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...

30 Commits

Author SHA1 Message Date
lizzie 825a6b30ad prepare 2026-06-27 17:56:39 +00:00
lizzie 5e2c294d7b build adjustments 2026-06-27 14:38:33 +00:00
lizzie e2e2a4ee9c ok no broken make 2026-06-27 14:38:33 +00:00
lizzie dfd23821d7 boost asio fix in android 2026-06-27 14:38:25 +00:00
lizzie d1761a1331 it loads the fucker :) 2026-06-27 14:38:25 +00:00
lizzie 8005c11b40 BUT PROPERLY SHOW THE LOGS for fucks sake 2026-06-27 14:38:25 +00:00
lizzie bcfab23498 force services into guest process and singlecore option 2026-06-27 14:38:25 +00:00
lizzie 27ab01fd1d add filter options 2026-06-27 14:38:25 +00:00
lizzie de6e0ffd4c --null-renderer 2026-06-27 14:38:25 +00:00
lizzie 6e32151d9c emscripten friendly sdl loop 2026-06-27 14:38:25 +00:00
lizzie 518971f4eb fixup make program 2026-06-27 14:38:25 +00:00
lizzie 46433279af fixup caveats + add miniserver 2026-06-27 14:38:25 +00:00
lizzie 47822d1606 dont make the browser hang 2026-06-27 14:38:25 +00:00
lizzie 8462bd501e 10gb of ram 2026-06-27 14:38:25 +00:00
lizzie 11280e18d3 small writeup of wasm 2026-06-27 14:38:25 +00:00
lizzie e5fd0b8ef5 fix openssl 2026-06-27 14:38:25 +00:00
lizzie e8246f42b2 proper jthread support 2026-06-27 14:38:25 +00:00
lizzie d8cf5caeac fix wasm flags 2026-06-27 14:38:25 +00:00
lizzie 219920fbd0 disable JIT service 2026-06-27 14:38:25 +00:00
lizzie 5acadadaa2 emscripten can't memfd 2026-06-27 14:38:25 +00:00
lizzie 7bf1ed8ce6 emscripten doesnt have arc4random but wasi does? 2026-06-27 14:38:25 +00:00
lizzie 4b3b735486 fix non existant pthread funcs 2026-06-27 14:38:24 +00:00
lizzie 4a891bee92 initial wasm support 2026-06-27 14:38:22 +00:00
lizzie e7a9c4af3e ok fixup but better with bool returns 2026-06-27 14:37:17 +00:00
lizzie 936e5b56eb Use managarm special fastmem fallback 2026-06-27 14:37:17 +00:00
lizzie d8a8169eb2 [hle/bsd] do not use rust-result wannabe Expected in functions (#4075)
rust has Result<T,E> but we don't really need that in c++, also the header just sucks, objectively

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4075
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:50:24 +02:00
lizzie 81c6e56713 [core/am] ban y2k domain to make Civ7 boot web-appletless (#3868)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3868
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:46:18 +02:00
MaranBr b4b41ee62c [buffer_cache] Add option to control GPU buffer readback (#4126)
Added an option to control the GPU buffer readback, as it causes issues if the hardware cannot keep up with the additional workload.

Some games require this to render certain effects properly.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4126
2026-06-27 08:38:04 +02:00
simply0001 0d6a2158f0 [maxwell_3d] append inline index draw streams in bulk (#4083)
Inline index draws arrive as a batch but were processed one word at a time, so each index ran through the full per-method path and got appended a byte at a time.
Handle the whole batch in one pass instead, updating state once and appending all the indices together. Replay shadow control still goes word by word since it has to reload each one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4083
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:59 +02:00
xbzk 09b6b3b71e xbzk/gpu-logging_qt-controls_android-fix (#4018)
5af7771f83-Bugfix: Made gpu_log_level global-only (was per-game switchable). Fixed Android non-determinism where a per-game profile silently overrode the global to Off and trapped GPULogger::Initialize() in a dead state, making shader dumps fail invisibly. Android per-game UI now hides the whole GPU logging block; Qt UI is untouched (global-only anyway).

bf4aabe8ab-Refactor/Cleanup: Removed gpu_logging_enabled master toggle as redundant with gpu_log_level == Off. Introduced GPU::Logging::IsActive() helper, replaced 14 call sites across vk_*.cpp. Refactored LogShaderCompilation() to be text-only and extracted SPIR-V dumping into a standalone GPU::Logging::DumpSpirvShader() free function. No singleton dependency, gated only by gpu_log_shader_dumps. Now gpu_log_level and gpu_log_shader_dumps are fully orthogonal. Cleaned up Android (BooleanSetting, SettingsItem, presenter, 7 locale string files).

865a1c5027-Refactor: Renamed dump_shaders → dump_guest_shaders to disambiguate from gpu_log_shader_dumps. Updated Qt label to "Dump Guest (Maxwell) Shaders" and rewrote the tooltip to mention .ash, the DumpDir/shaders/ location, and nvdisasm.

7cab456fdf-Feature: Added Qt UI control for GPU log level in the Logging session. Added gpu_log_shader_dumps checkbox to the Graphics column right below dump_guest_shaders.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4018
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:13 +02:00
85 changed files with 1396 additions and 1514 deletions
+92
View File
@@ -0,0 +1,92 @@
#!/bin/sh -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
NUM_JOBS=$(nproc 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null || echo 2)
: "${CCACHE:=false}"
RETURN=0
usage() {
cat <<EOF
Usage: $0 [-b|--build-type BUILD_TYPE] [-o|--outdir OUTPUT_DIRECTORY]
Build script for Emscripten (using wasm64).
Options:
--build-type Set the CMake build type (Release|RelWithDebInfo|MinSizeRel|Debug)
Default: Release
--outdir Set the output directory
Default: build
EOF
exit "$RETURN"
}
die() {
echo "-- ! $*" >&2
RETURN=1 usage
}
type() {
[ -z "$1" ] && die "You must specify a valid type."
TYPE="$1"
}
outdir() {
[ -z "$1" ] && die "You must specify a valid output directory."
OUTDIR="$1"
}
while true; do
case "$1" in
-r|--release) DEVEL=false ;;
-b|--build-type) type "$2"; shift ;;
-o|--outdir) outdir "$2"; shift ;;
-h|--help) usage ;;
*) break ;;
esac
shift
done
: "${TYPE:=Release}"
: "${DEVEL:=true}"
: "${OUTDIR:=build}"
# -sMEMORY64 must be specified twice, see below
# The CMake toolchain file will match against MEMORY64 but will fail to match if:
# - it's either -sMEMORY64
# - or it's either -sMEMORY64=1
# The line in question:
# if (CMAKE_C_FLAGS MATCHES "MEMORY64")
# However why need to specify -sMEMORY64=1 then? Oh that's because if you didn't set
# the =1, it would assume you meant =0, which equates to not specifying it at all
# This seems to be fixed in later versions but occurs atleast on 4.0.3-git and below.
emcmake cmake -B "$OUTDIR" -G "Unix Makefiles" \
-DCMAKE_BUILD_TYPE=${TYPE} \
-DENABLE_OPENGL=OFF \
-DENABLE_LTO=OFF \
-DENABLE_QT=OFF \
-DENABLE_UNITY_BUILD=OFF \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DENABLE_WIFI_SCAN=OFF \
-DUSE_FASTER_LINKER=ON \
-DYUZU_STATIC_BUILD=ON \
-DYUZU_USE_BUNDLED_OPENSSL=OFF \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-Dzstd_FORCE_BUNDLED=ON \
-DOpenSSL_FORCE_BUNDLED=ON \
-DEMSCRIPTEN_SYSTEM_PROCESSOR=wasm \
-DCMAKE_C_FLAGS="-s MEMORY64 -m64 -pipe -sMEMORY64=1" \
-DCMAKE_CXX_FLAGS="-s MEMORY64 -m64 -pipe -sMEMORY64=1" \
-DCMAKE_EXE_LINKER_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1" \
-DCMAKE_C_LINK_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1" \
-DCMAKE_CXX_LINK_FLAGS="-sMEMORY64=1 -m64 -Wl,-mwasm64 -sASYNCIFY=1"
cmake --build "$OUTDIR" -- -j$NUM_JOBS
@@ -0,0 +1,40 @@
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 3012e05..2ae23ff 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -108,7 +108,8 @@ function(configure_openssl)
)
if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
message(STATUS "Found previous configure results. Don't perform configuration")
return()
endif()
@@ -134,10 +135,24 @@ function(configure_openssl)
set(VERBOSE_OPTION OUTPUT_QUIET)
endif()
+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
+ find_program(EMCC emcc REQUIRED)
+ set(EMSCRIPTEN_LINKER ${EMCC})
+ list(APPEND CONFIGURE_COMMAND wasm64)
+ else()
+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
+ endif ()
+
execute_process(
- COMMAND ${CMAKE_COMMAND} -E env
+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
"CFLAGS=${CMAKE_C_FLAGS}"
"CXXFLAGS=${CMAKE_CXX_FLAGS}"
+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
+ "CC=${CMAKE_C_COMPILER}"
+ "CXX=${CMAKE_CXX_COMPILER}"
+ "LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
+112
View File
@@ -0,0 +1,112 @@
diff --git a/Configurations/10-main.conf b/Configurations/10-main.conf
index e62721e..243feb4 100644
--- a/Configurations/10-main.conf
+++ b/Configurations/10-main.conf
@@ -1970,6 +1970,26 @@ my %targets = (
multilib => "64",
},
+ "wasm32" => {
+ inherit_from => [ "BASE_unix" ],
+ CC => "emcc",
+ CXX => "emc++",
+ cflags => combine("--target=wasm32-unknown-emscripten", threads("-pthread")),
+ cxxflags => combine("--target=wasm32-unknown-emscripten", threads("-pthread")),
+ lib_cppflags => add("-DL_ENDIAN"),
+ bn_ops => "THIRTY_TWO_BIT",
+ },
+ "wasm64" => {
+ inherit_from => [ "BASE_unix" ],
+ CC => "emcc",
+ CXX => "emc++",
+ cflags => combine("--target=wasm64-unknown-emscripten", threads("-pthread")),
+ cxxflags => combine("--target=wasm64-unknown-emscripten", threads("-pthread")),
+ lib_cppflags => add("-DL_ENDIAN"),
+ bn_ops => "SIXTY_FOUR_BIT_LONG",
+ },
+
+
#### uClinux
"uClinux-dist" => {
inherit_from => [ "BASE_unix" ],
diff --git a/crypto/rand/rand_lib.c b/crypto/rand/rand_lib.c
index d9e8f02..7faf347 100644
--- a/crypto/rand/rand_lib.c
+++ b/crypto/rand/rand_lib.c
@@ -379,17 +379,27 @@ void RAND_add(const void *buf, int num, double randomness)
#if !defined(OPENSSL_NO_DEPRECATED_1_1_0)
int RAND_pseudo_bytes(unsigned char *buf, int num)
{
+#if defined(__wasi__)
+ arc4random_buf(buf, num);
+ return 1;
+#elif defined(__EMSCRIPTEN__)
+ return 1;
+#else
const RAND_METHOD *meth = RAND_get_rand_method();
if (meth != NULL && meth->pseudorand != NULL)
return meth->pseudorand(buf, num);
ERR_raise(ERR_LIB_RAND, RAND_R_FUNC_NOT_IMPLEMENTED);
return -1;
+#endif
}
#endif
int RAND_status(void)
{
+#if defined(__EMSCRIPTEN__) || defined(__wasi__)
+ return 1;
+#else
EVP_RAND_CTX *rand;
#ifndef OPENSSL_NO_DEPRECATED_3_0
const RAND_METHOD *meth = RAND_get_rand_method();
@@ -401,6 +411,7 @@ int RAND_status(void)
if ((rand = RAND_get0_primary(NULL)) == NULL)
return 0;
return EVP_RAND_get_state(rand) == EVP_RAND_STATE_READY;
+#endif
}
#else /* !FIPS_MODULE */
@@ -420,6 +431,12 @@ const RAND_METHOD *RAND_get_rand_method(void)
int RAND_priv_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num,
unsigned int strength)
{
+#if defined(__wasi__)
+ arc4random_buf(buf, num);
+ return 1;
+#elif defined(__EMSCRIPTEN__)
+ return 1;
+#else
RAND_GLOBAL *dgbl;
EVP_RAND_CTX *rand;
#if !defined(OPENSSL_NO_DEPRECATED_3_0) && !defined(FIPS_MODULE)
@@ -451,6 +468,7 @@ int RAND_priv_bytes_ex(OSSL_LIB_CTX *ctx, unsigned char *buf, size_t num,
return EVP_RAND_generate(rand, buf, num, strength, 0, NULL, 0);
return 0;
+#endif
}
int RAND_priv_bytes(unsigned char *buf, int num)
diff --git a/ssl/ssl_cert.c b/ssl/ssl_cert.c
index 3d21801..e026f8f 100644
--- a/ssl/ssl_cert.c
+++ b/ssl/ssl_cert.c
@@ -941,6 +941,7 @@ done:
return ret;
}
+#ifndef OPENSSL_NO_POSIX_IO
int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stack,
const char *dir)
{
@@ -1016,6 +1017,7 @@ err:
return ret;
}
+#endif
static int add_uris_recursive(STACK_OF(X509_NAME) *stack,
const char *uri, int depth)
+22 -5
View File
@@ -79,6 +79,7 @@ set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundl
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_DEBUG_TOOLS "Enable debugging tools (maxwell disassembler, SPIRV translator, etc)" OFF)
option(ENABLE_WERROR "Enable -Werror diagnostics" OFF)
# non-linux bundled qt are static
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
@@ -380,6 +381,15 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# It is absolutely promordial to enable on Emscripten
# Not only this allows to use std::thread and std::jthread without exceptions
# but it also fixes several issues related to MT operations.
# ...and CMake doesn't include it by default even when we specify
# that we prefer the pthread flag; why is that? I don't know.
if (PLATFORM_EMSCRIPTEN)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
add_link_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
endif()
find_package(RenderDoc MODULE)
@@ -408,7 +418,12 @@ set(BUILD_TESTING OFF)
set(ENABLE_TESTING OFF)
# boost
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers process filesystem crc variant)
if (PLATFORM_EMSCRIPTEN)
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap headers filesystem crc variant)
set(BOOST_CONTAINER_HEADER_ONLY ON)
else()
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers process filesystem crc variant)
endif()
AddJsonPackage(boost)
@@ -429,10 +444,12 @@ if (Boost_ADDED)
target_compile_options(boost_heap INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
)
# May not exist (i.e emscripten)
if (TARGET boost_asio)
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>)
endif()
endif()
endif()
+5 -3
View File
@@ -121,7 +121,7 @@
"find_args": "MODULE GLOBAL",
"hash": "159ed94965018f2a371d45a3bfc1961e5fb1549e501ded70a6b4532d7fe99d0579c18b5195aff6e35f96f399b426cea2650ec9fb75ef80d4c9edeccb51f2e6c9",
"options": [
"HTTPLIB_REQUIRE_OPENSSL ON",
"HTTPLIB_REQUIRE_OPENSSL OFF",
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
],
"patches": [
@@ -207,7 +207,8 @@
"min_version": "3.0.0",
"package": "OpenSSL",
"patches": [
"0001-add-bundled-cert.patch"
"0001-add-bundled-cert.patch",
"0002-wasm-support.patch"
],
"repo": "openssl/openssl",
"tag": "openssl-%VERSION%",
@@ -231,7 +232,8 @@
"0001-cpmutil-compat.patch",
"0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch"
"0004-use-shell-wrapper.patch",
"0005-wasm-support.patch"
],
"repo": "jimmy-park/openssl-cmake",
"tag": "%VERSION%",
+17
View File
@@ -12,6 +12,7 @@
- [NetBSD](#netbsd)
- [MSYS2](#msys2)
- [RedoxOS](#redoxos)
- [WebAssembly](#webassembly)
- [Windows](#windows)
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
- [Windows Vista and below](#windows-vista-and-below)
@@ -245,6 +246,22 @@ The package install may randomly hang at times, in which case it has to be resta
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## WebAssembly
**It doesn't run on a browser yet.**
WebAssembly or "WASM" for short is a *mainly 32-bit* virtual "architecture" which we only bootstrap on 64-bit only. This means not only the program runs 2x slower than it would due to using JS BigInt, it also means we need to go out of our way to enable proper 64-bit support via `-sMEMORY64=1`, however once again, some Emscripten quirks force us to specify `-s MEMORY64` and `-sMEMORY64=1` at the same time: see the [CI build script](../.ci/wasm/build.sh).
The WebAssembly target is very heavy on resources and requires at least 4 times the normal amount of resources that a native build would. Additionally, the only supported environment is Firefox at the moment, node.js and `wasmtime are not supported (PRs welcome!)
If running under Firefox and you hit "out of memory" on dev console, close the entire tab, then open it back again, see [this issue](https://github.com/emscripten-core/emscripten/issues/8126).
To run the binary (after building) you should be fine with `node ./eden-cli.js`. For obvious reasons no Qt frontend is available on WASM, support for Vulkan is done charily via [llvmpipe2wasm](https://github.com/Devsh-Graphics-Programming/llvmpipe2wasm).
If you run into the error "acorn.js can't be found" check [this associated issue](https://github.com/emscripten-core/emscripten/issues/13368), the fix in short is `npm --global install acorn`. On FreeBSD you could run `npm` under root, or you could do the sane thing and do `sudo chown -R $USER /usr/local/lib/node_modules/ /usr/local/bin/` (remember to restore permissions afterwards!) unless you wish to run `npm` under root which is generally a bad idea.
2026-06-09: As of writing, no Dynarmic-based JIT is possible on this target, full interpreted emulation is the only reasonable option. While there is some efforts on making a JIT like [here](https://github.com/wingo/wasm-jit) or [here](https://wingolog.org/archives/2022/08/18/just-in-time-code-generation-within-webassembly), the result is so latency expensive we're better off using an interpreter instead.
## Windows
### Windows 7, Windows 8 and Windows 8.1
+8
View File
@@ -359,6 +359,14 @@ pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel b
[Caveats](./Caveats.md#haikuos).
</details>
<details>
<summary>WebAssembly</summary>
Emscripten: The default installation should provide enough.
[Caveats](./Caveats.md#wasm).
</details>
<details>
<summary>RedoxOS</summary>
+3
View File
@@ -27,3 +27,6 @@ There are two main applications, an SDL-based app (`eden-cli`) and a Qt based ap
- `--user/-u`: Specify the user index.
- `--version/-v`: Display version and quit.
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
- `--filter/-x`: Sets the debug log filter irrespective of settings.
- `--singlecore/-s`: Forces single-core regardless of settings.
+9 -5
View File
@@ -94,6 +94,10 @@ function(detect_architecture_symbols)
endfunction()
# arches here are put in a sane default order of importance
# EXCEPT FOR WASM, which must be probed for FIRST, because some genius
# decided to also allow the host architecture to be defined when building
# for the emscripten target, absolutely lovely detail.
#
# notably, amd64, arm64, and riscv (in order) are BY FAR the most common
# mips is pretty popular in embedded
# ppc64 is pretty popular in supercomputing
@@ -101,6 +105,11 @@ endfunction()
# ia64 exists
# the rest exist, but are probably less popular than ia64
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
detect_architecture_symbols(
ARCH arm64
SYMBOLS
@@ -203,11 +212,6 @@ detect_architecture_symbols(
"__loongarch__"
"__loongarch64")
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
# "generic" target
# If you have reached this point, you're on some as-of-yet unsupported architecture.
# See the docs up above for known unsupported architectures
+4 -2
View File
@@ -33,6 +33,9 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Haiku")
set(PLATFORM_HAIKU ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Emscripten")
set(PLATFORM_EMSCRIPTEN ON)
message(WARNING "${CMAKE_LIBRARY_ARCHITECTURE} support is highly experimental!!!")
endif()
# dumb heuristic to detect msys2
@@ -151,6 +154,5 @@ endif()
# awesome
if (PLATFORM_FREEBSD OR PLATFORM_DRAGONFLYBSD)
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()
+58 -26
View File
@@ -37,26 +37,39 @@ if (NOT YUZU_USE_BUNDLED_FFMPEG)
elseif (NOT (CMAKE_HOST_SYSTEM_PROCESSOR MATCHES CMAKE_SYSTEM_PROCESSOR
AND CMAKE_HOST_SYSTEM_NAME MATCHES CMAKE_SYSTEM_NAME))
string(TOLOWER "${CMAKE_SYSTEM_NAME}" FFmpeg_SYSTEM_NAME)
if (FFmpeg_SYSTEM_NAME STREQUAL "openorbis" OR FFmpeg_SYSTEM_NAME STREQUAL "managarm")
# All of these platforms are supported by ffmpeg as native build OSes
# anything else (like Redox or Managarm or PS4) is NOT natively supported
# hence, assume the "unix like" is just "none" for the sake of OUR sanity.
# If YOUR OS/platform has actual native support:
# 1. fucking congrats
# 2. feel free to add it on the condition below
if (NOT (PLATFORM_NETBSD OR PLATFORM_SUN OR PLATFORM_FREEBSD
OR PLATFORM_OPENBSD OR PLATFORM_DRAGONFLYBSD OR PLATFORM_HAIKU
OR PLATFORM_LINUX OR PLATFORM_MSYS OR WIN32 OR ANDROID OR APPLE))
set(FFmpeg_SYSTEM_NAME "none")
endif()
# TODO: Can we really do better? Auto-detection? Something clever?
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--enable-cross-compile
--arch="${CMAKE_SYSTEM_PROCESSOR}"
--target-os="${FFmpeg_SYSTEM_NAME}"
--sysroot="${CMAKE_SYSROOT}"
)
--target-os="${FFmpeg_SYSTEM_NAME}")
if (PLATFORM_EMSCRIPTEN)
# funniest trolling from emscripten, such a classic!
# maybe I should PR so they use CMAKE_SYSROOT... y'know?
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --sysroot="${EMSCRIPTEN_SYSROOT}")
else()
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --sysroot="${CMAKE_SYSROOT}")
endif()
if (DEFINED FFmpeg_CROSS_PREFIX)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --cross-prefix="${FFmpeg_CROSS_PREFIX}")
else()
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: \${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}-")
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: ${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}")
endif()
set(FFmpeg_IS_CROSS_COMPILING TRUE)
endif()
endif()
if (PLATFORM_PS4 OR PLATFORM_MANAGARM)
if (PLATFORM_PS4 OR PLATFORM_MANAGARM OR PLATFORM_EMSCRIPTEN)
# Doesn't support VA-API, don't go thru the embarrassment of trying to enable it
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
@@ -159,20 +172,28 @@ if (PLATFORM_PS4)
-lSceUserService
-lSceSysmodule
-lSceNet
-lSceLibcInternal
)
-lSceLibcInternal)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--disable-pthreads
--extra-cflags=${CMAKE_SYSROOT}/usr/include
--extra-cxxflags=${CMAKE_SYSROOT}/usr/include
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
)
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}")
elseif (PLATFORM_MANAGARM)
# Required for proper stuff
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--disable-pthreads
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
)
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}")
endif()
# Usually used by Emscripten
if (DEFINED CMAKE_AR)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --ar=${CMAKE_AR})
endif()
if (DEFINED CMAKE_NM)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --nm=${CMAKE_NM})
endif()
if (DEFINED CMAKE_RANLIB)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --ranlib=${CMAKE_RANLIB})
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
@@ -202,6 +223,7 @@ else()
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
set(FFmpeg_LD ${CMAKE_LINKER})
if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
@@ -210,6 +232,12 @@ else()
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
# TODO: this is 100% redundant but we need it because CMAKE_LINKER can resolve to ld.lld
# which is NOT compatible
find_program(EMCC NAMES emcc REQUIRED)
set(FFmpeg_LD ${EMCC})
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
@@ -243,7 +271,13 @@ else()
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
find_program(BASH_PROGRAM bash REQUIRED)
# Some SDKs (especially wasm) require us, actually, WANT us to use their "emconfigure"
# otherwise they will cry a billion tears
if (PLATFORM_EMSCRIPTEN)
find_program(FFmpeg_CONFIGURE_WRAPPER emconfigure REQUIRED)
else()
find_program(FFmpeg_CONFIGURE_WRAPPER bash REQUIRED)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
@@ -253,7 +287,7 @@ else()
OUTPUT
${FFmpeg_MAKEFILE}
COMMAND
${BASH_PROGRAM} ${FFmpeg_PREFIX}/configure
${FFmpeg_CONFIGURE_WRAPPER} ${FFmpeg_PREFIX}/configure
--disable-avdevice
--disable-avformat
--disable-doc
@@ -262,6 +296,10 @@ else()
--disable-ffprobe
--disable-network
--disable-swresample
--disable-autodetect
--disable-runtime-cpudetect
--disable-debug
--disable-programs
--enable-decoder=h264
--enable-decoder=vp8
--enable-decoder=vp9
@@ -269,7 +307,7 @@ else()
--enable-pic
--cc=${FFmpeg_CC}
--cxx=${FFmpeg_CXX}
--ld=${CMAKE_LINKER}
--ld=${FFmpeg_LD}
--extra-cflags=${CMAKE_C_FLAGS}
--extra-cxxflags=${CMAKE_CXX_FLAGS}
--extra-ldflags=${CMAKE_C_LINK_FLAGS}
@@ -285,26 +323,20 @@ else()
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
# with context of the jobserver. Also helps ninja users.
execute_process(
COMMAND
nproc
OUTPUT_VARIABLE
SYSTEM_THREADS)
cmake_host_system_information(RESULT SYSTEM_THREADS QUERY NUMBER_OF_LOGICAL_CORES)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
# BSD make or Solaris make don't support ffmpeg make-j8
if (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD)
set(FFmpeg_MAKE_ARGS -j${SYSTEM_THREADS})
else()
set(FFmpeg_MAKE_ARGS "")
find_program(MAKE NAMES gmake make REQUIRED)
if (SYSTEM_THREADS GREATER 1)
set(FFmpeg_MAKE_ARGS -j ${SYSTEM_THREADS})
endif()
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
gmake ${FFmpeg_MAKE_ARGS}
${MAKE} ${FFmpeg_MAKE_ARGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)
+2
View File
@@ -14,7 +14,9 @@
namespace Tz {
namespace {
#ifndef EINVAL
#define EINVAL 22
#endif
static Rule gmtmem{};
static Rule* const gmtptr = &gmtmem;
+16 -10
View File
@@ -155,23 +155,25 @@ else()
$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>)
endif()
if (ENABLE_WERROR)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-Werror>)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wall>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wextra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wmissing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunused>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=implicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=type-limits>)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wshadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wimplicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wtype-limits>)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-braced-scalar-init>
@@ -179,7 +181,11 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-nullability-completeness>)
endif()
if (ARCHITECTURE_x86_64)
if (ARCHITECTURE_wasm)
# we are evil but fmt is even more evil
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shorten-64-to-32>)
elseif (ARCHITECTURE_x86_64)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-mtls-dialect=gnu2>)
@@ -83,9 +83,10 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
ENABLE_OVERLAY("enable_overlay"),
// GPU Logging
GPU_LOGGING_ENABLED("gpu_logging_enabled"),
GPU_LOG_VULKAN_CALLS("gpu_log_vulkan_calls"),
GPU_LOG_SHADER_DUMPS("gpu_log_shader_dumps"),
DUMP_GUEST_SHADERS("dump_guest_shaders"),
DUMP_MACROS("dump_macros"),
GPU_LOG_MEMORY_TRACKING("gpu_log_memory_tracking"),
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug"),
@@ -931,13 +931,6 @@ abstract class SettingsItem(
)
// GPU Logging settings
put(
SwitchSetting(
BooleanSetting.GPU_LOGGING_ENABLED,
titleId = R.string.gpu_logging_enabled,
descriptionId = R.string.gpu_logging_enabled_description
)
)
put(
SingleChoiceSetting(
ByteSetting.GPU_LOG_LEVEL,
@@ -954,6 +947,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_vulkan_calls_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_GUEST_SHADERS,
titleId = R.string.dump_guest_shaders,
descriptionId = R.string.dump_guest_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_SHADER_DUMPS,
@@ -961,6 +961,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_shader_dumps_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_MACROS,
titleId = R.string.dump_macros,
descriptionId = R.string.dump_macros_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_MEMORY_TRACKING,
@@ -1288,14 +1288,17 @@ class SettingsFragmentPresenter(
add(ShortSetting.DEBUG_KNOBS.key)
add(StringSetting.PROGRAM_ARGS.key)
add(HeaderSetting(R.string.gpu_logging_header))
add(BooleanSetting.GPU_LOGGING_ENABLED.key)
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
add(HeaderSetting(R.string.gpu_logging_header))
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.DUMP_GUEST_SHADERS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.DUMP_MACROS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
}
}
}
@@ -569,8 +569,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled">تمكين تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled_description">تسجيل عمليات وحدة معالجة الرسومات في ملف eden_gpu.log لتصحيح أخطاء برامج تشغيل Adreno</string>
<string name="gpu_log_level">مستوى السجل</string>
<string name="gpu_log_level_description">مستوى التفاصيل لسجلات وحدة معالجة الرسومات (كلما زاد المستوى، زادت التفاصيل وزادت التكاليف الإضافية)</string>
<string name="gpu_log_vulkan_calls">تسجيل استدعاءات واجهة برمجة تطبيقات Vulkan</string>
@@ -563,8 +563,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Registros de la GPU</string>
<string name="gpu_logging_enabled">Activar los registros de la GPU</string>
<string name="gpu_logging_enabled_description">Registra las operaciones de la GPU en eden_gpu.log para la depuración de los controladores de Adreno</string>
<string name="gpu_log_level">Nivel de registros</string>
<string name="gpu_log_level_description">Nivel de detalle de los registros de la GPU (más alto = más detalles, más sobrecarga)</string>
<string name="gpu_log_vulkan_calls">Registros de llamadas del API de Vulkan</string>
@@ -525,7 +525,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Journalisation GPU</string>
<string name="gpu_logging_enabled">Activer la journalisation GPU</string>
<string name="gpu_log_level">Niveau de journalisation</string>
<string name="gpu_log_vulkan_calls">Journaliser les appels API Vulkan</string>
<string name="gpu_log_shader_dumps">Extraire les shaders</string>
@@ -562,8 +562,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Ведение журнала ГПУ</string>
<string name="gpu_logging_enabled">Включить ведение журнала ГПУ</string>
<string name="gpu_logging_enabled_description">Записывать операции ГПУ в файл eden_gpu.log для отладки драйверов Adreno</string>
<string name="gpu_log_level">Уровень журналирования</string>
<string name="gpu_log_level_description">Уровень детализации логов ГПУ (больше значение = больше деталей, выше нагрузка)</string>
<string name="gpu_log_vulkan_calls">Записывать вызовы Vulkan API</string>
@@ -565,8 +565,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Журналювання ГП</string>
<string name="gpu_logging_enabled">Увімкнути журналювання ГП</string>
<string name="gpu_logging_enabled_description">Журналювати операції ГП до eden_gpu.log для зневадження драйверів Adreno</string>
<string name="gpu_log_level">Рівень журналювання</string>
<string name="gpu_log_level_description">Рівень подробиць у журналі ГП (вищий = більше подробиць, більший вплив на швидкодію)</string>
<string name="gpu_log_vulkan_calls">Записувати виклики API Vulkan</string>
@@ -559,8 +559,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_logging_enabled">启用 GPU 日志</string>
<string name="gpu_logging_enabled_description">将 GPU 操作记录至 eden_gpu.log 以供调试 Adreno 驱动</string>
<string name="gpu_log_level">日志等级</string>
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
@@ -575,14 +575,16 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU Logging</string>
<string name="gpu_logging_enabled">Enable GPU Logging</string>
<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
<string name="gpu_log_level">Log Level</string>
<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
<string name="gpu_log_shader_dumps">Dump Shaders</string>
<string name="gpu_log_shader_dumps_description">Save compiled shader SPIR-V to files</string>
<string name="gpu_log_shader_dumps">Dump SPIR-V Shaders</string>
<string name="gpu_log_shader_dumps_description">Save recompiled SPIR-V binaries (.spv) to dump folder. Inspect with spirv-dis/spirv-cross/spirv-val.</string>
<string name="dump_guest_shaders">Dump Guest (Maxwell) Shaders</string>
<string name="dump_guest_shaders_description">Save Maxwell guest shader bytecode files (*.ash) to dump folder. Inspect with nvdisasm.</string>
<string name="dump_macros">Dump Maxwell Macros</string>
<string name="dump_macros_description">Save Maxwell macro program files (*.macro) to dump folder. Inspect with envydis.</string>
<string name="gpu_log_memory_tracking">Track GPU Memory</string>
<string name="gpu_log_memory_tracking_description">Monitor GPU memory allocations and deallocations</string>
<string name="gpu_log_driver_debug">Driver Debug Info</string>
+1 -1
View File
@@ -222,7 +222,7 @@ if (MSVC)
)
else()
target_compile_options(audio_core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
endif()
+6 -3
View File
@@ -50,7 +50,6 @@ add_library(
elf.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fixed_point.h
@@ -221,7 +220,7 @@ endif()
if(CXX_CLANG)
target_compile_options(common PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-fsized-deallocation>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unreachable-code-aggressive>)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wunreachable-code-aggressive>)
target_compile_definitions(
common
PRIVATE
@@ -236,7 +235,11 @@ else()
target_link_libraries(common PUBLIC Boost::headers)
endif()
target_link_libraries(common PRIVATE OpenSSL::SSL)
target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib nlohmann_json::nlohmann_json)
target_link_libraries(common PUBLIC Boost::filesystem httplib::httplib nlohmann_json::nlohmann_json)
if (NOT PLATFORM_EMSCRIPTEN)
# Emscripten is: "bring your own implementation", boost doesn't add upstream support sadly
target_link_libraries(common PRIVATE Boost::context)
endif()
if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
-986
View File
@@ -1,986 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// This is based on the proposed implementation of std::expected (P0323)
// https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
#pragma once
#include <type_traits>
#include <utility>
namespace Common {
template <typename T, typename E>
class Expected;
template <typename E>
class Unexpected {
public:
Unexpected() = delete;
constexpr explicit Unexpected(const E& e) : m_val{e} {}
constexpr explicit Unexpected(E&& e) : m_val{std::move(e)} {}
constexpr E& value() & {
return m_val;
}
constexpr const E& value() const& {
return m_val;
}
constexpr E&& value() && {
return std::move(m_val);
}
constexpr const E&& value() const&& {
return std::move(m_val);
}
private:
E m_val;
};
template <typename E>
constexpr auto operator<=>(const Unexpected<E>& lhs, const Unexpected<E>& rhs) {
return lhs.value() <=> rhs.value();
}
struct unexpect_t {
constexpr explicit unexpect_t() = default;
};
namespace detail {
struct no_init_t {
constexpr explicit no_init_t() = default;
};
/**
* This specialization is for when T is not trivially destructible,
* so the destructor must be called on destruction of `expected'
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E, bool = std::is_trivially_destructible_v<T>>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() {
if (m_has_val) {
m_val.~T();
}
}
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
/**
* This specialization is for when T is trivially destructible,
* so the destructor of `expected` can be trivial
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base<T, E, true> {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() = default;
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
template <typename T, typename E>
struct expected_operations_base : expected_storage_base<T, E> {
using expected_storage_base<T, E>::expected_storage_base;
template <typename... Args>
void construct(Args&&... args) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
template <typename Rhs>
void construct_with(Rhs&& rhs) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Rhs>(rhs).get()};
this->m_has_val = true;
}
template <typename... Args>
void construct_error(Args&&... args) noexcept {
new (std::addressof(this->m_unexpect)) Unexpected<E>{std::forward<Args>(args)...};
this->m_has_val = false;
}
void assign(const expected_operations_base& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(rhs.get());
} else {
assign_common(rhs);
}
}
void assign(expected_operations_base&& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(std::move(rhs).get());
} else {
assign_common(rhs);
}
}
template <typename Rhs>
void assign_common(Rhs&& rhs) {
if (this->m_has_val) {
if (rhs.m_has_val) {
get() = std::forward<Rhs>(rhs).get();
} else {
destroy_val();
construct_error(std::forward<Rhs>(rhs).geterr());
}
} else {
if (!rhs.m_has_val) {
geterr() = std::forward<Rhs>(rhs).geterr();
}
}
}
bool has_value() const {
return this->m_has_val;
}
constexpr T& get() & {
return this->m_val;
}
constexpr const T& get() const& {
return this->m_val;
}
constexpr T&& get() && {
return std::move(this->m_val);
}
constexpr const T&& get() const&& {
return std::move(this->m_val);
}
constexpr Unexpected<E>& geterr() & {
return this->m_unexpect;
}
constexpr const Unexpected<E>& geterr() const& {
return this->m_unexpect;
}
constexpr Unexpected<E>&& geterr() && {
return std::move(this->m_unexpect);
}
constexpr const Unexpected<E>&& geterr() const&& {
return std::move(this->m_unexpect);
}
constexpr void destroy_val() {
get().~T();
}
};
/**
* This manages conditionally having a trivial copy constructor
* This specialization is for when T is trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E, bool = std::is_trivially_copy_constructible_v<T>>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
};
/**
* This specialization is for when T is not trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base<T, E, false> : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
expected_copy_base() = default;
expected_copy_base(const expected_copy_base& rhs)
: expected_operations_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(rhs);
} else {
this->construct_error(rhs.geterr());
}
}
expected_copy_base(expected_copy_base&&) = default;
expected_copy_base& operator=(const expected_copy_base&) = default;
expected_copy_base& operator=(expected_copy_base&&) = default;
};
/**
* This manages conditionally having a trivial move constructor
* This specialization is for when T is trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E, bool = std::is_trivially_move_constructible_v<T>>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
};
/**
* This specialization is for when T is not trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base<T, E, false> : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
expected_move_base() = default;
expected_move_base(const expected_move_base&) = default;
expected_move_base(expected_move_base&& rhs) noexcept(std::is_nothrow_move_constructible_v<T>)
: expected_copy_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(std::move(rhs));
} else {
this->construct_error(std::move(rhs.geterr()));
}
}
expected_move_base& operator=(const expected_move_base&) = default;
expected_move_base& operator=(expected_move_base&&) = default;
};
/**
* This manages conditionally having a trivial copy assignment operator
* This specialization is for when T is trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_copy_assignable<T>,
std::is_trivially_copy_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
};
/**
* This specialization is for when T is not trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base<T, E, false> : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
expected_copy_assign_base() = default;
expected_copy_assign_base(const expected_copy_assign_base&) = default;
expected_copy_assign_base(expected_copy_assign_base&&) = default;
expected_copy_assign_base& operator=(const expected_copy_assign_base& rhs) {
this->assign(rhs);
return *this;
}
expected_copy_assign_base& operator=(expected_copy_assign_base&&) = default;
};
/**
* This manages conditionally having a trivial move assignment operator
* This specialization is for when T is trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_move_assignable<T>,
std::is_trivially_move_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
};
/**
* This specialization is for when T is not trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base<T, E, false> : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
expected_move_assign_base() = default;
expected_move_assign_base(const expected_move_assign_base&) = default;
expected_move_assign_base(expected_move_assign_base&&) = default;
expected_move_assign_base& operator=(const expected_move_assign_base&) = default;
expected_move_assign_base& operator=(expected_move_assign_base&& rhs) noexcept(
std::conjunction_v<std::is_nothrow_move_constructible<T>,
std::is_nothrow_move_assignable<T>>) {
this->assign(std::move(rhs));
return *this;
}
};
/**
* expected_delete_ctor_base will conditionally delete copy and move constructors
* depending on whether T is copy/move constructible
* Additionally, this requires E to be copy/move constructible
*/
template <typename T, typename E, bool EnableCopy = std::is_copy_constructible_v<T>,
bool EnableMove = std::is_move_constructible_v<T>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, true, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, true> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
/**
* expected_delete_assign_base will conditionally delete copy and move assignment operators
* depending on whether T is copy/move constructible + assignable
* Additionally, this requires E to be copy/move constructible + assignable
*/
template <
typename T, typename E,
bool EnableCopy = std::conjunction_v<std::is_copy_constructible<T>, std::is_copy_assignable<T>>,
bool EnableMove = std::conjunction_v<std::is_move_constructible<T>, std::is_move_assignable<T>>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, true, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, true> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
/**
* This is needed to be able to construct the expected_default_ctor_base which follows,
* while still conditionally deleting the default constructor.
*/
struct default_constructor_tag {
constexpr explicit default_constructor_tag() = default;
};
/**
* expected_default_ctor_base will ensure that expected
* has a deleted default constructor if T is not default constructible
* This specialization is for when T is default constructible
*/
template <typename T, typename E, bool Enable = std::is_default_constructible_v<T>>
struct expected_default_ctor_base {
constexpr expected_default_ctor_base() noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E>
struct expected_default_ctor_base<T, E, false> {
constexpr expected_default_ctor_base() noexcept = delete;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E, typename U>
using expected_enable_forward_value =
std::enable_if_t<std::is_constructible_v<T, U&&> &&
!std::is_same_v<std::remove_cvref_t<U>, std::in_place_t> &&
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::is_same_v<Unexpected<E>, std::remove_cvref_t<U>>>;
template <typename T, typename E, typename U, typename G, typename UR, typename GR>
using expected_enable_from_other = std::enable_if_t<
std::is_constructible_v<T, UR> && std::is_constructible_v<E, GR> &&
!std::is_constructible_v<T, Expected<U, G>&> && !std::is_constructible_v<T, Expected<U, G>&&> &&
!std::is_constructible_v<T, const Expected<U, G>&> &&
!std::is_constructible_v<T, const Expected<U, G>&&> &&
!std::is_convertible_v<Expected<U, G>&, T> && !std::is_convertible_v<Expected<U, G>&&, T> &&
!std::is_convertible_v<const Expected<U, G>&, T> &&
!std::is_convertible_v<const Expected<U, G>&&, T>>;
} // namespace detail
template <typename T, typename E>
class Expected : private detail::expected_move_assign_base<T, E>,
private detail::expected_delete_ctor_base<T, E>,
private detail::expected_delete_assign_base<T, E>,
private detail::expected_default_ctor_base<T, E> {
public:
using value_type = T;
using error_type = E;
using unexpected_type = Unexpected<E>;
constexpr Expected() = default;
constexpr Expected(const Expected&) = default;
constexpr Expected(Expected&&) = default;
Expected& operator=(const Expected&) = default;
Expected& operator=(Expected&&) = default;
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr Expected(std::in_place_t, Args&&... args)
: impl_base{std::in_place, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr Expected(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: impl_base{std::in_place, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<const G&, E>>* = nullptr>
constexpr explicit Expected(const Unexpected<G>& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<const G&, E>>* = nullptr>
constexpr Expected(Unexpected<G> const& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)
: impl_base{unexpect_t{}, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit Expected(unexpect_t, std::initializer_list<U> il, Args&&... args)
: impl_base{unexpect_t{}, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr explicit Expected(const Expected<U, G>& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr Expected(const Expected<U, G>& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr explicit Expected(Expected<U, G>&& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr Expected(Expected<U, G>&& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U = T, std::enable_if_t<!std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr explicit Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, std::enable_if_t<std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, typename G = T,
std::enable_if_t<std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename U = T, typename G = T,
std::enable_if_t<!std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_copy_constructible_v<G> &&
std::is_assignable_v<G&, G>>* = nullptr>
Expected& operator=(const Unexpected<G>& rhs) {
if (!has_value()) {
err() = rhs;
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{rhs};
this->m_has_val = false;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_move_constructible_v<G> &&
std::is_move_assignable_v<G>>* = nullptr>
Expected& operator=(Unexpected<G>&& rhs) noexcept {
if (!has_value()) {
err() = std::move(rhs);
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{std::move(rhs)};
this->m_has_val = false;
}
return *this;
}
template <typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
constexpr T* operator->() {
return valptr();
}
constexpr const T* operator->() const {
return valptr();
}
template <typename U = T>
constexpr U& operator*() & {
return val();
}
template <typename U = T>
constexpr const U& operator*() const& {
return val();
}
template <typename U = T>
constexpr U&& operator*() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& operator*() const&& {
return std::move(val());
}
constexpr bool has_value() const noexcept {
return this->m_has_val;
}
constexpr explicit operator bool() const noexcept {
return this->m_has_val;
}
template <typename U = T>
constexpr U& value() & {
return val();
}
template <typename U = T>
constexpr const U& value() const& {
return val();
}
template <typename U = T>
constexpr U&& value() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& value() const&& {
return std::move(val());
}
constexpr E& error() & {
return err().value();
}
constexpr const E& error() const& {
return err().value();
}
constexpr E&& error() && {
return std::move(err().value());
}
constexpr const E&& error() const&& {
return std::move(err().value());
}
template <typename U>
constexpr T value_or(U&& v) const& {
static_assert(std::is_copy_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be copy-constructible and convertible from U&&");
return bool(*this) ? **this : static_cast<T>(std::forward<U>(v));
}
template <typename U>
constexpr T value_or(U&& v) && {
static_assert(std::is_move_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be move-constructible and convertible from U&&");
return bool(*this) ? std::move(**this) : static_cast<T>(std::forward<U>(v));
}
private:
static_assert(!std::is_reference_v<T>, "T must not be a reference");
static_assert(!std::is_same_v<T, std::remove_cv_t<std::in_place_t>>,
"T must not be std::in_place_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<unexpect_t>>, "T must not be unexpect_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<Unexpected<E>>>,
"T must not be Unexpected<E>");
static_assert(!std::is_reference_v<E>, "E must not be a reference");
T* valptr() {
return std::addressof(this->m_val);
}
const T* valptr() const {
return std::addressof(this->m_val);
}
Unexpected<E>* errptr() {
return std::addressof(this->m_unexpect);
}
const Unexpected<E>* errptr() const {
return std::addressof(this->m_unexpect);
}
template <typename U = T>
constexpr U& val() {
return this->m_val;
}
template <typename U = T>
constexpr const U& val() const {
return this->m_val;
}
constexpr Unexpected<E>& err() {
return this->m_unexpect;
}
constexpr const Unexpected<E>& err() const {
return this->m_unexpect;
}
using impl_base = detail::expected_move_assign_base<T, E>;
using ctor_base = detail::expected_default_ctor_base<T, E>;
};
template <typename T, typename E, typename U, typename F>
constexpr bool operator==(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return (lhs.has_value() != rhs.has_value())
? false
: (!lhs.has_value() ? lhs.error() == rhs.error() : *lhs == *rhs);
}
template <typename T, typename E, typename U, typename F>
constexpr bool operator!=(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return !operator==(lhs, rhs);
}
template <typename T, typename E, typename U>
constexpr bool operator==(const Expected<T, E>& x, const U& v) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator==(const U& v, const Expected<T, E>& x) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const Expected<T, E>& x, const U& v) {
return !operator==(x, v);
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const U& v, const Expected<T, E>& x) {
return !operator==(v, x);
}
template <typename T, typename E>
constexpr bool operator==(const Expected<T, E>& x, const Unexpected<E>& e) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator==(const Unexpected<E>& e, const Expected<T, E>& x) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator!=(const Expected<T, E>& x, const Unexpected<E>& e) {
return !operator==(x, e);
}
template <typename T, typename E>
constexpr bool operator!=(const Unexpected<E>& e, const Expected<T, E>& x) {
return !operator==(e, x);
}
} // namespace Common
+85 -12
View File
@@ -11,7 +11,12 @@
#include "common/fiber.h"
#include "common/virtual_buffer.h"
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/fiber.h>
#else
#include <boost/context/detail/fcontext.hpp>
#endif
namespace Common {
@@ -22,36 +27,103 @@ constexpr size_t DEFAULT_STACK_SIZE = 512 * 4096;
#endif
constexpr u32 CANARY_VALUE = 0xDEADBEEF;
#ifdef __EMSCRIPTEN__
struct Fiber::FiberImpl {
FiberImpl() {}
u32 canary_1 = CANARY_VALUE;
std::array<u8, DEFAULT_STACK_SIZE> stack{};
std::array<u8, DEFAULT_STACK_SIZE> rewind_stack{};
std::array<u8, DEFAULT_STACK_SIZE> astack{};
u32 canary_2 = CANARY_VALUE;
boost::context::detail::fcontext_t context{};
boost::context::detail::fcontext_t rewind_context{};
emscripten_fiber_t* context{nullptr};
std::mutex guard;
std::function<void()> entry_point;
std::function<void()> rewind_point;
std::shared_ptr<Fiber> previous_fiber;
u8* stack_limit = nullptr;
u8* rewind_stack_limit = nullptr;
bool is_thread_fiber = false;
bool released = false;
};
void Fiber::SetRewindPoint(std::function<void()>&& rewind_func) {
impl->rewind_point = std::move(rewind_func);
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
emscripten_fiber_init(impl->context, [](void *user_data) -> void {
auto* fiber = static_cast<Fiber*>(user_data);
ASSERT(fiber && fiber->impl && fiber->impl->previous_fiber && fiber->impl->previous_fiber->impl);
ASSERT(fiber->impl->canary_1 == CANARY_VALUE);
ASSERT(fiber->impl->canary_2 == CANARY_VALUE);
fiber->impl->previous_fiber->impl->context = fiber->impl->context;
fiber->impl->previous_fiber->impl->guard.unlock();
fiber->impl->previous_fiber.reset();
fiber->impl->entry_point();
UNREACHABLE();
}, impl.get(), impl->stack.data(), impl->stack.size(), impl->astack.data(), impl->astack.size());
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (!impl->released) {
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT(locked && "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
}
}
void Fiber::Exit() {
ASSERT(impl->is_thread_fiber && "Exiting non main thread fiber");
if (impl->is_thread_fiber) {
impl->guard.unlock();
impl->released = true;
}
}
void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
to.impl->guard.lock();
to.impl->previous_fiber = weak_from.lock();
emscripten_fiber_swap(to.impl->context, to.impl->previous_fiber->impl->context);
// "from" might no longer be valid if the thread was killed
if (auto from = weak_from.lock()) {
if (from->impl->previous_fiber == nullptr) {
ASSERT(false && "previous_fiber is nullptr!");
} else {
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
}
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->impl->guard.lock();
fiber->impl->is_thread_fiber = true;
return fiber;
}
#else
struct Fiber::FiberImpl {
FiberImpl() {}
u32 canary_1 = CANARY_VALUE;
std::array<u8, DEFAULT_STACK_SIZE> stack{};
u32 canary_2 = CANARY_VALUE;
boost::context::detail::fcontext_t context{};
std::mutex guard;
std::function<void()> entry_point;
std::shared_ptr<Fiber> previous_fiber;
u8* stack_limit = nullptr;
bool is_thread_fiber = false;
bool released = false;
};
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->stack_limit = impl->stack.data();
impl->rewind_stack_limit = impl->rewind_stack.data();
u8* stack_base = impl->stack_limit + DEFAULT_STACK_SIZE;
impl->context = boost::context::detail::make_fcontext(stack_base, impl->stack.size(), [](boost::context::detail::transfer_t transfer) -> void {
auto* fiber = static_cast<Fiber*>(transfer.data);
@@ -72,7 +144,7 @@ Fiber::~Fiber() {
if (!impl->released) {
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
ASSERT(locked && "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
@@ -80,7 +152,7 @@ Fiber::~Fiber() {
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exiting non main thread fiber");
ASSERT(impl->is_thread_fiber && "Exiting non main thread fiber");
if (impl->is_thread_fiber) {
impl->guard.unlock();
impl->released = true;
@@ -110,5 +182,6 @@ std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
fiber->impl->is_thread_fiber = true;
return fiber;
}
#endif
} // namespace Common
+1 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -45,7 +45,6 @@ public:
/// Fiber 'from' must be the currently running fiber.
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
void SetRewindPoint(std::function<void()>&& rewind_func);
/// Only call from main thread's fiber
void Exit();
private:
+5
View File
@@ -136,6 +136,11 @@ public:
eden_path = GetDataDirectory("XDG_DATA_HOME") / EDEN_DIR;
eden_path_cache = GetDataDirectory("XDG_CACHE_HOME") / EDEN_DIR;
eden_path_config = GetDataDirectory("XDG_CONFIG_HOME") / EDEN_DIR;
#if defined(__EMSCRIPTEN__) || defined(__wasi__) || defined(__managarm__)
// folders MAY not exist in this distrobution/OS
CreateParentDir(GetDataDirectory("XDG_CONFIG_HOME"));
CreateParentDir(GetDataDirectory("XDG_CACHE_HOME"));
#endif
} else {
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
+6 -6
View File
@@ -394,7 +394,7 @@ private:
ankerl::unordered_dense::map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
#elif defined(__OPENORBIS__) || defined(__managarm__)
#elif defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__)
// None of the luxuries of POSIX, all of the suffering
// For managarm: see https://github.com/managarm/managarm/issues/1370
#else // ^^^ Windows ^^^ vvv POSIX vvv
@@ -689,7 +689,7 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
: backing_size(backing_size_)
, virtual_size(virtual_size_)
{
#if defined(__OPENORBIS__) || defined(__managarm__)
#if defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__)
LOG_WARNING(HW_Memory, "Platform doesn't support fastmem");
fallback_buffer.emplace(backing_size);
backing_base = fallback_buffer->data();
@@ -723,7 +723,7 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms, bool separate_heap) {
#if !(defined(__OPENORBIS__) || defined(__managarm__))
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
@@ -737,7 +737,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, M
}
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
#if !(defined(__OPENORBIS__) || defined(__managarm__))
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@@ -749,7 +749,7 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
}
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
#if !(defined(__OPENORBIS__) || defined(__managarm__))
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@@ -768,7 +768,7 @@ void HostMemory::ClearBackingRegion(size_t physical_offset, size_t length, u32 f
}
void HostMemory::EnableDirectMappedAddress() {
#if !(defined(__OPENORBIS__) || defined(__managarm__))
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
if (impl) {
impl->EnableDirectMappedAddress();
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
+1 -1
View File
@@ -77,7 +77,7 @@ private:
size_t backing_size{};
size_t virtual_size{};
#if !(defined(__OPENORBIS__) || defined(__managarm__))
#if !(defined(__OPENORBIS__) || defined(__managarm__) || defined(__wasi__) || defined(__EMSCRIPTEN__))
// Low level handler for the platform dependent memory routines
class Impl;
std::unique_ptr<Impl> impl;
+10 -1
View File
@@ -54,7 +54,6 @@ SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(GpuLogLevel, true);
SWITCHABLE(Language, true);
SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
@@ -213,6 +212,16 @@ bool IsNceEnabled() {
return is_nce_enabled;
}
static u64 current_program_id = 0;
void SetCurrentProgramID(u64 program_id) {
current_program_id = program_id;
}
u64 GetCurrentProgramID() {
return current_program_id;
}
bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
}
+14 -5
View File
@@ -573,6 +573,13 @@ struct Values {
false,
#endif
"rescale_hack", Category::RendererHacks};
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
false,
"enable_gpu_buffer_readback",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -788,8 +795,8 @@ struct Values {
false}; // runtime_modifiable_ — startup-only
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
Setting<bool> dump_shaders{
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
Setting<bool> dump_guest_shaders{
linkage, false, "dump_guest_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
Setting<bool> dump_macros{
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
@@ -813,9 +820,8 @@ struct Values {
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
// GPU Logging
Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
Category::Debugging};
Setting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Off, "gpu_log_level",
Category::Debugging};
Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};
Setting<bool> gpu_log_shader_dumps{linkage, false, "gpu_log_shader_dumps", Category::Debugging};
Setting<bool> gpu_log_memory_tracking{linkage, true, "gpu_log_memory_tracking",
@@ -876,6 +882,9 @@ bool IsFastmemEnabled();
void SetNceEnabled(bool is_64bit);
bool IsNceEnabled();
void SetCurrentProgramID(u64 program_id);
u64 GetCurrentProgramID();
bool IsOpenGL();
bool IsDockedMode();
+4
View File
@@ -78,6 +78,8 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
}
}();
set_thread_priority(find_thread(NULL), priority);
#elif defined(__EMSCRIPTEN__)
// TODO: set priority?
#else
pthread_t this_thread = pthread_self();
const auto scheduling_type = SCHED_OTHER;
@@ -127,6 +129,8 @@ void SetCurrentThreadName(const char* name) {
// See for reference
// https://gitlab.freedesktop.org/mesa/mesa/-/blame/main/src/util/u_thread.c?ref_type=heads#L75
(void)name;
#elif defined(__EMSCRIPTEN__)
// TODO: set thread name?
#else
pthread_setname_np(pthread_self(), name);
#endif
+13 -6
View File
@@ -38,10 +38,6 @@ add_library(core STATIC
debugger/debugger.cpp
debugger/debugger.h
debugger/debugger_interface.h
debugger/gdbstub.cpp
debugger/gdbstub.h
debugger/gdbstub_arch.cpp
debugger/gdbstub_arch.h
device_memory.cpp
device_memory.h
device_memory_manager.h
@@ -1170,6 +1166,14 @@ add_library(core STATIC
tools/freezer.h
tools/renderdoc.cpp
tools/renderdoc.h)
if (NOT PLATFORM_EMSCRIPTEN)
# incompatible with wasm's async model
target_sources(core PRIVATE
debugger/gdbstub.cpp
debugger/gdbstub.h
debugger/gdbstub_arch.cpp
debugger/gdbstub_arch.h)
endif()
if (ENABLE_WIFI_SCAN)
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
@@ -1199,7 +1203,7 @@ if (MSVC)
)
else()
target_compile_options(core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
@@ -1213,7 +1217,10 @@ target_include_directories(core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
if (BOOST_NO_HEADERS)
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::asio Boost::process Boost::crc)
target_link_libraries(core PUBLIC Boost::container Boost::heap Boost::crc)
if (NOT PLATFORM_EMSCRIPTEN)
target_link_libraries(core PUBLIC Boost::asio Boost::process)
endif()
else()
target_link_libraries(core PUBLIC Boost::headers)
endif()
+4 -2
View File
@@ -6,19 +6,20 @@
#pragma once
#ifndef __EMSCRIPTEN__
#include <dynarmic/interface/halt_reason.h>
#endif
#include "core/arm/arm_interface.h"
namespace Core {
#ifndef __EMSCRIPTEN__
constexpr Dynarmic::HaltReason StepThread = Dynarmic::HaltReason::Step;
constexpr Dynarmic::HaltReason DataAbort = Dynarmic::HaltReason::MemoryAbort;
constexpr Dynarmic::HaltReason BreakLoop = Dynarmic::HaltReason::UserDefined2;
constexpr Dynarmic::HaltReason SupervisorCall = Dynarmic::HaltReason::UserDefined3;
constexpr Dynarmic::HaltReason InstructionBreakpoint = Dynarmic::HaltReason::UserDefined4;
constexpr Dynarmic::HaltReason PrefetchAbort = Dynarmic::HaltReason::UserDefined6;
constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
static_assert(u64(HaltReason::StepThread) == u64(StepThread));
static_assert(u64(HaltReason::DataAbort) == u64(DataAbort));
@@ -28,5 +29,6 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
static_assert(u64(HaltReason::PrefetchAbort) == u64(PrefetchAbort));
return HaltReason(hr);
}
#endif
} // namespace Core
+3
View File
@@ -326,6 +326,9 @@ struct System::Impl {
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
// Expose program id to dump sites and other global readers.
Settings::SetCurrentProgramID(params.program_id);
// Track launch time for frontend launches
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
+27 -2
View File
@@ -6,30 +6,54 @@
#include <mutex>
#include <utility>
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// TODO: gdb stub compat with emscripten?
#else
#include <boost/asio.hpp>
#include <boost/version.hpp>
#if BOOST_VERSION > 108400 && (!defined(_WINDOWS) && !defined(__ANDROID__)) || defined(YUZU_BOOST_v1)
#define USE_BOOST_v1
#endif
#ifdef USE_BOOST_v1
#include <boost/process/v1/async_pipe.hpp>
#else
#include <boost/process/async_pipe.hpp>
#endif
#endif
#include "common/logging.h"
#include "common/polyfill_thread.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/debugger/debugger.h"
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// TODO: gdbstub with emscripten?
#else
#include "core/debugger/debugger_interface.h"
#include "core/debugger/gdbstub.h"
#endif
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
namespace Core {
// Dummy
class DebuggerImpl {
char pad;
};
Debugger::Debugger(Core::System& system, u16 port) {}
Debugger::~Debugger() = default;
bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
return false;
}
bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) {
return false;
}
void Debugger::NotifyShutdown() {}
} // namespace Core
#else
template <typename Readable, typename Buffer, typename Callback>
static void AsyncReceiveInto(Readable& r, Buffer& buffer, Callback&& c) {
static_assert(std::is_trivial_v<Buffer>);
@@ -400,3 +424,4 @@ void Debugger::NotifyShutdown() {
}
} // namespace Core
#endif
+10 -3
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@@ -7,8 +7,14 @@
#include <random>
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/arm/exclusive_monitor.h"
#ifndef __EMSCRIPTEN__
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
@@ -18,8 +24,6 @@
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#ifdef HAS_NCE
#include "core/arm/nce/arm_nce.h"
#endif
@@ -1300,9 +1304,11 @@ void KProcess::LoadModule(KernelCore& kernel, CodeSet code_set, KProcessAddress
}
void KProcess::InitializeInterfaces(KernelCore& kernel) {
#ifdef __EMSCRIPTEN__
ASSERT(false && "unimplemented");
#else
m_exclusive_monitor =
Core::MakeExclusiveMonitor(this->GetMemory(), Core::Hardware::NUM_CPU_CORES);
#ifdef HAS_NCE
if (this->IsApplication() && Settings::IsNceEnabled()) {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++)
@@ -1322,6 +1328,7 @@ void KProcess::InitializeInterfaces(KernelCore& kernel) {
static_cast<Core::DynarmicExclusiveMonitor&>(*m_exclusive_monitor), i);
}
}
#endif
}
bool KProcess::InsertWatchpoint(KernelCore& kernel, KProcessAddress addr, u64 size, DebugWatchpointType type) {
-1
View File
@@ -10,7 +10,6 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/expected.h"
// All the constants in this file come from <https://switchbrew.org/wiki/Error_codes>
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "applet_web_browser_types.h"
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
@@ -370,16 +371,13 @@ void WebBrowser::ExtractOfflineRomFS() {
void WebBrowser::WebBrowserExit(WebExitReason exit_reason, std::string last_url) {
const bool use_tlv_output =
(web_arg_header.shim_kind == ShimKind::Share &&
web_applet_version >= WebAppletVersion::Version196608) ||
(web_arg_header.shim_kind == ShimKind::Web &&
web_applet_version >= WebAppletVersion::Version524288) ||
(web_arg_header.shim_kind == ShimKind::Lhub);
(web_arg_header.shim_kind == ShimKind::Share && web_applet_version >= WebAppletVersion::Version196608)
|| (web_arg_header.shim_kind == ShimKind::Web && web_applet_version >= WebAppletVersion::Version524288)
|| (web_arg_header.shim_kind == ShimKind::Lhub);
// https://switchbrew.org/wiki/Internet_Browser#TLVs
if (use_tlv_output) {
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}",
exit_reason, last_url, last_url.size());
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}", exit_reason, last_url, last_url.size());
// storage size for TLVs is 0x2000 bytes (as per switchbrew documentation)
constexpr size_t TLV_STORAGE_SIZE = 0x2000;
@@ -600,11 +598,14 @@ void WebBrowser::ExecuteShare() {
void WebBrowser::ExecuteWeb() {
LOG_INFO(Service_AM, "Opening external URL at {}", external_url);
frontend.OpenExternalWebPage(external_url,
[this](WebExitReason exit_reason, std::string last_url) {
WebBrowserExit(exit_reason, last_url);
});
frontend.OpenExternalWebPage(external_url, [this](WebExitReason exit_reason, std::string last_url) {
// Offline and web applets must be explicitly exited from because they respect exit state
// Unlike the other web stuffs
if (exit_reason == WebExitReason::ExitRequested || exit_reason == WebExitReason::EndButtonPressed)
exit_reason = (web_arg_header.shim_kind == ShimKind::Web || web_arg_header.shim_kind == ShimKind::Offline)
? WebExitReason::ExitRequested : WebExitReason::EndButtonPressed;
WebBrowserExit(exit_reason, last_url);
});
}
void WebBrowser::ExecuteWifi() {
+13 -3
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@@ -86,17 +86,27 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
// BEGONE cold clones of lambdas, for I have merged you all into a SINGLE lambda instead of
// spamming lambdas like it's some kind of lambda calculus class
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
std::vector<std::pair<std::string_view, void (*)(Core::System&)>> rt_services{
{"audio", &Audio::LoopProcess},
{"FS", &FileSystem::LoopProcess},
// Must match with src/core/CMakeLists.txt for target_source of jit.cpp
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64) || defined(ARCHITECTURE_riscv64) || defined(ARCHITECTURE_loongarch64)
{"jit", &JIT::LoopProcess},
#endif
{"ldn", &LDN::LoopProcess},
{"Loader", &LDR::LoopProcess},
{"nvservices", &Nvidia::LoopProcess},
{"bsdsocket", &Sockets::LoopProcess},
})
};
#if defined(__EMSCRIPTEN__) || defined(__wasi__) || defined(__OPENORBIS__)
for (auto const& e : rt_services)
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
kernel.RunOnGuestCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); });
#else
for (auto const& e : rt_services)
kernel.RunOnHostCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); }).detach();
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
#endif
// Avoid cold clones of lambdas -- succintly
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
{"sm", &SM::LoopProcess},
+17 -11
View File
@@ -24,9 +24,6 @@
#include "network/network.h"
#include <common/settings.h>
using Common::Expected;
using Common::Unexpected;
namespace Service::Sockets {
namespace {
@@ -464,13 +461,22 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
Expected<s32, Errno> res = DuplicateSocketImpl(input.fd);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw(OutputParameters{
.ret = res.value_or(0),
.bsd_errno = res ? Errno::SUCCESS : res.error(),
});
auto const res_v = DuplicateSocketImpl(input.fd);
if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{
.ret = *res,
.bsd_errno = Errno::SUCCESS,
});
} else {
auto* err = std::get_if<Errno>(&res_v);
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = *err,
});
}
}
void BSD::EventFd(HLERequestContext& ctx) {
@@ -977,15 +983,15 @@ Errno BSD::CloseImpl(s32 fd) {
return bsd_errno;
}
Expected<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Unexpected(Errno::BADF);
return Errno::BADF;
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return Unexpected(Errno::MFILE);
return Errno::MFILE;
}
file_descriptors[new_fd] = FileDescriptor{
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,9 +8,9 @@
#include <memory>
#include <span>
#include <vector>
#include <variant>
#include "common/common_types.h"
#include "common/expected.h"
#include "common/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
@@ -35,7 +35,7 @@ public:
// These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service.
Common::Expected<s32, Errno> DuplicateSocketImpl(s32 fd);
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
+19 -20
View File
@@ -88,11 +88,12 @@ static const constexpr std::array blockedDomains = {
"sun.hac.lp1.d4c.nintendo.net",
"phoenix-api.wbagora.com", //hogwarts legacy
"battle.net",
"microsoft.com", //minecraft dungeons + other games
"microsoft.com", // Minecraft dungeons + other games
"mojang.com",
"xboxlive.com",
"api.epicgames.dev", // marvel cosmic invasion +?
"minecraftservices.com"
"minecraftservices.com",
"508223012e5a5ff19f30a391b2bdadc0.my.2k.com", // Civilization 5
};
static bool IsBlockedHost(const std::string& host) {
@@ -207,16 +208,15 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
return {0, GetAddrInfoError::AGAIN};
}
auto res = Network::GetAddressInfo(host, /*service*/ std::nullopt);
if (!res.has_value()) {
return {0, Translate(res.error())};
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
}
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(res.value(), host);
const u32 data_size = static_cast<u32>(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
}
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -332,16 +332,15 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
// Serialized hints are also passed in a buffer, but are ignored for now.
auto res = Network::GetAddressInfo(host, service);
if (!res.has_value()) {
return {0, Translate(res.error())};
auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
}
const std::vector<u8> data = SerializeAddrInfo(res.value(), host);
const u32 data_size = static_cast<u32>(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
}
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
+19 -22
View File
@@ -160,29 +160,26 @@ private:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u");
ASSERT_OR_EXECUTE(bsd, { return ResultInternalError; });
auto res = bsd->DuplicateSocketImpl(fd);
if (!res.has_value()) {
LOG_ERROR(Service_SSL, "Failed to duplicate socket with fd {}", fd);
return ResultInvalidSocket;
auto const res_v = bsd->DuplicateSocketImpl(fd);
if (auto *res = std::get_if<s32>(&res_v)) {
const s32 duplicated_fd = *res;
if (do_not_close_socket) {
*out_fd = duplicated_fd;
} else {
*out_fd = -1;
fd_to_close = duplicated_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> sock = bsd->GetSocket(duplicated_fd);
if (!sock.has_value()) {
LOG_ERROR(Service_SSL, "invalid socket fd {} after duplication", duplicated_fd);
return ResultInvalidSocket;
}
socket = std::move(*sock);
backend->SetSocket(socket);
return ResultSuccess;
}
const s32 duplicated_fd = *res;
if (do_not_close_socket) {
*out_fd = duplicated_fd;
} else {
*out_fd = -1;
fd_to_close = duplicated_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> sock = bsd->GetSocket(duplicated_fd);
if (!sock.has_value()) {
LOG_ERROR(Service_SSL, "invalid socket fd {} after duplication", duplicated_fd);
return ResultInvalidSocket;
}
socket = std::move(*sock);
backend->SetSocket(socket);
return ResultSuccess;
LOG_ERROR(Service_SSL, "Failed to duplicate socket with fd {}", fd);
return ResultInvalidSocket;
}
Result SetHostNameImpl(const std::string& hostname) {
+3 -5
View File
@@ -28,7 +28,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/expected.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/internal_network/network.h"
@@ -733,15 +732,14 @@ u32 IPv4AddressToInteger(IPv4Address ip_addr) {
static_cast<u32>(ip_addr[2]) << 8 | static_cast<u32>(ip_addr[3]);
}
Common::Expected<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
std::variant<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
const std::string& host, const std::optional<std::string>& service) {
addrinfo hints{};
hints.ai_family = AF_INET; // Switch only supports IPv4.
addrinfo* addrinfo;
s32 gai_err = getaddrinfo(host.c_str(), service.has_value() ? service->c_str() : nullptr,
&hints, &addrinfo);
s32 gai_err = getaddrinfo(host.c_str(), service.has_value() ? service->c_str() : nullptr, &hints, &addrinfo);
if (gai_err != 0) {
return Common::Unexpected(TranslateGetAddrInfoErrorFromNative(gai_err));
return TranslateGetAddrInfoErrorFromNative(gai_err);
}
std::vector<AddrInfo> ret;
for (auto* current = addrinfo; current; current = current->ai_next) {
+2 -2
View File
@@ -9,6 +9,7 @@
#include <array>
#include <optional>
#include <vector>
#include <variant>
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -124,7 +125,6 @@ std::string IPv4AddressToString(IPv4Address ip_addr);
u32 IPv4AddressToInteger(IPv4Address ip_addr);
// named to avoid name collision with Windows macro
Common::Expected<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
const std::string& host, const std::optional<std::string>& service);
std::variant<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(const std::string& host, const std::optional<std::string>& service);
} // namespace Network
+1 -1
View File
@@ -151,7 +151,7 @@ if (MSVC)
)
else()
target_compile_options(hid_core PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>)
@@ -28,7 +28,10 @@ enum class NpadMcuState : u32 {
struct NpadMcuHolder {
NpadMcuState state;
INSERT_PADDING_BYTES(0x4);
IAbstractedPad* abstracted_pad;
union {
IAbstractedPad* abstracted_pad;
u64 abstracted_pad_raw;
};
};
static_assert(sizeof(NpadMcuHolder) == 0x10, "NpadMcuHolder is an invalid size");
@@ -33,9 +33,15 @@ public:
bool is_created{};
bool is_mapped{};
INSERT_PADDING_BYTES(0x5);
Kernel::KSharedMemory* shared_memory;
union {
Kernel::KSharedMemory* shared_memory = nullptr;
u64 shared_memory_raw;
};
INSERT_PADDING_BYTES(0x38);
SharedMemoryFormat* address = nullptr;
union {
SharedMemoryFormat* address = nullptr;
u64 address_raw;
};
};
// Correct size is 0x50 bytes
static_assert(sizeof(SharedMemoryHolder) == 0x50, "SharedMemoryHolder is an invalid size");
+7 -5
View File
@@ -15,8 +15,6 @@ add_library(input_common STATIC
drivers/tas_input.h
drivers/touch_screen.cpp
drivers/touch_screen.h
drivers/udp_client.cpp
drivers/udp_client.h
drivers/virtual_amiibo.cpp
drivers/virtual_amiibo.h
drivers/virtual_gamepad.cpp
@@ -34,8 +32,12 @@ add_library(input_common STATIC
input_poller.cpp
input_poller.h
main.cpp
main.h
)
main.h)
if (NOT PLATFORM_EMSCRIPTEN)
target_sources(input_common PRIVATE
drivers/udp_client.cpp
drivers/udp_client.h)
endif()
if (MSVC)
target_compile_options(input_common PRIVATE
@@ -44,7 +46,7 @@ if (MSVC)
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
else()
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
target_compile_options(input_common PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
endif()
if (ANDROID)
+21 -1
View File
@@ -12,7 +12,6 @@
#include "input_common/drivers/mouse.h"
#include "input_common/drivers/tas_input.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/udp_client.h"
#include "input_common/drivers/virtual_amiibo.h"
#include "input_common/drivers/virtual_gamepad.h"
#include "input_common/helpers/stick_from_buttons.h"
@@ -21,6 +20,9 @@
#include "input_common/input_mapping.h"
#include "input_common/input_poller.h"
#include "input_common/main.h"
#ifndef __EMSCRIPTEN__
#include "input_common/drivers/udp_client.h"
#endif
#ifdef ENABLE_LIBUSB
#include "input_common/drivers/gc_adapter.h"
@@ -82,7 +84,9 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
RegisterEngine("gcpad", gcadapter);
#endif
#ifndef __EMSCRIPTEN__
RegisterEngine("cemuhookudp", udp_client);
#endif
RegisterEngine("tas", tas_input);
RegisterEngine("camera", camera);
#ifdef __ANDROID__
@@ -116,7 +120,9 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
UnregisterEngine(gcadapter);
#endif
#ifndef __EMSCRIPTEN__
UnregisterEngine(udp_client);
#endif
UnregisterEngine(tas_input);
UnregisterEngine(camera);
#ifdef __ANDROID__
@@ -152,8 +158,10 @@ struct InputSubsystem::Impl {
auto gcadapter_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
#endif
#ifndef __EMSCRIPTEN__
auto udp_devices = udp_client->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
#endif
#ifdef HAVE_SDL3
auto joycon_devices = joycon->GetInputDevices();
devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end());
@@ -186,9 +194,11 @@ struct InputSubsystem::Impl {
return gcadapter;
}
#endif
#ifndef __EMSCRIPTEN__
if (engine == udp_client->GetEngineName()) {
return udp_client;
}
#endif
#ifdef HAVE_SDL3
if (engine == sdl->GetEngineName()) {
return sdl;
@@ -271,9 +281,11 @@ struct InputSubsystem::Impl {
return true;
}
#endif
#ifndef __EMSCRIPTEN__
if (engine == udp_client->GetEngineName()) {
return true;
}
#endif
if (engine == tas_input->GetEngineName()) {
return true;
}
@@ -300,7 +312,9 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->BeginConfiguration();
#endif
#ifndef __EMSCRIPTEN__
udp_client->BeginConfiguration();
#endif
#ifdef HAVE_SDL3
sdl->BeginConfiguration();
joycon->BeginConfiguration();
@@ -316,7 +330,9 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->EndConfiguration();
#endif
#ifndef __EMSCRIPTEN__
udp_client->EndConfiguration();
#endif
#ifdef HAVE_SDL3
sdl->EndConfiguration();
joycon->EndConfiguration();
@@ -341,7 +357,9 @@ struct InputSubsystem::Impl {
std::shared_ptr<Mouse> mouse;
std::shared_ptr<TouchScreen> touch_screen;
std::shared_ptr<TasInput::Tas> tas_input;
#ifndef __EMSCRIPTEN__
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
#endif
std::shared_ptr<Camera> camera;
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
std::shared_ptr<VirtualGamepad> virtual_gamepad;
@@ -470,7 +488,9 @@ bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
}
void InputSubsystem::ReloadInputDevices() {
#ifndef __EMSCRIPTEN__
impl->udp_client.get()->ReloadSockets();
#endif
}
void InputSubsystem::BeginMapping(Polling::InputType type) {
@@ -229,6 +229,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
INSERT(Settings, dma_accuracy, tr("DMA Accuracy:"),
tr("Controls the DMA precision accuracy. Safe precision fixes issues in some games but "
"may degrade performance."));
INSERT(Settings, enable_gpu_buffer_readback, tr("Enable GPU buffer readback"),
tr("Preserves GPU-modified buffer data by reading it back before uploads.\nSome games require this to render certain effects properly.\nMay cause issues if the hardware cannot handle the additional workload."));
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
tr("May reduce shader stutter."));
INSERT(Settings, fast_gpu_time, tr("Fast GPU Time"),
+2 -3
View File
@@ -253,12 +253,11 @@ if (MSVC)
)
else()
target_compile_options(shader_recompiler PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>
# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
# And this in turns limits the size of a std::array.
$<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
$<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024>
)
$<$<CXX_COMPILER_ID:AppleClang>:-fbracket-depth=1024>)
endif()
create_target_directory_groups(shader_recompiler)
+6 -6
View File
@@ -31,7 +31,7 @@ struct CbufWordKey {
struct CbufWordKeyHash {
constexpr size_t operator()(const CbufWordKey& k) const noexcept {
return (size_t(k.index) << 32) ^ k.offset;
return size_t((u64(k.index) << 32) ^ u64(k.offset));
}
};
@@ -46,12 +46,12 @@ struct HandleKey {
};
struct HandleKeyHash {
constexpr size_t operator()(const HandleKey& k) const noexcept {
size_t h = (size_t(k.index) << 32) ^ k.offset;
h ^= (size_t(k.shift_left) << 1);
h ^= (size_t(k.sec_index) << 33) ^ (size_t(k.sec_offset) << 2);
h ^= (size_t(k.sec_shift_left) << 3);
u64 h = (u64(k.index) << 32) ^ k.offset;
h ^= (u64(k.shift_left) << 1);
h ^= (u64(k.sec_index) << 33) ^ (u64(k.sec_offset) << 2);
h ^= (u64(k.sec_shift_left) << 3);
h ^= k.has_secondary ? 0x9e3779b97f4a7c15ULL : 0ULL;
return h;
return size_t(h);
}
};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -157,16 +160,14 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
unsigned Swizzle(u64 insn) {
const Encoding texs{insn};
const size_t encoding{texs.swizzle};
u8 const encoding = u8(texs.swizzle);
if (texs.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size()) {
if (encoding >= RG_LUT.size())
throw NotImplementedException("Illegal RG encoding {}", encoding);
}
return RG_LUT[encoding];
} else {
if (encoding >= RGBA_LUT.size()) {
if (encoding >= RGBA_LUT.size())
throw NotImplementedException("Illegal RGBA encoding {}", encoding);
}
return RGBA_LUT[encoding];
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -142,16 +145,14 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
unsigned Swizzle(u64 insn) {
const Encoding tlds{insn};
const size_t encoding{tlds.swizzle};
u8 const encoding = u8(tlds.swizzle);
if (tlds.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size()) {
if (encoding >= RG_LUT.size())
throw NotImplementedException("Illegal RG encoding {}", encoding);
}
return RG_LUT[encoding];
} else {
if (encoding >= RGBA_LUT.size()) {
if (encoding >= RGBA_LUT.size())
throw NotImplementedException("Illegal RGBA encoding {}", encoding);
}
return RGBA_LUT[encoding];
}
}
+1 -1
View File
@@ -371,7 +371,7 @@ else()
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-local-typedef>)
else()
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wconversion>)
endif()
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
+10 -8
View File
@@ -1634,15 +1634,17 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
if (total_size_bytes == 0) {
return true;
}
u64 min_offset = (std::numeric_limits<u64>::max)();
u64 max_offset = 0;
for (const auto& copy : upload_copies) {
min_offset = (std::min)(min_offset, copy.dst_offset);
max_offset = (std::max)(max_offset, copy.dst_offset + copy.size);
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
u64 min_offset = (std::numeric_limits<u64>::max)();
u64 max_offset = 0;
for (const auto& copy : upload_copies) {
min_offset = (std::min)(min_offset, copy.dst_offset);
max_offset = (std::max)(max_offset, copy.dst_offset + copy.size);
}
const DAddr sync_addr = buffer.CpuAddr() + min_offset;
const u64 sync_size = max_offset - min_offset;
DownloadBufferMemory(buffer, sync_addr, sync_size);
}
const DAddr sync_addr = buffer.CpuAddr() + min_offset;
const u64 sync_size = max_offset - min_offset;
DownloadBufferMemory(buffer, sync_addr, sync_size);
const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
any_buffer_uploaded = true;
+40
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "common/settings.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
@@ -130,6 +132,44 @@ void Maxwell3D::DrawManager::SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 inde
draw_state.draw_mode = DrawMode::InlineIndex;
}
void Maxwell3D::DrawManager::SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 method,
const u32* base_start, u32 amount) {
auto& index_buffer = draw_state.inline_index_draw_indexes;
switch (method) {
case MAXWELL3D_REG_INDEX(draw_inline_index): {
const auto* const bytes = reinterpret_cast<const u8*>(base_start);
index_buffer.insert(index_buffer.end(), bytes, bytes + size_t(amount) * sizeof(u32));
break;
}
case MAXWELL3D_REG_INDEX(inline_index_2x16.even): {
const size_t offset = index_buffer.size();
index_buffer.resize(offset + size_t(amount) * 2 * sizeof(u32));
u8* dst = index_buffer.data() + offset;
for (u32 i = 0; i < amount; ++i) {
const u32 word = base_start[i];
const u32 indexes[2]{word & 0xFFFF, word >> 16};
std::memcpy(dst, indexes, sizeof(indexes));
dst += sizeof(indexes);
}
break;
}
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): {
const size_t offset = index_buffer.size();
index_buffer.resize(offset + size_t(amount) * 4 * sizeof(u32));
u8* dst = index_buffer.data() + offset;
for (u32 i = 0; i < amount; ++i) {
const u32 word = base_start[i];
const u32 indexes[4]{word & 0xFF, (word >> 8) & 0xFF, (word >> 16) & 0xFF,
word >> 24};
std::memcpy(dst, indexes, sizeof(indexes));
dst += sizeof(indexes);
}
break;
}
}
draw_state.draw_mode = DrawMode::InlineIndex;
}
void Maxwell3D::DrawManager::DrawBegin(Maxwell3D& maxwell3d) {
auto reset_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
auto increment_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
+17
View File
@@ -436,6 +436,14 @@ void Maxwell3D::CallMultiMethod(Core::System& system, u32 method, const u32* bas
upload_state.ProcessData(base_start, amount);
return;
}
case MAXWELL3D_REG_INDEX(draw_inline_index):
case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
if (shadow_state.shadow_ram_control != Regs::ShadowRamControl::Replay) {
ProcessInlineIndexMultiData(method, base_start, amount);
break;
}
[[fallthrough]];
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
@@ -622,6 +630,15 @@ void Maxwell3D::ProcessCBData(u32 value) {
ProcessCBMultiData(&value, 1);
}
void Maxwell3D::ProcessInlineIndexMultiData(u32 method, const u32* start_base, u32 amount) {
if (amount == 0) {
return;
}
const u32 argument = ProcessShadowRam(method, start_base[amount - 1]);
ProcessDirtyRegisters(method, argument);
draw_manager.SetInlineIndexBuffer(*this, method, start_base, amount);
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tex_header.Address() +
tic_index * sizeof(Texture::TICEntry)};
+3
View File
@@ -3077,6 +3077,7 @@ public:
void DrawArrayIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology);
void DrawIndexedIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count);
void SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 index);
void SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 method, const u32* base_start, u32 amount);
void DrawBegin(Maxwell3D& maxwell3d);
void DrawEnd(Maxwell3D& maxwell3d, u32 instance_count = 1, bool force_draw = false);
void DrawIndexSmall(Maxwell3D& maxwell3d, u32 argument);
@@ -3193,6 +3194,8 @@ public:
void ProcessCBData(u32 value);
void ProcessCBMultiData(const u32* start_base, u32 amount);
void ProcessInlineIndexMultiData(u32 method, const u32* start_base, u32 amount);
private:
void InitializeRegisterDefaults();
+29 -35
View File
@@ -4,6 +4,7 @@
#include "video_core/gpu_logging/gpu_logging.h"
#include <fmt/format.h>
#include <mutex>
#include <thread>
#include "common/fs/file.h"
@@ -280,13 +281,12 @@ void GPULogger::LogMemoryDeallocation(uintptr_t memory) {
}
void GPULogger::LogShaderCompilation(const std::string& shader_name,
const std::string& shader_info,
std::span<const u32> spirv_code) {
const std::string& shader_info) {
if (!initialized || current_level == LogLevel::Off) {
return;
}
if (!dump_shaders && current_level < LogLevel::Verbose) {
if (current_level < LogLevel::Verbose) {
return;
}
@@ -294,38 +294,36 @@ void GPULogger::LogShaderCompilation(const std::string& shader_name,
std::chrono::steady_clock::now().time_since_epoch());
const auto log_entry = fmt::format("[{}] [Shader] Compiled: {} ({})\n",
FormatTimestamp(timestamp), shader_name, shader_info);
FormatTimestamp(timestamp), shader_name, shader_info);
WriteToLog(log_entry);
}
// Dump SPIR-V binary if enabled and we have data
if (dump_shaders && !spirv_code.empty()) {
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
const auto shaders_dir = log_dir / "shaders";
bool IsActive() noexcept {
return Settings::values.gpu_log_level.GetValue() != Settings::GpuLogLevel::Off;
}
// Create directory on first dump
if (!shader_dump_dir_created) {
[[maybe_unused]] const bool created = CreateDir(shaders_dir);
shader_dump_dir_created = true;
}
// Write SPIR-V binary file
const auto shader_path = shaders_dir / fmt::format("{}.spv", shader_name);
auto shader_file = std::make_unique<Common::FS::IOFile>(
shader_path, FileAccessMode::Write, FileType::BinaryFile);
if (shader_file->IsOpen()) {
const size_t bytes_to_write = spirv_code.size() * sizeof(u32);
static_cast<void>(shader_file->WriteSpan(spirv_code));
shader_file->Close();
const auto dump_log = fmt::format("[{}] [Shader] Dumped SPIR-V: {} ({} bytes)\n",
FormatTimestamp(timestamp), shader_path.string(), bytes_to_write);
WriteToLog(dump_log);
} else {
LOG_WARNING(Render_Vulkan, "[GPU Logging] Failed to dump shader: {}", shader_path.string());
}
void DumpSpirvShader(u64 shader_hash, std::span<const u32> spirv_code) {
if (spirv_code.empty()) {
return;
}
using namespace Common::FS;
const auto& dump_dir = GetEdenPath(EdenPath::DumpDir);
// Ensure DumpDir exists once. CreateDir is idempotent, so guarded to skip the syscall.
static std::once_flag dump_dir_flag;
std::call_once(dump_dir_flag, [&dump_dir]() {
[[maybe_unused]] const bool created = CreateDir(dump_dir);
});
const auto shader_path = dump_dir / fmt::format("{:016x}_{:016x}.spv",
Settings::GetCurrentProgramID(), shader_hash);
Common::FS::IOFile shader_file(shader_path, FileAccessMode::Write, FileType::BinaryFile);
if (!shader_file.IsOpen()) {
LOG_WARNING(Render_Vulkan, "[Shader Dump] Failed to open {}", shader_path.string());
return;
}
static_cast<void>(shader_file.WriteSpan(spirv_code));
}
void GPULogger::LogPipelineStateChange(const std::string& state_info) {
@@ -657,10 +655,6 @@ void GPULogger::EnableVulkanCallTracking(bool enabled) {
track_vulkan_calls = enabled;
}
void GPULogger::EnableShaderDumps(bool enabled) {
dump_shaders = enabled;
}
void GPULogger::EnableMemoryTracking(bool enabled) {
track_memory = enabled;
}
+5 -7
View File
@@ -87,8 +87,7 @@ public:
void LogVulkanCall(const std::string& call_name, const std::string& params, int result);
void LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags);
void LogMemoryDeallocation(uintptr_t memory);
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info,
std::span<const u32> spirv_code = {});
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info);
void LogPipelineStateChange(const std::string& state_info);
void LogDriverDebugInfo(const std::string& debug_info);
@@ -121,7 +120,6 @@ public:
// Settings
void SetLogLevel(LogLevel level);
void EnableVulkanCallTracking(bool enabled);
void EnableShaderDumps(bool enabled);
void EnableMemoryTracking(bool enabled);
void EnableDriverDebugInfo(bool enabled);
void SetRingBufferSize(size_t entries);
@@ -171,7 +169,6 @@ private:
// Feature flags
bool track_vulkan_calls = true;
bool dump_shaders = false;
bool track_memory = false;
bool capture_driver_debug = false;
@@ -179,15 +176,16 @@ private:
std::set<std::string> used_extensions;
mutable std::mutex extension_mutex;
// Shader dump directory (created on demand)
bool shader_dump_dir_created = false;
// Stored state for crash dumps
std::string stored_driver_debug_info;
std::string stored_pipeline_state;
mutable std::mutex state_mutex;
};
[[nodiscard]] bool IsActive() noexcept;
void DumpSpirvShader(u64 shader_hash, std::span<const u32> spirv_code);
// Helper to get stage name from index
inline const char* GetShaderStageName(size_t stage_index) {
static constexpr std::array<const char*, 5> stage_names{
+6 -14
View File
@@ -1328,22 +1328,14 @@ Macro::Opcode MacroJITx64Impl::GetOpCode() const {
#endif
static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
const auto base_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
const auto macro_dir{base_dir / "macros"};
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
const auto dump_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
if (!Common::FS::CreateDir(dump_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create dump directory");
return;
}
auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
if (decompiled) {
auto new_name{macro_dir / fmt::format("decompiled_{:016x}.macro", hash)};
if (Common::FS::Exists(name)) {
(void)Common::FS::RenameFile(name, new_name);
return;
}
name = new_name;
}
const char* const variant_suffix = decompiled ? "jit" : "raw";
const auto name{dump_dir / fmt::format("{:016x}_{:016x}_{}.macro",
Settings::GetCurrentProgramID(), hash, variant_suffix)};
std::fstream macro_file(name, std::ios::out | std::ios::binary);
if (!macro_file) {
@@ -481,7 +481,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
const u32 cfg_offset = u32(env.StartAddress() + sizeof(Shader::ProgramHeader));
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
@@ -578,7 +578,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hash);
}
@@ -87,7 +87,7 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
}, *pipeline_cache);
// Log compute pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogPipelineStateChange(
"ComputePipeline created"
);
@@ -223,7 +223,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
}
// Log compute pipeline binding
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(true, "compute pipeline");
}
@@ -532,7 +532,7 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
// Log graphics pipeline binding
if (bind_pipeline && Settings::values.gpu_logging_enabled.GetValue() &&
if (bind_pipeline && GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string pipeline_info = fmt::format("hash=0x{:016x}", key.Hash());
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(false, pipeline_info);
@@ -986,7 +986,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
}, *pipeline_cache);
// Log graphics pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
const std::string pipeline_info = fmt::format(
"GraphicsPipeline created: stages={}, attachments={}",
shader_stages.size(),
@@ -751,7 +751,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
}
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
@@ -783,14 +783,22 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
device.SaveShader(code);
modules[stage_index] = BuildShader(device, code);
// Log shader compilation to GPU logger (with SPIR-V binary dump if enabled)
if (Settings::values.gpu_logging_enabled.GetValue()) {
// Text log + .spv dump. Text log is gated by gpu_log_level != Off; .spv dump
// is independent and gated only by gpu_log_shader_dumps.
const bool should_log = GPU::Logging::IsActive();
const bool should_dump = Settings::values.gpu_log_shader_dumps.GetValue();
if (should_log || should_dump) {
static constexpr std::array stage_names{"vertex", "tess_control", "tess_eval", "geometry", "fragment"};
const std::string shader_name = fmt::format("shader_{:016x}_{}", key.unique_hashes[index], stage_names[stage_index]);
const std::string shader_info = fmt::format("SPIR-V size: {} bytes, hash: {:016x}",
code.size() * sizeof(u32), key.unique_hashes[index]);
GPU::Logging::GPULogger::GetInstance().LogShaderCompilation(shader_name, shader_info,
std::span<const u32>(code.data(), code.size()));
if (should_log) {
const std::string shader_info = fmt::format("SPIR-V size: {} bytes, hash: {:016x}",
code.size() * sizeof(u32), key.unique_hashes[index]);
GPU::Logging::GPULogger::GetInstance().LogShaderCompilation(shader_name, shader_info);
}
if (should_dump) {
GPU::Logging::DumpSpirvShader(key.unique_hashes[index],
std::span<const u32>(code.data(), code.size()));
}
}
if (device.HasDebuggingToolAttached()) {
@@ -879,7 +887,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
// Dump it before error.
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hash);
}
@@ -901,13 +909,20 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
device.SaveShader(code);
vk::ShaderModule spv_module{BuildShader(device, code)};
// Log compute shader compilation to GPU logger (with SPIR-V binary dump if enabled)
if (Settings::values.gpu_logging_enabled.GetValue()) {
// Text log + .spv dump. Same split as the graphics path.
const bool should_log = GPU::Logging::IsActive();
const bool should_dump = Settings::values.gpu_log_shader_dumps.GetValue();
if (should_log || should_dump) {
const std::string shader_name = fmt::format("shader_{:016x}_compute", key.unique_hash);
const std::string shader_info = fmt::format("SPIR-V size: {} bytes, hash: {:016x}",
code.size() * sizeof(u32), key.unique_hash);
GPU::Logging::GPULogger::GetInstance().LogShaderCompilation(shader_name, shader_info,
std::span<const u32>(code.data(), code.size()));
if (should_log) {
const std::string shader_info = fmt::format("SPIR-V size: {} bytes, hash: {:016x}",
code.size() * sizeof(u32), key.unique_hash);
GPU::Logging::GPULogger::GetInstance().LogShaderCompilation(shader_name, shader_info);
}
if (should_dump) {
GPU::Logging::DumpSpirvShader(key.unique_hash,
std::span<const u32>(code.data(), code.size()));
}
}
if (device.HasDebuggingToolAttached()) {
@@ -270,7 +270,7 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
});
// Log draw call
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string params = is_indexed ?
fmt::format("vertices={}, instances={}, firstIndex={}, baseVertex={}, baseInstance={}",
@@ -331,7 +331,7 @@ void RasterizerVulkan::DrawIndirect() {
});
// Log indirect draw call
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string log_params = fmt::format("drawCount={}, stride={}",
params.max_draw_counts, params.stride);
@@ -585,7 +585,7 @@ void RasterizerVulkan::DispatchCompute() {
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
// Log compute dispatch
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string params = fmt::format("groupCountX={}, groupCountY={}, groupCountZ={}",
dim[0], dim[1], dim[2]);
@@ -1110,7 +1110,7 @@ void RasterizerVulkan::HandleTransformFeedback() {
regs.transform_feedback_enabled);
if (regs.transform_feedback_enabled != 0) {
// Log extension usage for transform feedback
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_transform_feedback", "HandleTransformFeedback");
}
@@ -181,7 +181,7 @@ void Scheduler::RequestRenderpass(const Framebuffer* framebuffer) {
state.render_area = render_area;
// Log render pass begin
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string render_pass_info = fmt::format(
"renderArea={}x{}, numImages={}",
@@ -292,7 +292,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
case VK_SUCCESS:
// Log successful queue submission
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogVulkanCall(
"vkQueueSubmit", "", VK_SUCCESS);
@@ -335,7 +335,7 @@ void Scheduler::EndRenderPass()
query_cache->CounterClose(VideoCommon::QueryType::StreamingByteCount);
// Log render pass end
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogRenderPassEnd();
}
@@ -2332,7 +2332,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
if (has_custom_border_colors) {
pnext = &border_ci;
// Log extension usage for custom border color
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogExtensionUsage(
"VK_EXT_custom_border_color", "Sampler::Sampler");
}
+16 -15
View File
@@ -18,6 +18,7 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging.h"
#include "common/settings.h"
#include <ranges>
#include "shader_recompiler/environment.h"
#include "video_core/engines/kepler_compute.h"
@@ -73,36 +74,36 @@ static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture
static std::string_view StageToPrefix(Shader::Stage stage) {
switch (stage) {
case Shader::Stage::VertexB:
return "VB";
return "vs";
case Shader::Stage::TessellationControl:
return "TC";
return "tc";
case Shader::Stage::TessellationEval:
return "TE";
return "te";
case Shader::Stage::Geometry:
return "GS";
return "gs";
case Shader::Stage::Fragment:
return "FS";
return "fs";
case Shader::Stage::Compute:
return "CS";
return "cs";
case Shader::Stage::VertexA:
return "VA";
return "va";
default:
return "UK";
return "uk";
}
}
static void DumpImpl(u64 pipeline_hash, u64 shader_hash, std::span<const u64> code,
static void DumpImpl(u64 /*pipeline_hash*/, u64 shader_hash, std::span<const u64> code,
[[maybe_unused]] u32 read_highest, [[maybe_unused]] u32 read_lowest,
u32 initial_offset, Shader::Stage stage) {
const auto shader_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
const auto base_dir{shader_dir / "shaders"};
if (!Common::FS::CreateDir(shader_dir) || !Common::FS::CreateDir(base_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create shader dump directories");
const auto dump_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
if (!Common::FS::CreateDir(dump_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create dump directory");
return;
}
const auto prefix = StageToPrefix(stage);
const auto name{base_dir /
fmt::format("{:016x}_{}_{:016x}.ash", pipeline_hash, prefix, shader_hash)};
const auto name{dump_dir /
fmt::format("{:016x}_{:016x}_{}.ash",
Settings::GetCurrentProgramID(), shader_hash, prefix)};
std::fstream shader_file(name, std::ios::out | std::ios::binary);
ASSERT(initial_offset % sizeof(u64) == 0);
const size_t jump_index = initial_offset / sizeof(u64);
@@ -76,7 +76,7 @@ VkBool32 DebugUtilCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
}
// Route to GPU logger for tracking Vulkan validation messages
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
// Convert severity to result code for logging (negative = error)
int result_code = 0;
@@ -1518,7 +1518,10 @@ std::vector<VkDeviceQueueCreateInfo> Device::GetDeviceQueueCreateInfos() const {
}
void Device::InitializeGPULogging() {
if (!Settings::values.gpu_logging_enabled.GetValue()) {
// Get log level from settings — Off is the disable.
const auto log_level = static_cast<GPU::Logging::LogLevel>(
static_cast<u32>(Settings::values.gpu_log_level.GetValue()));
if (log_level == GPU::Logging::LogLevel::Off) {
return;
}
@@ -1532,18 +1535,12 @@ void Device::InitializeGPULogging() {
detected_driver = GPU::Logging::DriverType::Qualcomm;
}
// Get log level from settings
const auto log_level = static_cast<GPU::Logging::LogLevel>(
static_cast<u32>(Settings::values.gpu_log_level.GetValue()));
// Initialize GPU logger
GPU::Logging::GPULogger::GetInstance().Initialize(log_level, detected_driver);
// Configure feature flags
GPU::Logging::GPULogger::GetInstance().EnableVulkanCallTracking(
Settings::values.gpu_log_vulkan_calls.GetValue());
GPU::Logging::GPULogger::GetInstance().EnableShaderDumps(
Settings::values.gpu_log_shader_dumps.GetValue());
GPU::Logging::GPULogger::GetInstance().EnableMemoryTracking(
Settings::values.gpu_log_memory_tracking.GetValue());
GPU::Logging::GPULogger::GetInstance().EnableDriverDebugInfo(
@@ -111,7 +111,7 @@ namespace Vulkan {
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
// Log GPU memory allocation
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(memory),
@@ -179,7 +179,7 @@ namespace Vulkan {
void MemoryCommit::Release() {
if (allocation && allocator) {
// Log GPU memory deallocation
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue() &&
memory != VK_NULL_HANDLE) {
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
@@ -243,7 +243,7 @@ namespace Vulkan {
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
// Log GPU memory allocation for images
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
@@ -281,7 +281,7 @@ namespace Vulkan {
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
// Log GPU memory allocation for buffers
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(alloc_info.deviceMemory),
+12 -3
View File
@@ -81,8 +81,8 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_shader_feedback->setChecked(Settings::values.renderer_shader_feedback.GetValue());
ui->enable_nsight_aftermath->setEnabled(runtime_lock);
ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue());
ui->dump_shaders->setEnabled(runtime_lock);
ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue());
ui->dump_guest_shaders->setEnabled(runtime_lock);
ui->dump_guest_shaders->setChecked(Settings::values.dump_guest_shaders.GetValue());
ui->dump_macros->setEnabled(runtime_lock);
ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue());
ui->disable_macro_jit->setEnabled(runtime_lock);
@@ -94,6 +94,12 @@ void ConfigureDebug::SetConfiguration() {
Settings::values.disable_shader_loop_safety_checks.GetValue());
ui->perform_vulkan_check->setChecked(Settings::values.perform_vulkan_check.GetValue());
ui->debug_knobs_spinbox->setValue(Settings::values.debug_knobs.GetValue());
ui->gpu_log_level->setEnabled(runtime_lock);
ui->gpu_log_level->setCurrentIndex(
static_cast<int>(Settings::values.gpu_log_level.GetValue()));
ui->gpu_log_shader_dumps->setEnabled(runtime_lock);
ui->gpu_log_shader_dumps->setChecked(Settings::values.gpu_log_shader_dumps.GetValue());
#ifdef YUZU_USE_QT_WEB_ENGINE
ui->disable_web_applet->setChecked(Settings::values.disable_web_applet.GetValue());
#else
@@ -123,7 +129,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
Settings::values.dump_shaders = ui->dump_shaders->isChecked();
Settings::values.dump_guest_shaders = ui->dump_guest_shaders->isChecked();
Settings::values.dump_macros = ui->dump_macros->isChecked();
Settings::values.disable_shader_loop_safety_checks =
ui->disable_loop_safety_checks->isChecked();
@@ -135,6 +141,9 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.serial_battery = ui->serial_battery_edit->text().toUInt();
Settings::values.serial_unit = ui->serial_board_edit->text().toUInt();
Settings::values.debug_knobs = ui->debug_knobs_spinbox->value();
Settings::values.gpu_log_level =
static_cast<Settings::GpuLogLevel>(ui->gpu_log_level->currentIndex());
Settings::values.gpu_log_shader_dumps = ui->gpu_log_shader_dumps->isChecked();
Debugger::ToggleConsole();
Common::Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
+162 -43
View File
@@ -157,7 +157,7 @@
<string>Logging</string>
</property>
<layout class="QGridLayout" name="gridLayout_1">
<item row="0" column="0" colspan="2">
<item row="0" column="0" colspan="4">
<widget class="QWidget" name="logging_widget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Maximum">
@@ -197,7 +197,77 @@
</layout>
</widget>
</item>
<item row="2" column="0">
<item row="1" column="0">
<widget class="QWidget" name="gpu_log_level_widget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Maximum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="gpu_log_level_layout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="gpu_log_level_label">
<property name="text">
<string>GPU Logging/Level</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="gpu_log_level">
<property name="toolTip">
<string>Detail level for GPU logs. Off disables logging entirely.</string>
</property>
<item>
<property name="text">
<string>Off</string>
</property>
</item>
<item>
<property name="text">
<string>Errors</string>
</property>
</item>
<item>
<property name="text">
<string>Standard</string>
</property>
</item>
<item>
<property name="text">
<string>Verbose</string>
</property>
</item>
<item>
<property name="text">
<string>All</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="toggle_console">
<property name="text">
<string>Show Log in Console</string>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QCheckBox" name="extended_logging">
<property name="enabled">
<bool>true</bool>
@@ -210,15 +280,20 @@
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="toggle_console">
<property name="text">
<string>Show Log in Console</string>
</property>
</widget>
</item>
<item row="1" column="1">
<item row="1" column="3">
<widget class="QPushButton" name="open_log_button">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Maximum">
<horstretch>1</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>250</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>Open Log Location</string>
</property>
@@ -270,7 +345,7 @@
</property>
</widget>
</item>
<item row="8" column="0">
<item row="9" column="0">
<widget class="QCheckBox" name="dump_macros">
<property name="enabled">
<bool>true</bool>
@@ -294,15 +369,15 @@
</widget>
</item>
<item row="6" column="0">
<widget class="QCheckBox" name="dump_shaders">
<widget class="QCheckBox" name="dump_guest_shaders">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
<string>When checked, it will dump original Maxwell guest shader bytecode (the input to the recompiler) as .ash files under DumpDir/shaders/. Useful for inspection with nvdisasm.</string>
</property>
<property name="text">
<string>Dump Game Shaders</string>
<string>Dump Guest (Maxwell) Shaders</string>
</property>
</widget>
</item>
@@ -313,7 +388,7 @@
</property>
</widget>
</item>
<item row="7" column="0">
<item row="8" column="0">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -326,7 +401,7 @@
</property>
</widget>
</item>
<item row="9" column="0">
<item row="10" column="0">
<widget class="QCheckBox" name="disable_macro_hle">
<property name="enabled">
<bool>true</bool>
@@ -352,7 +427,7 @@
</property>
</widget>
</item>
<item row="10" column="0">
<item row="11" column="0">
<spacer name="verticalSpacer_5">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
@@ -388,6 +463,16 @@
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QCheckBox" name="gpu_log_shader_dumps">
<property name="toolTip">
<string>When checked, it will dump the recompiler's output SPIR-V binaries (.spv) under LogDir/shaders/. Inspect via SPIRV-Tools (spirv-dis / spirv-cross / spirv-val) or RenderDoc.</string>
</property>
<property name="text">
<string>Dump SPIR-V Shaders</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@@ -514,31 +599,65 @@
</layout>
</widget>
</item>
<item row="8" column="0">
<widget class="QSpinBox" name="debug_knobs_spinbox">
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>65535</number>
</property>
<property name="toolTip">
<string>Bitmask for quick development toggles</string>
</property>
<property name="statusTip">
<string>Set debug knobs (bitmask)</string>
</property>
<property name="whatsThis">
<string>16-bit debug knob set for quick development toggles</string>
</property>
<property name="suffix">
<string> (bitmask)</string>
</property>
<property name="prefix">
<string>Debug Knobs: </string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QWidget" name="debug_knobs_widget" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Maximum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_debug_knobs">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="label_debug_knobs">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Debug Knobs:</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="debug_knobs_spinbox">
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>65535</number>
</property>
<property name="toolTip">
<string>Bitmask for quick development toggles</string>
</property>
<property name="statusTip">
<string>Set debug knobs (bitmask)</string>
</property>
<property name="whatsThis">
<string>16-bit debug knob set for quick development toggles</string>
</property>
<property name="suffix">
<string> (bitmask)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="7" column="0">
<widget class="QWidget" name="serial_board_widget" native="true">
<property name="sizePolicy">
@@ -579,7 +698,7 @@
</layout>
</widget>
</item>
<item row="0" column="0">
<item row="20" column="0">
<spacer name="verticalSpacer_3">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
+12
View File
@@ -75,3 +75,15 @@ if (NOT MSVC)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
endif()
if (PLATFORM_EMSCRIPTEN)
# 10GB is required at max... yikes!
target_link_options(yuzu-cmd PRIVATE
-sALLOW_MEMORY_GROWTH=1
-sINITIAL_MEMORY=33554432
-sMAXIMUM_MEMORY=10737418240
-sGLOBAL_BASE=16777216
-sEXPORTED_RUNTIME_METHODS=['FS']
-sPTHREAD_POOL_SIZE_STRICT=0
-sPTHREAD_POOL_SIZE=navigator.hardwareConcurrency)
endif()
+27 -48
View File
@@ -5,6 +5,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <SDL3/SDL.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#include "common/logging.h"
#include "common/scm_rev.h"
@@ -163,85 +166,57 @@ void EmuWindow_SDL3::Fullscreen() {
}
}
void EmuWindow_SDL3::WaitEvent() {
// Called on main thread
SDL_Event event;
if (!SDL_WaitEvent(&event)) {
const char* error = SDL_GetError();
if (!error || strcmp(error, "") == 0) {
// https://github.com/libsdl-org/SDL/issues/5780
// Sometimes SDL will return without actually having hit an error condition;
// just ignore it in this case.
return;
}
LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error);
exit(1);
}
void EmuWindow_SDL3::OnEvent(SDL_Event& event) {
// Notice how we skip the "update title" aspect on most events
// this is because some WMs do NOT like changing titles while resizing
// so let's just... not do that, thanks :)
// Afterall we don't really expect the user to pay attention to the titlebar
// while they're moving a lot of shit around...
switch (event.type) {
case SDL_EVENT_WINDOW_RESIZED:
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
case SDL_EVENT_WINDOW_MAXIMIZED:
case SDL_EVENT_WINDOW_RESTORED:
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_MINIMIZED:
is_shown = false;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_EXPOSED:
is_shown = true;
OnResize();
break;
return OnResize();
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
is_open = false;
break;
return;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
OnKeyEvent(static_cast<int>(event.key.scancode), event.key.down ? 1 : 0);
break;
return OnKeyEvent(int(event.key.scancode), event.key.down ? 1 : 0);
case SDL_EVENT_MOUSE_MOTION:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID)
OnMouseMotion(event.motion.x, event.motion.y);
break;
return;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
// ignore if it came from touch
if (event.button.which != SDL_TOUCH_MOUSEID) {
OnMouseButton(event.button.button, event.button.down ? 1 : 0,
static_cast<s32>(event.button.x), static_cast<s32>(event.button.y));
OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s32(event.button.y));
}
break;
return;
case SDL_EVENT_FINGER_DOWN:
OnFingerDown(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerDown(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_MOTION:
OnFingerMotion(event.tfinger.x, event.tfinger.y,
static_cast<std::size_t>(event.tfinger.touchID));
break;
return OnFingerMotion(event.tfinger.x, event.tfinger.y, std::size_t(event.tfinger.touchID));
case SDL_EVENT_FINGER_UP:
OnFingerUp();
break;
return OnFingerUp();
case SDL_EVENT_QUIT:
is_open = false;
break;
default:
break;
}
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = system.GetAndResetPerfStats();
const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
Common::g_build_fullname,
Common::g_scm_branch,
Common::g_scm_desc,
results.average_game_fps,
results.emulation_speed * 100.0);
if (auto const current_time = SDL_GetTicks(); current_time > last_time + 2000) {
auto const results = system.GetAndResetPerfStats();
auto const title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps, results.emulation_speed * 100.0);
SDL_SetWindowTitle(render_window, title.c_str());
last_time = current_time;
}
@@ -249,6 +224,9 @@ void EmuWindow_SDL3::WaitEvent() {
// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL3::SetWindowIcon() {
#if defined(__EMSCRIPTEN__) || defined(__wasi__)
// Icons do not work yet
#else
SDL_IOStream* const yuzu_icon_stream = SDL_IOFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {
LOG_WARNING(Frontend, "Failed to create Eden icon stream.");
@@ -262,6 +240,7 @@ void EmuWindow_SDL3::SetWindowIcon() {
// The icon is attached to the window pointer
SDL_SetWindowIcon(render_window, window_icon);
SDL_DestroySurface(window_icon);
#endif
}
void EmuWindow_SDL3::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
+2 -1
View File
@@ -13,6 +13,7 @@
#include "core/frontend/graphics_context.h"
struct SDL_Window;
union SDL_Event;
namespace Core {
class System;
@@ -35,7 +36,7 @@ public:
bool IsShown() const override;
/// Wait for the next event on the main thread.
void WaitEvent();
void OnEvent(SDL_Event& event);
// Sets the window icon from yuzu.bmp
void SetWindowIcon();
+111 -79
View File
@@ -8,6 +8,12 @@
#include <memory>
#include <regex>
#include <string>
#include "common/settings_enums.h"
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
#define SDL_MAIN_USE_CALLBACKS 1
#include <SDL3/SDL_main.h>
#include <fmt/ostream.h>
@@ -40,9 +46,7 @@
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#include "common/windows/timer_resolution.h"
#endif
@@ -175,8 +179,15 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
std::cout << std::endl << "* " << message << std::endl << std::endl;
}
/// Application entry point
int main(int argc, char** argv) {
struct SdlState {
Common::DetachedTasks detached_tasks{};
Core::System system{};
std::unique_ptr<EmuWindow_SDL3> emu_window;
};
extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
SdlState* state = new SdlState();
#ifdef _WIN32
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
freopen("CONOUT$", "wb", stdout);
@@ -187,16 +198,14 @@ int main(int argc, char** argv) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
Common::DetachedTasks detached_tasks;
int option_index = 0;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
return SDL_APP_FAILURE;
}
#endif
std::string filepath;
@@ -206,10 +215,13 @@ int main(int argc, char** argv) {
std::optional<u16> override_gdb_port{};
bool use_multiplayer = false;
bool fullscreen = false;
bool force_null_render = false;
bool force_single_core = false;
std::string nickname{};
std::string password{};
std::string address{};
std::string input_profile{};
std::optional<std::string> log_filter{};
u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
@@ -224,6 +236,9 @@ int main(int argc, char** argv) {
{"user", required_argument, 0, 'u'},
{"version", no_argument, 0, 'v'},
{"input-profile", no_argument, 0, 'i'},
{"null-render", no_argument, 0, 'n'},
{"singlecore", no_argument, 0, 's'},
{"filter", no_argument, 0, 'x'},
{0, 0, 0, 0},
// clang-format on
};
@@ -244,7 +259,7 @@ int main(int argc, char** argv) {
break;
case 'h':
PrintHelp(argv[0]);
return 0;
return SDL_APP_FAILURE;
case 'g':
filepath = std::string(optarg);
break;
@@ -261,7 +276,7 @@ int main(int argc, char** argv) {
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return 0;
return SDL_APP_FAILURE;
}
std::smatch match;
@@ -271,17 +286,16 @@ int main(int argc, char** argv) {
password = match[2];
address = match[3];
if (!match[4].str().empty()) {
port = static_cast<u16>(std::strtoul(match[4].str().c_str(), nullptr, 0));
port = u16(std::strtoul(match[4].str().c_str(), nullptr, 0));
}
std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
if (!std::regex_match(nickname, nickname_re)) {
std::cout
<< "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
return 0;
LOG_ERROR(Frontend, "Nickname is not valid. Must be 4 to 20 alphanumeric characters");
return SDL_APP_FAILURE;
}
if (address.empty()) {
std::cout << "Address to room must not be empty.\n";
return 0;
LOG_ERROR(Frontend, "Address to room must not be empty");
return SDL_APP_FAILURE;
}
break;
}
@@ -294,7 +308,17 @@ int main(int argc, char** argv) {
break;
case 'v':
PrintVersion();
return 0;
return SDL_APP_FAILURE;
case 'n':
force_null_render = true;
break;
case 's':
force_single_core = true;
break;
case 'x':
log_filter = argv[optind];
++optind;
break;
}
} else {
#ifdef _WIN32
@@ -311,7 +335,7 @@ int main(int argc, char** argv) {
// apply the log_filter setting
// the logger was initialized before and doesn't pick up the filter on its own
Common::Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
filter.ParseFilterString(log_filter.value_or(Settings::values.log_filter.GetValue()));
Common::Log::SetGlobalFilter(filter);
if (!program_args.empty()) {
@@ -332,85 +356,87 @@ int main(int argc, char** argv) {
Settings::values.gdbstub_port = *override_gdb_port;
}
if (force_single_core) {
Settings::values.use_multi_core = false;
}
if (force_null_render) {
Settings::values.renderer_backend = Settings::RendererBackend::Null;
}
#ifdef _WIN32
LocalFree(argv_w);
#endif
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
return SDL_APP_FAILURE;
}
Core::System system{};
system.Initialize();
state->system.Initialize();
InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
state->system.ApplySettings();
std::unique_ptr<EmuWindow_SDL3> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
#ifdef HAS_OPENGL
case Settings::RendererBackend::OpenGL_GLSL:
case Settings::RendererBackend::OpenGL_GLASM:
case Settings::RendererBackend::OpenGL_SPIRV:
emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_GL>(&input_subsystem, state->system, fullscreen);
break;
#endif
case Settings::RendererBackend::Vulkan:
emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_VK>(&input_subsystem, state->system, fullscreen);
break;
case Settings::RendererBackend::Null:
emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, system, fullscreen);
state->emu_window = std::make_unique<EmuWindow_SDL3_Null>(&input_subsystem, state->system, fullscreen);
break;
default:
LOG_CRITICAL(Frontend, "Invalid renderer backend");
return -1;
return SDL_APP_FAILURE;
}
#ifdef _WIN32
Common::Windows::SetCurrentTimerResolutionToMaximum();
system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
state->system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
#endif
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
system.GetUserChannel().clear();
state->system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
state->system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
state->system.GetFileSystemController().CreateFactories(*state->system.GetFilesystem());
state->system.GetUserChannel().clear();
Service::AM::FrontendAppletParameters load_parameters{
.applet_id = Service::AM::AppletId::Application,
};
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)};
const Core::SystemResultStatus load_result = state->system.Load(*state->emu_window, filepath, load_parameters);
switch (load_result) {
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::SystemResultStatus::Success:
break; // Expected case
case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return SDL_APP_FAILURE;
case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return SDL_APP_FAILURE;
default:
if (static_cast<u32>(load_result) >
static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
}
break;
const u16 loader_id = u16(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = u16(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "
"refer to the Eden wiki for more information or the Eden discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, Loader::ResultStatus(error_id));
return SDL_APP_FAILURE;
}
if (use_multiplayer) {
@@ -419,41 +445,47 @@ int main(int argc, char** argv) {
member->BindOnStatusMessageReceived(OnStatusMessageReceived);
member->BindOnStateChanged(OnStateChanged);
member->BindOnError(OnNetworkError);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
nickname);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, nickname);
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;
return SDL_APP_FAILURE;
}
}
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
state->system.GPU().Start();
state->system.GetCpuManager().OnGpuReady();
if (Settings::values.use_disk_shader_cache.GetValue()) {
system.Renderer().ReadRasterizer()->LoadDiskResources(
system.GetApplicationProcessProgramID(), std::stop_token{},
state->system.Renderer().ReadRasterizer()->LoadDiskResources(
state->system.GetApplicationProcessProgramID(), std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
}
system.RegisterExitCallback([&] {
// Just exit right away.
exit(0);
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
}
while (emu_window->IsOpen()) {
emu_window->WaitEvent();
}
system.DetachDebugger();
void(system.Pause());
system.ShutdownMainProcess();
detached_tasks.WaitForAllTasks();
return 0;
// don't do anything, SDL3 already exists for us :D
state->system.RegisterExitCallback([] {});
void(state->system.Run());
if (state->system.DebuggerEnabled())
state->system.InitializeDebugger();
return SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppIterate(void *appstate) {
SdlState *state = (SdlState *)appstate;
return state->emu_window->IsOpen() ? SDL_APP_CONTINUE : SDL_APP_SUCCESS;
}
extern "C" SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
SdlState *state = (SdlState *)appstate;
state->emu_window->OnEvent(*event);
return SDL_APP_SUCCESS;
}
extern "C" void SDL_AppQuit(void *appstate, SDL_AppResult result) {
SdlState *state = (SdlState *)appstate;
state->system.DetachDebugger();
void(state->system.Pause());
state->system.ShutdownMainProcess();
state->detached_tasks.WaitForAllTasks();
delete state;
}
#define VMA_IMPLEMENTATION
+1
View File
@@ -30,6 +30,7 @@ Tools for Eden and other subprojects. When adding new scripts please use `#!/bin
- `find-unused-strings.sh`: Find any unused strings in the Android app (XML -> Kotlin).
- `cpp-lint.sh`: Homemade dumb C++ linter.
- `fuzzsettings.cpp`: Fuzz settings files.
- `miniserver.js`: Make a quick server that serves a page with the WASM on it, takes a single argument which is the path to the build directory containing *both* `eden-cli.js` and `eden-cli.wasm`. Run via `node.js`, `wasmtime` isn't supported.
## Android
It's recommended to run these scritps after almost any Android change, as they are relatively fast and important both for APK bloat and CI.
+127
View File
@@ -0,0 +1,127 @@
#!/usr/bin/env node
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
import { createServer } from 'http';
import { readFile } from 'fs';
import { join } from 'path';
console.log(`dont forget to run: "npm --global install @jdmichaud/dwarf-2-sourcemap" for better debugging!`);
const server = createServer((req, res) => {
console.log(`get ${req.url}`);
if (req.url === '/') {
// https://developer.mozilla.org/en-US/docs/WebAssembly/Guides/Loading_and_running
// If your browser doesn't support fetch... HAHA GET FUCKED
res.writeHead(200, {
'Content-Type': 'text/html',
'Cross-Origin-Opener-Policy': 'same-origin',
'Cross-Origin-Embedder-Policy': 'require-corp'
});
res.end(`<!DOCTYPE html>
<html>
<head>
<title>eden-cli</title>
</head>
<body style="margin:0;padding:0;background-color:black;color:white;font-family:Monospace,Tahoma,Arial;">
<div style="display:grid;grid-template-columns:1fr 1fr;gap:2px;width:100%;height:100vh;">
<canvas id="canvas" oncontextmenu="event.preventDefault()" style="width:100%;height:100%;background-color:gray;"></canvas>
<div id="tty-stdout"></div>
</div>
<script>
var Module = { //do not prepend var
mainScriptUrlOrBlob: 'eden-cli.js',
arguments: ['--null-render', '--singlecore', '--filter', '*:Trace', '/home/web_user/game.nro'],
canvas: document.getElementById('canvas'),
print: (e) => {
e = e.replace('[1;31m', '<span style="color:red;font-weight:bold;">');
e = e.replace('[0;37m', '<span style="color:white;font-weight:bold;">');
e = e.replace('[1;35m', '<span style="color:pink;font-weight:bold;">');
e = e.replace('[1;33m', '<span style="color:yellow;font-weight:bold;">');
e = e.replace('[0;36m', '<span style="color:white;font-weight:bold;">');
e = e.replace('[0m', '</span>');
document.getElementById('tty-stdout').innerHTML += \`\${e}</br>\`;
},
printErr: (e) => {
document.getElementById('tty-stdout').innerHTML += \`<span style="color:red">\${e}</span></br>\`;
},
// not a wasm func but idc
printInternal: (e) => {
document.getElementById('tty-stdout').innerHTML += \`<span style="color:white">Internal WASM: \${e}</span></br>\`;
},
preInit: [
() => {
// copy just most relevant :)
Module.FS.mkdir('/home/web_user/.local');
Module.FS.mkdir('/home/web_user/.local/share');
Module.FS.mkdir('/home/web_user/.local/share/eden');
Module.FS.mkdir('/home/web_user/.config');
Module.FS.mkdir('/home/web_user/.config/eden');
Module.FS.createDataFile('/home/web_user', 'game.nro', gameNroFileBuffer, true, false, true);
}
],
onRuntimeInitialized: () => { Module.printInternal("runtime ok"); },
setStatus: (e) => { Module.printInternal(e); },
monitorRunDependencies: (e) => { Module.printInternal("monitor deps: " + e); },
__wasm_call_ctors: () => { Module.printInternal("ctors beep"); },
};
var gameNroFileBuffer = {};
Module.printInternal(\`Atomics: \${window.Atomics}, SharedArrayBuffer: \${window.SharedArrayBuffer}\`);
Module.printInternal("trying to load script (if it hangs here check console)");
fetch('game.nro').then((resp) => {
if (!resp.ok)
throw Error(\`\${resp.status}\`);
return resp.bytes();
}).then((buffer) => {
gameNroFileBuffer = buffer;
// load the thingy AFTER loading the nro
Module.printInternal(\`loading from ${build_dir}/\${Module.mainScriptUrlOrBlob}\`);
var script = document.createElement('script');
script.src = '/eden-cli.js';
script.onload = (e) => Module.printInternal(\`loaded WASMy script \${e}!!\`);
document.head.appendChild(script);
}).catch(Module.printErr);
</script>
</body>
</html>`);
} else if (req.url === '/eden-cli.js') {
readFile(join(build_dir, 'eden-cli.js'), (err, content) => {
res.writeHead(200, {
'Content-Type': 'application/javascript',
'Cross-Origin-Opener-Policy': 'same-origin',
'Cross-Origin-Embedder-Policy': 'require-corp'
});
res.end(content, 'utf-8');
});
} else if (req.url === '/eden-cli.wasm') {
readFile(join(build_dir, 'eden-cli.wasm'), (err, content) => {
res.writeHead(200, {
'Content-Type': 'application/wasm',
'Cross-Origin-Opener-Policy': 'same-origin',
'Cross-Origin-Embedder-Policy': 'require-corp'
});
res.end(content);
});
} else if (req.url === '/game.nro') {
readFile(nro_file, (err, content) => {
res.writeHead(200, {
'Content-Type': 'application/octet-stream',
'Cross-Origin-Opener-Policy': 'same-origin',
'Cross-Origin-Embedder-Policy': 'require-corp'
});
res.end(content);
});
} else {
res.writeHead(404, {});
res.end('', 'utf-8');
}
});
const build_dir = process.argv[2];
const nro_file = process.argv[3];
if (typeof build_dir == "undefined" || typeof nro_file == "undefined") {
console.log(`Usage: ${process.argv[0]} ${process.argv[1]} [build directory] [NRO file]`);
} else {
server.listen(2210, () => {
console.log(`${process.argv[0]} ${process.argv[1]} http://localhost:2210`);
console.log(`build dir = ${build_dir}`);
});
}