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Author SHA1 Message Date
lizzie 795a52c75a [qt] remove full/empty filters, replace with public lobby filter"
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-12-02 21:08:56 -05:00
lizzie e22756160c [qt] configure network per game (#3113)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3113
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-01 07:44:47 +01:00
lizzie a33956f738 [hle] remove settings server thread (#3118)
test no perf regressions for games when saving settings

ALSO:
- the old logic made some settings not save
- if stop_token is true
- if the time was less than 1 minute

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3118
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-01 07:19:45 +01:00
lizzie 4642e82ca7 [logging] disable windows-only debugger backend on non-windows platforms (#3032)
Signed-off-by: lizzie lizzie@eden-emu.dev
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3032
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-01 05:42:02 +01:00
lizzie 97054357d2 [common] asserts now display expression of assert (#2997)
Easiest change in the world, will help to pinpoint asserts quicker, it's just a relatively small thing so doesn't even need testing.

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2997
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-01 05:06:57 +01:00
lizzie 941caf31ce [port] NetBSD and improper ctor for SpinLock fixes (#3092)
So when libc starts it has to start at an entry point located into crt0, now most OSes will do "enough" setup to allow mprotect() and mmap() to be called in static ctors (remember they're called BEFORE main)
By some stupid miracle, NetBSD doesn't; this means that using those functions on NetBSD will result in spurious results
The reason why is still unknown to me, but this is also combined with the fact that allocating a big chunk of memory for the JIT will make NetBSD refuse to mprotect()/mmap() it in low memory situations (even when space is available); so I take the same approach as with solaris
Also I now make it so fastmem handlers are NOT registered for OSes that disabled fastmem, this is because they pollute sigsegv and makes debugging stupidier

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3092
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-30 06:05:53 +01:00
lizzie c72144abad [port] windows 7 support (#3105)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3105
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-30 06:04:36 +01:00
lizzie d656e347c8 [vk] bump cache to v14 (#3114)
invalidates all vulkan caches now, sorry not sorry, but will fix your broken games :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3114
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-29 02:59:24 +01:00
lizzie 8859809ebd [maxwell] ATOM() has cases where it acts like a NOP (#2907)
ATOM should be NOP in these cases
May break games? May not break games! - But it **should** be correct to do this

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2907
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-28 15:11:16 +01:00
crueter 318998cbb5 [cmake] fix macos mbedtls (#3109)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3109
2025-11-27 19:59:08 +01:00
Maufeat f58097e814 [hle,display,overlay,starter,hid] add overlay functions, starter applet (initially), HID handheld for system applets and fw21 stubs (#3080)
Adds fully functional overlay display.
- Enable Overlay Applet via "View" -> "Enable Overlay Display Applet"
- Open the overlay by pressing the home button for over 1s
- Can adjust volume
- Can toggle airplane mode (if on WiFi, maybe if overlay is enabled pretend to be on WiFi?)
- Future TODO(?): Adjust Brightness implementation for host system
- Inputs are properly registered. e.g. if overlay open, application does not register inputs.

You can control volume and airplane mode outside of the emulator window

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3080
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-11-27 19:46:41 +01:00
lizzie 1efef85352 Partial revert "[common] remove HeapTracker (#3001)" (#3107)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3107
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-27 15:31:34 +01:00
lizzie ea0e5d630c [common] remove HeapTracker (#3001)
Should fix a bunch of leaks on Android? - PLEASE CHECK UE4 GAMES
Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3001
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-27 03:06:11 +01:00
Caio Oliveira 9e610ea098 Partial revert "[shared_recompiler/maxwell] fix SURED() wrong encodings (#2983)" (#3099)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3099
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-26 22:57:00 +01:00
lizzie 41af6ea645 [dynarmic] force devirtualisation of terminal handlers (#3033)
Should result in very marginally small performance gains. Basically removes the deref of vtable for EmitX64 on lto builds, so in THEORY it should be better than having to defer w.r.t all terminal handlers.

aka. we just like, inline them in one big function and keep CPU away from deference hell.

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3033
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-26 22:28:19 +01:00
lizzie 91b0432591 [video_core, settings] Allow to turn of aniso levels completely, provide levels of aniso upto x64 (#3019)
Never in my lifetime will I ever need to revise anisotropy levels; I hope :)

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3019
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-26 02:16:37 +01:00
lizzie 46239dafa1 [core/hle] bump to 21.0.1 (#3091)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3091
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-25 23:05:25 +01:00
lizzie bf23921f07 [macos] add liquid glass icon (#3095)
Co-authored-by: Maufeat
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3095
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-25 22:37:04 +01:00
xbzk e63f71c787 [android, qt] 16 bit debug knob set for quick development toggles (#3076)
**Aims to dismiss the needing of developers to wait for someone to provide new toggles only to test temporary stuff**

This is a classic debug knob set for development use.
Developers will be able to call Settings::getDebugKnobAt(0 to 15) to pick one of the 16 bits of that setting, allowing users to easily enable or disable multiple features in testing builds, by entering values instructed by the developers.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3076
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-11-25 00:41:45 +01:00
crueter 027085e5ba [desktop] fix audio output engine not saving (#3083)
This issue has like 15 different causes, and I'm surprised it took this
long to pop up.

1. LoadString had a hack *specific* to the AudioEngine enum. Why?
   Solving this was easy, just use the explicit type ctor. -_-
2. The LoadString hack was abused in configure_audio.cpp to get around
   the canonicalization infrastructure that was explicitly put in to
   make this exact operation easier. Why?
3. ToString was also broken because of LoadString's garbage output.
   Technically it might work now, but it's better to just use the
   canonicalization infrastructure that was made specifically for this
   purpose.

Also did a few tiny optimizations in config/settings cuz wynaut.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3083
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-11-25 00:20:16 +01:00
lizzie f40025fd9b [qt, settings] allow to set custom unit and battery serial (#2813)
Also removes "use dev keys" option since it's not even present on UI and it's just a file redirection anyways
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2813
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-24 08:15:57 +01:00
lizzie ed39ec4738 Revert "[vk] Fix 20xx flipped screen (#3058)" (#3075)
NOTES:
regs.window_origin.flip_y MUST flip the y coordinate of any given FragCoord, we don't emulate this, this is the root cause of the error, but I'll just revert for now since it's easier

DON'T MERGE unless it's near 0.0.4 and I (or someone else) hasn't tackled this yet properly

This reverts commit 17fe74ef11.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3075
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-23 21:16:43 +01:00
lizzie fe13539d72 [meta] remove stale/dead links in help/about (#3064)
removes old links to dead wiki

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3064
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-22 21:08:55 +01:00
John be218cc020 [vk] Fixes regression of PR #180 vk_scheduler.cpp for AMD GPU and Windows OS (#3071)
Fixes AMD + Windows because it forces barriers to include the fragment test and color output stages explicitly, ensuring that all render pass writes are visible before later commands. Without it, AMD’s driver sometimes skipped synchronization, causing broken rendering in Final Fantasy Tactics.

PR #3069 also fixes this regression by reverting vk_scheduler.cpp in PR #180.
This PR fixes PR #180 and may be the better solution.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3071
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2025-11-22 21:06:30 +01:00
PavelBARABANOV c3cbe2d4d0 [android] fixing virtual keyboard in dark souls (#3061)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3061
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-11-22 21:06:24 +01:00
kleidis 79b162a37c [android] Automatic update fetcher and APK installer (#2987)
This might need a test run before merging. Just to make sure.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2987
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-11-22 21:01:19 +01:00
PavelBARABANOV f3fbb3812f [android] Localize play time units (#3045)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3045
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-11-22 20:54:40 +01:00
MaranBr d8caa74233 [video_core] Fix regressions introduced in #3015 (#3068)
This change is intended to fix two regressions:

1. Fixes the issue where `EDS3` + `Vertex Input Dynamic State` being enabled prevented some games from launching correctly.

2. Fixes the issue with broken water in `Super Mario Party Jamboree`.

This complements #3042.

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3068
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-22 04:10:06 +01:00
lizzie 17fe74ef11 [vk] Fix 20xx flipped screen (#3058)
flip_y means "flip the Y coordinate of the triangles"; however, right now we just update the front face... this "emulates" the raster flip in the viewport itself, not the best solution but it's one solution :)

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3058
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-22 02:23:05 +01:00
lizzie 73713737c6 [frontend] use hh:mm:ss for playtime so we don't have to translate h,m or s suffixes (#3065)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3065
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-21 19:28:26 +01:00
Caio Oliveira 61f3ce643c [android] Fix build id (#3066)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3066
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-21 04:07:27 +01:00
MaranBr f7f6a4cde4 [video_core] Improve EDS logic and fix a lot of inconsistencies (#3042)
Improves EDS logic and fix some inconsistencies.

Removes a lot of unneeded code.

Adds an option to control the `Vertex Input Dynamic State` extension.

Fixes issues in Pokémon Legends: Z-A on any EDS level.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3042
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-21 02:00:24 +01:00
xbzk 65fa1a37e2 READY TO MERGE [android] fix for carousel late bottominset and one single game bugs (#3028)
kleidis found a rare condition that pops when using gesture navigation, in which by the lack of bottom inset availability in time, carousel sizes get oversized. then i've put some non zero value backup to cover.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3028
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-11-20 19:19:14 +01:00
lizzie 41192e6e3d [dist] New adaptive icons (#3034)
- Icons that adapt nicely to dark and bright backgrounds (thank you qt)
- Went for a "Vaporware but chill" style
- Is actually properly formatted SVG :)
- Doesn't need a small variant

Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3034
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-20 01:18:48 +01:00
lizzie d8f2e22bf8 Revert "[gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function (#2500)" (#3046)
This reverts commit 74d6eaf721.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3046
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-19 23:17:38 +01:00
Eden CI 51506ef836 [dist, android] Update translations from Transifex for Nov 19 (#3050)
Automatic translation update for Nov 19

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3050
Co-authored-by: Eden CI <ci@eden-emu.dev>
Co-committed-by: Eden CI <ci@eden-emu.dev>
2025-11-19 21:09:12 +01:00
crueter 0d3cef65ad fix clang-cl comp (#3044)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3044
2025-11-18 19:02:08 +01:00
kleidis c2794985b2 [android] Wipe shader cache on GPU Driver change (#2984)
A permanently dismissible warning dialog is shown to let the suer know of this change

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2984
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-11-18 18:41:47 +01:00
lizzie 2e1af92852 [hle/kernel] allow primitive tracing of svcs on debug builds (#3005)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3005
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-18 00:17:15 +01:00
kleidis b9655669b3 [android] Add detailed system information dialog (#2995)
Thanks to https://github.com/RPCSX/rpcsx  for their  CPU information detecting code which was used as reference here.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2995
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-11-18 00:06:05 +01:00
lizzie 6b01977005 [dynarmic] force-disable perfmap on non-platforms (#3031)
removes some annoying generated stubs with just a `retq`...

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3031
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-17 22:50:05 +01:00
crueter 91d41d1c34 [logging] USER null fallback (#3021)
If `USER` was unset, logging would crash immediately. `USER` is *not* a guaranteed variable, so to get around this we add a null fallback and also prefer `LOGNAME`, which is "standard" on POSIX systems (yet half the time isn't set because fuck me I guess)

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3021
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2025-11-17 22:42:51 +01:00
Eden CI 2e4ee8d9a4 [dist, android] Update translations from Transifex for Nov 17 (#3040)
Automatic translation update for Nov 17

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3040
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Eden CI <ci@eden-emu.dev>
Co-committed-by: Eden CI <ci@eden-emu.dev>
2025-11-17 22:40:07 +01:00
lizzie 92274ff280 [dynarmic] remove scopedjit remnants (#3029)
not even used anymore, yay!

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3029
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-17 22:39:22 +01:00
lizzie d1ac5b2e50 [qt_common, core, audio] remove duplicate string literal definitions, inline SystemManager::threadfunc, increase latency of audio shutdown (#3030)
Very small code cleanup, also remove `[[unlikely]]` because it doesn't matter + increase latency of audio render when shutting down

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3030
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-17 22:37:45 +01:00
crueter c160d6b752 [desktop] remove stale compat report function (#3038)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3038
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-17 22:36:35 +01:00
crueter eb2d9ea574 [ci, tools] working find-unused-strings, android strings CI (#3036)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3036
2025-11-17 15:52:30 +01:00
lizzie 4f389338bd [android] fix adrenotools on non-aarch64 (#2988)
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-17 04:38:40 +01:00
PavelBARABANOV 227a007413 [dynarmic] removes ScopedJitExecution / fix-ac3 (#3018)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3018
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-11-16 22:54:49 +01:00
SDK Chan 74d6eaf721 [gpu/nvdrv] Unstub SetErrorNotifier, add PostErrorNotification function (#2500)
This commit should ensure that GPU error handling is handled correctly.
Replace some unimplemented stubs with PostErrorNotification.
I believe this should mitigate some hiccups encountered in unreal engine based games.

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2500
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-11-16 22:53:16 +01:00
lizzie 9807fa02ed [video_core] reduce SPSC/MPSC queue contention for commands (#289)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/289
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-16 22:39:46 +01:00
lizzie 7d239df065 [hle, kernel] Add support for FW21 and kernel changes (#3004)
- Adapts kernel changes from atmosphere for firmware 21.0.0.
- Fixes launch error of firmware 21.0.0 applets.
- Adds new commands for `prepo` (New `SaveSystemReport` & `SaveSystemReportWithUser`).
- Adds new commands for `IReadOnlyApplicationControlDataInterface` (cmd 19; incomplete!)
- Adds `{12010, nullptr, "SetButtonConfigLeft"},` undocumented IHidServer.
- Adds new commands for `ngc:u` (`Mask2` and `Check2`)
- Adds new commands for system settings server (GetHttpAuthConfig) for webapplet
- Removes incompatible firmware popup warning.

Signed-off-by: lizzie lizzie@eden-emu.dev
Co-authored by: maufeat sahyno1996@gmail.com

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3004
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-16 22:15:09 +01:00
crueter b690813196 [externals] FFmpeg -> v8.0-be99d2c0b2, OpenSSL -> v3.6.0-e3608d80df, SDL2 -> 2.32.10-38e0094637 (#3003)
FFmpeg:
- builds for FreeBSD, OpenBSD, Solaris
- minsizerel
- Proper system lib linking on MinGW
- removed shared stuff entirely outside of android because their build system SUCKS

OpenSSL:
- macOS universal
- Proper system lib linking on MinGW

SDL2:
- macOS universal

Both are now based on branches/commits rather than tags (since their respective release branches have a ton of new stuff lol)

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3003
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-11-16 04:59:30 +01:00
MaranBr b9f54f4979 [vk] Fix EDS on AMD GPUs (#3026)
This fixes a regression on AMD GPUs.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3026
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-15 18:24:47 +01:00
Caio Oliveira 7e730a121b [tools] MSVC environment loader, POSIX vulkan/MSVC install scripts (#2993)
* also move install-vulkan-sdk.ps1 to tools

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2993
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-15 17:53:13 +01:00
SDK Chan 680384f7b8 [gpu/NVDRV] Unstub SetChannelPriority and adjust ChannelSetTimeSlice (#3017)
Games usually rely on either 1 of this services or both.
The last call adjusts channel_timeslice.
This behavior closely resembles Ryujinx accurate behavior for setting the channel_timeslice accordingly to the situation.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3017
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-11-15 14:49:43 +01:00
lizzie a27914f0f4 [vk] quick fix for EDS1,2 with VIDS (#3022)
Here: src/video_core/renderer_vulkan/vk_pipeline_cache.cpp --> .has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0

And

Here: src/video_core/renderer_vulkan/vk_rasterizer.cpp --> if (device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0) {

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3022
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-15 08:15:12 +01:00
Shinmegumi 3f226678dd [vk] Fix fallback viewport/scissor origin handling (#294)
When viewport_scale_offset_enabled is disabled, the fallback path
previously assumed a top-left origin for both viewport and scissor.
This caused incorrect positioning or inverted geometry when the GPU
state expected a lower-left origin.

This change:
- Adjusts viewport setup: if window_origin is lower-left, shift Y and
  flip height negative to emulate lower-left in Vulkan’s top-left space.
- Updates scissor setup: recalculates Y for lower-left origin and
  ensures width/height fall back to 1 if zero, avoiding invalid extents.

This aligns Vulkan’s viewport/scissor behavior with Maxwell state,
fixing rendering issues in paths without scale/offset enabled.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/294
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-11-14 15:13:29 +01:00
lizzie e9d84d098d [dynarmic] attempt fix totk regression from #358 (#3013)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3013
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-14 15:07:13 +01:00
xbzk 32db6c1877 [renderer] NG ragebound workaround via LoadOverrides + vk_rasterizer UpdateBlending TouchBlendequations Rework (#2934)
this pull should impact ninja gaiden ragebound only! it makes it playable past stage 4-1.
it contains a workaround for missing maxwell_3d's iterated_blend functionality, which fixes several graphics all over the game.
the issue causes transparency enabled blends (mostly lighting fx) to be wrongly blended into destination, turning textures into black frames.
in stage 4-1 there are lighthing layers in the foreground, causing sprites layer to become overlapped by these opaque black frames, including entire screen in a mid boss fight, making it unplayable* (players maneuvered by turning immortal option on and swinging sword all around until defeating it).
also only in stage 4-1 the fix has a short drawback: when you buff up next attack these problematique blends will be drawn back as black frames, but only for a split second, so no big deal.
this workaround was already discovered and available in PR 302,  but in an unconventional way for a game specific override, so we did forbidden it. now it uses classic game specific override solution exampled in core.cpp's System::Impl::LoadOverrides method, so now i guess it's worth to merge it and deliver this to players until we harness iterated_blend control.

additionally I've slightly reworked vk_rasterizer.cpp's RasterizerVulkan::UpdateBlending, if (state_tracker.TouchBlendEquations()) {...} session.
it was made in a way that for a single blend, it exhaustly calls 48 (6 x 8) MaxwellToVK redundant functions, and declared a lambda function inside a 8 laps loop.
reworked it so that instead of 48 calls it makes only the necessary 6 calls, and then merely safely copy the result for the other 7 times.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2934
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-11-13 14:01:32 +01:00
lizzie 8eaa7c28ce [common] provide fallback for lack of atomic u128 support (#2999)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2999
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 13:27:32 +01:00
lizzie 3edfcabdea [dist] small low-fi version of the icon w/o antialias artifacts (#3006)
This version of the icon is mainly so the main one doesn't look like it has been compressed like a JPEG when shown on the taskbar :)
Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3006
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 13:27:03 +01:00
lizzie 450c483de0 [cmake, externals/ffmpeg]: fix Solaris and BSD* builds with troubling makes (#3014)
Partial backport of https://github.com/pflyly/eden-nightly/blob/main/patches/solaris.patch

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3014
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 13:26:40 +01:00
lizzie 66db2613b5 [common] fix formatting of swapped u32_le/u64_le for BE targets (#2998)
Fixes a bunch of errors :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2998
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 13:23:46 +01:00
lizzie 9a046190c7 [shader_recompiler] macro-ify flow_test and attribute (#2900)
Of course - macros my beloved :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2900
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 13:22:02 +01:00
kleidis cfbef5c487 [android] Setting to manually set app language (#2951)
It is on the app settings section

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2951
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-11-13 03:45:58 +01:00
kleidis f51d61e4a4 [android] Use spinbox setting type for CPU_TICKS (#2952)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2952
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-11-13 03:45:41 +01:00
lizzie ba9e03a612 [shared_recompiler/maxwell] fix SURED() wrong encodings (#2983)
SURED does NOT have a binding register and stuff, it is strictly just a binding-offset * 4

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2983
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-13 03:40:29 +01:00
crueter 7832afc5dd [externals] update nx-tzdb to 121125 (#3011)
real gzipped archive

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3011
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-13 03:25:55 +01:00
Caio Oliveira 028765867f externals: Fix Debug builds and remove PCH leftover (#3000)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3000
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-13 03:20:38 +01:00
MaranBr d89df63a28 [video_core] Clean up the code and fix some inconsistences (#3015)
This cleans up the code and fixes some inconsistencies in the EDS settings.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3015
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-13 03:04:00 +01:00
crueter 87c4f658ce [ci] tx update ci (#3008)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3008
2025-11-12 05:21:49 +01:00
crueter b7584cb2c3 [ci] push sources on every master push (#3007)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3007
2025-11-12 04:38:32 +01:00
crueter f32f356c40 [desktop] always include common/detached_tasks.h (#3002)
Co-authored-by: Pabel Sobolev <contact@paveloom.dev>
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3002
2025-11-11 07:44:14 +01:00
crueter 7ca657d22f [cmake] allow static MinGW/macOS builds; fix clangarm64 (#2994)
Requires qt6-static, obviously... at least for eden. eden-cli also can
be built fully static
Notable challenges n such:
1. VkMemAlloc conflicts with Qt, since it embeds vk_mem_alloc.h in
   qrhivulkan; we can get around this by conditionally defining
   VMA_IMPLEMENTATION; that is, define it in the SDL2 frontend and undef
   it in the Qt frontend. It's not ideal, but I mean... it works, no?
2. find_library, pkgconfig, and some Config modules will always look for
   a .dll, so we have to tell CMake to look for .a
3. In spite of this, some will end up using .dll.a (implib) as their
   link targets; this is, well, bad, so we create a find_library hook
   that rejects dll.a
4. Some libraries have specific configs (boost lol)
5. Some libraries use _static targets (zstd, mbedtls)
6. Some extra libraries need to be linked, i.e. jbig, lzma, etc
7. QuaZip is sad

Needs testing on all platforms, and for both frontends on desktop, to
ensure Vulkan still works as expected.

(also: CI). Resulting executables are:
- 71MB for eden.exe
- 39MB for eden-cli.exe

Considering the entire libicudt is included (thanks Qt), that's a great size all things considered. No need to bundle all those plugins and translation files too.

Theoretically, this lays the groundwork towards fully static executables for other platforms too; though Linux doesn't have a huge benefit since AppImages are needed regardless. eden-room though maybe?

Fixes comp for clangarm64 because -msse4.1

Also allows macOS to build with qt6-static. macOS can't build static executables, but with these changes it ONLY relies on system libraries like libc and frameworks. So in theory we don't even need macdeployqt.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2994
2025-11-11 06:22:33 +01:00
MaranBr 7764cdd57e [am] Improve some error messages (#2996)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2996
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-10 23:32:50 +01:00
PavelBARABANOV 42863027e2 Revert "[core/memory] Remove defered heap allocation on Linux." (#2974)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2974
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-11-09 22:42:09 +01:00
334 changed files with 63380 additions and 60056 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
# specify full path if dupes may exist
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder"
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh tools/windows/vcvarsall.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder"
# license header constants, please change when needed :))))
YEAR=2025
+2 -6
View File
@@ -1,8 +1,4 @@
blank_issues_enabled: false
contact_links:
- name: yuzu Discord
url: https://discord.com/invite/u77vRWY
about: If you are experiencing an issue with yuzu, and you need tech support, or if you have a general question, try asking in the official yuzu Discord linked here. Piracy is not allowed.
- name: Community forums
url: https://community.citra-emu.org
about: This is an alternative place for tech support, however helpers there are not as active.
- name: Eden Discord
url: https://discord.gg/HstXbPch7X
+19
View File
@@ -0,0 +1,19 @@
name: tx-src
on:
push:
branches: [ master ]
jobs:
sources:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Push New Sources
run: |
export PATH=/usr/lib/qt6/bin:$PATH
./tools/translations/qt-source.sh
tx-cli push -s
+22
View File
@@ -0,0 +1,22 @@
name: Check Strings
on:
push:
branches: [ master ]
jobs:
check-strings:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Find Unused Strings
run: ./tools/find-unused-strings.sh
- name: Find Stale Translations
run: ./tools/stale-translations.sh
- name: Diff
run: git --no-pager diff --exit-code HEAD
+62
View File
@@ -0,0 +1,62 @@
name: tx-pull
on:
# monday, wednesday, saturday at 2pm
schedule:
cron:
- '0 14 * * 1,3,6'
workflow_dispatch:
jobs:
tx-update:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Get New Translations
run: tx-cli pull -t -f
- name: Push branch
run: |
git config --local user.name "Eden CI"
git config --local user.email "ci@eden-emu.dev"
git config --local user.signingkey "D57652791BB25D2A"
git config --local push.autoSetupRemote true
git remote set-url origin ci:eden-emu/eden.git
TIMESTAMP=$(date +"%s")
echo "TIMESTAMP=$TIMESTAMP" >> "$GITHUB_ENV"
git switch -c update-translations-$TIMESTAMP
git add dist src/android/app/src/main/res
git commit -sS -m "[dist, android] Update translations from Transifex"
git push
- name: Create PR
run: |
DATE=$(date +"%b %d")
TITLE="[dist, android] Update translations from Transifex for $DATE"
BODY="Automatic translation update for $DATE"
BASE=master
HEAD=update-translations-$TIMESTAMP
cat << EOF > data.json
{
"base": "$BASE",
"body": "$BODY",
"head": "$HEAD",
"title": "$TITLE"
}
EOF
curl -X 'POST' \
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
-H 'accept: application/json' \
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-H 'Content-Type: application/json' \
-d "@data.json" --fail
+2
View File
@@ -7,6 +7,7 @@
# Build directory
/[Bb]uild*/
doc-build/
out/
AppDir/
uruntime
@@ -59,3 +60,4 @@ eden-windows-msvc
artifacts
*.AppImage*
/install*
vulkansdk*.exe
+1
View File
@@ -14,6 +14,7 @@ License: GPL-2.0-or-later
Files: dist/qt_themes/default/icons/256x256/eden.png
dist/qt_themes/default/icons/256x256/eden_named.png
dist/Assets.car
dist/yuzu.bmp
dist/eden.icns
dist/eden.ico
+120 -19
View File
@@ -21,6 +21,11 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
endif()
# dumb heuristic to detect msys2
if (CMAKE_COMMAND MATCHES "msys64")
set(PLATFORM_MSYS ON)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CXX_CLANG ON)
if (MSVC)
@@ -85,6 +90,93 @@ if (PLATFORM_NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
# MSYS2 utilities
if (PLATFORM_MSYS)
include(FixMsysPaths)
# really, really dumb heuristic to detect what environment we are in
macro(system var)
if (CMAKE_COMMAND MATCHES ${var})
set(MSYSTEM ${var})
endif()
endmacro()
system(mingw64)
system(clang64)
system(clangarm64)
system(ucrt64)
if (NOT DEFINED MSYSTEM)
set(MSYSTEM msys2)
endif()
# we (generally) want to prioritize environment-specific binaries if possible
# some, like autoconf, are not present on environments besides msys2 though
set(CMAKE_PROGRAM_PATH C:/msys64/${MSYSTEM}/bin C:/msys64/usr/bin)
set(ENV{PKG_CONFIG_PATH} C:/msys64/${MSYSTEM}/lib/pkgconfig)
endif()
# static stuff
option(YUZU_STATIC_BUILD "Use static libraries and executables if available" OFF)
if (YUZU_STATIC_BUILD)
include(StaticQtLibs)
# lol
set(Boost_USE_STATIC_LIBS ON)
set(BUILD_SHARED_LIBS OFF)
## find .a libs first (static, usually)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
## some libraries use CMAKE_IMPORT_LIBRARY_SUFFIX e.g. Harfbuzz ##
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".a")
if (MINGW)
# simple hook to reject dynamic libs
function(find_library var)
# also skip previously-found libraries cuz... yaknow
# UNLESS they are dll.a :{
if (${var} AND NOT ${var} MATCHES "dll\\.a$")
return()
endif()
_find_library(${var} ${ARGN})
if (${var})
get_filename_component(lib_name "${${var}}" NAME)
if (lib_name MATCHES "dll\\.a$")
unset(${var} CACHE)
set(${var} "${var}-NOTFOUND" CACHE INTERNAL "" FORCE)
endif()
endif()
endfunction()
# msys2 quazip does not build a static lib
set(QuaZip-Qt6_FORCE_BUNDLED ON)
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_BUNDLED_SDL2 ON)
set(YUZU_USE_BUNDLED_OPENSSL ON)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
## some libraries define a Library::Name_static alternative ##
set(MBEDTLS_LIB_SUFFIX _static)
elseif(APPLE)
set(YUZU_USE_CPM ON)
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_BUNDLED_SDL2 ON)
set(YUZU_USE_BUNDLED_OPENSSL ON)
# these libs do not properly provide static libs/let you do it with cmake
set(fmt_FORCE_BUNDLED ON)
set(SPIRV-Tools_FORCE_BUNDLED ON)
set(SPIRV-Headers_FORCE_BUNDLED ON)
set(zstd_FORCE_BUNDLED ON)
set(MbedTLS_FORCE_BUNDLED ON)
endif()
endif()
# Detect current compilation architecture and create standard definitions
# =======================================================================
@@ -219,11 +311,9 @@ endif()
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
if (ENABLE_SDL2)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" OFF "NOT MSVC" OFF)
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}")
endif()
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
@@ -244,10 +334,14 @@ option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if n
# ffmpeg
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
# sirit
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${EXT_DEFAULT})
set(BUNDLED_SIRIT_DEFAULT OFF)
if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Debug|RelWithDebInfo") OR ANDROID))
set(BUNDLED_SIRIT_DEFAULT ON)
endif()
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# Re-allow on FreeBSD once its on mainline ports
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR APPLE" OFF)
@@ -284,6 +378,17 @@ if(USE_CCACHE)
else()
message(FATAL_ERROR "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
endif()
# Follow SCCache recommendations:
# <https://github.com/mozilla/sccache/blob/main/README.md?plain=1#L144>
if(WIN32)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif()
endif()
endif()
# TODO(crueter): CI this?
@@ -318,7 +423,7 @@ if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN)
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
if (ENABLE_WEB_SERVICE)
if (ENABLE_WEB_SERVICE OR USE_DISCORD_PRESENCE)
set(DEFAULT_ENABLE_OPENSSL ON)
endif()
@@ -355,13 +460,6 @@ if (ANDROID)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5) # Workaround for Oboe
endif()
# We need to downgrade debug info (/Zi -> /Z7) to use an older but more cacheable format
# See https://github.com/nanoant/CMakePCHCompiler/issues/21
if(WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -582,6 +680,7 @@ else()
find_package(stb MODULE)
find_package(Opus 1.3 MODULE REQUIRED)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED MODULE)
@@ -634,15 +733,15 @@ if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
find_library(ICONV_LIBRARY iconv REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
# find_library(ICONV_LIBRARY iconv REQUIRED)
# list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} winmm iphlpapi ws2_32 wlanapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version crypt32 rpcrt4 gdi32 wldap32 mswsock)
endif()
elseif (PLATFORM_HAIKU)
# Haiku is so special :)
@@ -655,6 +754,8 @@ elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
message(STATUS "Platform Libraries: ${PLATFORM_LIBRARIES}")
add_subdirectory(externals)
# pass targets from externals
+3 -2
View File
@@ -542,10 +542,11 @@ function(AddCIPackage)
PACKAGE
EXTENSION
MIN_VERSION
DISABLED_PLATFORMS
)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "" ${ARGN})
set(multiValueArgs DISABLED_PLATFORMS)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
if(NOT DEFINED PKG_ARGS_VERSION)
message(FATAL_ERROR "[CPMUtil] VERSION is required")
+7
View File
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,10 @@ find_package_handle_standard_args(Opus
VERSION_VAR OPUS_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::OPUS)
endif()
if (Opus_FOUND AND NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS PkgConfig::OPUS)
endif()
+7
View File
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,10 @@ find_package_handle_standard_args(SPIRV-Tools
VERSION_VAR SPIRV-Tools_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::SPIRV-Tools)
endif()
if (SPIRV-Tools_FOUND AND NOT TARGET SPIRV-Tools::SPIRV-Tools)
if (TARGET SPIRV-Tools)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools)
+7
View File
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -11,6 +14,10 @@ find_package_handle_standard_args(enet
VERSION_VAR ENET_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::ENET)
endif()
if (enet_FOUND AND NOT TARGET enet::enet)
add_library(enet::enet ALIAS PkgConfig::ENET)
endif()
+7
View File
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -11,6 +14,10 @@ find_package_handle_standard_args(libusb
VERSION_VAR LIBUSB_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LIBUSB)
endif()
if (libusb_FOUND AND NOT TARGET libusb::usb)
add_library(libusb::usb ALIAS PkgConfig::LIBUSB)
endif()
+8
View File
@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,6 +12,11 @@ if (lz4_CONSIDERED_CONFIGS)
else()
find_package(PkgConfig QUIET)
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LZ4)
endif()
find_package_handle_standard_args(lz4
REQUIRED_VARS LZ4_LINK_LIBRARIES
VERSION_VAR LZ4_VERSION
+22 -10
View File
@@ -6,22 +6,34 @@
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
find_package(zstd QUIET CONFIG)
if (zstd_CONSIDERED_CONFIGS)
find_package_handle_standard_args(zstd CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
endif()
if (zstd_FOUND AND NOT TARGET zstd::zstd)
if (TARGET zstd::libzstd_shared)
if (TARGET zstd::libzstd_shared AND NOT YUZU_STATIC_BUILD)
add_library(zstd::zstd ALIAS zstd::libzstd_shared)
add_library(zstd::libzstd ALIAS zstd::libzstd_shared)
elseif (TARGET zstd::libzstd_static)
add_library(zstd::zstd ALIAS zstd::libzstd_static)
add_library(zstd::libzstd ALIAS zstd::libzstd_static)
else()
add_library(zstd::zstd ALIAS PkgConfig::ZSTD)
add_library(zstd::libzstd ALIAS PkgConfig::ZSTD)
endif()
endif()
get_target_property(ZSTD_TARGET zstd::zstd ALIASED_TARGET)
if (NOT TARGET zstd::libzstd)
if (ZSTD_TARGET)
add_library(zstd::libzstd ALIAS ${ZSTD_TARGET})
else()
add_library(zstd::libzstd ALIAS zstd::zstd)
endif()
endif()
+21
View File
@@ -0,0 +1,21 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(FixMsysPath target)
get_target_property(include_dir ${target} INTERFACE_INCLUDE_DIRECTORIES)
if (NOT (include_dir MATCHES "^/"))
return()
endif()
set(root_default $ENV{MSYS2_LOCATION})
if (root_default STREQUAL "")
set(root_default "C:/msys64")
endif()
set(MSYS_ROOT_PATH ${root_default} CACHE STRING "Location of the MSYS2 root")
set(include_dir "C:/msys64${include_dir}")
set_target_properties(${target} PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${include_dir})
endfunction()
-58
View File
@@ -1,58 +0,0 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}clang)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}clang++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
set(CMAKE_C_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_CXX_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_C_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
set(CMAKE_CXX_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()
-57
View File
@@ -1,57 +0,0 @@
# SPDX-FileCopyrightText: 2018 tech4me <guiwanglong@gmail.com>
# SPDX-License-Identifier: GPL-2.0-or-later
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
# Actually a hack, w/o this will cause some strange errors
set(CMAKE_HOST_WIN32 TRUE)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()
+31
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@@ -0,0 +1,31 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
## When linking to a static Qt build on MinGW, certain additional libraries
## must be statically linked to as well.
function(static_qt_link target)
macro(extra_libs)
foreach(lib ${ARGN})
find_library(${lib}_LIBRARY ${lib} REQUIRED)
target_link_libraries(${target} PRIVATE ${${lib}_LIBRARY})
endforeach()
endmacro()
# I am constantly impressed at how ridiculously stupid the linker is
# NB: yes, we have to put them here twice. I have no idea why
# libtiff.a
extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
# libfreetype.a
extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
# libharfbuzz.a
extra_libs(harfbuzz graphite2)
# sijfjkfnjkdfjsbjsbsdfhvbdf
if (ENABLE_OPENSSL)
target_link_libraries(${target} PRIVATE OpenSSL::SSL OpenSSL::Crypto)
endif()
endfunction()
+4 -5
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@@ -1,6 +1,5 @@
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
# Contributing
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
You want to contribute? Please consult [the development guide](./docs/Development.md).
Don't forget to [get a git account](./docs/SIGNUP.md) - not a requirement per se but it's highly recommended.
+4 -4
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@@ -21,7 +21,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
<p align="center">
</a>
<a href="https://discord.gg/kXAmGCXBGD">
<a href="https://discord.gg/HstXbPch7X">
<img src="https://img.shields.io/discord/1367654015269339267?color=5865F2&label=Eden&logo=discord&logoColor=white"
alt="Discord">
</a>
@@ -52,8 +52,8 @@ Check out our [website](https://eden-emu.dev) for the latest news on exciting fe
## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/kXAmGCXBGD) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://x.com/edenemuofficial) for updates and announcements.
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/HstXbPch7X) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://nitter.poast.org/edenemuofficial) for updates and announcements.
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.
@@ -82,7 +82,7 @@ Any donations received will go towards things such as:
* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
* CI Infrastructure
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/edenemu) and talk to Camille or any of our other developers.
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/HstXbPch7X) and talk to Camille or any of our other developers.
## License
+2 -7
View File
@@ -4,13 +4,8 @@
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.6.0",
"min_version": "1.1.1",
"disabled_platforms": [
"macos-universal",
"mingw-amd64",
"mingw-arm64"
]
"version": "3.6.0-e3608d80df",
"min_version": "1.1.1"
},
"boost": {
"package": "Boost",
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@@ -0,0 +1,9 @@
# Icon variations
These icons are licensed under GPLv3. Please see the [script for generating icons](../../tools/README.md) and appropriatedly redirect for seasonal icons.
- `base_named.svg` - Named variant.
- `base_small.svg`: Variant used for tiny icons (16x16, 64x64, etc).
- `base.svg`: Variant without branding/naming.
Try to keep the icons simple. And preferably automatically be able to be generated (to reduce maintanaince burden). Additionally keep the files small (use `svgo` and `optipng`) to not clutter the git.
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width="512"
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fill="none"
viewBox="0 0 512 512"
version="1.1"
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sodipodi:docname="base_small.svg"
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xmlns:xlink="http://www.w3.org/1999/xlink"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs7">
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inkscape:collect="always">
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gradientUnits="userSpaceOnUse"
gradientTransform="matrix(0.97815818,0,0,0.97880258,4.570042,5.8799159)" />
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@@ -26,7 +26,7 @@ Android has a completely different build process than other platforms. See its [
If the configure phase fails, see the `Troubleshooting` section below. Usually, as long as you followed the dependencies guide, the defaults *should* successfully configure and build.
### Qt Creator
### Option A: Qt Creator
This is the recommended GUI method for Linux, macOS, and Windows.
@@ -46,39 +46,51 @@ Hit "Configure Project", then wait for CMake to finish configuring (may take a w
</details>
### Command Line
This is recommended for *BSD, Solaris, Linux, and MSYS2. MSVC is possible, but not recommended.
### Option B: Command Line
<details>
<summary>Click to Open</summary>
Note that CMake must be in your PATH, and you must be in the cloned Eden directory. On Windows, you must also set up a Visual C++ development environment. This can be done by running `C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat` in the same terminal.
Recommended generators:
> [!WARNING]
>For all systems:
>- *CMake* **MUST** be in your PATH (and also *ninja*, if you are using it as `<GENERATOR>`)
>- You *MUST* be in the cloned *Eden* directory
>
>On Windows:
> - It's recommended to install **[Ninja](https://ninja-build.org/)**
> - You must load **Visual C++ development environment**, this can be done by running our convenience script:
> - `tools/windows/load-msvc-env.ps1` (for PowerShell 5+)
> - `tools/windows/load-msvc-env.sh` (for MSYS2, Git Bash, etc)
Available `<GENERATOR>`:
- MSYS2: `MSYS Makefiles`
- MSVC: Install **[ninja](https://ninja-build.org/)** and use `Ninja`, OR use `Visual Studio 17 2022`
- MSVC: `Ninja` (preferred) or `Visual Studio 17 2022`
- macOS: `Ninja` (preferred) or `Xcode`
- Others: `Ninja` (preferred) or `UNIX Makefiles`
BUILD_TYPE should usually be `Release` or `RelWithDebInfo` (debug symbols--compiled executable will be large). If you are using a debugger and annoyed with stuff getting optimized out, try `Debug`.
Available `<BUILD_TYPE>`:
- `Release` (default)
- `RelWithDebInfo` (debug symbols--compiled executable will be large)
- `Debug` (if you are using a debugger and annoyed with stuff getting optimized out)
Caveat for Debug Builds:
- If you're building with CCache, you will need to add the environment variable `CL` with the `/FS` flag ([Reference](https://learn.microsoft.com/pt-br/cpp/build/reference/fs-force-synchronous-pdb-writes?view=msvc-170))
Also see the [Options](Options.md) page for additional CMake options.
```sh
cmake -S . -B build -G "GENERATOR" -DCMAKE_BUILD_TYPE=<BUILD_TYPE> -DYUZU_TESTS=OFF
cmake -S . -B build -G "<GENERATOR>" -DCMAKE_BUILD_TYPE=<BUILD_TYPE> -DYUZU_TESTS=OFF
```
If you are on Windows and prefer to use Clang:
```sh
cmake -S . -B build -G "GENERATOR" -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
cmake -S . -B build -G "<GENERATOR>" -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
```
</details>
### [CLion](https://www.jetbrains.com/clion/)
### Option C: [CLion](https://www.jetbrains.com/clion/)
<details>
<summary>Click to Open</summary>
@@ -133,13 +145,13 @@ Many platforms have quirks, bugs, and other fun stuff that may cause issues when
## Building & Running
### Qt Creator
### On Qt Creator
Simply hit Ctrl+B, or the "hammer" icon in the bottom left. To run, hit the "play" icon, or Ctrl+R.
### Command Line
### On Command Line
If you are not on Windows and are using the `UNIX Makefiles` generator, you must also add `-j$(nproc)` to this command.
If you are using the `UNIX Makefiles` or `Visual Studio 17 2022` as `<GENERATOR>`, you should also add `--parallel` for faster build times.
```
cmake --build build
@@ -157,4 +169,4 @@ Some platforms have convenience scripts provided for building.
- **[Linux](scripts/Linux.md)**
- **[Windows](scripts/Windows.md)**
macOS scripts will come soon.
macOS scripts will come soon.
+14 -8
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@@ -3,10 +3,13 @@
To build Eden, you MUST have a C++ compiler.
* On Linux, this is usually [GCC](https://gcc.gnu.org/) 11+ or [Clang](https://clang.llvm.org/) v14+
- GCC 12 also requires Clang 14+
* On Windows, this is either:
- **[MSVC](https://visualstudio.microsoft.com/downloads/)** (you should select *Community* option),
- clang-cl - can be downloaded from the MSVC installer,
- or **[MSYS2](https://www.msys2.org)**
* On Windows, we support:
- **[MSVC](https://visualstudio.microsoft.com/downloads/)** (default)
- It's STRONGLY RECOMMENDED to use the **Community** option and **Visual Studio 2022**
- You need to install: **[Desktop development with C++](https://learn.microsoft.com/en-us/cpp/build/vscpp-step-0-installation?view=msvc-170)**
- **[clang-cl](https://learn.microsoft.com/en-us/cpp/build/clang-support-msbuild?view=msvc-180)**
- You need to install: **C++ Clang tools for Windows**
- **[MSYS2](https://www.msys2.org)** (experimental)
* On macOS, this is Apple Clang
- This can be installed with `xcode-select --install`
@@ -15,20 +18,23 @@ The following additional tools are also required:
* **[CMake](https://www.cmake.org/)** 3.22+ - already included with the Android SDK
* **[Git](https://git-scm.com/)** for version control
- **[Windows installer](https://gitforwindows.org)**
* **[Python3](https://www.python.org/downloads/)** 3.10+ - necessary to download external repositories
* On Windows, you must install the **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** as well
- *A convenience script to install the latest SDK is provided in `.ci/windows/install-vulkan-sdk.ps1`*
- *A convenience script to install the latest SDK is provided in:*
- `tools/windows/install-vulkan-sdk.ps1` (for PowerShell 5+)
- `tools/windows/install-vulkan-sdk.sh` (for MSYS2, Git Bash, etc)
If you are on desktop and plan to use the Qt frontend, you *must* install Qt 6, and optionally Qt Creator (the recommended IDE for building)
If you are on desktop and plan to use the Qt frontend, you *must* install Qt 6, and optionally Qt Creator (the **RECOMMENDED** IDE for building)
* On Linux, *BSD and macOS, this can be done by the package manager
- If you wish to use Qt Creator, append `qtcreator` or `qt-creator` to the commands seen below.
* MSVC/clang-cl users on Windows must install through the [official installer](https://www.qt.io/download-qt-installer-oss)
* MSVC/clang-cl users on Windows must install through the official [Qt](https://www.qt.io/download-qt-installer-oss) installer
* Linux and macOS users may choose to use the installer as well.
* MSYS2 can also install Qt 6 via the package manager
If you are on Windows, a convenience script to install MSVC, MSYS2, Qt, all necessary packages for MSYS2, and set up a zsh environment with useful keybinds and aliases can be found [here](https://git.crueter.xyz/scripts/windev).
- For help setting up Qt Creator, run `./install.sh -h qtcreator`
If you are on Windows and NOT building with MSYS2, you may go [back home](Build.md) and continue.
If you are on **Windows** and building with **MSVC** or **clang-cl**, you may go [back home](Build.md) and continue.
## Externals
The following are handled by Eden's externals:
+6
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@@ -43,6 +43,12 @@ Various graphical filters exist - each of them aimed at a specific target/image
- **Pros**: Offers decent pixel-art upscaling.
- **Cons**: Only works for pixel-art.
### Anisotropy values
The anisotropy value is (value game wants + the set value); **Default** will use the native anisotropy value as it would be on hardware. **Automatic** sets it according to screen resolution. Turning off anisotropy is not recommended as it can break a myriad of games, however it is provided in the name of flexibility.
Values from x2, x4, x8, x16, x32 up to x64 values are provided. This should be enough to not need to revise those values in my lifetime ever again.
### External
While stock shaders offer a basic subset of options for most users, programs such as [ReShade](https://github.com/crosire/reshade) offer a more flexible experience. In addition to that users can also seek out modifications (mods) for enhancing visual experience (60 FPS mods, HDR, etc).
+12
View File
@@ -0,0 +1,12 @@
# User Handbook - Native Application Development
Debugging on physical hardware can get tedious and time consuming. Users are empowered with the debugging capabilities of the emulator to ensure their applications run as-is on the system. To the greatest extent possible atleast.
## Debugging
**Standard key prefix**: Allows to redirect the key manager to a file other than `prod.keys` (for example `other` would redirect to `other.keys`). This is useful for testing multiple keysets. Default is `prod`.
**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as it will be writen in-place (that is, it will be filled with the default serial and then overwrite the serial from the beginning).
- Battery serial: `YUZU0EMULATOR14022024`
- Board serial: `YUZ10000000001`
If the user were to set their board serial as `ABC`, then it will be written in-place and the resulting serial would be `ABC10000000001`. There are no underlying checks to ensure correctness of serials other than a hard limit of 16-characters for both.
+1
View File
@@ -11,3 +11,4 @@ This handbook is primarily aimed at the end-user - baking useful knowledge for e
- **[Testing](Testing.md)**
- **[Data, savefiles and storage](Storage.md)**
- **[Orphaned Profiles](Orphaned.md)**
- **[Native Application Development](Native.md)**
+1 -8
View File
@@ -27,7 +27,7 @@ set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# Xbyak (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
if (PLATFORM_SUN OR PLATFORM_OPENBSD)
if (PLATFORM_SUN OR PLATFORM_OPENBSD OR PLATFORM_NETBSD OR PLATFORM_DRAGONFLY)
AddJsonPackage(xbyak_sun)
else()
AddJsonPackage(xbyak)
@@ -160,13 +160,6 @@ if (YUZU_USE_BUNDLED_SIRIT)
AddJsonPackage(sirit-ci)
else()
AddJsonPackage(sirit)
# Change to old-but-more-cacheable debug info on Windows
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
get_target_property(sirit_opts sirit COMPILE_OPTIONS)
list(FILTER sirit_opts EXCLUDE REGEX "/Zi")
list(APPEND sirit_opts "/Z7")
set_target_properties(sirit PROPERTIES COMPILE_OPTIONS "${sirit_opts}")
endif()
if(MSVC AND CXX_CLANG)
target_compile_options(siritobj PRIVATE -Wno-error=unused-command-line-argument)
endif()
+2 -5
View File
@@ -167,11 +167,8 @@
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.10",
"min_version": "2.26.4",
"disabled_platforms": [
"macos-universal"
]
"version": "2.32.10-38e0094637",
"min_version": "2.26.4"
},
"catch2": {
"package": "Catch2",
+23 -7
View File
@@ -25,18 +25,26 @@ if (UNIX AND NOT ANDROID)
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"/usr/lib/xorg/amd64/libdrm.so")
find_library(LIBDRM_LIB libdrm PATHS /usr/lib/64 /usr/lib/amd64 /usr/lib)
if(LIBDRM_LIB)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"${LIBDRM_LIB}")
message(STATUS "Found libdrm at: ${LIBDRM_LIB}")
else()
message(WARNING "libdrm not found, disabling libdrm support")
list(APPEND FFmpeg_HWACCEL_FLAGS
--disable-libdrm)
endif()
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
if(LIBVA_FOUND)
@@ -89,7 +97,7 @@ if (UNIX AND NOT ANDROID)
endif(CUDA_FOUND)
endif()
if (VDPAU_FOUND)
if (VDPAU_FOUND AND NOT APPLE)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
@@ -247,11 +255,19 @@ else()
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
# BSD make or Solaris make don't support ffmpeg make-j8
if (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD)
set(FFmpeg_MAKE_ARGS -j${SYSTEM_THREADS})
else()
set(FFmpeg_MAKE_ARGS "")
endif()
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make -j${SYSTEM_THREADS}
make ${FFmpeg_MAKE_ARGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
+2 -8
View File
@@ -10,13 +10,7 @@
"package": "FFmpeg",
"name": "ffmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "8.0",
"min_version": "4.1",
"disabled_platforms": [
"freebsd-amd64",
"solaris-amd64",
"openbsd-amd64",
"macos-universal"
]
"version": "8.0-be99d2c0b2",
"min_version": "4.1"
}
}
+2 -2
View File
@@ -5,7 +5,7 @@
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "87abb2aeca716d5d77b05317086dbc2f8acfc2f3f76ce4778345ee3df19973e6cd8ecbf16cfab5ad94c9636a6c44fd3588f9aadd3cba89403cfd56c8bec645c5",
"version": "091025"
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
}
}
+17 -11
View File
@@ -35,7 +35,6 @@ if (MSVC AND NOT CXX_CLANG)
# /W4 - Level 4 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
@@ -98,11 +97,6 @@ if (MSVC AND NOT CXX_CLANG)
)
endif()
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
@@ -176,16 +170,28 @@ else()
add_compile_definitions(_FILE_OFFSET_BITS=64)
endif()
if (YUZU_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
# macos doesn't even let you make static executables... wtf?
if (NOT APPLE)
add_compile_options(-static)
if (YUZU_STATIC_BUILD)
# yuzu-cmd requires us to explicitly link libpthread, libgcc, and libstdc++ as static
# At a guess, it's probably because Qt handles the Qt executable for us, whereas this does not
add_link_options(-static -lpthread)
add_link_options(-static-libgcc -static-libstdc++)
endif()
endif()
endif()
if (MINGW)
add_compile_definitions(MINGW_HAS_SECURE_API)
# Only windows has this requirement, thanks windows
if (WIN32)
if (WIN32 AND ARCHITECTURE_x86_64)
add_compile_options("-msse4.1")
endif()
if (MINGW_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
add_compile_options("-static")
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
+38 -49
View File
@@ -61,7 +61,6 @@ android {
minSdk = 24
targetSdk = 36
versionName = getGitVersion()
versionCode = autoVersion
ndk {
@@ -69,9 +68,6 @@ android {
abiFilters += listOf("arm64-v8a")
}
buildConfigField("String", "GIT_HASH", "\"${getGitHash()}\"")
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
externalNativeBuild {
cmake {
val extraCMakeArgs =
@@ -92,14 +88,14 @@ android {
"-DYUZU_TESTS=OFF",
"-DDYNARMIC_TESTS=OFF",
*extraCMakeArgs.toTypedArray()
))
)
)
abiFilters("arm64-v8a")
}
}
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
signingConfigs {
if (keystoreFile != null) {
@@ -162,7 +158,39 @@ android {
}
}
// this is really annoying but idk any other ways to fix this behavior
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden")
}
create("genshinSpoof") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
}
create("legacy") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Legacy")
applicationId = "dev.legacy.eden_emulator"
externalNativeBuild {
cmake {
arguments.add("-DYUZU_LEGACY=ON")
}
}
sourceSets {
getByName("legacy") {
res.srcDirs("src/main/legacy")
}
}
}
}
// this is really annoying but idk any other ways to fix this behavior
applicationVariants.all {
val variant = this
when {
@@ -187,40 +215,6 @@ android {
}
}
android {
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden")
}
create("genshinSpoof") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
}
create("legacy") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Legacy")
applicationId = "dev.legacy.eden_emulator"
externalNativeBuild {
cmake {
arguments.add("-DYUZU_LEGACY=ON")
}
}
sourceSets {
getByName("legacy") {
res.srcDirs("src/main/legacy")
}
}
}
}
}
externalNativeBuild {
cmake {
version = "3.22.1"
@@ -284,7 +278,6 @@ dependencies {
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("com.fasterxml.jackson.module:jackson-module-kotlin:2.17.2")
implementation("androidx.window:window:1.3.0")
implementation("androidx.constraintlayout:constraintlayout:2.2.1")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("org.commonmark:commonmark:0.22.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.8.9")
@@ -302,7 +295,9 @@ fun runGitCommand(command: List<String>): String {
.directory(project.rootDir)
.redirectOutput(ProcessBuilder.Redirect.PIPE)
.redirectError(ProcessBuilder.Redirect.PIPE)
.start().inputStream.bufferedReader().use { it.readText() }
.start()
.inputStream.bufferedReader()
.use { it.readText() }
.trim()
} catch (e: Exception) {
logger.error("Cannot find git")
@@ -326,9 +321,3 @@ fun getGitVersion(): String {
}
return versionName.ifEmpty { "0.0" }
}
fun getGitHash(): String =
runGitCommand(listOf("git", "rev-parse", "--short", "HEAD")).ifEmpty { "dummy-hash" }
fun getBranch(): String =
runGitCommand(listOf("git", "rev-parse", "--abbrev-ref", "HEAD")).ifEmpty { "dummy-hash" }
+11 -2
View File
@@ -29,8 +29,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<uses-permission android:name="android.permission.BLUETOOTH_SCAN" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES" />
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
@@ -110,5 +109,15 @@ SPDX-License-Identifier: GPL-3.0-or-later
</intent-filter>
</provider>
<provider
android:name="androidx.core.content.FileProvider"
android:authorities="${applicationId}.provider"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/file_paths" />
</provider>
</application>
</manifest>
@@ -200,6 +200,18 @@ object NativeLibrary {
external fun logSettings()
/**
* Returns Vulkan driver version / API version / GPU model
*/
external fun getVulkanDriverVersion(): String
external fun getVulkanApiVersion(): String
external fun getGpuModel(): String
/**
* Returns a summary of detailed information about the CPU.
*/
external fun getCpuSummary(): String
/**
* Checks for available updates.
*/
@@ -210,11 +222,21 @@ object NativeLibrary {
*/
external fun getUpdateUrl(version: String): String
/**
* Return the URL to download the APK for the given version
*/
external fun getUpdateApkUrl(version: String, packageId: String): String
/**
* Returns whether the update checker is enabled through CMAKE options.
*/
external fun isUpdateCheckerEnabled(): Boolean
/**
* Returns the build version generated by CMake (BUILD_VERSION).
*/
external fun getBuildVersion(): String
enum class CoreError {
ErrorSystemFiles,
ErrorSavestate,
@@ -16,11 +16,15 @@ import java.io.FileOutputStream
import java.security.KeyStore
import javax.net.ssl.TrustManagerFactory
import javax.net.ssl.X509TrustManager
import android.content.res.Configuration
import android.os.LocaleList
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.PowerStateUpdater
import java.util.Locale
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -73,5 +77,38 @@ class YuzuApplication : Application() {
val appContext: Context
get() = application.applicationContext
private val LANGUAGE_CODES = arrayOf(
"system", "en", "es", "fr", "de", "it", "pt", "pt-BR", "ru", "ja", "ko",
"zh-CN", "zh-TW", "pl", "cs", "nb", "hu", "uk", "vi", "id", "ar", "ckb", "fa", "he", "sr"
)
fun applyLanguage(context: Context): Context {
val languageIndex = IntSetting.APP_LANGUAGE.getInt()
val langCode = if (languageIndex in LANGUAGE_CODES.indices) {
LANGUAGE_CODES[languageIndex]
} else {
"system"
}
if (langCode == "system") {
return context
}
val locale = when {
langCode.contains("-") -> {
val parts = langCode.split("-")
Locale.Builder().setLanguage(parts[0]).setRegion(parts[1]).build()
}
else -> Locale.Builder().setLanguage(langCode).build()
}
Locale.setDefault(locale)
val config = Configuration(context.resources.configuration)
config.setLocales(LocaleList(locale))
return context.createConfigurationContext(config)
}
}
}
@@ -86,6 +86,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var foregroundService: Intent? = null
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)
@@ -231,10 +235,13 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
val isPhysicalKeyboard = event.source and InputDevice.SOURCE_KEYBOARD == InputDevice.SOURCE_KEYBOARD &&
event.device?.isVirtual == false
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD &&
event.source and InputDevice.SOURCE_KEYBOARD != InputDevice.SOURCE_KEYBOARD &&
event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE
event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE &&
!isPhysicalKeyboard
) {
return super.dispatchKeyEvent(event)
}
@@ -29,6 +29,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),
@@ -69,7 +70,10 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
SHOW_SHADERS_BUILDING("show_shaders_building"),
DEBUG_FLUSH_BY_LINE("flush_line"),
USE_LRU_CACHE("use_lru_cache");
USE_LRU_CACHE("use_lru_cache"),
DONT_SHOW_DRIVER_SHADER_WARNING("dont_show_driver_shader_warning"),
ENABLE_OVERLAY("enable_overlay");
// external fun isFrameSkippingEnabled(): Boolean
@@ -32,6 +32,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
APP_LANGUAGE("app_language"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
LOCK_DRAWER("lock_drawer"),
@@ -60,7 +61,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
LOGIN_SHARE_APPLET("login_share_applet_mode"),
WIFI_WEB_AUTH_APPLET("wifi_web_auth_applet_mode"),
MY_PAGE_APPLET("my_page_applet_mode"),
INPUT_OVERLAY_AUTO_HIDE("input_overlay_auto_hide")
INPUT_OVERLAY_AUTO_HIDE("input_overlay_auto_hide"),
DEBUG_KNOBS("debug_knobs")
;
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
@@ -146,6 +146,13 @@ abstract class SettingsItem(
descriptionId = R.string.provoking_vertex_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE,
titleId = R.string.vertex_input_dynamic_state,
descriptionId = R.string.vertex_input_dynamic_state_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
@@ -667,10 +674,11 @@ abstract class SettingsItem(
)
)
put(
SliderSetting(
SpinBoxSetting(
IntSetting.CPU_TICKS,
titleId = R.string.cpu_ticks,
descriptionId = 0,
valueHint = R.string.cpu_ticks,
min = 77,
max = 65535
)
@@ -754,6 +762,16 @@ abstract class SettingsItem(
SwitchSetting(
BooleanSetting.ENABLE_UPDATE_CHECKS,
titleId = R.string.enable_update_checks,
descriptionId = R.string.enable_update_checks_description,
)
)
put(
SingleChoiceSetting(
IntSetting.APP_LANGUAGE,
titleId = R.string.app_language,
descriptionId = R.string.app_language_description,
choicesId = R.array.appLanguageNames,
valuesId = R.array.appLanguageValues
)
)
put(
@@ -770,6 +788,16 @@ abstract class SettingsItem(
descriptionId = R.string.use_auto_stub_description
)
)
put(
SpinBoxSetting(
IntSetting.DEBUG_KNOBS,
titleId = R.string.debug_knobs,
descriptionId = R.string.debug_knobs_description,
valueHint = R.string.debug_knobs_hint,
min = 0,
max = 65535
)
)
val fastmem = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
@@ -821,7 +849,14 @@ abstract class SettingsItem(
descriptionId = R.string.airplane_mode_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_OVERLAY,
titleId = R.string.enable_overlay,
descriptionId = R.string.enable_overlay_description
)
)
}
}
}
@@ -1,8 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import org.yuzu.yuzu_emu.YuzuApplication
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
@@ -24,6 +29,7 @@ import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.utils.*
import org.yuzu.yuzu_emu.utils.collect
class SettingsActivity : AppCompatActivity() {
private lateinit var binding: ActivitySettingsBinding
@@ -32,6 +38,10 @@ class SettingsActivity : AppCompatActivity() {
private val settingsViewModel: SettingsViewModel by viewModels()
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
@@ -125,6 +135,16 @@ class SettingsActivity : AppCompatActivity() {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
}
if (settingsViewModel.shouldRecreateForLanguageChange.value) {
settingsViewModel.setShouldRecreateForLanguageChange(false)
val relaunchIntent = packageManager?.getLaunchIntentForPackage(packageName)
if (relaunchIntent != null) {
relaunchIntent.addFlags(android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK or android.content.Intent.FLAG_ACTIVITY_NEW_TASK)
startActivity(relaunchIntent)
android.os.Process.killProcess(android.os.Process.myPid())
}
}
}
}
@@ -425,6 +425,14 @@ class SettingsAdapter(
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
// reset language if detected
if (item.setting.key == "app_language") {
// recreate page apply language change instantly
fragment.requireActivity().recreate()
settingsViewModel.setShouldRecreateForLanguageChange(true)
}
return true
}
@@ -14,6 +14,9 @@ import android.text.TextWatcher
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.MotionEvent
import android.os.Handler
import android.os.Looper
import androidx.appcompat.app.AlertDialog
import androidx.core.view.isVisible
import androidx.fragment.app.DialogFragment
@@ -183,6 +186,12 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
updateButtonState(isValid)
}
/*
* xbzk: these two events, along with attachRepeat feature,
* were causing spinbox buttons to respond twice per press
* cutting these out to retain accelerated press functionality
* TODO: clean this out later if no issues arise
*
spinboxBinding.buttonDecrement.setOnClickListener {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = current - 1
@@ -196,6 +205,55 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
}
*/
fun attachRepeat(button: View, delta: Int) {
val handler = Handler(Looper.getMainLooper())
var runnable: Runnable? = null
val initialDelay = 400L
val minDelay = 40L
val accelerationFactor = 0.75f
button.setOnTouchListener { v, event ->
when (event.action) {
MotionEvent.ACTION_DOWN -> {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = (current + delta)
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
var delay = initialDelay
runnable = object : Runnable {
override fun run() {
val curr = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val next = curr + delta
spinboxBinding.editValue.setText(next.toString())
updateValidity(next)
// accelerate
delay = (delay * accelerationFactor).toLong().coerceAtLeast(minDelay)
handler.postDelayed(this, delay)
}
}
handler.postDelayed(runnable!!, initialDelay)
true
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
if (runnable != null) {
handler.removeCallbacks(runnable!!)
runnable = null
}
v.performClick()
true
}
else -> false
}
}
}
attachRepeat(spinboxBinding.buttonDecrement, -1)
attachRepeat(spinboxBinding.buttonIncrement, 1)
spinboxBinding.editValue.addTextChangedListener(object : TextWatcher {
override fun beforeTextChanged(s: CharSequence?, start: Int, count: Int, after: Int) {}
@@ -336,6 +394,12 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
.show()
}
scSetting.setSelectedValue(value)
if (scSetting.setting.key == "app_language") {
settingsViewModel.setShouldRecreateForLanguageChange(true)
// recreate page apply language change instantly
requireActivity().recreate()
}
}
is StringSingleChoiceSetting -> {
@@ -453,6 +453,7 @@ class SettingsFragmentPresenter(
sl.apply {
add(HeaderSetting(R.string.veil_extensions))
add(ByteSetting.RENDERER_DYNA_STATE.key)
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
add(BooleanSetting.RENDERER_SAMPLE_SHADING.key)
@@ -490,6 +491,7 @@ class SettingsFragmentPresenter(
sl.apply {
add(IntSetting.SWKBD_APPLET.key)
add(BooleanSetting.AIRPLANE_MODE.key)
add(BooleanSetting.ENABLE_OVERLAY.key)
}
}
private fun addInputPlayer(sl: ArrayList<SettingsItem>, playerIndex: Int) {
@@ -1030,8 +1032,10 @@ class SettingsFragmentPresenter(
override fun reset() = IntSetting.THEME.setInt(defaultValue)
}
add(HeaderSetting(R.string.app_settings))
add(IntSetting.APP_LANGUAGE.key)
if (NativeLibrary.isUpdateCheckerEnabled()) {
add(HeaderSetting(R.string.app_settings))
add(BooleanSetting.ENABLE_UPDATE_CHECKS.key)
}
@@ -1164,9 +1168,10 @@ class SettingsFragmentPresenter(
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.USE_AUTO_STUB.key)
add(SettingsItem.FASTMEM_COMBINED)
add(HeaderSetting(R.string.log))
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
add(HeaderSetting(R.string.general))
add(IntSetting.DEBUG_KNOBS.key)
}
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -54,6 +57,8 @@ class SettingsViewModel : ViewModel() {
private val _shouldShowResetInputDialog = MutableStateFlow(false)
val shouldShowResetInputDialog = _shouldShowResetInputDialog.asStateFlow()
private val _shouldRecreateForLanguageChange = MutableStateFlow(false)
val shouldRecreateForLanguageChange = _shouldRecreateForLanguageChange.asStateFlow()
fun setShouldRecreate(value: Boolean) {
_shouldRecreate.value = value
}
@@ -103,6 +108,10 @@ class SettingsViewModel : ViewModel() {
_shouldShowResetInputDialog.value = value
}
fun setShouldRecreateForLanguageChange(value: Boolean) {
_shouldRecreateForLanguageChange.value = value
}
fun getCurrentDeviceParams(defaultParams: ParamPackage): ParamPackage =
try {
InputHandler.registeredControllers[currentDevice]
@@ -29,6 +29,7 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.NativeLibrary
class AboutFragment : Fragment() {
private var _binding: FragmentAboutBinding? = null
@@ -78,11 +79,15 @@ class AboutFragment : Fragment() {
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
}
binding.textVersionName.text = BuildConfig.VERSION_NAME
val buildName = getString(R.string.app_name_suffixed)
val buildVersion = NativeLibrary.getBuildVersion()
val fullVersionText = "$buildName ($buildVersion)"
binding.textVersionName.text = fullVersionText
binding.buttonVersionName.setOnClickListener {
val clipBoard =
requireContext().getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
val clip = ClipData.newPlainText(getString(R.string.build), BuildConfig.GIT_HASH)
val clip = ClipData.newPlainText(getString(R.string.build), fullVersionText)
clipBoard.setPrimaryClip(clip)
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -91,6 +91,12 @@ class DriverManagerFragment : Fragment() {
}
}
driverViewModel.shouldShowDriverShaderDialog.collect(viewLifecycleOwner) { shouldShow ->
if (shouldShow) {
showDriverShaderWipeDialog()
}
}
if (!driverViewModel.isInteractionAllowed.value) {
DriversLoadingDialogFragment().show(
childFragmentManager,
@@ -236,4 +242,18 @@ class DriverManagerFragment : Fragment() {
).show(requireActivity().supportFragmentManager, MessageDialogFragment.TAG)
}
}
private fun showDriverShaderWipeDialog() {
com.google.android.material.dialog.MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.driver_shader_wipe_dialog_title)
.setMessage(R.string.driver_shader_wipe_dialog_message)
.setPositiveButton(android.R.string.ok) { _, _ ->
driverViewModel.onDriverShaderDialogDismissed(dontShowAgain = false)
}
.setNegativeButton(R.string.dont_show_again) { _, _ ->
driverViewModel.onDriverShaderDialogDismissed(dontShowAgain = true)
}
.setCancelable(false)
.show()
}
}
@@ -145,13 +145,12 @@ class GamePropertiesFragment : Fragment() {
val seconds = playTimeSeconds % 60
val readablePlayTime = when {
hours > 0 -> "${hours}h ${minutes}m ${seconds}s"
minutes > 0 -> "${minutes}m ${seconds}s"
else -> "${seconds}s"
}
hours > 0 -> "$hours${getString(R.string.hours_abbr)} $minutes${getString(R.string.minutes_abbr)} $seconds${getString(R.string.seconds_abbr)}"
minutes > 0 -> "$minutes${getString(R.string.minutes_abbr)} $seconds${getString(R.string.seconds_abbr)}"
else -> "$seconds${getString(R.string.seconds_abbr)}"
}
append(getString(R.string.playtime))
append(readablePlayTime)
append(getString(R.string.playtime) + " " + readablePlayTime)
}
binding.playtime.setOnClickListener {
@@ -230,6 +230,17 @@ class HomeSettingsFragment : Fragment() {
{ openFileManager() }
)
)
add(
HomeSetting(
R.string.system_information,
R.string.system_information_description,
R.drawable.ic_system,
{
SystemInfoDialogFragment.newInstance()
.show(parentFragmentManager, SystemInfoDialogFragment.TAG)
}
)
)
add(
HomeSetting(
R.string.about,
@@ -0,0 +1,108 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.ActivityManager
import android.app.Dialog
import android.content.Context
import android.os.Build
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSystemInfoBinding
class SystemInfoDialogFragment : DialogFragment() {
private var _binding: DialogSystemInfoBinding? = null
private val binding get() = _binding!!
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
_binding = DialogSystemInfoBinding.inflate(layoutInflater)
populateSystemInfo()
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.system_information)
.setPositiveButton(android.R.string.ok, null)
.create()
dialog.setView(binding.root)
return dialog
}
private fun populateSystemInfo() {
val systemInfo = buildString {
// General Device Info
appendLine("=== ${getString(R.string.general_information)} ===")
appendLine("${getString(R.string.device_manufacturer)}: ${Build.MANUFACTURER}")
appendLine("${getString(R.string.device_model)}: ${Build.MODEL}")
appendLine("${getString(R.string.device_name)}: ${Build.DEVICE}")
appendLine("${getString(R.string.product)}: ${Build.PRODUCT}")
appendLine("${getString(R.string.hardware)}: ${Build.HARDWARE}")
appendLine("${getString(R.string.supported_abis)}: ${Build.SUPPORTED_ABIS.joinToString(", ")}")
appendLine("${getString(R.string.android_version)}: ${Build.VERSION.RELEASE} (API ${Build.VERSION.SDK_INT})")
appendLine("${getString(R.string.android_security_patch)}: ${Build.VERSION.SECURITY_PATCH}")
appendLine("${getString(R.string.build_id)}: ${Build.ID}")
appendLine()
appendLine("=== ${getString(R.string.cpu_info)} ===")
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S && Build.SOC_MODEL.isNotBlank()) {
appendLine("${getString(R.string.soc)} ${Build.SOC_MODEL}")
}
val cpuSummary = NativeLibrary.getCpuSummary()
if (cpuSummary.isNotEmpty() && cpuSummary != "Unknown") {
appendLine(cpuSummary)
}
appendLine()
// GPU Info
appendLine("=== ${getString(R.string.gpu_information)} ===")
try {
val gpuModel = NativeLibrary.getGpuModel()
appendLine("${getString(R.string.gpu_model)}: $gpuModel")
val vulkanApi = NativeLibrary.getVulkanApiVersion()
appendLine("Vulkan API: $vulkanApi")
val vulkanDriver = NativeLibrary.getVulkanDriverVersion()
appendLine("${getString(R.string.vulkan_driver_version)}: $vulkanDriver")
} catch (e: Exception) {
appendLine("${getString(R.string.error_getting_emulator_info)}: ${e.message}")
}
appendLine()
// Memory Info
appendLine("=== ${getString(R.string.memory_info)} ===")
val activityManager =
requireContext().getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager
val memInfo = ActivityManager.MemoryInfo()
activityManager.getMemoryInfo(memInfo)
val totalDeviceRam = memInfo.totalMem / (1024 * 1024)
appendLine("${getString(R.string.total_memory)}: $totalDeviceRam MB")
}
binding.textSystemInfo.text = systemInfo
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
companion object {
const val TAG = "SystemInfoDialogFragment"
fun newInstance(): SystemInfoDialogFragment {
return SystemInfoDialogFragment()
}
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -16,6 +19,7 @@ import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
@@ -52,9 +56,15 @@ class DriverViewModel : ViewModel() {
private val driversToDelete = mutableListOf<String>()
private var previousDriverPath: String = ""
private val _shouldShowDriverShaderDialog = MutableStateFlow(false)
val shouldShowDriverShaderDialog: StateFlow<Boolean> get() = _shouldShowDriverShaderDialog
init {
updateDriverList()
updateDriverNameForGame(null)
previousDriverPath = StringSetting.DRIVER_PATH.getString()
}
fun reloadDriverData() {
@@ -79,6 +89,7 @@ class DriverViewModel : ViewModel() {
newDriverList.add(it.second.toDriver(it.second == selectedDriver))
}
_driverList.value = newDriverList
previousDriverPath = StringSetting.DRIVER_PATH.getString()
}
fun onOpenDriverManager(game: Game?) {
@@ -92,12 +103,49 @@ class DriverViewModel : ViewModel() {
_showClearButton.value = value
}
fun onDriverSelected(position: Int) {
fun onDriverSelected(position: Int, skipShaderWipe: Boolean = false) {
val newDriverPath = if (position == 0) {
""
} else {
driverData[position - 1].first
}
if (!skipShaderWipe && newDriverPath != previousDriverPath) {
wipeAllShaders()
if (!BooleanSetting.DONT_SHOW_DRIVER_SHADER_WARNING.getBoolean(needsGlobal = true)) {
_shouldShowDriverShaderDialog.value = true
}
}
if (position == 0) {
StringSetting.DRIVER_PATH.setString("")
} else {
StringSetting.DRIVER_PATH.setString(driverData[position - 1].first)
}
previousDriverPath = newDriverPath
}
fun onDriverShaderDialogDismissed(dontShowAgain: Boolean) {
if (dontShowAgain) {
BooleanSetting.DONT_SHOW_DRIVER_SHADER_WARNING.setBoolean(true)
NativeConfig.saveGlobalConfig()
}
_shouldShowDriverShaderDialog.value = false
}
private fun wipeAllShaders() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val shaderDir = File(
YuzuApplication.appContext.getExternalFilesDir(null)?.canonicalPath +
"/shader/"
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
}
}
}
}
fun onDriverRemoved(removedPosition: Int, selectedPosition: Int) {
@@ -53,6 +53,7 @@ class GamesFragment : Fragment() {
private var originalHeaderLeftMargin: Int? = null
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0
companion object {
private const val SEARCH_TEXT = "SearchText"
@@ -208,12 +209,12 @@ class GamesFragment : Fragment() {
else -> throw IllegalArgumentException("Invalid view type: $savedViewType")
}
if (savedViewType == GameAdapter.VIEW_TYPE_CAROUSEL) {
doOnNextLayout {
(this as? CarouselRecyclerView)?.setCarouselMode(true, gameAdapter)
adapter = gameAdapter
(binding.gridGames as? View)?.let { it -> ViewCompat.requestApplyInsets(it)}
doOnNextLayout { //Carousel: important to avoid overlap issues
(this as? CarouselRecyclerView)?.notifyLaidOut(fallbackBottomInset)
}
} else {
(this as? CarouselRecyclerView)?.setCarouselMode(false)
(this as? CarouselRecyclerView)?.setupCarousel(false)
}
adapter = gameAdapter
lastViewType = savedViewType
@@ -237,9 +238,8 @@ class GamesFragment : Fragment() {
override fun onResume() {
super.onResume()
if (getCurrentViewType() == GameAdapter.VIEW_TYPE_CAROUSEL) {
(binding.gridGames as? CarouselRecyclerView)?.restoreScrollState(
gamesViewModel.lastScrollPosition
)
(binding.gridGames as? CarouselRecyclerView)?.setupCarousel(true)
(binding.gridGames as? CarouselRecyclerView)?.restoreScrollState(gamesViewModel.lastScrollPosition)
}
}
@@ -494,6 +494,11 @@ class GamesFragment : Fragment() {
mlpFab.rightMargin = rightInset + fabPadding
binding.addDirectory.layoutParams = mlpFab
val navInsets = windowInsets.getInsets(WindowInsetsCompat.Type.navigationBars())
val gestureInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemGestures())
val bottomInset = maxOf(navInsets.bottom, gestureInsets.bottom, cutoutInsets.bottom)
fallbackBottomInset = bottomInset
(binding.gridGames as? CarouselRecyclerView)?.notifyInsetsReady(bottomInset)
windowInsets
}
}
@@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.content.Context
import android.net.Uri
import android.os.Bundle
import android.view.View
@@ -52,7 +53,16 @@ import androidx.core.content.edit
import org.yuzu.yuzu_emu.activities.EmulationActivity
import kotlin.text.compareTo
import androidx.core.net.toUri
import com.google.android.material.progressindicator.LinearProgressIndicator
import com.google.android.material.textview.MaterialTextView
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.updater.APKDownloader
import org.yuzu.yuzu_emu.updater.APKInstaller
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
@@ -68,6 +78,10 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
private val CHECKED_DECRYPTION = "CheckedDecryption"
private var checkedDecryption = false
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@@ -180,9 +194,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.setTitle(R.string.update_available)
.setMessage(getString(R.string.update_available_description, version))
.setPositiveButton(android.R.string.ok) { _, _ ->
val url = NativeLibrary.getUpdateUrl(version)
val intent = Intent(Intent.ACTION_VIEW, url.toUri())
startActivity(intent)
downloadAndInstallUpdate(version)
}
.setNeutralButton(R.string.cancel) { dialog, _ ->
dialog.dismiss()
@@ -195,6 +207,87 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.show()
}
private fun downloadAndInstallUpdate(version: String) {
CoroutineScope(Dispatchers.IO).launch {
val packageId = applicationContext.packageName
val apkUrl = NativeLibrary.getUpdateApkUrl(version, packageId)
val apkFile = File(cacheDir, "update-$version.apk")
withContext(Dispatchers.Main) {
showDownloadProgressDialog()
}
val downloader = APKDownloader(apkUrl, apkFile)
downloader.download(
onProgress = { progress ->
runOnUiThread {
updateDownloadProgress(progress)
}
},
onComplete = { success ->
runOnUiThread {
dismissDownloadProgressDialog()
if (success) {
val installer = APKInstaller(this@MainActivity)
installer.install(
apkFile,
onComplete = {
Toast.makeText(
this@MainActivity,
R.string.update_installed_successfully,
Toast.LENGTH_LONG
).show()
},
onFailure = { exception ->
Toast.makeText(
this@MainActivity,
getString(R.string.update_install_failed, exception.message),
Toast.LENGTH_LONG
).show()
}
)
} else {
Toast.makeText(
this@MainActivity,
getString(R.string.update_download_failed) + "\n\nURL: $apkUrl",
Toast.LENGTH_LONG
).show()
}
}
}
)
}
}
private var progressDialog: androidx.appcompat.app.AlertDialog? = null
private var progressBar: LinearProgressIndicator? = null
private var progressMessage: MaterialTextView? = null
private fun showDownloadProgressDialog() {
val progressView = layoutInflater.inflate(R.layout.dialog_download_progress, null)
progressBar = progressView.findViewById(R.id.download_progress_bar)
progressMessage = progressView.findViewById(R.id.download_progress_message)
progressDialog = MaterialAlertDialogBuilder(this)
.setTitle(R.string.downloading_update)
.setView(progressView)
.setCancelable(false)
.create()
progressDialog?.show()
}
private fun updateDownloadProgress(progress: Int) {
progressBar?.progress = progress
progressMessage?.text = "$progress%"
}
private fun dismissDownloadProgressDialog() {
progressDialog?.dismiss()
progressDialog = null
progressBar = null
progressMessage = null
}
fun displayMultiplayerDialog() {
val dialog = NetPlayDialog(this)
@@ -0,0 +1,61 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import okhttp3.Call
import okhttp3.Callback
import okhttp3.OkHttpClient
import okhttp3.Request
import okhttp3.Response
import java.io.File
import java.io.FileOutputStream
import java.io.IOException
class APKDownloader(private val url: String, private val outputFile: File) {
fun download(onProgress: (Int) -> Unit, onComplete: (Boolean) -> Unit) {
val client = OkHttpClient()
val request = Request.Builder().url(url).build()
client.newCall(request).enqueue(object : Callback {
override fun onFailure(call: Call, e: IOException) {
e.printStackTrace()
onComplete(false)
}
override fun onResponse(call: Call, response: Response) {
if (response.isSuccessful) {
response.body?.let { body ->
val contentLength = body.contentLength()
try {
val inputStream = body.byteStream()
val outputStream = FileOutputStream(outputFile)
val buffer = ByteArray(4096)
var bytesRead: Int
var totalBytesRead: Long = 0
while (inputStream.read(buffer).also { bytesRead = it } != -1) {
outputStream.write(buffer, 0, bytesRead)
totalBytesRead += bytesRead
val progress = (totalBytesRead * 100 / contentLength).toInt()
onProgress(progress)
}
outputStream.flush()
outputStream.close()
inputStream.close()
onComplete(true)
} catch (e: IOException) {
e.printStackTrace()
onComplete(false)
}
} ?: run {
onComplete(false)
}
} else {
onComplete(false)
}
}
})
}
}
@@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.net.Uri
import androidx.core.content.FileProvider
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.launch
import java.io.File
class APKInstaller(private val context: Context) {
fun install(apkFile: File, onComplete: () -> Unit, onFailure: (Exception) -> Unit) {
try {
val apkUri: Uri = FileProvider.getUriForFile(
context,
context.applicationContext.packageName + ".provider",
apkFile
)
val intent = Intent(Intent.ACTION_VIEW)
intent.setDataAndType(apkUri, "application/vnd.android.package-archive")
intent.flags = Intent.FLAG_GRANT_READ_URI_PERMISSION or Intent.FLAG_ACTIVITY_NEW_TASK
context.startActivity(intent)
GlobalScope.launch {
val receiver = AppInstallReceiver(onComplete, onFailure)
context.registerReceiver(receiver, IntentFilter().apply {
addAction(Intent.ACTION_PACKAGE_ADDED)
addAction(Intent.ACTION_PACKAGE_REPLACED)
addDataScheme("package")
})
}
} catch (e: Exception) {
onFailure(e)
}
}
}
@@ -0,0 +1,30 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.util.Log
class AppInstallReceiver(
private val onComplete: () -> Unit,
private val onFailure: (Exception) -> Unit
) : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
val packageName = intent.data?.schemeSpecificPart
when (intent.action) {
Intent.ACTION_PACKAGE_ADDED, Intent.ACTION_PACKAGE_REPLACED -> {
Log.i("AppInstallReceiver", "Package installed or updated: $packageName")
onComplete()
context.unregisterReceiver(this)
}
else -> {
onFailure(Exception("Installation failed for package: $packageName"))
context.unregisterReceiver(this)
}
}
}
}
@@ -1,7 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import org.yuzu.yuzu_emu.NativeLibrary
import android.os.Build
@@ -25,6 +29,15 @@ object Log {
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.R) {
info("SoC Manufacturer - ${Build.SOC_MANUFACTURER}")
info("SoC Model - ${Build.SOC_MODEL}")
NativeLibrary.getCpuSummary().split('\n').forEach {
info("CPU Info - $it")
}
}
NativeLibrary.getVulkanDriverVersion().split('\n').forEach {
info("Vulkan Driver: - $it")
}
NativeLibrary.getVulkanApiVersion().split('\n').forEach {
info("Vulkan API Version: - $it")
}
info("Total System Memory - ${MemoryUtil.getDeviceRAM()}")
}
@@ -20,9 +20,8 @@ import androidx.core.view.doOnNextLayout
import org.yuzu.yuzu_emu.YuzuApplication
import androidx.preference.PreferenceManager
import androidx.core.view.WindowInsetsCompat
/**
* CarouselRecyclerView encapsulates all carousel logic for the games UI.
* CarouselRecyclerView encapsulates all carousel content for the games UI.
* It manages overlapping cards, center snapping, custom drawing order,
* joypad & fling navigation and mid-screen swipe-to-refresh.
*/
@@ -34,6 +33,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapFactor: Float = 0f
private var overlapPx: Int = 0
private var bottomInset: Int = -1
private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null
@@ -202,46 +202,61 @@ class CarouselRecyclerView @JvmOverloads constructor(
}
}
fun setCarouselMode(enabled: Boolean, gameAdapter: GameAdapter? = null) {
fun refreshView() {
updateChildScalesAndAlpha()
focusCenteredCard()
}
fun notifyInsetsReady(newBottomInset: Int) {
if (bottomInset != newBottomInset) {
bottomInset = newBottomInset
}
setupCarousel(true)
}
fun notifyLaidOut(fallBackBottomInset: Int) {
if (bottomInset < 0) bottomInset = fallBackBottomInset
var gameAdapter = adapter as? GameAdapter ?: return
var newCardSize = cardSize(bottomInset)
if (gameAdapter.cardSize != newCardSize) {
gameAdapter.setCardSize(newCardSize)
}
setupCarousel(true)
}
fun cardSize(bottomInset: Int): Int {
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,
1f
)
return (userFactor * (height - bottomInset)).toInt()
}
fun setupCarousel(enabled: Boolean) {
if (enabled) {
val gameAdapter = adapter as? GameAdapter ?: return
if (gameAdapter.cardSize == 0) return
if (bottomInset < 0) return
useCustomDrawingOrder = true
val cardSize = gameAdapter.cardSize
val insets = rootWindowInsets?.let { WindowInsetsCompat.toWindowInsetsCompat(it, this) }
val bottomInset = insets?.getInsets(WindowInsetsCompat.Type.systemBars())?.bottom ?: 0
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,
1f
)
val cardSize = (userFactor * (height - bottomInset)).toInt()
gameAdapter?.setCardSize(cardSize)
val internalOverlapFactor = resources.getFraction(
R.fraction.carousel_overlap_factor,
1,
1
)
overlapFactor = preferences.getFloat(CAROUSEL_OVERLAP_FACTOR, internalOverlapFactor).coerceIn(
0f,
1f
)
val internalOverlapFactor = resources.getFraction(R.fraction.carousel_overlap_factor,1,1)
overlapFactor = preferences.getFloat(CAROUSEL_OVERLAP_FACTOR, internalOverlapFactor).coerceIn(0f,1f)
overlapPx = (cardSize * overlapFactor).toInt()
val internalFlingMultiplier = resources.getFraction(
R.fraction.carousel_fling_multiplier,
1,
1
)
val internalFlingMultiplier = resources.getFraction(R.fraction.carousel_fling_multiplier,1,1)
flingMultiplier = preferences.getFloat(
CAROUSEL_FLING_MULTIPLIER,
internalFlingMultiplier
).coerceIn(1f, 5f)
gameAdapter?.registerAdapterDataObserver(object : RecyclerView.AdapterDataObserver() {
gameAdapter .registerAdapterDataObserver(object : RecyclerView.AdapterDataObserver() {
override fun onChanged() {
if (pendingScrollAfterReload) {
post {
jigglyScroll()
doOnNextLayout {
refreshView()
pendingScrollAfterReload = false
}
}
@@ -257,7 +272,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
addItemDecoration(overlapDecoration!!)
}
// Gradual scalingAdd commentMore actions
// Gradual scaling on scroll
if (scalingScrollListener == null) {
scalingScrollListener = object : OnScrollListener() {
override fun onScrolled(recyclerView: RecyclerView, dx: Int, dy: Int) {
@@ -315,8 +330,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
super.scrollToPosition(position)
(layoutManager as? LinearLayoutManager)?.scrollToPositionWithOffset(position, overlapPx)
doOnNextLayout {
updateChildScalesAndAlpha()
focusCenteredCard()
refreshView()
}
}
@@ -382,12 +396,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
return sorted[i].first
}
fun jigglyScroll() {
scrollBy(-1, 0)
scrollBy(1, 0)
focusCenteredCard()
}
inner class OverlappingDecoration(private val overlap: Int) : ItemDecoration() {
override fun getItemOffsets(
outRect: Rect,
@@ -62,6 +62,7 @@ namespace AndroidSettings {
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
Settings::Setting<bool> enable_update_checks{linkage, true, "enable_update_checks",
Settings::Category::Android};
@@ -181,9 +182,9 @@ namespace AndroidSettings {
Settings::Specialization::Default, true, true,
&show_soc_overlay};
Settings::Setting<bool> dont_show_eden_veil_warning{linkage, false,
"dont_show_eden_veil_warning",
Settings::Category::Miscellaneous};
Settings::Setting<bool> dont_show_driver_shader_warning{linkage, false,
"dont_show_driver_shader_warning",
Settings::Category::Android, Settings::Specialization::Default, true, true};
};
extern Values values;
+462 -5
View File
@@ -4,15 +4,25 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"
#include <codecvt>
#include <cstdio>
#include <cstring>
#include <locale>
#include <map>
#include <set>
#include <sstream>
#include <span>
#include <string>
#include <string_view>
#include <thread>
#include <vector>
#include <dlfcn.h>
#include <unistd.h>
#include <iostream>
#ifdef ARCHITECTURE_arm64
#include <adrenotools/driver.h>
#endif
@@ -463,6 +473,205 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath,
return Core::SystemResultStatus::Success;
}
namespace {
struct CpuPartInfo {
u32 vendor;
u32 part;
const char* name;
};
constexpr CpuPartInfo s_cpu_list[] = {
// ARM - 0x41
{0x41, 0xd01, "Cortex-A32"},
{0x41, 0xd02, "Cortex-A34"},
{0x41, 0xd04, "Cortex-A35"},
{0x41, 0xd03, "Cortex-A53"},
{0x41, 0xd05, "Cortex-A55"},
{0x41, 0xd46, "Cortex-A510"},
{0x41, 0xd80, "Cortex-A520"},
{0x41, 0xd88, "Cortex-A520AE"},
{0x41, 0xd07, "Cortex-A57"},
{0x41, 0xd06, "Cortex-A65"},
{0x41, 0xd43, "Cortex-A65AE"},
{0x41, 0xd08, "Cortex-A72"},
{0x41, 0xd09, "Cortex-A73"},
{0x41, 0xd0a, "Cortex-A75"},
{0x41, 0xd0b, "Cortex-A76"},
{0x41, 0xd0e, "Cortex-A76AE"},
{0x41, 0xd0d, "Cortex-A77"},
{0x41, 0xd41, "Cortex-A78"},
{0x41, 0xd42, "Cortex-A78AE"},
{0x41, 0xd4b, "Cortex-A78C"},
{0x41, 0xd47, "Cortex-A710"},
{0x41, 0xd4d, "Cortex-A715"},
{0x41, 0xd81, "Cortex-A720"},
{0x41, 0xd89, "Cortex-A720AE"},
{0x41, 0xd87, "Cortex-A725"},
{0x41, 0xd44, "Cortex-X1"},
{0x41, 0xd4c, "Cortex-X1C"},
{0x41, 0xd48, "Cortex-X2"},
{0x41, 0xd4e, "Cortex-X3"},
{0x41, 0xd82, "Cortex-X4"},
{0x41, 0xd85, "Cortex-X925"},
{0x41, 0xd4a, "Neoverse E1"},
{0x41, 0xd0c, "Neoverse N1"},
{0x41, 0xd49, "Neoverse N2"},
{0x41, 0xd8e, "Neoverse N3"},
{0x41, 0xd40, "Neoverse V1"},
{0x41, 0xd4f, "Neoverse V2"},
{0x41, 0xd84, "Neoverse V3"},
{0x41, 0xd83, "Neoverse V3AE"},
// Qualcomm - 0x51
{0x51, 0x201, "Kryo"},
{0x51, 0x205, "Kryo"},
{0x51, 0x211, "Kryo"},
{0x51, 0x800, "Kryo 385 Gold"},
{0x51, 0x801, "Kryo 385 Silver"},
{0x51, 0x802, "Kryo 485 Gold"},
{0x51, 0x803, "Kryo 485 Silver"},
{0x51, 0x804, "Kryo 680 Prime"},
{0x51, 0x805, "Kryo 680 Gold"},
{0x51, 0x06f, "Krait"},
{0x51, 0xc00, "Falkor"},
{0x51, 0xc01, "Saphira"},
{0x51, 0x001, "Oryon"},
};
const char* find_cpu_name(u32 vendor, u32 part) {
for (const auto& cpu : s_cpu_list) {
if (cpu.vendor == vendor && cpu.part == part) {
return cpu.name;
}
}
return nullptr;
}
u64 read_midr_sysfs(u32 cpu_id) {
char path[128];
std::snprintf(path, sizeof(path), "/sys/devices/system/cpu/cpu%u/regs/identification/midr_el1", cpu_id);
FILE* f = std::fopen(path, "r");
if (!f) return 0;
char value[32];
if (!std::fgets(value, sizeof(value), f)) {
std::fclose(f);
return 0;
}
std::fclose(f);
return std::strtoull(value, nullptr, 16);
}
std::pair<u32, std::string> get_pretty_cpus() {
std::map<u64, int> core_layout;
u32 valid_cpus = 0;
for (u32 i = 0; i < std::thread::hardware_concurrency(); ++i) {
const auto midr = read_midr_sysfs(i);
if (midr == 0) break;
valid_cpus++;
core_layout[midr]++;
}
std::string cpus;
if (!core_layout.empty()) {
const CpuPartInfo* lowest_part = nullptr;
u32 lowest_part_id = 0xFFFFFFFF;
for (const auto& [midr, count] : core_layout) {
const auto vendor = (midr >> 24) & 0xff;
const auto part = (midr >> 4) & 0xfff;
if (!cpus.empty()) cpus += " + ";
cpus += fmt::format("{}x {}", count, find_cpu_name(vendor, part));
}
}
return {valid_cpus, cpus};
}
std::string get_arm_cpu_name() {
std::map<u64, int> core_layout;
for (u32 i = 0; i < std::thread::hardware_concurrency(); ++i) {
const auto midr = read_midr_sysfs(i);
if (midr == 0) break;
core_layout[midr]++;
}
if (!core_layout.empty()) {
const CpuPartInfo* lowest_part = nullptr;
u32 lowest_part_id = 0xFFFFFFFF;
for (const auto& [midr, count] : core_layout) {
const auto vendor = (midr >> 24) & 0xff;
const auto part = (midr >> 4) & 0xfff;
for (const auto& cpu : s_cpu_list) {
if (cpu.vendor == vendor && cpu.part == part) {
if (cpu.part < lowest_part_id) {
lowest_part_id = cpu.part;
lowest_part = &cpu;
}
break;
}
}
}
if (lowest_part) {
return lowest_part->name;
}
}
FILE* f = std::fopen("/proc/cpuinfo", "r");
if (!f) return "";
char buf[512];
std::string result;
auto trim = [](std::string& s) {
const auto start = s.find_first_not_of(" \t\r\n");
const auto end = s.find_last_not_of(" \t\r\n");
s = (start == std::string::npos) ? "" : s.substr(start, end - start + 1);
};
while (std::fgets(buf, sizeof(buf), f)) {
std::string line(buf);
if (line.find("Hardware") == 0) {
auto pos = line.find(':');
if (pos != std::string::npos) {
result = line.substr(pos + 1);
trim(result);
break;
}
}
}
std::fclose(f);
if (!result.empty()) {
std::transform(result.begin(), result.end(), result.begin(), ::tolower);
}
return result;
}
const char* fallback_cpu_detection() {
static std::string s_result = []() -> std::string {
std::string result = get_arm_cpu_name();
if (result.empty()) {
return "Cortex-A34";
}
return result;
}();
return s_result.c_str();
}
} // namespace
extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
@@ -555,6 +764,7 @@ jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDri
jobjectArray Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getSystemDriverInfo(
JNIEnv* env, jobject j_obj, jobject j_surf, jstring j_hook_lib_dir) {
#ifdef ARCHITECTURE_arm64
const char* file_redirect_dir_{};
int featureFlags{};
std::string hook_lib_dir = Common::Android::GetJString(env, j_hook_lib_dir);
@@ -577,15 +787,19 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getSystemDriverInfo(
auto version_string =
fmt::format("{}.{}.{}", VK_API_VERSION_MAJOR(driver_version),
VK_API_VERSION_MINOR(driver_version), VK_API_VERSION_PATCH(driver_version));
jobjectArray j_driver_info = env->NewObjectArray(
2, Common::Android::GetStringClass(), Common::Android::ToJString(env, version_string));
env->SetObjectArrayElement(j_driver_info, 1,
Common::Android::ToJString(env, device.GetDriverName()));
auto driver_name = device.GetDriverName();
#else
auto driver_version = "1.0.0";
auto version_string = "1.1.0"; //Assume lowest Vulkan level
auto driver_name = "generic";
#endif
jobjectArray j_driver_info = env->NewObjectArray(2, Common::Android::GetStringClass(), Common::Android::ToJString(env, version_string));
env->SetObjectArrayElement(j_driver_info, 1, Common::Android::ToJString(env, driver_name));
return j_driver_info;
}
jstring Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getGpuModel(JNIEnv *env, jobject j_obj, jobject j_surf, jstring j_hook_lib_dir) {
#ifdef ARCHITECTURE_arm64
const char* file_redirect_dir_{};
int featureFlags{};
std::string hook_lib_dir = Common::Android::GetJString(env, j_hook_lib_dir);
@@ -609,6 +823,9 @@ jstring Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getGpuModel(JNIEnv *env, j
window.release();
return Common::Android::ToJString(env, model_name);
#else
return Common::Android::ToJString(env, "no-info");
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass clazz) {
@@ -684,6 +901,209 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject
env, EmulationSession::GetInstance().System().GPU().Renderer().GetDeviceVendor());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuSummary(JNIEnv* env, jobject /*jobj*/) {
get_arm_cpu_name();
constexpr const char* CPUINFO_PATH = "/proc/cpuinfo";
auto trim = [](std::string& s) {
const auto start = s.find_first_not_of(" \t\r\n");
const auto end = s.find_last_not_of(" \t\r\n");
s = (start == std::string::npos) ? "" : s.substr(start, end - start + 1);
};
auto to_lower = [](std::string s) {
for (auto& c : s) c = std::tolower(c);
return s;
};
try {
std::string result;
std::pair<u32, std::string> pretty_cpus = get_pretty_cpus();
u32 threads = pretty_cpus.first;
std::string cpus = pretty_cpus.second;
fmt::format_to(std::back_inserter(result), "CPUs: {}\n{} Threads",
cpus, threads);
FILE* f = std::fopen(CPUINFO_PATH, "r");
if (!f) return Common::Android::ToJString(env, result);
char buf[512];
if (f) {
std::set<std::string> feature_set;
while (std::fgets(buf, sizeof(buf), f)) {
std::string line(buf);
if (line.find("Features") == 0 || line.find("features") == 0) {
auto pos = line.find(':');
if (pos != std::string::npos) {
std::string feat_line = line.substr(pos + 1);
trim(feat_line);
std::istringstream iss(feat_line);
std::string feature;
while (iss >> feature) {
feature_set.insert(to_lower(feature));
}
}
}
}
std::fclose(f);
bool has_neon = feature_set.count("neon") || feature_set.count("asimd");
bool has_fp = feature_set.count("fp") || feature_set.count("vfp");
bool has_sve = feature_set.count("sve");
bool has_sve2 = feature_set.count("sve2");
bool has_crypto = feature_set.count("aes") || feature_set.count("sha1") ||
feature_set.count("sha2") || feature_set.count("pmull");
bool has_dotprod = feature_set.count("asimddp") || feature_set.count("dotprod");
bool has_i8mm = feature_set.count("i8mm");
bool has_bf16 = feature_set.count("bf16");
bool has_atomics = feature_set.count("atomics") || feature_set.count("lse");
std::string features;
if (has_neon || has_fp) {
features += "NEON";
if (has_dotprod) features += "+DP";
if (has_i8mm) features += "+I8MM";
if (has_bf16) features += "+BF16";
}
if (has_sve) {
if (!features.empty()) features += " | ";
features += "SVE";
if (has_sve2) features += "2";
}
if (has_crypto) {
if (!features.empty()) features += " | ";
features += "Crypto";
}
if (has_atomics) {
if (!features.empty()) features += " | ";
features += "LSE";
}
if (!features.empty()) {
result += "\nFeatures: " + features;
}
}
fmt::format_to(std::back_inserter(result), "\nLLVM CPU: {}", fallback_cpu_detection());
return Common::Android::ToJString(env, result);
} catch (...) {
return Common::Android::ToJString(env, "Unknown");
}
}
namespace {
constexpr u32 VENDOR_QUALCOMM = 0x5143;
constexpr u32 VENDOR_ARM = 0x13B5;
VkPhysicalDeviceProperties GetVulkanDeviceProperties() {
Common::DynamicLibrary library;
if (!library.Open("libvulkan.so")) {
return {};
}
Vulkan::vk::InstanceDispatch dld;
// TODO: warn the user that Vulkan is unavailable rather than hard crash
const auto instance = Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_1);
const auto physical_devices = instance.EnumeratePhysicalDevices();
if (physical_devices.empty()) {
return {};
}
const Vulkan::vk::PhysicalDevice physical_device(physical_devices[0], dld);
return physical_device.GetProperties();
}
} // namespace
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getVulkanDriverVersion(JNIEnv* env, jobject jobj) {
try {
const auto props = GetVulkanDeviceProperties();
if (props.deviceID == 0) {
return Common::Android::ToJString(env, "N/A");
}
const u32 driver_version = props.driverVersion;
const u32 vendor_id = props.vendorID;
if (driver_version == 0) {
return Common::Android::ToJString(env, "N/A");
}
std::string version_str;
if (vendor_id == VENDOR_QUALCOMM) {
const u32 major = (driver_version >> 24) << 2;
const u32 minor = (driver_version >> 12) & 0xFFF;
const u32 patch = driver_version & 0xFFF;
version_str = fmt::format("{}.{}.{}", major, minor, patch);
}
else if (vendor_id == VENDOR_ARM) {
u32 major = VK_API_VERSION_MAJOR(driver_version);
u32 minor = VK_API_VERSION_MINOR(driver_version);
u32 patch = VK_API_VERSION_PATCH(driver_version);
// ARM custom encoding for newer drivers
if (major > 10) {
major = (driver_version >> 22) & 0x3FF;
minor = (driver_version >> 12) & 0x3FF;
patch = driver_version & 0xFFF;
}
version_str = fmt::format("{}.{}.{}", major, minor, patch);
}
// Standard Vulkan version encoding for other vendors
else {
const u32 major = VK_API_VERSION_MAJOR(driver_version);
const u32 minor = VK_API_VERSION_MINOR(driver_version);
const u32 patch = VK_API_VERSION_PATCH(driver_version);
version_str = fmt::format("{}.{}.{}", major, minor, patch);
}
return Common::Android::ToJString(env, version_str);
} catch (...) {
return Common::Android::ToJString(env, "N/A");
}
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getVulkanApiVersion(JNIEnv* env, jobject jobj) {
try {
const auto props = GetVulkanDeviceProperties();
if (props.deviceID == 0) {
return Common::Android::ToJString(env, "N/A");
}
const u32 api_version = props.apiVersion;
const u32 major = VK_API_VERSION_MAJOR(api_version);
const u32 minor = VK_API_VERSION_MINOR(api_version);
const u32 patch = VK_API_VERSION_PATCH(api_version);
const u32 variant = VK_API_VERSION_VARIANT(api_version);
// Include variant if non-zero (rare on Android)
const std::string version_str = variant > 0
? fmt::format("{}.{}.{}.{}", variant, major, minor, patch)
: fmt::format("{}.{}.{}", major, minor, patch);
return Common::Android::ToJString(env, version_str);
} catch (...) {
return Common::Android::ToJString(env, "N/A");
}
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuModel(JNIEnv* env, jobject jobj) {
const auto props = GetVulkanDeviceProperties();
if (props.deviceID == 0) {
return Common::Android::ToJString(env, "Unknown");
}
return Common::Android::ToJString(env, props.deviceName);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) {
EmulationSession::GetInstance().System().ApplySettings();
EmulationSession::GetInstance().System().HIDCore().ReloadInputDevices();
@@ -1193,6 +1613,43 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
env->ReleaseStringUTFChars(version, version_str);
return env->NewStringUTF(url.c_str());
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
JNIEnv* env,
jobject obj,
jstring version,
jstring packageId) {
const char* version_str = env->GetStringUTFChars(version, nullptr);
const char* package_id_str = env->GetStringUTFChars(packageId, nullptr);
std::string variant;
std::string package_id(package_id_str);
if (package_id.find("dev.legacy.eden_emulator") != std::string::npos) {
variant = "legacy";
} else if (package_id.find("com.miHoYo.Yuanshen") != std::string::npos) {
variant = "optimized";
} else {
variant = "standard";
}
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", version_str, variant);
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
std::string{Common::g_build_auto_update_website},
std::string{Common::g_build_auto_update_repo},
version_str,
apk_filename);
env->ReleaseStringUTFChars(version, version_str);
env->ReleaseStringUTFChars(packageId, package_id_str);
return env->NewStringUTF(url.c_str());
}
#endif
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getBuildVersion(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
return env->NewStringUTF(Common::g_build_version);
}
} // extern "C"
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