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39 Commits

Author SHA1 Message Date
JPikachu 1b54224d07 Revert "only LM3 and revert android exclude"
This reverts commit 2a105c2869.
2026-05-09 23:32:07 +01:00
JPikachu 2a105c2869 only LM3 and revert android exclude 2026-03-05 23:26:52 +00:00
JPikachu 4b243b17df revert c0a34acc5c
revert fix android
2026-03-05 23:17:36 +01:00
JPikachu c0a34acc5c fix android 2026-03-03 20:02:01 +00:00
JPikachu ca5a3b6bbd fix headers 2026-03-03 19:56:42 +00:00
JPikachu 12a9e9bd7c [shader_recompiler] Add workaround for AMD shader bug in LM3
Fixes red, green and blue lines artifact on AMD GPUs in Luigi's Mansion 3.

This removes the old global legacy rescaling toggle.
Instead it automatically detects the specific fragment shaders causing the issue (due to F32/U32 bitcasts on position attributes).
The legacy rescaling workaround is now applied exclusively to these broken shaders, keeping the default scaling math intact for everything else.
2026-03-02 21:06:14 +00:00
crueter 464212393e [gitignore] add *.tar.zst (#3663)
the amount of times I've accidentally committed a tar.zst to this
repository...

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3663
2026-03-02 05:28:26 +01:00
MaranBr ea209e6dab [vulkan] Fine-tuning of frame pacing logic (#3628)
It makes fine adjustments to the frame pacing, ensuring better stability and precision.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3628
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-03-02 02:53:01 +01:00
MaranBr b5f9f8b743 [vulkan] Fix Vulkan rendering, image layout, and synchronization issues (#3511)
This fixes a visual corruption issue that occurred intermittently after loading screens, where some games would start the scene with vertex explosions, artifacts or with all colors blown out, resembling neon.

Among the known games affected by this bug are Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Kirby and the Forgotten Land, Luigi's Mansion 3, Xenoblade Chronicles 3 and possibly others as well.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3511
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2026-03-02 02:51:50 +01:00
xbzk a8fc994c0b pr3655 gradientbordercardview fix (#3658)
This complements PR3655, where a change in theme setting caused gradientbordercardview theme color setting mismatch.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3658
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2026-03-01 23:21:26 +01:00
lizzie 2991bd18ef [vk] Enable VK_IMG_filter_cubic on powervr (#3643)
in powervr, the enum for cubic filtering is an alias for an ext, however in true powervr fashion they want you to use their stupid VK_IMG

and knowing powevr it probably bugs out if you dont

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3643
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-01 01:53:15 +01:00
lizzie 281d7a468e [ports] Remove ENABLE_OPENSSL and mbedtls nixos remnants (#3638)
shell.nix still had references to mbedtls

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3638
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-01 01:53:04 +01:00
PavelBARABANOV 12f89745be [android] add IntSetting for static theme and set green as default (#3655)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3655
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-28 19:34:55 +01:00
xXJSONDeruloXx 7de5eb6884 [android] fix persist manual game pause after android sleep/wake (#3651)
if user invokes the "pause game" option from the menu while in game, as expected this suspends the process till user manually hits resume.. except for one case: Android sleep/wake lifecycle.

If user manually pauses a running game, then sleeps their device, then wakes their device; the game will self-resume without user pressing "resume game".

Expected behavior IMO is that if user left the game process in manually paused state, app should respect this and persist the pause on system wake, so that user may manually press "resume game" to unfreeze the process.

Simple fix is to have a few params for user initiated pause and resume, and update the pause and run methods to handle as described above.

Please let me know if there is a cleaner way to implement!

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3651
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: xXJSONDeruloXx <danielhimebauch@gmail.com>
Co-committed-by: xXJSONDeruloXx <danielhimebauch@gmail.com>
2026-02-28 16:05:06 +01:00
John ac181b756f [Config] Update Rescale Toggle Description to Include Intel GPUs (#3650)
The toggle hack has benefits for Intel GPU users in Luigi Mansion 3 as they also suffer from line artifacts.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3650
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-28 01:07:40 +01:00
smiRaphi 4a833e7206 [desktop] port IR Camera to Qt6 & fix camera saving on windows (#3630)
The camera was previously saved without escaping the name which made the values unusable after a settings load, for whatever reason replacing the backslashes when saving with / doesn't work but replacing them with | does.

Also note that the OBS virtual cam (and any other cameras that only have directshow drivers) won't work because Qt6 dropped support for that and the ffmpeg backend doesn't seem to support it either.

Closes #3468

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3630
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: smiRaphi <neogt404@gmail.com>
Co-committed-by: smiRaphi <neogt404@gmail.com>
2026-02-28 01:06:59 +01:00
lizzie 06a08de68a [core/loader] prevent program_image reallocations in NSO+KIP loading methods (#3639)
also changes some methods to std::span<> as well, but mainly std::vector<> in the NSO/KIP loading stuff is not needed to be memcpy'ed and memmove'd around
this should save a marginal amount of loading time (RDR1)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3639
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-28 01:06:33 +01:00
JPikachu f8712e50e6 [audio] stub SetAudioDeviceOutputVolumeAutoTuneEnabled and IsAudioDeviceOutputVolumeAutoTuneEnabled (#3654)
For Pokémon LeafGreen Version and Pokémon FireRed Version

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3654
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2026-02-28 01:06:22 +01:00
crueter fc63de39dd [docs] Bring back the Options page, and clean up LLM policy (#3649)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3649
2026-02-27 03:33:36 +01:00
crueter bf25058dbd [docs] SIGNUP: Add spam/junk notice, email patch info, and clarify some things (#3648)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3648
2026-02-27 03:33:29 +01:00
lizzie 75104b6103 [hle] Implement IApplicationManagerInterface::GetTotalSpaceSize (#3642)
oops

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3642
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-26 16:48:04 +01:00
John 0d950195e9 [Settings] Add "Enable Legacy Rescale Pass" Toggle (#3582)
This PR introduces an optional Legacy Rescale Compatibility Mode that restores the previous rescale‑pass behavior for titles that rely on its quirks. While the new rescale logic is generally more correct, some games exhibit visual issues that the legacy behavior incidentally avoids.
Enabling this mode can mitigate line artifacts on AMD GPUs and reduce grey‑texture flickering on Nvidia GPUs in Luigi’s Mansion 3. This is a compatibility workaround rather than a full fix, and should only be used for titles affected by these rare edge‑case rendering problems.

Original Logic from MaranBR

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3582
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-26 03:57:25 +01:00
PavelBARABANOV 04e88ab82c [qt] Remove QEvent::Polish from titlebar filter to fix Applets tab (#3644)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3644
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-26 03:15:32 +01:00
crueter f957c36238 [vk] Disable vsync when Turbo Mode is enabled (#3633)
Note to self: you have a 60Hz display, use it

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3633
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-26 01:04:23 +01:00
crueter ee67853636 [desktop] Show basic driver info on GPU selector box (#3636)
Shows a short driver identification string in the Graphics Device combo box (desktop only, Android doesn't need this at all)

Largely meant for debugging, especially macOS. Maybe Windows in the future once MESA begins working on FOSS drivers over there. Linux on ARM platforms too maybe? And Nvidia

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3636
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-26 01:04:14 +01:00
crueter 0ff84ef312 [desktop] Fix path corruption for special characters on Windows (#3635)
https://github.com/azahar-emu/azahar/pull/1745

Authored-by: RedBlackAka <140876408+RedBlackAka@users.noreply.github.com>
Signed-off-by: crueter <crueter@eden-emu.dev>

Co-authored-by: RedBlackAka <140876408+RedBlackAka@users.noreply.github.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3635
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-25 14:53:49 +01:00
crueter 00e2128fab [desktop] Allow deletion of add-ons from the add-on menu (#3626)
Adds a location param to the Patch struct which can be used to delete
any installed mods at the user's request. You can delete multiple at
once too, or just one by right-clicking

You are not able to delete game updates, DLC, or SDMC mods.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3626
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-02-25 03:38:13 +01:00
crueter f25582833a [cmake] Start requiring SDL2 (#3632)
Closes #3466

Like said in the issue and the OpenSSL equivalent, disabling SDL2 on
desktop is just not something we want to do. It's not worth the added
burden of supporting the n+1'th matrix.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3632
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-02-25 02:49:47 +01:00
crueter 7758f70833 [core] Fix language index mismatches (#3629)
For reasons I am not knowledgeable enough to answer, NACP language and
nn::settings::Language don't match.

PR #3587 however erroneously matched language_index directly to NACP
language which caused those weird mismatches (since idx 2 = French
actually matches up to an NACP language of Japanese). So to get around
that just go back to the mapping of language idx -> nacp language

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3629
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
2026-02-25 00:41:21 +01:00
John 5279e76534 [Configuration] Add Applets Tab to Per-Game Configurations (#3623)
Some games need specific applets to work.

For example for local multiplayer to function the Controller Applet must be set as:
- MK8D -> Custom Applet
- Absolum -> Real Applet

Web/Offline Applet: Assasin Creed and some bundled games might need real applet.

Overlay Toggle added for Horizon's ingame menu.

Thanks PavelBARABANOV for the help with the PR.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3623
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2026-02-24 22:25:28 +01:00
crueter 270232e8d6 [dynarmic] Revert "Transition IR::Block to use stable_vector<Inst>, remove inline pool + pooled vector, remove unused mutable get/set block functors (#3543)" (#3625)
This reverts commit d64f7dfe5c.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3625
2026-02-24 19:34:34 +01:00
PavelBARABANOV d2bef2731c [android, tu] Adjusted PoD of Vertex/ Buffers for older turnip drivers (#3621)
This PR aims to return an older way to bind and host vertex/ buffers (via toggle), which had a bunch of indirection and added unnecessary overhead during the drawing phase; current new approach adds just PoD for this operations, which seems to not be acceptable for older turnip drivers.

Meanwhile the performance improvements are gonna be enabled only if the toggle is turned on, it will be required to use newer turnip drivers to make it work (26.0+), default behavior will allow older drivers work as intended.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3621
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 18:49:44 +01:00
lizzie b45c78a051 [dynarmic] use bitset<32> instead of vector for ABI regset allocations (#3507)
HLE macro does this, may as well do it on dynarm as well :)

could improve perf a bit

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3507
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-24 06:56:08 +01:00
PavelBARABANOV 40251c2115 [vk] Fix lost wakeup in fence mode using atomic wait (#3598)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3598
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 06:37:28 +01:00
PavelBARABANOV 83cdeed3c4 [common] Disable BCN patch by default (#3622)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3622
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-24 01:04:35 +01:00
JPikachu f77c91431f [shader_recompiler] Implement indirect image/texture array indexing (#3608)
Fixes missing textures in Luigi's Mansion 3 (Invisible Mice lol) and potentially other titles
by implementing OpAccessChain indexing into descriptor arrays instead of throwing NotImplementedException.

Co-authored-by: JPikachu <fakemail@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3608
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2026-02-23 21:50:59 +01:00
lizzie 213f7b810d [dist] New 2026 Saint Patrick's icon; drop named variants (#3617)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3617
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-23 19:54:48 +01:00
DraVee a11eae425a [file_sys] Check if language_entry is empty (#3619)
* fixup to #3587

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3619
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: DraVee <dravee@eden-emu.dev>
Co-committed-by: DraVee <dravee@eden-emu.dev>
2026-02-23 19:40:56 +01:00
lizzie c610b61126 [common, hle] add new updates Polish+Thai languages (#3587)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3587
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-02-23 13:39:16 +01:00
151 changed files with 2195 additions and 3022 deletions
+1
View File
@@ -63,3 +63,4 @@ artifacts
*.AppImage*
/install*
vulkansdk*.exe
*.tar.zst
+11 -16
View File
@@ -49,7 +49,6 @@ if (YUZU_STATIC_ROOM)
# disable e v e r y t h i n g
set(ENABLE_QT OFF)
set(ENABLE_SDL2 OFF)
set(YUZU_CMD OFF)
set(ENABLE_CUBEB OFF)
set(ENABLE_UPDATE_CHECKER OFF)
@@ -71,7 +70,7 @@ endif()
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
# option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
@@ -171,13 +170,9 @@ if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-")
endif()
# Set bundled sdl2/qt as dependent options.
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "NOT ANDROID" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
@@ -220,7 +215,7 @@ option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build met
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
@@ -544,7 +539,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(oaknut)
endif()
if (ENABLE_SDL2)
if (NOT ANDROID)
find_package(SDL2)
endif()
@@ -582,9 +577,9 @@ if (ENABLE_QT)
find_package(Qt6 CONFIG REQUIRED COMPONENTS Widgets Charts Concurrent)
# if (YUZU_USE_QT_MULTIMEDIA)
# find_package(Qt6 REQUIRED COMPONENTS Multimedia)
# endif()
if (YUZU_USE_QT_MULTIMEDIA)
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
endif()
if (PLATFORM_LINUX OR PLATFORM_FREEBSD)
# yes Qt, we get it
@@ -623,9 +618,9 @@ if (ENABLE_QT)
if (PLATFORM_LINUX)
list(APPEND YUZU_QT_COMPONENTS DBus)
endif()
# if (YUZU_USE_QT_MULTIMEDIA)
# list(APPEND YUZU_QT_COMPONENTS Multimedia)
# endif()
if (YUZU_USE_QT_MULTIMEDIA)
list(APPEND YUZU_QT_COMPONENTS Multimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
list(APPEND YUZU_QT_COMPONENTS WebEngineCore WebEngineWidgets)
endif()
+1 -1
View File
@@ -9,7 +9,7 @@
<h1 align="center">
<br>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden.png" alt="Eden" width="200"></a>
<br>
<b>Eden</b>
<br>
+181 -215
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These icons are licensed under GPLv3. Please see the [script for generating icons](../../tools/README.md) and appropriatedly redirect for seasonal icons.
- `base_named.svg` - Named variant.
- `base_named.svg` - Named variant (deprecated).
- `base_small.svg`: Variant used for tiny icons (16x16, 64x64, etc).
- `base.svg`: Variant without branding/naming.
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#3cce5bff
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# CMake Options
To change these options, add `-DOPTION_NAME=NEWVALUE` to the command line.
- On Qt Creator, go to Project -> Current Configuration
Notes:
- Defaults are marked per-platform.
- "Non-UNIX" just means Windows/MSVC and Android (yes, macOS is UNIX
- Android generally doesn't need to change anything; if you do, go to `src/android/app/build.gradle.kts`
- To set a boolean variable to on, use `ON` for the value; to turn it off, use `OFF`
- If a variable is mentioned as being e.g. "ON" for a specific platform(s), that means it is defaulted to OFF on others
- TYPE is always boolean unless otherwise specified
- Format:
- `OPTION_NAME` (TYPE DEFAULT) DESCRIPTION
## Options
### Dependencies
These options control dependencies.
- `YUZU_USE_BUNDLED_FFMPEG` (ON for non-UNIX) Download a pre-built and configured FFmpeg
- `YUZU_USE_EXTERNAL_FFMPEG` (ON for Solaris) Build FFmpeg from source
- `YUZU_DOWNLOAD_ANDROID_VVL` (ON) Download validation layer binary for Android
- `YUZU_DOWNLOAD_TIME_ZONE_DATA` (ON) Always download time zone binaries
- Currently, build fails without this
- `YUZU_TZDB_PATH` (string) Path to a pre-downloaded timezone database (useful for nixOS and Gentoo)
- `YUZU_USE_BUNDLED_MOLTENVK` (ON, macOS only) Download bundled MoltenVK lib
- `YUZU_USE_BUNDLED_OPENSSL` (ON for MSVC, Android, Solaris, and OpenBSD) Download bundled OpenSSL build
- `YUZU_USE_EXTERNAL_SDL2` (OFF) Compiles SDL2 from source
- `YUZU_USE_BUNDLED_SDL2` (ON for MSVC) Download a prebuilt SDL2
### Miscellaneous
- `ENABLE_WEB_SERVICE` (ON) Enable multiplayer service
- `ENABLE_WIFI_SCAN` (OFF) Enable WiFi scanning (requires iw on Linux) - experimental
- `ENABLE_CUBEB` (ON) Enables the cubeb audio backend
- This option is subject for removal.
- `YUZU_TESTS` (ON) Compile tests - requires Catch2
- `ENABLE_LTO` (OFF) Enable link-time optimization
- Not recommended on Windows
- UNIX may be better off appending `-flto=thin` to compiler args
- `USE_FASTER_LINKER` (OFF) Check if a faster linker is available
- Not recommended outside of Linux
### Flavors
These options control executables and build flavors.
- `YUZU_LEGACY` (OFF): Apply patches to improve compatibility on some older GPUs at the cost of performance
- `NIGHTLY_BUILD` (OFF): This is only used by CI. Do not use this unless you're making your own distribution and know what you're doing.
- `YUZU_STATIC_BUILD` (OFF) Attempt to build using static libraries if possible
- Not supported on Linux
- Automatically set if `YUZU_USE_BUNDLED_QT` is on for non-Linux
- `ENABLE_UPDATE_CHECKER` (OFF) Enable update checking functionality
- `YUZU_DISABLE_LLVM` (OFF) Do not attempt to link to the LLVM demangler
- Really only useful for CI or distribution builds
**Desktop only**:
- `YUZU_CMD` (ON) Compile the SDL2 frontend (eden-cli)
- `YUZU_ROOM` (OFF) Compile dedicated room functionality into the main executable
- `YUZU_ROOM_STANDALONE` (OFF) Compile a separate executable for room functionality
- `YUZU_STATIC_ROOM` (OFF) Compile the room executable *only* as a static, portable executable
- This is only usable on Alpine Linux.
### Desktop
The following options are desktop only.
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input frontend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics frontend
- Unavailable on Windows/ARM64
- You probably shouldn't turn this off.
### Qt
Also desktop-only, but apply strictly to Qt
- `ENABLE_QT` (ON) Enable the Qt frontend (recommended)
- `ENABLE_QT_TRANSLATION` (OFF) Enable translations for the Qt frontend
- `YUZU_USE_BUNDLED_QT` (ON for MSVC) Download bundled Qt binaries
- Not recommended on Linux. For Windows and macOS, the provided build is statically linked.
- `YUZU_QT_MIRROR` (string) What mirror to use for downloading the bundled Qt libraries
- `YUZU_USE_QT_MULTIMEDIA` (OFF) Use QtMultimedia for camera support
- `YUZU_USE_QT_WEB_ENGINE` (OFF) Use QtWebEngine for web applet implementation (requires the huge QtWebEngine dependency; not recommended)
- `USE_DISCORD_PRESENCE` (OFF) Enables Discord Rich Presence (Qt frontend only)
### Retired Options
The following options were a part of Eden at one point, but have since been retired.
- `ENABLE_OPENSSL` - MbedTLS was fully replaced with OpenSSL in [#3606](https://git.eden-emu.dev/eden-emu/eden/pulls/3606), because OpenSSL straight-up performs better.
- `ENABLE_SDL2` - While technically possible to *not* use SDL2 on desktop, this is **NOT** a supported configuration under any means, and adding this matrix to our build system was not worth the effort.
- `YUZU_USE_CPM` - This option once had a purpose, but that purpose has long since passed us by. *All* builds use CPMUtil to manage dependencies now.
- If you want to *force* the usage of system dependencies, use `-DCPMUTIL_FORCE_SYSTEM=ON`.
See `src/dynarmic/CMakeLists.txt` for additional options--usually, these don't need changed
+1
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@@ -3,6 +3,7 @@
This contains documentation created by developers. This contains build instructions, guidelines, instructions/layouts for [cool stuff we made](./CPMUtil), and more.
- **[General Build Instructions](Build.md)**
- **[CMake Options](Options.md)**
- **[Cross Compiling](CrossCompile.md)**
- **[Development Guidelines](Development.md)**
- **[Dependencies](Deps.md)**
+23 -4
View File
@@ -18,7 +18,7 @@ First of all, you MUST have a valid reason to sign up for our Git. Valid reasons
The following are not valid reasons to sign up:
- I want to contribute to Eden.
* Be at least somewhat specific!
* Be at least somewhat specific! We always welcome contributors and developers, but generic "I want to contribute" messages don't give us enough information.
- I want to support Eden.
* If you wish to support us through development, be more specific; otherwise, to support us, check out our [donations page](https://eden-emu.dev/donations).
- I want to report issues.
@@ -41,17 +41,36 @@ Email: <Your Desired Email>
I wish to sign up because... <your reason here>
```
Email notifications are disabled for the time being, so you don't have to use a real email. If you wish to remain anonymous, either send a separate email asking for access to a shared anonymous account, *or* create a fake username and email.
Email notifications are disabled for the time being, so you don't have to use a real email. If you wish to remain anonymous, either send a separate email asking for access to a shared anonymous account, *or* create a fake username and email. Do note that the email you sign up with is used to accredit commits on the web UI, and *must* match your configured GPG key.
## Patches
In general, PRs are the preferred method of tracking patches, as they allow us to go through our standard triage, CI, and testing process without having to deal with the minutiae of incremental patches. However, we also understand that many people prefer to use raw patches, and that's totally okay! While we currently don't have a mailing list, we do accept email patches. To do so:
1. Make your changes on a clean copy of the master branch
2. Commit your changes with a descriptive, well-formed message (see the [commit message docs](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/Development.md#pull-requests)), and a proper description thoroughly explaining your changes.
* Note that we don't need to know all the individual details about your code. A description explaining the motivation and general implementation of your changes is enough, alongside caveats and any potential blockers.
3. Format your patch with `git format-patch -1 HEAD`.
4. Email us with the subject `[Eden] [PATCH] <brief patch description...>`, with a brief description of your patch, and the previously-formatted patch file as an attachment.
* If you don't include the first two bracketed parts, your email may be lost!
The following emails are currently set up to receive and process patches:
- [eden@eden-emu.dev](mailto:eden@eden-emu.dev]
- [crueter@eden-emu.dev](mailto:eden@eden-emu.dev)
## Instructions
If you have read everything above and affirm that you will not abuse your access, click the summary below to get the email to send your request to.
<details>
<summary>I affirm that I have read ALL of the information above, and will not abuse my access to Eden, nor will I send unnecessary spam requests or the following email.</summary>
<summary>I affirm that I have read ALL of the information above, and will not abuse my access to Eden, nor will I send unnecessary spam to the following email.</summary>
Email [crueter@crueter.xyz](mailto:crueter@crueter.xyz) with the format above.
Once your request is processed, you should receive a confirmation email from crueter with your password alongside a link to a repository containing instructions on SSH, etc. Note that you are required to change your password. If your request is rejected, you will receive a notice as such, asking for clarification if needed. If you do not receive a response in 48 hours, you may send another email.
</details>
> [!WARNING]
> Some email providers may place the response email in your spam/junk folder; notable offenders include Gmail and Outlook. *Always* ensure to check your Spam/Junk folder, until Google/Microsoft finally end their vendetta against the great evil of my `.xyz` domain.
</details>
+7 -2
View File
@@ -17,7 +17,9 @@ AI is notorious for hallucinating facts out of thin air and sometimes outright l
- Code that works, but is extraordinarily verbose or not nearly as efficient as it can be
- Code that works well and is written well, but solves a different problem than was intended, or solves the same problem but in a completely incorrect way that will break other things horribly.
Human-written code will, without exception, always be of infinitely higher quality when properly researched and implemented by someone both familiar with the surrounding code and the programming language in use. LLMs may produce a "good enough" result, but this result is often subpar. Keep in mind: all code is held under a standard of excellence. If your code sucks, it will be rejected. AI-generated code just so happens to be a particularly sucky genre of code, and will thus be held to this same standard.
Human-written code will, without exception, always be of infinitely higher quality when properly researched and implemented by someone familiar with *both* the surrounding code and the programming language in use. LLMs may produce a "good enough" result, but this result is often subpar.
**All code is held under a STRICT STANDARD OF EXCELLENCE**. AI code is no different, and since it often produces subpar or outright terrible code, it will often fail to meet this excellence standard.
On a lesser-known note, LLM outputs often contain unicode symbols such as emojis or the arrow symbol. Please don't put Unicode symbols in your code. It messes with many an IDE, and the three people viewing your code on Lynx will be very unhappy.
@@ -25,7 +27,8 @@ On a lesser-known note, LLM outputs often contain unicode symbols such as emojis
## Acceptable Use
- As stated previously, AI is good in a few *very specific* cases. In these cases, it's usually fine to use AI, as long as you **explicitly provide notice that it was used**.
As stated previously, AI is good in a few *very specific* cases. In these cases, it's usually fine to use AI, as long as you **explicitly provide notice that it was used**.
- Anything directly outside of the realm of the code written in your PR or patch is none of our business.
- This primarily covers research.
- However, we *still* strongly discourage this for the reasons mentioned above.
@@ -104,4 +107,6 @@ This consolidates profile removal behavior, fixes potential race conditions in t
This has all of the same problems as the other one. Needlessly verbose, doesn't address *what* it actually fixes ("consolidates profile removal behavior"... okay, why? What does it fix?), etc. It even has the bonus of totally hallucinating the addition of a method!
On a more "philosophical" note, LLMs tend to be geared towards *corporate language*, as that's what they're trained on. This is why AI-generated commit messages feel like "word salad", and typically pad out the commit message to make it *look* like a lot of things were changed (trust me, it's like that in the corporate world). They typically also drift towards unneeded buzzwords and useless implementation details.
**Don't use AI for commit messages**.
+1 -2
View File
@@ -133,8 +133,7 @@ if(ENABLE_CUBEB)
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
if (NOT ANDROID)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
+1 -1
View File
@@ -9,7 +9,7 @@ pkgs.mkShellNoCC {
# libraries
openssl boost fmt nlohmann_json lz4 zlib zstd
enet libopus vulkan-headers vulkan-utility-libraries
spirv-tools spirv-headers vulkan-loader unzip mbedtls
spirv-tools spirv-headers vulkan-loader unzip
glslang python3 httplib cpp-jwt ffmpeg-headless
libusb1 cubeb
# eden
+1 -1
View File
@@ -235,7 +235,7 @@ if (YUZU_TESTS)
add_subdirectory(tests)
endif()
if (ENABLE_SDL2 AND YUZU_CMD)
if (YUZU_CMD)
add_subdirectory(yuzu_cmd)
set_target_properties(yuzu-cmd PROPERTIES OUTPUT_NAME "eden-cli")
endif()
-2
View File
@@ -79,9 +79,7 @@ android {
arguments.addAll(
listOf(
"-DENABLE_QT=0", // Don't use QT
"-DENABLE_SDL2=0", // Don't use SDL
"-DENABLE_WEB_SERVICE=1", // Enable web service
"-DENABLE_OPENSSL=ON",
"-DANDROID_ARM_NEON=true", // cryptopp requires Neon to work
"-DYUZU_USE_CPM=ON",
"-DCPMUTIL_FORCE_BUNDLED=ON",
@@ -152,6 +152,10 @@ object NativeLibrary {
external fun surfaceDestroyed()
external fun getAppletCaptureBuffer(): ByteArray
external fun getAppletCaptureWidth(): Int
external fun getAppletCaptureHeight(): Int
/**
* Unpauses emulation from a paused state.
*/
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -204,9 +204,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun onPause() {
super.onPause()
nfcReader.stopScanning()
stopMotionSensorListener()
super.onPause()
}
override fun onDestroy() {
@@ -339,6 +339,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun onSensorChanged(event: SensorEvent) {
if (!NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
return
}
val rotation = this.display?.rotation
if (rotation == Surface.ROTATION_90) {
flipMotionOrientation = true
@@ -25,6 +25,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
@@ -34,6 +34,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
STATIC_THEME_COLOR("static_theme_color"),
APP_LANGUAGE("app_language"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
@@ -795,6 +795,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
titleId = R.string.use_optimized_vertex_buffers,
descriptionId = R.string.use_optimized_vertex_buffers_description
)
)
put(
SwitchSetting(
BooleanSetting.SYNC_MEMORY_OPERATIONS,
@@ -278,6 +278,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
@@ -1123,23 +1124,24 @@ class SettingsFragmentPresenter(
}
val staticThemeColor: AbstractIntSetting = object : AbstractIntSetting {
val preferences = PreferenceManager.getDefaultSharedPreferences(
YuzuApplication.appContext
)
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
IntSetting.STATIC_THEME_COLOR.getInt(needsGlobal)
override fun setInt(value: Int) {
preferences.edit() { putInt(Settings.PREF_STATIC_THEME_COLOR, value) }
IntSetting.STATIC_THEME_COLOR.setInt(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_STATIC_THEME_COLOR
override val key: String = IntSetting.STATIC_THEME_COLOR.key
override val isRuntimeModifiable: Boolean = true
override fun getValueAsString(needsGlobal: Boolean): String =
preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0).toString()
override val defaultValue: Any = 0
IntSetting.STATIC_THEME_COLOR.getValueAsString(needsGlobal)
override val defaultValue: Any = IntSetting.STATIC_THEME_COLOR.defaultValue
override fun reset() {
preferences.edit() { putInt(Settings.PREF_STATIC_THEME_COLOR, 0) }
IntSetting.STATIC_THEME_COLOR.reset()
settingsViewModel.setShouldRecreate(true)
}
}
@@ -15,6 +15,7 @@ import android.content.Intent
import android.content.IntentFilter
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.graphics.Bitmap
import android.net.Uri
import android.os.BatteryManager
import android.os.BatteryManager.*
@@ -97,6 +98,7 @@ import org.yuzu.yuzu_emu.utils.collect
import org.yuzu.yuzu_emu.utils.CustomSettingsHandler
import java.io.ByteArrayOutputStream
import java.io.File
import java.nio.ByteBuffer
import kotlin.coroutines.resume
import kotlin.coroutines.suspendCoroutine
import kotlin.or
@@ -141,6 +143,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var wasInputOverlayAutoHidden = false
private var overlayTouchActive = false
private var pausedFrameBitmap: Bitmap? = null
var shouldUseCustom = false
private var isQuickSettingsMenuOpen = false
@@ -703,6 +706,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.menu.findItem(R.id.menu_quick_settings)?.isVisible =
BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()
binding.pausedIcon.setOnClickListener {
if (this::emulationState.isInitialized && emulationState.isPaused) {
resumeEmulationFromUi()
}
}
binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
val lockMode = IntSetting.LOCK_DRAWER.getInt()
val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
@@ -728,11 +737,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
when (it.itemId) {
R.id.menu_pause_emulation -> {
if (emulationState.isPaused) {
emulationState.run(false)
updatePauseMenuEntry(false)
resumeEmulationFromUi()
} else {
emulationState.pause()
updatePauseMenuEntry(true)
pauseEmulationAndCaptureFrame()
}
binding.inGameMenu.requestFocus()
true
@@ -826,6 +833,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_exit -> {
clearPausedFrame()
emulationState.stop()
NativeConfig.reloadGlobalConfig()
emulationViewModel.setIsEmulationStopping(true)
@@ -1197,6 +1205,71 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun pauseEmulationAndCaptureFrame() {
emulationState.pause()
updatePauseMenuEntry(true)
capturePausedFrameFromCore()
updatePausedFrameVisibility()
}
private fun capturePausedFrameFromCore() {
lifecycleScope.launch(Dispatchers.Default) {
val frameData = NativeLibrary.getAppletCaptureBuffer()
val width = NativeLibrary.getAppletCaptureWidth()
val height = NativeLibrary.getAppletCaptureHeight()
if (frameData.isEmpty() || width <= 0 || height <= 0) {
Log.warning(
"[EmulationFragment] Paused frame capture returned empty/invalid data. " +
"size=${frameData.size}, width=$width, height=$height"
)
return@launch
}
val expectedSize = width * height * 4
if (frameData.size < expectedSize) {
Log.warning(
"[EmulationFragment] Paused frame buffer smaller than expected. " +
"size=${frameData.size}, expected=$expectedSize"
)
return@launch
}
val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
bitmap.copyPixelsFromBuffer(ByteBuffer.wrap(frameData, 0, expectedSize))
withContext(Dispatchers.Main) {
pausedFrameBitmap?.recycle()
pausedFrameBitmap = bitmap
updatePausedFrameVisibility()
}
}
}
private fun updatePausedFrameVisibility() {
val b = _binding ?: return
val showPausedUi = this::emulationState.isInitialized && emulationState.isPaused
b.pausedIcon.setVisible(showPausedUi)
val bitmap = if (showPausedUi) pausedFrameBitmap else null
b.pausedFrameImage.setImageBitmap(bitmap)
b.pausedFrameImage.setVisible(bitmap != null)
}
private fun resumeEmulationFromUi() {
clearPausedFrame()
emulationState.resume()
updatePauseMenuEntry(emulationState.isPaused)
updatePausedFrameVisibility()
}
private fun clearPausedFrame() {
val b = _binding
b?.pausedFrameImage?.setVisible(false)
b?.pausedFrameImage?.setImageDrawable(null)
pausedFrameBitmap?.recycle()
pausedFrameBitmap = null
}
private fun handleLoadAmiiboSelection(): Boolean {
val binding = _binding ?: return true
@@ -1290,8 +1363,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onPause() {
if (this::emulationState.isInitialized) {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
emulationState.pause()
updatePauseMenuEntry(true)
pauseEmulationAndCaptureFrame()
} else {
updatePausedFrameVisibility()
}
}
super.onPause()
@@ -1301,6 +1375,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDestroyView()
amiiboLoadJob?.cancel()
amiiboLoadJob = null
clearPausedFrame()
_binding?.surfaceInputOverlay?.touchEventListener = null
_binding = null
isAmiiboPickerOpen = false
@@ -1321,6 +1396,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
b.inGameMenu.post {
if (!this::emulationState.isInitialized || _binding == null) return@post
updatePauseMenuEntry(emulationState.isPaused)
updatePausedFrameVisibility()
}
}
@@ -1760,6 +1836,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// Only update surface reference, don't trigger state changes
emulationState.updateSurfaceReference(holder.surface)
}
updatePausedFrameVisibility()
}
override fun surfaceDestroyed(holder: SurfaceHolder) {
@@ -2090,6 +2167,29 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
@Synchronized
fun resume() {
if (state != State.PAUSED) {
Log.warning("[EmulationFragment] Resume called while emulation is not paused.")
return
}
if (!emulationCanStart.invoke()) {
Log.warning("[EmulationFragment] Resume blocked by emulationCanStart check.")
return
}
val currentSurface = surface
if (currentSurface == null || !currentSurface.isValid) {
Log.debug("[EmulationFragment] Resume requested with invalid surface.")
return
}
NativeLibrary.surfaceChanged(currentSurface)
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.unpauseEmulation()
NativeLibrary.playTimeManagerStart()
state = State.RUNNING
}
@Synchronized
fun changeProgram(programIndex: Int) {
emulationThread.join()
@@ -2111,7 +2211,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun updateSurface() {
if (surface != null) {
if (surface != null && state == State.RUNNING) {
NativeLibrary.surfaceChanged(surface)
}
}
@@ -2127,20 +2227,20 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun clearSurface() {
if (surface == null) {
Log.warning("[EmulationFragment] clearSurface called, but surface already null.")
Log.debug("[EmulationFragment] clearSurface called, but surface already null.")
} else {
if (state == State.RUNNING) {
pause()
}
NativeLibrary.surfaceDestroyed()
surface = null
Log.debug("[EmulationFragment] Surface destroyed.")
when (state) {
State.RUNNING -> {
state = State.PAUSED
}
State.PAUSED -> Log.warning(
State.PAUSED -> Log.debug(
"[EmulationFragment] Surface cleared while emulation paused."
)
else -> Log.warning(
else -> Log.debug(
"[EmulationFragment] Surface cleared while emulation stopped."
)
}
@@ -2148,29 +2248,35 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface(programIndex: Int = 0) {
NativeLibrary.surfaceChanged(surface)
if (!emulationCanStart.invoke()) {
return
}
val currentSurface = surface
if (currentSurface == null || !currentSurface.isValid) {
Log.debug("[EmulationFragment] runWithValidSurface called with invalid surface.")
return
}
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(currentSurface)
emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath, programIndex, true)
}, "NativeEmulation")
emulationThread.start()
state = State.RUNNING
}
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.unpauseEmulation()
NativeLibrary.playTimeManagerStart()
Log.debug(
"[EmulationFragment] Surface restored while emulation paused; " +
"waiting for explicit resume."
)
}
else -> Log.debug("[EmulationFragment] Bug, run called while already running.")
}
state = State.RUNNING
}
private enum class State {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.overlay
@@ -20,7 +20,6 @@ import android.os.Looper
import android.util.AttributeSet
import android.view.HapticFeedbackConstants
import android.view.MotionEvent
import android.view.SurfaceView
import android.view.View
import android.view.View.OnTouchListener
import android.view.WindowInsets
@@ -42,10 +41,10 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Draws the interactive input overlay on top of the
* [SurfaceView] that is rendering emulation.
* emulation rendering surface.
*/
class InputOverlay(context: Context, attrs: AttributeSet?) :
SurfaceView(context, attrs),
View(context, attrs),
OnTouchListener {
private val overlayButtons: MutableSet<InputOverlayDrawableButton> = HashSet()
private val overlayDpads: MutableSet<InputOverlayDrawableDpad> = HashSet()
@@ -61,6 +61,12 @@ object DirectoryInitialization {
saveConfig = true
}
val staticThemeColor = preferences.migratePreference<Int>(Settings.PREF_STATIC_THEME_COLOR)
if (staticThemeColor != null) {
IntSetting.STATIC_THEME_COLOR.setInt(staticThemeColor)
saveConfig = true
}
val blackBackgrounds =
preferences.migratePreference<Boolean>(Settings.PREF_BLACK_BACKGROUNDS)
if (blackBackgrounds != null) {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
@@ -52,7 +52,7 @@ object ThemeHelper {
}
private fun getSelectedStaticThemeColor(): Int {
val themeIndex = preferences.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
val themeIndex = IntSetting.STATIC_THEME_COLOR.getInt(false)
val themes = arrayOf(
R.style.Theme_Eden_Main,
R.style.Theme_Yuzu_Main_Violet,
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -11,8 +11,7 @@ import android.graphics.*
import android.util.AttributeSet
import com.google.android.material.card.MaterialCardView
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.settings.model.Settings
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
class GradientBorderCardView @JvmOverloads constructor(
context: Context,
@@ -44,12 +43,7 @@ class GradientBorderCardView @JvmOverloads constructor(
}
private fun updateThemeState() {
val prefs = PreferenceManager.getDefaultSharedPreferences(context)
val themeIndex = try {
prefs.getInt(Settings.PREF_STATIC_THEME_COLOR, 0)
} catch (e: Exception) {
0 // Default to Eden theme if error
}
val themeIndex = IntSetting.STATIC_THEME_COLOR.getInt(false)
isEdenTheme = themeIndex == 0
invalidate()
}
+2 -5
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -27,10 +27,7 @@ if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools)
endif()
if (ENABLE_OPENSSL OR ENABLE_WEB_SERVICE)
target_link_libraries(yuzu-android PRIVATE OpenSSL::SSL cpp-jwt::cpp-jwt)
endif()
target_link_libraries(yuzu-android PRIVATE OpenSSL::SSL cpp-jwt::cpp-jwt)
if (ENABLE_UPDATE_CHECKER)
target_compile_definitions(yuzu-android PUBLIC ENABLE_UPDATE_CHECKER)
endif()
@@ -56,6 +56,7 @@ namespace AndroidSettings {
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 5, "static_theme_color", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -14,6 +17,14 @@
#include "jni/native.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
if (!surface) {
LOG_INFO(Frontend, "EmuWindow_Android::OnSurfaceChanged received null surface");
m_window_width = 0;
m_window_height = 0;
window_info.render_surface = nullptr;
return;
}
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
+39 -2
View File
@@ -89,6 +89,8 @@
#include "jni/native.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/capture.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/shader_notify.h"
@@ -780,9 +782,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject i
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
if (auto* native_window = EmulationSession::GetInstance().NativeWindow(); native_window) {
ANativeWindow_release(native_window);
}
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
@@ -969,6 +972,40 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureBuffer(JNIEnv* env, jclass clazz) {
using namespace VideoCore::Capture;
if (!EmulationSession::GetInstance().IsRunning()) {
return env->NewByteArray(0);
}
const auto tiled = EmulationSession::GetInstance().System().GPU().GetAppletCaptureBuffer();
if (tiled.size() < TiledSize) {
return env->NewByteArray(0);
}
std::vector<u8> linear(LinearWidth * LinearHeight * BytesPerPixel);
Tegra::Texture::UnswizzleTexture(linear, tiled, BytesPerPixel, LinearWidth, LinearHeight,
LinearDepth, BlockHeight, BlockDepth);
auto buffer = env->NewByteArray(static_cast<jsize>(linear.size()));
if (!buffer) {
return env->NewByteArray(0);
}
env->SetByteArrayRegion(buffer, 0, static_cast<jsize>(linear.size()),
reinterpret_cast<const jbyte*>(linear.data()));
return buffer;
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureWidth(JNIEnv* env, jclass clazz) {
return static_cast<jint>(VideoCore::Capture::LinearWidth);
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletCaptureHeight(JNIEnv* env, jclass clazz) {
return static_cast<jint>(VideoCore::Capture::LinearHeight);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
// Initialize the emulated system.
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="oval">
<solid android:color="#E6FFFFFF" />
</shape>
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@@ -48,7 +48,7 @@
android:layout_height="200dp"
android:layout_gravity="center_vertical"
android:layout_marginEnd="32dp"
android:src="@drawable/ic_yuzu_named" />
android:src="@drawable/ic_yuzu" />
<LinearLayout
android:layout_width="0dp"
@@ -48,7 +48,7 @@
android:layout_height="160dp"
android:layout_marginVertical="24dp"
android:layout_gravity="center_horizontal"
android:src="@drawable/ic_yuzu_named" />
android:src="@drawable/ic_yuzu" />
<com.google.android.material.card.MaterialCardView
style="@style/EdenCard"
@@ -108,6 +108,22 @@
</FrameLayout>
<FrameLayout
android:id="@+id/paused_frame_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="false">
<ImageView
android:id="@+id/paused_frame_image"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:contentDescription="@null"
android:scaleType="fitCenter"
android:visibility="gone" />
</FrameLayout>
<FrameLayout
android:id="@+id/input_container"
android:layout_width="match_parent"
@@ -142,6 +158,18 @@
android:layout_height="match_parent"
android:fitsSystemWindows="false">
<ImageView
android:id="@+id/paused_icon"
android:layout_width="64dp"
android:layout_height="64dp"
android:layout_gravity="center"
android:background="@drawable/circle_white"
android:contentDescription="@string/emulation_unpause"
android:padding="14dp"
android:src="@drawable/ic_play"
android:visibility="gone"
app:tint="@android:color/black" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/show_stats_overlay_text"
style="@style/TextAppearance.Material3.BodySmall"
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@@ -64,7 +64,8 @@
<item>@string/language_spanish</item>
<item>@string/language_taiwanese</item>
<item>@string/language_traditional_chinese</item>
<item>@string/language_serbian</item>
<item>@string/language_polish</item>
<item>@string/language_thai</item>
</string-array>
<integer-array name="languageValues">
@@ -87,6 +88,7 @@
<item>11</item>
<item>16</item>
<item>18</item>
<item>19</item>
</integer-array>
<string-array name="rendererApiNames">
@@ -407,6 +409,7 @@
<item>@string/app_language_persian</item>
<item>@string/app_language_hebrew</item>
<item>@string/app_language_serbian</item>
<item>@string/app_language_thai</item>
</string-array>
<integer-array name="appLanguageValues">
<item>0</item>
@@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#3cce5bff</color></resources>
@@ -500,7 +500,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers. Will crash on older drivers.</string>
<string name="hacks">Hacks</string>
@@ -1011,7 +1012,8 @@
<string name="language_simplified_chinese" translatable="false">简体中文</string>
<string name="language_traditional_chinese" translatable="false">正體中文</string>
<string name="language_brazilian_portuguese" translatable="false">Português do Brasil</string>
<string name="language_serbian" translatable="false">српски</string>
<string name="language_polish" translatable="false">Polska</string>
<string name="language_thai" translatable="false">แบบไทย</string>
<!-- Memory Sizes -->
<string name="memory_byte_shorthand">B</string>
@@ -1216,15 +1218,16 @@
<string name="app_language_persian" translatable="false">فارسی</string>
<string name="app_language_hebrew" translatable="false">עברית</string>
<string name="app_language_serbian" translatable="false">Српски</string>
<string name="app_language_thai" translatable="false">แบบไทย</string>
<!-- Static Themes -->
<string name="static_theme_color">Theme Color</string>
<string name="eden_theme">Eden (Default)</string>
<string name="eden_theme">Eden</string>
<string name="violet">Violet</string>
<string name="blue">Blue</string>
<string name="cyan">Cyan</string>
<string name="red">Red</string>
<string name="green">Green</string>
<string name="green">Green (Default)</string>
<string name="yellow">Yellow</string>
<string name="orange">Orange</string>
<string name="pink">Pink</string>
+11 -20
View File
@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
@@ -231,38 +231,29 @@ endif()
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
target_link_libraries(audio_core PUBLIC common core Opus::opus)
# what?
# if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
# target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
# endif()
if (ENABLE_CUBEB)
target_sources(audio_core PRIVATE
sink/cubeb_sink.cpp
sink/cubeb_sink.h
)
sink/cubeb_sink.h)
target_link_libraries(audio_core PRIVATE cubeb::cubeb)
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
endif()
if (ENABLE_SDL2)
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
else()
target_sources(audio_core PRIVATE
sink/sdl2_sink.cpp
sink/sdl2_sink.h
)
sink/sdl2_sink.h)
target_link_libraries(audio_core PRIVATE SDL2::SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if(ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h
)
target_link_libraries(audio_core PRIVATE oboe)
target_compile_definitions(audio_core PUBLIC HAVE_OBOE)
endif()
create_target_directory_groups(audio_core)
+21 -12
View File
@@ -138,29 +138,29 @@ struct Values {
Linkage linkage{};
// Applet
Setting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
SwitchableSetting<AppletMode> cabinet_applet_mode{linkage, AppletMode::LLE, "cabinet_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
SwitchableSetting<AppletMode> controller_applet_mode{linkage, AppletMode::HLE, "controller_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> data_erase_applet_mode{linkage, AppletMode::HLE, "data_erase_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
SwitchableSetting<AppletMode> error_applet_mode{linkage, AppletMode::LLE, "error_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> net_connect_applet_mode{linkage, AppletMode::LLE, "net_connect_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> player_select_applet_mode{
SwitchableSetting<AppletMode> player_select_applet_mode{
linkage, AppletMode::LLE, "player_select_applet_mode", Category::LibraryApplet};
Setting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
SwitchableSetting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
SwitchableSetting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
SwitchableSetting<AppletMode> web_applet_mode{linkage, AppletMode::HLE, "web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> shop_applet_mode{linkage, AppletMode::HLE, "shop_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> photo_viewer_applet_mode{
SwitchableSetting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
SwitchableSetting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};
@@ -168,6 +168,7 @@ struct Values {
linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
Setting<AppletMode> my_page_applet_mode{linkage, AppletMode::LLE, "my_page_applet_mode",
Category::LibraryApplet};
SwitchableSetting<bool> enable_overlay{linkage, false, "enable_overlay", Category::LibraryApplet};
// Audio
SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
@@ -519,6 +520,16 @@ struct Values {
true,
true};
#ifdef ANDROID
SwitchableSetting<bool> use_optimized_vertex_buffers{linkage,
false,
"use_optimized_vertex_buffers",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
#endif
// Renderer Hacks //
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
GpuOverclock::Medium,
@@ -608,7 +619,7 @@ struct Values {
Category::RendererDebug};
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
// Debug override for automatic BCn patching detection
Setting<bool> patch_old_qcom_drivers{linkage, true, "patch_old_qcom_drivers",
Setting<bool> patch_old_qcom_drivers{linkage, false, "patch_old_qcom_drivers",
Category::RendererDebug};
#endif
SwitchableSetting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
@@ -820,8 +831,6 @@ struct Values {
// Per-game overrides
bool use_squashed_iterated_blend;
Setting<bool> enable_overlay{linkage, false, "enable_overlay", Category::Core};
};
extern Values values;
+1 -1
View File
@@ -120,7 +120,7 @@ ENUM(AudioMode, Mono, Stereo, Surround);
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Serbian);
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Polish, Thai);
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt, Gb, GbEire, Gmt,
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
-1
View File
@@ -342,7 +342,6 @@ add_library(core STATIC
hle/kernel/message_buffer.h
hle/kernel/physical_core.cpp
hle/kernel/physical_core.h
hle/kernel/physical_memory.h
hle/kernel/slab_helpers.h
hle/kernel/svc.cpp
hle/kernel/svc.h
+3 -6
View File
@@ -4,6 +4,7 @@
#include <numeric>
#include <bit>
#include "common/arm64/native_clock.h"
#include "common/alignment.h"
#include "common/literals.h"
#include "core/arm/nce/arm_nce.h"
#include "core/arm/nce/guest_context.h"
@@ -46,8 +47,7 @@ Patcher::Patcher() : c(m_patch_instructions), c_pre(m_patch_instructions_pre) {
Patcher::~Patcher() = default;
bool Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
const Kernel::CodeSet::Segment& code) {
bool Patcher::PatchText(std::span<const u8> program_image, const Kernel::CodeSet::Segment& code) {
// If we have patched modules but cannot reach the new module, then it needs its own patcher.
const size_t image_size = program_image.size();
@@ -175,10 +175,7 @@ bool Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
return true;
}
bool Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
const Kernel::CodeSet::Segment& code,
Kernel::PhysicalMemory& program_image,
EntryTrampolines* out_trampolines) {
bool Patcher::RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code, std::vector<u8>& program_image, EntryTrampolines* out_trampolines) {
const size_t patch_size = GetSectionSize();
const size_t pre_patch_size = GetPreSectionSize();
+2 -5
View File
@@ -14,7 +14,6 @@
#include "common/settings.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
#include <utility>
using ModuleID = std::array<u8, 32>; // NSO build ID
struct PatchCacheKey {
@@ -56,10 +55,8 @@ public:
}
explicit Patcher();
~Patcher();
bool PatchText(const Kernel::PhysicalMemory& program_image,
const Kernel::CodeSet::Segment& code);
bool RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
bool PatchText(std::span<const u8> program_image, const Kernel::CodeSet::Segment& code);
bool RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code, std::vector<u8>& program_image, EntryTrampolines* out_trampolines);
size_t GetSectionSize() const noexcept;
size_t GetPreSectionSize() const noexcept;
+4 -11
View File
@@ -38,7 +38,6 @@ struct CipherContext {
static inline const std::string GetCipherName(Mode mode, u32 key_size) {
std::string cipher;
std::size_t effective_bits = key_size * 8;
switch (mode) {
case Mode::CTR:
cipher = "CTR";
@@ -53,7 +52,6 @@ static inline const std::string GetCipherName(Mode mode, u32 key_size) {
default:
UNREACHABLE();
}
return fmt::format("AES-{}-{}", effective_bits, cipher);
};
@@ -87,8 +85,7 @@ static EVP_CIPHER *GetCipher(Mode mode, u32 key_size) {
// TODO: WHY TEMPLATE???????
template <typename Key, std::size_t KeySize>
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode)
: ctx(std::make_unique<CipherContext>()) {
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode) : ctx(std::make_unique<CipherContext>()) {
ctx->encryption_context = EVP_CIPHER_CTX_new();
ctx->decryption_context = EVP_CIPHER_CTX_new();
@@ -99,9 +96,7 @@ Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode)
UNIMPLEMENTED();
}
ASSERT_MSG(ctx->encryption_context && ctx->decryption_context && ctx->cipher,
"OpenSSL cipher context failed init!");
ASSERT(ctx->encryption_context && ctx->decryption_context && ctx->cipher && "OpenSSL cipher context failed init!");
// now init ciphers
ASSERT(EVP_CipherInit_ex2(ctx->encryption_context, ctx->cipher, key.data(), NULL, 1, NULL));
ASSERT(EVP_CipherInit_ex2(ctx->decryption_context, ctx->cipher, key.data(), NULL, 0, NULL));
@@ -165,8 +160,7 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* des
template <typename Key, std::size_t KeySize>
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8* dest,
std::size_t sector_id, std::size_t sector_size, Op op) {
ASSERT_MSG(size % sector_size == 0, "XTS decryption size must be a multiple of sector size.");
ASSERT(size % sector_size == 0 && "XTS decryption size must be a multiple of sector size.");
for (std::size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
Transcode(src + i, sector_size, dest + i, op);
@@ -177,8 +171,7 @@ template <typename Key, std::size_t KeySize>
void AESCipher<Key, KeySize>::SetIV(std::span<const u8> data) {
const int ret_enc = EVP_CipherInit_ex(ctx->encryption_context, nullptr, nullptr, nullptr, data.data(), -1);
const int ret_dec = EVP_CipherInit_ex(ctx->decryption_context, nullptr, nullptr, nullptr, data.data(), -1);
ASSERT_MSG(ret_enc == 1 && ret_dec == 1, "Failed to set IV on OpenSSL contexts");
ASSERT(ret_enc == 1 && ret_dec == 1 && "Failed to set IV on OpenSSL contexts");
}
template class AESCipher<Key128>;
-4
View File
@@ -1,4 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace Crypto {} // namespace Crypto
-19
View File
@@ -1,19 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/assert.h"
#include "core/file_sys/vfs.h"
#include "key_manager.h"
#include "mbedtls/cipher.h"
namespace Crypto {
typedef std::array<u8, 0x20> SHA256Hash;
inline SHA256Hash operator"" _HASH(const char* data, size_t len) {
if (len != 0x40)
return {};
}
} // namespace Crypto
+87 -100
View File
@@ -12,6 +12,7 @@
#include <zlib.h>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
@@ -19,7 +20,7 @@
namespace FileSys {
const std::array<const char*, 16> LANGUAGE_NAMES{{
const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES{{
"AmericanEnglish",
"BritishEnglish",
"Japanese",
@@ -36,137 +37,123 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
"TraditionalChinese",
"SimplifiedChinese",
"BrazilianPortuguese",
"Polish",
"Thai",
}};
namespace {
constexpr std::size_t LEGACY_LANGUAGE_REGION_SIZE = sizeof(std::array<LanguageEntry, 16>);
constexpr std::size_t PACKED_LANGUAGE_REGION_MAX_SIZE = sizeof(LanguageEntry) * 32;
namespace
{
constexpr std::size_t MAX_EXPANDED_LANG_SIZE = sizeof(LanguageEntry) * 32;
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out) {
if (compressed.empty() || compressed.size() > std::numeric_limits<uInt>::max()) {
return false;
}
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
bool InflateRawDeflate(std::span<const u8> compressed, std::vector<u8>& out)
{
if (compressed.empty()) return false;
std::array<u8, 0x1000> chunk{};
int ret = Z_OK;
while (ret == Z_OK) {
stream.next_out = reinterpret_cast<Bytef*>(chunk.data());
stream.avail_out = static_cast<uInt>(chunk.size());
ret = inflate(&stream, Z_NO_FLUSH);
if (ret != Z_OK && ret != Z_STREAM_END) {
inflateEnd(&stream);
z_stream stream{};
stream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(compressed.data()));
stream.avail_in = static_cast<uInt>(compressed.size());
if (inflateInit2(&stream, -MAX_WBITS) != Z_OK) {
return false;
}
const auto produced = chunk.size() - static_cast<std::size_t>(stream.avail_out);
if (produced != 0) {
if (out.size() + produced > PACKED_LANGUAGE_REGION_MAX_SIZE) {
inflateEnd(&stream);
return false;
}
out.insert(out.end(), chunk.begin(),
chunk.begin() + static_cast<std::ptrdiff_t>(produced));
out.resize(MAX_EXPANDED_LANG_SIZE);
stream.next_out = reinterpret_cast<Bytef*>(out.data());
stream.avail_out = static_cast<uInt>(out.size());
int ret = inflate(&stream, Z_FINISH);
inflateEnd(&stream);
if (ret != Z_STREAM_END && ret != Z_OK) {
return false;
}
// Shrink to actual decompressed size
out.resize(stream.total_out);
return true;
}
inflateEnd(&stream);
return ret == Z_STREAM_END;
}
void DecodePackedLanguageEntries(RawNACP& raw) {
auto* packed_region = reinterpret_cast<u8*>(raw.language_entries.data());
u16_le compressed_size_le{};
std::memcpy(&compressed_size_le, packed_region, sizeof(compressed_size_le));
const auto compressed_size = static_cast<std::size_t>(compressed_size_le);
if (compressed_size == 0 || compressed_size > LEGACY_LANGUAGE_REGION_SIZE - sizeof(u16_le)) {
return;
}
std::vector<u8> decompressed;
if (!InflateRawDeflate(
std::span<const u8>(packed_region + sizeof(u16_le), compressed_size), decompressed)) {
return;
}
if (decompressed.size() < LEGACY_LANGUAGE_REGION_SIZE ||
decompressed.size() % sizeof(LanguageEntry) != 0) {
return;
}
std::memcpy(raw.language_entries.data(), decompressed.data(), LEGACY_LANGUAGE_REGION_SIZE);
}
} // namespace
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
application_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), application_name.size());
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(),
developer_name.size());
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), developer_name.size());
}
constexpr std::array<Language, 18> language_to_codes = {{
Language::Japanese,
Language::AmericanEnglish,
Language::French,
Language::German,
Language::Italian,
Language::Spanish,
Language::SimplifiedChinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
Language::TraditionalChinese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
Language::SimplifiedChinese,
Language::TraditionalChinese,
Language::BrazilianPortuguese,
}};
NACP::NACP() = default;
NACP::NACP(VirtualFile file) {
NACP::NACP(VirtualFile file)
{
file->ReadObject(&raw);
DecodePackedLanguageEntries(raw);
if (raw.titles_data_format == TitleDataFormat::Compressed) {
const u16 compressed_size = raw.language_entries.compressed_data.buffer_size;
std::span<const u8> compressed_payload{raw.language_entries.compressed_data.buffer,
compressed_size};
std::vector<u8> decompressed;
if (InflateRawDeflate(compressed_payload, decompressed)) {
const size_t entry_count = decompressed.size() / sizeof(LanguageEntry);
language_entries.resize(entry_count);
std::memcpy(language_entries.data(), decompressed.data(), decompressed.size());
}
} else {
language_entries.resize(16);
std::memcpy(language_entries.data(), raw.language_entries.language_entries.data(),
sizeof(raw.language_entries.language_entries));
}
}
NACP::~NACP() = default;
const LanguageEntry& NACP::GetLanguageEntry() const {
Language language =
language_to_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
{
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));
if (!language_entry.GetApplicationName().empty())
return language_entry;
auto const language = []{
switch (Settings::values.language_index.GetValue()) {
case Settings::Language::Chinese: return Language::SimplifiedChinese;
case Settings::Language::ChineseSimplified: return Language::SimplifiedChinese;
case Settings::Language::ChineseTraditional: return Language::TraditionalChinese;
case Settings::Language::Dutch: return Language::Dutch;
case Settings::Language::EnglishAmerican: return Language::AmericanEnglish;
case Settings::Language::EnglishBritish: return Language::BritishEnglish;
case Settings::Language::French: return Language::French;
case Settings::Language::FrenchCanadian: return Language::CanadianFrench;
case Settings::Language::German: return Language::German;
case Settings::Language::Italian: return Language::Italian;
case Settings::Language::Korean: return Language::Korean;
case Settings::Language::Japanese: return Language::Japanese;
case Settings::Language::Portuguese: return Language::Portuguese;
case Settings::Language::PortugueseBrazilian: return Language::BrazilianPortuguese;
case Settings::Language::Russian: return Language::Russian;
case Settings::Language::Spanish: return Language::Spanish;
case Settings::Language::SpanishLatin: return Language::LatinAmericanSpanish;
case Settings::Language::Taiwanese: return Language::SimplifiedChinese;
case Settings::Language::Thai: return Language::Thai;
case Settings::Language::Polish: return Language::Polish;
default: return Language::AmericanEnglish;
}
}();
u32 index = u32(language);
if (index < language_entries.size() && !language_entries[index].GetApplicationName().empty()) {
return language_entries[index];
}
for (const auto& language_entry : raw.language_entries) {
if (!language_entry.GetApplicationName().empty())
return language_entry;
for (const auto& entry : language_entries) {
if (!entry.GetApplicationName().empty())
return entry;
}
return raw.language_entries.at(static_cast<u8>(Language::AmericanEnglish));
return language_entries.at(static_cast<u8>(Language::AmericanEnglish));
}
std::array<std::string, 16> NACP::GetApplicationNames() const {
std::array<std::string, 16> names{};
for (size_t i = 0; i < raw.language_entries.size(); ++i) {
names[i] = raw.language_entries[i].GetApplicationName();
std::vector<std::string> NACP::GetApplicationNames() const {
std::vector<std::string> names;
names.reserve(language_entries.size());
for (const auto& entry : language_entries) {
names.push_back(entry.GetApplicationName());
}
return names;
}
@@ -205,7 +192,7 @@ bool NACP::GetUserAccountSwitchLock() const {
}
u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
return u32(raw.supported_languages);
}
u64 NACP::GetDeviceSaveDataSize() const {
+189 -36
View File
@@ -25,22 +25,176 @@ struct LanguageEntry {
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
static_assert(sizeof(LanguageEntry) == 0x300);
struct LanguageEntryData {
union {
// TitleDataFormat::Uncompressed (16 entries)
std::array<LanguageEntry, 16> language_entries;
// TitleDataFormat::Compressed (18+ entries)
struct {
u16 buffer_size;
u8 buffer[0x2FFE];
} compressed_data;
};
};
enum class TitleDataFormat : u8 {
Uncompressed = 0,
Compressed = 1,
};
struct ApplicationNeighborDetectionGroupConfiguration {
u64 group_id; ///< GroupId
std::array<u8, 0x10> key;
};
static_assert(sizeof(ApplicationNeighborDetectionGroupConfiguration) == 0x18);
// NeighborDetectionClientConfiguration
struct NeighborDetectionClientConfiguration {
ApplicationNeighborDetectionGroupConfiguration send_group_configuration; ///< SendGroupConfiguration
std::array<ApplicationNeighborDetectionGroupConfiguration, 0x10> receivable_group_configurations; ///< ReceivableGroupConfigurations
};
static_assert(sizeof(NeighborDetectionClientConfiguration) == 0x198);
enum class ApparentPlatform : u8 {
NX = 0,
Ounce = 1,
Count = 2
};
enum class JitConfigurationFlag : u64 {
None = 0,
IsEnabled = 1,
};
struct JitConfiguration {
JitConfigurationFlag jit_configuration_flag;
u64 memory_size;
};
static_assert(sizeof(JitConfiguration) == 0x10);
enum RequiredAddOnContentsSetDescriptorFlag : u16 {
None = 0,
Continue = 1
};
struct RequiredAddOnContentsSetDescriptor {
u16 index : 15;
RequiredAddOnContentsSetDescriptorFlag flag : 1;
};
static_assert(sizeof(RequiredAddOnContentsSetDescriptor) == 0x2);
struct RequiredAddOnContentsSetBinaryDescriptor {
RequiredAddOnContentsSetDescriptor descriptors[0x20];
};
static_assert(sizeof(RequiredAddOnContentsSetBinaryDescriptor) == 0x40);
enum class PlayReportPermission : u8 {
None = 0,
TargetMarketing = 1,
};
enum class CrashScreenshotForProd : u8 {
Deny = 0,
Allow = 1,
};
enum class CrashScreenshotForDev : u8 {
Deny = 0,
Allow = 1,
};
enum class ContentsAvailabilityTransitionPolicy : u8 {
NoPolicy = 0,
Stable = 1,
Changeable = 2,
};
struct AccessibleLaunchRequiredVersion {
std::array<u64, 8> application_id;
};
static_assert(sizeof(AccessibleLaunchRequiredVersion) == 0x40);
enum class CrashReport : u8 {
Deny = 0,
Allow = 1,
};
enum class PlayLogQueryCapability : u8 {
None = 0,
WhiteList = 1,
All = 2,
};
struct ApplicationControlDataConditionData {
u8 priority;
INSERT_PADDING_BYTES(7);
u16 aoc_index;
INSERT_PADDING_BYTES(6);
};
static_assert(sizeof(ApplicationControlDataConditionData) == 0x10);
#pragma pack(push, 1)
struct ApplicationControlDataCondition {
u64 type;
std::array<ApplicationControlDataConditionData, 0x8> data;
u8 count;
};
#pragma pack(pop)
static_assert(sizeof(ApplicationControlDataCondition) == 0x89);
// A language on the NX. These are for names and icons.
#define NACP_LANGUAGE_LIST \
NACP_LANGUAGE_ELEM(AmericanEnglish, 0) \
NACP_LANGUAGE_ELEM(BritishEnglish, 1) \
NACP_LANGUAGE_ELEM(Japanese, 2) \
NACP_LANGUAGE_ELEM(French, 3) \
NACP_LANGUAGE_ELEM(German, 4) \
NACP_LANGUAGE_ELEM(LatinAmericanSpanish, 5) \
NACP_LANGUAGE_ELEM(Spanish, 6) \
NACP_LANGUAGE_ELEM(Italian, 7) \
NACP_LANGUAGE_ELEM(Dutch, 8) \
NACP_LANGUAGE_ELEM(CanadianFrench, 9) \
NACP_LANGUAGE_ELEM(Portuguese, 10) \
NACP_LANGUAGE_ELEM(Russian, 11) \
NACP_LANGUAGE_ELEM(Korean, 12) \
NACP_LANGUAGE_ELEM(TraditionalChinese, 13) \
NACP_LANGUAGE_ELEM(SimplifiedChinese, 14) \
NACP_LANGUAGE_ELEM(BrazilianPortuguese, 15) \
NACP_LANGUAGE_ELEM(Polish, 16) \
NACP_LANGUAGE_ELEM(Thai, 17) \
enum class Language : u8 {
#define NACP_LANGUAGE_ELEM(X, N) X = N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
Count = 18,
Default = 255,
};
// Yes it's duplicated, why? Bits i guess
enum class SupportedLanguage : u32 {
#define NACP_LANGUAGE_ELEM(X, N) X = 1ULL << N,
NACP_LANGUAGE_LIST
#undef NACP_LANGUAGE_ELEM
};
#undef NACP_LANGUAGE_LIST
// The raw file format of a NACP file.
struct RawNACP {
std::array<LanguageEntry, 16> language_entries;
LanguageEntryData language_entries;
std::array<u8, 0x25> isbn;
u8 startup_user_account;
u8 user_account_switch_lock;
u8 addon_content_registration_type;
u32_le application_attribute;
u32_le supported_languages;
SupportedLanguage supported_languages;
u32_le parental_control;
bool screenshot_enabled;
u8 video_capture_mode;
bool data_loss_confirmation;
INSERT_PADDING_BYTES(1);
u8 play_log_policy;
u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
@@ -56,10 +210,14 @@ struct RawNACP {
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
INSERT_PADDING_BYTES(5);
u8 runtime_parameter_delivery;
u8 appropriate_age_for_china;
INSERT_PADDING_BYTES(1);
CrashReport crash_report;
u64_le seed_for_pseudo_device_id;
std::array<u8, 0x41> bcat_passphrase;
INSERT_PADDING_BYTES(7);
u8 startup_user_account_option;
INSERT_PADDING_BYTES(6); // ReservedForUserAccountSaveDataOperation
u64_le user_account_save_data_max_size;
u64_le user_account_save_data_max_journal_size;
u64_le device_save_data_max_size;
@@ -69,13 +227,28 @@ struct RawNACP {
u64_le cache_storage_journal_size;
u64_le cache_storage_data_and_journal_max_size;
u16_le cache_storage_max_index;
INSERT_PADDING_BYTES(0x8B);
u8 runtime_upgrade;
u32_le supporting_limited_application_licenses;
std::array<u8, 0x8*16> play_log_queryable_application_id;
PlayLogQueryCapability play_log_query_capability;
u8 repair_flag;
u8 program_index;
u8 required_network_service_license_on_launch_flag;
u8 app_error_code_prefix;
INSERT_PADDING_BYTES(1);
TitleDataFormat titles_data_format;
u8 acd_index;
u8 apparent_platform;
INSERT_PADDING_BYTES(0x22F);
std::array<u8, 0x89> app_control_data_condition;
ApparentPlatform apparent_platform;
// NeighborDetectionClientConfiguration neighbor_detection_client_configuration;
// JitConfiguration jit_configuration;
// RequiredAddOnContentsSetBinaryDescriptor required_add_on_contents_set_binary_descriptor;
// PlayReportPermission play_report_permission;
// CrashScreenshotForProd crash_screenshot_for_prod;
// CrashScreenshotForDev crash_screenshot_for_dev;
// ContentsAvailabilityTransitionPolicy contents_availability_transition_policy;
// SupportedLanguage supported_language_copy; ///< TODO: add to XML generation.
INSERT_PADDING_BYTES(0x1EF);
AccessibleLaunchRequiredVersion accessible_launch_required_version;
ApplicationControlDataCondition application_control_data_condition; ///< Used for Switch 2 upgrade packs, which are distributed as AddOnContent titles
u8 initial_program_index;
INSERT_PADDING_BYTES(2);
u32_le accessible_program_index_flags;
@@ -85,34 +258,13 @@ struct RawNACP {
u8 has_ingame_voice_chat;
INSERT_PADDING_BYTES(3);
u32_le supported_extra_addon_content_flag;
INSERT_PADDING_BYTES(0x698);
u8 has_karaoke_feature;
INSERT_PADDING_BYTES(0x697);
std::array<u8, 0x400> platform_specific_region;
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
// A language on the NX. These are for names and icons.
enum class Language : u8 {
AmericanEnglish = 0,
BritishEnglish = 1,
Japanese = 2,
French = 3,
German = 4,
LatinAmericanSpanish = 5,
Spanish = 6,
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
Portuguese = 10,
Russian = 11,
Korean = 12,
TraditionalChinese = 13,
SimplifiedChinese = 14,
BrazilianPortuguese = 15,
Default = 255,
};
extern const std::array<const char*, 16> LANGUAGE_NAMES;
extern const std::array<const char*, size_t(Language::Count)> LANGUAGE_NAMES;
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
@@ -131,7 +283,7 @@ public:
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
u32 GetSupportedLanguages() const;
std::array<std::string, 16> GetApplicationNames() const;
std::vector<std::string> GetApplicationNames() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
u64 GetDeviceSaveDataSize() const;
@@ -140,6 +292,7 @@ public:
private:
RawNACP raw{};
std::vector<LanguageEntry> language_entries;
};
} // namespace FileSys
+6 -3
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -160,15 +163,15 @@ u32 KIP::GetMainThreadCpuCore() const {
return header.default_core;
}
const std::vector<u8>& KIP::GetTextSection() const {
std::span<const u8> KIP::GetTextSection() const {
return decompressed_sections[0];
}
const std::vector<u8>& KIP::GetRODataSection() const {
std::span<const u8> KIP::GetRODataSection() const {
return decompressed_sections[1];
}
const std::vector<u8>& KIP::GetDataSection() const {
std::span<const u8> KIP::GetDataSection() const {
return decompressed_sections[2];
}
+7 -3
View File
@@ -1,9 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include <string>
#include <vector>
@@ -70,9 +74,9 @@ public:
u32 GetMainThreadStackSize() const;
u32 GetMainThreadCpuCore() const;
const std::vector<u8>& GetTextSection() const;
const std::vector<u8>& GetRODataSection() const;
const std::vector<u8>& GetDataSection() const;
std::span<const u8> GetTextSection() const;
std::span<const u8> GetRODataSection() const;
std::span<const u8> GetDataSection() const;
u32 GetTextOffset() const;
u32 GetRODataOffset() const;
+4 -2
View File
@@ -876,7 +876,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown
.source = PatchSource::Unknown,
.location = f->GetFullPath(),
});
}
@@ -923,7 +924,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.type = PatchType::Mod,
.program_id = title_id,
.title_id = title_id,
.source = PatchSource::Unknown});
.source = PatchSource::Unknown,
.location = mod->GetFullPath()});
}
}
+1
View File
@@ -46,6 +46,7 @@ struct Patch {
u64 program_id;
u64 title_id;
PatchSource source;
std::string location;
u32 numeric_version{0};
};
+2 -3
View File
@@ -7,9 +7,9 @@
#pragma once
#include <cstddef>
#include <vector>
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
namespace Kernel {
@@ -97,8 +97,7 @@ struct CodeSet final {
#endif
/// The overall data that backs this code set.
Kernel::PhysicalMemory memory;
std::vector<u8> memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
-23
View File
@@ -1,23 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include "common/alignment.h"
namespace Kernel {
// This encapsulation serves 2 purposes:
// - First, to encapsulate host physical memory under a single type and set an
// standard for managing it.
// - Second to ensure all host backing memory used is aligned to 256 bytes due
// to strict alignment restrictions on GPU memory.
using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
class PhysicalMemory final : public PhysicalMemoryVector {
using PhysicalMemoryVector::PhysicalMemoryVector;
};
} // namespace Kernel
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -93,7 +96,7 @@ union Error::ErrorArguments {
namespace {
template <typename T>
void CopyArgumentData(const std::vector<u8>& data, T& variable) {
void CopyArgumentData(std::span<const u8> data, T& variable) {
ASSERT(data.size() >= sizeof(T));
std::memcpy(&variable, data.data(), sizeof(T));
}
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -775,7 +778,7 @@ Result SoftwareKeyboard::RequestExit() {
// Inline Software Keyboard Requests
void SoftwareKeyboard::RequestFinalize(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestFinalize(std::span<const u8> request_data) {
LOG_DEBUG(Service_AM, "Processing Request: Finalize");
ChangeState(SwkbdState::NotInitialized);
@@ -783,17 +786,17 @@ void SoftwareKeyboard::RequestFinalize(const std::vector<u8>& request_data) {
ExitKeyboard();
}
void SoftwareKeyboard::RequestSetUserWordInfo(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestSetUserWordInfo(std::span<const u8> request_data) {
LOG_WARNING(Service_AM, "SetUserWordInfo is not implemented.");
ReplyReleasedUserWordInfo();
}
void SoftwareKeyboard::RequestSetCustomizeDic(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestSetCustomizeDic(std::span<const u8> request_data) {
LOG_WARNING(Service_AM, "SetCustomizeDic is not implemented.");
}
void SoftwareKeyboard::RequestCalc(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestCalc(std::span<const u8> request_data) {
LOG_DEBUG(Service_AM, "Processing Request: Calc");
ASSERT(request_data.size() >= sizeof(SwkbdRequestCommand) + sizeof(SwkbdCalcArgCommon));
@@ -930,17 +933,17 @@ void SoftwareKeyboard::RequestCalcNew() {
}
}
void SoftwareKeyboard::RequestSetCustomizedDictionaries(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestSetCustomizedDictionaries(std::span<const u8> request_data) {
LOG_WARNING(Service_AM, "SetCustomizedDictionaries is not implemented.");
}
void SoftwareKeyboard::RequestUnsetCustomizedDictionaries(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestUnsetCustomizedDictionaries(std::span<const u8> request_data) {
LOG_WARNING(Service_AM, "(STUBBED) Processing Request: UnsetCustomizedDictionaries");
ReplyUnsetCustomizedDictionaries();
}
void SoftwareKeyboard::RequestSetChangedStringV2Flag(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestSetChangedStringV2Flag(std::span<const u8> request_data) {
LOG_DEBUG(Service_AM, "Processing Request: SetChangedStringV2Flag");
ASSERT(request_data.size() == sizeof(SwkbdRequestCommand) + 1);
@@ -948,7 +951,7 @@ void SoftwareKeyboard::RequestSetChangedStringV2Flag(const std::vector<u8>& requ
std::memcpy(&use_changed_string_v2, request_data.data() + sizeof(SwkbdRequestCommand), 1);
}
void SoftwareKeyboard::RequestSetMovedCursorV2Flag(const std::vector<u8>& request_data) {
void SoftwareKeyboard::RequestSetMovedCursorV2Flag(std::span<const u8> request_data) {
LOG_DEBUG(Service_AM, "Processing Request: SetMovedCursorV2Flag");
ASSERT(request_data.size() == sizeof(SwkbdRequestCommand) + 1);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -124,16 +127,16 @@ private:
// Inline Software Keyboard Requests
void RequestFinalize(const std::vector<u8>& request_data);
void RequestSetUserWordInfo(const std::vector<u8>& request_data);
void RequestSetCustomizeDic(const std::vector<u8>& request_data);
void RequestCalc(const std::vector<u8>& request_data);
void RequestFinalize(std::span<const u8> request_data);
void RequestSetUserWordInfo(std::span<const u8> request_data);
void RequestSetCustomizeDic(std::span<const u8> request_data);
void RequestCalc(std::span<const u8> request_data);
void RequestCalcOld();
void RequestCalcNew();
void RequestSetCustomizedDictionaries(const std::vector<u8>& request_data);
void RequestUnsetCustomizedDictionaries(const std::vector<u8>& request_data);
void RequestSetChangedStringV2Flag(const std::vector<u8>& request_data);
void RequestSetMovedCursorV2Flag(const std::vector<u8>& request_data);
void RequestSetCustomizedDictionaries(std::span<const u8> request_data);
void RequestUnsetCustomizedDictionaries(std::span<const u8> request_data);
void RequestSetChangedStringV2Flag(std::span<const u8> request_data);
void RequestSetMovedCursorV2Flag(std::span<const u8> request_data);
// Inline Software Keyboard Replies
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -34,22 +34,21 @@ namespace Service::AM::Frontend {
namespace {
template <typename T>
void ParseRawValue(T& value, const std::vector<u8>& data) {
void ParseRawValue(T& value, std::span<const u8> data) {
static_assert(std::is_trivially_copyable_v<T>,
"It's undefined behavior to use memcpy with non-trivially copyable objects");
std::memcpy(&value, data.data(), data.size());
}
template <typename T>
T ParseRawValue(const std::vector<u8>& data) {
T ParseRawValue(std::span<const u8> data) {
T value;
ParseRawValue(value, data);
return value;
}
std::string ParseStringValue(const std::vector<u8>& data) {
return Common::StringFromFixedZeroTerminatedBuffer(reinterpret_cast<const char*>(data.data()),
data.size());
std::string ParseStringValue(std::span<const u8> data) {
return Common::StringFromFixedZeroTerminatedBuffer(reinterpret_cast<const char*>(data.data()), data.size());
}
std::string GetMainURL(const std::string& url) {
@@ -72,7 +71,7 @@ std::string ResolveURL(const std::string& url) {
return url.substr(0, index) + "lp1" + url.substr(index + 1);
}
WebArgInputTLVMap ReadWebArgs(const std::vector<u8>& web_arg, WebArgHeader& web_arg_header) {
WebArgInputTLVMap ReadWebArgs(std::span<const u8> web_arg, WebArgHeader& web_arg_header) {
std::memcpy(&web_arg_header, web_arg.data(), sizeof(WebArgHeader));
if (web_arg.size() == sizeof(WebArgHeader)) {
+14 -3
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -36,8 +36,8 @@ IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u
{16, nullptr, "ReleaseAudioInputDeviceNotification"}, //17.0.0+
{17, nullptr, "AcquireAudioOutputDeviceNotification"}, //17.0.0+
{18, nullptr, "ReleaseAudioOutputDeviceNotification"}, //17.0.0+
{19, nullptr, "SetAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{20, nullptr, "IsAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{19, D<&IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled>, "SetAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{20, D<&IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled>, "IsAudioDeviceOutputVolumeAutoTuneEnabled"}, //18.0.0+
{21, nullptr, "IsActiveOutputDeviceEstimatedLowLatency"} //21.0.0+
};
RegisterHandlers(functions);
@@ -170,4 +170,15 @@ Result IAudioDevice::ListAudioOutputDeviceName(
R_SUCCEED();
}
Result IAudioDevice::SetAudioDeviceOutputVolumeAutoTuneEnabled(bool enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioDevice::IsAudioDeviceOutputVolumeAutoTuneEnabled(Out<bool> out_enabled) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
*out_enabled = false;
R_SUCCEED();
}
} // namespace Service::Audio
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -49,6 +52,8 @@ private:
Result ListAudioOutputDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names,
Out<s32> out_count);
Result SetAudioDeviceOutputVolumeAutoTuneEnabled(bool enabled);
Result IsAudioDeviceOutputVolumeAutoTuneEnabled(Out<bool> out_enabled);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::Renderer::AudioDevice> impl;
+5 -5
View File
@@ -164,7 +164,7 @@ private:
rb.Push(ResultSuccess);
}
u64 ReadLeb128(const std::vector<u8>& data, std::size_t& offset) {
u64 ReadLeb128(std::span<const u8> data, std::size_t& offset) {
u64 result{};
u32 shift{};
@@ -180,7 +180,7 @@ private:
return result;
}
std::optional<std::string> ReadString(const std::vector<u8>& data, std::size_t& offset,
std::optional<std::string> ReadString(std::span<const u8> data, std::size_t& offset,
std::size_t length) {
if (length == 0) {
return std::nullopt;
@@ -193,7 +193,7 @@ private:
return output;
}
u32_le ReadAsU32(const std::vector<u8>& data, std::size_t& offset, std::size_t length) {
u32_le ReadAsU32(std::span<const u8> data, std::size_t& offset, std::size_t length) {
ASSERT(length == sizeof(u32));
u32_le output{};
std::memcpy(&output, data.data() + offset, sizeof(u32));
@@ -201,7 +201,7 @@ private:
return output;
}
u64_le ReadAsU64(const std::vector<u8>& data, std::size_t& offset, std::size_t length) {
u64_le ReadAsU64(std::span<const u8> data, std::size_t& offset, std::size_t length) {
ASSERT(length == sizeof(u64));
u64_le output{};
std::memcpy(&output, data.data() + offset, sizeof(u64));
@@ -209,7 +209,7 @@ private:
return output;
}
void ParseLog(const LogPacketHeaderEntry entry, const std::vector<u8>& log_data) {
void ParseLog(const LogPacketHeaderEntry entry, std::span<const u8> log_data) {
// Possible entries
std::optional<std::string> text_log;
std::optional<u32> line_number;
@@ -67,7 +67,7 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
{44, D<&IApplicationManagerInterface::GetSdCardMountStatusChangedEvent>, "GetSdCardMountStatusChangedEvent"},
{45, nullptr, "GetGameCardAttachmentEvent"},
{46, nullptr, "GetGameCardAttachmentInfo"},
{47, nullptr, "GetTotalSpaceSize"},
{47, D<&IApplicationManagerInterface::GetTotalSpaceSize>, "GetTotalSpaceSize"},
{48, D<&IApplicationManagerInterface::GetFreeSpaceSize>, "GetFreeSpaceSize"},
{49, nullptr, "GetSdCardRemovedEvent"},
{52, D<&IApplicationManagerInterface::GetGameCardUpdateDetectionEvent>, "GetGameCardUpdateDetectionEvent"},
@@ -751,8 +751,12 @@ Result IApplicationManagerInterface::GetSdCardMountStatusChangedEvent(
R_SUCCEED();
}
Result IApplicationManagerInterface::GetFreeSpaceSize(Out<s64> out_free_space_size,
FileSys::StorageId storage_id) {
Result IApplicationManagerInterface::GetTotalSpaceSize(Out<s64> out_total_space_size, FileSys::StorageId storage_id) {
LOG_DEBUG(Service_NS, "called");
R_RETURN(IContentManagementInterface(system).GetTotalSpaceSize(out_total_space_size, storage_id));
}
Result IApplicationManagerInterface::GetFreeSpaceSize(Out<s64> out_free_space_size, FileSys::StorageId storage_id) {
LOG_DEBUG(Service_NS, "called");
R_RETURN(IContentManagementInterface(system).GetFreeSpaceSize(out_free_space_size, storage_id));
}
@@ -50,6 +50,7 @@ public:
u32 flags, u64 application_id, Uid account_id);
Result CheckSdCardMountStatus();
Result GetSdCardMountStatusChangedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetTotalSpaceSize(Out<s64> out_total_space_size, FileSys::StorageId storage_id);
Result GetFreeSpaceSize(Out<s64> out_free_space_size, FileSys::StorageId storage_id);
Result GetGameCardUpdateDetectionEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result ResumeAll();
+82
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,6 +25,8 @@ constexpr ApplicationLanguagePriorityList priority_list_american_english = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
@@ -40,6 +45,8 @@ constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
@@ -58,6 +65,8 @@ constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_french = {{
@@ -76,6 +85,8 @@ constexpr ApplicationLanguagePriorityList priority_list_french = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_german = {{
@@ -94,6 +105,8 @@ constexpr ApplicationLanguagePriorityList priority_list_german = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish = {{
@@ -112,6 +125,8 @@ constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish =
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
@@ -130,6 +145,8 @@ constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_italian = {{
@@ -148,6 +165,8 @@ constexpr ApplicationLanguagePriorityList priority_list_italian = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
@@ -166,6 +185,8 @@ constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
@@ -184,6 +205,8 @@ constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
@@ -202,6 +225,8 @@ constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_russian = {{
@@ -220,6 +245,8 @@ constexpr ApplicationLanguagePriorityList priority_list_russian = {{
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_korean = {{
@@ -238,6 +265,8 @@ constexpr ApplicationLanguagePriorityList priority_list_korean = {{
ApplicationLanguage::Japanese,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
@@ -256,6 +285,8 @@ constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
@@ -274,6 +305,8 @@ constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
ApplicationLanguage::Portuguese,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {{
@@ -293,6 +326,43 @@ constexpr ApplicationLanguagePriorityList priority_list_brazilian_portuguese = {
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
ApplicationLanguage::Thai,
}};
constexpr ApplicationLanguagePriorityList priority_list_thai = {{
ApplicationLanguage::Thai,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
ApplicationLanguage::Polish,
}};
constexpr ApplicationLanguagePriorityList priority_list_polish = {{
ApplicationLanguage::Polish,
ApplicationLanguage::AmericanEnglish,
ApplicationLanguage::BritishEnglish,
ApplicationLanguage::Japanese,
ApplicationLanguage::French,
ApplicationLanguage::German,
ApplicationLanguage::Spanish,
ApplicationLanguage::Italian,
ApplicationLanguage::Dutch,
ApplicationLanguage::CanadianFrench,
ApplicationLanguage::Russian,
ApplicationLanguage::Korean,
ApplicationLanguage::SimplifiedChinese,
ApplicationLanguage::TraditionalChinese,
}};
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
@@ -330,6 +400,10 @@ const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
return &priority_list_simplified_chinese;
case ApplicationLanguage::BrazilianPortuguese:
return &priority_list_brazilian_portuguese;
case ApplicationLanguage::Polish:
return &priority_list_polish;
case ApplicationLanguage::Thai:
return &priority_list_thai;
default:
return nullptr;
}
@@ -372,6 +446,10 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
return ApplicationLanguage::SimplifiedChinese;
case Set::LanguageCode::PT_BR:
return ApplicationLanguage::BrazilianPortuguese;
case Set::LanguageCode::TH:
return ApplicationLanguage::Thai;
case Set::LanguageCode::PL:
return ApplicationLanguage::Polish;
default:
return std::nullopt;
}
@@ -411,6 +489,10 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
return Set::LanguageCode::ZH_HANS;
case ApplicationLanguage::BrazilianPortuguese:
return Set::LanguageCode::PT_BR;
case ApplicationLanguage::Thai:
return Set::LanguageCode::TH;
case ApplicationLanguage::Polish:
return Set::LanguageCode::PL;
default:
return std::nullopt;
}
+5
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -26,6 +29,8 @@ enum class ApplicationLanguage : u8 {
TraditionalChinese,
SimplifiedChinese,
BrazilianPortuguese,
Polish,
Thai,
Count
};
using ApplicationLanguagePriorityList =
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -21,7 +21,6 @@
#include "core/file_sys/system_archive/system_archive.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/platform_service_manager.h"
+12 -16
View File
@@ -176,11 +176,9 @@ struct ProcessContext {
// Calculate hash.
Sha256Hash hash;
{
const u64 size = nro_header->GetSize();
const u64 size = nro_header->m_size;
std::vector<u8> nro_data(size);
m_process->GetMemory().ReadBlock(base_address, nro_data.data(), size);
u32 hash_len = 0;
EVP_Digest(nro_data.data(), nro_data.size(), hash.data(), &hash_len, EVP_sha256(), nullptr);
}
@@ -204,9 +202,7 @@ struct ProcessContext {
R_THROW(RO::ResultNotAuthorized);
}
Result ValidateNro(ModuleId* out_module_id, u64* out_rx_size, u64* out_ro_size,
u64* out_rw_size, u64 base_address, u64 expected_nro_size,
u64 expected_bss_size) {
Result ValidateNro(ModuleId* out_module_id, u64* out_rx_size, u64* out_ro_size, u64* out_rw_size, u64 base_address, u64 expected_nro_size, u64 expected_bss_size) {
// Ensure we have a process to work on.
R_UNLESS(m_process != nullptr, RO::ResultInvalidProcess);
@@ -215,17 +211,17 @@ struct ProcessContext {
m_process->GetMemory().ReadBlock(base_address, std::addressof(header), sizeof(header));
// Validate header.
R_UNLESS(header.IsMagicValid(), RO::ResultInvalidNro);
R_UNLESS(header.m_magic == NRO_HEADER_MAGIC, RO::ResultInvalidNro);
// Read sizes from header.
const u64 nro_size = header.GetSize();
const u64 text_ofs = header.GetTextOffset();
const u64 text_size = header.GetTextSize();
const u64 ro_ofs = header.GetRoOffset();
const u64 ro_size = header.GetRoSize();
const u64 rw_ofs = header.GetRwOffset();
const u64 rw_size = header.GetRwSize();
const u64 bss_size = header.GetBssSize();
const u64 nro_size = header.m_size;
const u64 text_ofs = header.m_text_offset;
const u64 text_size = header.m_text_size;
const u64 ro_ofs = header.m_ro_offset;
const u64 ro_size = header.m_ro_size;
const u64 rw_ofs = header.m_rw_offset;
const u64 rw_size = header.m_rw_size;
const u64 bss_size = header.m_bss_size;
// Validate sizes meet expected.
R_UNLESS(nro_size == expected_nro_size, RO::ResultInvalidNro);
@@ -251,7 +247,7 @@ struct ProcessContext {
R_TRY(this->ValidateHasNroHash(base_address, std::addressof(header)));
// Check if NRO has already been loaded.
const ModuleId* module_id = header.GetModuleId();
const ModuleId* module_id = std::addressof(header.m_module_id);
R_UNLESS(R_FAILED(this->GetNroInfoByModuleId(nullptr, module_id)), RO::ResultAlreadyLoaded);
// Apply patches to NRO.
+5 -46
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -112,52 +115,8 @@ private:
};
static_assert(sizeof(NrrHeader) == 0x350, "NrrHeader has wrong size");
class NroHeader {
public:
static constexpr u32 Magic = Common::MakeMagic('N', 'R', 'O', '0');
public:
bool IsMagicValid() const {
return m_magic == Magic;
}
u32 GetSize() const {
return m_size;
}
u32 GetTextOffset() const {
return m_text_offset;
}
u32 GetTextSize() const {
return m_text_size;
}
u32 GetRoOffset() const {
return m_ro_offset;
}
u32 GetRoSize() const {
return m_ro_size;
}
u32 GetRwOffset() const {
return m_rw_offset;
}
u32 GetRwSize() const {
return m_rw_size;
}
u32 GetBssSize() const {
return m_bss_size;
}
const ModuleId* GetModuleId() const {
return std::addressof(m_module_id);
}
private:
static constexpr u32 NRO_HEADER_MAGIC = Common::MakeMagic('N', 'R', 'O', '0');
struct NroHeader {
u32 m_entrypoint_insn;
u32 m_mod_offset;
INSERT_PADDING_BYTES_NOINIT(0x8);
+13 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -169,6 +172,8 @@ enum class Language : u32 {
SimplifiedCHhinese,
TraditionalChinese,
BrazilianPortuguese,
Polish,
Thai
};
/// This is "nn::settings::LanguageCode", which is a NUL-terminated string stored in a u64.
@@ -191,6 +196,8 @@ enum class LanguageCode : u64 {
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
PT_BR = 0x00000052422D7470,
PL = 0x000000000000706C,
TH = 0x0000000000006874,
};
/// This is nn::settings::system::NotificationVolume
@@ -248,7 +255,7 @@ enum class PlatformRegion : s32 {
Terra = 2,
};
constexpr std::array<LanguageCode, 18> available_language_codes = {{
constexpr std::array<LanguageCode, 20> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
@@ -267,9 +274,11 @@ constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
LanguageCode::PT_BR,
LanguageCode::PL,
LanguageCode::TH
}};
static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 20> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
@@ -288,6 +297,8 @@ static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> languag
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
{LanguageCode::PL, KeyboardLayout::EnglishUsInternational},
{LanguageCode::TH, KeyboardLayout::EnglishUsInternational}
}};
/// This is nn::settings::system::AccountNotificationFlag
+5 -14
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@@ -75,21 +75,16 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
kip->GetKernelCapabilities());
Kernel::CodeSet codeset;
Kernel::PhysicalMemory program_image;
const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment, const std::vector<u8>& data, u32 offset) {
codeset.memory.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
const auto load_segment = [&codeset](Kernel::CodeSet::Segment& segment, std::span<const u8> data, u32 offset) {
segment.addr = offset;
segment.offset = offset;
segment.size = PageAlignSize(u32(data.size()));
program_image.resize(offset + data.size());
std::memcpy(program_image.data() + offset, data.data(), data.size());
std::memcpy(codeset.memory.data() + offset, data.data(), data.size());
};
load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset());
load_segment(codeset.RODataSegment(), kip->GetRODataSection(), kip->GetRODataOffset());
load_segment(codeset.DataSegment(), kip->GetDataSection(), kip->GetDataOffset());
program_image.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
codeset.DataSegment().size += kip->GetBSSSize();
// TODO: this is bad form of ASLR, it sucks
@@ -98,13 +93,9 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
: std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout
if (process
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), 0, aslr_offset, false)
.IsError()) {
if (process.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), codeset.memory.size(), 0, aslr_offset, false).IsError()) {
return {ResultStatus::ErrorNotInitialized, {}};
}
codeset.memory = std::move(program_image);
const VAddr base_address = GetInteger(process.GetEntryPoint());
process.LoadModule(std::move(codeset), base_address);
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -160,7 +160,7 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
}
// Build program image
Kernel::PhysicalMemory program_image(PageAlignSize(nro_header.file_size));
std::vector<u8> program_image(PageAlignSize(nro_header.file_size));
std::memcpy(program_image.data(), data.data(), program_image.size());
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
return {};
+40 -59
View File
@@ -4,6 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cinttypes>
#include <cstring>
#include <vector>
@@ -40,17 +41,6 @@ struct MODHeader {
};
static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
const NSOSegmentHeader& header) {
std::vector<u8> uncompressed_data =
Common::Compression::DecompressDataLZ4(compressed_data, header.size);
ASSERT_MSG(uncompressed_data.size() == header.size, "{} != {}", header.size,
uncompressed_data.size());
return uncompressed_data;
}
constexpr u32 PageAlignSize(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
}
@@ -76,24 +66,16 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& in_file) {
return FileType::NSO;
}
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::System& system,
const FileSys::VfsFile& nso_file, VAddr load_base,
bool should_pass_arguments, bool load_into_process,
std::optional<FileSys::PatchManager> pm,
std::vector<Core::NCE::Patcher>* patches,
s32 patch_index) {
if (nso_file.GetSize() < sizeof(NSOHeader)) {
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::System& system, const FileSys::VfsFile& nso_file, VAddr load_base, bool should_pass_arguments, bool load_into_process, std::optional<FileSys::PatchManager> pm, std::vector<Core::NCE::Patcher>* patches, s32 patch_index) {
if (nso_file.GetSize() < sizeof(NSOHeader))
return std::nullopt;
}
NSOHeader nso_header{};
if (sizeof(NSOHeader) != nso_file.ReadObject(&nso_header)) {
if (sizeof(NSOHeader) != nso_file.ReadObject(&nso_header))
return std::nullopt;
}
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
return std::nullopt;
if (nso_header.segments.empty())
return std::nullopt;
}
// Allocate some space at the beginning if we are patching in PreText mode.
const size_t module_start = [&]() -> size_t {
@@ -110,42 +92,44 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
return 0;
}();
// Build program image
auto const last_segment_it = &nso_header.segments[nso_header.segments.size() - 1];
// Build program image directly in codeset memory :)
Kernel::CodeSet codeset;
Kernel::PhysicalMemory program_image;
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
std::vector<u8> data = nso_file.ReadBytes(nso_header.segments_compressed_size[i],
nso_header.segments[i].offset);
if (nso_header.IsSegmentCompressed(i)) {
data = DecompressSegment(data, nso_header.segments[i]);
codeset.memory.resize(module_start + last_segment_it->location + last_segment_it->size);
{
std::vector<u8> compressed_data(*std::ranges::max_element(nso_header.segments_compressed_size));
std::vector<u8> decompressed_size(std::ranges::max_element(nso_header.segments, [](auto const& a, auto const& b) {
return a.size < b.size;
})->size);
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
nso_file.Read(compressed_data.data(), nso_header.segments_compressed_size[i], nso_header.segments[i].offset);
if (nso_header.IsSegmentCompressed(i)) {
int r = Common::Compression::DecompressDataLZ4(decompressed_size.data(), nso_header.segments[i].size, compressed_data.data(), nso_header.segments_compressed_size[i]);
ASSERT(r == int(nso_header.segments[i].size));
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, decompressed_size.data(), nso_header.segments[i].size);
} else {
std::memcpy(codeset.memory.data() + module_start + nso_header.segments[i].location, compressed_data.data(), nso_header.segments[i].size);
}
codeset.segments[i].addr = module_start + nso_header.segments[i].location;
codeset.segments[i].offset = module_start + nso_header.segments[i].location;
codeset.segments[i].size = nso_header.segments[i].size;
}
program_image.resize(module_start + nso_header.segments[i].location +
static_cast<u32>(data.size()));
std::memcpy(program_image.data() + module_start + nso_header.segments[i].location,
data.data(), data.size());
codeset.segments[i].addr = module_start + nso_header.segments[i].location;
codeset.segments[i].offset = module_start + nso_header.segments[i].location;
codeset.segments[i].size = nso_header.segments[i].size;
}
if (should_pass_arguments && !Settings::values.program_args.GetValue().empty()) {
const auto arg_data{Settings::values.program_args.GetValue()};
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};
const auto end_offset = program_image.size();
program_image.resize(static_cast<u32>(program_image.size()) +
NSO_ARGUMENT_DATA_ALLOCATION_SIZE);
std::memcpy(program_image.data() + end_offset, &args_header, sizeof(NSOArgumentHeader));
std::memcpy(program_image.data() + end_offset + sizeof(NSOArgumentHeader), arg_data.data(),
arg_data.size());
NSOArgumentHeader args_header{NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};
const auto end_offset = codeset.memory.size();
codeset.memory.resize(u32(codeset.memory.size()) + NSO_ARGUMENT_DATA_ALLOCATION_SIZE);
std::memcpy(codeset.memory.data() + end_offset, &args_header, sizeof(NSOArgumentHeader));
std::memcpy(codeset.memory.data() + end_offset + sizeof(NSOArgumentHeader), arg_data.data(), arg_data.size());
}
codeset.DataSegment().size += nso_header.segments[2].bss_size;
u32 image_size{
PageAlignSize(static_cast<u32>(program_image.size()) + nso_header.segments[2].bss_size)};
program_image.resize(image_size);
u32 image_size = PageAlignSize(u32(codeset.memory.size()) + nso_header.segments[2].bss_size);
codeset.memory.resize(image_size);
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
codeset.segments[i].size = PageAlignSize(codeset.segments[i].size);
@@ -154,8 +138,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
// Apply patches if necessary
const auto name = nso_file.GetName();
if (pm && (pm->HasNSOPatch(nso_header.build_id, name) || Settings::values.dump_nso)) {
std::span<u8> patchable_section(program_image.data() + module_start,
program_image.size() - module_start);
std::span<u8> patchable_section(codeset.memory.data() + module_start, codeset.memory.size() - module_start);
std::vector<u8> pi_header(sizeof(NSOHeader) + patchable_section.size());
std::memcpy(pi_header.data(), &nso_header, sizeof(NSOHeader));
std::memcpy(pi_header.data() + sizeof(NSOHeader), patchable_section.data(),
@@ -174,15 +157,15 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
//Set module ID using build_id from the NSO header
patch->SetModuleID(nso_header.build_id);
// Patch SVCs and MRS calls in the guest code
while (!patch->PatchText(program_image, code)) {
while (!patch->PatchText(codeset.memory, code)) {
patch = &patches->emplace_back();
patch->SetModuleID(nso_header.build_id); // In case the patcher is changed for big modules, the new patcher should also have the build_id
}
} else if (patch) {
// Relocate code patch and copy to the program_image.
// Relocate code patch and copy to the program image.
// Save size before RelocateAndCopy (which may resize)
const size_t size_before_relocate = program_image.size();
if (patch->RelocateAndCopy(load_base, code, program_image, &process.GetPostHandlers())) {
const size_t size_before_relocate = codeset.memory.size();
if (patch->RelocateAndCopy(load_base, code, codeset.memory, &process.GetPostHandlers())) {
// Update patch section.
auto& patch_segment = codeset.PatchSegment();
auto& post_patch_segment = codeset.PostPatchSegment();
@@ -203,7 +186,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
}
// Refresh image_size to take account the patch section if it was added by RelocateAndCopy
image_size = static_cast<u32>(program_image.size());
image_size = static_cast<u32>(codeset.memory.size());
}
#endif
@@ -234,9 +217,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
}
// Load codeset for current process
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
return load_base + image_size;
}
@@ -212,7 +212,7 @@ EmittedBlockInfo EmitArm64(oaknut::CodeGenerator& code, IR::Block block, const E
oaknut::Label pass;
pass = conf.emit_cond(code, ctx, ctx.block.GetCondition());
EmitAddCycles(code, ctx, ctx.block.cond_failed_cycle_count);
EmitAddCycles(code, ctx, ctx.block.ConditionFailedCycleCount());
conf.emit_condition_failed_terminal(code, ctx);
code.l(pass);
@@ -254,7 +254,7 @@ EmittedBlockInfo EmitArm64(oaknut::CodeGenerator& code, IR::Block block, const E
reg_alloc.AssertNoMoreUses();
EmitAddCycles(code, ctx, block.cycle_count);
EmitAddCycles(code, ctx, block.CycleCount());
conf.emit_terminal(code, ctx);
code.BRK(0);
@@ -151,7 +151,7 @@ EmittedBlockInfo EmitRV64(biscuit::Assembler& as, IR::Block block, const EmitCon
reg_alloc.AssertNoMoreUses();
if (emit_conf.enable_cycle_counting) {
const size_t cycles_to_add = block.cycle_count;
const size_t cycles_to_add = block.CycleCount();
as.LD(Xscratch0, offsetof(StackLayout, cycles_remaining), sp);
if (mcl::bit::sign_extend<12>(-cycles_to_add) == -cycles_to_add) {
as.ADDI(Xscratch0, Xscratch0, -cycles_to_add);
@@ -102,19 +102,14 @@ A32EmitX64::BlockDescriptor A32EmitX64::Emit(IR::Block& block) {
}
code.EnableWriting();
const boost::container::static_vector<HostLoc, 28> gpr_order = [this] {
boost::container::static_vector<HostLoc, 28> gprs{any_gpr};
if (conf.fastmem_pointer) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R13));
}
if (conf.page_table) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R14));
}
new (&this->reg_alloc) RegAlloc([this] {
std::bitset<32> gprs{any_gpr};
if (conf.fastmem_pointer)
gprs.reset(size_t(HostLoc::R13));
if (conf.page_table)
gprs.reset(size_t(HostLoc::R14));
return gprs;
}();
new (&this->reg_alloc) RegAlloc(gpr_order, any_xmm);
}(), any_xmm);
A32EmitContext ctx{conf, reg_alloc, block};
// Start emitting.
@@ -153,7 +148,7 @@ A32EmitX64::BlockDescriptor A32EmitX64::Emit(IR::Block& block) {
reg_alloc.AssertNoMoreUses();
if (conf.enable_cycle_counting) {
EmitAddCycles(block.cycle_count);
EmitAddCycles(block.CycleCount());
}
EmitTerminal(block.GetTerminal(), ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.int3();
@@ -197,7 +192,7 @@ void A32EmitX64::EmitCondPrelude(const A32EmitContext& ctx) {
Xbyak::Label pass = EmitCond(ctx.block.GetCondition());
if (conf.enable_cycle_counting) {
EmitAddCycles(ctx.block.cond_failed_cycle_count);
EmitAddCycles(ctx.block.ConditionFailedCycleCount());
}
EmitTerminal(IR::Term::LinkBlock{ctx.block.ConditionFailedLocation()}, ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.L(pass);
@@ -76,18 +76,14 @@ A64EmitX64::BlockDescriptor A64EmitX64::Emit(IR::Block& block) noexcept {
}
code.EnableWriting();
const boost::container::static_vector<HostLoc, 28> gpr_order = [this] {
boost::container::static_vector<HostLoc, 28> gprs{any_gpr};
if (conf.fastmem_pointer) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R13));
}
if (conf.page_table) {
gprs.erase(std::find(gprs.begin(), gprs.end(), HostLoc::R14));
}
new (&this->reg_alloc) RegAlloc{[this] {
std::bitset<32> gprs = any_gpr;
if (conf.fastmem_pointer)
gprs.reset(size_t(HostLoc::R13));
if (conf.page_table)
gprs.reset(size_t(HostLoc::R14));
return gprs;
}();
new (&this->reg_alloc) RegAlloc{gpr_order, any_xmm};
}(), any_xmm};
A64EmitContext ctx{conf, reg_alloc, block};
// Start emitting.
@@ -146,7 +142,7 @@ finish_this_inst:
reg_alloc.AssertNoMoreUses();
if (conf.enable_cycle_counting) {
EmitAddCycles(block.cycle_count);
EmitAddCycles(block.CycleCount());
}
EmitTerminal(block.GetTerminal(), ctx.Location().SetSingleStepping(false), ctx.IsSingleStep());
code.int3();
@@ -188,7 +184,7 @@ void A64EmitX64::ClearFastDispatchTable() {
void A64EmitX64::GenTerminalHandlers() {
// PC ends up in rcx, location_descriptor ends up in rbx
static_assert(std::find(ABI_ALL_CALLEE_SAVE.begin(), ABI_ALL_CALLEE_SAVE.end(), HostLoc::R12) != ABI_ALL_CALLEE_SAVE.end());
//static_assert(ABI_ALL_CALLEE_SAVE.test(size_t(HostLoc::R12)));
const auto calculate_location_descriptor = [this] {
// This calculation has to match up with A64::LocationDescriptor::UniqueHash
// TODO: Optimization is available here based on known state of fpcr.
+24 -88
View File
@@ -40,59 +40,53 @@ static FrameInfo CalculateFrameInfo(const size_t num_gprs, const size_t num_xmms
};
}
template<typename RegisterArrayT>
void ABI_PushRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, const RegisterArrayT& regs) {
void ABI_PushRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, std::bitset<32> const& regs) {
using namespace Xbyak::util;
const size_t num_gprs = std::count_if(regs.begin(), regs.end(), HostLocIsGPR);
const size_t num_xmms = std::count_if(regs.begin(), regs.end(), HostLocIsXMM);
const size_t num_gprs = (ABI_ALL_GPRS & regs).count();
const size_t num_xmms = (ABI_ALL_XMMS & regs).count();
const FrameInfo frame_info = CalculateFrameInfo(num_gprs, num_xmms, frame_size);
for (auto const gpr : regs)
if (HostLocIsGPR(gpr))
code.push(HostLocToReg64(gpr));
for (size_t i = 0; i < regs.size(); ++i)
if (regs[i] && HostLocIsGPR(HostLoc(i)))
code.push(HostLocToReg64(HostLoc(i)));
if (frame_info.stack_subtraction != 0)
code.sub(rsp, u32(frame_info.stack_subtraction));
size_t xmm_offset = frame_info.xmm_offset;
for (auto const xmm : regs) {
if (HostLocIsXMM(xmm)) {
for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && HostLocIsXMM(HostLoc(i))) {
if (code.HasHostFeature(HostFeature::AVX)) {
code.vmovaps(code.xword[rsp + xmm_offset], HostLocToXmm(xmm));
code.vmovaps(code.xword[rsp + xmm_offset], HostLocToXmm(HostLoc(i)));
} else {
code.movaps(code.xword[rsp + xmm_offset], HostLocToXmm(xmm));
code.movaps(code.xword[rsp + xmm_offset], HostLocToXmm(HostLoc(i)));
}
xmm_offset += XMM_SIZE;
}
}
}
template<typename RegisterArrayT>
void ABI_PopRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, const RegisterArrayT& regs) {
void ABI_PopRegistersAndAdjustStack(BlockOfCode& code, const size_t frame_size, std::bitset<32> const& regs) {
using namespace Xbyak::util;
const size_t num_gprs = std::count_if(regs.begin(), regs.end(), HostLocIsGPR);
const size_t num_xmms = std::count_if(regs.begin(), regs.end(), HostLocIsXMM);
const size_t num_gprs = (ABI_ALL_GPRS & regs).count();
const size_t num_xmms = (ABI_ALL_XMMS & regs).count();
const FrameInfo frame_info = CalculateFrameInfo(num_gprs, num_xmms, frame_size);
size_t xmm_offset = frame_info.xmm_offset + (num_xmms * XMM_SIZE);
for (auto it = regs.rbegin(); it != regs.rend(); ++it) {
auto const xmm = *it;
if (HostLocIsXMM(xmm)) {
for (int32_t i = regs.size() - 1; i >= 0; --i)
if (regs[i] && HostLocIsXMM(HostLoc(i))) {
xmm_offset -= XMM_SIZE;
if (code.HasHostFeature(HostFeature::AVX)) {
code.vmovaps(HostLocToXmm(xmm), code.xword[rsp + xmm_offset]);
code.vmovaps(HostLocToXmm(HostLoc(i)), code.xword[rsp + xmm_offset]);
} else {
code.movaps(HostLocToXmm(xmm), code.xword[rsp + xmm_offset]);
code.movaps(HostLocToXmm(HostLoc(i)), code.xword[rsp + xmm_offset]);
}
}
}
if (frame_info.stack_subtraction != 0)
code.add(rsp, u32(frame_info.stack_subtraction));
for (auto it = regs.rbegin(); it != regs.rend(); ++it) {
auto const gpr = *it;
if (HostLocIsGPR(gpr))
code.pop(HostLocToReg64(gpr));
}
for (int32_t i = regs.size() - 1; i >= 0; --i)
if (regs[i] && HostLocIsGPR(HostLoc(i)))
code.pop(HostLocToReg64(HostLoc(i)));
}
void ABI_PushCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, const std::size_t frame_size) {
@@ -112,74 +106,16 @@ void ABI_PopCallerSaveRegistersAndAdjustStack(BlockOfCode& code, const std::size
}
// Windows ABI registers are not in the same allocation algorithm as unix's
#ifdef _MSC_VER
void ABI_PushCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
std::vector<HostLoc> regs;
std::remove_copy(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end(), std::back_inserter(regs), exception);
std::bitset<32> regs = ABI_ALL_CALLER_SAVE;
regs.reset(size_t(exception));
ABI_PushRegistersAndAdjustStack(code, 0, regs);
}
void ABI_PopCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
std::vector<HostLoc> regs;
std::remove_copy(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end(), std::back_inserter(regs), exception);
std::bitset<32> regs = ABI_ALL_CALLER_SAVE;
regs.reset(size_t(exception));
ABI_PopRegistersAndAdjustStack(code, 0, regs);
}
#else
static consteval size_t ABI_AllCallerSaveSize() noexcept {
return ABI_ALL_CALLER_SAVE.max_size();
}
static consteval std::array<HostLoc, ABI_AllCallerSaveSize() - 1> ABI_AllCallerSaveExcept(const std::size_t except) noexcept {
std::array<HostLoc, ABI_AllCallerSaveSize() - 1> arr;
for(std::size_t i = 0; i < arr.size(); ++i) {
arr[i] = static_cast<HostLoc>(i + (i >= except ? 1 : 0));
}
return arr;
}
alignas(64) static constinit std::array<HostLoc, ABI_AllCallerSaveSize() - 1> ABI_CALLER_SAVED_EXCEPT_TABLE[32] = {
ABI_AllCallerSaveExcept(0),
ABI_AllCallerSaveExcept(1),
ABI_AllCallerSaveExcept(2),
ABI_AllCallerSaveExcept(3),
ABI_AllCallerSaveExcept(4),
ABI_AllCallerSaveExcept(5),
ABI_AllCallerSaveExcept(6),
ABI_AllCallerSaveExcept(7),
ABI_AllCallerSaveExcept(8),
ABI_AllCallerSaveExcept(9),
ABI_AllCallerSaveExcept(10),
ABI_AllCallerSaveExcept(11),
ABI_AllCallerSaveExcept(12),
ABI_AllCallerSaveExcept(13),
ABI_AllCallerSaveExcept(14),
ABI_AllCallerSaveExcept(15),
ABI_AllCallerSaveExcept(16),
ABI_AllCallerSaveExcept(17),
ABI_AllCallerSaveExcept(18),
ABI_AllCallerSaveExcept(19),
ABI_AllCallerSaveExcept(20),
ABI_AllCallerSaveExcept(21),
ABI_AllCallerSaveExcept(22),
ABI_AllCallerSaveExcept(23),
ABI_AllCallerSaveExcept(24),
ABI_AllCallerSaveExcept(25),
ABI_AllCallerSaveExcept(26),
ABI_AllCallerSaveExcept(27),
ABI_AllCallerSaveExcept(28),
ABI_AllCallerSaveExcept(29),
ABI_AllCallerSaveExcept(30),
ABI_AllCallerSaveExcept(31),
};
void ABI_PushCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
ASSUME(size_t(exception) < 32);
ABI_PushRegistersAndAdjustStack(code, 0, ABI_CALLER_SAVED_EXCEPT_TABLE[size_t(exception)]);
}
void ABI_PopCallerSaveRegistersAndAdjustStackExcept(BlockOfCode& code, const HostLoc exception) {
ASSUME(size_t(exception) < 32);
ABI_PopRegistersAndAdjustStack(code, 0, ABI_CALLER_SAVED_EXCEPT_TABLE[size_t(exception)]);
}
#endif
} // namespace Dynarmic::Backend::X64
+48 -11
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@@ -8,15 +8,52 @@
#pragma once
#include <array>
#include <bitset>
#include "dynarmic/common/common_types.h"
#include "dynarmic/backend/x64/hostloc.h"
namespace Dynarmic::Backend::X64 {
class BlockOfCode;
constexpr std::bitset<32> ABI_ALL_GPRS = BuildRegSet({
HostLoc::RAX,
HostLoc::RBX,
HostLoc::RCX,
HostLoc::RDX,
HostLoc::RDI,
HostLoc::RSI,
HostLoc::RBP,
HostLoc::RSP,
HostLoc::R8,
HostLoc::R9,
HostLoc::R10,
HostLoc::R11,
HostLoc::R12,
HostLoc::R13,
HostLoc::R14,
HostLoc::R15,
});
constexpr std::bitset<32> ABI_ALL_XMMS = BuildRegSet({
HostLoc::XMM0,
HostLoc::XMM1,
HostLoc::XMM2,
HostLoc::XMM3,
HostLoc::XMM4,
HostLoc::XMM5,
HostLoc::XMM6,
HostLoc::XMM7,
HostLoc::XMM8,
HostLoc::XMM9,
HostLoc::XMM10,
HostLoc::XMM11,
HostLoc::XMM12,
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
});
constexpr HostLoc ABI_JIT_PTR = HostLoc::R15;
#ifdef _WIN32
@@ -29,7 +66,7 @@ constexpr HostLoc ABI_PARAM2 = HostLoc::RDX;
constexpr HostLoc ABI_PARAM3 = HostLoc::R8;
constexpr HostLoc ABI_PARAM4 = HostLoc::R9;
constexpr std::array<HostLoc, 13> ABI_ALL_CALLER_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLER_SAVE = BuildRegSet({
HostLoc::RAX,
HostLoc::RCX,
HostLoc::RDX,
@@ -43,9 +80,9 @@ constexpr std::array<HostLoc, 13> ABI_ALL_CALLER_SAVE = {
HostLoc::XMM3,
HostLoc::XMM4,
HostLoc::XMM5,
};
});
constexpr std::array<HostLoc, 18> ABI_ALL_CALLEE_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLEE_SAVE = BuildRegSet({
HostLoc::RBX,
HostLoc::RSI,
HostLoc::RDI,
@@ -64,7 +101,7 @@ constexpr std::array<HostLoc, 18> ABI_ALL_CALLEE_SAVE = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
constexpr size_t ABI_SHADOW_SPACE = 32; // bytes
@@ -82,7 +119,7 @@ constexpr HostLoc ABI_PARAM4 = HostLoc::RCX;
constexpr HostLoc ABI_PARAM5 = HostLoc::R8;
constexpr HostLoc ABI_PARAM6 = HostLoc::R9;
constexpr std::array<HostLoc, 25> ABI_ALL_CALLER_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLER_SAVE = BuildRegSet({
HostLoc::RAX,
HostLoc::RCX,
HostLoc::RDX,
@@ -108,22 +145,22 @@ constexpr std::array<HostLoc, 25> ABI_ALL_CALLER_SAVE = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
constexpr std::array<HostLoc, 6> ABI_ALL_CALLEE_SAVE = {
constexpr std::bitset<32> ABI_ALL_CALLEE_SAVE = BuildRegSet({
HostLoc::RBX,
HostLoc::RBP,
HostLoc::R12,
HostLoc::R13,
HostLoc::R14,
HostLoc::R15,
};
});
constexpr size_t ABI_SHADOW_SPACE = 0; // bytes
#endif
static_assert(ABI_ALL_CALLER_SAVE.size() + ABI_ALL_CALLEE_SAVE.size() == 31, "Invalid total number of registers");
//static_assert(ABI_ALL_CALLER_SAVE.count() + ABI_ALL_CALLEE_SAVE.count() == 31, "Invalid total number of registers");
void ABI_PushCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, size_t frame_size = 0);
void ABI_PopCalleeSaveRegistersAndAdjustStack(BlockOfCode& code, size_t frame_size = 0);
@@ -7,6 +7,9 @@
*/
#pragma once
#include <bitset>
#include <xbyak/xbyak.h>
#include "dynarmic/common/assert.h"
#include "dynarmic/common/common_types.h"
#include "dynarmic/backend/x64/xbyak.h"
@@ -106,13 +109,18 @@ constexpr size_t HostLocBitWidth(HostLoc loc) {
UNREACHABLE();
}
using HostLocList = std::initializer_list<HostLoc>;
constexpr std::bitset<32> BuildRegSet(std::initializer_list<HostLoc> regs) {
size_t bits = 0;
for (auto const& reg : regs)
bits |= size_t{1} << size_t(reg);
return {bits};
}
// RSP is preserved for function calls
// R13 contains fastmem pointer if any
// R14 contains the pagetable pointer
// R15 contains the JitState pointer
const HostLocList any_gpr = {
const std::bitset<32> any_gpr = BuildRegSet({
HostLoc::RAX,
HostLoc::RBX,
HostLoc::RCX,
@@ -128,13 +136,13 @@ const HostLocList any_gpr = {
HostLoc::R13,
HostLoc::R14,
//HostLoc::R15,
};
});
// XMM0 is reserved for use by instructions that implicitly use it as an argument
// XMM1 is used by 128 mem accessors
// XMM2 is also used by that (and other stuff)
// Basically dont use either XMM0, XMM1 or XMM2 ever; they're left for the regsel
const HostLocList any_xmm = {
const std::bitset<32> any_xmm = BuildRegSet({
//HostLoc::XMM1,
//HostLoc::XMM2,
HostLoc::XMM3,
@@ -150,7 +158,7 @@ const HostLocList any_xmm = {
HostLoc::XMM13,
HostLoc::XMM14,
HostLoc::XMM15,
};
});
inline Xbyak::Reg64 HostLocToReg64(HostLoc loc) noexcept {
ASSERT(HostLocIsGPR(loc));
@@ -6,19 +6,19 @@
* SPDX-License-Identifier: 0BSD
*/
#include "dynarmic/backend/x64/reg_alloc.h"
#include <algorithm>
#include <limits>
#include <numeric>
#include <utility>
#include <fmt/ostream.h>
#include "dynarmic/backend/x64/hostloc.h"
#include "dynarmic/common/assert.h"
#include <bit>
#include "dynarmic/backend/x64/xbyak.h"
#include "dynarmic/backend/x64/abi.h"
#include "dynarmic/backend/x64/reg_alloc.h"
#include "dynarmic/backend/x64/stack_layout.h"
#include "dynarmic/backend/x64/verbose_debugging_output.h"
@@ -185,9 +185,8 @@ bool Argument::IsInMemory(RegAlloc& reg_alloc) const noexcept {
return HostLocIsSpill(*reg_alloc.ValueLocation(value.GetInst()));
}
RegAlloc::RegAlloc(boost::container::static_vector<HostLoc, 28> gpr_order, boost::container::static_vector<HostLoc, 28> xmm_order) noexcept
: gpr_order(gpr_order),
xmm_order(xmm_order)
RegAlloc::RegAlloc(std::bitset<32> gpr_order, std::bitset<32> xmm_order) noexcept
: gpr_order(gpr_order), xmm_order(xmm_order)
{}
RegAlloc::ArgumentInfo RegAlloc::GetArgumentInfo(const IR::Inst* inst) noexcept {
@@ -237,7 +236,7 @@ Xbyak::Xmm RegAlloc::UseScratchXmm(BlockOfCode& code, Argument& arg) noexcept {
void RegAlloc::UseScratch(BlockOfCode& code, Argument& arg, HostLoc host_loc) noexcept {
ASSERT(!arg.allocated);
arg.allocated = true;
UseScratchImpl(code, arg.value, {host_loc});
UseScratchImpl(code, arg.value, BuildRegSet({host_loc}));
}
void RegAlloc::DefineValue(BlockOfCode& code, IR::Inst* inst, const Xbyak::Reg& reg) noexcept {
@@ -258,7 +257,7 @@ void RegAlloc::Release(const Xbyak::Reg& reg) noexcept {
LocInfo(hostloc).ReleaseOne();
}
HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept {
if (use_value.IsImmediate()) {
return LoadImmediate(code, use_value, ScratchImpl(code, desired_locations));
}
@@ -266,8 +265,7 @@ HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::c
auto const* use_inst = use_value.GetInst();
HostLoc const current_location = *ValueLocation(use_inst);
const bool can_use_current_location = std::find(desired_locations.begin(), desired_locations.end(), current_location) != desired_locations.end();
if (can_use_current_location) {
if (HostLocIsRegister(current_location) && desired_locations.test(size_t(current_location))) {
LocInfo(current_location).ReadLock();
return current_location;
}
@@ -290,7 +288,7 @@ HostLoc RegAlloc::UseImpl(BlockOfCode& code, IR::Value use_value, const boost::c
return destination_location;
}
HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept {
if (use_value.IsImmediate()) {
return LoadImmediate(code, use_value, ScratchImpl(code, desired_locations));
}
@@ -298,9 +296,7 @@ HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const b
const auto* use_inst = use_value.GetInst();
const HostLoc current_location = *ValueLocation(use_inst);
const size_t bit_width = GetBitWidth(use_inst->GetType());
const bool can_use_current_location = std::find(desired_locations.begin(), desired_locations.end(), current_location) != desired_locations.end();
if (can_use_current_location && !LocInfo(current_location).IsLocked()) {
if (HostLocIsRegister(current_location) && desired_locations.test(size_t(current_location)) && !LocInfo(current_location).IsLocked()) {
if (LocInfo(current_location).IsLastUse()) {
LocInfo(current_location).is_set_last_use = true;
} else {
@@ -317,7 +313,7 @@ HostLoc RegAlloc::UseScratchImpl(BlockOfCode& code, IR::Value use_value, const b
return destination_location;
}
HostLoc RegAlloc::ScratchImpl(BlockOfCode& code, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept {
HostLoc RegAlloc::ScratchImpl(BlockOfCode& code, std::bitset<32> desired_locations) noexcept {
const HostLoc location = SelectARegister(desired_locations);
MoveOutOfTheWay(code, location);
LocInfo(location).WriteLock();
@@ -336,11 +332,11 @@ void RegAlloc::HostCall(
constexpr std::array<HostLoc, args_count> args_hostloc = {ABI_PARAM1, ABI_PARAM2, ABI_PARAM3, ABI_PARAM4};
const std::array<std::optional<Argument::copyable_reference>, args_count> args = {arg0, arg1, arg2, arg3};
static const boost::container::static_vector<HostLoc, 28> other_caller_save = [args_hostloc]() noexcept {
boost::container::static_vector<HostLoc, 28> ret(ABI_ALL_CALLER_SAVE.begin(), ABI_ALL_CALLER_SAVE.end());
ret.erase(std::find(ret.begin(), ret.end(), ABI_RETURN));
static const std::bitset<32> other_caller_save = [args_hostloc]() noexcept {
std::bitset<32> ret = ABI_ALL_CALLER_SAVE;
ret.reset(size_t(ABI_RETURN));
for (auto const hostloc : args_hostloc)
ret.erase(std::find(ret.begin(), ret.end(), hostloc));
ret.reset(size_t(hostloc));
return ret;
}();
@@ -356,9 +352,11 @@ void RegAlloc::HostCall(
}
}
// Must match with with ScratchImpl
for (auto const gpr : other_caller_save) {
MoveOutOfTheWay(code, gpr);
LocInfo(gpr).WriteLock();
for (size_t i = 0; i < other_caller_save.size(); ++i) {
if (other_caller_save[i]) {
MoveOutOfTheWay(code, HostLoc(i));
LocInfo(HostLoc(i)).WriteLock();
}
}
for (size_t i = 0; i < args.size(); i++) {
if (args[i] && !args[i]->get().IsVoid()) {
@@ -397,46 +395,48 @@ void RegAlloc::ReleaseStackSpace(BlockOfCode& code, const size_t stack_space) no
code.add(code.rsp, u32(stack_space));
}
HostLoc RegAlloc::SelectARegister(const boost::container::static_vector<HostLoc, 28>& desired_locations) const noexcept {
HostLoc RegAlloc::SelectARegister(std::bitset<32> desired_locations) const noexcept {
// TODO(lizzie): Overspill causes issues (reads to 0 and such) on some games, I need to make a testbench
// to later track this down - however I just modified the LRU algo so it prefers empty registers first
// we need to test high register pressure (and spills, maybe 32 regs?)
static_assert(size_t(HostLoc::FirstSpill) >= 32);
// Selects the best location out of the available locations.
// NOTE: Using last is BAD because new REX prefix for each insn using the last regs
// TODO: Actually do LRU or something. Currently we just try to pick something without a value if possible.
auto min_lru_counter = size_t(-1);
auto it_candidate = desired_locations.cend(); //default fallback if everything fails
auto it_rex_candidate = desired_locations.cend();
auto it_empty_candidate = desired_locations.cend();
for (auto it = desired_locations.cbegin(); it != desired_locations.cend(); it++) {
auto const& loc_info = LocInfo(*it);
DEBUG_ASSERT(*it != ABI_JIT_PTR);
// Abstain from using upper registers unless absolutely nescesary
if (loc_info.IsLocked()) {
// skip, not suitable for allocation
// While R13 and R14 are technically available, we avoid allocating for them
// at all costs, because theoretically skipping them is better than spilling
// all over the place - it also fixes bugs with high reg pressure
} else if (*it >= HostLoc::R13 && *it <= HostLoc::R15) {
// skip, do not touch
// Intel recommends to reuse registers as soon as they're overwritable (DO NOT SPILL)
} else if (loc_info.IsEmpty()) {
it_empty_candidate = it;
break;
// No empty registers for some reason (very evil) - just do normal LRU
} else if (loc_info.lru_counter < min_lru_counter) {
// Otherwise a "quasi"-LRU
min_lru_counter = loc_info.lru_counter;
if (*it >= HostLoc::R8 && *it <= HostLoc::R15) {
it_rex_candidate = it;
} else {
it_candidate = it;
auto it_candidate = HostLoc::FirstSpill; //default fallback if everything fails
auto it_rex_candidate = HostLoc::FirstSpill;
auto it_empty_candidate = HostLoc::FirstSpill;
for (HostLoc i = HostLoc(0); i < HostLoc(desired_locations.size()); i = HostLoc(size_t(i) + 1)) {
if (desired_locations.test(size_t(i))) {
auto const& loc_info = LocInfo(i);
DEBUG_ASSERT(i != ABI_JIT_PTR);
// Abstain from using upper registers unless absolutely nescesary
if (loc_info.IsLocked()) {
// skip, not suitable for allocation
// While R13 and R14 are technically available, we avoid allocating for them
// at all costs, because theoretically skipping them is better than spilling
// all over the place - i also fixes bugs with high reg pressure
} else if (i >= HostLoc::R13 && i <= HostLoc::R15) {
// skip, do not touch
// Intel recommends to reuse registers as soon as they're overwritable (DO NOT SPILL)
} else if (loc_info.IsEmpty()) {
it_empty_candidate = i;
break;
// No empty registers for some reason (very evil) - just do normal LRU
} else if (loc_info.lru_counter < min_lru_counter) {
// Otherwise a "quasi"-LRU
min_lru_counter = loc_info.lru_counter;
if (i >= HostLoc::R8 && i <= HostLoc::R15) {
it_rex_candidate = i;
} else {
it_candidate = i;
}
// There used to be a break here - DO NOT BREAK away you MUST
// evaluate ALL of the registers BEFORE making a decision on when to take
// otherwise reg pressure will get high and bugs will seep :)
// TODO(lizzie): Investigate these god awful annoying reg pressure issues
}
// There used to be a break here - DO NOT BREAK away you MUST
// evaluate ALL of the registers BEFORE making a decision on when to take
// otherwise reg pressure will get high and bugs will seep :)
// TODO(lizzie): Investigate these god awful annoying reg pressure issues
}
}
// Final resolution goes as follows:
@@ -445,13 +445,13 @@ HostLoc RegAlloc::SelectARegister(const boost::container::static_vector<HostLoc,
// 3 => Try using a REX prefixed one
// We avoid using REX-addressable registers because they add +1 REX prefix which
// do we really need? The trade-off may not be worth it.
auto const it_final = it_empty_candidate != desired_locations.cend()
? it_empty_candidate : it_candidate != desired_locations.cend()
auto const it_final = it_empty_candidate != HostLoc::FirstSpill
? it_empty_candidate : it_candidate != HostLoc::FirstSpill
? it_candidate : it_rex_candidate;
ASSERT(it_final != desired_locations.cend() && "All candidate registers have already been allocated");
ASSERT(it_final != HostLoc::FirstSpill && "All candidate registers have already been allocated");
// Evil magic - increment LRU counter (will wrap at 256)
const_cast<RegAlloc*>(this)->LocInfo(*it_final).lru_counter++;
return *it_final;
const_cast<RegAlloc*>(this)->LocInfo(HostLoc(it_final)).lru_counter++;
return HostLoc(it_final);
}
std::optional<HostLoc> RegAlloc::ValueLocation(const IR::Inst* value) const noexcept {
@@ -139,7 +139,7 @@ class RegAlloc final {
public:
using ArgumentInfo = std::array<Argument, IR::max_arg_count>;
RegAlloc() noexcept = default;
RegAlloc(boost::container::static_vector<HostLoc, 28> gpr_order, boost::container::static_vector<HostLoc, 28> xmm_order) noexcept;
RegAlloc(std::bitset<32> gpr_order, std::bitset<32> xmm_order) noexcept;
ArgumentInfo GetArgumentInfo(const IR::Inst* inst) noexcept;
void RegisterPseudoOperation(const IR::Inst* inst) noexcept;
@@ -162,7 +162,7 @@ public:
inline void Use(BlockOfCode& code, Argument& arg, const HostLoc host_loc) noexcept {
ASSERT(!arg.allocated);
arg.allocated = true;
UseImpl(code, arg.value, {host_loc});
UseImpl(code, arg.value, BuildRegSet({host_loc}));
}
Xbyak::Reg64 UseScratchGpr(BlockOfCode& code, Argument& arg) noexcept;
@@ -178,13 +178,13 @@ public:
return HostLocToReg64(ScratchImpl(code, gpr_order));
}
inline Xbyak::Reg64 ScratchGpr(BlockOfCode& code, const HostLoc desired_location) noexcept {
return HostLocToReg64(ScratchImpl(code, {desired_location}));
return HostLocToReg64(ScratchImpl(code, BuildRegSet({desired_location})));
}
inline Xbyak::Xmm ScratchXmm(BlockOfCode& code) noexcept {
return HostLocToXmm(ScratchImpl(code, xmm_order));
}
inline Xbyak::Xmm ScratchXmm(BlockOfCode& code, HostLoc desired_location) noexcept {
return HostLocToXmm(ScratchImpl(code, {desired_location}));
return HostLocToXmm(ScratchImpl(code, BuildRegSet({desired_location})));
}
void HostCall(
@@ -216,11 +216,11 @@ public:
private:
friend struct Argument;
HostLoc SelectARegister(const boost::container::static_vector<HostLoc, 28>& desired_locations) const noexcept;
HostLoc SelectARegister(std::bitset<32> desired_locations) const noexcept;
std::optional<HostLoc> ValueLocation(const IR::Inst* value) const noexcept;
HostLoc UseImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc UseScratchImpl(BlockOfCode& code, IR::Value use_value, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc ScratchImpl(BlockOfCode& code, const boost::container::static_vector<HostLoc, 28>& desired_locations) noexcept;
HostLoc UseImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept;
HostLoc UseScratchImpl(BlockOfCode& code, IR::Value use_value, std::bitset<32> desired_locations) noexcept;
HostLoc ScratchImpl(BlockOfCode& code, std::bitset<32> desired_locations) noexcept;
void DefineValueImpl(BlockOfCode& code, IR::Inst* def_inst, HostLoc host_loc) noexcept;
void DefineValueImpl(BlockOfCode& code, IR::Inst* def_inst, const IR::Value& use_inst) noexcept;
@@ -246,12 +246,10 @@ private:
void EmitExchange(BlockOfCode& code, const HostLoc a, const HostLoc b) noexcept;
//data
alignas(64) boost::container::static_vector<HostLoc, 28> gpr_order;
alignas(64) boost::container::static_vector<HostLoc, 28> xmm_order;
alignas(64) std::array<HostLocInfo, NonSpillHostLocCount + SpillCount> hostloc_info;
std::bitset<32> gpr_order;
std::bitset<32> xmm_order;
size_t reserved_stack_space = 0;
};
// Ensure a cache line (or less) is used, this is primordial
static_assert(sizeof(boost::container::static_vector<HostLoc, 28>) < 64);
} // namespace Dynarmic::Backend::X64

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