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120 Commits

Author SHA1 Message Date
lizzie f3cb65df4b vk open icd 2026-08-28 19:04:24 +00:00
lizzie 0f15e5f8a7 fix emu cmd 2026-08-28 16:53:32 +00:00
lizzie bbb8c35116 hook back the patches 2026-08-28 16:53:32 +00:00
lizzie 2ddd730b89 fix fullscreen stuff on debian? 2026-08-28 16:53:32 +00:00
lizzie ee0e2f4541 FIX FOR DETECT PLATFORM 2026-08-28 16:53:32 +00:00
lizzie 9380ea0aba remove unused run_on_host 2026-08-28 16:53:32 +00:00
lizzie b68d5767d4 softpipe enabled mesa support 2026-08-28 16:53:32 +00:00
lizzie 3432372bc8 all audio issues magically fixed 2026-08-28 16:53:32 +00:00
lizzie bbb99d4fb1 fix mappings 2026-08-28 16:53:32 +00:00
lizzie 954938a1c0 fix input finally 2026-08-28 16:53:32 +00:00
lizzie 721e2d1614 various SDL driver fixes for joystick, initialize video 2026-08-28 16:53:32 +00:00
lizzie 6898383393 better PS4 patches for SDL3 2026-08-28 16:53:32 +00:00
lizzie 27819ddf8e ps4 joystick 2026-08-28 16:53:32 +00:00
lizzie 63d4918921 guard bundled openssl 2026-08-28 16:53:32 +00:00
lizzie 3b59c8d353 fixup for new openssl 2026-08-28 16:53:32 +00:00
lizzie a4c1090eca properly build with new openssl cpm mechanism 2026-08-28 16:53:32 +00:00
lizzie e320719439 license fix? 2026-08-28 16:53:32 +00:00
lizzie f313249771 novideo 2026-08-28 16:53:32 +00:00
lizzie 195f0aaa24 random fixes 2026-08-28 16:53:32 +00:00
lizzie 37c194b74c sdl3 compiles now 2026-08-28 16:53:32 +00:00
lizzie 60ed431f74 SDL3 port 2026-08-28 16:53:32 +00:00
lizzie 2e4ea05781 adjust samples to PS4<->switch 2026-08-28 16:53:32 +00:00
lizzie 46125e43c5 use 16k pages again 2026-08-28 16:53:32 +00:00
lizzie 6d13f17f96 restore old audio size 2026-08-28 16:53:32 +00:00
lizzie 1c93686a33 wait after audio process 2026-08-28 16:53:32 +00:00
lizzie e48f6a29df hostmem doesn't exist? 2026-08-28 16:53:32 +00:00
lizzie 25cf89beb9 fix pagesize 2026-08-28 16:53:32 +00:00
lizzie ccfc829050 fix timestamps due to wrong stat 2026-08-28 16:53:32 +00:00
lizzie 3503e552bd fix stat being wrong 2026-08-28 16:53:32 +00:00
lizzie 7d007a40f2 fix std exchange, fix host mem unused funcs 2026-08-28 16:53:32 +00:00
lizzie d1f9fd9251 checkout useless changs 2026-08-28 16:53:32 +00:00
lizzie 054eba7de4 make fiber bigger, build.sh 2026-08-28 16:53:32 +00:00
lizzie 981bab94a0 disable openssl on httplib hdr 2026-08-28 16:53:32 +00:00
lizzie 9528dbd96f update license 2026-08-28 16:53:32 +00:00
lizzie 7d418d0983 remove outdated make-toolchain 2026-08-28 16:53:32 +00:00
lizzie cc4b2dea8a put swap proper 2026-08-28 16:53:32 +00:00
lizzie d866221e7e file loggin is safe now, settings too 2026-08-28 16:53:31 +00:00
lizzie beefc88168 properly define orbis page size 2026-08-28 16:53:16 +00:00
lizzie 0b9fc33d4d exclude tests that dont work 2026-08-28 16:53:16 +00:00
lizzie 936c772984 proper virtual base, remove uneeded sysconf things 2026-08-28 16:53:16 +00:00
lizzie 3c31d0eb83 skip exception handler register on PS4 and use xbyak::inner:getpagesize 2026-08-28 16:53:16 +00:00
lizzie df488bea24 remove thread remnants 2026-08-28 16:53:16 +00:00
lizzie 5971fd5f0d ryujinx was never ported to PS4 2026-08-28 16:53:16 +00:00
lizzie 4b773b5b91 fucking rng 2026-08-28 16:53:16 +00:00
lizzie 439ab6a8dd random stray devices ugh 2026-08-28 16:53:16 +00:00
lizzie 2e208ac95b httplib partial thing 2026-08-28 16:53:16 +00:00
lizzie 97dd23daaa fix shit 2026-08-28 16:53:16 +00:00
lizzie ff8574cc61 fix nproc 2026-08-28 16:53:16 +00:00
lizzie dc4754f163 disable openssl and register user 2026-08-28 16:53:16 +00:00
lizzie c88956709b needs libscienternal 2026-08-28 16:53:16 +00:00
lizzie fddd0153e8 try fix musl 2 2026-08-28 16:53:16 +00:00
lizzie e9dc40b3fc native ps4 audio sink 2026-08-28 16:53:16 +00:00
lizzie 47ce6f289c init audio 2026-08-28 16:53:16 +00:00
lizzie e7a7cd0b56 fix virtual buffers 2026-08-28 16:53:16 +00:00
lizzie 81e7d3baa6 fix openssl 2026-08-28 16:53:16 +00:00
lizzie d99e754d05 disable stdio buffering 2026-08-28 16:53:16 +00:00
lizzie e03e98106c FX 2026-08-28 16:53:16 +00:00
lizzie 55ec9f7e03 let it rip 2026-08-28 16:53:16 +00:00
lizzie 1e265eb337 leave pending param package stuff 2026-08-28 16:53:16 +00:00
lizzie 0e8784239c restore protection 2026-08-28 16:53:16 +00:00
lizzie 0bb30de112 immediately terminate in OO, use 2MB swap handler 2026-08-28 16:53:15 +00:00
lizzie db109b2f54 use btver2 2026-08-28 16:53:15 +00:00
lizzie 6ae4c6c418 reduce fiber sizes 2026-08-28 16:53:15 +00:00
lizzie 4215c11f83 fix yuzu cpp 2026-08-28 16:53:15 +00:00
lizzie 04bfac0fe4 use dmem for swap buffers, restore full jit sizes 2026-08-28 16:53:15 +00:00
lizzie f1dc1d3118 force ankerl + fixup for OO with prelude commits 2026-08-28 16:53:15 +00:00
lizzie 771c782373 fix 2026-08-28 16:53:15 +00:00
lizzie 2120c1546e fixup shit 2026-08-28 16:53:15 +00:00
lizzie ec3408f950 SDL2 PS4 patch 2026-08-28 16:53:15 +00:00
lizzie c2121bd02b use newer sdl2, make bigger stack 2026-08-28 16:53:15 +00:00
lizzie 3ca48a4bba mark codeblocks as noexcept 2026-08-28 16:53:15 +00:00
lizzie a541c942d1 fix2 2026-08-28 16:53:15 +00:00
lizzie ee04868b1f make a bit more mergeable 2026-08-28 16:53:15 +00:00
lizzie 099d3eaa23 Use updated SDL2 2026-08-28 16:53:15 +00:00
lizzie 10396f15e5 revert input system to main 2026-08-28 16:53:15 +00:00
lizzie c9bedf700f stub add proper iostream init 2026-08-28 16:53:15 +00:00
lizzie 3914efb3e6 ps4 icon 2026-08-28 16:53:15 +00:00
lizzie 0e54f3483f update loicense 2026-08-28 16:53:15 +00:00
lizzie 9fa8494d2a restore stupid lock, make ps4sup library 2026-08-28 16:53:15 +00:00
lizzie ae02326341 bs fix 2026-08-28 16:53:15 +00:00
lizzie b0978f109f fix eboot 2026-08-28 16:53:15 +00:00
lizzie c354b616f6 temp fix for dpad 2026-08-28 16:53:15 +00:00
lizzie 621fb3efbd add emutls.c 2026-08-28 16:53:15 +00:00
lizzie 3b6b5a064f reduce arm codeisze, force 16x4 pages again 2026-08-28 16:53:15 +00:00
lizzie 8684dafde8 extra buffer precautions to not exhaust DMem, format better + perf history nerf 2026-08-28 16:53:15 +00:00
lizzie 5ac6ba0bde more inline pt2 2026-08-28 16:53:15 +00:00
lizzie d9539554d2 fix atexit impl 2026-08-28 16:53:15 +00:00
lizzie 02c08099d6 fibers that don't immediately crash?!!?!?!!? 2026-08-28 16:53:15 +00:00
lizzie 7986a9fbcd force running services on host 2026-08-28 16:53:15 +00:00
lizzie 2b9cc8584e fix alloc failures 2026-08-28 16:53:15 +00:00
lizzie c80604d660 fix for crashes on TLS due to openorbis being W E I R D 2026-08-28 16:53:15 +00:00
lizzie 1c4c836cc8 opengl bullshit 2026-08-28 16:53:15 +00:00
lizzie fdf182a02b proper memswap mechanism 2026-08-28 16:53:15 +00:00
lizzie 132cf2b3b4 more stupid stuff 2026-08-28 16:53:15 +00:00
lizzie 927113439c fixes 4 stuff 2026-08-28 16:53:15 +00:00
lizzie e2a1de0a43 swap handling 2026-08-28 16:53:15 +00:00
lizzie 9cebeaf2bd license 2026-08-28 16:53:15 +00:00
lizzie af9f62d5da add sce_module so it loads on real hw 2026-08-28 16:53:15 +00:00
lizzie b2fff6d30b fixes for mbedtls 2026-08-28 16:53:15 +00:00
lizzie 23fc9fcfb4 adapt to new master 2026-08-28 16:53:14 +00:00
lizzie 365e140d86 evil haxx 2026-08-28 16:53:14 +00:00
lizzie 345bec282b extra ps4 defs 2026-08-28 16:53:14 +00:00
lizzie 55f07658b7 force NO fastmem 2026-08-28 16:53:14 +00:00
lizzie 8c7bf53748 more memory shit 2026-08-28 16:53:14 +00:00
lizzie 9ad6fd6343 MAP_SYSTEM 2026-08-28 16:53:14 +00:00
lizzie 47de27888c (likely) fixes for virtual dmem? 2026-08-28 16:53:14 +00:00
lizzie e4c91ec727 disable fastmem 2026-08-28 16:53:14 +00:00
lizzie 9742c60044 try to fix the paths 2026-08-28 16:53:14 +00:00
lizzie 374d958d57 sysconf stub cuz crash(?) + some stderrp stuff 2026-08-28 16:53:14 +00:00
lizzie bf7787f0d1 the orb 2026-08-28 16:53:14 +00:00
lizzie eb2cf74e7c fself + pkg stuffs 2026-08-28 16:53:14 +00:00
lizzie 67a9e4472b make .pkg and .self 2026-08-28 16:53:14 +00:00
lizzie 7082bfd026 exclude more stuff from vulkan 2026-08-28 16:53:14 +00:00
lizzie dec3f05465 exclude from vulkan surface selection 2026-08-28 16:53:14 +00:00
lizzie bbcb1059e1 buildable toolchain script + fixes for ffmpeg 2026-08-28 16:53:14 +00:00
lizzie ef7a000512 merge 2026-08-28 16:53:12 +00:00
lizzie abf96fa96c merge 2026-08-28 16:50:27 +00:00
lizzie 6c0e5cda14 merge 2026-08-28 16:45:54 +00:00
lizzie a92fd72eb8 fix 2026-08-28 16:45:54 +00:00
lizzie 63f5d30e03 toolchain-fix 2026-08-28 16:45:54 +00:00
185 changed files with 3356 additions and 1946 deletions
+66
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@@ -0,0 +1,66 @@
#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
[ -z ${OO_PS4_TOOLCHAIN+x} ] && exit
# cmake
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
set(CMAKE_SYSTEM_NAME "OpenOrbis")
set(CMAKE_C_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_CXX_FLAGS "-D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=btver2 -march=btver2 -fPIC -funwind-tables -femulated-tls")
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_LINKER ld.lld)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet -lSceLibcInternal $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# TODO: Why does cmake not set this?
set(CMAKE_SIZEOF_VOID_P 8)
EOF
[ -z ${NPROC+x} ] && NPROC=$(nproc || 1)
# Normally a platform has a package manager
# PS4 does not, atleast not in the normal sense
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
[ -f "build/Makefile" ] || cmake -S . -B build -G "Unix Makefiles" \
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DENABLE_SDL2=ON \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_QT=OFF \
-DENABLE_OPENGL=ON \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DCPMUTIL_FORCE_BUNDLED=ON \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-DYUZU_USE_CPM=ON \
-DDYNARMIC_ENABLE_NO_EXECUTE_SUPPORT=OFF \
-DDYNARMIC_TESTS=ON \
-DYUZU_TESTS=ON \
-DYUZU_USE_EXTERNAL_SDL2=ON \
"${EXTRA_CMAKE_FLAGS[@]}" || exit
cmake --build build -t yuzu-cmd_pkg -- -j$NPROC
#cmake --build build -t dynarmic_tests_pkg -- -j$NPROC
#cmake --build build -t testps4_pkg -- -j$NPROC
+3
View File
@@ -63,3 +63,6 @@ artifacts
/install* /install*
vulkansdk*.exe vulkansdk*.exe
*.tar.zst *.tar.zst
# PS4 toolchain stuff
ps4-toolchain.cmake
+17
View File
@@ -0,0 +1,17 @@
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
index 0129511c..10fc9b04 100644
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
@@ -15,6 +15,12 @@
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+// hacky fix for ps4
+#if defined(__OPENORBIS__)
+# define FIONBIO 0
+# define FIONREAD 1
+#endif
+
#include <boost/asio/detail/config.hpp>
#include <cctype>
+13
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@@ -0,0 +1,13 @@
diff --git a/unix.c b/unix.c
index 6669216..86a2faa 100644
--- a/unix.c
+++ b/unix.c
@@ -53,7 +53,7 @@
#include <poll.h>
#endif
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
typedef int socklen_t;
#endif
+15
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@@ -0,0 +1,15 @@
diff --git a/libavutil/cpu.c b/libavutil/cpu.c
index 03e2720..874258f 100644
--- a/libavutil/cpu.c
+++ b/libavutil/cpu.c
@@ -43,8 +43,10 @@
#include <sys/param.h>
#endif
#include <sys/types.h>
+#ifndef __OPENORBIS__
#include <sys/sysctl.h>
#endif
+#endif
#if HAVE_UNISTD_H
#include <unistd.h>
#endif
@@ -0,0 +1,40 @@
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 3012e05..2ae23ff 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -108,7 +108,8 @@ function(configure_openssl)
)
if(NOT "${CONFIGURE_OPTIONS_OLD}" STREQUAL "")
- if(CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
+ # TODO(lizzie): Emscripten has issues with rebuilding due to the wrapper it uses
+ if(CMAKE_SYSTEM_NAME MATCHES "Emscripten" OR CONFIGURE_OPTIONS STREQUAL CONFIGURE_OPTIONS_OLD)
message(STATUS "Found previous configure results. Don't perform configuration")
return()
endif()
@@ -134,10 +135,24 @@ function(configure_openssl)
set(VERBOSE_OPTION OUTPUT_QUIET)
endif()
+ if (CMAKE_SYSTEM_NAME MATCHES "Emscripten")
+ set(EMSCRIPTEN_CMAKE_WRAPPER "emcmake")
+ find_program(EMCC emcc REQUIRED)
+ set(EMSCRIPTEN_LINKER ${EMCC})
+ list(APPEND CONFIGURE_COMMAND wasm64)
+ else()
+ set(EMSCRIPTEN_CMAKE_WRAPPER "")
+ set(EMSCRIPTEN_LINKER ${CMAKE_LINKER})
+ endif ()
+
execute_process(
- COMMAND ${CMAKE_COMMAND} -E env
+ COMMAND ${EMSCRIPTEN_CMAKE_WRAPPER} ${CMAKE_COMMAND} -E env
"CFLAGS=${CMAKE_C_FLAGS}"
"CXXFLAGS=${CMAKE_CXX_FLAGS}"
+ "LDFLAGS=${CMAKE_CXX_LINK_FLAGS}"
+ "CC=${CMAKE_C_COMPILER}"
+ "CXX=${CMAKE_CXX_COMPILER}"
+ "LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
@@ -0,0 +1,33 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1ca57e1..593fd62 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -148,6 +148,16 @@ if(NOT BUILD_SHARED_LIBS)
list(APPEND OPENSSL_CONFIGURE_OPTIONS no-shared)
endif()
+list(APPEND OPENSSL_CONFIGURE_OPTIONS
+ no-threads no-thread-pool no-shared no-afalgeng no-async no-capieng no-cmp no-cms no-comp no-ct
+ no-docs no-dgram no-dso no-dynamic-engine no-engine no-filenames no-gost
+ no-http no-legacy no-module no-nextprotoneg no-ocsp no-padlockeng no-quic
+ no-srp no-srtp no-ssl-trace no-static-engine no-tests no-thread-pool no-ts
+ no-ui-console no-uplink no-ssl3-method no-tls1-method no-tls1_1-method
+ no-dtls1-method no-dtls1_2-method no-argon2 no-bf no-blake2 no-cast
+ no-dsa no-idea no-md4 no-mdc2 no-ocb no-rc2 no-rc4 no-rmd160 no-scrypt
+ no-siphash no-siv no-sm2 no-sm3 no-sm4 no-whirlpool no-apps)
+
list(SORT OPENSSL_CONFIGURE_OPTIONS)
list(REMOVE_DUPLICATES OPENSSL_CONFIGURE_OPTIONS)
list(PREPEND OPENSSL_CONFIGURE_OPTIONS ${OPENSSL_TARGET_PLATFORM})
diff --git a/cmake/ConfigureOpenSSL.cmake b/cmake/ConfigureOpenSSL.cmake
index 2ae23ff..22a4a27 100644
--- a/cmake/ConfigureOpenSSL.cmake
+++ b/cmake/ConfigureOpenSSL.cmake
@@ -154,6 +154,7 @@ function(configure_openssl)
"CXX=${CMAKE_CXX_COMPILER}"
"LD=${EMSCRIPTEN_LINKER}"
${CONFIGURE_COMMAND}
+ "--prefix=${CMAKE_SYSROOT}"
WORKING_DIRECTORY ${CONFIGURE_BUILD_DIR}
${VERBOSE_OPTION}
COMMAND_ERROR_IS_FATAL ANY
@@ -0,0 +1,13 @@
diff --git a/crypto/o_str.c b/crypto/o_str.c
index 8aadff5..ba427c9 100644
--- a/crypto/o_str.c
+++ b/crypto/o_str.c
@@ -385,7 +385,7 @@ int openssl_strerror_r(int errnum, char *buf, size_t buflen)
* It can return a pointer to some (immutable) static string in which case
* buf is left unused.
*/
- err = strerror_r(errnum, buf, buflen);
+ err = (char *)strerror_r(errnum, buf, buflen);
if (err == NULL || buflen == 0)
return 0;
/*
+196
View File
@@ -0,0 +1,196 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8872895..b0eeca8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1770,7 +1770,6 @@ elseif(EMSCRIPTEN)
CheckPTHREAD()
CheckLibUnwind()
-
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
set(SDL_DISABLE_DLOPEN_NOTES TRUE)
@@ -3647,10 +3646,30 @@ if(NOT HAVE_CAMERA)
)
endif()
+# Always on?
+if (OPENORBIS)
+ sdl_sources(
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systhread.c"
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysmutex.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_syscond.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_sysrwlock.c" # Can be faked, if necessary
+ "${SDL3_SOURCE_DIR}/src/thread/pthread/SDL_systls.c"
+ "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syssem.c"
+ )
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
+ sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
+ set(HAVE_SDL_THREADS TRUE)
+ set(HAVE_SDL_TIMERS TRUE)
+ set(HAVE_SDL_TIME TRUE)
+ set(SDL_TIME_UNIX 1)
+ set(SDL_TIMER_UNIX 1)
+ set(SDL_THREAD_PTHREAD 1)
+endif ()
+
# We always need to have threads and timers around
if(NOT HAVE_SDL_THREADS)
# The Emscripten and N-Gage platform has been carefully vetted to work without threads
- if(EMSCRIPTEN OR NGAGE)
+ if(EMSCRIPTEN OR NGAGE OR OPENORBIS)
set(SDL_THREADS_DISABLED 1)
sdl_glob_sources(
"${SDL3_SOURCE_DIR}/src/thread/generic/*.c"
diff --git a/build-scripts/rename_macros.py b/build-scripts/rename_macros.py
index 978120c..b6063dd 100755
--- a/build-scripts/rename_macros.py
+++ b/build-scripts/rename_macros.py
@@ -124,6 +124,7 @@ RENAMED_MACROS = {
"__RISCOS__": "SDL_PLATFORM_RISCOS",
"__SOLARIS__": "SDL_PLATFORM_SOLARIS",
"__PSP__": "SDL_PLATFORM_PSP",
+ "__PS4__": "SDL_PLATFORM_PS4",
"__PS2__": "SDL_PLATFORM_PS2",
"__VITA__": "SDL_PLATFORM_VITA",
"__3DS__": "SDL_PLATFORM_3DS",
diff --git a/include/SDL3/SDL_platform_defines.h b/include/SDL3/SDL_platform_defines.h
index 7963149..6c0dd5d 100644
--- a/include/SDL3/SDL_platform_defines.h
+++ b/include/SDL3/SDL_platform_defines.h
@@ -442,6 +442,16 @@
#define SDL_PLATFORM_PSP 1
#endif
+#if defined(__PS4__) || defined(__OPENORBIS__)
+
+/**
+ * A preprocessor macro that is only defined if compiling for Sony PSP.
+ *
+ * \since This macro is available since SDL 3.2.0.
+ */
+#define SDL_PLATFORM_PS4 1
+#endif
+
#if defined(__PS2__) || defined(PS2)
/**
diff --git a/src/SDL.c b/src/SDL.c
index b1a1a56..0a3fec6 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -714,7 +714,7 @@ void SDL_Quit(void)
SDL_DBus_Quit();
#endif
-#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE)
+#if defined(SDL_PLATFORM_UNIX) && !defined(SDL_PLATFORM_ANDROID) && !defined(SDL_PLATFORM_EMSCRIPTEN) && !defined(SDL_PLATFORM_PRIVATE) && !defined(SDL_PLATFORM_PS4)
SDL_Gtk_Quit();
#endif
@@ -813,6 +813,8 @@ const char *SDL_GetPlatform(void)
return "tvOS";
#elif defined(SDL_PLATFORM_PS2)
return "PlayStation 2";
+#elif defined(SDL_PLATFORM_PS4)
+ return "PlayStation 4";
#elif defined(SDL_PLATFORM_PSP)
return "PlayStation Portable";
#elif defined(SDL_PLATFORM_VITA)
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index c1e4241..65b1e6d 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -80,6 +80,9 @@ static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_NGAGE
&NGAGEAUDIO_bootstrap,
#endif
+#ifdef SDL_AUDIO_DRIVER_PS4
+ &PS4AUDIO_bootstrap,
+#endif
#ifdef SDL_AUDIO_DRIVER_EMSCRIPTEN
&EMSCRIPTENAUDIO_bootstrap,
#endif
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 60c9743..2d12c3a 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -106,6 +106,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_N3DS
&SDL_N3DS_JoystickDriver,
#endif
+#ifdef SDL_JOYSTICK_PS4
+ &SDL_PS4_JoystickDriver,
+#endif
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
&SDL_DUMMY_JoystickDriver
#endif
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 47ce42c..42ab9de 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -253,6 +253,7 @@ extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
+extern SDL_JoystickDriver SDL_PS4_JoystickDriver;
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h
index a1bb44a..51843c4 100644
--- a/src/render/SDL_sysrender.h
+++ b/src/render/SDL_sysrender.h
@@ -381,6 +381,7 @@ extern SDL_RenderDriver NGAGE_RenderDriver;
extern SDL_RenderDriver VULKAN_RenderDriver;
extern SDL_RenderDriver PS2_RenderDriver;
extern SDL_RenderDriver PSP_RenderDriver;
+extern SDL_RenderDriver PS4_RenderDriver;
extern SDL_RenderDriver SW_RenderDriver;
extern SDL_RenderDriver VITA_GXM_RenderDriver;
extern SDL_RenderDriver GPU_RenderDriver;
diff --git a/src/stdlib/SDL_string.c b/src/stdlib/SDL_string.c
index 4a870f6..69ca1db 100644
--- a/src/stdlib/SDL_string.c
+++ b/src/stdlib/SDL_string.c
@@ -32,7 +32,9 @@
#include "SDL_casefolding.h"
-#if defined(__SIZEOF_WCHAR_T__)
+#if defined(SDL_PLATFORM_PS4)
+#define SDL_SIZEOF_WCHAR_T 2
+#elif defined(__SIZEOF_WCHAR_T__)
#define SDL_SIZEOF_WCHAR_T __SIZEOF_WCHAR_T__
#elif defined(SDL_PLATFORM_NGAGE)
#define SDL_SIZEOF_WCHAR_T 2
@@ -43,7 +45,6 @@
#endif
SDL_COMPILE_TIME_ASSERT(sizeof_wchar_t, sizeof(wchar_t) == SDL_SIZEOF_WCHAR_T);
-
char *SDL_UCS4ToUTF8(Uint32 codepoint, char *dst)
{
if (!dst) {
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index f650f27..e23424f 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -131,6 +131,9 @@ static VideoBootStrap *bootstrap[] = {
#ifdef SDL_VIDEO_DRIVER_NGAGE
&NGAGE_bootstrap,
#endif
+#ifdef SDL_VIDEO_DRIVER_PS4
+ &PS4_bootstrap,
+#endif
#ifdef SDL_VIDEO_DRIVER_KMSDRM
&KMSDRM_bootstrap,
#endif
@@ -314,6 +317,7 @@ static bool SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window,
SDL_GetWindowSizeInPixels(window, &w, &h);
if (!data) {
+
SDL_Renderer *renderer = NULL;
const char *render_driver = NULL;
File diff suppressed because it is too large Load Diff
+25
View File
@@ -0,0 +1,25 @@
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
index e41c044..a51b53b 100644
--- a/source/opt/loop_dependence.cpp
+++ b/source/opt/loop_dependence.cpp
@@ -12,6 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// PS4: issue?
+#ifdef __PS4__
+#pragma clang diagnostic ignored "-Wabsolute-value"
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
+#endif
+
#include "source/opt/loop_dependence.h"
#include <functional>
@@ -19,6 +25,7 @@
#include <string>
#include <utility>
#include <vector>
+#include <cstdlib>
#include "source/opt/instruction.h"
#include "source/opt/scalar_analysis_nodes.h"
+1
View File
@@ -22,6 +22,7 @@ include(UseCcache)
include(CMakeDependentOption) include(CMakeDependentOption)
include(CTest) include(CTest)
include(CPMUtil) include(CPMUtil)
include(OpenOrbis)
if (NOT DEFINED ARCHITECTURE) if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?") message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
+4 -1
View File
@@ -18,10 +18,13 @@ if (DEFINED GIT_RELEASE)
set(BUILD_VERSION "${GIT_TAG}") set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}") set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false) set(IS_DEV_BUILD false)
else() elseif(DEFINED GIT_COMMIT)
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION) string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}") set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true) set(IS_DEV_BUILD true)
else()
set(BUILD_VERSION "NoGitInfo")
set(IS_DEV_BUILD true)
endif() endif()
if (NIGHTLY_BUILD) if (NIGHTLY_BUILD)
+46
View File
@@ -0,0 +1,46 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(create_ps4_eboot project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
function(create_ps4_pkg project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot ${target}_eboot.bin
COMMAND mkdir -p ${sce_sys_dir}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "${target}_eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
endif ()
+20 -6
View File
@@ -12,7 +12,8 @@
"min_version": "1.57", "min_version": "1.57",
"package": "Boost", "package": "Boost",
"patches": [ "patches": [
"0001-clang-cl.patch" "0001-clang-cl.patch",
"0004-openorbis.patch"
], ],
"repo": "boostorg/boost", "repo": "boostorg/boost",
"version": "boost-1.90.0" "version": "boost-1.90.0"
@@ -70,12 +71,18 @@
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9", "hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"min_version": "1.3", "min_version": "1.3",
"repo": "lsalzman/enet", "repo": "lsalzman/enet",
"version": "v1.3.18" "version": "v1.3.18",
"patches": [
"0001-openorbis.patch"
]
}, },
"ffmpeg": { "ffmpeg": {
"hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a", "hash": "ed177621176b3961bdcaa339187d3a7688c1c8b060b79c4bb0257cbc67ad7021ae5d5adca5303b45625abbbe3d9aafdd87ce777b8690ac295290d744c875489a",
"repo": "FFmpeg/FFmpeg", "repo": "FFmpeg/FFmpeg",
"version": "c7b5f1537d" "version": "c7b5f1537d",
"patches": [
"0001-sysctl-openorbis.patch"
]
}, },
"ffmpeg-ci": { "ffmpeg-ci": {
"ci": true, "ci": true,
@@ -190,7 +197,8 @@
"min_version": "3.0.0", "min_version": "3.0.0",
"package": "OpenSSL", "package": "OpenSSL",
"patches": [ "patches": [
"0001-add-bundled-cert.patch" "0001-add-bundled-cert.patch",
"0002-fix-gnu-openorbis.patch"
], ],
"repo": "openssl/openssl", "repo": "openssl/openssl",
"version": "openssl-3.6.2" "version": "openssl-3.6.2"
@@ -213,7 +221,9 @@
"0001-cpmutil-compat.patch", "0001-cpmutil-compat.patch",
"0002-use-ccache.patch", "0002-use-ccache.patch",
"0003-use-cmake-compiler-flags.patch", "0003-use-cmake-compiler-flags.patch",
"0004-use-shell-wrapper.patch" "0004-use-shell-wrapper.patch",
"0005-wasm-support.patch",
"0006-openorbis-prefix.patch"
], ],
"repo": "jimmy-park/openssl-cmake", "repo": "jimmy-park/openssl-cmake",
"version": "3.6.2" "version": "3.6.2"
@@ -251,7 +261,11 @@
"min_version": "3.2.10", "min_version": "3.2.10",
"package": "SDL3", "package": "SDL3",
"repo": "libsdl-org/SDL", "repo": "libsdl-org/SDL",
"version": "release-3.4.8" "version": "release-3.4.8",
"patches": [
"0001-ps4.patch",
"0002-ps4-drivers.patch"
]
}, },
"sdl3-ci": { "sdl3-ci": {
"ci": true, "ci": true,
+215
View File
@@ -0,0 +1,215 @@
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After

Width:  |  Height:  |  Size: 16 KiB

+12
View File
@@ -12,6 +12,7 @@
- [NetBSD](#netbsd) - [NetBSD](#netbsd)
- [MSYS2](#msys2) - [MSYS2](#msys2)
- [RedoxOS](#redoxos) - [RedoxOS](#redoxos)
- [PlayStation 4](#playstation-4)
- [Windows](#windows) - [Windows](#windows)
- [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81) - [Windows 7, Windows 8 and Windows 8.1](#windows-7-windows-8-and-windows-81)
- [Windows Vista and below](#windows-vista-and-below) - [Windows Vista and below](#windows-vista-and-below)
@@ -245,6 +246,17 @@ The package install may randomly hang at times, in which case it has to be resta
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake. When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## PlayStation 4
```sh
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain/prefix"
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
```
```sh
cp $OO_PS4_TOOLCHAIN/include/endian.h $OO_PS4_TOOLCHAIN/include/sys/endian.h
```
## Windows ## Windows
### Windows 7, Windows 8 and Windows 8.1 ### Windows 7, Windows 8 and Windows 8.1
+1
View File
@@ -35,6 +35,7 @@ Eden will store configuration files in the following directories:
- **Android**: Data is stored internally. - **Android**: Data is stored internally.
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`. - **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
- **HaikuOS**: `/boot/home/config/settings/eden` - **HaikuOS**: `/boot/home/config/settings/eden`
- **PlayStation 4**: `/data/eden`
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead. If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
+5
View File
@@ -260,6 +260,11 @@ target_include_directories(tz PUBLIC ./tz)
add_library(bc_decoder bc_decoder/bc_decoder.cpp) add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder) target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (OPENORBIS)
add_library(ps4sup ps4sup/emutls.c ps4sup/stub.cpp)
target_include_directories(ps4sup PUBLIC ./ps4sup)
endif()
if (NOT TARGET RenderDoc::API) if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE) add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc) target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
+184
View File
@@ -0,0 +1,184 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* ===---------- emutls.c - Implements __emutls_get_address ---------------===
*
* The LLVM Compiler Infrastructure
*
* This file is dual licensed under the MIT and the University of Illinois Open
* Source Licenses. See LICENSE.TXT for details.
*
* ===----------------------------------------------------------------------===
*/
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
//#include "int_util.h"
/* Default is not to use posix_memalign, so systems like Android
* can use thread local data without heavier POSIX memory allocators.
*/
#ifndef EMUTLS_USE_POSIX_MEMALIGN
#define EMUTLS_USE_POSIX_MEMALIGN 0
#endif
/* For every TLS variable xyz,
* there is one __emutls_control variable named __emutls_v.xyz.
* If xyz has non-zero initial value, __emutls_v.xyz's "value"
* will point to __emutls_t.xyz, which has the initial value.
*/
typedef struct __emutls_control {
size_t size; /* size of the object in bytes */
size_t align; /* alignment of the object in bytes */
union {
uintptr_t index; /* data[index-1] is the object address */
void* address; /* object address, when in single thread env */
} object;
void* value; /* null or non-zero initial value for the object */
} __emutls_control;
static inline void* emutls_memalign_alloc(size_t align, size_t size) {
void *base;
#if EMUTLS_USE_POSIX_MEMALIGN
if (posix_memalign(&base, align, size) != 0)
abort();
#else
#define EXTRA_ALIGN_PTR_BYTES (align - 1 + sizeof(void*))
char* object;
if ((object = malloc(EXTRA_ALIGN_PTR_BYTES + size)) == NULL)
abort();
base = (void*)(((uintptr_t)(object + EXTRA_ALIGN_PTR_BYTES))
& ~(uintptr_t)(align - 1));
((void**)base)[-1] = object;
#endif
return base;
}
static inline void emutls_memalign_free(void* base) {
#if EMUTLS_USE_POSIX_MEMALIGN
free(base);
#else
/* The mallocated address is in ((void**)base)[-1] */
free(((void**)base)[-1]);
#endif
}
/* Emulated TLS objects are always allocated at run-time. */
static inline void* emutls_allocate_object(__emutls_control* control) {
/* Use standard C types, check with gcc's emutls.o. */
//typedef unsigned int gcc_word __attribute__((mode(word)));
//typedef unsigned int gcc_pointer __attribute__((mode(pointer)));
//COMPILE_TIME_ASSERT(sizeof(size_t) == sizeof(gcc_word));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(gcc_pointer));
//COMPILE_TIME_ASSERT(sizeof(uintptr_t) == sizeof(void*));
size_t size = control->size;
size_t align = control->align;
if (align < sizeof(void*))
align = sizeof(void*);
/* Make sure that align is power of 2. */
if ((align & (align - 1)) != 0)
abort();
void* base = emutls_memalign_alloc(align, size);
if (control->value)
memcpy(base, control->value, size);
else
memset(base, 0, size);
return base;
}
static pthread_mutex_t emutls_mutex = PTHREAD_MUTEX_INITIALIZER;
static size_t emutls_num_object = 0; /* number of allocated TLS objects */
typedef struct emutls_address_array {
uintptr_t size; /* number of elements in the 'data' array */
void* data[];
} emutls_address_array;
static pthread_key_t emutls_pthread_key;
static void emutls_key_destructor(void* ptr) {
emutls_address_array* array = (emutls_address_array*)ptr;
uintptr_t i;
for (i = 0; i < array->size; ++i) {
if (array->data[i])
emutls_memalign_free(array->data[i]);
}
free(ptr);
}
static void emutls_init(void) {
if (pthread_key_create(&emutls_pthread_key, emutls_key_destructor) != 0)
abort();
}
/* Returns control->object.index; set index if not allocated yet. */
static inline uintptr_t emutls_get_index(__emutls_control* control) {
uintptr_t index = __atomic_load_n(&control->object.index, __ATOMIC_ACQUIRE);
if (!index) {
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once(&once, emutls_init);
pthread_mutex_lock(&emutls_mutex);
index = control->object.index;
if (!index) {
index = ++emutls_num_object;
__atomic_store_n(&control->object.index, index, __ATOMIC_RELEASE);
}
pthread_mutex_unlock(&emutls_mutex);
}
return index;
}
/* Updates newly allocated thread local emutls_address_array. */
static inline void emutls_check_array_set_size(emutls_address_array* array,
uintptr_t size) {
if (array == NULL)
abort();
array->size = size;
pthread_setspecific(emutls_pthread_key, (void*)array);
}
/* Returns the new 'data' array size, number of elements,
* which must be no smaller than the given index.
*/
static inline uintptr_t emutls_new_data_array_size(uintptr_t index) {
/* Need to allocate emutls_address_array with one extra slot
* to store the data array size.
* Round up the emutls_address_array size to multiple of 16.
*/
return ((index + 1 + 15) & ~((uintptr_t)15)) - 1;
}
/* Returns the thread local emutls_address_array.
* Extends its size if necessary to hold address at index.
*/
static inline emutls_address_array* emutls_get_address_array(uintptr_t index) {
emutls_address_array* array = pthread_getspecific(emutls_pthread_key);
if (array == NULL) {
uintptr_t new_size = emutls_new_data_array_size(index);
array = calloc(new_size + 1, sizeof(void*));
emutls_check_array_set_size(array, new_size);
} else if (index > array->size) {
uintptr_t orig_size = array->size;
uintptr_t new_size = emutls_new_data_array_size(index);
array = realloc(array, (new_size + 1) * sizeof(void*));
if (array)
memset(array->data + orig_size, 0,
(new_size - orig_size) * sizeof(void*));
emutls_check_array_set_size(array, new_size);
}
return array;
}
void* __emutls_get_address(__emutls_control* control) {
uintptr_t index = emutls_get_index(control);
emutls_address_array* array = emutls_get_address_array(index);
if (array->data[index - 1] == NULL)
array->data[index - 1] = emutls_allocate_object(control);
return array->data[index - 1];
}
+38
View File
@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <stdio.h>
#define STUB_WEAK(name) \
extern "C" void name() { \
printf("called " #name); \
asm volatile("ud2"); \
}
extern "C" int __pthread_cxa_finalize();
extern "C" void __cxa_thread_atexit_impl() {
//printf("__cxa_thread_atexit_impl called!\n");
//__pthread_cxa_finalize();
}
STUB_WEAK(__assert)
STUB_WEAK(ZSTD_trace_compress_begin)
STUB_WEAK(ZSTD_trace_compress_end)
STUB_WEAK(ZSTD_trace_decompress_begin)
STUB_WEAK(ZSTD_trace_decompress_end)
extern "C" thread_local struct {
char pad[512];
} _ThreadRuneLocale = {};
extern "C" struct {
char pad[512];
} __h_errno = {};
FILE* __stderrp = stdout;
FILE* __stdinp = stdin;
#undef STUB_WEAK
// THIS MAKES STD::COUT AND SUCH WORK :)
#include <iostream>
std::ios_base::Init init;
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -27,6 +24,6 @@ object SettingsFile {
fun loadCustomConfig(game: Game) { fun loadCustomConfig(game: Game) {
val fileName = FileUtil.getFilename(Uri.parse(game.path)) val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.applicationId, fileName) NativeConfig.initializePerGameConfig(game.programId, fileName)
} }
} }
@@ -189,7 +189,7 @@ class AddonsFragment : Fragment() {
fragmentManager = parentFragmentManager, fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel, addonViewModel = addonViewModel,
documents = documents, documents = documents,
programId = args.game.applicationId programId = args.game.programId
) )
} }
@@ -347,7 +347,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
try { try {
if (GpuDriverHelper.isAdrenoGpu()) { if (GpuDriverHelper.isAdrenoGpu()) {
val programIdHex = game!!.applicationIdHex val programIdHex = game!!.programIdHex
if (NativeFreedrenoConfig.loadPerGameConfigWithGlobalFallback(programIdHex)) { if (NativeFreedrenoConfig.loadPerGameConfigWithGlobalFallback(programIdHex)) {
Log.info("[EmulationFragment] Loaded per-game Freedreno config for $programIdHex") Log.info("[EmulationFragment] Loaded per-game Freedreno config for $programIdHex")
} else { } else {
@@ -59,7 +59,7 @@ class FreedrenoSettingsFragment : Fragment() {
NativeFreedrenoConfig.initializeFreedrenoConfig() NativeFreedrenoConfig.initializeFreedrenoConfig()
if (isPerGameConfig) { if (isPerGameConfig) {
NativeFreedrenoConfig.loadPerGameConfig(game!!.applicationIdHex) NativeFreedrenoConfig.loadPerGameConfig(game!!.programIdHex)
} else { } else {
NativeFreedrenoConfig.reloadFreedrenoConfig() NativeFreedrenoConfig.reloadFreedrenoConfig()
} }
@@ -157,7 +157,7 @@ class FreedrenoSettingsFragment : Fragment() {
binding.buttonSave.setOnClickListener { binding.buttonSave.setOnClickListener {
if (isPerGameConfig) { if (isPerGameConfig) {
NativeFreedrenoConfig.savePerGameConfig(game!!.applicationIdHex) NativeFreedrenoConfig.savePerGameConfig(game!!.programIdHex)
showSnackbar(getString(R.string.freedreno_per_game_saved)) showSnackbar(getString(R.string.freedreno_per_game_saved))
} else { } else {
NativeFreedrenoConfig.saveFreedrenoConfig() NativeFreedrenoConfig.saveFreedrenoConfig()
@@ -455,7 +455,7 @@ class GamePropertiesFragment : Fragment() {
val shaderCacheDir = File( val shaderCacheDir = File(
DirectoryInitialization.userDirectory + DirectoryInitialization.userDirectory +
"/cache/shader/" + args.game.shaderCacheName.lowercase() "/cache/shader/" + args.game.settingsName.lowercase()
) )
if (shaderCacheDir.exists()) { if (shaderCacheDir.exists()) {
add( add(
@@ -600,7 +600,7 @@ class GamePropertiesFragment : Fragment() {
val files = cacheSaveDir.listFiles() val files = cacheSaveDir.listFiles()
var savesFolderFile: File? = null var savesFolderFile: File? = null
if (files != null) { if (files != null) {
val savesFolderName = args.game.applicationIdHex val savesFolderName = args.game.programIdHex
for (file in files) { for (file in files) {
if (file.isDirectory && file.name == savesFolderName) { if (file.isDirectory && file.name == savesFolderName) {
savesFolderFile = file savesFolderFile = file
@@ -232,7 +232,7 @@ class InstallableFragment : Fragment() {
fragmentManager = parentFragmentManager, fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel, addonViewModel = addonViewModel,
documents = documents, documents = documents,
programId = addonViewModel.game?.applicationId programId = addonViewModel.game?.programId
) )
} }
@@ -142,11 +142,10 @@ class AddonViewModel : ViewModel() {
} }
fun onDeleteAddon(patch: Patch) { fun onDeleteAddon(patch: Patch) {
val currentGame = game ?: return
when (PatchType.from(patch.type)) { when (PatchType.from(patch.type)) {
PatchType.Update -> NativeLibrary.removeUpdate(currentGame.programId) PatchType.Update -> NativeLibrary.removeUpdate(patch.programId)
PatchType.DLC -> NativeLibrary.removeDLC(currentGame.applicationId) PatchType.DLC -> NativeLibrary.removeDLC(patch.programId)
PatchType.Mod -> NativeLibrary.removeMod(currentGame.programId, patch.name) PatchType.Mod -> NativeLibrary.removeMod(patch.programId, patch.name)
} }
refreshAddons(force = true) refreshAddons(force = true)
} }
@@ -166,7 +165,7 @@ class AddonViewModel : ViewModel() {
} }
NativeConfig.setDisabledAddons( NativeConfig.setDisabledAddons(
currentGame.applicationId, currentGame.programId,
currentList.mapNotNull { currentList.mapNotNull {
if (it.enabled) { if (it.enabled) {
null null
@@ -200,6 +199,6 @@ class AddonViewModel : ViewModel() {
} }
private fun gameKey(game: Game): String { private fun gameKey(game: Game): String {
return "${game.applicationId}|${game.path}" return "${game.programId}|${game.path}"
} }
} }
@@ -150,7 +150,7 @@ class DriverViewModel : ViewModel() {
?: return@withContext ?: return@withContext
val shaderDir = File( val shaderDir = File(
externalFilesDir.absolutePath + externalFilesDir.absolutePath +
"/shader/" + game.shaderCacheName.lowercase() "/shader/" + game.settingsName.lowercase()
) )
if (shaderDir.exists()) { if (shaderDir.exists()) {
shaderDir.deleteRecursively() shaderDir.deleteRecursively()
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -35,46 +35,23 @@ class Game(
val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime" val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${path}_LastPlayed" val keyLastPlayedTime get() = "${path}_LastPlayed"
private val programIdLong: Long
get() = programId.toLongOrNull() ?: 0L
private val applicationIdLong: Long
get() = programIdLong and -8192L
val applicationId: String
get() = applicationIdLong.toString()
val settingsName: String val settingsName: String
get() { get() {
return if (applicationIdLong == 0L) { val programIdLong = programId.toLong()
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + applicationIdLong.toString(16).uppercase()
}
}
val programIdHex: String
get() {
return if (programIdLong == 0L) { return if (programIdLong == 0L) {
"0" FileUtil.getFilename(Uri.parse(path))
} else { } else {
"0" + programIdLong.toString(16).uppercase() "0" + programIdLong.toString(16).uppercase()
} }
} }
val shaderCacheName: String val programIdHex: String
get() = if (programIdLong == 0L) {
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + programIdLong.toString(16).uppercase()
}
val applicationIdHex: String
get() { get() {
return if (applicationIdLong == 0L) { val programIdLong = programId.toLong()
return if (programIdLong == 0L) {
"0" "0"
} else { } else {
"0" + applicationIdLong.toString(16).uppercase() "0" + programIdLong.toString(16).uppercase()
} }
} }
@@ -84,10 +61,10 @@ class Game(
}.zip" }.zip"
val saveDir: String val saveDir: String
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(applicationId) get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(programId)
val addonDir: String val addonDir: String
get() = DirectoryInitialization.userDirectory + "/load/" + applicationIdHex + "/" get() = DirectoryInitialization.userDirectory + "/load/" + programIdHex + "/"
val launchIntent: Intent val launchIntent: Intent
get() = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply { get() = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -65,7 +65,7 @@ object CustomSettingsHandler {
// Initialize per-game config // Initialize per-game config
try { try {
val fileName = FileUtil.getFilename(Uri.parse(game.path)) val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.applicationId, fileName) NativeConfig.initializePerGameConfig(game.programId, fileName)
Log.info("[CustomSettingsHandler] Successfully applied custom settings") Log.info("[CustomSettingsHandler] Successfully applied custom settings")
return game return game
} catch (e: Exception) { } catch (e: Exception) {
@@ -333,20 +333,20 @@ object CustomSettingsHandler {
*/ */
fun findGameByTitleId(titleId: String, context: Context): Game? { fun findGameByTitleId(titleId: String, context: Context): Game? {
Log.info("[CustomSettingsHandler] Searching for game with title ID: $titleId") Log.info("[CustomSettingsHandler] Searching for game with title ID: $titleId")
// Convert the program ID to the application ID used by per-game settings. // Convert hex title ID to decimal for comparison with programId
val applicationIdLong = try { val programIdDecimal = try {
titleId.toLong(16) and -8192L titleId.toLong(16).toString()
} catch (e: NumberFormatException) { } catch (e: NumberFormatException) {
Log.error("[CustomSettingsHandler] Invalid title ID format: $titleId") Log.error("[CustomSettingsHandler] Invalid title ID format: $titleId")
return null return null
} }
val applicationIdDecimal = applicationIdLong.toString()
// Expected hex format with "0" prefix // Expected hex format with "0" prefix
val expectedHex = "0${applicationIdLong.toString(16).uppercase()}" val expectedHex = "0${titleId.uppercase()}"
// First check cached games for fast lookup // First check cached games for fast lookup
GameHelper.cachedGameList.find { game -> GameHelper.cachedGameList.find { game ->
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true) game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
}?.let { foundGame -> }?.let { foundGame ->
Log.info("[CustomSettingsHandler] Found game in cache: ${foundGame.title}") Log.info("[CustomSettingsHandler] Found game in cache: ${foundGame.title}")
return foundGame return foundGame
@@ -355,7 +355,8 @@ object CustomSettingsHandler {
Log.info("[CustomSettingsHandler] Game not in cache, scanning full library...") Log.info("[CustomSettingsHandler] Game not in cache, scanning full library...")
val allGames = GameHelper.getGames() val allGames = GameHelper.getGames()
val foundGame = allGames.find { game -> val foundGame = allGames.find { game ->
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true) game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
} }
if (foundGame != null) { if (foundGame != null) {
Log.info("[CustomSettingsHandler] Found game: ${foundGame.title} at ${foundGame.path}") Log.info("[CustomSettingsHandler] Found game: ${foundGame.title} at ${foundGame.path}")
@@ -170,12 +170,12 @@ object GameHelper {
val game = getGame(it.uri, true, false) val game = getGame(it.uri, true, false)
if (game != null) { if (game != null) {
games.add(game) games.add(game)
if (game.applicationId != "0") { if (game.programId != "0") {
gamesByProgramId[game.applicationId] = game gamesByProgramId[game.programId] = game
} }
} else if (mountedContainer) { } else if (mountedContainer) {
GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId -> GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
gamesByProgramId[(programId and -8192L).toString()] gamesByProgramId[(programId and 0x800L.inv()).toString()]
}?.let { existingGame -> }?.let { existingGame ->
NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId) NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
existingGame.version = GameMetadata.getVersion( existingGame.version = GameMetadata.getVersion(
+11 -67
View File
@@ -76,7 +76,6 @@ extern "C" {
#include "core/frontend/applets/software_keyboard.h" #include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h" #include "core/frontend/applets/web_browser.h"
#include "common/android/applets/web_browser.h" #include "common/android/applets/web_browser.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h" #include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/filesystem.h"
@@ -312,23 +311,11 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
ConfigureFilesystemProvider(filepath); ConfigureFilesystemProvider(filepath);
// Load the ROM. // Load the ROM.
const u64 previous_program_id =
program_index != 0 && m_next_program_id.load() >
static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)
? m_next_program_id.load()
: 0;
Service::AM::FrontendAppletParameters params{ Service::AM::FrontendAppletParameters params{
.program_id = previous_program_id,
.applet_id = static_cast<Service::AM::AppletId>(m_applet_id), .applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
.launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated .launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated
: Service::AM::LaunchType::ApplicationInitiated, : Service::AM::LaunchType::ApplicationInitiated,
.program_index = static_cast<s32>(program_index), .program_index = static_cast<s32>(program_index),
.previous_program_index =
previous_program_id != 0
? static_cast<s32>(previous_program_id -
FileSys::GetBaseTitleID(previous_program_id))
: -1,
}; };
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params); m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
@@ -341,12 +328,8 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady(); m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); }); m_system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.RegisterApplicationChangedCallback(
[&](u64 changed_program_id) { RequestDiskShaderCacheReload(changed_program_id); });
// Register an ExecuteProgram callback such that Core can execute a sub-program // Register an ExecuteProgram callback such that Core can execute a sub-program
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) { m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
m_next_program_id = m_system.GetApplicationProcessProgramID();
m_next_program_index = program_index_; m_next_program_index = program_index_;
EmulationSession::GetInstance().HaltEmulation(); EmulationSession::GetInstance().HaltEmulation();
}); });
@@ -424,58 +407,20 @@ void EmulationSession::RunEmulation() {
} }
while (true) { while (true) {
std::optional<u64> reload_title;
{ {
[[maybe_unused]] std::unique_lock lock(m_mutex); [[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), [&]() { if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
return !m_is_running || m_pending_shader_cache_title.has_value(); [&]() { return !m_is_running; })) {
})) { // Emulation halted.
if (!m_is_running) { break;
break;
}
reload_title = std::exchange(m_pending_shader_cache_title, std::nullopt);
} }
} }
if (reload_title.has_value())
ReloadDiskShaderCache(*reload_title);
} }
// Reset current applet ID. // Reset current applet ID.
m_applet_id = static_cast<int>(Service::AM::AppletId::Application); m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
} }
void EmulationSession::RequestDiskShaderCacheReload(u64 program_id) {
{
std::scoped_lock lock(m_mutex);
m_pending_shader_cache_title = program_id;
}
m_cv.notify_one();
}
void EmulationSession::ReloadDiskShaderCache(u64 program_id) {
if (!Settings::values.use_disk_shader_cache.GetValue())
return;
LOG_INFO(Frontend, "Reloading disk shader cache for {:016X}", program_id);
const bool was_paused = m_is_paused;
m_system.Pause();
m_system.GPU().WaitForIdle();
m_system.GPU().ObtainContext();
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(program_id, std::stop_token{},
LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
m_system.GPU().ReleaseContext();
if (!was_paused)
m_system.Run();
}
Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() { Common::Android::SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard; return m_software_keyboard;
} }
@@ -788,7 +733,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj, jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId, jstring jprogramId,
jstring jupdatePath) { jstring jupdatePath) {
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
std::string updatePath = Common::Android::GetJString(env, jupdatePath); std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>( std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile( EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -796,7 +741,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) { for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) { for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) { if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId()); auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
if (update_id == program_id) { if (update_id == program_id) {
return true; return true;
} }
@@ -1491,7 +1436,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_firmwareVersion(JNIEnv* env, jclas
} }
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz, jstring jprogramId) { jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz, jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
return FirmwareManager::GameRequiresFirmware(program_id); return FirmwareManager::GameRequiresFirmware(program_id);
} }
@@ -1575,21 +1520,20 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUpdate(JNIEnv* env, jobject jobj, void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUpdate(JNIEnv* env, jobject jobj,
jstring jprogramId) { jstring jprogramId) {
const auto program_id = EmulationSession::GetProgramId(env, jprogramId); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveUpdate(EmulationSession::GetInstance().System().GetFileSystemController(), ContentManager::RemoveUpdate(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id); program_id);
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeDLC(JNIEnv* env, jobject jobj, void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeDLC(JNIEnv* env, jobject jobj,
jstring jprogramId) { jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID( auto program_id = EmulationSession::GetProgramId(env, jprogramId);
EmulationSession::GetProgramId(env, jprogramId));
ContentManager::RemoveAllDLC(EmulationSession::GetInstance().System(), program_id); ContentManager::RemoveAllDLC(EmulationSession::GetInstance().System(), program_id);
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeMod(JNIEnv* env, jobject jobj, jstring jprogramId, void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeMod(JNIEnv* env, jobject jobj, jstring jprogramId,
jstring jname) { jstring jname) {
const auto program_id = EmulationSession::GetProgramId(env, jprogramId); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveMod(EmulationSession::GetInstance().System().GetFileSystemController(), ContentManager::RemoveMod(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id, Common::Android::GetJString(env, jname)); program_id, Common::Android::GetJString(env, jname));
} }
@@ -1636,7 +1580,7 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyGameContents(JNIEnv* env, jobje
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj, jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
jstring jprogramId) { jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
if (program_id == 0) { if (program_id == 0) {
return Common::Android::ToJString(env, ""); return Common::Android::ToJString(env, "");
} }
-6
View File
@@ -4,8 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include <android/native_window_jni.h> #include <android/native_window_jni.h>
#include "common/android/applets/software_keyboard.h" #include "common/android/applets/software_keyboard.h"
#include "core/core.h" #include "core/core.h"
@@ -46,7 +44,6 @@ public:
void HaltEmulation(); void HaltEmulation();
void RunEmulation(); void RunEmulation();
void ShutdownEmulation(); void ShutdownEmulation();
void RequestDiskShaderCacheReload(u64 program_id);
const Core::PerfStatsResults& PerfStats(); const Core::PerfStatsResults& PerfStats();
int ShadersBuilding(); int ShadersBuilding();
@@ -68,7 +65,6 @@ private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max); static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result); static void OnEmulationStopped(Core::SystemResultStatus result);
static void ChangeProgram(std::size_t program_index); static void ChangeProgram(std::size_t program_index);
void ReloadDiskShaderCache(u64 program_id);
private: private:
// Window management // Window management
@@ -87,7 +83,6 @@ private:
Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; Common::Android::SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
int m_applet_id{1}; int m_applet_id{1};
std::optional<u64> m_pending_shader_cache_title;
// GPU driver parameters // GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
@@ -98,5 +93,4 @@ private:
// Program index for next boot // Program index for next boot
std::atomic<s32> m_next_program_index = -1; std::atomic<s32> m_next_program_index = -1;
std::atomic<u64> m_next_program_id = 0;
}; };
@@ -12,7 +12,6 @@
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/file_sys/common_funcs.h"
#include "frontend_common/config.h" #include "frontend_common/config.h"
#include "frontend_common/settings_generator.h" #include "frontend_common/settings_generator.h"
#include "native.h" #include "native.h"
@@ -57,7 +56,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jo
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj, void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
jstring jprogramId, jstring jprogramId,
jstring jfileName) { jstring jfileName) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto file_name = Common::Android::GetJString(env, jfileName); auto file_name = Common::Android::GetJString(env, jfileName);
const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id); const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id);
per_game_config = per_game_config =
@@ -323,7 +322,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj, jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId) { jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto& disabledAddons = Settings::values.disabled_addons[program_id]; auto& disabledAddons = Settings::values.disabled_addons[program_id];
jobjectArray jdisabledAddonsArray = jobjectArray jdisabledAddonsArray =
env->NewObjectArray(disabledAddons.size(), Common::Android::GetStringClass(), env->NewObjectArray(disabledAddons.size(), Common::Android::GetStringClass(),
@@ -338,7 +337,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj, void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId, jstring jprogramId,
jobjectArray jdisabledAddons) { jobjectArray jdisabledAddons) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId)); auto program_id = EmulationSession::GetProgramId(env, jprogramId);
Settings::values.disabled_addons[program_id].clear(); Settings::values.disabled_addons[program_id].clear();
std::vector<std::string> disabled_addons; std::vector<std::string> disabled_addons;
const int size = env->GetArrayLength(jdisabledAddons); const int size = env->GetArrayLength(jdisabledAddons);
+6
View File
@@ -254,4 +254,10 @@ else()
target_compile_definitions(audio_core PRIVATE HAVE_SDL3) target_compile_definitions(audio_core PRIVATE HAVE_SDL3)
endif() endif()
if(OPENORBIS)
target_sources(audio_core PRIVATE
sink/ps4_sink.cpp
sink/ps4_sink.h)
endif()
create_target_directory_groups(audio_core) create_target_directory_groups(audio_core)
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,12 +7,13 @@
namespace AudioCore::ADSP::OpusDecoder { namespace AudioCore::ADSP::OpusDecoder {
namespace { namespace {
constexpr u32 OpusStreamCountMax = 255; bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) { bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && total_stream_count <= OpusStreamCountMax && return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
static_cast<s32>(stereo_stream_count) >= 0 && stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
stereo_stream_count <= total_stream_count;
} }
} // namespace } // namespace
+1 -4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -108,7 +105,7 @@ Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 chan
shared_memory.host_send_data[4] = total_stream_count; shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count; shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= shared_memory.channel_mapping.size()); ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8)); std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP, opus_decoder.Send(ADSP::Direction::DSP,
+160
View File
@@ -0,0 +1,160 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <span>
#include <stop_token>
#include <vector>
#include <orbis/AudioOut.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/ps4_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/alignment.h"
#include "common/logging.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
/// @brief PS4 sink stream, responsible for sinking samples to hardware.
struct PS4SinkStream final : public SinkStream {
/// @brief Create a new sink stream.
/// @param device_channels_ - Number of channels supported by the hardware.
/// @param system_channels_ - Number of channels the audio systems expect.
/// @param output_device - Name of the output device to use for this stream.
/// @param input_device - Name of the input device to use for this stream.
/// @param type_ - Type of this stream.
/// @param system_ - Core system.
/// @param event - Event used only for audio renderer, signalled on buffer consume.
PS4SinkStream(u32 device_channels_, u32 system_channels_, const std::string& output_device, const std::string& input_device, StreamType type_, Core::System& system_)
: SinkStream{system_, type_}
{
system_channels = system_channels_;
device_channels = device_channels_;
constexpr size_t PREFERRED_SAMPLE_COUNT = 1024;
auto const param = (device_channels > 1 ? ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO : ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO);
audio_dev = sceAudioOutOpen(ORBIS_USER_SERVICE_USER_ID_SYSTEM, ORBIS_AUDIO_OUT_PORT_TYPE_MAIN, 0, PREFERRED_SAMPLE_COUNT, TargetSampleRate, param);
if (audio_dev > 0) {
audio_thread = std::jthread([=, this](std::stop_token stop_token) {
std::array<s16, PREFERRED_SAMPLE_COUNT * MaxChannels> buffer;
while (!stop_token.stop_requested()) {
if (this->type == StreamType::In) {
this->ProcessAudioIn(buffer, PREFERRED_SAMPLE_COUNT);
(void)buffer; // TODO: microphone support
} else {
int err = 0;
std::fill(buffer.begin(), buffer.end(), 0);
this->ProcessAudioOutAndRender(buffer, PREFERRED_SAMPLE_COUNT);
sceAudioOutOutput(audio_dev, nullptr);
if ((err = sceAudioOutOutput(audio_dev, buffer.data())) < 0)
LOG_ERROR(Service_Audio, "{}", err);
}
// Wait for pause, we don't really have a native pause
// so this is the best i can do
while (paused && !stop_token.stop_requested())
asm volatile ("pause"); //dont shootup cpu usage to 100%
}
sceAudioOutClose(audio_dev);
});
} else {
LOG_ERROR(Service_Audio, "Failed to create audio device! {:#x}", uint32_t(audio_dev));
}
}
~PS4SinkStream() override {
LOG_DEBUG(Service_Audio, "Destroying PS4 stream {}", name);
if (audio_thread.joinable()) {
audio_thread.request_stop();
audio_thread.join();
}
}
void Finalize() override {
if (audio_dev > 0) {
}
}
void Start(bool resume = false) override {
if (audio_dev > 0 && paused) {
paused = false;
}
}
void Stop() override {
if (audio_dev > 0 && !paused) {
SignalPause();
}
}
std::jthread audio_thread;
int32_t audio_dev{};
};
PS4Sink::PS4Sink(std::string_view target_device_name) {
int32_t rc = sceAudioOutInit();
if (rc == 0 || unsigned(rc) == ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT) {
if (target_device_name != auto_device_name && !target_device_name.empty()) {
output_device = target_device_name;
} else {
output_device.clear();
}
device_channels = 2;
} else {
LOG_ERROR(Service_Audio, "Unable to open audio out! {:#x}", uint32_t(rc));
}
}
PS4Sink::~PS4Sink() = default;
/// @brief Create a new sink stream.
/// @param system - Core system.
/// @param system_channels - Number of channels the audio system expects. May differ from the device's channel count.
/// @param name - Name of this stream.
/// @param type - Type of this stream, render/in/out.
/// @return A pointer to the created SinkStream
SinkStream* PS4Sink::AcquireSinkStream(Core::System& system, u32 system_channels_, const std::string&, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<PS4SinkStream>(device_channels, system_channels, output_device, input_device, type, system));
return stream.get();
}
void PS4Sink::CloseStream(SinkStream* stream) {
for (size_t i = 0; i < sink_streams.size(); i++) {
if (sink_streams[i].get() == stream) {
sink_streams[i].reset();
sink_streams.erase(sink_streams.begin() + i);
break;
}
}
}
void PS4Sink::CloseStreams() {
sink_streams.clear();
}
f32 PS4Sink::GetDeviceVolume() const {
return sink_streams.size() > 0 ? sink_streams[0]->GetDeviceVolume() : 1.f;
}
void PS4Sink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetDeviceVolume(volume);
}
void PS4Sink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams)
stream->SetSystemVolume(volume);
}
std::vector<std::string> ListPS4SinkDevices(bool capture) {
return {{"Default"}};
}
u32 GetPS4Latency() {
return TargetSampleCount;
}
} // namespace AudioCore::Sink
+43
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@@ -0,0 +1,43 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
/// @brief PS4 backend sink, holds multiple output streams and is responsible for sinking samples to
/// hardware. Used by Audio Render, Audio In and Audio Out.
struct PS4Sink final : public Sink {
explicit PS4Sink(std::string_view device_id);
~PS4Sink() override;
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels, const std::string& name, StreamType type) override;
void CloseStream(SinkStream* stream) override;
void CloseStreams() override;
f32 GetDeviceVolume() const override;
void SetDeviceVolume(f32 volume) override;
void SetSystemVolume(f32 volume) override;
/// Name of the output device used by streams
std::string output_device;
/// Name of the input device used by streams
std::string input_device;
/// Vector of streams managed by this sink
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListPS4SinkDevices(bool capture);
u32 GetPS4Latency();
} // namespace AudioCore::Sink
+16 -1
View File
@@ -19,6 +19,9 @@
#ifdef HAVE_SDL3 #ifdef HAVE_SDL3
#include "audio_core/sink/sdl3_sink.h" #include "audio_core/sink/sdl3_sink.h"
#endif #endif
#ifdef __OPENORBIS__
#include "audio_core/sink/ps4_sink.h"
#endif
#include "audio_core/sink/null_sink.h" #include "audio_core/sink/null_sink.h"
#include "common/logging.h" #include "common/logging.h"
#include "common/settings_enums.h" #include "common/settings_enums.h"
@@ -51,6 +54,16 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top. // sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = { constexpr SinkDetails sink_details[] = {
#ifdef __OPENORBIS__
SinkDetails{
Settings::AudioEngine::Ps4,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<PS4Sink>(device_id);
},
&ListPS4SinkDevices,
&GetPS4Latency,
},
#endif
#ifdef HAVE_OBOE #ifdef HAVE_OBOE
SinkDetails{ SinkDetails{
Settings::AudioEngine::Oboe, Settings::AudioEngine::Oboe,
@@ -115,7 +128,9 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
// BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX // BEGIN REINTRODUCED FROM 3833 - REPLACED CODE BLOCK ABOVE - DIABLO 3 FIX
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which // Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL. // causes audio issues, in that case go with SDL.
#if defined(HAVE_CUBEB) && defined(HAVE_SDL3) #if defined(__OPENORBIS__)
iter = find_backend(Settings::AudioEngine::Ps4);
#elif defined(HAVE_CUBEB) && defined(HAVE_SDL3)
iter = find_backend(Settings::AudioEngine::Cubeb); iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) { if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl3); iter = find_backend(Settings::AudioEngine::Sdl3);
+1
View File
@@ -229,6 +229,7 @@ if(CXX_CLANG)
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>) $<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>)
endif() endif()
# Has to be BEFORE httplib
if (BOOST_NO_HEADERS) if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::heap Boost::icl Boost::pool) target_link_libraries(common PUBLIC Boost::algorithm Boost::heap Boost::icl Boost::pool)
else() else()
+12 -10
View File
@@ -20,6 +20,9 @@
#else #else
#include <unistd.h> #include <unistd.h>
#endif #endif
#ifdef __OPENORBIS__
#include <sys/stat.h>
#endif
#ifdef _MSC_VER #ifdef _MSC_VER
#define fileno _fileno #define fileno _fileno
@@ -402,28 +405,27 @@ u64 IOFile::GetSize() const {
file_size = Android::GetSize(file_path); file_size = Android::GetSize(file_path);
} else { } else {
std::error_code ec; std::error_code ec;
file_size = fs::file_size(file_path, ec); file_size = fs::file_size(file_path, ec);
if (ec) { if (ec) {
LOG_ERROR(Common_Filesystem, LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
"Failed to retrieve the file size of path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
return 0; return 0;
} }
} }
#elif defined(__OPENORBIS__)
// TODO: implementation of fs::file_size() is buggy on PS4, why?
// probably toolchain issue... ugh
OrbisKernelStat st{};
stat(file_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
auto const file_size = st.st_size;
LOG_DEBUG(Common_Filesystem, "size for {} = {}", file_path.c_str(), file_size);
#else #else
std::error_code ec; std::error_code ec;
const auto file_size = fs::file_size(file_path, ec); const auto file_size = fs::file_size(file_path, ec);
if (ec) { if (ec) {
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}", PathToUTF8String(file_path), ec.message());
PathToUTF8String(file_path), ec.message());
return 0; return 0;
} }
#endif #endif
return file_size; return file_size;
} }
+3
View File
@@ -174,11 +174,14 @@ bool CreateDir(const fs::path& path) {
return false; return false;
} }
// TODO: Maybe this is what causes death?
#ifndef __OPENORBIS__
if (!Exists(path.parent_path())) { if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist", LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path)); PathToUTF8String(path));
return false; return false;
} }
#endif
if (IsDir(path)) { if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory", LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
+11 -12
View File
@@ -130,6 +130,10 @@ public:
ASSERT(!eden_path.empty()); ASSERT(!eden_path.empty());
eden_path_cache = eden_path / CACHE_DIR; eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR; eden_path_config = eden_path / CONFIG_DIR;
#elif defined(__OPENORBIS__)
eden_path = "/data/eden";
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#else #else
eden_path = GetCurrentDir() / PORTABLE_DIR; eden_path = GetCurrentDir() / PORTABLE_DIR;
if (!Exists(eden_path) || !IsDir(eden_path)) { if (!Exists(eden_path) || !IsDir(eden_path)) {
@@ -172,12 +176,11 @@ public:
GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR); GenerateEdenPath(EdenPath::ShaderDir, eden_path_cache / SHADER_DIR);
#ifdef _WIN32 #ifdef _WIN32
GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR); GenerateLegacyPath(EmuPath::RyujinxDir, GetAppDataRoamingDirectory() / RYUJINX_DIR);
#else #elif !defined(__OPENORBIS__)
// In Ryujinx's infinite wisdom, it places EVERYTHING in the config directory on UNIX // In Ryujinx's infinite wisdom, it places EVERYTHING in the config directory on UNIX
// This is incredibly stupid and violates a million XDG standards, but whatever // This is incredibly stupid and violates a million XDG standards, but whatever
GenerateLegacyPath(EmuPath::RyujinxDir, GetDataDirectory("XDG_CONFIG_HOME") / RYUJINX_DIR); GenerateLegacyPath(EmuPath::RyujinxDir, GetDataDirectory("XDG_CONFIG_HOME") / RYUJINX_DIR);
#endif #endif
} }
private: private:
@@ -339,36 +342,33 @@ fs::path GetAppDataRoamingDirectory() {
return fs_appdata_roaming_path; return fs_appdata_roaming_path;
} }
#elif defined(__OPENORBIS__)
// Not required/defined
#else #else
fs::path GetHomeDirectory() { fs::path GetHomeDirectory() {
const char* home_env_var = getenv("HOME"); const char* home_env_var = getenv("HOME");
if (home_env_var) { if (home_env_var) {
return fs::path{home_env_var}; return fs::path{home_env_var};
} }
LOG_INFO(Common_Filesystem, LOG_INFO(Common_Filesystem,
"$HOME is not defined in the environment variables, " "$HOME is not defined in the environment variables, "
"attempting to query passwd to get the home path of the current user"); "attempting to query passwd to get the home path of the current user");
const auto* pw = getpwuid(getuid()); const auto* pw = getpwuid(getuid());
if (!pw) { if (!pw) {
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user"); LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
return {}; return {};
} }
return fs::path{pw->pw_dir}; return fs::path{pw->pw_dir};
} }
fs::path GetDataDirectory(const std::string& env_name) { fs::path GetDataDirectory(const std::string& env_name) {
const char* data_env_var = getenv(env_name.c_str()); const char* data_env_var = getenv(env_name.c_str());
if (data_env_var) { if (data_env_var) {
return fs::path{data_env_var}; return fs::path{data_env_var};
} }
if (env_name == "XDG_DATA_HOME") { if (env_name == "XDG_DATA_HOME") {
return GetHomeDirectory() / ".local/share"; return GetHomeDirectory() / ".local/share";
} else if (env_name == "XDG_CACHE_HOME") { } else if (env_name == "XDG_CACHE_HOME") {
@@ -376,7 +376,6 @@ fs::path GetDataDirectory(const std::string& env_name) {
} else if (env_name == "XDG_CONFIG_HOME") { } else if (env_name == "XDG_CONFIG_HOME") {
return GetHomeDirectory() / ".config"; return GetHomeDirectory() / ".config";
} }
return {}; return {};
} }
+10 -10
View File
@@ -38,15 +38,15 @@
// FreeBSD // FreeBSD
#ifndef MAP_NORESERVE #ifndef MAP_NORESERVE
#define MAP_NORESERVE 0 # define MAP_NORESERVE 0
#endif #endif
// Solaris 11 and illumos // Solaris 11 and illumos
#ifndef MAP_ALIGNED_SUPER #ifndef MAP_ALIGNED_SUPER
#define MAP_ALIGNED_SUPER 0 # define MAP_ALIGNED_SUPER 0
#endif #endif
// macOS // macOS
#ifndef MAP_ANONYMOUS #ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON # define MAP_ANONYMOUS MAP_ANON
#endif #endif
#endif // ^^^ POSIX ^^^ #endif // ^^^ POSIX ^^^
@@ -441,13 +441,15 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#else #else
static void* ChooseVirtualBase(size_t virtual_size) { static void* ChooseVirtualBase(size_t size) {
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__) #if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0); void* virtual_base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
if (virtual_base != MAP_FAILED) if (virtual_base != MAP_FAILED)
return virtual_base; return virtual_base;
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#else
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#endif #endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
} }
#endif #endif
@@ -729,9 +731,8 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length, M
ASSERT(length % PageAlignment == 0); ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size); ASSERT(virtual_offset + length <= virtual_size);
ASSERT(host_offset + length <= backing_size); ASSERT(host_offset + length <= backing_size);
if (length == 0 || !virtual_base || !impl) { if (length == 0 || !virtual_base || !impl)
return; return;
}
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms); impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
#endif #endif
} }
@@ -741,9 +742,8 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
ASSERT(virtual_offset % PageAlignment == 0); ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0); ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size); ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) { if (length == 0 || !virtual_base || !impl)
return; return;
}
impl->Unmap(virtual_offset + virtual_base_offset, length); impl->Unmap(virtual_offset + virtual_base_offset, length);
#endif #endif
} }
+2 -3
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@@ -74,14 +74,13 @@ public:
} }
private: private:
size_t backing_size{};
size_t virtual_size{};
#if !(defined(__OPENORBIS__) || defined(__managarm__)) #if !(defined(__OPENORBIS__) || defined(__managarm__))
// Low level handler for the platform dependent memory routines // Low level handler for the platform dependent memory routines
class Impl; class Impl;
std::unique_ptr<Impl> impl; std::unique_ptr<Impl> impl;
#endif #endif
size_t backing_size{};
size_t virtual_size{};
u8* backing_base{}; u8* backing_base{};
u8* virtual_base{}; u8* virtual_base{};
size_t virtual_base_offset{}; size_t virtual_base_offset{};
+6
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@@ -3,8 +3,14 @@
#pragma once #pragma once
// TODO: httplib port can't use OpenSSL because of package misconfigs on OO toolchain
// right now the solution is to tell httplib that OpenSSL doesn't exist, but that's bad
// and the issue is a bit more of how OpenSSL lacks some essential functionality
// which is a bit annoying to reconfigure atm.
#ifndef __OPENORBIS__
#define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES 1 #define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES 1
#define CPPHTTPLIB_OPENSSL_SUPPORT 1 #define CPPHTTPLIB_OPENSSL_SUPPORT 1
#endif
#ifdef __GNUC__ #ifdef __GNUC__
#pragma GCC diagnostic push #pragma GCC diagnostic push
+1 -8
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@@ -236,7 +236,6 @@ struct ColorConsoleBackend final : public Backend {
#endif #endif
}; };
#ifndef __OPENORBIS__
/// @brief Backend that writes to a file passed into the constructor /// @brief Backend that writes to a file passed into the constructor
struct FileBackend final : public Backend { struct FileBackend final : public Backend {
explicit FileBackend(const std::filesystem::path filename) noexcept { explicit FileBackend(const std::filesystem::path filename) noexcept {
@@ -299,7 +298,7 @@ private:
std::size_t bytes_written = 0; std::size_t bytes_written = 0;
bool enabled = true; bool enabled = true;
}; };
#endif
#ifdef _WIN32 #ifdef _WIN32
/// @brief Backend that writes to Visual Studio's output window /// @brief Backend that writes to Visual Studio's output window
struct DebuggerBackend final : public Backend { struct DebuggerBackend final : public Backend {
@@ -343,10 +342,8 @@ struct Impl {
template<typename F> template<typename F>
void ForEachBackend(F&& lambda) noexcept { void ForEachBackend(F&& lambda) noexcept {
lambda(static_cast<Backend&>(color_console_backend)); lambda(static_cast<Backend&>(color_console_backend));
#ifndef __OPENORBIS__
if (file_backend) if (file_backend)
lambda(static_cast<Backend&>(*file_backend)); lambda(static_cast<Backend&>(*file_backend));
#endif
#ifdef _WIN32 #ifdef _WIN32
lambda(static_cast<Backend&>(debugger_backend)); lambda(static_cast<Backend&>(debugger_backend));
#endif #endif
@@ -357,9 +354,7 @@ struct Impl {
Filter filter; Filter filter;
ColorConsoleBackend color_console_backend{}; ColorConsoleBackend color_console_backend{};
#ifndef __OPENORBIS__
std::optional<FileBackend> file_backend; std::optional<FileBackend> file_backend;
#endif
#ifdef _WIN32 #ifdef _WIN32
DebuggerBackend debugger_backend{}; DebuggerBackend debugger_backend{};
#endif #endif
@@ -396,12 +391,10 @@ void Initialize() {
} else { } else {
logging_instance.emplace(); logging_instance.emplace();
logging_instance->filter.ParseFilterString(Settings::values.log_filter.GetValue()); logging_instance->filter.ParseFilterString(Settings::values.log_filter.GetValue());
#ifndef __OPENORBIS__
using namespace Common::FS; using namespace Common::FS;
const auto& log_dir = GetEdenPath(EdenPath::LogDir); const auto& log_dir = GetEdenPath(EdenPath::LogDir);
void(CreateDir(log_dir)); void(CreateDir(log_dir));
logging_instance->file_backend.emplace(log_dir / LOG_FILE); logging_instance->file_backend.emplace(log_dir / LOG_FILE);
#endif
} }
} }
+4 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +11,7 @@
// clang-format on // clang-format on
#else #else
#include <sys/types.h> #include <sys/types.h>
#if defined(__APPLE__) || defined(__FreeBSD__) #if defined(__APPLE__) || (defined(__FreeBSD__) && !defined(__OPENORBIS__))
#include <sys/sysctl.h> #include <sys/sysctl.h>
#elif defined(__linux__) #elif defined(__linux__)
#include <sys/sysinfo.h> #include <sys/sysinfo.h>
+1 -1
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@@ -213,7 +213,7 @@ std::optional<std::string> MakeRequest(const std::string& url, const std::string
client->set_read_timeout(timeout_seconds); client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds); client->set_write_timeout(timeout_seconds);
#ifdef YUZU_BUNDLED_OPENSSL #if defined(YUZU_BUNDLED_OPENSSL) && !defined(__OPENORBIS__)
client->load_ca_cert_store(kCert, sizeof(kCert)); client->load_ca_cert_store(kCert, sizeof(kCert));
#endif #endif
+3 -6
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@@ -27,7 +27,7 @@
#include "common/settings.h" #include "common/settings.h"
#include "common/time_zone.h" #include "common/time_zone.h"
#if defined(__linux__ ) && defined(ARCHITECTURE_arm64) #ifdef __unix__
#include <unistd.h> #include <unistd.h>
#endif #endif
@@ -187,12 +187,9 @@ bool IsFastmemEnabled() {
return bool(values.cpuopt_fastmem); return bool(values.cpuopt_fastmem);
else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe) else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe)
return bool(values.cpuopt_unsafe_host_mmu); return bool(values.cpuopt_unsafe_host_mmu);
#if defined(__linux__) && defined(ARCHITECTURE_arm64) #if defined(__unix__)
// Only 4kb systems support host MMU right now // TODO: Support this since only 4kb systems support host MMU right now
// TODO: Support this
return getpagesize() == 4096; return getpagesize() == 4096;
#elif !defined(__APPLE__) && !defined(__ANDROID__) && !defined(_WIN32) && !defined(__linux__) && !defined(__FreeBSD__)
return false;
#else #else
return true; return true;
#endif #endif
+9 -2
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@@ -196,7 +196,14 @@ struct Values {
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false}; linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
// Core // Core
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core}; SwitchableSetting<bool> use_multi_core{linkage,
#ifdef __OPENORBIS__
// Re-enable once proper TLS support is added
false,
#else
true,
#endif
"use_multi_core", Category::Core};
SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage, SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
MemoryLayout::Memory_4Gb, MemoryLayout::Memory_4Gb,
"memory_layout_mode", "memory_layout_mode",
@@ -330,7 +337,7 @@ struct Values {
// Renderer // Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage, SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__) #if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
RendererBackend::OpenGL_GLSL, RendererBackend::OpenGL_GLSL,
#else #else
RendererBackend::Vulkan, RendererBackend::Vulkan,
+2 -1
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@@ -92,7 +92,7 @@ struct EnumMetadata {
// AudioEngine must be specified discretely due to having existing but slightly different // AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations // canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id // TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, }; enum class AudioEngine : u32 { Auto, Cubeb, Sdl3, Null, Oboe, Ps4, };
template<> template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() { inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return { return {
@@ -100,6 +100,7 @@ inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioE
{"cubeb", AudioEngine::Cubeb}, {"cubeb", AudioEngine::Cubeb},
{"sdl3", AudioEngine::Sdl3}, {"sdl3", AudioEngine::Sdl3},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe}, {"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
{"ps4", AudioEngine::Ps4},
}; };
} }
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here /// @brief This is just a sufficiently large number that is more than the number of other enums declared here
+172 -9
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@@ -10,11 +10,135 @@
#include <sys/mman.h> #include <sys/mman.h>
#endif #endif
#ifdef __OPENORBIS__
#include <ranges>
#include <csignal>
#include <fcntl.h>
#include <boost/container/static_vector.hpp>
#include <orbis/SystemService.h>
#include <orbis/libkernel.h>
typedef void (*SceKernelExceptionHandler)(int32_t, void*);
extern "C" int32_t sceKernelInstallExceptionHandler(int32_t signum, SceKernelExceptionHandler handler);
#endif
#include "common/assert.h" #include "common/assert.h"
#include "common/virtual_buffer.h" #include "common/virtual_buffer.h"
#include "common/logging.h"
// PlayStation 4
// Flag needs to be undef-ed on non PS4 since it has different semantics
// on some platforms.
#ifdef __OPENORBIS__
# ifndef MAP_SYSTEM
# define MAP_SYSTEM 0x2000
# endif
# ifndef MAP_VOID
# define MAP_VOID 0x100
# endif
// sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed
# undef sa_sigaction
# define sa_sigaction __sa_handler.__sa_sigaction
#endif
namespace Common { namespace Common {
#ifdef __OPENORBIS__
namespace Orbis {
constexpr size_t ORBIS_PAGE_SIZE = 16384;
struct Ucontext {
struct Sigset {
u64 bits[2];
} uc_sigmask;
int field1_0x10[12];
struct Mcontext {
u64 mc_onstack;
u64 mc_rdi;
u64 mc_rsi;
u64 mc_rdx;
u64 mc_rcx;
u64 mc_r8;
u64 mc_r9;
u64 mc_rax;
u64 mc_rbx;
u64 mc_rbp;
u64 mc_r10;
u64 mc_r11;
u64 mc_r12;
u64 mc_r13;
u64 mc_r14;
u64 mc_r15;
int mc_trapno;
u16 mc_fs;
u16 mc_gs;
u64 mc_addr;
int mc_flags;
u16 mc_es;
u16 mc_ds;
u64 mc_err;
u64 mc_rip;
u64 mc_cs;
u64 mc_rflags;
u64 mc_rsp;
u64 mc_ss;
u64 mc_len;
u64 mc_fpformat;
u64 mc_ownedfp;
u64 mc_lbrfrom;
u64 mc_lbrto;
u64 mc_aux1;
u64 mc_aux2;
u64 mc_fpstate[104];
u64 mc_fsbase;
u64 mc_gsbase;
u64 mc_spare[6];
} uc_mcontext;
struct Ucontext* uc_link;
struct ExStack {
void* ss_sp;
std::size_t ss_size;
int ss_flags;
int _align;
} uc_stack;
int uc_flags;
int __spare[4];
int field7_0x4f4[3];
};
}
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
static std::mutex evil_swap_mutex;
extern "C" int sceKernelRemoveExceptionHandler(s32 sig_num);
static void SwapHandler(int sig, void* raw_context) {
std::unique_lock lk{evil_swap_mutex};
auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
if (auto const it = std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
size_t const page_size = Orbis::ORBIS_PAGE_SIZE * 128; //128K
size_t const page_mask = ~(page_size - 1);
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(mctx.mc_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
if (res == MAP_FAILED) {
LOG_ERROR(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
} else {
LOG_DEBUG(HW_Memory, "{:#x},{} @ {}:{:#x}", mctx.mc_addr, aligned_addr, it->first, it->second);
}
} else {
LOG_ERROR(HW_Memory, "fault in addr {:#x} at {:#x}", mctx.mc_addr, mctx.mc_rip); // print caller address
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
}
}
void InitSwap() noexcept {
sceKernelInstallExceptionHandler(SIGSEGV, &SwapHandler);
}
#else
void InitSwap() noexcept {}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept { void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32 #ifdef _WIN32
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); void* base = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
@@ -22,22 +146,61 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
// Probably failing to reserve is less likely than failing to commit // Probably failing to reserve is less likely than failing to commit
base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE); base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
} }
#elif defined(__OPENORBIS__)
bool use_void_mem = true;
void* addr = nullptr;
if (size < 4294967296ull) {
size_t align = Orbis::ORBIS_PAGE_SIZE;
off_t offset;
int32_t res;
size = (size + align - 1) / align * align;
if ((res = sceKernelAllocateDirectMemory(0, ORBIS_KERNEL_MAIN_DMEM_SIZE, size, align, ORBIS_KERNEL_WB_ONION, &offset)) == 0) {
if ((res = sceKernelMapDirectMemory(&addr, size, ORBIS_KERNEL_PROT_CPU_READ | ORBIS_KERNEL_PROT_CPU_WRITE, 0, offset, size)) == 0) {
if ((res = sceKernelMprotect(addr, size, VM_PROT_ALL)) == 0 && addr != nullptr) {
LOG_WARNING(HW_Memory, "Using DMem for {} bytes area @ {}", size, addr);
use_void_mem = false; //Memory properly mapped
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMprotect({}, {})", res, offset, size);
}
} else {
sceKernelReleaseDirectMemory(offset, size);
LOG_ERROR(HW_Memory, "{} = sceKernelMapDirectMemory({}, {})", res, offset, size);
}
} else {
LOG_ERROR(HW_Memory, "{} = sceKernelAllocateDirectMemory({}, {}, {})", res, size, align, offset);
}
}
if (use_void_mem) {
addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_VOID | MAP_PRIVATE, -1, 0);
LOG_WARNING(HW_Memory, "Using VoidMem for {} bytes area @ {}", size, addr);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
}
#else #else
void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0); void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED) ASSERT(addr != MAP_FAILED);
base = nullptr;
#endif #endif
ASSERT(base); return addr;
return base;
} }
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept { void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept {
if (!base) if (!addr)
return; return;
#ifdef _WIN32 #ifdef _WIN32
ASSERT(VirtualFree(base, 0, MEM_RELEASE)); VirtualFree(addr, 0, MEM_RELEASE);
#elif defined(__OPENORBIS__)
if (auto const it = std::ranges::find_if(swap_regions, [=](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}); it != swap_regions.end()) {
int rc = munmap(addr, size);
ASSERT(rc == 0);
} else {
sceKernelCheckedReleaseDirectMemory(off_t(addr), size_t(size));
}
#else #else
ASSERT(munmap(base, size) == 0); int rc = munmap(addr, size);
ASSERT(rc == 0);
#endif #endif
} }
+1
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@@ -12,6 +12,7 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept; void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept; void FreeMemoryPages(void* base, std::size_t size) noexcept;
void InitSwap() noexcept;
template <typename T> template <typename T>
class VirtualBuffer final { class VirtualBuffer final {
+3 -1
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@@ -199,7 +199,9 @@ void ArmDynarmic32::MakeJit(Common::PageTable* page_table) {
config.enable_cycle_counting = !m_uses_wall_clock; config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size // Code cache size
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) #if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB); config.code_cache_size = std::uint32_t(128_MiB);
#else #else
config.code_cache_size = std::uint32_t(512_MiB); config.code_cache_size = std::uint32_t(512_MiB);
+3 -1
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@@ -252,7 +252,9 @@ void ArmDynarmic64::MakeJit(Common::PageTable* page_table, std::size_t address_s
config.enable_cycle_counting = !m_uses_wall_clock; config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size // Code cache size
#if defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) #if defined(__OPENORBIS__)
config.code_cache_size = std::uint32_t(8_MiB);
#elif defined(ARCHITECTURE_arm64) || defined(__sun__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__)
config.code_cache_size = std::uint32_t(128_MiB); config.code_cache_size = std::uint32_t(128_MiB);
#else #else
config.code_cache_size = std::uint32_t(512_MiB); config.code_cache_size = std::uint32_t(512_MiB);
+9 -79
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@@ -4,7 +4,6 @@
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <memory> #include <memory>
#include <unordered_map>
#include <utility> #include <utility>
#include "game_settings.h" #include "game_settings.h"
@@ -17,7 +16,6 @@
#include "common/string_util.h" #include "common/string_util.h"
#include "core/arm/exclusive_monitor.h" #include "core/arm/exclusive_monitor.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "launch_timestamp_cache.h" #include "launch_timestamp_cache.h"
#include "core/core_timing.h" #include "core/core_timing.h"
@@ -250,30 +248,12 @@ struct System::Impl {
} }
} }
void NotifyNVDECChannelOpen(u64 process_id) { void SetNVDECActive(bool is_nvdec_active) {
std::scoped_lock lock{nvdec_active_mutex}; nvdec_active = is_nvdec_active;
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
} }
bool GetNVDECActive() { bool GetNVDECActive() {
std::scoped_lock lock{nvdec_active_mutex}; return nvdec_active;
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
} }
void InitializeDebugger(System& system, u16 port) { void InitializeDebugger(System& system, u16 port) {
@@ -315,10 +295,6 @@ struct System::Impl {
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) { SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, Service::AM::FrontendAppletParameters& params) {
InitializeKernel(system); InitializeKernel(system);
if (params.applet_type == Service::AM::AppletType::Application) {
current_application_filepath = filepath;
}
const auto file = GetGameFileFromPath(virtual_filesystem, filepath); const auto file = GetGameFileFromPath(virtual_filesystem, filepath);
// Create the application process // Create the application process
@@ -354,7 +330,7 @@ struct System::Impl {
LaunchTimestampCache::SaveLaunchTimestamp(params.program_id); LaunchTimestampCache::SaveLaunchTimestamp(params.program_id);
// Make the process created be the application // Make the process created be the application
kernel.SetApplicationProcess(process->GetHandle()); kernel.MakeApplicationProcess(process->GetHandle());
// Set up the rest of the system. // Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)}; SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
@@ -397,7 +373,7 @@ struct System::Impl {
LOG_ERROR(Core, "Failed to find program id for ROM"); LOG_ERROR(Core, "Failed to find program id for ROM");
} }
GameSettings::LoadOverrides(FileSys::GetBaseTitleID(program_id), gpu_core->Renderer()); GameSettings::LoadOverrides(program_id, gpu_core->Renderer());
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info; Network::GameInfo game_info;
game_info.name = name; game_info.name = name;
@@ -491,7 +467,6 @@ struct System::Impl {
Core::SpeedLimiter speed_limiter; Core::SpeedLimiter speed_limiter;
ExecuteProgramCallback execute_program_callback; ExecuteProgramCallback execute_program_callback;
ExitCallback exit_callback; ExitCallback exit_callback;
ApplicationChangedCallback application_changed_callback;
std::optional<Service::Services> services; std::optional<Service::Services> services;
std::optional<Core::Debugger> debugger; std::optional<Core::Debugger> debugger;
@@ -513,8 +488,6 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{}; std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<u8, 0x20> build_id{}; std::array<u8, 0x20> build_id{};
std::string current_application_filepath;
/// Service manager /// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager; std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// ContentProviderUnion instance /// ContentProviderUnion instance
@@ -525,8 +498,6 @@ struct System::Impl {
mutable std::mutex suspend_guard; mutable std::mutex suspend_guard;
std::mutex general_channel_mutex; std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{}; std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{}; std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{}; std::atomic_bool is_powered_on{};
@@ -534,6 +505,7 @@ struct System::Impl {
bool extended_memory_layout : 1 = false; bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false; bool exit_locked : 1 = false;
bool exit_requested : 1 = false; bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) { void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) { if (!general_channel_event) {
@@ -597,22 +569,14 @@ void System::UnstallApplication() {
impl->UnstallApplication(); impl->UnstallApplication();
} }
void System::NotifyNVDECChannelOpen(u64 process_id) { void System::SetNVDECActive(bool is_nvdec_active) {
impl->NotifyNVDECChannelOpen(process_id); impl->SetNVDECActive(is_nvdec_active);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
} }
bool System::GetNVDECActive() { bool System::GetNVDECActive() {
return impl->GetNVDECActive(); return impl->GetNVDECActive();
} }
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() { void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue()); impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
} }
@@ -763,25 +727,7 @@ const Core::SpeedLimiter& System::SpeedLimiter() const {
} }
u64 System::GetApplicationProcessProgramID() const { u64 System::GetApplicationProcessProgramID() const {
const auto* const process = impl->kernel.ApplicationProcess(); return impl->kernel.ApplicationProcess()->GetProgramId();
return process != nullptr ? process->GetProgramId() : 0;
}
u64 System::GetProgramIdForProcessId(u64 process_id) const {
auto process = impl->kernel.GetProcessByProcessId(process_id);
return process.IsNull() ? 0 : process->GetProgramId();
}
u64 System::ResolveCallerProgramId(u64 process_id) const {
if (const auto program_id = this->GetProgramIdForProcessId(process_id); program_id != 0) {
return program_id;
}
const auto fallback = this->GetApplicationProcessProgramID();
LOG_WARNING(Core,
"Could not resolve caller process_id={}, falling back to application {:016X}",
process_id, fallback);
return fallback;
} }
Loader::ResultStatus System::GetGameName(std::string& out) const { Loader::ResultStatus System::GetGameName(std::string& out) const {
@@ -964,10 +910,6 @@ void System::ExecuteProgram(std::size_t program_index) {
} }
} }
const std::string& System::GetCurrentApplicationFilePath() const {
return impl->current_application_filepath;
}
/// @brief Gets a reference to the user channel stack. /// @brief Gets a reference to the user channel stack.
/// It is used to transfer data between programs. /// It is used to transfer data between programs.
std::vector<std::vector<u8>>& System::GetUserChannel() { std::vector<std::vector<u8>>& System::GetUserChannel() {
@@ -1019,18 +961,6 @@ void System::Exit() {
} }
} }
void System::RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback) {
impl->application_changed_callback = std::move(callback);
}
void System::NotifyApplicationChanged(u64 program_id) {
//LOG_DEBUG(Core, "Running application changed to {:016X}", program_id);
if (impl->application_changed_callback) {
impl->application_changed_callback(program_id);
}
}
void System::ApplySettings() { void System::ApplySettings() {
impl->RefreshTime(*this); impl->RefreshTime(*this);
+1 -12
View File
@@ -191,10 +191,8 @@ public:
std::unique_lock<std::mutex> StallApplication(); std::unique_lock<std::mutex> StallApplication();
void UnstallApplication(); void UnstallApplication();
void NotifyNVDECChannelOpen(u64 process_id); void SetNVDECActive(bool is_nvdec_active);
void NotifyNVDECChannelClose(u64 process_id);
[[nodiscard]] bool GetNVDECActive(); [[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/** /**
* Initialize the debugger. * Initialize the debugger.
@@ -324,10 +322,6 @@ public:
[[nodiscard]] u64 GetApplicationProcessProgramID() const; [[nodiscard]] u64 GetApplicationProcessProgramID() const;
[[nodiscard]] u64 GetProgramIdForProcessId(u64 process_id) const;
[[nodiscard]] u64 ResolveCallerProgramId(u64 process_id) const;
/// Gets the name of the current game /// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const; [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -428,7 +422,6 @@ public:
void PushGeneralChannelData(std::vector<u8>&& data); void PushGeneralChannelData(std::vector<u8>&& data);
bool TryPopGeneralChannel(std::vector<u8>& out_data); bool TryPopGeneralChannel(std::vector<u8>& out_data);
[[nodiscard]] Service::Event& GetGeneralChannelEvent(); [[nodiscard]] Service::Event& GetGeneralChannelEvent();
[[nodiscard]] const std::string& GetCurrentApplicationFilePath() const;
/// Type used for the frontend to designate a callback for System to exit the application. /// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>; using ExitCallback = std::function<void()>;
@@ -442,10 +435,6 @@ public:
/// Instructs the frontend to exit the application. /// Instructs the frontend to exit the application.
void Exit(); void Exit();
using ApplicationChangedCallback = std::function<void(u64 program_id)>;
void RegisterApplicationChangedCallback(ApplicationChangedCallback&& callback);
void NotifyApplicationChanged(u64 program_id);
/// Applies any changes to settings to this core instance. /// Applies any changes to settings to this core instance.
void ApplySettings(); void ApplySettings();
+2 -2
View File
@@ -29,7 +29,7 @@ static u8 MasterKeyIdForKeyGeneration(u8 key_generation) {
return std::max<u8>(key_generation, 1) - 1; return std::max<u8>(key_generation, 1) - 1;
} }
NCA::NCA(VirtualFile file_, const NCA* base_nca, bool allow_missing_base) NCA::NCA(VirtualFile file_, const NCA* base_nca)
: file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} { : file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) { if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile; status = Loader::ResultStatus::ErrorNullFile;
@@ -110,7 +110,7 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca, bool allow_missing_base)
} }
} }
if (is_update && base_nca == nullptr && !allow_missing_base) { if (is_update && base_nca == nullptr) {
status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS; status = Loader::ResultStatus::ErrorMissingBKTRBaseRomFS;
} else { } else {
status = Loader::ResultStatus::Success; status = Loader::ResultStatus::Success;
+1 -4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -66,7 +63,7 @@ inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
// After construction, use GetStatus to determine if the file is valid and ready to be used. // After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory { class NCA : public ReadOnlyVfsDirectory {
public: public:
explicit NCA(VirtualFile file, const NCA* base_nca = nullptr, bool allow_missing_base = false); explicit NCA(VirtualFile file, const NCA* base_nca = nullptr);
~NCA() override; ~NCA() override;
Loader::ResultStatus GetStatus() const; Loader::ResultStatus GetStatus() const;
@@ -4,7 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging.h"
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fssystem_indirect_storage.h" #include "core/file_sys/fssystem/fssystem_indirect_storage.h"
@@ -100,18 +99,6 @@ Result IndirectStorage::GetEntryList(Entry* out_entries, s32* out_entry_count, s
R_SUCCEED(); R_SUCCEED();
} }
void IndirectStorage::ReportMissingOriginal(s64 offset, s64 size) {
if (m_reported_missing_original) {
return;
}
m_reported_missing_original = true;
LOG_ERROR(Common_Filesystem,
"Patch storage requests {:#x} bytes at {:#x} from a base storage that is not "
"present; this data will read as garbage",
size, offset);
}
size_t IndirectStorage::Read(u8* buffer, size_t size, size_t offset) const { size_t IndirectStorage::Read(u8* buffer, size_t size, size_t offset) const {
// Validate pre-conditions. // Validate pre-conditions.
ASSERT(this->IsInitialized()); ASSERT(this->IsInitialized());
@@ -85,9 +85,6 @@ public:
void SetStorage(s32 idx, VirtualFile storage) { void SetStorage(s32 idx, VirtualFile storage) {
ASSERT(0 <= idx && idx < StorageCount); ASSERT(0 <= idx && idx < StorageCount);
m_data_storage[idx] = storage; m_data_storage[idx] = storage;
if (idx == 0) {
m_original_missing = storage == nullptr || storage->GetSize() == 0;
}
} }
template <typename T> template <typename T>
@@ -133,9 +130,6 @@ protected:
template <bool ContinuousCheck, bool RangeCheck, typename F> template <bool ContinuousCheck, bool RangeCheck, typename F>
Result OperatePerEntry(s64 offset, s64 size, F func); Result OperatePerEntry(s64 offset, s64 size, F func);
// Launching another game makes the original storage inaccessable.
// This is a helper for multi-nca games.
void ReportMissingOriginal(s64 offset, s64 size);
private: private:
struct ContinuousReadingEntry { struct ContinuousReadingEntry {
@@ -160,8 +154,6 @@ private:
private: private:
mutable BucketTree m_table; mutable BucketTree m_table;
std::array<VirtualFile, StorageCount> m_data_storage; std::array<VirtualFile, StorageCount> m_data_storage;
bool m_original_missing{false};
bool m_reported_missing_original{false};
}; };
template <bool ContinuousCheck, bool RangeCheck, typename F> template <bool ContinuousCheck, bool RangeCheck, typename F>
@@ -280,10 +272,6 @@ Result IndirectStorage::OperatePerEntry(s64 offset, s64 size, F func) {
if (needs_operate) { if (needs_operate) {
const auto cur_entry_phys_offset = cur_entry.GetPhysicalOffset(); const auto cur_entry_phys_offset = cur_entry.GetPhysicalOffset();
if (cur_entry.storage_index == 0 && m_original_missing) {
this->ReportMissingOriginal(cur_offset, cur_size);
}
if constexpr (RangeCheck) { if constexpr (RangeCheck) {
// Get the current data storage's size. // Get the current data storage's size.
s64 cur_data_storage_size = m_data_storage[cur_entry.storage_index]->GetSize(); s64 cur_data_storage_size = m_data_storage[cur_entry.storage_index]->GetSize();
+2 -2
View File
@@ -48,11 +48,11 @@ struct ContentRecord {
std::array<u8, 0x10> nca_id; std::array<u8, 0x10> nca_id;
std::array<u8, 0x6> size; std::array<u8, 0x6> size;
ContentRecordType type; ContentRecordType type;
u8 id_offset; INSERT_PADDING_BYTES(1);
}; };
static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size."); static_assert(sizeof(ContentRecord) == 0x38, "ContentRecord has incorrect size.");
constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, 0}; constexpr ContentRecord EMPTY_META_CONTENT_RECORD{{}, {}, {}, ContentRecordType::Meta, {}};
struct MetaRecord { struct MetaRecord {
u64_le title_id; u64_le title_id;
+61 -131
View File
@@ -161,7 +161,7 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
PatchManager::PatchManager(u64 title_id_, PatchManager::PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_, const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_) const ContentProvider& content_provider_)
: title_id{title_id_}, application_id{GetBaseTitleID(title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {} : title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default; PatchManager::~PatchManager() = default;
@@ -169,41 +169,13 @@ u64 PatchManager::GetTitleID() const {
return title_id; return title_id;
} }
u64 PatchManager::GetUpdateTitleIDForContent() const {
const auto program_update_id = GetUpdateTitleID(title_id);
if (program_update_id == GetUpdateTitleID(application_id) || content_provider.HasEntry(program_update_id, ContentRecordType::Program)) {
return program_update_id;
}
return GetUpdateTitleID(application_id);
}
std::vector<VirtualDir> PatchManager::GetModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
std::vector<VirtualDir> PatchManager::GetSDMCModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id); LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
if (exefs == nullptr) if (exefs == nullptr)
return exefs; return exefs;
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
bool update_disabled = true; bool update_disabled = true;
std::optional<u32> enabled_version; std::optional<u32> enabled_version;
@@ -211,7 +183,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
bool checked_manual = false; bool checked_manual = false;
const auto* content_union = static_cast<const ContentProviderUnion*>(&content_provider); const auto* content_union = static_cast<const ContentProviderUnion*>(&content_provider);
const auto update_tid = GetUpdateTitleIDForContent(); const auto update_tid = GetUpdateTitleID(title_id);
if (content_union) { if (content_union) {
// First, check ExternalContentProvider // First, check ExternalContentProvider
@@ -331,21 +303,17 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
} }
// LayeredExeFS // LayeredExeFS
const auto load_dirs = GetModificationLoadRoots(); const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dirs = GetSDMCModificationLoadRoots(); const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
std::vector<VirtualDir> patch_dirs; std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
for (const auto& sdmc_load_dir : sdmc_load_dirs) { if (load_dir != nullptr) {
patch_dirs.push_back(sdmc_load_dir);
}
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories(); const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end()); patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
} }
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) { std::sort(patch_dirs.begin(), patch_dirs.end(),
return l->GetName() < r->GetName(); [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
});
std::vector<VirtualDir> layers; std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1); layers.reserve(patch_dirs.size() + 1);
@@ -379,7 +347,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const { const std::string& build_id) const {
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
const auto nso_build_id = fmt::format("{:0<64}", build_id); const auto nso_build_id = fmt::format("{:0<64}", build_id);
std::vector<VirtualFile> out; std::vector<VirtualFile> out;
@@ -444,20 +412,15 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id); LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dirs = GetModificationLoadRoots(); const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dirs.empty()) { if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id); LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso; return nso;
} }
std::vector<VirtualDir> patch_dirs; auto patch_dirs = load_dir->GetSubdirectories();
for (const auto& load_dir : load_dirs) { std::sort(patch_dirs.begin(), patch_dirs.end(),
const auto load_patch_dirs = load_dir->GetSubdirectories(); [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
const auto patches = CollectPatches(patch_dirs, build_id); const auto patches = CollectPatches(patch_dirs, build_id);
auto out = nso; auto out = nso;
@@ -492,39 +455,29 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name); LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
const auto load_dirs = GetModificationLoadRoots(); const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dirs.empty()) { if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id); LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false; return false;
} }
std::vector<VirtualDir> patch_dirs; auto patch_dirs = load_dir->GetSubdirectories();
for (const auto& load_dir : load_dirs) { std::sort(patch_dirs.begin(), patch_dirs.end(),
const auto load_patch_dirs = load_dir->GetSubdirectories(); [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
return !CollectPatches(patch_dirs, build_id).empty(); return !CollectPatches(patch_dirs, build_id).empty();
} }
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const { std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
const auto load_dirs = GetModificationLoadRoots(); const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dirs.empty()) { if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id); LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {}; return {};
} }
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
std::vector<VirtualDir> patch_dirs; auto patch_dirs = load_dir->GetSubdirectories();
for (const auto& load_dir : load_dirs) { std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(),
[](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
// <mod dir> / <folder> / cheats / <build id>.txt // <mod dir> / <folder> / cheats / <build id>.txt
std::vector<Core::Memory::CheatEntry> out; std::vector<Core::Memory::CheatEntry> out;
@@ -540,52 +493,39 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
} }
// Uncareless user-friendly loading of patches (must start with 'cheat_') // Uncareless user-friendly loading of patches (must start with 'cheat_')
// <mod dir> / <cheat file>.txt // <mod dir> / <cheat file>.txt
for (const auto& load_dir : load_dirs) { for (auto const& f : load_dir->GetFiles()) {
for (auto const& f : load_dir->GetFiles()) { auto const name = f->GetName();
auto const name = f->GetName(); if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) {
if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) { std::vector<u8> data(f->GetSize());
std::vector<u8> data(f->GetSize()); if (f->Read(data.data(), data.size()) == data.size()) {
if (f->Read(data.data(), data.size()) == data.size()) { const Core::Memory::TextCheatParser parser;
const Core::Memory::TextCheatParser parser; auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size())); std::copy(res.begin(), res.end(), std::back_inserter(out));
std::copy(res.begin(), res.end(), std::back_inserter(out)); } else {
} else { LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
}
} }
} }
} }
return out; return out;
} }
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, u64 application_id, ContentRecordType type, static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) { const Service::FileSystem::FileSystemController& fs_controller) {
std::vector<VirtualDir> load_dirs{fs_controller.GetModificationLoadRoot(title_id)}; const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
std::vector<VirtualDir> sdmc_load_dirs{fs_controller.GetSDMCModificationLoadRoot(title_id)}; const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (application_id != title_id) {
load_dirs.push_back(fs_controller.GetModificationLoadRoot(application_id));
sdmc_load_dirs.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(load_dirs, nullptr);
std::erase(sdmc_load_dirs, nullptr);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data && if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
type != ContentRecordType::HtmlDocument) || type != ContentRecordType::HtmlDocument) ||
(load_dirs.empty() && sdmc_load_dirs.empty())) { (load_dir == nullptr && sdmc_load_dir == nullptr)) {
return; return;
} }
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
std::vector<VirtualDir> patch_dirs; std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) { if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.insert(patch_dirs.end(), sdmc_load_dirs.begin(), sdmc_load_dirs.end()); patch_dirs.push_back(sdmc_load_dir);
} }
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) { std::sort(patch_dirs.begin(), patch_dirs.end(),
return l->GetName() < r->GetName(); [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
});
std::vector<VirtualDir> layers; std::vector<VirtualDir> layers;
std::vector<VirtualDir> layers_ext; std::vector<VirtualDir> layers_ext;
@@ -657,8 +597,8 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
auto romfs = base_romfs; auto romfs = base_romfs;
// Game Updates // Game Updates
const auto update_tid = GetUpdateTitleIDForContent(); const auto update_tid = GetUpdateTitleID(title_id);
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
bool update_disabled = true; bool update_disabled = true;
std::optional<u32> enabled_version; std::optional<u32> enabled_version;
@@ -765,7 +705,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
// LayeredFS // LayeredFS
if (apply_layeredfs) { if (apply_layeredfs) {
ApplyLayeredFS(romfs, title_id, application_id, type, fs_controller); ApplyLayeredFS(romfs, title_id, type, fs_controller);
} }
return romfs; return romfs;
@@ -777,10 +717,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
} }
std::vector<Patch> out; std::vector<Patch> out;
const auto& disabled = Settings::values.disabled_addons[application_id]; const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates // Game Updates
const auto update_tid = GetUpdateTitleIDForContent(); const auto update_tid = GetUpdateTitleID(title_id);
std::vector<Patch> external_update_patches; std::vector<Patch> external_update_patches;
@@ -929,7 +869,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.version = "", .version = "",
.type = PatchType::Update, .type = PatchType::Update,
.program_id = title_id, .program_id = title_id,
.title_id = update_tid, .title_id = title_id,
.source = PatchSource::Unknown, .source = PatchSource::Unknown,
.numeric_version = 0}; .numeric_version = 0};
@@ -955,7 +895,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
} }
// General Mods (LayeredFS and IPS) // General Mods (LayeredFS and IPS)
for (const auto& mod_dir : GetModificationLoadRoots()) { const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr) {
for (auto const& f : mod_dir->GetFiles()) for (auto const& f : mod_dir->GetFiles())
if (auto const name = f->GetName(); name.starts_with("cheat_")) { if (auto const name = f->GetName(); name.starts_with("cheat_")) {
auto const mod_disabled = std::find(disabled.begin(), disabled.end(), name) != disabled.end(); auto const mod_disabled = std::find(disabled.begin(), disabled.end(), name) != disabled.end();
@@ -1022,7 +963,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
} }
// SDMC mod directory (RomFS LayeredFS) // SDMC mod directory (RomFS LayeredFS)
for (const auto& sdmc_mod_dir : GetSDMCModificationLoadRoots()) { const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr) {
std::string types; std::string types;
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs"))) if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs")))
AppendCommaIfNotEmpty(types, "LayeredExeFS"); AppendCommaIfNotEmpty(types, "LayeredExeFS");
@@ -1057,10 +999,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
dlc_match.reserve(dlc_entries_with_origin.size()); dlc_match.reserve(dlc_entries_with_origin.size());
for (const auto& [slot, entry] : dlc_entries_with_origin) { for (const auto& [slot, entry] : dlc_entries_with_origin) {
const auto base_tid = GetBaseTitleID(entry.title_id); const auto base_tid = GetBaseTitleID(entry.title_id);
const bool matches_base = base_tid == application_id; const bool matches_base = base_tid == title_id;
if (!matches_base) { if (!matches_base) {
LOG_DEBUG(Loader, "DLC {:016X} base {:016X} doesn't match title {:016X}", LOG_DEBUG(Loader, "DLC {:016X} base {:016X} doesn't match title {:016X}",
entry.title_id, base_tid, application_id); entry.title_id, base_tid, title_id);
continue; continue;
} }
@@ -1135,22 +1077,16 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
} }
std::optional<u32> PatchManager::GetGameVersion() const { std::optional<u32> PatchManager::GetGameVersion() const {
const auto update_tid = GetUpdateTitleIDForContent(); const auto update_tid = GetUpdateTitleID(title_id);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) { if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
return content_provider.GetEntryVersion(update_tid); return content_provider.GetEntryVersion(update_tid);
} }
if (const auto version = content_provider.GetEntryVersion(title_id); version.has_value()) { return content_provider.GetEntryVersion(title_id);
return version;
}
return content_provider.GetEntryVersion(application_id);
} }
PatchManager::Metadata PatchManager::GetControlMetadata() const { PatchManager::Metadata PatchManager::GetControlMetadata() const {
auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control); const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr && application_id != title_id) {
base_control_nca = content_provider.GetEntry(application_id, ContentRecordType::Control);
}
if (base_control_nca == nullptr) { if (base_control_nca == nullptr) {
return {}; return {};
} }
@@ -1226,14 +1162,8 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto metadata = pm.GetControlMetadata(); auto metadata = pm.GetControlMetadata();
if (metadata.first != nullptr) if (metadata.first != nullptr)
return metadata; return metadata;
const auto update_id = FileSys::GetUpdateTitleID(application_id); const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(application_id), system.GetFileSystemController(), system.GetContentProvider()};
const auto application_update_id = FileSys::GetUpdateTitleID(GetBaseTitleID(application_id)); return pm_update.GetControlMetadata();
const FileSys::PatchManager pm_update{update_id, system.GetFileSystemController(), system.GetContentProvider()};
metadata = pm_update.GetControlMetadata();
if (metadata.first != nullptr || update_id == application_update_id)
return metadata;
const FileSys::PatchManager pm_application_update{application_update_id, system.GetFileSystemController(), system.GetContentProvider()};
return pm_application_update.GetControlMetadata();
} }
} // namespace FileSys } // namespace FileSys
-5
View File
@@ -10,7 +10,6 @@
#include <memory> #include <memory>
#include <optional> #include <optional>
#include <string> #include <string>
#include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/nca_metadata.h" #include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs/vfs_types.h" #include "core/file_sys/vfs/vfs_types.h"
@@ -110,14 +109,10 @@ public:
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept; [[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
private: private:
[[nodiscard]] u64 GetUpdateTitleIDForContent() const;
[[nodiscard]] std::vector<VirtualDir> GetModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualDir> GetSDMCModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, [[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const; const std::string& build_id) const;
u64 title_id; u64 title_id;
u64 application_id;
const Service::FileSystem::FileSystemController& fs_controller; const Service::FileSystem::FileSystemController& fs_controller;
const ContentProvider& content_provider; const ContentProvider& content_provider;
}; };
+5 -30
View File
@@ -567,45 +567,20 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
} }
static std::optional<NcaID> CheckMapForContentRecord(const ankerl::unordered_dense::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) { static std::optional<NcaID> CheckMapForContentRecord(const ankerl::unordered_dense::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
auto cmnt_iter = map.find(title_id); const auto cmnt_iter = map.find(title_id);
u8 id_offset = 0;
if (cmnt_iter == map.cend()) { if (cmnt_iter == map.cend()) {
const auto program_index = title_id & AOC_TITLE_ID_MASK; return std::nullopt;
if (program_index == 0) {
return std::nullopt;
}
cmnt_iter = map.find(title_id & ~AOC_TITLE_ID_MASK);
if (cmnt_iter == map.cend()) {
return std::nullopt;
}
id_offset = static_cast<u8>(program_index);
} }
const auto& cnmt = cmnt_iter->second; const auto& cnmt = cmnt_iter->second;
const auto& content_records = cnmt.GetContentRecords(); const auto& content_records = cnmt.GetContentRecords();
const auto iter = std::find_if(content_records.cbegin(), content_records.cend(), const auto iter = std::find_if(content_records.cbegin(), content_records.cend(),
[type, id_offset](const ContentRecord& rec) { [type](const ContentRecord& rec) { return rec.type == type; });
return rec.type == type && rec.id_offset == id_offset; if (iter == content_records.cend()) {
});
if (iter != content_records.cend()) {
return std::make_optional(iter->nca_id);
}
if (id_offset != 0) {
return std::nullopt; return std::nullopt;
} }
const auto fallback_iter = return std::make_optional(iter->nca_id);
std::find_if(content_records.cbegin(), content_records.cend(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (fallback_iter == content_records.cend()) {
return std::nullopt;
}
return std::make_optional(fallback_iter->nca_id);
} }
std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id, std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+6 -8
View File
@@ -12,7 +12,6 @@
#include "common/hex_util.h" #include "common/hex_util.h"
#include "common/logging.h" #include "common/logging.h"
#include "core/crypto/key_manager.h" #include "core/crypto/key_manager.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h" #include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h" #include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h" #include "core/file_sys/partition_filesystem.h"
@@ -66,12 +65,10 @@ u64 NSP::GetProgramTitleID() const {
} }
auto program_id = expected_program_id; auto program_id = expected_program_id;
if (program_id == 0 && !program_status.empty()) { if (program_id == 0) {
program_id = std::min_element(program_status.cbegin(), program_status.cend(), if (!program_status.empty()) {
[](const auto& lhs, const auto& rhs) { program_id = program_status.begin()->first;
return lhs.first < rhs.first; }
})
->first;
} }
program_id = program_id + program_index; program_id = program_id + program_index;
@@ -276,7 +273,8 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
// If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and // If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
// 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular // 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
// update NCA. // update NCA.
if ((next_nca->GetTitleId() & AOC_TITLE_ID_MASK) != 0) { if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
(next_nca->GetTitleId() & 0x800) == 0) {
ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
std::move(next_nca); std::move(next_nca);
} else { } else {
+17 -8
View File
@@ -461,8 +461,19 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const { FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
const auto full_path = FS::SanitizePath(path + '/' + std::string(path_)); const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
#ifdef __OPENORBIS__
// DO NOT USE NORMAL STAT, it's bugged on OO toolchain
OrbisKernelStat st{};
const auto stat_result = stat(full_path.c_str(), reinterpret_cast<struct stat *>(std::addressof(st)));
if (stat_result != 0)
return {};
return {
.created{u64(st.st_ctime)},
.accessed{u64(st.st_atime)},
.modified{u64(st.st_mtime)},
};
#else
const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)}; const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
#ifdef _WIN32 #ifdef _WIN32
struct _stat64 file_status; struct _stat64 file_status;
const auto stat_result = _wstat64(fs_path.c_str(), &file_status); const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
@@ -470,16 +481,14 @@ FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) cons
struct stat file_status; struct stat file_status;
const auto stat_result = stat(fs_path.c_str(), &file_status); const auto stat_result = stat(fs_path.c_str(), &file_status);
#endif #endif
if (stat_result != 0)
if (stat_result != 0) {
return {}; return {};
}
return { return {
.created{static_cast<u64>(file_status.st_ctime)}, .created{u64(file_status.st_ctime)},
.accessed{static_cast<u64>(file_status.st_atime)}, .accessed{u64(file_status.st_atime)},
.modified{static_cast<u64>(file_status.st_mtime)}, .modified{u64(file_status.st_mtime)},
}; };
#endif
} }
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const { std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
+4 -21
View File
@@ -349,18 +349,9 @@ struct KernelCore::Impl {
object_name_global_data.emplace(kernel); object_name_global_data.emplace(kernel);
} }
void SetApplicationProcess(KernelCore& kernel, KProcess* process) { void MakeApplicationProcess(KernelCore& kernel, KProcess* process) {
if (application_process == process)
return;
KProcess* const previous = application_process;
application_process = process; application_process = process;
application_process->Open(kernel);
if (application_process != nullptr)
application_process->Open(kernel);
if (previous != nullptr)
previous->Close(kernel);
} }
/// Sets the host thread ID for the caller. /// Sets the host thread ID for the caller.
@@ -888,8 +879,8 @@ void KernelCore::RemoveProcess(KProcess* process) {
} }
} }
void KernelCore::SetApplicationProcess(KProcess* process) { void KernelCore::MakeApplicationProcess(KProcess* process) {
impl->SetApplicationProcess(*this, process); impl->MakeApplicationProcess(*this, process);
} }
KProcess* KernelCore::ApplicationProcess() { KProcess* KernelCore::ApplicationProcess() {
@@ -900,14 +891,6 @@ const KProcess* KernelCore::ApplicationProcess() const {
return impl->application_process; return impl->application_process;
} }
KScopedAutoObject<KProcess> KernelCore::GetProcessByProcessId(u64 process_id) {
std::scoped_lock lk{impl->process_list_lock};
for (auto* const process : impl->process_list)
if (process != nullptr && process->GetProcessId() == process_id)
return {*this, process};
return {*this, nullptr};
}
std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() { std::list<KScopedAutoObject<KProcess>> KernelCore::GetProcessList() {
std::list<KScopedAutoObject<KProcess>> processes; std::list<KScopedAutoObject<KProcess>> processes;
std::scoped_lock lk{impl->process_list_lock}; std::scoped_lock lk{impl->process_list_lock};
+2 -5
View File
@@ -124,8 +124,8 @@ public:
void AppendNewProcess(KProcess* process); void AppendNewProcess(KProcess* process);
void RemoveProcess(KProcess* process); void RemoveProcess(KProcess* process);
/// Makes the given process the current application process. /// Makes the given process the new application process.
void SetApplicationProcess(KProcess* process); void MakeApplicationProcess(KProcess* process);
/// Retrieves a pointer to the application process. /// Retrieves a pointer to the application process.
KProcess* ApplicationProcess(); KProcess* ApplicationProcess();
@@ -133,9 +133,6 @@ public:
/// Retrieves a const pointer to the application process. /// Retrieves a const pointer to the application process.
const KProcess* ApplicationProcess() const; const KProcess* ApplicationProcess() const;
/// Retrieves the process with the given process ID, or a null object.
KScopedAutoObject<KProcess> GetProcessByProcessId(u64 process_id);
/// Retrieves the list of processes. /// Retrieves the list of processes.
std::list<KScopedAutoObject<KProcess>> GetProcessList(); std::list<KScopedAutoObject<KProcess>> GetProcessList();
-4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,7 +10,6 @@ namespace Service::AM {
constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2}; constexpr Result ResultNoDataInChannel{ErrorModule::AM, 2};
constexpr Result ResultNoMessages{ErrorModule::AM, 3}; constexpr Result ResultNoMessages{ErrorModule::AM, 3};
constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22}; constexpr Result ResultLibraryAppletTerminated{ErrorModule::AM, 22};
constexpr Result ResultApplicationRecordNotFound{ErrorModule::AM, 37};
constexpr Result ResultInvalidOffset{ErrorModule::AM, 503}; constexpr Result ResultInvalidOffset{ErrorModule::AM, 503};
constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511}; constexpr Result ResultInvalidStorageType{ErrorModule::AM, 511};
constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512}; constexpr Result ResultFatalSectionCountImbalance{ErrorModule::AM, 512};
+1 -9
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -201,14 +201,6 @@ enum class ProgramSpecifyKind : u32 {
RestartProgram = 2, RestartProgram = 2,
}; };
// Maufeat: Use enums for zindex instead of using random zindex numbers
enum AppletZIndex : s32 {
Background = 0,
Foreground = 1,
ForegroundVisible = 2,
Overlay = 3,
};
struct CommonArguments { struct CommonArguments {
CommonArgumentVersion arguments_version; CommonArgumentVersion arguments_version;
CommonArgumentSize size; CommonArgumentSize size;
+9 -9
View File
@@ -56,22 +56,22 @@ void Applet::UpdateSuspensionStateLocked(bool force_message) {
} }
} }
void Applet::SetInteractibleLocked(bool pad_interactible, bool touch_interactible) { void Applet::SetInteractibleLocked(bool interactible) {
if (is_pad_interactible == pad_interactible && is_touch_interactible == touch_interactible) { if (is_interactible == interactible) {
return; return;
} }
is_pad_interactible = pad_interactible; is_interactible = interactible;
is_touch_interactible = touch_interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested(); const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool pad_enabled = pad_interactible && !exit_requested; const bool input_enabled = interactible && !exit_requested;
const bool touch_enabled = touch_interactible && !exit_requested;
LOG_DEBUG(Service_AM, "applet={} pad={} touch={} exit_requested={}", if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
static_cast<u32>(applet_id), pad_enabled, touch_enabled, exit_requested); LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
hid_registration.EnableAppletToGetInput(pad_enabled, touch_enabled); hid_registration.EnableAppletToGetInput(input_enabled);
} }
void Applet::OnProcessTerminatedLocked() { void Applet::OnProcessTerminatedLocked() {
+3 -5
View File
@@ -125,11 +125,9 @@ struct Applet {
bool album_image_taken_notification_enabled{}; bool album_image_taken_notification_enabled{};
bool record_volume_muted{}; bool record_volume_muted{};
bool is_activity_runnable{}; bool is_activity_runnable{};
bool is_pad_interactible{true}; bool is_interactible{true};
bool is_touch_interactible{true};
bool window_visible{true}; bool window_visible{true};
bool overlay_watching_short_home_button{false}; bool overlay_in_foreground{false};
bool overlay_handling_touch_input{false};
// Events // Events
Event overlay_event; Event overlay_event;
@@ -150,7 +148,7 @@ struct Applet {
// Process state management // Process state management
void UpdateSuspensionStateLocked(bool force_message); void UpdateSuspensionStateLocked(bool force_message);
void SetInteractibleLocked(bool pad_interactible, bool touch_interactible); void SetInteractibleLocked(bool interactible);
void OnProcessTerminatedLocked(); void OnProcessTerminatedLocked();
}; };
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -6,7 +6,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/service/am/display_layer_manager.h" #include "core/hle/service/am/display_layer_manager.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/application_display_service.h" #include "core/hle/service/vi/application_display_service.h"
#include "core/hle/service/vi/container.h" #include "core/hle/service/vi/container.h"
@@ -34,7 +33,6 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_system_shared_buffer_id = 0; m_system_shared_buffer_id = 0;
m_system_shared_layer_id = 0; m_system_shared_layer_id = 0;
m_applet_id = applet_id; m_applet_id = applet_id;
m_library_applet_mode = mode;
m_buffer_sharing_enabled = false; m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground || m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay; mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
@@ -74,16 +72,14 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()})); out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id); m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(*out_layer_id,
this->GetLayerStackMask());
if (m_applet_id != AppletId::Application) { if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id); (void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) { if (m_applet_id == AppletId::OverlayDisplay) {
(void)m_manager_display_service->SetLayerZIndex(Overlay, *out_layer_id); (void)m_manager_display_service->SetLayerZIndex(-1, *out_layer_id);
(void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true); (void)m_display_service->GetContainer()->SetLayerIsOverlay(*out_layer_id, true);
} else { } else {
(void)m_manager_display_service->SetLayerZIndex(Foreground, *out_layer_id); (void)m_manager_display_service->SetLayerZIndex(1, *out_layer_id);
} }
} }
@@ -126,12 +122,10 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// Ensure the overlay layer is visible // Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id); m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
(void)m_display_service->GetContainer()->SetLayerStackMask(m_system_shared_layer_id,
this->GetLayerStackMask());
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id); m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = Foreground; s32 initial_z = 1;
if (m_applet_id == AppletId::OverlayDisplay) { if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = Overlay; initial_z = -1;
(void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true); (void)m_display_service->GetContainer()->SetLayerIsOverlay(m_system_shared_layer_id, true);
} }
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id); m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
@@ -148,36 +142,6 @@ Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_bu
R_SUCCEED(); R_SUCCEED();
} }
u32 DisplayLayerManager::GetLayerStackMask() const {
using Nvnflinger::LayerStackBit;
using Nvnflinger::LayerStackId;
constexpr u32 Displayed = LayerStackBit(LayerStackId::Default);
constexpr u32 Screenshot = LayerStackBit(LayerStackId::Screenshot);
constexpr u32 Recording = LayerStackBit(LayerStackId::Recording);
constexpr u32 LastFrame = LayerStackBit(LayerStackId::LastFrame);
constexpr u32 Debug = LayerStackBit(LayerStackId::ApplicationForDebug);
switch (m_applet_id) {
case AppletId::Application:
return Displayed | Screenshot | Recording | LastFrame | Debug;
case AppletId::OverlayDisplay:
return Displayed;
case AppletId::QLaunch:
return Displayed;
default:
break;
}
switch (m_library_applet_mode) {
case LibraryAppletMode::AllForeground:
case LibraryAppletMode::AllForegroundInitiallyHidden:
return Displayed | Screenshot | LastFrame;
default:
return Displayed | Screenshot;
}
}
void DisplayLayerManager::SetWindowVisibility(bool visible) { void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_visible == visible) { if (m_visible == visible) {
return; return;
@@ -221,17 +185,10 @@ void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
} }
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written, Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index, s32* out_fbshare_layer_index) {
VI::CaptureKind kind) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied); R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer( R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->WriteAppletCaptureBuffer(
out_was_written, out_fbshare_layer_index, kind)); out_was_written, out_fbshare_layer_index));
}
Result DisplayLayerManager::ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);
R_RETURN(m_display_service->GetContainer()->GetSharedBufferManager()->ClearAppletCaptureBuffer(
fbshare_layer_index, color));
} }
} // namespace Service::AM } // namespace Service::AM
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -23,7 +23,6 @@ class KProcess;
namespace Service::VI { namespace Service::VI {
class IApplicationDisplayService; class IApplicationDisplayService;
class IManagerDisplayService; class IManagerDisplayService;
enum class CaptureKind : u32;
} // namespace Service::VI } // namespace Service::VI
namespace Service::AM { namespace Service::AM {
@@ -49,13 +48,9 @@ public:
void SetOverlayZIndex(s32 z_index); void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index, Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
VI::CaptureKind kind);
Result ClearAppletCaptureBuffer(s32 fbshare_layer_index, u32 color);
private: private:
u32 GetLayerStackMask() const;
Kernel::KProcess* m_process{}; Kernel::KProcess* m_process{};
std::shared_ptr<VI::IApplicationDisplayService> m_display_service{}; std::shared_ptr<VI::IApplicationDisplayService> m_display_service{};
std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{}; std::shared_ptr<VI::IManagerDisplayService> m_manager_display_service{};
@@ -64,7 +59,6 @@ private:
u64 m_system_shared_buffer_id{}; u64 m_system_shared_buffer_id{};
u64 m_system_shared_layer_id{}; u64 m_system_shared_layer_id{};
AppletId m_applet_id{}; AppletId m_applet_id{};
LibraryAppletMode m_library_applet_mode{};
bool m_buffer_sharing_enabled{}; bool m_buffer_sharing_enabled{};
bool m_blending_enabled{}; bool m_blending_enabled{};
bool m_visible{true}; bool m_visible{true};
+6 -11
View File
@@ -36,17 +36,12 @@ HidRegistration::~HidRegistration() {
} }
} }
void HidRegistration::EnableAppletToGetInput(bool enable_pad, bool enable_touch) { void HidRegistration::EnableAppletToGetInput(bool enable) {
if (!m_process.IsInitialized()) if (m_process.IsInitialized()) {
return; m_hid_server->GetResourceManager()->SetAruidValidForVibration(m_process.GetProcessId(),
enable);
const auto resource_manager = m_hid_server->GetResourceManager(); m_hid_server->GetResourceManager()->EnableInput(m_process.GetProcessId(), enable);
const u64 aruid = m_process.GetProcessId(); }
resource_manager->EnablePadInput(aruid, enable_pad);
resource_manager->EnableTouchScreen(aruid, enable_touch);
resource_manager->SetAruidValidForVibration(aruid, enable_pad);
} }
} // namespace Service::AM } // namespace Service::AM
+1 -1
View File
@@ -28,7 +28,7 @@ public:
~HidRegistration(); ~HidRegistration();
void RegisterCurrentProcess(); void RegisterCurrentProcess();
void EnableAppletToGetInput(bool enable_pad, bool enable_touch); void EnableAppletToGetInput(bool enable);
private: private:
Process& m_process; Process& m_process;
+2 -11
View File
@@ -6,7 +6,6 @@
#include <optional> #include <optional>
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h" #include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h" #include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
@@ -105,16 +104,8 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
// TODO(DarkLordZach): When FSController/Game Card Support is added, if // TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId // current_process_game_card use correct StorageId
auto base_slot = storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program); launch.base_game_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
if (!base_slot) { launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
base_slot = storage.GetSlotForEntry(FileSys::GetBaseTitleID(launch.title_id), FileSys::ContentRecordType::Program);
}
launch.base_game_storage_id = GetStorageIdForFrontendSlot(base_slot);
auto update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program);
if (!update_slot) {
update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(launch.title_id)), FileSys::ContentRecordType::Program);
}
launch.update_storage_id = GetStorageIdForFrontendSlot(update_slot);
system.GetARPManager().Register(launch.title_id, launch, out_control); system.GetARPManager().Register(launch.title_id, launch, out_control);
return process; return process;
@@ -4,8 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h" #include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h" #include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
@@ -80,7 +78,7 @@ Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) { Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called"); LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID()); *out_application_id = system.GetApplicationProcessProgramID() & ~0xFFFULL;
R_SUCCEED(); R_SUCCEED();
} }
@@ -6,10 +6,8 @@
#include <openssl/evp.h> #include <openssl/evp.h>
#include "common/hex_util.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/uuid.h" #include "common/uuid.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h" #include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h" #include "core/file_sys/registered_cache.h"
@@ -30,27 +28,6 @@
namespace Service::AM { namespace Service::AM {
namespace {
FileSys::PatchManager::Metadata GetApplicationMetadata(Core::System& system, u64 program_id) {
auto metadata = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, program_id);
if (metadata.first != nullptr) {
return metadata;
}
const auto application_id = FileSys::GetBaseTitleID(program_id);
if (application_id == program_id) {
return metadata;
}
LOG_DEBUG(Service_AM,
"no metadata for program_id={:016X}, falling back to application_id={:016X}",
program_id, application_id);
return FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, application_id);
}
} // Anonymous namespace
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet) IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} { : ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} {
// clang-format off // clang-format off
@@ -158,7 +135,7 @@ Result IApplicationFunctions::EnsureSaveData(Out<u64> out_size, Common::UUID use
LOG_INFO(Service_AM, "called, uid={}", user_id.FormattedString()); LOG_INFO(Service_AM, "called, uid={}", user_id.FormattedString());
FileSys::SaveDataAttribute attribute{}; FileSys::SaveDataAttribute attribute{};
attribute.program_id = FileSys::GetBaseTitleID(m_applet->program_id); attribute.program_id = m_applet->program_id;
attribute.user_id = user_id.AsU128(); attribute.user_id = user_id.AsU128();
attribute.type = FileSys::SaveDataType::Account; attribute.type = FileSys::SaveDataType::Account;
@@ -179,7 +156,7 @@ Result IApplicationFunctions::GetDesiredLanguage(Out<u64> out_language_code) {
// Default to 0 (all languages supported) // Default to 0 (all languages supported)
u32 supported_languages = 0; u32 supported_languages = 0;
const auto res = GetApplicationMetadata(system, m_applet->program_id); const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
if (res.first != nullptr) { if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages(); supported_languages = res.first->GetSupportedLanguages();
} }
@@ -217,7 +194,7 @@ Result IApplicationFunctions::SetTerminateResult(Result terminate_result) {
Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) { Result IApplicationFunctions::GetDisplayVersion(Out<DisplayVersion> out_display_version) {
LOG_DEBUG(Service_AM, "called"); LOG_DEBUG(Service_AM, "called");
const auto res = GetApplicationMetadata(system, m_applet->program_id); const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, m_applet->program_id);
if (res.first != nullptr) { if (res.first != nullptr) {
const auto& version = res.first->GetVersionString(); const auto& version = res.first->GetVersionString();
std::memcpy(out_display_version->string.data(), version.data(), std::memcpy(out_display_version->string.data(), version.data(),
@@ -238,7 +215,7 @@ Result IApplicationFunctions::ExtendSaveData(Out<u64> out_required_size, FileSys
static_cast<u8>(type), user_id.FormattedString(), normal_size, journal_size); static_cast<u8>(type), user_id.FormattedString(), normal_size, journal_size);
system.GetFileSystemController().OpenSaveDataController()->WriteSaveDataSize( system.GetFileSystemController().OpenSaveDataController()->WriteSaveDataSize(
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128(), {normal_size, journal_size}); type, m_applet->program_id, user_id.AsU128(), {normal_size, journal_size});
// The following value is used to indicate the amount of space remaining on failure // The following value is used to indicate the amount of space remaining on failure
// due to running out of space. Since we always succeed, this should be 0. // due to running out of space. Since we always succeed, this should be 0.
@@ -252,7 +229,7 @@ Result IApplicationFunctions::GetSaveDataSize(Out<u64> out_normal_size, Out<u64>
LOG_DEBUG(Service_AM, "called with type={} user_id={}", type, user_id.FormattedString()); LOG_DEBUG(Service_AM, "called with type={} user_id={}", type, user_id.FormattedString());
const auto size = system.GetFileSystemController().OpenSaveDataController()->ReadSaveDataSize( const auto size = system.GetFileSystemController().OpenSaveDataController()->ReadSaveDataSize(
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128()); type, m_applet->program_id, user_id.AsU128());
*out_normal_size = size.normal; *out_normal_size = size.normal;
*out_journal_size = size.journal; *out_journal_size = size.journal;
@@ -454,21 +431,15 @@ Result IApplicationFunctions::ExecuteProgram(ProgramSpecifyKind kind, u64 value)
// https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart // https://switchbrew.org/wiki/Applet_Manager_services#CreateApplicationAndRequestToStart
Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) { Result IApplicationFunctions::CreateApplicationAndRequestToStart(u64 application_id) {
LOG_INFO(Service_AM, "called, application_id={:016X} current_program_id={:016X}", application_id, m_applet->program_id); LOG_INFO(Service_AM, "called, application_id={:016X}", application_id);
if (application_id == 0 || // If application_id is 0, relaunch the current application
FileSys::GetBaseTitleID(application_id) == FileSys::GetBaseTitleID(m_applet->program_id)) { const u64 target_application_id =
const auto program_index = application_id == 0 (application_id == 0) ? m_applet->program_id : application_id;
? 0
: application_id - FileSys::GetBaseTitleID(application_id);
system.GetUserChannel() = m_applet->user_channel_launch_parameter; system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(program_index); system.ExecuteProgram(target_application_id);
R_SUCCEED(); R_SUCCEED();
}
LOG_ERROR(Service_AM, "Launching a different application ({:016X}) is not implemented!", application_id);
R_THROW(ResultUnknown);
} }
Result IApplicationFunctions::ClearUserChannel() { Result IApplicationFunctions::ClearUserChannel() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -8,7 +8,6 @@
#include "core/hle/service/am/applet.h" #include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/display_controller.h" #include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/vi/shared_buffer_manager.h"
namespace Service::AM { namespace Service::AM {
@@ -72,16 +71,16 @@ Result IDisplayController::TakeScreenShotOfOwnLayer(bool unknown0, s32 fbshare_l
} }
Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) { Result IDisplayController::ClearCaptureBuffer(bool unknown0, s32 fbshare_layer_index, u32 color) {
LOG_DEBUG(Service_AM, "called, unknown0={} fbshare_layer_index={} color={:#x}", unknown0, LOG_WARNING(Service_AM, "(STUBBED) called, unknown0={} fbshare_layer_index={} color={:#x}",
fbshare_layer_index, color); unknown0, fbshare_layer_index, color);
R_RETURN(applet->display_layer_manager.ClearAppletCaptureBuffer(fbshare_layer_index, color)); R_SUCCEED();
} }
Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer( Result IDisplayController::AcquireLastForegroundCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) { Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_DEBUG(Service_AM, "called"); LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer( R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastForeground)); out_fbshare_layer_index));
} }
Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() { Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
@@ -91,9 +90,9 @@ Result IDisplayController::ReleaseLastForegroundCaptureSharedBuffer() {
Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer( Result IDisplayController::AcquireCallerAppletCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) { Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_DEBUG(Service_AM, "called"); LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer( R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_was_written, out_fbshare_layer_index, VI::CaptureKind::CallerApplet)); out_fbshare_layer_index));
} }
Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() { Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
@@ -103,9 +102,9 @@ Result IDisplayController::ReleaseCallerAppletCaptureSharedBuffer() {
Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer( Result IDisplayController::AcquireLastApplicationCaptureSharedBuffer(
Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) { Out<bool> out_was_written, Out<s32> out_fbshare_layer_index) {
LOG_DEBUG(Service_AM, "called"); LOG_WARNING(Service_AM, "(STUBBED) called");
R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer( R_RETURN(applet->display_layer_manager.WriteAppletCaptureBuffer(out_was_written,
out_was_written, out_fbshare_layer_index, VI::CaptureKind::LastApplication)); out_fbshare_layer_index));
} }
Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() { Result IDisplayController::ReleaseLastApplicationCaptureSharedBuffer() {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h" #include "core/hle/service/am/applet.h"
@@ -22,7 +22,7 @@ namespace Service::AM {
{10, nullptr, "StartShutdownSequenceForOverlay"}, {10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"}, {11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"}, {20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"}, {21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"}, {30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"}, {31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"}, {40, nullptr, "GetApplicationNintendoLogo"},
@@ -43,12 +43,10 @@ namespace Service::AM {
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() { Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called"); LOG_DEBUG(Service_AM, "called");
{ m_applet->overlay_in_foreground = true;
std::scoped_lock lk{m_applet->lock}; m_applet->home_button_short_pressed_blocked = false;
m_applet->overlay_watching_short_home_button = true;
}
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) { if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate(); window_system->RequestUpdate();
} }
@@ -58,26 +56,16 @@ namespace Service::AM {
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() { Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called"); LOG_DEBUG(Service_AM, "called");
{ m_applet->overlay_in_foreground = false;
std::scoped_lock lk{m_applet->lock}; m_applet->home_button_short_pressed_blocked = false;
m_applet->overlay_watching_short_home_button = false;
}
if (auto* window_system = system.GetAppletManager().GetWindowSystem()) { if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate(); window_system->RequestUpdate();
} }
R_SUCCEED(); R_SUCCEED();
} }
Result IOverlayFunctions::SetHandlingTouchScreenInputEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->overlay_handling_touch_input = enabled;
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) { Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called"); LOG_DEBUG(Service_AM, "called");
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
#pragma once #pragma once
@@ -20,7 +20,6 @@ namespace Service::AM {
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled); Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result IsHealthWarningRequired(Out<bool> is_required); Result IsHealthWarningRequired(Out<bool> is_required);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled); Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result SetHandlingTouchScreenInputEnabled(bool enabled);
Result Unknown70(); Result Unknown70();
private: private:
+80 -136
View File
@@ -4,11 +4,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <utility>
#include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/am/am_results.h" #include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h" #include "core/hle/service/am/applet.h"
#include "core/hle/service/am/applet_manager.h" #include "core/hle/service/am/applet_manager.h"
@@ -36,82 +32,46 @@ void WindowSystem::RequestUpdate() {
} }
void WindowSystem::Update() { void WindowSystem::Update() {
{ std::scoped_lock lk{m_lock};
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}", LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr); m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets. // Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked(); this->PruneTerminatedAppletsLocked();
// If the home menu is being locked into the foreground, handle that. // If the home menu is being locked into the foreground, handle that.
if (!this->LockHomeMenuIntoForegroundLocked()) { if (this->LockHomeMenuIntoForegroundLocked()) {
const bool overlay_takes_input = this->DoesOverlayTakeInputLocked(); return;
this->UpdateAppletStateLocked(m_overlay_display, true, overlay_takes_input);
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_takes_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_takes_input);
}
} }
this->NotifyApplicationChangedIfNeeded(); bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
} }
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) { void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
{ std::scoped_lock lk{m_lock};
std::scoped_lock lk{m_lock};
if (applet->applet_id == AppletId::QLaunch) { if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr); ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get(); m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) { } else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get(); m_overlay_display = applet.get();
} else if (is_application) { } else if (is_application) {
ASSERT(m_application == nullptr); ASSERT(m_application == nullptr);
m_application = applet.get(); m_application = applet.get();
}
this->UpdateCurrentApplicationLocked();
m_event_observer->TrackAppletProcess(*applet);
m_applets.emplace(applet->aruid.pid, std::move(applet));
} }
this->NotifyApplicationChangedIfNeeded(); m_event_observer->TrackAppletProcess(*applet);
} m_applets.emplace(applet->aruid.pid, std::move(applet));
void WindowSystem::UpdateCurrentApplicationLocked() {
const Applet* const candidate = m_application != nullptr ? m_application : m_home_menu;
if (candidate == nullptr) {
return;
}
auto* const process = candidate->process->GetHandle();
if (process == nullptr || process == m_system.Kernel().ApplicationProcess()) {
return;
}
LOG_INFO(Service_AM, "Current application is now {:016X}", candidate->program_id);
m_system.Kernel().SetApplicationProcess(process);
Settings::SetCurrentProgramID(candidate->program_id);
m_pending_application_notification = candidate->program_id;
}
void WindowSystem::NotifyApplicationChangedIfNeeded() {
std::optional<u64> program_id;
{
std::scoped_lock lk{m_lock};
program_id = std::exchange(m_pending_application_notification, std::nullopt);
}
if (!program_id.has_value()) {
return;
}
m_system.NotifyApplicationChanged(*program_id);
} }
std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) { std::shared_ptr<Applet> WindowSystem::GetByAppletResourceUserId(u64 aruid) {
@@ -209,40 +169,18 @@ void WindowSystem::OnExitRequested() {
} }
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) { void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
const auto is_blocked = [message](const Applet& applet) { if (m_home_menu) {
if (message == AppletMessage::DetectShortPressingHomeButton && std::scoped_lock lk_home{m_home_menu->lock};
applet.applet_id == AppletId::OverlayDisplay && m_home_menu->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
!applet.overlay_watching_short_home_button) { }
return true; if (m_overlay_display) {
} std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
switch (message) { }
case AppletMessage::DetectShortPressingHomeButton: if (m_application) {
return applet.home_button_short_pressed_blocked; std::scoped_lock lk_application{m_application->lock};
case AppletMessage::DetectLongPressingHomeButton: m_application->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
return applet.home_button_long_pressed_blocked; }
default:
return false;
}
};
const auto send_to = [&](Applet* applet) {
if (!applet) {
return;
}
std::scoped_lock lk{applet->lock};
if (is_blocked(*applet)) {
LOG_DEBUG(Service_AM, "Applet {} is blocking message {}",
static_cast<u32>(applet->applet_id), static_cast<u32>(message));
return;
}
applet->lifecycle_manager.PushUnorderedMessage(m_system.Kernel(), message);
};
send_to(m_home_menu);
send_to(m_overlay_display);
send_to(m_application);
if (m_event_observer) { if (m_event_observer) {
m_event_observer->RequestUpdate(); m_event_observer->RequestUpdate();
} }
@@ -254,9 +192,19 @@ void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
case SystemButtonType::HomeButtonShortPressing: case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton); SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break; break;
case SystemButtonType::HomeButtonLongPressing: case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton); SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
break; // Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
case SystemButtonType::CaptureButtonShortPressing: case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton); SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break; break;
@@ -369,8 +317,6 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
m_overlay_display = nullptr; m_overlay_display = nullptr;
} }
this->UpdateCurrentApplicationLocked();
// Finalize applet. // Finalize applet.
applet->OnProcessTerminatedLocked(); applet->OnProcessTerminatedLocked();
@@ -443,20 +389,7 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock(); applet->lock.lock();
} }
bool WindowSystem::IsOverlayOpenLocked(const Applet& overlay) const { void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
return overlay.window_visible && overlay.overlay_watching_short_home_button;
}
bool WindowSystem::DoesOverlayTakeInputLocked() const {
if (m_overlay_display == nullptr) {
return false;
}
std::scoped_lock lk{m_overlay_display->lock};
return this->IsOverlayOpenLocked(*m_overlay_display);
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input) {
// With no applet, we don't have anything to do. // With no applet, we don't have anything to do.
if (!applet) { if (!applet) {
return; return;
@@ -487,18 +420,24 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
return false; return false;
}(); }();
const bool is_overlay = applet->applet_id == AppletId::OverlayDisplay;
// Update visibility state. // Update visibility state.
const bool should_be_visible = // Overlay applets should always be visible when window_visible is true, regardless of foreground state
is_overlay ? applet->window_visible : (is_foreground && applet->window_visible); const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible); applet->display_layer_manager.SetWindowVisibility(should_be_visible);
const bool needs_hid_input =
is_overlay ? this->IsOverlayOpenLocked(*applet)
: (is_foreground && applet->window_visible && !overlay_takes_input);
applet->SetInteractibleLocked(needs_hid_input, needs_hid_input); const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
// Update focus state and suspension. // Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible; const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -514,18 +453,23 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true); applet->UpdateSuspensionStateLocked(true);
} }
// Layer ordering. Composition sorts back-to-front. Now with enums for calrity. // Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = Background; s32 z_index = 0;
if (is_overlay) { const bool now_foreground = inherited_foreground;
z_index = Overlay; if (applet->applet_id == AppletId::OverlayDisplay) {
} else if (inherited_foreground) { z_index = applet->overlay_in_foreground ? 100000 : -1;
z_index = is_obscured ? Foreground : ForegroundVisible; } else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
} }
applet->display_layer_manager.SetOverlayZIndex(z_index); applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets. // Recurse into child applets.
for (const auto& child_applet : applet->child_applets) { for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_takes_input); this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
} }
} }
+1 -8
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@@ -9,7 +9,6 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <optional>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/am/am_types.h" #include "core/hle/service/am/am_types.h"
@@ -61,16 +60,11 @@ public:
void OnPowerButtonPressed(ButtonPressDuration type) {} void OnPowerButtonPressed(ButtonPressDuration type) {}
private: private:
void UpdateCurrentApplicationLocked();
void NotifyApplicationChangedIfNeeded();
void PruneTerminatedAppletsLocked(); void PruneTerminatedAppletsLocked();
bool RestartAppletProcessLocked(Applet* applet); bool RestartAppletProcessLocked(Applet* applet);
bool LockHomeMenuIntoForegroundLocked(); bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet); void TerminateChildAppletsLocked(Applet* applet);
bool IsOverlayOpenLocked(const Applet& overlay) const; void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
bool DoesOverlayTakeInputLocked() const;
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_takes_input);
void SendButtonAppletMessageLocked(AppletMessage message); void SendButtonAppletMessageLocked(AppletMessage message);
private: private:
@@ -94,7 +88,6 @@ private:
// Applet map by aruid. // Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{}; std::map<u64, std::shared_ptr<Applet>> m_applets{};
std::optional<u64> m_pending_application_notification{};
}; };
} // namespace Service::AM } // namespace Service::AM
@@ -23,7 +23,6 @@
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h" #include "core/hle/service/server_manager.h"
#include "core/hle/service/am/am_results.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
namespace Service::AOC { namespace Service::AOC {
@@ -32,10 +31,6 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base; return FileSys::GetBaseTitleID(title_id) == base;
} }
static u64 GetCallerBaseTitleID(Core::System& system, const ClientProcessId& process_id) {
return FileSys::GetBaseTitleID(system.ResolveCallerProgramId(*process_id));
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) { static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
std::vector<u64> add_on_content; std::vector<u64> add_on_content;
const auto& rcu = system.GetContentProvider(); const auto& rcu = system.GetContentProvider();
@@ -96,7 +91,7 @@ IAddOnContentManager::~IAddOnContentManager() {
Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) { Result IAddOnContentManager::CountAddOnContent(Out<u32> out_count, ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid); LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto current = GetCallerBaseTitleID(system, process_id); const auto current = system.GetApplicationProcessProgramID();
const auto& disabled = Settings::values.disabled_addons[current]; const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) { if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
@@ -117,7 +112,7 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count, LOG_DEBUG(Service_AOC, "called with offset={}, count={}, process_id={}", offset, count,
process_id.pid); process_id.pid);
const auto current = GetCallerBaseTitleID(system, process_id); const auto current = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
std::vector<u32> out; std::vector<u32> out;
const auto& disabled = Settings::values.disabled_addons[current]; const auto& disabled = Settings::values.disabled_addons[current];
@@ -131,7 +126,8 @@ Result IAddOnContentManager::ListAddOnContent(Out<u32> out_count,
} }
} }
R_UNLESS(out.size() >= offset, AM::ResultApplicationRecordNotFound); // TODO(DarkLordZach): Find the correct error code.
R_UNLESS(out.size() >= offset, ResultUnknown);
*out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count)); *out_count = static_cast<u32>(std::min<size_t>(out.size() - offset, count));
std::rotate(out.begin(), out.begin() + offset, out.end()); std::rotate(out.begin(), out.begin() + offset, out.end());
@@ -145,7 +141,7 @@ Result IAddOnContentManager::GetAddOnContentBaseId(Out<u64> out_title_id,
ClientProcessId process_id) { ClientProcessId process_id) {
LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid); LOG_DEBUG(Service_AOC, "called. process_id={}", process_id.pid);
const auto title_id = system.ResolveCallerProgramId(*process_id); const auto title_id = system.GetApplicationProcessProgramID();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()}; system.GetContentProvider()};
+7 -5
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@@ -24,8 +24,8 @@ static u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
return out; return out;
} }
IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_) IBcatService::IBcatService(Core::System& system_, BcatBackend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_}, program_id{program_id_}, : ServiceFramework{system_, "IBcatService"}, backend{backend_},
progress{{ progress{{
ProgressServiceBackend{system_, "Normal"}, ProgressServiceBackend{system_, "Normal"},
ProgressServiceBackend{system_, "Directory"}, ProgressServiceBackend{system_, "Directory"},
@@ -70,7 +70,8 @@ Result IBcatService::RequestSyncDeliveryCache(
LOG_DEBUG(Service_BCAT, "called"); LOG_DEBUG(Service_BCAT, "called");
auto& progress_backend{GetProgressBackend(SyncType::Normal)}; auto& progress_backend{GetProgressBackend(SyncType::Normal)};
backend.Synchronize(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())}, backend.Synchronize(system.Kernel(), {system.GetApplicationProcessProgramID(),
GetCurrentBuildID(system.GetApplicationProcessBuildID())},
GetProgressBackend(SyncType::Normal)); GetProgressBackend(SyncType::Normal));
*out_interface = std::make_shared<IDeliveryCacheProgressService>( *out_interface = std::make_shared<IDeliveryCacheProgressService>(
@@ -85,8 +86,9 @@ Result IBcatService::RequestSyncDeliveryCacheWithDirectoryName(
LOG_DEBUG(Service_BCAT, "called, name={}", name); LOG_DEBUG(Service_BCAT, "called, name={}", name);
auto& progress_backend{GetProgressBackend(SyncType::Directory)}; auto& progress_backend{GetProgressBackend(SyncType::Directory)};
backend.SynchronizeDirectory(system.Kernel(), {program_id, GetCurrentBuildID(system.GetApplicationProcessBuildID())}, backend.SynchronizeDirectory(system.Kernel(), {system.GetApplicationProcessProgramID(),
name, progress_backend); GetCurrentBuildID(system.GetApplicationProcessBuildID())},
name, progress_backend);
*out_interface = std::make_shared<IDeliveryCacheProgressService>( *out_interface = std::make_shared<IDeliveryCacheProgressService>(
system, progress_backend.GetEvent(), progress_backend.GetImpl()); system, progress_backend.GetEvent(), progress_backend.GetImpl());
+1 -5
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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
@@ -22,7 +19,7 @@ class IDeliveryCacheProgressService;
class IBcatService final : public ServiceFramework<IBcatService> { class IBcatService final : public ServiceFramework<IBcatService> {
public: public:
explicit IBcatService(Core::System& system_, BcatBackend& backend_, u64 program_id_); explicit IBcatService(Core::System& system_, BcatBackend& backend_);
~IBcatService() override; ~IBcatService() override;
private: private:
@@ -42,7 +39,6 @@ private:
const ProgressServiceBackend& GetProgressBackend(SyncType type) const; const ProgressServiceBackend& GetProgressBackend(SyncType type) const;
BcatBackend& backend; BcatBackend& backend;
u64 program_id;
std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress; std::array<ProgressServiceBackend, static_cast<size_t>(SyncType::Count)> progress;
}; };
@@ -88,7 +88,7 @@ std::vector<u8> DownloadImage(const std::string& url_path, const std::filesystem
cli.set_connection_timeout(std::chrono::seconds(2)); cli.set_connection_timeout(std::chrono::seconds(2));
cli.set_read_timeout(std::chrono::seconds(2)); cli.set_read_timeout(std::chrono::seconds(2));
#ifdef YUZU_BUNDLED_OPENSSL #if defined(YUZU_BUNDLED_OPENSSL) && !defined(__OPENORBIS__)
cli.load_ca_cert_store(kCert, sizeof(kCert)); cli.load_ca_cert_store(kCert, sizeof(kCert));
#endif #endif
@@ -1,10 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/bcat/bcat_service.h" #include "core/hle/service/bcat/bcat_service.h"
#include "core/hle/service/bcat/delivery_cache_storage_service.h" #include "core/hle/service/bcat/delivery_cache_storage_service.h"
#include "core/hle/service/bcat/service_creator.h" #include "core/hle/service/bcat/service_creator.h"
@@ -41,8 +37,7 @@ IServiceCreator::~IServiceCreator() = default;
Result IServiceCreator::CreateBcatService(ClientProcessId process_id, Result IServiceCreator::CreateBcatService(ClientProcessId process_id,
OutInterface<IBcatService> out_interface) { OutInterface<IBcatService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid); LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
*out_interface = *out_interface = std::make_shared<IBcatService>(system, *backend);
std::make_shared<IBcatService>(system, *backend, system.ResolveCallerProgramId(*process_id));
R_SUCCEED(); R_SUCCEED();
} }
@@ -50,7 +45,7 @@ Result IServiceCreator::CreateDeliveryCacheStorageService(
ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) { ClientProcessId process_id, OutInterface<IDeliveryCacheStorageService> out_interface) {
LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid); LOG_INFO(Service_BCAT, "called, process_id={}", process_id.pid);
const auto title_id = system.ResolveCallerProgramId(*process_id); const auto title_id = system.GetApplicationProcessProgramID();
*out_interface = *out_interface =
std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id)); std::make_shared<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
R_SUCCEED(); R_SUCCEED();
+2 -7
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@@ -243,15 +243,10 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid); return SaveScreenShot(out_entry, attribute, report_option, {}, image_data, aruid);
} }
Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry, const ScreenShotAttribute& attribute, AlbumReportOption report_option, const ApplicationData& app_data, std::span<const u8> image_data, u64 aruid) {
const ScreenShotAttribute& attribute,
AlbumReportOption report_option,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ??? R_UNLESS(!image_data.empty(), ResultUnknown); //TODO: ???
const u64 title_id = system.ResolveCallerProgramId(aruid); const u64 title_id = system.GetApplicationProcessProgramID();
auto static_service = auto static_service =
system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true); system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+1 -2
View File
@@ -95,8 +95,7 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
manager->FlipVerticallyOnWrite(invert_y); manager->FlipVerticallyOnWrite(invert_y);
manager->SaveScreenShot(entry, attribute, report_option, image_data, {}); manager->SaveScreenShot(entry, attribute, report_option, image_data, {});
}, },
layout, layout);
Nvnflinger::LayerStackId::Screenshot);
} }
} // namespace Service::Capture } // namespace Service::Capture
@@ -14,7 +14,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/bis_factory.h" #include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h" #include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h" #include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/patch_manager.h" #include "core/file_sys/patch_manager.h"
@@ -340,7 +339,7 @@ Result FileSystemController::RegisterProcess(
registrations.emplace(process_id, Registration{ registrations.emplace(process_id, Registration{
.program_id = program_id, .program_id = program_id,
.romfs_factory = std::move(romfs_factory), .romfs_factory = std::move(romfs_factory),
.save_data_factory = CreateSaveDataFactory(FileSys::GetBaseTitleID(program_id)), .save_data_factory = CreateSaveDataFactory(program_id),
}); });
LOG_DEBUG(Service_FS, "Registered for process {}", process_id); LOG_DEBUG(Service_FS, "Registered for process {}", process_id);
@@ -18,7 +18,6 @@
#include "common/settings.h" #include "common/settings.h"
#include "common/string_util.h" #include "common/string_util.h"
#include "core/core.h" #include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h" #include "core/file_sys/content_archive.h"
#include "core/file_sys/errors.h" #include "core/file_sys/errors.h"
#include "core/file_sys/fs_directory.h" #include "core/file_sys/fs_directory.h"
@@ -314,7 +313,7 @@ Result FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(OutInterface<IFileSyste
FileSys::ResultInvalidArgument); FileSys::ResultInvalidArgument);
if (attribute.program_id == 0) { if (attribute.program_id == 0) {
attribute.program_id = FileSys::GetBaseTitleID(program_id); attribute.program_id = program_id;
} }
FileSys::VirtualDir dir{}; FileSys::VirtualDir dir{};
+1 -1
View File
@@ -1164,7 +1164,7 @@ Result IHidServer::InitializeSevenSixAxisSensor(ClientAppletResourceUserId aruid
GetResourceManager()->GetConsoleSixAxis()->Activate(); GetResourceManager()->GetConsoleSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->Activate(); GetResourceManager()->GetSevenSixAxis()->Activate();
GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress(), t_mem_1->GetOwner()); GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
R_SUCCEED(); R_SUCCEED();
} }
+1 -1
View File
@@ -312,7 +312,7 @@ Result Hidbus::EnableJoyPollingReceiveMode(u32 t_mem_size, JoyPollingMode pollin
auto& device = devices[device_index.value()].device; auto& device = devices[device_index.value()].device;
device->SetPollingMode(polling_mode); device->SetPollingMode(polling_mode);
device->SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner()); device->SetTransferMemoryAddress(t_mem->GetSourceAddress());
R_SUCCEED(); R_SUCCEED();
} }
+2 -6
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -150,7 +147,7 @@ Result IRS::RunImageTransferProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device); MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle); auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config); image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), t_mem->GetOwner()); image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex, npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR); Common::Input::PollingMode::IR);
@@ -298,8 +295,7 @@ Result IRS::RunImageTransferExProcessor(
MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device); MakeProcessorWithCoreContext<ImageTransferProcessor>(camera_handle, device);
auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle); auto& image_transfer_processor = GetProcessor<ImageTransferProcessor>(camera_handle);
image_transfer_processor.SetConfig(processor_config); image_transfer_processor.SetConfig(processor_config);
image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress(), image_transfer_processor.SetTransferMemoryAddress(t_mem->GetSourceAddress());
t_mem->GetOwner());
npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex, npad_device->SetPollingMode(Core::HID::EmulatedDeviceIndex::RightIndex,
Common::Input::PollingMode::IR); Common::Input::PollingMode::IR);

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