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2 Commits

Author SHA1 Message Date
xbzk 95485b01a0 header update
Signed-off-by: xbzk <xbzk@eden-emu.dev>
2026-02-23 12:33:11 +01:00
xbzk 991512af4c Update src/video_core/dma_pusher.cpp
Upon investigating ender magnolia crashes i need to add lots of instrumentation in the "if (header.size > 0) {...}" block (between headers(...) and ProcessCommands(...)) for both safe and unsafe paths. The old way i need to add same instrumentation twice, always ending up maintaining only one path, and when i realize i need to test the other, i have to update/copy/move instrumentation between methods.

This new writing preserves exactly the same logic, but gathers both paths into a single one, and by no means should have performance impact.
And it's more elegant too. You're welcome ^^.

We must let the compiler do the hard work for us, right?

Feel free to blame!

Signed-off-by: xbzk <xbzk@eden-emu.dev>
2026-02-23 12:33:11 +01:00
239 changed files with 5848 additions and 5904 deletions
-1
View File
@@ -63,4 +63,3 @@ artifacts
*.AppImage*
/install*
vulkansdk*.exe
*.tar.zst
+16 -11
View File
@@ -49,6 +49,7 @@ if (YUZU_STATIC_ROOM)
# disable e v e r y t h i n g
set(ENABLE_QT OFF)
set(ENABLE_SDL2 OFF)
set(YUZU_CMD OFF)
set(ENABLE_CUBEB OFF)
set(ENABLE_UPDATE_CHECKER OFF)
@@ -70,7 +71,7 @@ endif()
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
# option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
@@ -170,9 +171,13 @@ if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-")
endif()
# Set bundled sdl2/qt as dependent options.
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
@@ -215,7 +220,7 @@ option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build met
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
@@ -539,7 +544,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(oaknut)
endif()
if (NOT ANDROID)
if (ENABLE_SDL2)
find_package(SDL2)
endif()
@@ -577,9 +582,9 @@ if (ENABLE_QT)
find_package(Qt6 CONFIG REQUIRED COMPONENTS Widgets Charts Concurrent)
if (YUZU_USE_QT_MULTIMEDIA)
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
endif()
# if (YUZU_USE_QT_MULTIMEDIA)
# find_package(Qt6 REQUIRED COMPONENTS Multimedia)
# endif()
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
# yes Qt, we get it
@@ -618,9 +623,9 @@ if (ENABLE_QT)
if (PLATFORM_LINUX)
list(APPEND YUZU_QT_COMPONENTS DBus)
endif()
if (YUZU_USE_QT_MULTIMEDIA)
list(APPEND YUZU_QT_COMPONENTS Multimedia)
endif()
# if (YUZU_USE_QT_MULTIMEDIA)
# list(APPEND YUZU_QT_COMPONENTS Multimedia)
# endif()
if (YUZU_USE_QT_WEB_ENGINE)
list(APPEND YUZU_QT_COMPONENTS WebEngineCore WebEngineWidgets)
endif()
+1 -1
View File
@@ -9,7 +9,7 @@
<h1 align="center">
<br>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden.png" alt="Eden" width="200"></a>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<br>
<b>Eden</b>
<br>
+215 -181
View File
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#3cce5bff
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# CMake Options
To change these options, add `-DOPTION_NAME=NEWVALUE` to the command line.
- On Qt Creator, go to Project -> Current Configuration
Notes:
- Defaults are marked per-platform.
- "Non-UNIX" just means Windows/MSVC and Android (yes, macOS is UNIX
- Android generally doesn't need to change anything; if you do, go to `src/android/app/build.gradle.kts`
- To set a boolean variable to on, use `ON` for the value; to turn it off, use `OFF`
- If a variable is mentioned as being e.g. "ON" for a specific platform(s), that means it is defaulted to OFF on others
- TYPE is always boolean unless otherwise specified
- Format:
- `OPTION_NAME` (TYPE DEFAULT) DESCRIPTION
## Options
### Dependencies
These options control dependencies.
- `YUZU_USE_BUNDLED_FFMPEG` (ON for non-UNIX) Download a pre-built and configured FFmpeg
- `YUZU_USE_EXTERNAL_FFMPEG` (ON for Solaris) Build FFmpeg from source
- `YUZU_DOWNLOAD_ANDROID_VVL` (ON) Download validation layer binary for Android
- `YUZU_DOWNLOAD_TIME_ZONE_DATA` (ON) Always download time zone binaries
- Currently, build fails without this
- `YUZU_TZDB_PATH` (string) Path to a pre-downloaded timezone database (useful for nixOS and Gentoo)
- `YUZU_USE_BUNDLED_MOLTENVK` (ON, macOS only) Download bundled MoltenVK lib
- `YUZU_USE_BUNDLED_OPENSSL` (ON for MSVC, Android, Solaris, and OpenBSD) Download bundled OpenSSL build
- `YUZU_USE_EXTERNAL_SDL2` (OFF) Compiles SDL2 from source
- `YUZU_USE_BUNDLED_SDL2` (ON for MSVC) Download a prebuilt SDL2
### Miscellaneous
- `ENABLE_WEB_SERVICE` (ON) Enable multiplayer service
- `ENABLE_WIFI_SCAN` (OFF) Enable WiFi scanning (requires iw on Linux) - experimental
- `ENABLE_CUBEB` (ON) Enables the cubeb audio backend
- This option is subject for removal.
- `YUZU_TESTS` (ON) Compile tests - requires Catch2
- `ENABLE_LTO` (OFF) Enable link-time optimization
- Not recommended on Windows
- UNIX may be better off appending `-flto=thin` to compiler args
- `USE_FASTER_LINKER` (OFF) Check if a faster linker is available
- Not recommended outside of Linux
### Flavors
These options control executables and build flavors.
- `YUZU_LEGACY` (OFF): Apply patches to improve compatibility on some older GPUs at the cost of performance
- `NIGHTLY_BUILD` (OFF): This is only used by CI. Do not use this unless you're making your own distribution and know what you're doing.
- `YUZU_STATIC_BUILD` (OFF) Attempt to build using static libraries if possible
- Not supported on Linux
- Automatically set if `YUZU_USE_BUNDLED_QT` is on for non-Linux
- `ENABLE_UPDATE_CHECKER` (OFF) Enable update checking functionality
- `YUZU_DISABLE_LLVM` (OFF) Do not attempt to link to the LLVM demangler
- Really only useful for CI or distribution builds
**Desktop only**:
- `YUZU_CMD` (ON) Compile the SDL2 frontend (eden-cli)
- `YUZU_ROOM` (OFF) Compile dedicated room functionality into the main executable
- `YUZU_ROOM_STANDALONE` (OFF) Compile a separate executable for room functionality
- `YUZU_STATIC_ROOM` (OFF) Compile the room executable *only* as a static, portable executable
- This is only usable on Alpine Linux.
### Desktop
The following options are desktop only.
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input frontend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics frontend
- Unavailable on Windows/ARM64
- You probably shouldn't turn this off.
### Qt
Also desktop-only, but apply strictly to Qt
- `ENABLE_QT` (ON) Enable the Qt frontend (recommended)
- `ENABLE_QT_TRANSLATION` (OFF) Enable translations for the Qt frontend
- `YUZU_USE_BUNDLED_QT` (ON for MSVC) Download bundled Qt binaries
- Not recommended on Linux. For Windows and macOS, the provided build is statically linked.
- `YUZU_QT_MIRROR` (string) What mirror to use for downloading the bundled Qt libraries
- `YUZU_USE_QT_MULTIMEDIA` (OFF) Use QtMultimedia for camera support
- `YUZU_USE_QT_WEB_ENGINE` (OFF) Use QtWebEngine for web applet implementation (requires the huge QtWebEngine dependency; not recommended)
- `USE_DISCORD_PRESENCE` (OFF) Enables Discord Rich Presence (Qt frontend only)
### Retired Options
The following options were a part of Eden at one point, but have since been retired.
- `ENABLE_OPENSSL` - MbedTLS was fully replaced with OpenSSL in [#3606](https://git.eden-emu.dev/eden-emu/eden/pulls/3606), because OpenSSL straight-up performs better.
- `ENABLE_SDL2` - While technically possible to *not* use SDL2 on desktop, this is **NOT** a supported configuration under any means, and adding this matrix to our build system was not worth the effort.
- `YUZU_USE_CPM` - This option once had a purpose, but that purpose has long since passed us by. *All* builds use CPMUtil to manage dependencies now.
- If you want to *force* the usage of system dependencies, use `-DCPMUTIL_FORCE_SYSTEM=ON`.
See `src/dynarmic/CMakeLists.txt` for additional options--usually, these don't need changed
-1
View File
@@ -3,7 +3,6 @@
This contains documentation created by developers. This contains build instructions, guidelines, instructions/layouts for [cool stuff we made](./CPMUtil), and more.
- **[General Build Instructions](Build.md)**
- **[CMake Options](Options.md)**
- **[Cross Compiling](CrossCompile.md)**
- **[Development Guidelines](Development.md)**
- **[Dependencies](Deps.md)**
+4 -23
View File
@@ -18,7 +18,7 @@ First of all, you MUST have a valid reason to sign up for our Git. Valid reasons
The following are not valid reasons to sign up:
- I want to contribute to Eden.
* Be at least somewhat specific! We always welcome contributors and developers, but generic "I want to contribute" messages don't give us enough information.
* Be at least somewhat specific!
- I want to support Eden.
* If you wish to support us through development, be more specific; otherwise, to support us, check out our [donations page](https://eden-emu.dev/donations).
- I want to report issues.
@@ -41,36 +41,17 @@ Email: <Your Desired Email>
I wish to sign up because... <your reason here>
```
Email notifications are disabled for the time being, so you don't have to use a real email. If you wish to remain anonymous, either send a separate email asking for access to a shared anonymous account, *or* create a fake username and email. Do note that the email you sign up with is used to accredit commits on the web UI, and *must* match your configured GPG key.
## Patches
In general, PRs are the preferred method of tracking patches, as they allow us to go through our standard triage, CI, and testing process without having to deal with the minutiae of incremental patches. However, we also understand that many people prefer to use raw patches, and that's totally okay! While we currently don't have a mailing list, we do accept email patches. To do so:
1. Make your changes on a clean copy of the master branch
2. Commit your changes with a descriptive, well-formed message (see the [commit message docs](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/Development.md#pull-requests)), and a proper description thoroughly explaining your changes.
* Note that we don't need to know all the individual details about your code. A description explaining the motivation and general implementation of your changes is enough, alongside caveats and any potential blockers.
3. Format your patch with `git format-patch -1 HEAD`.
4. Email us with the subject `[Eden] [PATCH] <brief patch description...>`, with a brief description of your patch, and the previously-formatted patch file as an attachment.
* If you don't include the first two bracketed parts, your email may be lost!
The following emails are currently set up to receive and process patches:
- [eden@eden-emu.dev](mailto:eden@eden-emu.dev]
- [crueter@eden-emu.dev](mailto:eden@eden-emu.dev)
Email notifications are disabled for the time being, so you don't have to use a real email. If you wish to remain anonymous, either send a separate email asking for access to a shared anonymous account, *or* create a fake username and email.
## Instructions
If you have read everything above and affirm that you will not abuse your access, click the summary below to get the email to send your request to.
<details>
<summary>I affirm that I have read ALL of the information above, and will not abuse my access to Eden, nor will I send unnecessary spam to the following email.</summary>
<summary>I affirm that I have read ALL of the information above, and will not abuse my access to Eden, nor will I send unnecessary spam requests or the following email.</summary>
Email [crueter@crueter.xyz](mailto:crueter@crueter.xyz) with the format above.
Once your request is processed, you should receive a confirmation email from crueter with your password alongside a link to a repository containing instructions on SSH, etc. Note that you are required to change your password. If your request is rejected, you will receive a notice as such, asking for clarification if needed. If you do not receive a response in 48 hours, you may send another email.
> [!WARNING]
> Some email providers may place the response email in your spam/junk folder; notable offenders include Gmail and Outlook. *Always* ensure to check your Spam/Junk folder, until Google/Microsoft finally end their vendetta against the great evil of my `.xyz` domain.
</details>
</details>
+2 -7
View File
@@ -17,9 +17,7 @@ AI is notorious for hallucinating facts out of thin air and sometimes outright l
- Code that works, but is extraordinarily verbose or not nearly as efficient as it can be
- Code that works well and is written well, but solves a different problem than was intended, or solves the same problem but in a completely incorrect way that will break other things horribly.
Human-written code will, without exception, always be of infinitely higher quality when properly researched and implemented by someone familiar with *both* the surrounding code and the programming language in use. LLMs may produce a "good enough" result, but this result is often subpar.
**All code is held under a STRICT STANDARD OF EXCELLENCE**. AI code is no different, and since it often produces subpar or outright terrible code, it will often fail to meet this excellence standard.
Human-written code will, without exception, always be of infinitely higher quality when properly researched and implemented by someone both familiar with the surrounding code and the programming language in use. LLMs may produce a "good enough" result, but this result is often subpar. Keep in mind: all code is held under a standard of excellence. If your code sucks, it will be rejected. AI-generated code just so happens to be a particularly sucky genre of code, and will thus be held to this same standard.
On a lesser-known note, LLM outputs often contain unicode symbols such as emojis or the arrow symbol. Please don't put Unicode symbols in your code. It messes with many an IDE, and the three people viewing your code on Lynx will be very unhappy.
@@ -27,8 +25,7 @@ On a lesser-known note, LLM outputs often contain unicode symbols such as emojis
## Acceptable Use
As stated previously, AI is good in a few *very specific* cases. In these cases, it's usually fine to use AI, as long as you **explicitly provide notice that it was used**.
- As stated previously, AI is good in a few *very specific* cases. In these cases, it's usually fine to use AI, as long as you **explicitly provide notice that it was used**.
- Anything directly outside of the realm of the code written in your PR or patch is none of our business.
- This primarily covers research.
- However, we *still* strongly discourage this for the reasons mentioned above.
@@ -107,6 +104,4 @@ This consolidates profile removal behavior, fixes potential race conditions in t
This has all of the same problems as the other one. Needlessly verbose, doesn't address *what* it actually fixes ("consolidates profile removal behavior"... okay, why? What does it fix?), etc. It even has the bonus of totally hallucinating the addition of a method!
On a more "philosophical" note, LLMs tend to be geared towards *corporate language*, as that's what they're trained on. This is why AI-generated commit messages feel like "word salad", and typically pad out the commit message to make it *look* like a lot of things were changed (trust me, it's like that in the corporate world). They typically also drift towards unneeded buzzwords and useless implementation details.
**Don't use AI for commit messages**.
+2 -1
View File
@@ -133,7 +133,8 @@ if(ENABLE_CUBEB)
endif()
endif()
if (NOT ANDROID)
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
+1 -1
View File
@@ -9,7 +9,7 @@ pkgs.mkShellNoCC {
# libraries
openssl boost fmt nlohmann_json lz4 zlib zstd
enet libopus vulkan-headers vulkan-utility-libraries
spirv-tools spirv-headers vulkan-loader unzip
spirv-tools spirv-headers vulkan-loader unzip mbedtls
glslang python3 httplib cpp-jwt ffmpeg-headless
libusb1 cubeb
# eden
+1 -1
View File
@@ -235,7 +235,7 @@ if (YUZU_TESTS)
add_subdirectory(tests)
endif()
if (YUZU_CMD)
if (ENABLE_SDL2 AND YUZU_CMD)
add_subdirectory(yuzu_cmd)
set_target_properties(yuzu-cmd PROPERTIES OUTPUT_NAME "eden-cli")
endif()
+2
View File
@@ -79,7 +79,9 @@ android {
arguments.addAll(
listOf(
"-DENABLE_QT=0", // Don't use QT
"-DENABLE_SDL2=0", // Don't use SDL
"-DENABLE_WEB_SERVICE=1", // Enable web service
"-DENABLE_OPENSSL=ON",
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_CPM=ON",
"-DCPMUTIL_FORCE_BUNDLED=ON",
@@ -152,10 +152,6 @@ object NativeLibrary {
external fun surfaceDestroyed()
external fun getAppletCaptureBuffer(): ByteArray
external fun getAppletCaptureWidth(): Int
external fun getAppletCaptureHeight(): Int
/**
* Unpauses emulation from a paused state.
*/
@@ -607,12 +603,6 @@ object NativeLibrary {
*/
external fun addFileToFilesystemProvider(path: String)
/**
* Adds a game-folder file to the manual filesystem provider, respecting the internal gate for
* game-folder external-content mounting.
*/
external fun addGameFolderFileToFilesystemProvider(path: String)
/**
* Clears all files added to the manual filesystem provider in our EmulationSession instance
*/
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -204,9 +204,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun onPause() {
super.onPause()
nfcReader.stopScanning()
stopMotionSensorListener()
super.onPause()
}
override fun onDestroy() {
@@ -339,10 +339,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun onSensorChanged(event: SensorEvent) {
if (!NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
return
}
val rotation = this.display?.rotation
if (rotation == Surface.ROTATION_90) {
flipMotionOrientation = true
@@ -1,11 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.fetcher
import android.graphics.Rect
import android.view.View
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.RecyclerView
class SpacingItemDecoration(private val spacing: Int) : RecyclerView.ItemDecoration() {
@@ -16,20 +15,8 @@ class SpacingItemDecoration(private val spacing: Int) : RecyclerView.ItemDecorat
state: RecyclerView.State
) {
outRect.bottom = spacing
val position = parent.getChildAdapterPosition(view)
if (position == RecyclerView.NO_POSITION) return
if (position == 0) {
if (parent.getChildAdapterPosition(view) == 0) {
outRect.top = spacing
return
}
// If the item is in the first row, but NOT in first column add top spacing as well
val layoutManager = parent.layoutManager
if (layoutManager is GridLayoutManager && layoutManager.spanSizeLookup.getSpanGroupIndex(position, layoutManager.spanCount) == 0) {
outRect.top = spacing
return
}
}
}
@@ -25,11 +25,12 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"),
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),
GPU_UNSWIZZLE_ENABLED("gpu_unswizzle_enabled"),
@@ -34,7 +34,6 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
STATIC_THEME_COLOR("static_theme_color"),
APP_LANGUAGE("app_language"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
@@ -141,6 +141,20 @@ abstract class SettingsItem(
valuesId = R.array.dynaStateValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_PROVOKING_VERTEX,
titleId = R.string.provoking_vertex,
descriptionId = R.string.provoking_vertex_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE,
titleId = R.string.vertex_input_dynamic_state,
descriptionId = R.string.vertex_input_dynamic_state_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
@@ -335,6 +349,15 @@ abstract class SettingsItem(
valuesId = R.array.astcDecodingMethodValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ASTC_RECOMPRESSION,
titleId = R.string.astc_recompression,
descriptionId = R.string.astc_recompression_description,
choicesId = R.array.astcRecompressionMethodNames,
valuesId = R.array.astcRecompressionMethodValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_VRAM_USAGE_MODE,
@@ -647,6 +670,15 @@ abstract class SettingsItem(
valuesId = R.array.dmaAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.FRAME_PACING_MODE,
titleId = R.string.frame_pacing_mode,
descriptionId = R.string.frame_pacing_mode_description,
choicesId = R.array.framePacingModeNames,
valuesId = R.array.framePacingModeValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,
@@ -763,13 +795,6 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
titleId = R.string.use_optimized_vertex_buffers,
descriptionId = R.string.use_optimized_vertex_buffers_description
)
)
put(
SwitchSetting(
BooleanSetting.SYNC_MEMORY_OPERATIONS,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -68,9 +68,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
MaterialAlertDialogBuilder(requireContext())
.setMessage(R.string.reset_setting_confirmation)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
val item = settingsViewModel.clickedItem ?: return@setPositiveButton
clearDialogState()
when (item) {
when (val item = settingsViewModel.clickedItem) {
is AnalogInputSetting -> {
val stickParam = NativeInput.getStickParam(
item.playerIndex,
@@ -109,17 +107,12 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
}
else -> {
item.setting.reset()
settingsViewModel.clickedItem!!.setting.reset()
settingsViewModel.setAdapterItemChanged(position)
}
}
}
.setNegativeButton(android.R.string.cancel) { _: DialogInterface, _: Int ->
clearDialogState()
}
.setOnCancelListener {
clearDialogState()
}
.setNegativeButton(android.R.string.cancel, null)
.create()
}
@@ -193,6 +186,27 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
updateButtonState(isValid)
}
/*
* xbzk: these two events, along with attachRepeat feature,
* were causing spinbox buttons to respond twice per press
* cutting these out to retain accelerated press functionality
* TODO: clean this out later if no issues arise
*
spinboxBinding.buttonDecrement.setOnClickListener {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = current - 1
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
}
spinboxBinding.buttonIncrement.setOnClickListener {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = current + 1
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
}
*/
fun attachRepeat(button: View, delta: Int) {
val handler = Handler(Looper.getMainLooper())
var runnable: Runnable? = null
@@ -425,13 +439,9 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
private fun closeDialog() {
settingsViewModel.setAdapterItemChanged(position)
clearDialogState()
dismiss()
}
private fun clearDialogState() {
settingsViewModel.clickedItem = null
settingsViewModel.setSliderProgress(-1f)
dismiss()
}
private fun getValueForSingleChoiceSelection(item: SingleChoiceSetting, which: Int): Int {
@@ -267,16 +267,17 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.DMA_ACCURACY.key)
add(IntSetting.FRAME_PACING_MODE.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
add(IntSetting.RENDERER_ASTC_RECOMPRESSION.key)
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
@@ -289,6 +290,8 @@ class SettingsFragmentPresenter(
add(HeaderSetting(R.string.extensions))
add(IntSetting.RENDERER_DYNA_STATE.key)
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
add(IntSetting.RENDERER_SAMPLE_SHADING.key)
@@ -1062,10 +1065,7 @@ class SettingsFragmentPresenter(
IntSetting.THEME.getValueAsString()
override val defaultValue: Int = IntSetting.THEME.defaultValue
override fun reset() {
IntSetting.THEME.setInt(defaultValue)
settingsViewModel.setShouldRecreate(true)
}
override fun reset() = IntSetting.THEME.setInt(defaultValue)
}
add(HeaderSetting(R.string.app_settings))
@@ -1123,24 +1123,23 @@ class SettingsFragmentPresenter(
}
val staticThemeColor: AbstractIntSetting = object : AbstractIntSetting {
val preferences = PreferenceManager.getDefaultSharedPreferences(
YuzuApplication.appContext
)
override fun getInt(needsGlobal: Boolean): Int =
IntSetting.STATIC_THEME_COLOR.getInt(needsGlobal)
preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
override fun setInt(value: Int) {
IntSetting.STATIC_THEME_COLOR.setInt(value)
preferences.edit() { putInt(Settings.PREF_STATIC_THEME_COLOR, value) }
settingsViewModel.setShouldRecreate(true)
}
override val key: String = IntSetting.STATIC_THEME_COLOR.key
override val key: String = Settings.PREF_STATIC_THEME_COLOR
override val isRuntimeModifiable: Boolean = true
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.STATIC_THEME_COLOR.getValueAsString(needsGlobal)
override val defaultValue: Any = IntSetting.STATIC_THEME_COLOR.defaultValue
preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0).toString()
override val defaultValue: Any = 0
override fun reset() {
IntSetting.STATIC_THEME_COLOR.reset()
preferences.edit() { putInt(Settings.PREF_STATIC_THEME_COLOR, 0) }
settingsViewModel.setShouldRecreate(true)
}
}
@@ -15,7 +15,6 @@ import android.content.Intent
import android.content.IntentFilter
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.graphics.Bitmap
import android.net.Uri
import android.os.BatteryManager
import android.os.BatteryManager.*
@@ -98,7 +97,6 @@ import org.yuzu.yuzu_emu.utils.collect
import org.yuzu.yuzu_emu.utils.CustomSettingsHandler
import java.io.ByteArrayOutputStream
import java.io.File
import java.nio.ByteBuffer
import kotlin.coroutines.resume
import kotlin.coroutines.suspendCoroutine
import kotlin.or
@@ -143,7 +141,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var wasInputOverlayAutoHidden = false
private var overlayTouchActive = false
private var pausedFrameBitmap: Bitmap? = null
var shouldUseCustom = false
private var isQuickSettingsMenuOpen = false
@@ -706,12 +703,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.menu.findItem(R.id.menu_quick_settings)?.isVisible =
BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()
binding.pausedIcon.setOnClickListener {
if (this::emulationState.isInitialized && emulationState.isPaused) {
resumeEmulationFromUi()
}
}
binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
val lockMode = IntSetting.LOCK_DRAWER.getInt()
val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
@@ -737,9 +728,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
when (it.itemId) {
R.id.menu_pause_emulation -> {
if (emulationState.isPaused) {
resumeEmulationFromUi()
emulationState.run(false)
updatePauseMenuEntry(false)
} else {
pauseEmulationAndCaptureFrame()
emulationState.pause()
updatePauseMenuEntry(true)
}
binding.inGameMenu.requestFocus()
true
@@ -833,7 +826,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_exit -> {
clearPausedFrame()
emulationState.stop()
NativeConfig.reloadGlobalConfig()
emulationViewModel.setIsEmulationStopping(true)
@@ -1205,71 +1197,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun pauseEmulationAndCaptureFrame() {
emulationState.pause()
updatePauseMenuEntry(true)
capturePausedFrameFromCore()
updatePausedFrameVisibility()
}
private fun capturePausedFrameFromCore() {
lifecycleScope.launch(Dispatchers.Default) {
val frameData = NativeLibrary.getAppletCaptureBuffer()
val width = NativeLibrary.getAppletCaptureWidth()
val height = NativeLibrary.getAppletCaptureHeight()
if (frameData.isEmpty() || width <= 0 || height <= 0) {
Log.warning(
"[EmulationFragment] Paused frame capture returned empty/invalid data. " +
"size=${frameData.size}, width=$width, height=$height"
)
return@launch
}
val expectedSize = width * height * 4
if (frameData.size < expectedSize) {
Log.warning(
"[EmulationFragment] Paused frame buffer smaller than expected. " +
"size=${frameData.size}, expected=$expectedSize"
)
return@launch
}
val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
bitmap.copyPixelsFromBuffer(ByteBuffer.wrap(frameData, 0, expectedSize))
withContext(Dispatchers.Main) {
pausedFrameBitmap?.recycle()
pausedFrameBitmap = bitmap
updatePausedFrameVisibility()
}
}
}
private fun updatePausedFrameVisibility() {
val b = _binding ?: return
val showPausedUi = this::emulationState.isInitialized && emulationState.isPaused
b.pausedIcon.setVisible(showPausedUi)
val bitmap = if (showPausedUi) pausedFrameBitmap else null
b.pausedFrameImage.setImageBitmap(bitmap)
b.pausedFrameImage.setVisible(bitmap != null)
}
private fun resumeEmulationFromUi() {
clearPausedFrame()
emulationState.resume()
updatePauseMenuEntry(emulationState.isPaused)
updatePausedFrameVisibility()
}
private fun clearPausedFrame() {
val b = _binding
b?.pausedFrameImage?.setVisible(false)
b?.pausedFrameImage?.setImageDrawable(null)
pausedFrameBitmap?.recycle()
pausedFrameBitmap = null
}
private fun handleLoadAmiiboSelection(): Boolean {
val binding = _binding ?: return true
@@ -1363,9 +1290,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onPause() {
if (this::emulationState.isInitialized) {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
pauseEmulationAndCaptureFrame()
} else {
updatePausedFrameVisibility()
emulationState.pause()
updatePauseMenuEntry(true)
}
}
super.onPause()
@@ -1375,7 +1301,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDestroyView()
amiiboLoadJob?.cancel()
amiiboLoadJob = null
clearPausedFrame()
_binding?.surfaceInputOverlay?.touchEventListener = null
_binding = null
isAmiiboPickerOpen = false
@@ -1396,7 +1321,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
b.inGameMenu.post {
if (!this::emulationState.isInitialized || _binding == null) return@post
updatePauseMenuEntry(emulationState.isPaused)
updatePausedFrameVisibility()
}
}
@@ -1836,7 +1760,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// Only update surface reference, don't trigger state changes
emulationState.updateSurfaceReference(holder.surface)
}
updatePausedFrameVisibility()
}
override fun surfaceDestroyed(holder: SurfaceHolder) {
@@ -2167,29 +2090,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
@Synchronized
fun resume() {
if (state != State.PAUSED) {
Log.warning("[EmulationFragment] Resume called while emulation is not paused.")
return
}
if (!emulationCanStart.invoke()) {
Log.warning("[EmulationFragment] Resume blocked by emulationCanStart check.")
return
}
val currentSurface = surface
if (currentSurface == null || !currentSurface.isValid) {
Log.debug("[EmulationFragment] Resume requested with invalid surface.")
return
}
NativeLibrary.surfaceChanged(currentSurface)
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.unpauseEmulation()
NativeLibrary.playTimeManagerStart()
state = State.RUNNING
}
@Synchronized
fun changeProgram(programIndex: Int) {
emulationThread.join()
@@ -2211,7 +2111,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun updateSurface() {
if (surface != null && state == State.RUNNING) {
if (surface != null) {
NativeLibrary.surfaceChanged(surface)
}
}
@@ -2227,20 +2127,20 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun clearSurface() {
if (surface == null) {
Log.debug("[EmulationFragment] clearSurface called, but surface already null.")
Log.warning("[EmulationFragment] clearSurface called, but surface already null.")
} else {
if (state == State.RUNNING) {
pause()
}
NativeLibrary.surfaceDestroyed()
surface = null
Log.debug("[EmulationFragment] Surface destroyed.")
when (state) {
State.PAUSED -> Log.debug(
State.RUNNING -> {
state = State.PAUSED
}
State.PAUSED -> Log.warning(
"[EmulationFragment] Surface cleared while emulation paused."
)
else -> Log.debug(
else -> Log.warning(
"[EmulationFragment] Surface cleared while emulation stopped."
)
}
@@ -2248,35 +2148,29 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface(programIndex: Int = 0) {
NativeLibrary.surfaceChanged(surface)
if (!emulationCanStart.invoke()) {
return
}
val currentSurface = surface
if (currentSurface == null || !currentSurface.isValid) {
Log.debug("[EmulationFragment] runWithValidSurface called with invalid surface.")
return
}
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(currentSurface)
emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath, programIndex, true)
}, "NativeEmulation")
emulationThread.start()
state = State.RUNNING
}
State.PAUSED -> {
Log.debug(
"[EmulationFragment] Surface restored while emulation paused; " +
"waiting for explicit resume."
)
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.unpauseEmulation()
NativeLibrary.playTimeManagerStart()
}
else -> Log.debug("[EmulationFragment] Bug, run called while already running.")
}
state = State.RUNNING
}
private enum class State {
@@ -127,6 +127,10 @@ class AddonViewModel : ViewModel() {
return
}
// Check if there are multiple update versions
val updates = _patchList.value.filter { PatchType.from(it.type) == PatchType.Update }
val hasMultipleUpdates = updates.size > 1
NativeConfig.setDisabledAddons(
game!!.programId,
_patchList.value.mapNotNull {
@@ -136,7 +140,7 @@ class AddonViewModel : ViewModel() {
if (PatchType.from(it.type) == PatchType.Update) {
if (it.name.contains("(NAND)") || it.name.contains("(SDMC)")) {
it.name
} else if (it.numericVersion != 0L) {
} else if (hasMultipleUpdates) {
"Update@${it.numericVersion}"
} else {
it.name
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.overlay
@@ -20,6 +20,7 @@ import android.os.Looper
import android.util.AttributeSet
import android.view.HapticFeedbackConstants
import android.view.MotionEvent
import android.view.SurfaceView
import android.view.View
import android.view.View.OnTouchListener
import android.view.WindowInsets
@@ -41,10 +42,10 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Draws the interactive input overlay on top of the
* emulation rendering surface.
* [SurfaceView] that is rendering emulation.
*/
class InputOverlay(context: Context, attrs: AttributeSet?) :
View(context, attrs),
SurfaceView(context, attrs),
OnTouchListener {
private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
@@ -94,6 +94,8 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
binding = ActivityMainBinding.inflate(layoutInflater)
// Since Android 15, google automatically forces "games" to be 60 hrz
// This ensures the display's max refresh rate is actually used
display?.let {
val supportedModes = it.supportedModes
val maxRefreshRate = supportedModes.maxByOrNull { mode -> mode.refreshRate }
@@ -422,9 +424,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
)
val uriString = result.toString()
val folder = gamesViewModel.folders.value.firstOrNull {
it.uriString == uriString && it.type == org.yuzu.yuzu_emu.model.DirectoryType.EXTERNAL_CONTENT
}
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
if (folder != null) {
Toast.makeText(
applicationContext,
@@ -61,12 +61,6 @@ object DirectoryInitialization {
saveConfig = true
}
val staticThemeColor = preferences.migratePreference<Int>(Settings.PREF_STATIC_THEME_COLOR)
if (staticThemeColor != null) {
IntSetting.STATIC_THEME_COLOR.setInt(staticThemeColor)
saveConfig = true
}
val blackBackgrounds =
preferences.migratePreference<Boolean>(Settings.PREF_BLACK_BACKGROUNDS)
if (blackBackgrounds != null) {
@@ -51,24 +51,11 @@ object GameHelper {
// Scan External Content directories and register all NSP/XCI files
val externalContentDirs = NativeConfig.getExternalContentDirs()
val uniqueExternalContentDirs = linkedSetOf<String>()
externalContentDirs.forEach { externalDir ->
if (externalDir.isNotEmpty()) {
uniqueExternalContentDirs.add(externalDir)
}
}
val mountedContainerUris = mutableSetOf<String>()
for (externalDir in uniqueExternalContentDirs) {
for (externalDir in externalContentDirs) {
if (externalDir.isNotEmpty()) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanContentContainersRecursive(FileUtil.listFiles(externalDirUri), 3) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addFileToFilesystemProvider(containerUri)
}
}
scanExternalContentRecursive(FileUtil.listFiles(externalDirUri), 3)
}
}
}
@@ -78,13 +65,10 @@ object GameHelper {
val gameDirUri = gameDir.uriString.toUri()
val isValid = FileUtil.isTreeUriValid(gameDirUri)
if (isValid) {
val scanDepth = if (gameDir.deepScan) 3 else 1
addGamesRecursive(
games,
FileUtil.listFiles(gameDirUri),
scanDepth,
mountedContainerUris
if (gameDir.deepScan) 3 else 1
)
} else {
badDirs.add(index)
@@ -119,10 +103,9 @@ object GameHelper {
// be done better imo.
private val externalContentExtensions = setOf("nsp", "xci")
private fun scanContentContainersRecursive(
private fun scanExternalContentRecursive(
files: Array<MinimalDocumentFile>,
depth: Int,
onContainerFound: (MinimalDocumentFile) -> Unit
depth: Int
) {
if (depth <= 0) {
return
@@ -130,15 +113,14 @@ object GameHelper {
files.forEach {
if (it.isDirectory) {
scanContentContainersRecursive(
scanExternalContentRecursive(
FileUtil.listFiles(it.uri),
depth - 1,
onContainerFound
depth - 1
)
} else {
val extension = FileUtil.getExtension(it.uri).lowercase()
if (externalContentExtensions.contains(extension)) {
onContainerFound(it)
NativeLibrary.addFileToFilesystemProvider(it.uri.toString())
}
}
}
@@ -147,8 +129,7 @@ object GameHelper {
private fun addGamesRecursive(
games: MutableList<Game>,
files: Array<MinimalDocumentFile>,
depth: Int,
mountedContainerUris: MutableSet<String>
depth: Int
) {
if (depth <= 0) {
return
@@ -159,20 +140,11 @@ object GameHelper {
addGamesRecursive(
games,
FileUtil.listFiles(it.uri),
depth - 1,
mountedContainerUris
depth - 1
)
} else {
val extension = FileUtil.getExtension(it.uri).lowercase()
val filePath = it.uri.toString()
if (externalContentExtensions.contains(extension) &&
mountedContainerUris.add(filePath)) {
NativeLibrary.addGameFolderFileToFilesystemProvider(filePath)
}
if (Game.extensions.contains(extension)) {
val game = getGame(it.uri, true, false)
if (Game.extensions.contains(FileUtil.getExtension(it.uri))) {
val game = getGame(it.uri, true)
if (game != null) {
games.add(game)
}
@@ -181,20 +153,14 @@ object GameHelper {
}
}
fun getGame(
uri: Uri,
addedToLibrary: Boolean,
registerFilesystemProvider: Boolean = true
): Game? {
fun getGame(uri: Uri, addedToLibrary: Boolean): Game? {
val filePath = uri.toString()
if (!GameMetadata.getIsValid(filePath)) {
return null
}
if (registerFilesystemProvider) {
// Needed to update installed content information
NativeLibrary.addFileToFilesystemProvider(filePath)
}
// Needed to update installed content information
NativeLibrary.addFileToFilesystemProvider(filePath)
var name = GameMetadata.getTitle(filePath)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
@@ -80,14 +80,16 @@ object PathUtil {
}
}
// This really shouldn't be necessary, but the Android API seemingly
// doesn't have a way of doing this?
// Apparently, on certain devices the mount location can vary, so add
// extra cases here if we discover any new ones.
fun getRemovableStoragePath(idString: String): String? {
val possibleMountPaths = listOf("/mnt/media_rw/$idString", "/storage/$idString")
var pathFile: File
for (mountPath in possibleMountPaths) {
val pathFile = File(mountPath);
if (pathFile.exists()) {
return pathFile.absolutePath
}
pathFile = File("/mnt/media_rw/$idString");
if (pathFile.exists()) {
return pathFile.absolutePath
}
return null
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
@@ -52,7 +52,7 @@ object ThemeHelper {
}
private fun getSelectedStaticThemeColor(): Int {
val themeIndex = IntSetting.STATIC_THEME_COLOR.getInt(false)
val themeIndex = preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
val themes = arrayOf(
R.style.Theme_Eden_Main,
R.style.Theme_Yuzu_Main_Violet,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -11,7 +11,8 @@ import android.graphics.*
import android.util.AttributeSet
import com.google.android.material.card.MaterialCardView
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import androidx.preference.PreferenceManager
class GradientBorderCardView @JvmOverloads constructor(
context: Context,
@@ -43,7 +44,12 @@ class GradientBorderCardView @JvmOverloads constructor(
}
private fun updateThemeState() {
val themeIndex = IntSetting.STATIC_THEME_COLOR.getInt(false)
val prefs = PreferenceManager.getDefaultSharedPreferences(context)
val themeIndex = try {
prefs.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
} catch (e: Exception) {
0 // Default to Eden theme if error
}
isEdenTheme = themeIndex == 0
invalidate()
}
+5 -2
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -27,7 +27,10 @@ if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools)
endif()
target_link_libraries(yuzu-android PRIVATE OpenSSL::SSL cpp-jwt::cpp-jwt)
if (ENABLE_OPENSSL OR ENABLE_WEB_SERVICE)
target_link_libraries(yuzu-android PRIVATE OpenSSL::SSL cpp-jwt::cpp-jwt)
endif()
if (ENABLE_UPDATE_CHECKER)
target_compile_definitions(yuzu-android PUBLIC ENABLE_UPDATE_CHECKER)
endif()
@@ -33,12 +33,6 @@ void AndroidConfig::ReadAndroidValues() {
if (global) {
ReadAndroidUIValues();
ReadUIValues();
BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
Settings::values.ext_content_from_game_dirs = ReadBooleanSetting(
std::string("ext_content_from_game_dirs"),
std::make_optional(
Settings::values.ext_content_from_game_dirs.GetDefault()));
EndGroup();
ReadOverlayValues();
}
ReadDriverValues();
@@ -56,7 +56,6 @@ namespace AndroidSettings {
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 5, "static_theme_color", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
@@ -1,20 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <android/native_window_jni.h>
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <dlfcn.h>
#include "common/android/id_cache.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/drivers/android.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/virtual_amiibo.h"
@@ -24,20 +14,6 @@
#include "jni/native.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
if (!surface) {
LOG_INFO(Frontend, "EmuWindow_Android::OnSurfaceChanged received null surface");
m_window_width = 0;
m_window_height = 0;
window_info.render_surface = nullptr;
m_last_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint_votes = 0;
m_smoothed_present_rate = 0.0f;
m_last_frame_display_time = {};
m_pending_frame_rate_since = {};
return;
}
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
@@ -45,7 +21,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface);
UpdateFrameRateHint();
}
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
@@ -65,9 +40,6 @@ void EmuWindow_Android::OnTouchReleased(int id) {
}
void EmuWindow_Android::OnFrameDisplayed() {
UpdateObservedFrameRate();
UpdateFrameRateHint();
if (!m_first_frame) {
Common::Android::RunJNIOnFiber<void>(
[&](JNIEnv* env) { EmulationSession::GetInstance().OnEmulationStarted(); });
@@ -75,175 +47,6 @@ void EmuWindow_Android::OnFrameDisplayed() {
}
}
void EmuWindow_Android::UpdateObservedFrameRate() {
const auto now = Clock::now();
if (m_last_frame_display_time.time_since_epoch().count() != 0) {
const auto frame_time = std::chrono::duration<float>(now - m_last_frame_display_time);
const float seconds = frame_time.count();
if (seconds > 0.0f) {
const float instantaneous_rate = 1.0f / seconds;
if (std::isfinite(instantaneous_rate) && instantaneous_rate >= 1.0f &&
instantaneous_rate <= 240.0f) {
constexpr float SmoothingFactor = 0.15f;
if (m_smoothed_present_rate <= 0.0f) {
m_smoothed_present_rate = instantaneous_rate;
} else {
m_smoothed_present_rate +=
(instantaneous_rate - m_smoothed_present_rate) * SmoothingFactor;
}
}
}
}
m_last_frame_display_time = now;
}
float EmuWindow_Android::QuantizeFrameRateHint(float frame_rate) {
if (!std::isfinite(frame_rate) || frame_rate <= 0.0f) {
return 0.0f;
}
frame_rate = std::clamp(frame_rate, 1.0f, 240.0f);
constexpr float Step = 0.5f;
return std::round(frame_rate / Step) * Step;
}
float EmuWindow_Android::GetFrameTimeVerifiedHint() const {
if (!EmulationSession::GetInstance().IsRunning()) {
return 0.0f;
}
const double frame_time_scale =
EmulationSession::GetInstance().System().GetPerfStats().GetLastFrameTimeScale();
if (!std::isfinite(frame_time_scale) || frame_time_scale <= 0.0) {
return 0.0f;
}
const float verified_rate =
std::clamp(60.0f / static_cast<float>(frame_time_scale), 0.0f, 240.0f);
return QuantizeFrameRateHint(verified_rate);
}
float EmuWindow_Android::GetFrameRateHint() const {
const float observed_rate = std::clamp(m_smoothed_present_rate, 0.0f, 240.0f);
const float frame_time_verified_hint = GetFrameTimeVerifiedHint();
if (m_last_frame_rate_hint > 0.0f && observed_rate > 0.0f) {
const float tolerance = std::max(m_last_frame_rate_hint * 0.12f, 4.0f);
if (std::fabs(observed_rate - m_last_frame_rate_hint) <= tolerance) {
return m_last_frame_rate_hint;
}
}
const float observed_hint = QuantizeFrameRateHint(observed_rate);
if (observed_hint > 0.0f) {
if (frame_time_verified_hint > 0.0f) {
const float tolerance = std::max(observed_hint * 0.20f, 3.0f);
if (std::fabs(observed_hint - frame_time_verified_hint) <= tolerance) {
return QuantizeFrameRateHint((observed_hint + frame_time_verified_hint) * 0.5f);
}
}
return observed_hint;
}
if (frame_time_verified_hint > 0.0f) {
return frame_time_verified_hint;
}
constexpr float NominalFrameRate = 60.0f;
if (!Settings::values.use_speed_limit.GetValue()) {
return NominalFrameRate;
}
const u16 speed_limit = Settings::SpeedLimit();
if (speed_limit == 0) {
return 0.0f;
}
const float speed_limited_rate =
NominalFrameRate * (static_cast<float>(std::min<u16>(speed_limit, 100)) / 100.0f);
return QuantizeFrameRateHint(speed_limited_rate);
}
void EmuWindow_Android::UpdateFrameRateHint() {
auto* const surface = reinterpret_cast<ANativeWindow*>(window_info.render_surface);
if (!surface) {
return;
}
const auto now = Clock::now();
const float frame_rate_hint = GetFrameRateHint();
if (std::fabs(frame_rate_hint - m_last_frame_rate_hint) < 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
return;
}
if (frame_rate_hint == 0.0f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = now;
} else if (m_last_frame_rate_hint >= 0.0f) {
if (std::fabs(frame_rate_hint - m_pending_frame_rate_hint) >= 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 1;
m_pending_frame_rate_since = now;
return;
}
++m_pending_frame_rate_hint_votes;
if (m_pending_frame_rate_since.time_since_epoch().count() == 0) {
m_pending_frame_rate_since = now;
}
const auto stable_for = now - m_pending_frame_rate_since;
const float reference_rate = std::max(frame_rate_hint, 1.0f);
const auto stable_duration = std::chrono::duration_cast<Clock::duration>(
std::chrono::duration<float>(std::clamp(3.0f / reference_rate, 0.15f, 0.40f)));
constexpr std::uint32_t MinStableVotes = 3;
if (m_pending_frame_rate_hint_votes < MinStableVotes || stable_for < stable_duration) {
return;
}
} else {
m_pending_frame_rate_since = now;
}
using SetFrameRateWithChangeStrategyFn =
int32_t (*)(ANativeWindow*, float, int8_t, int8_t);
using SetFrameRateFn = int32_t (*)(ANativeWindow*, float, int8_t);
static const auto set_frame_rate_with_change_strategy =
reinterpret_cast<SetFrameRateWithChangeStrategyFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRateWithChangeStrategy"));
static const auto set_frame_rate = reinterpret_cast<SetFrameRateFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRate"));
constexpr int8_t FrameRateCompatibilityDefault = 0;
constexpr int8_t ChangeFrameRateOnlyIfSeamless = 0;
int32_t result = -1;
if (set_frame_rate_with_change_strategy) {
result = set_frame_rate_with_change_strategy(surface, frame_rate_hint,
FrameRateCompatibilityDefault,
ChangeFrameRateOnlyIfSeamless);
} else if (set_frame_rate) {
result = set_frame_rate(surface, frame_rate_hint, FrameRateCompatibilityDefault);
} else {
return;
}
if (result != 0) {
LOG_DEBUG(Frontend, "Failed to update Android surface frame rate hint: {}", result);
return;
}
m_last_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
}
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface,
std::shared_ptr<Common::DynamicLibrary> driver_library)
: m_driver_library{driver_library} {
@@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <chrono>
#include <cstdint>
#include <memory>
#include <span>
@@ -55,24 +50,10 @@ public:
};
private:
using Clock = std::chrono::steady_clock;
void UpdateFrameRateHint();
void UpdateObservedFrameRate();
[[nodiscard]] float GetFrameRateHint() const;
[[nodiscard]] float GetFrameTimeVerifiedHint() const;
[[nodiscard]] static float QuantizeFrameRateHint(float frame_rate);
float m_window_width{};
float m_window_height{};
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
bool m_first_frame = false;
float m_last_frame_rate_hint = -1.0f;
float m_pending_frame_rate_hint = -1.0f;
float m_smoothed_present_rate = 0.0f;
Clock::time_point m_last_frame_display_time{};
Clock::time_point m_pending_frame_rate_since{};
std::uint32_t m_pending_frame_rate_hint_votes = 0;
};
@@ -96,11 +96,6 @@ jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsValid(JNIEnv* env, jobj
return false;
}
if ((file_type == Loader::FileType::NSP || file_type == Loader::FileType::XCI) &&
!Loader::IsBootableGameContainer(file, file_type)) {
return false;
}
u64 program_id = 0;
Loader::ResultStatus res = loader->ReadProgramId(program_id);
if (res != Loader::ResultStatus::Success) {
+103 -54
View File
@@ -89,8 +89,6 @@
#include "jni/native.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/capture.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/shader_notify.h"
@@ -217,8 +215,107 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
return;
}
if (m_manual_provider->AddEntriesFromContainer(file)) {
return;
const auto extension = Common::ToLower(filepath.substr(filepath.find_last_of('.') + 1));
if (extension == "nsp") {
auto nsp = std::make_shared<FileSys::NSP>(file);
if (nsp->GetStatus() == Loader::ResultStatus::Success) {
std::map<u64, u32> nsp_versions;
std::map<u64, std::string> nsp_version_strings;
for (const auto& [title_id, nca_map] : nsp->GetNCAs()) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (content_type == FileSys::ContentRecordType::Meta) {
const auto meta_nca = std::make_shared<FileSys::NCA>(nca->GetBaseFile());
if (meta_nca->GetStatus() == Loader::ResultStatus::Success) {
const auto section0 = meta_nca->GetSubdirectories();
if (!section0.empty()) {
for (const auto& meta_file : section0[0]->GetFiles()) {
if (meta_file->GetExtension() == "cnmt") {
FileSys::CNMT cnmt(meta_file);
nsp_versions[cnmt.GetTitleID()] = cnmt.GetTitleVersion();
}
}
}
}
}
if (content_type == FileSys::ContentRecordType::Control &&
title_type == FileSys::TitleType::Update) {
auto romfs = nca->GetRomFS();
if (romfs) {
auto extracted = FileSys::ExtractRomFS(romfs);
if (extracted) {
auto nacp_file = extracted->GetFile("control.nacp");
if (!nacp_file) {
nacp_file = extracted->GetFile("Control.nacp");
}
if (nacp_file) {
FileSys::NACP nacp(nacp_file);
auto ver_str = nacp.GetVersionString();
if (!ver_str.empty()) {
nsp_version_strings[title_id] = ver_str;
}
}
}
}
}
}
}
for (const auto& [title_id, nca_map] : nsp->GetNCAs()) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (title_type == FileSys::TitleType::Update) {
u32 version = 0;
auto ver_it = nsp_versions.find(title_id);
if (ver_it != nsp_versions.end()) {
version = ver_it->second;
}
std::string version_string;
auto str_it = nsp_version_strings.find(title_id);
if (str_it != nsp_version_strings.end()) {
version_string = str_it->second;
}
m_manual_provider->AddEntryWithVersion(
title_type, content_type, title_id, version, version_string,
nca->GetBaseFile());
LOG_DEBUG(Frontend, "Added NSP update entry - TitleID: {:016X}, Version: {}, VersionStr: {}",
title_id, version, version_string);
} else {
// Use regular AddEntry for non-updates
m_manual_provider->AddEntry(title_type, content_type, title_id,
nca->GetBaseFile());
LOG_DEBUG(Frontend, "Added NSP entry - TitleID: {:016X}, TitleType: {}, ContentType: {}",
title_id, static_cast<int>(title_type), static_cast<int>(content_type));
}
}
}
return;
}
}
// Handle XCI files
if (extension == "xci") {
FileSys::XCI xci{file};
if (xci.GetStatus() == Loader::ResultStatus::Success) {
const auto nsp = xci.GetSecurePartitionNSP();
if (nsp) {
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
return;
}
}
auto loader = Loader::GetLoader(m_system, file);
@@ -240,13 +337,6 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
}
}
void EmulationSession::ConfigureFilesystemProviderFromGameFolder(const std::string& filepath) {
if (!Settings::values.ext_content_from_game_dirs.GetValue()) {
return;
}
ConfigureFilesystemProvider(filepath);
}
void EmulationSession::InitializeSystem(bool reload) {
if (!reload) {
// Initialize logging system
@@ -690,10 +780,9 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject i
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
if (auto* native_window = EmulationSession::GetInstance().NativeWindow(); native_window) {
ANativeWindow_release(native_window);
}
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
@@ -880,40 +969,6 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureBuffer(JNIEnv* env, jclass clazz) {
using namespace VideoCore::Capture;
if (!EmulationSession::GetInstance().IsRunning()) {
return env->NewByteArray(0);
}
const auto tiled = EmulationSession::GetInstance().System().GPU().GetAppletCaptureBuffer();
if (tiled.size() < TiledSize) {
return env->NewByteArray(0);
}
std::vector<u8> linear(LinearWidth * LinearHeight * BytesPerPixel);
Tegra::Texture::UnswizzleTexture(linear, tiled, BytesPerPixel, LinearWidth, LinearHeight,
LinearDepth, BlockHeight, BlockDepth);
auto buffer = env->NewByteArray(static_cast<jsize>(linear.size()));
if (!buffer) {
return env->NewByteArray(0);
}
env->SetByteArrayRegion(buffer, 0, static_cast<jsize>(linear.size()),
reinterpret_cast<const jbyte*>(linear.data()));
return buffer;
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureWidth(JNIEnv* env, jclass clazz) {
return static_cast<jint>(VideoCore::Capture::LinearWidth);
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureHeight(JNIEnv* env, jclass clazz) {
return static_cast<jint>(VideoCore::Capture::LinearHeight);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
// Initialize the emulated system.
@@ -1517,12 +1572,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_addFileToFilesystemProvider(JNIEnv* e
Common::Android::GetJString(env, jpath));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_addGameFolderFileToFilesystemProvider(
JNIEnv* env, jobject jobj, jstring jpath) {
EmulationSession::GetInstance().ConfigureFilesystemProviderFromGameFolder(
Common::Android::GetJString(env, jpath));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_clearFilesystemProvider(JNIEnv* env, jobject jobj) {
EmulationSession::GetInstance().GetContentProvider()->ClearAllEntries();
}
-4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -49,7 +46,6 @@ public:
const Core::PerfStatsResults& PerfStats();
int ShadersBuilding();
void ConfigureFilesystemProvider(const std::string& filepath);
void ConfigureFilesystemProviderFromGameFolder(const std::string& filepath);
void InitializeSystem(bool reload);
void SetAppletId(int applet_id);
Core::SystemResultStatus InitializeEmulation(const std::string& filepath,
@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="oval">
<solid android:color="#E6FFFFFF" />
</shape>
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@@ -48,7 +48,7 @@
android:layout_height="200dp"
android:layout_gravity="center_vertical"
android:layout_marginEnd="32dp"
android:src="@drawable/ic_yuzu" />
android:src="@drawable/ic_yuzu_named" />
<LinearLayout
android:layout_width="0dp"
@@ -48,7 +48,7 @@
android:layout_height="160dp"
android:layout_marginVertical="24dp"
android:layout_gravity="center_horizontal"
android:src="@drawable/ic_yuzu" />
android:src="@drawable/ic_yuzu_named" />
<com.google.android.material.card.MaterialCardView
style="@style/EdenCard"
@@ -108,22 +108,6 @@
</FrameLayout>
<FrameLayout
android:id="@+id/paused_frame_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="false">
<ImageView
android:id="@+id/paused_frame_image"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:contentDescription="@null"
android:scaleType="fitCenter"
android:visibility="gone" />
</FrameLayout>
<FrameLayout
android:id="@+id/input_container"
android:layout_width="match_parent"
@@ -158,18 +142,6 @@
android:layout_height="match_parent"
android:fitsSystemWindows="false">
<ImageView
android:id="@+id/paused_icon"
android:layout_width="64dp"
android:layout_height="64dp"
android:layout_gravity="center"
android:background="@drawable/circle_white"
android:contentDescription="@string/emulation_unpause"
android:padding="14dp"
android:src="@drawable/ic_play"
android:visibility="gone"
app:tint="@android:color/black" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/show_stats_overlay_text"
style="@style/TextAppearance.Material3.BodySmall"
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@@ -506,6 +506,8 @@
<string name="dyna_state">الحالة الديناميكية الموسعة</string>
<string name="dyna_state_description">يتحكم هذا الخيار في عدد الميزات التي يمكن استخدامها في حالة الديناميكية الموسعة. تسمح الأرقام الأعلى بمزيد من الميزات ويمكن أن تزيد من الأداء، ولكنها قد تسبب مشاكل مع بعض برامج التشغيل والأجهزة.</string>
<string name="disabled">معطل</string>
<string name="vertex_input_dynamic_state">حالة ديناميكية لإدخال الرأس</string>
<string name="vertex_input_dynamic_state_description">يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء.</string>
<string name="provoking_vertex">الرأس المثير</string>
<string name="provoking_vertex_description">يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+.</string>
<string name="descriptor_indexing">فهرسة الوصف</string>
@@ -488,6 +488,8 @@
<string name="dyna_state">Úroveň EDS</string>
<string name="dyna_state_description">Určuje počet funkcí využívaných v rámci rozšířeného dynamického stavu API Vulkan (Extended Dynamic State). Vyšší hodnoty umožňují využít více funkcí a mohou zvýšit výkon, ale u některých ovladačů a výrobců grafických karet mohou způsobovat problémy s kompatibilitou.</string>
<string name="disabled">Vypnuto</string>
<string name="vertex_input_dynamic_state">Dynamický stav vstupu vrcholů (Vertex Input)</string>
<string name="vertex_input_dynamic_state_description">Aktivuje funkci dynamického stavu vstupu vrcholů (Vertex Input Dynamic State) pro lepší kvalitu a výkon.</string>
<string name="provoking_vertex">Určující vrchol</string>
<string name="provoking_vertex_description">Zlepšuje osvětlení a zpracování vrcholů v některých hrách. Podporováno pouze na GPU s API Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexování deskriptorů</string>
@@ -486,6 +486,8 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
<string name="dyna_state">Erweiterter dynamischer Status</string>
<string name="dyna_state_description">Steuert die Anzahl der Funktionen, die im \"Vertex Input Dynamic State\" werden können. Höhere Werte ermöglichen mehr Funktionen und können die Leistung steigern, können aber bei einigen Treibern und Anbietern zu Problemen führen.</string>
<string name="disabled">Deaktiviert</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Aktiviert die Funktion \"Vertex Input Dynamic State\" für bessere Qualität und Leistung.</string>
<string name="provoking_vertex">Provokanter Vertex</string>
<string name="provoking_vertex_description">Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt.</string>
<string name="descriptor_indexing">Deskriptor-Indizierung</string>
@@ -436,6 +436,8 @@
<string name="renderer_asynchronous_shaders_description">Compile les shaders de manière asynchrone. Cela peut réduire les saccades mais peut aussi provoquer des problèmes graphiques.</string>
<string name="dyna_state">État dynamique étendu</string>
<string name="disabled">Désactivé</string>
<string name="vertex_input_dynamic_state">État dynamique d\'entrée de sommet</string>
<string name="vertex_input_dynamic_state_description">Active la fonctionnalité d\'état dynamique des entrées de sommets pour une meilleure qualité et de meilleures performances.</string>
<string name="provoking_vertex">Provoque des Vertex</string>
<string name="provoking_vertex_description">Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indexation des descripteurs</string>
@@ -488,6 +488,8 @@
<string name="dyna_state">Rozszerzony stan dynamiczny</string>
<string name="dyna_state_description">Kontroluje liczbę funkcji, które mogą być używane w Extended Dynamic State. Wyższe wartości pozwalają na użycie większej liczby funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy z niektórymi sterownikami i u niektórych producentów.</string>
<string name="disabled">Wyłączone</string>
<string name="vertex_input_dynamic_state">Dynamiczny stan wejścia wierzchołków</string>
<string name="vertex_input_dynamic_state_description">Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność.</string>
<string name="provoking_vertex">Wierzchołek prowokujący</string>
<string name="provoking_vertex_description">Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+.</string>
<string name="descriptor_indexing">Indeksowanie deskryptorów</string>
@@ -471,6 +471,8 @@
<string name="renderer_asynchronous_shaders_description">Compila shaders de forma assíncrona. Isso pode reduzir engasgos, mas também pode introduzir falhas gráficas.</string>
<string name="dyna_state">Extended Dynamic State</string>
<string name="disabled">Desativado</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Ativa o recurso de vertex input dynamic state para melhor qualidade e desempenho.</string>
<string name="provoking_vertex">Provoking Vertex</string>
<string name="provoking_vertex_description">Vértice Provocante: Melhora a iluminação e o processamento de vértices em certos jogos. Suportado apenas em GPUs com Vulkan 1.0 ou superior.</string>
<string name="descriptor_indexing">Descriptor Indexing</string>
@@ -498,6 +498,8 @@
<string name="dyna_state">Расширенное динамическое состояние</string>
<string name="dyna_state_description">Управляет количеством функций, доступных в режиме «Расширенное динамическое состояние». Большее число позволяет задействовать больше функций и может повысить производительность, но способно вызывать проблемы с некоторыми драйверами и графикой.</string>
<string name="disabled">Отключено</string>
<string name="vertex_input_dynamic_state">Динамическое состояние ввода вершин</string>
<string name="vertex_input_dynamic_state_description">Включает функцию динамического состояния ввода вершин для повышения качества и производительности</string>
<string name="provoking_vertex">Определяющая вершина</string>
<string name="provoking_vertex_description">Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+.</string>
<string name="descriptor_indexing">Индексирование дескрипторов</string>
@@ -502,6 +502,8 @@
<string name="dyna_state">Розширений динамічний стан</string>
<string name="dyna_state_description">Керує кількістю функцій, які можна використовувати в «Розширеному динамічному стані». Вище число дозволяє більше функцій і може покращити продуктивність, але може спричинити проблеми з деякими драйверами й виробниками.</string>
<string name="disabled">Вимкнено</string>
<string name="vertex_input_dynamic_state">Динамічний стан введення вершин</string>
<string name="vertex_input_dynamic_state_description">Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності.</string>
<string name="provoking_vertex">Провокативна вершина</string>
<string name="provoking_vertex_description">Покращує освітлення та взаємодію з вершинами у деяких іграх. Лише для ГП з підтримкою Vulkan 1.0+.</string>
<string name="descriptor_indexing">Індексація дескрипторів</string>
@@ -496,6 +496,8 @@
<string name="dyna_state">扩展动态状态</string>
<string name="dyna_state_description">控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。</string>
<string name="disabled">已禁用</string>
<string name="vertex_input_dynamic_state">顶点输入动态状态</string>
<string name="vertex_input_dynamic_state_description">开启顶点输入动态状态功能来获得更好的质量和性能。</string>
<string name="provoking_vertex">引发顶点</string>
<string name="provoking_vertex_description">改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。</string>
<string name="descriptor_indexing">描述符索引</string>
@@ -467,6 +467,8 @@
<string name="renderer_asynchronous_shaders_description">非同步編譯著色器。這可能會減少卡頓,但也可能導致圖形錯誤。</string>
<string name="dyna_state">擴展動態狀態</string>
<string name="disabled">已停用</string>
<string name="vertex_input_dynamic_state">頂點輸入動態狀態</string>
<string name="vertex_input_dynamic_state_description">啟用頂點輸入動態狀態以取得更佳的品質及性能</string>
<string name="provoking_vertex">引發頂點</string>
<string name="provoking_vertex_description">改善某些遊戲中的光照和頂點處理。僅支援Vulkan 1.0+ GPU。</string>
<string name="descriptor_indexing">描述符索引</string>
@@ -64,8 +64,7 @@
<item>@string/language_spanish</item>
<item>@string/language_taiwanese</item>
<item>@string/language_traditional_chinese</item>
<item>@string/language_polish</item>
<item>@string/language_thai</item>
<item>@string/language_serbian</item>
</string-array>
<integer-array name="languageValues">
@@ -88,7 +87,6 @@
<item>11</item>
<item>16</item>
<item>18</item>
<item>19</item>
</integer-array>
<string-array name="rendererApiNames">
@@ -409,7 +407,6 @@
<item>@string/app_language_persian</item>
<item>@string/app_language_hebrew</item>
<item>@string/app_language_serbian</item>
<item>@string/app_language_thai</item>
</string-array>
<integer-array name="appLanguageValues">
<item>0</item>
@@ -632,12 +629,14 @@
<item>@string/disabled</item>
<item>ExtendedDynamicState 1</item>
<item>ExtendedDynamicState 2</item>
<item>ExtendedDynamicState 3</item>
</string-array>
<integer-array name="dynaStateValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
</integer-array>
<string-array name="installKeysResults">
@@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#3cce5bff</color></resources>
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
@@ -500,8 +500,7 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
<string name="hacks">Hacks</string>
@@ -531,6 +530,8 @@
<string name="dyna_state">Extended Dynamic State</string>
<string name="dyna_state_description">Controls the number of features that can be used in Extended Dynamic State. Higher numbers allow for more features and can increase performance, but may cause issues with some drivers and vendors.</string>
<string name="disabled">Disabled</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Enables vertex input dynamic state feature for better quality and performance.</string>
<string name="provoking_vertex">Provoking Vertex</string>
<string name="provoking_vertex_description">Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs.</string>
<string name="descriptor_indexing">Descriptor Indexing</string>
@@ -1010,8 +1011,7 @@
<string name="language_simplified_chinese" translatable="false">简体中文</string>
<string name="language_traditional_chinese" translatable="false">正體中文</string>
<string name="language_brazilian_portuguese" translatable="false">Português do Brasil</string>
<string name="language_polish" translatable="false">Polska</string>
<string name="language_thai" translatable="false">แบบไทย</string>
<string name="language_serbian" translatable="false">српски</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1216,16 +1216,15 @@
<string name="app_language_persian" translatable="false">فارسی</string>
<string name="app_language_hebrew" translatable="false">עברית</string>
<string name="app_language_serbian" translatable="false">Српски</string>
<string name="app_language_thai" translatable="false">แบบไทย</string>
<!-- Static Themes -->
<string name="static_theme_color">Theme Color</string>
<string name="eden_theme">Eden</string>
<string name="eden_theme">Eden (Default)</string>
<string name="violet">Violet</string>
<string name="blue">Blue</string>
<string name="cyan">Cyan</string>
<string name="red">Red</string>
<string name="green">Green (Default)</string>
<string name="green">Green</string>
<string name="yellow">Yellow</string>
<string name="orange">Orange</string>
<string name="pink">Pink</string>
+20 -11
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
@@ -231,29 +231,38 @@ endif()
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(audio_core PUBLIC common core Opus::opus)
# what?
# if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
# target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
# endif()
if (ENABLE_CUBEB)
target_sources(audio_core PRIVATE
sink/cubeb_sink.cpp
sink/cubeb_sink.h)
sink/cubeb_sink.h
)
target_link_libraries(audio_core PRIVATE cubeb::cubeb)
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
endif()
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
else()
if (ENABLE_SDL2)
target_sources(audio_core PRIVATE
sink/sdl2_sink.cpp
sink/sdl2_sink.h)
sink/sdl2_sink.h
)
target_link_libraries(audio_core PRIVATE SDL2::SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h
)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
endif()
create_target_directory_groups(audio_core)
+22 -28
View File
@@ -138,29 +138,29 @@ struct Values {
Linkage linkage{};
// Applet
SwitchableSetting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
Setting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
Setting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> data_erase_applet_mode{linkage, AppletMode::HLE, "data_erase_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
Setting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> net_connect_applet_mode{linkage, AppletMode::LLE, "net_connect_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> player_select_applet_mode{
Setting<AppletMode> player_select_applet_mode{
linkage, AppletMode::LLE, "player_select_applet_mode", Category::LibraryApplet};
SwitchableSetting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
Setting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
Setting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
Setting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> shop_applet_mode{linkage, AppletMode::HLE, "shop_applet_mode",
Category::LibraryApplet};
SwitchableSetting<AppletMode> photo_viewer_applet_mode{
Setting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
SwitchableSetting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};
@@ -168,7 +168,6 @@ struct Values {
linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
Setting<AppletMode> my_page_applet_mode{linkage, AppletMode::LLE, "my_page_applet_mode",
Category::LibraryApplet};
SwitchableSetting<bool> enable_overlay{linkage, false, "enable_overlay", Category::LibraryApplet};
// Audio
SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
@@ -453,7 +452,7 @@ struct Values {
Category::RendererAdvanced};
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
#ifdef ANDROID
AstcDecodeMode::Gpu,
AstcDecodeMode::Cpu,
#else
AstcDecodeMode::Gpu,
#endif
@@ -520,16 +519,6 @@ struct Values {
true,
true};
#ifdef ANDROID
SwitchableSetting<bool> use_optimized_vertex_buffers{linkage,
false,
"use_optimized_vertex_buffers",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
#endif
// Renderer Hacks //
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
GpuOverclock::Medium,
@@ -557,9 +546,6 @@ struct Values {
SwitchableSetting<bool> fix_bloom_effects{linkage, false, "fix_bloom_effects",
Category::RendererHacks};
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
Category::RendererHacks};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -586,7 +572,7 @@ struct Values {
SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
#if defined (ANDROID) || defined (__APPLE__)
ExtendedDynamicState::EDS1,
ExtendedDynamicState::Disabled,
#else
ExtendedDynamicState::EDS2,
#endif
@@ -601,6 +587,14 @@ struct Values {
Category::RendererExtensions,
Specialization::Scalar};
SwitchableSetting<bool> vertex_input_dynamic_state{linkage,
#if defined (ANDROID)
false,
#else
true,
#endif
"vertex_input_dynamic_state", Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
@@ -614,7 +608,7 @@ struct Values {
Category::RendererDebug};
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
// Debug override for automatic BCn patching detection
Setting<bool> patch_old_qcom_drivers{linkage, false, "patch_old_qcom_drivers",
Setting<bool> patch_old_qcom_drivers{linkage, true, "patch_old_qcom_drivers",
Category::RendererDebug};
#endif
SwitchableSetting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
@@ -748,8 +742,6 @@ struct Values {
Category::DataStorage};
Setting<std::string> gamecard_path{linkage, std::string(), "gamecard_path",
Category::DataStorage};
Setting<bool> ext_content_from_game_dirs{linkage, true, "ext_content_from_game_dirs",
Category::DataStorage};
std::vector<std::string> external_content_dirs;
// Debugging
@@ -828,6 +820,8 @@ struct Values {
// Per-game overrides
bool use_squashed_iterated_blend;
Setting<bool> enable_overlay{linkage, false, "enable_overlay", Category::Core};
};
extern Values values;
+2 -2
View File
@@ -120,7 +120,7 @@ ENUM(AudioMode, Mono, Stereo, Surround);
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Polish, Thai);
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Serbian);
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt, Gb, GbEire, Gmt,
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
@@ -154,7 +154,7 @@ ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge)
ENUM(GpuUnswizzle, VeryLow, Low, Normal, Medium, High)
ENUM(GpuUnswizzleChunk, VeryLow, Low, Normal, Medium, High)
ENUM(TemperatureUnits, Celsius, Fahrenheit)
ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2);
ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3);
ENUM(GpuLogLevel, Off, Errors, Standard, Verbose, All)
ENUM(GameListMode, TreeView, GridView);
ENUM(SpeedMode, Standard, Turbo, Slow);
+1
View File
@@ -342,6 +342,7 @@ add_library(core STATIC
hle/kernel/message_buffer.h
hle/kernel/physical_core.cpp
hle/kernel/physical_core.h
hle/kernel/physical_memory.h
hle/kernel/slab_helpers.h
hle/kernel/svc.cpp
hle/kernel/svc.h
+6 -3
View File
@@ -4,7 +4,6 @@
#include <numeric>
#include <bit>
#include "common/arm64/native_clock.h"
#include "common/alignment.h"
#include "common/literals.h"
#include "core/arm/nce/arm_nce.h"
#include "core/arm/nce/guest_context.h"
@@ -47,7 +46,8 @@ Patcher::Patcher() : c(m_patch_instructions), c_pre(m_patch_instructions_pre) {
Patcher::~Patcher() = default;
bool Patcher::PatchText(std::span<const u8> program_image, const Kernel::CodeSet::Segment& code) {
bool Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
const Kernel::CodeSet::Segment& code) {
// If we have patched modules but cannot reach the new module, then it needs its own patcher.
const size_t image_size = program_image.size();
@@ -175,7 +175,10 @@ bool Patcher::PatchText(std::span<const u8> program_image, const Kernel::CodeSet
return true;
}
bool Patcher::RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code, std::vector<u8>& program_image, EntryTrampolines* out_trampolines) {
bool Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
const Kernel::CodeSet::Segment& code,
Kernel::PhysicalMemory& program_image,
EntryTrampolines* out_trampolines) {
const size_t patch_size = GetSectionSize();
const size_t pre_patch_size = GetPreSectionSize();
+5 -2
View File
@@ -14,6 +14,7 @@
#include "common/settings.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
#include <utility>
using ModuleID = std::array<u8, 32>; // NSO build ID
struct PatchCacheKey {
@@ -55,8 +56,10 @@ public:
}
explicit Patcher();
~Patcher();
bool PatchText(std::span<const u8> program_image, const Kernel::CodeSet::Segment& code);
bool RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code, std::vector<u8>& program_image, EntryTrampolines* out_trampolines);
bool PatchText(const Kernel::PhysicalMemory& program_image,
const Kernel::CodeSet::Segment& code);
bool RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
size_t GetSectionSize() const noexcept;
size_t GetPreSectionSize() const noexcept;
+11 -4
View File
@@ -38,6 +38,7 @@ struct CipherContext {
static inline const std::string GetCipherName(Mode mode, u32 key_size) {
std::string cipher;
std::size_t effective_bits = key_size * 8;
switch (mode) {
case Mode::CTR:
cipher = "CTR";
@@ -52,6 +53,7 @@ static inline const std::string GetCipherName(Mode mode, u32 key_size) {
default:
UNREACHABLE();
}
return fmt::format("AES-{}-{}", effective_bits, cipher);
};
@@ -85,7 +87,8 @@ static EVP_CIPHER *GetCipher(Mode mode, u32 key_size) {
// TODO: WHY TEMPLATE???????
template <typename Key, std::size_t KeySize>
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode) : ctx(std::make_unique<CipherContext>()) {
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode)
: ctx(std::make_unique<CipherContext>()) {
ctx->encryption_context = EVP_CIPHER_CTX_new();
ctx->decryption_context = EVP_CIPHER_CTX_new();
@@ -96,7 +99,9 @@ Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode) : ctx(std::make_u
UNIMPLEMENTED();
}
ASSERT(ctx->encryption_context && ctx->decryption_context && ctx->cipher && "OpenSSL cipher context failed init!");
ASSERT_MSG(ctx->encryption_context && ctx->decryption_context && ctx->cipher,
"OpenSSL cipher context failed init!");
// now init ciphers
ASSERT(EVP_CipherInit_ex2(ctx->encryption_context, ctx->cipher, key.data(), NULL, 1, NULL));
ASSERT(EVP_CipherInit_ex2(ctx->decryption_context, ctx->cipher, key.data(), NULL, 0, NULL));
@@ -160,7 +165,8 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* des
template <typename Key, std::size_t KeySize>
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8* dest,
std::size_t sector_id, std::size_t sector_size, Op op) {
ASSERT(size % sector_size == 0 && "XTS decryption size must be a multiple of sector size.");
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
for (std::size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
Transcode(src + i, sector_size, dest + i, op);
@@ -171,7 +177,8 @@ template <typename Key, std::size_t KeySize>
void AESCipher<Key, KeySize>::SetIV(std::span<const u8> data) {
const int ret_enc = EVP_CipherInit_ex(ctx->encryption_context, nullptr, nullptr, nullptr, data.data(), -1);
const int ret_dec = EVP_CipherInit_ex(ctx->decryption_context, nullptr, nullptr, nullptr, data.data(), -1);
ASSERT(ret_enc == 1 && ret_dec == 1 && "Failed to set IV on OpenSSL contexts");
ASSERT_MSG(ret_enc == 1 && ret_dec == 1, "Failed to set IV on OpenSSL contexts");
}
template class AESCipher<Key128>;
+4
View File
@@ -0,0 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace Crypto {} // namespace Crypto
+19
View File
@@ -0,0 +1,19 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/assert.h"
#include "core/file_sys/vfs.h"
#include "key_manager.h"
#include "mbedtls/cipher.h"
namespace Crypto {
typedef std::array<u8, 0x20> SHA256Hash;
inline SHA256Hash operator"" _HASH(const char* data, size_t len) {
if (len != 0x40)
return {};
}
} // namespace Crypto
+106 -93
View File
@@ -12,7 +12,6 @@
#include <zlib.h>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
@@ -20,7 +19,7 @@
namespace FileSys {
const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES{{
const std::array<const char*, 16> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
@@ -37,123 +36,137 @@ const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES{{
"TraditionalChinese",
"SimplifiedChinese",
"BrazilianPortuguese",
"Polish",
"Thai",
}};
namespace
{
constexpr std::size_t MAX_EXPANDED_LANG_SIZE = sizeof(LanguageEntry) * 32;
namespace {
constexpr std::size_t LEGACY_LANGUAGE_REGION_SIZE = sizeof(std::array<LanguageEntry, 16>);
constexpr std::size_t PACKED_LANGUAGE_REGION_MAX_SIZE = sizeof(LanguageEntry) * 32;
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out)
{
if (compressed.empty()) return false;
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
out.resize(MAX_EXPANDED_LANG_SIZE);
stream.next_out = reinterpret_cast<Bytef*>(out.data());
stream.avail_out = static_cast<uInt>(out.size());
int ret = inflate(&stream, Z_FINISH);
inflateEnd(&stream);
if (ret != Z_STREAM_END && ret != Z_OK) {
return false;
}
// Shrink to actual decompressed size
out.resize(stream.total_out);
return true;
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out) {
if (compressed.empty() || compressed.size() > std::numeric_limits<uInt>::max()) {
return false;
}
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
std::array<u8, 0x1000> chunk{};
int ret = Z_OK;
while (ret == Z_OK) {
stream.next_out = reinterpret_cast<Bytef*>(chunk.data());
stream.avail_out = static_cast<uInt>(chunk.size());
ret = inflate(&stream, Z_NO_FLUSH);
if (ret != Z_OK && ret != Z_STREAM_END) {
inflateEnd(&stream);
return false;
}
const auto produced = chunk.size() - static_cast<std::size_t>(stream.avail_out);
if (produced != 0) {
if (out.size() + produced > PACKED_LANGUAGE_REGION_MAX_SIZE) {
inflateEnd(&stream);
return false;
}
out.insert(out.end(), chunk.begin(),
chunk.begin() + static_cast<std::ptrdiff_t>(produced));
}
}
inflateEnd(&stream);
return ret == Z_STREAM_END;
}
void DecodePackedLanguageEntries(RawNACP& raw) {
auto* packed_region = reinterpret_cast<u8*>(raw.language_entries.data());
u16_le compressed_size_le{};
std::memcpy(&compressed_size_le, packed_region, sizeof(compressed_size_le));
const auto compressed_size = static_cast<std::size_t>(compressed_size_le);
if (compressed_size == 0 || compressed_size > LEGACY_LANGUAGE_REGION_SIZE - sizeof(u16_le)) {
return;
}
std::vector<u8> decompressed;
if (!InflateRawDeflate(
std::span<const u8>(packed_region + sizeof(u16_le), compressed_size), decompressed)) {
return;
}
if (decompressed.size() < LEGACY_LANGUAGE_REGION_SIZE ||
decompressed.size() % sizeof(LanguageEntry) != 0) {
return;
}
std::memcpy(raw.language_entries.data(), decompressed.data(), LEGACY_LANGUAGE_REGION_SIZE);
}
} // namespace
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), application_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
application_name.size());
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), developer_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(),
developer_name.size());
}
constexpr std::array<Language, 18> language_to_codes = {{
Language::Japanese,
Language::AmericanEnglish,
Language::French,
Language::German,
Language::Italian,
Language::Spanish,
Language::SimplifiedChinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
Language::TraditionalChinese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
Language::SimplifiedChinese,
Language::TraditionalChinese,
Language::BrazilianPortuguese,
}};
NACP::NACP() = default;
NACP::NACP(VirtualFile file)
{
NACP::NACP(VirtualFile file) {
file->ReadObject(&raw);
if (raw.titles_data_format == TitleDataFormat::Compressed) {
const u16 compressed_size = raw.language_entries.compressed_data.buffer_size;
std::span<const u8> compressed_payload{raw.language_entries.compressed_data.buffer,
compressed_size};
std::vector<u8> decompressed;
if (InflateRawDeflate(compressed_payload, decompressed)) {
const size_t entry_count = decompressed.size() / sizeof(LanguageEntry);
language_entries.resize(entry_count);
std::memcpy(language_entries.data(), decompressed.data(), decompressed.size());
}
} else {
language_entries.resize(16);
std::memcpy(language_entries.data(), raw.language_entries.language_entries.data(),
sizeof(raw.language_entries.language_entries));
}
DecodePackedLanguageEntries(raw);
}
NACP::~NACP() = default;
const LanguageEntry& NACP::GetLanguageEntry() const {
Language language =
language_to_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
auto const language = []{
switch (Settings::values.language_index.GetValue()) {
case Settings::Language::Chinese: return Language::SimplifiedChinese;
case Settings::Language::ChineseSimplified: return Language::SimplifiedChinese;
case Settings::Language::ChineseTraditional: return Language::TraditionalChinese;
case Settings::Language::Dutch: return Language::Dutch;
case Settings::Language::EnglishAmerican: return Language::AmericanEnglish;
case Settings::Language::EnglishBritish: return Language::BritishEnglish;
case Settings::Language::French: return Language::French;
case Settings::Language::FrenchCanadian: return Language::CanadianFrench;
case Settings::Language::German: return Language::German;
case Settings::Language::Italian: return Language::Italian;
case Settings::Language::Korean: return Language::Korean;
case Settings::Language::Japanese: return Language::Japanese;
case Settings::Language::Portuguese: return Language::Portuguese;
case Settings::Language::PortugueseBrazilian: return Language::BrazilianPortuguese;
case Settings::Language::Russian: return Language::Russian;
case Settings::Language::Spanish: return Language::Spanish;
case Settings::Language::SpanishLatin: return Language::LatinAmericanSpanish;
case Settings::Language::Taiwanese: return Language::SimplifiedChinese;
case Settings::Language::Thai: return Language::Thai;
case Settings::Language::Polish: return Language::Polish;
default: return Language::AmericanEnglish;
}
}();
u32 index = u32(language);
if (index < language_entries.size() && !language_entries[index].GetApplicationName().empty()) {
return language_entries[index];
{
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));
if (!language_entry.GetApplicationName().empty())
return language_entry;
}
for (const auto& entry : language_entries) {
if (!entry.GetApplicationName().empty())
return entry;
for (const auto& language_entry : raw.language_entries) {
if (!language_entry.GetApplicationName().empty())
return language_entry;
}
return language_entries.at(static_cast<u8>(Language::AmericanEnglish));
return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish));
}
std::vector<std::string> NACP::GetApplicationNames() const {
std::vector<std::string> names;
names.reserve(language_entries.size());
for (const auto& entry : language_entries) {
names.push_back(entry.GetApplicationName());
std::array<std::string, 16> NACP::GetApplicationNames() const {
std::array<std::string, 16> names{};
for (size_t i = 0; i < raw.language_entries.size(); ++i) {
names[i] = raw.language_entries[i].GetApplicationName();
}
return names;
}
@@ -192,7 +205,7 @@ bool NACP::GetUserAccountSwitchLock() const {
}
u32 NACP::GetSupportedLanguages() const {
return u32(raw.supported_languages);
return raw.supported_languages;
}
u64 NACP::GetDeviceSaveDataSize() const {
+36 -189
View File
@@ -25,176 +25,22 @@ struct LanguageEntry {
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300);
struct LanguageEntryData {
union {
// TitleDataFormat::Uncompressed (16 entries)
std::array<LanguageEntry, 16> language_entries;
// TitleDataFormat::Compressed (18+ entries)
struct {
u16 buffer_size;
u8 buffer[0x2FFE];
} compressed_data;
};
};
enum class TitleDataFormat : u8 {
Uncompressed = 0,
Compressed = 1,
};
struct ApplicationNeighborDetectionGroupConfiguration {
u64 group_id; ///< GroupId
std::array<u8, 0x10> key;
};
static_assert(sizeof(ApplicationNeighborDetectionGroupConfiguration) == 0x18);
// NeighborDetectionClientConfiguration
struct NeighborDetectionClientConfiguration {
ApplicationNeighborDetectionGroupConfiguration send_group_configuration; ///< SendGroupConfiguration
std::array<ApplicationNeighborDetectionGroupConfiguration, 0x10> receivable_group_configurations; ///< ReceivableGroupConfigurations
};
static_assert(sizeof(NeighborDetectionClientConfiguration) == 0x198);
enum class ApparentPlatform : u8 {
NX = 0,
Ounce = 1,
Count = 2
};
enum class JitConfigurationFlag : u64 {
None = 0,
IsEnabled = 1,
};
struct JitConfiguration {
JitConfigurationFlag jit_configuration_flag;
u64 memory_size;
};
static_assert(sizeof(JitConfiguration) == 0x10);
enum RequiredAddOnContentsSetDescriptorFlag : u16 {
None = 0,
Continue = 1
};
struct RequiredAddOnContentsSetDescriptor {
u16 index : 15;
RequiredAddOnContentsSetDescriptorFlag flag : 1;
};
static_assert(sizeof(RequiredAddOnContentsSetDescriptor) == 0x2);
struct RequiredAddOnContentsSetBinaryDescriptor {
RequiredAddOnContentsSetDescriptor descriptors[0x20];
};
static_assert(sizeof(RequiredAddOnContentsSetBinaryDescriptor) == 0x40);
enum class PlayReportPermission : u8 {
None = 0,
TargetMarketing = 1,
};
enum class CrashScreenshotForProd : u8 {
Deny = 0,
Allow = 1,
};
enum class CrashScreenshotForDev : u8 {
Deny = 0,
Allow = 1,
};
enum class ContentsAvailabilityTransitionPolicy : u8 {
NoPolicy = 0,
Stable = 1,
Changeable = 2,
};
struct AccessibleLaunchRequiredVersion {
std::array<u64, 8> application_id;
};
static_assert(sizeof(AccessibleLaunchRequiredVersion) == 0x40);
enum class CrashReport : u8 {
Deny = 0,
Allow = 1,
};
enum class PlayLogQueryCapability : u8 {
None = 0,
WhiteList = 1,
All = 2,
};
struct ApplicationControlDataConditionData {
u8 priority;
INSERT_PADDING_BYTES(7);
u16 aoc_index;
INSERT_PADDING_BYTES(6);
};
static_assert(sizeof(ApplicationControlDataConditionData) == 0x10);
#pragma pack(push, 1)
struct ApplicationControlDataCondition {
u64 type;
std::array<ApplicationControlDataConditionData, 0x8> data;
u8 count;
};
#pragma pack(pop)
static_assert(sizeof(ApplicationControlDataCondition) == 0x89);
// A language on the NX. These are for names and icons.
#define NACP_LANGUAGE_LIST \
NACP_LANGUAGE_ELEM(AmericanEnglish, 0) \
NACP_LANGUAGE_ELEM(BritishEnglish, 1) \
NACP_LANGUAGE_ELEM(Japanese, 2) \
NACP_LANGUAGE_ELEM(French, 3) \
NACP_LANGUAGE_ELEM(German, 4) \
NACP_LANGUAGE_ELEM(LatinAmericanSpanish, 5) \
NACP_LANGUAGE_ELEM(Spanish, 6) \
NACP_LANGUAGE_ELEM(Italian, 7) \
NACP_LANGUAGE_ELEM(Dutch, 8) \
NACP_LANGUAGE_ELEM(CanadianFrench, 9) \
NACP_LANGUAGE_ELEM(Portuguese, 10) \
NACP_LANGUAGE_ELEM(Russian, 11) \
NACP_LANGUAGE_ELEM(Korean, 12) \
NACP_LANGUAGE_ELEM(TraditionalChinese, 13) \
NACP_LANGUAGE_ELEM(SimplifiedChinese, 14) \
NACP_LANGUAGE_ELEM(BrazilianPortuguese, 15) \
NACP_LANGUAGE_ELEM(Polish, 16) \
NACP_LANGUAGE_ELEM(Thai, 17) \
enum class Language : u8 {
#define NACP_LANGUAGE_ELEM(X, N) X = N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
Count = 18,
Default = 255,
};
// Yes it's duplicated, why? Bits i guess
enum class SupportedLanguage : u32 {
#define NACP_LANGUAGE_ELEM(X, N) X = 1ULL << N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
};
#undef NACP_LANGUAGE_LIST
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
// The raw file format of a NACP file.
struct RawNACP {
LanguageEntryData language_entries;
std::array<LanguageEntry, 16> language_entries;
std::array<u8, 0x25> isbn;
u8 startup_user_account;
u8 user_account_switch_lock;
u8 addon_content_registration_type;
u32_le application_attribute;
SupportedLanguage supported_languages;
u32_le supported_languages;
u32_le parental_control;
bool screenshot_enabled;
u8 video_capture_mode;
bool data_loss_confirmation;
u8 play_log_policy;
INSERT_PADDING_BYTES(1);
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
@@ -210,14 +56,10 @@ struct RawNACP {
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
u8 runtime_parameter_delivery;
u8 appropriate_age_for_china;
INSERT_PADDING_BYTES(1);
CrashReport crash_report;
INSERT_PADDING_BYTES(5);
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
u8 startup_user_account_option;
INSERT_PADDING_BYTES(6); // ReservedForUserAccountSaveDataOperation
INSERT_PADDING_BYTES(7);
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
@@ -227,28 +69,13 @@ struct RawNACP {
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u16_le cache_storage_max_index;
u8 runtime_upgrade;
u32_le supporting_limited_application_licenses;
std::array<u8, 0x8*16> play_log_queryable_application_id;
PlayLogQueryCapability play_log_query_capability;
u8 repair_flag;
u8 program_index;
u8 required_network_service_license_on_launch_flag;
INSERT_PADDING_BYTES(0x8B);
u8 app_error_code_prefix;
TitleDataFormat titles_data_format;
INSERT_PADDING_BYTES(1);
u8 acd_index;
ApparentPlatform apparent_platform;
// NeighborDetectionClientConfiguration neighbor_detection_client_configuration;
// JitConfiguration jit_configuration;
// RequiredAddOnContentsSetBinaryDescriptor required_add_on_contents_set_binary_descriptor;
// PlayReportPermission play_report_permission;
// CrashScreenshotForProd crash_screenshot_for_prod;
// CrashScreenshotForDev crash_screenshot_for_dev;
// ContentsAvailabilityTransitionPolicy contents_availability_transition_policy;
// SupportedLanguage supported_language_copy; ///< TODO: add to XML generation.
INSERT_PADDING_BYTES(0x1EF);
AccessibleLaunchRequiredVersion accessible_launch_required_version;
ApplicationControlDataCondition application_control_data_condition; ///< Used for Switch 2 upgrade packs, which are distributed as AddOnContent titles
u8 apparent_platform;
INSERT_PADDING_BYTES(0x22F);
std::array<u8, 0x89> app_control_data_condition;
u8 initial_program_index;
INSERT_PADDING_BYTES(2);
u32_le accessible_program_index_flags;
@@ -258,13 +85,34 @@ struct RawNACP {
u8 has_ingame_voice_chat;
INSERT_PADDING_BYTES(3);
u32_le supported_extra_addon_content_flag;
u8 has_karaoke_feature;
INSERT_PADDING_BYTES(0x697);
INSERT_PADDING_BYTES(0x698);
std::array<u8, 0x400> platform_specific_region;
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
extern const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES;
// A language on the NX. These are for names and icons.
enum class Language : u8 {
AmericanEnglish = 0,
BritishEnglish = 1,
Japanese = 2,
French = 3,
German = 4,
LatinAmericanSpanish = 5,
Spanish = 6,
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
Portuguese = 10,
Russian = 11,
Korean = 12,
TraditionalChinese = 13,
SimplifiedChinese = 14,
BrazilianPortuguese = 15,
Default = 255,
};
extern const std::array<const char*, 16> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
@@ -283,7 +131,7 @@ public:
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
u32 GetSupportedLanguages() const;
std::vector<std::string> GetApplicationNames() const;
std::array<std::string, 16> GetApplicationNames() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
@@ -292,7 +140,6 @@ public:
private:
RawNACP raw{};
std::vector<LanguageEntry> language_entries;
};
} // namespace FileSys
+3 -6
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -163,15 +160,15 @@ u32 KIP::GetMainThreadCpuCore() const {
return header.default_core;
}
std::span<const u8> KIP::GetTextSection() const {
const std::vector<u8>& KIP::GetTextSection() const {
return decompressed_sections[0];
}
std::span<const u8> KIP::GetRODataSection() const {
const std::vector<u8>& KIP::GetRODataSection() const {
return decompressed_sections[1];
}
std::span<const u8> KIP::GetDataSection() const {
const std::vector<u8>& KIP::GetDataSection() const {
return decompressed_sections[2];
}
+3 -7
View File
@@ -1,13 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include <string>
#include <vector>
@@ -74,9 +70,9 @@ public:
u32 GetMainThreadStackSize() const;
u32 GetMainThreadCpuCore() const;
std::span<const u8> GetTextSection() const;
std::span<const u8> GetRODataSection() const;
std::span<const u8> GetDataSection() const;
const std::vector<u8>& GetTextSection() const;
const std::vector<u8>& GetRODataSection() const;
const std::vector<u8>& GetDataSection() const;
u32 GetTextOffset() const;
u32 GetRODataOffset() const;
+15 -18
View File
@@ -117,12 +117,6 @@ void AppendCommaIfNotEmpty(std::string& to, std::string_view with) {
bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
}
bool IsVersionedExternalUpdateDisabled(const std::vector<std::string>& disabled, u32 version) {
const std::string disabled_key = fmt::format("Update@{}", version);
return std::find(disabled.cbegin(), disabled.cend(), disabled_key) != disabled.cend() ||
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
}
} // Anonymous namespace
PatchManager::PatchManager(u64 title_id_,
@@ -161,7 +155,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (!update_versions.empty()) {
checked_external = true;
for (const auto& update_entry : update_versions) {
if (!IsVersionedExternalUpdateDisabled(disabled, update_entry.version)) {
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
if (std::find(disabled.cbegin(), disabled.cend(), disabled_key) == disabled.cend()) {
update_disabled = false;
enabled_version = update_entry.version;
break;
@@ -180,7 +175,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (!manual_update_versions.empty()) {
checked_manual = true;
for (const auto& update_entry : manual_update_versions) {
if (!IsVersionedExternalUpdateDisabled(disabled, update_entry.version)) {
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
if (std::find(disabled.cbegin(), disabled.cend(), disabled_key) == disabled.cend()) {
update_disabled = false;
enabled_version = update_entry.version;
break;
@@ -584,7 +580,8 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
if (!update_versions.empty()) {
checked_external = true;
for (const auto& update_entry : update_versions) {
if (!IsVersionedExternalUpdateDisabled(disabled, update_entry.version)) {
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
if (std::find(disabled.cbegin(), disabled.cend(), disabled_key) == disabled.cend()) {
update_disabled = false;
enabled_version = update_entry.version;
update_raw = external_provider->GetEntryForVersion(update_tid, type, update_entry.version);
@@ -603,7 +600,8 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
if (!manual_update_versions.empty()) {
checked_manual = true;
for (const auto& update_entry : manual_update_versions) {
if (!IsVersionedExternalUpdateDisabled(disabled, update_entry.version)) {
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
if (std::find(disabled.cbegin(), disabled.cend(), disabled_key) == disabled.cend()) {
update_disabled = false;
enabled_version = update_entry.version;
update_raw = manual_provider->GetEntryForVersion(update_tid, type, update_entry.version);
@@ -706,8 +704,9 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
version_str = FormatTitleVersion(update_entry.version);
}
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
const auto update_disabled =
IsVersionedExternalUpdateDisabled(disabled, update_entry.version);
std::find(disabled.cbegin(), disabled.cend(), disabled_key) != disabled.cend();
Patch update_patch = {.enabled = !update_disabled,
.name = "Update",
@@ -733,8 +732,9 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
version_str = FormatTitleVersion(update_entry.version);
}
std::string disabled_key = fmt::format("Update@{}", update_entry.version);
const auto update_disabled =
IsVersionedExternalUpdateDisabled(disabled, update_entry.version);
std::find(disabled.cbegin(), disabled.cend(), disabled_key) != disabled.cend();
Patch update_patch = {.enabled = !update_disabled,
@@ -771,8 +771,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
std::nullopt, std::nullopt, ContentRecordType::Program, update_tid);
for (const auto& [slot, entry] : all_updates) {
if (slot == ContentProviderUnionSlot::External ||
slot == ContentProviderUnionSlot::FrontendManual) {
if (slot == ContentProviderUnionSlot::External) {
continue;
}
@@ -877,8 +876,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown,
.location = f->GetFullPath(),
.source = PatchSource::Unknown
});
}
@@ -925,8 +923,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown,
.location = mod->GetFullPath()});
.source = PatchSource::Unknown});
}
}
-1
View File
@@ -46,7 +46,6 @@ struct Patch {
u64 program_id;
u64 title_id;
PatchSource source;
std::string location;
u32 numeric_version{0};
};
+247 -226
View File
@@ -104,206 +104,6 @@ static std::string GetCNMTName(TitleType type, u64 title_id) {
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
static std::shared_ptr<NSP> OpenContainerAsNsp(const VirtualFile& file, Loader::FileType type) {
if (!file) {
return nullptr;
}
if (type == Loader::FileType::Unknown || type == Loader::FileType::Error) {
type = Loader::IdentifyFile(file);
if (type == Loader::FileType::Unknown) {
type = Loader::GuessFromFilename(file->GetName());
}
}
if (type == Loader::FileType::NSP) {
auto nsp = std::make_shared<NSP>(file);
return nsp->GetStatus() == Loader::ResultStatus::Success ? nsp : nullptr;
}
if (type == Loader::FileType::XCI) {
XCI xci(file);
if (xci.GetStatus() != Loader::ResultStatus::Success) {
return nullptr;
}
auto secure_partition = xci.GetSecurePartitionNSP();
if (secure_partition == nullptr) {
return nullptr;
}
return secure_partition;
}
// SAF-backed files can occasionally fail type-guessing despite being valid NSP/XCI.
// As a last resort, probe both container parsers directly.
{
auto nsp = std::make_shared<NSP>(file);
if (nsp->GetStatus() == Loader::ResultStatus::Success) {
return nsp;
}
}
{
XCI xci(file);
if (xci.GetStatus() == Loader::ResultStatus::Success) {
auto secure_partition = xci.GetSecurePartitionNSP();
if (secure_partition != nullptr) {
return secure_partition;
}
}
}
return nullptr;
}
template <typename Callback>
bool ForEachContainerEntry(const std::shared_ptr<NSP>& nsp, bool only_content,
std::optional<u64> base_program_id, Callback&& on_entry) {
if (!nsp) {
return false;
}
const auto& ncas = nsp->GetNCAs();
if (ncas.empty()) {
return false;
}
std::map<u64, u32> versions;
std::map<u64, std::string> version_strings;
for (const auto& [title_id, nca_map] : ncas) {
for (const auto& [type_pair, nca] : nca_map) {
if (!nca) {
continue;
}
const auto& [title_type, content_type] = type_pair;
if (content_type == ContentRecordType::Meta) {
const auto subdirs = nca->GetSubdirectories();
if (!subdirs.empty()) {
for (const auto& inner_file : subdirs[0]->GetFiles()) {
if (inner_file->GetExtension() == "cnmt") {
const CNMT cnmt(inner_file);
versions[cnmt.GetTitleID()] = cnmt.GetTitleVersion();
break;
}
}
}
}
if (title_type == TitleType::Update && content_type == ContentRecordType::Control) {
const auto romfs = nca->GetRomFS();
if (!romfs) {
continue;
}
const auto extracted = ExtractRomFS(romfs);
if (!extracted) {
continue;
}
auto nacp_file = extracted->GetFile("control.nacp");
if (!nacp_file) {
nacp_file = extracted->GetFile("Control.nacp");
}
if (!nacp_file) {
continue;
}
const NACP nacp(nacp_file);
auto version_string = nacp.GetVersionString();
if (!version_string.empty()) {
version_strings[title_id] = std::move(version_string);
}
}
}
}
bool added_entries = false;
for (const auto& [title_id, nca_map] : ncas) {
if (base_program_id.has_value() && GetBaseTitleID(title_id) != *base_program_id) {
continue;
}
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (only_content && title_type != TitleType::Update && title_type != TitleType::AOC) {
continue;
}
auto entry_file = nca ? nca->GetBaseFile() : nullptr;
if (!entry_file) {
continue;
}
u32 version = 0;
std::string version_string;
if (title_type == TitleType::Update) {
if (const auto version_it = versions.find(title_id); version_it != versions.end()) {
version = version_it->second;
}
if (const auto version_str_it = version_strings.find(title_id);
version_str_it != version_strings.end()) {
version_string = version_str_it->second;
}
}
on_entry(title_type, content_type, title_id, entry_file, version, version_string);
added_entries = true;
}
}
return added_entries;
}
static void UpsertExternalVersionEntry(std::vector<ExternalUpdateEntry>& multi_version_entries,
u64 title_id, u32 version,
const std::string& version_string,
ContentRecordType content_type, const VirtualFile& file) {
auto it = std::find_if(multi_version_entries.begin(), multi_version_entries.end(),
[title_id, version](const ExternalUpdateEntry& entry) {
return entry.title_id == title_id && entry.version == version;
});
if (it == multi_version_entries.end()) {
ExternalUpdateEntry update_entry;
update_entry.title_id = title_id;
update_entry.version = version;
update_entry.version_string = version_string;
update_entry.files[static_cast<std::size_t>(content_type)] = file;
multi_version_entries.push_back(std::move(update_entry));
return;
}
it->files[static_cast<std::size_t>(content_type)] = file;
if (it->version_string.empty() && !version_string.empty()) {
it->version_string = version_string;
}
}
template <typename EntryMap, typename VersionMap>
static bool AddExternalEntriesFromContainer(const std::shared_ptr<NSP>& nsp, EntryMap& entries,
VersionMap& versions,
std::vector<ExternalUpdateEntry>& multi_version_entries) {
return ForEachContainerEntry(
nsp, true, std::nullopt,
[&entries, &versions,
&multi_version_entries](TitleType title_type, ContentRecordType content_type, u64 title_id,
const VirtualFile& file, u32 version,
const std::string& version_string) {
entries[{title_id, content_type, title_type}] = file;
if (title_type == TitleType::Update) {
versions[title_id] = version;
UpsertExternalVersionEntry(multi_version_entries, title_id, version, version_string,
content_type, file);
}
});
}
ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
@@ -1208,26 +1008,6 @@ void ManualContentProvider::AddEntryWithVersion(TitleType title_type, ContentRec
}
}
bool ManualContentProvider::AddEntriesFromContainer(VirtualFile file, bool only_content,
std::optional<u64> base_program_id) {
const auto nsp = OpenContainerAsNsp(file, Loader::FileType::Unknown);
if (!nsp) {
return false;
}
return ForEachContainerEntry(
nsp, only_content, base_program_id,
[this](TitleType title_type, ContentRecordType content_type, u64 title_id,
const VirtualFile& entry_file, u32 version, const std::string& version_string) {
if (title_type == TitleType::Update) {
AddEntryWithVersion(title_type, content_type, title_id, version, version_string,
entry_file);
} else {
AddEntry(title_type, content_type, title_id, entry_file);
}
});
}
void ManualContentProvider::ClearAllEntries() {
entries.clear();
multi_version_entries.clear();
@@ -1311,6 +1091,14 @@ VirtualFile ManualContentProvider::GetEntryForVersion(u64 title_id, ContentRecor
return nullptr;
}
bool ManualContentProvider::HasMultipleVersions(u64 title_id, ContentRecordType type) const {
size_t count = 0;
for (const auto& entry : multi_version_entries)
if (entry.title_id == title_id && entry.files[size_t(type)])
++count;
return count > 0;
}
ExternalContentProvider::ExternalContentProvider(std::vector<VirtualDir> load_directories)
: load_dirs(std::move(load_directories)) {
ExternalContentProvider::Refresh();
@@ -1371,22 +1159,247 @@ void ExternalContentProvider::ScanDirectory(const VirtualDir& dir) {
}
void ExternalContentProvider::ProcessNSP(const VirtualFile& file) {
const auto nsp = OpenContainerAsNsp(file, Loader::FileType::NSP);
if (!nsp) {
auto nsp = NSP(file);
if (nsp.GetStatus() != Loader::ResultStatus::Success) {
return;
}
LOG_DEBUG(Service_FS, "Processing NSP file: {}", file->GetName());
AddExternalEntriesFromContainer(nsp, entries, versions, multi_version_entries);
const auto ncas = nsp.GetNCAs();
std::map<u64, u32> nsp_versions;
std::map<u64, std::string> nsp_version_strings; // title_id -> NACP version string
for (const auto& [title_id, nca_map] : ncas) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (content_type == ContentRecordType::Meta) {
const auto subdirs = nca->GetSubdirectories();
if (!subdirs.empty()) {
const auto section0 = subdirs[0];
const auto files = section0->GetFiles();
for (const auto& inner_file : files) {
if (inner_file->GetExtension() == "cnmt") {
const CNMT cnmt(inner_file);
const auto cnmt_title_id = cnmt.GetTitleID();
const auto version = cnmt.GetTitleVersion();
nsp_versions[cnmt_title_id] = version;
versions[cnmt_title_id] = version;
break;
}
}
}
}
if (content_type == ContentRecordType::Control && title_type == TitleType::Update) {
auto romfs = nca->GetRomFS();
if (romfs) {
auto extracted = ExtractRomFS(romfs);
if (extracted) {
auto nacp_file = extracted->GetFile("control.nacp");
if (!nacp_file) {
nacp_file = extracted->GetFile("Control.nacp");
}
if (nacp_file) {
NACP nacp(nacp_file);
auto ver_str = nacp.GetVersionString();
if (!ver_str.empty()) {
nsp_version_strings[title_id] = ver_str;
}
}
}
}
}
}
}
std::map<std::pair<u64, u32>, std::array<VirtualFile, size_t(ContentRecordType::Count)>> version_files;
for (const auto& [title_id, nca_map] : ncas) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (title_type != TitleType::AOC && title_type != TitleType::Update) {
continue;
}
auto nca_file = nsp.GetNCAFile(title_id, content_type, title_type);
if (nca_file != nullptr) {
entries[{title_id, content_type, title_type}] = nca_file;
if (title_type == TitleType::Update) {
u32 version = 0;
auto ver_it = nsp_versions.find(title_id);
if (ver_it != nsp_versions.end()) {
version = ver_it->second;
}
version_files[{title_id, version}][size_t(content_type)] = nca_file;
}
LOG_DEBUG(Service_FS, "Added entry - Title ID: {:016X}, Type: {}, Content: {}",
title_id, static_cast<int>(title_type), static_cast<int>(content_type));
}
}
}
for (const auto& [key, files_map] : version_files) {
const auto& [title_id, version] = key;
std::string ver_str;
auto str_it = nsp_version_strings.find(title_id);
if (str_it != nsp_version_strings.end()) {
ver_str = str_it->second;
}
bool version_exists = false;
for (auto& existing : multi_version_entries) {
if (existing.title_id == title_id && existing.version == version) {
existing.files = files_map;
if (existing.version_string.empty() && !ver_str.empty()) {
existing.version_string = ver_str;
}
version_exists = true;
break;
}
}
if (!version_exists && !files_map.empty()) {
ExternalUpdateEntry update_entry{
.title_id = title_id,
.version = version,
.version_string = ver_str,
.files = files_map
};
multi_version_entries.push_back(update_entry);
LOG_DEBUG(Service_FS, "Added multi-version update - Title ID: {:016X}, Version: {}, VersionStr: {}, Content types: {}",
title_id, version, ver_str, files_map.size());
}
}
}
void ExternalContentProvider::ProcessXCI(const VirtualFile& file) {
const auto nsp = OpenContainerAsNsp(file, Loader::FileType::XCI);
if (!nsp) {
auto xci = XCI(file);
if (xci.GetStatus() != Loader::ResultStatus::Success) {
return;
}
AddExternalEntriesFromContainer(nsp, entries, versions, multi_version_entries);
auto nsp = xci.GetSecurePartitionNSP();
if (nsp == nullptr) {
return;
}
const auto ncas = nsp->GetNCAs();
std::map<u64, u32> xci_versions;
std::map<u64, std::string> xci_version_strings;
for (const auto& [title_id, nca_map] : ncas) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (content_type == ContentRecordType::Meta) {
const auto subdirs = nca->GetSubdirectories();
if (!subdirs.empty()) {
const auto section0 = subdirs[0];
const auto files = section0->GetFiles();
for (const auto& inner_file : files) {
if (inner_file->GetExtension() == "cnmt") {
const CNMT cnmt(inner_file);
const auto cnmt_title_id = cnmt.GetTitleID();
const auto version = cnmt.GetTitleVersion();
xci_versions[cnmt_title_id] = version;
versions[cnmt_title_id] = version;
break;
}
}
}
}
if (content_type == ContentRecordType::Control && title_type == TitleType::Update) {
auto romfs = nca->GetRomFS();
if (romfs) {
auto extracted = ExtractRomFS(romfs);
if (extracted) {
auto nacp_file = extracted->GetFile("control.nacp");
if (!nacp_file) {
nacp_file = extracted->GetFile("Control.nacp");
}
if (nacp_file) {
NACP nacp(nacp_file);
auto ver_str = nacp.GetVersionString();
if (!ver_str.empty()) {
xci_version_strings[title_id] = ver_str;
}
}
}
}
}
}
}
std::map<std::pair<u64, u32>, std::array<VirtualFile, size_t(ContentRecordType::Count)>> version_files;
for (const auto& [title_id, nca_map] : ncas) {
for (const auto& [type_pair, nca] : nca_map) {
const auto& [title_type, content_type] = type_pair;
if (title_type != TitleType::AOC && title_type != TitleType::Update) {
continue;
}
auto nca_file = nsp->GetNCAFile(title_id, content_type, title_type);
if (nca_file != nullptr) {
entries[{title_id, content_type, title_type}] = nca_file;
if (title_type == TitleType::Update) {
u32 version = 0;
auto ver_it = xci_versions.find(title_id);
if (ver_it != xci_versions.end()) {
version = ver_it->second;
}
version_files[{title_id, version}][size_t(content_type)] = nca_file;
}
}
}
}
for (const auto& [key, files_map] : version_files) {
const auto& [title_id, version] = key;
std::string ver_str;
auto str_it = xci_version_strings.find(title_id);
if (str_it != xci_version_strings.end()) {
ver_str = str_it->second;
}
bool version_exists = false;
for (auto& existing : multi_version_entries) {
if (existing.title_id == title_id && existing.version == version) {
existing.files = files_map;
if (existing.version_string.empty() && !ver_str.empty()) {
existing.version_string = ver_str;
}
version_exists = true;
break;
}
}
if (!version_exists && !files_map.empty()) {
ExternalUpdateEntry update_entry{
.title_id = title_id,
.version = version,
.version_string = ver_str,
.files = files_map
};
multi_version_entries.push_back(update_entry);
LOG_DEBUG(Service_FS, "Added multi-version update from XCI - Title ID: {:016X}, Version: {}, VersionStr: {}, Content types: {}",
title_id, version, ver_str, files_map.size());
}
}
}
bool ExternalContentProvider::HasEntry(u64 title_id, ContentRecordType type) const {
@@ -1478,4 +1491,12 @@ VirtualFile ExternalContentProvider::GetEntryForVersion(u64 title_id, ContentRec
return nullptr;
}
bool ExternalContentProvider::HasMultipleVersions(u64 title_id, ContentRecordType type) const {
size_t count = 0;
for (const auto& entry : multi_version_entries)
if (entry.title_id == title_id && entry.files[size_t(type)])
++count;
return count > 1;
}
} // namespace FileSys
+2 -3
View File
@@ -9,7 +9,6 @@
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include <ankerl/unordered_dense.h>
@@ -263,8 +262,6 @@ public:
VirtualFile file);
void AddEntryWithVersion(TitleType title_type, ContentRecordType content_type, u64 title_id,
u32 version, const std::string& version_string, VirtualFile file);
bool AddEntriesFromContainer(VirtualFile file, bool only_content = false,
std::optional<u64> base_program_id = std::nullopt);
void ClearAllEntries();
void Refresh() override;
@@ -279,6 +276,7 @@ public:
std::vector<ExternalUpdateEntry> ListUpdateVersions(u64 title_id) const;
VirtualFile GetEntryForVersion(u64 title_id, ContentRecordType type, u32 version) const;
bool HasMultipleVersions(u64 title_id, ContentRecordType type) const;
private:
std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
@@ -305,6 +303,7 @@ public:
std::vector<ExternalUpdateEntry> ListUpdateVersions(u64 title_id) const;
VirtualFile GetEntryForVersion(u64 title_id, ContentRecordType type, u32 version) const;
bool HasMultipleVersions(u64 title_id, ContentRecordType type) const;
private:
void ScanDirectory(const VirtualDir& dir);
+3 -2
View File
@@ -7,9 +7,9 @@
#pragma once
#include <cstddef>
#include <vector>
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
namespace Kernel {
@@ -97,7 +97,8 @@ struct CodeSet final {
#endif
/// The overall data that backs this code set.
std::vector<u8> memory;
Kernel::PhysicalMemory memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
+23
View File
@@ -0,0 +1,23 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include "common/alignment.h"
namespace Kernel {
// This encapsulation serves 2 purposes:
// - First, to encapsulate host physical memory under a single type and set an
// standard for managing it.
// - Second to ensure all host backing memory used is aligned to 256 bytes due
// to strict alignment restrictions on GPU memory.
using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
class PhysicalMemory final : public PhysicalMemoryVector {
using PhysicalMemoryVector::PhysicalMemoryVector;
};
} // namespace Kernel
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -96,7 +93,7 @@ union Error::ErrorArguments {
namespace {
template <typename T>
void CopyArgumentData(std::span<const u8> data, T& variable) {
void CopyArgumentData(const std::vector<u8>& data, T& variable) {
ASSERT(data.size() >= sizeof(T));
std::memcpy(&variable, data.data(), sizeof(T));
}
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -778,7 +775,7 @@ Result SoftwareKeyboard::RequestExit() {
// Inline Software Keyboard Requests
void SoftwareKeyboard::RequestFinalize(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestFinalize(const std::vector<u8>& request_data) {
LOG_DEBUG(Service_AM, "Processing Request: Finalize");
ChangeState(SwkbdState::NotInitialized);
@@ -786,17 +783,17 @@ void SoftwareKeyboard::RequestFinalize(std::span<const u8> request_data) {
ExitKeyboard();
}
void SoftwareKeyboard::RequestSetUserWordInfo(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestSetUserWordInfo(const std::vector<u8>& request_data) {
LOG_WARNING(Service_AM, "SetUserWordInfo is not implemented.");
ReplyReleasedUserWordInfo();
}
void SoftwareKeyboard::RequestSetCustomizeDic(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestSetCustomizeDic(const std::vector<u8>& request_data) {
LOG_WARNING(Service_AM, "SetCustomizeDic is not implemented.");
}
void SoftwareKeyboard::RequestCalc(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestCalc(const std::vector<u8>& request_data) {
LOG_DEBUG(Service_AM, "Processing Request: Calc");
ASSERT(request_data.size() >= sizeof(SwkbdRequestCommand) + sizeof(SwkbdCalcArgCommon));
@@ -933,17 +930,17 @@ void SoftwareKeyboard::RequestCalcNew() {
}
}
void SoftwareKeyboard::RequestSetCustomizedDictionaries(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestSetCustomizedDictionaries(const std::vector<u8>& request_data) {
LOG_WARNING(Service_AM, "SetCustomizedDictionaries is not implemented.");
}
void SoftwareKeyboard::RequestUnsetCustomizedDictionaries(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestUnsetCustomizedDictionaries(const std::vector<u8>& request_data) {
LOG_WARNING(Service_AM, "(STUBBED) Processing Request: UnsetCustomizedDictionaries");
ReplyUnsetCustomizedDictionaries();
}
void SoftwareKeyboard::RequestSetChangedStringV2Flag(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestSetChangedStringV2Flag(const std::vector<u8>& request_data) {
LOG_DEBUG(Service_AM, "Processing Request: SetChangedStringV2Flag");
ASSERT(request_data.size() == sizeof(SwkbdRequestCommand) + 1);
@@ -951,7 +948,7 @@ void SoftwareKeyboard::RequestSetChangedStringV2Flag(std::span<const u8> request
std::memcpy(&use_changed_string_v2, request_data.data() + sizeof(SwkbdRequestCommand), 1);
}
void SoftwareKeyboard::RequestSetMovedCursorV2Flag(std::span<const u8> request_data) {
void SoftwareKeyboard::RequestSetMovedCursorV2Flag(const std::vector<u8>& request_data) {
LOG_DEBUG(Service_AM, "Processing Request: SetMovedCursorV2Flag");
ASSERT(request_data.size() == sizeof(SwkbdRequestCommand) + 1);
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -127,16 +124,16 @@ private:
// Inline Software Keyboard Requests
void RequestFinalize(std::span<const u8> request_data);
void RequestSetUserWordInfo(std::span<const u8> request_data);
void RequestSetCustomizeDic(std::span<const u8> request_data);
void RequestCalc(std::span<const u8> request_data);
void RequestFinalize(const std::vector<u8>& request_data);
void RequestSetUserWordInfo(const std::vector<u8>& request_data);
void RequestSetCustomizeDic(const std::vector<u8>& request_data);
void RequestCalc(const std::vector<u8>& request_data);
void RequestCalcOld();
void RequestCalcNew();
void RequestSetCustomizedDictionaries(std::span<const u8> request_data);
void RequestUnsetCustomizedDictionaries(std::span<const u8> request_data);
void RequestSetChangedStringV2Flag(std::span<const u8> request_data);
void RequestSetMovedCursorV2Flag(std::span<const u8> request_data);
void RequestSetCustomizedDictionaries(const std::vector<u8>& request_data);
void RequestUnsetCustomizedDictionaries(const std::vector<u8>& request_data);
void RequestSetChangedStringV2Flag(const std::vector<u8>& request_data);
void RequestSetMovedCursorV2Flag(const std::vector<u8>& request_data);
// Inline Software Keyboard Replies
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -34,21 +34,22 @@ namespace Service::AM::Frontend {
namespace {
template <typename T>
void ParseRawValue(T& value, std::span<const u8> data) {
void ParseRawValue(T& value, const std::vector<u8>& data) {
static_assert(std::is_trivially_copyable_v<T>,
"It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(&value, data.data(), data.size());
}
template <typename T>
T ParseRawValue(std::span<const u8> data) {
T ParseRawValue(const std::vector<u8>& data) {
T value;
ParseRawValue(value, data);
return value;
}
std::string ParseStringValue(std::span<const u8> data) {
return Common::StringFromFixedZeroTerminatedBuffer(reinterpret_cast<const char*>(data.data()), data.size());
std::string ParseStringValue(const std::vector<u8>& data) {
return Common::StringFromFixedZeroTerminatedBuffer(reinterpret_cast<const char*>(data.data()),
data.size());
}
std::string GetMainURL(const std::string& url) {
@@ -71,7 +72,7 @@ std::string ResolveURL(const std::string& url) {
return url.substr(0, index) + "lp1" + url.substr(index + 1);
}
WebArgInputTLVMap ReadWebArgs(std::span<const u8> web_arg, WebArgHeader& web_arg_header) {
WebArgInputTLVMap ReadWebArgs(const std::vector<u8>& web_arg, WebArgHeader& web_arg_header) {
std::memcpy(&web_arg_header, web_arg.data(), sizeof(WebArgHeader));
if (web_arg.size() == sizeof(WebArgHeader)) {
+3 -14
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -36,8 +36,8 @@ IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u
{16, nullptr, "ReleaseAudioInputDeviceNotification"}, //17.0.0+
{17, nullptr, "AcquireAudioOutputDeviceNotification"}, //17.0.0+
{18, nullptr, "ReleaseAudioOutputDeviceNotification"}, //17.0.0+
{19, D<&IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled>, "SetAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{20, D<&IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled>, "IsAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{19, nullptr, "SetAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{20, nullptr, "IsAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{21, nullptr, "IsActiveOutputDeviceEstimatedLowLatency"} //21.0.0+
};
RegisterHandlers(functions);
@@ -170,15 +170,4 @@ Result IAudioDevice::ListAudioOutputDeviceName(
R_SUCCEED();
}
Result IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled(bool enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled(Out<bool> out_enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
*out_enabled = false;
R_SUCCEED();
}
} // namespace Service::Audio

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