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8 Commits

Author SHA1 Message Date
lizzie faa771646c fix 2026-07-03 17:44:22 +00:00
lizzie de59fa1ab4 fix 2026-07-03 17:44:12 +00:00
lizzie b79295c528 windows sucks 2026-07-03 17:44:02 +00:00
lizzie c47bae4c4e license 2026-07-03 17:44:02 +00:00
lizzie ca0eebcfe8 [core] move event creation to attached Core::System, remove unused atomics/prevent false share on Core::Timing
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-07-03 17:44:02 +00:00
lizzie 4c65780f11 Revert "[common/dynamic_library] fix AUR build error (#4156)" (#4157)
This reverts commit a9c4c8aefd.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4157
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-07-02 22:07:37 +02:00
lizzie a9c4c8aefd [common/dynamic_library] fix AUR build error (#4156)
not gonna question why there was an ifdef there

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4156
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-07-02 19:49:19 +02:00
lizzie a769505a45 [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146)
old table = 64 * 8 * sizeof(u32) = 512 * 4 = 4096 bytes
new table = 8 * sizeof(u32) = 8 * 4 = 32 bytes

the expression
```glsl
    return ((pos & 0x0180) >> 1)
         | ((pos & 0x0040) >> 2)
         | ((pos & 0x0020) << 3)
         | ((pos & 0x0010) << 1)
         | ((pos & 0x000f) << 0);
```
is equivalent for generating the table but idk if we'd want that

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4146
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-07-02 19:24:07 +02:00
27 changed files with 232 additions and 392 deletions
+5 -3
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@@ -22,9 +22,11 @@ using namespace std::literals;
constexpr auto INCREMENT_TIME{5ms}; constexpr auto INCREMENT_TIME{5ms};
DeviceSession::DeviceSession(Core::System& system_) DeviceSession::DeviceSession(Core::System& system_)
: system{system_}, thread_event{Core::Timing::CreateEvent( : system{system_}
"AudioOutSampleTick", , thread_event{system_.CreateTimingEvent("AudioOutSampleTick", [this](s64 time, std::chrono::nanoseconds) {
[this](s64 time, std::chrono::nanoseconds) { return ThreadFunc(); })} {} return ThreadFunc();
})}
{}
DeviceSession::~DeviceSession() { DeviceSession::~DeviceSession() {
Finalize(); Finalize();
+4
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@@ -969,4 +969,8 @@ void System::ApplySettings() {
} }
} }
std::shared_ptr<Core::Timing::EventType> System::CreateTimingEvent(std::string name, Core::Timing::TimedCallback&& callback) {
return std::make_shared<Core::Timing::EventType>(std::move(callback), std::move(name));
}
} // namespace Core } // namespace Core
+4
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@@ -19,6 +19,7 @@
#include "core/file_sys/vfs/vfs_types.h" #include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/service/os/event.h" #include "core/hle/service/os/event.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/core_timing.h"
namespace Core::Frontend { namespace Core::Frontend {
class EmuWindow; class EmuWindow;
@@ -438,6 +439,9 @@ public:
/// Applies any changes to settings to this core instance. /// Applies any changes to settings to this core instance.
void ApplySettings(); void ApplySettings();
std::shared_ptr<Core::Timing::EventType> CreateTimingEvent(std::string name, Core::Timing::TimedCallback&& callback);
private:
struct Impl; struct Impl;
std::unique_ptr<Impl> impl; std::unique_ptr<Impl> impl;
}; };
+14 -45
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@@ -23,10 +23,6 @@ namespace Core::Timing {
constexpr s64 MAX_SLICE_LENGTH = 10000; constexpr s64 MAX_SLICE_LENGTH = 10000;
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
return std::make_shared<EventType>(std::move(callback), std::move(name));
}
struct CoreTiming::Event { struct CoreTiming::Event {
s64 time; s64 time;
u64 fifo_order; u64 fifo_order;
@@ -36,11 +32,10 @@ struct CoreTiming::Event {
// Sort by time, unless the times are the same, in which case sort by // Sort by time, unless the times are the same, in which case sort by
// the order added to the queue // the order added to the queue
friend bool operator>(const Event& left, const Event& right) { friend bool operator>(const Event& left, const Event& right) noexcept {
return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order); return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
} }
friend bool operator<(const Event& left, const Event& right) noexcept {
friend bool operator<(const Event& left, const Event& right) {
return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order); return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
} }
}; };
@@ -60,8 +55,6 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
Common::SetCurrentThreadName("HostTiming"); Common::SetCurrentThreadName("HostTiming");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High); Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
on_thread_init(); on_thread_init();
has_started = true;
// base frequency in MHz: 1ns (10^-9) = 1GHz (10^9) // base frequency in MHz: 1ns (10^-9) = 1GHz (10^9)
while (!stop_token.stop_requested()) { while (!stop_token.stop_requested()) {
while (!paused && !stop_token.stop_requested()) { while (!paused && !stop_token.stop_requested()) {
@@ -77,8 +70,8 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
// continue. // continue.
wait_set = true; wait_set = true;
event.Wait(); event.Wait();
wait_set = false;
} }
wait_set = false;
} }
paused_set = true; paused_set = true;
pause_event.Wait(); pause_event.Wait();
@@ -144,39 +137,28 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
event.Set(); event.Set();
} }
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time, void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time, std::chrono::nanoseconds resched_time, const std::shared_ptr<EventType>& event_type, bool absolute_time) {
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
bool absolute_time) {
{ {
std::scoped_lock scope{basic_lock}; std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time}; const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
auto h = event_queue.emplace(Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()});
auto h{event_queue.emplace(
Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()})};
(*h).handle = h; (*h).handle = h;
} }
event.Set(); event.Set();
} }
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, UnscheduleEventType type) {
UnscheduleEventType type) {
{ {
std::scoped_lock lk{basic_lock}; std::scoped_lock lk{basic_lock};
std::vector<heap_t::handle_type> to_remove; std::vector<heap_t::handle_type> to_remove;
for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) { for (auto it = event_queue.begin(); it != event_queue.end(); it++) {
const Event& e = *itr; auto const& e = *it;
if (e.type.lock().get() == event_type.get()) { if (e.type.lock().get() == event_type.get()) {
to_remove.push_back(itr->handle); to_remove.push_back(it->handle);
} }
} }
for (auto& h : to_remove)
for (auto& h : to_remove) {
event_queue.erase(h); event_queue.erase(h);
}
event_type->sequence_number++; event_type->sequence_number++;
} }
@@ -187,16 +169,15 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
} }
static u64 GetNextTickCount(u64 next_ticks) { static u64 GetNextTickCount(u64 next_ticks) {
if (Settings::values.use_custom_cpu_ticks.GetValue()) { if (Settings::values.use_custom_cpu_ticks.GetValue())
return Settings::values.cpu_ticks.GetValue(); return Settings::values.cpu_ticks.GetValue();
}
return next_ticks; return next_ticks;
} }
void CoreTiming::AddTicks(u64 ticks_to_add) { void CoreTiming::AddTicks(u64 ticks_to_add) {
const u64 ticks = GetNextTickCount(ticks_to_add); const u64 ticks = GetNextTickCount(ticks_to_add);
cpu_ticks += ticks; cpu_ticks += ticks;
downcount -= static_cast<s64>(ticks); downcount -= s64(ticks);
} }
void CoreTiming::Idle() { void CoreTiming::Idle() {
@@ -270,19 +251,14 @@ std::optional<s64> CoreTiming::Advance() {
next_time = pause_end_time + next_schedule_time; next_time = pause_end_time + next_schedule_time;
} }
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type, event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type, next_schedule_time, evt.handle});
next_schedule_time, evt.handle});
} }
} }
global_timer = GetGlobalTimeNs().count(); global_timer = GetGlobalTimeNs().count();
} }
if (!event_queue.empty()) { return event_queue.empty() ? std::optional<s64>{} : event_queue.top().time;
return event_queue.top().time;
} else {
return std::nullopt;
}
} }
void CoreTiming::Reset() { void CoreTiming::Reset() {
@@ -293,7 +269,6 @@ void CoreTiming::Reset() {
timer_thread.request_stop(); timer_thread.request_stop();
timer_thread.join(); timer_thread.join();
} }
has_started = false;
} }
/// @brief Returns current time in nanoseconds. /// @brief Returns current time in nanoseconds.
@@ -310,10 +285,4 @@ std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const noexcept {
: std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)}; : std::chrono::microseconds{Common::WallClock::CPUTickToUS(cpu_ticks)};
} }
#ifdef _WIN32
void CoreTiming::SetTimerResolutionNs(std::chrono::nanoseconds ns) {
timer_resolution_ns = ns.count();
}
#endif
} // namespace Core::Timing } // namespace Core::Timing
+11 -33
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@@ -29,8 +29,7 @@ using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
/// Contains the characteristics of a particular event. /// Contains the characteristics of a particular event.
struct EventType { struct EventType {
explicit EventType(TimedCallback&& callback_, std::string&& name_) explicit EventType(TimedCallback&& callback_, std::string&& name_) : callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
: callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
/// The event's callback function. /// The event's callback function.
TimedCallback callback; TimedCallback callback;
@@ -90,11 +89,6 @@ public:
/// Checks if core timing is running. /// Checks if core timing is running.
bool IsRunning() const; bool IsRunning() const;
/// Checks if the timer thread has started.
bool HasStarted() const {
return has_started;
}
/// Checks if there are any pending time events. /// Checks if there are any pending time events.
bool HasPendingEvents() const; bool HasPendingEvents() const;
@@ -134,45 +128,29 @@ public:
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe. /// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
std::optional<s64> Advance(); std::optional<s64> Advance();
#ifdef _WIN32
void SetTimerResolutionNs(std::chrono::nanoseconds ns);
#endif
struct Event; struct Event;
void Reset(); void Reset();
using heap_t = boost::heap::fibonacci_heap<CoreTiming::Event, boost::heap::compare<std::greater<>>>; using heap_t = boost::heap::fibonacci_heap<CoreTiming::Event, boost::heap::compare<std::greater<>>>;
Common::Event event{};
Common::Event pause_event{};
alignas(64) mutable std::mutex basic_lock;
alignas(64) std::mutex advance_lock;
alignas(64) std::atomic<bool> paused{};
alignas(64) std::atomic<bool> paused_set{};
alignas(64) std::atomic<bool> wait_set{};
std::function<void()> on_thread_init{};
heap_t event_queue; heap_t event_queue;
std::jthread timer_thread;
s64 global_timer = 0; s64 global_timer = 0;
#ifdef _WIN32
s64 timer_resolution_ns;
#endif
u64 event_fifo_id = 0; u64 event_fifo_id = 0;
s64 pause_end_time{}; s64 pause_end_time{};
/// Cycle timing /// Cycle timing
u64 cpu_ticks{}; u64 cpu_ticks{};
s64 downcount{}; s64 downcount{};
Common::Event event{};
Common::Event pause_event{};
std::function<void()> on_thread_init{};
std::jthread timer_thread;
mutable std::mutex basic_lock;
std::mutex advance_lock;
std::atomic<bool> paused{};
std::atomic<bool> paused_set{};
std::atomic<bool> wait_set{};
std::atomic<bool> has_started{};
bool is_multicore{}; bool is_multicore{};
}; };
/// Creates a core timing event with the given name and callback.
///
/// @param name The name of the core timing event to create.
/// @param callback The callback to execute for the event.
///
/// @returns An EventType instance representing the created event.
///
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
} // namespace Core::Timing } // namespace Core::Timing
+5 -6
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -13,11 +13,10 @@ namespace Kernel {
void KHardwareTimer::Initialize() { void KHardwareTimer::Initialize() {
// Create the timing callback to register with CoreTiming. // Create the timing callback to register with CoreTiming.
m_event_type = Core::Timing::CreateEvent("KHardwareTimer::Callback", m_event_type = m_kernel.System().CreateTimingEvent("KHardwareTimer::Callback", [this](s64, std::chrono::nanoseconds) {
[this](s64, std::chrono::nanoseconds) { this->DoTask();
this->DoTask(); return std::nullopt;
return std::nullopt; });
});
} }
void KHardwareTimer::Finalize() { void KHardwareTimer::Finalize() {
+1 -1
View File
@@ -255,7 +255,7 @@ struct KernelCore::Impl {
} }
void InitializePreemption(KernelCore& kernel) { void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent("PreemptionCallback", [this, &kernel](s64 time, std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> { preemption_event = system.CreateTimingEvent("PreemptionCallback", [this, &kernel](s64 time, std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
{ {
KScopedSchedulerLock lock(kernel); KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads(kernel); global_scheduler_context->PreemptThreads(kernel);
@@ -25,16 +25,11 @@ AlarmWorker::~AlarmWorker() {
void AlarmWorker::Initialize(std::shared_ptr<Service::PSC::Time::ServiceManager> time_m) { void AlarmWorker::Initialize(std::shared_ptr<Service::PSC::Time::ServiceManager> time_m) {
m_time_m = std::move(time_m); m_time_m = std::move(time_m);
m_timer_event = m_ctx.CreateEvent("Glue:AlarmWorker:TimerEvent"); m_timer_event = m_ctx.CreateEvent("Glue:AlarmWorker:TimerEvent");
m_timer_timing_event = Core::Timing::CreateEvent( m_timer_timing_event = m_system.CreateTimingEvent("Glue:AlarmWorker::AlarmTimer", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"Glue:AlarmWorker::AlarmTimer", m_timer_event->Signal(m_system.Kernel());
[this](s64 time, return std::nullopt;
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { });
m_timer_event->Signal(m_system.Kernel());
return std::nullopt;
});
AttachToClosestAlarmEvent(); AttachToClosestAlarmEvent();
} }
+10 -19
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@@ -22,28 +22,19 @@ namespace Service::Glue::Time {
TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource, TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
FileTimestampWorker& file_timestamp_worker) FileTimestampWorker& file_timestamp_worker)
: m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent( : m_system{system}, m_ctx{m_system, "Glue:TimeWorker"}, m_event{m_ctx.CreateEvent("Glue:TimeWorker:Event")},
"Glue:TimeWorker:Event")},
m_steady_clock_resource{steady_clock_resource}, m_steady_clock_resource{steady_clock_resource},
m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent( m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent("Glue:TimeWorker:SteadyClockTimerEvent")},
"Glue:TimeWorker:SteadyClockTimerEvent")},
m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")}, m_timer_file_system{m_ctx.CreateEvent("Glue:TimeWorker:FileTimeTimerEvent")},
m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} { m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
m_timer_steady_clock_timing_event = Core::Timing::CreateEvent( m_timer_steady_clock_timing_event = m_system.CreateTimingEvent("Time::SteadyClockEvent", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"Time::SteadyClockEvent", m_timer_steady_clock->Signal(m_system.Kernel());
[this](s64 time, return std::nullopt;
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { });
m_timer_steady_clock->Signal(m_system.Kernel()); m_timer_file_system_timing_event = m_system.CreateTimingEvent("Time::SteadyClockEvent", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
return std::nullopt; m_timer_file_system->Signal(m_system.Kernel());
}); return std::nullopt;
});
m_timer_file_system_timing_event = Core::Timing::CreateEvent(
"Time::SteadyClockEvent",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
m_timer_file_system->Signal(m_system.Kernel());
return std::nullopt;
});
} }
TimeWorker::~TimeWorker() { TimeWorker::~TimeWorker() {
+6 -11
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@@ -51,17 +51,12 @@ Hidbus::Hidbus(Core::System& system_)
RegisterHandlers(functions); RegisterHandlers(functions);
// Register update callbacks // Register update callbacks
hidbus_update_event = Core::Timing::CreateEvent( hidbus_update_event = system_.CreateTimingEvent("Hidbus::UpdateCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"Hidbus::UpdateCallback", const auto guard = LockService();
[this](s64 time, UpdateHidbus(ns_late);
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { return std::nullopt;
const auto guard = LockService(); });
UpdateHidbus(ns_late); system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns, hidbus_update_event);
return std::nullopt;
});
system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns,
hidbus_update_event);
} }
Hidbus::~Hidbus() { Hidbus::~Hidbus() {
+8 -16
View File
@@ -23,25 +23,17 @@ Conductor::Conductor(Core::System& system, Container& container, DisplayList& di
}); });
if (system.IsMulticore()) { if (system.IsMulticore()) {
m_event = Core::Timing::CreateEvent( m_event = system.CreateTimingEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"ScreenComposition", m_signal.Set();
[this](s64 time, return std::chrono::nanoseconds(this->GetNextTicks());
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { });
m_signal.Set();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event); system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); }); m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
} else { } else {
m_event = Core::Timing::CreateEvent( m_event = system.CreateTimingEvent("ScreenComposition", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"ScreenComposition", this->ProcessVsync();
[this](s64 time, return std::chrono::nanoseconds(this->GetNextTicks());
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { });
this->ProcessVsync();
return std::chrono::nanoseconds(this->GetNextTicks());
});
system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event); system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
} }
} }
+4 -6
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@@ -231,12 +231,10 @@ CheatEngine::~CheatEngine() {
} }
void CheatEngine::Initialize() { void CheatEngine::Initialize() {
event = Core::Timing::CreateEvent( event = system.CreateTimingEvent("CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), FrameCallback(ns_late);
[this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { return std::nullopt;
FrameCallback(ns_late); });
return std::nullopt;
});
core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event); core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event);
metadata.process_id = system.ApplicationProcess()->GetProcessId(); metadata.process_id = system.ApplicationProcess()->GetProcessId();
+5 -7
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@@ -52,14 +52,12 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v
} // Anonymous namespace } // Anonymous namespace
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_) Freezer::Freezer(Core::System& system_, Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
: core_timing{core_timing_}, memory{memory_} { : core_timing{core_timing_}, memory{memory_} {
event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback", event = system_.CreateTimingEvent("MemoryFreezer::FrameCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
[this](s64 time, std::chrono::nanoseconds ns_late) FrameCallback(ns_late);
-> std::optional<std::chrono::nanoseconds> { return std::nullopt;
FrameCallback(ns_late); });
return std::nullopt;
});
core_timing.ScheduleEvent(memory_freezer_ns, event); core_timing.ScheduleEvent(memory_freezer_ns, event);
} }
+10 -5
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,14 +14,16 @@
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
namespace Core::Timing { namespace Core {
class System;
namespace Timing {
class CoreTiming; class CoreTiming;
struct EventType; struct EventType;
} // namespace Core::Timing } // namespace Core::Timing
namespace Memory {
namespace Core::Memory {
class Memory; class Memory;
} } //namespace Core::Memory
} //namespace Core
namespace Tools { namespace Tools {
@@ -38,7 +43,7 @@ public:
u64 value; u64 value;
}; };
explicit Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_); explicit Freezer(Core::System& system_, Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_);
~Freezer(); ~Freezer();
// Enables or disables the entire memory freezer. // Enables or disables the entire memory freezer.
+20 -34
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@@ -56,33 +56,22 @@ ResourceManager::ResourceManager(Core::System& system_,
applet_resource = std::make_shared<AppletResource>(system); applet_resource = std::make_shared<AppletResource>(system);
// Register update callbacks // Register update callbacks
npad_update_event = Core::Timing::CreateEvent("HID::UpdatePadCallback", npad_update_event = system.CreateTimingEvent("HID::UpdatePadCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
[this](s64 time, std::chrono::nanoseconds ns_late) UpdateNpad(ns_late);
-> std::optional<std::chrono::nanoseconds> { return std::nullopt;
UpdateNpad(ns_late); });
return std::nullopt; default_update_event = system.CreateTimingEvent("HID::UpdateDefaultCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
}); UpdateControllers(ns_late);
default_update_event = Core::Timing::CreateEvent( return std::nullopt;
"HID::UpdateDefaultCallback", });
[this](s64 time, mouse_keyboard_update_event = system.CreateTimingEvent("HID::UpdateMouseKeyboardCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { UpdateMouseKeyboard(ns_late);
UpdateControllers(ns_late); return std::nullopt;
return std::nullopt; });
}); motion_update_event = system.CreateTimingEvent("HID::UpdateMotionCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
mouse_keyboard_update_event = Core::Timing::CreateEvent( UpdateMotion(ns_late);
"HID::UpdateMouseKeyboardCallback", return std::nullopt;
[this](s64 time, });
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
UpdateMouseKeyboard(ns_late);
return std::nullopt;
});
motion_update_event = Core::Timing::CreateEvent(
"HID::UpdateMotionCallback",
[this](s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
UpdateMotion(ns_late);
return std::nullopt;
});
} }
ResourceManager::~ResourceManager() { ResourceManager::~ResourceManager() {
@@ -267,13 +256,10 @@ void ResourceManager::InitializeTouchScreenSampler() {
touch_screen = std::make_shared<TouchScreen>(touch_resource); touch_screen = std::make_shared<TouchScreen>(touch_resource);
gesture = std::make_shared<Gesture>(touch_resource); gesture = std::make_shared<Gesture>(touch_resource);
touch_update_event = Core::Timing::CreateEvent( touch_update_event = system.CreateTimingEvent("HID::TouchUpdateCallback", [this](s64 time, std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
"HID::TouchUpdateCallback", touch_resource->OnTouchUpdate(time);
[this](s64 time, return std::nullopt;
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { });
touch_resource->OnTouchUpdate(time);
return std::nullopt;
});
touch_resource->SetTouchDriver(touch_driver); touch_resource->SetTouchDriver(touch_driver);
touch_resource->SetAppletResource(applet_resource, &shared_mutex); touch_resource->SetAppletResource(applet_resource, &shared_mutex);
+1 -6
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@@ -266,12 +266,7 @@ void Init(QWidget* root) {
Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB}); Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB});
LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", Common::GetMemInfo().TotalSwapMemory / f64{1_GiB}); LOG_INFO(Frontend, "Host Swap: {:.2f} GiB", Common::GetMemInfo().TotalSwapMemory / f64{1_GiB});
#ifdef _WIN32 #ifdef _WIN32
LOG_INFO(Frontend, "Host Timer Resolution: {:.4f} ms", LOG_INFO(Frontend, "Host Timer Resolution: {:.4f} ms", std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(Common::Windows::SetCurrentTimerResolutionToMaximum()).count());
std::chrono::duration_cast<std::chrono::duration<f64, std::milli>>(
Common::Windows::SetCurrentTimerResolutionToMaximum())
.count());
QtCommon::system->CoreTiming().SetTimerResolutionNs(
Common::Windows::GetCurrentTimerResolution());
#endif #endif
// Remove cached contents generated during the previous session // Remove cached contents generated during the previous session
+15 -10
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2016 Dolphin Emulator Project // SPDX-FileCopyrightText: 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -53,14 +56,15 @@ u64 TestTimerSpeed(Core::Timing::CoreTiming& core_timing) {
} // Anonymous namespace } // Anonymous namespace
TEST_CASE("CoreTiming[BasicOrder]", "[core]") { TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
Core::System system{};
ScopeInit guard; ScopeInit guard;
auto& core_timing = guard.core_timing; auto& core_timing = guard.core_timing;
std::vector<std::shared_ptr<Core::Timing::EventType>> events{ std::vector<std::shared_ptr<Core::Timing::EventType>> events{
Core::Timing::CreateEvent("callbackA", HostCallbackTemplate<0>), system.CreateTimingEvent("callbackA", HostCallbackTemplate<0>),
Core::Timing::CreateEvent("callbackB", HostCallbackTemplate<1>), system.CreateTimingEvent("callbackB", HostCallbackTemplate<1>),
Core::Timing::CreateEvent("callbackC", HostCallbackTemplate<2>), system.CreateTimingEvent("callbackC", HostCallbackTemplate<2>),
Core::Timing::CreateEvent("callbackD", HostCallbackTemplate<3>), system.CreateTimingEvent("callbackD", HostCallbackTemplate<3>),
Core::Timing::CreateEvent("callbackE", HostCallbackTemplate<4>), system.CreateTimingEvent("callbackE", HostCallbackTemplate<4>),
}; };
expected_callback = 0; expected_callback = 0;
@@ -93,14 +97,15 @@ TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
} }
TEST_CASE("CoreTiming[BasicOrderNoPausing]", "[core]") { TEST_CASE("CoreTiming[BasicOrderNoPausing]", "[core]") {
Core::System system{};
ScopeInit guard; ScopeInit guard;
auto& core_timing = guard.core_timing; auto& core_timing = guard.core_timing;
std::vector<std::shared_ptr<Core::Timing::EventType>> events{ std::vector<std::shared_ptr<Core::Timing::EventType>> events{
Core::Timing::CreateEvent("callbackA", HostCallbackTemplate<0>), system.CreateTimingEvent("callbackA", HostCallbackTemplate<0>),
Core::Timing::CreateEvent("callbackB", HostCallbackTemplate<1>), system.CreateTimingEvent("callbackB", HostCallbackTemplate<1>),
Core::Timing::CreateEvent("callbackC", HostCallbackTemplate<2>), system.CreateTimingEvent("callbackC", HostCallbackTemplate<2>),
Core::Timing::CreateEvent("callbackD", HostCallbackTemplate<3>), system.CreateTimingEvent("callbackD", HostCallbackTemplate<3>),
Core::Timing::CreateEvent("callbackE", HostCallbackTemplate<4>), system.CreateTimingEvent("callbackE", HostCallbackTemplate<4>),
}; };
core_timing.SyncPause(true); core_timing.SyncPause(true);
@@ -11,9 +11,8 @@
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
#define BINDING_SWIZZLE_BUFFER 0 #define BINDING_INPUT_BUFFER 0
#define BINDING_INPUT_BUFFER 1 #define BINDING_OUTPUT_IMAGE 1
#define BINDING_OUTPUT_IMAGE 2
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
@@ -26,8 +25,7 @@
#define BEGIN_PUSH_CONSTANTS #define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS #define END_PUSH_CONSTANTS
#define UNIFORM(n) layout (location = n) uniform #define UNIFORM(n) layout (location = n) uniform
#define BINDING_SWIZZLE_BUFFER 0 #define BINDING_INPUT_BUFFER 0
#define BINDING_INPUT_BUFFER 1
#define BINDING_OUTPUT_IMAGE 0 #define BINDING_OUTPUT_IMAGE 0
#endif #endif
@@ -43,10 +41,6 @@ UNIFORM(6) uint block_height;
UNIFORM(7) uint block_height_mask; UNIFORM(7) uint block_height_mask;
END_PUSH_CONSTANTS END_PUSH_CONSTANTS
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
uint swizzle_table[];
};
#if HAS_EXTENDED_TYPES #if HAS_EXTENDED_TYPES
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
@@ -71,9 +65,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1); const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
uint SwizzleTable(uint pos) {
const uint t[8] = uint[](
0x12100200, 0x13110301, 0x16140604, 0x17150705,
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
);
const uint i = pos >> 4;
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
return (h << 4) | (pos & 0xf);
}
uint SwizzleOffset(uvec2 pos) { uint SwizzleOffset(uvec2 pos) {
pos = pos & SWIZZLE_MASK; pos = pos & SWIZZLE_MASK;
return swizzle_table[pos.y * 64 + pos.x]; return SwizzleTable(pos.y * 64 + pos.x);
} }
uvec4 ReadTexel(uint offset) { uvec4 ReadTexel(uint offset) {
@@ -11,9 +11,8 @@
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
#define BINDING_SWIZZLE_BUFFER 0 #define BINDING_INPUT_BUFFER 0
#define BINDING_INPUT_BUFFER 1 #define BINDING_OUTPUT_IMAGE 1
#define BINDING_OUTPUT_IMAGE 2
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
@@ -26,8 +25,7 @@
#define BEGIN_PUSH_CONSTANTS #define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS #define END_PUSH_CONSTANTS
#define UNIFORM(n) layout (location = n) uniform #define UNIFORM(n) layout (location = n) uniform
#define BINDING_SWIZZLE_BUFFER 0 #define BINDING_INPUT_BUFFER 0
#define BINDING_INPUT_BUFFER 1
#define BINDING_OUTPUT_IMAGE 0 #define BINDING_OUTPUT_IMAGE 0
#endif #endif
@@ -45,10 +43,6 @@ UNIFORM(8) uint block_depth;
UNIFORM(9) uint block_depth_mask; UNIFORM(9) uint block_depth_mask;
END_PUSH_CONSTANTS END_PUSH_CONSTANTS
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
uint swizzle_table[];
};
#if HAS_EXTENDED_TYPES #if HAS_EXTENDED_TYPES
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
@@ -73,9 +67,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1); const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
uint SwizzleTable(uint pos) {
const uint t[8] = uint[](
0x12100200, 0x13110301, 0x16140604, 0x17150705,
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
);
const uint i = pos >> 4;
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
return (h << 4) | (pos & 0xf);
}
uint SwizzleOffset(uvec2 pos) { uint SwizzleOffset(uvec2 pos) {
pos = pos & SWIZZLE_MASK; pos = pos & SWIZZLE_MASK;
return swizzle_table[pos.y * 64 + pos.x]; return SwizzleTable(pos.y * 64 + pos.x);
} }
uvec4 ReadTexel(uint offset) { uvec4 ReadTexel(uint offset) {
@@ -10,9 +10,8 @@
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants { #define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS }; #define END_PUSH_CONSTANTS };
#define UNIFORM(n) #define UNIFORM(n)
#define BINDING_SWIZZLE_BUFFER 0 #define BINDING_INPUT_BUFFER 0
#define BINDING_INPUT_BUFFER 1 #define BINDING_OUTPUT_BUFFER 1
#define BINDING_OUTPUT_BUFFER 2
#else #else
#extension GL_NV_gpu_shader5 : enable #extension GL_NV_gpu_shader5 : enable
#ifdef GL_NV_gpu_shader5 #ifdef GL_NV_gpu_shader5
@@ -23,7 +22,6 @@
#define BEGIN_PUSH_CONSTANTS #define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS #define END_PUSH_CONSTANTS
#define UNIFORM(n) layout(location = n) uniform #define UNIFORM(n) layout(location = n) uniform
#define BINDING_SWIZZLE_BUFFER 0
#define BINDING_INPUT_BUFFER 1 #define BINDING_INPUT_BUFFER 1
#define BINDING_OUTPUT_BUFFER 0 #define BINDING_OUTPUT_BUFFER 0
#endif #endif
@@ -66,13 +64,9 @@ END_PUSH_CONSTANTS
#endif #endif
// --- Buffers --- // --- Buffers ---
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
uint swizzle_table[];
};
#if HAS_EXTENDED_TYPES #if HAS_EXTENDED_TYPES
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
#endif #endif
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; }; layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
@@ -96,10 +90,20 @@ const uint GOB_SIZE_Z_SHIFT = 0;
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT; const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u); const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
uint SwizzleTable(uint pos) {
const uint t[8] = uint[](
0x12100200, 0x13110301, 0x16140604, 0x17150705,
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
);
const uint i = pos >> 4;
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
return (h << 4) | (pos & 0xf);
}
// --- Helpers --- // --- Helpers ---
uint SwizzleOffset(uvec2 pos) { uint SwizzleOffset(uvec2 pos) {
pos &= SWIZZLE_MASK; pos &= SWIZZLE_MASK;
return swizzle_table[pos.y * 64u + pos.x]; return SwizzleTable(pos.y * 64u + pos.x);
} }
uvec4 ReadTexel(uint offset) { uvec4 ReadTexel(uint offset) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -56,10 +59,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)), copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)), convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)),
convert_ms_to_nonms_program(MakeProgram(CONVERT_MSAA_TO_NON_MSAA_COMP)), convert_ms_to_nonms_program(MakeProgram(CONVERT_MSAA_TO_NON_MSAA_COMP)),
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP)) { convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP))
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable(); {
swizzle_table_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
} }
UtilShaders::~UtilShaders() = default; UtilShaders::~UtilShaders() = default;
@@ -116,13 +117,11 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map, void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) { std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1}; static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0; static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle); program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle);
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format)); const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
for (const SwizzleParameters& swizzle : swizzles) { for (const SwizzleParameters& swizzle : swizzles) {
@@ -153,14 +152,11 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map, void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) { std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8}; static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle); program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format)); const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
for (const SwizzleParameters& swizzle : swizzles) { for (const SwizzleParameters& swizzle : swizzles) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -45,9 +48,6 @@ public:
private: private:
ProgramManager& program_manager; ProgramManager& program_manager;
OGLBuffer swizzle_table_buffer;
OGLProgram astc_decoder_program; OGLProgram astc_decoder_program;
OGLProgram block_linear_unswizzle_2d_program; OGLProgram block_linear_unswizzle_2d_program;
OGLProgram block_linear_unswizzle_3d_program; OGLProgram block_linear_unswizzle_3d_program;
@@ -653,71 +653,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
scheduler.Finish(); scheduler.Finish();
} }
constexpr u32 BL3D_BINDING_SWIZZLE_TABLE = 0; constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 1; constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 1;
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 2;
constexpr std::array<VkDescriptorSetLayoutBinding, 3> BL3D_DESCRIPTOR_SET_BINDINGS{{
{
.binding = BL3D_BINDING_SWIZZLE_TABLE,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // swizzle_table[]
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = BL3D_BINDING_INPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = BL3D_BINDING_OUTPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
}};
constexpr DescriptorBankInfo BL3D_BANK_INFO{
.uniform_buffers = 0,
.storage_buffers = 3,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 0,
.score = 3,
};
constexpr std::array<VkDescriptorUpdateTemplateEntry, 3>
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
{
.dstBinding = BL3D_BINDING_SWIZZLE_TABLE,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = BL3D_BINDING_SWIZZLE_TABLE * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
}
}};
struct alignas(16) BlockLinearUnswizzle3DPushConstants { struct alignas(16) BlockLinearUnswizzle3DPushConstants {
u32 blocks_dim[3]; // Offset 0 u32 blocks_dim[3]; // Offset 0
@@ -745,11 +682,50 @@ BlockLinearUnswizzle3DPass::BlockLinearUnswizzle3DPass(
DescriptorPool& descriptor_pool_, DescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_, StagingBufferPool& staging_buffer_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_) ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass( : ComputePass(device_, scheduler_, descriptor_pool_,
device_, scheduler_, descriptor_pool_, std::array<VkDescriptorSetLayoutBinding, 2>{{
BL3D_DESCRIPTOR_SET_BINDINGS, {
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, .binding = BL3D_BINDING_INPUT_BUFFER,
BL3D_BANK_INFO, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = BL3D_BINDING_OUTPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
}},
std::array<VkDescriptorUpdateTemplateEntry, 2>{{
{
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
}
}},
DescriptorBankInfo{
.uniform_buffers = 0,
.storage_buffers = 2,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 0,
.score = 2,
},
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DPushConstants)>, COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DPushConstants)>,
BLOCK_LINEAR_UNSWIZZLE_3D_BCN_COMP_SPV), BLOCK_LINEAR_UNSWIZZLE_3D_BCN_COMP_SPV),
scheduler{scheduler_}, scheduler{scheduler_},
@@ -822,8 +798,6 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
pc.blocks_dim[2] = z_count; // Only process the count pc.blocks_dim[2] = z_count; // Only process the count
compute_pass_descriptor_queue.Acquire(scheduler, 3); compute_pass_descriptor_queue.Acquire(scheduler, 3);
compute_pass_descriptor_queue.AddBuffer(*image.runtime->swizzle_table_buffer, 0,
image.runtime->swizzle_table_size);
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer, compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
sw.buffer_offset + swizzled.offset, sw.buffer_offset + swizzled.offset,
image.guest_size_bytes - sw.buffer_offset); image.guest_size_bytes - sw.buffer_offset);
@@ -909,40 +909,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool, bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
staging_buffer_pool, compute_pass_descriptor_queue); staging_buffer_pool, compute_pass_descriptor_queue);
} }
// --- Create swizzle table buffer ---
{
auto table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_size = static_cast<VkDeviceSize>(table.size() * sizeof(table[0]));
auto staging = staging_buffer_pool.Request(swizzle_table_size, MemoryUsage::Upload);
std::memcpy(staging.mapped_span.data(), table.data(), static_cast<size_t>(swizzle_table_size));
VkBufferCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = swizzle_table_size,
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
swizzle_table_buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::DeviceLocal);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([staging_buf = staging.buffer,
dst_buf = *swizzle_table_buffer,
size = swizzle_table_size,
src_off = staging.offset](vk::CommandBuffer cmdbuf) {
const VkBufferCopy region{
.srcOffset = src_off,
.dstOffset = 0,
.size = size,
};
cmdbuf.CopyBuffer(staging_buf, dst_buf, region);
});
}
} }
void TextureCacheRuntime::Finish() { void TextureCacheRuntime::Finish() {
@@ -2484,18 +2450,13 @@ void TextureCacheRuntime::AccelerateImageUpload(
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) { if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) { if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
ASSERT_MSG(false, "GPU unswizzle is disabled for BCn 3D texture"); ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
} }
ASSERT(false); ASSERT(false);
return; return;
} }
if (bl3d_unswizzle_pass && if (bl3d_unswizzle_pass && IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D && image.info.resources.levels == 1 && image.info.resources.layers == 1) {
IsPixelFormatBCn(image.info.format) &&
image.info.type == ImageType::e3D &&
image.info.resources.levels == 1 &&
image.info.resources.layers == 1) {
return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count); return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count);
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -130,9 +130,6 @@ public:
std::optional<ASTCDecoderPass> astc_decoder_pass; std::optional<ASTCDecoderPass> astc_decoder_pass;
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass; std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
vk::Buffer swizzle_table_buffer;
VkDeviceSize swizzle_table_size = 0;
std::optional<MSAACopyPass> msaa_copy_pass; std::optional<MSAACopyPass> msaa_copy_pass;
const Settings::ResolutionScalingInfo& resolution; const Settings::ResolutionScalingInfo& resolution;
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats; std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
+3 -18
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -23,24 +26,6 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
constexpr u32 SWIZZLE_X_BITS = 0b100101111; constexpr u32 SWIZZLE_X_BITS = 0b100101111;
constexpr u32 SWIZZLE_Y_BITS = 0b011010000; constexpr u32 SWIZZLE_Y_BITS = 0b011010000;
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
/**
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
* Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
*/
constexpr SwizzleTable MakeSwizzleTable() {
SwizzleTable table{};
for (u32 y = 0; y < table.size(); ++y) {
for (u32 x = 0; x < table[0].size(); ++x) {
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
(y % 2) * 16 + (x % 16);
}
}
return table;
}
/// Unswizzles a block linear texture into linear memory. /// Unswizzles a block linear texture into linear memory.
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
-1
View File
@@ -371,7 +371,6 @@ int main(int argc, char** argv) {
#ifdef _WIN32 #ifdef _WIN32
Common::Windows::SetCurrentTimerResolutionToMaximum(); Common::Windows::SetCurrentTimerResolutionToMaximum();
system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution());
#endif #endif
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());