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Author SHA1 Message Date
PavelBARABANOV 8532fbc95d Update some barriers 2026-01-02 07:36:14 +03:00
395 changed files with 8530 additions and 16616 deletions
+4 -4
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@@ -1,13 +1,13 @@
#!/bin/sh -e
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# specify full path if dupes may exist
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh tools/windows/vcvarsall.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder externals/cmake-modules"
# license header constants, please change when needed :))))
YEAR=2026
YEAR=2025
HOLDER="Eden Emulator Project"
LICENSE="GPL-3.0-or-later"
@@ -113,7 +113,7 @@ for file in $FILES; do
[ "$excluded" = "true" ] && continue
case "$file" in
*.cmake|*.sh|*CMakeLists.txt)
*.cmake|*.sh|CMakeLists.txt)
begin="#"
;;
*.kt*|*.cpp|*.h)
@@ -186,7 +186,7 @@ if [ "$UPDATE" = "true" ]; then
for file in $SRC_FILES $OTHER_FILES; do
case $(basename -- "$file") in
*.cmake|*CMakeLists.txt)
*.cmake|CMakeLists.txt)
begin="#"
shell="false"
;;
+2 -2
View File
@@ -9,11 +9,11 @@ index 50f2a29..c60d9dc 100644
-#if defined(__ARM_NEON)
-#include <arm_neon.h>
+#if defined(MBEDTLS_PLATFORM_IS_WINDOWS_ON_ARM64)
+#include <arm64_neon.h>
+#include <arm64_neon.h.h>
#define MBEDTLS_HAVE_NEON_INTRINSICS
-#elif defined(MBEDTLS_PLATFORM_IS_WINDOWS_ON_ARM64)
-#include <arm64_neon.h>
+#elif (defined(__ANDROID__) && defined(__ARM_FP)) || defined(__ARM_NEON)
+#elif defined(__ANDROID__) || defined(__ARM_NEON)
+#include <arm_neon.h>
#define MBEDTLS_HAVE_NEON_INTRINSICS
#endif
+113 -91
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
cmake_minimum_required(VERSION 3.22)
@@ -13,13 +13,13 @@ set(CPM_SOURCE_CACHE ${CMAKE_SOURCE_DIR}/.cache/cpm)
include(DetectPlatform)
include(DetectArchitecture)
include(DefaultConfig)
include(UseLTO)
include(FasterLinker)
include(UseCcache)
include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(CPMUtil)
DetectArchitecture()
if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
endif()
@@ -41,26 +41,13 @@ if (PLATFORM_NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
# non-linux bundled qt are static
if (YUZU_USE_BUNDLED_QT AND (APPLE OR NOT UNIX))
set(YUZU_STATIC_BUILD ON)
endif()
# TODO: does mingw need any of this anymore
# static stuff
option(YUZU_STATIC_BUILD "Use static libraries and executables if available" OFF)
# TODO: StaticBuild.cmake
if (YUZU_STATIC_BUILD)
include(StaticQtLibs)
# lol
set(Boost_USE_STATIC_LIBS ON)
set(BUILD_SHARED_LIBS OFF)
@@ -134,13 +121,15 @@ if (CXX_CLANG_CL)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-reserved-identifier>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc> # thanks microsoft
)
# REQUIRED CPU features IN Windows-amd64
if (ARCHITECTURE_x86_64)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>
)
endif()
endif()
@@ -157,13 +146,21 @@ cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" O
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
set(EXT_DEFAULT OFF)
if (MSVC OR ANDROID)
set(EXT_DEFAULT ON)
endif()
option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if needed. Externals will still be fetched." ${EXT_DEFAULT})
# ffmpeg
@@ -172,10 +169,9 @@ cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external sour
# sirit
set(BUNDLED_SIRIT_DEFAULT OFF)
if (MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb") OR ANDROID)
if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Debug|RelWithDebInfo") OR ANDROID))
set(BUNDLED_SIRIT_DEFAULT ON)
endif()
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# FreeBSD 15+ has libusb, versions below should disable it
@@ -191,6 +187,35 @@ cmake_dependent_option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF
option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
if(YUZU_ENABLE_LTO)
include(UseLTO)
endif()
option(USE_CCACHE "Use ccache for compilation" OFF)
set(CCACHE_PATH "ccache" CACHE STRING "Path to ccache binary")
if(USE_CCACHE)
find_program(CCACHE_BINARY ${CCACHE_PATH})
if(CCACHE_BINARY)
message(STATUS "Found ccache at: ${CCACHE_BINARY}")
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
else()
message(FATAL_ERROR "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
endif()
# Follow SCCache recommendations:
# <https://github.com/mozilla/sccache/blob/main/README.md?plain=1#L144>
if(WIN32)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif()
endif()
endif()
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
option(YUZU_LEGACY "Apply patches that improve compatibility with older GPUs (e.g. Snapdragon 865) at the cost of performance" OFF)
@@ -205,6 +230,8 @@ cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support"
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)
set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")
cmake_dependent_option(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "PLATFORM_LINUX" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib" ON "APPLE" OFF)
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
@@ -225,16 +252,15 @@ if (ENABLE_WEB_SERVICE OR USE_DISCORD_PRESENCE)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (ENABLE_OPENSSL)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL OFF)
if (EXT_DEFAULT OR PLATFORM_SUN)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL ON)
endif()
option(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" ${DEFAULT_YUZU_USE_BUNDLED_OPENSSL})
endif()
cmake_dependent_option(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" ${DEFAULT_YUZU_USE_BUNDLED_OPENSSL} "ENABLE_OPENSSL" OFF)
# TODO(crueter): CPM this
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
AddJsonPackage(vulkan-validation-layers)
@@ -298,51 +324,44 @@ if ((ANDROID OR APPLE OR UNIX) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32
endif()
# Build/optimization presets
if (CXX_GCC OR CXX_CLANG)
if (PLATFORM_LINUX OR CXX_CLANG)
if (ARCHITECTURE_x86_64)
# See https://gcc.gnu.org/onlinedocs/gcc/x86-Options.html
# Generic supports Pentium Pro instruction set and above
# TODO: if a value is unknown, pass that as march and mtune
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of: custom, generic, v3, zen2, zen4, native")
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(march x86-64)
set(mtune generic)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=x86-64 -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=x86-64 -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "v3")
set(march x86-64-v3)
set(mtune generic)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=x86-64-v3 -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=x86-64-v3 -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "zen2")
set(march znver2)
set(mtune znver2)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=znver2 -mtune=znver2")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=znver2 -mtune=znver2")
elseif (${YUZU_BUILD_PRESET} STREQUAL "zen4")
set(march znver4)
set(mtune znver4)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=znver4 -mtune=znver4")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=znver4 -mtune=znver4")
elseif (${YUZU_BUILD_PRESET} STREQUAL "native")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native -mtune=native")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native -mtune=native")
endif()
elseif(ARCHITECTURE_arm64)
# See https://gcc.gnu.org/onlinedocs/gcc/AArch64-Options.html
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of: custom, generic, armv9, native")
set(mtune generic)
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(march armv8-a)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv8-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv8-a -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "armv9")
set(march armv9-a)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv9-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv9-a -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "native")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native -mtune=native")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native -mtune=native")
endif()
endif()
if ("${YUZU_BUILD_PRESET}" STREQUAL "native")
set(march native)
set(mtune native)
endif()
if (DEFINED march AND DEFINED mtune)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=${march} -mtune=${mtune}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=${march} -mtune=${mtune}")
endif()
endif()
# Other presets, e.g. steamdeck
# TODO(crueter): Just have every Linux/Windows use old sdl2
set(YUZU_SYSTEM_PROFILE "generic" CACHE STRING "CMake and Externals profile to use. One of: generic, steamdeck")
# Configure C++ standard
@@ -357,14 +376,9 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# System imported libraries
# =======================================================================
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# openssl funniness
if (ENABLE_OPENSSL)
if (YUZU_USE_BUNDLED_OPENSSL)
set(BUILD_SHARED_LIBS OFF)
AddJsonPackage(openssl)
if (OpenSSL_ADDED)
add_compile_definitions(YUZU_BUNDLED_OPENSSL)
@@ -527,6 +541,10 @@ elseif (WIN32)
endif()
elseif (PLATFORM_HAIKU)
# Haiku is so special :)
# Some fucking genius decided to name an entire module "network" in 2019
# this caused great disaster amongst the Haiku community who had came first with
# their "libnetwork.so"; since CMake doesn't do magic, we have to use an ABSOLUTE PATH
# to the library itself, otherwise it will think we are linking to... our network thing
set(PLATFORM_LIBRARIES bsd /boot/system/lib/libnetwork.so)
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
@@ -545,17 +563,17 @@ find_package(VulkanUtilityLibraries)
find_package(SimpleIni)
find_package(SPIRV-Tools)
find_package(sirit)
find_package(gamemode)
find_package(mcl)
if (ARCHITECTURE_riscv64)
find_package(biscuit)
endif()
find_package(gamemode)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak)
endif()
if (ENABLE_WEB_SERVICE OR ENABLE_QT_UPDATE_CHECKER)
# Workaround: httplib will kill itself if you attempt to do a find_package propagation
# find_package(httplib CONFIG)
endif()
if (ENABLE_WEB_SERVICE OR ENABLE_UPDATE_CHECKER)
find_package(cpp-jwt)
endif()
@@ -580,17 +598,9 @@ if (YUZU_TESTS OR DYNARMIC_TESTS)
find_package(Catch2)
endif()
# Qt stuff
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
# Qt 6.8+ is broken on macOS (??)
if (APPLE)
AddQt(6.7.3)
else()
AddQt(6.9.3)
endif()
set(YUZU_STATIC_BUILD ON)
download_qt(6.8.3)
else()
message(STATUS "Using system Qt")
if (NOT Qt6_DIR)
@@ -599,13 +609,13 @@ if (ENABLE_QT)
list(APPEND CMAKE_PREFIX_PATH "${Qt6_DIR}")
endif()
find_package(Qt6 CONFIG REQUIRED COMPONENTS Widgets Concurrent)
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)
if (YUZU_USE_QT_MULTIMEDIA)
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
endif()
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# yes Qt, we get it
set(QT_NO_PRIVATE_MODULE_WARNING ON)
find_package(Qt6 REQUIRED COMPONENTS DBus OPTIONAL_COMPONENTS GuiPrivate)
@@ -634,24 +644,28 @@ if (ENABLE_QT)
message(STATUS "Using target Qt at ${QT_TARGET_PATH}")
message(STATUS "Using host Qt at ${QT_HOST_PATH}")
endif()
## Components ##
function(set_yuzu_qt_components)
# Best practice is to ask for all components at once, so they are from the same version
set(YUZU_QT_COMPONENTS Core Widgets Concurrent)
set(YUZU_QT_COMPONENTS2 Core Widgets Concurrent)
if (PLATFORM_LINUX)
list(APPEND YUZU_QT_COMPONENTS DBus)
list(APPEND YUZU_QT_COMPONENTS2 DBus)
endif()
if (YUZU_USE_QT_MULTIMEDIA)
list(APPEND YUZU_QT_COMPONENTS Multimedia)
list(APPEND YUZU_QT_COMPONENTS2 Multimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
list(APPEND YUZU_QT_COMPONENTS WebEngineCore WebEngineWidgets)
list(APPEND YUZU_QT_COMPONENTS2 WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
list(APPEND YUZU_QT_COMPONENTS LinguistTools)
list(APPEND YUZU_QT_COMPONENTS2 LinguistTools)
endif()
set(YUZU_QT_COMPONENTS ${YUZU_QT_COMPONENTS2} PARENT_SCOPE)
endfunction(set_yuzu_qt_components)
if(ENABLE_QT)
set_yuzu_qt_components()
find_package(Qt6 REQUIRED COMPONENTS ${YUZU_QT_COMPONENTS})
set(QT_MAJOR_VERSION 6)
# Qt6 sets cxx_std_17 and we need to undo that
@@ -669,18 +683,21 @@ if (NOT (YUZU_USE_BUNDLED_FFMPEG OR YUZU_USE_EXTERNAL_FFMPEG))
endif()
if (WIN32 AND YUZU_CRASH_DUMPS)
message(STATUS "YUZU_CRASH_DUMPS is unimplemented on Windows. Check back later.")
# set(BREAKPAD_VER "breakpad-c89f9dd")
# download_bundled_external("breakpad/" ${BREAKPAD_VER} "breakpad-win" BREAKPAD_PREFIX "c89f9dd")
set(BREAKPAD_VER "breakpad-c89f9dd")
download_bundled_external("breakpad/" ${BREAKPAD_VER} "breakpad-win" BREAKPAD_PREFIX "c89f9dd")
# set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
# set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
set(BREAKPAD_CLIENT_INCLUDE_DIR "${BREAKPAD_PREFIX}/include")
set(BREAKPAD_CLIENT_LIBRARY "${BREAKPAD_PREFIX}/lib/libbreakpad_client.lib")
# add_library(libbreakpad_client INTERFACE IMPORTED)
# target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
# target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
add_library(libbreakpad_client INTERFACE IMPORTED)
target_link_libraries(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_LIBRARY}")
target_include_directories(libbreakpad_client INTERFACE "${BREAKPAD_CLIENT_INCLUDE_DIR}")
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# Include source code
# ===================
@@ -708,11 +725,16 @@ if (MSVC AND CXX_CLANG)
add_library(llvm-mingw-runtime STATIC IMPORTED)
set_target_properties(llvm-mingw-runtime PROPERTIES
IMPORTED_LOCATION "${LIB_PATH}")
IMPORTED_LOCATION "${LIB_PATH}"
)
link_libraries(llvm-mingw-runtime)
endif()
if (YUZU_USE_FASTER_LD)
include(FasterLinker)
endif()
# Set runtime library to MD/MDd for all configurations
if(MSVC)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
+5
View File
@@ -1,3 +1,8 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
# This is a slightly modified version of CPM.cmake
# CPM.cmake - CMake's missing package manager
# ===========================================
# See https://github.com/cpm-cmake/CPM.cmake for usage and update instructions.
+94 -124
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE)
@@ -23,17 +23,8 @@ set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json")
if(EXISTS ${CPMUTIL_JSON_FILE})
file(READ ${CPMUTIL_JSON_FILE} CPMFILE_CONTENT)
if (NOT TARGET cpmfiles)
add_custom_target(cpmfiles)
endif()
target_sources(cpmfiles PRIVATE ${CPMUTIL_JSON_FILE})
set_property(DIRECTORY APPEND PROPERTY
CMAKE_CONFIGURE_DEPENDS
"${CPMUTIL_JSON_FILE}")
else()
message(DEBUG "[CPMUtil] cpmfile ${CPMUTIL_JSON_FILE}"
"does not exist, AddJsonPackage will be a no-op")
message(WARNING "[CPMUtil] cpmfile ${CPMUTIL_JSON_FILE} does not exist, AddJsonPackage will be a no-op")
endif()
# Utility stuff
@@ -77,10 +68,10 @@ function(AddJsonPackage)
set(oneValueArgs
NAME
# these are overrides that can be generated at runtime,
# so can be defined separately from the json
# these are overrides that can be generated at runtime, so can be defined separately from the json
DOWNLOAD_ONLY
BUNDLED_PACKAGE)
BUNDLED_PACKAGE
)
set(multiValueArgs OPTIONS)
@@ -95,8 +86,7 @@ function(AddJsonPackage)
endif()
if(NOT DEFINED CPMFILE_CONTENT)
cpm_utils_message(WARNING ${name}
"No cpmfile, AddJsonPackage is a no-op")
cpm_utils_message(WARNING ${name} "No cpmfile, AddJsonPackage is a no-op")
return()
endif()
@@ -104,8 +94,7 @@ function(AddJsonPackage)
cpm_utils_message(FATAL_ERROR "json package" "No name specified")
endif()
string(JSON object ERROR_VARIABLE
err GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
string(JSON object ERROR_VARIABLE err GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
if(err)
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "Not found in cpmfile")
@@ -123,8 +112,7 @@ function(AddJsonPackage)
get_json_element("${object}" raw_disabled disabled_platforms "")
if(raw_disabled)
array_to_list("${raw_disabled}"
${raw_disabled_LENGTH} disabled_platforms)
array_to_list("${raw_disabled}" ${raw_disabled_LENGTH} disabled_platforms)
else()
set(disabled_platforms "")
endif()
@@ -136,7 +124,8 @@ function(AddJsonPackage)
PACKAGE ${package}
EXTENSION ${extension}
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms})
DISABLED_PLATFORMS ${disabled_platforms}
)
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
@@ -164,10 +153,8 @@ function(AddJsonPackage)
get_json_element("${object}" raw_patches patches "")
# okay here comes the fun part: REPLACEMENTS!
# first: tag gets %VERSION% replaced if applicable,
# with either git_version (preferred) or version
# second: artifact gets %VERSION% and %TAG% replaced
# accordingly (same rules for VERSION)
# first: tag gets %VERSION% replaced if applicable, with either git_version (preferred) or version
# second: artifact gets %VERSION% and %TAG% replaced accordingly (same rules for VERSION)
if(git_version)
set(version_replace ${git_version})
@@ -192,11 +179,9 @@ function(AddJsonPackage)
foreach(IDX RANGE ${range})
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch
"${PROJECT_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
set(full_patch "${CMAKE_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
if(NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME}
"specifies patch ${full_patch} which does not exist")
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "specifies patch ${full_patch} which does not exist")
endif()
list(APPEND patches "${full_patch}")
@@ -238,7 +223,8 @@ function(AddJsonPackage)
GIT_HOST ${git_host}
ARTIFACT ${artifact}
TAG ${tag})
TAG ${tag}
)
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
@@ -294,7 +280,8 @@ function(AddPackage)
KEY
BUNDLED_PACKAGE
FORCE_BUNDLED_PACKAGE
FIND_PACKAGE_ARGUMENTS)
FIND_PACKAGE_ARGUMENTS
)
set(multiValueArgs OPTIONS PATCHES)
@@ -305,17 +292,8 @@ function(AddPackage)
cpm_utils_message(FATAL_ERROR "package" "No package name defined")
endif()
set(${PKG_ARGS_NAME}_CUSTOM_DIR "" CACHE STRING
"Path to a separately-downloaded copy of ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_SYSTEM
"Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED
"Force the bundled package for ${PKG_ARGS_NAME}")
if (DEFINED ${PKG_ARGS_NAME}_CUSTOM_DIR AND
NOT ${PKG_ARGS_NAME}_CUSTOM_DIR STREQUAL "")
set(CPM_${PKG_ARGS_NAME}_SOURCE ${${PKG_ARGS_NAME}_CUSTOM_DIR})
endif()
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
if(NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host github.com)
@@ -355,19 +333,17 @@ function(AddPackage)
set(PKG_BRANCH ${PKG_ARGS_BRANCH})
else()
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
"REPO defined but no TAG, SHA, BRANCH, or URL"
"specified, defaulting to master")
"REPO defined but no TAG, SHA, BRANCH, or URL specified, defaulting to master")
set(PKG_BRANCH master)
endif()
set(pkg_url ${pkg_git_url}/archive/refs/heads/${PKG_BRANCH}.tar.gz)
endif()
else()
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME}
"No URL or repository defined")
cpm_utils_message(FATAL_ERROR ${PKG_ARGS_NAME} "No URL or repository defined")
endif()
cpm_utils_message(DEBUG ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
cpm_utils_message(STATUS ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
if(NOT DEFINED PKG_ARGS_KEY)
if(DEFINED PKG_ARGS_SHA)
@@ -426,8 +402,7 @@ function(AddPackage)
# because "technically" the hash is invalidated each week
# but it works for now kjsdnfkjdnfjksdn
string(TOLOWER ${PKG_ARGS_NAME} lowername)
if(NOT EXISTS ${outfile} AND NOT EXISTS
${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
if(NOT EXISTS ${outfile} AND NOT EXISTS ${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
file(DOWNLOAD ${hash_url} ${outfile})
endif()
@@ -453,7 +428,7 @@ function(AddPackage)
- CPMUTIL_FORCE_BUNDLED
- BUNDLED_PACKAGE
- default to allow local
]]
]] #
if(PKG_ARGS_FORCE_BUNDLED_PACKAGE)
set_precedence(OFF OFF)
elseif(${PKG_ARGS_NAME}_FORCE_SYSTEM)
@@ -464,8 +439,7 @@ function(AddPackage)
set_precedence(ON ON)
elseif(CPMUTIL_FORCE_BUNDLED)
set_precedence(OFF OFF)
elseif(DEFINED PKG_ARGS_BUNDLED_PACKAGE AND
NOT PKG_ARGS_BUNDLED_PACKAGE STREQUAL "unset")
elseif(DEFINED PKG_ARGS_BUNDLED_PACKAGE AND NOT PKG_ARGS_BUNDLED_PACKAGE STREQUAL "unset")
if(PKG_ARGS_BUNDLED_PACKAGE)
set(local OFF)
else()
@@ -479,7 +453,8 @@ function(AddPackage)
if(DEFINED PKG_ARGS_VERSION)
list(APPEND EXTRA_ARGS
VERSION ${PKG_ARGS_VERSION})
VERSION ${PKG_ARGS_VERSION}
)
endif()
CPMAddPackage(
@@ -496,7 +471,8 @@ function(AddPackage)
${EXTRA_ARGS}
${PKG_ARGS_UNPARSED_ARGUMENTS})
${PKG_ARGS_UNPARSED_ARGUMENTS}
)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${PKG_ARGS_NAME})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS ${pkg_git_url})
@@ -540,6 +516,24 @@ function(AddPackage)
endfunction()
function(add_ci_package key)
set(ARTIFACT ${ARTIFACT_NAME}-${key}-${ARTIFACT_VERSION}.${ARTIFACT_EXT})
AddPackage(
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG v${ARTIFACT_VERSION}
GIT_VERSION ${ARTIFACT_VERSION}
ARTIFACT ${ARTIFACT}
KEY ${key}-${ARTIFACT_VERSION}
HASH_SUFFIX sha512sum
FORCE_BUNDLED_PACKAGE ON
)
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}_SOURCE_DIR} PARENT_SCOPE)
endfunction()
# TODO(crueter): we could do an AddMultiArchPackage, multiplatformpackage?
# name is the artifact name, package is for find_package override
function(AddCIPackage)
@@ -549,17 +543,12 @@ function(AddCIPackage)
REPO
PACKAGE
EXTENSION
MIN_VERSION)
MIN_VERSION
)
set(multiValueArgs DISABLED_PLATFORMS)
set(optionArgs MODULE)
cmake_parse_arguments(PKG_ARGS
"${optionArgs}"
"${oneValueArgs}"
"${multiValueArgs}"
${ARGN})
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
if(NOT DEFINED PKG_ARGS_VERSION)
message(FATAL_ERROR "[CPMUtil] VERSION is required")
@@ -600,74 +589,55 @@ function(AddCIPackage)
set(ARTIFACT_REPO ${PKG_ARGS_REPO})
set(ARTIFACT_PACKAGE ${PKG_ARGS_PACKAGE})
if(MSVC AND ARCHITECTURE_x86_64)
set(pkgname windows-amd64)
elseif(MSVC AND ARCHITECTURE_arm64)
set(pkgname windows-arm64)
elseif(MINGW AND ARCHITECTURE_x86_64)
set(pkgname mingw-amd64)
elseif(MINGW AND ARCHITECTURE_arm64)
set(pkgname mingw-arm64)
elseif(ANDROID AND ARCHITECTURE_x86_64)
set(pkgname android-x86_64)
elseif(ANDROID AND ARCHITECTURE_arm64)
set(pkgname android-aarch64)
elseif(PLATFORM_SUN)
set(pkgname solaris-amd64)
elseif(PLATFORM_FREEBSD)
set(pkgname freebsd-amd64)
elseif(PLATFORM_LINUX AND ARCHITECTURE_x86_64)
set(pkgname linux-amd64)
elseif(PLATFORM_LINUX AND ARCHITECTURE_arm64)
set(pkgname linux-aarch64)
elseif(APPLE)
set(pkgname macos-universal)
if((MSVC AND ARCHITECTURE_x86_64) AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-amd64)
endif()
if (DEFINED pkgname AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS)
set(ARTIFACT "${ARTIFACT_NAME}-${pkgname}-${ARTIFACT_VERSION}.${ARTIFACT_EXT}")
if((MSVC AND ARCHITECTURE_arm64) AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-arm64)
endif()
AddPackage(
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG "v${ARTIFACT_VERSION}"
GIT_VERSION ${ARTIFACT_VERSION}
ARTIFACT ${ARTIFACT}
if((MINGW AND ARCHITECTURE_x86_64) AND NOT "mingw-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(mingw-amd64)
endif()
KEY "${pkgname}-${ARTIFACT_VERSION}"
HASH_SUFFIX sha512sum
FORCE_BUNDLED_PACKAGE ON
DOWNLOAD_ONLY ${PKG_ARGS_MODULE})
if((MINGW AND ARCHITECTURE_arm64) AND NOT "mingw-arm64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(mingw-arm64)
endif()
if((ANDROID AND ARCHITECTURE_x86_64) AND NOT "android-x86_64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(android-x86_64)
endif()
if((ANDROID AND ARCHITECTURE_arm64) AND NOT "android-aarch64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(android-aarch64)
endif()
if(PLATFORM_SUN AND NOT "solaris-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(solaris-amd64)
endif()
if(PLATFORM_FREEBSD AND NOT "freebsd-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(freebsd-amd64)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) AND NOT "linux-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-amd64)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_arm64) AND NOT "linux-aarch64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-aarch64)
endif()
# TODO(crueter): macOS amd64/aarch64 split mayhaps
if(APPLE AND NOT "macos-universal" IN_LIST DISABLED_PLATFORMS)
add_ci_package(macos-universal)
endif()
if(DEFINED ARTIFACT_DIR)
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
set(${ARTIFACT_PACKAGE}_SOURCE_DIR
"${${ARTIFACT_PACKAGE}_SOURCE_DIR}" PARENT_SCOPE)
if (PKG_ARGS_MODULE)
list(APPEND CMAKE_PREFIX_PATH "${${ARTIFACT_PACKAGE}_SOURCE_DIR}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endif()
set(${ARTIFACT_PACKAGE}_SOURCE_DIR "${ARTIFACT_DIR}" PARENT_SCOPE)
else()
find_package(${ARTIFACT_PACKAGE} ${ARTIFACT_MIN_VERSION} REQUIRED)
endif()
endfunction()
# Utility function for Qt
function(AddQt version)
if (NOT DEFINED version)
message(FATAL_ERROR "[CPMUtil] AddQt: version is required")
endif()
AddCIPackage(
NAME Qt
PACKAGE Qt6
VERSION ${version}
MIN_VERSION 6
REPO crueter-ci/Qt
DISABLED_PLATFORMS
android-x86_64 android-aarch64
freebsd-amd64 solaris-amd64 openbsd-amd64
MODULE)
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
+66
View File
@@ -0,0 +1,66 @@
# SPDX-FileCopyrightText: 2024 kleidis
function(copy_yuzu_Qt6_deps target_dir)
include(WindowsCopyFiles)
if (MSVC)
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
set(Qt6_DLL_DIR "${Qt6_DIR}/../../../bin")
else()
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
set(Qt6_DLL_DIR "${Qt6_DIR}/../../../lib/")
endif()
set(Qt6_PLATFORMS_DIR "${Qt6_DIR}/../../../plugins/platforms/")
set(Qt6_STYLES_DIR "${Qt6_DIR}/../../../plugins/styles/")
set(Qt6_IMAGEFORMATS_DIR "${Qt6_DIR}/../../../plugins/imageformats/")
set(Qt6_RESOURCES_DIR "${Qt6_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
set(RESOURCES ${DLL_DEST}resources/)
if (MSVC)
windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
Qt6Core$<$<CONFIG:Debug>:d>.*
Qt6Gui$<$<CONFIG:Debug>:d>.*
Qt6Widgets$<$<CONFIG:Debug>:d>.*
Qt6Network$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_MULTIMEDIA)
windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
Qt6Multimedia$<$<CONFIG:Debug>:d>.*
)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
Qt6OpenGL$<$<CONFIG:Debug>:d>.*
Qt6Positioning$<$<CONFIG:Debug>:d>.*
Qt6PrintSupport$<$<CONFIG:Debug>:d>.*
Qt6Qml$<$<CONFIG:Debug>:d>.*
Qt6QmlMeta$<$<CONFIG:Debug>:d>.*
Qt6QmlModels$<$<CONFIG:Debug>:d>.*
Qt6QmlWorkerScript$<$<CONFIG:Debug>:d>.*
Qt6Quick$<$<CONFIG:Debug>:d>.*
Qt6QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt6WebChannel$<$<CONFIG:Debug>:d>.*
Qt6WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt6WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt6_RESOURCES_DIR} ${RESOURCES}
icudtl.dat
qtwebengine_devtools_resources.pak
qtwebengine_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
v8_context_snapshot.bin
)
endif()
windows_copy_files(yuzu ${Qt6_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt6_STYLES_DIR} ${STYLES} qmodernwindowsstyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt6_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
else()
# Update for non-MSVC platforms if needed
endif()
endfunction(copy_yuzu_Qt6_deps)
+271
View File
@@ -0,0 +1,271 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# This function downloads a binary library package from our external repo.
# Params:
# remote_path: path to the file to download, relative to the remote repository root
# prefix_var: name of a variable which will be set with the path to the extracted contents
set(CURRENT_MODULE_DIR ${CMAKE_CURRENT_LIST_DIR})
function(download_bundled_external remote_path lib_name cpm_key prefix_var version)
set(package_base_url "https://github.com/eden-emulator/")
set(package_repo "no_platform")
set(package_extension "no_platform")
set(CACHE_KEY "")
# TODO(crueter): Need to convert ffmpeg to a CI.
if (WIN32 OR FORCE_WIN_ARCHIVES)
if (ARCHITECTURE_arm64)
set(CACHE_KEY "windows")
set(package_repo "ext-windows-arm64-bin/raw/master/")
set(package_extension ".zip")
elseif(ARCHITECTURE_x86_64)
set(CACHE_KEY "windows")
set(package_repo "ext-windows-bin/raw/master/")
set(package_extension ".7z")
endif()
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(CACHE_KEY "linux")
set(package_repo "ext-linux-bin/raw/master/")
set(package_extension ".tar.xz")
elseif (ANDROID)
set(CACHE_KEY "android")
set(package_repo "ext-android-bin/raw/master/")
set(package_extension ".tar.xz")
else()
message(FATAL_ERROR "No package available for this platform")
endif()
string(CONCAT package_url "${package_base_url}" "${package_repo}")
string(CONCAT full_url "${package_url}" "${remote_path}" "${lib_name}" "${package_extension}")
message(STATUS "Resolved bundled URL: ${full_url}")
# TODO(crueter): DELETE THIS ENTIRELY, GLORY BE TO THE CI!
AddPackage(
NAME ${cpm_key}
VERSION ${version}
URL ${full_url}
DOWNLOAD_ONLY YES
KEY ${CACHE_KEY}
BUNDLED_PACKAGE ON
# TODO(crueter): hash
)
if (DEFINED ${cpm_key}_SOURCE_DIR)
set(${prefix_var} "${${cpm_key}_SOURCE_DIR}" PARENT_SCOPE)
message(STATUS "Using bundled binaries at ${${cpm_key}_SOURCE_DIR}")
else()
message(FATAL_ERROR "AddPackage did not set ${cpm_key}_SOURCE_DIR")
endif()
endfunction()
# Determine installation parameters for OS, architecture, and compiler
function(determine_qt_parameters target host_out type_out arch_out arch_path_out host_type_out host_arch_out host_arch_path_out)
if (WIN32)
set(host "windows")
set(type "desktop")
if (NOT tool)
if (MINGW)
set(arch "win64_mingw")
set(arch_path "mingw_64")
elseif (MSVC)
if ("arm64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2022_arm64")
elseif ("x86_64" IN_LIST ARCHITECTURE)
set(arch_path "msvc2022_64")
else()
message(FATAL_ERROR "Unsupported bundled Qt architecture. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
set(arch "win64_${arch_path}")
if (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "AMD64")
set(host_arch_path "msvc2022_64")
elseif (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(host_arch_path "msvc2022_arm64")
endif()
set(host_arch "win64_${host_arch_path}")
else()
message(FATAL_ERROR "Unsupported bundled Qt toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
endif()
elseif (APPLE)
set(host "mac")
set(type "desktop")
set(arch "clang_64")
set(arch_path "macos")
else()
set(host "linux")
set(type "desktop")
set(arch "linux_gcc_64")
set(arch_path "gcc_64")
endif()
set(${host_out} "${host}" PARENT_SCOPE)
set(${type_out} "${type}" PARENT_SCOPE)
set(${arch_out} "${arch}" PARENT_SCOPE)
set(${arch_path_out} "${arch_path}" PARENT_SCOPE)
if (DEFINED host_type)
set(${host_type_out} "${host_type}" PARENT_SCOPE)
else()
set(${host_type_out} "${type}" PARENT_SCOPE)
endif()
if (DEFINED host_arch)
set(${host_arch_out} "${host_arch}" PARENT_SCOPE)
else()
set(${host_arch_out} "${arch}" PARENT_SCOPE)
endif()
if (DEFINED host_arch_path)
set(${host_arch_path_out} "${host_arch_path}" PARENT_SCOPE)
else()
set(${host_arch_path_out} "${arch_path}" PARENT_SCOPE)
endif()
endfunction()
# Download Qt binaries for a specific configuration.
function(download_qt_configuration prefix_out target host type arch arch_path base_path)
if (target MATCHES "tools_.*")
set(tool ON)
else()
set(tool OFF)
endif()
set(install_args -c "${CURRENT_MODULE_DIR}/aqt_config.ini")
if (tool)
set(prefix "${base_path}/Tools")
list(APPEND install_args install-tool --outputdir "${base_path}" "${host}" desktop "${target}")
else()
set(prefix "${base_path}/${target}/${arch_path}")
list(APPEND install_args install-qt --outputdir "${base_path}" "${host}" "${type}" "${target}" "${arch}" -m qt_base)
if (YUZU_USE_QT_MULTIMEDIA)
list(APPEND install_args qtmultimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
list(APPEND install_args qtpositioning qtwebchannel qtwebengine)
endif()
if (NOT "${YUZU_QT_MIRROR}" STREQUAL "")
message(STATUS "Using Qt mirror ${YUZU_QT_MIRROR}")
list(APPEND install_args -b "${YUZU_QT_MIRROR}")
endif()
endif()
message(STATUS "Install Args: ${install_args}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path}")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.3.0")
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
if (NOT EXISTS "${aqt_path}")
file(DOWNLOAD "${AQT_PREBUILD_BASE_URL}/aqt.exe" "${aqt_path}" SHOW_PROGRESS)
endif()
execute_process(COMMAND "${aqt_path}" ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
OUTPUT_VARIABLE aqt_out
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt.exe failed: ${aqt_err}")
endif()
elseif (APPLE)
set(aqt_path "${base_path}/aqt-macos")
if (NOT EXISTS "${aqt_path}")
file(DOWNLOAD "${AQT_PREBUILD_BASE_URL}/aqt-macos" "${aqt_path}" SHOW_PROGRESS)
endif()
execute_process(COMMAND chmod +x "${aqt_path}")
execute_process(COMMAND "${aqt_path}" ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt-macos failed: ${aqt_err}")
endif()
else()
find_program(PYTHON3_EXECUTABLE python3)
if (NOT PYTHON3_EXECUTABLE)
message(FATAL_ERROR "python3 is required to install Qt using aqt (pip mode).")
endif()
set(aqt_install_path "${base_path}/aqt")
file(MAKE_DIRECTORY "${aqt_install_path}")
execute_process(COMMAND "${PYTHON3_EXECUTABLE}" -m pip install --target="${aqt_install_path}" aqtinstall
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE pip_res
ERROR_VARIABLE pip_err)
if (NOT pip_res EQUAL 0)
message(FATAL_ERROR "pip install aqtinstall failed: ${pip_err}")
endif()
execute_process(COMMAND "${CMAKE_COMMAND}" -E env PYTHONPATH="${aqt_install_path}" "${PYTHON3_EXECUTABLE}" -m aqt ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt (python) failed: ${aqt_err}")
endif()
endif()
message(STATUS "Downloaded Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path} to ${prefix}")
endif()
set(${prefix_out} "${prefix}" PARENT_SCOPE)
endfunction()
# This function downloads Qt using aqt.
# The path of the downloaded content will be added to the CMAKE_PREFIX_PATH.
# QT_TARGET_PATH is set to the Qt for the compile target platform.
# QT_HOST_PATH is set to a host-compatible Qt, for running tools.
# Params:
# target: Qt dependency to install. Specify a version number to download Qt, or "tools_(name)" for a specific build tool.
function(download_qt target)
determine_qt_parameters("${target}" host type arch arch_path host_type host_arch host_arch_path)
set(base_path "${CMAKE_BINARY_DIR}/externals/qt")
file(MAKE_DIRECTORY "${base_path}")
download_qt_configuration(prefix "${target}" "${host}" "${type}" "${arch}" "${arch_path}" "${base_path}")
if (DEFINED host_arch_path AND NOT "${host_arch_path}" STREQUAL "${arch_path}")
download_qt_configuration(host_prefix "${target}" "${host}" "${host_type}" "${host_arch}" "${host_arch_path}" "${base_path}")
else()
set(host_prefix "${prefix}")
endif()
set(QT_TARGET_PATH "${prefix}" CACHE STRING "")
set(QT_HOST_PATH "${host_prefix}" CACHE STRING "")
list(APPEND CMAKE_PREFIX_PATH "${prefix}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
function(download_moltenvk version platform)
if(NOT version)
message(FATAL_ERROR "download_moltenvk: version argument is required")
endif()
if(NOT platform)
message(FATAL_ERROR "download_moltenvk: platform argument is required")
endif()
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if(NOT EXISTS "${MOLTENVK_DIR}")
if(NOT EXISTS "${MOLTENVK_TAR}")
file(DOWNLOAD "https://github.com/KhronosGroup/MoltenVK/releases/download/${version}/MoltenVK-${platform}.tar"
"${MOLTENVK_TAR}" SHOW_PROGRESS)
endif()
execute_process(
COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals"
RESULT_VARIABLE tar_res
ERROR_VARIABLE tar_err
)
if(NOT tar_res EQUAL 0)
message(FATAL_ERROR "Extracting MoltenVK failed: ${tar_err}")
endif()
endif()
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${platform}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
+2 -4
View File
@@ -14,7 +14,8 @@ else()
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION)
VERSION_VAR ZSTD_VERSION
)
endif()
if (zstd_FOUND AND NOT TARGET zstd::zstd)
@@ -35,7 +36,4 @@ if (NOT TARGET zstd::libzstd)
else()
add_library(zstd::libzstd ALIAS zstd::zstd)
endif()
elseif(YUZU_STATIC_BUILD AND TARGET zstd::libzstd_static)
# zstd::libzstd links to shared zstd by default
set_target_properties(zstd::libzstd PROPERTIES INTERFACE_LINK_LIBRARIES zstd::libzstd_static)
endif()
+31
View File
@@ -0,0 +1,31 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
## When linking to a static Qt build on MinGW, certain additional libraries
## must be statically linked to as well.
function(static_qt_link target)
macro(extra_libs)
foreach(lib ${ARGN})
find_library(${lib}_LIBRARY ${lib} REQUIRED)
target_link_libraries(${target} PRIVATE ${${lib}_LIBRARY})
endforeach()
endmacro()
# I am constantly impressed at how ridiculously stupid the linker is
# NB: yes, we have to put them here twice. I have no idea why
# libtiff.a
extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
# libfreetype.a
extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
# libharfbuzz.a
extra_libs(harfbuzz graphite2)
# sijfjkfnjkdfjsbjsbsdfhvbdf
if (ENABLE_OPENSSL)
target_link_libraries(${target} PRIVATE OpenSSL::SSL OpenSSL::Crypto)
endif()
endfunction()
+2 -2
View File
@@ -15,8 +15,8 @@
<br>
</h1>
<h4 align="center"><b>Eden</b> is a free and opensource (FOSS) Switch 1 emulator, derived from Yuzu and Sudachi - started by developer Camille LaVey.
It's written in C++ with portability in mind, with builds for Windows, Linux, macOS, Android, FreeBSD and more.
<h4 align="center"><b>Eden</b> is an open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4>
<p align="center">
+1 -1
View File
@@ -4,7 +4,7 @@
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.6.0-1cb0d36b39",
"version": "3.6.0-965d6279e8",
"min_version": "1.1.1"
},
"boost": {
+1 -1
View File
@@ -9,7 +9,7 @@ Version=1.0
Type=Application
Name=Eden
GenericName=Switch Emulator
Comment=Multiplatform FOSS Switch 1 emulator written in C++, derived from Yuzu and Sudachi
Comment=Nintendo Switch video game console emulator
Icon=dev.eden_emu.eden
TryExec=eden
Exec=eden %f
+1 -1
View File
@@ -16,7 +16,7 @@ SPDX-License-Identifier: CC0-1.0
<name>eden</name>
<summary>Nintendo Switch emulator</summary>
<description>
<p>Multiplatform FOSS Switch 1 emulator written in C++, derived from Yuzu and Sudachi</p>
<p>Nintendo Switch video game console emulator</p>
</description>
<categories>
<category>Game</category>
+636 -194
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+10 -11
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@@ -7,14 +7,13 @@
- `EXTENSION`: Artifact extension (default `tar.zst`)
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. Options:
- `windows-amd64`
- `windows-arm64`
- `mingw-amd64`
- `mingw-arm64`
- `android-x86_64`
- `android-aarch64`
- `solaris-amd64`
- `freebsd-amd64`
- `linux-amd64`
- `linux-aarch64`
- `macos-universal`
* `windows-amd64`
* `windows-arm64`
* `mingw-amd64`
* `mingw-arm64`
* `android`
* `solaris-amd64`
* `freebsd-amd64`
* `linux-amd64`
* `linux-aarch64`
* `macos-universal`
+4 -4
View File
@@ -22,11 +22,11 @@ If `ci` is `false`:
- `sha` -> `SHA`
- `key` -> `KEY`
- `tag` -> `TAG`
- If the tag contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
* If the tag contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
- `url` -> `URL`
- `artifact` -> `ARTIFACT`
- If the artifact contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
- If the artifact contains `%TAG%`, that part will be replaced by the `tag` (with its replacement already done)
* If the artifact contains `%VERSION%`, that part will be replaced by the `git_version`, OR `version` if `git_version` is not specified
* If the artifact contains `%TAG%`, that part will be replaced by the `tag` (with its replacement already done)
- `git_version` -> `GIT_VERSION`
- `git_host` -> `GIT_HOST`
- `source_subdir` -> `SOURCE_SUBDIR`
@@ -101,4 +101,4 @@ In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discor
]
}
}
```
```
+19 -21
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@@ -17,7 +17,7 @@
- `URL`: The URL to fetch.
- `REPO`: The repo to use (`owner/repo`).
- `GIT_HOST`: The Git host to use
- Defaults to `github.com`. Do not include the protocol, as HTTPS is enforced.
* Defaults to `github.com`. Do not include the protocol, as HTTPS is enforced.
- `TAG`: The tag to fetch, if applicable.
- `ARTIFACT`: The name of the artifact, if applicable.
- `SHA`: Commit sha to fetch, if applicable.
@@ -26,23 +26,23 @@
The following configurations are supported, in descending order of precedence:
- `URL`: Bare URL download, useful for custom artifacts
- If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
- If this is NOT set, `REPO` must be defined.
* If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
* If this is NOT set, `REPO` must be defined.
- `REPO + TAG + ARTIFACT`: GitHub release artifact
- The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
- Useful for prebuilt libraries and prefetched archives
* The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
* Useful for prebuilt libraries and prefetched archives
- `REPO + TAG`: GitHub tag archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
- Useful for pinning to a specific tag, better for build identification
* The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
* Useful for pinning to a specific tag, better for build identification
- `REPO + SHA`: GitHub commit archive
- The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
- Useful for pinning to a specific commit
* The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
* Useful for pinning to a specific commit
- `REPO + BRANCH`: GitHub branch archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
- Generally not recommended unless the branch is frozen
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
* Generally not recommended unless the branch is frozen
- `REPO`: GitHub master archive
- The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
- Generally not recommended unless the project is dead
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
* Generally not recommended unless the project is dead
## Hashing
@@ -54,20 +54,20 @@ Hashing strategies, descending order of precedence:
- `HASH`: Bare hash verification, useful for static downloads e.g. commit archives
- `HASH_SUFFIX`: Download the hash as `${DOWNLOAD_URL}.${HASH_SUFFIX}`
- The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
* The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
- `HASH_URL`: Download the hash from a separate URL
## Other Options
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
- Default is based on, in descending order of precedence:
* Default is based on, in descending order of precedence:
- First 4 characters of the sha
- `GIT_VERSION`
- Tag
- `VERSION`
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
- Useful to turn `OFF` if the project doesn't use CMake
* Useful to turn `OFF` if the project doesn't use CMake
- `SOURCE_SUBDIR`: Subdirectory of the project containing a CMakeLists.txt file
- `FIND_PACKAGE_ARGUMENTS`: Arguments to pass to the `find_package` call
- `BUNDLED_PACKAGE`: Set to `ON` to default to the bundled package
@@ -80,14 +80,12 @@ Hashing strategies, descending order of precedence:
For each added package, users may additionally force usage of the system/bundled package.
- `${package}_DIR`: Path to a separately-downloaded copy of the package. Note that versioning is not checked!
- `${package}_FORCE_SYSTEM`: Require the package to be installed on the system
- `${package}_FORCE_BUNDLED`: Force the package to be fetched and use the bundled version
## System/Bundled Packages
Descending order of precedence:
- If `${package}_FORCE_SYSTEM` is true, requires the package to be on the system
- If `${package}_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If `CPMUTIL_FORCE_SYSTEM` is true, requires the package to be on the system
@@ -103,8 +101,8 @@ URLs:
- `GIT_URL`
- `REPO` as a Git repository
- You may optionally specify `GIT_HOST` to use a custom host, e.g. `GIT_HOST git.crueter.xyz`. Note that the git host MUST be GitHub-like in its artifact/archive downloads, e.g. Forgejo
- If `GIT_HOST` is unspecified, defaults to `github.com`
* You may optionally specify `GIT_HOST` to use a custom host, e.g. `GIT_HOST git.crueter.xyz`. Note that the git host MUST be GitHub-like in its artifact/archive downloads, e.g. Forgejo
* If `GIT_HOST` is unspecified, defaults to `github.com`
- `URL`
Versions (bundled):
@@ -115,4 +113,4 @@ Versions (bundled):
- `TAG`
- "unknown"
If the package is a system package, AddPackage will attempt to determine the package version and append `(system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
If the package is a system package, AddPackage will attempt to determine the package version and append ` (system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
-28
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@@ -1,28 +0,0 @@
# AddQt
Simply call `AddQt(<Qt Version>)` before any Qt `find_package` calls and everything will be set up for you. On Linux, the bundled Qt library is built as a shared library, and provided you have OpenSSL and X11, everything should just work.
On Windows, MinGW, and MacOS, Qt is bundled as a static library. No further action is needed, as the provided libraries automatically integrate the Windows/Cocoa plugins, alongside the corresponding Multimedia and Network plugins.
## Modules
The following modules are bundled into these Qt builds:
- Base (Gui, Core, Widgets, Network)
- Multimedia
- Declarative (Quick, QML)
- Linux: Wayland client
Each platform has the corresponding QPA built in and set as the default as well. This means you don't need to add `Q_IMPORT_PLUGIN`!
## Example
See an example in the [`tests/qt`](https://git.crueter.xyz/CMake/CPMUtil/src/branch/master/tests/qt/CMakeLists.txt) directory.
## Versions
The following versions have available builds:
- 6.9.3
See [`crueter-ci/Qt`](https://github.com/crueter-ci/Qt) for an updated list at any time.
+4 -11
View File
@@ -5,7 +5,7 @@ CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful u
Global Options:
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
- You may optionally override this (section)
* You may optionally override this (section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.
@@ -13,7 +13,6 @@ You are highly encouraged to read AddPackage first, even if you plan to only int
- [AddPackage](#addpackage)
- [AddCIPackage](#addcipackage)
- [AddJsonPackage](#addjsonpackage)
- [AddQt](#addqt)
- [Lists](#lists)
- [For Packagers](#for-packagers)
- [Network Sandbox](#network-sandbox)
@@ -31,10 +30,6 @@ The core of CPMUtil is the [`AddPackage`](./AddPackage.md) function. [`AddPackag
[`AddJsonPackage`](./AddJsonPackage.md) is the recommended method of usage for CPMUtil.
## AddQt
[`AddQt`](./AddQt.md) adds a specific version of Qt to your project.
## Lists
CPMUtil will create three lists of dependencies where `AddPackage` or similar was used. Each is in order of addition.
@@ -42,8 +37,8 @@ CPMUtil will create three lists of dependencies where `AddPackage` or similar wa
- `CPM_PACKAGE_NAMES`: The names of packages included by CPMUtil
- `CPM_PACKAGE_URLS`: The URLs to project/repo pages of packages
- `CPM_PACKAGE_SHAS`: Short version identifiers for each package
- If the package was included as a system package, `(system)` is appended thereafter
- Packages whose versions can't be deduced will be left as `unknown`.
* If the package was included as a system package, ` (system)` is appended thereafter
* Packages whose versions can't be deduced will be left as `unknown`.
For an example of how this might be implemented in an application, see Eden's implementation:
@@ -59,8 +54,6 @@ If you are packaging a project that uses CPMUtil, read this!
For sandboxed environments (e.g. Gentoo, nixOS) you must install all dependencies to the system beforehand and set `-DCPMUTIL_FORCE_SYSTEM=ON`. If a dependency is missing, get creating!
Alternatively, if CPMUtil pulls in a package that has no suitable way to install or use a system version, download it separately and pass `-DPackageName_DIR=/path/to/downloaded/dir` (e.g. shaders)
### Unsandboxed
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. That is pretty much half the reason I created this behemoth, after all.
For others (AUR, MPR, etc). CPMUtil will handle everything for you, including if some of the project's dependencies are missing from your distribution's repositories. That is pretty much half the reason I created this behemoth, after all.
+4 -4
View File
@@ -76,12 +76,12 @@ The APK and AAB will be output into "artifacts".
Examples:
* Build legacy release with update checker:
* `.ci/android/build.sh -r -t legacy`
* Build legacy release with update checker for ChromeOS:
* `.ci/android/build.sh -c -r -t legacy`
* Build standard release with debug info without update checker for phones:
* `.ci/android/build.sh -b RelWithDebInfo`
* Build optimized release with update checker for ChromeOS:
* `.ci/android/build.sh -c -r -t optimized`
* Build optimized release with update checker:
* `.ci/android/build.sh -r -t optimized`
### Additional Resources
+45 -50
View File
@@ -9,28 +9,32 @@ This guide will walk you through adding a new boolean toggle setting to Eden's c
## Index
1. [Step 1 - Common Setting](#step-1-common-setting)
2. [Step 2 - Qt Toggle](#step-2-qt-toggle)
3. [Step 3 - Kotlin (Android)](#step-3-kotlin-android)
1. [Step 1 - src/common/settings](#step-1-src-common-settings)
2. [Qt's (PC) Steps](#qt-pc-steps)
* [Step 3.1 - BooleanSetting.kt](#step-3-1-booleansetting-kt)
* [Step 3.2 - SettingsItem.kt](#step-3-2-settingsitem-kt)
* [Step 3.3 - SettingsFragmentPresenter.kt](#step-3-3-settingsfragmentpresenter-kt)
* [Step 3.4 - Localization](#step-3-4-localization)
4. [Step 4 - Use Your Toggle](#step-4-use-your-toggle)
* [Step 2 - src/qt_common/config/shared_translation.cpp](#step-2-src-qt_common-config-shared_translation-cpp)
3. [ Kotlin's (Android) Steps](#android-steps)
* [Step 3 - BooleanSetting.kt](#step-3-src-android-app-src-main-java-org-yuzu-yuzu_emu-features-settings-model-booleansetting-kt)
* [Step 4 - SettingsItem.kt](#step-4-src-android-app-src-main-java-org-yuzu-yuzu_emu-features-settings-model-view-settingsitem-kt)
* [Step 5 - SettingsFragmentPresenter.kt](#step-5-src-android-app-src-main-java-org-yuzu-yuzu_emu-features-settings-ui-settingsfragmentpresenter-kt)
* [Step 6 - strings.xml](#step-6-src-android-app-src-main-res-values-strings-xml)
4. [Step 7 - Use Your Toggle](#step-7-use-your-toggle)
5. [Best Practices](#best-practices)
---
## Step 1 - Common Setting
## Step 1 - src/common/settings.
Firstly add your desired toggle:
Firstly add your desired toggle inside `setting.h`,
Example:
Example: `src/common/setting.h`
```cpp
```
SwitchableSetting<bool> your_setting_name{linkage, false, "your_setting_name", Category::RendererExtensions};
```
NOTE - If you wish for your toggle to be on by default then change `false` to `true` after `linkage,`.
### Remember to add your toggle to the appropriate category, for example:
Common Categories:
@@ -41,17 +45,17 @@ Common Categories:
* Category::System
* Category::Core
> [!WARNING]
> If you wish for your toggle to be `on by default` then change `false` to `true` after `linkage,`.
---
## Step 2 - Qt Toggle
## Qt (PC) Steps
Add the toggle to the Qt UI, where you wish for it to appear and place it there.
### Step 2 - src/qt_common/config/shared_translation.cpp
Example: `src/qt_common/config/shared_translation.cpp`
```cpp
Now you can add the toggle to the QT (PC) UI inside `shared_translation.cpp`,
Find where you wish for it to appear and place it there.
Example:
```
INSERT(Settings,
your_setting_name,
tr("Your Setting Display Name"),
@@ -68,29 +72,25 @@ INSERT(Settings,
---
## Step 3 - Kotlin (Android)
## Android Steps
### Step 3.1 - BooleanSetting.kt
### Step 3 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt
Add where it should be in the settings.
Now add it inside `BooleanSetting.kt` where it should be in the settings.
Example:
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt`
```kts
```
RENDERER_YOUR_SETTING_NAME("your_setting_name"),
```
### Make sure to:
Remember to make sure the naming of the prefix matches the desired category.
* Ensure the prefix naming matches the intended category.
### Step 4 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
---
Now you may add the toggle to the Kotlin (Android) UI inside `SettingsItem.kt`.
Example:
### Step 3.2 - SettingsItem.kt
Add the toggle to the Kotlin (Android) UI
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt`
```kts
```
put(
SwitchSetting(
BooleanSetting.RENDERER_YOUR_SETTING_NAME,
@@ -100,41 +100,36 @@ put(
)
```
---
### Step 5 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
### Step 3.3 - SettingsFragmentPresenter.kt
Now add your setting to the correct location inside `SettingsFragmentPresenter.kt` within the right category.
Example:
Add your setting within the right category.
Example: `src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt`
```kts
```
add(BooleanSetting.RENDERER_YOUR_SETTING_NAME.key)
```
> [!WARNING]
> Remember, placing matters! Settings appear in the order of where you add them.
Remember, placing matters! Settings appear in the order of where you add them.
---
### Step 6 - src/android/app/src/main/res/values/strings.xml
### Step 3.4 - Localization
Now add your setting and description to `strings.xml` in the appropriate place.
Example:
Add your setting and description in the appropriate place.
Example: `src/android/app/src/main/res/values/strings.xml`
```xml
```
<string name="your_setting_name">Your Setting Display Name</string>
<string name="your_setting_name_description">Detailed description of what this setting does. Explain any caveats, requirements, or warnings here.</string>
```
---
## Step 4 - Use Your Toggle!
## Step 7 - Use Your Toggle!
Now the UI part is done find a place in the code for the toggle,
And use it to your heart's desire!
Example:
```cpp
```
const bool your_value = Settings::values.your_setting_name.GetValue();
if (your_value) {
-9
View File
@@ -38,7 +38,6 @@ Common advantages recap:
Use the `Settings::getDebugKnobAt(u8 i)` function to check if a specific bit is set:
```cpp
//cpp side
#include "common/settings.h"
// Check if bit 0 is set
@@ -48,14 +47,6 @@ bool feature_enabled = Settings::getDebugKnobAt(0);
bool another_feature = Settings::getDebugKnobAt(15);
```
```kts
//kotlin side
import org.yuzu.yuzu_emu.features.settings.model.Settings
// Check if bit x is set
bool feature_enabled = Settings.getDebugKnobAt(x); //x as integer from 0 to 15
```
The function returns `true` if the specified bit (0-15) is set in the `debug_knobs` value, `false` otherwise.
### Setting Debug Knobs (user side)
+2 -10
View File
@@ -25,7 +25,7 @@ set(BUILD_SHARED_LIBS OFF)
# Skip install rules for all externals
set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# Xbyak
# Xbyak (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
if (PLATFORM_SUN OR PLATFORM_OPENBSD OR PLATFORM_NETBSD OR PLATFORM_DRAGONFLY)
AddJsonPackage(xbyak_sun)
@@ -34,19 +34,11 @@ if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
endif()
endif()
# Oaknut
# Oaknut (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_arm64 OR DYNARMIC_TESTS)
AddJsonPackage(oaknut)
endif()
# biscuit
if (ARCHITECTURE_riscv64)
AddJsonPackage(biscuit)
endif()
# mcl
AddJsonPackage(mcl)
# enet
AddJsonPackage(enet)
+1 -1
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## DefaultConfig ##
+114 -110
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## DetectArchitecture ##
#[[
@@ -93,129 +93,133 @@ function(detect_architecture_symbols)
endforeach()
endfunction()
# arches here are put in a sane default order of importance
# notably, amd64, arm64, and riscv (in order) are BY FAR the most common
# mips is pretty popular in embedded
# ppc64 is pretty popular in supercomputing
# sparc is uh
# ia64 exists
# the rest exist, but are probably less popular than ia64
function(DetectArchitecture)
# arches here are put in a sane default order of importance
# notably, amd64, arm64, and riscv (in order) are BY FAR the most common
# mips is pretty popular in embedded
# ppc64 is pretty popular in supercomputing
# sparc is uh
# ia64 exists
# the rest exist, but are probably less popular than ia64
detect_architecture_symbols(
ARCH arm64
SYMBOLS
"__ARM64__"
"__aarch64__"
"_M_ARM64")
detect_architecture_symbols(
ARCH arm64
SYMBOLS
"__ARM64__"
"__aarch64__"
"_M_ARM64")
detect_architecture_symbols(
ARCH x86_64
SYMBOLS
"__x86_64"
"__x86_64__"
"__amd64"
"_M_X64"
"_M_AMD64")
detect_architecture_symbols(
ARCH x86_64
SYMBOLS
"__x86_64"
"__x86_64__"
"__amd64"
"_M_X64"
"_M_AMD64")
# riscv is interesting since it generally does not define a riscv64-specific symbol
# We can, however, check for the rv32 zcf extension which is good enough of a heuristic on GCC
detect_architecture_symbols(
ARCH riscv
SYMBOLS
"__riscv_zcf")
# riscv is interesting since it generally does not define a riscv64-specific symbol
# We can, however, check for the rv32 zcf extension which is good enough of a heuristic on GCC
detect_architecture_symbols(
ARCH riscv
SYMBOLS
"__riscv_zcf")
# if zcf doesn't exist we can safely assume it's riscv64
detect_architecture_symbols(
ARCH riscv64
SYMBOLS
"__riscv")
# if zcf doesn't exist we can safely assume it's riscv64
detect_architecture_symbols(
ARCH riscv64
SYMBOLS
"__riscv")
detect_architecture_symbols(
ARCH x86
SYMBOLS
"__i386"
"__i386__"
"_M_IX86")
detect_architecture_symbols(
ARCH x86
SYMBOLS
"__i386"
"__i386__"
"_M_IX86")
detect_architecture_symbols(
ARCH arm
SYMBOLS
"__arm__"
"__TARGET_ARCH_ARM"
"_M_ARM")
detect_architecture_symbols(
ARCH arm
SYMBOLS
"__arm__"
"__TARGET_ARCH_ARM"
"_M_ARM")
detect_architecture_symbols(
ARCH ia64
SYMBOLS
"__ia64"
"__ia64__"
"_M_IA64")
detect_architecture_symbols(
ARCH ia64
SYMBOLS
"__ia64"
"__ia64__"
"_M_IA64")
# mips is probably the least fun to detect due to microMIPS
# Because microMIPS is such cancer I'm considering it out of scope for now
detect_architecture_symbols(
ARCH mips64
SYMBOLS
"__mips64")
# mips is probably the least fun to detect due to microMIPS
# Because microMIPS is such cancer I'm considering it out of scope for now
detect_architecture_symbols(
ARCH mips64
SYMBOLS
"__mips64")
detect_architecture_symbols(
ARCH mips
SYMBOLS
"__mips"
"__mips__"
"_M_MRX000")
detect_architecture_symbols(
ARCH mips
SYMBOLS
"__mips"
"__mips__"
"_M_MRX000")
detect_architecture_symbols(
ARCH ppc64
SYMBOLS
"__ppc64__"
"__powerpc64__"
"_ARCH_PPC64"
"_M_PPC64")
detect_architecture_symbols(
ARCH ppc64
SYMBOLS
"__ppc64__"
"__powerpc64__"
"_ARCH_PPC64"
"_M_PPC64")
detect_architecture_symbols(
ARCH ppc
SYMBOLS
"__ppc__"
"__ppc"
"__powerpc__"
"_ARCH_COM"
"_ARCH_PWR"
"_ARCH_PPC"
"_M_MPPC"
"_M_PPC")
detect_architecture_symbols(
ARCH ppc
SYMBOLS
"__ppc__"
"__ppc"
"__powerpc__"
"_ARCH_COM"
"_ARCH_PWR"
"_ARCH_PPC"
"_M_MPPC"
"_M_PPC")
detect_architecture_symbols(
ARCH sparc64
SYMBOLS
"__sparc_v9__")
detect_architecture_symbols(
ARCH sparc64
SYMBOLS
"__sparc_v9__")
detect_architecture_symbols(
ARCH sparc
SYMBOLS
"__sparc__"
"__sparc")
detect_architecture_symbols(
ARCH sparc
SYMBOLS
"__sparc__"
"__sparc")
# I don't actually know about loongarch32 since crossdev does not support it, only 64
detect_architecture_symbols(
ARCH loongarch64
SYMBOLS
"__loongarch__"
"__loongarch64")
# I don't actually know about loongarch32 since crossdev does not support it, only 64
detect_architecture_symbols(
ARCH loongarch64
SYMBOLS
"__loongarch__"
"__loongarch64")
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
detect_architecture_symbols(
ARCH wasm
SYMBOLS
"__EMSCRIPTEN__")
# "generic" target
# If you have reached this point, you're on some as-of-yet unsupported architecture.
# See the docs up above for known unsupported architectures
# If you're not in the list... I think you know what you're doing.
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
# "generic" target
# If you have reached this point, you're on some as-of-yet unsupported architecture.
# See the docs up above for known unsupported architectures
# If you're not in the list... I think you know what you're doing.
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
set(ARCHITECTURE "${ARCHITECTURE}" PARENT_SCOPE)
set(ARCHITECTURE_${ARCHITECTURE} 1 PARENT_SCOPE)
endfunction()
+3 -4
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## DetectPlatform ##
@@ -147,6 +147,5 @@ endif()
# awesome
if (PLATFORM_FREEBSD OR PLATFORM_DRAGONFLYBSD)
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()
+34 -32
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## FasterLinker ##
@@ -12,45 +12,47 @@
- mold (GCC only) - generally does well on GCC
- lld - preferred on clang
- bfd - the final fallback
- If none are found just use the default linker
- If none are found (macOS uses ld.prime, etc) just use the default linker
]]
# This module is based on the work of Yuzu, specifically Liam White,
# and later extended by crueter.
option(USE_FASTER_LINKER "Attempt to use a faster linker program" OFF)
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CXX_GCC ON)
endif()
if (USE_FASTER_LINKER)
macro(find_linker ld)
find_program(LINKER_${ld} ld.${ld})
if (LINKER_${ld})
set(LINKER ${ld})
endif()
endmacro()
find_program(LINKER_BFD bfd)
if (LINKER_BFD)
set(LINKER bfd)
endif()
find_linker(bfd)
find_linker(lld)
find_program(LINKER_LLD lld)
if (LINKER_LLD)
set(LINKER lld)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
find_program(LINKER_MOLD mold)
if (LINKER_MOLD AND
CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")
set(LINKER mold)
endif()
find_linker(gold)
if (LINKER STREQUAL "lld")
message(WARNING
"[FasterLinker] Using lld on GCC may cause issues.\
Install mold, gold, or disable USE_FASTER_LINKER.")
endif()
if (CXX_GCC)
find_program(LINKER_MOLD mold)
if (LINKER_MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")
set(LINKER mold)
endif()
if (LINKER)
message(NOTICE "[FasterLinker] Selecting ${LINKER} as linker")
add_link_options("-fuse-ld=${LINKER}")
else()
message(WARNING "[FasterLinker] No faster linker found--using default")
find_program(LINKER_GOLD gold)
if (LINKER_GOLD)
set(LINKER gold)
endif()
endif()
endif()
if (LINKER)
message(NOTICE "[FasterLinker] Selecting ${LINKER} as linker")
add_link_options("-fuse-ld=${LINKER}")
else()
message(WARNING "[FasterLinker] No faster linker found--using default")
endif()
if (LINKER STREQUAL "lld" AND CXX_GCC)
message(WARNING
"[FasterLinker] Using lld on GCC may cause issues "
"with certain LTO settings.")
endif()
+1 -3
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## GetSCMRev ##
# Name is self explanatory. Gets revision information from files, OR from git.
@@ -13,8 +13,6 @@ find_package(Git QUIET)
# tag: git describe --tags --abbrev=0
# branch: git rev-parse --abbrev-ref=HEAD
# TODO: string overrides
function(run_git_command variable)
if(NOT GIT_FOUND)
set(${variable} "GIT-NOTFOUND" PARENT_SCOPE)
+1 -1
View File
@@ -1,5 +1,5 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## UseCcache ##
+10 -14
View File
@@ -1,21 +1,17 @@
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: LGPL-3.0-or-later
# SPDX-License-Identifier: GPL-3.0-or-later
## UseLTO ##
# Enable Interprocedural Optimization (IPO).
# Self-explanatory.
option(ENABLE_LTO "Enable Link-Time Optimization (LTO)" OFF)
if (ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT COMPILER_SUPPORTS_LTO)
if(NOT COMPILER_SUPPORTS_LTO)
message(FATAL_ERROR
"Your compiler does not support interprocedural optimization"
" (IPO). Disable ENABLE_LTO and try again.")
endif()
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ${COMPILER_SUPPORTS_LTO})
endif()
include(CheckIPOSupported)
check_ipo_supported(RESULT COMPILER_SUPPORTS_LTO)
if(NOT COMPILER_SUPPORTS_LTO)
message(FATAL_ERROR
"Your compiler does not support interprocedural optimization"
" (IPO).")
endif()
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ${COMPILER_SUPPORTS_LTO})
+6 -58
View File
@@ -23,7 +23,7 @@
"package": "sirit",
"name": "sirit",
"repo": "eden-emulator/sirit",
"version": "1.0.4"
"version": "1.0.3"
},
"httplib": {
"repo": "yhirose/cpp-httplib",
@@ -71,9 +71,9 @@
"hash": "9697e80a7d5d9bcb3ce51051a9a24962fb90ca79d215f1f03ae6b58da8ba13a63b5dda1b4dde3d26ac6445029696b8ef2883f4e5a777b342bba01283ed293856"
},
"libadrenotools": {
"repo": "eden-emulator/libadrenotools",
"sha": "8ba23b42d7",
"hash": "f6526620cb752876edc5ed4c0925d57b873a8218ee09ad10859ee476e9333259784f61c1dcc55a2bcba597352d18aff22cd2e4c1925ec2ae94074e09d7da2265",
"repo": "bylaws/libadrenotools",
"sha": "8fae8ce254",
"hash": "db4a74ce15559c75e01d1868a90701519b655d77f2a343bbee283a42f8332dc9046960fb022dc969f205e457348a3f99cb8be6e1cd91264d2ae1235294b9f9b2",
"patches": [
"0001-linkerns-cpm.patch"
]
@@ -180,8 +180,8 @@
"discord-rpc": {
"package": "DiscordRPC",
"repo": "eden-emulator/discord-rpc",
"sha": "0d8b2d6a37",
"hash": "8213c43dcb0f7d479f5861091d111ed12fbdec1e62e6d729d65a4bc181d82f48a35d5fd3cd5c291f2393ac7c9681eabc6b76609755f55376284c8a8d67e148f3",
"sha": "1cf7772bb6",
"hash": "9a6c35887dcacceb4ba1bf3141edb73b05b2abc719a8d81dad9cb9dd5b039ce203946787335d9d738af669c10cf2534638b645635a22096fc28dcae2475e0cbe",
"find_args": "MODULE"
},
"simpleini": {
@@ -225,57 +225,5 @@
"hash": "e87ec14ed3e826d578ebf095c41580069dda603792ba91efa84f45f4571a28f4d91889675055fd6f042d7dc25b0b9443daf70963ae463e38b11bcba95f4c65a9",
"version": "1.7",
"find_args": "MODULE"
},
"biscuit": {
"repo": "lioncash/biscuit",
"tag": "v%VERSION%",
"hash": "1229f345b014f7ca544dedb4edb3311e41ba736f9aa9a67f88b5f26f3c983288c6bb6cdedcfb0b8a02c63088a37e6a0d7ba97d9c2a4d721b213916327cffe28a",
"version": "0.9.1",
"git_version": "0.19.0"
},
"mcl": {
"version": "0.1.12",
"repo": "azahar-emu/mcl",
"sha": "7b08d83418",
"hash": "9c6ba624cb22ef622f78046a82abb99bf5026284ba17dfacaf46ac842cbd3b0f515f5ba45a1598c7671318a78a2e648db72ce8d10e7537f34e39800bdcb57694",
"options": [
"MCL_INSTALL OFF"
],
"patches": [
"0001-assert-macro.patch"
]
},
"libusb": {
"repo": "libusb/libusb",
"tag": "v%VERSION%",
"hash": "98c5f7940ff06b25c9aa65aa98e23de4c79a4c1067595f4c73cc145af23a1c286639e1ba11185cd91bab702081f307b973f08a4c9746576dc8d01b3620a3aeb5",
"find_args": "MODULE",
"git_version": "1.0.29",
"patches": [
"0001-netbsd-gettime.patch"
]
},
"ffmpeg": {
"repo": "FFmpeg/FFmpeg",
"sha": "5e56937b74",
"hash": "9ab0457dcd6ce6359b5053c1662f57910d332f68ca0cca9d4134d858464840917027374de3d97e0863c3a7daaea2fe4f4cd17d1c6d8e7f740f4ad91e71c2932b",
"bundled": true
},
"ffmpeg-ci": {
"ci": true,
"package": "FFmpeg",
"name": "ffmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "8.0.1-5e56937b74",
"min_version": "4.1"
},
"tzdb": {
"package": "nx_tzdb",
"repo": "misc/tzdb_to_nx",
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
}
}
+2
View File
@@ -4,6 +4,8 @@
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
include(CPMUtil)
# TODO(crueter, MaranBr): Externals FFmpeg 8.0
set(FFmpeg_HWACCEL_LIBRARIES)
+16
View File
@@ -0,0 +1,16 @@
{
"ffmpeg": {
"repo": "FFmpeg/FFmpeg",
"sha": "5e56937b74",
"hash": "9ab0457dcd6ce6359b5053c1662f57910d332f68ca0cca9d4134d858464840917027374de3d97e0863c3a7daaea2fe4f4cd17d1c6d8e7f740f4ad91e71c2932b",
"bundled": true
},
"ffmpeg-ci": {
"ci": true,
"package": "FFmpeg",
"name": "ffmpeg",
"repo": "crueter-ci/FFmpeg",
"version": "8.0.1-5e56937b74",
"min_version": "4.1"
}
}
+2
View File
@@ -4,6 +4,8 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
include(CPMUtil)
AddJsonPackage(libusb)
if (NOT libusb_ADDED)
+12
View File
@@ -0,0 +1,12 @@
{
"libusb": {
"repo": "libusb/libusb",
"tag": "v%VERSION%",
"hash": "98c5f7940ff06b25c9aa65aa98e23de4c79a4c1067595f4c73cc145af23a1c286639e1ba11185cd91bab702081f307b973f08a4c9746576dc8d01b3620a3aeb5",
"find_args": "MODULE",
"git_version": "1.0.29",
"patches": [
"0001-netbsd-gettime.patch"
]
}
}
+2
View File
@@ -4,6 +4,8 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
include(CPMUtil)
set(NX_TZDB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/include")
add_library(nx_tzdb INTERFACE)
+11
View File
@@ -0,0 +1,11 @@
{
"tzdb": {
"package": "nx_tzdb",
"repo": "misc/tzdb_to_nx",
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
}
}
+16 -12
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +7,8 @@
include_directories(.)
# Dynarmic
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64))
set(DYNARMIC_IGNORE_ASSERTS ON)
add_subdirectory(dynarmic)
add_library(dynarmic::dynarmic ALIAS dynarmic)
endif()
@@ -16,10 +17,6 @@ endif()
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
if (YUZU_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
endif()
# Set compilation flags
if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
@@ -173,18 +170,25 @@ else()
add_compile_definitions(_FILE_OFFSET_BITS=64)
endif()
if (YUZU_STATIC_BUILD AND NOT APPLE)
add_compile_options(-static)
if (YUZU_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
# yuzu-cmd requires us to explicitly link libpthread, libgcc, and libstdc++ as static
add_link_options(-Wl,-Bstatic -static -lpthread)
add_link_options(-static-libgcc -static-libstdc++)
# macos doesn't even let you make static executables... wtf?
if (NOT APPLE)
add_compile_options(-static)
if (YUZU_STATIC_BUILD)
# yuzu-cmd requires us to explicitly link libpthread, libgcc, and libstdc++ as static
# At a guess, it's probably because Qt handles the Qt executable for us, whereas this does not
add_link_options(-static -lpthread)
add_link_options(-static-libgcc -static-libstdc++)
endif()
endif()
endif()
if (MINGW)
add_compile_definitions(MINGW_HAS_SECURE_API)
# Only windows has this requirement
# Only windows has this requirement, thanks windows
if (WIN32 AND ARCHITECTURE_x86_64)
add_compile_options("-msse4.1")
endif()
+27 -23
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright yuzu/Citra Emulator Project
@@ -112,9 +112,6 @@ android {
}
}
// The app name is constructed with the appNameSuffix and appNameBase manifest placeholders
// suffix is used for build type--remember to include a space beforehand
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
@@ -125,8 +122,6 @@ android {
signingConfigs.getByName("default")
}
manifestPlaceholders += mapOf("appNameSuffix" to "")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
@@ -145,9 +140,6 @@ android {
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
manifestPlaceholders += mapOf("appNameSuffix" to " Debug Release")
versionNameSuffix = "-relWithDebInfo"
applicationIdSuffix = ".relWithDebInfo"
isJniDebuggable = true
@@ -161,20 +153,13 @@ android {
isJniDebuggable = true
versionNameSuffix = "-debug"
applicationIdSuffix = ".debug"
manifestPlaceholders += mapOf("appNameSuffix" to " Debug")
}
}
// appNameBase is used for the primary identifier
// this should be "Eden <flavorName>"
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
isDefault = true
manifestPlaceholders += mapOf("appNameBase" to "Eden")
resValue("string", "app_name_suffixed", "Eden")
ndk {
@@ -184,7 +169,6 @@ android {
create("genshinSpoof") {
dimension = "version"
manifestPlaceholders += mapOf("appNameBase" to "Eden Optimized")
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
@@ -195,7 +179,6 @@ android {
create("legacy") {
dimension = "version"
manifestPlaceholders += mapOf("appNameBase" to "Eden Legacy")
resValue("string", "app_name_suffixed", "Eden Legacy")
applicationId = "dev.legacy.eden_emulator"
@@ -218,8 +201,7 @@ android {
create("chromeOS") {
dimension = "version"
manifestPlaceholders += mapOf("appNameBase" to "Eden ChromeOS")
resValue("string", "app_name_suffixed", "Eden ChromeOS")
resValue("string", "app_name_suffixed", "Eden")
ndk {
abiFilters += listOf("x86_64")
@@ -233,6 +215,31 @@ android {
}
}
// this is really annoying but idk any other ways to fix this behavior
applicationVariants.all {
val variant = this
when {
variant.flavorName == "legacy" && variant.buildType.name == "debug" -> {
variant.resValue("string", "app_name_suffixed", "Eden Legacy Debug")
}
variant.flavorName == "mainline" && variant.buildType.name == "debug" -> {
variant.resValue("string", "app_name_suffixed", "Eden Debug")
}
variant.flavorName == "genshinSpoof" && variant.buildType.name == "debug" -> {
variant.resValue("string", "app_name_suffixed", "Eden Optimized Debug")
}
variant.flavorName == "legacy" && variant.buildType.name == "relWithDebInfo" -> {
variant.resValue("string", "app_name_suffixed", "Eden Legacy Debug Release")
}
variant.flavorName == "mainline" && variant.buildType.name == "relWithDebInfo" -> {
variant.resValue("string", "app_name_suffixed", "Eden Debug Release")
}
variant.flavorName == "genshinSpoof" && variant.buildType.name == "relWithDebInfo" -> {
variant.resValue("string", "app_name_suffixed", "Eden Optimized Debug Release")
}
}
}
externalNativeBuild {
cmake {
version = "3.22.1"
@@ -245,9 +252,6 @@ idea {
module {
// Inclusion to exclude build/ dir from non-Android
excludeDirs.add(file("${edenDir}/build"))
// also exclude CPM cache from automatic indexing
excludeDirs.add(file("${edenDir}/.cache"))
}
}
+1 -1
View File
@@ -35,7 +35,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
android:label="${appNameBase}${appNameSuffix}"
android:label="@string/app_name_suffixed"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="true"
@@ -26,7 +26,6 @@ import org.yuzu.yuzu_emu.model.InstallResult
import org.yuzu.yuzu_emu.model.Patch
import org.yuzu.yuzu_emu.model.GameVerificationResult
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.applets.web.WebBrowser
/**
* Class which contains methods that interact
@@ -201,8 +200,6 @@ object NativeLibrary {
external fun logSettings()
external fun getDebugKnobAt(index: Int): Boolean
/**
* Returns Vulkan driver version / API version / GPU model
*/
@@ -458,17 +455,6 @@ object NativeLibrary {
*/
external fun setCurrentAppletId(appletId: Int)
/**
* Launch external URL when Web applet and opens browser
*
* @param String URL
*/
@Keep
@JvmStatic
fun openExternalUrl(url: String) {
WebBrowser.openExternal(url)
}
/**
* Sets the cabinet mode for launching the cabinet applet.
*
@@ -61,11 +61,6 @@ class YuzuApplication : Application() {
application = this
documentsTree = DocumentsTree()
DirectoryInitialization.start()
// Initialize Freedreno config BEFORE loading native library
// This ensures GPU driver environment variables are set before adrenotools initializes
GpuDriverHelper.initializeFreedrenoConfigEarly()
NativeLibrary.playTimeManagerInit()
GpuDriverHelper.initializeDriverParameters()
NativeInput.reloadInputDevices()
@@ -582,7 +582,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean() &&
!BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) {
fragment.handler.removeCallbacksAndMessages(null)
fragment.toggleOverlay(true)
fragment.showOverlay()
}
}
MotionEvent.ACTION_UP -> {
@@ -1,58 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.content.Context
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.utils.FreedrenoPreset
import org.yuzu.yuzu_emu.databinding.ListItemFreedrenoPresetBinding
/**
* Adapter for displaying Freedreno preset configurations in a horizontal list.
*/
class FreedrenoPresetAdapter(
private val onPresetClicked: (FreedrenoPreset) -> Unit
) : ListAdapter<FreedrenoPreset, FreedrenoPresetAdapter.PresetViewHolder>(DiffCallback) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): PresetViewHolder {
val binding = ListItemFreedrenoPresetBinding.inflate(
LayoutInflater.from(parent.context),
parent,
false
)
return PresetViewHolder(binding)
}
override fun onBindViewHolder(holder: PresetViewHolder, position: Int) {
holder.bind(getItem(position))
}
inner class PresetViewHolder(private val binding: ListItemFreedrenoPresetBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(preset: FreedrenoPreset) {
binding.presetButton.apply {
text = preset.name
setOnClickListener {
onPresetClicked(preset)
}
contentDescription = "${preset.name}: ${preset.description}"
}
}
}
companion object {
private val DiffCallback = object : DiffUtil.ItemCallback<FreedrenoPreset>() {
override fun areItemsTheSame(oldItem: FreedrenoPreset, newItem: FreedrenoPreset): Boolean =
oldItem.name == newItem.name
override fun areContentsTheSame(oldItem: FreedrenoPreset, newItem: FreedrenoPreset): Boolean =
oldItem == newItem
}
}
}
@@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.content.Context
import android.view.LayoutInflater
import android.view.ViewGroup
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.ListItemFreedrenoVariableBinding
import org.yuzu.yuzu_emu.fragments.FreedrenoVariable
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
/**
* Adapter for displaying currently set Freedreno environment variables in a list.
*/
class FreedrenoVariableAdapter(
private val context: Context,
private val onItemClicked: (FreedrenoVariable, () -> Unit) -> Unit
) : ListAdapter<FreedrenoVariable, FreedrenoVariableAdapter.VariableViewHolder>(DiffCallback) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): VariableViewHolder {
val binding = ListItemFreedrenoVariableBinding.inflate(
LayoutInflater.from(parent.context),
parent,
false
)
return VariableViewHolder(binding)
}
override fun onBindViewHolder(holder: VariableViewHolder, position: Int) {
holder.bind(getItem(position))
}
inner class VariableViewHolder(private val binding: ListItemFreedrenoVariableBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(variable: FreedrenoVariable) {
binding.variableName.text = variable.name
binding.variableValue.text = variable.value
binding.buttonDelete.setOnClickListener {
onItemClicked(variable) {
NativeFreedrenoConfig.clearFreedrenoEnv(variable.name)
}
}
}
}
companion object {
private val DiffCallback = object : DiffUtil.ItemCallback<FreedrenoVariable>() {
override fun areItemsTheSame(oldItem: FreedrenoVariable, newItem: FreedrenoVariable): Boolean =
oldItem.name == newItem.name
override fun areContentsTheSame(oldItem: FreedrenoVariable, newItem: FreedrenoVariable): Boolean =
oldItem == newItem
}
}
}
@@ -1,35 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.applets.web
import android.content.Intent
import android.net.Uri
import androidx.annotation.Keep
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.Log
/**
Should run WebBrowser as a new intent.
*/
@Keep
object WebBrowser {
@JvmStatic
fun openExternal(url: String) {
val activity = NativeLibrary.sEmulationActivity.get() ?: run {
return
}
activity.runOnUiThread {
try {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(url)).apply {
addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
}
activity.startActivity(intent)
} catch (e: Exception) {
Log.error("WebBrowser failed to launch $url: ${e.message}")
}
}
}
}
@@ -1,208 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
import android.view.LayoutInflater
import android.view.MotionEvent
import android.view.View
import android.view.ViewGroup
import android.widget.RadioGroup
import android.widget.TextView
import androidx.drawerlayout.widget.DrawerLayout
import com.google.android.material.color.MaterialColors
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractShortSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
class QuickSettings(val emulationFragment: EmulationFragment) {
// Kinda a crappy workaround to get a title from setting keys
// Idk how to do this witthout hardcoding every single one
private fun getSettingTitle(settingKey: String): String {
return settingKey.replace("_", " ").split(" ")
.joinToString(" ") { it.replaceFirstChar { c -> c.uppercase() } }
}
private fun saveSettings() {
if (emulationFragment.shouldUseCustom) {
NativeConfig.savePerGameConfig()
} else {
NativeConfig.saveGlobalConfig()
}
}
fun addPerGameConfigStatusIndicator(container: ViewGroup) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val statusView = inflater.inflate(R.layout.item_quick_settings_status, container, false)
val statusIcon = statusView.findViewById<android.widget.ImageView>(R.id.status_icon)
val statusText = statusView.findViewById<TextView>(R.id.status_text)
statusIcon.setImageResource(R.drawable.ic_settings_outline)
statusText.text = emulationFragment.getString(R.string.using_per_game_config)
statusText.setTextColor(
MaterialColors.getColor(
statusText,
com.google.android.material.R.attr.colorPrimary
)
)
container.addView(statusView)
}
// settings
fun addIntSetting(
container: ViewGroup,
setting: IntSetting,
namesArrayId: Int,
valuesArrayId: Int
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
val headerView = itemView.findViewById<ViewGroup>(R.id.setting_header)
val titleView = itemView.findViewById<TextView>(R.id.setting_title)
val valueView = itemView.findViewById<TextView>(R.id.setting_value)
val expandIcon = itemView.findViewById<android.widget.ImageView>(R.id.expand_icon)
val radioGroup = itemView.findViewById<RadioGroup>(R.id.radio_group)
titleView.text = getSettingTitle(setting.key)
val names = emulationFragment.resources.getStringArray(namesArrayId)
val values = emulationFragment.resources.getIntArray(valuesArrayId)
val currentIndex = values.indexOf(setting.getInt())
valueView.text = if (currentIndex >= 0) names[currentIndex] else "Null"
headerView.visibility = View.VISIBLE
var isExpanded = false
names.forEachIndexed { index, name ->
val radioButton = com.google.android.material.radiobutton.MaterialRadioButton(emulationFragment.requireContext())
radioButton.text = name
radioButton.id = View.generateViewId()
radioButton.isChecked = index == currentIndex
radioButton.setPadding(16, 8, 16, 8)
radioButton.setOnCheckedChangeListener { _, isChecked ->
if (isChecked) {
setting.setInt(values[index])
saveSettings()
valueView.text = name
}
}
radioGroup.addView(radioButton)
}
headerView.setOnClickListener {
isExpanded = !isExpanded
if (isExpanded) {
radioGroup.visibility = View.VISIBLE
expandIcon.animate().rotation(180f).setDuration(200).start()
} else {
radioGroup.visibility = View.GONE
expandIcon.animate().rotation(0f).setDuration(200).start()
}
}
container.addView(itemView)
}
fun addBooleanSetting(
container: ViewGroup,
setting: BooleanSetting
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
val switchContainer = itemView.findViewById<ViewGroup>(R.id.switch_container)
val titleView = itemView.findViewById<TextView>(R.id.switch_title)
val switchView = itemView.findViewById<com.google.android.material.materialswitch.MaterialSwitch>(R.id.setting_switch)
titleView.text = getSettingTitle(setting.key)
switchContainer.visibility = View.VISIBLE
switchView.isChecked = setting.getBoolean()
switchView.setOnCheckedChangeListener { _, isChecked ->
setting.setBoolean(isChecked)
saveSettings()
}
switchContainer.setOnClickListener {
switchView.toggle()
}
container.addView(itemView)
}
fun addSliderSetting(
container: ViewGroup,
setting: AbstractSetting,
minValue: Int = 0,
maxValue: Int = 100,
units: String = ""
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
val sliderContainer = itemView.findViewById<ViewGroup>(R.id.slider_container)
val titleView = itemView.findViewById<TextView>(R.id.slider_title)
val valueDisplay = itemView.findViewById<TextView>(R.id.slider_value_display)
val slider = itemView.findViewById<com.google.android.material.slider.Slider>(R.id.setting_slider)
titleView.text = getSettingTitle(setting.key)
sliderContainer.visibility = View.VISIBLE
slider.valueFrom = minValue.toFloat()
slider.valueTo = maxValue.toFloat()
slider.stepSize = 1f
val currentValue = when (setting) {
is AbstractShortSetting -> setting.getShort(needsGlobal = false).toInt()
is AbstractIntSetting -> setting.getInt(needsGlobal = false)
else -> 0
}
slider.value = currentValue.toFloat().coerceIn(minValue.toFloat(), maxValue.toFloat())
val displayValue = "${slider.value.toInt()}$units"
valueDisplay.text = displayValue
slider.addOnChangeListener { _, value, chanhed ->
if (chanhed) {
val intValue = value.toInt()
when (setting) {
is AbstractShortSetting -> setting.setShort(intValue.toShort())
is AbstractIntSetting -> setting.setInt(intValue)
}
saveSettings()
valueDisplay.text = "$intValue$units"
}
}
slider.setOnTouchListener { _, event ->
val drawer = emulationFragment.view?.findViewById<DrawerLayout>(R.id.drawer_layout)
when (event.action) {
MotionEvent.ACTION_DOWN -> {
drawer?.requestDisallowInterceptTouchEvent(true)
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
drawer?.requestDisallowInterceptTouchEvent(false)
}
}
false
}
container.addView(itemView)
}
fun addDivider(container: ViewGroup) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val dividerView = inflater.inflate(R.layout.item_quick_settings_divider, container, false)
container.addView(dividerView)
}
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -16,7 +16,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_USE_SPEED_LIMIT("use_speed_limit"),
USE_CUSTOM_CPU_TICKS("use_custom_cpu_ticks"),
SKIP_CPU_INNER_INVALIDATION("skip_cpu_inner_invalidation"),
FIX_BLOOM_EFFECTS("fix_bloom_effects"),
CPUOPT_UNSAFE_HOST_MMU("cpuopt_unsafe_host_mmu"),
USE_DOCKED_MODE("use_docked_mode"),
USE_AUTO_STUB("use_auto_stub"),
@@ -46,8 +45,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
AIRPLANE_MODE("airplane_mode"),
SHOW_SOC_OVERLAY("show_soc_overlay"),
SHOW_BUILD_ID("show_build_id"),
SHOW_DRIVER_VERSION("show_driver_version"),
SHOW_DEVICE_MODEL("show_device_model"),
SHOW_GPU_MODEL("show_gpu_model"),
SHOW_SOC_MODEL("show_soc_model"),
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -15,6 +15,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
LANGUAGE_INDEX("language_index"),
RENDERER_BACKEND("backend"),
RENDERER_VRAM_USAGE_MODE("vram_usage_mode"),
RENDERER_SHADER_BACKEND("shader_backend"),
RENDERER_NVDEC_EMULATION("nvdec_emulation"),
RENDERER_ASTC_DECODE_METHOD("accelerate_astc"),
RENDERER_ASTC_RECOMPRESSION("astc_recompression"),
@@ -46,9 +47,6 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
FAST_CPU_TIME("fast_cpu_time"),
CPU_TICKS("cpu_ticks"),
FAST_GPU_TIME("fast_gpu_time"),
GPU_UNSWIZZLE_TEXTURE_SIZE("gpu_unswizzle_texture_size"),
GPU_UNSWIZZLE_STREAM_SIZE("gpu_unswizzle_stream_size"),
GPU_UNSWIZZLE_CHUNK_SIZE("gpu_unswizzle_chunk_size"),
BAT_TEMPERATURE_UNIT("bat_temperature_unit"),
CABINET_APPLET("cabinet_applet_mode"),
CONTROLLER_APPLET("controller_applet_mode"),
@@ -27,17 +27,12 @@ object Settings {
SECTION_APP_SETTINGS(R.string.app_settings),
SECTION_CUSTOM_PATHS(R.string.preferences_custom_paths),
SECTION_DEBUG(R.string.preferences_debug),
SECTION_FREEDRENO(R.string.gpu_driver_settings),
SECTION_APPLETS(R.string.applets_menu);
}
fun getPlayerString(player: Int): String =
YuzuApplication.appContext.getString(R.string.preferences_player, player)
fun getDebugKnobAt(index: Int): Boolean {
return org.yuzu.yuzu_emu.NativeLibrary.getDebugKnobAt(index)
}
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_SHOULD_SHOW_DRIVER_WARNING = "ShouldShowDriverWarning"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -311,6 +311,15 @@ abstract class SettingsItem(
valuesId = R.array.rendererAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_SHADER_BACKEND,
titleId = R.string.shader_backend,
descriptionId = R.string.shader_backend_description,
choicesId = R.array.rendererShaderNames,
valuesId = R.array.rendererShaderValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_NVDEC_EMULATION,
@@ -511,20 +520,7 @@ abstract class SettingsItem(
valuesId = R.array.staticThemeValues
)
)
put(
SwitchSetting(
BooleanSetting.SHOW_BUILD_ID,
titleId = R.string.show_build_id,
descriptionId = 0
)
)
put(
SwitchSetting(
BooleanSetting.SHOW_DRIVER_VERSION,
titleId = R.string.show_driver_version,
descriptionId = 0
)
)
put(
SwitchSetting(
BooleanSetting.SHOW_DEVICE_MODEL,
@@ -659,33 +655,6 @@ abstract class SettingsItem(
valuesId = R.array.gpuValues
)
)
put(
SingleChoiceSetting(
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE,
titleId = R.string.gpu_unswizzle_texture_size,
descriptionId = R.string.gpu_unswizzle_texture_size_description,
choicesId = R.array.gpuTextureSizeSwizzleEntries,
valuesId = R.array.gpuTextureSizeSwizzleValues
)
)
put(
SingleChoiceSetting(
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE,
titleId = R.string.gpu_unswizzle_stream_size,
descriptionId = R.string.gpu_unswizzle_stream_size_description,
choicesId = R.array.gpuSwizzleEntries,
valuesId = R.array.gpuSwizzleValues
)
)
put(
SingleChoiceSetting(
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE,
titleId = R.string.gpu_unswizzle_chunk_size,
descriptionId = R.string.gpu_unswizzle_chunk_size_description,
choicesId = R.array.gpuSwizzleChunkEntries,
valuesId = R.array.gpuSwizzleChunkValues
)
)
put(
SingleChoiceSetting(
IntSetting.FAST_CPU_TIME,
@@ -719,13 +688,6 @@ abstract class SettingsItem(
descriptionId = R.string.skip_cpu_inner_invalidation_description
)
)
put(
SwitchSetting(
BooleanSetting.FIX_BLOOM_EFFECTS,
titleId = R.string.fix_bloom_effects,
descriptionId = R.string.fix_bloom_effects_description
)
)
put(
SwitchSetting(
BooleanSetting.CPUOPT_UNSAFE_HOST_MMU,
@@ -29,7 +29,6 @@ import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.*
import org.yuzu.yuzu_emu.utils.ParamPackage
@@ -213,15 +212,8 @@ class SettingsAdapter(
}
fun onSubmenuClick(item: SubmenuSetting) {
// Check if this is the Freedreno Settings submenu
if (item.menuKey == Settings.MenuTag.SECTION_FREEDRENO) {
fragment.view?.findNavController()?.navigate(
R.id.action_settingsFragment_to_freedrenoSettingsFragment
)
} else {
val action = SettingsNavigationDirections.actionGlobalSettingsFragment(item.menuKey, null)
fragment.view?.findNavController()?.navigate(action)
}
val action = SettingsNavigationDirections.actionGlobalSettingsFragment(item.menuKey, null)
fragment.view?.findNavController()?.navigate(action)
}
fun onLaunchableClick(item: LaunchableSetting) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
@@ -27,7 +27,6 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
@@ -110,7 +109,6 @@ class SettingsFragmentPresenter(
MenuTag.SECTION_INPUT_PLAYER_EIGHT -> addInputPlayer(sl, 7)
MenuTag.SECTION_APP_SETTINGS -> addThemeSettings(sl)
MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
MenuTag.SECTION_FREEDRENO -> addFreedrenoSettings(sl)
MenuTag.SECTION_APPLETS -> addAppletSettings(sl)
MenuTag.SECTION_CUSTOM_PATHS -> addCustomPathsSettings(sl)
}
@@ -183,16 +181,6 @@ class SettingsFragmentPresenter(
menuKey = MenuTag.SECTION_DEBUG
)
)
if (GpuDriverHelper.isAdrenoGpu() && !NativeConfig.isPerGameConfigLoaded()) {
add(
SubmenuSetting(
titleId = R.string.gpu_driver_settings,
descriptionId = R.string.freedreno_settings_title,
iconId = R.drawable.ic_graphics,
menuKey = MenuTag.SECTION_FREEDRENO
)
)
}
add(
SubmenuSetting(
titleId = R.string.applets_menu,
@@ -242,11 +230,9 @@ class SettingsFragmentPresenter(
add(BooleanSetting.USE_CUSTOM_CPU_TICKS.key)
add(IntSetting.CPU_TICKS.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
add(HeaderSetting(R.string.network))
add(StringSetting.WEB_TOKEN.key)
add(StringSetting.WEB_USERNAME.key)
}
add(HeaderSetting(R.string.network))
add(StringSetting.WEB_TOKEN.key)
add(StringSetting.WEB_USERNAME.key)
}
}
@@ -257,6 +243,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SHADER_BACKEND.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.FSR_SHARPENING_SLIDER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
@@ -280,11 +267,7 @@ class SettingsFragmentPresenter(
add(IntSetting.FAST_GPU_TIME.key)
add(BooleanSetting.SKIP_CPU_INNER_INVALIDATION.key)
add(BooleanSetting.FIX_BLOOM_EFFECTS.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS.key)
add(IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.key)
add(IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.key)
add(IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.key)
add(HeaderSetting(R.string.extensions))
@@ -351,8 +334,6 @@ class SettingsFragmentPresenter(
add(IntSetting.SOC_OVERLAY_POSITION.key)
add(HeaderSetting(R.string.stats_overlay_items))
add(BooleanSetting.SHOW_BUILD_ID.key)
add(BooleanSetting.SHOW_DRIVER_VERSION.key)
add(BooleanSetting.SHOW_DEVICE_MODEL.key)
add(BooleanSetting.SHOW_GPU_MODEL.key)
@@ -517,11 +498,6 @@ class SettingsFragmentPresenter(
}
}
private fun addFreedrenoSettings(sl: ArrayList<SettingsItem>) {
// No additional settings needed here - the SubmenuSetting handles navigation
// This method is kept for consistency with other menu sections
}
private fun addAppletSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(IntSetting.SWKBD_APPLET.key)
@@ -1211,11 +1187,9 @@ class SettingsFragmentPresenter(
add(SettingsItem.FASTMEM_COMBINED)
add(BooleanSetting.CPUOPT_UNSAFE_HOST_MMU.key)
if (!NativeConfig.isPerGameConfigLoaded()) {
add(HeaderSetting(R.string.log))
add(HeaderSetting(R.string.log))
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
}
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
add(HeaderSetting(R.string.general))
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@@ -45,7 +45,7 @@ class DriverFetcherFragment : Fragment() {
private val client = OkHttpClient()
private val gpuModel: String?
get() = GpuDriverHelper.hookLibPath?.let { GpuDriverHelper.getGpuModel(hookLibPath = it) }
get() = GpuDriverHelper.getGpuModel()
private val adrenoModel: Int
get() = parseAdrenoModel()
@@ -69,8 +69,7 @@ class DriverFetcherFragment : Fragment() {
DriverRepo("Mr. Purple Turnip", "MrPurple666/purple-turnip", 0),
DriverRepo("GameHub Adreno 8xx", "crueter/GameHub-8Elite-Drivers", 1),
DriverRepo("KIMCHI Turnip", "K11MCH1/AdrenoToolsDrivers", 2, true, SortMode.PublishTime),
DriverRepo("Weab-Chan Freedreno", "Weab-chan/freedreno_turnip-CI", 3),
DriverRepo("Whitebelyash Turnip", "whitebelyash/freedreno_turnip-CI", sort=4, false, SortMode.PublishTime),
DriverRepo("Weab-Chan Freedreno", "Weab-chan/freedreno_turnip-CI", 3)
)
private val driverMap = listOf(
@@ -80,7 +79,7 @@ class DriverFetcherFragment : Fragment() {
IntRange(600, 639) to "Mr. Purple EOL-24.3.4",
IntRange(640, 699) to "Mr. Purple T19",
IntRange(700, 710) to "KIMCHI 25.2.0_r5",
IntRange(711, 799) to "Mr. Purple T23",
IntRange(711, 799) to "Mr. Purple T22",
IntRange(800, 899) to "GameHub Adreno 8xx",
IntRange(900, Int.MAX_VALUE) to "Unsupported"
)
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -68,14 +68,12 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.dialogs.QuickSettings
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.Settings.EmulationOrientation
import org.yuzu.yuzu_emu.features.settings.model.Settings.EmulationVerticalAlignment
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.EmulationViewModel
@@ -89,7 +87,6 @@ import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
import org.yuzu.yuzu_emu.utils.ViewUtils
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import org.yuzu.yuzu_emu.utils.collect
@@ -98,7 +95,6 @@ import java.io.ByteArrayOutputStream
import java.io.File
import kotlin.coroutines.resume
import kotlin.coroutines.suspendCoroutine
import kotlin.or
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var emulationState: EmulationState
@@ -108,7 +104,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var socUpdater: (() -> Unit)? = null
val handler = Handler(Looper.getMainLooper())
private var isOverlayVisible = true
private var controllerInputReceived = false
private var _binding: FragmentEmulationBinding? = null
@@ -127,8 +123,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var gpuModel: String
private lateinit var fwVersion: String
private lateinit var buildId: String
private lateinit var driverInUse: String
private var intentGame: Game? = null
private var isCustomSettingsIntent = false
@@ -138,13 +132,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var isAmiiboPickerOpen = false
private var amiiboLoadJob: Job? = null
private var wasInputOverlayAutoHidden = false
private var overlayTouchActive = false
var shouldUseCustom = false
private var isQuickSettingsMenuOpen = false
private val quickSettings = QuickSettings(this)
private val loadAmiiboLauncher =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { uri ->
isAmiiboPickerOpen = false
@@ -292,7 +279,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// Normal game launch from arguments
else -> {
shouldUseCustom = game?.let { it == args.game && args.custom } ?: false
val shouldUseCustom = game?.let { it == args.game && args.custom } ?: false
if (shouldUseCustom) {
SettingsFile.loadCustomConfig(game!!)
@@ -316,18 +303,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
throw fallbackException
}
}
try {
if (GpuDriverHelper.isAdrenoGpu()) {
val programIdHex = game!!.programIdHex
if (NativeFreedrenoConfig.loadPerGameConfigWithGlobalFallback(programIdHex)) {
Log.info("[EmulationFragment] Loaded per-game Freedreno config for $programIdHex")
} else {
Log.info("[EmulationFragment] Using global Freedreno config for $programIdHex")
}
}
} catch (e: Exception) {
Log.warning("[EmulationFragment] Failed to load Freedreno config: ${e.message}")
}
emulationState = EmulationState(game!!.path) {
return@EmulationState driverViewModel.isInteractionAllowed.value
@@ -641,13 +616,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
Log.info("[EmulationFragment] Starting view setup for game: ${game?.title}")
gpuModel = GpuDriverHelper.hookLibPath?.let { GpuDriverHelper.getGpuModel(hookLibPath = it).toString() } ?: "Unknown"
gpuModel = GpuDriverHelper.getGpuModel().toString()
fwVersion = NativeLibrary.firmwareVersion()
val buildVersion = NativeLibrary.getBuildVersion()
buildId = buildVersion.split("-").getOrNull(0) ?: ""
driverInUse = driverViewModel.selectedDriverVersion.value
updateQuickOverlayMenuEntry(BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean())
binding.surfaceEmulation.holder.addCallback(this)
@@ -672,11 +643,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.requestFocus()
emulationViewModel.setDrawerOpen(true)
updateQuickOverlayMenuEntry(BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean())
if (drawerView == binding.inGameMenu) {
binding.drawerLayout.closeDrawer(binding.quickSettingsSheet)
} else if (drawerView == binding.quickSettingsSheet) {
binding.drawerLayout.closeDrawer(binding.inGameMenu)
}
}
override fun onDrawerClosed(drawerView: View) {
@@ -733,7 +699,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
updateQuickOverlayMenuEntry(newState)
binding.surfaceInputOverlay.refreshControls()
// Sync view visibility with the setting
toggleOverlay(newState)
if (newState) {
showOverlay()
} else {
hideOverlay()
}
NativeConfig.saveGlobalConfig()
true
}
@@ -744,23 +714,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
Settings.MenuTag.SECTION_ROOT
)
binding.inGameMenu.requestFocus()
binding.drawerLayout.closeDrawer(binding.quickSettingsSheet)
binding.root.findNavController().navigate(action)
true
}
R.id.menu_quick_settings -> {
openQuickSettingsMenu()
true
}
R.id.menu_settings_per_game -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
args.game,
Settings.MenuTag.SECTION_ROOT
)
binding.inGameMenu.requestFocus()
binding.drawerLayout.closeDrawer(binding.quickSettingsSheet)
binding.root.findNavController().navigate(action)
true
}
@@ -826,36 +789,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
addQuickSettings()
binding.drawerLayout.addDrawerListener(object : DrawerListener {
override fun onDrawerSlide(drawerView: View, slideOffset: Float) {
// no op
}
override fun onDrawerOpened(drawerView: View) {
if (drawerView == binding.quickSettingsSheet) {
isQuickSettingsMenuOpen = true
if (shouldUseCustom) {
SettingsFile.loadCustomConfig(args.game!!)
}
}
}
override fun onDrawerClosed(drawerView: View) {
if (drawerView == binding.quickSettingsSheet) {
isQuickSettingsMenuOpen = false
if (shouldUseCustom) {
NativeConfig.unloadPerGameConfig()
}
}
}
override fun onDrawerStateChanged(newState: Int) {
// No op
}
})
setInsets()
requireActivity().onBackPressedDispatcher.addCallback(
@@ -1034,73 +967,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun addQuickSettings() {
binding.quickSettingsSheet.apply {
val container = binding.quickSettingsSheet.findViewById<ViewGroup>(R.id.quick_settings_container)
container.removeAllViews()
if (shouldUseCustom) {
quickSettings.addPerGameConfigStatusIndicator(container)
}
quickSettings.addBooleanSetting(
container,
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
)
quickSettings.addSliderSetting(
container,
ShortSetting.RENDERER_SPEED_LIMIT,
minValue = 0,
maxValue = 400,
units = "%",
)
quickSettings.addBooleanSetting(
container,
BooleanSetting.USE_DOCKED_MODE,
)
quickSettings.addDivider(container)
quickSettings.addIntSetting(
container,
IntSetting.RENDERER_ACCURACY,
R.array.rendererAccuracyNames,
R.array.rendererAccuracyValues
)
quickSettings.addIntSetting(
container,
IntSetting.RENDERER_SCALING_FILTER,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues
)
quickSettings.addSliderSetting(
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
maxValue = 100,
units = "%"
)
quickSettings.addIntSetting(
container,
IntSetting.RENDERER_ANTI_ALIASING,
R.array.rendererAntiAliasingNames,
R.array.rendererAntiAliasingValues
)
}
}
private fun openQuickSettingsMenu() {
binding.drawerLayout.closeDrawer(binding.inGameMenu)
binding.drawerLayout.openDrawer(binding.quickSettingsSheet)
}
private fun updateQuickOverlayMenuEntry(isVisible: Boolean) {
val b = _binding ?: return
val item = b.inGameMenu.menu.findItem(R.id.menu_quick_overlay) ?: return
@@ -1246,7 +1112,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDestroyView()
amiiboLoadJob?.cancel()
amiiboLoadJob = null
_binding?.surfaceInputOverlay?.touchEventListener = null
_binding = null
isAmiiboPickerOpen = false
}
@@ -1273,7 +1138,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// we need to reinitialize the auto-hide timer
initializeOverlayAutoHide()
addQuickSettings()
}
private fun resetInputOverlay() {
@@ -1287,7 +1151,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@SuppressLint("DefaultLocale")
private fun updateShowStatsOverlay() {
val showPerfOverlay = BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
val showOverlay = BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
binding.showStatsOverlayText.apply {
setTextColor(
MaterialColors.getColor(
@@ -1296,12 +1160,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
)
}
binding.showStatsOverlayText.setVisible(showPerfOverlay)
if (showPerfOverlay) {
//val SYSTEM_FPS = 0
binding.showStatsOverlayText.setVisible(showOverlay)
if (showOverlay) {
val SYSTEM_FPS = 0
val FPS = 1
val FRAMETIME = 2
//val SPEED = 3
val SPEED = 3
val sb = StringBuilder()
perfStatsUpdater = {
if (emulationViewModel.emulationStarted.value &&
@@ -1474,7 +1338,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateSocOverlay() {
val showSOCOverlay = BooleanSetting.SHOW_SOC_OVERLAY.getBoolean()
val showOverlay = BooleanSetting.SHOW_SOC_OVERLAY.getBoolean()
binding.showSocOverlayText.apply {
setTextColor(
MaterialColors.getColor(
@@ -1483,48 +1347,30 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
)
}
binding.showSocOverlayText.setVisible(showSOCOverlay)
binding.showSocOverlayText.setVisible(showOverlay)
if (showSOCOverlay) {
if (showOverlay) {
val sb = StringBuilder()
val appendWithPipe: (String) -> Unit = { text ->
if (text.isNotEmpty()) {
if (sb.isNotEmpty()) sb.append(" | ")
sb.append(text)
}
}
socUpdater = {
if (emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
) {
sb.setLength(0)
if (BooleanSetting.SHOW_BUILD_ID.getBoolean(
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(buildId)
}
if (BooleanSetting.SHOW_DRIVER_VERSION.getBoolean(
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(driverInUse)
}
if (BooleanSetting.SHOW_DEVICE_MODEL.getBoolean(
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(Build.MODEL)
sb.append(Build.MODEL)
}
if (BooleanSetting.SHOW_GPU_MODEL.getBoolean(
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(gpuModel)
if (sb.isNotEmpty()) sb.append(" | ")
sb.append(gpuModel)
}
if (Build.VERSION.SDK_INT >= 31) {
@@ -1532,7 +1378,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(Build.SOC_MODEL)
if (sb.isNotEmpty()) sb.append(" | ")
sb.append(Build.SOC_MODEL)
}
}
@@ -1540,7 +1387,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
NativeConfig.isPerGameConfigLoaded()
)
) {
appendWithPipe(fwVersion)
if (sb.isNotEmpty()) sb.append(" | ")
sb.append(fwVersion)
}
binding.showSocOverlayText.text = sb.toString()
@@ -1813,7 +1661,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked
toggleOverlay(it.isChecked)
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(it.isChecked)
updateQuickOverlayMenuEntry(it.isChecked)
binding.surfaceInputOverlay.refreshControls()
true
}
@@ -1948,26 +1798,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
windowInsets
}
ViewCompat.setOnApplyWindowInsetsListener(binding.quickSettingsSheet) { v, insets ->
val systemBarsInsets: Insets = insets.getInsets(WindowInsetsCompat.Type.systemBars())
if (v.layoutDirection == View.LAYOUT_DIRECTION_LTR) {
v.setPadding(
systemBarsInsets.left,
systemBarsInsets.top,
0,
systemBarsInsets.bottom
)
} else {
v.setPadding(
0,
systemBarsInsets.top,
systemBarsInsets.right,
systemBarsInsets.bottom
)
}
insets
}
}
private class EmulationState(
@@ -2157,87 +1987,68 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun startOverlayAutoHideTimer(seconds: Int) {
handler.removeCallbacksAndMessages(null)
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
handler.postDelayed({
if (showInputOverlay && isAdded && _binding != null) {
if (overlayTouchActive) {
startOverlayAutoHideTimer(seconds)
} else {
autoHideOverlay()
}
if (isOverlayVisible && isAdded && _binding != null) {
hideOverlay()
}
}, seconds * 1000L)
}
fun handleScreenTap(isLongTap: Boolean) {
if (!isAdded || _binding == null) return
if (binding.surfaceInputOverlay.isGamelessMode()) return
if (!BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean()) return
// failsafe
val autoHideSeconds = IntSetting.INPUT_OVERLAY_AUTO_HIDE.getInt()
if (autoHideSeconds == 0) {
toggleOverlay(true)
} else {
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (!showInputOverlay && !isLongTap && wasInputOverlayAutoHidden) {
toggleOverlay(true)
}
startOverlayAutoHideTimer(autoHideSeconds)
if (binding.surfaceInputOverlay.isGamelessMode()) {
return
}
val autoHideSeconds = IntSetting.INPUT_OVERLAY_AUTO_HIDE.getInt()
val shouldProceed = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean() && BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean()
if (!shouldProceed) {
return
}
// failsafe
if (autoHideSeconds == 0) {
showOverlay()
return
}
if (!isOverlayVisible && !isLongTap) {
showOverlay()
}
startOverlayAutoHideTimer(autoHideSeconds)
}
private fun initializeOverlayAutoHide() {
if (!isAdded || _binding == null) return
if (binding.surfaceInputOverlay.isGamelessMode()) return
if (binding.surfaceInputOverlay.isGamelessMode()) {
return
}
val autoHideSeconds = IntSetting.INPUT_OVERLAY_AUTO_HIDE.getInt()
val autoHideEnabled = BooleanSetting.ENABLE_INPUT_OVERLAY_AUTO_HIDE.getBoolean()
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (autoHideEnabled && showInputOverlay) {
toggleOverlay(true)
val showOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (autoHideEnabled && showOverlay) {
showOverlay()
startOverlayAutoHideTimer(autoHideSeconds)
}
}
binding.surfaceInputOverlay.touchEventListener = { event ->
when (event.actionMasked) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_POINTER_DOWN -> {
overlayTouchActive = true
handler.removeCallbacksAndMessages(null)
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_POINTER_UP -> {
overlayTouchActive = event.pointerCount > 1
if (!overlayTouchActive) handleScreenTap(isLongTap = false)
}
MotionEvent.ACTION_CANCEL -> {
overlayTouchActive = false
handleScreenTap(isLongTap = false)
}
MotionEvent.ACTION_MOVE -> {
overlayTouchActive = true
}
}
fun showOverlay() {
if (!isOverlayVisible) {
isOverlayVisible = true
// Reset controller input flag so controller can hide overlay again
controllerInputReceived = false
ViewUtils.showView(binding.surfaceInputOverlay, 500)
}
}
private fun autoHideOverlay() {
toggleOverlay(false)
wasInputOverlayAutoHidden = true
}
fun toggleOverlay(enable: Boolean) {
if (!isAdded || _binding == null) return
if (enable == !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
// Reset controller input flag so controller can hide overlay again
if (!enable) {
controllerInputReceived = false
}
if (enable) {
wasInputOverlayAutoHidden = false
}
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(enable)
updateQuickOverlayMenuEntry(enable)
binding.surfaceInputOverlay.refreshControls()
private fun hideOverlay() {
if (isOverlayVisible) {
isOverlayVisible = false
ViewUtils.hideView(binding.surfaceInputOverlay)
}
}
@@ -2246,7 +2057,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (!BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) return
if (controllerInputReceived) return
controllerInputReceived = true
autoHideOverlay()
hideOverlay()
}
fun onControllerConnected() {
@@ -2257,6 +2068,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (!BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) return
if (!BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) return
controllerInputReceived = false
toggleOverlay(true)
showOverlay()
}
}
@@ -1,204 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.snackbar.Snackbar
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.FreedrenoPresetAdapter
import org.yuzu.yuzu_emu.adapters.FreedrenoVariableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentFreedrenoSettingsBinding
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
import org.yuzu.yuzu_emu.utils.FreedrenoPresets
class FreedrenoSettingsFragment : Fragment() {
private var _binding: FragmentFreedrenoSettingsBinding? = null
private val binding get() = _binding!!
private val args by navArgs<FreedrenoSettingsFragmentArgs>()
private val game: Game? get() = args.game
private val isPerGameConfig: Boolean get() = game != null
private lateinit var presetAdapter: FreedrenoPresetAdapter
private lateinit var settingsAdapter: FreedrenoVariableAdapter
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentFreedrenoSettingsBinding.inflate(layoutInflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
NativeFreedrenoConfig.setFreedrenoBasePath(requireContext().cacheDir.absolutePath)
NativeFreedrenoConfig.initializeFreedrenoConfig()
if (isPerGameConfig) {
NativeFreedrenoConfig.loadPerGameConfig(game!!.programIdHex)
} else {
NativeFreedrenoConfig.reloadFreedrenoConfig()
}
setupToolbar()
setupAdapters()
loadCurrentSettings()
setupButtonListeners()
setupWindowInsets()
}
private fun setupToolbar() {
binding.toolbarFreedreno.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
}
if (isPerGameConfig) {
binding.toolbarFreedreno.title = getString(R.string.freedreno_per_game_title)
binding.toolbarFreedreno.subtitle = game!!.title
}
}
private fun setupAdapters() {
// Setup presets adapter (horizontal list)
presetAdapter = FreedrenoPresetAdapter { preset ->
applyPreset(preset)
}
binding.listFreedrenoPresets.apply {
adapter = presetAdapter
layoutManager = LinearLayoutManager(requireContext(), LinearLayoutManager.HORIZONTAL, false)
}
presetAdapter.submitList(FreedrenoPresets.ALL_PRESETS)
// Setup current settings adapter (vertical list)
settingsAdapter = FreedrenoVariableAdapter(requireContext()) { variable, onDelete ->
onDelete()
loadCurrentSettings() // Refresh list after deletion
}
binding.listFreedrenoSettings.apply {
adapter = settingsAdapter
layoutManager = LinearLayoutManager(requireContext())
}
}
private fun loadCurrentSettings() {
// Load all currently set environment variables
val variables = mutableListOf<FreedrenoVariable>()
// Common variables to check
val commonVars = listOf(
"TU_DEBUG", "FD_MESA_DEBUG", "IR3_SHADER_DEBUG",
"FD_RD_DUMP", "FD_RD_DUMP_FRAMES", "FD_RD_DUMP_TESTNAME",
"TU_BREADCRUMBS"
)
for (varName in commonVars) {
if (NativeFreedrenoConfig.isFreedrenoEnvSet(varName)) {
val value = NativeFreedrenoConfig.getFreedrenoEnv(varName)
variables.add(FreedrenoVariable(varName, value))
}
}
settingsAdapter.submitList(variables)
}
private fun setupButtonListeners() {
binding.buttonAddVariable.setOnClickListener {
val varName = binding.variableNameInput.text.toString().trim()
val varValue = binding.variableValueInput.text.toString().trim()
if (varName.isEmpty()) {
showSnackbar(getString(R.string.freedreno_error_empty_name))
return@setOnClickListener
}
if (NativeFreedrenoConfig.setFreedrenoEnv(varName, varValue)) {
showSnackbar(getString(R.string.freedreno_variable_added, varName))
binding.variableNameInput.text?.clear()
binding.variableValueInput.text?.clear()
loadCurrentSettings()
} else {
showSnackbar(getString(R.string.freedreno_error_setting_variable))
}
}
binding.buttonClearAll.setOnClickListener {
NativeFreedrenoConfig.clearAllFreedrenoEnv()
showSnackbar(getString(R.string.freedreno_cleared_all))
loadCurrentSettings()
}
binding.buttonSave.setOnClickListener {
if (isPerGameConfig) {
NativeFreedrenoConfig.savePerGameConfig(game!!.programIdHex)
showSnackbar(getString(R.string.freedreno_per_game_saved))
} else {
NativeFreedrenoConfig.saveFreedrenoConfig()
showSnackbar(getString(R.string.freedreno_saved))
}
}
}
private fun applyPreset(preset: org.yuzu.yuzu_emu.utils.FreedrenoPreset) {
// Clear all first for consistency
NativeFreedrenoConfig.clearAllFreedrenoEnv()
// Apply all variables in the preset
for ((varName, varValue) in preset.variables) {
NativeFreedrenoConfig.setFreedrenoEnv(varName, varValue)
}
showSnackbar(getString(R.string.freedreno_preset_applied, preset.name))
loadCurrentSettings()
}
private fun setupWindowInsets() {
ViewCompat.setOnApplyWindowInsetsListener(binding.root) { _, insets ->
val systemInsets = insets.getInsets(WindowInsetsCompat.Type.systemBars())
binding.root.updatePadding(
left = systemInsets.left,
right = systemInsets.right,
bottom = systemInsets.bottom
)
insets
}
}
private fun showSnackbar(message: String) {
Snackbar.make(binding.root, message, Snackbar.LENGTH_SHORT).show()
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}
/**
* Data class representing a Freedreno environment variable.
*/
data class FreedrenoVariable(
val name: String,
val value: String
)
@@ -325,20 +325,6 @@ class GamePropertiesFragment : Fragment() {
)
)
}
if (GpuDriverHelper.isAdrenoGpu()) {
add(
SubmenuProperty(
R.string.freedreno_per_game_title,
R.string.freedreno_per_game_description,
R.drawable.ic_graphics,
action = {
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToFreedrenoSettingsFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
)
}
if (!args.game.isHomebrew) {
add(
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
@@ -21,7 +24,6 @@ import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.File
@@ -49,9 +51,6 @@ class DriverViewModel : ViewModel() {
private val _selectedDriverTitle = MutableStateFlow("")
val selectedDriverTitle: StateFlow<String> get() = _selectedDriverTitle
private val _selectedDriverVersion = MutableStateFlow("")
val selectedDriverVersion: StateFlow<String> get() = _selectedDriverVersion
private val _showClearButton = MutableStateFlow(false)
val showClearButton = _showClearButton.asStateFlow()
@@ -78,13 +77,11 @@ class DriverViewModel : ViewModel() {
fun updateDriverList() {
val selectedDriver = GpuDriverHelper.customDriverSettingData
val systemDriverData = GpuDriverHelper.getSystemDriverInfo()
val systemDriverTitle = YuzuApplication.appContext.getString(R.string.system_gpu_driver)
val newDriverList = mutableListOf(
Driver(
selectedDriver == GpuDriverMetadata(),
systemDriverTitle,
//systemDriverData?.get(0) ?: "",
NativeLibrary.getVulkanDriverVersion().takeIf { !it.isNullOrEmpty() } ?: systemDriverTitle,
YuzuApplication.appContext.getString(R.string.system_gpu_driver),
systemDriverData?.get(0) ?: "",
systemDriverData?.get(1) ?: ""
)
)
@@ -236,15 +233,8 @@ class DriverViewModel : ViewModel() {
}
private fun updateName() {
val systemDriverTitle = YuzuApplication.appContext.getString(R.string.system_gpu_driver)
//val systemDriverVersion = GpuDriverHelper.getSystemDriverInfo()?.get(0) ?: systemDriverTitle //title as fallback just in case
val systemDriverVersion = NativeLibrary.getVulkanDriverVersion().takeIf { !it.isNullOrEmpty() } ?: systemDriverTitle
val customDriver = GpuDriverHelper.customDriverSettingData
_selectedDriverTitle.value = customDriver.name
?: systemDriverTitle
_selectedDriverVersion.value = customDriver.version
?: systemDriverVersion
_selectedDriverTitle.value = GpuDriverHelper.customDriverSettingData.name
?: YuzuApplication.appContext.getString(R.string.system_gpu_driver)
}
private fun setDriverReady() {
@@ -73,9 +73,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
var layout = OverlayLayout.Landscape
// External listener for EmulationFragment joypad overlay auto-hide
var touchEventListener: ((MotionEvent) -> Unit)? = null
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
super.onLayout(changed, left, top, right, bottom)
@@ -141,10 +138,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
override fun onTouch(v: View, event: MotionEvent): Boolean {
try {
touchEventListener?.invoke(event)
} catch (e: Exception) {}
if (inEditMode) {
return onTouchWhileEditing(event)
}
@@ -23,16 +23,10 @@ object GpuDriverHelper {
private const val META_JSON_FILENAME = "meta.json"
private var fileRedirectionPath: String? = null
var driverInstallationPath: String? = null
internal var hookLibPath: String? = null
private var hookLibPath: String? = null
val driverStoragePath get() = DirectoryInitialization.userDirectory!! + "/gpu_drivers/"
fun initializeFreedrenoConfigEarly() {
NativeFreedrenoConfig.setFreedrenoBasePath(YuzuApplication.appContext.cacheDir.absolutePath)
NativeFreedrenoConfig.initializeFreedrenoConfig()
NativeFreedrenoConfig.reloadFreedrenoConfig()
}
fun initializeDriverParameters() {
try {
// Initialize the file redirection directory.
@@ -46,9 +40,11 @@ object GpuDriverHelper {
throw RuntimeException(e)
}
// Initialize directories.
initializeDirectories()
// Initialize hook libraries directory.
hookLibPath = YuzuApplication.appContext.applicationInfo.nativeLibraryDir + "/"
NativeFreedrenoConfig.reloadFreedrenoConfig()
// Initialize GPU driver.
NativeLibrary.initializeGpuDriver(
@@ -215,17 +211,9 @@ object GpuDriverHelper {
external fun getGpuModel(
surface: Surface = Surface(SurfaceTexture(true)),
hookLibPath: String
hookLibPath: String = GpuDriverHelper.hookLibPath!!
): String?
fun isAdrenoGpu(): Boolean {
return try {
supportsCustomDriverLoading()
} catch (e: Exception) {
false
}
}
// Parse the custom driver metadata to retrieve the name.
val installedCustomDriverData: GpuDriverMetadata
get() = GpuDriverMetadata(File(driverInstallationPath + META_JSON_FILENAME))
@@ -1,164 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
/**
* Provides access to Freedreno/Turnip driver configuration through JNI bindings.
*
* This class allows Java/Kotlin code to configure Freedreno environment variables
* for the GPU driver (Turnip/Freedreno) that runs in the emulator on Android.
*
* Variables must be set BEFORE starting emulation for them to take effect.
*
* See https://docs.mesa3d.org/drivers/freedreno.html for documentation.
*/
object NativeFreedrenoConfig {
@Synchronized
external fun setFreedrenoBasePath(basePath: String)
@Synchronized
external fun initializeFreedrenoConfig()
@Synchronized
external fun saveFreedrenoConfig()
@Synchronized
external fun reloadFreedrenoConfig()
@Synchronized
external fun setFreedrenoEnv(varName: String, value: String): Boolean
@Synchronized
external fun getFreedrenoEnv(varName: String): String
@Synchronized
external fun isFreedrenoEnvSet(varName: String): Boolean
@Synchronized
external fun clearFreedrenoEnv(varName: String): Boolean
@Synchronized
external fun clearAllFreedrenoEnv()
@Synchronized
external fun getFreedrenoEnvSummary(): String
@Synchronized
external fun setCurrentProgramId(programId: String)
@Synchronized
external fun loadPerGameConfig(programId: String): Boolean
@Synchronized
external fun loadPerGameConfigWithGlobalFallback(programId: String): Boolean
@Synchronized
external fun savePerGameConfig(programId: String): Boolean
@Synchronized
external fun hasPerGameConfig(programId: String): Boolean
@Synchronized
external fun deletePerGameConfig(programId: String): Boolean
}
/**
* Data class representing a Freedreno preset configuration.
* Presets are commonly used debugging/profiling configurations.
*/
data class FreedrenoPreset(
val name: String, // Display name (e.g., "Debug - CPU Memory")
val description: String, // Description of what this preset does
val icon: String, // Icon identifier
val variables: Map<String, String> // Map of env vars to set
)
/**
* Predefined Freedreno presets for quick configuration.
*/
object FreedrenoPresets {
val DEBUG_CPU_MEMORY = FreedrenoPreset(
name = "Debug - CPU Memory",
description = "Use CPU memory (slower but more stable)",
icon = "ic_debug_cpu",
variables = mapOf(
"TU_DEBUG" to "sysmem"
)
)
val DEBUG_UBWC_DISABLED = FreedrenoPreset(
name = "Debug - No UBWC",
description = "Disable UBWC compression for debugging",
icon = "ic_debug_ubwc",
variables = mapOf(
"TU_DEBUG" to "noubwc"
)
)
val DEBUG_NO_BINNING = FreedrenoPreset(
name = "Debug - No Binning",
description = "Disable binning optimization",
icon = "ic_debug_bin",
variables = mapOf(
"TU_DEBUG" to "nobin"
)
)
val CAPTURE_RENDERPASS = FreedrenoPreset(
name = "Capture - Renderpass",
description = "Capture command stream data for debugging",
icon = "ic_capture",
variables = mapOf(
"FD_RD_DUMP" to "enable"
)
)
val CAPTURE_FRAMES = FreedrenoPreset(
name = "Capture - First 100 Frames",
description = "Capture command stream for first 100 frames only",
icon = "ic_capture",
variables = mapOf(
"FD_RD_DUMP" to "enable",
"FD_RD_DUMP_FRAMES" to "0-100"
)
)
val SHADER_DEBUG = FreedrenoPreset(
name = "Shader Debug",
description = "Enable IR3 shader compiler debugging",
icon = "ic_shader",
variables = mapOf(
"IR3_SHADER_DEBUG" to "nouboopt,spillall"
)
)
val GPU_HANG_TRACE = FreedrenoPreset(
name = "GPU Hang Trace",
description = "Trace GPU progress for debugging hangs",
icon = "ic_hang_trace",
variables = mapOf(
"TU_BREADCRUMBS" to "1"
)
)
val PERFORMANCE_DEFAULT = FreedrenoPreset(
name = "Performance - Default",
description = "Clear all debug options for performance",
icon = "ic_performance",
variables = emptyMap() // Clears all when applied
)
val ALL_PRESETS = listOf(
DEBUG_CPU_MEMORY,
DEBUG_UBWC_DISABLED,
DEBUG_NO_BINNING,
CAPTURE_RENDERPASS,
CAPTURE_FRAMES,
SHADER_DEBUG,
GPU_HANG_TRACE,
PERFORMANCE_DEFAULT
)
}
@@ -10,7 +10,6 @@ add_library(yuzu-android SHARED
native.cpp
native.h
native_config.cpp
native_freedreno.cpp
android_settings.cpp
game_metadata.cpp
native_log.cpp
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -160,14 +160,7 @@ namespace AndroidSettings {
Settings::Setting<bool> show_soc_overlay{linkage, true, "show_soc_overlay",
Settings::Category::Overlay,
Settings::Specialization::Paired, true, true};
Settings::Setting<bool> show_build_id{linkage, true, "show_build_id",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_driver_version{linkage, true, "show_driver_version",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_device_model{linkage, true, "show_device_model",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
+2 -25
View File
@@ -66,7 +66,6 @@
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "common/android/applets/web_browser.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -276,7 +275,6 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
// Initialize system.
jauto android_keyboard = std::make_unique<Common::Android::SoftwareKeyboard::AndroidKeyboard>();
jauto android_webapplet = std::make_unique<Common::Android::WebBrowser::AndroidWebBrowser>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
@@ -291,7 +289,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
std::move(android_webapplet),// Web Browser
nullptr, // Web Browser
nullptr, // Net Connect
});
@@ -732,28 +730,11 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
return false;
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env,
[[maybe_unused]] jclass clazz,
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
jstring hook_lib_dir,
jstring custom_driver_dir,
jstring custom_driver_name,
jstring file_redirect_dir) {
// Log active Freedreno environment variables
const char* tu_debug = getenv("TU_DEBUG");
const char* fd_debug = getenv("FD_MESA_DEBUG");
const char* ir3_debug = getenv("IR3_SHADER_DEBUG");
const char* fd_rd_dump = getenv("FD_RD_DUMP");
const char* tu_breadcrumbs = getenv("TU_BREADCRUMBS");
if (tu_debug || fd_debug || ir3_debug || fd_rd_dump || tu_breadcrumbs) {
LOG_INFO(Frontend, "[Freedreno] Initializing GPU driver with configuration:");
if (tu_debug) LOG_INFO(Frontend, "[Freedreno] TU_DEBUG={}", tu_debug);
if (fd_debug) LOG_INFO(Frontend, "[Freedreno] FD_MESA_DEBUG={}", fd_debug);
if (ir3_debug) LOG_INFO(Frontend, "[Freedreno] IR3_SHADER_DEBUG={}", ir3_debug);
if (fd_rd_dump) LOG_INFO(Frontend, "[Freedreno] FD_RD_DUMP={}", fd_rd_dump);
if (tu_breadcrumbs) LOG_INFO(Frontend, "[Freedreno] TU_BREADCRUMBS={}", tu_breadcrumbs);
}
EmulationSession::GetInstance().InitializeGpuDriver(
Common::Android::GetJString(env, hook_lib_dir),
Common::Android::GetJString(env, custom_driver_dir),
@@ -1132,10 +1113,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_logSettings(JNIEnv* env, jobject jobj
Settings::LogSettings();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_getDebugKnobAt(JNIEnv* env, jobject jobj, jint index) {
return static_cast<jboolean>(Settings::getDebugKnobAt(static_cast<u8>(index)));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run(JNIEnv* env, jobject jobj, jstring j_path,
jint j_program_index,
jboolean j_frontend_initiated) {
@@ -1,477 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/**
* @file native_freedreno.cpp
* @brief JNI bindings for Freedreno/Turnip GPU driver configuration.
*
* Provides runtime configuration of Mesa Freedreno environment variables
* for the Turnip Vulkan driver on Adreno GPUs.
*
* @see https://docs.mesa3d.org/drivers/freedreno.html
*/
#include <algorithm>
#include <cerrno>
#include <cstdio>
#include <cstring>
#include <map>
#include <memory>
#include <string>
#include <sys/stat.h>
#include <jni.h>
#include "common/android/android_common.h"
#include "common/logging/log.h"
#include "native.h"
namespace {
struct FreedrenoConfig {
std::map<std::string, std::string> env_vars;
std::string config_file_path;
};
std::unique_ptr<FreedrenoConfig> g_config;
std::string g_base_path;
std::string g_current_program_id;
constexpr const char* kConfigFileName = ".freedreno.conf";
constexpr const char* kPerGameConfigDir = "freedreno_games";
void LogActiveVariables() {
if (!g_config || g_config->env_vars.empty()) {
return;
}
for (const auto& [key, value] : g_config->env_vars) {
LOG_INFO(Frontend, "[Freedreno] {}={}", key, value);
}
}
bool ApplyEnvironmentVariable(const std::string& key, const std::string& value) {
if (setenv(key.c_str(), value.c_str(), 1) != 0) {
LOG_ERROR(Frontend, "[Freedreno] Failed to set {}={} (errno: {})", key, value, errno);
return false;
}
return true;
}
void ClearAllEnvironmentVariables() {
if (!g_config) return;
for (const auto& [key, value] : g_config->env_vars) {
unsetenv(key.c_str());
}
g_config->env_vars.clear();
}
std::string GetConfigPath() {
return g_base_path + "/" + kConfigFileName;
}
std::string GetPerGameConfigPath(const std::string& program_id) {
return g_base_path + "/" + kPerGameConfigDir + "/" + program_id + ".conf";
}
void EnsurePerGameConfigDir() {
std::string dir_path = g_base_path + "/" + kPerGameConfigDir;
mkdir(dir_path.c_str(), 0755);
}
bool LoadConfigFromFile(const std::string& config_path) {
if (!g_config) return false;
FILE* file = fopen(config_path.c_str(), "r");
if (!file) {
return false;
}
char line[512];
int count = 0;
while (fgets(line, sizeof(line), file)) {
size_t len = strlen(line);
if (len > 0 && line[len - 1] == '\n') {
line[len - 1] = '\0';
len--;
}
if (len == 0 || line[0] == '#') {
continue;
}
const char* eq = strchr(line, '=');
if (!eq) {
continue;
}
std::string key(line, eq - line);
std::string value(eq + 1);
g_config->env_vars[key] = value;
ApplyEnvironmentVariable(key, value);
count++;
}
fclose(file);
return count > 0;
}
bool SaveConfigToFile(const std::string& config_path) {
if (!g_config) return false;
FILE* file = fopen(config_path.c_str(), "w");
if (!file) {
LOG_ERROR(Frontend, "[Freedreno] Failed to open {} for writing", config_path);
return false;
}
fprintf(file, "# Freedreno/Turnip Configuration\n");
fprintf(file, "# Auto-generated by Eden Emulator\n\n");
for (const auto& [key, value] : g_config->env_vars) {
fprintf(file, "%s=%s\n", key.c_str(), value.c_str());
}
fclose(file);
return true;
}
} // anonymous namespace
extern "C" {
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_setFreedrenoBasePath(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jbasePath) {
g_base_path = Common::Android::GetJString(env, jbasePath);
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_initializeFreedrenoConfig(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
if (!g_config) {
g_config = std::make_unique<FreedrenoConfig>();
LOG_INFO(Frontend, "[Freedreno] Configuration system initialized");
}
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_saveFreedrenoConfig(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
if (!g_config) {
LOG_WARNING(Frontend, "[Freedreno] Cannot save: not initialized");
return;
}
const std::string config_path = GetConfigPath();
FILE* file = fopen(config_path.c_str(), "w");
if (!file) {
LOG_ERROR(Frontend, "[Freedreno] Failed to open {} for writing", config_path);
return;
}
fprintf(file, "# Freedreno/Turnip Configuration\n");
fprintf(file, "# Auto-generated by Eden Emulator\n\n");
for (const auto& [key, value] : g_config->env_vars) {
fprintf(file, "%s=%s\n", key.c_str(), value.c_str());
}
fclose(file);
g_config->config_file_path = config_path;
LOG_INFO(Frontend, "[Freedreno] Saved {} variables to {}",
g_config->env_vars.size(), config_path);
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_reloadFreedrenoConfig(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
if (!g_config) {
LOG_WARNING(Frontend, "[Freedreno] Cannot reload: not initialized");
return;
}
const std::string config_path = GetConfigPath();
g_config->env_vars.clear();
FILE* file = fopen(config_path.c_str(), "r");
if (!file) {
LOG_DEBUG(Frontend, "[Freedreno] No config file found at {}", config_path);
return;
}
char line[512];
while (fgets(line, sizeof(line), file)) {
// Remove trailing newline
size_t len = strlen(line);
if (len > 0 && line[len - 1] == '\n') {
line[len - 1] = '\0';
len--;
}
// Skip empty lines and comments
if (len == 0 || line[0] == '#') {
continue;
}
// Parse key=value
const char* eq = strchr(line, '=');
if (!eq) {
continue;
}
std::string key(line, eq - line);
std::string value(eq + 1);
g_config->env_vars[key] = value;
ApplyEnvironmentVariable(key, value);
}
fclose(file);
g_config->config_file_path = config_path;
if (!g_config->env_vars.empty()) {
LOG_INFO(Frontend, "[Freedreno] Loaded {} variables:", g_config->env_vars.size());
LogActiveVariables();
}
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_setFreedrenoEnv(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jvarName, jstring jvalue) {
if (!g_config) {
return JNI_FALSE;
}
auto var_name = Common::Android::GetJString(env, jvarName);
auto value = Common::Android::GetJString(env, jvalue);
if (var_name.empty()) {
return JNI_FALSE;
}
g_config->env_vars[var_name] = value;
if (!ApplyEnvironmentVariable(var_name, value)) {
return JNI_FALSE;
}
LOG_INFO(Frontend, "[Freedreno] Set {}={}", var_name, value);
return JNI_TRUE;
}
JNIEXPORT jstring JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_getFreedrenoEnv(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jvarName) {
if (!g_config) {
return env->NewStringUTF("");
}
auto var_name = Common::Android::GetJString(env, jvarName);
auto it = g_config->env_vars.find(var_name);
if (it != g_config->env_vars.end()) {
return env->NewStringUTF(it->second.c_str());
}
return env->NewStringUTF("");
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_isFreedrenoEnvSet(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jvarName) {
if (!g_config) {
return JNI_FALSE;
}
auto var_name = Common::Android::GetJString(env, jvarName);
auto it = g_config->env_vars.find(var_name);
return (it != g_config->env_vars.end() && !it->second.empty()) ? JNI_TRUE : JNI_FALSE;
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_clearFreedrenoEnv(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jvarName) {
if (!g_config) {
return JNI_FALSE;
}
auto var_name = Common::Android::GetJString(env, jvarName);
auto it = g_config->env_vars.find(var_name);
if (it != g_config->env_vars.end()) {
g_config->env_vars.erase(it);
unsetenv(var_name.c_str());
LOG_INFO(Frontend, "[Freedreno] Cleared {}", var_name);
return JNI_TRUE;
}
return JNI_FALSE;
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_clearAllFreedrenoEnv(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
if (!g_config) {
return;
}
for (const auto& [key, value] : g_config->env_vars) {
unsetenv(key.c_str());
}
size_t count = g_config->env_vars.size();
g_config->env_vars.clear();
if (count > 0) {
LOG_INFO(Frontend, "[Freedreno] Cleared all {} variables", count);
}
}
JNIEXPORT jstring JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_getFreedrenoEnvSummary(
JNIEnv* env, [[maybe_unused]] jobject obj) {
if (!g_config || g_config->env_vars.empty()) {
return env->NewStringUTF("");
}
std::string summary;
for (const auto& [key, value] : g_config->env_vars) {
if (!summary.empty()) {
summary += ",";
}
summary += key + "=" + value;
}
return env->NewStringUTF(summary.c_str());
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_setCurrentProgramId(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
g_current_program_id = Common::Android::GetJString(env, jprogramId);
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_loadPerGameConfig(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
if (!g_config) {
return JNI_FALSE;
}
auto program_id = Common::Android::GetJString(env, jprogramId);
if (program_id.empty()) {
return JNI_FALSE;
}
// Clear current environment variables first
ClearAllEnvironmentVariables();
g_current_program_id = program_id;
// Try to load per-game config - do NOT fall back to global
// Per-game config should start empty if no config exists yet
std::string per_game_path = GetPerGameConfigPath(program_id);
if (LoadConfigFromFile(per_game_path)) {
LOG_INFO(Frontend, "[Freedreno] Loaded per-game config for {}", program_id);
LogActiveVariables();
return JNI_TRUE;
}
// No per-game config exists - start with empty config
LOG_INFO(Frontend, "[Freedreno] No per-game config for {}, starting empty", program_id);
return JNI_FALSE;
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_loadPerGameConfigWithGlobalFallback(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
if (!g_config) {
return JNI_FALSE;
}
auto program_id = Common::Android::GetJString(env, jprogramId);
if (program_id.empty()) {
return JNI_FALSE;
}
// Clear current environment variables first
ClearAllEnvironmentVariables();
g_current_program_id = program_id;
// Try to load per-game config first
std::string per_game_path = GetPerGameConfigPath(program_id);
if (LoadConfigFromFile(per_game_path)) {
LOG_INFO(Frontend, "[Freedreno] Loaded per-game config for {}", program_id);
LogActiveVariables();
return JNI_TRUE;
}
// Fall back to global config for emulation
std::string global_path = GetConfigPath();
if (LoadConfigFromFile(global_path)) {
LOG_INFO(Frontend, "[Freedreno] No per-game config for {}, using global for emulation", program_id);
LogActiveVariables();
}
return JNI_FALSE;
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_savePerGameConfig(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
if (!g_config) {
return JNI_FALSE;
}
auto program_id = Common::Android::GetJString(env, jprogramId);
if (program_id.empty()) {
return JNI_FALSE;
}
EnsurePerGameConfigDir();
std::string config_path = GetPerGameConfigPath(program_id);
if (SaveConfigToFile(config_path)) {
LOG_INFO(Frontend, "[Freedreno] Saved per-game config for {}", program_id);
return JNI_TRUE;
}
return JNI_FALSE;
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_hasPerGameConfig(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
auto program_id = Common::Android::GetJString(env, jprogramId);
if (program_id.empty()) {
return JNI_FALSE;
}
std::string config_path = GetPerGameConfigPath(program_id);
FILE* file = fopen(config_path.c_str(), "r");
if (file) {
fclose(file);
return JNI_TRUE;
}
return JNI_FALSE;
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_utils_NativeFreedrenoConfig_deletePerGameConfig(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring jprogramId) {
auto program_id = Common::Android::GetJString(env, jprogramId);
if (program_id.empty()) {
return JNI_FALSE;
}
std::string config_path = GetPerGameConfigPath(program_id);
if (remove(config_path.c_str()) == 0) {
LOG_INFO(Frontend, "[Freedreno] Deleted per-game config for {}", program_id);
return JNI_TRUE;
}
return JNI_FALSE;
}
} // extern "C"
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@@ -171,27 +171,14 @@
</androidx.coordinatorlayout.widget.CoordinatorLayout>
<com.google.android.material.navigation.NavigationView
android:id="@+id/quick_settings_sheet"
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="end"
android:layout_gravity="start"
android:focusedByDefault="true"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
android:background="?attr/colorSurface"
tools:visibility="gone">
<include layout="@layout/layout_quick_settings" />
</com.google.android.material.navigation.NavigationView>
<com.google.android.material.navigation.NavigationView
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start"
android:focusedByDefault="true"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
android:background="?attr/colorSurface"
tools:visibility="gone" />
tools:visibility="gone" />
</androidx.drawerlayout.widget.DrawerLayout>
@@ -1,196 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_freedreno"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false"
app:elevation="0dp">
<com.google.android.material.appbar.CollapsingToolbarLayout
android:id="@+id/toolbar_freedreno_layout"
style="?attr/collapsingToolbarLayoutMediumStyle"
android:layout_width="match_parent"
android:layout_height="?attr/collapsingToolbarLayoutMediumSize"
app:layout_scrollFlags="scroll|exitUntilCollapsed|snap"
app:contentScrim="?attr/colorSurface"
app:scrimVisibleHeightTrigger="100dp">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_freedreno"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:layout_collapseMode="pin"
app:navigationIcon="@drawable/ic_back"
app:title="@string/gpu_driver_settings" />
</com.google.android.material.appbar.CollapsingToolbarLayout>
</com.google.android.material.appbar.AppBarLayout>
<androidx.core.widget.NestedScrollView
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingStart="16dp"
android:paddingEnd="16dp"
android:paddingTop="8dp"
android:paddingBottom="16dp">
<!-- Presets Section -->
<com.google.android.material.textview.MaterialTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:layout_marginBottom="8dp"
android:text="@string/freedreno_presets"
android:textAppearance="?attr/textAppearanceTitleMedium" />
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_freedreno_presets"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:scrollbars="horizontal"
app:layoutManager="androidx.recyclerview.widget.LinearLayoutManager" />
<!-- Current Settings Section -->
<com.google.android.material.textview.MaterialTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:layout_marginBottom="8dp"
android:text="@string/freedreno_current_settings"
android:textAppearance="?attr/textAppearanceTitleMedium" />
<!-- Settings List -->
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_freedreno_settings"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
app:layoutManager="androidx.recyclerview.widget.LinearLayoutManager" />
<!-- Debug Section -->
<com.google.android.material.textview.MaterialTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:layout_marginBottom="8dp"
android:text="@string/freedreno_debug"
android:textAppearance="?attr/textAppearanceTitleMedium" />
<!-- Manual Variable Input -->
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/variable_name_input_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:hint="@string/freedreno_var_name">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/variable_name_input"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="text" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/variable_value_input_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:hint="@string/freedreno_var_value">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/variable_value_input"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="text" />
</com.google.android.material.textfield.TextInputLayout>
<Button
android:id="@+id/button_add_variable"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:text="@string/freedreno_add_variable" />
<!-- Action Buttons -->
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_marginTop="16dp"
android:spacing="8dp">
<Button
android:id="@+id/button_clear_all"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/freedreno_clear_all"
style="?attr/materialButtonOutlinedStyle" />
<Button
android:id="@+id/button_save"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/save" />
</LinearLayout>
<!-- Info Section -->
<com.google.android.material.card.MaterialCardView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
app:cardElevation="0dp"
app:strokeWidth="1dp"
app:strokeColor="?attr/colorOutline">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="12dp">
<com.google.android.material.textview.MaterialTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/freedreno_info_title"
android:textAppearance="?attr/textAppearanceTitleSmall" />
<com.google.android.material.textview.MaterialTextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:text="@string/freedreno_info_description"
android:textAppearance="?attr/textAppearanceBodySmall"
android:textColor="?attr/colorOnSurfaceVariant" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
</LinearLayout>
</androidx.core.widget.NestedScrollView>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<View xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="?android:attr/listDivider" />
@@ -1,140 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<LinearLayout
android:id="@+id/setting_header"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:paddingStart="24dp"
android:paddingEnd="24dp"
android:paddingTop="12dp"
android:paddingBottom="8dp"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:focusable="true"
android:visibility="gone">
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/setting_title"
style="@style/TextAppearance.Material3.TitleSmall"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/setting_value"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:textColor="?attr/colorOnSurfaceVariant" />
</LinearLayout>
<ImageView
android:id="@+id/expand_icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center_vertical"
android:layout_marginStart="16dp"
android:src="@drawable/ic_dropdown_arrow"
android:contentDescription=""
app:tint="?attr/colorPrimary" />
</LinearLayout>
<RadioGroup
android:id="@+id/radio_group"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingStart="24dp"
android:paddingEnd="24dp"
android:paddingBottom="8dp"
android:visibility="gone" />
<LinearLayout
android:id="@+id/slider_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingStart="24dp"
android:paddingEnd="24dp"
android:paddingTop="12dp"
android:paddingBottom="8dp"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:focusable="true"
android:visibility="gone">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/slider_title"
style="@style/TextAppearance.Material3.TitleSmall"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/slider_value_display"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textColor="?attr/colorOnSurfaceVariant" />
</LinearLayout>
<com.google.android.material.slider.Slider
android:id="@+id/setting_slider"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:valueFrom="0"
android:valueTo="100"
android:stepSize="1" />
</LinearLayout>
<LinearLayout
android:id="@+id/switch_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:paddingStart="24dp"
android:paddingEnd="24dp"
android:paddingTop="12dp"
android:paddingBottom="8dp"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:focusable="true"
android:visibility="gone">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/switch_title"
style="@style/TextAppearance.Material3.TitleSmall"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1" />
<com.google.android.material.materialswitch.MaterialSwitch
android:id="@+id/setting_switch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minHeight="48dp" />
</LinearLayout>
</LinearLayout>
@@ -1,37 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
app:cardElevation="2dp"
app:cardCornerRadius="12dp"
app:strokeWidth="1dp"
app:strokeColor="?attr/colorPrimary">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
android:padding="16dp">
<ImageView
android:id="@+id/status_icon"
android:layout_width="24dp"
android:layout_height="24dp"
android:src="@drawable/ic_settings_outline"
android:contentDescription="" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/status_text"
style="@style/TextAppearance.Material3.TitleSmall"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginStart="12dp"
android:textColor="?attr/colorPrimary" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
@@ -1,34 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fillViewport="true"
android:fitsSystemWindows="true">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/quick_settings_toolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:elevation="0dp"
app:title="@string/quick_settings"
app:titleTextAppearance="@style/TextAppearance.Material3.TitleLarge"
android:fitsSystemWindows="true" />
<LinearLayout
android:id="@+id/quick_settings_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingTop="8dp"
android:paddingBottom="16dp" />
</LinearLayout>
</ScrollView>
@@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingStart="4dp"
android:paddingEnd="4dp">
<com.google.android.material.button.MaterialButton
android:id="@+id/preset_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minWidth="100dp"
android:text="Preset"
style="?attr/materialButtonOutlinedStyle" />
</LinearLayout>
@@ -1,62 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginStart="0dp"
android:layout_marginEnd="0dp"
android:layout_marginTop="4dp"
android:layout_marginBottom="4dp"
app:cardElevation="0dp"
app:strokeWidth="1dp"
app:strokeColor="?attr/colorOutline">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:padding="12dp"
android:gravity="center_vertical">
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/variable_name"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="VARIABLE_NAME"
android:textAppearance="?attr/textAppearanceTitleSmall"
android:textColor="?attr/colorOnSurface" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/variable_value"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:text="variable_value"
android:textAppearance="?attr/textAppearanceBodySmall"
android:textColor="?attr/colorOnSurfaceVariant"
android:maxLines="1"
android:ellipsize="end" />
</LinearLayout>
<com.google.android.material.button.MaterialButton
android:id="@+id/button_delete"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="8dp"
android:text="@string/delete"
android:minWidth="0dp"
android:minHeight="36dp"
android:paddingStart="8dp"
android:paddingEnd="8dp"
style="?attr/materialButtonOutlinedStyle" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
@@ -18,11 +18,6 @@
android:icon="@drawable/ic_settings"
android:title="@string/preferences_settings" />
<item
android:id="@+id/menu_quick_settings"
android:icon="@drawable/ic_settings"
android:title="@string/quick_settings" />
<item
android:id="@+id/menu_settings_per_game"
android:icon="@drawable/ic_settings_outline"
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@@ -148,9 +148,6 @@
<action
android:id="@+id/action_perGamePropertiesFragment_to_driverManagerFragment"
app:destination="@id/driverManagerFragment" />
<action
android:id="@+id/action_perGamePropertiesFragment_to_freedrenoSettingsFragment"
app:destination="@id/freedrenoSettingsFragment" />
</fragment>
<action
android:id="@+id/action_global_perGamePropertiesFragment"
@@ -176,15 +173,5 @@
android:name="org.yuzu.yuzu_emu.fragments.DriverFetcherFragment"
android:label="fragment_driver_fetcher"
tools:layout="@layout/fragment_driver_fetcher" />
<fragment
android:id="@+id/freedrenoSettingsFragment"
android:name="org.yuzu.yuzu_emu.fragments.FreedrenoSettingsFragment"
android:label="@string/freedreno_settings_title">
<argument
android:name="game"
app:argType="org.yuzu.yuzu_emu.model.Game"
app:nullable="true"
android:defaultValue="@null" />
</fragment>
</navigation>
@@ -29,19 +29,4 @@
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSearchFragment"
android:label="SettingsSearchFragment" />
<fragment
android:id="@+id/freedrenoSettingsFragment"
android:name="org.yuzu.yuzu_emu.fragments.FreedrenoSettingsFragment"
android:label="@string/freedreno_settings_title">
<argument
android:name="game"
app:argType="org.yuzu.yuzu_emu.model.Game"
app:nullable="true"
android:defaultValue="@null" />
</fragment>
<action
android:id="@+id/action_settingsFragment_to_freedrenoSettingsFragment"
app:destination="@id/freedrenoSettingsFragment" />
</navigation>
@@ -80,8 +80,6 @@
<string name="soc_overlay_options">طبقة الجهاز</string>
<string name="soc_overlay_options_description">ضبط المعلومات التي يتم عرضها في طبقة الجهاز</string>
<string name="show_build_id">عرض معرف البناء</string>
<string name="show_driver_version">عرض إصدار برنامج التشغيل</string>
<string name="show_device_model">عرض طراز الجهاز</string>
<string name="show_gpu_model">عرض طراز وحدة معالجة الرسومات</string>
<string name="show_soc_model">عرض طراز الرقائق</string>
@@ -102,6 +100,11 @@
<string name="debug_knobs_description">للإستخدام في التطوير فقط.</string>
<string name="debug_knobs_hint">0 إلى 65535</string>
<!-- Shader Backend -->
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>
<string name="shader_backend_spirv">SPIRV</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">محاكاة NVDEC</string>
<string name="nvdec_emulation_description">حدد كيفية التعامل مع فك تشفير الفيديو (NVDEC) خلال المشاهد التمهيدية والمقدمة.</string>
@@ -455,6 +458,8 @@
<!-- Graphics settings strings -->
<string name="renderer_resolution">الدقة (الإرساء/محمول)</string>
<string name="renderer_vsync">VSync وضع</string>
<string name="shader_backend">واجهة برمجة التظليل</string>
<string name="shader_backend_description">حدد كيفية تجميع وترجمة برامج التظليل لوحدة معالجة الرسومات الخاصة بك.</string>
<string name="renderer_scaling_filter">مرشح ملائم للنافذة</string>
<string name="fsr_sharpness">حدة FSR</string>
<string name="fsr_sharpness_description">يحدد مدى وضوح الصورة عند استخدام التباين الديناميكي لـ FSR</string>
@@ -1008,6 +1013,10 @@
<string name="ratio_force_sixteen_ten">16:10 فرض</string>
<string name="ratio_stretch">تمديد إلى النافذة</string>
<!-- CPU Backend -->
<string name="cpu_backend_dynarmic">Dynarmic (JIT)</string>
<string name="cpu_backend_nce">تنفيذ التعليمات البرمجية الأصلية (NCE)</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">دقيق</string>
<string name="cpu_accuracy_unsafe">غير آمن</string>
@@ -47,8 +47,6 @@
<string name="soc_overlay_options">ئامێر</string>
<string name="soc_overlay_options_description">ڕێکخستنی زانیارییەکانی نیشاندراو لە ئامێرەکە</string>
<string name="show_build_id">نیشاندانی IDی بینا</string>
<string name="show_driver_version">نیشاندانی وەشانی درایڤەر</string>
<string name="show_device_model">نیشاندانی مۆدێلی ئامێر</string>
<string name="show_gpu_model">نیشاندانی مۆدێلی GPU</string>
<string name="show_soc_model">نیشاندانی مۆدێلی SoC</string>
@@ -65,7 +63,9 @@
<string name="cpuopt_unsafe_host_mmu">چالاککردنی میمیکردنی MMU میواندە</string>
<string name="cpuopt_unsafe_host_mmu_description">ئەم باشکردنە خێرایی دەستکەوتنی بیرگە لەلایەن پرۆگرامی میوانەکە زیاد دەکات. چالاککردنی وای لێدەکات کە خوێندنەوە/نووسینەکانی بیرگەی میوانەکە ڕاستەوخۆ لە بیرگە ئەنجام بدرێت و میمیکردنی MMU میواندە بەکاربهێنێت. ناچالاککردنی ئەمە هەموو دەستکەوتنەکانی بیرگە ڕەت دەکاتەوە لە بەکارهێنانی میمیکردنی MMU نەرمەکاڵا.</string>
<!-- Shader Backend -->
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">ئیمولەیشنی NVDEC</string>
<string name="nvdec_emulation_description">هەڵبژاردنی ڕێگای دیکۆدکردنی ڤیدیۆ</string>
@@ -339,6 +339,8 @@
<!-- Graphics settings strings -->
<string name="renderer_resolution">ڕوونی (دۆخی دەستی/دۆخی دۆک)</string>
<string name="renderer_vsync">دۆخی VSync</string>
<string name="shader_backend">شادەر باکند</string>
<string name="shader_backend_description">هەڵبژاردنی ڕێگای پێکهێنانی شادەر</string>
<string name="renderer_scaling_filter">فلتەری گونجاندنی پەنجەرە</string>
<string name="fsr_sharpness">تیژی FSR</string>
<string name="fsr_sharpness_description">دیاریکردنی تیژی وێنە لە کاتی بەکارهێنانی FSR</string>
@@ -47,8 +47,6 @@
<string name="soc_overlay_options">Překryv zařízení</string>
<string name="soc_overlay_options_description">Konfigurovat, jaké informace se zobrazí v překryvu zařízení</string>
<string name="show_build_id">Zobrazit ID sestavení</string>
<string name="show_driver_version">Zobrazit verzi ovladače</string>
<string name="show_device_model">Zobrazit model zařízení</string>
<string name="show_gpu_model">Zobrazit model GPU</string>
<string name="show_soc_model">Zobrazit model SoC</string>
@@ -65,7 +63,9 @@
<string name="cpuopt_unsafe_host_mmu">Povolit emulaci hostitelské MMU</string>
<string name="cpuopt_unsafe_host_mmu_description">Tato optimalizace zrychluje přístup do paměti hostovaného programu. Její povolení způsobí, že čtení a zápisy do paměti hosta se provádějí přímo v paměti a využívají hostitelskou MMU. Zakázání této funkce vynutí použití softwarové emulace MMU pro všechny přístupy do paměti.</string>
<!-- Shader Backend -->
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">Emulace NVDEC</string>
<string name="nvdec_emulation_description">Zpracování dekódování videa</string>
@@ -327,6 +327,8 @@
<!-- Graphics settings strings -->
<string name="renderer_resolution">Rozlišení (Handheld/Docked)</string>
<string name="renderer_vsync">VSync režim</string>
<string name="shader_backend">Backend shaderů</string>
<string name="shader_backend_description">Způsob kompilace shaderů</string>
<string name="renderer_scaling_filter">Filtr přizpůsobení</string>
<string name="fsr_sharpness">Ostrost FSR</string>
<string name="fsr_sharpness_description">Nastavení ostrosti pro FSR</string>
@@ -55,8 +55,6 @@
<string name="soc_overlay_options">Geräte-Overlay</string>
<string name="soc_overlay_options_description">Konfigurieren Sie, welche Informationen im Geräte-Overlay angezeigt werden</string>
<string name="show_build_id">Build-ID anzeigen</string>
<string name="show_driver_version">Treiberversion anzeigen</string>
<string name="show_device_model">Gerätemodell anzeigen</string>
<string name="show_gpu_model">GPU-Modell anzeigen</string>
<string name="show_soc_model">SoC-Modell anzeigen</string>
@@ -73,7 +71,9 @@
<string name="cpuopt_unsafe_host_mmu">Host-MMU-Emulation aktivieren</string>
<string name="cpuopt_unsafe_host_mmu_description">Diese Optimierung beschleunigt Speicherzugriffe durch das Gastprogramm. Wenn aktiviert, erfolgen Speicherlese- und -schreibvorgänge des Gastes direkt im Speicher und nutzen die MMU des Hosts. Das Deaktivieren erzwingt die Verwendung der Software-MMU-Emulation für alle Speicherzugriffe.</string>
<!-- Shader Backend -->
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">NVDEC-Emulation</string>
<string name="nvdec_emulation_description">Methode zur Videodekodierung</string>
@@ -383,6 +383,8 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die
<!-- Graphics settings strings -->
<string name="renderer_resolution">Auflösung (Handheld/Gedockt)</string>
<string name="renderer_vsync">VSync-Modus</string>
<string name="shader_backend">Shader-Backend</string>
<string name="shader_backend_description">Methode zur Shader-Kompilierung</string>
<string name="renderer_scaling_filter">Skalierungsfilter</string>
<string name="fsr_sharpness">FSR-Schärfe</string>
<string name="fsr_sharpness_description">Bestimmt die Schärfe bei FSR-Nutzung.</string>
@@ -829,6 +831,10 @@ Wirklich fortfahren?</string>
<string name="ratio_force_sixteen_ten">16:10 erzwingen</string>
<string name="ratio_stretch">Auf Bildschirmgröße anpsassen</string>
<!-- CPU Backend -->
<string name="cpu_backend_dynarmic">Dynarmic (JIT)</string>
<string name="cpu_backend_nce">Ausführung nativen Codes (ACE)</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Akkurat</string>
<string name="cpu_accuracy_unsafe">Unsicher</string>
@@ -65,8 +65,6 @@
<string name="soc_overlay_options">Superposición del dispositivo</string>
<string name="soc_overlay_options_description">Configurar qué información se muestra en la superposición del dispositivo</string>
<string name="show_build_id">Mostrar ID de compilación</string>
<string name="show_driver_version">Mostrar versión del controlador</string>
<string name="show_device_model">Mostrar modelo del dispositivo</string>
<string name="show_gpu_model">Mostrar modelo de la GPU</string>
<string name="show_soc_model">Mostrar modelo del SoC</string>
@@ -83,7 +81,9 @@
<string name="cpuopt_unsafe_host_mmu">Habilitar emulación de MMU del anfitrión</string>
<string name="cpuopt_unsafe_host_mmu_description">Esta optimización acelera el acceso a la memoria del programa invitado. Al habilitarla, las lecturas y escrituras de la memoria del invitado se realizan directamente en la memoria y utilizan la MMU del anfitrión. Al deshabilitarla, todos los accesos a la memoria utilizan el software de emulación de la MMU.</string>
<!-- Shader Backend -->
<string name="shader_backend_glsl">GLSL</string>
<string name="shader_backend_glasm">GLASM</string>
<!-- NVDEC Emulation -->
<string name="nvdec_emulation">Emulación NVDEC</string>
<string name="nvdec_emulation_description">Seleccione cómo se maneja la decodificación de vídeo (NVDEC) durante las escenas y las introducciones.</string>
@@ -398,6 +398,8 @@
<!-- Graphics settings strings -->
<string name="renderer_resolution">Resolución (Portátil/Sobremesa)</string>
<string name="renderer_vsync">Modo VSync</string>
<string name="shader_backend">Backend de sombreador</string>
<string name="shader_backend_description">Elija cómo se compilan y traducen los sombreadores para su GPU.</string>
<string name="renderer_scaling_filter">Filtro de adaptación de ventana</string>
<string name="fsr_sharpness">Nitidez FSR</string>
<string name="fsr_sharpness_description">Ajusta la intensidad del filtro de enfoque al usar el contraste dinámico de FSR.</string>

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