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https://git.eden-emu.dev/eden-emu/eden.git
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Compare commits
13 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 16b55f5802 | |||
| 44f6229b26 | |||
| bb66fbea51 | |||
| 97cc97b933 | |||
| 5d6897edac | |||
| 8217304b60 | |||
| 689f4d3214 | |||
| bdbdfe8e1d | |||
| d25d460116 | |||
| 06c8f9806b | |||
| aa012961b8 | |||
| d628737b48 | |||
| d5cc29a2f7 |
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@@ -573,6 +573,8 @@
|
||||
<string name="gpu_log_level_description">مستوى التفاصيل لسجلات وحدة معالجة الرسومات (كلما زاد المستوى، زادت التفاصيل وزادت التكاليف الإضافية)</string>
|
||||
<string name="gpu_log_vulkan_calls">تسجيل استدعاءات واجهة برمجة تطبيقات Vulkan</string>
|
||||
<string name="gpu_log_vulkan_calls_description">تتبع جميع استدعاءات واجهة برمجة تطبيقات Vulkan في المخزن المؤقت الحلقي</string>
|
||||
<string name="gpu_log_shader_dumps">تفريغ التظليل</string>
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||||
<string name="gpu_log_shader_dumps_description">حفظ تظليل SPIR-V المجمع في ملفات</string>
|
||||
<string name="gpu_log_memory_tracking">تتبع ذاكرة وحدة معالجة الرسومات</string>
|
||||
<string name="gpu_log_memory_tracking_description">مراقبة تخصيصات ذاكرة وحدة معالجة الرسومات وإلغاء تخصيصها</string>
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||||
<string name="gpu_log_driver_debug">معلومات تصحيح أخطاء برنامج التشغيل</string>
|
||||
|
||||
@@ -491,8 +491,6 @@
|
||||
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
|
||||
<string name="enable_buffer_history">Activar el historial del búfer</string>
|
||||
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
|
||||
<string name="enable_gpu_buffer_readback">Activar la lectura del buffer de la GPU</string>
|
||||
<string name="enable_gpu_buffer_readback_description">Conserva los datos del búfer modificados por la GPU leyéndolos antes de subirlos.\nAlgunos juegos requieren esto para renderizar correctamente ciertos efectos.\nPuede causar problemas si el hardware no puede soportar la carga de trabajo adicional.</string>
|
||||
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
|
||||
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
|
||||
|
||||
@@ -569,12 +567,8 @@
|
||||
<string name="gpu_log_level_description">Nivel de detalle de los registros de la GPU (más alto = más detalles, más sobrecarga)</string>
|
||||
<string name="gpu_log_vulkan_calls">Registros de llamadas del API de Vulkan</string>
|
||||
<string name="gpu_log_vulkan_calls_description">Rastrear todas las llamadas del API de Vulkan en el búfer circular</string>
|
||||
<string name="gpu_log_shader_dumps">Volcar sombreadores SPIR-V</string>
|
||||
<string name="gpu_log_shader_dumps_description">Guardar binarios recompilados SPIR-V (.spv) a la carpeta de volcado. Inspeccionar con spirv-dis/spirv-cross/spirv-val.</string>
|
||||
<string name="dump_guest_shaders">Volcar sombreadores huesped (Maxwell)</string>
|
||||
<string name="dump_guest_shaders_description">Guardar archivos bytecode del sombreador huesped Maxwell (*.ash) a la carpeta de volcado. Inspeccionar con nvdisasm.</string>
|
||||
<string name="dump_macros">Volcar macros Maxwell</string>
|
||||
<string name="dump_macros_description">Guardar archivos de programa macro Maxwell (*.macro) a la carpeta de volcado. Inspeccionar con envydis.</string>
|
||||
<string name="gpu_log_shader_dumps">Volcar sombreadores</string>
|
||||
<string name="gpu_log_shader_dumps_description">Guardar sombreadores compilados de SPIR-V en archivos</string>
|
||||
<string name="gpu_log_memory_tracking">Rastrear memoria de la GPU</string>
|
||||
<string name="gpu_log_memory_tracking_description">Monitorizar las asignaciones y desasignaciones de memoria de la GPU</string>
|
||||
<string name="gpu_log_driver_debug">Información de depuración del controlador</string>
|
||||
|
||||
@@ -527,6 +527,8 @@
|
||||
<string name="gpu_logging_header">Journalisation GPU</string>
|
||||
<string name="gpu_log_level">Niveau de journalisation</string>
|
||||
<string name="gpu_log_vulkan_calls">Journaliser les appels API Vulkan</string>
|
||||
<string name="gpu_log_shader_dumps">Extraire les shaders</string>
|
||||
<string name="gpu_log_shader_dumps_description">Sauvegarder le shader SPIR-V complié dans les fichiers</string>
|
||||
<string name="gpu_log_memory_tracking">Monitorer la mémoire GPU</string>
|
||||
<string name="gpu_log_memory_tracking_description">Monitorer les allocations et désallocations de la mémoire GPU</string>
|
||||
<string name="gpu_log_driver_debug">Informations de débogage du pilote</string>
|
||||
|
||||
@@ -566,6 +566,8 @@
|
||||
<string name="gpu_log_level_description">Уровень детализации логов ГПУ (больше значение = больше деталей, выше нагрузка)</string>
|
||||
<string name="gpu_log_vulkan_calls">Записывать вызовы Vulkan API</string>
|
||||
<string name="gpu_log_vulkan_calls_description">Отслеживать все вызовы Vulkan API в кольцевом буфере</string>
|
||||
<string name="gpu_log_shader_dumps">Выгрузить шейдеры</string>
|
||||
<string name="gpu_log_shader_dumps_description">Сохранять скомпилированные SPIR-V шейдеры в файлы</string>
|
||||
<string name="gpu_log_memory_tracking">Отслеживать память ГПУ</string>
|
||||
<string name="gpu_log_memory_tracking_description">Мониторить выделение и освобождение памяти ГПУ</string>
|
||||
<string name="gpu_log_driver_debug">Отладочная информация драйвера</string>
|
||||
|
||||
@@ -569,6 +569,8 @@
|
||||
<string name="gpu_log_level_description">Рівень подробиць у журналі ГП (вищий = більше подробиць, більший вплив на швидкодію)</string>
|
||||
<string name="gpu_log_vulkan_calls">Записувати виклики API Vulkan</string>
|
||||
<string name="gpu_log_vulkan_calls_description">Відстежувати всі виклики API Vulkan у кільцевому буфері</string>
|
||||
<string name="gpu_log_shader_dumps">Зберігати шейдери</string>
|
||||
<string name="gpu_log_shader_dumps_description">Зберігати до файлів скомпільовані шейдери SPIR-V</string>
|
||||
<string name="gpu_log_memory_tracking">Відстежувати пам’ять ГП</string>
|
||||
<string name="gpu_log_memory_tracking_description">Відстежувати використання і звільнення пам’яті ГП</string>
|
||||
<string name="gpu_log_driver_debug">Зневаджувальна інформація драйверів</string>
|
||||
|
||||
@@ -487,8 +487,6 @@
|
||||
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
|
||||
<string name="enable_buffer_history">启用缓冲区历史</string>
|
||||
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
|
||||
<string name="enable_gpu_buffer_readback">启用 GPU 缓冲区回读</string>
|
||||
<string name="enable_gpu_buffer_readback_description">在上传前回读经由 GPU 修改过的缓冲区数据,以将其保留。一些游戏需要这样做才能正确渲染某些效果。如果硬件无法处理额外的工作负载,则可能会导致问题。</string>
|
||||
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
|
||||
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
|
||||
|
||||
@@ -565,12 +563,8 @@
|
||||
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
|
||||
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
|
||||
<string name="gpu_log_vulkan_calls_description">在环形缓冲区中跟踪所有 Vulkan API 调用</string>
|
||||
<string name="gpu_log_shader_dumps">转储 SPIR-V 着色器</string>
|
||||
<string name="gpu_log_shader_dumps_description">将经过重编译的 SPIR-V 二进制文件(.spv)保存到 dump 文件夹中。使用 spirv-dis/spirv-cross/spirv-val 进行检查。</string>
|
||||
<string name="dump_guest_shaders">转储 Guest (Maxwell) 着色器</string>
|
||||
<string name="dump_guest_shaders_description">将 Maxwell guest 着色器字节码文件(*.ash)保存到 dump 文件夹。使用 nvdisasm 进行检查。</string>
|
||||
<string name="dump_macros">转储 Maxwell 宏</string>
|
||||
<string name="dump_macros_description">将 Maxwell 宏程序文件(*.macro)保存到 dump 文件夹。使用 envydis 进行检查。</string>
|
||||
<string name="gpu_log_shader_dumps">转储着色器</string>
|
||||
<string name="gpu_log_shader_dumps_description">保存已编译的着色器 SPIR-V 到文件中</string>
|
||||
<string name="gpu_log_memory_tracking">追踪 GPU 内存</string>
|
||||
<string name="gpu_log_memory_tracking_description">监控 GPU 内存的分配和释放</string>
|
||||
<string name="gpu_log_driver_debug">驱动调试信息</string>
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result_t<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -729,7 +729,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface(ctx, ensure_token_id);
|
||||
rb.PushIpcInterface(ensure_token_id);
|
||||
}
|
||||
|
||||
void LoadIdTokenCacheDeprecated(HLERequestContext& ctx) {
|
||||
@@ -921,7 +921,7 @@ void Module::Interface::GetProfile(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IProfile>(ctx, system, user_id, *profile_manager);
|
||||
rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
|
||||
}
|
||||
|
||||
void Module::Interface::IsUserRegistrationRequestPermitted(HLERequestContext& ctx) {
|
||||
@@ -993,7 +993,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(HLERequestContext& c
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IManagerForApplication>(ctx, system, profile_manager);
|
||||
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager);
|
||||
}
|
||||
|
||||
void Module::Interface::IsUserAccountSwitchLocked(HLERequestContext& ctx) {
|
||||
@@ -1089,7 +1089,7 @@ void Module::Interface::GetProfileEditor(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IProfileEditor>(ctx, system, user_id, *profile_manager);
|
||||
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
|
||||
}
|
||||
|
||||
void Module::Interface::GetBaasAccountAdministrator(HLERequestContext &ctx) {
|
||||
@@ -1100,7 +1100,7 @@ void Module::Interface::GetBaasAccountAdministrator(HLERequestContext &ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAdministrator>(ctx, system, uuid);
|
||||
rb.PushIpcInterface<IAdministrator>(system, uuid);
|
||||
}
|
||||
|
||||
void Module::Interface::ListQualifiedUsers(HLERequestContext& ctx) {
|
||||
@@ -1143,7 +1143,7 @@ void Module::Interface::GetBaasAccountManagerForSystemService(HLERequestContext&
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IManagerForSystemService>(ctx, system, uuid);
|
||||
rb.PushIpcInterface<IManagerForSystemService>(system, uuid);
|
||||
}
|
||||
|
||||
void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
|
||||
|
||||
@@ -35,7 +35,7 @@ void IAsyncContext::GetSystemEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, completion_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(completion_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IAsyncContext::Cancel(HLERequestContext& ctx) {
|
||||
|
||||
@@ -82,7 +82,7 @@ void APM::OpenSession(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISession>(ctx, system, controller);
|
||||
rb.PushIpcInterface<ISession>(system, controller);
|
||||
}
|
||||
|
||||
void APM::GetPerformanceMode(HLERequestContext& ctx) {
|
||||
@@ -125,7 +125,7 @@ void APM_Sys::GetPerformanceEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISession>(ctx, system, controller);
|
||||
rb.PushIpcInterface<ISession>(system, controller);
|
||||
}
|
||||
|
||||
void APM_Sys::SetCpuBoostMode(HLERequestContext& ctx) {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -48,7 +45,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IRequest>(ctx, system);
|
||||
rb.PushIpcInterface<IRequest>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -184,7 +184,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(readable_event.Signal(system.Kernel()));
|
||||
rb.PushCopyObjects(ctx, readable_event);
|
||||
rb.PushCopyObjects(readable_event);
|
||||
}
|
||||
|
||||
void Cancel(HLERequestContext& ctx) {
|
||||
@@ -400,7 +400,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, notification_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(notification_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void Clear(HLERequestContext& ctx) {
|
||||
@@ -476,7 +476,7 @@ private:
|
||||
void Module::Interface::CreateFriendService(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IFriendService>(ctx, system);
|
||||
rb.PushIpcInterface<IFriendService>(system);
|
||||
LOG_DEBUG(Service_Friend, "called");
|
||||
}
|
||||
|
||||
@@ -488,12 +488,12 @@ void Module::Interface::CreateNotificationService(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<INotificationService>(ctx, system, uuid);
|
||||
rb.PushIpcInterface<INotificationService>(system, uuid);
|
||||
}
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_, const char* name)
|
||||
: ServiceFramework{system_, name}, module{std::move(module_)}
|
||||
{}
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
|
||||
const char* name)
|
||||
: ServiceFramework{system_, name}, module{std::move(module_)} {}
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
|
||||
@@ -279,7 +279,7 @@ void ARP_W::AcquireRegistrar(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface(ctx, registrar);
|
||||
rb.PushIpcInterface(registrar);
|
||||
}
|
||||
|
||||
void ARP_W::UnregisterApplicationInstance(HLERequestContext& ctx) {
|
||||
|
||||
@@ -28,7 +28,7 @@ void BGTC_T::OpenTaskService(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ITaskService>(ctx, system);
|
||||
rb.PushIpcInterface<ITaskService>(system);
|
||||
}
|
||||
|
||||
ITaskService::ITaskService(Core::System& system_) : ServiceFramework{system_, "ITaskService"} {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -59,7 +56,7 @@ ECTX_AW::~ECTX_AW() = default;
|
||||
void ECTX_AW::CreateContextRegistrar(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IContextRegistrar>(ctx, system);
|
||||
rb.PushIpcInterface<IContextRegistrar>(std::make_shared<IContextRegistrar>(system));
|
||||
}
|
||||
|
||||
} // namespace Service::Glue
|
||||
|
||||
@@ -726,7 +726,7 @@ void IHidSystemServer::AcquireConnectionTriggerTimeoutEvent(HLERequestContext& c
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, acquire_device_registered_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLERequestContext& ctx) {
|
||||
@@ -734,7 +734,7 @@ void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLEReque
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, acquire_device_registered_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IHidSystemServer::GetRegisteredDevices(HLERequestContext& ctx) {
|
||||
@@ -759,7 +759,7 @@ void IHidSystemServer::AcquireUniquePadConnectionEventHandle(HLERequestContext&
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.PushCopyObjects(ctx, unique_pad_connection_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(unique_pad_connection_event->GetReadableEvent());
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
@@ -776,7 +776,7 @@ void IHidSystemServer::AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestConte
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, joy_detach_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(joy_detach_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IHidSystemServer::IsUsbFullKeyControllerEnabled(HLERequestContext& ctx) {
|
||||
|
||||
@@ -31,7 +31,7 @@ class Memory;
|
||||
}
|
||||
|
||||
namespace IPC {
|
||||
struct ResponseBuilder;
|
||||
class ResponseBuilder;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
@@ -392,7 +392,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
friend struct IPC::ResponseBuilder;
|
||||
friend class IPC::ResponseBuilder;
|
||||
|
||||
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
|
||||
|
||||
|
||||
@@ -24,7 +24,45 @@ namespace IPC {
|
||||
|
||||
constexpr Result ResultSessionClosed{ErrorModule::HIPC, 301};
|
||||
|
||||
struct ResponseBuilder {
|
||||
class RequestHelperBase {
|
||||
protected:
|
||||
Service::HLERequestContext* context = nullptr;
|
||||
u32* cmdbuf;
|
||||
u32 index = 0;
|
||||
|
||||
public:
|
||||
explicit RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
|
||||
|
||||
explicit RequestHelperBase(Service::HLERequestContext& ctx)
|
||||
: context(&ctx), cmdbuf(ctx.CommandBuffer()) {}
|
||||
|
||||
void Skip(u32 size_in_words, bool set_to_null) {
|
||||
if (set_to_null) {
|
||||
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
|
||||
}
|
||||
index += size_in_words;
|
||||
}
|
||||
|
||||
/**
|
||||
* Aligns the current position forward to a 16-byte boundary, padding with zeros.
|
||||
*/
|
||||
void AlignWithPadding() {
|
||||
if (index & 3) {
|
||||
Skip(static_cast<u32>(4 - (index & 3)), true);
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetCurrentOffset() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
void SetCurrentOffset(u32 offset) {
|
||||
index = offset;
|
||||
}
|
||||
};
|
||||
|
||||
class ResponseBuilder : public RequestHelperBase {
|
||||
public:
|
||||
/// Flags used for customizing the behavior of ResponseBuilder
|
||||
enum class Flags : u32 {
|
||||
None = 0,
|
||||
@@ -33,13 +71,14 @@ struct ResponseBuilder {
|
||||
AlwaysMoveHandles = 1,
|
||||
};
|
||||
|
||||
inline explicit ResponseBuilder(Service::HLERequestContext& ctx, u32 normal_params_size_, u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0, Flags flags = Flags::None)
|
||||
: cmdbuf(ctx.CommandBuffer())
|
||||
, normal_params_size(normal_params_size_)
|
||||
, num_handles_to_copy(num_handles_to_copy_)
|
||||
, num_objects_to_move(num_objects_to_move_)
|
||||
{
|
||||
std::memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
|
||||
explicit ResponseBuilder(Service::HLERequestContext& ctx, u32 normal_params_size_,
|
||||
u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0,
|
||||
Flags flags = Flags::None)
|
||||
: RequestHelperBase(ctx), normal_params_size(normal_params_size_),
|
||||
num_handles_to_copy(num_handles_to_copy_),
|
||||
num_objects_to_move(num_objects_to_move_), kernel{ctx.kernel} {
|
||||
|
||||
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
|
||||
|
||||
IPC::CommandHeader header{};
|
||||
auto const mgr = ctx.GetManager().get();
|
||||
@@ -78,7 +117,9 @@ struct ResponseBuilder {
|
||||
handle_descriptor_header.num_handles_to_copy.Assign(num_handles_to_copy_);
|
||||
handle_descriptor_header.num_handles_to_move.Assign(num_handles_to_move);
|
||||
PushRaw(handle_descriptor_header);
|
||||
|
||||
ctx.handles_offset = index;
|
||||
|
||||
Skip(num_handles_to_copy + num_handles_to_move, true);
|
||||
}
|
||||
|
||||
@@ -90,6 +131,7 @@ struct ResponseBuilder {
|
||||
domain_header.num_objects = num_domain_objects;
|
||||
PushRaw(domain_header);
|
||||
}
|
||||
|
||||
IPC::DataPayloadHeader data_payload_header{};
|
||||
data_payload_header.magic = Common::MakeMagic('S', 'F', 'C', 'O');
|
||||
PushRaw(data_payload_header);
|
||||
@@ -99,39 +141,34 @@ struct ResponseBuilder {
|
||||
|
||||
ctx.data_payload_offset = index;
|
||||
ctx.write_size += index;
|
||||
ctx.domain_offset = u32(index + raw_data_size / sizeof(u32));
|
||||
ctx.domain_offset = static_cast<u32>(index + raw_data_size / sizeof(u32));
|
||||
}
|
||||
|
||||
inline void Skip(u32 size_in_words, bool set_to_null) {
|
||||
if (set_to_null) std::memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
|
||||
index += size_in_words;
|
||||
}
|
||||
/// @brief Aligns the current position forward to a 16-byte boundary, padding with zeros.
|
||||
inline void AlignWithPadding() { if (index & 3) Skip(u32(4 - (index & 3)), true); }
|
||||
inline u32 GetCurrentOffset() const { return index; }
|
||||
inline void SetCurrentOffset(u32 offset) { index = offset; }
|
||||
template <class T>
|
||||
void PushIpcInterface(std::shared_ptr<T> iface) {
|
||||
auto manager{context->GetManager()};
|
||||
|
||||
template <class T> inline void PushIpcInterface(Service::HLERequestContext& ctx, std::shared_ptr<T> iface) {
|
||||
auto manager = ctx.GetManager();
|
||||
if (manager->IsDomain()) {
|
||||
ctx.AddDomainObject(std::move(iface));
|
||||
context->AddDomainObject(std::move(iface));
|
||||
} else {
|
||||
ASSERT(Kernel::GetCurrentProcess(ctx.kernel).GetResourceLimit()->Reserve(ctx.kernel, Kernel::LimitableResource::SessionCountMax, 1));
|
||||
ASSERT(Kernel::GetCurrentProcess(kernel).GetResourceLimit()->Reserve(kernel, Kernel::LimitableResource::SessionCountMax, 1));
|
||||
|
||||
auto* session = Kernel::KSession::Create(ctx.kernel);
|
||||
session->Initialize(ctx.kernel, nullptr, 0);
|
||||
Kernel::KSession::Register(ctx.kernel, session);
|
||||
auto* session = Kernel::KSession::Create(kernel);
|
||||
session->Initialize(kernel, nullptr, 0);
|
||||
Kernel::KSession::Register(kernel, session);
|
||||
|
||||
auto next_manager = std::make_shared<Service::SessionRequestManager>(ctx.kernel, manager->GetServerManager());
|
||||
auto next_manager = std::make_shared<Service::SessionRequestManager>(
|
||||
kernel, manager->GetServerManager());
|
||||
next_manager->SetSessionHandler(iface);
|
||||
manager->GetServerManager().RegisterSession(&session->GetServerSession(), next_manager);
|
||||
|
||||
ctx.AddMoveObject(&session->GetClientSession());
|
||||
context->AddMoveObject(&session->GetClientSession());
|
||||
}
|
||||
}
|
||||
|
||||
template <class T, class... Args> inline void PushIpcInterface(Service::HLERequestContext& ctx, Args&&... args) {
|
||||
PushIpcInterface<T>(ctx, std::make_shared<T>(std::forward<Args>(args)...));
|
||||
template <class T, class... Args>
|
||||
void PushIpcInterface(Args&&... args) {
|
||||
PushIpcInterface<T>(std::make_shared<T>(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
void PushImpl(s8 value);
|
||||
@@ -147,38 +184,59 @@ struct ResponseBuilder {
|
||||
void PushImpl(bool value);
|
||||
void PushImpl(Result value);
|
||||
|
||||
template <typename T> inline void Push(T value) {
|
||||
template <typename T>
|
||||
void Push(T value) {
|
||||
return PushImpl(value);
|
||||
}
|
||||
|
||||
template <typename First, typename... Other>
|
||||
void Push(const First& first_value, const Other&... other_values);
|
||||
|
||||
/// @brief Helper function for pushing strongly-typed enumeration values.
|
||||
/// @tparam Enum The enumeration type to be pushed
|
||||
/// @param value The value to push.
|
||||
/// @note The underlying size of the enumeration type is the size of the data that gets pushed.
|
||||
/// e.g. "enum class SomeEnum : u16" will push a u16-sized amount of data.
|
||||
template <typename Enum> inline void PushEnum(Enum value) {
|
||||
/**
|
||||
* Helper function for pushing strongly-typed enumeration values.
|
||||
*
|
||||
* @tparam Enum The enumeration type to be pushed
|
||||
*
|
||||
* @param value The value to push.
|
||||
*
|
||||
* @note The underlying size of the enumeration type is the size of the
|
||||
* data that gets pushed. e.g. "enum class SomeEnum : u16" will
|
||||
* push a u16-sized amount of data.
|
||||
*/
|
||||
template <typename Enum>
|
||||
void PushEnum(Enum value) {
|
||||
static_assert(std::is_enum_v<Enum>, "T must be an enum type within a PushEnum call.");
|
||||
static_assert(!std::is_convertible_v<Enum, int>, "enum type in PushEnum must be a strongly typed enum.");
|
||||
static_assert(!std::is_convertible_v<Enum, int>,
|
||||
"enum type in PushEnum must be a strongly typed enum.");
|
||||
Push(static_cast<std::underlying_type_t<Enum>>(value));
|
||||
}
|
||||
|
||||
/// @brief Copies the content of the given trivially copyable class to the buffer as a normal param
|
||||
/// @note: The input class must be correctly packed/padded to fit hardware layout.
|
||||
template <typename T> void PushRaw(const T& value);
|
||||
template <typename... O> void PushMoveObjects(Service::HLERequestContext& ctx, O*... pointers);
|
||||
template <typename... O> void PushMoveObjects(Service::HLERequestContext& ctx, O&... pointers);
|
||||
template <typename... O> void PushCopyObjects(Service::HLERequestContext& ctx, O*... pointers);
|
||||
template <typename... O> void PushCopyObjects(Service::HLERequestContext& ctx, O&... pointers);
|
||||
/**
|
||||
* @brief Copies the content of the given trivially copyable class to the buffer as a normal
|
||||
* param
|
||||
* @note: The input class must be correctly packed/padded to fit hardware layout.
|
||||
*/
|
||||
template <typename T>
|
||||
void PushRaw(const T& value);
|
||||
|
||||
u32* cmdbuf;
|
||||
u32 index = 0;
|
||||
template <typename... O>
|
||||
void PushMoveObjects(O*... pointers);
|
||||
|
||||
template <typename... O>
|
||||
void PushMoveObjects(O&... pointers);
|
||||
|
||||
template <typename... O>
|
||||
void PushCopyObjects(O*... pointers);
|
||||
|
||||
template <typename... O>
|
||||
void PushCopyObjects(O&... pointers);
|
||||
|
||||
private:
|
||||
u32 normal_params_size{};
|
||||
u32 num_handles_to_copy{};
|
||||
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
|
||||
u32 data_payload_index{};
|
||||
Kernel::KernelCore& kernel;
|
||||
};
|
||||
|
||||
/// Push ///
|
||||
@@ -193,7 +251,8 @@ inline void ResponseBuilder::PushImpl(u32 value) {
|
||||
|
||||
template <typename T>
|
||||
void ResponseBuilder::PushRaw(const T& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
std::memcpy(cmdbuf + index, &value, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
@@ -213,8 +272,8 @@ inline void ResponseBuilder::PushImpl(s16 value) {
|
||||
}
|
||||
|
||||
inline void ResponseBuilder::PushImpl(s64 value) {
|
||||
PushImpl(u32(value));
|
||||
PushImpl(u32(value >> 32));
|
||||
PushImpl(static_cast<u32>(value));
|
||||
PushImpl(static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
inline void ResponseBuilder::PushImpl(u8 value) {
|
||||
@@ -226,8 +285,8 @@ inline void ResponseBuilder::PushImpl(u16 value) {
|
||||
}
|
||||
|
||||
inline void ResponseBuilder::PushImpl(u64 value) {
|
||||
PushImpl(u32(value));
|
||||
PushImpl(u32(value >> 32));
|
||||
PushImpl(static_cast<u32>(value));
|
||||
PushImpl(static_cast<u32>(value >> 32));
|
||||
}
|
||||
|
||||
inline void ResponseBuilder::PushImpl(float value) {
|
||||
@@ -253,88 +312,90 @@ void ResponseBuilder::Push(const First& first_value, const Other&... other_value
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushCopyObjects(Service::HLERequestContext& ctx, O*... pointers) {
|
||||
inline void ResponseBuilder::PushCopyObjects(O*... pointers) {
|
||||
auto objects = {pointers...};
|
||||
for (auto& object : objects) {
|
||||
ctx.AddCopyObject(object);
|
||||
context->AddCopyObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushCopyObjects(Service::HLERequestContext& ctx, O&... pointers) {
|
||||
inline void ResponseBuilder::PushCopyObjects(O&... pointers) {
|
||||
auto objects = {&pointers...};
|
||||
for (auto& object : objects) {
|
||||
ctx.AddCopyObject(object);
|
||||
context->AddCopyObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushMoveObjects(Service::HLERequestContext& ctx, O*... pointers) {
|
||||
inline void ResponseBuilder::PushMoveObjects(O*... pointers) {
|
||||
auto objects = {pointers...};
|
||||
for (auto& object : objects) {
|
||||
ctx.AddMoveObject(object);
|
||||
context->AddMoveObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... O>
|
||||
inline void ResponseBuilder::PushMoveObjects(Service::HLERequestContext& ctx, O&... pointers) {
|
||||
inline void ResponseBuilder::PushMoveObjects(O&... pointers) {
|
||||
auto objects = {&pointers...};
|
||||
for (auto& object : objects) {
|
||||
ctx.AddMoveObject(object);
|
||||
context->AddMoveObject(object);
|
||||
}
|
||||
}
|
||||
|
||||
struct RequestParser {
|
||||
inline explicit RequestParser(u32* command_buffer) : cmdbuf(command_buffer) {}
|
||||
inline explicit RequestParser(Service::HLERequestContext& ctx)
|
||||
: cmdbuf(ctx.CommandBuffer())
|
||||
{
|
||||
class RequestParser : public RequestHelperBase {
|
||||
public:
|
||||
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit RequestParser(Service::HLERequestContext& ctx) : RequestHelperBase(ctx) {
|
||||
// TIPC does not have data payload offset
|
||||
if (!ctx.IsTipc()) {
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
}
|
||||
|
||||
// Skip the u64 command id, it's already stored in the context
|
||||
static constexpr u32 CommandIdSize = 2;
|
||||
Skip(CommandIdSize, false);
|
||||
}
|
||||
|
||||
inline void Skip(u32 size_in_words, bool set_to_null) {
|
||||
if (set_to_null) std::memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
|
||||
index += size_in_words;
|
||||
}
|
||||
/// @brief Aligns the current position forward to a 16-byte boundary, padding with zeros.
|
||||
inline void AlignWithPadding() { if (index & 3) Skip(u32(4 - (index & 3)), true); }
|
||||
inline u32 GetCurrentOffset() const { return index; }
|
||||
inline void SetCurrentOffset(u32 offset) { index = offset; }
|
||||
template <typename T>
|
||||
T Pop();
|
||||
|
||||
template <typename T> T Pop();
|
||||
template <typename T> void Pop(T& value);
|
||||
template <typename First, typename... Other> void Pop(First& first_value, Other&... other_values);
|
||||
template <typename T>
|
||||
void Pop(T& value);
|
||||
|
||||
template <typename First, typename... Other>
|
||||
void Pop(First& first_value, Other&... other_values);
|
||||
|
||||
template <typename T>
|
||||
T PopEnum() {
|
||||
static_assert(std::is_enum_v<T>, "T must be an enum type within a PopEnum call.");
|
||||
static_assert(!std::is_convertible_v<T, int>, "enum type in PopEnum must be a strongly typed enum.");
|
||||
return T(Pop<std::underlying_type_t<T>>());
|
||||
static_assert(!std::is_convertible_v<T, int>,
|
||||
"enum type in PopEnum must be a strongly typed enum.");
|
||||
return static_cast<T>(Pop<std::underlying_type_t<T>>());
|
||||
}
|
||||
|
||||
/// @brief Reads the next normal parameters as a struct, by copying it
|
||||
/// @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
template <typename T> void PopRaw(T& value);
|
||||
/**
|
||||
* @brief Reads the next normal parameters as a struct, by copying it
|
||||
* @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
*/
|
||||
template <typename T>
|
||||
void PopRaw(T& value);
|
||||
|
||||
/// @brief Reads the next normal parameters as a struct, by copying it into a new value
|
||||
/// @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
template <typename T> T PopRaw();
|
||||
/**
|
||||
* @brief Reads the next normal parameters as a struct, by copying it into a new value
|
||||
* @note: The output class must be correctly packed/padded to fit hardware layout.
|
||||
*/
|
||||
template <typename T>
|
||||
T PopRaw();
|
||||
|
||||
template <class T> [[nodiscard]] std::weak_ptr<T> PopIpcInterface(Service::HLERequestContext& ctx) {
|
||||
ASSERT(ctx.GetManager()->IsDomain());
|
||||
ASSERT(ctx.GetDomainMessageHeader().input_object_count > 0);
|
||||
return ctx.GetDomainHandler<T>(Pop<u32>() - 1);
|
||||
template <class T>
|
||||
std::weak_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->GetManager()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
|
||||
return context->GetDomainHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
|
||||
u32* cmdbuf;
|
||||
u32 index = 0;
|
||||
};
|
||||
|
||||
/// Pop ///
|
||||
@@ -346,7 +407,7 @@ inline u32 RequestParser::Pop() {
|
||||
|
||||
template <>
|
||||
inline s32 RequestParser::Pop() {
|
||||
return s32(Pop<u32>());
|
||||
return static_cast<s32>(Pop<u32>());
|
||||
}
|
||||
|
||||
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
|
||||
@@ -356,7 +417,8 @@ inline s32 RequestParser::Pop() {
|
||||
#endif
|
||||
template <typename T>
|
||||
void RequestParser::PopRaw(T& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
static_assert(std::is_trivially_copyable_v<T>,
|
||||
"It's undefined behavior to use memcpy with non-trivially copyable objects");
|
||||
std::memcpy(&value, cmdbuf + index, sizeof(T));
|
||||
index += (sizeof(T) + 3) / 4; // round up to word length
|
||||
}
|
||||
|
||||
@@ -353,7 +353,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ILogger>(ctx, system);
|
||||
rb.PushIpcInterface<ILogger>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -151,7 +151,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAm>(ctx, system);
|
||||
rb.PushIpcInterface<IAm>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -173,7 +173,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<MFIUser>(ctx, system);
|
||||
rb.PushIpcInterface<MFIUser>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -195,7 +195,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IUser>(ctx, system);
|
||||
rb.PushIpcInterface<IUser>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -217,7 +217,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISystem>(ctx, system);
|
||||
rb.PushIpcInterface<ISystem>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ void NfcInterface::AttachAvailabilityChangeEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, GetManager()->AttachAvailabilityChangeEvent());
|
||||
rb.PushCopyObjects(GetManager()->AttachAvailabilityChangeEvent());
|
||||
}
|
||||
|
||||
void NfcInterface::StartDetection(HLERequestContext& ctx) {
|
||||
@@ -203,7 +203,7 @@ void NfcInterface::AttachActivateEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(result);
|
||||
rb.PushCopyObjects(ctx, out_event);
|
||||
rb.PushCopyObjects(out_event);
|
||||
}
|
||||
|
||||
void NfcInterface::AttachDeactivateEvent(HLERequestContext& ctx) {
|
||||
@@ -217,7 +217,7 @@ void NfcInterface::AttachDeactivateEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(result);
|
||||
rb.PushCopyObjects(ctx, out_event);
|
||||
rb.PushCopyObjects(out_event);
|
||||
}
|
||||
|
||||
void NfcInterface::SetNfcEnabled(HLERequestContext& ctx) {
|
||||
|
||||
@@ -157,7 +157,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IUser>(ctx, system);
|
||||
rb.PushIpcInterface<IUser>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -179,7 +179,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISystem>(ctx, system);
|
||||
rb.PushIpcInterface<ISystem>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -201,7 +201,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IDebug>(ctx, system);
|
||||
rb.PushIpcInterface<IDebug>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -307,7 +307,7 @@ private:
|
||||
void GetSystemEventReadableHandle(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, evt_scan_complete->GetReadableEvent(),
|
||||
rb.PushCopyObjects(evt_scan_complete->GetReadableEvent(),
|
||||
evt_processing->GetReadableEvent());
|
||||
}
|
||||
|
||||
@@ -452,7 +452,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, event1->GetReadableEvent(), event2->GetReadableEvent());
|
||||
rb.PushCopyObjects(event1->GetReadableEvent(), event2->GetReadableEvent());
|
||||
}
|
||||
|
||||
void Cancel(HLERequestContext& ctx) {
|
||||
@@ -528,7 +528,7 @@ void IGeneralService::CreateScanRequest(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IScanRequest>(ctx, system);
|
||||
rb.PushIpcInterface<IScanRequest>(system);
|
||||
}
|
||||
|
||||
void IGeneralService::CreateRequest(HLERequestContext& ctx) {
|
||||
@@ -537,7 +537,7 @@ void IGeneralService::CreateRequest(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IRequest>(ctx, system);
|
||||
rb.PushIpcInterface<IRequest>(system);
|
||||
}
|
||||
|
||||
void IGeneralService::GetCurrentNetworkProfile(HLERequestContext& ctx) {
|
||||
@@ -716,7 +716,7 @@ void IGeneralService::GetNetworkProfile(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<INetworkProfile>(ctx, system);
|
||||
rb.PushIpcInterface<INetworkProfile>(system);
|
||||
}
|
||||
|
||||
void IGeneralService::SetNetworkProfile(HLERequestContext& ctx) {
|
||||
@@ -869,7 +869,7 @@ void IGeneralService::CreateTemporaryNetworkProfile(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<INetworkProfile>(ctx, system);
|
||||
rb.PushIpcInterface<INetworkProfile>(system);
|
||||
rb.PushRaw<u128>(uuid);
|
||||
}
|
||||
|
||||
@@ -1124,7 +1124,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IGeneralService>(ctx, system);
|
||||
rb.PushIpcInterface<IGeneralService>(system);
|
||||
}
|
||||
|
||||
void CreateGeneralService(HLERequestContext& ctx) {
|
||||
@@ -1132,7 +1132,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IGeneralService>(ctx, system);
|
||||
rb.PushIpcInterface<IGeneralService>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -53,7 +53,7 @@ private:
|
||||
LOG_WARNING(Service_NIM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IShopServiceAsync>(ctx, system);
|
||||
rb.PushIpcInterface<IShopServiceAsync>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -75,7 +75,7 @@ private:
|
||||
LOG_WARNING(Service_NIM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IShopServiceAccessor>(ctx, system);
|
||||
rb.PushIpcInterface<IShopServiceAccessor>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -336,7 +336,7 @@ private:
|
||||
LOG_DEBUG(Service_NIM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IShopServiceAccessServer>(ctx, system);
|
||||
rb.PushIpcInterface<IShopServiceAccessServer>(system);
|
||||
}
|
||||
|
||||
void IsLargeResourceAvailable(HLERequestContext& ctx) {
|
||||
@@ -356,7 +356,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IShopServiceAccessServer>(ctx, system);
|
||||
rb.PushIpcInterface<IShopServiceAccessServer>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -439,7 +439,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, finished_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(finished_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void GetResult(HLERequestContext& ctx) {
|
||||
@@ -500,7 +500,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>(ctx, system);
|
||||
rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>(system);
|
||||
}
|
||||
|
||||
// TODO(ogniK): Do we need these?
|
||||
|
||||
@@ -359,8 +359,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, async_value->ReadableEvent());
|
||||
rb.PushIpcInterface(ctx, std::move(async_value));
|
||||
rb.PushCopyObjects(async_value->ReadableEvent());
|
||||
rb.PushIpcInterface(std::move(async_value));
|
||||
}
|
||||
|
||||
Result IReadOnlyApplicationControlDataInterface::GetApplicationControlData3(
|
||||
|
||||
@@ -199,7 +199,7 @@ void NVDRV::QueryEvent(HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
auto& readable_event = event->GetReadableEvent();
|
||||
rb.PushCopyObjects(ctx, readable_event);
|
||||
rb.PushCopyObjects(readable_event);
|
||||
rb.PushEnum(NvResult::Success);
|
||||
} else {
|
||||
LOG_ERROR(Service_NVDRV, "Invalid event request!");
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
@@ -30,15 +28,6 @@ public:
|
||||
inline explicit Process(Core::System& system) noexcept : m_system(system) {}
|
||||
inline ~Process() { this->Finalize(); }
|
||||
|
||||
Process(const Process&) = delete;
|
||||
Process& operator=(const Process&) = delete;
|
||||
Process& operator=(Process&&) = delete;
|
||||
inline Process(Process&& other) noexcept
|
||||
: m_system(other.m_system), m_process(std::exchange(other.m_process, nullptr)),
|
||||
m_main_thread_stack_size(std::exchange(other.m_main_thread_stack_size, 0)),
|
||||
m_main_thread_priority(std::exchange(other.m_main_thread_priority, 0)),
|
||||
m_process_started(std::exchange(other.m_process_started, false)) {}
|
||||
|
||||
bool Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result);
|
||||
void Finalize();
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -127,7 +124,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IClkrstSession>(ctx, system, device_code);
|
||||
rb.PushIpcInterface<IClkrstSession>(system, device_code);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -161,7 +161,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 10, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, *process);
|
||||
rb.PushCopyObjects(*process);
|
||||
rb.PushRaw(program_location);
|
||||
rb.PushRaw(override_status);
|
||||
}
|
||||
|
||||
@@ -147,7 +147,7 @@ void IAlarmService::CreateWakeupAlarm(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISteadyClockAlarm>(ctx, system, m_alarms, AlarmType::WakeupAlarm);
|
||||
rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::WakeupAlarm);
|
||||
}
|
||||
|
||||
void IAlarmService::CreateBackgroundTaskAlarm(HLERequestContext& ctx) {
|
||||
@@ -155,7 +155,7 @@ void IAlarmService::CreateBackgroundTaskAlarm(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISteadyClockAlarm>(ctx, system, m_alarms, AlarmType::BackgroundTaskAlarm);
|
||||
rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::BackgroundTaskAlarm);
|
||||
}
|
||||
|
||||
ISteadyClockAlarm::ISteadyClockAlarm(Core::System& system_, Alarms& alarms, AlarmType type)
|
||||
@@ -179,7 +179,7 @@ void ISteadyClockAlarm::GetAlarmEvent(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, m_alarm.GetEventHandle());
|
||||
rb.PushCopyObjects(m_alarm.GetEventHandle());
|
||||
}
|
||||
|
||||
void ISteadyClockAlarm::Enable(HLERequestContext& ctx) {
|
||||
|
||||
@@ -67,7 +67,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(ctx, state_change_event->GetReadableEvent());
|
||||
rb.PushCopyObjects(state_change_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void UnbindStateChangeEvent(HLERequestContext& ctx) {
|
||||
@@ -186,7 +186,7 @@ void PSM::OpenSession(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IPsmSession>(ctx, system);
|
||||
rb.PushIpcInterface<IPsmSession>(system);
|
||||
}
|
||||
|
||||
void PSM::GetBatteryVoltageState(HLERequestContext& ctx) {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -85,7 +82,7 @@ void TS::OpenSession(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISession>(ctx, system);
|
||||
rb.PushIpcInterface<ISession>(system);
|
||||
}
|
||||
|
||||
} // namespace Service::PTM
|
||||
|
||||
@@ -140,7 +140,7 @@ void SM::GetServiceCmif(HLERequestContext& ctx) {
|
||||
if (result == ResultSuccess) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(result);
|
||||
rb.PushMoveObjects(ctx, client_session);
|
||||
rb.PushMoveObjects(client_session);
|
||||
} else {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
@@ -157,7 +157,7 @@ void SM::GetServiceTipc(HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(result);
|
||||
rb.PushMoveObjects(ctx, result == ResultSuccess ? client_session : nullptr);
|
||||
rb.PushMoveObjects(result == ResultSuccess ? client_session : nullptr);
|
||||
}
|
||||
|
||||
static std::string PopServiceName(IPC::RequestParser& rp) {
|
||||
@@ -230,7 +230,8 @@ void SM::RegisterServiceImpl(HLERequestContext& ctx, std::string name, u32 max_s
|
||||
max_session_count, is_light);
|
||||
|
||||
Kernel::KServerPort* server_port{};
|
||||
if (const auto result = service_manager.RegisterService(std::addressof(server_port), name, max_session_count, nullptr);
|
||||
if (const auto result = service_manager.RegisterService(std::addressof(server_port), name,
|
||||
max_session_count, nullptr);
|
||||
result.IsError()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", result.raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -240,7 +241,7 @@ void SM::RegisterServiceImpl(HLERequestContext& ctx, std::string name, u32 max_s
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushMoveObjects(ctx, server_port);
|
||||
rb.PushMoveObjects(server_port);
|
||||
}
|
||||
|
||||
void SM::UnregisterService(HLERequestContext& ctx) {
|
||||
|
||||
@@ -60,7 +60,7 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
|
||||
// We succeeded.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushMoveObjects(ctx, session->GetClientSession());
|
||||
rb.PushMoveObjects(session->GetClientSession());
|
||||
}
|
||||
|
||||
void Controller::CloneCurrentObjectEx(HLERequestContext& ctx) {
|
||||
|
||||
@@ -543,7 +543,8 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(res);
|
||||
if (res == ResultSuccess) {
|
||||
rb.PushIpcInterface<ISslConnection>(ctx, system, ssl_version, shared_data, std::move(backend));
|
||||
rb.PushIpcInterface<ISslConnection>(system, ssl_version, shared_data,
|
||||
std::move(backend));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -623,11 +624,12 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto parameters = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}", parameters.ssl_version.api_version, parameters.pid_placeholder);
|
||||
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}",
|
||||
parameters.ssl_version.api_version, parameters.pid_placeholder);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<ISslContext>(ctx, system, parameters.ssl_version);
|
||||
rb.PushIpcInterface<ISslContext>(system, parameters.ssl_version);
|
||||
}
|
||||
|
||||
void SetInterfaceVersion(HLERequestContext& ctx) {
|
||||
|
||||
@@ -155,7 +155,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IPdSession>(ctx, system);
|
||||
rb.PushIpcInterface<IPdSession>(system);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -199,7 +199,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IPdCradleSession>(ctx, system);
|
||||
rb.PushIpcInterface<IPdCradleSession>(system);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -50,8 +50,8 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
|
||||
auto& controller = controller_data[aruid_index][i];
|
||||
controller.device = hid_core.GetEmulatedControllerByIndex(i);
|
||||
Core::HID::ControllerUpdateCallback engine_callback{
|
||||
.on_change = [this, i, kernel = &hid_core.kernel](Core::HID::ControllerTriggerType type) {
|
||||
ControllerUpdate(*kernel, type, i);
|
||||
.on_change = [this, i](Core::HID::ControllerTriggerType type) {
|
||||
ControllerUpdate(hid_core.kernel, type, i);
|
||||
},
|
||||
.is_npad_service = true,
|
||||
};
|
||||
|
||||
@@ -236,11 +236,8 @@ void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInf
|
||||
|
||||
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
|
||||
HostTranslateInfo normalized_host_info{host_info};
|
||||
normalized_host_info.ApplyDescriptorLimitPolicy();
|
||||
|
||||
IR::Program program;
|
||||
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, normalized_host_info);
|
||||
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
|
||||
program.blocks = GenerateBlocks(program.syntax_list);
|
||||
program.post_order_blocks = PostOrder(program.syntax_list.front());
|
||||
program.stage = env.ShaderStage();
|
||||
@@ -263,9 +260,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
program.info.passthrough.mask[i] = ((mask[i / 32] >> (i % 32)) & 1) == 0;
|
||||
}
|
||||
|
||||
if (!normalized_host_info.support_geometry_shader_passthrough) {
|
||||
if (!host_info.support_geometry_shader_passthrough) {
|
||||
program.output_vertices = GetOutputTopologyVertices(program.output_topology);
|
||||
LowerGeometryPassthrough(program, normalized_host_info);
|
||||
LowerGeometryPassthrough(program, host_info);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -280,16 +277,16 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
RemoveUnreachableBlocks(program);
|
||||
|
||||
// Replace instructions before the SSA rewrite
|
||||
if (!normalized_host_info.support_float64) {
|
||||
if (!host_info.support_float64) {
|
||||
Optimization::LowerFp64ToFp32(program);
|
||||
}
|
||||
if (!normalized_host_info.support_float16) {
|
||||
if (!host_info.support_float16) {
|
||||
Optimization::LowerFp16ToFp32(program);
|
||||
}
|
||||
if (!normalized_host_info.support_int64) {
|
||||
if (!host_info.support_int64) {
|
||||
Optimization::LowerInt64ToInt32(program);
|
||||
}
|
||||
if (!normalized_host_info.support_conditional_barrier) {
|
||||
if (!host_info.support_conditional_barrier) {
|
||||
Optimization::ConditionalBarrierPass(program);
|
||||
}
|
||||
Optimization::SsaRewritePass(program);
|
||||
@@ -298,8 +295,8 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
|
||||
Optimization::PositionPass(env, program);
|
||||
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program, normalized_host_info);
|
||||
Optimization::TexturePass(env, program, normalized_host_info);
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
|
||||
Optimization::TexturePass(env, program, host_info);
|
||||
|
||||
if (Settings::values.resolution_info.active || Settings::values.rescale_hack.GetValue()) {
|
||||
Optimization::RescalingPass(program);
|
||||
@@ -309,7 +306,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
Optimization::VerificationPass(program);
|
||||
}
|
||||
Optimization::CollectShaderInfoPass(env, program);
|
||||
Optimization::LayerPass(program, normalized_host_info);
|
||||
Optimization::LayerPass(program, host_info);
|
||||
Optimization::VendorWorkaroundPass(program);
|
||||
|
||||
CollectInterpolationInfo(env, program);
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Shader {
|
||||
|
||||
// Try to keep entries here to a minimum
|
||||
@@ -15,52 +13,20 @@ namespace Shader {
|
||||
|
||||
/// Misc information about the host
|
||||
struct HostTranslateInfo {
|
||||
static constexpr u32 DEFAULT_DESCRIPTOR_LIMIT = 1024;
|
||||
|
||||
u64 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||
u32 max_per_stage_descriptor_sampled_images{}; ///< maximum sampled descriptors per stage
|
||||
u32 max_per_stage_resources{}; ///< maximum resources per stage
|
||||
u32 max_descriptor_set_samplers{};
|
||||
u32 max_descriptor_set_uniform_buffers{};
|
||||
u32 max_descriptor_set_uniform_buffers_dynamic{};
|
||||
u32 max_descriptor_set_storage_buffers{};
|
||||
u32 max_descriptor_set_storage_buffers_dynamic{};
|
||||
u32 max_descriptor_set_sampled_images{};
|
||||
u32 max_descriptor_set_storage_images{};
|
||||
u32 max_descriptor_set_input_attachements{};
|
||||
bool support_float64{}; ///< True when the device supports 64-bit floats
|
||||
bool support_float16{}; ///< True when the device supports 16-bit floats
|
||||
bool support_int64{}; ///< True when the device supports 64-bit integers
|
||||
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
||||
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
||||
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
||||
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||
u32 max_per_stage_descriptor_sampled_images{1024}; ///< maximum sampled descriptors per stage
|
||||
u32 max_per_stage_resources{4096}; ///< maximum resources per stage
|
||||
u32 max_descriptor_set_sampled_images{1024}; ///< maximum sampled descriptors per set
|
||||
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
||||
///< passthrough shaders
|
||||
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
||||
///< control flow
|
||||
|
||||
void ApplyDescriptorLimitPolicy() noexcept {
|
||||
if (min_ssbo_alignment == 0) {
|
||||
min_ssbo_alignment = 1;
|
||||
}
|
||||
ApplyDescriptorLimitFallback(max_per_stage_descriptor_sampled_images);
|
||||
ApplyDescriptorLimitFallback(max_per_stage_resources);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_samplers);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_uniform_buffers);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_uniform_buffers_dynamic);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_storage_buffers);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_storage_buffers_dynamic);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_sampled_images);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_storage_images);
|
||||
ApplyDescriptorLimitFallback(max_descriptor_set_input_attachements);
|
||||
}
|
||||
|
||||
private:
|
||||
static void ApplyDescriptorLimitFallback(u32& limit) noexcept {
|
||||
if (limit == 0) {
|
||||
limit = DEFAULT_DESCRIPTOR_LIMIT;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -548,7 +545,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
|
||||
IR::Block* const block{storage_inst.block};
|
||||
IR::Inst* const inst{storage_inst.inst};
|
||||
const IR::U32 offset{
|
||||
StorageOffset(*block, *inst, storage_buffer, u32(host_info.min_ssbo_alignment))};
|
||||
StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
|
||||
Replace(*block, *inst, index, offset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,62 +32,71 @@ struct TextureInst {
|
||||
using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
|
||||
|
||||
constexpr u32 DESCRIPTOR_SIZE = 8;
|
||||
constexpr u32 DESCRIPTOR_SIZE_SHIFT = u32(std::countr_zero(DESCRIPTOR_SIZE));
|
||||
constexpr u32 DESCRIPTOR_MAX_COUNT = 1024;
|
||||
constexpr u32 DESCRIPTOR_SIZE_SHIFT = static_cast<u32>(std::countr_zero(DESCRIPTOR_SIZE));
|
||||
constexpr u32 DYNAMIC_DESCRIPTOR_CBUF_BYTES = 16 * 1024;
|
||||
constexpr u32 MAX_DYNAMIC_DESCRIPTOR_COUNT = 1024;
|
||||
|
||||
u32 DynamicDescriptorSizeShift(const IR::U32& dynamic_offset) {
|
||||
const IR::Inst* const inst = dynamic_offset.InstRecursive();
|
||||
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32)
|
||||
const IR::Inst* const inst{dynamic_offset.InstRecursive()};
|
||||
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32) {
|
||||
return DESCRIPTOR_SIZE_SHIFT;
|
||||
const IR::Value shift = inst->Arg(1);
|
||||
if (!shift.IsImmediate())
|
||||
}
|
||||
const IR::Value shift{inst->Arg(1)};
|
||||
if (!shift.IsImmediate()) {
|
||||
return DESCRIPTOR_SIZE_SHIFT;
|
||||
const u32 size_shift = shift.U32();
|
||||
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift : DESCRIPTOR_SIZE_SHIFT;
|
||||
}
|
||||
const u32 size_shift{shift.U32()};
|
||||
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift
|
||||
: DESCRIPTOR_SIZE_SHIFT;
|
||||
}
|
||||
|
||||
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift, u32 max_descriptors) {
|
||||
auto const descriptor_limit = (std::max)(1U, max_descriptors);
|
||||
auto const max_cbuf_bytes = 16 * descriptor_limit;
|
||||
if (size_shift >= 31 || base_offset >= max_cbuf_bytes)
|
||||
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift) {
|
||||
if (size_shift >= 31 || base_offset >= DYNAMIC_DESCRIPTOR_CBUF_BYTES) {
|
||||
return 1;
|
||||
auto const stride = 1U << size_shift;
|
||||
auto const available = max_cbuf_bytes - base_offset;
|
||||
if (available < DESCRIPTOR_SIZE)
|
||||
}
|
||||
const u32 stride{1U << size_shift};
|
||||
const u32 available{DYNAMIC_DESCRIPTOR_CBUF_BYTES - base_offset};
|
||||
if (available < DESCRIPTOR_SIZE) {
|
||||
return 1;
|
||||
auto const available_count = 1U + (available - DESCRIPTOR_SIZE) / stride;
|
||||
return std::min(descriptor_limit, available_count);
|
||||
}
|
||||
const u32 available_count{1U + (available - DESCRIPTOR_SIZE) / stride};
|
||||
return std::min(MAX_DYNAMIC_DESCRIPTOR_COUNT, available_count);
|
||||
}
|
||||
|
||||
u32 SaturatingSub(u32 lhs, u32 rhs) {
|
||||
return lhs > rhs ? lhs - rhs : 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] u32 StaticDescriptorCount(T const& descriptors) noexcept {
|
||||
return std::accumulate(descriptors.cbegin(), descriptors.cend(), 0U, [](auto const& acc, auto const& e) {
|
||||
return acc + (e.count <= 1 ? e.count : 0);
|
||||
});
|
||||
template <typename Descriptors>
|
||||
u32 StaticDescriptorCount(const Descriptors& descriptors) {
|
||||
u32 count{};
|
||||
for (const auto& desc : descriptors) {
|
||||
if (desc.count <= 1) {
|
||||
count += desc.count;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info, u32 dynamic_arrays) {
|
||||
auto const sampled_limit = (std::max)(1U, std::min(host_info.max_per_stage_descriptor_sampled_images,
|
||||
host_info.max_descriptor_set_sampled_images));
|
||||
auto const resource_limit = (std::max)(1U, host_info.max_per_stage_resources);
|
||||
if (dynamic_arrays > 0) {
|
||||
auto const sampled_static_count = StaticDescriptorCount(info.texture_buffer_descriptors) + StaticDescriptorCount(info.texture_descriptors);
|
||||
auto const resource_static_count =
|
||||
NumDescriptors(info.constant_buffer_descriptors)
|
||||
+ NumDescriptors(info.storage_buffers_descriptors)
|
||||
+ sampled_static_count + NumDescriptors(info.image_buffer_descriptors)
|
||||
+ NumDescriptors(info.image_descriptors);
|
||||
auto const sampled_budget = SaturatingSub(sampled_limit, sampled_static_count);
|
||||
auto const resource_budget = SaturatingSub(resource_limit, resource_static_count);
|
||||
auto const sampled_cap = sampled_budget / dynamic_arrays;
|
||||
auto const resource_cap = resource_budget / dynamic_arrays;
|
||||
return (std::max)(1U, (std::min)(sampled_cap, resource_cap));
|
||||
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info,
|
||||
u32 dynamic_arrays) {
|
||||
if (dynamic_arrays == 0) {
|
||||
return MAX_DYNAMIC_DESCRIPTOR_COUNT;
|
||||
}
|
||||
return (std::min)({DESCRIPTOR_MAX_COUNT, sampled_limit, resource_limit});
|
||||
const u32 sampled_static_count{StaticDescriptorCount(info.texture_buffer_descriptors) +
|
||||
StaticDescriptorCount(info.texture_descriptors)};
|
||||
const u32 resource_static_count{
|
||||
NumDescriptors(info.constant_buffer_descriptors) +
|
||||
NumDescriptors(info.storage_buffers_descriptors) + sampled_static_count +
|
||||
NumDescriptors(info.image_buffer_descriptors) + NumDescriptors(info.image_descriptors)};
|
||||
const u32 sampled_limit{std::min(host_info.max_per_stage_descriptor_sampled_images,
|
||||
host_info.max_descriptor_set_sampled_images)};
|
||||
const u32 sampled_budget{SaturatingSub(sampled_limit, sampled_static_count)};
|
||||
const u32 resource_budget{SaturatingSub(host_info.max_per_stage_resources,
|
||||
resource_static_count)};
|
||||
const u32 sampled_cap{sampled_budget / dynamic_arrays};
|
||||
const u32 resource_cap{resource_budget / dynamic_arrays};
|
||||
return std::max(1U, std::min({MAX_DYNAMIC_DESCRIPTOR_COUNT, sampled_cap, resource_cap}));
|
||||
}
|
||||
|
||||
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
|
||||
@@ -295,23 +304,21 @@ static inline bool IsTexturePixelFormatIntegerCached(Environment& env,
|
||||
}
|
||||
|
||||
|
||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info);
|
||||
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env, const HostTranslateInfo& host_info) {
|
||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env);
|
||||
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env) {
|
||||
if (const IR::Inst* key = v.InstRecursive()) {
|
||||
if (auto it = env.track_cache.find(key); it != env.track_cache.end()) return it->second;
|
||||
auto found = Track(v, env, host_info);
|
||||
auto found = Track(v, env);
|
||||
if (found) env.track_cache.emplace(key, *found);
|
||||
return found;
|
||||
}
|
||||
return Track(v, env, host_info);
|
||||
return Track(v, env);
|
||||
}
|
||||
|
||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info);
|
||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env);
|
||||
|
||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info) {
|
||||
return IR::BreadthFirstSearch(value, [&env, &host_info](const IR::Inst* inst) {
|
||||
return TryGetConstBuffer(inst, env, host_info);
|
||||
});
|
||||
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env) {
|
||||
return IR::BreadthFirstSearch(value, [&env](const IR::Inst* inst) { return TryGetConstBuffer(inst, env); });
|
||||
}
|
||||
|
||||
std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
|
||||
@@ -335,13 +342,13 @@ std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
|
||||
return ReadCbufCached(env, index_number, offset_number);
|
||||
}
|
||||
|
||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info) {
|
||||
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env) {
|
||||
switch (inst->GetOpcode()) {
|
||||
default:
|
||||
return std::nullopt;
|
||||
case IR::Opcode::BitwiseOr32: {
|
||||
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
|
||||
std::optional rhs{TrackCached(inst->Arg(1), env, host_info)};
|
||||
std::optional lhs{TrackCached(inst->Arg(0), env)};
|
||||
std::optional rhs{TrackCached(inst->Arg(1), env)};
|
||||
if (!lhs || !rhs) {
|
||||
return std::nullopt;
|
||||
}
|
||||
@@ -371,11 +378,12 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
||||
if (!shift.IsImmediate()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
|
||||
std::optional lhs{TrackCached(inst->Arg(0), env)};
|
||||
if (lhs) {
|
||||
lhs->shift_left = shift.U32();
|
||||
}
|
||||
return lhs;
|
||||
break;
|
||||
}
|
||||
case IR::Opcode::BitwiseAnd32: {
|
||||
IR::Value op1{inst->Arg(0)};
|
||||
@@ -399,7 +407,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
||||
return std::nullopt;
|
||||
} while (false);
|
||||
}
|
||||
std::optional lhs{TrackCached(op1, env, host_info)};
|
||||
std::optional lhs{TrackCached(op1, env)};
|
||||
if (lhs) {
|
||||
lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32()));
|
||||
}
|
||||
@@ -445,10 +453,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
auto const size_shift = DynamicDescriptorSizeShift(dynamic_offset);
|
||||
auto const sampled_limit = (std::max)(1U, (std::min)(host_info.max_per_stage_descriptor_sampled_images,
|
||||
host_info.max_descriptor_set_sampled_images));
|
||||
auto const resource_limit = (std::max)(1U, host_info.max_per_stage_resources);
|
||||
const u32 size_shift{DynamicDescriptorSizeShift(dynamic_offset)};
|
||||
return ConstBufferAddr{
|
||||
.index = index.U32(),
|
||||
.offset = base_offset,
|
||||
@@ -457,15 +462,15 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
|
||||
.secondary_offset = 0,
|
||||
.secondary_shift_left = 0,
|
||||
.dynamic_offset = dynamic_offset,
|
||||
.count = DynamicDescriptorCount(base_offset, size_shift, (std::min)({DESCRIPTOR_MAX_COUNT, sampled_limit, resource_limit})),
|
||||
.count = DynamicDescriptorCount(base_offset, size_shift),
|
||||
.has_secondary = false,
|
||||
};
|
||||
}
|
||||
|
||||
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) {
|
||||
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
|
||||
ConstBufferAddr addr;
|
||||
if (IsBindless(inst)) {
|
||||
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info)};
|
||||
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env)};
|
||||
|
||||
if (!track_addr) {
|
||||
throw NotImplementedException("Failed to track bindless texture constant buffer");
|
||||
@@ -501,15 +506,15 @@ u32 GetTextureHandle(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
return lhs_raw | rhs_raw;
|
||||
}
|
||||
|
||||
[[maybe_unused]] TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
[[maybe_unused]]TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
return env.ReadTextureType(GetTextureHandle(env, cbuf));
|
||||
}
|
||||
|
||||
[[maybe_unused]] TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
[[maybe_unused]]TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
|
||||
}
|
||||
|
||||
[[maybe_unused]] bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
[[maybe_unused]]bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) {
|
||||
return env.IsTexturePixelFormatInteger(GetTextureHandle(env, cbuf));
|
||||
}
|
||||
|
||||
@@ -670,7 +675,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
|
||||
if (!IsTextureInstruction(inst)) {
|
||||
continue;
|
||||
}
|
||||
to_replace.push_back(MakeInst(env, block, inst, host_info));
|
||||
to_replace.push_back(MakeInst(env, block, inst));
|
||||
}
|
||||
}
|
||||
// Sort instructions to visit textures by constant buffer index, then by offset
|
||||
@@ -684,7 +689,8 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
|
||||
program.info.texture_descriptors,
|
||||
program.info.image_descriptors,
|
||||
};
|
||||
const u32 sampled_dynamic_cap = DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace));
|
||||
const u32 sampled_dynamic_cap{
|
||||
DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace))};
|
||||
for (TextureInst& texture_inst : to_replace) {
|
||||
// TODO: Handle arrays
|
||||
IR::Inst* const inst{texture_inst.inst};
|
||||
|
||||
@@ -92,6 +92,7 @@ struct Profile {
|
||||
bool has_broken_robust{};
|
||||
|
||||
u64 min_ssbo_alignment{};
|
||||
|
||||
u32 max_user_clip_distances{};
|
||||
};
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -18,19 +15,12 @@ static constexpr auto PERMS = Common::MemoryPermission::ReadWrite;
|
||||
static constexpr auto HEAP = false;
|
||||
|
||||
TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
|
||||
{
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
}
|
||||
{
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
}
|
||||
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
|
||||
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Simple map", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x5000, 0x8000, 0x1000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
@@ -40,7 +30,6 @@ TEST_CASE("HostMemory: Simple map", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple mirror map", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
|
||||
mem.Map(0x8000, 0x4000, 0x1000, PERMS, HEAP);
|
||||
|
||||
@@ -52,7 +41,6 @@ TEST_CASE("HostMemory: Simple mirror map", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
@@ -64,7 +52,6 @@ TEST_CASE("HostMemory: Simple unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
@@ -82,7 +69,6 @@ TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Nieche allocation", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x0000, 0, 0x20000, PERMS, HEAP);
|
||||
mem.Unmap(0x0000, 0x4000, HEAP);
|
||||
mem.Map(0x1000, 0, 0x2000, PERMS, HEAP);
|
||||
@@ -92,7 +78,6 @@ TEST_CASE("HostMemory: Nieche allocation", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Full unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x8000, 0x4000, HEAP);
|
||||
mem.Map(0x6000, 0, 0x16000, PERMS, HEAP);
|
||||
@@ -100,7 +85,6 @@ TEST_CASE("HostMemory: Full unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x2000, 0x4000, HEAP);
|
||||
mem.Map(0x2000, 0x80000, 0x4000, PERMS, HEAP);
|
||||
@@ -108,7 +92,6 @@ TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x6000, 0x4000, HEAP);
|
||||
mem.Map(0x8000, 0, 0x2000, PERMS, HEAP);
|
||||
@@ -116,7 +99,6 @@ TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Map(0x4000, 0, 0x1b000, PERMS, HEAP);
|
||||
mem.Unmap(0x3000, 0x1c000, HEAP);
|
||||
@@ -125,7 +107,6 @@ TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x2000, 0x4000, HEAP);
|
||||
@@ -134,7 +115,6 @@ TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Unmap to origin", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x4000, 0x4000, HEAP);
|
||||
@@ -144,7 +124,6 @@ TEST_CASE("HostMemory: Unmap to origin", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Unmap to right", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
|
||||
mem.Unmap(0x8000, 0x4000, HEAP);
|
||||
@@ -153,7 +132,6 @@ TEST_CASE("HostMemory: Unmap to right", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
@@ -166,7 +144,6 @@ TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
@@ -181,7 +158,6 @@ TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
@@ -196,7 +172,6 @@ TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial sparse middle unmap and check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
REQUIRE(mem.BackingBasePointer() != nullptr);
|
||||
mem.Map(0x4000, 0x10000, 0x2000, PERMS, HEAP);
|
||||
mem.Map(0x6000, 0x20000, 0x2000, PERMS, HEAP);
|
||||
|
||||
|
||||
@@ -109,12 +109,12 @@ public:
|
||||
return static_cast<u32>(other_cpu_addr - cpu_addr);
|
||||
}
|
||||
|
||||
size_t getLRUID() const noexcept {
|
||||
return lru_id;
|
||||
u64 GetFrameTick() const noexcept {
|
||||
return frame_tick;
|
||||
}
|
||||
|
||||
void setLRUID(size_t lru_id_) {
|
||||
lru_id = lru_id_;
|
||||
void SetFrameTick(u64 tick) noexcept {
|
||||
frame_tick = tick;
|
||||
}
|
||||
|
||||
size_t SizeBytes() const {
|
||||
@@ -125,7 +125,7 @@ private:
|
||||
VAddr cpu_addr = 0;
|
||||
BufferFlagBits flags{};
|
||||
int stream_score = 0;
|
||||
size_t lru_id = SIZE_MAX;
|
||||
u64 frame_tick = 0;
|
||||
size_t size_bytes = 0;
|
||||
};
|
||||
|
||||
|
||||
@@ -58,17 +58,22 @@ void BufferCache<P>::RunGarbageCollector() {
|
||||
const bool aggressive_gc = total_used_memory >= critical_memory;
|
||||
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
|
||||
int num_iterations = aggressive_gc ? 64 : 32;
|
||||
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
|
||||
const u64 threshold = frame_tick - ticks_to_destroy;
|
||||
boost::container::small_vector<BufferId, 64> expired;
|
||||
for (auto [id, buffer] : slot_buffers) {
|
||||
if (buffer->GetFrameTick() < threshold) {
|
||||
expired.push_back(id);
|
||||
}
|
||||
}
|
||||
for (const auto buffer_id : expired) {
|
||||
if (num_iterations == 0) {
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
--num_iterations;
|
||||
auto& buffer = slot_buffers[buffer_id];
|
||||
DownloadBufferMemory(buffer);
|
||||
DeleteBuffer(buffer_id);
|
||||
return false;
|
||||
};
|
||||
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1591,10 +1596,9 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
const auto size = buffer.SizeBytes();
|
||||
if (insert) {
|
||||
total_used_memory += Common::AlignUp(size, 1024);
|
||||
buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
|
||||
buffer.SetFrameTick(frame_tick);
|
||||
} else {
|
||||
total_used_memory -= Common::AlignUp(size, 1024);
|
||||
lru_cache.Free(buffer.getLRUID());
|
||||
}
|
||||
const DAddr device_addr_begin = buffer.CpuAddr();
|
||||
const DAddr device_addr_end = device_addr_begin + size;
|
||||
@@ -1612,7 +1616,7 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
template <class P>
|
||||
void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
if (buffer_id != NULL_BUFFER_ID) {
|
||||
lru_cache.Touch(buffer.getLRUID(), frame_tick);
|
||||
buffer.SetFrameTick(frame_tick);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/lru_cache.h"
|
||||
#include "common/range_sets.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
@@ -506,11 +505,6 @@ private:
|
||||
size_t immediate_buffer_capacity = 0;
|
||||
Common::ScratchBuffer<u8> immediate_buffer_alloc;
|
||||
|
||||
struct LRUItemParams {
|
||||
using ObjectType = BufferId;
|
||||
using TickType = u64;
|
||||
};
|
||||
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||
u64 frame_tick = 0;
|
||||
u64 total_used_memory = 0;
|
||||
u64 minimum_memory = 0;
|
||||
|
||||
@@ -117,7 +117,35 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
|
||||
dma_state.is_last_call = true;
|
||||
index += max_write;
|
||||
} else if (dma_state.method_count) {
|
||||
auto const command_header = commands[index]; //can copy
|
||||
if (!dma_state.non_incrementing && !dma_increment_once &&
|
||||
dma_state.method >= non_puller_methods) {
|
||||
auto subchannel = subchannels[dma_state.subchannel];
|
||||
const u32 available = u32(std::min<size_t>(
|
||||
index + dma_state.method_count, commands.size()) - index);
|
||||
u32 batch = 0;
|
||||
u32 method = dma_state.method;
|
||||
while (batch < available) {
|
||||
const bool needs_exec =
|
||||
(method < Engines::EngineInterface::EXECUTION_MASK_TABLE_SIZE)
|
||||
? subchannel->execution_mask[method]
|
||||
: subchannel->execution_mask_default;
|
||||
if (needs_exec) break;
|
||||
batch++;
|
||||
method++;
|
||||
}
|
||||
if (batch > 0) {
|
||||
auto& sink = subchannel->method_sink;
|
||||
sink.reserve(sink.size() + batch);
|
||||
for (u32 j = 0; j < batch; j++) {
|
||||
sink.emplace_back(dma_state.method + j, commands[index + j].argument);
|
||||
}
|
||||
dma_state.method += batch;
|
||||
dma_state.method_count -= batch;
|
||||
index += batch;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
auto const command_header = commands[index];
|
||||
dma_state.dma_word_offset = u32(index * sizeof(u32));
|
||||
dma_state.is_last_call = dma_state.method_count <= 1;
|
||||
CallMethod(command_header.argument);
|
||||
@@ -176,7 +204,11 @@ void DmaPusher::CallMethod(u32 argument) {
|
||||
});
|
||||
} else {
|
||||
auto subchannel = subchannels[dma_state.subchannel];
|
||||
if (!subchannel->execution_mask[dma_state.method]) {
|
||||
const bool needs_execution =
|
||||
(dma_state.method < Engines::EngineInterface::EXECUTION_MASK_TABLE_SIZE)
|
||||
? subchannel->execution_mask[dma_state.method]
|
||||
: subchannel->execution_mask_default;
|
||||
if (!needs_execution) {
|
||||
subchannel->method_sink.emplace_back(dma_state.method, argument);
|
||||
} else {
|
||||
subchannel->ConsumeSink(system);
|
||||
|
||||
@@ -6,9 +6,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bitset>
|
||||
#include <limits>
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -43,10 +42,15 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
std::bitset<(std::numeric_limits<u16>::max)()> execution_mask{};
|
||||
std::vector<std::pair<u32, u32>> method_sink{};
|
||||
static constexpr size_t EXECUTION_MASK_TABLE_SIZE = 0xE00;
|
||||
|
||||
std::array<u8, EXECUTION_MASK_TABLE_SIZE> execution_mask{};
|
||||
bool execution_mask_default{};
|
||||
boost::container::small_vector<std::pair<u32, u32>, 64> method_sink{};
|
||||
GPUVAddr current_dma_segment;
|
||||
/// @brief Indicates whether the current DMA segment is dirty.
|
||||
bool current_dirty{};
|
||||
|
||||
protected:
|
||||
virtual void ConsumeSinkImpl(Core::System& system) {
|
||||
for (auto [method, value] : method_sink) {
|
||||
|
||||
@@ -26,7 +26,7 @@ Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager
|
||||
regs.src.depth = 1;
|
||||
regs.dst.depth = 1;
|
||||
|
||||
execution_mask.reset();
|
||||
execution_mask.fill(0);
|
||||
execution_mask[FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1] = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ KeplerCompute::KeplerCompute(MemoryManager& memory_manager_)
|
||||
: memory_manager{memory_manager_}
|
||||
, upload_state{memory_manager, regs.upload}
|
||||
{
|
||||
execution_mask.reset();
|
||||
execution_mask.fill(0);
|
||||
execution_mask[KEPLER_COMPUTE_REG_INDEX(exec_upload)] = true;
|
||||
execution_mask[KEPLER_COMPUTE_REG_INDEX(data_upload)] = true;
|
||||
execution_mask[KEPLER_COMPUTE_REG_INDEX(launch)] = true;
|
||||
|
||||
@@ -23,7 +23,7 @@ KeplerMemory::~KeplerMemory() = default;
|
||||
void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
upload_state.BindRasterizer(rasterizer_);
|
||||
|
||||
execution_mask.reset();
|
||||
execution_mask.fill(0);
|
||||
execution_mask[KEPLERMEMORY_REG_INDEX(exec)] = true;
|
||||
execution_mask[KEPLERMEMORY_REG_INDEX(data)] = true;
|
||||
}
|
||||
|
||||
@@ -4,8 +4,14 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/scope_exit.h"
|
||||
@@ -22,6 +28,16 @@
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
namespace {
|
||||
inline void PrefetchLine(const void* addr) {
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
_mm_prefetch(static_cast<const char*>(addr), _MM_HINT_T0);
|
||||
#else
|
||||
__builtin_prefetch(addr, 0, 1);
|
||||
#endif
|
||||
}
|
||||
} // namespace
|
||||
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
@@ -37,9 +53,10 @@ Maxwell3D::Maxwell3D(MemoryManager& memory_manager_)
|
||||
{
|
||||
dirty.flags.flip();
|
||||
InitializeRegisterDefaults();
|
||||
execution_mask.reset();
|
||||
for (size_t i = 0; i < execution_mask.size(); i++)
|
||||
execution_mask.fill(0);
|
||||
for (size_t i = 0; i < EXECUTION_MASK_TABLE_SIZE; i++)
|
||||
execution_mask[i] = IsMethodExecutable(u32(i));
|
||||
execution_mask_default = true;
|
||||
}
|
||||
|
||||
Maxwell3D::~Maxwell3D() = default;
|
||||
@@ -282,18 +299,44 @@ u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {
|
||||
}
|
||||
|
||||
void Maxwell3D::ConsumeSinkImpl(Core::System& system) {
|
||||
std::stable_sort(method_sink.begin(), method_sink.end(),
|
||||
[](const auto& a, const auto& b) { return a.first < b.first; });
|
||||
|
||||
const auto sink_size = method_sink.size();
|
||||
const auto control = shadow_state.shadow_ram_control;
|
||||
if (control == Regs::ShadowRamControl::Track || control == Regs::ShadowRamControl::TrackWithFilter) {
|
||||
for (auto [method, value] : method_sink) {
|
||||
for (size_t i = 0; i < sink_size; ++i) {
|
||||
const auto [method, value] = method_sink[i];
|
||||
if (i + 1 < sink_size) {
|
||||
const u32 next = method_sink[i + 1].first;
|
||||
PrefetchLine(®s.reg_array[next]);
|
||||
PrefetchLine(&shadow_state.reg_array[next]);
|
||||
PrefetchLine(&dirty.tables[0][next]);
|
||||
}
|
||||
shadow_state.reg_array[method] = value;
|
||||
ProcessDirtyRegisters(method, value);
|
||||
}
|
||||
} else if (control == Regs::ShadowRamControl::Replay) {
|
||||
for (auto [method, value] : method_sink)
|
||||
for (size_t i = 0; i < sink_size; ++i) {
|
||||
const auto [method, value] = method_sink[i];
|
||||
if (i + 1 < sink_size) {
|
||||
const u32 next = method_sink[i + 1].first;
|
||||
PrefetchLine(®s.reg_array[next]);
|
||||
PrefetchLine(&shadow_state.reg_array[next]);
|
||||
PrefetchLine(&dirty.tables[0][next]);
|
||||
}
|
||||
ProcessDirtyRegisters(method, shadow_state.reg_array[method]);
|
||||
}
|
||||
} else {
|
||||
for (auto [method, value] : method_sink)
|
||||
for (size_t i = 0; i < sink_size; ++i) {
|
||||
const auto [method, value] = method_sink[i];
|
||||
if (i + 1 < sink_size) {
|
||||
const u32 next = method_sink[i + 1].first;
|
||||
PrefetchLine(®s.reg_array[next]);
|
||||
PrefetchLine(&dirty.tables[0][next]);
|
||||
}
|
||||
ProcessDirtyRegisters(method, value);
|
||||
}
|
||||
}
|
||||
method_sink.clear();
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ using namespace Texture;
|
||||
MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager_)
|
||||
: memory_manager{memory_manager_}
|
||||
{
|
||||
execution_mask.reset();
|
||||
execution_mask.fill(0);
|
||||
execution_mask[offsetof(Regs, launch_dma) / sizeof(u32)] = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -25,7 +26,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -41,6 +43,10 @@ UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -65,19 +71,9 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -25,7 +26,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -43,6 +45,10 @@ UNIFORM(8) uint block_depth;
|
||||
UNIFORM(9) uint block_depth_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -67,19 +73,9 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -10,8 +10,9 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 2
|
||||
#else
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
@@ -22,6 +23,7 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 0
|
||||
#endif
|
||||
@@ -64,9 +66,13 @@ END_PUSH_CONSTANTS
|
||||
#endif
|
||||
|
||||
// --- Buffers ---
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
@@ -90,20 +96,10 @@ const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
// --- Helpers ---
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos &= SWIZZLE_MASK;
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
return swizzle_table[pos.y * 64u + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -287,6 +287,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
|
||||
u32 value = static_cast<u32>(query_base->value);
|
||||
std::memcpy(pointer, &value, sizeof(value));
|
||||
}
|
||||
query_base->flags |= QueryFlagBits::IsGuestSynced;
|
||||
if (!is_synced) [[likely]] {
|
||||
impl->pending_unregister.push_back(query_location);
|
||||
}
|
||||
@@ -569,10 +570,12 @@ bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLo
|
||||
auto* ptr = impl->device_memory.template GetPointer<u8>(query_base->guest_address);
|
||||
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
|
||||
std::memcpy(ptr, &query_base->value, sizeof(query_base->value));
|
||||
query_base->flags |= QueryFlagBits::IsGuestSynced;
|
||||
return false;
|
||||
}
|
||||
u32 value_l = static_cast<u32>(query_base->value);
|
||||
std::memcpy(ptr, &value_l, sizeof(value_l));
|
||||
query_base->flags |= QueryFlagBits::IsGuestSynced;
|
||||
return false;
|
||||
}
|
||||
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
|
||||
|
||||
@@ -245,31 +245,16 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
std::min<u32>(device.GetMaxUserClipDistances(), Maxwell::Regs::NumClipDistances),
|
||||
},
|
||||
host_info{
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
|
||||
.max_per_stage_descriptor_sampled_images =
|
||||
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_per_stage_resources = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_samplers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_uniform_buffers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_uniform_buffers_dynamic =
|
||||
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_storage_buffers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_storage_buffers_dynamic =
|
||||
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_sampled_images = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_storage_images = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.max_descriptor_set_input_attachements =
|
||||
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
|
||||
.support_float64 = true,
|
||||
.support_float16 = false,
|
||||
.support_int64 = device.HasShaderInt64(),
|
||||
.needs_demote_reorder = device.IsAmd(),
|
||||
.support_snorm_render_buffer = false,
|
||||
.support_viewport_index_layer = device.HasVertexViewportLayer(),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
.support_float64 = true,
|
||||
.support_float16 = false,
|
||||
.support_int64 = device.HasShaderInt64(),
|
||||
.needs_demote_reorder = device.IsAmd(),
|
||||
.support_snorm_render_buffer = false,
|
||||
.support_viewport_index_layer = device.HasVertexViewportLayer(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
|
||||
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
} {
|
||||
host_info.ApplyDescriptorLimitPolicy();
|
||||
if (use_asynchronous_shaders) {
|
||||
workers = CreateWorkers();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -59,8 +56,10 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
|
||||
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)),
|
||||
convert_ms_to_nonms_program(MakeProgram(CONVERT_MSAA_TO_NON_MSAA_COMP)),
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP))
|
||||
{
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
swizzle_table_buffer.Create();
|
||||
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
||||
}
|
||||
|
||||
UtilShaders::~UtilShaders() = default;
|
||||
@@ -117,11 +116,13 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle);
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
@@ -152,11 +153,14 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -48,6 +45,9 @@ public:
|
||||
|
||||
private:
|
||||
ProgramManager& program_manager;
|
||||
|
||||
OGLBuffer swizzle_table_buffer;
|
||||
|
||||
OGLProgram astc_decoder_program;
|
||||
OGLProgram block_linear_unswizzle_2d_program;
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
|
||||
@@ -62,6 +62,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
|
||||
extended_dynamic_state_2_logic_op.Assign(features.has_extended_dynamic_state_2_logic_op ? 1 : 0);
|
||||
extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0);
|
||||
extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0);
|
||||
dynamic_state3_depth_clamp_enable.Assign(features.has_dynamic_state3_depth_clamp_enable ? 1 : 0);
|
||||
dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
|
||||
xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
|
||||
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
|
||||
|
||||
@@ -208,6 +208,7 @@ struct FixedPipelineState {
|
||||
BitField<12, 2, u32> tessellation_spacing;
|
||||
BitField<14, 1, u32> tessellation_clockwise;
|
||||
BitField<15, 5, u32> patch_control_points_minus_one;
|
||||
BitField<20, 1, u32> dynamic_state3_depth_clamp_enable;
|
||||
|
||||
BitField<24, 4, Maxwell::PrimitiveTopology> topology;
|
||||
BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode;
|
||||
|
||||
@@ -22,15 +22,6 @@ namespace Vulkan {
|
||||
|
||||
using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
|
||||
|
||||
[[nodiscard]] inline u32 NumDescriptorEntries(const Shader::Info& info) {
|
||||
return Shader::NumDescriptors(info.constant_buffer_descriptors) +
|
||||
Shader::NumDescriptors(info.storage_buffers_descriptors) +
|
||||
Shader::NumDescriptors(info.texture_buffer_descriptors) +
|
||||
Shader::NumDescriptors(info.image_buffer_descriptors) +
|
||||
Shader::NumDescriptors(info.texture_descriptors) +
|
||||
Shader::NumDescriptors(info.image_descriptors);
|
||||
}
|
||||
|
||||
class DescriptorLayoutBuilder {
|
||||
public:
|
||||
DescriptorLayoutBuilder(const Device& device_) : device{&device_} {}
|
||||
@@ -203,11 +194,7 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
|
||||
const VideoCommon::ImageViewId image_view_id{(views++)->id};
|
||||
const VideoCommon::SamplerId sampler_id{*(samplers++)};
|
||||
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
|
||||
VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
if (vk_image_view == VK_NULL_HANDLE) {
|
||||
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
|
||||
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
|
||||
}
|
||||
const VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
|
||||
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
|
||||
!image_view.SupportsAnisotropy()};
|
||||
|
||||
@@ -326,7 +326,7 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
|
||||
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
|
||||
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
|
||||
compute_pass_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
@@ -384,7 +384,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
||||
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
|
||||
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
@@ -429,7 +429,7 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
|
||||
}
|
||||
const size_t compare_size = compare_to_zero ? 8 : 24;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
|
||||
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||
@@ -498,7 +498,7 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
|
||||
static constexpr size_t DISPATCH_SIZE = 2048U;
|
||||
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
|
||||
current_runs -= runs_to_do;
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 3);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
|
||||
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
|
||||
@@ -600,7 +600,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
|
||||
const u32 num_dispatches_z = image.info.resources.layers;
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||
@@ -653,8 +653,71 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 1;
|
||||
constexpr u32 BL3D_BINDING_SWIZZLE_TABLE = 0;
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 1;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 2;
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 3> BL3D_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // swizzle_table[]
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 3,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 3,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 3>
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_SWIZZLE_TABLE * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}};
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DPushConstants {
|
||||
u32 blocks_dim[3]; // Offset 0
|
||||
@@ -682,50 +745,11 @@ BlockLinearUnswizzle3DPass::BlockLinearUnswizzle3DPass(
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_,
|
||||
std::array<VkDescriptorSetLayoutBinding, 2>{{
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}},
|
||||
std::array<VkDescriptorUpdateTemplateEntry, 2>{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}},
|
||||
DescriptorBankInfo{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
},
|
||||
: ComputePass(
|
||||
device_, scheduler_, descriptor_pool_,
|
||||
BL3D_DESCRIPTOR_SET_BINDINGS,
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY,
|
||||
BL3D_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BCN_COMP_SPV),
|
||||
scheduler{scheduler_},
|
||||
@@ -797,7 +821,9 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
pc.blocks_dim[1] = blocks_y;
|
||||
pc.blocks_dim[2] = z_count; // Only process the count
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 3);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddBuffer(*image.runtime->swizzle_table_buffer, 0,
|
||||
image.runtime->swizzle_table_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
|
||||
sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
@@ -963,7 +989,7 @@ void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image,
|
||||
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 2);
|
||||
compute_pass_descriptor_queue.Acquire();
|
||||
compute_pass_descriptor_queue.AddImage(
|
||||
src_image.StorageImageView(copy.src_subresource.base_level));
|
||||
compute_pass_descriptor_queue.AddImage(
|
||||
|
||||
@@ -45,7 +45,6 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
|
||||
}
|
||||
std::copy_n(info.constant_buffer_used_sizes.begin(), uniform_buffer_sizes.size(),
|
||||
uniform_buffer_sizes.begin());
|
||||
num_descriptor_entries = NumDescriptorEntries(info);
|
||||
|
||||
auto func{[this, &scheduler, &descriptor_pool, shader_notify, pipeline_statistics] {
|
||||
DescriptorLayoutBuilder builder{device};
|
||||
@@ -114,7 +113,7 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
|
||||
void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
|
||||
Tegra::MemoryManager& gpu_memory, Scheduler& scheduler,
|
||||
BufferCache& buffer_cache, TextureCache& texture_cache) {
|
||||
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
|
||||
guest_descriptor_queue.Acquire();
|
||||
|
||||
buffer_cache.SetComputeUniformBufferState(info.constant_buffer_mask, &uniform_buffer_sizes);
|
||||
buffer_cache.UnbindComputeStorageBuffers();
|
||||
|
||||
@@ -53,7 +53,6 @@ private:
|
||||
vk::PipelineCache& pipeline_cache;
|
||||
GuestDescriptorQueue& guest_descriptor_queue;
|
||||
Shader::Info info;
|
||||
u32 num_descriptor_entries{};
|
||||
|
||||
VideoCommon::ComputeUniformBufferSizes uniform_buffer_sizes{};
|
||||
|
||||
|
||||
@@ -268,7 +268,6 @@ GraphicsPipeline::GraphicsPipeline(
|
||||
num_textures += Shader::NumDescriptors(info->texture_descriptors);
|
||||
num_image_elements += Shader::NumDescriptors(info->texture_descriptors);
|
||||
num_image_elements += Shader::NumDescriptors(info->image_descriptors);
|
||||
num_descriptor_entries += NumDescriptorEntries(*info);
|
||||
}
|
||||
fragment_has_color0_output = stage_infos[NUM_STAGES - 1].stores_frag_color[0];
|
||||
auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
|
||||
@@ -474,7 +473,7 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
buffer_cache.UpdateGraphicsBuffers(is_indexed);
|
||||
buffer_cache.BindHostGeometryBuffers(is_indexed);
|
||||
|
||||
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
|
||||
guest_descriptor_queue.Acquire();
|
||||
|
||||
RescalingPushConstant rescaling;
|
||||
RenderAreaPushConstant render_area;
|
||||
@@ -908,7 +907,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
||||
|
||||
// EDS3 - Enables (composite: per-feature)
|
||||
if (key.state.extended_dynamic_state_3_enables) {
|
||||
if (device.SupportsDynamicState3DepthClampEnable()) {
|
||||
if (key.state.dynamic_state3_depth_clamp_enable != 0) {
|
||||
dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT);
|
||||
}
|
||||
if (device.SupportsDynamicState3LogicOpEnable()) {
|
||||
|
||||
@@ -159,7 +159,6 @@ private:
|
||||
std::array<Shader::Info, NUM_STAGES> stage_infos;
|
||||
std::array<u32, 5> enabled_uniform_buffer_masks{};
|
||||
VideoCommon::UniformBufferSizes uniform_buffer_sizes{};
|
||||
u32 num_descriptor_entries{};
|
||||
size_t num_image_elements{};
|
||||
u32 num_textures{};
|
||||
bool fragment_has_color0_output{};
|
||||
|
||||
@@ -439,21 +439,10 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
.has_broken_robust =
|
||||
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
.max_user_clip_distances = device.GetMaxUserClipDistances()
|
||||
.max_user_clip_distances = device.GetMaxUserClipDistances(),
|
||||
};
|
||||
|
||||
host_info = Shader::HostTranslateInfo{
|
||||
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
|
||||
.max_per_stage_descriptor_sampled_images = device.GetMaxPerStageDescriptorSampledImages(),
|
||||
.max_per_stage_resources = device.GetMaxPerStageResources(),
|
||||
.max_descriptor_set_samplers = device.GetMaxDescriptorSetSamplers(),
|
||||
.max_descriptor_set_uniform_buffers = device.GetMaxDescriptorSetUniformBuffers(),
|
||||
.max_descriptor_set_uniform_buffers_dynamic = device.GetMaxDescriptorSetUniformBuffersDynamic(),
|
||||
.max_descriptor_set_storage_buffers = device.GetMaxDescriptorSetStorageBuffers(),
|
||||
.max_descriptor_set_storage_buffers_dynamic = device.GetMaxDescriptorSetStorageBuffersDynamic(),
|
||||
.max_descriptor_set_sampled_images = device.GetMaxDescriptorSetSampledImages(),
|
||||
.max_descriptor_set_storage_images = device.GetMaxDescriptorSetStorageImages(),
|
||||
.max_descriptor_set_input_attachements = device.GetMaxDescriptorSetInputAttachments(),
|
||||
.support_float64 = device.IsFloat64Supported(),
|
||||
.support_float16 = device.IsFloat16Supported(),
|
||||
.support_int64 = device.IsShaderInt64Supported(),
|
||||
@@ -462,10 +451,13 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY,
|
||||
.support_snorm_render_buffer = true,
|
||||
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
|
||||
.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
|
||||
.max_per_stage_descriptor_sampled_images = device.GetMaxPerStageDescriptorSampledImages(),
|
||||
.max_per_stage_resources = device.GetMaxPerStageResources(),
|
||||
.max_descriptor_set_sampled_images = device.GetMaxDescriptorSetSampledImages(),
|
||||
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
|
||||
.support_conditional_barrier = device.SupportsConditionalBarriers(),
|
||||
};
|
||||
host_info.ApplyDescriptorLimitPolicy();
|
||||
|
||||
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
|
||||
LOG_WARNING(Render_Vulkan, "maxVertexInputAttributes is too low: {} < {}",
|
||||
@@ -504,10 +496,8 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
||||
dynamic_features.has_extended_dynamic_state_3_enables &&
|
||||
device.SupportsDynamicState3DepthClampEnable();
|
||||
dynamic_features.has_dynamic_state3_logic_op_enable =
|
||||
dynamic_features.has_extended_dynamic_state_3_enables &&
|
||||
device.SupportsDynamicState3LogicOpEnable();
|
||||
dynamic_features.has_dynamic_state3_line_stipple_enable =
|
||||
dynamic_features.has_extended_dynamic_state_3_enables &&
|
||||
device.SupportsDynamicState3LineStippleEnable();
|
||||
|
||||
// VIDS: Independent toggle (not affected by dyna_state levels)
|
||||
|
||||
@@ -113,6 +113,10 @@ public:
|
||||
|
||||
[[nodiscard]] ComputePipeline* CurrentComputePipeline();
|
||||
|
||||
[[nodiscard]] bool SupportsDynamicState3DepthClampEnable() const {
|
||||
return dynamic_features.has_dynamic_state3_depth_clamp_enable;
|
||||
}
|
||||
|
||||
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback);
|
||||
|
||||
|
||||
@@ -203,7 +203,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
|
||||
: gpu{gpu_}, device_memory{device_memory_}, device{device_},
|
||||
memory_allocator{memory_allocator_}, state_tracker{state_tracker_}, scheduler{scheduler_},
|
||||
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
|
||||
guest_descriptor_queue(device), compute_pass_descriptor_queue(device),
|
||||
guest_descriptor_queue(device, scheduler), compute_pass_descriptor_queue(device, scheduler),
|
||||
blit_image(device, scheduler, state_tracker, descriptor_pool), render_pass_cache(device),
|
||||
texture_cache_runtime{
|
||||
device, scheduler, memory_allocator, staging_pool,
|
||||
@@ -1578,7 +1578,7 @@ void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& r
|
||||
if (!state_tracker.TouchDepthClampEnable()) {
|
||||
return;
|
||||
}
|
||||
if (!device.SupportsDynamicState3DepthClampEnable()) {
|
||||
if (!pipeline_cache.SupportsDynamicState3DepthClampEnable()) {
|
||||
return;
|
||||
}
|
||||
bool is_enabled = !(regs.viewport_clip_control.geometry_clip ==
|
||||
|
||||
@@ -155,14 +155,15 @@ void Scheduler::WaitWorker() {
|
||||
}
|
||||
|
||||
void Scheduler::DispatchWork() {
|
||||
if (chunk && !chunk->Empty()) {
|
||||
{
|
||||
std::scoped_lock ql{queue_mutex};
|
||||
work_queue.push(std::move(chunk));
|
||||
}
|
||||
event_cv.notify_all();
|
||||
AcquireNewChunk();
|
||||
if (chunk->Empty()) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::scoped_lock ql{queue_mutex};
|
||||
work_queue.push(std::move(chunk));
|
||||
}
|
||||
event_cv.notify_all();
|
||||
AcquireNewChunk();
|
||||
}
|
||||
|
||||
void Scheduler::RequestRenderpass(const Framebuffer* framebuffer) {
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
@@ -92,10 +93,12 @@ public:
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
|
||||
void RecordWithUploadBuffer(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
record_serial.fetch_add(1, std::memory_order_relaxed);
|
||||
return;
|
||||
}
|
||||
DispatchWork();
|
||||
(void)chunk->Record(command);
|
||||
record_serial.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
@@ -117,6 +120,11 @@ public:
|
||||
return master_semaphore->IsFree(tick);
|
||||
}
|
||||
|
||||
/// Returns a monotonic serial incremented for every recorded command callback.
|
||||
[[nodiscard]] u64 CurrentRecordSerial() const noexcept {
|
||||
return record_serial.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (tick > 0) {
|
||||
@@ -298,6 +306,7 @@ private:
|
||||
u64 frame_counter{};
|
||||
|
||||
u64 last_submitted_tick = 0;
|
||||
std::atomic<u64> record_serial{0};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user