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17 Commits

Author SHA1 Message Date
MaranBr f31b1f2d0f Blacklist GPU MSAA Blit for KosmicKrisp 2026-02-26 00:03:55 -04:00
crueter f957c36238 [vk] Disable vsync when Turbo Mode is enabled (#3633)
Note to self: you have a 60Hz display, use it

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3633
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-26 01:04:23 +01:00
crueter ee67853636 [desktop] Show basic driver info on GPU selector box (#3636)
Shows a short driver identification string in the Graphics Device combo box (desktop only, Android doesn't need this at all)

Largely meant for debugging, especially macOS. Maybe Windows in the future once MESA begins working on FOSS drivers over there. Linux on ARM platforms too maybe? And Nvidia

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3636
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-26 01:04:14 +01:00
crueter 0ff84ef312 [desktop] Fix path corruption for special characters on Windows (#3635)
https://github.com/azahar-emu/azahar/pull/1745

Authored-by: RedBlackAka <140876408+RedBlackAka@users.noreply.github.com>
Signed-off-by: crueter <crueter@eden-emu.dev>

Co-authored-by: RedBlackAka <140876408+RedBlackAka@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3635
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-25 14:53:49 +01:00
crueter 00e2128fab [desktop] Allow deletion of add-ons from the add-on menu (#3626)
Adds a location param to the Patch struct which can be used to delete
any installed mods at the user's request. You can delete multiple at
once too, or just one by right-clicking

You are not able to delete game updates, DLC, or SDMC mods.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3626
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-02-25 03:38:13 +01:00
crueter f25582833a [cmake] Start requiring SDL2 (#3632)
Closes #3466

Like said in the issue and the OpenSSL equivalent, disabling SDL2 on
desktop is just not something we want to do. It's not worth the added
burden of supporting the n+1'th matrix.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3632
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-25 02:49:47 +01:00
crueter 7758f70833 [core] Fix language index mismatches (#3629)
For reasons I am not knowledgeable enough to answer, NACP language and
nn::settings::Language don't match.

PR #3587 however erroneously matched language_index directly to NACP
language which caused those weird mismatches (since idx 2 = French
actually matches up to an NACP language of Japanese). So to get around
that just go back to the mapping of language idx -> nacp language

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3629
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
2026-02-25 00:41:21 +01:00
John 5279e76534 [Configuration] Add Applets Tab to Per-Game Configurations (#3623)
Some games need specific applets to work.

For example for local multiplayer to function the Controller Applet must be set as:
- MK8D -> Custom Applet
- Absolum -> Real Applet

Web/Offline Applet: Assasin Creed and some bundled games might need real applet.

Overlay Toggle added for Horizon's ingame menu.

Thanks PavelBARABANOV for the help with the PR.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3623
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-24 22:25:28 +01:00
crueter 270232e8d6 [dynarmic] Revert "Transition IR::Block to use stable_vector<Inst>, remove inline pool + pooled vector, remove unused mutable get/set block functors (#3543)" (#3625)
This reverts commit d64f7dfe5c.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3625
2026-02-24 19:34:34 +01:00
PavelBARABANOV d2bef2731c [android, tu] Adjusted PoD of Vertex/ Buffers for older turnip drivers (#3621)
This PR aims to return an older way to bind and host vertex/ buffers (via toggle), which had a bunch of indirection and added unnecessary overhead during the drawing phase; current new approach adds just PoD for this operations, which seems to not be acceptable for older turnip drivers.

Meanwhile the performance improvements are gonna be enabled only if the toggle is turned on, it will be required to use newer turnip drivers to make it work (26.0+), default behavior will allow older drivers work as intended.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3621
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 18:49:44 +01:00
lizzie b45c78a051 [dynarmic] use bitset<32> instead of vector for ABI regset allocations (#3507)
HLE macro does this, may as well do it on dynarm as well :)

could improve perf a bit

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3507
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-24 06:56:08 +01:00
PavelBARABANOV 40251c2115 [vk] Fix lost wakeup in fence mode using atomic wait (#3598)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3598
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 06:37:28 +01:00
PavelBARABANOV 83cdeed3c4 [common] Disable BCN patch by default (#3622)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3622
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 01:04:35 +01:00
JPikachu f77c91431f [shader_recompiler] Implement indirect image/texture array indexing (#3608)
Fixes missing textures in Luigi's Mansion 3 (Invisible Mice lol) and potentially other titles
by implementing OpAccessChain indexing into descriptor arrays instead of throwing NotImplementedException.

Co-authored-by: JPikachu <fakemail@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3608
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2026-02-23 21:50:59 +01:00
lizzie 213f7b810d [dist] New 2026 Saint Patrick's icon; drop named variants (#3617)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3617
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-23 19:54:48 +01:00
DraVee a11eae425a [file_sys] Check if language_entry is empty (#3619)
* fixup to #3587

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3619
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: DraVee <dravee@eden-emu.dev>
Co-committed-by: DraVee <dravee@eden-emu.dev>
2026-02-23 19:40:56 +01:00
lizzie c610b61126 [common, hle] add new updates Polish+Thai languages (#3587)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3587
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-23 13:39:16 +01:00
92 changed files with 1453 additions and 2516 deletions
+4 -9
View File
@@ -49,7 +49,6 @@ if (YUZU_STATIC_ROOM)
# disable e v e r y t h i n g
set(ENABLE_QT OFF)
set(ENABLE_SDL2 OFF)
set(YUZU_CMD OFF)
set(ENABLE_CUBEB OFF)
set(ENABLE_UPDATE_CHECKER OFF)
@@ -171,13 +170,9 @@ if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-")
endif()
# Set bundled sdl2/qt as dependent options.
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "NOT ANDROID" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
@@ -220,7 +215,7 @@ option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build met
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
@@ -544,7 +539,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(oaknut)
endif()
if (ENABLE_SDL2)
if (NOT ANDROID)
find_package(SDL2)
endif()
+1 -1
View File
@@ -9,7 +9,7 @@
<h1 align="center">
<br>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden.png" alt="Eden" width="200"></a>
<br>
<b>Eden</b>
<br>
+181 -215
View File
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These icons are licensed under GPLv3. Please see the [script for generating icons](../../tools/README.md) and appropriatedly redirect for seasonal icons.
- `base_named.svg` - Named variant.
- `base_named.svg` - Named variant (deprecated).
- `base_small.svg`: Variant used for tiny icons (16x16, 64x64, etc).
- `base.svg`: Variant without branding/naming.
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+1
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@@ -0,0 +1 @@
#3cce5bff
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@@ -133,8 +133,7 @@ if(ENABLE_CUBEB)
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
if (NOT ANDROID)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
+1 -1
View File
@@ -235,7 +235,7 @@ if (YUZU_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2 AND YUZU_CMD)
if (YUZU_CMD)
add_subdirectory(yuzu_cmd)
set_target_properties(yuzu-cmd PROPERTIES OUTPUT_NAME "eden-cli")
endif()
-1
View File
@@ -79,7 +79,6 @@ android {
arguments.addAll(
listOf(
"-DENABLE_QT=0", // Don't use QT
"-DENABLE_SDL2=0", // Don't use SDL
"-DENABLE_WEB_SERVICE=1", // Enable web service
"-DENABLE_OPENSSL=ON",
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
@@ -25,6 +25,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
@@ -795,6 +795,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
titleId = R.string.use_optimized_vertex_buffers,
descriptionId = R.string.use_optimized_vertex_buffers_description
)
)
put(
SwitchSetting(
BooleanSetting.SYNC_MEMORY_OPERATIONS,
@@ -278,6 +278,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
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@@ -48,7 +48,7 @@
android:layout_height="200dp"
android:layout_gravity="center_vertical"
android:layout_marginEnd="32dp"
android:src="@drawable/ic_yuzu_named" />
android:src="@drawable/ic_yuzu" />
<LinearLayout
android:layout_width="0dp"
@@ -48,7 +48,7 @@
android:layout_height="160dp"
android:layout_marginVertical="24dp"
android:layout_gravity="center_horizontal"
android:src="@drawable/ic_yuzu_named" />
android:src="@drawable/ic_yuzu" />
<com.google.android.material.card.MaterialCardView
style="@style/EdenCard"
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@@ -64,7 +64,8 @@
<item>@string/language_spanish</item>
<item>@string/language_taiwanese</item>
<item>@string/language_traditional_chinese</item>
<item>@string/language_serbian</item>
<item>@string/language_polish</item>
<item>@string/language_thai</item>
</string-array>
<integer-array name="languageValues">
@@ -87,6 +88,7 @@
<item>11</item>
<item>16</item>
<item>18</item>
<item>19</item>
</integer-array>
<string-array name="rendererApiNames">
@@ -407,6 +409,7 @@
<item>@string/app_language_persian</item>
<item>@string/app_language_hebrew</item>
<item>@string/app_language_serbian</item>
<item>@string/app_language_thai</item>
</string-array>
<integer-array name="appLanguageValues">
<item>0</item>
@@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#3cce5bff</color></resources>
@@ -500,7 +500,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
<string name="hacks">Hacks</string>
@@ -1011,7 +1012,8 @@
<string name="language_simplified_chinese" translatable="false">简体中文</string>
<string name="language_traditional_chinese" translatable="false">正體中文</string>
<string name="language_brazilian_portuguese" translatable="false">Português do Brasil</string>
<string name="language_serbian" translatable="false">српски</string>
<string name="language_polish" translatable="false">Polska</string>
<string name="language_thai" translatable="false">แบบไทย</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1216,6 +1218,7 @@
<string name="app_language_persian" translatable="false">فارسی</string>
<string name="app_language_hebrew" translatable="false">עברית</string>
<string name="app_language_serbian" translatable="false">Српски</string>
<string name="app_language_thai" translatable="false">แบบไทย</string>
<!-- Static Themes -->
<string name="static_theme_color">Theme Color</string>
+11 -20
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
@@ -231,38 +231,29 @@ endif()
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(audio_core PUBLIC common core Opus::opus)
# what?
# if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
# target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
# endif()
if (ENABLE_CUBEB)
target_sources(audio_core PRIVATE
sink/cubeb_sink.cpp
sink/cubeb_sink.h
)
sink/cubeb_sink.h)
target_link_libraries(audio_core PRIVATE cubeb::cubeb)
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
endif()
if (ENABLE_SDL2)
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
else()
target_sources(audio_core PRIVATE
sink/sdl2_sink.cpp
sink/sdl2_sink.h
)
sink/sdl2_sink.h)
target_link_libraries(audio_core PRIVATE SDL2::SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h
)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
endif()
create_target_directory_groups(audio_core)
+21 -12
View File
@@ -138,29 +138,29 @@ struct Values {
Linkage linkage{};
// Applet
Setting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
SwitchableSetting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
SwitchableSetting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> data_erase_applet_mode{linkage, AppletMode::HLE, "data_erase_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
SwitchableSetting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> net_connect_applet_mode{linkage, AppletMode::LLE, "net_connect_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> player_select_applet_mode{
SwitchableSetting<AppletMode> player_select_applet_mode{
linkage, AppletMode::LLE, "player_select_applet_mode", Category::LibraryApplet};
Setting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
SwitchableSetting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
SwitchableSetting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
SwitchableSetting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> shop_applet_mode{linkage, AppletMode::HLE, "shop_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> photo_viewer_applet_mode{
SwitchableSetting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
SwitchableSetting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};
@@ -168,6 +168,7 @@ struct Values {
linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
Setting<AppletMode> my_page_applet_mode{linkage, AppletMode::LLE, "my_page_applet_mode",
Category::LibraryApplet};
SwitchableSetting<bool> enable_overlay{linkage, false, "enable_overlay", Category::LibraryApplet};
// Audio
SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
@@ -519,6 +520,16 @@ struct Values {
true,
true};
#ifdef ANDROID
SwitchableSetting<bool> use_optimized_vertex_buffers{linkage,
false,
"use_optimized_vertex_buffers",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
#endif
// Renderer Hacks //
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
GpuOverclock::Medium,
@@ -608,7 +619,7 @@ struct Values {
Category::RendererDebug};
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
// Debug override for automatic BCn patching detection
Setting<bool> patch_old_qcom_drivers{linkage, true, "patch_old_qcom_drivers",
Setting<bool> patch_old_qcom_drivers{linkage, false, "patch_old_qcom_drivers",
Category::RendererDebug};
#endif
SwitchableSetting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
@@ -820,8 +831,6 @@ struct Values {
// Per-game overrides
bool use_squashed_iterated_blend;
Setting<bool> enable_overlay{linkage, false, "enable_overlay", Category::Core};
};
extern Values values;
+1 -1
View File
@@ -120,7 +120,7 @@ ENUM(AudioMode, Mono, Stereo, Surround);
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Serbian);
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Polish, Thai);
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt, Gb, GbEire, Gmt,
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
+87 -100
View File
@@ -12,6 +12,7 @@
#include <zlib.h>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
@@ -19,7 +20,7 @@
namespace FileSys {
const std::array<const char*, 16> LANGUAGE_NAMES{{
const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
@@ -36,137 +37,123 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
"TraditionalChinese",
"SimplifiedChinese",
"BrazilianPortuguese",
"Polish",
"Thai",
}};
namespace {
constexpr std::size_t LEGACY_LANGUAGE_REGION_SIZE = sizeof(std::array<LanguageEntry, 16>);
constexpr std::size_t PACKED_LANGUAGE_REGION_MAX_SIZE = sizeof(LanguageEntry) * 32;
namespace
{
constexpr std::size_t MAX_EXPANDED_LANG_SIZE = sizeof(LanguageEntry) * 32;
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out) {
if (compressed.empty() || compressed.size() > std::numeric_limits<uInt>::max()) {
return false;
}
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out)
{
if (compressed.empty()) return false;
std::array<u8, 0x1000> chunk{};
int ret = Z_OK;
while (ret == Z_OK) {
stream.next_out = reinterpret_cast<Bytef*>(chunk.data());
stream.avail_out = static_cast<uInt>(chunk.size());
ret = inflate(&stream, Z_NO_FLUSH);
if (ret != Z_OK && ret != Z_STREAM_END) {
inflateEnd(&stream);
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
const auto produced = chunk.size() - static_cast<std::size_t>(stream.avail_out);
if (produced != 0) {
if (out.size() + produced > PACKED_LANGUAGE_REGION_MAX_SIZE) {
inflateEnd(&stream);
return false;
}
out.insert(out.end(), chunk.begin(),
chunk.begin() + static_cast<std::ptrdiff_t>(produced));
out.resize(MAX_EXPANDED_LANG_SIZE);
stream.next_out = reinterpret_cast<Bytef*>(out.data());
stream.avail_out = static_cast<uInt>(out.size());
int ret = inflate(&stream, Z_FINISH);
inflateEnd(&stream);
if (ret != Z_STREAM_END && ret != Z_OK) {
return false;
}
// Shrink to actual decompressed size
out.resize(stream.total_out);
return true;
}
inflateEnd(&stream);
return ret == Z_STREAM_END;
}
void DecodePackedLanguageEntries(RawNACP& raw) {
auto* packed_region = reinterpret_cast<u8*>(raw.language_entries.data());
u16_le compressed_size_le{};
std::memcpy(&compressed_size_le, packed_region, sizeof(compressed_size_le));
const auto compressed_size = static_cast<std::size_t>(compressed_size_le);
if (compressed_size == 0 || compressed_size > LEGACY_LANGUAGE_REGION_SIZE - sizeof(u16_le)) {
return;
}
std::vector<u8> decompressed;
if (!InflateRawDeflate(
std::span<const u8>(packed_region + sizeof(u16_le), compressed_size), decompressed)) {
return;
}
if (decompressed.size() < LEGACY_LANGUAGE_REGION_SIZE ||
decompressed.size() % sizeof(LanguageEntry) != 0) {
return;
}
std::memcpy(raw.language_entries.data(), decompressed.data(), LEGACY_LANGUAGE_REGION_SIZE);
}
} // namespace
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
application_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), application_name.size());
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(),
developer_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), developer_name.size());
}
constexpr std::array<Language, 18> language_to_codes = {{
Language::Japanese,
Language::AmericanEnglish,
Language::French,
Language::German,
Language::Italian,
Language::Spanish,
Language::SimplifiedChinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
Language::TraditionalChinese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
Language::SimplifiedChinese,
Language::TraditionalChinese,
Language::BrazilianPortuguese,
}};
NACP::NACP() = default;
NACP::NACP(VirtualFile file) {
NACP::NACP(VirtualFile file)
{
file->ReadObject(&raw);
DecodePackedLanguageEntries(raw);
if (raw.titles_data_format == TitleDataFormat::Compressed) {
const u16 compressed_size = raw.language_entries.compressed_data.buffer_size;
std::span<const u8> compressed_payload{raw.language_entries.compressed_data.buffer,
compressed_size};
std::vector<u8> decompressed;
if (InflateRawDeflate(compressed_payload, decompressed)) {
const size_t entry_count = decompressed.size() / sizeof(LanguageEntry);
language_entries.resize(entry_count);
std::memcpy(language_entries.data(), decompressed.data(), decompressed.size());
}
} else {
language_entries.resize(16);
std::memcpy(language_entries.data(), raw.language_entries.language_entries.data(),
sizeof(raw.language_entries.language_entries));
}
}
NACP::~NACP() = default;
const LanguageEntry& NACP::GetLanguageEntry() const {
Language language =
language_to_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
{
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));
if (!language_entry.GetApplicationName().empty())
return language_entry;
auto const language = []{
switch (Settings::values.language_index.GetValue()) {
case Settings::Language::Chinese: return Language::SimplifiedChinese;
case Settings::Language::ChineseSimplified: return Language::SimplifiedChinese;
case Settings::Language::ChineseTraditional: return Language::TraditionalChinese;
case Settings::Language::Dutch: return Language::Dutch;
case Settings::Language::EnglishAmerican: return Language::AmericanEnglish;
case Settings::Language::EnglishBritish: return Language::BritishEnglish;
case Settings::Language::French: return Language::French;
case Settings::Language::FrenchCanadian: return Language::CanadianFrench;
case Settings::Language::German: return Language::German;
case Settings::Language::Italian: return Language::Italian;
case Settings::Language::Korean: return Language::Korean;
case Settings::Language::Japanese: return Language::Japanese;
case Settings::Language::Portuguese: return Language::Portuguese;
case Settings::Language::PortugueseBrazilian: return Language::BrazilianPortuguese;
case Settings::Language::Russian: return Language::Russian;
case Settings::Language::Spanish: return Language::Spanish;
case Settings::Language::SpanishLatin: return Language::LatinAmericanSpanish;
case Settings::Language::Taiwanese: return Language::SimplifiedChinese;
case Settings::Language::Thai: return Language::Thai;
case Settings::Language::Polish: return Language::Polish;
default: return Language::AmericanEnglish;
}
}();
u32 index = u32(language);
if (index < language_entries.size() && !language_entries[index].GetApplicationName().empty()) {
return language_entries[index];
}
for (const auto& language_entry : raw.language_entries) {
if (!language_entry.GetApplicationName().empty())
return language_entry;
for (const auto& entry : language_entries) {
if (!entry.GetApplicationName().empty())
return entry;
}
return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish));
return language_entries.at(static_cast<u8>(Language::AmericanEnglish));
}
std::array<std::string, 16> NACP::GetApplicationNames() const {
std::array<std::string, 16> names{};
for (size_t i = 0; i < raw.language_entries.size(); ++i) {
names[i] = raw.language_entries[i].GetApplicationName();
std::vector<std::string> NACP::GetApplicationNames() const {
std::vector<std::string> names;
names.reserve(language_entries.size());
for (const auto& entry : language_entries) {
names.push_back(entry.GetApplicationName());
}
return names;
}
@@ -205,7 +192,7 @@ bool NACP::GetUserAccountSwitchLock() const {
}
u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
return u32(raw.supported_languages);
}
u64 NACP::GetDeviceSaveDataSize() const {
+189 -36
View File
@@ -25,22 +25,176 @@ struct LanguageEntry {
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
static_assert(sizeof(LanguageEntry) == 0x300);
struct LanguageEntryData {
union {
// TitleDataFormat::Uncompressed (16 entries)
std::array<LanguageEntry, 16> language_entries;
// TitleDataFormat::Compressed (18+ entries)
struct {
u16 buffer_size;
u8 buffer[0x2FFE];
} compressed_data;
};
};
enum class TitleDataFormat : u8 {
Uncompressed = 0,
Compressed = 1,
};
struct ApplicationNeighborDetectionGroupConfiguration {
u64 group_id; ///< GroupId
std::array<u8, 0x10> key;
};
static_assert(sizeof(ApplicationNeighborDetectionGroupConfiguration) == 0x18);
// NeighborDetectionClientConfiguration
struct NeighborDetectionClientConfiguration {
ApplicationNeighborDetectionGroupConfiguration send_group_configuration; ///< SendGroupConfiguration
std::array<ApplicationNeighborDetectionGroupConfiguration, 0x10> receivable_group_configurations; ///< ReceivableGroupConfigurations
};
static_assert(sizeof(NeighborDetectionClientConfiguration) == 0x198);
enum class ApparentPlatform : u8 {
NX = 0,
Ounce = 1,
Count = 2
};
enum class JitConfigurationFlag : u64 {
None = 0,
IsEnabled = 1,
};
struct JitConfiguration {
JitConfigurationFlag jit_configuration_flag;
u64 memory_size;
};
static_assert(sizeof(JitConfiguration) == 0x10);
enum RequiredAddOnContentsSetDescriptorFlag : u16 {
None = 0,
Continue = 1
};
struct RequiredAddOnContentsSetDescriptor {
u16 index : 15;
RequiredAddOnContentsSetDescriptorFlag flag : 1;
};
static_assert(sizeof(RequiredAddOnContentsSetDescriptor) == 0x2);
struct RequiredAddOnContentsSetBinaryDescriptor {
RequiredAddOnContentsSetDescriptor descriptors[0x20];
};
static_assert(sizeof(RequiredAddOnContentsSetBinaryDescriptor) == 0x40);
enum class PlayReportPermission : u8 {
None = 0,
TargetMarketing = 1,
};
enum class CrashScreenshotForProd : u8 {
Deny = 0,
Allow = 1,
};
enum class CrashScreenshotForDev : u8 {
Deny = 0,
Allow = 1,
};
enum class ContentsAvailabilityTransitionPolicy : u8 {
NoPolicy = 0,
Stable = 1,
Changeable = 2,
};
struct AccessibleLaunchRequiredVersion {
std::array<u64, 8> application_id;
};
static_assert(sizeof(AccessibleLaunchRequiredVersion) == 0x40);
enum class CrashReport : u8 {
Deny = 0,
Allow = 1,
};
enum class PlayLogQueryCapability : u8 {
None = 0,
WhiteList = 1,
All = 2,
};
struct ApplicationControlDataConditionData {
u8 priority;
INSERT_PADDING_BYTES(7);
u16 aoc_index;
INSERT_PADDING_BYTES(6);
};
static_assert(sizeof(ApplicationControlDataConditionData) == 0x10);
#pragma pack(push, 1)
struct ApplicationControlDataCondition {
u64 type;
std::array<ApplicationControlDataConditionData, 0x8> data;
u8 count;
};
#pragma pack(pop)
static_assert(sizeof(ApplicationControlDataCondition) == 0x89);
// A language on the NX. These are for names and icons.
#define NACP_LANGUAGE_LIST \
NACP_LANGUAGE_ELEM(AmericanEnglish, 0) \
NACP_LANGUAGE_ELEM(BritishEnglish, 1) \
NACP_LANGUAGE_ELEM(Japanese, 2) \
NACP_LANGUAGE_ELEM(French, 3) \
NACP_LANGUAGE_ELEM(German, 4) \
NACP_LANGUAGE_ELEM(LatinAmericanSpanish, 5) \
NACP_LANGUAGE_ELEM(Spanish, 6) \
NACP_LANGUAGE_ELEM(Italian, 7) \
NACP_LANGUAGE_ELEM(Dutch, 8) \
NACP_LANGUAGE_ELEM(CanadianFrench, 9) \
NACP_LANGUAGE_ELEM(Portuguese, 10) \
NACP_LANGUAGE_ELEM(Russian, 11) \
NACP_LANGUAGE_ELEM(Korean, 12) \
NACP_LANGUAGE_ELEM(TraditionalChinese, 13) \
NACP_LANGUAGE_ELEM(SimplifiedChinese, 14) \
NACP_LANGUAGE_ELEM(BrazilianPortuguese, 15) \
NACP_LANGUAGE_ELEM(Polish, 16) \
NACP_LANGUAGE_ELEM(Thai, 17) \
enum class Language : u8 {
#define NACP_LANGUAGE_ELEM(X, N) X = N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
Count = 18,
Default = 255,
};
// Yes it's duplicated, why? Bits i guess
enum class SupportedLanguage : u32 {
#define NACP_LANGUAGE_ELEM(X, N) X = 1ULL << N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
};
#undef NACP_LANGUAGE_LIST
// The raw file format of a NACP file.
struct RawNACP {
std::array<LanguageEntry, 16> language_entries;
LanguageEntryData language_entries;
std::array<u8, 0x25> isbn;
u8 startup_user_account;
u8 user_account_switch_lock;
u8 addon_content_registration_type;
u32_le application_attribute;
u32_le supported_languages;
SupportedLanguage supported_languages;
u32_le parental_control;
bool screenshot_enabled;
u8 video_capture_mode;
bool data_loss_confirmation;
INSERT_PADDING_BYTES(1);
u8 play_log_policy;
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
@@ -56,10 +210,14 @@ struct RawNACP {
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
INSERT_PADDING_BYTES(5);
u8 runtime_parameter_delivery;
u8 appropriate_age_for_china;
INSERT_PADDING_BYTES(1);
CrashReport crash_report;
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
INSERT_PADDING_BYTES(7);
u8 startup_user_account_option;
INSERT_PADDING_BYTES(6); // ReservedForUserAccountSaveDataOperation
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
@@ -69,13 +227,28 @@ struct RawNACP {
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u16_le cache_storage_max_index;
INSERT_PADDING_BYTES(0x8B);
u8 runtime_upgrade;
u32_le supporting_limited_application_licenses;
std::array<u8, 0x8*16> play_log_queryable_application_id;
PlayLogQueryCapability play_log_query_capability;
u8 repair_flag;
u8 program_index;
u8 required_network_service_license_on_launch_flag;
u8 app_error_code_prefix;
INSERT_PADDING_BYTES(1);
TitleDataFormat titles_data_format;
u8 acd_index;
u8 apparent_platform;
INSERT_PADDING_BYTES(0x22F);
std::array<u8, 0x89> app_control_data_condition;
ApparentPlatform apparent_platform;
// NeighborDetectionClientConfiguration neighbor_detection_client_configuration;
// JitConfiguration jit_configuration;
// RequiredAddOnContentsSetBinaryDescriptor required_add_on_contents_set_binary_descriptor;
// PlayReportPermission play_report_permission;
// CrashScreenshotForProd crash_screenshot_for_prod;
// CrashScreenshotForDev crash_screenshot_for_dev;
// ContentsAvailabilityTransitionPolicy contents_availability_transition_policy;
// SupportedLanguage supported_language_copy; ///< TODO: add to XML generation.
INSERT_PADDING_BYTES(0x1EF);
AccessibleLaunchRequiredVersion accessible_launch_required_version;
ApplicationControlDataCondition application_control_data_condition; ///< Used for Switch 2 upgrade packs, which are distributed as AddOnContent titles
u8 initial_program_index;
INSERT_PADDING_BYTES(2);
u32_le accessible_program_index_flags;
@@ -85,34 +258,13 @@ struct RawNACP {
u8 has_ingame_voice_chat;
INSERT_PADDING_BYTES(3);
u32_le supported_extra_addon_content_flag;
INSERT_PADDING_BYTES(0x698);
u8 has_karaoke_feature;
INSERT_PADDING_BYTES(0x697);
std::array<u8, 0x400> platform_specific_region;
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
// A language on the NX. These are for names and icons.
enum class Language : u8 {
AmericanEnglish = 0,
BritishEnglish = 1,
Japanese = 2,
French = 3,
German = 4,
LatinAmericanSpanish = 5,
Spanish = 6,
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
Portuguese = 10,
Russian = 11,
Korean = 12,
TraditionalChinese = 13,
SimplifiedChinese = 14,
BrazilianPortuguese = 15,
Default = 255,
};
extern const std::array<const char*, 16> LANGUAGE_NAMES;
extern const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
@@ -131,7 +283,7 @@ public:
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
u32 GetSupportedLanguages() const;
std::array<std::string, 16> GetApplicationNames() const;
std::vector<std::string> GetApplicationNames() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
@@ -140,6 +292,7 @@ public:
private:
RawNACP raw{};
std::vector<LanguageEntry> language_entries;
};
} // namespace FileSys
+4 -2
View File
@@ -876,7 +876,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown
.source = PatchSource::Unknown,
.location = f->GetFullPath(),
});
}
@@ -923,7 +924,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown});
.source = PatchSource::Unknown,
.location = mod->GetFullPath()});
}
}
+1
View File
@@ -46,6 +46,7 @@ struct Patch {
u64 program_id;
u64 title_id;
PatchSource source;
std::string location;
u32 numeric_version{0};
};
+82
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,6 +25,8 @@ constexpr ApplicationLanguagePriorityList priority_list_american_english = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
@@ -40,6 +45,8 @@ constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
@@ -58,6 +65,8 @@ constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_french = {{
@@ -76,6 +85,8 @@ constexpr ApplicationLanguagePriorityList priority_list_french = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_german = {{
@@ -94,6 +105,8 @@ constexpr ApplicationLanguagePriorityList priority_list_german = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish = {{
@@ -112,6 +125,8 @@ constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish =
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
@@ -130,6 +145,8 @@ constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_italian = {{
@@ -148,6 +165,8 @@ constexpr ApplicationLanguagePriorityList priority_list_italian = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
@@ -166,6 +185,8 @@ constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
@@ -184,6 +205,8 @@ constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
@@ -202,6 +225,8 @@ constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_russian = {{
@@ -220,6 +245,8 @@ constexpr ApplicationLanguagePriorityList priority_list_russian = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_korean = {{
@@ -238,6 +265,8 @@ constexpr ApplicationLanguagePriorityList priority_list_korean = {{
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
@@ -256,6 +285,8 @@ constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
@@ -274,6 +305,8 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
@@ -293,6 +326,43 @@ constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_thai = {{
ApplicationLanguage::Thai,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
}};
constexpr ApplicationLanguagePriorityList priority_list_polish = {{
ApplicationLanguage::Polish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
}};
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
@@ -330,6 +400,10 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
return &priority_list_simplified_chinese;
case ApplicationLanguage::BrazilianPortuguese:
return &priority_list_brazilian_portuguese;
case ApplicationLanguage::Polish:
return &priority_list_polish;
case ApplicationLanguage::Thai:
return &priority_list_thai;
default:
return nullptr;
}
@@ -372,6 +446,10 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
return ApplicationLanguage::SimplifiedChinese;
case Set::LanguageCode::PT_BR:
return ApplicationLanguage::BrazilianPortuguese;
case Set::LanguageCode::TH:
return ApplicationLanguage::Thai;
case Set::LanguageCode::PL:
return ApplicationLanguage::Polish;
default:
return std::nullopt;
}
@@ -411,6 +489,10 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
return Set::LanguageCode::ZH_HANS;
case ApplicationLanguage::BrazilianPortuguese:
return Set::LanguageCode::PT_BR;
case ApplicationLanguage::Thai:
return Set::LanguageCode::TH;
case ApplicationLanguage::Polish:
return Set::LanguageCode::PL;
default:
return std::nullopt;
}
+5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -26,6 +29,8 @@ enum class ApplicationLanguage : u8 {
TraditionalChinese,
SimplifiedChinese,
BrazilianPortuguese,
Polish,
Thai,
Count
};
using ApplicationLanguagePriorityList =
+13 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -169,6 +172,8 @@ enum class Language : u32 {
SimplifiedCHhinese,
TraditionalChinese,
BrazilianPortuguese,
Polish,
Thai
};
/// This is "nn::settings::LanguageCode", which is a NUL-terminated string stored in a u64.
@@ -191,6 +196,8 @@ enum class LanguageCode : u64 {
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
PT_BR = 0x00000052422D7470,
PL = 0x000000000000706C,
TH = 0x0000000000006874,
};
/// This is nn::settings::system::NotificationVolume
@@ -248,7 +255,7 @@ enum class PlatformRegion : s32 {
Terra = 2,
};
constexpr std::array<LanguageCode, 18> available_language_codes = {{
constexpr std::array<LanguageCode, 20> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
@@ -267,9 +274,11 @@ constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
LanguageCode::PT_BR,
LanguageCode::PL,
LanguageCode::TH
}};
static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 20> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
@@ -288,6 +297,8 @@ static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> languag
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
{LanguageCode::PL, KeyboardLayout::EnglishUsInternational},
{LanguageCode::TH, KeyboardLayout::EnglishUsInternational}
}};
/// This is nn::settings::system::AccountNotificationFlag
@@ -212,7 +212,7 @@ EmittedBlockInfo EmitArm64(oaknut::CodeGenerator& code, IR::Block block, const E
oaknut::Label pass;
pass = conf.emit_cond(code, ctx, ctx.block.GetCondition());
EmitAddCycles(code, ctx, ctx.block.cond_failed_cycle_count);
EmitAddCycles(code, ctx, ctx.block.ConditionFailedCycleCount());
conf.emit_condition_failed_terminal(code, ctx);
code.l(pass);
@@ -254,7 +254,7 @@ EmittedBlockInfo EmitArm64(oaknut::CodeGenerator& code, IR::Block block, const E
reg_alloc.AssertNoMoreUses();
EmitAddCycles(code, ctx, block.cycle_count);
EmitAddCycles(code, ctx, block.CycleCount());
conf.emit_terminal(code, ctx);
code.BRK(0);
@@ -151,7 +151,7 @@ EmittedBlockInfo EmitRV64(biscuit::Assembler& as, IR::Block block, const EmitCon
reg_alloc.AssertNoMoreUses();
if (emit_conf.enable_cycle_counting) {
const size_t cycles_to_add = block.cycle_count;
const size_t cycles_to_add = block.CycleCount();
as.LD(Xscratch0, offsetof(StackLayout, cycles_remaining), sp);
if (mcl::bit::sign_extend<12>(-cycles_to_add) == -cycles_to_add) {
as.ADDI(Xscratch0, Xscratch0, -cycles_to_add);
@@ -102,19 +102,14 @@ A32EmitX64::BlockDescriptor A32EmitX64::Emit(IR::Block& block) {
}
code.EnableWriting();
const boost::container::static_vector<HostLoc, 28> gpr_order = [this] {
boost::container::static_vector<HostLoc, 28> gprs{any_gpr};
if (conf.fastmem_pointer) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R13));
}
if (conf.page_table) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R14));
}
new (&this->reg_alloc) RegAlloc([this] {
std::bitset<32> gprs{any_gpr};
if (conf.fastmem_pointer)
gprs.reset(size_t(HostLoc::R13));
if (conf.page_table)
gprs.reset(size_t(HostLoc::R14));
return gprs;
}();
new (&this->reg_alloc) RegAlloc(gpr_order, any_xmm);
}(), any_xmm);
A32EmitContext ctx{conf, reg_alloc, block};
// Start emitting.
@@ -153,7 +148,7 @@ A32EmitX64::BlockDescriptor A32EmitX64::Emit(IR::Block& block) {
reg_alloc.AssertNoMoreUses();
if (conf.enable_cycle_counting) {
EmitAddCycles(block.cycle_count);
EmitAddCycles(block.CycleCount());
}
EmitTerminal(block.GetTerminal(), ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.int3();
@@ -197,7 +192,7 @@ void A32EmitX64::EmitCondPrelude(const A32EmitContext& ctx) {
Xbyak::Label pass = EmitCond(ctx.block.GetCondition());
if (conf.enable_cycle_counting) {
EmitAddCycles(ctx.block.cond_failed_cycle_count);
EmitAddCycles(ctx.block.ConditionFailedCycleCount());
}
EmitTerminal(IR::Term::LinkBlock{ctx.block.ConditionFailedLocation()}, ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.L(pass);
@@ -76,18 +76,14 @@ A64EmitX64::BlockDescriptor A64EmitX64::Emit(IR::Block& block) noexcept {
}
code.EnableWriting();
const boost::container::static_vector<HostLoc, 28> gpr_order = [this] {
boost::container::static_vector<HostLoc, 28> gprs{any_gpr};
if (conf.fastmem_pointer) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R13));
}
if (conf.page_table) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R14));
}
new (&this->reg_alloc) RegAlloc{[this] {
std::bitset<32> gprs = any_gpr;
if (conf.fastmem_pointer)
gprs.reset(size_t(HostLoc::R13));
if (conf.page_table)
gprs.reset(size_t(HostLoc::R14));
return gprs;
}();
new (&this->reg_alloc) RegAlloc{gpr_order, any_xmm};
}(), any_xmm};
A64EmitContext ctx{conf, reg_alloc, block};
// Start emitting.
@@ -146,7 +142,7 @@ finish_this_inst:
reg_alloc.AssertNoMoreUses();
if (conf.enable_cycle_counting) {
EmitAddCycles(block.cycle_count);
EmitAddCycles(block.CycleCount());
}
EmitTerminal(block.GetTerminal(), ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.int3();
@@ -188,7 +184,7 @@ void A64EmitX64::ClearFastDispatchTable() {
void A64EmitX64::GenTerminalHandlers() {
// PC ends up in rcx, location_descriptor ends up in rbx
static_assert(std::find(ABI_ALL_CALLEE_SAVE.begin(), ABI_ALL_CALLEE_SAVE.end(), HostLoc::R12) != ABI_ALL_CALLEE_SAVE.end());
//static_assert(ABI_ALL_CALLEE_SAVE.test(size_t(HostLoc::R12)));
const auto calculate_location_descriptor = [this] {
// This calculation has to match up with A64::LocationDescriptor::UniqueHash
// TODO: Optimization is available here based on known state of fpcr.
+24 -88
View File
@@ -40,59 +40,53 @@ static FrameInfo CalculateFrameInfo(const size_t num_gprs, const size_t num_xmms
};
}
template<typename RegisterArrayT>
void ABI_PushRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, const RegisterArrayT& regs) {
void ABI_PushRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, std::bitset<32> const& regs) {
using namespace Xbyak::util;
const size_t num_gprs = std::count_if(regs.begin(), regs.end(), HostLocIsGPR);
const size_t num_xmms = std::count_if(regs.begin(), regs.end(), HostLocIsXMM);
const size_t num_gprs = (ABI_ALL_GPRS & regs).count();
const size_t num_xmms = (ABI_ALL_XMMS & regs).count();
const FrameInfo frame_info = CalculateFrameInfo(num_gprs, num_xmms, frame_size);
for (auto const gpr : regs)
if (HostLocIsGPR(gpr))
code.push(HostLocToReg64(gpr));
for (size_t i = 0; i < regs.size(); ++i)
if (regs[i] && HostLocIsGPR(HostLoc(i)))
code.push(HostLocToReg64(HostLoc(i)));
if (frame_info.stack_subtraction != 0)
code.sub(rsp, u32(frame_info.stack_subtraction));
size_t xmm_offset = frame_info.xmm_offset;
for (auto const xmm : regs) {
if (HostLocIsXMM(xmm)) {
for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && HostLocIsXMM(HostLoc(i))) {
if (code.HasHostFeature(HostFeature::AVX)) {
code.vmovaps(code.xword[rsp + xmm_offset], HostLocToXmm(xmm));
code.vmovaps(code.xword[rsp + xmm_offset], HostLocToXmm(HostLoc(i)));
} else {
code.movaps(code.xword[rsp + xmm_offset], HostLocToXmm(xmm));
code.movaps(code.xword[rsp + xmm_offset], HostLocToXmm(HostLoc(i)));
}
xmm_offset += XMM_SIZE;
}
}
}
template<typename RegisterArrayT>
void ABI_PopRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, const RegisterArrayT& regs) {
void ABI_PopRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, std::bitset<32> const& regs) {
using namespace Xbyak::util;
const size_t num_gprs = std::count_if(regs.begin(), regs.end(), HostLocIsGPR);
const size_t num_xmms = std::count_if(regs.begin(), regs.end(), HostLocIsXMM);
const size_t num_gprs = (ABI_ALL_GPRS & regs).count();
const size_t num_xmms = (ABI_ALL_XMMS & regs).count();
const FrameInfo frame_info = CalculateFrameInfo(num_gprs, num_xmms, frame_size);
size_t xmm_offset = frame_info.xmm_offset + (num_xmms * XMM_SIZE);
for (auto it = regs.rbegin(); it != regs.rend(); ++it) {
auto const xmm = *it;
if (HostLocIsXMM(xmm)) {
for (int32_t i = regs.size() - 1; i >= 0; --i)
if (regs[i] && HostLocIsXMM(HostLoc(i))) {
xmm_offset -= XMM_SIZE;
if (code.HasHostFeature(HostFeature::AVX)) {
code.vmovaps(HostLocToXmm(xmm), code.xword[rsp + xmm_offset]);
code.vmovaps(HostLocToXmm(HostLoc(i)), code.xword[rsp + xmm_offset]);
} else {
code.movaps(HostLocToXmm(xmm), code.xword[rsp + xmm_offset]);
code.movaps(HostLocToXmm(HostLoc(i)), code.xword[rsp + xmm_offset]);
}
}
}
if (frame_info.stack_subtraction != 0)
code.add(rsp, u32(frame_info.stack_subtraction));
for (auto it = regs.rbegin(); it != regs.rend(); ++it) {
auto const gpr = *it;
if (HostLocIsGPR(gpr))
code.pop(HostLocToReg64(gpr));
}
for (int32_t i = regs.size() - 1; i >= 0; --i)
if (regs[i] && HostLocIsGPR(HostLoc(i)))
code.pop(HostLocToReg64(HostLoc(i)));
}
void ABI_PushCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, const std::size_t frame_size) {
@@ -112,74 +106,16 @@ void ABI_PopCallerSaveRegistersAndAdjustStack(BlockOfCode& code, const std::size
}
// Windows ABI registers are not in the same allocation algorithm as unix's
#ifdef _MSC_VER
void ABI_PushCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
std::vector<HostLoc> regs;
std::remove_copy(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end(), std::back_inserter(regs), exception);
std::bitset<32> regs = ABI_ALL_CALLER_SAVE;
regs.reset(size_t(exception));
ABI_PushRegistersAndAdjustStack(code, 0, regs);
}
void ABI_PopCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
std::vector<HostLoc> regs;
std::remove_copy(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end(), std::back_inserter(regs), exception);
std::bitset<32> regs = ABI_ALL_CALLER_SAVE;
regs.reset(size_t(exception));
ABI_PopRegistersAndAdjustStack(code, 0, regs);
}
#else
static consteval size_t ABI_AllCallerSaveSize() noexcept {
return ABI_ALL_CALLER_SAVE.max_size();
}
static consteval std::array<HostLoc, ABI_AllCallerSaveSize() - 1> ABI_AllCallerSaveExcept(const std::size_t except) noexcept {
std::array<HostLoc, ABI_AllCallerSaveSize() - 1> arr;
for(std::size_t i = 0; i < arr.size(); ++i) {
arr[i] = static_cast<HostLoc>(i + (i >= except ? 1 : 0));
}
return arr;
}
alignas(64) static constinit std::array<HostLoc, ABI_AllCallerSaveSize() - 1> ABI_CALLER_SAVED_EXCEPT_TABLE[32] = {
ABI_AllCallerSaveExcept(0),
ABI_AllCallerSaveExcept(1),
ABI_AllCallerSaveExcept(2),
ABI_AllCallerSaveExcept(3),
ABI_AllCallerSaveExcept(4),
ABI_AllCallerSaveExcept(5),
ABI_AllCallerSaveExcept(6),
ABI_AllCallerSaveExcept(7),
ABI_AllCallerSaveExcept(8),
ABI_AllCallerSaveExcept(9),
ABI_AllCallerSaveExcept(10),
ABI_AllCallerSaveExcept(11),
ABI_AllCallerSaveExcept(12),
ABI_AllCallerSaveExcept(13),
ABI_AllCallerSaveExcept(14),
ABI_AllCallerSaveExcept(15),
ABI_AllCallerSaveExcept(16),
ABI_AllCallerSaveExcept(17),
ABI_AllCallerSaveExcept(18),
ABI_AllCallerSaveExcept(19),
ABI_AllCallerSaveExcept(20),
ABI_AllCallerSaveExcept(21),
ABI_AllCallerSaveExcept(22),
ABI_AllCallerSaveExcept(23),
ABI_AllCallerSaveExcept(24),
ABI_AllCallerSaveExcept(25),
ABI_AllCallerSaveExcept(26),
ABI_AllCallerSaveExcept(27),
ABI_AllCallerSaveExcept(28),
ABI_AllCallerSaveExcept(29),
ABI_AllCallerSaveExcept(30),
ABI_AllCallerSaveExcept(31),
};
void ABI_PushCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
ASSUME(size_t(exception) < 32);
ABI_PushRegistersAndAdjustStack(code, 0, ABI_CALLER_SAVED_EXCEPT_TABLE[size_t(exception)]);
}
void ABI_PopCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
ASSUME(size_t(exception) < 32);
ABI_PopRegistersAndAdjustStack(code, 0, ABI_CALLER_SAVED_EXCEPT_TABLE[size_t(exception)]);
}
#endif
} // namespace Dynarmic::Backend::X64
+48 -11
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -8,15 +8,52 @@
#pragma once
#include <array>
#include <bitset>
#include "dynarmic/common/common_types.h"
#include "dynarmic/backend/x64/hostloc.h"
namespace Dynarmic::Backend::X64 {
class BlockOfCode;
constexpr std::bitset<32> ABI_ALL_GPRS = BuildRegSet({
HostLoc::RAX,
HostLoc::RBX,
HostLoc::RCX,
HostLoc::RDX,
HostLoc::RDI,
HostLoc::RSI,
HostLoc::RBP,
HostLoc::RSP,
HostLoc::R8,
HostLoc::R9,
HostLoc::R10,
HostLoc::R11,
HostLoc::R12,
HostLoc::R13,
HostLoc::R14,
HostLoc::R15,
});
constexpr std::bitset<32> ABI_ALL_XMMS = BuildRegSet({
HostLoc::XMM0,
HostLoc::XMM1,
HostLoc::XMM2,
HostLoc::XMM3,
HostLoc::XMM4,
HostLoc::XMM5,
HostLoc::XMM6,
HostLoc::XMM7,
HostLoc::XMM8,
HostLoc::XMM9,
HostLoc::XMM10,
HostLoc::XMM11,
HostLoc::XMM12,
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
});
constexpr HostLoc ABI_JIT_PTR = HostLoc::R15;
#ifdef _WIN32
@@ -29,7 +66,7 @@ constexpr HostLoc ABI_PARAM2 = HostLoc::RDX;
constexpr HostLoc ABI_PARAM3 = HostLoc::R8;
constexpr HostLoc ABI_PARAM4 = HostLoc::R9;
constexpr std::array<HostLoc, 13> ABI_ALL_CALLER_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLER_SAVE = BuildRegSet({
HostLoc::RAX,
HostLoc::RCX,
HostLoc::RDX,
@@ -43,9 +80,9 @@ constexpr std::array<HostLoc, 13> ABI_ALL_CALLER_SAVE = {
HostLoc::XMM3,
HostLoc::XMM4,
HostLoc::XMM5,
};
});
constexpr std::array<HostLoc, 18> ABI_ALL_CALLEE_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLEE_SAVE = BuildRegSet({
HostLoc::RBX,
HostLoc::RSI,
HostLoc::RDI,
@@ -64,7 +101,7 @@ constexpr std::array<HostLoc, 18> ABI_ALL_CALLEE_SAVE = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
constexpr size_t ABI_SHADOW_SPACE = 32; // bytes
@@ -82,7 +119,7 @@ constexpr HostLoc ABI_PARAM4 = HostLoc::RCX;
constexpr HostLoc ABI_PARAM5 = HostLoc::R8;
constexpr HostLoc ABI_PARAM6 = HostLoc::R9;
constexpr std::array<HostLoc, 25> ABI_ALL_CALLER_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLER_SAVE = BuildRegSet({
HostLoc::RAX,
HostLoc::RCX,
HostLoc::RDX,
@@ -108,22 +145,22 @@ constexpr std::array<HostLoc, 25> ABI_ALL_CALLER_SAVE = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
constexpr std::array<HostLoc, 6> ABI_ALL_CALLEE_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLEE_SAVE = BuildRegSet({
HostLoc::RBX,
HostLoc::RBP,
HostLoc::R12,
HostLoc::R13,
HostLoc::R14,
HostLoc::R15,
};
});
constexpr size_t ABI_SHADOW_SPACE = 0; // bytes
#endif
static_assert(ABI_ALL_CALLER_SAVE.size() + ABI_ALL_CALLEE_SAVE.size() == 31, "Invalid total number of registers");
//static_assert(ABI_ALL_CALLER_SAVE.count() + ABI_ALL_CALLEE_SAVE.count() == 31, "Invalid total number of registers");
void ABI_PushCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, size_t frame_size = 0);
void ABI_PopCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, size_t frame_size = 0);
@@ -7,6 +7,9 @@
*/
#pragma once
#include <bitset>
#include <xbyak/xbyak.h>
#include "dynarmic/common/assert.h"
#include "dynarmic/common/common_types.h"
#include "dynarmic/backend/x64/xbyak.h"
@@ -106,13 +109,18 @@ constexpr size_t HostLocBitWidth(HostLoc loc) {
UNREACHABLE();
}
using HostLocList = std::initializer_list<HostLoc>;
constexpr std::bitset<32> BuildRegSet(std::initializer_list<HostLoc> regs) {
size_t bits = 0;
for (auto const& reg : regs)
bits |= size_t{1} << size_t(reg);
return {bits};
}
// RSP is preserved for function calls
// R13 contains fastmem pointer if any
// R14 contains the pagetable pointer
// R15 contains the JitState pointer
const HostLocList any_gpr = {
const std::bitset<32> any_gpr = BuildRegSet({
HostLoc::RAX,
HostLoc::RBX,
HostLoc::RCX,
@@ -128,13 +136,13 @@ const HostLocList any_gpr = {
HostLoc::R13,
HostLoc::R14,
//HostLoc::R15,
};
});
// XMM0 is reserved for use by instructions that implicitly use it as an argument
// XMM1 is used by 128 mem accessors
// XMM2 is also used by that (and other stuff)
// Basically dont use either XMM0, XMM1 or XMM2 ever; they're left for the regsel
const HostLocList any_xmm = {
const std::bitset<32> any_xmm = BuildRegSet({
//HostLoc::XMM1,
//HostLoc::XMM2,
HostLoc::XMM3,
@@ -150,7 +158,7 @@ const HostLocList any_xmm = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
inline Xbyak::Reg64 HostLocToReg64(HostLoc loc) noexcept {
ASSERT(HostLocIsGPR(loc));
@@ -6,19 +6,19 @@
* SPDX-License-Identifier: 0BSD
*/
#include "dynarmic/backend/x64/reg_alloc.h"
#include <algorithm>
#include <limits>
#include <numeric>
#include <utility>
#include <fmt/ostream.h>
#include "dynarmic/backend/x64/hostloc.h"
#include "dynarmic/common/assert.h"
#include <bit>
#include "dynarmic/backend/x64/xbyak.h"
#include "dynarmic/backend/x64/abi.h"
#include "dynarmic/backend/x64/reg_alloc.h"
#include "dynarmic/backend/x64/stack_layout.h"
#include "dynarmic/backend/x64/verbose_debugging_output.h"
@@ -185,9 +185,8 @@ bool Argument::IsInMemory(RegAlloc& reg_alloc) const noexcept {
return HostLocIsSpill(*reg_alloc.ValueLocation(value.GetInst()));
}
RegAlloc::RegAlloc(boost::container::static_vector<HostLoc, 28> gpr_order, boost::container::static_vector<HostLoc, 28> xmm_order) noexcept
: gpr_order(gpr_order),
xmm_order(xmm_order)
RegAlloc::RegAlloc(std::bitset<32> gpr_order, std::bitset<32> xmm_order) noexcept
: gpr_order(gpr_order), xmm_order(xmm_order)
{}
RegAlloc::ArgumentInfo RegAlloc::GetArgumentInfo(const IR::Inst* inst) noexcept {
@@ -237,7 +236,7 @@ Xbyak::Xmm RegAlloc::UseScratchXmm(BlockOfCode& code, Argument& arg) noexcept {
void RegAlloc::UseScratch(BlockOfCode& code, Argument& arg, HostLoc host_loc) noexcept {
ASSERT(!arg.allocated);
arg.allocated = true;
UseScratchImpl(code, arg.value, {host_loc});
UseScratchImpl(code, arg.value, BuildRegSet({host_loc}));
}
void RegAlloc::DefineValue(BlockOfCode& code, IR::Inst* inst, const Xbyak::Reg& reg) noexcept {
@@ -258,7 +257,7 @@ void RegAlloc::Release(const Xbyak::Reg& reg) noexcept {
LocInfo(hostloc).ReleaseOne();
}
HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept {
if (use_value.IsImmediate()) {
return LoadImmediate(code, use_value, ScratchImpl(code, desired_locations));
}
@@ -266,8 +265,7 @@ HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::c
auto const* use_inst = use_value.GetInst();
HostLoc const current_location = *ValueLocation(use_inst);
const bool can_use_current_location = std::find(desired_locations.begin(), desired_locations.end(), current_location) != desired_locations.end();
if (can_use_current_location) {
if (HostLocIsRegister(current_location) && desired_locations.test(size_t(current_location))) {
LocInfo(current_location).ReadLock();
return current_location;
}
@@ -290,7 +288,7 @@ HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::c
return destination_location;
}
HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept {
if (use_value.IsImmediate()) {
return LoadImmediate(code, use_value, ScratchImpl(code, desired_locations));
}
@@ -298,9 +296,7 @@ HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const b
const auto* use_inst = use_value.GetInst();
const HostLoc current_location = *ValueLocation(use_inst);
const size_t bit_width = GetBitWidth(use_inst->GetType());
const bool can_use_current_location = std::find(desired_locations.begin(), desired_locations.end(), current_location) != desired_locations.end();
if (can_use_current_location && !LocInfo(current_location).IsLocked()) {
if (HostLocIsRegister(current_location) && desired_locations.test(size_t(current_location)) && !LocInfo(current_location).IsLocked()) {
if (LocInfo(current_location).IsLastUse()) {
LocInfo(current_location).is_set_last_use = true;
} else {
@@ -317,7 +313,7 @@ HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const b
return destination_location;
}
HostLoc RegAlloc::ScratchImpl(BlockOfCode& code, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::ScratchImpl(BlockOfCode& code, std::bitset<32> desired_locations) noexcept {
const HostLoc location = SelectARegister(desired_locations);
MoveOutOfTheWay(code, location);
LocInfo(location).WriteLock();
@@ -336,11 +332,11 @@ void RegAlloc::HostCall(
constexpr std::array<HostLoc, args_count> args_hostloc = {ABI_PARAM1, ABI_PARAM2, ABI_PARAM3, ABI_PARAM4};
const std::array<std::optional<Argument::copyable_reference>, args_count> args = {arg0, arg1, arg2, arg3};
static const boost::container::static_vector<HostLoc, 28> other_caller_save = [args_hostloc]() noexcept {
boost::container::static_vector<HostLoc, 28> ret(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end());
ret.erase(std::find(ret.begin(), ret.end(), ABI_RETURN));
static const std::bitset<32> other_caller_save = [args_hostloc]() noexcept {
std::bitset<32> ret = ABI_ALL_CALLER_SAVE;
ret.reset(size_t(ABI_RETURN));
for (auto const hostloc : args_hostloc)
ret.erase(std::find(ret.begin(), ret.end(), hostloc));
ret.reset(size_t(hostloc));
return ret;
}();
@@ -356,9 +352,11 @@ void RegAlloc::HostCall(
}
}
// Must match with with ScratchImpl
for (auto const gpr : other_caller_save) {
MoveOutOfTheWay(code, gpr);
LocInfo(gpr).WriteLock();
for (size_t i = 0; i < other_caller_save.size(); ++i) {
if (other_caller_save[i]) {
MoveOutOfTheWay(code, HostLoc(i));
LocInfo(HostLoc(i)).WriteLock();
}
}
for (size_t i = 0; i < args.size(); i++) {
if (args[i] && !args[i]->get().IsVoid()) {
@@ -397,46 +395,48 @@ void RegAlloc::ReleaseStackSpace(BlockOfCode& code, const size_t stack_space) no
code.add(code.rsp, u32(stack_space));
}
HostLoc RegAlloc::SelectARegister(const boost::container::static_vector<HostLoc, 28>& desired_locations) const noexcept {
HostLoc RegAlloc::SelectARegister(std::bitset<32> desired_locations) const noexcept {
// TODO(lizzie): Overspill causes issues (reads to 0 and such) on some games, I need to make a testbench
// to later track this down - however I just modified the LRU algo so it prefers empty registers first
// we need to test high register pressure (and spills, maybe 32 regs?)
static_assert(size_t(HostLoc::FirstSpill) >= 32);
// Selects the best location out of the available locations.
// NOTE: Using last is BAD because new REX prefix for each insn using the last regs
// TODO: Actually do LRU or something. Currently we just try to pick something without a value if possible.
auto min_lru_counter = size_t(-1);
auto it_candidate = desired_locations.cend(); //default fallback if everything fails
auto it_rex_candidate = desired_locations.cend();
auto it_empty_candidate = desired_locations.cend();
for (auto it = desired_locations.cbegin(); it != desired_locations.cend(); it++) {
auto const& loc_info = LocInfo(*it);
DEBUG_ASSERT(*it != ABI_JIT_PTR);
// Abstain from using upper registers unless absolutely nescesary
if (loc_info.IsLocked()) {
// skip, not suitable for allocation
// While R13 and R14 are technically available, we avoid allocating for them
// at all costs, because theoretically skipping them is better than spilling
// all over the place - it also fixes bugs with high reg pressure
} else if (*it >= HostLoc::R13 && *it <= HostLoc::R15) {
// skip, do not touch
// Intel recommends to reuse registers as soon as they're overwritable (DO NOT SPILL)
} else if (loc_info.IsEmpty()) {
it_empty_candidate = it;
break;
// No empty registers for some reason (very evil) - just do normal LRU
} else if (loc_info.lru_counter < min_lru_counter) {
// Otherwise a "quasi"-LRU
min_lru_counter = loc_info.lru_counter;
if (*it >= HostLoc::R8 && *it <= HostLoc::R15) {
it_rex_candidate = it;
} else {
it_candidate = it;
auto it_candidate = HostLoc::FirstSpill; //default fallback if everything fails
auto it_rex_candidate = HostLoc::FirstSpill;
auto it_empty_candidate = HostLoc::FirstSpill;
for (HostLoc i = HostLoc(0); i < HostLoc(desired_locations.size()); i = HostLoc(size_t(i) + 1)) {
if (desired_locations.test(size_t(i))) {
auto const& loc_info = LocInfo(i);
DEBUG_ASSERT(i != ABI_JIT_PTR);
// Abstain from using upper registers unless absolutely nescesary
if (loc_info.IsLocked()) {
// skip, not suitable for allocation
// While R13 and R14 are technically available, we avoid allocating for them
// at all costs, because theoretically skipping them is better than spilling
// all over the place - i also fixes bugs with high reg pressure
} else if (i >= HostLoc::R13 && i <= HostLoc::R15) {
// skip, do not touch
// Intel recommends to reuse registers as soon as they're overwritable (DO NOT SPILL)
} else if (loc_info.IsEmpty()) {
it_empty_candidate = i;
break;
// No empty registers for some reason (very evil) - just do normal LRU
} else if (loc_info.lru_counter < min_lru_counter) {
// Otherwise a "quasi"-LRU
min_lru_counter = loc_info.lru_counter;
if (i >= HostLoc::R8 && i <= HostLoc::R15) {
it_rex_candidate = i;
} else {
it_candidate = i;
}
// There used to be a break here - DO NOT BREAK away you MUST
// evaluate ALL of the registers BEFORE making a decision on when to take
// otherwise reg pressure will get high and bugs will seep :)
// TODO(lizzie): Investigate these god awful annoying reg pressure issues
}
// There used to be a break here - DO NOT BREAK away you MUST
// evaluate ALL of the registers BEFORE making a decision on when to take
// otherwise reg pressure will get high and bugs will seep :)
// TODO(lizzie): Investigate these god awful annoying reg pressure issues
}
}
// Final resolution goes as follows:
@@ -445,13 +445,13 @@ HostLoc RegAlloc::SelectARegister(const boost::container::static_vector<HostLoc,
// 3 => Try using a REX prefixed one
// We avoid using REX-addressable registers because they add +1 REX prefix which
// do we really need? The trade-off may not be worth it.
auto const it_final = it_empty_candidate != desired_locations.cend()
? it_empty_candidate : it_candidate != desired_locations.cend()
auto const it_final = it_empty_candidate != HostLoc::FirstSpill
? it_empty_candidate : it_candidate != HostLoc::FirstSpill
? it_candidate : it_rex_candidate;
ASSERT(it_final != desired_locations.cend() && "All candidate registers have already been allocated");
ASSERT(it_final != HostLoc::FirstSpill && "All candidate registers have already been allocated");
// Evil magic - increment LRU counter (will wrap at 256)
const_cast<RegAlloc*>(this)->LocInfo(*it_final).lru_counter++;
return *it_final;
const_cast<RegAlloc*>(this)->LocInfo(HostLoc(it_final)).lru_counter++;
return HostLoc(it_final);
}
std::optional<HostLoc> RegAlloc::ValueLocation(const IR::Inst* value) const noexcept {
@@ -139,7 +139,7 @@ class RegAlloc final {
public:
using ArgumentInfo = std::array<Argument, IR::max_arg_count>;
RegAlloc() noexcept = default;
RegAlloc(boost::container::static_vector<HostLoc, 28> gpr_order, boost::container::static_vector<HostLoc, 28> xmm_order) noexcept;
RegAlloc(std::bitset<32> gpr_order, std::bitset<32> xmm_order) noexcept;
ArgumentInfo GetArgumentInfo(const IR::Inst* inst) noexcept;
void RegisterPseudoOperation(const IR::Inst* inst) noexcept;
@@ -162,7 +162,7 @@ public:
inline void Use(BlockOfCode& code, Argument& arg, const HostLoc host_loc) noexcept {
ASSERT(!arg.allocated);
arg.allocated = true;
UseImpl(code, arg.value, {host_loc});
UseImpl(code, arg.value, BuildRegSet({host_loc}));
}
Xbyak::Reg64 UseScratchGpr(BlockOfCode& code, Argument& arg) noexcept;
@@ -178,13 +178,13 @@ public:
return HostLocToReg64(ScratchImpl(code, gpr_order));
}
inline Xbyak::Reg64 ScratchGpr(BlockOfCode& code, const HostLoc desired_location) noexcept {
return HostLocToReg64(ScratchImpl(code, {desired_location}));
return HostLocToReg64(ScratchImpl(code, BuildRegSet({desired_location})));
}
inline Xbyak::Xmm ScratchXmm(BlockOfCode& code) noexcept {
return HostLocToXmm(ScratchImpl(code, xmm_order));
}
inline Xbyak::Xmm ScratchXmm(BlockOfCode& code, HostLoc desired_location) noexcept {
return HostLocToXmm(ScratchImpl(code, {desired_location}));
return HostLocToXmm(ScratchImpl(code, BuildRegSet({desired_location})));
}
void HostCall(
@@ -216,11 +216,11 @@ public:
private:
friend struct Argument;
HostLoc SelectARegister(const boost::container::static_vector<HostLoc, 28>& desired_locations) const noexcept;
HostLoc SelectARegister(std::bitset<32> desired_locations) const noexcept;
std::optional<HostLoc> ValueLocation(const IR::Inst* value) const noexcept;
HostLoc UseImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc UseScratchImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc ScratchImpl(BlockOfCode& code, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc UseImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept;
HostLoc UseScratchImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept;
HostLoc ScratchImpl(BlockOfCode& code, std::bitset<32> desired_locations) noexcept;
void DefineValueImpl(BlockOfCode& code, IR::Inst* def_inst, HostLoc host_loc) noexcept;
void DefineValueImpl(BlockOfCode& code, IR::Inst* def_inst, const IR::Value& use_inst) noexcept;
@@ -246,12 +246,10 @@ private:
void EmitExchange(BlockOfCode& code, const HostLoc a, const HostLoc b) noexcept;
//data
alignas(64) boost::container::static_vector<HostLoc, 28> gpr_order;
alignas(64) boost::container::static_vector<HostLoc, 28> xmm_order;
alignas(64) std::array<HostLocInfo, NonSpillHostLocCount + SpillCount> hostloc_info;
std::bitset<32> gpr_order;
std::bitset<32> xmm_order;
size_t reserved_stack_space = 0;
};
// Ensure a cache line (or less) is used, this is primordial
static_assert(sizeof(boost::container::static_vector<HostLoc, 28>) < 64);
} // namespace Dynarmic::Backend::X64
@@ -48,7 +48,7 @@ bool IsConditionPassed(TranslatorVisitor& v, IR::Cond cond) {
} else {
if (cond == v.ir.block.GetCondition()) {
v.ir.block.SetConditionFailedLocation(v.ir.current_location.AdvancePC(static_cast<int>(v.current_instruction_size)).AdvanceIT());
v.ir.block.cond_failed_cycle_count++;
v.ir.block.ConditionFailedCycleCount()++;
return true;
}
@@ -79,7 +79,7 @@ bool IsConditionPassed(TranslatorVisitor& v, IR::Cond cond) {
v.cond_state = ConditionalState::Translating;
v.ir.block.SetCondition(cond);
v.ir.block.SetConditionFailedLocation(v.ir.current_location.AdvancePC(static_cast<int>(v.current_instruction_size)).AdvanceIT());
v.ir.block.cond_failed_cycle_count = v.ir.block.cycle_count + 1;
v.ir.block.ConditionFailedCycleCount() = v.ir.block.CycleCount() + 1;
return true;
}
@@ -61,7 +61,7 @@ void TranslateArm(IR::Block& block, LocationDescriptor descriptor, TranslateCall
}
visitor.ir.current_location = visitor.ir.current_location.AdvancePC(4);
block.cycle_count += ticks_for_instruction;
block.CycleCount() += ticks_for_instruction;
} while (should_continue && CondCanContinue(visitor.cond_state, visitor.ir) && !single_step);
if (visitor.cond_state == ConditionalState::Translating || visitor.cond_state == ConditionalState::Trailing || single_step) {
@@ -101,7 +101,7 @@ bool TranslateSingleArmInstruction(IR::Block& block, LocationDescriptor descript
// TODO: Feedback resulting cond status to caller somehow.
visitor.ir.current_location = visitor.ir.current_location.AdvancePC(4);
block.cycle_count += ticks_for_instruction;
block.CycleCount() += ticks_for_instruction;
block.SetEndLocation(visitor.ir.current_location);
@@ -161,7 +161,7 @@ void TranslateThumb(IR::Block& block, LocationDescriptor descriptor, TranslateCa
}
visitor.ir.current_location = visitor.ir.current_location.AdvancePC(static_cast<int>(visitor.current_instruction_size)).AdvanceIT();
block.cycle_count += ticks_for_instruction;
block.CycleCount() += ticks_for_instruction;
} while (should_continue && CondCanContinue(visitor.cond_state, visitor.ir) && !single_step);
if (visitor.cond_state == ConditionalState::Translating || visitor.cond_state == ConditionalState::Trailing || single_step) {
@@ -214,7 +214,7 @@ bool TranslateSingleThumbInstruction(IR::Block& block, LocationDescriptor descri
const s32 advance_pc = is_thumb_16 ? 2 : 4;
visitor.ir.current_location = visitor.ir.current_location.AdvancePC(advance_pc);
block.cycle_count += ticks_for_instruction;
block.CycleCount() += ticks_for_instruction;
block.SetEndLocation(visitor.ir.current_location);
@@ -30,7 +30,7 @@ void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFu
should_continue = visitor.RaiseException(Exception::NoExecuteFault);
}
visitor.ir.current_location = visitor.ir.current_location->AdvancePC(4);
block.cycle_count++;
block.CycleCount()++;
} while (should_continue && !single_step);
if (single_step && should_continue) {
@@ -48,7 +48,7 @@ bool TranslateSingleInstruction(IR::Block& block, LocationDescriptor descriptor,
should_continue = decoder.get().call(visitor, instruction);
visitor.ir.current_location = visitor.ir.current_location->AdvancePC(4);
block.cycle_count++;
block.CycleCount()++;
block.SetEndLocation(*visitor.ir.current_location);
@@ -130,7 +130,7 @@ bool TranslatorVisitor::MRS(Imm<1> o0, Imm<3> op1, Imm<4> CRn, Imm<4> CRm, Imm<3
case SystemRegisterEncoding::CNTPCT_EL0:
// HACK: Ensure that this is the first instruction in the block it's emitted in, so the cycle count is most up-to-date.
if (!ir.block.instructions.empty() && !options.wall_clock_cntpct) {
ir.block.cycle_count--;
ir.block.CycleCount()--;
ir.SetTerm(IR::Term::LinkBlock{*ir.current_location});
return false;
}
+22 -10
View File
@@ -30,26 +30,38 @@ Block::Block(LocationDescriptor location) noexcept
/// Prepends a new instruction to this basic block before the insertion point,
/// handling any allocations necessary to do so.
/// @param insertion_point Where to insert the new instruction.
/// @param op Opcode representing the instruction to add.
/// @param args A sequence of Value instances used as arguments for the instruction.
/// @param op Opcode representing the instruction to add.
/// @param args A sequence of Value instances used as arguments for the instruction.
/// @returns Iterator to the newly created instruction.
Block::iterator Block::PrependNewInst(Block::const_iterator insertion_point, Opcode opcode, std::initializer_list<Value> args) noexcept {
Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, std::initializer_list<Value> args) noexcept {
// First try using the "inline" buffer, otherwise fallback to a slower slab-like allocation scheme
// purpouse is to avoid many calls to new/delete which invoke malloc which invokes mmap
// just pool it!!! - reason why there is an inline buffer is because many small blocks are created
// with few instructions due to subpar optimisations on other passes... plus branch-heavy code will
// hugely benefit from the coherency of faster allocations...
auto it = instructions.insert(insertion_point, Inst(opcode));
DEBUG_ASSERT(args.size() == it->NumArgs());
std::for_each(args.begin(), args.end(), [&it, index = size_t(0)](const auto& arg) mutable {
it->SetArg(index, arg);
IR::Inst* inst;
if (inlined_inst.size() < inlined_inst.max_size()) {
inlined_inst.emplace_back(opcode);
inst = &inlined_inst[inlined_inst.size() - 1];
} else {
if (pooled_inst.empty() || pooled_inst.back().size() == pooled_inst.back().max_size())
pooled_inst.emplace_back();
pooled_inst.back().emplace_back(opcode);
inst = &pooled_inst.back()[pooled_inst.back().size() - 1];
}
DEBUG_ASSERT(args.size() == inst->NumArgs());
std::for_each(args.begin(), args.end(), [&inst, index = size_t(0)](const auto& arg) mutable {
inst->SetArg(index, arg);
index++;
});
return it;
return instructions.insert_before(insertion_point, inst);
}
void Block::Reset(LocationDescriptor location_) noexcept {
instructions.clear();
mcl::intrusive_list<IR::Inst> tmp = {};
instructions.swap(tmp);
inlined_inst.clear();
pooled_inst.clear();
cond_failed.reset();
location = location_;
end_location = location_;
@@ -95,7 +107,7 @@ static std::string TerminalToString(const Terminal& terminal_variant) noexcept {
std::string DumpBlock(const IR::Block& block) noexcept {
std::string ret = fmt::format("Block: location={}-{}\n", block.Location(), block.EndLocation())
+ fmt::format("cycles={}", block.cycle_count)
+ fmt::format("cycles={}", block.CycleCount())
+ fmt::format(", entry_cond={}", A64::CondToString(block.GetCondition()));
if (block.GetCondition() != Cond::AL)
ret += fmt::format(", cond_fail={}", block.ConditionFailedLocation());
+43 -4
View File
@@ -16,6 +16,7 @@
#include <boost/container/container_fwd.hpp>
#include <boost/container/static_vector.hpp>
#include <boost/container/stable_vector.hpp>
#include <mcl/container/intrusive_list.hpp>
#include "dynarmic/common/common_types.h"
#include "dynarmic/ir/location_descriptor.h"
@@ -32,10 +33,10 @@ enum class Opcode;
/// Note that this is a linear IR and not a pure tree-based IR: i.e.: there is an ordering to
/// the microinstructions. This only matters before chaining is done in order to correctly
/// order memory accesses.
class Block final {
class alignas(4096) Block final {
public:
//using instruction_list_type = dense_list<Inst>;
using instruction_list_type = boost::container::stable_vector<Inst>;
using instruction_list_type = mcl::intrusive_list<Inst>;
using size_type = instruction_list_type::size_type;
using iterator = instruction_list_type::iterator;
using const_iterator = instruction_list_type::const_iterator;
@@ -49,9 +50,25 @@ public:
Block(Block&&) = default;
Block& operator=(Block&&) = default;
iterator PrependNewInst(const_iterator insertion_point, Opcode op, std::initializer_list<Value> args) noexcept;
/// Appends a new instruction to the end of this basic block,
/// handling any allocations necessary to do so.
/// @param op Opcode representing the instruction to add.
/// @param args A sequence of Value instances used as arguments for the instruction.
inline iterator AppendNewInst(const Opcode opcode, const std::initializer_list<IR::Value> args) noexcept {
return PrependNewInst(instructions.end(), opcode, args);
}
iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args) noexcept;
void Reset(LocationDescriptor location_) noexcept;
/// Gets a mutable reference to the instruction list for this basic block.
inline instruction_list_type& Instructions() noexcept {
return instructions;
}
/// Gets an immutable reference to the instruction list for this basic block.
inline const instruction_list_type& Instructions() const noexcept {
return instructions;
}
/// Gets the starting location for this basic block.
inline LocationDescriptor Location() const noexcept {
return location;
@@ -87,6 +104,15 @@ public:
return cond_failed.has_value();
}
/// Gets a mutable reference to the condition failed cycle count.
inline size_t& ConditionFailedCycleCount() noexcept {
return cond_failed_cycle_count;
}
/// Gets an immutable reference to the condition failed cycle count.
inline const size_t& ConditionFailedCycleCount() const noexcept {
return cond_failed_cycle_count;
}
/// Gets the terminal instruction for this basic block.
inline Terminal GetTerminal() const noexcept {
return terminal;
@@ -106,8 +132,21 @@ public:
return terminal.which() != 0;
}
/// Gets a mutable reference to the cycle count for this basic block.
inline size_t& CycleCount() noexcept {
return cycle_count;
}
/// Gets an immutable reference to the cycle count for this basic block.
inline const size_t& CycleCount() const noexcept {
return cycle_count;
}
/// "Hot cache" for small blocks so we don't call global allocator
boost::container::static_vector<Inst, 30> inlined_inst;
/// List of instructions in this block.
instruction_list_type instructions;
/// "Long/far" memory pool
boost::container::stable_vector<boost::container::static_vector<Inst, 32>> pooled_inst;
/// Block to execute next if `cond` did not pass.
std::optional<LocationDescriptor> cond_failed = {};
/// Description of the starting location of this block
@@ -123,7 +162,7 @@ public:
/// Number of cycles this block takes to execute.
size_t cycle_count = 0;
};
//static_assert(sizeof(Block) == 120);
static_assert(sizeof(Block) == 4096);
/// Returns a string representation of the contents of block. Intended for debugging.
std::string DumpBlock(const IR::Block& block) noexcept;
+10 -7
View File
@@ -70,10 +70,7 @@ enum class MemOp {
/// The user of this class updates `current_location` as appropriate.
class IREmitter {
public:
explicit IREmitter(Block& block) noexcept
: block(block)
, insertion_point(block.instructions.end())
{}
explicit IREmitter(Block& block) : block(block), insertion_point(block.instructions.end()) {}
Block& block;
@@ -2950,10 +2947,19 @@ public:
block.SetTerminal(terminal);
}
void SetInsertionPointBefore(IR::Inst* new_insertion_point) {
insertion_point = IR::Block::iterator{*new_insertion_point};
}
void SetInsertionPointBefore(IR::Block::iterator new_insertion_point) {
insertion_point = new_insertion_point;
}
void SetInsertionPointAfter(IR::Inst* new_insertion_point) {
insertion_point = IR::Block::iterator{*new_insertion_point};
++insertion_point;
}
void SetInsertionPointAfter(IR::Block::iterator new_insertion_point) {
insertion_point = new_insertion_point;
++insertion_point;
@@ -2964,10 +2970,7 @@ protected:
template<typename T = Value, typename... Args>
T Inst(Opcode op, Args... args) {
auto const offset = std::distance(block.instructions.begin(), insertion_point);
auto const at_end = block.instructions.end() == insertion_point;
auto iter = block.PrependNewInst(insertion_point, op, {Value(args)...});
insertion_point = at_end ? block.instructions.end() : block.instructions.begin() + (offset + 1);
return T(Value(&*iter));
}
};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -10,7 +10,9 @@
#include <array>
#include <mcl/container/intrusive_list.hpp>
#include "dynarmic/common/common_types.h"
#include "dynarmic/ir/value.h"
#include "dynarmic/ir/opcodes.h"
@@ -24,7 +26,7 @@ constexpr size_t max_arg_count = 4;
/// A representation of a microinstruction. A single ARM/Thumb instruction may be
/// converted into zero or more microinstructions.
//class Inst final {
class Inst final {
class Inst final : public mcl::intrusive_list_node<Inst> {
public:
explicit Inst(Opcode op) : op(op) {}
+14 -13
View File
@@ -86,10 +86,12 @@ static void ConstantMemoryReads(IR::Block& block, A32::UserCallbacks* cb) {
}
static void FlagsPass(IR::Block& block) {
using Iterator = typename std::reverse_iterator<IR::Block::iterator>;
struct FlagInfo {
bool set_not_required = false;
bool has_value_request = false;
IR::Block::reverse_iterator value_request = {};
Iterator value_request = {};
};
struct ValuelessFlagInfo {
bool set_not_required = false;
@@ -100,7 +102,7 @@ static void FlagsPass(IR::Block& block) {
FlagInfo c_flag;
FlagInfo ge;
auto do_set = [&](FlagInfo& info, IR::Value value, IR::Block::reverse_iterator inst) {
auto do_set = [&](FlagInfo& info, IR::Value value, Iterator inst) {
if (info.has_value_request) {
info.value_request->ReplaceUsesWith(value);
}
@@ -112,14 +114,14 @@ static void FlagsPass(IR::Block& block) {
info.set_not_required = true;
};
auto do_set_valueless = [](ValuelessFlagInfo& info, IR::Block::reverse_iterator inst) {
auto do_set_valueless = [&](ValuelessFlagInfo& info, Iterator inst) {
if (info.set_not_required) {
inst->Invalidate();
}
info.set_not_required = true;
};
auto do_get = [](FlagInfo& info, IR::Block::reverse_iterator inst) {
auto do_get = [](FlagInfo& info, Iterator inst) {
if (info.has_value_request) {
info.value_request->ReplaceUsesWith(IR::Value{&*inst});
}
@@ -446,8 +448,7 @@ static void A64CallbackConfigPass(IR::Block& block, const A64::UserConfig& conf)
return;
}
for (auto it = block.instructions.begin(); it != block.instructions.end(); it++) {
auto& inst = *it;
for (auto& inst : block.instructions) {
if (inst.GetOpcode() != IR::Opcode::A64DataCacheOperationRaised) {
continue;
}
@@ -456,7 +457,7 @@ static void A64CallbackConfigPass(IR::Block& block, const A64::UserConfig& conf)
if (op == A64::DataCacheOperation::ZeroByVA) {
A64::IREmitter ir{block};
ir.current_location = A64::LocationDescriptor{IR::LocationDescriptor{inst.GetArg(0).GetU64()}};
ir.SetInsertionPointBefore(it);
ir.SetInsertionPointBefore(&inst);
size_t bytes = 4 << static_cast<size_t>(conf.dczid_el0 & 0b1111);
IR::U64 addr{inst.GetArg(2)};
@@ -521,7 +522,7 @@ static void A64GetSetElimination(IR::Block& block) {
const auto do_set = [&block](RegisterInfo& info, IR::Value value, Iterator set_inst, TrackingType tracking_type) {
if (info.set_instruction_present) {
info.last_set_instruction->Invalidate();
block.instructions.erase(info.last_set_instruction);
block.Instructions().erase(info.last_set_instruction);
}
info.register_value = value;
info.tracking_type = tracking_type;
@@ -540,7 +541,7 @@ static void A64GetSetElimination(IR::Block& block) {
ReplaceUsesWith(*get_inst, true, u32(info.register_value.GetImmediateAsU64()));
} else {
A64::IREmitter ir{block};
ir.SetInsertionPointBefore(get_inst);
ir.SetInsertionPointBefore(&*get_inst);
get_inst->ReplaceUsesWith(ir.LeastSignificantWord(IR::U64{info.register_value}));
}
} else {
@@ -1209,7 +1210,7 @@ static void IdentityRemovalPass(IR::Block& block) {
}
if (it->GetOpcode() == IR::Opcode::Identity || it->GetOpcode() == IR::Opcode::Void) {
to_invalidate.push_back(&*it);
it = block.instructions.erase(it);
it = block.Instructions().erase(it);
} else {
++it;
}
@@ -1369,9 +1370,9 @@ static void PolyfillPass(IR::Block& block, const PolyfillOptions& polyfill) {
IR::IREmitter ir{block};
for (auto it = block.instructions.begin(); it != block.instructions.end(); it++) {
auto& inst = *it;
ir.SetInsertionPointBefore(it);
for (auto& inst : block.instructions) {
ir.SetInsertionPointBefore(&inst);
switch (inst.GetOpcode()) {
case IR::Opcode::SHA256MessageSchedule0:
if (polyfill.sha256) {
+2 -2
View File
@@ -426,8 +426,8 @@ void Config::ReadValues() {
ReadServiceValues();
ReadWebServiceValues();
ReadMiscellaneousValues();
ReadLibraryAppletValues();
}
ReadLibraryAppletValues();
ReadNetworkValues();
ReadControlValues();
ReadCoreValues();
@@ -524,10 +524,10 @@ void Config::SaveValues() {
SaveDisabledAddOnValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
SaveLibraryAppletValues();
} else {
LOG_DEBUG(Config, "Saving only generic configuration values");
}
SaveLibraryAppletValues();
SaveNetworkValues();
SaveControlValues();
SaveCoreValues();
+12 -14
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
@@ -49,7 +49,13 @@ else()
)
endif()
if (ENABLE_SDL2)
if (ANDROID)
target_sources(input_common PRIVATE
drivers/android.cpp
drivers/android.h)
target_link_libraries(input_common PRIVATE android)
else()
target_sources(input_common PRIVATE
drivers/joycon.cpp
drivers/joycon.h
@@ -73,8 +79,8 @@ if (ENABLE_SDL2)
helpers/joycon_protocol/ringcon.cpp
helpers/joycon_protocol/ringcon.h
helpers/joycon_protocol/rumble.cpp
helpers/joycon_protocol/rumble.h
)
helpers/joycon_protocol/rumble.h)
target_link_libraries(input_common PRIVATE SDL2::SDL2)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
@@ -82,19 +88,11 @@ endif()
if (ENABLE_LIBUSB)
target_sources(input_common PRIVATE
drivers/gc_adapter.cpp
drivers/gc_adapter.h
)
drivers/gc_adapter.h)
target_link_libraries(input_common PRIVATE libusb::usb)
target_compile_definitions(input_common PRIVATE ENABLE_LIBUSB)
endif()
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC hid_core PRIVATE common Boost::headers)
if (ANDROID)
target_sources(input_common PRIVATE
drivers/android.cpp
drivers/android.h
)
target_link_libraries(input_common PRIVATE android)
endif()
+16 -19
View File
@@ -14,41 +14,38 @@
namespace QtCommon::Frontend {
StandardButton ShowMessage(
Icon icon, const QString &title, const QString &text, StandardButtons buttons, QObject *parent)
{
StandardButton ShowMessage(Icon icon, const QString& title, const QString& text,
StandardButtons buttons, QObject* parent) {
#ifdef YUZU_QT_WIDGETS
QMessageBox *box = new QMessageBox(icon, title, text, buttons, (QWidget *) parent);
QMessageBox* box = new QMessageBox(icon, title, text, buttons, (QWidget*)parent);
return static_cast<QMessageBox::StandardButton>(box->exec());
#endif
// TODO(crueter): If Qt Widgets is disabled...
// need a way to reference icon/buttons too
}
const QString GetOpenFileName(const QString &title,
const QString &dir,
const QString &filter,
QString *selectedFilter,
Options options)
{
const QString GetOpenFileName(const QString& title, const QString& dir, const QString& filter,
QString* selectedFilter, Options options) {
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getOpenFileName(rootObject, title, dir, filter, selectedFilter, options);
#endif
}
const QString GetSaveFileName(const QString &title,
const QString &dir,
const QString &filter,
QString *selectedFilter,
Options options)
{
const QStringList GetOpenFileNames(const QString& title, const QString& dir, const QString& filter,
QString* selectedFilter, Options options) {
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getOpenFileNames(rootObject, title, dir, filter, selectedFilter, options);
#endif
}
const QString GetSaveFileName(const QString& title, const QString& dir, const QString& filter,
QString* selectedFilter, Options options) {
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getSaveFileName(rootObject, title, dir, filter, selectedFilter, options);
#endif
}
const QString GetExistingDirectory(const QString& caption, const QString& dir,
Options options) {
const QString GetExistingDirectory(const QString& caption, const QString& dir, Options options) {
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getExistingDirectory(rootObject, caption, dir, options);
#endif
@@ -59,7 +56,7 @@ int Choice(const QString& title, const QString& caption, const QStringList& opti
box.setText(caption);
box.setWindowTitle(title);
for (const QString &opt : options) {
for (const QString& opt : options) {
box.addButton(opt, QMessageBox::AcceptRole);
}
+6
View File
@@ -129,6 +129,12 @@ const QString GetOpenFileName(const QString &title,
QString *selectedFilter = nullptr,
Options options = Options());
const QStringList GetOpenFileNames(const QString &title,
const QString &dir,
const QString &filter,
QString *selectedFilter = nullptr,
Options options = Options());
const QString GetSaveFileName(const QString &title,
const QString &dir,
const QString &filter,
+6 -2
View File
@@ -47,7 +47,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
INSERT(Settings, login_share_applet_mode, tr("Login share"), QString());
INSERT(Settings, wifi_web_auth_applet_mode, tr("Wifi web auth"), QString());
INSERT(Settings, my_page_applet_mode, tr("My page"), QString());
INSERT(Settings, enable_overlay, tr("Enable Overlay Applet"), QString());
INSERT(Settings,
enable_overlay,
tr("Enable Overlay Applet"),
tr("Enables Horizon\'s built-in overlay applet. Press and hold the home button for 1 second to show it."));
// Audio
INSERT(Settings, sink_id, tr("Output Engine:"), QString());
@@ -651,7 +654,8 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
PAIR(Language, ChineseSimplified, tr("Simplified Chinese")),
PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")),
PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")),
PAIR(Language, Serbian, tr("Serbian (српски)")),
PAIR(Language, Polish, tr("Polish (polska)")),
PAIR(Language, Thai, tr("Thai (แบบไทย)")),
}});
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(),
{
+3 -1
View File
@@ -99,7 +99,9 @@ try {
LOG_ERROR(Frontend, "Failed to get IPersistFile interface");
return false;
}
hres = persist_file->Save(std::filesystem::path{shortcut_path / (name + ".lnk")}.c_str(), TRUE);
hres = persist_file->Save(
std::filesystem::path{shortcut_path / (Common::UTF8ToUTF16W(name) + L".lnk")}.c_str(),
TRUE);
if (FAILED(hres)) {
LOG_ERROR(Frontend, "Failed to save shortcut");
return false;
+1
View File
@@ -100,6 +100,7 @@ QStringList GetModFolders(const QString& root, const QString& fallbackName) {
} else {
// Rename the existing mod folder.
const auto new_path = std_path.parent_path() / name.toStdString();
fs::remove_all(new_path);
fs::rename(std_path, new_path);
std_path = new_path;
}
-2
View File
@@ -4,8 +4,6 @@
#pragma once
#include <QString>
#include "common/common_types.h"
#include "frontend_common/mod_manager.h"
namespace QtCommon::Mod {
@@ -197,33 +197,41 @@ Id Texture(EmitContext& ctx, IR::TextureInstInfo info, [[maybe_unused]] const IR
}
Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& index) {
if (!index.IsImmediate() || index.U32() != 0) {
throw NotImplementedException("Indirect image indexing");
}
if (info.type == TextureType::Buffer) {
const TextureBufferDefinition& def{ctx.texture_buffers.at(info.descriptor_index)};
if (def.count > 1) {
throw NotImplementedException("Indirect texture sample");
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(ctx.image_buffer_type, def.id, idx)};
return ctx.OpLoad(ctx.image_buffer_type, ptr);
}
return ctx.OpLoad(ctx.image_buffer_type, def.id);
} else {
const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
if (def.count > 1) {
throw NotImplementedException("Indirect texture sample");
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx)};
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, ptr));
}
return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
}
}
std::pair<Id, bool> Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
if (!index.IsImmediate() || index.U32() != 0) {
throw NotImplementedException("Indirect image indexing");
}
if (info.type == TextureType::Buffer) {
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
if (def.count > 1) {
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx)};
return {ctx.OpLoad(def.image_type, ptr), def.is_integer};
}
return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
} else {
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
if (def.count > 1) {
const Id idx{index.IsImmediate() ? ctx.Const(index.U32()) : ctx.Def(index)};
const Id ptr{ctx.OpAccessChain(def.pointer_type, def.id, idx)};
return {ctx.OpLoad(def.image_type, ptr), def.is_integer};
}
return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
}
}
@@ -1331,9 +1331,6 @@ void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) {
void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
image_buffers.reserve(info.image_buffer_descriptors.size());
for (const ImageBufferDescriptor& desc : info.image_buffer_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Array of image buffers");
}
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
const Id image_type{
@@ -1346,6 +1343,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
image_buffers.push_back({
.id = id,
.image_type = image_type,
.pointer_type = pointer_type,
.count = desc.count,
.is_integer = desc.is_integer,
});
@@ -1389,9 +1387,6 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in
void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_index) {
images.reserve(info.image_descriptors.size());
for (const ImageDescriptor& desc : info.image_descriptors) {
if (desc.count != 1) {
throw NotImplementedException("Array of images");
}
const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
const Id image_type{ImageType(*this, desc, sampled_type)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
@@ -1402,6 +1397,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
images.push_back({
.id = id,
.image_type = image_type,
.pointer_type = pointer_type,
.count = desc.count,
.is_integer = desc.is_integer,
});
@@ -51,6 +51,7 @@ struct TextureBufferDefinition {
struct ImageBufferDefinition {
Id id;
Id image_type;
Id pointer_type;
u32 count;
bool is_integer;
};
@@ -58,6 +59,7 @@ struct ImageBufferDefinition {
struct ImageDefinition {
Id id;
Id image_type;
Id pointer_type;
u32 count;
bool is_integer;
};
+84 -37
View File
@@ -805,47 +805,94 @@ void BufferCache<P>::UpdateVertexBufferSlot(u32 index, const Binding& binding) {
template <class P>
void BufferCache<P>::BindHostVertexBuffers() {
auto& flags = maxwell3d->dirty.flags;
u32 enabled_mask = enabled_vertex_buffers_mask;
HostBindings<Buffer> bindings{};
u32 last_index = std::numeric_limits<u32>::max();
const auto flush_bindings = [&]() {
if (bindings.buffers.empty()) {
return;
#ifdef ANDROID
const bool use_optimized_vertex_buffers = Settings::values.use_optimized_vertex_buffers.GetValue();
#else
constexpr bool use_optimized_vertex_buffers = true;
#endif
if (use_optimized_vertex_buffers) {
auto& flags = maxwell3d->dirty.flags;
u32 enabled_mask = enabled_vertex_buffers_mask;
HostBindings<Buffer> bindings{};
u32 last_index = std::numeric_limits<u32>::max();
const auto flush_bindings = [&]() {
if (bindings.buffers.empty()) {
return;
}
bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size());
runtime.BindVertexBuffers(bindings);
bindings = HostBindings<Buffer>{};
last_index = std::numeric_limits<u32>::max();
};
while (enabled_mask != 0) {
const u32 index = std::countr_zero(enabled_mask);
enabled_mask &= (enabled_mask - 1);
const Binding& binding = VertexBufferSlot(index);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
flush_bindings();
continue;
}
flags[Dirty::VertexBuffer0 + index] = false;
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, binding.size);
if (!bindings.buffers.empty() && index != last_index + 1) {
flush_bindings();
}
if (bindings.buffers.empty()) {
bindings.min_index = index;
}
bindings.buffers.push_back(&buffer);
bindings.offsets.push_back(offset);
bindings.sizes.push_back(binding.size);
bindings.strides.push_back(stride);
last_index = index;
}
bindings.max_index = bindings.min_index + static_cast<u32>(bindings.buffers.size());
runtime.BindVertexBuffers(bindings);
bindings = HostBindings<Buffer>{};
last_index = std::numeric_limits<u32>::max();
};
while (enabled_mask != 0) {
const u32 index = std::countr_zero(enabled_mask);
enabled_mask &= (enabled_mask - 1);
const Binding& binding = VertexBufferSlot(index);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
flush_bindings();
continue;
flush_bindings();
} else {
HostBindings<typename P::Buffer> host_bindings;
bool any_valid{false};
auto& flags = maxwell3d->dirty.flags;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = channel_state->vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.device_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
}
flags[Dirty::VertexBuffer0 + index] = false;
host_bindings.min_index = (std::min)(host_bindings.min_index, index);
host_bindings.max_index = (std::max)(host_bindings.max_index, index);
any_valid = true;
}
flags[Dirty::VertexBuffer0 + index] = false;
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, binding.size);
if (!bindings.buffers.empty() && index != last_index + 1) {
flush_bindings();
if (any_valid) {
host_bindings.max_index++;
for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
flags[Dirty::VertexBuffer0 + index] = false;
const Binding& binding = channel_state->vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, binding.size);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
host_bindings.sizes.push_back(binding.size);
host_bindings.strides.push_back(stride);
}
runtime.BindVertexBuffers(host_bindings);
}
if (bindings.buffers.empty()) {
bindings.min_index = index;
}
bindings.buffers.push_back(&buffer);
bindings.offsets.push_back(offset);
bindings.sizes.push_back(binding.size);
bindings.strides.push_back(stride);
last_index = index;
}
flush_bindings();
}
template <class P>
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -78,11 +78,16 @@ void MasterSemaphore::Refresh() {
void MasterSemaphore::Wait(u64 tick) {
if (!semaphore) {
// If we don't support timeline semaphores, wait for the value normally
std::unique_lock lk{free_mutex};
free_cv.wait(lk, [&] {
return gpu_tick.load(std::memory_order_acquire) >= tick;
});
// Fast check: already reached the requested tick?
if (gpu_tick.load(std::memory_order_acquire) >= tick) {
return;
}
u64 last_tick = gpu_tick.load(std::memory_order_relaxed);
while (gpu_tick.load(std::memory_order_acquire) < tick) {
gpu_tick.wait(last_tick, std::memory_order_acquire);
last_tick = gpu_tick.load(std::memory_order_relaxed);
}
return;
}
@@ -218,32 +223,15 @@ void MasterSemaphore::WaitThread(std::stop_token token) {
wait_queue.pop();
}
#ifdef ANDROID
VkResult status;
do {
status = fence.GetStatus();
if (status == VK_NOT_READY) {
std::this_thread::sleep_for(std::chrono::microseconds(100));
}
} while (status == VK_NOT_READY);
if (status == VK_SUCCESS) {
fence.Reset();
} else {
vk::Check(status);
continue;
}
#else
fence.Wait();
fence.Reset();
#endif
{
std::scoped_lock lock{free_mutex};
free_queue.push_front(std::move(fence));
gpu_tick.store(host_tick, std::memory_order_release);
}
free_cv.notify_all();
gpu_tick.notify_one();
}
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -74,7 +77,6 @@ private:
std::atomic<u64> current_tick{1}; ///< Current logical tick.
std::mutex wait_mutex;
std::mutex free_mutex;
std::condition_variable free_cv;
std::condition_variable_any wait_cv;
std::queue<Waitable> wait_queue; ///< Queue for the fences to be waited on by the wait thread.
std::deque<vk::Fence> free_queue; ///< Holds available fences for submission.
@@ -10,9 +10,8 @@
#include <vector>
#include "common/logging/log.h"
#include <ranges>
#include "common/settings.h"
#include "core/core.h"
#include "common/settings_enums.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/vulkan_common/vk_enum_string_helper.h"
@@ -45,7 +44,8 @@ static VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox,
Settings::VSyncMode setting = [has_imm, has_mailbox]() {
// Choose Mailbox or Immediate if unlocked and those modes are supported
const auto mode = Settings::values.vsync_mode.GetValue();
if (Settings::values.use_speed_limit.GetValue()) {
if (Settings::values.use_speed_limit.GetValue() &&
Settings::values.current_speed_mode.GetValue() != Settings::SpeedMode::Turbo) {
return mode;
}
switch (mode) {
+9 -50
View File
@@ -432,7 +432,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK;
const bool is_kosmic_krisp = driver_id == VK_DRIVER_ID_KOSMICKRISP;
const bool is_qualcomm = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
const bool is_turnip = driver_id == VK_DRIVER_ID_MESA_TURNIP;
@@ -658,6 +661,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
properties.properties.limits.maxVertexInputBindings = 32;
}
if (is_kosmic_krisp) {
LOG_WARNING(Render_Vulkan, "KosmicKrisp do not support MSAA->MSAA image blits. MSAA scaling will use 3D helpers. MSAA resolves work normally.");
cant_blit_msaa = true;
}
const auto dyna_state = Settings::values.dyna_state.GetValue();
// Base dynamic states (VIEWPORT, SCISSOR, DEPTH_BIAS, etc.) are ALWAYS active in vk_graphics_pipeline.cpp
@@ -850,56 +858,7 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
}
std::string Device::GetDriverName() const {
switch (properties.driver.driverID) {
case VK_DRIVER_ID_AMD_PROPRIETARY:
return "AMD";
case VK_DRIVER_ID_AMD_OPEN_SOURCE:
return "AMDVLK";
case VK_DRIVER_ID_MESA_RADV:
return "RADV";
case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
return "NVIDIA";
case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS:
return "Intel";
case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA:
return "ANV";
case VK_DRIVER_ID_IMAGINATION_PROPRIETARY:
return "PowerVR";
case VK_DRIVER_ID_QUALCOMM_PROPRIETARY:
return "Qualcomm";
case VK_DRIVER_ID_ARM_PROPRIETARY:
return "Mali";
case VK_DRIVER_ID_SAMSUNG_PROPRIETARY:
return "Xclipse";
case VK_DRIVER_ID_GOOGLE_SWIFTSHADER:
return "SwiftShader";
case VK_DRIVER_ID_BROADCOM_PROPRIETARY:
return "Broadcom";
case VK_DRIVER_ID_MESA_LLVMPIPE:
return "Lavapipe";
case VK_DRIVER_ID_MOLTENVK:
return "MoltenVK";
case VK_DRIVER_ID_VERISILICON_PROPRIETARY:
return "Vivante";
case VK_DRIVER_ID_MESA_TURNIP:
return "Turnip";
case VK_DRIVER_ID_MESA_V3DV:
return "V3DV";
case VK_DRIVER_ID_MESA_PANVK:
return "PanVK";
case VK_DRIVER_ID_MESA_VENUS:
return "Venus";
case VK_DRIVER_ID_MESA_DOZEN:
return "Dozen";
case VK_DRIVER_ID_MESA_NVK:
return "NVK";
case VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA:
return "PVR";
// case VK_DRIVER_ID_MESA_AGXV:
// return "Asahi";
default:
return properties.driver.driverName;
}
return vk::GetDriverName(properties.driver);
}
bool Device::ShouldBoostClocks() const {
@@ -927,6 +927,10 @@ public:
return properties.driver.driverID == VK_DRIVER_ID_MOLTENVK;
}
bool IsKosmicKrisp() const noexcept {
return properties.driver.driverID == VK_DRIVER_ID_KOSMICKRISP;
}
NvidiaArchitecture GetNvidiaArch() const noexcept {
return nvidia_arch;
}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -1012,4 +1012,64 @@ std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
return properties;
}
std::string GetDriverName(VkPhysicalDeviceDriverProperties driver) {
switch (driver.driverID) {
case VK_DRIVER_ID_AMD_PROPRIETARY:
return "AMD";
case VK_DRIVER_ID_AMD_OPEN_SOURCE:
return "AMDVLK";
case VK_DRIVER_ID_MESA_RADV:
return "RADV";
case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
return "Nvidia";
case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS:
return "Intel";
case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA:
return "ANV";
case VK_DRIVER_ID_IMAGINATION_PROPRIETARY:
return "PowerVR";
case VK_DRIVER_ID_QUALCOMM_PROPRIETARY:
return "Qualcomm";
case VK_DRIVER_ID_ARM_PROPRIETARY:
return "Mali";
case VK_DRIVER_ID_SAMSUNG_PROPRIETARY:
return "Xclipse";
case VK_DRIVER_ID_GOOGLE_SWIFTSHADER:
return "SwiftShader";
case VK_DRIVER_ID_BROADCOM_PROPRIETARY:
return "Broadcom";
case VK_DRIVER_ID_MESA_LLVMPIPE:
return "llvmpipe";
case VK_DRIVER_ID_MOLTENVK:
return "MoltenVK";
case VK_DRIVER_ID_VERISILICON_PROPRIETARY:
return "Vivante";
case VK_DRIVER_ID_MESA_TURNIP:
return "Turnip";
case VK_DRIVER_ID_MESA_V3DV:
return "V3DV";
case VK_DRIVER_ID_MESA_PANVK:
return "PanVK";
case VK_DRIVER_ID_MESA_VENUS:
return "Venus";
case VK_DRIVER_ID_MESA_DOZEN:
return "Dozen";
case VK_DRIVER_ID_MESA_NVK:
return "NVK";
case VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA:
return "PVR";
case VK_DRIVER_ID_MESA_HONEYKRISP:
return "HoneyKrisp";
case VK_DRIVER_ID_MESA_KOSMICKRISP:
return "KosmicKrisp";
case VK_DRIVER_ID_GGP_PROPRIETARY:
case VK_DRIVER_ID_COREAVI_PROPRIETARY:
case VK_DRIVER_ID_JUICE_PROPRIETARY:
case VK_DRIVER_ID_VULKAN_SC_EMULATION_ON_VULKAN:
case VK_DRIVER_ID_MAX_ENUM:
default:
return driver.driverName;
}
}
} // namespace Vulkan::vk
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -14,6 +14,8 @@
#include <type_traits>
#include <utility>
#include <vector>
#include <vulkan/vulkan_core.h>
#include <string>
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan.h"
@@ -1601,4 +1603,6 @@ std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProp
std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
const InstanceDispatch& dld);
std::string GetDriverName(VkPhysicalDeviceDriverProperties driver);
} // namespace Vulkan::vk
+1 -6
View File
@@ -431,11 +431,6 @@ if (WIN32 AND NOT YUZU_USE_BUNDLED_QT)
add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/eden.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
endif()
if (ENABLE_SDL2)
target_link_libraries(yuzu PRIVATE SDL2::SDL2)
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(yuzu PRIVATE dynarmic::dynarmic)
endif()
@@ -454,6 +449,6 @@ if (NOT MSVC AND (APPLE OR NOT YUZU_STATIC_BUILD))
endif()
# Remember that the linker is incredibly stupid.
target_link_libraries(yuzu PRIVATE OpenSSL::SSL OpenSSL::Crypto)
target_link_libraries(yuzu PRIVATE OpenSSL::SSL OpenSSL::Crypto SDL2::SDL2)
create_target_directory_groups(yuzu)
@@ -41,6 +41,7 @@
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/configuration/configure_network.h"
#include "yuzu/configuration/configure_applets.h"
#include "qt_common/config/uisettings.h"
#include "yuzu/util/util.h"
#include "yuzu/vk_device_info.h"
@@ -69,6 +70,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
network_tab = std::make_unique<ConfigureNetwork>(system_, this);
applets_tab = std::make_unique<ConfigureApplets>(system_, tab_group, *builder, this);
ui->setupUi(this);
@@ -81,6 +83,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
ui->tabWidget->addTab(network_tab.get(), tr("Network"));
ui->tabWidget->addTab(applets_tab.get(), tr("Applets"));
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
@@ -108,6 +111,7 @@ void ConfigurePerGame::ApplyConfiguration() {
addons_tab->ApplyConfiguration();
input_tab->ApplyConfiguration();
network_tab->ApplyConfiguration();
applets_tab->ApplyConfiguration();
if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type ==
Settings::ControllerType::Handheld) {
@@ -38,6 +38,7 @@ class ConfigureGraphicsExtensions;
class ConfigureInputPerGame;
class ConfigureSystem;
class ConfigureNetwork;
class ConfigureApplets;
class QGraphicsScene;
class QStandardItem;
@@ -93,4 +94,5 @@ private:
std::unique_ptr<ConfigureInputPerGame> input_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureNetwork> network_tab;
std::unique_ptr<ConfigureApplets> applets_tab;
};
@@ -16,7 +16,7 @@
#include <QString>
#include <QTimer>
#include <QTreeView>
#include <qstandardpaths.h>
#include <QStandardPaths>
#include "common/common_types.h"
#include "common/fs/fs.h"
@@ -42,14 +42,14 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
tree_view->setAlternatingRowColors(true);
tree_view->setSelectionMode(QHeaderView::SingleSelection);
tree_view->setSelectionMode(QHeaderView::MultiSelection);
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setSortingEnabled(true);
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
tree_view->setUniformRowHeights(true);
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
item_model->insertColumns(0, 2);
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
@@ -78,6 +78,8 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
connect(ui->folder, &QAbstractButton::clicked, this, &ConfigurePerGameAddons::InstallModFolder);
connect(ui->zip, &QAbstractButton::clicked, this, &ConfigurePerGameAddons::InstallModZip);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &ConfigurePerGameAddons::showContextMenu);
}
ConfigurePerGameAddons::~ConfigurePerGameAddons() = default;
@@ -184,6 +186,7 @@ void ConfigurePerGameAddons::InstallModFolder() {
}
void ConfigurePerGameAddons::InstallModZip() {
// TODO(crueter): use GetOpenFileName to allow select multiple ZIPs
const auto path = QtCommon::Frontend::GetOpenFileName(
tr("Zipped Mod Location"),
QStandardPaths::writableLocation(QStandardPaths::DownloadLocation),
@@ -197,6 +200,69 @@ void ConfigurePerGameAddons::InstallModZip() {
InstallModPath(extracted, QFileInfo(path).baseName());
}
void ConfigurePerGameAddons::AddonDeleteRequested(QList<QModelIndex> selected) {
QList<QModelIndex> filtered;
for (const QModelIndex &index : selected) {
if (!index.data(PATCH_LOCATION).toString().isEmpty()) filtered << index;
}
if (filtered.empty()) {
QtCommon::Frontend::Critical(tr("Invalid Selection"),
tr("Only mods, cheats, and patches can be deleted.\nTo delete "
"NAND-installed updates, right-click the game in the game "
"list and click Remove -> Remove Installed Update."));
return;
}
const auto header = tr("You are about to delete the following installed mods:\n");
QString selected_str;
for (const QModelIndex &index : filtered) {
selected_str = selected_str % index.data().toString() % QStringLiteral("\n");
}
const auto footer = tr("\nOnce deleted, these can NOT be recovered. Are you 100% sure "
"you want to delete them?");
QString caption = header % selected_str % footer;
auto choice = QtCommon::Frontend::Warning(tr("Delete add-on(s)?"), caption,
QtCommon::Frontend::StandardButton::Yes |
QtCommon::Frontend::StandardButton::No);
if (choice == QtCommon::Frontend::StandardButton::No) return;
for (const QModelIndex &index : filtered) {
std::filesystem::remove_all(index.data(PATCH_LOCATION).toString().toStdString());
}
QtCommon::Frontend::Information(tr("Successfully deleted"),
tr("Successfully deleted all selected mods."));
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
LoadConfiguration();
UISettings::values.is_game_list_reload_pending.exchange(true);
}
void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
const QModelIndex index = tree_view->indexAt(pos);
auto selected = tree_view->selectionModel()->selectedIndexes();
if (index.isValid() && selected.empty()) selected = {index};
if (selected.empty()) return;
QMenu menu(this);
QAction *remove = menu.addAction(tr("&Delete"));
connect(remove, &QAction::triggered, this, [this, selected]() {
AddonDeleteRequested(selected);
});
menu.exec(tree_view->viewport()->mapToGlobal(pos));
}
void ConfigurePerGameAddons::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
@@ -242,8 +308,13 @@ void ConfigurePerGameAddons::LoadConfiguration() {
patch.source == FileSys::PatchSource::External &&
patch.numeric_version != 0;
const bool is_mod = patch.type == FileSys::PatchType::Mod;
if (is_external_update) {
first_item->setData(static_cast<quint32>(patch.numeric_version), Qt::UserRole);
first_item->setData(static_cast<quint32>(patch.numeric_version), NUMERIC_VERSION);
} else if (is_mod) {
// qDebug() << patch.location;
first_item->setData(QString::fromStdString(patch.location), PATCH_LOCATION);
}
bool patch_disabled = false;
@@ -32,6 +32,11 @@ class ConfigurePerGameAddons : public QWidget {
Q_OBJECT
public:
enum PatchData {
NUMERIC_VERSION = Qt::UserRole,
PATCH_LOCATION
};
explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
~ConfigurePerGameAddons() override;
@@ -49,6 +54,11 @@ public slots:
void InstallModFolder();
void InstallModZip();
void AddonDeleteRequested(QList<QModelIndex> selected);
protected:
void showContextMenu(const QPoint& pos);
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
+3 -5
View File
@@ -149,9 +149,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "video_core/renderer_base.h"
#include "video_core/shader_notify.h"
#ifdef HAVE_SDL2
#include <SDL.h>
#endif
#include <boost/container/flat_set.hpp>
@@ -602,7 +600,7 @@ MainWindow::MainWindow(bool has_broken_vulkan)
VkDeviceInfo::PopulateRecords(vk_device_records, this->window()->windowHandle());
}
#if defined(HAVE_SDL2) && !defined(_WIN32)
#if !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// Set a screensaver inhibition reason string. Currently passed to DBus by SDL and visible to
@@ -1881,7 +1879,7 @@ void MainWindow::OnSigInterruptNotifierActivated() {
void MainWindow::PreventOSSleep() {
#ifdef _WIN32
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
#else
SDL_DisableScreenSaver();
#endif
}
@@ -1889,7 +1887,7 @@ void MainWindow::PreventOSSleep() {
void MainWindow::AllowOSSleep() {
#ifdef _WIN32
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
#else
SDL_EnableScreenSaver();
#endif
}
+12 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -47,7 +47,8 @@ void PopulateRecords(std::vector<Record>& records, QWindow* window) try {
records.reserve(physical_devices.size());
for (const VkPhysicalDevice device : physical_devices) {
const auto physical_device = vk::PhysicalDevice(device, dld);
const std::string name = physical_device.GetProperties().deviceName;
std::string name = physical_device.GetProperties().deviceName;
const std::vector<VkPresentModeKHR> present_modes =
physical_device.GetSurfacePresentModesKHR(*surface);
@@ -59,8 +60,16 @@ void PopulateRecords(std::vector<Record>& records, QWindow* window) try {
properties.pNext = &driver_properties;
dld.vkGetPhysicalDeviceProperties2(physical_device, &properties);
const auto driverID = driver_properties.driverID;
bool has_broken_compute{Vulkan::Device::CheckBrokenCompute(
driver_properties.driverID, properties.properties.driverVersion)};
driverID, properties.properties.driverVersion)};
std::string driver_string = Vulkan::vk::GetDriverName(driver_properties);
if (driver_string.empty()) driver_string = "Unknown";
name = fmt::format("{} ({})", name, driver_string);
records.push_back(VkDeviceInfo::Record(name, present_modes, has_broken_compute));
}
+2 -7
View File
@@ -1,6 +1,6 @@
#!/bin/sh -ex
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# Updates main icons for eden
@@ -11,11 +11,10 @@ which optipng || exit
VARIATION=${VARIATION:-base}
EDEN_BASE_SVG="dist/icon_variations/${VARIATION}.svg"
EDEN_NAMED_SVG="dist/icon_variations/${VARIATION}_named.svg"
EDEN_BG_COLOR="dist/icon_variations/${VARIATION}_bgcolor"
# TODO: EDEN_MONOCHROME_SVG Variation
[ -f "$EDEN_BASE_SVG" ] && [ -f "$EDEN_NAMED_SVG" ] && [ -f "$EDEN_BG_COLOR" ] || { echo "Error: missing ${VARIATION}.svg/${VARIATION}_named.svg/${VARIATION}_bgcolor" >&2; exit; }
[ -f "$EDEN_BASE_SVG" ] && [ -f "$EDEN_BG_COLOR" ] || { echo "Error: missing ${VARIATION}.svg/${VARIATION}_bgcolor" >&2; exit; }
# Desktop / Windows / Qt icons
@@ -27,10 +26,8 @@ magick -density 256x256 -background transparent "$EDEN_BASE_SVG" -define icon:au
magick -density 256x256 -background transparent "$EDEN_BASE_SVG" -resize 256x256 dist/eden.bmp || exit
magick -size 256x256 -background transparent "$EDEN_BASE_SVG" -resize 256x256 dist/qt_themes/default/icons/256x256/eden.png || exit
magick -size 256x256 -background transparent "$EDEN_NAMED_SVG" -resize 256x256 dist/qt_themes/default/icons/256x256/eden_named.png || exit
optipng -o7 dist/qt_themes/default/icons/256x256/eden.png
optipng -o7 dist/qt_themes/default/icons/256x256/eden_named.png
# Android adaptive icon (API 26+)
@@ -44,12 +41,10 @@ echo "<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_
magick -size 1080x1080 -background transparent "$EDEN_BASE_SVG" -gravity center -resize 660x660 -extent 1080x1080 "$EDEN_ANDROID_FG" || exit
magick -background transparent "$EDEN_BASE_SVG" -gravity center -resize 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu.png" || exit
magick -size 512x512 -background transparent "$EDEN_BASE_SVG" -gravity center -resize 338x338 -extent 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu_splash.png" || exit
magick -background transparent "$EDEN_NAMED_SVG" -gravity center -resize 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu_named.png" || exit
optipng -o7 "$EDEN_ANDROID_FG"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu.png"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu_splash.png"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu_named.png"
# Android legacy launcher icon (API <= 24)