch@eden-emu.dev)
|
||||
- These **must** be in `git format-patch` format. You should familiarize yourself with the [art of patching](https://www.gitkraken.com/learn/git/git-patch) beforehand.
|
||||
- Alongside the contents of your email, please attach the patch/diff file itself for easy access and use.
|
||||
- Email our developers at [`developers@eden-emu.dev`](mailto:developers@eden-emu.dev) with any of your relevant findings or code changes.
|
||||
|
||||
To test your changes, ensure to read the [build documentation](./docs/Build.md) for your specific platform(s) to ensure everything compiles and works properly. You should also make sure that your branch is up-to-date with the upstream `master` branch before opening a pull request.
|
||||
|
||||
### How do I sign up?
|
||||
|
||||
<details>
|
||||
<summary>To sign up and begin contributing... (click to open)</summary>
|
||||
|
||||
Email [crueter@crueter.xyz](mailto:crueter@crueter.xyz) with the following format:
|
||||
|
||||
```txt
|
||||
Subject: [Eden Git] Registration Request
|
||||
Username: <Your Desired Username>
|
||||
Email: <Your Desired Email>
|
||||
I wish to sign up because... <your reason here>
|
||||
```
|
||||
|
||||
Received mail that does not follow this format will be ignored.
|
||||
|
||||
Once your request is processed, you will receive a confirmation email with your temporary password and some information on Git access and policies. If you do not receive a response within 48 hours, feel free to send another email.
|
||||
|
||||
> [!WARNING]
|
||||
> Some email providers may place the response email in your spam/junk folder; notable offenders include Gmail and Outlook. *Always* ensure to check your Spam or Junk folder.
|
||||
|
||||
</details>
|
||||
|
||||
## Non-code Contributions
|
||||
|
||||
Alongside the other contribution methods listed up top, you can also choose to contribute through documentation, organization, or community guides. These can be done either through the code contribution methods described above, or created externally and shared via our Discord community.
|
||||
|
||||
If you have an external tool/page that you believe would be handy to integrate/link into Eden, please additionally email our developers at [`developers@eden-emu.dev`](mailto:developers@eden-emu.dev). **Do not submit vibe-coded or AI generated tools or applications**.
|
||||
|
||||
@@ -50,16 +50,9 @@ Check out our [website](https://eden-emu.dev) for the latest news on exciting fe
|
||||
|
||||
[](https://repology.org/project/eden-emulator/versions)
|
||||
|
||||
## Development
|
||||
## Contribute
|
||||
|
||||
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/HstXbPch7X) or [Stoat](https://stt.gg/qKgFEAbH).
|
||||
You can also follow us on [X (Twitter)](https://nitter.poast.org/edenemuofficial) for updates and announcements.
|
||||
|
||||
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Stoat to learn more about the current state of the emulator.
|
||||
|
||||
See the [sign-up instructions](docs/SIGNUP.md) for information on registration.
|
||||
|
||||
Alternatively, if you wish to add translations, go to the [Eden project on Transifex](https://app.transifex.com/edenemu/eden-emulator) and review [the translations README](./dist/languages).
|
||||
To contribute to Eden; be it financially, code, bug reports, or otherwise, see our [Contributing guidelines](./CONTRIBUTING.md).
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -73,23 +66,10 @@ For information on provided development tooling, see the [Tools directory](./too
|
||||
|
||||
## Download
|
||||
|
||||
You can download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases).
|
||||
You can download the latest releases from [our release page](https://git.eden-emu.dev/eden-emu/eden/releases).
|
||||
|
||||
Save us some bandwidth! We have [mirrors available](./docs/user/ThirdParty.md#mirrors) as well.
|
||||
|
||||
## Support
|
||||
|
||||
If you enjoy the project and would like to support us financially, please check out our developers' [donation pages](https://eden-emu.dev/donations)!
|
||||
|
||||
Any donations received will go towards things such as:
|
||||
* Switch consoles to explore and reverse-engineer the hardware
|
||||
* Switch games for testing, reverse-engineering, and implementing new features
|
||||
* Web hosting and infrastructure setup
|
||||
* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
|
||||
* CI Infrastructure
|
||||
|
||||
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/HstXbPch7X) and talk to Camille or any of our other developers.
|
||||
|
||||
## License
|
||||
|
||||
Eden is licensed under the GPLv3 (or any later version). Refer to the [LICENSE.txt](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt) file.
|
||||
|
||||
+331
-80
@@ -1,119 +1,370 @@
|
||||
{
|
||||
"openssl": {
|
||||
"ci": true,
|
||||
"package": "OpenSSL",
|
||||
"name": "openssl",
|
||||
"repo": "crueter-ci/OpenSSL",
|
||||
"version": "3.6.0-1cb0d36b39",
|
||||
"min_version": "3"
|
||||
"biscuit": {
|
||||
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
|
||||
"min_version": "0.9.1",
|
||||
"repo": "lioncash/biscuit",
|
||||
"version": "v0.19.0"
|
||||
},
|
||||
"boost": {
|
||||
"package": "Boost",
|
||||
"repo": "boostorg/boost",
|
||||
"tag": "boost-%VERSION%",
|
||||
"artifact": "%TAG%-cmake.tar.xz",
|
||||
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
|
||||
"git_version": "1.90.0",
|
||||
"version": "1.57",
|
||||
"artifact": "%VERSION%-cmake.tar.xz",
|
||||
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
||||
"hash": "6ae6e94664fe7f2fb01976b59b276ac5df8085c7503fa829d810fbfe495960cfec44fa2c36e2cb23480bc19c956ed199d4952b02639a00a6c07625d4e7130c2d",
|
||||
"min_version": "1.57",
|
||||
"package": "Boost",
|
||||
"patches": [
|
||||
"0001-clang-cl.patch"
|
||||
]
|
||||
],
|
||||
"repo": "boostorg/boost",
|
||||
"version": "boost-1.90.0"
|
||||
},
|
||||
"boost_headers": {
|
||||
"bundled": true,
|
||||
"hash": "4ef845775e2277a8104ded6ddf749aa262ce52cf8438042869a048f9a0156dd772fbbcfa74efa1378fecef339b7286f6fe4b4feb5c45d49966b35d08e3e83507",
|
||||
"repo": "boostorg/headers",
|
||||
"version": "boost-1.90.0"
|
||||
},
|
||||
"catch2": {
|
||||
"hash": "7eea385d79d88a5690cde131fe7ccda97d5c54ea09d6f515000d7bf07c828809d61c1ac99912c1ee507cf933f61c1c47ecdcc45df7850ffa82714034b0fccf35",
|
||||
"min_version": "3.0.1",
|
||||
"package": "Catch2",
|
||||
"patches": [
|
||||
"0001-solaris-isnan-fix.patch"
|
||||
],
|
||||
"repo": "catchorg/Catch2",
|
||||
"version": "v3.13.0"
|
||||
},
|
||||
"cpp-jwt": {
|
||||
"find_args": "CONFIG",
|
||||
"hash": "d11cbd5ddb3197b4c5ca15679bcd76a49963e7b530b7dd132db91e042925efa20dfb2c24ccfbe7ef82a7012af80deff0f72ee25851312ae80381a462df8534b8",
|
||||
"min_version": "1.4",
|
||||
"options": [
|
||||
"CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF"
|
||||
],
|
||||
"patches": [
|
||||
"0001-fix-missing-decl.patch"
|
||||
],
|
||||
"repo": "arun11299/cpp-jwt",
|
||||
"version": "7f24eb4c32"
|
||||
},
|
||||
"cubeb": {
|
||||
"find_args": "CONFIG",
|
||||
"hash": "8a4bcb2f83ba590f52c66626e895304a73eb61928dbc57777e1822e55378e3568366f17f9da4b80036cc2ef4ea9723c32abf6e7d9bbe00fb03654f0991596ab0",
|
||||
"options": [
|
||||
"USE_SANITIZERS OFF",
|
||||
"BUILD_TESTS OFF",
|
||||
"BUILD_TOOLS OFF",
|
||||
"BUNDLE_SPEEX ON"
|
||||
],
|
||||
"repo": "mozilla/cubeb",
|
||||
"version": "fa02160712"
|
||||
},
|
||||
"discord-rpc": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
|
||||
"package": "DiscordRPC",
|
||||
"repo": "eden-emulator/discord-rpc",
|
||||
"version": "0d8b2d6a37"
|
||||
},
|
||||
"enet": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
|
||||
"min_version": "1.3",
|
||||
"repo": "lsalzman/enet",
|
||||
"version": "v1.3.18"
|
||||
},
|
||||
"ffmpeg": {
|
||||
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
|
||||
"repo": "FFmpeg/FFmpeg",
|
||||
"version": "c7b5f1537d"
|
||||
},
|
||||
"ffmpeg-ci": {
|
||||
"ci": true,
|
||||
"min_version": "4.1",
|
||||
"name": "ffmpeg",
|
||||
"package": "FFmpeg",
|
||||
"repo": "crueter-ci/FFmpeg",
|
||||
"version": "8.0.1-c7b5f1537d"
|
||||
},
|
||||
"fmt": {
|
||||
"repo": "fmtlib/fmt",
|
||||
"tag": "%VERSION%",
|
||||
"hash": "f0da82c545b01692e9fd30fdfb613dbb8dd9716983dcd0ff19ac2a8d36f74beb5540ef38072fdecc1e34191b3682a8542ecbf3a61ef287dbba0a2679d4e023f2",
|
||||
"version": "8",
|
||||
"git_version": "12.1.0"
|
||||
"min_version": "8",
|
||||
"repo": "fmtlib/fmt",
|
||||
"version": "12.1.0"
|
||||
},
|
||||
"frozen": {
|
||||
"hash": "b8dfe741c82bc178dfc9749d4ab5a130cee718d9ee7b71d9b547cf5f7f23027ed0152ad250012a8546399fcc1e12187efc68d89d6731256c4d2df7d04eef8d5c",
|
||||
"package": "frozen",
|
||||
"repo": "serge-sans-paille/frozen",
|
||||
"version": "61dce5ae18"
|
||||
},
|
||||
"gamemode": {
|
||||
"find_args": "MODULE",
|
||||
"hash": "e87ec14ed3e826d578ebf095c41580069dda603792ba91efa84f45f4571a28f4d91889675055fd6f042d7dc25b0b9443daf70963ae463e38b11bcba95f4c65a9",
|
||||
"min_version": "1.7",
|
||||
"repo": "FeralInteractive/gamemode",
|
||||
"version": "ce6fe122f3"
|
||||
},
|
||||
"httplib": {
|
||||
"find_args": "MODULE GLOBAL",
|
||||
"hash": "159ed94965018f2a371d45a3bfc1961e5fb1549e501ded70a6b4532d7fe99d0579c18b5195aff6e35f96f399b426cea2650ec9fb75ef80d4c9edeccb51f2e6c9",
|
||||
"options": [
|
||||
"HTTPLIB_REQUIRE_OPENSSL ON",
|
||||
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
|
||||
],
|
||||
"patches": [
|
||||
"0001-mingw.patch"
|
||||
],
|
||||
"repo": "yhirose/cpp-httplib",
|
||||
"version": "v0.46.0"
|
||||
},
|
||||
"lagoon": {
|
||||
"hash": "b9380f99c6effaeccc6d8f81d4942e852c11ad28613df637e155451556ae5826f93765bee57a5c87a9740d2bd1db463ad0f55a947772fe9d57eeabae3efa373e",
|
||||
"repo": "loongson-community/lagoon",
|
||||
"version": "1.0.0"
|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
|
||||
-354
@@ -1,354 +0,0 @@
|
||||
[
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
"title": "Animal Crossing: New Horizons"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "pokemon-legends-z-a",
|
||||
"releases": [
|
||||
{"id": "0100F43008C44000"}
|
||||
],
|
||||
"title": "Pokémon Legends: Z-A"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "the-legend-of-zelda-tears-of-the-kingdom",
|
||||
"releases": [
|
||||
{"id": "0100F2C0115B6000"}
|
||||
],
|
||||
"title": "The Legend of Zelda: Tears of the Kingdom"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "super-mario-galaxy",
|
||||
"releases": [
|
||||
{"id": "010099C022B96000"}
|
||||
],
|
||||
"title": "Super Mario Galaxy"
|
||||
},
|
||||
{
|
||||
"compatibility": 3,
|
||||
"directory": "star-wars-republic-commando",
|
||||
"releases": [
|
||||
{"id": "0100FA10115F8000"}
|
||||
],
|
||||
"title": "Star Wars: Republic Commando"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "doki-doki-literature-club-plus",
|
||||
"releases": [
|
||||
{"id": "010086901543E000"}
|
||||
],
|
||||
"title": "Doki Doki Literature Club Plus"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "pokemon-scarlet",
|
||||
"releases": [
|
||||
{"id": "0100A3D008C5C000"}
|
||||
],
|
||||
"title": "Pokémon Scarlet"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "pokemon-violet",
|
||||
"releases": [
|
||||
{"id": "01008F6008C5E000"}
|
||||
],
|
||||
"title": "Pokémon Violet"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "pokemon-legends-arceus",
|
||||
"releases": [
|
||||
{"id": "01001E300D162000"}
|
||||
],
|
||||
"title": "Pokémon Legends: Arceus"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "splatoon-2",
|
||||
"releases": [
|
||||
{"id": "01003BC0000A0000"}
|
||||
],
|
||||
"title": "Splatoon 2"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "super-smash-bros-ultimate",
|
||||
"releases": [
|
||||
{"id": "01006A800016E000"}
|
||||
],
|
||||
"title": "Super Smash Bros. Ultimate"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "mario-kart-8-deluxe",
|
||||
"releases": [
|
||||
{"id": "0100152000022000"}
|
||||
],
|
||||
"title": "Mario Kart 8 Deluxe"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "splatoon-3",
|
||||
"releases": [
|
||||
{"id": "0100C2500FC20000"}
|
||||
],
|
||||
"title": "Splatoon 3"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "new-super-mario-bros-u-deluxe",
|
||||
"releases": [
|
||||
{"id": "0100EA80032EA000"}
|
||||
],
|
||||
"title": "New Super Mario Bros. U Deluxe"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "hyrule-warriors-age-of-calamity",
|
||||
"releases": [
|
||||
{"id": "01002B00111A2000"}
|
||||
],
|
||||
"title": "Hyrule Warriors: Age of Calamity"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "luigis-mansion-3",
|
||||
"releases": [
|
||||
{"id": "0100DCA0064A6000"}
|
||||
],
|
||||
"title": "Luigi's Mansion 3"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "pokemon-brilliant-diamond",
|
||||
"releases": [
|
||||
{"id": "0100000011D90000"}
|
||||
],
|
||||
"title": "Pokémon Brilliant Diamond"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "pokemon-shining-pearl",
|
||||
"releases": [
|
||||
{"id": "010018E011D92000"}
|
||||
],
|
||||
"title": "Pokémon Shining Pearl"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "super-mario-3d-world-bowsers-fury",
|
||||
"releases": [
|
||||
{"id": "010028600EBDA000"}
|
||||
],
|
||||
"title": "Super Mario 3D World + Bowser's Fury"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "the-legend-of-zelda-links-awakening",
|
||||
"releases": [
|
||||
{"id": "01006BB00C6F0000"}
|
||||
],
|
||||
"title": "The Legend of Zelda: Link's Awakening"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "fire-emblem-three-houses",
|
||||
"releases": [
|
||||
{"id": "010055D009F78000"}
|
||||
],
|
||||
"title": "Fire Emblem: Three Houses"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "metroid-dread",
|
||||
"releases": [
|
||||
{"id": "010093801237C000"}
|
||||
],
|
||||
"title": "Metroid Dread"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "paper-mario-the-origami-king",
|
||||
"releases": [
|
||||
{"id": "0100A3900C3E2000"}
|
||||
],
|
||||
"title": "Paper Mario: The Origami King"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "xenoblade-chronicles-definitive-edition",
|
||||
"releases": [
|
||||
{"id": "0100FF500E34A000"}
|
||||
],
|
||||
"title": "Xenoblade Chronicles: Definitive Edition"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "xenoblade-chronicles-3",
|
||||
"releases": [
|
||||
{"id": "010074F013262000"}
|
||||
],
|
||||
"title": "Xenoblade Chronicles 3"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "pikmin-3-deluxe",
|
||||
"releases": [
|
||||
{"id": "0100F8600D4B0000"}
|
||||
],
|
||||
"title": "Pikmin 3 Deluxe"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "donkey-kong-country-tropical-freeze",
|
||||
"releases": [
|
||||
{"id": "0100C1F0054B6000"}
|
||||
],
|
||||
"title": "Donkey Kong Country: Tropical Freeze"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "kirby-and-the-forgotten-land",
|
||||
"releases": [
|
||||
{"id": "01004D300C5AE000"}
|
||||
],
|
||||
"title": "Kirby and the Forgotten Land"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "mario-party-superstars",
|
||||
"releases": [
|
||||
{"id": "01006B400D8B2000"}
|
||||
],
|
||||
"title": "Mario Party Superstars"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "clubhouse-games-51-worldwide-classics",
|
||||
"releases": [
|
||||
{"id": "0100F8600D4B0000"}
|
||||
],
|
||||
"title": "Clubhouse Games: 51 Worldwide Classics"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "ring-fit-adventure",
|
||||
"releases": [
|
||||
{"id": "01006B300BAF8000"}
|
||||
],
|
||||
"title": "Ring Fit Adventure"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "arms",
|
||||
"releases": [
|
||||
{"id": "01009B500007C000"}
|
||||
],
|
||||
"title": "ARMS"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "super-mario-maker-2",
|
||||
"releases": [
|
||||
{"id": "01009B90006DC000"}
|
||||
],
|
||||
"title": "Super Mario Maker 2"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "pokemon-lets-go-pikachu",
|
||||
"releases": [
|
||||
{"id": "010003F003A34000"}
|
||||
],
|
||||
"title": "Pokémon: Let's Go, Pikachu!"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "pokemon-lets-go-eevee",
|
||||
"releases": [
|
||||
{"id": "0100187003A36000"}
|
||||
],
|
||||
"title": "Pokémon: Let's Go, Eevee!"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "pokemon-sword",
|
||||
"releases": [
|
||||
{"id": "0100ABF008968000"}
|
||||
],
|
||||
"title": "Pokémon Sword"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "pokemon-shield",
|
||||
"releases": [
|
||||
{"id": "01008DB008C2C000"}
|
||||
],
|
||||
"title": "Pokémon Shield"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "new-pokemon-snap",
|
||||
"releases": [
|
||||
{"id": "0100F4300C182000"}
|
||||
],
|
||||
"title": "New Pokémon Snap"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "mario-golf-super-rush",
|
||||
"releases": [
|
||||
{"id": "0100C9C00E25C000"}
|
||||
],
|
||||
"title": "Mario Golf: Super Rush"
|
||||
},
|
||||
{
|
||||
"compatibility": 1,
|
||||
"directory": "mario-tennis-aces",
|
||||
"releases": [
|
||||
{"id": "0100BDE00862A000"}
|
||||
],
|
||||
"title": "Mario Tennis Aces"
|
||||
},
|
||||
{
|
||||
"compatibility": 2,
|
||||
"directory": "wario-ware-get-it-together",
|
||||
"releases": [
|
||||
{"id": "0100563010F22000"}
|
||||
],
|
||||
"title": "WarioWare: Get It Together!"
|
||||
},
|
||||
{
|
||||
"compatibility": 0,
|
||||
"directory": "big-brain-academy-brain-vs-brain",
|
||||
"releases": [
|
||||
{"id": "0100190010F24000"}
|
||||
],
|
||||
"title": "Big Brain Academy: Brain vs. Brain"
|
||||
}
|
||||
]
|
||||
@@ -1,5 +0,0 @@
|
||||
<RCC>
|
||||
<qresource prefix="compatibility_list">
|
||||
<file>compatibility_list.json</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
Vendored
+184
@@ -0,0 +1,184 @@
|
||||
; SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
; SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
; Usage:
|
||||
; get the latest nsis: https://nsis.sourceforge.io/Download
|
||||
|
||||
; Require these for makensis.
|
||||
!ifndef PRODUCT_VERSION
|
||||
!error "PRODUCT_VERSION must be defined"
|
||||
!endif
|
||||
|
||||
!ifndef ARCH
|
||||
!error "ARCH must be defined"
|
||||
!endif
|
||||
|
||||
!ifndef VARIANT
|
||||
!error "VARIANT must be defined"
|
||||
!endif
|
||||
|
||||
Unicode true
|
||||
ManifestDPIAware true
|
||||
|
||||
!define PRODUCT_NAME "Eden"
|
||||
!define PRODUCT_PUBLISHER "Utopia LLC"
|
||||
!define PRODUCT_WEB_SITE "https://git.eden-emu.dev"
|
||||
!define PRODUCT_DIR_REGKEY "Software\Microsoft\Windows\CurrentVersion\App Paths\${PRODUCT_NAME}.exe"
|
||||
!define PRODUCT_UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${PRODUCT_NAME}"
|
||||
|
||||
!define BINARY_SOURCE_DIR "..\bin"
|
||||
|
||||
Name "${PRODUCT_NAME}"
|
||||
OutFile "${PRODUCT_NAME}-Windows-${PRODUCT_VERSION}-${ARCH}-${VARIANT}-installer.exe"
|
||||
SetCompressor /SOLID lzma
|
||||
InstallDir "$LOCALAPPDATA\$(^Name)"
|
||||
ShowInstDetails show
|
||||
ShowUnInstDetails show
|
||||
|
||||
!include "MUI2.nsh"
|
||||
; Custom page plugin
|
||||
!include "nsDialogs.nsh"
|
||||
|
||||
; MUI Settings
|
||||
!define MUI_ICON "eden.ico"
|
||||
!define MUI_UNICON "${NSISDIR}\Contrib\Graphics\Icons\modern-uninstall.ico"
|
||||
|
||||
; License page
|
||||
!insertmacro MUI_PAGE_LICENSE "..\LICENSE.txt"
|
||||
; Desktop Shortcut page
|
||||
Page custom desktopShortcutPageCreate desktopShortcutPageLeave
|
||||
; Directory page
|
||||
!insertmacro MUI_PAGE_DIRECTORY
|
||||
; Instfiles page
|
||||
!insertmacro MUI_PAGE_INSTFILES
|
||||
; Finish page
|
||||
!define MUI_FINISHPAGE_RUN "$INSTDIR\eden.exe"
|
||||
!insertmacro MUI_PAGE_FINISH
|
||||
|
||||
; Uninstaller pages
|
||||
!insertmacro MUI_UNPAGE_INSTFILES
|
||||
|
||||
; Variables
|
||||
Var DesktopShortcutPageDialog
|
||||
Var DesktopShortcutCheckbox
|
||||
Var DesktopShortcut
|
||||
|
||||
; Language files
|
||||
!insertmacro MUI_LANGUAGE "English"
|
||||
!insertmacro MUI_LANGUAGE "SimpChinese"
|
||||
!insertmacro MUI_LANGUAGE "TradChinese"
|
||||
!insertmacro MUI_LANGUAGE "Danish"
|
||||
!insertmacro MUI_LANGUAGE "Dutch"
|
||||
!insertmacro MUI_LANGUAGE "French"
|
||||
!insertmacro MUI_LANGUAGE "German"
|
||||
!insertmacro MUI_LANGUAGE "Hungarian"
|
||||
!insertmacro MUI_LANGUAGE "Italian"
|
||||
!insertmacro MUI_LANGUAGE "Japanese"
|
||||
!insertmacro MUI_LANGUAGE "Korean"
|
||||
!insertmacro MUI_LANGUAGE "Lithuanian"
|
||||
!insertmacro MUI_LANGUAGE "Norwegian"
|
||||
!insertmacro MUI_LANGUAGE "Polish"
|
||||
!insertmacro MUI_LANGUAGE "PortugueseBR"
|
||||
!insertmacro MUI_LANGUAGE "Romanian"
|
||||
!insertmacro MUI_LANGUAGE "Russian"
|
||||
!insertmacro MUI_LANGUAGE "Spanish"
|
||||
!insertmacro MUI_LANGUAGE "Swedish"
|
||||
!insertmacro MUI_LANGUAGE "Turkish"
|
||||
!insertmacro MUI_LANGUAGE "Vietnamese"
|
||||
|
||||
; MUI end ------
|
||||
|
||||
Function .onInit
|
||||
StrCpy $DesktopShortcut 1
|
||||
|
||||
!insertmacro MUI_LANGDLL_DISPLAY
|
||||
FunctionEnd
|
||||
|
||||
Function desktopShortcutPageCreate
|
||||
!insertmacro MUI_HEADER_TEXT "Create Desktop Shortcut" "Would you like to create a desktop shortcut?"
|
||||
nsDialogs::Create 1018
|
||||
Pop $DesktopShortcutPageDialog
|
||||
${If} $DesktopShortcutPageDialog == error
|
||||
Abort
|
||||
${EndIf}
|
||||
|
||||
${NSD_CreateCheckbox} 0u 0u 100% 12u "Create a desktop shortcut"
|
||||
Pop $DesktopShortcutCheckbox
|
||||
${NSD_SetState} $DesktopShortcutCheckbox $DesktopShortcut
|
||||
|
||||
nsDialogs::Show
|
||||
FunctionEnd
|
||||
|
||||
Function desktopShortcutPageLeave
|
||||
${NSD_GetState} $DesktopShortcutCheckbox $DesktopShortcut
|
||||
FunctionEnd
|
||||
|
||||
Section "Base"
|
||||
ExecWait '"$INSTDIR\uninst.exe" /S _?=$INSTDIR'
|
||||
|
||||
SectionIn RO
|
||||
|
||||
SetOutPath "$INSTDIR"
|
||||
|
||||
; The binplaced build output will be included verbatim.
|
||||
File /r "${BINARY_SOURCE_DIR}\*"
|
||||
|
||||
; Create start menu and desktop shortcuts
|
||||
CreateShortCut "$SMPROGRAMS\$(^Name).lnk" "$INSTDIR\eden.exe"
|
||||
${If} $DesktopShortcut == 1
|
||||
CreateShortCut "$DESKTOP\$(^Name).lnk" "$INSTDIR\eden.exe"
|
||||
${EndIf}
|
||||
SectionEnd
|
||||
|
||||
!include "FileFunc.nsh"
|
||||
|
||||
Section -Post
|
||||
WriteUninstaller "$INSTDIR\uninst.exe"
|
||||
|
||||
WriteRegStr HKCU "${PRODUCT_DIR_REGKEY}" "" "$INSTDIR\eden.exe"
|
||||
|
||||
; Write metadata for add/remove programs applet
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "DisplayName" "$(^Name)"
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "UninstallString" "$INSTDIR\uninst.exe"
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "DisplayIcon" "$INSTDIR\eden.exe"
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "URLInfoAbout" "${PRODUCT_WEB_SITE}"
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "Publisher" "${PRODUCT_PUBLISHER}"
|
||||
WriteRegStr HKCU "${PRODUCT_UNINST_KEY}" "InstallLocation" "$INSTDIR"
|
||||
${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
|
||||
IntFmt $0 "0x%08X" $0
|
||||
WriteRegDWORD HKCU "${PRODUCT_UNINST_KEY}" "EstimatedSize" "$0"
|
||||
|
||||
WriteRegStr HKCU "Software\Classes\.nsp" "" "$(^Name)"
|
||||
WriteRegStr HKCU "Software\Classes\.xci" "" "$(^Name)"
|
||||
WriteRegStr HKCU "Software\Classes\.nro" "" "$(^Name)"
|
||||
WriteRegStr HKCU "Software\Classes\.kip" "" "$(^Name)"
|
||||
WriteRegStr HKCU "Software\Classes\$(^Name)\DefaultIcon" "" "$INSTDIR\eden.exe,0"
|
||||
WriteRegStr HKCU "Software\Classes\$(^Name)\Shell\open\command" "" '"$INSTDIR\eden.exe" %1'
|
||||
SectionEnd
|
||||
|
||||
Section Uninstall
|
||||
Delete "$DESKTOP\$(^Name).lnk"
|
||||
Delete "$SMPROGRAMS\$(^Name).lnk"
|
||||
|
||||
; Be a bit careful to not delete files a user may have put into the install directory.
|
||||
Delete "$INSTDIR\eden.exe"
|
||||
Delete "$INSTDIR\eden-cli.exe"
|
||||
Delete "$INSTDIR\uninst.exe"
|
||||
Delete "$INSTDIR\LICENSE.txt"
|
||||
Delete "$INSTDIR\README.md"
|
||||
RMDir /r "$INSTDIR\LICENSES"
|
||||
RMDir "$INSTDIR"
|
||||
|
||||
DeleteRegKey HKCU "Software\Classes\.nsp"
|
||||
DeleteRegKey HKCU "Software\Classes\.xci"
|
||||
DeleteRegKey HKCU "Software\Classes\.nro"
|
||||
DeleteRegKey HKCU "Software\Classes\.kip"
|
||||
DeleteRegKey HKCU "Software\Classes\$(^Name)"
|
||||
|
||||
DeleteRegKey HKCU "Software\Classes\discord-1397286652128264252"
|
||||
|
||||
DeleteRegKey HKCU "${PRODUCT_UNINST_KEY}"
|
||||
DeleteRegKey HKCU "${PRODUCT_DIR_REGKEY}"
|
||||
|
||||
SetAutoClose true
|
||||
SectionEnd
|
||||
Vendored
-14
@@ -1,14 +0,0 @@
|
||||
[main]
|
||||
host = https://www.transifex.com
|
||||
|
||||
[o:yuzu-emulator:p:yuzu:r:emulator]
|
||||
file_filter = <lang>.ts
|
||||
source_file = en.ts
|
||||
source_lang = en
|
||||
type = QT
|
||||
|
||||
[o:yuzu-emulator:p:yuzu:r:yuzu-android]
|
||||
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
|
||||
source_file = ../../src/android/app/src/main/res/values/strings.xml
|
||||
type = ANDROID
|
||||
lang_map = ja_JP:ja, ko_KR:ko, pt_BR:pt-rBR, pt_PT:pt-rPT, ru_RU:ru, vi_VN:vi, zh_CN:zh-rCN, zh_TW:zh-rTW
|
||||
Vendored
+5
-1
@@ -1,7 +1,11 @@
|
||||
This directory stores translation patches (TS files) for yuzu Qt frontend. This directory is linked with the [Eden project on transifex](https://app.transifex.com/edenemu/eden-emulator), so you can update the translation by executing `tx pull -t -a`. If you want to contribute to the translation, please go the transifex link and submit your translation there. This directory on the main repo will be synchronized with transifex periodically. Do not directly open PRs on github to modify the translation.
|
||||
# Translating
|
||||
|
||||
This directory stores translation patches (TS files) for yuzu Qt frontend. This directory is linked with the [Eden project on transifex](https://app.transifex.com/edenemu/eden-emulator), so you can update the translation by executing `tx pull -t -a` in the root of this repository. If you want to contribute to the translation, please go the transifex link and submit your translation there.
|
||||
|
||||
When creating/improving translations, please keep in mind:
|
||||
|
||||
- You are responsible for providing accurate translations that do NOT contain illicit content or messages,
|
||||
- Many of our developers do not speak the languages you may be translating, so will only be able to help with confusions about the source language,
|
||||
- And bad-faith translations or attempts to insert illicit content may result in an immediate removal of access.
|
||||
|
||||
New language requests will not be honored for the time being.
|
||||
|
||||
Vendored
+920
-964
File diff suppressed because it is too large
Load Diff
Vendored
+959
-1011
File diff suppressed because it is too large
Load Diff
Vendored
+1003
-1055
File diff suppressed because it is too large
Load Diff
Vendored
+954
-1006
File diff suppressed because it is too large
Load Diff
Vendored
+1978
-1911
File diff suppressed because it is too large
Load Diff
Vendored
+953
-1005
File diff suppressed because it is too large
Load Diff
Vendored
+921
-973
File diff suppressed because it is too large
Load Diff
Vendored
+1049
-1101
File diff suppressed because it is too large
Load Diff
Vendored
+910
-962
File diff suppressed because it is too large
Load Diff
Vendored
+945
-997
File diff suppressed because it is too large
Load Diff
Vendored
+909
-961
File diff suppressed because it is too large
Load Diff
Vendored
+911
-965
File diff suppressed because it is too large
Load Diff
Vendored
+945
-997
File diff suppressed because it is too large
Load Diff
Vendored
+1466
-1485
File diff suppressed because it is too large
Load Diff
Vendored
+945
-997
File diff suppressed because it is too large
Load Diff
Vendored
+954
-1006
File diff suppressed because it is too large
Load Diff
Vendored
+911
-965
File diff suppressed because it is too large
Load Diff
Vendored
+913
-967
File diff suppressed because it is too large
Load Diff
Vendored
+908
-960
File diff suppressed because it is too large
Load Diff
Vendored
+910
-964
File diff suppressed because it is too large
Load Diff
Vendored
+911
-965
File diff suppressed because it is too large
Load Diff
Vendored
+911
-963
File diff suppressed because it is too large
Load Diff
Vendored
+910
-962
File diff suppressed because it is too large
Load Diff
Vendored
+954
-1006
File diff suppressed because it is too large
Load Diff
Vendored
+954
-1006
File diff suppressed because it is too large
Load Diff
Vendored
+919
-969
File diff suppressed because it is too large
Load Diff
Vendored
+909
-961
File diff suppressed because it is too large
Load Diff
@@ -136,6 +136,16 @@ cmake -S . -B build -G "<GENERATOR>" -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COM
|
||||
<img src="https://user-images.githubusercontent.com/42481638/216899275-d514ec6a-e563-470e-81e2-3e04f0429b68.png" width="500">
|
||||
</details>
|
||||
|
||||
#### Option D: Visual Studio with clang-cl
|
||||
|
||||
<details>
|
||||
1. Install `"x64 Native Tools Command Prompt"` for VS from the installer and also install `cmake-gui`.
|
||||
2. Open `"x64 Native Tools Command Prompt"` and type `cmake-gui`.
|
||||
3. Click configure choose ninja generator > specify native compilers.
|
||||
4. Put `"C:/Program Files/Microsoft Visual Studio/18/Community/VC/Tools/Llvm/x64/bin/clang-cl.exe"` as your C/C++ compiler path.
|
||||
5. Open `Visual studio > Open project` or Solution > Change to search for the CMake project file (`CMakeList.txt`) file on the cloned directory, and then build.
|
||||
</details>
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
If your initial configure failed:
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
# ui stuff
|
||||
/src/android @AleksandrPopovich @kleidis @Producdevity
|
||||
/src/android @AleksandrPopovich @Producdevity
|
||||
/src/yuzu @crueter
|
||||
/src/eden @crueter
|
||||
/src/frontend_common @crueter
|
||||
|
||||
+372
@@ -0,0 +1,372 @@
|
||||
# CPMUtil
|
||||
|
||||
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
|
||||
|
||||
- [CPMUtil](#cpmutil)
|
||||
- [Global Options](#global-options)
|
||||
- [About](#about)
|
||||
- [Common Properties](#common-properties)
|
||||
- [Standard Packages](#standard-packages)
|
||||
- [Versioning](#versioning)
|
||||
- [Artifact Naming Errata](#artifact-naming-errata)
|
||||
- [Patches](#patches)
|
||||
- [Pre-built CI Packages](#pre-built-ci-packages)
|
||||
- [Usage](#usage)
|
||||
- [Addendum: Cache Storage](#addendum-cache-storage)
|
||||
- [Addendum: Making Patches](#addendum-making-patches)
|
||||
- [Addendum: Package Identification Lists](#addendum-package-identification-lists)
|
||||
- [Addendum: Notes for Packagers](#addendum-notes-for-packagers)
|
||||
- [Network Sandbox](#network-sandbox)
|
||||
- [Unsandboxed](#unsandboxed)
|
||||
- [Addendum: Dependent Packages](#addendum-dependent-packages)
|
||||
- [Example: Vulkan](#example-vulkan)
|
||||
- [Addendum: Module Path Packages](#addendum-module-path-packages)
|
||||
- [Example: OpenSSL](#example-openssl)
|
||||
- [Addendum: Adding Qt](#addendum-adding-qt)
|
||||
- [Addendum: Package-Specific Overrides](#addendum-package-specific-overrides)
|
||||
- [Addendum: Supply-Chain Security](#addendum-supply-chain-security)
|
||||
- [Checksumming](#checksumming)
|
||||
- [Caching](#caching)
|
||||
- [Immutable Commit Hashes](#immutable-commit-hashes)
|
||||
|
||||
## Global Options
|
||||
|
||||
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages.
|
||||
- You may optionally override this for each package: [Package-Specific Overrides](#addendum-package-specific-overrides)
|
||||
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
|
||||
- You may optionally override this for each package: [Package-Specific Overrides](#addendum-package-specific-overrides)
|
||||
- `CPMUTIL_PATCH_DIR` (default `${PROJECT_SOURCE_DIR}/.patch`): Path to patches used in packages. Stored as `<PATCH DIR>/json-package-name/0001-patch-name.patch`, etc.
|
||||
- `CPM_SOURCE_CACHE` (default `${PROJECT_SOURCE_DIR}/.cache/cpm`): Where downloaded dependencies get stored.
|
||||
|
||||
## About
|
||||
|
||||
CPMUtil works by defining dependencies in a JSON file, `cpmfile.json`, and calling `AddJsonPackage`. These dependencies generally must define, at minimum:
|
||||
|
||||
- The repository and Git host
|
||||
- A release artifact, commit, or tag archive to download
|
||||
- A SHA512 sum for the downloaded artifact
|
||||
|
||||
And may optionally define other properties like:
|
||||
|
||||
- The minimum version for system packages
|
||||
- The package name used for system packages (this defaults to the json key if undefined)
|
||||
- In-tree source patches
|
||||
- Options passed to CMake
|
||||
- Options passed to find_package
|
||||
|
||||
For instance:
|
||||
|
||||
```json
|
||||
{
|
||||
"fmt": {
|
||||
"repo": "fmtlib/fmt",
|
||||
"version": "12.1.0",
|
||||
"hash": "f0da8...23f2",
|
||||
"min_version": "8",
|
||||
"options": [
|
||||
"FMT_TEST ON"
|
||||
],
|
||||
"patches": [
|
||||
"0001-disable-reference-copy.patch"
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Calling `AddJsonPackage(fmt)`:
|
||||
|
||||
- Searches for a system package named `fmt` of version 8 or higher (`find_package(fmt 8)`)
|
||||
- If found, uses the system package and caches it for future use
|
||||
- If not found:
|
||||
- Downloads fmt 12.1.0 from the GitHub Archive into `.cache/cpm/fmt/12.1.0`
|
||||
- Verifies the hash
|
||||
- Applies the `0001-disable-reference-copy.patch` patch to the source tree
|
||||
- Sets `FMT_TEST` to `ON`
|
||||
- Adds the downloaded directory to CMake
|
||||
- Now, future `find_package(fmt)` calls will use the downloaded package
|
||||
|
||||
There are two types of packages CPMUtil can define: standard and prebuilt CI packages. Some properties are common to both types, however.
|
||||
|
||||
## Common Properties
|
||||
|
||||
These JSON properties are used by standard and CI packages alike.
|
||||
|
||||
- `package`: The package name used by `find_package` to check for the existence of a system package.
|
||||
- If unset, defaults to the JSON key
|
||||
- `repo`: The Git repository the package is stored in, if applicable.
|
||||
- `version`: The version of the package. This is required.
|
||||
- Generally, this should be a 10-wide Git commit hash or Git tag.
|
||||
- Tags must be fully qualified and include prefixes and suffixes, e.g. `boost-1.88.0`
|
||||
- `git_host`: The Git host the package is stored in, if applicable. Defaults to `github.com`.
|
||||
|
||||
## Standard Packages
|
||||
|
||||
Normal packages, like the prior `fmt` example, *must* also define:
|
||||
|
||||
- `hash`: The SHA512 hash of the downloaded artifact. CPMUtil generally computes this for you--if not, use `tools/cpmutil.sh package hash <JSON key>`
|
||||
- `min_version`: The minimum required version of the package, if a system package is desired.
|
||||
|
||||
And may optionally define:
|
||||
|
||||
- `url`: Download from a raw URL.
|
||||
- `artifact`: A GitHub/Forgejo/Gitea release artifact. Requires `repo` to be set and valid.
|
||||
- `numeric_version`: Replaces `%NUMERIC_VERSION%` in artifact and version definitions; see [Artifact Naming Errata](#artifact-naming-errata).
|
||||
|
||||
See [Versioning](#versioning) for version/artifact information.
|
||||
|
||||
The following are optional to define:
|
||||
|
||||
- `source_subdir`: A subdirectory containing the `CMakeLists.txt` to configure a project. Useful for projects like `zstd`.
|
||||
- `bundled`: Force the usage of a bundled package. Useful for packages where the system package is broken or nonexistent; e.g. external fragment shaders or data archives.
|
||||
- Note that this will conflict with `CPMUTIL_FORCE_SYSTEM`; for this reason, when using non-library archives, it may be best to allow the user to download and extract the archive manually and specify a local directory to it.
|
||||
- `find_args`: Additional arguments passed to `find_package`, e.g. `MODULE`
|
||||
- `patches`: Array of in-tree patches to apply to the downloaded source code. See [#Patches](TODO).
|
||||
- `options`: Array of CMake options to apply before configuring the package, e.g. `"FMT_TEST ON"`.
|
||||
|
||||
### Versioning
|
||||
|
||||
When fetching from a Git repository, there are generally three methods of versioning:
|
||||
|
||||
- Commit hashes
|
||||
- Git tags
|
||||
- Release artifacts
|
||||
|
||||
When `repo` is set, `version` field can be set to any commitish value, including commit hashes or Git tags. In the case of artifacts, `version` must be a Git tag, and `artifact` must be set to a release artifact attached to that tag. Many repositories intentionally version the filenames of their release artifacts; for this purpose, CPMUtil allows you to implant the version number into the artifact name. To do so, add `%VERSION%` to the artifact name; CPMUtil will then automatically replace `%VERSION%` with the `version` field. This means that when changing versions, you only need to update the version, not the artifact!
|
||||
|
||||
Take Boost as an example. The artifact for Boost 1.90.0 is `boost-1.90.0-cmake.tar.xz`, and the tag is `boost-1.90.0`. Thus, we can set the artifact to `%VERSION%-cmake.tar.xz`:
|
||||
|
||||
```json
|
||||
"boost": {
|
||||
"repo": "boostorg/boost",
|
||||
"version": "boost-1.90.0",
|
||||
"artifact": "%VERSION%-cmake.tar.xz"
|
||||
}
|
||||
```
|
||||
|
||||
The artifact will then evaluate as `boost-1.90.0-cmake.tar.xz`.
|
||||
|
||||
### Artifact Naming Errata
|
||||
|
||||
While `%VERSION%` replacement is generally good enough for well-packaged projects, occasionally there may be some problematic packages. Take, for instance, Vulkan Validation Layers:
|
||||
|
||||
- Tag (`version`): `vulkan-sdk-1.4.341.0`
|
||||
- Artifact: `android-binaries-1.4.341.0.zip`
|
||||
|
||||
Attempting to add version replacement to the artifact definition **would not work here!** In this case, you must utilize the `numeric_version` field described earlier; we would set `numeric_version` to `1.4.341.0` and add `%NUMERIC_VERSION%` replacements into our artifact and version fields:
|
||||
|
||||
```json
|
||||
"vulkan-validation-layers": {
|
||||
"artifact": "android-binaries-%NUMERIC_VERSION%.zip",
|
||||
"repo": "KhronosGroup/Vulkan-ValidationLayers",
|
||||
"version": "vulkan-sdk-%NUMERIC_VERSION%",
|
||||
"numeric_version": "1.4.341.0"
|
||||
},
|
||||
```
|
||||
|
||||
`artifact` will thus evaluate to `android-binaries-1.4.341.0.zip`, and `version` to `vulkan-sdk-1.4.341.0`. CPMUtil's auto-updater will also account for this and only update `numeric_version`!
|
||||
|
||||
### Patches
|
||||
|
||||
CPMUtil is able to apply in-place source tree patches to downloaded packages. These are defined in JSON as an array of names, preferably using `git-format-patch`'s scheme of `<4 digit number>-patch-name.patch`.
|
||||
|
||||
They are stored in `<CPMUTIL_PATCH_DIR>/<json-key>` (remember that `CPMUTIL_PATCH_DIR` defaults to `$ROOT/.patch`); e.g. `boost` patches would be in `.patch/boost`. Let's say we've made three patches and want to add them; in the Boost JSON definition, we would add:
|
||||
|
||||
```json
|
||||
"patches": [
|
||||
"0001-fix-clang-cl-compilation.patch",
|
||||
"0002-fix-msvc-arm64-compilation.patch",
|
||||
"0003-fix-bsd-linking.patch"
|
||||
]
|
||||
```
|
||||
|
||||
Then, when Boost is downloaded, it will apply these patches to the source tree in the order they are defined (compound/dependent patches are okay!). Note that when you add, remove, or modify patches, CPMUtil will invalidate your downloaded cache and re-fetch the source.
|
||||
|
||||
To learn how to make patches, see [Addendum: Making Patches](#addendum-making-patches).
|
||||
|
||||
## Pre-built CI Packages
|
||||
|
||||
The definition and usage of CI packages is subject to change in the very near future.
|
||||
|
||||
CI packages are, in essence, prebuilt binary distributions for libraries. They exist for a few reasons:
|
||||
|
||||
- Creating static libraries for system packages that normally lack them, e.g. Qt/SDL
|
||||
- Reducing duplicated compilation effort on rarely-changing externals, e.g. SDL
|
||||
- Creating debloated prebuilt packages specifically for your project to reduce binary size, e.g. FFmpeg
|
||||
|
||||
CPMUtil is specifically designed to work with a small subset of prebuilt CI packages; namely, those that follow the format of the [crueter-ci spec](https://github.com/crueter-ci/spec/blob/master/README.md).
|
||||
|
||||
To use them, you must add `ci: true` to your package definition. Alongside the common properties, CI packages define the following:
|
||||
|
||||
- `name`: The artifacts' name prefix (required), e.g. `openssl`
|
||||
- `extension`: The artifacts' extension (default `tar.zst`)
|
||||
- `disabled_platforms`: CPMUtil-supported platforms that are not built into this repository.
|
||||
- This is subject to change.
|
||||
|
||||
**Note that `package` is subject to removal here.**
|
||||
|
||||
Example:
|
||||
|
||||
```json
|
||||
"sdl2": {
|
||||
"repo": "crueter-ci/SDL2",
|
||||
"package": "SDL2",
|
||||
"min_version": "2.26.4",
|
||||
"ci": true,
|
||||
"version": "2.32.10-a65111bd2d",
|
||||
"artifact": "SDL2"
|
||||
},
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
Once you've defined your package in `cpmfile.json`, simply call `AddJsonPackage(<JSON key>)` and go from there! Specific instructions differ between individual packages, so you're on your own from here.
|
||||
|
||||
If you're only concerned with basic usage, you can stop reading. For more advanced use cases and package management, read these addenda.
|
||||
|
||||
## Addendum: Cache Storage
|
||||
|
||||
CPMUtil stores downloaded packages within `.cache/cpm` by default (see `CPM_SOURCE_CACHE`). Subdirectories stored within are lowercase representations of the `find_package` name for the package; for instance, a `vulkan-headers` definition with `package: "VulkanHeaders"` would be stored in `.cache/cpm/vulkanheaders`.
|
||||
|
||||
Within these subdirectories, additional directories are created for each individual version, corresponding directly to their `version` field. CI packages use `<platform>-<architecture>-<version>` unconditionally.
|
||||
|
||||
To see the cache directory for a given package, use `tools/cpmutil.sh package dir <JSON key>`.
|
||||
|
||||
## Addendum: Making Patches
|
||||
|
||||
CPMUtil has a dedicated command for making patches. You're recommended to have Git and a command line editor installed, but CPMUtil is able to work without either. To do so, follow these steps, noting your package's JSON key:
|
||||
|
||||
- Clean-fetch your package: `tools/cpmutil.sh package reset <package>`
|
||||
- Make any necessary modifications to the package source.
|
||||
- You can access the package source directory via `tools/cpmutil.sh package dir <package>`.
|
||||
- Create the patch: `tools/cpmutil.sh package patch <package>`
|
||||
- Follow the on-screen prompts. If you have Git installed, an editor will be opened so you can type your commit message. If not, just type a one-line description.
|
||||
|
||||
And you're done! CPMUtil will automatically create and name the patch, and add it to the list of patches in the JSON definition.
|
||||
|
||||
## Addendum: Package Identification Lists
|
||||
|
||||
CPMUtil will create three lists of dependencies where `AddPackage` or similar was used. Each is in order of addition.
|
||||
|
||||
- `CPM_PACKAGE_NAMES`: The names of packages included by CPMUtil
|
||||
- `CPM_PACKAGE_URLS`: The URLs to project/repo pages of packages
|
||||
- `CPM_PACKAGE_SHAS`: Short version identifiers for each package
|
||||
- If the package was included as a system package, `(system)` is appended thereafter
|
||||
- Packages whose versions can't be deduced will be left as `unknown`.
|
||||
|
||||
For an example of how this might be implemented in an application, see Eden's implementation:
|
||||
|
||||
- [`dep_hashes.h.in`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/dep_hashes.h.in)
|
||||
- [`GenerateDepHashes.cmake`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CMakeModules/GenerateDepHashes.cmake)
|
||||
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
|
||||
|
||||
## Addendum: Notes for Packagers
|
||||
|
||||
If you are packaging a project that uses CPMUtil, read this!
|
||||
|
||||
### Network Sandbox
|
||||
|
||||
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
|
||||
|
||||
Alternatively, if CPMUtil pulls in a package that has no suitable way to install or use a system version, download it separately and pass `-D<PackageName>_CUSTOM_DIR=/path/to/downloaded/dir`.
|
||||
|
||||
### Unsandboxed
|
||||
|
||||
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. See [`eden-git`](https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=eden-git) for an example.
|
||||
|
||||
## Addendum: Dependent Packages
|
||||
|
||||
Consider the following scenario: the Vulkan Headers and Vulkan Utility libraries are both pulled in by my project. In order for both to compile cleanly, their versions *must* match. However, a user may have the Vulkan Headers installed, but *not* the Vulkan Utility Libraries! This can cause a version mismatch where the Utility Libraries expect a much newer version of the Vulkan Headers than the user has installed.
|
||||
|
||||
To solve this, CPMUtil has an `AddDependentPackages` command. This takes a list of JSON package keys that *must* either ALL be installed to the system, or ALL be bundled.
|
||||
|
||||
### Example: Vulkan
|
||||
|
||||
Using the prior Vulkan example:
|
||||
|
||||
```json
|
||||
"vulkan-headers": {
|
||||
"repo": "KhronosGroup/Vulkan-Headers",
|
||||
"package": "VulkanHeaders",
|
||||
"min_version": "1.4.317",
|
||||
"version": "v1.4.342"
|
||||
},
|
||||
"vulkan-utility-libraries": {
|
||||
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
|
||||
"package": "VulkanUtilityLibraries",
|
||||
"version": "v1.4.342"
|
||||
}
|
||||
```
|
||||
|
||||
In CMake:
|
||||
|
||||
```cmake
|
||||
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
|
||||
```
|
||||
|
||||
Possible scenarios:
|
||||
|
||||
- The user has both Vulkan Headers and Vulkan Utility Libraries installed to the system, and both are new enough.
|
||||
- Configuration proceeds without issue.
|
||||
- The user has neither installed, or has a too-old version of Vulkan Headers installed
|
||||
- Configuration proceeds without issue.
|
||||
- The user has a valid Vulkan Headers installed, but not Vulkan Utility Libraries.
|
||||
- CPMUtil instructs the user to either force bundled Vulkan Headers, or install Vulkan Utility Libraries.
|
||||
- The user has both installed, but Vulkan Headers are too old.
|
||||
- CPMUtil instructs the user to install a valid version of Vulkan Headers, or force bundled Vulkan Utility Libraries.
|
||||
|
||||
## Addendum: Module Path Packages
|
||||
|
||||
Sometimes, a prebuilt CI package may be packed in such a way that it's meant to be used in the context of a system install (e.g. pkgconfig or CMakeConfig files). In this case, CPMUtil normally will be unable to configure the downloaded subdirectory. To solve this, you can use `AddJsonPackage`'s `MODULE_PATH` mode, which adds the downloaded source directory to the `CMAKE_MODULE_PATH`.
|
||||
|
||||
### Example: OpenSSL
|
||||
|
||||
Say an OpenSSL CI package is packed to contain its CMake config files rather than a root `CMakeLists.txt`; in this case, you would call:
|
||||
|
||||
```cmake
|
||||
AddJsonPackage(NAME openssl MODULE_PATH)
|
||||
```
|
||||
|
||||
The `NAME` argument is also required, as the parsing is different from the standard single-argument function signature.
|
||||
|
||||
From here, calling `find_package(OpenSSL)` will use the bundled OpenSSL.
|
||||
|
||||
## Addendum: Adding Qt
|
||||
|
||||
If you'd like to use customized Qt builds, CPMUtil provides a convenience function that allows you to add Qt builds. This usage and setup is subject to change.
|
||||
|
||||
See [crueter-ci/Qt](https://github.com/crueter-ci/Qt) for an example of how one might build customized Qt. To add a Qt build to your project, use `AddQt(<repository> <version>)`, e.g.:
|
||||
|
||||
```cmake
|
||||
AddQt(QDash-CI/Qt 6.11.1)
|
||||
```
|
||||
|
||||
Then, call `find_package(Qt6 ...)` and it will pull Qt from your downloaded source.
|
||||
|
||||
## Addendum: Package-Specific Overrides
|
||||
|
||||
There are three variables that CPMUtil defines for each package; these can be overriden by the user or in your CMake. `package` refers either to the `package` value in the JSON, or the package's JSON key if unset (see `package` in [Common Properties](#common-properties)):
|
||||
|
||||
- `<package>_FORCE_BUNDLED`: Forcefully bundle the package. This has the same effect as `CPMUTIL_FORCE_BUNDLED`, but only for this package.
|
||||
- `<package>_FORCE_BUNDLED`: Forcefully use the system package, failing if it can't be found. This has the same effect as `SYSTEM`, but only for this package.
|
||||
- `<package>_CUSTOM_DIR`: Path to an extracted copy of the package. CPMUtil will not attempt to download the package and will instead use the custom directory.
|
||||
- For an example, see [CPMUtil's test case](https://git.crueter.xyz/CMake/CPMUtil/src/branch/master/tests/dir/CMakeLists.txt)
|
||||
|
||||
Additionally, in CMake, you can add `FORCE_BUNDLED_PACKAGE ON` to your `AddJsonPackage` command--note that you will have to use the `NAME <key>` syntax as described in [Module Path Packages](#addendum-module-path-packages). This will overrule *all* other overrides, including `CPMUTIL_FORCE_SYSTEM` and `<package>_FORCE_SYSTEM`--use with caution!
|
||||
|
||||
## Addendum: Supply-Chain Security
|
||||
|
||||
Many package managers suffer from the issue of supply chain security, specifically in regards to silent overwrites of existing packages or archives, e.g. tag sliding and artifact overwriting. CPMUtil has three methods to protect against this.
|
||||
|
||||
### Checksumming
|
||||
|
||||
CPMUtil *requires* SHA512 checksums for standard packages, and soon will for CI packages as well. If an attacker or compromised account slides a tag, overwrites a release artifact, or otherwise attempts to compromise anything that CPMUtil may fetch, **CPMUtil will not allow the download to continue!** This means that consumers of your build system can **only** download an artifact if the contents of the artifact are *exactly* indentical to what it was when it was configured--any changes at all will be rejected by CPMUtil.
|
||||
|
||||
### Caching
|
||||
|
||||
CPMUtil uses a mutable cache system, stored by default in `.cache/cpm`. Dependencies are downloaded and extracted here, and can be reused infinitely. This means that, for instance, if a package is compromised but you already have a cached local copy, you won't have to worry at all!
|
||||
|
||||
### Immutable Commit Hashes
|
||||
|
||||
CPMUtil is capable of using immutable Git commit hashes for its artifacts. These are (barring SHA1 collisions) completely immune to supply chain attacks--that is, unless the entire root server gets compromised to serve infected artifacts/source code; at which point there are much larger issues to worry about. This means that once you set a package to use a Git commit hash for its version, **it will stay the same forever**. This is useful if you want to ensure that consumers are never faced with download failures stemming from hash mismatches in case of compromised artifacts.
|
||||
|
||||
Do note, however, that this will render the package incompatible with CPMUtil's built-in auto-updater, so you will have to manually update the package.
|
||||
@@ -1,20 +0,0 @@
|
||||
# AddPackage
|
||||
|
||||
- `VERSION` (required): The version to get (the tag will be `v${VERSION}`)
|
||||
- `NAME` (required): Name used within the artifacts
|
||||
- `REPO` (required): CI repository, e.g. `crueter-ci/OpenSSL`
|
||||
- `PACKAGE` (required): `find_package` package name
|
||||
- `EXTENSION`: Artifact extension (default `tar.zst`)
|
||||
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
|
||||
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. Options:
|
||||
- `windows-amd64`
|
||||
- `windows-arm64`
|
||||
- `mingw-amd64`
|
||||
- `mingw-arm64`
|
||||
- `android-x86_64`
|
||||
- `android-aarch64`
|
||||
- `solaris-amd64`
|
||||
- `freebsd-amd64`
|
||||
- `linux-amd64`
|
||||
- `linux-aarch64`
|
||||
- `macos-universal`
|
||||
@@ -1,41 +0,0 @@
|
||||
# AddDependentPackage
|
||||
|
||||
Use `AddDependentPackage` when you have multiple packages that are required to all be from the system, OR bundled. This is useful in cases where e.g. versions must absolutely match.
|
||||
|
||||
## Versioning
|
||||
|
||||
Versioning must be handled by the package itself.
|
||||
|
||||
## Examples
|
||||
|
||||
### Vulkan
|
||||
|
||||
`cpmfile.json`
|
||||
|
||||
```json
|
||||
{
|
||||
"vulkan-headers": {
|
||||
"repo": "KhronosGroup/Vulkan-Headers",
|
||||
"package": "VulkanHeaders",
|
||||
"version": "1.4.317",
|
||||
"hash": "26e0ad8fa34ab65a91ca62ddc54cc4410d209a94f64f2817dcdb8061dc621539a4262eab6387e9b9aa421db3dbf2cf8e2a4b041b696d0d03746bae1f25191272",
|
||||
"git_version": "1.4.342",
|
||||
"tag": "v%VERSION%"
|
||||
},
|
||||
"vulkan-utility-libraries": {
|
||||
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
|
||||
"package": "VulkanUtilityLibraries",
|
||||
"hash": "8147370f964fd82c315d6bb89adeda30186098427bf3efaa641d36282d42a263f31e96e4586bfd7ae0410ff015379c19aa4512ba160630444d3d8553afd1ec14",
|
||||
"git_version": "1.4.342",
|
||||
"tag": "v%VERSION%"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
`CMakeLists.txt`:
|
||||
|
||||
```cmake
|
||||
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
|
||||
```
|
||||
|
||||
If Vulkan Headers are installed, but NOT Vulkan Utility Libraries, then CPMUtil will throw an error.
|
||||
@@ -1,104 +0,0 @@
|
||||
# AddJsonPackage
|
||||
|
||||
In each directory that utilizes `CPMUtil`, there must be a `cpmfile.json` that defines dependencies in a similar manner to the individual calls.
|
||||
|
||||
The cpmfile is an object of objects, with each sub-object being named according to the package's identifier, e.g. `openssl`, which can then be fetched with `AddJsonPackage(<identifier>)`. Options are designed to map closely to the argument names, and are always strings unless otherwise specified.
|
||||
<!-- TOC -->
|
||||
- [Options](#options)
|
||||
- [Examples](#examples)
|
||||
<!-- /TOC -->
|
||||
|
||||
## Options
|
||||
|
||||
- `package` -> `NAME` (`PACKAGE` for CI), defaults to the object key
|
||||
- `repo` -> `REPO`
|
||||
- `version` -> `VERSION`
|
||||
- `ci` (bool)
|
||||
|
||||
If `ci` is `false`:
|
||||
|
||||
- `hash` -> `HASH`
|
||||
- `hash_suffix` -> `HASH_SUFFIX`
|
||||
- `sha` -> `SHA`
|
||||
- `key` -> `KEY`
|
||||
- `tag` -> `TAG`
|
||||
- If the tag contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
|
||||
- `url` -> `URL`
|
||||
- `artifact` -> `ARTIFACT`
|
||||
- If the artifact contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
|
||||
- If the artifact contains `%TAG%`, that part will be replaced by the `tag` (with its replacement already done)
|
||||
- `git_version` -> `GIT_VERSION`
|
||||
- `git_host` -> `GIT_HOST`
|
||||
- `source_subdir` -> `SOURCE_SUBDIR`
|
||||
- `bundled` -> `BUNDLED_PACKAGE`
|
||||
- `find_args` -> `FIND_PACKAGE_ARGUMENTS`
|
||||
- `download_only` -> `DOWNLOAD_ONLY`
|
||||
- `patches` -> `PATCHES` (array)
|
||||
- `options` -> `OPTIONS` (array)
|
||||
- `skip_updates`: Tells `check-updates.sh` to not check for new updates on this package.
|
||||
|
||||
Other arguments aren't currently supported. If you wish to add them, see the `AddJsonPackage` function in `CMakeModules/CPMUtil.cmake`.
|
||||
|
||||
If `ci` is `true`:
|
||||
|
||||
- `name` -> `NAME`, defaults to the object key
|
||||
- `extension` -> `EXTENSION`, defaults to `tar.zst`
|
||||
- `min_version` -> `MIN_VERSION`
|
||||
- `extension` -> `EXTENSION`
|
||||
- `disabled_platforms` -> `DISABLED_PLATFORMS` (array)
|
||||
|
||||
## Examples
|
||||
|
||||
In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discord-rpc (sha + options + patches).
|
||||
|
||||
```json
|
||||
{
|
||||
"openssl": {
|
||||
"ci": true,
|
||||
"package": "OpenSSL",
|
||||
"name": "openssl",
|
||||
"repo": "crueter-ci/OpenSSL",
|
||||
"version": "3.6.0",
|
||||
"min_version": "1.1.1",
|
||||
"disabled_platforms": [
|
||||
"macos-universal"
|
||||
]
|
||||
},
|
||||
"boost": {
|
||||
"package": "Boost",
|
||||
"repo": "boostorg/boost",
|
||||
"tag": "boost-%VERSION%",
|
||||
"artifact": "%TAG%-cmake.7z",
|
||||
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
|
||||
"git_version": "1.88.0",
|
||||
"version": "1.57"
|
||||
},
|
||||
"opus": {
|
||||
"package": "Opus",
|
||||
"repo": "xiph/opus",
|
||||
"sha": "5ded705cf4",
|
||||
"hash": "0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203",
|
||||
"version": "1.3",
|
||||
"find_args": "MODULE",
|
||||
"options": [
|
||||
"OPUS_BUILD_TESTING OFF",
|
||||
"OPUS_BUILD_PROGRAMS OFF",
|
||||
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF",
|
||||
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
|
||||
]
|
||||
},
|
||||
"discord-rpc": {
|
||||
"repo": "discord/discord-rpc",
|
||||
"sha": "963aa9f3e5",
|
||||
"hash": "386e1344e9a666d730f2d335ee3aef1fd05b1039febefd51aa751b705009cc764411397f3ca08dffd46205c72f75b235c870c737b2091a4ed0c3b061f5919bde",
|
||||
"options": [
|
||||
"BUILD_EXAMPLES OFF"
|
||||
],
|
||||
"patches": [
|
||||
"0001-cmake-version.patch",
|
||||
"0002-no-clang-format.patch",
|
||||
"0003-fix-cpp17.patch"
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -1,118 +0,0 @@
|
||||
# `AddPackage`
|
||||
|
||||
<!-- TOC -->
|
||||
- [Identification/Fetching](#identificationfetching)
|
||||
- [Hashing](#hashing)
|
||||
- [Other Options](#other-options)
|
||||
- [Extra Variables](#extra-variables)
|
||||
- [System/Bundled Packages](#systembundled-packages)
|
||||
- [Identification](#identification)
|
||||
<!-- /TOC -->
|
||||
|
||||
## Identification/Fetching
|
||||
|
||||
- `NAME` (required): The package name (must be the same as the `find_package` name if applicable)
|
||||
- `VERSION`: The minimum version of this package that can be used on the system
|
||||
- `GIT_VERSION`: The "version" found within git
|
||||
- `URL`: The URL to fetch.
|
||||
- `REPO`: The repo to use (`owner/repo`).
|
||||
- `GIT_HOST`: The Git host to use
|
||||
- Defaults to `github.com`. Do not include the protocol, as HTTPS is enforced.
|
||||
- `TAG`: The tag to fetch, if applicable.
|
||||
- `ARTIFACT`: The name of the artifact, if applicable.
|
||||
- `SHA`: Commit sha to fetch, if applicable.
|
||||
- `BRANCH`: Branch to fetch, if applicable.
|
||||
|
||||
The following configurations are supported, in descending order of precedence:
|
||||
|
||||
- `URL`: Bare URL download, useful for custom artifacts
|
||||
- If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
|
||||
- If this is NOT set, `REPO` must be defined.
|
||||
- `REPO + TAG + ARTIFACT`: GitHub release artifact
|
||||
- The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
|
||||
- Useful for prebuilt libraries and prefetched archives
|
||||
- `REPO + TAG`: GitHub tag archive
|
||||
- The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
|
||||
- Useful for pinning to a specific tag, better for build identification
|
||||
- `REPO + SHA`: GitHub commit archive
|
||||
- The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
|
||||
- Useful for pinning to a specific commit
|
||||
- `REPO + BRANCH`: GitHub branch archive
|
||||
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
|
||||
- Generally not recommended unless the branch is frozen
|
||||
- `REPO`: GitHub master archive
|
||||
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
|
||||
- Generally not recommended unless the project is dead
|
||||
|
||||
## Hashing
|
||||
|
||||
Hashing is used for verifying downloads. It's highly recommended to use these.
|
||||
|
||||
- `HASH_ALGO` (default `SHA512`): Hash algorithm to use
|
||||
|
||||
Hashing strategies, descending order of precedence:
|
||||
|
||||
- `HASH`: Bare hash verification, useful for static downloads e.g. commit archives
|
||||
- `HASH_SUFFIX`: Download the hash as `${DOWNLOAD_URL}.${HASH_SUFFIX}`
|
||||
- The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
|
||||
- `HASH_URL`: Download the hash from a separate URL
|
||||
|
||||
## Other Options
|
||||
|
||||
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
|
||||
- Default is based on, in descending order of precedence:
|
||||
- First 4 characters of the sha
|
||||
- `GIT_VERSION`
|
||||
- Tag
|
||||
- `VERSION`
|
||||
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
|
||||
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
|
||||
- Useful to turn `OFF` if the project doesn't use CMake
|
||||
- `SOURCE_SUBDIR`: Subdirectory of the project containing a CMakeLists.txt file
|
||||
- `FIND_PACKAGE_ARGUMENTS`: Arguments to pass to the `find_package` call
|
||||
- `BUNDLED_PACKAGE`: Set to `ON` to default to the bundled package
|
||||
- `FORCE_BUNDLED_PACKAGE`: Set to `ON` to force the usage of the bundled package, regardless of CPMUTIL_FORCE_SYSTEM or `<package>_FORCE_SYSTEM`
|
||||
- `OPTIONS`: Options to pass to the configuration of the package
|
||||
- `PATCHES`: Patches to apply to the package, stored in `.patch/${packagename_lower}/0001-patch-name.patch` and so on
|
||||
- Other arguments can be passed to CPM as well
|
||||
|
||||
## Extra Variables
|
||||
|
||||
For each added package, users may additionally force usage of the system/bundled package.
|
||||
|
||||
- `${package}_DIR`: Path to a separately-downloaded copy of the package. Note that versioning is not checked!
|
||||
- `${package}_FORCE_SYSTEM`: Require the package to be installed on the system
|
||||
- `${package}_FORCE_BUNDLED`: Force the package to be fetched and use the bundled version
|
||||
|
||||
## System/Bundled Packages
|
||||
|
||||
Descending order of precedence:
|
||||
|
||||
- If `${package}_FORCE_SYSTEM` is true, requires the package to be on the system
|
||||
- If `${package}_FORCE_BUNDLED` is true, forcefully uses the bundled package
|
||||
- If `CPMUTIL_FORCE_SYSTEM` is true, requires the package to be on the system
|
||||
- If `CPMUTIL_FORCE_BUNDLED` is true, forcefully uses the bundled package
|
||||
- If the `BUNDLED_PACKAGE` argument is true, forcefully uses the bundled package
|
||||
- Otherwise, CPM will search for the package first, and if not found, will use the bundled package
|
||||
|
||||
## Identification
|
||||
|
||||
All dependencies must be identifiable in some way for usage in the dependency viewer. Lists are provided in descending order of precedence.
|
||||
|
||||
URLs:
|
||||
|
||||
- `GIT_URL`
|
||||
- `REPO` as a Git repository
|
||||
- You may optionally specify `GIT_HOST` to use a custom host, e.g. `GIT_HOST git.crueter.xyz`. Note that the git host MUST be GitHub-like in its artifact/archive downloads, e.g. Forgejo
|
||||
- If `GIT_HOST` is unspecified, defaults to `github.com`
|
||||
- `URL`
|
||||
|
||||
Versions (bundled):
|
||||
|
||||
- `SHA`
|
||||
- `GIT_VERSION`
|
||||
- `VERSION`
|
||||
- `TAG`
|
||||
- "unknown"
|
||||
|
||||
If the package is a system package, AddPackage will attempt to determine the package version and append `(system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
|
||||
@@ -1,28 +0,0 @@
|
||||
# AddQt
|
||||
|
||||
Simply call `AddQt(<Qt Version>)` before any Qt `find_package` calls and everything will be set up for you. On Linux, the bundled Qt library is built as a shared library, and provided you have OpenSSL and X11, everything should just work.
|
||||
|
||||
On Windows, MinGW, and MacOS, Qt is bundled as a static library. No further action is needed, as the provided libraries automatically integrate the Windows/Cocoa plugins, alongside the corresponding Multimedia and Network plugins.
|
||||
|
||||
## Modules
|
||||
|
||||
The following modules are bundled into these Qt builds:
|
||||
|
||||
- Base (Gui, Core, Widgets, Network)
|
||||
- Multimedia
|
||||
- Declarative (Quick, QML)
|
||||
- Linux: Wayland client
|
||||
|
||||
Each platform has the corresponding QPA built in and set as the default as well. This means you don't need to add `Q_IMPORT_PLUGIN`!
|
||||
|
||||
## Example
|
||||
|
||||
See an example in the [`tests/qt`](https://git.crueter.xyz/CMake/CPMUtil/src/branch/master/tests/qt/CMakeLists.txt) directory.
|
||||
|
||||
## Versions
|
||||
|
||||
The following versions have available builds:
|
||||
|
||||
- 6.9.3
|
||||
|
||||
See [`crueter-ci/Qt`](https://github.com/crueter-ci/Qt) for an updated list at any time.
|
||||
@@ -1,70 +0,0 @@
|
||||
# CPMUtil
|
||||
|
||||
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
|
||||
|
||||
Global Options:
|
||||
|
||||
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
|
||||
- You may optionally override this (section)
|
||||
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
|
||||
|
||||
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.
|
||||
|
||||
- [AddPackage](#addpackage)
|
||||
- [AddCIPackage](#addcipackage)
|
||||
- [AddJsonPackage](#addjsonpackage)
|
||||
- [AddQt](#addqt)
|
||||
- [Lists](#lists)
|
||||
- [For Packagers](#for-packagers)
|
||||
- [Network Sandbox](#network-sandbox)
|
||||
- [Unsandboxed](#unsandboxed)
|
||||
|
||||
## AddPackage
|
||||
|
||||
The core of CPMUtil is the [`AddPackage`](./AddPackage.md) function. [`AddPackage`](./AddPackage.md) itself is fully CMake-based, and largely serves as an interface between CPM and the rest of CPMUtil.
|
||||
|
||||
## AddCIPackage
|
||||
|
||||
[`AddCIPackage`](./AddCIPackage.md) adds a package that follows [crueter's CI repository spec](https://github.com/crueter-ci).
|
||||
|
||||
## AddJsonPackage
|
||||
|
||||
[`AddJsonPackage`](./AddJsonPackage.md) is the recommended method of usage for CPMUtil.
|
||||
|
||||
## AddDependentPackage
|
||||
|
||||
[`AddDependentPackage`](./AddDependentPackage.md) allows you to add multiple packages such that all of them must be from the system OR bundled.
|
||||
|
||||
## AddQt
|
||||
|
||||
[`AddQt`](./AddQt.md) adds a specific version of Qt to your project.
|
||||
|
||||
## Lists
|
||||
|
||||
CPMUtil will create three lists of dependencies where `AddPackage` or similar was used. Each is in order of addition.
|
||||
|
||||
- `CPM_PACKAGE_NAMES`: The names of packages included by CPMUtil
|
||||
- `CPM_PACKAGE_URLS`: The URLs to project/repo pages of packages
|
||||
- `CPM_PACKAGE_SHAS`: Short version identifiers for each package
|
||||
- If the package was included as a system package, `(system)` is appended thereafter
|
||||
- Packages whose versions can't be deduced will be left as `unknown`.
|
||||
|
||||
For an example of how this might be implemented in an application, see Eden's implementation:
|
||||
|
||||
- [`dep_hashes.h.in`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/dep_hashes.h.in)
|
||||
- [`GenerateDepHashes.cmake`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CMakeModules/GenerateDepHashes.cmake)
|
||||
- [`deps_dialog.cpp`](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/src/yuzu/deps_dialog.cpp)
|
||||
|
||||
## For Packagers
|
||||
|
||||
If you are packaging a project that uses CPMUtil, read this!
|
||||
|
||||
### Network Sandbox
|
||||
|
||||
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
|
||||
|
||||
Alternatively, if CPMUtil pulls in a package that has no suitable way to install or use a system version, download it separately and pass `-DPackageName_DIR=/path/to/downloaded/dir` (e.g. shaders)
|
||||
|
||||
### Unsandboxed
|
||||
|
||||
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. That is pretty much half the reason I created this behemoth, after all.
|
||||
@@ -10,3 +10,81 @@ A painless guide for cross compilation (or to test NCE) from a x86_64 system wit
|
||||
- Download Debian 13: `wget https://cdimage.debian.org/debian-cd/current/arm64/iso-cd/debian-13.0.0-arm64-netinst.iso`
|
||||
- Create a system disk: `qemu-img create -f qcow2 debian-13-arm64-ci.qcow2 30G`
|
||||
- Run the VM: `qemu-system-aarch64 -M virt -m 2G -cpu max -bios /usr/local/share/qemu/edk2-aarch64-code.fd -drive if=none,file=debian-13.0.0-arm64-netinst.iso,format=raw,id=cdrom -device scsi-cd,drive=cdrom -drive if=none,file=debian-13-arm64-ci.qcow2,id=hd0,format=qcow2 -device virtio-blk-device,drive=hd0 -device virtio-gpu-pci -device usb-ehci -device usb-kbd -device intel-hda -device hda-output -nic user,model=virtio-net-pci`
|
||||
|
||||
## Gentoo
|
||||
|
||||
Gentoo's cross-compilation setup is relatively easy, provided you're already familiar with portage. A [cross toolchain file](../CMakeModules/toolchains/GentooCross.cmake) is provided. Throughout this section, replace `aarch64` with whatever target architecture you desire.
|
||||
|
||||
### Crossdev
|
||||
|
||||
First, emerge crossdev via `sudo emerge -a sys-devel/crossdev`.
|
||||
|
||||
Now, set up the environment depending on the target architecture; e.g.
|
||||
|
||||
```sh
|
||||
sudo crossdev aarch64
|
||||
```
|
||||
|
||||
### QEMU
|
||||
|
||||
If you don't have a host Gentoo system of your target architecture, you should install a QEMU user setup for testing. To do so, enable the relevant USE flags for `app-emulation/qemu`:
|
||||
|
||||
```txt
|
||||
app-emulation/qemu static-user qemu_user_targets_aarch64
|
||||
```
|
||||
|
||||
To use cross-emerged shared libraries, you will also need to tell qemu where the sysroot is. You can do this with an alias:
|
||||
|
||||
```sh
|
||||
alias qemu-aarch64="qemu-aarch64 -L /usr/aarch64-unknown-linux-gnu"
|
||||
```
|
||||
|
||||
### Dependencies
|
||||
|
||||
Dependencies are the same [as normal Gentoo](./Deps.md#Commands); simply replace the `emerge` command with `emerge-<target>-unknown-linux-gnu` (e.g. `emerge-aarch64-unknown-linux-gnu`). However, there are a few caveats:
|
||||
|
||||
#### Enabling GURU
|
||||
|
||||
Since Crossdev sysroots are effectively isolated from the system w.r.t Portage, you must manually enable GURU in your sysroot. Run the following as root:
|
||||
|
||||
```sh
|
||||
mkdir -p /usr/aarch64-unknown-linux-gnu/etc/portage/repos.conf
|
||||
cat << EOF > /usr/aarch64-unknown-linux-gnu/etc/portage/repos.conf/guru.conf
|
||||
[guru]
|
||||
location = /var/db/repos/guru
|
||||
auto-sync = no
|
||||
priority = 1
|
||||
EOF
|
||||
```
|
||||
|
||||
#### Package Errata
|
||||
|
||||
Crossdev is not perfect, and you may face some challenges with package that are not properly keyworded or have issues on specific architectures. These behaviors are, unfortunately, not well documented, and certain build systems such as Meson--and certain troublesome packages like GTK--are generally unfriendly towards cross-compilation.
|
||||
|
||||
Thus, it may be desirable to emerge a minimal set of dependencies and allow Eden's build system to handle the rest for you. At a minimum, you *only* need standard system libraries (Crossdev does this for you) and Qt:
|
||||
|
||||
```sh
|
||||
sudo emerge-aarch64-unknown-linux-gnu dev-qt/qtbase:6 dev-qt/qtcharts:6
|
||||
```
|
||||
|
||||
From here, CPMUtil will take care of everything else. For extra insurance, you may want to set `-DCPMUTIL_FORCE_BUNDLED=ON` in your configure command.
|
||||
|
||||
### Building
|
||||
|
||||
From here, building is relatively standard. The [cross toolchain file](../CMakeModules/toolchains/GentooCross.cmake) contains a few additional configurations, but generally all you need to do is set `CROSS_TARGET` and `CMAKE_TOOLCHAIN_FILE`. Disabling OpenGL is strongly recommended as well.
|
||||
|
||||
```sh
|
||||
cmake -S . -B build/aarch64 -DCMAKE_TOOLCHAIN_FILE=CMakeModules/toolchains/GentooCross.cmake -GNinja -DCROSS_TARGET=aarch64 -DENABLE_OPENGL=OFF
|
||||
```
|
||||
|
||||
With that done, you can build as normal:
|
||||
|
||||
```sh
|
||||
cmake --build build/aarch64
|
||||
```
|
||||
|
||||
And finally, run the compiled executable with QEMU!
|
||||
|
||||
```sh
|
||||
qemu-aarch64 build/aarch64/bin/eden
|
||||
```
|
||||
|
||||
+2
-25
@@ -69,29 +69,6 @@ Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference o
|
||||
|
||||
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
|
||||
|
||||
## Simple checklist for debugging black screens using Renderdoc
|
||||
# RenderDoc (Graphic Debugging Tool)
|
||||
|
||||
Renderdoc is a free, cross platform, multi-graphics API debugger. It is an invaluable tool for diagnosing issues with graphics applications, and includes support for Vulkan. Get it at [renderdoc.org](https://renderdoc.org).
|
||||
|
||||
Before using renderdoc to diagnose issues, it is always good to make sure there are no validation errors. Any errors means the behavior of the application is undefined. That said, renderdoc can help debug validation errors if you do have them.
|
||||
|
||||
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
|
||||
Here is a short checklist of items to look at to make sure are appropriate:
|
||||
|
||||
- Draw call counts are correct (aka not zero, or if rendering many triangles, not 3)
|
||||
- Vertex buffers are bound
|
||||
- vertex attributes are correct - Make sure the size & offset of each attribute matches what should it should be
|
||||
- Any bound push constants and descriptors have the right data - including:
|
||||
- Matrices have correct values - double check the model, view, & projection matrices are uploaded correctly
|
||||
- Pipeline state is correct
|
||||
- viewport range is correct - x,y are 0,0; width & height are screen dimensions, minDepth is 0, maxDepth is 1, NDCDepthRange is 0,1
|
||||
- Fill mode matches expected - usually solid
|
||||
- Culling mode makes sense - commonly back or none
|
||||
- The winding direction is correct - typically CCW (counter clockwise)
|
||||
- Scissor region is correct - usually same as viewport's x,y,width, &height
|
||||
- Blend state is correct
|
||||
- Depth state is correct - typically enabled with Function set to Less than or Equal
|
||||
- Swapchain images are bound when rendering to the swapchain
|
||||
- Image being rendered to is the same as the one being presented when rendering to the swapchain
|
||||
|
||||
Alternatively, a [RenderDoc Extension](https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw) ([Archive](https://web.archive.org/web/20250000000000*/https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw)) exists which automates doing a lot of these manual steps.
|
||||
Guidelines for graphical debugging using RenderDoc: **[RenderDoc usage](./RenderDoc.md)**
|
||||
+1
-1
@@ -16,7 +16,7 @@ To build Eden, you MUST have a C++ compiler.
|
||||
|
||||
The following additional tools are also required:
|
||||
|
||||
* **[CMake](https://www.cmake.org/)** 3.22+ - already included with the Android SDK
|
||||
* **[CMake](https://www.cmake.org/)** 3.31+ - already included with the Android SDK
|
||||
* **[Git](https://git-scm.com/)** for version control
|
||||
* **[Windows installer](https://gitforwindows.org)**
|
||||
* **[Python3](https://www.python.org/downloads/)** 3.10+ - necessary to download external repositories
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
# HOS Kernel
|
||||
|
||||
In brief, the HOS kernel is a microkernel, some services and programs run in userspace, the primary way to do communication between these is via `HIPC` (not covered here); otherwise most of the primitives reside in the forms of syscalls invoked via `svc #imm`. The kernel supports both 32-bit and 64-bit programs, and has the capacity to use 32, 36 and 39 bits of address space for spawned processes. Most of the networking stack is based off FreeBSD's network stack.
|
||||
In brief, the HOS kernel is a microkernel, all services and programs run in userspace, the primary way to do communication between these is via `HIPC` (not covered here); otherwise most of the primitives reside in the forms of syscalls invoked via `svc #imm`. The kernel supports both 32-bit and 64-bit programs, and has the capacity to use 32, 36 and 39 bits of address space for spawned processes. Most of the networking stack is based off FreeBSD's network stack.
|
||||
|
||||
The emulator implements the majority of the syscalls pertaining to the HOS kernel itself. When we talk about the HOS Kernel (in the context of the emulator) we are strictly speaking about the mechanisms from which syscalls are handled (and it's subsequent side effects, such as the page table book-keeping). The emulator at it's current state is unable to load a custom low-level kernel and do supervisor-level emulation.
|
||||
|
||||
@@ -28,4 +28,4 @@ Every process keeps it's own tracking of the following structures:
|
||||
|
||||
The emulator willingly restricts itself to only use 4 threads (to emulate 4 cores), this is because most existing applications do not benefit greatly from the added core count, and in fact can be detrimental due to extra contention. This translates equitatively to about 4 `ArmInterface` slots for each process, these are then redirected to whatever is the last `pc` of the last thread running on the core is meant to be; proceed to run it, then when returning (due to halt or interruption), proceed to reschedule the thread.
|
||||
|
||||
The scheduler as-is isn't 100% faithful to the original, and has great timing variance (especially due to the fact the emulator can run in systems with wildly different timings).
|
||||
The scheduler as-is isn't 100% faithful to the original (for example the original is cooperative and not preemptive), and has great timing variance (especially due to the fact the emulator can run in systems with wildly different timings).
|
||||
|
||||
@@ -46,6 +46,8 @@ These options control dependencies.
|
||||
- `YUZU_INSTALL_UDEV_RULES` (OFF) Install udev rules to enable hidraw access
|
||||
- Needed for gyroscopes
|
||||
- Only available on Linux
|
||||
- `ENABLE_DEBUG_TOOLS` (OFF) Enables debugging and development tools, see [tools](../tools/README.md).
|
||||
- `ENABLE_WERROR` (ON) Enables warnings as errors (-Werror).
|
||||
|
||||
### Flavors
|
||||
|
||||
|
||||
+5
-5
@@ -12,6 +12,7 @@ This contains documentation created by developers. This contains build instructi
|
||||
- **[Development Guidelines](./Development.md)**
|
||||
- **[Dependencies](./Deps.md)**
|
||||
- **[Debug Guidelines](./Debug.md)**
|
||||
- **[RenderDoc usage](./RenderDoc.md)**
|
||||
- **[CPM - CMake Package Manager](./CPMUtil)**
|
||||
- **[Platform-Specific Caveats](./Caveats.md)**
|
||||
- **[The NVIDIA SM86 (Maxwell) GPU](./NvidiaGpu.md)**
|
||||
@@ -19,18 +20,17 @@ This contains documentation created by developers. This contains build instructi
|
||||
- **[Driver Bugs](./DriverBugs.md)**
|
||||
- **[Building Older Commits](./build/OlderCommits.md)**
|
||||
- Subsystems:
|
||||
- **[Dynarmic](./dynarmic/README.md)**
|
||||
- **[HOS Kernel](./HosKernel.md)**
|
||||
- **[Settings](./Settings.md)**
|
||||
- **[Dynarmic](./dynarmic/README.md)**
|
||||
- **[HOS Kernel](./HosKernel.md)**
|
||||
- **[Settings](./Settings.md)**
|
||||
|
||||
## Policies
|
||||
|
||||
Policies and information on development.
|
||||
|
||||
- **[AI and LLM Usage](./policies/AI.md)**
|
||||
- **[Release Policy](./policies/Release.md)**
|
||||
- **[Coding guidelines](./policies/Coding.md)**
|
||||
- **[Coding Style guidelines](./policies/CodingStyle.md)**
|
||||
- **[Contributing](../CONTRIBUTING.md)**
|
||||
|
||||
## Externals
|
||||
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
# RenderDoc
|
||||
|
||||
Renderdoc is a free, cross platform, multi-graphics API debugger. It is an invaluable tool for diagnosing issues with graphics applications, and includes support for Vulkan. Get it at [renderdoc.org](https://renderdoc.org).
|
||||
|
||||
RenderDoc can capture Eden's Vulkan output when its Vulkan layer is loaded before Eden creates the Vulkan device. Before using renderdoc to diagnose issues, it is always good to make sure there are no validation errors. Any errors means the behavior of the application is undefined. That said, renderdoc can help debug validation errors if you do have them.
|
||||
|
||||
## Usage on Windows
|
||||
|
||||
You can either use RenderDoc UI to launch eden, or you can make eden attach it internally:
|
||||
|
||||
On Windows PowerShell:
|
||||
```powershell
|
||||
$env:ENABLE_VULKAN_RENDERDOC_CAPTURE='1'
|
||||
.\eden.exe
|
||||
```
|
||||
When RenderDoc is attached, Eden logs the default Windows capture folder:
|
||||
```text
|
||||
%LOCALAPPDATA%\Temp\RenderDoc
|
||||
```
|
||||
|
||||
Press RenderDoc's capture hotkey, usually `F12`, to capture a frame. To stop using RenderDoc, close Eden and launch it again without `ENABLE_VULKAN_RENDERDOC_CAPTURE`.
|
||||
|
||||
## Eden Hotkey
|
||||
|
||||
Eden also has a separate `Toggle Renderdoc Capture` hotkey behind the debug setting `renderdoc_hotkey`.
|
||||
That hotkey does not load or unload RenderDoc. It only toggles Eden's own manual capture through RenderDoc's API:
|
||||
|
||||
- first press: starts a capture
|
||||
- second press: ends that capture
|
||||
|
||||
## Simple checklist for debugging black screens using Renderdoc
|
||||
|
||||
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
|
||||
Here is a short checklist of items to look at to make sure are appropriate:
|
||||
|
||||
- Draw call counts are correct (aka not zero, or if rendering many triangles, not 3)
|
||||
- Vertex buffers are bound
|
||||
- vertex attributes are correct - Make sure the size & offset of each attribute matches what should it should be
|
||||
- Any bound push constants and descriptors have the right data - including:
|
||||
- Matrices have correct values - double check the model, view, & projection matrices are uploaded correctly
|
||||
- Pipeline state is correct
|
||||
- viewport range is correct - x,y are 0,0; width & height are screen dimensions, minDepth is 0, maxDepth is 1, NDCDepthRange is 0,1
|
||||
- Fill mode matches expected - usually solid
|
||||
- Culling mode makes sense - commonly back or none
|
||||
- The winding direction is correct - typically CCW (counter clockwise)
|
||||
- Scissor region is correct - usually same as viewport's x,y,width, &height
|
||||
- Blend state is correct
|
||||
- Depth state is correct - typically enabled with Function set to Less than or Equal
|
||||
- Swapchain images are bound when rendering to the swapchain
|
||||
- Image being rendered to is the same as the one being presented when rendering to the swapchain
|
||||
|
||||
Alternatively, a [RenderDoc Extension](https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw) ([Archive](https://web.archive.org/web/20250000000000*/https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw)) exists which automates doing a lot of these manual steps.
|
||||
@@ -1,76 +0,0 @@
|
||||
# Signup
|
||||
|
||||
To prevent spam and reduce bandwidth usage, registration is closed, and will likely remain this way.
|
||||
|
||||
## Valid Reasons
|
||||
|
||||
First of all, you MUST have a valid reason to sign up for our Git. Valid reasons include (but are not limited to):
|
||||
|
||||
- I want to add feature XYZ...
|
||||
- I want to improve the macOS version...
|
||||
- I want to improve the Vulkan backend...
|
||||
- I want to fix bug XYZ...
|
||||
- I have experience in XYZ...
|
||||
- I can provide insight on XYZ...
|
||||
|
||||
## Invalid Reasons
|
||||
|
||||
The following are not valid reasons to sign up:
|
||||
|
||||
- I want to contribute to Eden.
|
||||
* Be at least somewhat specific! We always welcome contributors and developers, but generic "I want to contribute" messages don't give us enough information.
|
||||
- I want to support Eden.
|
||||
* If you wish to support us through development, be more specific; otherwise, to support us, check out our [donations page](https://eden-emu.dev/donations).
|
||||
- I want to report issues.
|
||||
* Most of our issue tracking is handled on [GitHub](https://github.com/eden-emulator/Issue-Reports) for the time being. This is subject to change.
|
||||
- I want to play/use Eden.
|
||||
* To download and use Eden, see our [Releases page](https://github.com/eden-emulator/Releases/releases)!
|
||||
- I want to see the source code.
|
||||
* To see Eden's source code, go [here](https://git.eden-emu.dev/eden-emu/eden).
|
||||
|
||||
## Other Information
|
||||
|
||||
Requests that appear suspicious, automated, OR blank will generally be automatically filtered. In cases of suspicion, or any of the invalid reasons listed above, you may receive an email back asking for clarification.
|
||||
|
||||
You MUST use the following format:
|
||||
|
||||
```
|
||||
Subject: [Eden Git] Registration Request
|
||||
Username: <Your Desired Username>
|
||||
Email: <Your Desired Email>
|
||||
I wish to sign up because... <your reason here>
|
||||
```
|
||||
|
||||
Email notifications are disabled for the time being, so you don't have to use a real email. If you wish to remain anonymous, either send a separate email asking for access to a shared anonymous account, *or* create a fake username and email. Do note that the email you sign up with is used to accredit commits on the web UI, and *must* match your configured GPG key.
|
||||
|
||||
## Patches
|
||||
|
||||
In general, PRs are the preferred method of tracking patches, as they allow us to go through our standard triage, CI, and testing process without having to deal with the minutiae of incremental patches. However, we also understand that many people prefer to use raw patches, and that's totally okay! While we currently don't have a mailing list, we do accept email patches. To do so:
|
||||
|
||||
1. Make your changes on a clean copy of the master branch
|
||||
2. Commit your changes with a descriptive, well-formed message (see the [commit message docs](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/Development.md#pull-requests)), and a proper description thoroughly explaining your changes.
|
||||
* Note that we don't need to know all the individual details about your code. A description explaining the motivation and general implementation of your changes is enough, alongside caveats and any potential blockers.
|
||||
3. Format your patch with `git format-patch -1 HEAD`.
|
||||
4. Email us with the subject `[Eden] [PATCH] <brief patch description...>`, with a brief description of your patch, and the previously-formatted patch file as an attachment.
|
||||
* If you don't include the first two bracketed parts, your email may be lost!
|
||||
|
||||
The following emails are currently set up to receive and process patches:
|
||||
|
||||
- [eden@eden-emu.dev](mailto:eden@eden-emu.dev]
|
||||
- [crueter@eden-emu.dev](mailto:eden@eden-emu.dev)
|
||||
|
||||
## Instructions
|
||||
|
||||
If you have read everything above and affirm that you will not abuse your access, click the summary below to get the email to send your request to.
|
||||
|
||||
<details>
|
||||
<summary>I affirm that I have read ALL of the information above, and will not abuse my access to Eden, nor will I send unnecessary spam to the following email.</summary>
|
||||
|
||||
Email [crueter@crueter.xyz](mailto:crueter@crueter.xyz) with the format above.
|
||||
|
||||
Once your request is processed, you should receive a confirmation email from crueter with your password alongside a link to a repository containing instructions on SSH, etc. Note that you are required to change your password. If your request is rejected, you will receive a notice as such, asking for clarification if needed. If you do not receive a response in 48 hours, you may send another email.
|
||||
|
||||
> [!WARNING]
|
||||
> Some email providers may place the response email in your spam/junk folder; notable offenders include Gmail and Outlook. *Always* ensure to check your Spam/Junk folder, until Google/Microsoft finally end their vendetta against the great evil of my `.xyz` domain.
|
||||
|
||||
</details>
|
||||
+40
-36
@@ -1,59 +1,65 @@
|
||||
# AI Policy
|
||||
|
||||
Use at your peril.
|
||||
AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase.
|
||||
|
||||
AI is a *tool*, not a replacement or catch-all solution. It is generally okay at a few *very specific* use cases:
|
||||
- [AI Policy](#ai-policy)
|
||||
- [Low-quality code](#low-quality-code)
|
||||
- [Licensing concerns](#licensing-concerns)
|
||||
- [Vibe-coding](#vibe-coding)
|
||||
- [Commit messages](#commit-messages)
|
||||
- [Miscellaneous concerns](#miscellaneous-concerns)
|
||||
- [Unacceptable Use Examples](#unacceptable-use-examples)
|
||||
- [Addendum: Commit Messages](#addendum-commit-messages)
|
||||
|
||||
- Automation of tedious changes where you have already made the pattern clear and done the necessary groundwork.
|
||||
- Conversion of code from one paradigm to another.
|
||||
## Low-quality code
|
||||
|
||||
For everything else, AI is subpar at best, and actively harmful at worst. In general, you are **heavily** encouraged to not use AI at all.
|
||||
AI is notorious for producing low-quality code; be it:
|
||||
|
||||
## Why?
|
||||
- nonfunctional,
|
||||
- verbose/inefficient,
|
||||
- breaking other parts of the codebase,
|
||||
- or writing/architecting in a completely different style
|
||||
|
||||
AI is notorious for hallucinating facts out of thin air and sometimes outright lying to users. Additionally, code written by LLMs is often needlessly verbose and horrifically inefficient (not to mention the rather ridiculous level of over-commenting). The end result is often one of three things:
|
||||
All code, AI or not, is held under a **strict standard of excellence**. AI/LLM-generated code will fail this test 10 times out of 10.
|
||||
|
||||
- Completely nonfunctional code
|
||||
- Code that works, but is extraordinarily verbose or not nearly as efficient as it can be
|
||||
- Code that works well and is written well, but solves a different problem than was intended, or solves the same problem but in a completely incorrect way that will break other things horribly.
|
||||
## Licensing concerns
|
||||
|
||||
Human-written code will, without exception, always be of infinitely higher quality when properly researched and implemented by someone familiar with *both* the surrounding code and the programming language in use. LLMs may produce a "good enough" result, but this result is often subpar.
|
||||
This is an area of ongoing litigation, and as such is still very iffy. For the time being, know that allowing AI to ingest the codebase may end up with its copyleft code regurgitated into incompatibly-licensed proprietary or permissive software. For you, this means to **not** feed code into LLMs.
|
||||
|
||||
**All code is held under a STRICT STANDARD OF EXCELLENCE**. AI code is no different, and since it often produces subpar or outright terrible code, it will often fail to meet this excellence standard.
|
||||
AI models may have also ingested AGPLv3 code, which is license-incompatible with our codebase.
|
||||
|
||||
On a lesser-known note, LLM outputs often contain unicode symbols such as emojis or the arrow symbol. Please don't put Unicode symbols in your code. It messes with many an IDE, and the three people viewing your code on Lynx will be very unhappy.
|
||||
## Vibe-coding
|
||||
|
||||
**Learn to code**. It's worth it, we promise!
|
||||
Just don't. If you're not going to put the effort in to understand every line of code you wrote, neither will we, and your patch or pull request will be ignored.
|
||||
|
||||
## Acceptable Use
|
||||
## Commit messages
|
||||
|
||||
As stated previously, AI is good in a few *very specific* cases. In these cases, it's usually fine to use AI, as long as you **explicitly provide notice that it was used**.
|
||||
AI-generated commit messages are absolutely terrible, and your pull request or patch will immediately be rejected if you choose to do this. They are, quite simply, actively detrimental to our understanding of your changes, and if you're not willing to summarize the intent behind your changes, then we're not going to bother reading the code you wrote.
|
||||
|
||||
- Anything directly outside of the realm of the code written in your PR or patch is none of our business.
|
||||
- This primarily covers research.
|
||||
- However, we *still* strongly discourage this for the reasons mentioned above.
|
||||
- Assistance with cleanups, and minor nitpicks/optimizations.
|
||||
- This is still discouraged, but it's okay to occasionally use LLMs to catch any minor mistakes you made in your code.
|
||||
- Debugging
|
||||
- In general, LLMs are not good at debugging, but if you solve a bug you're facing with help from an AI, and said fix **works properly**, then that's fine.
|
||||
Write concise, simple, and descriptive commit messages that actually convey the proper intent behind what your change is trying to do.
|
||||
|
||||
## Unacceptable Use
|
||||
See the [Addendum](#addendum-commit-messages) for an instance of how bad AI models are at commit messages.
|
||||
|
||||
Well, everything else. But here are a few examples:
|
||||
## Miscellaneous concerns
|
||||
|
||||
- While many environmental concerns about AI are typically blown out of proportion, it *is* a legitimate issue, and should be taken into account.
|
||||
- Many people have significant concerns over the ethics of AI usage due to inhumane and predatory behavior by large AI companies, particularly Anthropic and OpenAI. This can technically be avoided through the usage of local LLMs.
|
||||
- LLMs have a tendency to add unicode characters (such as the arrow → and the em-dash — symbols) to their output, which can make viewing code or documents harder on command-line editors and viewers.
|
||||
- Dedicated coding models--namely Claude--also like to add a lot of comments to overexplain every individual line of code it produces. This actually makes it *harder* to understand the code!
|
||||
|
||||
## Unacceptable Use Examples
|
||||
|
||||
Here are a few examples of unacceptable use:
|
||||
|
||||
- Commit messages
|
||||
- LLMs are absolutely horrible at this. They are needlessly verbose, almost never catch the actual intent of the commit, and will almost always hallucinate false information about said changes.
|
||||
- See the addendum for an example
|
||||
- Solving problems
|
||||
- Slapping a few files and a "please fix bug XYZ" into an LLM is a recipe for disaster that will pretty much never work.
|
||||
- Fully AI-generated code
|
||||
- This shouldn't need explaining. Do not do this under any circumstance, especially if you don't actually understand what's going on.
|
||||
- Fully AI-generated code, aka "vibecoding"
|
||||
- Writing code based on pseudo-instructions
|
||||
- If you don't know how to write code, don't. If you've figured out the root cause (preferably without feeding random files into an LLM) and actively know what's going on, provide information to other developers or friends of yours who have knowledge of the language and/or the codebase.
|
||||
|
||||
## Addendum: Commit Messages
|
||||
|
||||
The patchset for pull request [#3422](https://git.eden-emu.dev/eden-emu/eden/pulls/3422) was fed into several LLMs to generate a commit message. All of them sucked, and not a single one caught on to what the commit actually did. For example:
|
||||
The patchset for pull request [#3422](https://git.eden-emu.dev/eden-emu/eden/pulls/3422) was fed into several LLMs to generate a commit message. One LLM produced the following:
|
||||
|
||||
```txt
|
||||
profile_manager: Refactor user deletion to use index instead of UUID
|
||||
@@ -87,10 +93,10 @@ This is:
|
||||
|
||||
- Needlessly verbose (nobody cares about most of these details)
|
||||
- Doesn't address the actual purpose of the PR (fixing a double-deletion bug in the profile manager)
|
||||
- Has unicode arrows
|
||||
- Uses overly corporate and, well, robotic language
|
||||
- Has unicode arrows (this is bad for command-line editors)
|
||||
- Uses corporate and word-salad language
|
||||
|
||||
As another example:
|
||||
Another (code-oriented) LLM output the following:
|
||||
|
||||
```txt
|
||||
profile(manager/ui): switch to index-based deletion and unify removal logic
|
||||
@@ -108,5 +114,3 @@ This consolidates profile removal behavior, fixes potential race conditions in t
|
||||
This has all of the same problems as the other one. Needlessly verbose, doesn't address *what* it actually fixes ("consolidates profile removal behavior"... okay, why? What does it fix?), etc. It even has the bonus of totally hallucinating the addition of a method!
|
||||
|
||||
On a more "philosophical" note, LLMs tend to be geared towards *corporate language*, as that's what they're trained on. This is why AI-generated commit messages feel like "word salad", and typically pad out the commit message to make it *look* like a lot of things were changed (trust me, it's like that in the corporate world). They typically also drift towards unneeded buzzwords and useless implementation details.
|
||||
|
||||
**Don't use AI for commit messages**.
|
||||
|
||||
+30
-29
@@ -2,44 +2,41 @@
|
||||
|
||||
These are **not** stylistic guidelines, they're, for the most part, suggestions on how to architecture new systems or improve upon the existing codebase.
|
||||
|
||||
# Foreword
|
||||
## Foreword
|
||||
|
||||
Don't try to micro-optimize out of the get go, while yes, most of the code is pretty, subpar, most of these are aftertoughts and details that can be glossed over **generally**.
|
||||
Keep your code simple, efficient, and readable.
|
||||
|
||||
Architectural issues are more important, for example an API returning a `std::string` is not as efficient as one that operates on `std::string_view` directly (cost of constructing an `std::string` w/o small-string optimization and all of that).
|
||||
|
||||
Regardless of the details, try to keep things simple. As a general rule of thumb.
|
||||
|
||||
# C++ guidelines
|
||||
## C++ guidelines
|
||||
|
||||
Everyone has their own way of viewing good/bad C++ practices, my general outline:
|
||||
|
||||
- At your disposal you may use `boost::container::static_vector<>` (beware it has a ctor/initialization cost which goes up the more elements you add).
|
||||
- Or you may use `boost::container::small_vector<>` (which has an initialization cost as well, and will use extra book-keeping for heap, try to keep a balance).
|
||||
- Or you may use `boost::container::small_vector<>` (which has an initialization cost as well, and will use extra book-keeping for heap, try to keep a balance).
|
||||
- Don't use `[[likely]]` or `[[unlikely]]`; PGO builds exist for that.
|
||||
- Don't use inline assembly to try to outsmart the compiler unless you're 100% sure the assembly you're writing is actually good.
|
||||
- And if so, try to restructure your C++ code so the compiler vectorizes it/makes it better, right?
|
||||
- Or if that fails, use intrinsics instead of raw `asm volatile`.
|
||||
- And if so, try to restructure your C++ code so the compiler vectorizes it/makes it better
|
||||
- Or if that fails, use intrinsics instead of raw `asm volatile`.
|
||||
- Use `std::optional<>` instead of `std::unique_ptr<>` if possible.
|
||||
- `std::unique_ptr<>` carries indirection cost due to it being memory allocated on the heap.
|
||||
- It isn't often that objects that contain `std::unique_ptr<>`, are allocated on the heap themselves, allocating even more things on the heap seems redundant.
|
||||
- `std::unique_ptr<>` carries indirection cost due to it being memory allocated on the heap.
|
||||
- It isn't often that objects that contain `std::unique_ptr<>`, are allocated on the heap themselves, allocating even more things on the heap seems redundant.
|
||||
- Avoid `std::recursive_mutex` at all costs.
|
||||
- It's basically implemented as a linked list most of the time and has HEAVY performance penalties.
|
||||
- It's basically implemented as a linked list most of the time and has HEAVY performance penalties.
|
||||
- Exploit the fact `std::atomic<uint32_t>/std::atomic<int32_t>` is basically free on most arches that matter.
|
||||
- In x86_64, an atomic `uint32_t` is basically `mov [m32], r32`, which is essentially free/cheap.
|
||||
- In x86_64, an atomic `uint32_t` is basically `mov [m32], r32`, which is essentially free/cheap.
|
||||
- Avoid template parameters unless you really need them.
|
||||
- For small inlineable functions this is fine, for more complex ones, please consider the generated assembly.
|
||||
- For small inlineable functions this is fine, for more complex ones, please consider the generated assembly.
|
||||
- Dont make your own memcpy/memset/strcpy/strncpy/etc.
|
||||
- Seriously DON'T DO THIS. You will NOT beat the compiler.
|
||||
- Nor 30 years of writing optimized `mem*`.
|
||||
- If your code is slow, don't blame `mem*`, blame your code.
|
||||
- Seriously DON'T DO THIS. You will NOT beat the compiler.
|
||||
- Nor 30 years of writing optimized `mem*`.
|
||||
- If your code is slow, don't blame `mem*`, blame your code.
|
||||
- Try to avoid using `virtual` since vtable indirection has a cost
|
||||
- Avoid `dynamic_cast` and `typeid` at all costs.
|
||||
- The reason is because the project has `-fno-rtti` disabled by default, due to the costs of dynamic polymorphism.
|
||||
- The reason is because the project has `-fno-rtti` disabled by default, due to the costs of dynamic polymorphism.
|
||||
- Always copy-on-value for objects with `sizeof(void *) >= sizeof(T) * 2`, i.e objects sized as 2 pointers or less, for bigger objects you can use ref/pointer as usual.
|
||||
- Try using move semantics instead of references, whenever possible.
|
||||
- Remember function parameters are extremelly cheap as fuck, don't be afraid to place upto 8 parameters on a given function.
|
||||
- Function parameters are cheap. Don't be afraid to use as many as needed (API usability permitting).
|
||||
- Don't save a reference in structures of a parent object, i.e:
|
||||
|
||||
```c++
|
||||
struct Child {
|
||||
Parent& parent;
|
||||
@@ -48,7 +45,9 @@ Everyone has their own way of viewing good/bad C++ practices, my general outline
|
||||
}
|
||||
};
|
||||
```
|
||||
- Instead you can do the following:
|
||||
|
||||
- Instead you can do the following:
|
||||
|
||||
```c++
|
||||
struct Child {
|
||||
void Mehod(Parent& parent) {
|
||||
@@ -56,15 +55,17 @@ Everyone has their own way of viewing good/bad C++ practices, my general outline
|
||||
}
|
||||
};
|
||||
```
|
||||
- This reduces the amount of pointers you have lying around, and also works better because of the aforementioned cheapness of parameter functions.
|
||||
|
||||
# Engineering guidelines
|
||||
- This reduces the amount of pointers you have lying around, and also works better because of the aforementioned cheapness of parameter functions.
|
||||
|
||||
Coding isn't also writing stuff but architecturing stuff, consider the following:
|
||||
## Engineering guidelines
|
||||
|
||||
- Try to reduce dependency on... dependencies
|
||||
- While some dependencies are useful `boost::container` and `fmt` to name a few, remember each dependency added incurs a cost.
|
||||
- It may also be subpar with a hand rolled implementation, biggest exemplar of this is `spirv-tools` providing subpar SPIRV optimizations in comparison to the in-house optimizer.
|
||||
Programming, alongside the physical act of writing code, also consists of architecting the code you write into a coherent, maintainable system.
|
||||
|
||||
- Try to reduce your usage of dependencies
|
||||
- Dependencies that are legitimately useful to have are few and far between.
|
||||
- At the same time, NIHing your own implementations of widely adopted algorithms or standards can be quite subpar.
|
||||
- For dependencies that are very large but contain something you need, consider cherry-picking the individual files it needs (or writing a smaller version of it)
|
||||
- Try to rely less on indirection for architecturing systems
|
||||
- If the underlying HLE kernel emulation requires it, try making a solution that keeps things local
|
||||
- For example, there isn't a need for file descriptors to each be a pointer, when they could be a fixed table size with elements that may be emplaced at will.
|
||||
- If the underlying HLE kernel emulation requires it, try making a solution that keeps things local
|
||||
- For example, there isn't a need for file descriptors to each be a pointer, when they could be a fixed table size with elements that may be emplaced at will.
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
# Coding Style guidelines
|
||||
|
||||
These are mostly "suggestions", if you feel like your code is readable, comprehensible to others; and most importantly doesn't result in unreadable spaghetti you're fine to go.
|
||||
|
||||
But for new developers you may find that following these guidelines will make everything x10 easier.
|
||||
|
||||
## Naming conventions
|
||||
|
||||
Simply put, types/classes are named as `PascalCase`, same for methods and functions like `AddElement`. Variables are named `like_this_snake_case` and constants are `IN_SCREAMING_CASE`.
|
||||
|
||||
Except for Qt MOC where `functionName` is preferred.
|
||||
|
||||
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well. Do not use names like `SS` as systems like solaris define it for registers, in general do not use any of the following for short names:
|
||||
|
||||
- `SS`, `DS`, `GS`, `FS`: Segment registers, defined by Solaris `<ucontext.h>`
|
||||
- `EAX`, `EBX`, `ECX`, `EDX`, `ESI`, `EDI`, `ESP`, `EBP`, `EIP`: Registers, defined by Solaris.
|
||||
- `X`: Defined by some utility headers, avoid.
|
||||
- `_`: Defined by gettext, avoid.
|
||||
- `N`, `M`, `S`: Preferably don't use this for types, use it for numeric constants.
|
||||
- `TR`: Used by some weird `<ucontext.h>` whom define the Task Register as a logical register to provide to the user... (Need to remember which OS in specific).
|
||||
|
||||
Macros must always be in `SCREAMING_CASE`. Do not use short letter macros as systems like Solaris will conflict with them; a good rule of thumb is >5 characters per macro - i.e `THIS_MACRO_IS_GOOD`, `AND_ALSO_THIS_ONE`.
|
||||
|
||||
Try not using hungarian notation, if you're able.
|
||||
|
||||
## Formatting
|
||||
|
||||
Formatting is extremelly lax, the general rule of thumb is: Don't add new lines just to increase line count. The less lines we have to look at, the better. This means also packing densely your code while not making it a clusterfuck. Strike a balance of "this is a short and comprehensible piece of code" and "my eyes are actually happy to see this!". Don't just drop the entire thing in a single line and call it "dense code", that's just spaghetti posing as code. In general, be mindful of what other devs need to look at.
|
||||
|
||||
Do not put if/while/etc braces after lines:
|
||||
|
||||
```c++
|
||||
// no dont do this
|
||||
// this is more lines of code for no good reason (why braces need their separate lines?)
|
||||
// and those take space in someone's screen, cumulatively
|
||||
if (thing)
|
||||
{ //<--
|
||||
some(); // ...
|
||||
} //<-- 2 lines of code for basically "opening" and "closing" an statment
|
||||
|
||||
// do this
|
||||
if (thing) { //<-- [...] and with your brain you can deduce it's this piece of code
|
||||
// that's being closed
|
||||
some(); // ...
|
||||
} //<-- only one line, and it's clearer since you know its closing something [...]
|
||||
|
||||
// or this, albeit the extra line isn't needed (at your discretion of course)
|
||||
if (thing)
|
||||
some(); // ...
|
||||
|
||||
// this is also ok, keeps things in one line and makes it extremely clear
|
||||
if (thing) some();
|
||||
|
||||
// NOT ok, don't be "clever" and use the comma operator to stash a bunch of statments
|
||||
// in a single line, doing this will definitely ruin someone's day - just do the thing below
|
||||
// vvv
|
||||
if (thing) some(), thing(), a2(a1(), y1(), j1()), do_complex_shit(wa(), wo(), ploo());
|
||||
// ... and in general don't use the comma operator for "multiple statments", EXCEPT if you think
|
||||
// that it makes the code more readable (the situation may be rare however)
|
||||
|
||||
// Wow so much clearer! Now I can actually see what each statment is meant to do!
|
||||
if (thing) {
|
||||
some();
|
||||
thing();
|
||||
a2(a1(), y1(), j1());
|
||||
do_complex_shit(wa(), wo(), ploo());
|
||||
}
|
||||
```
|
||||
|
||||
Brace rules are lax, if you can get the point across, do it:
|
||||
|
||||
```c++
|
||||
// this is fine
|
||||
do {
|
||||
if (thing) {
|
||||
return 0;
|
||||
}
|
||||
} while (other);
|
||||
|
||||
// this is also ok --- albeit a bit more dense
|
||||
do if (thing) return 0; while (other);
|
||||
|
||||
// ok as well
|
||||
do {
|
||||
if (thing) return 0;
|
||||
} while (other);
|
||||
```
|
||||
|
||||
There is no 80-column limit but preferably be mindful of other developer's readability (like don't just put everything onto one line).
|
||||
|
||||
```c++
|
||||
// someone is going to be mad due to this
|
||||
SDL_AudioSpec obtained;
|
||||
device_name.empty() ? device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false) : device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
|
||||
|
||||
// maybe consider this
|
||||
SDL_AudioSpec obtained;
|
||||
if (device_name.empty()) {
|
||||
device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false);
|
||||
} else {
|
||||
device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
|
||||
}
|
||||
|
||||
// or this is fine as well
|
||||
SDL_AudioSpec obtained;
|
||||
device = SDL_OpenAudioDevice(device_name.empty() ? nullptr : device_name.c_str(), capture, &spec, &obtained, false);
|
||||
```
|
||||
|
||||
A note about operators: Use them sparingly, yes, the language is lax on them, but some usages can be... tripping to say the least.
|
||||
|
||||
```c++
|
||||
a, b, c; //<-- NOT OK multiple statments with comma operator is definitely a recipe for disaster
|
||||
return c ? a : b; //<-- OK ternaries at end of return statments are clear and fine
|
||||
return a, b; //<-- NOT OK return will take value of `b` but also evaluate `a`, just use a separate statment
|
||||
void f(int a[]) //<-- OK? if you intend to use the pointer as an array, otherwise just mark it as *
|
||||
```
|
||||
|
||||
And about templates, use them sparingly, don't just do meta-templating for the sake of it, do it when you actually need it. This isn't a competition to see who can make the most complicated and robust meta-templating system. Just use what works, and preferably stick to the standard libary instead of reinventing the wheel. Additionally:
|
||||
|
||||
```c++
|
||||
// NOT OK This will create (T * N * C * P) versions of the same function. DO. NOT. DO. THIS.
|
||||
template<typename T, size_t N, size_t C, size_t P> inline void what() const noexcept;
|
||||
|
||||
// OK use parameters like a normal person, don't be afraid to use them :)
|
||||
template<typename T> inline void what(size_t n, size_t c, size_t p) const noexcept;
|
||||
```
|
||||
@@ -1,10 +0,0 @@
|
||||
# Release Policy
|
||||
|
||||
Release when lots of new changes and fixes. Hotfix if more bugs. Release candidate if lot of things to test. Simple as.
|
||||
|
||||
## Checklist
|
||||
|
||||
- [ ] Update Transifex
|
||||
- [ ] Test for regressions and bugs
|
||||
- [ ] Write a changelog
|
||||
- [ ] Ensure all platforms work
|
||||
@@ -14,7 +14,7 @@ Use this guide whenever you want to modify the Date or Time that Eden reports to
|
||||
|
||||
## Steps
|
||||
|
||||
1. Navigate to *Emulation → Configure*.
|
||||
1. Navigate to *Emulation > Configure*.
|
||||
2. Click on the **System** item on the left-hand side navigation, then check the *Custom RTC Date* box.
|
||||
3. The Date/Time option now becomes editable. Set it to the value you want and hit **OK**.
|
||||
4. GREAT SCOTT! We have time traveled! You can of course go forward or backward in time (as long as it is not before the year 1970) and your game should update accordingly (e.g. certain *Super Mario Odyssey* moons that take time for flowers to grow will now be fully grown.).
|
||||
@@ -27,3 +27,6 @@ There are two main applications, an SDL-based app (`eden-cli`) and a Qt based ap
|
||||
- `--user/-u`: Specify the user index.
|
||||
- `--version/-v`: Display version and quit.
|
||||
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
|
||||
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
|
||||
- `--filter/-x`: Sets the debug log filter irrespective of settings.
|
||||
- `--singlecore/-s`: Forces single-core regardless of settings.
|
||||
|
||||
@@ -30,7 +30,7 @@ Use this guide for when you want to configure specific controller settings to be
|
||||
|
||||
#### Steps
|
||||
1. Launch Eden and wait for it to load.
|
||||
2. Navigate to *Emulation > Configure…*
|
||||
2. Navigate to *Emulation > Configure...*
|
||||
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
|
||||
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
|
||||
5. Select **OK** to close the settings menu.
|
||||
|
||||
@@ -16,14 +16,14 @@ Use this guide when you want to use the Steam Deck's native gyro functionality f
|
||||
### Steps
|
||||
|
||||
1. Go into Steam Deck's Desktop Mode, and use the shortcut to launch EmuDeck.
|
||||
2. Install [SteamDeckGyroDSU](https://github.com/kmicki/SteamDeckGyroDSU/releases) by going to *3rd Party Tools > Gyroscope* and clicking **Install.**
|
||||
2. Install [SteamDeckGyroDSU](https://github.com/kmicki/SteamDeckGyroDSU/releases) by going to *3rd Party Tools > Gyroscope* and clicking **Install.**
|
||||
a. Alternatively you can install [SteamDeckGyroDSU](https://github.com/kmicki/SteamDeckGyroDSU/releases) manually following the GitHub page instructions.
|
||||
3. Upon completion of the installation. You will need to reboot your Steam Deck. Do so before continuing on.
|
||||
4. Go back into the Steam Deck Desktop Mode and open the Dolphin File Explorer.
|
||||
5. Navigate to the following directory to see you controller configuration: `/home/deck/.config/Eden`
|
||||
6. *Right-Click* the **qt-config.ini** file and open it with ***Kate***
|
||||
7. Look for the following line: `player_0_motionleft=[empty]`.
|
||||
8. Change the line to now say: `player_0_motionleft="motion:0,pad:0,port:26760,guid:0000000000000000000000007f000001,engine:cemuhookudp"`
|
||||
5. Navigate to the following directory to see you controller configuration: `/home/deck/.config/Eden`
|
||||
6. *Right-Click* the **qt-config.ini** file and open it with ***Kate***
|
||||
7. Look for the following line: `player_0_motionleft=[empty]`.
|
||||
8. Change the line to now say: `player_0_motionleft="motion:0,pad:0,port:26760,guid:0000000000000000000000007f000001,engine:cemuhookudp"`
|
||||
9. Save the file and open Eden.
|
||||
10. Launch a compatible title, like *The Legend of Zelda: Breath of the Wild*.
|
||||
11. Test the gyro capabilities, for the above mentioned title, it is accessed by holding down the **R Trigger** and moving the Steam Deck around.
|
||||
10. Launch a compatible title, like *The Legend of Zelda: Breath of the Wild*.
|
||||
11. Test the gyro capabilities, for the above mentioned title, it is accessed by holding down the **R Trigger** and moving the Steam Deck around.
|
||||
@@ -4,7 +4,7 @@ Use this guide when you want to install Updates or DLC for your games in Eden.
|
||||
|
||||
<aside>
|
||||
|
||||
***NOTE***: This applies to separate Update/DLC files, not “merged” NSP/XCI’s which include the base game and Updates/DLC applied on top of them in a single file. These files work in Eden, but would not require the following steps.
|
||||
***NOTE***: This applies to separate Update/DLC files, not "merged" NSP/XCI's which include the base game and Updates/DLC applied on top of them in a single file. These files work in Eden, but would not require the following steps.
|
||||
|
||||
</aside>
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user