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6 Commits

Author SHA1 Message Date
PavelBARABANOV aaefd54b45 return release early fences 2026-02-15 02:04:51 +03:00
crueter 19e2dba35a [cmake] CPMUtil: Don't consider system packages if FORCE_BUNDLED is on (#3539)
Thanks, Debian.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3539
2026-02-14 03:33:03 +01:00
crueter 0634b4a278 [externals] Update SDL2 CI (#3538)
https://github.com/eden-emulator/Issue-Reports/issues/327

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3538
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-14 03:24:36 +01:00
John ee428deb1e [settings] Set EDS to 2 as default on Windows/FreeBSD (#3532)
<video src="/attachments/9a1b2e43-0acf-4a40-9be5-db93b1164111" title="Regressions" controls></video>

This PR fixes Sonic's broken graphics.

- EDS3 hard coded as _WIN32 default broke graphics and was the issue. Manually adjusting EDS[0-3] per-game/global settings can not fix graphics.
- EDS2 hard coded as _WIN32 default fixes graphical issues. Manually adjusting EDS[0-3] per-game/global settings works as intended.
- EDS0 as _WIN32 default was also tested and works. Old logic behavior before #292 regression.

Co-authored-by: DraVee <dravee@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3532
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-13 18:37:42 +01:00
lizzie 07bc77c7e7 [dynarmic] Fix Sonic X shadow regression due to aggresive const prop discarding NZCV side ffects (#3534)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3534
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-13 16:10:09 +01:00
lizzie 72973fe582 [dynarmic] fix NSBU regressions (#3533)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3533
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-13 11:51:34 +01:00
14 changed files with 110 additions and 63 deletions
+5 -1
View File
@@ -84,7 +84,11 @@ function(SystemPackageViable JSON_NAME)
parse_object(${object})
string(REPLACE " " ";" find_args "${find_args}")
find_package(${package} ${version} ${find_args} QUIET NO_POLICY_SCOPE)
if (${package}_FORCE_BUNDLED)
set(${package}_FOUND OFF)
else()
find_package(${package} ${version} ${find_args} QUIET NO_POLICY_SCOPE)
endif()
set(${pkg}_VIABLE ${${package}_FOUND} PARENT_SCOPE)
set(${pkg}_PACKAGE ${package} PARENT_SCOPE)
+1 -3
View File
@@ -150,7 +150,7 @@
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.10-a65111bd2d",
"version": "2.32.10-cf5dabd6ea",
"min_version": "2.26.4"
},
"catch2": {
@@ -184,7 +184,6 @@
"repo": "libsdl-org/SDL",
"tag": "release-%VERSION%",
"hash": "d5622d6bb7266f7942a7b8ad43e8a22524893bf0c2ea1af91204838d9b78d32768843f6faa248757427b8404b8c6443776d4afa6b672cd8571a4e0c03a829383",
"key": "generic",
"bundled": true,
"git_version": "2.32.10",
"skip_updates": true
@@ -194,7 +193,6 @@
"repo": "libsdl-org/SDL",
"sha": "cc016b0046",
"hash": "b8d9873446cdb922387471df9968e078714683046674ef0d0edddf8e25da65a539a3bae83d635496b970237f90b07b36a69f8d7855d450de59311d6d6e8c3dbc",
"key": "steamdeck",
"bundled": true,
"skip_updates": "true"
},
@@ -23,6 +23,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache"),
RENDERER_FORCE_MAX_CLOCK("force_max_clock"),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_EARLY_RELEASE_FENCES("early_release_fences"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
@@ -679,6 +679,13 @@ abstract class SettingsItem(
descriptionId = R.string.renderer_asynchronous_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_EARLY_RELEASE_FENCES,
titleId = R.string.renderer_early_release_fences,
descriptionId = R.string.renderer_early_release_fences_description
)
)
put(
SingleChoiceSetting(
IntSetting.FAST_GPU_TIME,
@@ -285,6 +285,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(BooleanSetting.RENDERER_EARLY_RELEASE_FENCES.key)
add(SettingsItem.GPU_UNSWIZZLE_COMBINED)
add(HeaderSetting(R.string.extensions))
@@ -510,6 +510,8 @@
<string name="fix_bloom_effects_description">Reduces bloom blur in LA/EOW (Adreno 700), removes bloom in Burnout. Warning: may cause graphical artifacts in other games.</string>
<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously. This may reduce stutters but may also introduce glitches.</string>
<string name="renderer_early_release_fences">Release Fences Early</string>
<string name="renderer_early_release_fences_description">Fixes crashes and freezes in some games, may cause issues with Unreal Engine games.</string>
<string name="gpu_unswizzle_settings">GPU Unswizzle Settings</string>
<string name="gpu_unswizzle_settings_description">Configure GPU-based texture unswizzling parameters or disable it entirely. Adjust these settings to balance performance and texture loading quality.</string>
<string name="gpu_unswizzle_enable">Enable GPU Unswizzle</string>
+11 -7
View File
@@ -546,6 +546,16 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
#ifdef ANDROID
SwitchableSetting<bool> early_release_fences{linkage,
false,
"early_release_fences",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
#endif
SwitchableSetting<GpuUnswizzleSize> gpu_unswizzle_texture_size{linkage,
GpuUnswizzleSize::Large,
"gpu_unswizzle_texture_size",
@@ -568,13 +578,7 @@ struct Values {
Category::RendererHacks};
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
#if defined (_WIN32)
ExtendedDynamicState::EDS3,
#elif defined (__FreeBSD__)
ExtendedDynamicState::EDS3,
#elif defined (ANDROID)
ExtendedDynamicState::Disabled,
#elif defined (__APPLE__)
#if defined (ANDROID) || defined (__APPLE__)
ExtendedDynamicState::Disabled,
#else
ExtendedDynamicState::EDS2,
@@ -65,11 +65,10 @@ static Optimization::PolyfillOptions GenPolyfillOptions(const BlockOfCode& code)
struct Jit::Impl {
Impl(Jit* jit, A32::UserConfig conf) noexcept
: ir_block{LocationDescriptor(0, PSR(0), FPSCR(0), false)}
, conf(std::move(conf))
, block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
: block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code))
, conf(std::move(conf))
, jit_interface(jit)
{}
@@ -204,8 +203,7 @@ private:
}
A32EmitX64::BlockDescriptor GetBasicBlock(IR::LocationDescriptor descriptor) {
auto block = emitter.GetBasicBlock(descriptor);
if (block)
if (auto block = emitter.GetBasicBlock(descriptor))
return *block;
constexpr size_t MINIMUM_REMAINING_CODESIZE = 1 * 1024 * 1024;
@@ -215,8 +213,10 @@ private:
}
block_of_code.EnsureMemoryCommitted(MINIMUM_REMAINING_CODESIZE);
ir_block.Reset(descriptor);
A32::Translate(ir_block, A32::LocationDescriptor{descriptor}, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A32::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A32::Translate(ir_block, arch_descriptor, conf.callbacks, {conf.arch_version, conf.define_unpredictable_behaviour, conf.hook_hint_instructions});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block);
}
@@ -243,12 +243,13 @@ private:
}
}
IR::Block ir_block;
const A32::UserConfig conf;
IR::Block ir_block = {LocationDescriptor(0, PSR(0), FPSCR(0), false)};
A32JitState jit_state;
BlockOfCode block_of_code;
A32EmitX64 emitter;
Optimization::PolyfillOptions polyfill_options;
// Keep it here, you don't wanna mess with the fuckery that's initializer lists
const A32::UserConfig conf;
Jit* jit_interface;
// Requests made during execution to invalidate the cache are queued up here.
@@ -62,8 +62,7 @@ static Optimization::PolyfillOptions GenPolyfillOptions(const BlockOfCode& code)
struct Jit::Impl final {
public:
Impl(Jit* jit, UserConfig conf)
: ir_block{LocationDescriptor(0, FP::FPCR(0), false)}
, conf(conf)
: conf(conf)
, block_of_code(GenRunCodeCallbacks(conf.callbacks, &GetCurrentBlockThunk, this, conf), JitStateInfo{jit_state}, conf.code_cache_size, GenRCP(conf))
, emitter(block_of_code, conf, jit)
, polyfill_options(GenPolyfillOptions(block_of_code))
@@ -257,8 +256,8 @@ private:
return GetBlock(A64::LocationDescriptor{GetCurrentLocation()}.SetSingleStepping(true));
}
CodePtr GetBlock(IR::LocationDescriptor current_location) {
if (auto block = emitter.GetBasicBlock(current_location))
CodePtr GetBlock(IR::LocationDescriptor descriptor) {
if (auto block = emitter.GetBasicBlock(descriptor))
return block->entrypoint;
constexpr size_t MINIMUM_REMAINING_CODESIZE = 1 * 1024 * 1024;
@@ -271,8 +270,10 @@ private:
// JIT Compile
const auto get_code = [this](u64 vaddr) { return conf.callbacks->MemoryReadCode(vaddr); };
ir_block.Reset(current_location);
A64::Translate(ir_block, A64::LocationDescriptor{current_location}, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
// LocationDescriptor ctor() does important ops (like tflags) do not skip
auto const arch_descriptor = A64::LocationDescriptor{descriptor};
ir_block.Reset(arch_descriptor);
A64::Translate(ir_block, arch_descriptor, get_code, {conf.define_unpredictable_behaviour, conf.wall_clock_cntpct});
Optimization::Optimize(ir_block, conf, polyfill_options);
return emitter.Emit(ir_block).entrypoint;
}
@@ -299,7 +300,7 @@ private:
}
}
IR::Block ir_block;
IR::Block ir_block = {LocationDescriptor(0, FP::FPCR(0), false)};
const UserConfig conf;
A64JitState jit_state;
BlockOfCode block_of_code;
+24 -12
View File
@@ -22,13 +22,10 @@
namespace Dynarmic::IR {
Block::Block(const LocationDescriptor& location)
: location{location},
end_location{location},
cond{Cond::AL}
{
}
Block::Block(LocationDescriptor location) noexcept
: location{location}
, end_location{location}
{}
/// Prepends a new instruction to this basic block before the insertion point,
/// handling any allocations necessary to do so.
@@ -60,6 +57,21 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, s
return instructions.insert_before(insertion_point, inst);
}
void Block::Reset(LocationDescriptor location_) noexcept {
mcl::intrusive_list<IR::Inst> tmp = {};
instructions.swap(tmp);
inlined_inst.clear();
pooled_inst.clear();
cond_failed.reset();
location = location_;
end_location = location_;
cond = Cond::AL;
terminal = Term::Invalid{};
cond_failed_cycle_count = 0;
cycle_count = 0;
ASSERT(instructions.size() == 0);
}
static std::string TerminalToString(const Terminal& terminal_variant) noexcept {
struct : boost::static_visitor<std::string> {
std::string operator()(const Term::Invalid&) const {
@@ -123,11 +135,11 @@ std::string DumpBlock(const IR::Block& block) noexcept {
case Type::A32ExtReg: return A32::ExtRegToString(arg.GetA32ExtRegRef());
case Type::A64Reg: return A64::RegToString(arg.GetA64RegRef());
case Type::A64Vec: return A64::VecToString(arg.GetA64VecRef());
case Type::CoprocInfo: return fmt::format("#<coproc>");
case Type::NZCVFlags: return fmt::format("#<NZCV flags>");
case Type::Cond: return fmt::format("#<cond={}>", A32::CondToString(arg.GetCond()));
case Type::Table: return fmt::format("#<table>");
case Type::AccType: return fmt::format("#<acc-type={}>", u32(arg.GetAccType()));
case Type::CoprocInfo: return fmt::format("$coproc{}", arg.GetCoprocInfo()[0]);
case Type::NZCVFlags: return fmt::format("$nzcv");
case Type::Cond: return fmt::format("$cond={}", A32::CondToString(arg.GetCond()));
case Type::Table: return fmt::format("$table");
case Type::AccType: return fmt::format("$acc-type={}", u32(arg.GetAccType()));
default: return fmt::format("<unknown immediate type {}>", arg.GetType());
}
};
+3 -14
View File
@@ -43,7 +43,7 @@ public:
using reverse_iterator = instruction_list_type::reverse_iterator;
using const_reverse_iterator = instruction_list_type::const_reverse_iterator;
explicit Block(const LocationDescriptor& location);
Block(LocationDescriptor location) noexcept;
~Block() = default;
Block(const Block&) = delete;
Block& operator=(const Block&) = delete;
@@ -58,6 +58,7 @@ public:
return PrependNewInst(instructions.end(), opcode, args);
}
iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args) noexcept;
void Reset(LocationDescriptor location_) noexcept;
/// Gets a mutable reference to the instruction list for this basic block.
inline instruction_list_type& Instructions() noexcept {
@@ -140,18 +141,6 @@ public:
return cycle_count;
}
inline void Reset(LocationDescriptor location_) noexcept {
inlined_inst.clear();
pooled_inst.clear();
cond_failed.reset();
location = location_;
terminal = Term::Invalid{};
cond_failed_cycle_count = 0;
cycle_count = 0;
instruction_list_type tmp{};
instructions.swap(tmp);
}
/// "Hot cache" for small blocks so we don't call global allocator
boost::container::static_vector<Inst, 30> inlined_inst;
/// List of instructions in this block.
@@ -165,7 +154,7 @@ public:
/// Description of the end location of this block
LocationDescriptor end_location;
/// Conditional to pass in order to execute this block
Cond cond;
Cond cond = Cond::AL;
/// Terminal instruction of this block.
Terminal terminal = Term::Invalid{};
/// Number of cycles this block takes to execute if the conditional fails.
@@ -1042,6 +1042,11 @@ static void FoldZeroExtendXToLong(IR::Inst& inst) {
static void ConstantPropagation(IR::Block& block) {
for (auto& inst : block.instructions) {
auto const opcode = inst.GetOpcode();
// skip NZCV so we dont end up discarding side effects :)
// TODO(lizzie): hey stupid maybe fix the A64 codegen for folded constants AND
// redirect the mfer properly?!??! just saying :)
if (IR::MayGetNZCVFromOp(opcode) && inst.GetAssociatedPseudoOperation(IR::Opcode::GetNZCVFromOp))
continue;
switch (opcode) {
case Op::LeastSignificantWord:
FoldLeastSignificantWord(inst);
+27 -9
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -72,15 +72,26 @@ public:
}
void SignalFence(std::function<void()>&& func) {
if constexpr (!can_async_check) {
TryReleasePendingFences<false>();
}
#ifdef ANDROID
const bool early_release_fences = Settings::values.early_release_fences.GetValue();
#else
constexpr bool early_release_fences = false;
#endif
const bool should_flush = ShouldFlush();
const bool delay_fence = Settings::IsGPULevelHigh() || (Settings::IsGPULevelMedium() && should_flush);
if (!can_async_check || (!delay_fence && early_release_fences)) {
TryReleasePendingFences<false>();
}
CommitAsyncFlushes();
TFence new_fence = CreateFence(!should_flush);
if constexpr (can_async_check) {
guard.lock();
if (!early_release_fences){
if constexpr (can_async_check) {
guard.lock();
}
} else {
if (delay_fence) {
guard.lock();
}
}
if (delay_fence) {
uncommitted_operations.emplace_back(std::move(func));
@@ -94,9 +105,16 @@ public:
if (should_flush) {
rasterizer.FlushCommands();
}
if constexpr (can_async_check) {
guard.unlock();
cv.notify_all();
if (!early_release_fences){
if constexpr (can_async_check) {
guard.unlock();
cv.notify_all();
}
} else {
if (delay_fence) {
guard.unlock();
cv.notify_all();
}
}
rasterizer.InvalidateGPUCache();
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -243,7 +243,11 @@ void MasterSemaphore::WaitThread(std::stop_token token) {
free_queue.push_front(std::move(fence));
gpu_tick.store(host_tick, std::memory_order_release);
}
#ifdef ANDROID
free_cv.notify_all();
#else
free_cv.notify_one();
#endif
}
}