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https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-14 04:24:31 +00:00
Compare commits
7 Commits
vuid00336_1
...
vuid02999
| Author | SHA1 | Date | |
|---|---|---|---|
| c6705577c9 | |||
| 732b7eb560 | |||
| 93eecca894 | |||
| d5aa10d572 | |||
| 308a995275 | |||
| f8145152c7 | |||
| c9c136bea7 |
Vendored
+1
-3
@@ -407,12 +407,10 @@ if (APPLE)
|
||||
# moltenvk
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||||
if (NOT YUZU_USE_BUNDLED_MOLTENVK)
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find_library(MOLTENVK_LIBRARY MoltenVK)
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else()
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unset(MOLTENVK_LIBRARY)
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endif()
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# TODO: kosmickrisp?
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if (NOT MOLTENVK_LIBRARY)
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if (NOT MOLTENVK_LIBRARY OR YUZU_USE_BUNDLED_MOLTENVK)
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AddJsonPackage(moltenvk)
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set(MOLTENVK_LIBRARY "${moltenvk_SOURCE_DIR}/MoltenVK/dylib/macOS/libMoltenVK.dylib" CACHE STRING "" FORCE)
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@@ -1219,6 +1219,7 @@ target_link_libraries(core PRIVATE
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fmt::fmt
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nlohmann_json::nlohmann_json
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RenderDoc::API
|
||||
ZLIB::ZLIB
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MbedTLS::mbedcrypto${MBEDTLS_LIB_SUFFIX}
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MbedTLS::mbedtls${MBEDTLS_LIB_SUFFIX})
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|
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@@ -127,6 +127,11 @@ public:
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void UpdatePagesCachedBatch(std::span<const std::pair<DAddr, size_t>> ranges, s32 delta);
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private:
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struct TranslationEntry {
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DAddr guest_page{};
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u8* host_ptr{};
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};
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// Internal helper that performs the update assuming the caller already holds the necessary lock.
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void UpdatePagesCachedCountNoLock(DAddr addr, size_t size, s32 delta);
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@@ -195,6 +200,8 @@ private:
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}
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Common::VirtualBuffer<VAddr> cpu_backing_address;
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std::array<TranslationEntry, 4> t_slot{};
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u32 cache_cursor = 0;
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using CounterType = u8;
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using CounterAtomicType = std::atomic_uint8_t;
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static constexpr size_t subentries = 8 / sizeof(CounterType);
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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@@ -247,6 +247,7 @@ void DeviceMemoryManager<Traits>::Map(DAddr address, VAddr virtual_address, size
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}
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impl->multi_dev_address.Register(new_dev, start_id);
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}
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t_slot = {};
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if (track) {
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TrackContinuityImpl(address, virtual_address, size, asid);
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}
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@@ -278,6 +279,7 @@ void DeviceMemoryManager<Traits>::Unmap(DAddr address, size_t size) {
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compressed_device_addr[phys_addr - 1] = new_start | MULTI_FLAG;
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}
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}
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t_slot = {};
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}
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template <typename Traits>
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void DeviceMemoryManager<Traits>::TrackContinuityImpl(DAddr address, VAddr virtual_address,
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@@ -417,6 +419,26 @@ void DeviceMemoryManager<Traits>::WalkBlock(DAddr addr, std::size_t size, auto o
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template <typename Traits>
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void DeviceMemoryManager<Traits>::ReadBlock(DAddr address, void* dest_pointer, size_t size) {
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device_inter->FlushRegion(address, size);
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const std::size_t page_offset = address & Memory::YUZU_PAGEMASK;
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if (size <= Memory::YUZU_PAGESIZE - page_offset) {
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const DAddr guest_page = address & ~static_cast<DAddr>(Memory::YUZU_PAGEMASK);
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for (size_t i = 0; i < 4; ++i) {
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if (t_slot[i].guest_page == guest_page && t_slot[i].host_ptr != nullptr) {
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std::memcpy(dest_pointer, t_slot[i].host_ptr + page_offset, size);
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return;
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}
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}
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const std::size_t page_index = address >> Memory::YUZU_PAGEBITS;
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const auto phys_addr = compressed_physical_ptr[page_index];
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if (phys_addr != 0) {
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auto* const mem_ptr = GetPointerFromRaw<u8>((PAddr(phys_addr - 1) << Memory::YUZU_PAGEBITS));
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t_slot[cache_cursor % t_slot.size()] = TranslationEntry{.guest_page = guest_page, .host_ptr = mem_ptr};
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cache_cursor = (cache_cursor + 1) & 3U;
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std::memcpy(dest_pointer, mem_ptr + page_offset, size);
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return;
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}
|
||||
}
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WalkBlock(
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address, size,
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||||
[&](size_t copy_amount, DAddr current_vaddr) {
|
||||
@@ -455,6 +477,26 @@ void DeviceMemoryManager<Traits>::WriteBlock(DAddr address, const void* src_poin
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||||
|
||||
template <typename Traits>
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void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size) {
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||||
const std::size_t page_offset = address & Memory::YUZU_PAGEMASK;
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||||
if (size <= Memory::YUZU_PAGESIZE - page_offset) {
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||||
const DAddr guest_page = address & ~static_cast<DAddr>(Memory::YUZU_PAGEMASK);
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||||
for (size_t i = 0; i < 4; ++i) {
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||||
if (t_slot[i].guest_page == guest_page && t_slot[i].host_ptr != nullptr) {
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||||
std::memcpy(dest_pointer, t_slot[i].host_ptr + page_offset, size);
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return;
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||||
}
|
||||
}
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||||
|
||||
const std::size_t page_index = address >> Memory::YUZU_PAGEBITS;
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const auto phys_addr = compressed_physical_ptr[page_index];
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||||
if (phys_addr != 0) {
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auto* const mem_ptr = GetPointerFromRaw<u8>((PAddr(phys_addr - 1) << Memory::YUZU_PAGEBITS));
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t_slot[cache_cursor % t_slot.size()] = TranslationEntry{.guest_page = guest_page, .host_ptr = mem_ptr};
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cache_cursor = (cache_cursor + 1) & 3U;
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std::memcpy(dest_pointer, mem_ptr + page_offset, size);
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return;
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||||
}
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||||
}
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||||
WalkBlock(
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address, size,
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||||
[&](size_t copy_amount, DAddr current_vaddr) {
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||||
|
||||
@@ -4,6 +4,13 @@
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||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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||||
// SPDX-License-Identifier: GPL-2.0-or-later
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||||
|
||||
#include <array>
|
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#include <cstddef>
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#include <cstring>
|
||||
#include <limits>
|
||||
#include <span>
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||||
#include <zlib.h>
|
||||
|
||||
#include "common/settings.h"
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#include "common/string_util.h"
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||||
#include "common/swap.h"
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||||
@@ -31,6 +38,73 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
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"BrazilianPortuguese",
|
||||
}};
|
||||
|
||||
namespace {
|
||||
constexpr std::size_t LEGACY_LANGUAGE_REGION_SIZE = sizeof(std::array<LanguageEntry, 16>);
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constexpr std::size_t PACKED_LANGUAGE_REGION_MAX_SIZE = sizeof(LanguageEntry) * 32;
|
||||
|
||||
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out) {
|
||||
if (compressed.empty() || compressed.size() > std::numeric_limits<uInt>::max()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
z_stream stream{};
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||||
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
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||||
stream.avail_in = static_cast<uInt>(compressed.size());
|
||||
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
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||||
return false;
|
||||
}
|
||||
|
||||
std::array<u8, 0x1000> chunk{};
|
||||
int ret = Z_OK;
|
||||
while (ret == Z_OK) {
|
||||
stream.next_out = reinterpret_cast<Bytef*>(chunk.data());
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||||
stream.avail_out = static_cast<uInt>(chunk.size());
|
||||
ret = inflate(&stream, Z_NO_FLUSH);
|
||||
if (ret != Z_OK && ret != Z_STREAM_END) {
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||||
inflateEnd(&stream);
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||||
return false;
|
||||
}
|
||||
|
||||
const auto produced = chunk.size() - static_cast<std::size_t>(stream.avail_out);
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||||
if (produced != 0) {
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||||
if (out.size() + produced > PACKED_LANGUAGE_REGION_MAX_SIZE) {
|
||||
inflateEnd(&stream);
|
||||
return false;
|
||||
}
|
||||
out.insert(out.end(), chunk.begin(),
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||||
chunk.begin() + static_cast<std::ptrdiff_t>(produced));
|
||||
}
|
||||
}
|
||||
|
||||
inflateEnd(&stream);
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||||
return ret == Z_STREAM_END;
|
||||
}
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||||
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||||
void DecodePackedLanguageEntries(RawNACP& raw) {
|
||||
auto* packed_region = reinterpret_cast<u8*>(raw.language_entries.data());
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||||
u16_le compressed_size_le{};
|
||||
std::memcpy(&compressed_size_le, packed_region, sizeof(compressed_size_le));
|
||||
const auto compressed_size = static_cast<std::size_t>(compressed_size_le);
|
||||
|
||||
if (compressed_size == 0 || compressed_size > LEGACY_LANGUAGE_REGION_SIZE - sizeof(u16_le)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> decompressed;
|
||||
if (!InflateRawDeflate(
|
||||
std::span<const u8>(packed_region + sizeof(u16_le), compressed_size), decompressed)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (decompressed.size() < LEGACY_LANGUAGE_REGION_SIZE ||
|
||||
decompressed.size() % sizeof(LanguageEntry) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::memcpy(raw.language_entries.data(), decompressed.data(), LEGACY_LANGUAGE_REGION_SIZE);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
std::string LanguageEntry::GetApplicationName() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
|
||||
application_name.size());
|
||||
@@ -66,6 +140,7 @@ NACP::NACP() = default;
|
||||
|
||||
NACP::NACP(VirtualFile file) {
|
||||
file->ReadObject(&raw);
|
||||
DecodePackedLanguageEntries(raw);
|
||||
}
|
||||
|
||||
NACP::~NACP() = default;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -14,7 +14,7 @@
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/ostream.h>
|
||||
#include <mcl/type_traits/integer_of_size.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/a32_emit_x64.h"
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -14,7 +14,7 @@
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/ostream.h>
|
||||
#include <mcl/type_traits/integer_of_size.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/a64_emit_x64.h"
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <algorithm>
|
||||
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/block_of_code.h"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
#include "dynarmic/common/assert.h"
|
||||
#include <mcl/bit/bit_field.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/a32_jitstate.h"
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -15,9 +15,7 @@
|
||||
|
||||
#include <mcl/bit/bit_field.hpp>
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak/xbyak_util.h>
|
||||
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/callback.h"
|
||||
#include "dynarmic/backend/x64/constant_pool.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -12,7 +12,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
namespace Dynarmic::Backend::X64 {
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
namespace Dynarmic::Backend::X64 {
|
||||
|
||||
|
||||
@@ -18,8 +18,7 @@
|
||||
|
||||
#include <mcl/bitsizeof.hpp>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak/xbyak_util.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "dynarmic/backend/exception_handler.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -19,7 +19,7 @@
|
||||
#include <mcl/mp/typelist/lower_to_tuple.hpp>
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <mcl/type_traits/integer_of_size.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/block_of_code.h"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <bit>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/a32_emit_x64.h"
|
||||
#include "dynarmic/backend/x64/a64_emit_x64.h"
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include <mcl/bitsizeof.hpp>
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <mcl/type_traits/function_info.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/block_of_code.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -21,7 +21,7 @@
|
||||
#include <mcl/mp/typelist/lower_to_tuple.hpp>
|
||||
#include <mcl/type_traits/function_info.hpp>
|
||||
#include <mcl/type_traits/integer_of_size.hpp>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/block_of_code.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
#include "dynarmic/common/assert.h"
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
namespace Dynarmic::Backend::X64 {
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -9,7 +9,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "dynarmic/common/assert.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
namespace Dynarmic::Backend::X64 {
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <fmt/ostream.h>
|
||||
#include "dynarmic/common/assert.h"
|
||||
#include <bit>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/stack_layout.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
#include "boost/container/small_vector.hpp"
|
||||
#include "dynarmic/common/common_types.h"
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include <boost/container/flat_set.hpp>
|
||||
#include <boost/pool/pool_alloc.hpp>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
// TODO: Defining this crashes e v e r y t h i n g
|
||||
// #define XBYAK_STD_UNORDERED_SET ankerl::unordered_dense::set
|
||||
// #define XBYAK_STD_UNORDERED_MAP ankerl::unordered_dense::map
|
||||
// #define XBYAK_STD_UNORDERED_MULTIMAP boost::unordered_multimap
|
||||
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak/xbyak_util.h>
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
#include "dynarmic/backend/x64/abi.h"
|
||||
#include "dynarmic/backend/x64/hostloc.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <xbyak/xbyak.h>
|
||||
#include "dynarmic/backend/x64/xbyak.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ add_executable(dynarmic_tests
|
||||
A64/real_world.cpp
|
||||
A64/testenv.h
|
||||
)
|
||||
target_link_libraries(dynarmic_tests PRIVATE merry::oaknut)
|
||||
target_link_libraries(dynarmic_tests PRIVATE merry::oaknut unordered_dense::unordered_dense)
|
||||
|
||||
if (DYNARMIC_TESTS_USE_UNICORN)
|
||||
target_link_libraries(dynarmic_tests PRIVATE Unicorn::Unicorn)
|
||||
@@ -72,7 +72,7 @@ add_executable(dynarmic_print_info
|
||||
print_info.cpp
|
||||
)
|
||||
create_target_directory_groups(dynarmic_print_info)
|
||||
target_link_libraries(dynarmic_print_info PRIVATE dynarmic fmt::fmt merry::mcl)
|
||||
target_link_libraries(dynarmic_print_info PRIVATE dynarmic fmt::fmt merry::mcl unordered_dense::unordered_dense)
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(dynarmic_print_info PRIVATE Boost::variant Boost::icl Boost::pool)
|
||||
else()
|
||||
@@ -93,7 +93,7 @@ add_executable(dynarmic_test_generator
|
||||
|
||||
create_target_directory_groups(dynarmic_test_generator)
|
||||
|
||||
target_link_libraries(dynarmic_test_generator PRIVATE dynarmic fmt::fmt merry::mcl)
|
||||
target_link_libraries(dynarmic_test_generator PRIVATE dynarmic fmt::fmt merry::mcl unordered_dense::unordered_dense)
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(dynarmic_test_generator PRIVATE Boost::variant Boost::icl Boost::pool)
|
||||
else()
|
||||
@@ -110,7 +110,7 @@ add_executable(dynarmic_test_reader
|
||||
test_reader.cpp
|
||||
)
|
||||
create_target_directory_groups(dynarmic_test_reader)
|
||||
target_link_libraries(dynarmic_test_reader PRIVATE dynarmic fmt::fmt merry::mcl)
|
||||
target_link_libraries(dynarmic_test_reader PRIVATE dynarmic fmt::fmt merry::mcl unordered_dense::unordered_dense)
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(dynarmic_test_reader PRIVATE Boost::variant Boost::icl Boost::pool)
|
||||
else()
|
||||
@@ -123,7 +123,7 @@ target_compile_definitions(dynarmic_test_reader PRIVATE FMT_USE_USER_DEFINED_LIT
|
||||
#
|
||||
create_target_directory_groups(dynarmic_tests)
|
||||
|
||||
target_link_libraries(dynarmic_tests PRIVATE dynarmic Catch2::Catch2WithMain fmt::fmt merry::mcl)
|
||||
target_link_libraries(dynarmic_tests PRIVATE dynarmic Catch2::Catch2WithMain fmt::fmt merry::mcl unordered_dense::unordered_dense)
|
||||
if (BOOST_NO_HEADERS)
|
||||
target_link_libraries(dynarmic_tests PRIVATE Boost::variant Boost::icl Boost::pool)
|
||||
else()
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -39,7 +42,8 @@ public:
|
||||
static constexpr u64 BASE_PAGE_SIZE = 1ULL << BASE_PAGE_BITS;
|
||||
|
||||
explicit BufferBase(VAddr cpu_addr_, u64 size_bytes_)
|
||||
: cpu_addr{cpu_addr_}, size_bytes{size_bytes_} {}
|
||||
: cpu_addr_cached{static_cast<DAddr>(cpu_addr_)}, cpu_addr{cpu_addr_},
|
||||
size_bytes{size_bytes_} {}
|
||||
|
||||
explicit BufferBase(NullBufferParams) {}
|
||||
|
||||
@@ -97,6 +101,8 @@ public:
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
DAddr cpu_addr_cached = 0;
|
||||
|
||||
/// Returns the offset relative to the given CPU address
|
||||
/// @pre IsInBounds returns true
|
||||
[[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
@@ -382,6 +382,10 @@ void BufferCache<P>::BindHostComputeBuffers() {
|
||||
BindHostComputeUniformBuffers();
|
||||
BindHostComputeStorageBuffers();
|
||||
BindHostComputeTextureBuffers();
|
||||
if (any_buffer_uploaded) {
|
||||
runtime.PostCopyBarrier();
|
||||
any_buffer_uploaded = false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -763,45 +767,85 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
|
||||
u32 stride) {
|
||||
if constexpr (IS_OPENGL) {
|
||||
runtime.BindVertexBuffer(index, buffer, offset, size, stride);
|
||||
} else {
|
||||
runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
|
||||
ASSERT(index < NUM_VERTEX_BUFFERS);
|
||||
return v_buffer[index];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
const Binding& BufferCache<P>::VertexBufferSlot(u32 index) const {
|
||||
ASSERT(index < NUM_VERTEX_BUFFERS);
|
||||
return v_buffer[index];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UpdateVertexBufferSlot(u32 index, const Binding& binding) {
|
||||
Binding& slot = VertexBufferSlot(index);
|
||||
if (slot.device_addr != binding.device_addr || slot.size != binding.size) {
|
||||
++vertex_buffers_serial;
|
||||
}
|
||||
slot = binding;
|
||||
if (binding.buffer_id != NULL_BUFFER_ID && binding.size != 0) {
|
||||
enabled_vertex_buffers_mask |= (1u << index);
|
||||
} else {
|
||||
enabled_vertex_buffers_mask &= ~(1u << index);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostVertexBuffers() {
|
||||
HostBindings<typename P::Buffer> host_bindings;
|
||||
bool any_valid{false};
|
||||
auto& flags = maxwell3d->dirty.flags;
|
||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
u32 enabled_mask = enabled_vertex_buffers_mask;
|
||||
HostBindings<Buffer> bindings{};
|
||||
u32 last_index = std::numeric_limits<u32>::max();
|
||||
const auto flush_bindings = [&]() {
|
||||
if (bindings.buffers.empty()) {
|
||||
return;
|
||||
}
|
||||
bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size());
|
||||
runtime.BindVertexBuffers(bindings);
|
||||
bindings = HostBindings<Buffer>{};
|
||||
last_index = std::numeric_limits<u32>::max();
|
||||
};
|
||||
while (enabled_mask != 0) {
|
||||
const u32 index = std::countr_zero(enabled_mask);
|
||||
enabled_mask &= (enabled_mask - 1);
|
||||
const Binding& binding = VertexBufferSlot(index);
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer, binding.buffer_id);
|
||||
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
flush_bindings();
|
||||
continue;
|
||||
}
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
|
||||
host_bindings.min_index = (std::min)(host_bindings.min_index, index);
|
||||
host_bindings.max_index = (std::max)(host_bindings.max_index, index);
|
||||
any_valid = true;
|
||||
}
|
||||
|
||||
if (any_valid) {
|
||||
host_bindings.max_index++;
|
||||
for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
|
||||
flags[Dirty::VertexBuffer0 + index] = false;
|
||||
|
||||
const Binding& binding = channel_state->vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(binding.size);
|
||||
host_bindings.strides.push_back(stride);
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.device_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
if (!bindings.buffers.empty() && index != last_index + 1) {
|
||||
flush_bindings();
|
||||
}
|
||||
runtime.BindVertexBuffers(host_bindings);
|
||||
if (bindings.buffers.empty()) {
|
||||
bindings.min_index = index;
|
||||
}
|
||||
bindings.buffers.push_back(&buffer);
|
||||
bindings.offsets.push_back(offset);
|
||||
bindings.sizes.push_back(binding.size);
|
||||
bindings.strides.push_back(stride);
|
||||
last_index = index;
|
||||
}
|
||||
flush_bindings();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1205,17 +1249,20 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
u32 size = address_size; // TODO: Analyze stride and number of vertices
|
||||
if (array.enable == 0 || size == 0 || !device_addr) {
|
||||
channel_state->vertex_buffers[index] = NULL_BINDING;
|
||||
UpdateVertexBufferSlot(index, NULL_BINDING);
|
||||
return;
|
||||
}
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*device_addr, size);
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
const Binding binding{
|
||||
.device_addr = *device_addr,
|
||||
.size = size,
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
channel_state->vertex_buffers[index] = binding;
|
||||
UpdateVertexBufferSlot(index, binding);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -1528,12 +1575,12 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
upload_copies.clear();
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
DAddr buffer_start = buffer.CpuAddr();
|
||||
const DAddr buffer_start = buffer.cpu_addr_cached;
|
||||
memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
|
||||
copies.push_back(BufferCopy{
|
||||
upload_copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = device_addr_out - buffer_start,
|
||||
.size = range_size,
|
||||
@@ -1544,8 +1591,9 @@ bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 si
|
||||
if (total_size_bytes == 0) {
|
||||
return true;
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
any_buffer_uploaded = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1735,6 +1783,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
||||
auto& binding = channel_state->vertex_buffers[index];
|
||||
if (binding.buffer_id == buffer_id) {
|
||||
binding.buffer_id = BufferId{};
|
||||
UpdateVertexBufferSlot(index, binding);
|
||||
dirty_vertex_buffers.push_back(index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -320,6 +320,7 @@ public:
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
Runtime& runtime;
|
||||
bool any_buffer_uploaded = false;
|
||||
|
||||
private:
|
||||
template <typename Func>
|
||||
@@ -372,6 +373,8 @@ private:
|
||||
|
||||
void BindHostTransformFeedbackBuffers();
|
||||
|
||||
void BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
|
||||
|
||||
void BindHostComputeUniformBuffers();
|
||||
|
||||
void BindHostComputeStorageBuffers();
|
||||
@@ -453,6 +456,12 @@ private:
|
||||
|
||||
[[nodiscard]] bool HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept;
|
||||
|
||||
[[nodiscard]] Binding& VertexBufferSlot(u32 index);
|
||||
|
||||
[[nodiscard]] const Binding& VertexBufferSlot(u32 index) const;
|
||||
|
||||
void UpdateVertexBufferSlot(u32 index, const Binding& binding);
|
||||
|
||||
void ClearDownload(DAddr base_addr, u64 size);
|
||||
|
||||
void InlineMemoryImplementation(DAddr dest_address, size_t copy_size,
|
||||
@@ -472,6 +481,12 @@ private:
|
||||
|
||||
u32 last_index_count = 0;
|
||||
|
||||
u32 enabled_vertex_buffers_mask = 0;
|
||||
u64 vertex_buffers_serial = 0;
|
||||
std::array<Binding, 32> v_buffer{};
|
||||
|
||||
boost::container::small_vector<BufferCopy, 4> upload_copies;
|
||||
|
||||
MemoryTracker memory_tracker;
|
||||
Common::RangeSet<DAddr> uncommitted_gpu_modified_ranges;
|
||||
Common::RangeSet<DAddr> gpu_modified_ranges;
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -89,7 +92,7 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -189,6 +189,10 @@ void ComputePipeline::Configure() {
|
||||
buffer_cache.runtime.SetEnableStorageBuffers(use_storage_buffers);
|
||||
buffer_cache.runtime.SetImagePointers(textures.data(), images.data());
|
||||
buffer_cache.BindHostComputeBuffers();
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers +
|
||||
num_image_buffers};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
@@ -558,6 +558,10 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if (image_binding != 0) {
|
||||
glBindImageTextures(0, image_binding, images.data());
|
||||
}
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -203,6 +203,10 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
|
||||
|
||||
buffer_cache.UpdateComputeBuffers();
|
||||
buffer_cache.BindHostComputeBuffers();
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
|
||||
RescalingPushConstant rescaling;
|
||||
const VideoCommon::SamplerId* samplers_it{samplers.data()};
|
||||
|
||||
@@ -496,6 +496,10 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
||||
if constexpr (Spec::enabled_stages[4]) {
|
||||
prepare_stage(4);
|
||||
}
|
||||
if (buffer_cache.any_buffer_uploaded) {
|
||||
buffer_cache.runtime.PostCopyBarrier();
|
||||
buffer_cache.any_buffer_uploaded = false;
|
||||
}
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
texture_cache.CheckFeedbackLoop(views);
|
||||
ConfigureDraw(rescaling, render_area);
|
||||
|
||||
@@ -64,11 +64,19 @@ public:
|
||||
}
|
||||
|
||||
void AddBuffer(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size) {
|
||||
*(payload_cursor++) = VkDescriptorBufferInfo{
|
||||
.buffer = buffer,
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
if (buffer == VK_NULL_HANDLE) {
|
||||
*(payload_cursor++) = VkDescriptorBufferInfo{
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
.offset = 0,
|
||||
.range = VK_WHOLE_SIZE,
|
||||
};
|
||||
} else {
|
||||
*(payload_cursor++) = VkDescriptorBufferInfo{
|
||||
.buffer = buffer,
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
void AddTexelBuffer(VkBufferView texel_buffer) {
|
||||
|
||||
@@ -291,55 +291,59 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (render_targets_serial == last_feedback_loop_serial &&
|
||||
texture_bindings_serial == last_feedback_texture_serial) {
|
||||
if (last_feedback_loop_result) {
|
||||
runtime.BarrierFeedbackLoop();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (rt_active_mask == 0) {
|
||||
last_feedback_loop_serial = render_targets_serial;
|
||||
last_feedback_texture_serial = texture_bindings_serial;
|
||||
last_feedback_loop_result = false;
|
||||
return;
|
||||
}
|
||||
const u32 depth_bit = 1u << NUM_RT;
|
||||
const bool depth_active = (rt_active_mask & depth_bit) != 0;
|
||||
|
||||
const bool requires_barrier = [&] {
|
||||
for (const auto& view : views) {
|
||||
if (!view.id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bool is_render_target = false;
|
||||
|
||||
for (const auto& ct_view_id : render_targets.color_buffer_ids) {
|
||||
if (ct_view_id && ct_view_id == view.id) {
|
||||
is_render_target = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_render_target && render_targets.depth_buffer_id == view.id) {
|
||||
is_render_target = true;
|
||||
}
|
||||
|
||||
if (is_render_target) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& image_view = slot_image_views[view.id];
|
||||
|
||||
for (const auto& ct_view_id : render_targets.color_buffer_ids) {
|
||||
if (!ct_view_id) {
|
||||
{
|
||||
bool is_continue = false;
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
is_continue |= (rt_active_mask & (1u << i)) && view.id == render_targets.color_buffer_ids[i];
|
||||
if (is_continue)
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& ct_view = slot_image_views[ct_view_id];
|
||||
|
||||
if (image_view.image_id == ct_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (render_targets.depth_buffer_id) {
|
||||
auto& zt_view = slot_image_views[render_targets.depth_buffer_id];
|
||||
if (depth_active && view.id == render_targets.depth_buffer_id)
|
||||
continue;
|
||||
|
||||
if (image_view.image_id == zt_view.image_id) {
|
||||
return true;
|
||||
}
|
||||
const ImageId view_image_id = slot_image_views[view.id].image_id;
|
||||
{
|
||||
bool is_continue = false;
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
is_continue |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
|
||||
if (is_continue)
|
||||
continue;
|
||||
}
|
||||
if (depth_active && view_image_id == rt_depth_image_id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}();
|
||||
|
||||
last_feedback_loop_serial = render_targets_serial;
|
||||
last_feedback_texture_serial = texture_bindings_serial;
|
||||
last_feedback_loop_result = requires_barrier;
|
||||
if (requires_barrier) {
|
||||
runtime.BarrierFeedbackLoop();
|
||||
}
|
||||
@@ -399,13 +403,19 @@ void TextureCache<P>::SynchronizeGraphicsDescriptors() {
|
||||
const bool linked_tsc = maxwell3d->regs.sampler_binding == SamplerBinding::ViaHeaderBinding;
|
||||
const u32 tic_limit = maxwell3d->regs.tex_header.limit;
|
||||
const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d->regs.tex_sampler.limit;
|
||||
bool bindings_changed = false;
|
||||
if (channel_state->graphics_sampler_table.Synchronize(maxwell3d->regs.tex_sampler.Address(),
|
||||
tsc_limit)) {
|
||||
channel_state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (channel_state->graphics_image_table.Synchronize(maxwell3d->regs.tex_header.Address(),
|
||||
tic_limit)) {
|
||||
channel_state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (bindings_changed) {
|
||||
++texture_bindings_serial;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -415,12 +425,18 @@ void TextureCache<P>::SynchronizeComputeDescriptors() {
|
||||
const u32 tic_limit = kepler_compute->regs.tic.limit;
|
||||
const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute->regs.tsc.limit;
|
||||
const GPUVAddr tsc_gpu_addr = kepler_compute->regs.tsc.Address();
|
||||
bool bindings_changed = false;
|
||||
if (channel_state->compute_sampler_table.Synchronize(tsc_gpu_addr, tsc_limit)) {
|
||||
channel_state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (channel_state->compute_image_table.Synchronize(kepler_compute->regs.tic.Address(),
|
||||
tic_limit)) {
|
||||
channel_state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
|
||||
bindings_changed = true;
|
||||
}
|
||||
if (bindings_changed) {
|
||||
++texture_bindings_serial;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -534,6 +550,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
return;
|
||||
}
|
||||
|
||||
const VideoCommon::RenderTargets previous_render_targets = render_targets;
|
||||
const bool rescaled = RescaleRenderTargets();
|
||||
if (is_rescaling != rescaled) {
|
||||
flags[Dirty::RescaleViewports] = true;
|
||||
@@ -549,6 +566,21 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
|
||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||
|
||||
rt_active_mask = 0;
|
||||
rt_image_id = {};
|
||||
for (size_t i = 0; i < rt_image_id.size(); ++i) {
|
||||
if (ImageViewId const view = render_targets.color_buffer_ids[i]; view) {
|
||||
rt_active_mask |= 1u << i;
|
||||
rt_image_id[i] = slot_image_views[view].image_id;
|
||||
}
|
||||
}
|
||||
if (depth_buffer_id) {
|
||||
rt_active_mask |= (1u << NUM_RT);
|
||||
rt_depth_image_id = slot_image_views[depth_buffer_id].image_id;
|
||||
} else {
|
||||
rt_depth_image_id = ImageId{};
|
||||
}
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d->regs.rt_control.Map(index));
|
||||
}
|
||||
@@ -564,12 +596,22 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
};
|
||||
render_targets.is_rescaled = is_rescaling;
|
||||
|
||||
if (render_targets != previous_render_targets) {
|
||||
++render_targets_serial;
|
||||
}
|
||||
|
||||
flags[Dirty::DepthBiasGlobal] = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
|
||||
return &slot_framebuffers[GetFramebufferId(render_targets)];
|
||||
if (last_framebuffer_id && last_framebuffer_serial == render_targets_serial) {
|
||||
return &slot_framebuffers[last_framebuffer_id];
|
||||
}
|
||||
const FramebufferId framebuffer_id = GetFramebufferId(render_targets);
|
||||
last_framebuffer_id = framebuffer_id;
|
||||
last_framebuffer_serial = render_targets_serial;
|
||||
return &slot_framebuffers[framebuffer_id];
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -2610,6 +2652,10 @@ void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_vi
|
||||
if (it->first.Contains(removed_views)) {
|
||||
auto framebuffer_id = it->second;
|
||||
ASSERT(framebuffer_id);
|
||||
if (framebuffer_id == last_framebuffer_id) {
|
||||
last_framebuffer_id = {};
|
||||
last_framebuffer_serial = 0;
|
||||
}
|
||||
sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
|
||||
it = framebuffers.erase(it);
|
||||
} else {
|
||||
|
||||
@@ -455,6 +455,16 @@ private:
|
||||
std::deque<TextureCacheGPUMap> gpu_page_table_storage;
|
||||
|
||||
RenderTargets render_targets;
|
||||
u64 render_targets_serial = 0;
|
||||
u32 rt_active_mask = 0;
|
||||
std::array<ImageId, 8> rt_image_id{};
|
||||
ImageId rt_depth_image_id{};
|
||||
u64 texture_bindings_serial = 0;
|
||||
u64 last_feedback_loop_serial = 0;
|
||||
u64 last_feedback_texture_serial = 0;
|
||||
bool last_feedback_loop_result = false;
|
||||
FramebufferId last_framebuffer_id{};
|
||||
u64 last_framebuffer_serial = 0;
|
||||
|
||||
ankerl::unordered_dense::map<RenderTargets, FramebufferId> framebuffers;
|
||||
ankerl::unordered_dense::map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
|
||||
|
||||
@@ -2142,7 +2142,7 @@ void MainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletPa
|
||||
game_list->hide();
|
||||
game_list_placeholder->hide();
|
||||
}
|
||||
status_bar_update_timer.start(250);
|
||||
status_bar_update_timer.start(500);
|
||||
renderer_status_button->setDisabled(true);
|
||||
refresh_button->setDisabled(true);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user