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16 Commits

Author SHA1 Message Date
lizzie b92ca83fa5 L;ICENSES 2026-07-01 06:32:09 +00:00
lizzie f768ba4170 ploo 2026-07-01 06:31:43 +00:00
lizzie 7dff851245 [vk] implement VK_EXT_border_color_swizzle
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-07-01 05:22:23 +00:00
lizzie 2068b5d452 [vk] Clamp dynamic descriptors based on device limits (#4115)
Should fix this specific crash
```
* thread #82, name = 'GPU', stop reason = Exception 0xc0000005 encountered at address 0x7ff7e5193e89: Access violation reading location 0x00000098
  * frame #0: 0x00007ff7e5193e89 eden.exe`std::unique_ptr<Vulkan::Scheduler::CommandChunk,std::default_delete<Vulkan::Scheduler::CommandChunk> >::operator->(this=<unavailable>) at memory:3453 [inlined]
    frame #1: 0x00007ff7e5193e81 eden.exe`void Vulkan::Scheduler::DispatchWork(this=0x0000000000000000) at vk_scheduler.cpp:146
    frame #2: 0x00007ff7e5193d8f eden.exe`void Vulkan::Scheduler::WaitWorker(this=<unavailable>) at vk_scheduler.cpp:133
    frame #3: 0x00007ff7e54f472e eden.exe`void Vulkan::UpdateDescriptorQueue::Acquire(this=0x0000026c77cfb4b8) at vk_update_descriptor.cpp:41
    frame #4: 0x00007ff7e5537a43 eden.exe`void Vulkan::ASTCDecoderPass::Assemble(this=0x0000026c794fba10, image=0x0000026cfb794850, map=0x00000025e28fcb30, swizzles=<unavailable>) at vk_compute_pass.cpp:603
    frame #5: 0x00007ff7e55043e1 eden.exe`void Vulkan::TextureCacheRuntime::AccelerateImageUpload(this=<unavailable>, image=0x0000026cfb794850, map=0x00000025e28fcb30, swizzles=size=10, z_start=0, z_count=0) at vk_texture_cache.cpp:2482
    frame #6: 0x00007ff7e5516592 eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::UploadImageContents<struct Vulkan::StagingBufferRef>(this=<unavailable>, image=0x0000026cfb794850, staging=0x00000025e28fcb30) at texture_cache.h:1147
    frame #7: 0x00007ff7e551523d eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::RefreshContents(this=0x0000026c794fd800, image=0x0000026cfb794850, image_id=(index = 3801072224)) at texture_cache.h:1133
    frame #8: 0x00007ff7e5517b50 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::JoinImages(this=0x0000026c794fd800, info=<unavailable>, gpu_addr=25374426112, cpu_addr=2254181376) at texture_cache.h:1644
    frame #9: 0x00007ff7e5516ff6 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::InsertImage(this=0x0000026c794fd800, info=0x00000025e28fd270, gpu_addr=25374426112, options=0x0) at texture_cache.h:1513
    frame #10: 0x00007ff7e5516a60 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::FindOrInsertImage(this=0x0000026c794fd800, info=0x00000025e28fd270, gpu_addr=25374426112, options=0x0) at texture_cache.h:1194
    frame #11: 0x00007ff7e5515a13 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::CreateImageView(this=0x0000026c794fd800, config=0x00000025e28fd370) at texture_cache.h:1173
    frame #12: 0x00007ff7e550cd64 eden.exe`struct Common::SlotId VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::VisitImageView(this=0x0000026c794fd800, index=4586, compute=<unavailable>) at texture_cache.h:554
    frame #13: 0x00007ff7e550d181 eden.exe`void VideoCommon::TextureCache<struct Vulkan::TextureCacheParams>::FillImageViews(this=0x0000026c794fd800, views=size=5, compute=<unavailable>, blacklist=<unavailable>) at texture_cache.h:227
    frame #14: 0x00007ff7e58896e4 eden.exe`Vulkan::GraphicsPipeline::ConfigureImpl<Vulkan::(anonymous namespace)::SimpleStorageSpec>(this=0x0000026f865c1a60, is_indexed=<unavailable>) at vk_graphics_pipeline.cpp:415
    frame #15: 0x00007ff7e5889479 eden.exe`<lambda_1>::operator(pl=<unavailable>, is_indexed=<unavailable>) at vk_graphics_pipeline.h:123 [inlined]
    frame #16: 0x00007ff7e5889474 eden.exe`<lambda_1>::__invoke(pl=<unavailable>, is_indexed=<unavailable>) at vk_graphics_pipeline.h:123
    frame #17: 0x00007ff7e519d2a8 eden.exe`Vulkan::GraphicsPipeline::Configure(this=0x0000026f865c1a60, is_indexed=<unavailable>) at vk_graphics_pipeline.h:105 [inlined]
    frame #18: 0x00007ff7e519d29d eden.exe`Vulkan::RasterizerVulkan::PrepareDraw<`lambda at D:\a\g\g\eden-source\src\video_core\renderer_vulkan\vk_rasterizer.cpp:256:29'>(this=0x0000026c764f9368, is_indexed=<unavailable>, draw_func=0x00000025e28fdb80) at vk_rasterizer.cpp:244
    frame #19: 0x00007ff7e519d1db eden.exe`void Vulkan::RasterizerVulkan::Draw(this=<unavailable>, is_indexed=<unavailable>, instance_count=<unavailable>) at vk_rasterizer.cpp:256
    frame #20: 0x00007ff7e50d9025 eden.exe`void Tegra::HLE_DrawIndexedIndirect::Fallback(this=0x0000026f2af85118, maxwell3d=0x0000026ccbf9eb00, parameters=size=6) at macro.cpp:178
    frame #21: 0x00007ff7e50d8f21 eden.exe`void Tegra::HLE_DrawIndexedIndirect::Execute(this=0x0000026f2af85118, maxwell3d=0x0000026ccbf9eb00, parameters=size=6) at macro.cpp:129
    frame #22: 0x00007ff7e50db607 eden.exe`Tegra::MacroEngine::Execute::<lambda_0>::operator(this=0x00000025e28fde70, acm= Active Type = Tegra::HLE_DrawIndexedIndirect ) at macro.cpp:1362
    frame #23: 0x00007ff7e50dada0 eden.exe`void Tegra::MacroEngine::Execute(this=0x0000026ccbfaa020, maxwell3d=0x0000026ccbf9eb00, method=418, parameters=<unavailable>) at macro.cpp:1392
    frame #24: 0x00007ff7e4ef062b eden.exe`void Tegra::Engines::Maxwell3D::CallMacroMethod(this=0x0000026ccbf9eb00, method=<unavailable>, parameters=<unavailable>) at maxwell_3d.cpp:390
    frame #25: 0x00007ff7e4ef04be eden.exe`void Tegra::Engines::Maxwell3D::ProcessMacro(this=0x0000026ccbf9eb00, method=<unavailable>, base_start=<unavailable>, amount=5, is_last_call=<unavailable>) at maxwell_3d.cpp:223
    frame #26: 0x00007ff7e4ef1673 eden.exe`void Tegra::Engines::Maxwell3D::CallMultiMethod(this=<unavailable>, method=<unavailable>, base_start=0x000001ea398e22f4, amount=<unavailable>, methods_pending=5) at maxwell_3d.cpp:419
    frame #27: 0x00007ff7e4ef535a eden.exe`void Tegra::DmaPusher::CallMultiMethod(this=<unavailable>, base_start=0x000001ea398e22f4, num_methods=<unavailable>) const at dma_pusher.cpp:201
    frame #28: 0x00007ff7e4ef5023 eden.exe`void Tegra::DmaPusher::ProcessCommands(this=0x0000026ccbfba698, commands=size=36) at dma_pusher.cpp:120
    frame #29: 0x00007ff7e4ef4ced eden.exe`bool Tegra::DmaPusher::Step(this=0x0000026ccbfba698) at dma_pusher.cpp:88
    frame #30: 0x00007ff7e4ef49f8 eden.exe`void Tegra::DmaPusher::DispatchCalls(this=0x0000026ccbfba698) at dma_pusher.cpp:40
    frame #31: 0x00007ff7e4ede797 eden.exe`void Tegra::Control::Scheduler::Push(this=<unavailable>, channel=-493895072, entries=0x00000025e28fe2e0) at scheduler.cpp:31
    frame #32: 0x00007ff7e4eedc7b eden.exe`VideoCommon::GPUThread::ThreadManager::StartThread::<lambda_0>::operator(this=<unavailable>, stop_token=stop_token @ 0x00000025e28ffb40) at gpu_thread.cpp:42 [inlined]
    frame #33: 0x00007ff7e4eedae8 eden.exe`std::invoke(_Obj=<unavailable>, _Arg1=0x0000026ccb3edef0) at type_traits:1680 [inlined]
    frame #34: 0x00007ff7e4eedac1 eden.exe`std::thread::_Invoke<std::tuple<`lambda at D:\a\g\g\eden-source\src\video_core\gpu_thread.cpp:29:27',std::stop_token>,0,1>(_RawVals=0x0000026ccb3edef0) at thread:60
    frame #35: 0x00007ff8e87a37b0 ucrtbase.dll`wcsrchr + 336
    ```

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4115
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-30 04:33:30 +02:00
lizzie 1b482fa99b [hle] remove parent object reference data on Request/Response builders, pass by argument (#3774)
anyways this should remove a bunch of redundant code/stack usage for response builders (ahem, msvc)

SHOULD help games that use IPC heavily like PKZA and whatnot

biblical levels of performance greed

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3774
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-06-29 08:11:12 +02:00
xbzk b6ee847947 [hle/am] make Service::Process move-only to fix #3908 KProcess use-after-free (#4137)
#3908 changed process_creation.*, CreateProcess/CreateApplicationProcess, to return std::optional<Process> instead of std::unique_ptr<Process>, so the AM sites now transfer a Process by value via make_unique<Service::Process>(*std::move(opt)).

The consequence: Process owns a refcounted KProcess* but its user-declared dtor suppressed the implicit move ctor, so that "move" silently shallow-copied and the temporary's dtor Close()/RemoveProcess()'d the shared handle -> use-after-free.

It's seems to be user end based, so whether it crashes may depend on machine, compiler, allocator reuse, refcount slack, and the AM event-observer thread race, idk. It reliably crashed my MSVC build at launching games (cstack: ProcessHolder -> MultiWait -> KSynchronizationObject::Wait -> null) multiple times.

Fix: give Process a move ctor that steals the handle (nulling the source so the moved-from dtor is a no-op) and delete copy/move-assign, making the optional<->unique_ptr transfer safe.

Bonus: explicited delete for the 3 kinds of assignment: copy ctor (the one used in eden), copy assign and move assign (currently unused) to force compile error if they ever come to use.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4137
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-29 02:39:11 +02:00
wildcard 6c16440996 [vulkan] Fix EDS 0-2 (#4117)
EDS3 states were dynamic just because the driver supports them. But in EDS0-EDS2, we does not actually emit the EDS3 dynamic commands for them. So the pipeline builder skipped baking some fixed graphics state into the Vulkan pipeline, but the runtime also did not set that state dynamically. That leaves wrong Vulkan state during rendering causing rendering glitches in XC2.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4117
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-28 15:07:54 +02:00
lizzie 09c583506b [tests] Require backing base pointer to be nonnull for HostMemory tests (#4138)
A basic requirement, probably more helpful than outright crashing in the middle of a test.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4138
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 08:01:41 +02:00
lizzie 894add43f3 [vk] fix PR5R black screen on qcom driver (#4120)
Different approach proposed by gido.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4120
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 04:29:28 +02:00
Lizzie d142b5dd6a [android] Add Enable GPU Buffer Readback option to Android (#4132)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4132
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-06-28 03:37:23 +02:00
maufeat 0c2894eabf [hle] add: (re)winding application and revert option<Process> back to unique_ptr (#4134)
This add winding application function. Test this by opening qlaunch -> top left Profile -> edit profile picture -> go back (do not save if you are on fw21+, it corrupts the image)
And reverts in #3908 added `optional<Process>` to `unique_ptr<Process>`

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4134
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 16:47:46 +02:00
lizzie d8a8169eb2 [hle/bsd] do not use rust-result wannabe Expected in functions (#4075)
rust has Result<T,E> but we don't really need that in c++, also the header just sucks, objectively

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4075
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:50:24 +02:00
lizzie 81c6e56713 [core/am] ban y2k domain to make Civ7 boot web-appletless (#3868)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3868
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-27 08:46:18 +02:00
MaranBr b4b41ee62c [buffer_cache] Add option to control GPU buffer readback (#4126)
Added an option to control the GPU buffer readback, as it causes issues if the hardware cannot keep up with the additional workload.

Some games require this to render certain effects properly.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4126
2026-06-27 08:38:04 +02:00
simply0001 0d6a2158f0 [maxwell_3d] append inline index draw streams in bulk (#4083)
Inline index draws arrive as a batch but were processed one word at a time, so each index ran through the full per-method path and got appended a byte at a time.
Handle the whole batch in one pass instead, updating state once and appending all the indices together. Replay shadow control still goes word by word since it has to reload each one.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4083
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:59 +02:00
xbzk 09b6b3b71e xbzk/gpu-logging_qt-controls_android-fix (#4018)
5af7771f83-Bugfix: Made gpu_log_level global-only (was per-game switchable). Fixed Android non-determinism where a per-game profile silently overrode the global to Off and trapped GPULogger::Initialize() in a dead state, making shader dumps fail invisibly. Android per-game UI now hides the whole GPU logging block; Qt UI is untouched (global-only anyway).

bf4aabe8ab-Refactor/Cleanup: Removed gpu_logging_enabled master toggle as redundant with gpu_log_level == Off. Introduced GPU::Logging::IsActive() helper, replaced 14 call sites across vk_*.cpp. Refactored LogShaderCompilation() to be text-only and extracted SPIR-V dumping into a standalone GPU::Logging::DumpSpirvShader() free function. No singleton dependency, gated only by gpu_log_shader_dumps. Now gpu_log_level and gpu_log_shader_dumps are fully orthogonal. Cleaned up Android (BooleanSetting, SettingsItem, presenter, 7 locale string files).

865a1c5027-Refactor: Renamed dump_shaders → dump_guest_shaders to disambiguate from gpu_log_shader_dumps. Updated Qt label to "Dump Guest (Maxwell) Shaders" and rewrote the tooltip to mention .ash, the DumpDir/shaders/ location, and nvdisasm.

7cab456fdf-Feature: Added Qt UI control for GPU log level in the Logging session. Added gpu_log_shader_dumps checkbox to the Graphics column right below dump_guest_shaders.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4018
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-27 02:52:13 +02:00
118 changed files with 1291 additions and 1819 deletions
@@ -31,6 +31,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
@@ -83,9 +84,10 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
ENABLE_OVERLAY("enable_overlay"),
// GPU Logging
GPU_LOGGING_ENABLED("gpu_logging_enabled"),
GPU_LOG_VULKAN_CALLS("gpu_log_vulkan_calls"),
GPU_LOG_SHADER_DUMPS("gpu_log_shader_dumps"),
DUMP_GUEST_SHADERS("dump_guest_shaders"),
DUMP_MACROS("dump_macros"),
GPU_LOG_MEMORY_TRACKING("gpu_log_memory_tracking"),
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug"),
@@ -806,6 +806,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
titleId = R.string.enable_gpu_buffer_readback,
descriptionId = R.string.enable_gpu_buffer_readback_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
@@ -931,13 +938,6 @@ abstract class SettingsItem(
)
// GPU Logging settings
put(
SwitchSetting(
BooleanSetting.GPU_LOGGING_ENABLED,
titleId = R.string.gpu_logging_enabled,
descriptionId = R.string.gpu_logging_enabled_description
)
)
put(
SingleChoiceSetting(
ByteSetting.GPU_LOG_LEVEL,
@@ -954,6 +954,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_vulkan_calls_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_GUEST_SHADERS,
titleId = R.string.dump_guest_shaders,
descriptionId = R.string.dump_guest_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_SHADER_DUMPS,
@@ -961,6 +968,13 @@ abstract class SettingsItem(
descriptionId = R.string.gpu_log_shader_dumps_description
)
)
put(
SwitchSetting(
BooleanSetting.DUMP_MACROS,
titleId = R.string.dump_macros,
descriptionId = R.string.dump_macros_description
)
)
put(
SwitchSetting(
BooleanSetting.GPU_LOG_MEMORY_TRACKING,
@@ -292,6 +292,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
@@ -1288,14 +1289,17 @@ class SettingsFragmentPresenter(
add(ShortSetting.DEBUG_KNOBS.key)
add(StringSetting.PROGRAM_ARGS.key)
add(HeaderSetting(R.string.gpu_logging_header))
add(BooleanSetting.GPU_LOGGING_ENABLED.key)
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
add(HeaderSetting(R.string.gpu_logging_header))
add(ByteSetting.GPU_LOG_LEVEL.key)
add(BooleanSetting.GPU_LOG_VULKAN_CALLS.key)
add(BooleanSetting.DUMP_GUEST_SHADERS.key)
add(BooleanSetting.GPU_LOG_SHADER_DUMPS.key)
add(BooleanSetting.DUMP_MACROS.key)
add(BooleanSetting.GPU_LOG_MEMORY_TRACKING.key)
add(BooleanSetting.GPU_LOG_DRIVER_DEBUG.key)
add(IntSetting.GPU_LOG_RING_BUFFER_SIZE.key)
}
}
}
@@ -569,8 +569,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled">تمكين تسجيل وحدة معالجة الرسومات</string>
<string name="gpu_logging_enabled_description">تسجيل عمليات وحدة معالجة الرسومات في ملف eden_gpu.log لتصحيح أخطاء برامج تشغيل Adreno</string>
<string name="gpu_log_level">مستوى السجل</string>
<string name="gpu_log_level_description">مستوى التفاصيل لسجلات وحدة معالجة الرسومات (كلما زاد المستوى، زادت التفاصيل وزادت التكاليف الإضافية)</string>
<string name="gpu_log_vulkan_calls">تسجيل استدعاءات واجهة برمجة تطبيقات Vulkan</string>
@@ -563,8 +563,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Registros de la GPU</string>
<string name="gpu_logging_enabled">Activar los registros de la GPU</string>
<string name="gpu_logging_enabled_description">Registra las operaciones de la GPU en eden_gpu.log para la depuración de los controladores de Adreno</string>
<string name="gpu_log_level">Nivel de registros</string>
<string name="gpu_log_level_description">Nivel de detalle de los registros de la GPU (más alto = más detalles, más sobrecarga)</string>
<string name="gpu_log_vulkan_calls">Registros de llamadas del API de Vulkan</string>
@@ -525,7 +525,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Journalisation GPU</string>
<string name="gpu_logging_enabled">Activer la journalisation GPU</string>
<string name="gpu_log_level">Niveau de journalisation</string>
<string name="gpu_log_vulkan_calls">Journaliser les appels API Vulkan</string>
<string name="gpu_log_shader_dumps">Extraire les shaders</string>
@@ -562,8 +562,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Ведение журнала ГПУ</string>
<string name="gpu_logging_enabled">Включить ведение журнала ГПУ</string>
<string name="gpu_logging_enabled_description">Записывать операции ГПУ в файл eden_gpu.log для отладки драйверов Adreno</string>
<string name="gpu_log_level">Уровень журналирования</string>
<string name="gpu_log_level_description">Уровень детализации логов ГПУ (больше значение = больше деталей, выше нагрузка)</string>
<string name="gpu_log_vulkan_calls">Записывать вызовы Vulkan API</string>
@@ -565,8 +565,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">Журналювання ГП</string>
<string name="gpu_logging_enabled">Увімкнути журналювання ГП</string>
<string name="gpu_logging_enabled_description">Журналювати операції ГП до eden_gpu.log для зневадження драйверів Adreno</string>
<string name="gpu_log_level">Рівень журналювання</string>
<string name="gpu_log_level_description">Рівень подробиць у журналі ГП (вищий = більше подробиць, більший вплив на швидкодію)</string>
<string name="gpu_log_vulkan_calls">Записувати виклики API Vulkan</string>
@@ -559,8 +559,6 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU 日志</string>
<string name="gpu_logging_enabled">启用 GPU 日志</string>
<string name="gpu_logging_enabled_description">将 GPU 操作记录至 eden_gpu.log 以供调试 Adreno 驱动</string>
<string name="gpu_log_level">日志等级</string>
<string name="gpu_log_level_description">GPU 日志的详细级别(数值越高 = 细节越多,开销越大)</string>
<string name="gpu_log_vulkan_calls">记录 Vulkan API 调用</string>
@@ -503,6 +503,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
@@ -575,14 +577,16 @@
<!-- GPU Logging strings -->
<string name="gpu_logging_header">GPU Logging</string>
<string name="gpu_logging_enabled">Enable GPU Logging</string>
<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
<string name="gpu_log_level">Log Level</string>
<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
<string name="gpu_log_shader_dumps">Dump Shaders</string>
<string name="gpu_log_shader_dumps_description">Save compiled shader SPIR-V to files</string>
<string name="gpu_log_shader_dumps">Dump SPIR-V Shaders</string>
<string name="gpu_log_shader_dumps_description">Save recompiled SPIR-V binaries (.spv) to dump folder. Inspect with spirv-dis/spirv-cross/spirv-val.</string>
<string name="dump_guest_shaders">Dump Guest (Maxwell) Shaders</string>
<string name="dump_guest_shaders_description">Save Maxwell guest shader bytecode files (*.ash) to dump folder. Inspect with nvdisasm.</string>
<string name="dump_macros">Dump Maxwell Macros</string>
<string name="dump_macros_description">Save Maxwell macro program files (*.macro) to dump folder. Inspect with envydis.</string>
<string name="gpu_log_memory_tracking">Track GPU Memory</string>
<string name="gpu_log_memory_tracking_description">Monitor GPU memory allocations and deallocations</string>
<string name="gpu_log_driver_debug">Driver Debug Info</string>
-1
View File
@@ -50,7 +50,6 @@ add_library(
elf.h
error.cpp
error.h
expected.h
fiber.cpp
fiber.h
fixed_point.h
-986
View File
@@ -1,986 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// This is based on the proposed implementation of std::expected (P0323)
// https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
#pragma once
#include <type_traits>
#include <utility>
namespace Common {
template <typename T, typename E>
class Expected;
template <typename E>
class Unexpected {
public:
Unexpected() = delete;
constexpr explicit Unexpected(const E& e) : m_val{e} {}
constexpr explicit Unexpected(E&& e) : m_val{std::move(e)} {}
constexpr E& value() & {
return m_val;
}
constexpr const E& value() const& {
return m_val;
}
constexpr E&& value() && {
return std::move(m_val);
}
constexpr const E&& value() const&& {
return std::move(m_val);
}
private:
E m_val;
};
template <typename E>
constexpr auto operator<=>(const Unexpected<E>& lhs, const Unexpected<E>& rhs) {
return lhs.value() <=> rhs.value();
}
struct unexpect_t {
constexpr explicit unexpect_t() = default;
};
namespace detail {
struct no_init_t {
constexpr explicit no_init_t() = default;
};
/**
* This specialization is for when T is not trivially destructible,
* so the destructor must be called on destruction of `expected'
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E, bool = std::is_trivially_destructible_v<T>>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() {
if (m_has_val) {
m_val.~T();
}
}
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
/**
* This specialization is for when T is trivially destructible,
* so the destructor of `expected` can be trivial
* Additionally, this requires E to be trivially destructible
*/
template <typename T, typename E>
requires std::is_trivially_destructible_v<E>
struct expected_storage_base<T, E, true> {
constexpr expected_storage_base() : m_val{T{}}, m_has_val{true} {}
constexpr expected_storage_base(no_init_t) : m_has_val{false} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr expected_storage_base(std::in_place_t, Args&&... args)
: m_val{std::forward<Args>(args)...}, m_has_val{true} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr expected_storage_base(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: m_val{il, std::forward<Args>(args)...}, m_has_val{true} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit expected_storage_base(unexpect_t, Args&&... args)
: m_unexpect{std::forward<Args>(args)...}, m_has_val{false} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit expected_storage_base(unexpect_t, std::initializer_list<U> il,
Args&&... args)
: m_unexpect{il, std::forward<Args>(args)...}, m_has_val{false} {}
~expected_storage_base() = default;
union {
T m_val;
Unexpected<E> m_unexpect;
};
bool m_has_val;
};
template <typename T, typename E>
struct expected_operations_base : expected_storage_base<T, E> {
using expected_storage_base<T, E>::expected_storage_base;
template <typename... Args>
void construct(Args&&... args) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
template <typename Rhs>
void construct_with(Rhs&& rhs) noexcept {
new (std::addressof(this->m_val)) T{std::forward<Rhs>(rhs).get()};
this->m_has_val = true;
}
template <typename... Args>
void construct_error(Args&&... args) noexcept {
new (std::addressof(this->m_unexpect)) Unexpected<E>{std::forward<Args>(args)...};
this->m_has_val = false;
}
void assign(const expected_operations_base& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(rhs.get());
} else {
assign_common(rhs);
}
}
void assign(expected_operations_base&& rhs) noexcept {
if (!this->m_has_val && rhs.m_has_val) {
geterr().~Unexpected<E>();
construct(std::move(rhs).get());
} else {
assign_common(rhs);
}
}
template <typename Rhs>
void assign_common(Rhs&& rhs) {
if (this->m_has_val) {
if (rhs.m_has_val) {
get() = std::forward<Rhs>(rhs).get();
} else {
destroy_val();
construct_error(std::forward<Rhs>(rhs).geterr());
}
} else {
if (!rhs.m_has_val) {
geterr() = std::forward<Rhs>(rhs).geterr();
}
}
}
bool has_value() const {
return this->m_has_val;
}
constexpr T& get() & {
return this->m_val;
}
constexpr const T& get() const& {
return this->m_val;
}
constexpr T&& get() && {
return std::move(this->m_val);
}
constexpr const T&& get() const&& {
return std::move(this->m_val);
}
constexpr Unexpected<E>& geterr() & {
return this->m_unexpect;
}
constexpr const Unexpected<E>& geterr() const& {
return this->m_unexpect;
}
constexpr Unexpected<E>&& geterr() && {
return std::move(this->m_unexpect);
}
constexpr const Unexpected<E>&& geterr() const&& {
return std::move(this->m_unexpect);
}
constexpr void destroy_val() {
get().~T();
}
};
/**
* This manages conditionally having a trivial copy constructor
* This specialization is for when T is trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E, bool = std::is_trivially_copy_constructible_v<T>>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
};
/**
* This specialization is for when T is not trivially copy constructible
* Additionally, this requires E to be trivially copy constructible
*/
template <typename T, typename E>
requires std::is_trivially_copy_constructible_v<E>
struct expected_copy_base<T, E, false> : expected_operations_base<T, E> {
using expected_operations_base<T, E>::expected_operations_base;
expected_copy_base() = default;
expected_copy_base(const expected_copy_base& rhs)
: expected_operations_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(rhs);
} else {
this->construct_error(rhs.geterr());
}
}
expected_copy_base(expected_copy_base&&) = default;
expected_copy_base& operator=(const expected_copy_base&) = default;
expected_copy_base& operator=(expected_copy_base&&) = default;
};
/**
* This manages conditionally having a trivial move constructor
* This specialization is for when T is trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E, bool = std::is_trivially_move_constructible_v<T>>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
};
/**
* This specialization is for when T is not trivially move constructible
* Additionally, this requires E to be trivially move constructible
*/
template <typename T, typename E>
requires std::is_trivially_move_constructible_v<E>
struct expected_move_base<T, E, false> : expected_copy_base<T, E> {
using expected_copy_base<T, E>::expected_copy_base;
expected_move_base() = default;
expected_move_base(const expected_move_base&) = default;
expected_move_base(expected_move_base&& rhs) noexcept(std::is_nothrow_move_constructible_v<T>)
: expected_copy_base<T, E>{no_init_t{}} {
if (rhs.has_value()) {
this->construct_with(std::move(rhs));
} else {
this->construct_error(std::move(rhs.geterr()));
}
}
expected_move_base& operator=(const expected_move_base&) = default;
expected_move_base& operator=(expected_move_base&&) = default;
};
/**
* This manages conditionally having a trivial copy assignment operator
* This specialization is for when T is trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_copy_assignable<T>,
std::is_trivially_copy_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
};
/**
* This specialization is for when T is not trivially copy assignable
* Additionally, this requires E to be trivially copy assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_copy_assignable<E>,
std::is_trivially_copy_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_copy_assign_base<T, E, false> : expected_move_base<T, E> {
using expected_move_base<T, E>::expected_move_base;
expected_copy_assign_base() = default;
expected_copy_assign_base(const expected_copy_assign_base&) = default;
expected_copy_assign_base(expected_copy_assign_base&&) = default;
expected_copy_assign_base& operator=(const expected_copy_assign_base& rhs) {
this->assign(rhs);
return *this;
}
expected_copy_assign_base& operator=(expected_copy_assign_base&&) = default;
};
/**
* This manages conditionally having a trivial move assignment operator
* This specialization is for when T is trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E,
bool = std::conjunction_v<std::is_trivially_move_assignable<T>,
std::is_trivially_move_constructible<T>,
std::is_trivially_destructible<T>>>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
};
/**
* This specialization is for when T is not trivially move assignable
* Additionally, this requires E to be trivially move assignable
*/
template <typename T, typename E>
requires std::conjunction_v<std::is_trivially_move_assignable<E>,
std::is_trivially_move_constructible<E>,
std::is_trivially_destructible<E>>
struct expected_move_assign_base<T, E, false> : expected_copy_assign_base<T, E> {
using expected_copy_assign_base<T, E>::expected_copy_assign_base;
expected_move_assign_base() = default;
expected_move_assign_base(const expected_move_assign_base&) = default;
expected_move_assign_base(expected_move_assign_base&&) = default;
expected_move_assign_base& operator=(const expected_move_assign_base&) = default;
expected_move_assign_base& operator=(expected_move_assign_base&& rhs) noexcept(
std::conjunction_v<std::is_nothrow_move_constructible<T>,
std::is_nothrow_move_assignable<T>>) {
this->assign(std::move(rhs));
return *this;
}
};
/**
* expected_delete_ctor_base will conditionally delete copy and move constructors
* depending on whether T is copy/move constructible
* Additionally, this requires E to be copy/move constructible
*/
template <typename T, typename E, bool EnableCopy = std::is_copy_constructible_v<T>,
bool EnableMove = std::is_move_constructible_v<T>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, true, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, true> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = default;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>>
struct expected_delete_ctor_base<T, E, false, false> {
expected_delete_ctor_base() = default;
expected_delete_ctor_base(const expected_delete_ctor_base&) = delete;
expected_delete_ctor_base(expected_delete_ctor_base&&) noexcept = delete;
expected_delete_ctor_base& operator=(const expected_delete_ctor_base&) = default;
expected_delete_ctor_base& operator=(expected_delete_ctor_base&&) noexcept = default;
};
/**
* expected_delete_assign_base will conditionally delete copy and move assignment operators
* depending on whether T is copy/move constructible + assignable
* Additionally, this requires E to be copy/move constructible + assignable
*/
template <
typename T, typename E,
bool EnableCopy = std::conjunction_v<std::is_copy_constructible<T>, std::is_copy_assignable<T>>,
bool EnableMove = std::conjunction_v<std::is_move_constructible<T>, std::is_move_assignable<T>>>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, true, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = default;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, true> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = default;
};
template <typename T, typename E>
requires std::conjunction_v<std::is_copy_constructible<E>, std::is_move_constructible<E>,
std::is_copy_assignable<E>, std::is_move_assignable<E>>
struct expected_delete_assign_base<T, E, false, false> {
expected_delete_assign_base() = default;
expected_delete_assign_base(const expected_delete_assign_base&) = default;
expected_delete_assign_base(expected_delete_assign_base&&) noexcept = default;
expected_delete_assign_base& operator=(const expected_delete_assign_base&) = delete;
expected_delete_assign_base& operator=(expected_delete_assign_base&&) noexcept = delete;
};
/**
* This is needed to be able to construct the expected_default_ctor_base which follows,
* while still conditionally deleting the default constructor.
*/
struct default_constructor_tag {
constexpr explicit default_constructor_tag() = default;
};
/**
* expected_default_ctor_base will ensure that expected
* has a deleted default constructor if T is not default constructible
* This specialization is for when T is default constructible
*/
template <typename T, typename E, bool Enable = std::is_default_constructible_v<T>>
struct expected_default_ctor_base {
constexpr expected_default_ctor_base() noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E>
struct expected_default_ctor_base<T, E, false> {
constexpr expected_default_ctor_base() noexcept = delete;
constexpr expected_default_ctor_base(expected_default_ctor_base const&) noexcept = default;
constexpr expected_default_ctor_base(expected_default_ctor_base&&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base const&) noexcept = default;
expected_default_ctor_base& operator=(expected_default_ctor_base&&) noexcept = default;
constexpr explicit expected_default_ctor_base(default_constructor_tag) {}
};
template <typename T, typename E, typename U>
using expected_enable_forward_value =
std::enable_if_t<std::is_constructible_v<T, U&&> &&
!std::is_same_v<std::remove_cvref_t<U>, std::in_place_t> &&
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::is_same_v<Unexpected<E>, std::remove_cvref_t<U>>>;
template <typename T, typename E, typename U, typename G, typename UR, typename GR>
using expected_enable_from_other = std::enable_if_t<
std::is_constructible_v<T, UR> && std::is_constructible_v<E, GR> &&
!std::is_constructible_v<T, Expected<U, G>&> && !std::is_constructible_v<T, Expected<U, G>&&> &&
!std::is_constructible_v<T, const Expected<U, G>&> &&
!std::is_constructible_v<T, const Expected<U, G>&&> &&
!std::is_convertible_v<Expected<U, G>&, T> && !std::is_convertible_v<Expected<U, G>&&, T> &&
!std::is_convertible_v<const Expected<U, G>&, T> &&
!std::is_convertible_v<const Expected<U, G>&&, T>>;
} // namespace detail
template <typename T, typename E>
class Expected : private detail::expected_move_assign_base<T, E>,
private detail::expected_delete_ctor_base<T, E>,
private detail::expected_delete_assign_base<T, E>,
private detail::expected_default_ctor_base<T, E> {
public:
using value_type = T;
using error_type = E;
using unexpected_type = Unexpected<E>;
constexpr Expected() = default;
constexpr Expected(const Expected&) = default;
constexpr Expected(Expected&&) = default;
Expected& operator=(const Expected&) = default;
Expected& operator=(Expected&&) = default;
template <typename... Args, std::enable_if_t<std::is_constructible_v<T, Args&&...>>* = nullptr>
constexpr Expected(std::in_place_t, Args&&... args)
: impl_base{std::in_place, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<T, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr Expected(std::in_place_t, std::initializer_list<U> il, Args&&... args)
: impl_base{std::in_place, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<const G&, E>>* = nullptr>
constexpr explicit Expected(const Unexpected<G>& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, const G&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<const G&, E>>* = nullptr>
constexpr Expected(Unexpected<G> const& e)
: impl_base{unexpect_t{}, e.value()}, ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)
: impl_base{unexpect_t{}, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename... Args,
std::enable_if_t<std::is_constructible_v<E, std::initializer_list<U>&, Args&&...>>* =
nullptr>
constexpr explicit Expected(unexpect_t, std::initializer_list<U> il, Args&&... args)
: impl_base{unexpect_t{}, il, std::forward<Args>(args)...},
ctor_base{detail::default_constructor_tag{}} {}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr explicit Expected(const Expected<U, G>& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U const&, T> &&
std::is_convertible_v<G const&, E>)>* = nullptr,
detail::expected_enable_from_other<T, E, U, G, const U&, const G&>* = nullptr>
constexpr Expected(const Expected<U, G>& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(*rhs);
} else {
this->construct_error(rhs.error());
}
}
template <typename U, typename G,
std::enable_if_t<!(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr explicit Expected(Expected<U, G>&& rhs)
: ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U, typename G,
std::enable_if_t<(std::is_convertible_v<U&&, T> && std::is_convertible_v<G&&, E>)>* =
nullptr,
detail::expected_enable_from_other<T, E, U, G, U&&, G&&>* = nullptr>
constexpr Expected(Expected<U, G>&& rhs) : ctor_base{detail::default_constructor_tag{}} {
if (rhs.has_value()) {
this->construct(std::move(*rhs));
} else {
this->construct_error(std::move(rhs.error()));
}
}
template <typename U = T, std::enable_if_t<!std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr explicit Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, std::enable_if_t<std::is_convertible_v<U&&, T>>* = nullptr,
detail::expected_enable_forward_value<T, E, U>* = nullptr>
constexpr Expected(U&& v) : Expected{std::in_place, std::forward<U>(v)} {}
template <typename U = T, typename G = T,
std::enable_if_t<std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename U = T, typename G = T,
std::enable_if_t<!std::is_nothrow_constructible_v<T, U&&>>* = nullptr,
std::enable_if_t<(
!std::is_same_v<Expected<T, E>, std::remove_cvref_t<U>> &&
!std::conjunction_v<std::is_scalar<T>, std::is_same<T, std::remove_cvref_t<U>>> &&
std::is_constructible_v<T, U> && std::is_assignable_v<G&, U> &&
std::is_nothrow_move_constructible_v<E>)>* = nullptr>
Expected& operator=(U&& v) {
if (has_value()) {
val() = std::forward<U>(v);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<U>(v)};
this->m_has_val = true;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_copy_constructible_v<G> &&
std::is_assignable_v<G&, G>>* = nullptr>
Expected& operator=(const Unexpected<G>& rhs) {
if (!has_value()) {
err() = rhs;
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{rhs};
this->m_has_val = false;
}
return *this;
}
template <typename G = E, std::enable_if_t<std::is_nothrow_move_constructible_v<G> &&
std::is_move_assignable_v<G>>* = nullptr>
Expected& operator=(Unexpected<G>&& rhs) noexcept {
if (!has_value()) {
err() = std::move(rhs);
} else {
this->destroy_val();
new (errptr()) Unexpected<E>{std::move(rhs)};
this->m_has_val = false;
}
return *this;
}
template <typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, Args&&...>>* = nullptr>
void emplace(Args&&... args) {
if (has_value()) {
val() = T{std::forward<Args>(args)...};
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
template <typename U, typename... Args,
std::enable_if_t<!std::is_nothrow_constructible_v<T, std::initializer_list<U>&,
Args&&...>>* = nullptr>
void emplace(std::initializer_list<U> il, Args&&... args) {
if (has_value()) {
T t{il, std::forward<Args>(args)...};
val() = std::move(t);
} else {
auto tmp = std::move(err());
err().~Unexpected<E>();
new (valptr()) T{il, std::forward<Args>(args)...};
this->m_has_val = true;
}
}
constexpr T* operator->() {
return valptr();
}
constexpr const T* operator->() const {
return valptr();
}
template <typename U = T>
constexpr U& operator*() & {
return val();
}
template <typename U = T>
constexpr const U& operator*() const& {
return val();
}
template <typename U = T>
constexpr U&& operator*() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& operator*() const&& {
return std::move(val());
}
constexpr bool has_value() const noexcept {
return this->m_has_val;
}
constexpr explicit operator bool() const noexcept {
return this->m_has_val;
}
template <typename U = T>
constexpr U& value() & {
return val();
}
template <typename U = T>
constexpr const U& value() const& {
return val();
}
template <typename U = T>
constexpr U&& value() && {
return std::move(val());
}
template <typename U = T>
constexpr const U&& value() const&& {
return std::move(val());
}
constexpr E& error() & {
return err().value();
}
constexpr const E& error() const& {
return err().value();
}
constexpr E&& error() && {
return std::move(err().value());
}
constexpr const E&& error() const&& {
return std::move(err().value());
}
template <typename U>
constexpr T value_or(U&& v) const& {
static_assert(std::is_copy_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be copy-constructible and convertible from U&&");
return bool(*this) ? **this : static_cast<T>(std::forward<U>(v));
}
template <typename U>
constexpr T value_or(U&& v) && {
static_assert(std::is_move_constructible_v<T> && std::is_convertible_v<U&&, T>,
"T must be move-constructible and convertible from U&&");
return bool(*this) ? std::move(**this) : static_cast<T>(std::forward<U>(v));
}
private:
static_assert(!std::is_reference_v<T>, "T must not be a reference");
static_assert(!std::is_same_v<T, std::remove_cv_t<std::in_place_t>>,
"T must not be std::in_place_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<unexpect_t>>, "T must not be unexpect_t");
static_assert(!std::is_same_v<T, std::remove_cv_t<Unexpected<E>>>,
"T must not be Unexpected<E>");
static_assert(!std::is_reference_v<E>, "E must not be a reference");
T* valptr() {
return std::addressof(this->m_val);
}
const T* valptr() const {
return std::addressof(this->m_val);
}
Unexpected<E>* errptr() {
return std::addressof(this->m_unexpect);
}
const Unexpected<E>* errptr() const {
return std::addressof(this->m_unexpect);
}
template <typename U = T>
constexpr U& val() {
return this->m_val;
}
template <typename U = T>
constexpr const U& val() const {
return this->m_val;
}
constexpr Unexpected<E>& err() {
return this->m_unexpect;
}
constexpr const Unexpected<E>& err() const {
return this->m_unexpect;
}
using impl_base = detail::expected_move_assign_base<T, E>;
using ctor_base = detail::expected_default_ctor_base<T, E>;
};
template <typename T, typename E, typename U, typename F>
constexpr bool operator==(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return (lhs.has_value() != rhs.has_value())
? false
: (!lhs.has_value() ? lhs.error() == rhs.error() : *lhs == *rhs);
}
template <typename T, typename E, typename U, typename F>
constexpr bool operator!=(const Expected<T, E>& lhs, const Expected<U, F>& rhs) {
return !operator==(lhs, rhs);
}
template <typename T, typename E, typename U>
constexpr bool operator==(const Expected<T, E>& x, const U& v) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator==(const U& v, const Expected<T, E>& x) {
return x.has_value() ? *x == v : false;
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const Expected<T, E>& x, const U& v) {
return !operator==(x, v);
}
template <typename T, typename E, typename U>
constexpr bool operator!=(const U& v, const Expected<T, E>& x) {
return !operator==(v, x);
}
template <typename T, typename E>
constexpr bool operator==(const Expected<T, E>& x, const Unexpected<E>& e) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator==(const Unexpected<E>& e, const Expected<T, E>& x) {
return x.has_value() ? false : x.error() == e.value();
}
template <typename T, typename E>
constexpr bool operator!=(const Expected<T, E>& x, const Unexpected<E>& e) {
return !operator==(x, e);
}
template <typename T, typename E>
constexpr bool operator!=(const Unexpected<E>& e, const Expected<T, E>& x) {
return !operator==(e, x);
}
} // namespace Common
+10 -1
View File
@@ -54,7 +54,6 @@ SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(GpuLogLevel, true);
SWITCHABLE(Language, true);
SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
@@ -213,6 +212,16 @@ bool IsNceEnabled() {
return is_nce_enabled;
}
static u64 current_program_id = 0;
void SetCurrentProgramID(u64 program_id) {
current_program_id = program_id;
}
u64 GetCurrentProgramID() {
return current_program_id;
}
bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
}
+14 -5
View File
@@ -573,6 +573,13 @@ struct Values {
false,
#endif
"rescale_hack", Category::RendererHacks};
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
false,
"enable_gpu_buffer_readback",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -788,8 +795,8 @@ struct Values {
false}; // runtime_modifiable_ — startup-only
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
Setting<bool> dump_shaders{
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
Setting<bool> dump_guest_shaders{
linkage, false, "dump_guest_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
Setting<bool> dump_macros{
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
@@ -813,9 +820,8 @@ struct Values {
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
// GPU Logging
Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
Category::Debugging};
Setting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Off, "gpu_log_level",
Category::Debugging};
Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};
Setting<bool> gpu_log_shader_dumps{linkage, false, "gpu_log_shader_dumps", Category::Debugging};
Setting<bool> gpu_log_memory_tracking{linkage, true, "gpu_log_memory_tracking",
@@ -876,6 +882,9 @@ bool IsFastmemEnabled();
void SetNceEnabled(bool is_64bit);
bool IsNceEnabled();
void SetCurrentProgramID(u64 program_id);
u64 GetCurrentProgramID();
bool IsOpenGL();
bool IsDockedMode();
+4 -1
View File
@@ -326,6 +326,9 @@ struct System::Impl {
LOG_INFO(Core, "Loading {} ({:016X}) ...", name, params.program_id);
// Expose program id to dump sites and other global readers.
Settings::SetCurrentProgramID(params.program_id);
// Track launch time for frontend launches
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
@@ -347,7 +350,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
applet_manager.CreateAndInsertByFrontendAppletParameters(std::make_unique<Service::Process>(*std::move(process)), params);
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
-1
View File
@@ -10,7 +10,6 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/expected.h"
// All the constants in this file come from <https://switchbrew.org/wiki/Error_codes>
+6 -6
View File
@@ -729,7 +729,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
rb.PushIpcInterface(ctx, ensure_token_id);
}
void LoadIdTokenCacheDeprecated(HLERequestContext& ctx) {
@@ -921,7 +921,7 @@ void Module::Interface::GetProfile(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
rb.PushIpcInterface<IProfile>(ctx, system, user_id, *profile_manager);
}
void Module::Interface::IsUserRegistrationRequestPermitted(HLERequestContext& ctx) {
@@ -993,7 +993,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(HLERequestContext& c
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager);
rb.PushIpcInterface<IManagerForApplication>(ctx, system, profile_manager);
}
void Module::Interface::IsUserAccountSwitchLocked(HLERequestContext& ctx) {
@@ -1089,7 +1089,7 @@ void Module::Interface::GetProfileEditor(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
rb.PushIpcInterface<IProfileEditor>(ctx, system, user_id, *profile_manager);
}
void Module::Interface::GetBaasAccountAdministrator(HLERequestContext &ctx) {
@@ -1100,7 +1100,7 @@ void Module::Interface::GetBaasAccountAdministrator(HLERequestContext &ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAdministrator>(system, uuid);
rb.PushIpcInterface<IAdministrator>(ctx, system, uuid);
}
void Module::Interface::ListQualifiedUsers(HLERequestContext& ctx) {
@@ -1143,7 +1143,7 @@ void Module::Interface::GetBaasAccountManagerForSystemService(HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForSystemService>(system, uuid);
rb.PushIpcInterface<IManagerForSystemService>(ctx, system, uuid);
}
void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
+1 -1
View File
@@ -35,7 +35,7 @@ void IAsyncContext::GetSystemEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(completion_event->GetReadableEvent());
rb.PushCopyObjects(ctx, completion_event->GetReadableEvent());
}
void IAsyncContext::Cancel(HLERequestContext& ctx) {
+4
View File
@@ -109,6 +109,10 @@ struct Applet {
std::list<std::shared_ptr<Applet>> child_applets{};
bool is_completed{};
std::shared_ptr<Applet> reserved_applet{};
bool unwind_after_reserved{};
bool is_winding{};
// Self state
bool exit_locked{};
s32 fatal_section_count{};
@@ -25,6 +25,13 @@ void AppletStorageChannel::Push(Kernel::KernelCore& kernel, std::shared_ptr<ISto
m_event.Signal(kernel);
}
void AppletStorageChannel::Unpop(Kernel::KernelCore& kernel, std::shared_ptr<IStorage> storage) {
std::scoped_lock lk{m_lock};
m_data.emplace_front(std::move(storage));
m_event.Signal(kernel);
}
Result AppletStorageChannel::Pop(Kernel::KernelCore& kernel, std::shared_ptr<IStorage>* out_storage) {
std::scoped_lock lk{m_lock};
@@ -26,6 +26,7 @@ public:
~AppletStorageChannel();
void Push(Kernel::KernelCore& kernel, std::shared_ptr<IStorage> storage);
void Unpop(Kernel::KernelCore& kernel, std::shared_ptr<IStorage> storage);
Result Pop(Kernel::KernelCore& kernel, std::shared_ptr<IStorage>* out_storage);
Kernel::KReadableEvent* GetEvent();
+1 -1
View File
@@ -267,7 +267,7 @@ void AppletManager::SetWindowSystem(WindowSystem* window_system) {
if (Settings::values.enable_overlay && m_window_system->GetOverlayDisplayApplet() == nullptr) {
if (auto overlay_process = CreateProcess(m_system, static_cast<u64>(AppletProgramId::OverlayDisplay), 0, 0)) {
auto overlay_applet = std::make_shared<Applet>(m_system, std::make_unique<Service::Process>(*std::move(overlay_process)), false);
auto overlay_applet = std::make_shared<Applet>(m_system, std::move(overlay_process), false);
overlay_applet->program_id = static_cast<u64>(AppletProgramId::OverlayDisplay);
overlay_applet->applet_id = AppletId::OverlayDisplay;
overlay_applet->type = AppletType::OverlayApplet;
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "applet_web_browser_types.h"
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
@@ -370,16 +371,13 @@ void WebBrowser::ExtractOfflineRomFS() {
void WebBrowser::WebBrowserExit(WebExitReason exit_reason, std::string last_url) {
const bool use_tlv_output =
(web_arg_header.shim_kind == ShimKind::Share &&
web_applet_version >= WebAppletVersion::Version196608) ||
(web_arg_header.shim_kind == ShimKind::Web &&
web_applet_version >= WebAppletVersion::Version524288) ||
(web_arg_header.shim_kind == ShimKind::Lhub);
(web_arg_header.shim_kind == ShimKind::Share && web_applet_version >= WebAppletVersion::Version196608)
|| (web_arg_header.shim_kind == ShimKind::Web && web_applet_version >= WebAppletVersion::Version524288)
|| (web_arg_header.shim_kind == ShimKind::Lhub);
// https://switchbrew.org/wiki/Internet_Browser#TLVs
if (use_tlv_output) {
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}",
exit_reason, last_url, last_url.size());
LOG_DEBUG(Service_AM, "Using TLV output: exit_reason={}, last_url={}, last_url_size={}", exit_reason, last_url, last_url.size());
// storage size for TLVs is 0x2000 bytes (as per switchbrew documentation)
constexpr size_t TLV_STORAGE_SIZE = 0x2000;
@@ -600,11 +598,14 @@ void WebBrowser::ExecuteShare() {
void WebBrowser::ExecuteWeb() {
LOG_INFO(Service_AM, "Opening external URL at {}", external_url);
frontend.OpenExternalWebPage(external_url,
[this](WebExitReason exit_reason, std::string last_url) {
WebBrowserExit(exit_reason, last_url);
});
frontend.OpenExternalWebPage(external_url, [this](WebExitReason exit_reason, std::string last_url) {
// Offline and web applets must be explicitly exited from because they respect exit state
// Unlike the other web stuffs
if (exit_reason == WebExitReason::ExitRequested || exit_reason == WebExitReason::EndButtonPressed)
exit_reason = (web_arg_header.shim_kind == ShimKind::Web || web_arg_header.shim_kind == ShimKind::Offline)
? WebExitReason::ExitRequested : WebExitReason::EndButtonPressed;
WebBrowserExit(exit_reason, last_url);
});
}
void WebBrowser::ExecuteWifi() {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,7 +15,10 @@ namespace Service::AM {
HidRegistration::HidRegistration(Core::System& system, Process& process) : m_process(process) {
m_hid_server = system.ServiceManager().GetService<HID::IHidServer>("hid", true);
this->RegisterCurrentProcess();
}
void HidRegistration::RegisterCurrentProcess() {
if (m_process.IsInitialized()) {
m_hid_server->GetResourceManager()->RegisterAppletResourceUserId(m_process.GetProcessId(),
true);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -24,6 +27,7 @@ public:
explicit HidRegistration(Core::System& system, Process& process);
~HidRegistration();
void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable);
private:
@@ -171,6 +171,18 @@ void LifecycleManager::SignalSystemEventIfNeeded(Kernel::KernelCore& kernel) {
}
}
void LifecycleManager::ResetForRelaunch() {
m_unordered_messages.clear();
m_activity_state = ActivityState::BackgroundVisible;
m_requested_focus_state = FocusState{};
m_acknowledged_focus_state = FocusState{};
m_has_focus_state_changed = true;
m_suspend_mode = SuspendMode::NoOverride;
m_forced_suspend = false;
}
bool LifecycleManager::PopMessage(Kernel::KernelCore& kernel, AppletMessage* out_message) {
const auto message = this->PopMessageInOrderOfPriority();
this->SignalSystemEventIfNeeded(kernel);
@@ -138,6 +138,8 @@ public:
void PushUnorderedMessage(Kernel::KernelCore& kernel, AppletMessage message);
bool PopMessage(Kernel::KernelCore& kernel, AppletMessage* out_message);
void ResetForRelaunch();
private:
FocusState GetFocusStateWhileForegroundObscured() const;
FocusState GetFocusStateWhileBackground(bool is_obscured) const;
+24 -8
View File
@@ -40,23 +40,23 @@ namespace {
}
}
[[nodiscard]] inline std::optional<Process> CreateProcessImpl(std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
[[nodiscard]] inline std::unique_ptr<Process> CreateProcessImpl(std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
// Get the appropriate loader to parse this NCA.
out_loader = Loader::GetLoader(system, file, program_id, program_index);
// Ensure we have a loader which can parse the NCA.
if (out_loader) {
// Try to load the process.
auto process = std::make_optional<Process>(system);
auto process = std::make_unique<Process>(system);
if (process->Initialize(*out_loader, out_load_result)) {
return process;
}
}
return std::nullopt;
return nullptr;
}
} // Anonymous namespace
std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation) {
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation) {
// Attempt to load program NCA.
FileSys::VirtualFile nca_raw{};
@@ -66,7 +66,7 @@ std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 mi
// Ensure we retrieved a program NCA.
if (!nca_raw) {
return std::nullopt;
return nullptr;
}
// Ensure we have a suitable version.
@@ -76,7 +76,7 @@ std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 mi
(nca.GetKeyGeneration() < minimum_key_generation ||
nca.GetKeyGeneration() > maximum_key_generation)) {
LOG_WARNING(Service_LDR, "Skipping program {:016X} with generation {}", program_id, nca.GetKeyGeneration());
return std::nullopt;
return nullptr;
}
}
@@ -85,7 +85,7 @@ std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 mi
return CreateProcessImpl(loader, status, system, nca_raw, program_id, 0);
}
std::optional<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
if (auto process = CreateProcessImpl(out_loader, out_load_result, system, file, program_id, program_index); process) {
FileSys::NACP nacp;
if (out_loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
@@ -110,7 +110,23 @@ std::optional<Process> CreateApplicationProcess(std::vector<u8>& out_control, st
system.GetARPManager().Register(launch.title_id, launch, out_control);
return process;
}
return std::nullopt;
return nullptr;
}
bool ReinitializeProcess(Core::System& system, Process& process, u64 program_id) {
auto& storage = system.GetContentProviderUnion();
const auto nca_raw = storage.GetEntryRaw(program_id, FileSys::ContentRecordType::Program);
if (!nca_raw) {
return false;
}
auto loader = Loader::GetLoader(system, nca_raw, program_id, 0);
if (!loader) {
return false;
}
Loader::ResultStatus status{};
return process.Initialize(*loader, status);
}
} // namespace Service::AM
+4 -2
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@@ -27,7 +27,9 @@ class Process;
namespace Service::AM {
std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation);
std::optional<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index);
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation);
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index);
bool ReinitializeProcess(Core::System& system, Process& process, u64 program_id);
} // namespace Service::AM
@@ -35,9 +35,9 @@ Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_applicati
std::unique_ptr<Loader::AppLoader> loader;
Loader::ResultStatus result;
auto process = CreateApplicationProcess(control, loader, result, system, nca_raw, program_id, 0);
R_UNLESS(process != std::nullopt, ResultUnknown);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), true);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
applet->program_id = program_id;
applet->applet_id = AppletId::Application;
applet->type = AppletType::Application;
@@ -88,9 +88,9 @@ Result IApplicationCreator::CreateSystemApplication(
std::vector<u8> control;
std::unique_ptr<Loader::AppLoader> loader;
auto process = CreateProcess(system, application_id, 1, 22);
R_UNLESS(process != std::nullopt, ResultUnknown);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), true);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
applet->program_id = application_id;
applet->applet_id = AppletId::Starter;
applet->type = AppletType::LibraryApplet;
@@ -75,7 +75,7 @@ ILibraryAppletAccessor::ILibraryAppletAccessor(Core::System& system_,
{105, D<&ILibraryAppletAccessor::GetPopOutDataEvent>, "GetPopOutDataEvent"},
{106, D<&ILibraryAppletAccessor::GetPopInteractiveOutDataEvent>, "GetPopInteractiveOutDataEvent"},
{110, nullptr, "NeedsToExitProcess"},
{120, nullptr, "GetLibraryAppletInfo"},
{120, D<&ILibraryAppletAccessor::GetLibraryAppletInfo>, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
{160, D<&ILibraryAppletAccessor::GetIndirectLayerConsumerHandle>, "GetIndirectLayerConsumerHandle"}, //2.0.0+
{170, D<&ILibraryAppletAccessor::Unknown170>, "Unknown170"}, //22.0.0+
@@ -218,6 +218,16 @@ Result ILibraryAppletAccessor::GetIndirectLayerConsumerHandle(Out<u64> out_handl
R_SUCCEED();
}
Result ILibraryAppletAccessor::GetLibraryAppletInfo(
Out<LibraryAppletInfo> out_library_applet_info) {
LOG_INFO(Service_AM, "called");
*out_library_applet_info = {
.applet_id = m_applet->applet_id,
.library_applet_mode = m_applet->library_applet_mode,
};
R_SUCCEED();
}
Result ILibraryAppletAccessor::Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_event = m_applet->unknown_event.GetHandle();
@@ -6,6 +6,7 @@
#pragma once
#include "core/hle/service/am/service/library_applet_self_accessor.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
@@ -21,6 +22,10 @@ public:
std::shared_ptr<Applet> applet);
~ILibraryAppletAccessor();
std::shared_ptr<Applet> GetApplet() const {
return m_applet;
}
private:
Result GetAppletStateChangedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result IsCompleted(Out<bool> out_is_completed);
@@ -37,6 +42,7 @@ private:
Result GetPopOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetPopInteractiveOutDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetIndirectLayerConsumerHandle(Out<u64> out_handle);
Result GetLibraryAppletInfo(Out<LibraryAppletInfo> out_library_applet_info);
Result Unknown170(OutCopyHandle<Kernel::KReadableEvent> out_event);
void FrontendExecute();
@@ -123,7 +123,7 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2200);
if (process) {
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), false);
const auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
@@ -233,8 +233,9 @@ Result ILibraryAppletSelfAccessor::ReportVisibleErrorWithErrorContext(
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::UnpopInData() {
LOG_WARNING(Service_AM, "(STUBBED) called");
Result ILibraryAppletSelfAccessor::UnpopInData(SharedPointer<IStorage> storage) {
LOG_INFO(Service_AM, "called");
m_broker->GetInData().Unpop(system.Kernel(), storage);
R_SUCCEED();
}
@@ -72,7 +72,7 @@ private:
Result ReportVisibleError(ErrorCode error_code);
Result ReportVisibleErrorWithErrorContext(
ErrorCode error_code, InLargeData<ErrorContext, BufferAttr_HipcMapAlias> error_context);
Result UnpopInData();
Result UnpopInData(SharedPointer<IStorage> storage);
Result GetMainAppletApplicationDesiredLanguage(Out<u64> out_desired_language);
Result GetCurrentApplicationId(Out<u64> out_application_id);
Result GetMainAppletAvailableUsers(Out<bool> out_can_select_any_user, Out<s32> out_users_count,
@@ -1,9 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/service/library_applet_accessor.h"
#include "core/hle/service/am/service/process_winding_controller.h"
@@ -43,6 +45,18 @@ Result IProcessWindingController::OpenCallingLibraryApplet(
Out<SharedPointer<ILibraryAppletAccessor>> out_calling_library_applet) {
LOG_INFO(Service_AM, "called");
std::shared_ptr<Applet> reserved_applet;
{
std::scoped_lock lk{m_applet->lock};
reserved_applet = std::move(m_applet->reserved_applet);
}
if (reserved_applet != nullptr) {
*out_calling_library_applet = std::make_shared<ILibraryAppletAccessor>(
system, reserved_applet->caller_applet_broker, reserved_applet);
R_SUCCEED();
}
const auto caller_applet = m_applet->caller_applet.lock();
if (caller_applet == nullptr) {
LOG_ERROR(Service_AM, "No caller applet available");
@@ -74,22 +88,82 @@ Result IProcessWindingController::PopContext(Out<SharedPointer<IStorage>> out_co
}
Result IProcessWindingController::CancelWindingReservation() {
LOG_WARNING(Service_AM, "STUBBED");
LOG_INFO(Service_AM, "called");
std::scoped_lock lk{m_applet->lock};
m_applet->reserved_applet.reset();
m_applet->unwind_after_reserved = false;
R_SUCCEED();
}
Result IProcessWindingController::WindAndDoReserved() {
LOG_WARNING(Service_AM, "STUBBED");
LOG_INFO(Service_AM, "called");
std::shared_ptr<Applet> reserved_applet;
{
std::scoped_lock lk{m_applet->lock};
reserved_applet = m_applet->reserved_applet;
m_applet->display_layer_manager.SetWindowVisibility(false);
m_applet->exit_locked = false;
system.SetExitLocked(false);
}
if (reserved_applet) {
{
std::scoped_lock lk{m_applet->lock};
m_applet->is_winding = true;
}
{
std::scoped_lock lk{reserved_applet->lock};
reserved_applet->window_visible = true;
reserved_applet->process->Run();
}
if (reserved_applet->frontend) {
reserved_applet->frontend->Initialize();
reserved_applet->frontend->Execute();
}
} else {
LOG_WARNING(Service_AM, "called without a reserved applet to start");
}
m_applet->process->Terminate();
R_SUCCEED();
}
Result IProcessWindingController::ReserveToStartAndWaitAndUnwindThis() {
LOG_WARNING(Service_AM, "STUBBED");
Result IProcessWindingController::ReserveToStartAndWaitAndUnwindThis(
SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor) {
LOG_INFO(Service_AM, "called");
if (reserved_applet_accessor == nullptr) {
LOG_ERROR(Service_AM, "No applet accessor provided");
R_THROW(ResultUnknown);
}
std::scoped_lock lk{m_applet->lock};
m_applet->reserved_applet = reserved_applet_accessor->GetApplet();
m_applet->unwind_after_reserved = true;
R_SUCCEED();
}
Result IProcessWindingController::ReserveToStartAndWait() {
LOG_WARNING(Service_AM, "STUBBED");
Result IProcessWindingController::ReserveToStartAndWait(
SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor) {
LOG_INFO(Service_AM, "called");
if (reserved_applet_accessor == nullptr) {
LOG_ERROR(Service_AM, "No applet accessor provided");
R_THROW(ResultUnknown);
}
std::scoped_lock lk{m_applet->lock};
m_applet->reserved_applet = reserved_applet_accessor->GetApplet();
m_applet->unwind_after_reserved = false;
R_SUCCEED();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -29,8 +29,9 @@ private:
Result PopContext(Out<SharedPointer<IStorage>> out_context);
Result CancelWindingReservation();
Result WindAndDoReserved();
Result ReserveToStartAndWaitAndUnwindThis();
Result ReserveToStartAndWait();
Result ReserveToStartAndWaitAndUnwindThis(
SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor);
Result ReserveToStartAndWait(SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor);
const std::shared_ptr<Applet> m_applet;
};
+57
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@@ -9,6 +9,7 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/event_observer.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/am/window_system.h"
namespace Service::AM {
@@ -240,6 +241,37 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
continue;
}
// A winding applet has had its own process killed but is kept alive as a transparent slot
// while the reserved applet running in its place finishes (see WindAndDoReserved()).
if (applet->is_winding) {
if (!applet->child_applets.empty()) {
it = std::next(it);
continue;
}
const bool unwind = applet->unwind_after_reserved;
applet->is_winding = false;
applet->unwind_after_reserved = false;
if (unwind && this->RestartAppletProcessLocked(applet.get())) {
const u64 new_aruid = applet->aruid.pid;
const auto next = std::next(it);
if (new_aruid != aruid) {
auto node = m_applets.extract(it);
node.key() = new_aruid;
m_applets.insert(std::move(node));
}
applet->process->Run();
m_event_observer->RequestUpdate();
it = next;
continue;
}
applet->reserved_applet.reset();
}
// Terminated, so ensure all child applets are terminated.
if (!applet->child_applets.empty()) {
this->TerminateChildAppletsLocked(applet.get());
@@ -301,6 +333,28 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
}
}
bool WindowSystem::RestartAppletProcessLocked(Applet* applet) {
if (!ReinitializeProcess(m_system, *applet->process, applet->program_id)) {
LOG_ERROR(Service_AM, "Failed to restart winding applet_id={}",
static_cast<u32>(applet->applet_id));
return false;
}
applet->aruid.pid = applet->process->GetProcessId();
applet->is_process_running = false;
applet->is_completed = false;
applet->hid_registration.RegisterCurrentProcess();
applet->lifecycle_manager.ResetForRelaunch();
applet->is_activity_runnable = false;
applet->launch_reason.flag = 1;
m_event_observer->TrackAppletProcess(*applet);
return true;
}
bool WindowSystem::LockHomeMenuIntoForegroundLocked() {
// If the home menu is not locked into foreground, then there's nothing to do.
if (m_home_menu == nullptr || !m_home_menu_foreground_locked) {
@@ -352,6 +406,9 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
const bool has_obscuring_child_applets = [&] {
for (const auto& child_applet : applet->child_applets) {
std::scoped_lock lk2{child_applet->lock};
if (child_applet->is_winding) {
return true;
}
const auto mode = child_applet->library_applet_mode;
if (child_applet->is_process_running && child_applet->window_visible &&
(mode == LibraryAppletMode::AllForeground ||
+1
View File
@@ -61,6 +61,7 @@ public:
private:
void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
+2 -2
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@@ -82,7 +82,7 @@ void APM::OpenSession(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISession>(system, controller);
rb.PushIpcInterface<ISession>(ctx, system, controller);
}
void APM::GetPerformanceMode(HLERequestContext& ctx) {
@@ -125,7 +125,7 @@ void APM_Sys::GetPerformanceEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISession>(system, controller);
rb.PushIpcInterface<ISession>(ctx, system, controller);
}
void APM_Sys::SetCpuBoostMode(HLERequestContext& ctx) {
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -45,7 +48,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IRequest>(system);
rb.PushIpcInterface<IRequest>(ctx, system);
}
};
+7 -7
View File
@@ -184,7 +184,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(readable_event.Signal(system.Kernel()));
rb.PushCopyObjects(readable_event);
rb.PushCopyObjects(ctx, readable_event);
}
void Cancel(HLERequestContext& ctx) {
@@ -400,7 +400,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_event->GetReadableEvent());
rb.PushCopyObjects(ctx, notification_event->GetReadableEvent());
}
void Clear(HLERequestContext& ctx) {
@@ -476,7 +476,7 @@ private:
void Module::Interface::CreateFriendService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IFriendService>(system);
rb.PushIpcInterface<IFriendService>(ctx, system);
LOG_DEBUG(Service_Friend, "called");
}
@@ -488,12 +488,12 @@ void Module::Interface::CreateNotificationService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<INotificationService>(system, uuid);
rb.PushIpcInterface<INotificationService>(ctx, system, uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_, const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)}
{}
Module::Interface::~Interface() = default;
+1 -1
View File
@@ -279,7 +279,7 @@ void ARP_W::AcquireRegistrar(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(registrar);
rb.PushIpcInterface(ctx, registrar);
}
void ARP_W::UnregisterApplicationInstance(HLERequestContext& ctx) {
+1 -1
View File
@@ -28,7 +28,7 @@ void BGTC_T::OpenTaskService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ITaskService>(system);
rb.PushIpcInterface<ITaskService>(ctx, system);
}
ITaskService::ITaskService(Core::System& system_) : ServiceFramework{system_, "ITaskService"} {
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -56,7 +59,7 @@ ECTX_AW::~ECTX_AW() = default;
void ECTX_AW::CreateContextRegistrar(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IContextRegistrar>(std::make_shared<IContextRegistrar>(system));
rb.PushIpcInterface<IContextRegistrar>(ctx, system);
}
} // namespace Service::Glue
@@ -726,7 +726,7 @@ void IHidSystemServer::AcquireConnectionTriggerTimeoutEvent(HLERequestContext& c
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
rb.PushCopyObjects(ctx, acquire_device_registered_event->GetReadableEvent());
}
void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLERequestContext& ctx) {
@@ -734,7 +734,7 @@ void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLEReque
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
rb.PushCopyObjects(ctx, acquire_device_registered_event->GetReadableEvent());
}
void IHidSystemServer::GetRegisteredDevices(HLERequestContext& ctx) {
@@ -759,7 +759,7 @@ void IHidSystemServer::AcquireUniquePadConnectionEventHandle(HLERequestContext&
LOG_WARNING(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.PushCopyObjects(unique_pad_connection_event->GetReadableEvent());
rb.PushCopyObjects(ctx, unique_pad_connection_event->GetReadableEvent());
rb.Push(ResultSuccess);
}
@@ -776,7 +776,7 @@ void IHidSystemServer::AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestConte
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(joy_detach_event->GetReadableEvent());
rb.PushCopyObjects(ctx, joy_detach_event->GetReadableEvent());
}
void IHidSystemServer::IsUsbFullKeyControllerEnabled(HLERequestContext& ctx) {
+2 -2
View File
@@ -31,7 +31,7 @@ class Memory;
}
namespace IPC {
class ResponseBuilder;
struct ResponseBuilder;
}
namespace Service {
@@ -392,7 +392,7 @@ public:
}
private:
friend class IPC::ResponseBuilder;
friend struct IPC::ResponseBuilder;
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
+91 -153
View File
@@ -24,45 +24,7 @@ namespace IPC {
constexpr Result ResultSessionClosed{ErrorModule::HIPC, 301};
class RequestHelperBase {
protected:
Service::HLERequestContext* context = nullptr;
u32* cmdbuf;
u32 index = 0;
public:
explicit RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
explicit RequestHelperBase(Service::HLERequestContext& ctx)
: context(&ctx), cmdbuf(ctx.CommandBuffer()) {}
void Skip(u32 size_in_words, bool set_to_null) {
if (set_to_null) {
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
}
index += size_in_words;
}
/**
* Aligns the current position forward to a 16-byte boundary, padding with zeros.
*/
void AlignWithPadding() {
if (index & 3) {
Skip(static_cast<u32>(4 - (index & 3)), true);
}
}
u32 GetCurrentOffset() const {
return index;
}
void SetCurrentOffset(u32 offset) {
index = offset;
}
};
class ResponseBuilder : public RequestHelperBase {
public:
struct ResponseBuilder {
/// Flags used for customizing the behavior of ResponseBuilder
enum class Flags : u32 {
None = 0,
@@ -71,14 +33,13 @@ public:
AlwaysMoveHandles = 1,
};
explicit ResponseBuilder(Service::HLERequestContext& ctx, u32 normal_params_size_,
u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0,
Flags flags = Flags::None)
: RequestHelperBase(ctx), normal_params_size(normal_params_size_),
num_handles_to_copy(num_handles_to_copy_),
num_objects_to_move(num_objects_to_move_), kernel{ctx.kernel} {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
inline explicit ResponseBuilder(Service::HLERequestContext& ctx, u32 normal_params_size_, u32 num_handles_to_copy_ = 0, u32 num_objects_to_move_ = 0, Flags flags = Flags::None)
: cmdbuf(ctx.CommandBuffer())
, normal_params_size(normal_params_size_)
, num_handles_to_copy(num_handles_to_copy_)
, num_objects_to_move(num_objects_to_move_)
{
std::memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
IPC::CommandHeader header{};
auto const mgr = ctx.GetManager().get();
@@ -117,9 +78,7 @@ public:
handle_descriptor_header.num_handles_to_copy.Assign(num_handles_to_copy_);
handle_descriptor_header.num_handles_to_move.Assign(num_handles_to_move);
PushRaw(handle_descriptor_header);
ctx.handles_offset = index;
Skip(num_handles_to_copy + num_handles_to_move, true);
}
@@ -131,7 +90,6 @@ public:
domain_header.num_objects = num_domain_objects;
PushRaw(domain_header);
}
IPC::DataPayloadHeader data_payload_header{};
data_payload_header.magic = Common::MakeMagic('S', 'F', 'C', 'O');
PushRaw(data_payload_header);
@@ -141,34 +99,39 @@ public:
ctx.data_payload_offset = index;
ctx.write_size += index;
ctx.domain_offset = static_cast<u32>(index + raw_data_size / sizeof(u32));
ctx.domain_offset = u32(index + raw_data_size / sizeof(u32));
}
template <class T>
void PushIpcInterface(std::shared_ptr<T> iface) {
auto manager{context->GetManager()};
inline void Skip(u32 size_in_words, bool set_to_null) {
if (set_to_null) std::memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
index += size_in_words;
}
/// @brief Aligns the current position forward to a 16-byte boundary, padding with zeros.
inline void AlignWithPadding() { if (index & 3) Skip(u32(4 - (index & 3)), true); }
inline u32 GetCurrentOffset() const { return index; }
inline void SetCurrentOffset(u32 offset) { index = offset; }
template <class T> inline void PushIpcInterface(Service::HLERequestContext& ctx, std::shared_ptr<T> iface) {
auto manager = ctx.GetManager();
if (manager->IsDomain()) {
context->AddDomainObject(std::move(iface));
ctx.AddDomainObject(std::move(iface));
} else {
ASSERT(Kernel::GetCurrentProcess(kernel).GetResourceLimit()->Reserve(kernel, Kernel::LimitableResource::SessionCountMax, 1));
ASSERT(Kernel::GetCurrentProcess(ctx.kernel).GetResourceLimit()->Reserve(ctx.kernel, Kernel::LimitableResource::SessionCountMax, 1));
auto* session = Kernel::KSession::Create(kernel);
session->Initialize(kernel, nullptr, 0);
Kernel::KSession::Register(kernel, session);
auto* session = Kernel::KSession::Create(ctx.kernel);
session->Initialize(ctx.kernel, nullptr, 0);
Kernel::KSession::Register(ctx.kernel, session);
auto next_manager = std::make_shared<Service::SessionRequestManager>(
kernel, manager->GetServerManager());
auto next_manager = std::make_shared<Service::SessionRequestManager>(ctx.kernel, manager->GetServerManager());
next_manager->SetSessionHandler(iface);
manager->GetServerManager().RegisterSession(&session->GetServerSession(), next_manager);
context->AddMoveObject(&session->GetClientSession());
ctx.AddMoveObject(&session->GetClientSession());
}
}
template <class T, class... Args>
void PushIpcInterface(Args&&... args) {
PushIpcInterface<T>(std::make_shared<T>(std::forward<Args>(args)...));
template <class T, class... Args> inline void PushIpcInterface(Service::HLERequestContext& ctx, Args&&... args) {
PushIpcInterface<T>(ctx, std::make_shared<T>(std::forward<Args>(args)...));
}
void PushImpl(s8 value);
@@ -184,59 +147,38 @@ public:
void PushImpl(bool value);
void PushImpl(Result value);
template <typename T>
void Push(T value) {
template <typename T> inline void Push(T value) {
return PushImpl(value);
}
template <typename First, typename... Other>
void Push(const First& first_value, const Other&... other_values);
/**
* Helper function for pushing strongly-typed enumeration values.
*
* @tparam Enum The enumeration type to be pushed
*
* @param value The value to push.
*
* @note The underlying size of the enumeration type is the size of the
* data that gets pushed. e.g. "enum class SomeEnum : u16" will
* push a u16-sized amount of data.
*/
template <typename Enum>
void PushEnum(Enum value) {
/// @brief Helper function for pushing strongly-typed enumeration values.
/// @tparam Enum The enumeration type to be pushed
/// @param value The value to push.
/// @note The underlying size of the enumeration type is the size of the data that gets pushed.
/// e.g. "enum class SomeEnum : u16" will push a u16-sized amount of data.
template <typename Enum> inline void PushEnum(Enum value) {
static_assert(std::is_enum_v<Enum>, "T must be an enum type within a PushEnum call.");
static_assert(!std::is_convertible_v<Enum, int>,
"enum type in PushEnum must be a strongly typed enum.");
static_assert(!std::is_convertible_v<Enum, int>, "enum type in PushEnum must be a strongly typed enum.");
Push(static_cast<std::underlying_type_t<Enum>>(value));
}
/**
* @brief Copies the content of the given trivially copyable class to the buffer as a normal
* param
* @note: The input class must be correctly packed/padded to fit hardware layout.
*/
template <typename T>
void PushRaw(const T& value);
/// @brief Copies the content of the given trivially copyable class to the buffer as a normal param
/// @note: The input class must be correctly packed/padded to fit hardware layout.
template <typename T> void PushRaw(const T& value);
template <typename... O> void PushMoveObjects(Service::HLERequestContext& ctx, O*... pointers);
template <typename... O> void PushMoveObjects(Service::HLERequestContext& ctx, O&... pointers);
template <typename... O> void PushCopyObjects(Service::HLERequestContext& ctx, O*... pointers);
template <typename... O> void PushCopyObjects(Service::HLERequestContext& ctx, O&... pointers);
template <typename... O>
void PushMoveObjects(O*... pointers);
template <typename... O>
void PushMoveObjects(O&... pointers);
template <typename... O>
void PushCopyObjects(O*... pointers);
template <typename... O>
void PushCopyObjects(O&... pointers);
private:
u32* cmdbuf;
u32 index = 0;
u32 normal_params_size{};
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
u32 data_payload_index{};
Kernel::KernelCore& kernel;
};
/// Push ///
@@ -251,8 +193,7 @@ inline void ResponseBuilder::PushImpl(u32 value) {
template <typename T>
void ResponseBuilder::PushRaw(const T& value) {
static_assert(std::is_trivially_copyable_v<T>,
"It's undefined behavior to use memcpy with non-trivially copyable objects");
static_assert(std::is_trivially_copyable_v<T>, "It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(cmdbuf + index, &value, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
@@ -272,8 +213,8 @@ inline void ResponseBuilder::PushImpl(s16 value) {
}
inline void ResponseBuilder::PushImpl(s64 value) {
PushImpl(static_cast<u32>(value));
PushImpl(static_cast<u32>(value >> 32));
PushImpl(u32(value));
PushImpl(u32(value >> 32));
}
inline void ResponseBuilder::PushImpl(u8 value) {
@@ -285,8 +226,8 @@ inline void ResponseBuilder::PushImpl(u16 value) {
}
inline void ResponseBuilder::PushImpl(u64 value) {
PushImpl(static_cast<u32>(value));
PushImpl(static_cast<u32>(value >> 32));
PushImpl(u32(value));
PushImpl(u32(value >> 32));
}
inline void ResponseBuilder::PushImpl(float value) {
@@ -312,90 +253,88 @@ void ResponseBuilder::Push(const First& first_value, const Other&... other_value
}
template <typename... O>
inline void ResponseBuilder::PushCopyObjects(O*... pointers) {
inline void ResponseBuilder::PushCopyObjects(Service::HLERequestContext& ctx, O*... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddCopyObject(object);
ctx.AddCopyObject(object);
}
}
template <typename... O>
inline void ResponseBuilder::PushCopyObjects(O&... pointers) {
inline void ResponseBuilder::PushCopyObjects(Service::HLERequestContext& ctx, O&... pointers) {
auto objects = {&pointers...};
for (auto& object : objects) {
context->AddCopyObject(object);
ctx.AddCopyObject(object);
}
}
template <typename... O>
inline void ResponseBuilder::PushMoveObjects(O*... pointers) {
inline void ResponseBuilder::PushMoveObjects(Service::HLERequestContext& ctx, O*... pointers) {
auto objects = {pointers...};
for (auto& object : objects) {
context->AddMoveObject(object);
ctx.AddMoveObject(object);
}
}
template <typename... O>
inline void ResponseBuilder::PushMoveObjects(O&... pointers) {
inline void ResponseBuilder::PushMoveObjects(Service::HLERequestContext& ctx, O&... pointers) {
auto objects = {&pointers...};
for (auto& object : objects) {
context->AddMoveObject(object);
ctx.AddMoveObject(object);
}
}
class RequestParser : public RequestHelperBase {
public:
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
explicit RequestParser(Service::HLERequestContext& ctx) : RequestHelperBase(ctx) {
struct RequestParser {
inline explicit RequestParser(u32* command_buffer) : cmdbuf(command_buffer) {}
inline explicit RequestParser(Service::HLERequestContext& ctx)
: cmdbuf(ctx.CommandBuffer())
{
// TIPC does not have data payload offset
if (!ctx.IsTipc()) {
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
Skip(ctx.GetDataPayloadOffset(), false);
}
// Skip the u64 command id, it's already stored in the context
static constexpr u32 CommandIdSize = 2;
Skip(CommandIdSize, false);
}
template <typename T>
T Pop();
inline void Skip(u32 size_in_words, bool set_to_null) {
if (set_to_null) std::memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
index += size_in_words;
}
/// @brief Aligns the current position forward to a 16-byte boundary, padding with zeros.
inline void AlignWithPadding() { if (index & 3) Skip(u32(4 - (index & 3)), true); }
inline u32 GetCurrentOffset() const { return index; }
inline void SetCurrentOffset(u32 offset) { index = offset; }
template <typename T>
void Pop(T& value);
template <typename First, typename... Other>
void Pop(First& first_value, Other&... other_values);
template <typename T> T Pop();
template <typename T> void Pop(T& value);
template <typename First, typename... Other> void Pop(First& first_value, Other&... other_values);
template <typename T>
T PopEnum() {
static_assert(std::is_enum_v<T>, "T must be an enum type within a PopEnum call.");
static_assert(!std::is_convertible_v<T, int>,
"enum type in PopEnum must be a strongly typed enum.");
return static_cast<T>(Pop<std::underlying_type_t<T>>());
static_assert(!std::is_convertible_v<T, int>, "enum type in PopEnum must be a strongly typed enum.");
return T(Pop<std::underlying_type_t<T>>());
}
/**
* @brief Reads the next normal parameters as a struct, by copying it
* @note: The output class must be correctly packed/padded to fit hardware layout.
*/
template <typename T>
void PopRaw(T& value);
/// @brief Reads the next normal parameters as a struct, by copying it
/// @note: The output class must be correctly packed/padded to fit hardware layout.
template <typename T> void PopRaw(T& value);
/**
* @brief Reads the next normal parameters as a struct, by copying it into a new value
* @note: The output class must be correctly packed/padded to fit hardware layout.
*/
template <typename T>
T PopRaw();
/// @brief Reads the next normal parameters as a struct, by copying it into a new value
/// @note: The output class must be correctly packed/padded to fit hardware layout.
template <typename T> T PopRaw();
template <class T>
std::weak_ptr<T> PopIpcInterface() {
ASSERT(context->GetManager()->IsDomain());
ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
return context->GetDomainHandler<T>(Pop<u32>() - 1);
template <class T> [[nodiscard]] std::weak_ptr<T> PopIpcInterface(Service::HLERequestContext& ctx) {
ASSERT(ctx.GetManager()->IsDomain());
ASSERT(ctx.GetDomainMessageHeader().input_object_count > 0);
return ctx.GetDomainHandler<T>(Pop<u32>() - 1);
}
u32* cmdbuf;
u32 index = 0;
};
/// Pop ///
@@ -407,7 +346,7 @@ inline u32 RequestParser::Pop() {
template <>
inline s32 RequestParser::Pop() {
return static_cast<s32>(Pop<u32>());
return s32(Pop<u32>());
}
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
@@ -417,8 +356,7 @@ inline s32 RequestParser::Pop() {
#endif
template <typename T>
void RequestParser::PopRaw(T& value) {
static_assert(std::is_trivially_copyable_v<T>,
"It's undefined behavior to use memcpy with non-trivially copyable objects");
static_assert(std::is_trivially_copyable_v<T>, "It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(&value, cmdbuf + index, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
+1 -1
View File
@@ -353,7 +353,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ILogger>(system);
rb.PushIpcInterface<ILogger>(ctx, system);
}
};
+4 -4
View File
@@ -151,7 +151,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAm>(system);
rb.PushIpcInterface<IAm>(ctx, system);
}
};
@@ -173,7 +173,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<MFIUser>(system);
rb.PushIpcInterface<MFIUser>(ctx, system);
}
};
@@ -195,7 +195,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IUser>(system);
rb.PushIpcInterface<IUser>(ctx, system);
}
};
@@ -217,7 +217,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISystem>(system);
rb.PushIpcInterface<ISystem>(ctx, system);
}
};
+3 -3
View File
@@ -143,7 +143,7 @@ void NfcInterface::AttachAvailabilityChangeEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(GetManager()->AttachAvailabilityChangeEvent());
rb.PushCopyObjects(ctx, GetManager()->AttachAvailabilityChangeEvent());
}
void NfcInterface::StartDetection(HLERequestContext& ctx) {
@@ -203,7 +203,7 @@ void NfcInterface::AttachActivateEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(result);
rb.PushCopyObjects(out_event);
rb.PushCopyObjects(ctx, out_event);
}
void NfcInterface::AttachDeactivateEvent(HLERequestContext& ctx) {
@@ -217,7 +217,7 @@ void NfcInterface::AttachDeactivateEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(result);
rb.PushCopyObjects(out_event);
rb.PushCopyObjects(ctx, out_event);
}
void NfcInterface::SetNfcEnabled(HLERequestContext& ctx) {
+3 -3
View File
@@ -157,7 +157,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IUser>(system);
rb.PushIpcInterface<IUser>(ctx, system);
}
};
@@ -179,7 +179,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISystem>(system);
rb.PushIpcInterface<ISystem>(ctx, system);
}
};
@@ -201,7 +201,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDebug>(system);
rb.PushIpcInterface<IDebug>(ctx, system);
}
};
+8 -8
View File
@@ -307,7 +307,7 @@ private:
void GetSystemEventReadableHandle(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(ResultSuccess);
rb.PushCopyObjects(evt_scan_complete->GetReadableEvent(),
rb.PushCopyObjects(ctx, evt_scan_complete->GetReadableEvent(),
evt_processing->GetReadableEvent());
}
@@ -452,7 +452,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event1->GetReadableEvent(), event2->GetReadableEvent());
rb.PushCopyObjects(ctx, event1->GetReadableEvent(), event2->GetReadableEvent());
}
void Cancel(HLERequestContext& ctx) {
@@ -528,7 +528,7 @@ void IGeneralService::CreateScanRequest(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IScanRequest>(system);
rb.PushIpcInterface<IScanRequest>(ctx, system);
}
void IGeneralService::CreateRequest(HLERequestContext& ctx) {
@@ -537,7 +537,7 @@ void IGeneralService::CreateRequest(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IRequest>(system);
rb.PushIpcInterface<IRequest>(ctx, system);
}
void IGeneralService::GetCurrentNetworkProfile(HLERequestContext& ctx) {
@@ -716,7 +716,7 @@ void IGeneralService::GetNetworkProfile(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
rb.PushIpcInterface<INetworkProfile>(system);
rb.PushIpcInterface<INetworkProfile>(ctx, system);
}
void IGeneralService::SetNetworkProfile(HLERequestContext& ctx) {
@@ -869,7 +869,7 @@ void IGeneralService::CreateTemporaryNetworkProfile(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<INetworkProfile>(system);
rb.PushIpcInterface<INetworkProfile>(ctx, system);
rb.PushRaw<u128>(uuid);
}
@@ -1124,7 +1124,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IGeneralService>(system);
rb.PushIpcInterface<IGeneralService>(ctx, system);
}
void CreateGeneralService(HLERequestContext& ctx) {
@@ -1132,7 +1132,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IGeneralService>(system);
rb.PushIpcInterface<IGeneralService>(ctx, system);
}
};
+6 -6
View File
@@ -53,7 +53,7 @@ private:
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IShopServiceAsync>(system);
rb.PushIpcInterface<IShopServiceAsync>(ctx, system);
}
};
@@ -75,7 +75,7 @@ private:
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IShopServiceAccessor>(system);
rb.PushIpcInterface<IShopServiceAccessor>(ctx, system);
}
};
@@ -336,7 +336,7 @@ private:
LOG_DEBUG(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IShopServiceAccessServer>(system);
rb.PushIpcInterface<IShopServiceAccessServer>(ctx, system);
}
void IsLargeResourceAvailable(HLERequestContext& ctx) {
@@ -356,7 +356,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IShopServiceAccessServer>(system);
rb.PushIpcInterface<IShopServiceAccessServer>(ctx, system);
}
};
@@ -439,7 +439,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(finished_event->GetReadableEvent());
rb.PushCopyObjects(ctx, finished_event->GetReadableEvent());
}
void GetResult(HLERequestContext& ctx) {
@@ -500,7 +500,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>(system);
rb.PushIpcInterface<IEnsureNetworkClockAvailabilityService>(ctx, system);
}
// TODO(ogniK): Do we need these?
@@ -359,8 +359,8 @@ void IReadOnlyApplicationControlDataInterface::ListApplicationTitle(HLERequestCo
IPC::ResponseBuilder rb{ctx, 2, 1, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(async_value->ReadableEvent());
rb.PushIpcInterface(std::move(async_value));
rb.PushCopyObjects(ctx, async_value->ReadableEvent());
rb.PushIpcInterface(ctx, std::move(async_value));
}
Result IReadOnlyApplicationControlDataInterface::GetApplicationControlData3(
@@ -199,7 +199,7 @@ void NVDRV::QueryEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(ResultSuccess);
auto& readable_event = event->GetReadableEvent();
rb.PushCopyObjects(readable_event);
rb.PushCopyObjects(ctx, readable_event);
rb.PushEnum(NvResult::Success);
} else {
LOG_ERROR(Service_NVDRV, "Invalid event request!");
+11
View File
@@ -6,6 +6,8 @@
#pragma once
#include <utility>
#include "common/common_types.h"
namespace Core {
@@ -28,6 +30,15 @@ public:
inline explicit Process(Core::System& system) noexcept : m_system(system) {}
inline ~Process() { this->Finalize(); }
Process(const Process&) = delete;
Process& operator=(const Process&) = delete;
Process& operator=(Process&&) = delete;
inline Process(Process&& other) noexcept
: m_system(other.m_system), m_process(std::exchange(other.m_process, nullptr)),
m_main_thread_stack_size(std::exchange(other.m_main_thread_stack_size, 0)),
m_main_thread_priority(std::exchange(other.m_main_thread_priority, 0)),
m_process_started(std::exchange(other.m_process_started, false)) {}
bool Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result);
void Finalize();
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -124,7 +127,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IClkrstSession>(system, device_code);
rb.PushIpcInterface<IClkrstSession>(ctx, system, device_code);
}
};
+1 -1
View File
@@ -161,7 +161,7 @@ private:
IPC::ResponseBuilder rb{ctx, 10, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(*process);
rb.PushCopyObjects(ctx, *process);
rb.PushRaw(program_location);
rb.PushRaw(override_status);
}
+3 -3
View File
@@ -147,7 +147,7 @@ void IAlarmService::CreateWakeupAlarm(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::WakeupAlarm);
rb.PushIpcInterface<ISteadyClockAlarm>(ctx, system, m_alarms, AlarmType::WakeupAlarm);
}
void IAlarmService::CreateBackgroundTaskAlarm(HLERequestContext& ctx) {
@@ -155,7 +155,7 @@ void IAlarmService::CreateBackgroundTaskAlarm(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::BackgroundTaskAlarm);
rb.PushIpcInterface<ISteadyClockAlarm>(ctx, system, m_alarms, AlarmType::BackgroundTaskAlarm);
}
ISteadyClockAlarm::ISteadyClockAlarm(Core::System& system_, Alarms& alarms, AlarmType type)
@@ -179,7 +179,7 @@ void ISteadyClockAlarm::GetAlarmEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(m_alarm.GetEventHandle());
rb.PushCopyObjects(ctx, m_alarm.GetEventHandle());
}
void ISteadyClockAlarm::Enable(HLERequestContext& ctx) {
+2 -2
View File
@@ -67,7 +67,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(state_change_event->GetReadableEvent());
rb.PushCopyObjects(ctx, state_change_event->GetReadableEvent());
}
void UnbindStateChangeEvent(HLERequestContext& ctx) {
@@ -186,7 +186,7 @@ void PSM::OpenSession(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IPsmSession>(system);
rb.PushIpcInterface<IPsmSession>(ctx, system);
}
void PSM::GetBatteryVoltageState(HLERequestContext& ctx) {
+4 -1
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -82,7 +85,7 @@ void TS::OpenSession(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISession>(system);
rb.PushIpcInterface<ISession>(ctx, system);
}
} // namespace Service::PTM
+4 -5
View File
@@ -140,7 +140,7 @@ void SM::GetServiceCmif(HLERequestContext& ctx) {
if (result == ResultSuccess) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(result);
rb.PushMoveObjects(client_session);
rb.PushMoveObjects(ctx, client_session);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -157,7 +157,7 @@ void SM::GetServiceTipc(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(result);
rb.PushMoveObjects(result == ResultSuccess ? client_session : nullptr);
rb.PushMoveObjects(ctx, result == ResultSuccess ? client_session : nullptr);
}
static std::string PopServiceName(IPC::RequestParser& rp) {
@@ -230,8 +230,7 @@ void SM::RegisterServiceImpl(HLERequestContext& ctx, std::string name, u32 max_s
max_session_count, is_light);
Kernel::KServerPort* server_port{};
if (const auto result = service_manager.RegisterService(std::addressof(server_port), name,
max_session_count, nullptr);
if (const auto result = service_manager.RegisterService(std::addressof(server_port), name, max_session_count, nullptr);
result.IsError()) {
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", result.raw);
IPC::ResponseBuilder rb{ctx, 2};
@@ -241,7 +240,7 @@ void SM::RegisterServiceImpl(HLERequestContext& ctx, std::string name, u32 max_s
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(ResultSuccess);
rb.PushMoveObjects(server_port);
rb.PushMoveObjects(ctx, server_port);
}
void SM::UnregisterService(HLERequestContext& ctx) {
+1 -1
View File
@@ -60,7 +60,7 @@ void Controller::CloneCurrentObject(HLERequestContext& ctx) {
// We succeeded.
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(ResultSuccess);
rb.PushMoveObjects(session->GetClientSession());
rb.PushMoveObjects(ctx, session->GetClientSession());
}
void Controller::CloneCurrentObjectEx(HLERequestContext& ctx) {
+17 -11
View File
@@ -24,9 +24,6 @@
#include "network/network.h"
#include <common/settings.h>
using Common::Expected;
using Common::Unexpected;
namespace Service::Sockets {
namespace {
@@ -464,13 +461,22 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
Expected<s32, Errno> res = DuplicateSocketImpl(input.fd);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw(OutputParameters{
.ret = res.value_or(0),
.bsd_errno = res ? Errno::SUCCESS : res.error(),
});
auto const res_v = DuplicateSocketImpl(input.fd);
if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{
.ret = *res,
.bsd_errno = Errno::SUCCESS,
});
} else {
auto* err = std::get_if<Errno>(&res_v);
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = *err,
});
}
}
void BSD::EventFd(HLERequestContext& ctx) {
@@ -977,15 +983,15 @@ Errno BSD::CloseImpl(s32 fd) {
return bsd_errno;
}
Expected<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Unexpected(Errno::BADF);
return Errno::BADF;
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return Unexpected(Errno::MFILE);
return Errno::MFILE;
}
file_descriptors[new_fd] = FileDescriptor{
+3 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,9 +8,9 @@
#include <memory>
#include <span>
#include <vector>
#include <variant>
#include "common/common_types.h"
#include "common/expected.h"
#include "common/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
@@ -35,7 +35,7 @@ public:
// These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service.
Common::Expected<s32, Errno> DuplicateSocketImpl(s32 fd);
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
+19 -20
View File
@@ -88,11 +88,12 @@ static const constexpr std::array blockedDomains = {
"sun.hac.lp1.d4c.nintendo.net",
"phoenix-api.wbagora.com", //hogwarts legacy
"battle.net",
"microsoft.com", //minecraft dungeons + other games
"microsoft.com", // Minecraft dungeons + other games
"mojang.com",
"xboxlive.com",
"api.epicgames.dev", // marvel cosmic invasion +?
"minecraftservices.com"
"minecraftservices.com",
"508223012e5a5ff19f30a391b2bdadc0.my.2k.com", // Civilization 5
};
static bool IsBlockedHost(const std::string& host) {
@@ -207,16 +208,15 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte
return {0, GetAddrInfoError::AGAIN};
}
auto res = Network::GetAddressInfo(host, /*service*/ std::nullopt);
if (!res.has_value()) {
return {0, Translate(res.error())};
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
}
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(res.value(), host);
const u32 data_size = static_cast<u32>(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
}
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -332,16 +332,15 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext
// Serialized hints are also passed in a buffer, but are ignored for now.
auto res = Network::GetAddressInfo(host, service);
if (!res.has_value()) {
return {0, Translate(res.error())};
auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
}
const std::vector<u8> data = SerializeAddrInfo(res.value(), host);
const u32 data_size = static_cast<u32>(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, GetAddrInfoError::SUCCESS};
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, Translate(*err)};
}
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
+22 -27
View File
@@ -160,29 +160,26 @@ private:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u");
ASSERT_OR_EXECUTE(bsd, { return ResultInternalError; });
auto res = bsd->DuplicateSocketImpl(fd);
if (!res.has_value()) {
LOG_ERROR(Service_SSL, "Failed to duplicate socket with fd {}", fd);
return ResultInvalidSocket;
auto const res_v = bsd->DuplicateSocketImpl(fd);
if (auto *res = std::get_if<s32>(&res_v)) {
const s32 duplicated_fd = *res;
if (do_not_close_socket) {
*out_fd = duplicated_fd;
} else {
*out_fd = -1;
fd_to_close = duplicated_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> sock = bsd->GetSocket(duplicated_fd);
if (!sock.has_value()) {
LOG_ERROR(Service_SSL, "invalid socket fd {} after duplication", duplicated_fd);
return ResultInvalidSocket;
}
socket = std::move(*sock);
backend->SetSocket(socket);
return ResultSuccess;
}
const s32 duplicated_fd = *res;
if (do_not_close_socket) {
*out_fd = duplicated_fd;
} else {
*out_fd = -1;
fd_to_close = duplicated_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> sock = bsd->GetSocket(duplicated_fd);
if (!sock.has_value()) {
LOG_ERROR(Service_SSL, "invalid socket fd {} after duplication", duplicated_fd);
return ResultInvalidSocket;
}
socket = std::move(*sock);
backend->SetSocket(socket);
return ResultSuccess;
LOG_ERROR(Service_SSL, "Failed to duplicate socket with fd {}", fd);
return ResultInvalidSocket;
}
Result SetHostNameImpl(const std::string& hostname) {
@@ -546,8 +543,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(res);
if (res == ResultSuccess) {
rb.PushIpcInterface<ISslConnection>(system, ssl_version, shared_data,
std::move(backend));
rb.PushIpcInterface<ISslConnection>(ctx, system, ssl_version, shared_data, std::move(backend));
}
}
@@ -627,12 +623,11 @@ private:
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}",
parameters.ssl_version.api_version, parameters.pid_placeholder);
LOG_WARNING(Service_SSL, "(STUBBED) called, api_version={}, pid_placeholder={}", parameters.ssl_version.api_version, parameters.pid_placeholder);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISslContext>(system, parameters.ssl_version);
rb.PushIpcInterface<ISslContext>(ctx, system, parameters.ssl_version);
}
void SetInterfaceVersion(HLERequestContext& ctx) {
+2 -2
View File
@@ -155,7 +155,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IPdSession>(system);
rb.PushIpcInterface<IPdSession>(ctx, system);
}
};
@@ -199,7 +199,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IPdCradleSession>(system);
rb.PushIpcInterface<IPdCradleSession>(ctx, system);
}
};
+3 -5
View File
@@ -28,7 +28,6 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/expected.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/internal_network/network.h"
@@ -733,15 +732,14 @@ u32 IPv4AddressToInteger(IPv4Address ip_addr) {
static_cast<u32>(ip_addr[2]) << 8 | static_cast<u32>(ip_addr[3]);
}
Common::Expected<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
std::variant<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
const std::string& host, const std::optional<std::string>& service) {
addrinfo hints{};
hints.ai_family = AF_INET; // Switch only supports IPv4.
addrinfo* addrinfo;
s32 gai_err = getaddrinfo(host.c_str(), service.has_value() ? service->c_str() : nullptr,
&hints, &addrinfo);
s32 gai_err = getaddrinfo(host.c_str(), service.has_value() ? service->c_str() : nullptr, &hints, &addrinfo);
if (gai_err != 0) {
return Common::Unexpected(TranslateGetAddrInfoErrorFromNative(gai_err));
return TranslateGetAddrInfoErrorFromNative(gai_err);
}
std::vector<AddrInfo> ret;
for (auto* current = addrinfo; current; current = current->ai_next) {
+2 -2
View File
@@ -9,6 +9,7 @@
#include <array>
#include <optional>
#include <vector>
#include <variant>
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -124,7 +125,6 @@ std::string IPv4AddressToString(IPv4Address ip_addr);
u32 IPv4AddressToInteger(IPv4Address ip_addr);
// named to avoid name collision with Windows macro
Common::Expected<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(
const std::string& host, const std::optional<std::string>& service);
std::variant<std::vector<AddrInfo>, GetAddrInfoError> GetAddressInfo(const std::string& host, const std::optional<std::string>& service);
} // namespace Network
+2 -2
View File
@@ -50,8 +50,8 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
auto& controller = controller_data[aruid_index][i];
controller.device = hid_core.GetEmulatedControllerByIndex(i);
Core::HID::ControllerUpdateCallback engine_callback{
.on_change = [this, i](Core::HID::ControllerTriggerType type) {
ControllerUpdate(hid_core.kernel, type, i);
.on_change = [this, i, kernel = &hid_core.kernel](Core::HID::ControllerTriggerType type) {
ControllerUpdate(*kernel, type, i);
},
.is_npad_service = true,
};
@@ -229,6 +229,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
INSERT(Settings, dma_accuracy, tr("DMA Accuracy:"),
tr("Controls the DMA precision accuracy. Safe precision fixes issues in some games but "
"may degrade performance."));
INSERT(Settings, enable_gpu_buffer_readback, tr("Enable GPU buffer readback"),
tr("Preserves GPU-modified buffer data by reading it back before uploads.\nSome games require this to render certain effects properly.\nMay cause issues if the hardware cannot handle the additional workload."));
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
tr("May reduce shader stutter."));
INSERT(Settings, fast_gpu_time, tr("Fast GPU Time"),
@@ -236,8 +236,11 @@ void LowerGeometryPassthrough(const IR::Program& program, const HostTranslateInf
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
HostTranslateInfo normalized_host_info{host_info};
normalized_host_info.ApplyDescriptorLimitPolicy();
IR::Program program;
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, normalized_host_info);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
@@ -260,9 +263,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
program.info.passthrough.mask[i] = ((mask[i / 32] >> (i % 32)) & 1) == 0;
}
if (!host_info.support_geometry_shader_passthrough) {
if (!normalized_host_info.support_geometry_shader_passthrough) {
program.output_vertices = GetOutputTopologyVertices(program.output_topology);
LowerGeometryPassthrough(program, host_info);
LowerGeometryPassthrough(program, normalized_host_info);
}
}
break;
@@ -277,16 +280,16 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
RemoveUnreachableBlocks(program);
// Replace instructions before the SSA rewrite
if (!host_info.support_float64) {
if (!normalized_host_info.support_float64) {
Optimization::LowerFp64ToFp32(program);
}
if (!host_info.support_float16) {
if (!normalized_host_info.support_float16) {
Optimization::LowerFp16ToFp32(program);
}
if (!host_info.support_int64) {
if (!normalized_host_info.support_int64) {
Optimization::LowerInt64ToInt32(program);
}
if (!host_info.support_conditional_barrier) {
if (!normalized_host_info.support_conditional_barrier) {
Optimization::ConditionalBarrierPass(program);
}
Optimization::SsaRewritePass(program);
@@ -295,8 +298,8 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::PositionPass(env, program);
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
Optimization::TexturePass(env, program, host_info);
Optimization::GlobalMemoryToStorageBufferPass(program, normalized_host_info);
Optimization::TexturePass(env, program, normalized_host_info);
if (Settings::values.resolution_info.active || Settings::values.rescale_hack.GetValue()) {
Optimization::RescalingPass(program);
@@ -306,7 +309,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::VerificationPass(program);
}
Optimization::CollectShaderInfoPass(env, program);
Optimization::LayerPass(program, host_info);
Optimization::LayerPass(program, normalized_host_info);
Optimization::VendorWorkaroundPass(program);
CollectInterpolationInfo(env, program);
+38 -4
View File
@@ -6,6 +6,8 @@
#pragma once
#include "common/common_types.h"
namespace Shader {
// Try to keep entries here to a minimum
@@ -13,20 +15,52 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
static constexpr u32 DEFAULT_DESCRIPTOR_LIMIT = 1024;
u64 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
u32 max_per_stage_descriptor_sampled_images{}; ///< maximum sampled descriptors per stage
u32 max_per_stage_resources{}; ///< maximum resources per stage
u32 max_descriptor_set_samplers{};
u32 max_descriptor_set_uniform_buffers{};
u32 max_descriptor_set_uniform_buffers_dynamic{};
u32 max_descriptor_set_storage_buffers{};
u32 max_descriptor_set_storage_buffers_dynamic{};
u32 max_descriptor_set_sampled_images{};
u32 max_descriptor_set_storage_images{};
u32 max_descriptor_set_input_attachements{};
bool support_float64{}; ///< True when the device supports 64-bit floats
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
u32 max_per_stage_descriptor_sampled_images{1024}; ///< maximum sampled descriptors per stage
u32 max_per_stage_resources{4096}; ///< maximum resources per stage
u32 max_descriptor_set_sampled_images{1024}; ///< maximum sampled descriptors per set
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
///< control flow
void ApplyDescriptorLimitPolicy() noexcept {
if (min_ssbo_alignment == 0) {
min_ssbo_alignment = 1;
}
ApplyDescriptorLimitFallback(max_per_stage_descriptor_sampled_images);
ApplyDescriptorLimitFallback(max_per_stage_resources);
ApplyDescriptorLimitFallback(max_descriptor_set_samplers);
ApplyDescriptorLimitFallback(max_descriptor_set_uniform_buffers);
ApplyDescriptorLimitFallback(max_descriptor_set_uniform_buffers_dynamic);
ApplyDescriptorLimitFallback(max_descriptor_set_storage_buffers);
ApplyDescriptorLimitFallback(max_descriptor_set_storage_buffers_dynamic);
ApplyDescriptorLimitFallback(max_descriptor_set_sampled_images);
ApplyDescriptorLimitFallback(max_descriptor_set_storage_images);
ApplyDescriptorLimitFallback(max_descriptor_set_input_attachements);
}
private:
static void ApplyDescriptorLimitFallback(u32& limit) noexcept {
if (limit == 0) {
limit = DEFAULT_DESCRIPTOR_LIMIT;
}
}
};
} // namespace Shader
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -545,7 +548,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateIn
IR::Block* const block{storage_inst.block};
IR::Inst* const inst{storage_inst.inst};
const IR::U32 offset{
StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
StorageOffset(*block, *inst, storage_buffer, u32(host_info.min_ssbo_alignment))};
Replace(*block, *inst, index, offset);
}
}
+65 -71
View File
@@ -32,71 +32,62 @@ struct TextureInst {
using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
constexpr u32 DESCRIPTOR_SIZE = 8;
constexpr u32 DESCRIPTOR_SIZE_SHIFT = static_cast<u32>(std::countr_zero(DESCRIPTOR_SIZE));
constexpr u32 DYNAMIC_DESCRIPTOR_CBUF_BYTES = 16 * 1024;
constexpr u32 MAX_DYNAMIC_DESCRIPTOR_COUNT = 1024;
constexpr u32 DESCRIPTOR_SIZE_SHIFT = u32(std::countr_zero(DESCRIPTOR_SIZE));
constexpr u32 DESCRIPTOR_MAX_COUNT = 1024;
u32 DynamicDescriptorSizeShift(const IR::U32& dynamic_offset) {
const IR::Inst* const inst{dynamic_offset.InstRecursive()};
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32) {
const IR::Inst* const inst = dynamic_offset.InstRecursive();
if (!inst || inst->GetOpcode() != IR::Opcode::ShiftLeftLogical32)
return DESCRIPTOR_SIZE_SHIFT;
}
const IR::Value shift{inst->Arg(1)};
if (!shift.IsImmediate()) {
const IR::Value shift = inst->Arg(1);
if (!shift.IsImmediate())
return DESCRIPTOR_SIZE_SHIFT;
}
const u32 size_shift{shift.U32()};
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift
: DESCRIPTOR_SIZE_SHIFT;
const u32 size_shift = shift.U32();
return size_shift >= DESCRIPTOR_SIZE_SHIFT && size_shift < 31 ? size_shift : DESCRIPTOR_SIZE_SHIFT;
}
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift) {
if (size_shift >= 31 || base_offset >= DYNAMIC_DESCRIPTOR_CBUF_BYTES) {
u32 DynamicDescriptorCount(u32 base_offset, u32 size_shift, u32 max_descriptors) {
auto const descriptor_limit = (std::max)(1U, max_descriptors);
auto const max_cbuf_bytes = 16 * descriptor_limit;
if (size_shift >= 31 || base_offset >= max_cbuf_bytes)
return 1;
}
const u32 stride{1U << size_shift};
const u32 available{DYNAMIC_DESCRIPTOR_CBUF_BYTES - base_offset};
if (available < DESCRIPTOR_SIZE) {
auto const stride = 1U << size_shift;
auto const available = max_cbuf_bytes - base_offset;
if (available < DESCRIPTOR_SIZE)
return 1;
}
const u32 available_count{1U + (available - DESCRIPTOR_SIZE) / stride};
return std::min(MAX_DYNAMIC_DESCRIPTOR_COUNT, available_count);
auto const available_count = 1U + (available - DESCRIPTOR_SIZE) / stride;
return std::min(descriptor_limit, available_count);
}
u32 SaturatingSub(u32 lhs, u32 rhs) {
return lhs > rhs ? lhs - rhs : 0;
}
template <typename Descriptors>
u32 StaticDescriptorCount(const Descriptors& descriptors) {
u32 count{};
for (const auto& desc : descriptors) {
if (desc.count <= 1) {
count += desc.count;
}
}
return count;
template <typename T>
[[nodiscard]] u32 StaticDescriptorCount(T const& descriptors) noexcept {
return std::accumulate(descriptors.cbegin(), descriptors.cend(), 0U, [](auto const& acc, auto const& e) {
return acc + (e.count <= 1 ? e.count : 0);
});
}
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info,
u32 dynamic_arrays) {
if (dynamic_arrays == 0) {
return MAX_DYNAMIC_DESCRIPTOR_COUNT;
u32 DynamicSampledTextureCap(const Info& info, const HostTranslateInfo& host_info, u32 dynamic_arrays) {
auto const sampled_limit = (std::max)(1U, std::min(host_info.max_per_stage_descriptor_sampled_images,
host_info.max_descriptor_set_sampled_images));
auto const resource_limit = (std::max)(1U, host_info.max_per_stage_resources);
if (dynamic_arrays > 0) {
auto const sampled_static_count = StaticDescriptorCount(info.texture_buffer_descriptors) + StaticDescriptorCount(info.texture_descriptors);
auto const resource_static_count =
NumDescriptors(info.constant_buffer_descriptors)
+ NumDescriptors(info.storage_buffers_descriptors)
+ sampled_static_count + NumDescriptors(info.image_buffer_descriptors)
+ NumDescriptors(info.image_descriptors);
auto const sampled_budget = SaturatingSub(sampled_limit, sampled_static_count);
auto const resource_budget = SaturatingSub(resource_limit, resource_static_count);
auto const sampled_cap = sampled_budget / dynamic_arrays;
auto const resource_cap = resource_budget / dynamic_arrays;
return (std::max)(1U, (std::min)(sampled_cap, resource_cap));
}
const u32 sampled_static_count{StaticDescriptorCount(info.texture_buffer_descriptors) +
StaticDescriptorCount(info.texture_descriptors)};
const u32 resource_static_count{
NumDescriptors(info.constant_buffer_descriptors) +
NumDescriptors(info.storage_buffers_descriptors) + sampled_static_count +
NumDescriptors(info.image_buffer_descriptors) + NumDescriptors(info.image_descriptors)};
const u32 sampled_limit{std::min(host_info.max_per_stage_descriptor_sampled_images,
host_info.max_descriptor_set_sampled_images)};
const u32 sampled_budget{SaturatingSub(sampled_limit, sampled_static_count)};
const u32 resource_budget{SaturatingSub(host_info.max_per_stage_resources,
resource_static_count)};
const u32 sampled_cap{sampled_budget / dynamic_arrays};
const u32 resource_cap{resource_budget / dynamic_arrays};
return std::max(1U, std::min({MAX_DYNAMIC_DESCRIPTOR_COUNT, sampled_cap, resource_cap}));
return (std::min)({DESCRIPTOR_MAX_COUNT, sampled_limit, resource_limit});
}
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
@@ -304,21 +295,23 @@ static inline bool IsTexturePixelFormatIntegerCached(Environment& env,
}
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env);
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env) {
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info);
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env, const HostTranslateInfo& host_info) {
if (const IR::Inst* key = v.InstRecursive()) {
if (auto it = env.track_cache.find(key); it != env.track_cache.end()) return it->second;
auto found = Track(v, env);
auto found = Track(v, env, host_info);
if (found) env.track_cache.emplace(key, *found);
return found;
}
return Track(v, env);
return Track(v, env, host_info);
}
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env);
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info);
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env) {
return IR::BreadthFirstSearch(value, [&env](const IR::Inst* inst) { return TryGetConstBuffer(inst, env); });
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info) {
return IR::BreadthFirstSearch(value, [&env, &host_info](const IR::Inst* inst) {
return TryGetConstBuffer(inst, env, host_info);
});
}
std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
@@ -342,13 +335,13 @@ std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) {
return ReadCbufCached(env, index_number, offset_number);
}
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env) {
std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info) {
switch (inst->GetOpcode()) {
default:
return std::nullopt;
case IR::Opcode::BitwiseOr32: {
std::optional lhs{TrackCached(inst->Arg(0), env)};
std::optional rhs{TrackCached(inst->Arg(1), env)};
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
std::optional rhs{TrackCached(inst->Arg(1), env, host_info)};
if (!lhs || !rhs) {
return std::nullopt;
}
@@ -378,12 +371,11 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
if (!shift.IsImmediate()) {
return std::nullopt;
}
std::optional lhs{TrackCached(inst->Arg(0), env)};
std::optional lhs{TrackCached(inst->Arg(0), env, host_info)};
if (lhs) {
lhs->shift_left = shift.U32();
}
return lhs;
break;
}
case IR::Opcode::BitwiseAnd32: {
IR::Value op1{inst->Arg(0)};
@@ -407,7 +399,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
return std::nullopt;
} while (false);
}
std::optional lhs{TrackCached(op1, env)};
std::optional lhs{TrackCached(op1, env, host_info)};
if (lhs) {
lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32()));
}
@@ -453,7 +445,10 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
} else {
return std::nullopt;
}
const u32 size_shift{DynamicDescriptorSizeShift(dynamic_offset)};
auto const size_shift = DynamicDescriptorSizeShift(dynamic_offset);
auto const sampled_limit = (std::max)(1U, (std::min)(host_info.max_per_stage_descriptor_sampled_images,
host_info.max_descriptor_set_sampled_images));
auto const resource_limit = (std::max)(1U, host_info.max_per_stage_resources);
return ConstBufferAddr{
.index = index.U32(),
.offset = base_offset,
@@ -462,15 +457,15 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
.secondary_offset = 0,
.secondary_shift_left = 0,
.dynamic_offset = dynamic_offset,
.count = DynamicDescriptorCount(base_offset, size_shift),
.count = DynamicDescriptorCount(base_offset, size_shift, (std::min)({DESCRIPTOR_MAX_COUNT, sampled_limit, resource_limit})),
.has_secondary = false,
};
}
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) {
ConstBufferAddr addr;
if (IsBindless(inst)) {
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env)};
const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info)};
if (!track_addr) {
throw NotImplementedException("Failed to track bindless texture constant buffer");
@@ -506,15 +501,15 @@ u32 GetTextureHandle(Environment& env, const ConstBufferAddr& cbuf) {
return lhs_raw | rhs_raw;
}
[[maybe_unused]]TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
[[maybe_unused]] TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
return env.ReadTextureType(GetTextureHandle(env, cbuf));
}
[[maybe_unused]]TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
[[maybe_unused]] TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
}
[[maybe_unused]]bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) {
[[maybe_unused]] bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) {
return env.IsTexturePixelFormatInteger(GetTextureHandle(env, cbuf));
}
@@ -675,7 +670,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
if (!IsTextureInstruction(inst)) {
continue;
}
to_replace.push_back(MakeInst(env, block, inst));
to_replace.push_back(MakeInst(env, block, inst, host_info));
}
}
// Sort instructions to visit textures by constant buffer index, then by offset
@@ -689,8 +684,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
program.info.texture_descriptors,
program.info.image_descriptors,
};
const u32 sampled_dynamic_cap{
DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace))};
const u32 sampled_dynamic_cap = DynamicSampledTextureCap(program.info, host_info, DynamicSampledTextureArrayCount(to_replace));
for (TextureInst& texture_inst : to_replace) {
// TODO: Handle arrays
IR::Inst* const inst{texture_inst.inst};
-1
View File
@@ -92,7 +92,6 @@ struct Profile {
bool has_broken_robust{};
u64 min_ssbo_alignment{};
u32 max_user_clip_distances{};
};
+27 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,12 +18,19 @@ static constexpr auto PERMS = Common::MemoryPermission::ReadWrite;
static constexpr auto HEAP = false;
TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
{
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
}
{
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
}
}
TEST_CASE("HostMemory: Simple map", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x5000, 0x8000, 0x1000, PERMS, HEAP);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
@@ -30,6 +40,7 @@ TEST_CASE("HostMemory: Simple map", "[common]") {
TEST_CASE("HostMemory: Simple mirror map", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
mem.Map(0x8000, 0x4000, 0x1000, PERMS, HEAP);
@@ -41,6 +52,7 @@ TEST_CASE("HostMemory: Simple mirror map", "[common]") {
TEST_CASE("HostMemory: Simple unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
@@ -52,6 +64,7 @@ TEST_CASE("HostMemory: Simple unmap", "[common]") {
TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x5000, 0x3000, 0x2000, PERMS, HEAP);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
@@ -69,6 +82,7 @@ TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
TEST_CASE("HostMemory: Nieche allocation", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x0000, 0, 0x20000, PERMS, HEAP);
mem.Unmap(0x0000, 0x4000, HEAP);
mem.Map(0x1000, 0, 0x2000, PERMS, HEAP);
@@ -78,6 +92,7 @@ TEST_CASE("HostMemory: Nieche allocation", "[common]") {
TEST_CASE("HostMemory: Full unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x8000, 0x4000, HEAP);
mem.Map(0x6000, 0, 0x16000, PERMS, HEAP);
@@ -85,6 +100,7 @@ TEST_CASE("HostMemory: Full unmap", "[common]") {
TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x2000, 0x4000, HEAP);
mem.Map(0x2000, 0x80000, 0x4000, PERMS, HEAP);
@@ -92,6 +108,7 @@ TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x6000, 0x4000, HEAP);
mem.Map(0x8000, 0, 0x2000, PERMS, HEAP);
@@ -99,6 +116,7 @@ TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
mem.Map(0x4000, 0, 0x1b000, PERMS, HEAP);
mem.Unmap(0x3000, 0x1c000, HEAP);
@@ -107,6 +125,7 @@ TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x0000, 0, 0x4000, PERMS, HEAP);
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x2000, 0x4000, HEAP);
@@ -115,6 +134,7 @@ TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
TEST_CASE("HostMemory: Unmap to origin", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x4000, 0x4000, HEAP);
@@ -124,6 +144,7 @@ TEST_CASE("HostMemory: Unmap to origin", "[common]") {
TEST_CASE("HostMemory: Unmap to right", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0, 0x4000, PERMS, HEAP);
mem.Map(0x8000, 0, 0x4000, PERMS, HEAP);
mem.Unmap(0x8000, 0x4000, HEAP);
@@ -132,6 +153,7 @@ TEST_CASE("HostMemory: Unmap to right", "[common]") {
TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
@@ -144,6 +166,7 @@ TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
@@ -158,6 +181,7 @@ TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0x10000, 0x4000, PERMS, HEAP);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
@@ -172,6 +196,7 @@ TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial sparse middle unmap and check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
REQUIRE(mem.BackingBasePointer() != nullptr);
mem.Map(0x4000, 0x10000, 0x2000, PERMS, HEAP);
mem.Map(0x6000, 0x20000, 0x2000, PERMS, HEAP);
+10 -8
View File
@@ -1634,15 +1634,17 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
if (total_size_bytes == 0) {
return true;
}
u64 min_offset = (std::numeric_limits<u64>::max)();
u64 max_offset = 0;
for (const auto& copy : upload_copies) {
min_offset = (std::min)(min_offset, copy.dst_offset);
max_offset = (std::max)(max_offset, copy.dst_offset + copy.size);
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
u64 min_offset = (std::numeric_limits<u64>::max)();
u64 max_offset = 0;
for (const auto& copy : upload_copies) {
min_offset = (std::min)(min_offset, copy.dst_offset);
max_offset = (std::max)(max_offset, copy.dst_offset + copy.size);
}
const DAddr sync_addr = buffer.CpuAddr() + min_offset;
const u64 sync_size = max_offset - min_offset;
DownloadBufferMemory(buffer, sync_addr, sync_size);
}
const DAddr sync_addr = buffer.CpuAddr() + min_offset;
const u64 sync_size = max_offset - min_offset;
DownloadBufferMemory(buffer, sync_addr, sync_size);
const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
any_buffer_uploaded = true;
+40
View File
@@ -4,6 +4,8 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "common/settings.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
@@ -130,6 +132,44 @@ void Maxwell3D::DrawManager::SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 inde
draw_state.draw_mode = DrawMode::InlineIndex;
}
void Maxwell3D::DrawManager::SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 method,
const u32* base_start, u32 amount) {
auto& index_buffer = draw_state.inline_index_draw_indexes;
switch (method) {
case MAXWELL3D_REG_INDEX(draw_inline_index): {
const auto* const bytes = reinterpret_cast<const u8*>(base_start);
index_buffer.insert(index_buffer.end(), bytes, bytes + size_t(amount) * sizeof(u32));
break;
}
case MAXWELL3D_REG_INDEX(inline_index_2x16.even): {
const size_t offset = index_buffer.size();
index_buffer.resize(offset + size_t(amount) * 2 * sizeof(u32));
u8* dst = index_buffer.data() + offset;
for (u32 i = 0; i < amount; ++i) {
const u32 word = base_start[i];
const u32 indexes[2]{word & 0xFFFF, word >> 16};
std::memcpy(dst, indexes, sizeof(indexes));
dst += sizeof(indexes);
}
break;
}
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): {
const size_t offset = index_buffer.size();
index_buffer.resize(offset + size_t(amount) * 4 * sizeof(u32));
u8* dst = index_buffer.data() + offset;
for (u32 i = 0; i < amount; ++i) {
const u32 word = base_start[i];
const u32 indexes[4]{word & 0xFF, (word >> 8) & 0xFF, (word >> 16) & 0xFF,
word >> 24};
std::memcpy(dst, indexes, sizeof(indexes));
dst += sizeof(indexes);
}
break;
}
}
draw_state.draw_mode = DrawMode::InlineIndex;
}
void Maxwell3D::DrawManager::DrawBegin(Maxwell3D& maxwell3d) {
auto reset_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
auto increment_instance_count = maxwell3d.regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
+17
View File
@@ -436,6 +436,14 @@ void Maxwell3D::CallMultiMethod(Core::System& system, u32 method, const u32* bas
upload_state.ProcessData(base_start, amount);
return;
}
case MAXWELL3D_REG_INDEX(draw_inline_index):
case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
if (shadow_state.shadow_ram_control != Regs::ShadowRamControl::Replay) {
ProcessInlineIndexMultiData(method, base_start, amount);
break;
}
[[fallthrough]];
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
@@ -622,6 +630,15 @@ void Maxwell3D::ProcessCBData(u32 value) {
ProcessCBMultiData(&value, 1);
}
void Maxwell3D::ProcessInlineIndexMultiData(u32 method, const u32* start_base, u32 amount) {
if (amount == 0) {
return;
}
const u32 argument = ProcessShadowRam(method, start_base[amount - 1]);
ProcessDirtyRegisters(method, argument);
draw_manager.SetInlineIndexBuffer(*this, method, start_base, amount);
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tex_header.Address() +
tic_index * sizeof(Texture::TICEntry)};
+3
View File
@@ -3077,6 +3077,7 @@ public:
void DrawArrayIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology);
void DrawIndexedIndirect(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count);
void SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 index);
void SetInlineIndexBuffer(Maxwell3D& maxwell3d, u32 method, const u32* base_start, u32 amount);
void DrawBegin(Maxwell3D& maxwell3d);
void DrawEnd(Maxwell3D& maxwell3d, u32 instance_count = 1, bool force_draw = false);
void DrawIndexSmall(Maxwell3D& maxwell3d, u32 argument);
@@ -3193,6 +3194,8 @@ public:
void ProcessCBData(u32 value);
void ProcessCBMultiData(const u32* start_base, u32 amount);
void ProcessInlineIndexMultiData(u32 method, const u32* start_base, u32 amount);
private:
void InitializeRegisterDefaults();
+29 -35
View File
@@ -4,6 +4,7 @@
#include "video_core/gpu_logging/gpu_logging.h"
#include <fmt/format.h>
#include <mutex>
#include <thread>
#include "common/fs/file.h"
@@ -280,13 +281,12 @@ void GPULogger::LogMemoryDeallocation(uintptr_t memory) {
}
void GPULogger::LogShaderCompilation(const std::string& shader_name,
const std::string& shader_info,
std::span<const u32> spirv_code) {
const std::string& shader_info) {
if (!initialized || current_level == LogLevel::Off) {
return;
}
if (!dump_shaders && current_level < LogLevel::Verbose) {
if (current_level < LogLevel::Verbose) {
return;
}
@@ -294,38 +294,36 @@ void GPULogger::LogShaderCompilation(const std::string& shader_name,
std::chrono::steady_clock::now().time_since_epoch());
const auto log_entry = fmt::format("[{}] [Shader] Compiled: {} ({})\n",
FormatTimestamp(timestamp), shader_name, shader_info);
FormatTimestamp(timestamp), shader_name, shader_info);
WriteToLog(log_entry);
}
// Dump SPIR-V binary if enabled and we have data
if (dump_shaders && !spirv_code.empty()) {
using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir);
const auto shaders_dir = log_dir / "shaders";
bool IsActive() noexcept {
return Settings::values.gpu_log_level.GetValue() != Settings::GpuLogLevel::Off;
}
// Create directory on first dump
if (!shader_dump_dir_created) {
[[maybe_unused]] const bool created = CreateDir(shaders_dir);
shader_dump_dir_created = true;
}
// Write SPIR-V binary file
const auto shader_path = shaders_dir / fmt::format("{}.spv", shader_name);
auto shader_file = std::make_unique<Common::FS::IOFile>(
shader_path, FileAccessMode::Write, FileType::BinaryFile);
if (shader_file->IsOpen()) {
const size_t bytes_to_write = spirv_code.size() * sizeof(u32);
static_cast<void>(shader_file->WriteSpan(spirv_code));
shader_file->Close();
const auto dump_log = fmt::format("[{}] [Shader] Dumped SPIR-V: {} ({} bytes)\n",
FormatTimestamp(timestamp), shader_path.string(), bytes_to_write);
WriteToLog(dump_log);
} else {
LOG_WARNING(Render_Vulkan, "[GPU Logging] Failed to dump shader: {}", shader_path.string());
}
void DumpSpirvShader(u64 shader_hash, std::span<const u32> spirv_code) {
if (spirv_code.empty()) {
return;
}
using namespace Common::FS;
const auto& dump_dir = GetEdenPath(EdenPath::DumpDir);
// Ensure DumpDir exists once. CreateDir is idempotent, so guarded to skip the syscall.
static std::once_flag dump_dir_flag;
std::call_once(dump_dir_flag, [&dump_dir]() {
[[maybe_unused]] const bool created = CreateDir(dump_dir);
});
const auto shader_path = dump_dir / fmt::format("{:016x}_{:016x}.spv",
Settings::GetCurrentProgramID(), shader_hash);
Common::FS::IOFile shader_file(shader_path, FileAccessMode::Write, FileType::BinaryFile);
if (!shader_file.IsOpen()) {
LOG_WARNING(Render_Vulkan, "[Shader Dump] Failed to open {}", shader_path.string());
return;
}
static_cast<void>(shader_file.WriteSpan(spirv_code));
}
void GPULogger::LogPipelineStateChange(const std::string& state_info) {
@@ -657,10 +655,6 @@ void GPULogger::EnableVulkanCallTracking(bool enabled) {
track_vulkan_calls = enabled;
}
void GPULogger::EnableShaderDumps(bool enabled) {
dump_shaders = enabled;
}
void GPULogger::EnableMemoryTracking(bool enabled) {
track_memory = enabled;
}
+5 -7
View File
@@ -87,8 +87,7 @@ public:
void LogVulkanCall(const std::string& call_name, const std::string& params, int result);
void LogMemoryAllocation(uintptr_t memory, u64 size, u32 memory_flags);
void LogMemoryDeallocation(uintptr_t memory);
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info,
std::span<const u32> spirv_code = {});
void LogShaderCompilation(const std::string& shader_name, const std::string& shader_info);
void LogPipelineStateChange(const std::string& state_info);
void LogDriverDebugInfo(const std::string& debug_info);
@@ -121,7 +120,6 @@ public:
// Settings
void SetLogLevel(LogLevel level);
void EnableVulkanCallTracking(bool enabled);
void EnableShaderDumps(bool enabled);
void EnableMemoryTracking(bool enabled);
void EnableDriverDebugInfo(bool enabled);
void SetRingBufferSize(size_t entries);
@@ -171,7 +169,6 @@ private:
// Feature flags
bool track_vulkan_calls = true;
bool dump_shaders = false;
bool track_memory = false;
bool capture_driver_debug = false;
@@ -179,15 +176,16 @@ private:
std::set<std::string> used_extensions;
mutable std::mutex extension_mutex;
// Shader dump directory (created on demand)
bool shader_dump_dir_created = false;
// Stored state for crash dumps
std::string stored_driver_debug_info;
std::string stored_pipeline_state;
mutable std::mutex state_mutex;
};
[[nodiscard]] bool IsActive() noexcept;
void DumpSpirvShader(u64 shader_hash, std::span<const u32> spirv_code);
// Helper to get stage name from index
inline const char* GetShaderStageName(size_t stage_index) {
static constexpr std::array<const char*, 5> stage_names{
+6 -14
View File
@@ -1328,22 +1328,14 @@ Macro::Opcode MacroJITx64Impl::GetOpCode() const {
#endif
static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
const auto base_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
const auto macro_dir{base_dir / "macros"};
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
const auto dump_dir{Common::FS::GetEdenPath(Common::FS::EdenPath::DumpDir)};
if (!Common::FS::CreateDir(dump_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create dump directory");
return;
}
auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
if (decompiled) {
auto new_name{macro_dir / fmt::format("decompiled_{:016x}.macro", hash)};
if (Common::FS::Exists(name)) {
(void)Common::FS::RenameFile(name, new_name);
return;
}
name = new_name;
}
const char* const variant_suffix = decompiled ? "jit" : "raw";
const auto name{dump_dir / fmt::format("{:016x}_{:016x}_{}.macro",
Settings::GetCurrentProgramID(), hash, variant_suffix)};
std::fstream macro_file(name, std::ios::out | std::ios::binary);
if (!macro_file) {
@@ -245,16 +245,31 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
std::min<u32>(device.GetMaxUserClipDistances(), Maxwell::Regs::NumClipDistances),
},
host_info{
.support_float64 = true,
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
.min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
.max_per_stage_descriptor_sampled_images =
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_per_stage_resources = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_samplers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_uniform_buffers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_uniform_buffers_dynamic =
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_storage_buffers = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_storage_buffers_dynamic =
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_sampled_images = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_storage_images = Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.max_descriptor_set_input_attachements =
Shader::HostTranslateInfo::DEFAULT_DESCRIPTOR_LIMIT,
.support_float64 = true,
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
} {
host_info.ApplyDescriptorLimitPolicy();
if (use_asynchronous_shaders) {
workers = CreateWorkers();
}
@@ -481,7 +496,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
const u32 cfg_offset = u32(env.StartAddress() + sizeof(Shader::ProgramHeader));
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
@@ -578,7 +593,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
if (Settings::values.dump_shaders) {
if (Settings::values.dump_guest_shaders) {
env.Dump(hash, key.unique_hash);
}
+34 -56
View File
@@ -5,7 +5,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include "video_core/renderer_vulkan/vk_texture_cache.h"
@@ -136,18 +135,15 @@ VkPipelineInputAssemblyStateCreateInfo GetPipelineInputAssemblyStateCreateInfo(c
.primitiveRestartEnable = device.IsMoltenVK() ? VK_TRUE : VK_FALSE,
};
}
VkPipelineViewportStateCreateInfo GetPipelineViewportStateCreateInfo(const Device& device) {
const u32 viewport_count = device.GetViewportCount();
return VkPipelineViewportStateCreateInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.viewportCount = viewport_count,
.pViewports = nullptr,
.scissorCount = viewport_count,
.pScissors = nullptr,
};
}
constexpr VkPipelineViewportStateCreateInfo PIPELINE_VIEWPORT_STATE_CREATE_INFO{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.viewportCount = 1,
.pViewports = nullptr,
.scissorCount = 1,
.pScissors = nullptr,
};
constexpr VkPipelineRasterizationStateCreateInfo PIPELINE_RASTERIZATION_STATE_CREATE_INFO{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pNext = nullptr,
@@ -365,7 +361,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr);
}
void BindBlitState(const Device& device, vk::CommandBuffer cmdbuf, const Region2D& dst_region) {
void BindBlitState(vk::CommandBuffer cmdbuf, const Region2D& dst_region) {
const VkOffset2D offset{
.x = (std::min)(dst_region.start.x, dst_region.end.x),
.y = (std::min)(dst_region.start.y, dst_region.end.y),
@@ -387,17 +383,13 @@ void BindBlitState(const Device& device, vk::CommandBuffer cmdbuf, const Region2
.offset = offset,
.extent = extent,
};
const u32 viewport_count = device.GetViewportCount();
const std::array<VkViewport, 2> viewports{viewport, viewport};
const std::array<VkRect2D, 2> scissors{scissor, scissor};
cmdbuf.SetViewport(0, vk::Span<VkViewport>(viewports.data(), viewport_count));
cmdbuf.SetScissor(0, vk::Span<VkRect2D>(scissors.data(), viewport_count));
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
}
void BindBlitState(const Device& device, vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
const Region2D& dst_region, const Region2D& src_region,
const Extent3D& src_size = {1, 1, 1}) {
BindBlitState(device, cmdbuf, dst_region);
void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) {
BindBlitState(cmdbuf, dst_region);
const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) /
static_cast<float>(src_size.width);
const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) /
@@ -567,7 +559,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(device, cmdbuf, layout, dst_region, src_region);
BindBlitState(cmdbuf, layout, dst_region, src_region);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
@@ -593,7 +585,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(device, cmdbuf, layout, dst_region, src_region, src_size);
BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
cmdbuf.Draw(3, 1, 0, 0);
cmdbuf.EndRenderPass();
});
@@ -629,7 +621,7 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(device, cmdbuf, layout, dst_region, src_region);
BindBlitState(cmdbuf, layout, dst_region, src_region);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
@@ -710,13 +702,13 @@ void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_ma
const VkPipelineLayout layout = *clear_color_pipeline_layout;
scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record(
[pipeline, layout, color_mask, clear_color, dst_region, this](vk::CommandBuffer cmdbuf) {
[pipeline, layout, color_mask, clear_color, dst_region](vk::CommandBuffer cmdbuf) {
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
const std::array blend_color = {
(color_mask & 0x1) ? 1.0f : 0.0f, (color_mask & 0x2) ? 1.0f : 0.0f,
(color_mask & 0x4) ? 1.0f : 0.0f, (color_mask & 0x8) ? 1.0f : 0.0f};
cmdbuf.SetBlendConstants(blend_color.data());
BindBlitState(device, cmdbuf, dst_region);
BindBlitState(cmdbuf, dst_region);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_color);
cmdbuf.Draw(3, 1, 0, 0);
});
@@ -736,11 +728,11 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
const VkPipeline pipeline = FindOrEmplaceClearStencilPipeline(key);
const VkPipelineLayout layout = *clear_color_pipeline_layout;
scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([pipeline, layout, clear_depth, dst_region, this](vk::CommandBuffer cmdbuf) {
scheduler.Record([pipeline, layout, clear_depth, dst_region](vk::CommandBuffer cmdbuf) {
constexpr std::array blend_constants{0.0f, 0.0f, 0.0f, 0.0f};
cmdbuf.SetBlendConstants(blend_constants.data());
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
BindBlitState(device, cmdbuf, dst_region);
BindBlitState(cmdbuf, dst_region);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_depth);
cmdbuf.Draw(3, 1, 0, 0);
});
@@ -783,11 +775,8 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
const u32 viewport_count = device.GetViewportCount();
const std::array<VkViewport, 2> viewports{viewport, viewport};
const std::array<VkRect2D, 2> scissors{scissor, scissor};
cmdbuf.SetViewport(0, vk::Span<VkViewport>(viewports.data(), viewport_count));
cmdbuf.SetScissor(0, vk::Span<VkRect2D>(scissors.data(), viewport_count));
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
cmdbuf.Draw(3, 1, 0, 0);
});
@@ -832,11 +821,8 @@ void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
const u32 viewport_count = device.GetViewportCount();
const std::array<VkViewport, 2> viewports{viewport, viewport};
const std::array<VkRect2D, 2> scissors{scissor, scissor};
cmdbuf.SetViewport(0, vk::Span<VkViewport>(viewports.data(), viewport_count));
cmdbuf.SetScissor(0, vk::Span<VkRect2D>(scissors.data(), viewport_count));
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
cmdbuf.Draw(3, 1, 0, 0);
});
@@ -874,7 +860,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -884,7 +869,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = nullptr,
@@ -907,7 +892,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip
blit_depth_stencil_keys.push_back(key);
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
blit_depth_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -917,7 +901,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
@@ -961,7 +945,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -971,7 +954,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
@@ -1018,7 +1001,6 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
.maxDepthBounds = 0.0f,
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
clear_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -1028,7 +1010,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &depth_stencil_ci,
@@ -1050,7 +1032,6 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend
VkShaderModule frag_shader = *convert_float_to_depth_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -1060,7 +1041,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
@@ -1081,7 +1062,6 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
VkShaderModule frag_shader = *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -1091,7 +1071,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
@@ -1113,7 +1093,6 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
}
const std::array stages = MakeStages(*full_screen_vert, *module);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -1123,7 +1102,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = is_target_depth ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO : nullptr,
@@ -1156,7 +1135,6 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
const VkPipelineViewportStateCreateInfo viewport_ci = GetPipelineViewportStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -1166,7 +1144,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &viewport_ci,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pDepthStencilState = is_target_depth ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO : nullptr,
@@ -22,6 +22,15 @@ namespace Vulkan {
using Shader::Backend::SPIRV::NUM_TEXTURE_AND_IMAGE_SCALING_WORDS;
[[nodiscard]] inline u32 NumDescriptorEntries(const Shader::Info& info) {
return Shader::NumDescriptors(info.constant_buffer_descriptors) +
Shader::NumDescriptors(info.storage_buffers_descriptors) +
Shader::NumDescriptors(info.texture_buffer_descriptors) +
Shader::NumDescriptors(info.image_buffer_descriptors) +
Shader::NumDescriptors(info.texture_descriptors) +
Shader::NumDescriptors(info.image_descriptors);
}
class DescriptorLayoutBuilder {
public:
DescriptorLayoutBuilder(const Device& device_) : device{&device_} {}
@@ -183,10 +183,10 @@ VkImageView FSR::Draw(const Device& device, Scheduler& scheduler, size_t image_i
UpdateDescriptorSets(device, source_image_view, image_index);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([=, &device](vk::CommandBuffer cmdbuf) {
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, renderpass, easu_framebuffer, extent);
BeginRenderPass(cmdbuf, renderpass, easu_framebuffer, extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, easu_pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
easu_descriptor_set, {});
@@ -196,7 +196,7 @@ VkImageView FSR::Draw(const Device& device, Scheduler& scheduler, size_t image_i
TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, renderpass, rcas_framebuffer, extent);
BeginRenderPass(cmdbuf, renderpass, rcas_framebuffer, extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rcas_pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
rcas_descriptor_set, {});
@@ -129,10 +129,10 @@ void FXAA::Draw(const Device& device, Scheduler& scheduler, size_t image_index,
UpdateDescriptorSets(device, *inout_image_view, image_index);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([=, &device](vk::CommandBuffer cmdbuf) {
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, renderpass, framebuffer, extent);
BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {});
cmdbuf.Draw(3, 1, 0, 0);
@@ -125,10 +125,10 @@ VkImageView SGSR::Draw(const Device& device, Scheduler& scheduler, size_t image_
UpdateDescriptorSets(device, source_image_view, image_index);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([=, &device](vk::CommandBuffer cmdbuf) {
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, renderpass, framebuffer, extent);
BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, {});
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, viewport_con);
@@ -237,10 +237,10 @@ void SMAA::Draw(const Device& device, Scheduler& scheduler, size_t image_index,
UpdateDescriptorSets(device, *inout_image_view, image_index);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([=, this, &device](vk::CommandBuffer cmdbuf) {
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer,
BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer,
m_extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[EdgeDetection]);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS,
@@ -251,7 +251,7 @@ void SMAA::Draw(const Device& device, Scheduler& scheduler, size_t image_index,
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, *m_renderpasses[BlendingWeightCalculation],
BeginRenderPass(cmdbuf, *m_renderpasses[BlendingWeightCalculation],
blending_weight_calculation_framebuffer, m_extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS,
*m_pipelines[BlendingWeightCalculation]);
@@ -263,7 +263,7 @@ void SMAA::Draw(const Device& device, Scheduler& scheduler, size_t image_index,
TransitionImageLayout(cmdbuf, blend_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(device, cmdbuf, *m_renderpasses[NeighborhoodBlending],
BeginRenderPass(cmdbuf, *m_renderpasses[NeighborhoodBlending],
neighborhood_blending_framebuffer, m_extent);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelines[NeighborhoodBlending]);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS,
@@ -5,7 +5,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include <array>
#include <ranges>
#include <vulkan/vulkan_core.h>
#include "video_core/renderer_vulkan/present/util.h"
@@ -409,14 +408,14 @@ static vk::Pipeline CreateWrappedPipelineImpl(
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = device.IsMoltenVK() ? VK_TRUE : VK_FALSE,
};
const u32 viewport_count = device.GetViewportCount();
const VkPipelineViewportStateCreateInfo viewport_state_ci{
constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.viewportCount = viewport_count,
.viewportCount = 1,
.pViewports = nullptr,
.scissorCount = viewport_count,
.scissorCount = 1,
.pScissors = nullptr,
};
@@ -670,8 +669,8 @@ void ClearColorImage(vk::CommandBuffer& cmdbuf, VkImage image) {
cmdbuf.ClearColorImage(image, VK_IMAGE_LAYOUT_GENERAL, {}, subresources);
}
void BeginRenderPass(const Device& device, vk::CommandBuffer& cmdbuf, VkRenderPass render_pass,
VkFramebuffer framebuffer, VkExtent2D extent) {
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
VkExtent2D extent) {
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.pNext = nullptr,
@@ -698,11 +697,8 @@ void BeginRenderPass(const Device& device, vk::CommandBuffer& cmdbuf, VkRenderPa
.offset = {0, 0},
.extent = extent,
};
const u32 viewport_count = device.GetViewportCount();
const std::array<VkViewport, 2> viewports{viewport, viewport};
const std::array<VkRect2D, 2> scissors{scissor, scissor};
cmdbuf.SetViewport(0, vk::Span<VkViewport>(viewports.data(), viewport_count));
cmdbuf.SetScissor(0, vk::Span<VkRect2D>(scissors.data(), viewport_count));
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
}
} // namespace Vulkan
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -59,7 +59,7 @@ vk::Sampler CreateBilinearSampler(const Device& device);
vk::Sampler CreateNearestNeighborSampler(const Device& device);
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights);
void BeginRenderPass(const Device& device, vk::CommandBuffer& cmdbuf, VkRenderPass render_pass,
VkFramebuffer framebuffer, VkExtent2D extent);
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
VkExtent2D extent);
} // namespace Vulkan
@@ -69,7 +69,7 @@ void WindowAdaptPass::Draw(const Device& device, RasterizerVulkan& rasterizer, S
layer_it++;
}
scheduler.Record([=, &device](vk::CommandBuffer cmdbuf) {
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
@@ -91,7 +91,7 @@ void WindowAdaptPass::Draw(const Device& device, RasterizerVulkan& rasterizer, S
.layerCount = 1,
};
BeginRenderPass(device, cmdbuf, renderpass, host_framebuffer, render_area);
BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area);
cmdbuf.ClearAttachments({clear_attachment}, {clear_rect});
for (size_t i = 0; i < layer_count; i++) {
@@ -326,7 +326,7 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
compute_pass_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
@@ -384,7 +384,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
compute_pass_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
@@ -429,7 +429,7 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
}
const size_t compare_size = compare_to_zero ? 8 : 24;
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
@@ -498,7 +498,7 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
static constexpr size_t DISPATCH_SIZE = 2048U;
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
current_runs -= runs_to_do;
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 3);
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
@@ -600,7 +600,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const u32 num_dispatches_z = image.info.resources.layers;
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
@@ -821,7 +821,7 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
pc.blocks_dim[1] = blocks_y;
pc.blocks_dim[2] = z_count; // Only process the count
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 3);
compute_pass_descriptor_queue.AddBuffer(*image.runtime->swizzle_table_buffer, 0,
image.runtime->swizzle_table_size);
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
@@ -989,7 +989,7 @@ void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image,
ASSERT(copy.dst_subresource.base_layer == 0);
ASSERT(copy.dst_subresource.num_layers == 1);
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddImage(
src_image.StorageImageView(copy.src_subresource.base_level));
compute_pass_descriptor_queue.AddImage(
@@ -45,6 +45,7 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
}
std::copy_n(info.constant_buffer_used_sizes.begin(), uniform_buffer_sizes.size(),
uniform_buffer_sizes.begin());
num_descriptor_entries = NumDescriptorEntries(info);
auto func{[this, &scheduler, &descriptor_pool, shader_notify, pipeline_statistics] {
DescriptorLayoutBuilder builder{device};
@@ -87,7 +88,7 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
}, *pipeline_cache);
// Log compute pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
GPU::Logging::GPULogger::GetInstance().LogPipelineStateChange(
"ComputePipeline created"
);
@@ -113,7 +114,7 @@ ComputePipeline::ComputePipeline(const Device& device_, Scheduler& scheduler, vk
void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
Tegra::MemoryManager& gpu_memory, Scheduler& scheduler,
BufferCache& buffer_cache, TextureCache& texture_cache) {
guest_descriptor_queue.Acquire();
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
buffer_cache.SetComputeUniformBufferState(info.constant_buffer_mask, &uniform_buffer_sizes);
buffer_cache.UnbindComputeStorageBuffers();
@@ -223,7 +224,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
}
// Log compute pipeline binding
if (Settings::values.gpu_logging_enabled.GetValue() &&
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(true, "compute pipeline");
}
@@ -53,6 +53,7 @@ private:
vk::PipelineCache& pipeline_cache;
GuestDescriptorQueue& guest_descriptor_queue;
Shader::Info info;
u32 num_descriptor_entries{};
VideoCommon::ComputeUniformBufferSizes uniform_buffer_sizes{};
@@ -268,6 +268,7 @@ GraphicsPipeline::GraphicsPipeline(
num_textures += Shader::NumDescriptors(info->texture_descriptors);
num_image_elements += Shader::NumDescriptors(info->texture_descriptors);
num_image_elements += Shader::NumDescriptors(info->image_descriptors);
num_descriptor_entries += NumDescriptorEntries(*info);
}
fragment_has_color0_output = stage_infos[NUM_STAGES - 1].stores_frag_color[0];
auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
@@ -473,7 +474,7 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
buffer_cache.UpdateGraphicsBuffers(is_indexed);
buffer_cache.BindHostGeometryBuffers(is_indexed);
guest_descriptor_queue.Acquire();
guest_descriptor_queue.Acquire(scheduler, num_descriptor_entries);
RescalingPushConstant rescaling;
RenderAreaPushConstant render_area;
@@ -532,7 +533,7 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
// Log graphics pipeline binding
if (bind_pipeline && Settings::values.gpu_logging_enabled.GetValue() &&
if (bind_pipeline && GPU::Logging::IsActive() &&
Settings::values.gpu_log_vulkan_calls.GetValue()) {
const std::string pipeline_info = fmt::format("hash=0x{:016x}", key.Hash());
GPU::Logging::GPULogger::GetInstance().LogPipelineBind(false, pipeline_info);
@@ -986,7 +987,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
}, *pipeline_cache);
// Log graphics pipeline creation
if (Settings::values.gpu_logging_enabled.GetValue()) {
if (GPU::Logging::IsActive()) {
const std::string pipeline_info = fmt::format(
"GraphicsPipeline created: stages={}, attachments={}",
shader_stages.size(),

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